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gallium
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pipe
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p_defines.h
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Commit message (
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Author
Files
Lines
2018-11-28
winsys/amdgpu: explicitly declare whether buffer_map is permanent or not
Nicolai Hähnle
1
-1
/
+7
2018-11-09
gallium: add PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET
Marek Olšák
1
-0
/
+3
2018-10-30
gallium: rework PIPE_HANDLE_USAGE_* flags
Marek Olšák
1
-5
/
+3
2018-09-10
gallium: New cap PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET.
Mathias Fröhlich
1
-0
/
+1
2018-09-07
gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
Marek Olšák
1
-0
/
+1
2018-09-07
gallium: add pipe_context::set_context_param for tuning perf on AMD Zen (v2)
Marek Olšák
1
-0
/
+14
2018-09-06
gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsi
Marek Olšák
1
-0
/
+1
2018-09-06
gallium: add PIPE_CAP_RASTERIZER_SUBPIXEL_BITS
Marek Olšák
1
-0
/
+1
2018-09-05
gallium: add PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER{S,_BUFFERS}
Erik Faye-Lund
1
-0
/
+2
2018-09-05
gallium: add PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS
Erik Faye-Lund
1
-0
/
+1
2018-08-24
gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
Kenneth Graunke
1
-0
/
+1
2018-08-23
gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
Marek Olšák
1
-0
/
+1
2018-08-23
gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
Marek Olšák
1
-0
/
+1
2018-07-31
gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
Marek Olšák
1
-0
/
+1
2018-06-20
gallium: add scalar isa shader cap
Christian Gmeiner
1
-0
/
+1
2018-06-14
gallium: add support for programmable sample locations
Rhys Perry
1
-0
/
+1
2018-05-29
gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
Marek Olšák
1
-0
/
+1
2018-04-30
gallium: add initial support for conservative rasterization
Rhys Perry
1
-0
/
+20
2018-03-20
gallium: add packed uniform CAP
Timothy Arceri
1
-0
/
+1
2018-02-17
gallium: allow drivers to impose BO flags restrictions on constant buffer 0
Marek Olšák
1
-0
/
+1
2018-02-14
gallium: drop all the guard band float caps.
Dave Airlie
1
-4
/
+0
2018-02-01
gallium/st/clover: remove unused PIPE_SHADER_IR_LLVM
Timothy Arceri
1
-1
/
+0
2018-01-30
gallium: introduce PIPE_FD_TYPE_SYNCOBJ
Andres Rodriguez
1
-0
/
+1
2018-01-30
gallium: introduce PIPE_CAP_FENCE_SIGNAL v2
Andres Rodriguez
1
-0
/
+1
2018-01-30
gallium: add type parameter to create_fence_fd
Andres Rodriguez
1
-0
/
+5
2018-01-17
gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
Marek Olšák
1
-1
/
+0
2018-01-17
gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
Marek Olšák
1
-1
/
+0
2018-01-17
gallium: remove PIPE_CAP_TWO_SIDED_STENCIL
Marek Olšák
1
-1
/
+0
2017-12-19
gallium: plumb context priority through to driver
Rob Clark
1
-0
/
+21
2017-11-10
gallium: add CAPs to support HW atomic counters. (v3)
Dave Airlie
1
-0
/
+2
2017-11-09
gallium: add PIPE_FLUSH_{TOP,BOTTOM}_OF_PIPE bits
Nicolai Hähnle
1
-0
/
+2
2017-11-09
gallium: add PIPE_FLUSH_ASYNC and PIPE_FLUSH_HINT_FINISH
Nicolai Hähnle
1
-0
/
+2
2017-11-06
gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
Marek Olšák
1
-0
/
+1
2017-11-01
gallium: add cap for driver specified max combined shader resources.
Dave Airlie
1
-0
/
+1
2017-10-10
gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.
Eric Anholt
1
-0
/
+1
2017-10-06
gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
Marek Olšák
1
-0
/
+1
2017-09-29
gallium: add LDEXP TGSI instruction and corresponding cap
Nicolai Hähnle
1
-0
/
+1
2017-09-21
gallium: Add PIPE_SHADER_CAP_INT64_ATOMICS
Jan Vesely
1
-0
/
+1
2017-09-18
gallium: Add PIPE_SHADER_CAP_FP16
Jan Vesely
1
-0
/
+1
2017-09-18
gallium: add PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE
Nicolai Hähnle
1
-0
/
+2
2017-09-15
gallium: introduce PIPE_CAP_LOAD_CONSTBUF
Timothy Arceri
1
-0
/
+1
2017-08-22
gallium: remove unused PIPE_DUMP_* defines
Nicolai Hähnle
1
-3
/
+0
2017-08-06
gallium: introduce device/driver UUID queries
Andres Rodriguez
1
-0
/
+1
2017-08-04
gallium: get rid of pipe_screen_config::flags
Nicolai Hähnle
1
-6
/
+0
2017-08-03
gallium: introduce PIPE_CAP_MEMOBJ
Timothy Arceri
1
-0
/
+1
2017-08-02
gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding cap
Nicolai Hähnle
1
-0
/
+3
2017-07-31
gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREF
Nicolai Hähnle
1
-0
/
+1
2017-06-23
st/dri: add a drirc workaround for Rocket League
Marek Olšák
1
-0
/
+6
2017-06-14
gallium: add PIPE_CAP_BINDLESS_TEXTURE
Samuel Pitoiset
1
-0
/
+1
2017-06-02
gallium: Add a cap to check if the driver supports ARB_post_depth_coverage
Lyude
1
-0
/
+1
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