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#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdlib.h>
#include "glamor_priv.h"
/* Upload picture to texture. We may need to flip the y axis or
* wire alpha to 1. So we may conditional create fbo for the picture.
* */
enum glamor_pixmap_status
glamor_upload_picture_to_texture(PicturePtr picture)
{
PixmapPtr pixmap;
glamor_pixmap_private *pixmap_priv;
assert(picture->pDrawable);
pixmap = glamor_get_drawable_pixmap(picture->pDrawable);
pixmap_priv = glamor_get_pixmap_private(pixmap);
assert(GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv) == 1);
return glamor_upload_pixmap_to_texture(pixmap);
}
Bool
glamor_prepare_access_picture(PicturePtr picture, glamor_access_t access)
{
if (!picture || !picture->pDrawable)
return TRUE;
return glamor_prepare_access(picture->pDrawable, access);
}
void
glamor_finish_access_picture(PicturePtr picture, glamor_access_t access)
{
if (!picture || !picture->pDrawable)
return;
glamor_finish_access(picture->pDrawable, access);
}
/*
* We should already have drawable attached to it, if it has one.
* Then set the attached pixmap to is_picture format, and set
* the pict format.
* */
int
glamor_create_picture(PicturePtr picture)
{
PixmapPtr pixmap;
glamor_pixmap_private *pixmap_priv;
glamor_screen_private *glamor_priv;
if (!picture || !picture->pDrawable)
return 0;
glamor_priv =
glamor_get_screen_private(picture->pDrawable->pScreen);
pixmap = glamor_get_drawable_pixmap(picture->pDrawable);
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (pixmap_priv) {
pixmap_priv->is_picture = 1;
pixmap_priv->pict_format = picture->format;
/* XXX Some formats are compatible between glamor and ddx driver*/
if (pixmap_priv->type == GLAMOR_TEXTURE_DRM
/*&& pixmap_priv->pict_format != PICT_b8g8r8a8*/)
glamor_set_pixmap_type(pixmap, GLAMOR_SEPARATE_TEXTURE);
}
return glamor_priv->saved_create_picture(picture);
}
void
glamor_destroy_picture(PicturePtr picture)
{
PixmapPtr pixmap;
glamor_pixmap_private *pixmap_priv;
glamor_screen_private *glamor_priv;
if (!picture || !picture->pDrawable)
return;
glamor_priv =
glamor_get_screen_private(picture->pDrawable->pScreen);
pixmap = glamor_get_drawable_pixmap(picture->pDrawable);
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (pixmap_priv) {
pixmap_priv->is_picture = 0;
pixmap_priv->pict_format = 0;
}
glamor_priv->saved_destroy_picture(picture);
}
void
glamor_picture_format_fixup(PicturePtr picture,
glamor_pixmap_private * pixmap_priv)
{
pixmap_priv->pict_format = picture->format;
}
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