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/*
* Copyright © 2014 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include "Xprintf.h"
#include "glamor_priv.h"
#include "glamor_transform.h"
#include "glamor_transfer.h"
#include <mipict.h>
#define DEFAULT_ATLAS_DIM 1024
static DevPrivateKeyRec glamor_glyph_private_key;
struct glamor_glyph_private {
int16_t x;
int16_t y;
uint32_t serial;
};
struct glamor_glyph_atlas {
PixmapPtr atlas;
PictFormatPtr format;
int x, y;
int row_height;
int nglyph;
uint32_t serial;
};
static inline struct glamor_glyph_private *glamor_get_glyph_private(PixmapPtr pixmap) {
return dixLookupPrivate(&pixmap->devPrivates, &glamor_glyph_private_key);
}
static inline void
glamor_copy_glyph(PixmapPtr glyph_pixmap,
DrawablePtr atlas_draw,
int16_t x,
int16_t y)
{
DrawablePtr glyph_draw = &glyph_pixmap->drawable;
BoxRec box = {
.x1 = 0,
.y1 = 0,
.x2 = glyph_draw->width,
.y2 = glyph_draw->height,
};
if (glyph_pixmap->drawable.bitsPerPixel == atlas_draw->bitsPerPixel) {
glamor_upload_boxes((PixmapPtr) atlas_draw,
&box, 1,
0, 0,
x, y,
glyph_pixmap->devPrivate.ptr,
glyph_pixmap->devKind);
} else {
GCPtr scratch_gc = GetScratchGC(atlas_draw->depth, atlas_draw->pScreen);
ChangeGCVal changes[2];
if (!scratch_gc)
return;
/* If we're dealing with 1-bit glyphs, we upload them to
* the cache as normal 8-bit alpha, since that's what GL
* can handle.
*/
assert(glyph_draw->depth == 1);
assert(atlas_draw->depth == 8);
changes[0].val = 0xff;
changes[1].val = 0x00;
if (ChangeGC(NullClient, scratch_gc,
GCForeground|GCBackground, changes) != Success)
goto bail_gc;
ValidateGC(atlas_draw, scratch_gc);
(*scratch_gc->ops->CopyPlane)(glyph_draw,
atlas_draw,
scratch_gc,
0, 0,
glyph_draw->width,
glyph_draw->height,
x, y, 0x1);
bail_gc:
FreeScratchGC(scratch_gc);
}
}
static Bool
glamor_glyph_atlas_init(ScreenPtr screen, struct glamor_glyph_atlas *atlas)
{
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
PictFormatPtr format = atlas->format;
atlas->atlas = glamor_create_pixmap(screen, glamor_priv->glyph_atlas_dim,
glamor_priv->glyph_atlas_dim, format->depth, 0);
atlas->x = 0;
atlas->y = 0;
atlas->row_height = 0;
atlas->serial++;
atlas->nglyph = 0;
return TRUE;
}
static Bool
glamor_glyph_can_add(struct glamor_glyph_atlas *atlas, int dim, DrawablePtr glyph_draw)
{
/* Step down */
if (atlas->x + glyph_draw->width > dim) {
atlas->x = 0;
atlas->y += atlas->row_height;
atlas->row_height = 0;
}
/* Check for overfull */
if (atlas->y + glyph_draw->height > dim)
return FALSE;
return TRUE;
}
static Bool
glamor_glyph_add(struct glamor_glyph_atlas *atlas, DrawablePtr glyph_draw)
{
PixmapPtr glyph_pixmap = (PixmapPtr) glyph_draw;
struct glamor_glyph_private *glyph_priv = glamor_get_glyph_private(glyph_pixmap);
glamor_copy_glyph(glyph_pixmap, &atlas->atlas->drawable, atlas->x, atlas->y);
glyph_priv->x = atlas->x;
glyph_priv->y = atlas->y;
glyph_priv->serial = atlas->serial;
atlas->x += glyph_draw->width;
if (atlas->row_height < glyph_draw->height)
atlas->row_height = glyph_draw->height;
atlas->nglyph++;
return TRUE;
}
static const glamor_facet glamor_facet_composite_glyphs_130 = {
.name = "composite_glyphs",
.version = 130,
.vs_vars = ("attribute vec4 primitive;\n"
"attribute vec2 source;\n"
"varying vec2 glyph_pos;\n"),
.vs_exec = (" vec2 pos = primitive.zw * vec2(gl_VertexID&1, (gl_VertexID&2)>>1);\n"
GLAMOR_POS(gl_Position, (primitive.xy + pos))
" glyph_pos = (source + pos) * ATLAS_DIM_INV;\n"),
.fs_vars = ("varying vec2 glyph_pos;\n"),
.fs_exec = (" vec4 mask = texture2D(atlas, glyph_pos);\n"),
.source_name = "source",
.locations = glamor_program_location_atlas,
};
static const glamor_facet glamor_facet_composite_glyphs_120 = {
.name = "composite_glyphs",
.vs_vars = ("attribute vec2 primitive;\n"
"attribute vec2 source;\n"
"varying vec2 glyph_pos;\n"),
.vs_exec = (GLAMOR_POS(gl_Position, primitive)
" glyph_pos = source.xy * ATLAS_DIM_INV;\n"),
.fs_vars = ("varying vec2 glyph_pos;\n"),
.fs_exec = (" vec4 mask = texture2D(atlas, glyph_pos);\n"),
.source_name = "source",
.locations = glamor_program_location_atlas,
};
static inline Bool
glamor_glyph_use_130(glamor_screen_private *glamor_priv) {
return glamor_priv->glsl_version >= 130;
}
static Bool
glamor_glyphs_init_facet(ScreenPtr screen)
{
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
return asprintf(&glamor_priv->glyph_defines, "#define ATLAS_DIM_INV %20.18f\n", 1.0/glamor_priv->glyph_atlas_dim) > 0;
}
static void
glamor_glyphs_fini_facet(ScreenPtr screen)
{
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
free(glamor_priv->glyph_defines);
}
static void
glamor_glyphs_flush(CARD8 op, PicturePtr src, PicturePtr dst,
glamor_program *prog,
struct glamor_glyph_atlas *atlas, int nglyph)
{
DrawablePtr drawable = dst->pDrawable;
glamor_screen_private *glamor_priv = glamor_get_screen_private(drawable->pScreen);
PixmapPtr atlas_pixmap = atlas->atlas;
glamor_pixmap_private *atlas_priv = glamor_get_pixmap_private(atlas_pixmap);
glamor_pixmap_fbo *atlas_fbo = glamor_pixmap_fbo_at(atlas_priv, 0, 0);
PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
int box_x, box_y;
int off_x, off_y;
glamor_put_vbo_space(drawable->pScreen);
glEnable(GL_SCISSOR_TEST);
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, atlas_fbo->tex);
for (;;) {
if (!glamor_use_program_render(prog, op, src, dst))
break;
glUniform1i(prog->atlas_uniform, 1);
glamor_pixmap_loop(pixmap_priv, box_x, box_y) {
BoxPtr box = RegionRects(dst->pCompositeClip);
int nbox = RegionNumRects(dst->pCompositeClip);
glamor_set_destination_drawable(drawable, box_x, box_y, TRUE, FALSE, prog->matrix_uniform, &off_x, &off_y);
/* Run over the clip list, drawing the glyphs
* in each box
*/
while (nbox--) {
glScissor(box->x1 + off_x,
box->y1 + off_y,
box->x2 - box->x1,
box->y2 - box->y1);
box++;
if (glamor_glyph_use_130(glamor_priv))
glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, nglyph);
else
glamor_glDrawArrays_GL_QUADS(glamor_priv, nglyph * 4);
}
}
if (prog->alpha != glamor_program_alpha_ca_first)
break;
prog++;
}
glDisable(GL_SCISSOR_TEST);
glVertexAttribDivisor(GLAMOR_VERTEX_SOURCE, 0);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisable(GL_BLEND);
}
static GLshort *
glamor_glyph_start(ScreenPtr screen, int count)
{
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
GLshort *v;
char *vbo_offset;
/* Set up the vertex buffers for the font and destination */
if (glamor_glyph_use_130(glamor_priv)) {
v = glamor_get_vbo_space(screen, count * (6 * sizeof (GLshort)), &vbo_offset);
glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
glVertexAttribDivisor(GLAMOR_VERTEX_POS, 1);
glVertexAttribPointer(GLAMOR_VERTEX_POS, 4, GL_SHORT, GL_FALSE,
6 * sizeof (GLshort), vbo_offset);
glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glVertexAttribDivisor(GLAMOR_VERTEX_SOURCE, 1);
glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_SHORT, GL_FALSE,
6 * sizeof (GLshort), vbo_offset + 4 * sizeof (GLshort));
} else {
v = glamor_get_vbo_space(screen, count * (16 * sizeof (GLshort)), &vbo_offset);
glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE,
4 * sizeof (GLshort), vbo_offset);
glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_SHORT, GL_FALSE,
4 * sizeof (GLshort), vbo_offset + 2 * sizeof (GLshort));
}
return v;
}
static inline struct glamor_glyph_atlas *
glamor_atlas_for_glyph(glamor_screen_private *glamor_priv, DrawablePtr drawable)
{
if (drawable->depth == 32)
return glamor_priv->glyph_atlas_argb;
else
return glamor_priv->glyph_atlas_a;
}
void
glamor_composite_glyphs(CARD8 op,
PicturePtr src,
PicturePtr dst,
PictFormatPtr glyph_format,
INT16 x_src,
INT16 y_src, int nlist, GlyphListPtr list,
GlyphPtr *glyphs)
{
int glyphs_queued;
GLshort *v = NULL;
DrawablePtr drawable = dst->pDrawable;
ScreenPtr screen = drawable->pScreen;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
glamor_program *prog = NULL;
PicturePtr glyph_pict = NULL;
DrawablePtr glyph_draw;
glamor_program_render *glyphs_program = &glamor_priv->glyphs_program;
struct glamor_glyph_atlas *glyph_atlas = NULL;
int x = 0, y = 0;
int n;
int glyph_atlas_dim = glamor_priv->glyph_atlas_dim;
int glyph_max_dim = glamor_priv->glyph_max_dim;
int nglyph = 0;
int screen_num = screen->myNum;
for (n = 0; n < nlist; n++)
nglyph += list[n].len;
glamor_make_current(glamor_priv);
glyphs_queued = 0;
while (nlist--) {
x += list->xOff;
y += list->yOff;
n = list->len;
list++;
while (n--) {
GlyphPtr glyph = *glyphs++;
/* Glyph not empty?
*/
if (glyph->info.width && glyph->info.height) {
glamor_pixmap_private *glyph_pix_priv;
glyph_pict = GlyphPicture(glyph)[screen_num];
glyph_draw = glyph_pict->pDrawable;
glyph_pix_priv = glamor_get_pixmap_private((PixmapPtr) glyph_draw);
/* Need to draw with slow path?
*/
if (_X_UNLIKELY(glyph_draw->width > glyph_max_dim ||
glyph_draw->height > glyph_max_dim ||
(glyph_pix_priv != 0 && glyph_pix_priv->type != GLAMOR_MEMORY)))
{
if (glyphs_queued) {
glamor_glyphs_flush(op, src, dst, prog, glyph_atlas, glyphs_queued);
glyphs_queued = 0;
}
bail_one:
glamor_composite(op, src, glyph_pict, dst,
x_src + (x - glyph->info.x), (y - glyph->info.y),
0, 0,
x - glyph->info.x, y - glyph->info.y,
glyph_draw->width, glyph_draw->height);
} else {
struct glamor_glyph_private *glyph_priv = glamor_get_glyph_private((PixmapPtr)(glyph_draw));
struct glamor_glyph_atlas *next_atlas = glamor_atlas_for_glyph(glamor_priv, glyph_draw);
/* Switching source glyph format?
*/
if (_X_UNLIKELY(next_atlas != glyph_atlas)) {
if (glyphs_queued) {
glamor_glyphs_flush(op, src, dst, prog, glyph_atlas, glyphs_queued);
glyphs_queued = 0;
}
glyph_atlas = next_atlas;
}
/* Glyph not cached in current atlas?
*/
if (_X_UNLIKELY(glyph_priv->serial != glyph_atlas->serial)) {
if (!glamor_glyph_can_add(glyph_atlas, glyph_atlas_dim, glyph_draw)) {
if (glyphs_queued) {
glamor_glyphs_flush(op, src, dst, prog, glyph_atlas, glyphs_queued);
glyphs_queued = 0;
}
if (glyph_atlas->atlas) {
(*screen->DestroyPixmap)(glyph_atlas->atlas);
glyph_atlas->atlas = NULL;
}
}
if (!glyph_atlas->atlas)
glamor_glyph_atlas_init(screen, glyph_atlas);
glamor_glyph_add(glyph_atlas, glyph_draw);
}
/* First glyph in the current atlas?
*/
if (_X_UNLIKELY(glyphs_queued == 0)) {
if (glamor_glyph_use_130(glamor_priv))
prog = glamor_setup_program_render(op, src, glyph_pict, dst,
glyphs_program,
&glamor_facet_composite_glyphs_130,
glamor_priv->glyph_defines);
else
prog = glamor_setup_program_render(op, src, glyph_pict, dst,
glyphs_program,
&glamor_facet_composite_glyphs_120,
glamor_priv->glyph_defines);
if (!prog)
goto bail_one;
v = glamor_glyph_start(screen, nglyph);
}
/* Add the glyph
*/
glyphs_queued++;
if (_X_LIKELY(glamor_glyph_use_130(glamor_priv))) {
v[0] = x - glyph->info.x;
v[1] = y - glyph->info.y;
v[2] = glyph_draw->width;
v[3] = glyph_draw->height;
v[4] = glyph_priv->x;
v[5] = glyph_priv->y;
v += 6;
} else {
v[0] = x - glyph->info.x;
v[1] = y - glyph->info.y;
v[2] = glyph_priv->x;
v[3] = glyph_priv->y;
v += 4;
v[0] = x - glyph->info.x + glyph_draw->width;
v[1] = y - glyph->info.y;
v[2] = glyph_priv->x + glyph_draw->width;
v[3] = glyph_priv->y;
v += 4;
v[0] = x - glyph->info.x + glyph_draw->width;
v[1] = y - glyph->info.y + glyph_draw->height;
v[2] = glyph_priv->x + glyph_draw->width;
v[3] = glyph_priv->y + glyph_draw->height;
v += 4;
v[0] = x - glyph->info.x;
v[1] = y - glyph->info.y + glyph_draw->height;
v[2] = glyph_priv->x;
v[3] = glyph_priv->y + glyph_draw->height;
v += 4;
}
}
}
x += glyph->info.xOff;
y += glyph->info.yOff;
nglyph--;
}
}
if (glyphs_queued)
glamor_glyphs_flush(op, src, dst, prog, glyph_atlas, glyphs_queued);
return;
}
static struct glamor_glyph_atlas *
glamor_alloc_glyph_atlas(ScreenPtr screen, int depth, CARD32 f)
{
PictFormatPtr format;
struct glamor_glyph_atlas *glyph_atlas;
format = PictureMatchFormat(screen, depth, f);
if (!format)
return NULL;
glyph_atlas = calloc (1, sizeof (struct glamor_glyph_atlas));
if (!glyph_atlas)
return NULL;
glyph_atlas->format = format;
glyph_atlas->serial = 1;
return glyph_atlas;
}
Bool
glamor_composite_glyphs_init(ScreenPtr screen)
{
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
if (!dixRegisterPrivateKey(&glamor_glyph_private_key, PRIVATE_PIXMAP, sizeof (struct glamor_glyph_private)))
return FALSE;
/* Make glyph atlases of a reasonable size, but no larger than the maximum
* supported by the hardware
*/
glamor_priv->glyph_atlas_dim = MIN(DEFAULT_ATLAS_DIM, glamor_priv->max_fbo_size);
/* Don't stick huge glyphs in the atlases */
glamor_priv->glyph_max_dim = glamor_priv->glyph_atlas_dim / 8;
glamor_priv->glyph_atlas_a = glamor_alloc_glyph_atlas(screen, 8, PICT_a8);
if (!glamor_priv->glyph_atlas_a)
return FALSE;
glamor_priv->glyph_atlas_argb = glamor_alloc_glyph_atlas(screen, 32, PICT_a8r8g8b8);
if (!glamor_priv->glyph_atlas_argb) {
free (glamor_priv->glyph_atlas_a);
return FALSE;
}
if (!glamor_glyphs_init_facet(screen))
return FALSE;
return TRUE;
}
static void
glamor_free_glyph_atlas(struct glamor_glyph_atlas *atlas)
{
if (!atlas)
return;
if (atlas->atlas)
FreePicture(atlas->atlas, 0);
free (atlas);
}
void
glamor_composite_glyphs_fini(ScreenPtr screen)
{
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
glamor_glyphs_fini_facet(screen);
glamor_free_glyph_atlas(glamor_priv->glyph_atlas_a);
glamor_free_glyph_atlas(glamor_priv->glyph_atlas_argb);
}
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