diff options
Diffstat (limited to 'glx/renderpixswap.c')
-rw-r--r-- | glx/renderpixswap.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/glx/renderpixswap.c b/glx/renderpixswap.c index 0655b74f2..24423cdef 100644 --- a/glx/renderpixswap.c +++ b/glx/renderpixswap.c @@ -51,17 +51,17 @@ __glXDispSwap_SeparableFilter2D(GLbyte * pc) hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE); - __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); - __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); - __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); - __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) &hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) &hdr->alignment); - __GLX_SWAP_INT((GLbyte *) & hdr->target); - __GLX_SWAP_INT((GLbyte *) & hdr->internalformat); - __GLX_SWAP_INT((GLbyte *) & hdr->width); - __GLX_SWAP_INT((GLbyte *) & hdr->height); - __GLX_SWAP_INT((GLbyte *) & hdr->format); - __GLX_SWAP_INT((GLbyte *) & hdr->type); + __GLX_SWAP_INT((GLbyte *) &hdr->target); + __GLX_SWAP_INT((GLbyte *) &hdr->internalformat); + __GLX_SWAP_INT((GLbyte *) &hdr->width); + __GLX_SWAP_INT((GLbyte *) &hdr->height); + __GLX_SWAP_INT((GLbyte *) &hdr->format); + __GLX_SWAP_INT((GLbyte *) &hdr->type); /* ** Just invert swapBytes flag; the GL will figure out if it needs to swap |