diff options
author | Eric Anholt <eric@anholt.net> | 2015-02-04 14:38:15 -0800 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2015-03-24 12:43:34 -0700 |
commit | 9e9fcf578063b4155aab4adab83f8d956bde5d1a (patch) | |
tree | 46770cd2ddd44e3eb0794f81a50b9696dc46e37e /glamor | |
parent | 909a406aa239b8d231d6f63ce05a3e4a2bc3cb07 (diff) |
glamor: Add a helper function for the common GL_QUADS fallback pattern.
We should do better than this with an index buffer, but for now at
least make it so that we don't have to copy the same code to new
places.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'glamor')
-rw-r--r-- | glamor/glamor_copy.c | 8 | ||||
-rw-r--r-- | glamor/glamor_rects.c | 9 | ||||
-rw-r--r-- | glamor/glamor_spans.c | 9 | ||||
-rw-r--r-- | glamor/glamor_utils.h | 17 |
4 files changed, 20 insertions, 23 deletions
diff --git a/glamor/glamor_copy.c b/glamor/glamor_copy.c index 2ea270c4b..e2d52041f 100644 --- a/glamor/glamor_copy.c +++ b/glamor/glamor_copy.c @@ -387,13 +387,7 @@ glamor_copy_fbo_fbo_draw(DrawablePtr src, src_box->x2 - src_box->x1, src_box->y2 - src_box->y1); - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) - glDrawArrays(GL_QUADS, 0, nbox * 4); - else { - int i; - for (i = 0; i < nbox; i++) - glDrawArrays(GL_TRIANGLE_FAN, i*4, 4); - } + glamor_glDrawArrays_GL_QUADS(glamor_priv, nbox); } } glDisable(GL_SCISSOR_TEST); diff --git a/glamor/glamor_rects.c b/glamor/glamor_rects.c index c8c92be17..c378e4a30 100644 --- a/glamor/glamor_rects.c +++ b/glamor/glamor_rects.c @@ -126,14 +126,7 @@ glamor_poly_fill_rect_gl(DrawablePtr drawable, if (glamor_priv->glsl_version >= 130) glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, nrect); else { - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) { - glDrawArrays(GL_QUADS, 0, nrect * 4); - } else { - int i; - for (i = 0; i < nrect; i++) { - glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4); - } - } + glamor_glDrawArrays_GL_QUADS(glamor_priv, nrect); } } } diff --git a/glamor/glamor_spans.c b/glamor/glamor_spans.c index 7138db5a0..b358c60bd 100644 --- a/glamor/glamor_spans.c +++ b/glamor/glamor_spans.c @@ -134,14 +134,7 @@ glamor_fill_spans_gl(DrawablePtr drawable, if (glamor_priv->glsl_version >= 130) glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, n); else { - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) { - glDrawArrays(GL_QUADS, 0, 4 * n); - } else { - int i; - for (i = 0; i < n; i++) { - glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4); - } - } + glamor_glDrawArrays_GL_QUADS(glamor_priv, nbox); } } } diff --git a/glamor/glamor_utils.h b/glamor/glamor_utils.h index 6a3bd2942..0927ffb06 100644 --- a/glamor/glamor_utils.h +++ b/glamor/glamor_utils.h @@ -1393,4 +1393,21 @@ glamor_make_current(glamor_screen_private *glamor_priv) } } +/** + * Helper function for implementing draws with GL_QUADS on GLES2, + * where we don't have them. + */ +static inline void +glamor_glDrawArrays_GL_QUADS(glamor_screen_private *glamor_priv, unsigned count) +{ + if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) { + glDrawArrays(GL_QUADS, 0, count * 4); + } else { + unsigned i; + for (i = 0; i < count; i++) + glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4); + } +} + + #endif |