summaryrefslogtreecommitdiff
path: root/glamor/glamor_xv.c
diff options
context:
space:
mode:
authorEric Anholt <eric@anholt.net>2014-02-20 15:50:03 -0800
committerEric Anholt <eric@anholt.net>2014-03-17 14:30:57 -0700
commit1a4b24993974200e26345ea6c501d4aa093169db (patch)
tree52eeb2f75fd7527eaae59c9f28cce98939d189c2 /glamor/glamor_xv.c
parentd07d2c3c5f95fd644ef563004dfa7f3c53904168 (diff)
glamor: Apply debug labels to our shaders.
This will help tools like fips, apitrace, or INTEL_DEBUG=shader_time provide useful information about the shaders in use. Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Markus Wick <markus@selfnet.de>
Diffstat (limited to 'glamor/glamor_xv.c')
-rw-r--r--glamor/glamor_xv.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/glamor/glamor_xv.c b/glamor/glamor_xv.c
index fb9045747..c0219b03e 100644
--- a/glamor/glamor_xv.c
+++ b/glamor/glamor_xv.c
@@ -109,7 +109,7 @@ glamor_init_xv_shader(ScreenPtr screen)
GLAMOR_VERTEX_POS, "v_position");
glBindAttribLocation(glamor_priv->xv_prog,
GLAMOR_VERTEX_SOURCE, "v_texcoord0");
- glamor_link_glsl_prog(glamor_priv->xv_prog);
+ glamor_link_glsl_prog(screen, glamor_priv->xv_prog, "xv");
glamor_put_context(glamor_priv);
}