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-rw-r--r--src/gallium/drivers/rbug/rbug_core.c869
1 files changed, 869 insertions, 0 deletions
diff --git a/src/gallium/drivers/rbug/rbug_core.c b/src/gallium/drivers/rbug/rbug_core.c
new file mode 100644
index 00000000000..c0b1d97f460
--- /dev/null
+++ b/src/gallium/drivers/rbug/rbug_core.c
@@ -0,0 +1,869 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "os/os_thread.h"
+#include "util/u_format.h"
+#include "util/u_string.h"
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
+#include "util/u_network.h"
+#include "os/os_time.h"
+
+#include "tgsi/tgsi_parse.h"
+
+#include "rbug_context.h"
+#include "rbug_objects.h"
+
+#include "rbug/rbug.h"
+
+#include <errno.h>
+
+#define U642VOID(x) ((void *)(unsigned long)(x))
+#define VOID2U64(x) ((uint64_t)(unsigned long)(x))
+
+struct rbug_rbug
+{
+ struct rbug_screen *rb_screen;
+ struct rbug_connection *con;
+ pipe_thread thread;
+ boolean running;
+};
+
+PIPE_THREAD_ROUTINE(rbug_thread, void_rbug);
+
+
+/**********************************************************
+ * Helper functions
+ */
+
+
+static struct rbug_context *
+rbug_get_context_locked(struct rbug_screen *rb_screen, rbug_context_t ctx)
+{
+ struct rbug_context *rb_context = NULL;
+ struct rbug_list *ptr;
+
+ foreach(ptr, &rb_screen->contexts) {
+ rb_context = (struct rbug_context *)((char*)ptr - offsetof(struct rbug_context, list));
+ if (ctx == VOID2U64(rb_context))
+ break;
+ rb_context = NULL;
+ }
+
+ return rb_context;
+}
+
+static struct rbug_shader *
+rbug_get_shader_locked(struct rbug_context *rb_context, rbug_shader_t shdr)
+{
+ struct rbug_shader *tr_shdr = NULL;
+ struct rbug_list *ptr;
+
+ foreach(ptr, &rb_context->shaders) {
+ tr_shdr = (struct rbug_shader *)((char*)ptr - offsetof(struct rbug_shader, list));
+ if (shdr == VOID2U64(tr_shdr))
+ break;
+ tr_shdr = NULL;
+ }
+
+ return tr_shdr;
+}
+
+static void *
+rbug_shader_create_locked(struct pipe_context *pipe,
+ struct rbug_shader *tr_shdr,
+ struct tgsi_token *tokens)
+{
+ void *state = NULL;
+ struct pipe_shader_state pss = { 0 };
+ pss.tokens = tokens;
+
+#if 0
+ if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
+ state = pipe->create_fs_state(pipe, &pss);
+ } else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
+ state = pipe->create_vs_state(pipe, &pss);
+ } else
+ assert(0);
+#endif
+
+ return state;
+}
+
+static void
+rbug_shader_bind_locked(struct pipe_context *pipe,
+ struct rbug_shader *tr_shdr,
+ void *state)
+{
+#if 0
+ if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
+ pipe->bind_fs_state(pipe, state);
+ } else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
+ pipe->bind_vs_state(pipe, state);
+ } else
+ assert(0);
+#endif
+}
+
+static void
+rbug_shader_delete_locked(struct pipe_context *pipe,
+ struct rbug_shader *tr_shdr,
+ void *state)
+{
+#if 0
+ if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
+ pipe->delete_fs_state(pipe, state);
+ } else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
+ pipe->delete_vs_state(pipe, state);
+ } else
+ assert(0);
+#endif
+}
+
+/************************************************
+ * Request handler functions
+ */
+
+
+static int
+rbug_texture_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_resource *tr_tex = NULL;
+ struct rbug_list *ptr;
+ rbug_texture_t *texs;
+ int i = 0;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ texs = MALLOC(rb_screen->num_resources * sizeof(rbug_texture_t));
+ foreach(ptr, &rb_screen->resources) {
+ tr_tex = (struct rbug_resource *)((char*)ptr - offsetof(struct rbug_resource, list));
+ texs[i++] = VOID2U64(tr_tex);
+ }
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ rbug_send_texture_list_reply(tr_rbug->con, serial, texs, i, NULL);
+ FREE(texs);
+
+ return 0;
+}
+
+static int
+rbug_texture_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_resource *tr_tex = NULL;
+ struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header;
+ struct rbug_list *ptr;
+ struct pipe_resource *t;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ foreach(ptr, &rb_screen->resources) {
+ tr_tex = (struct rbug_resource *)((char*)ptr - offsetof(struct rbug_resource, list));
+ if (gpti->texture == VOID2U64(tr_tex))
+ break;
+ tr_tex = NULL;
+ }
+
+ if (!tr_tex) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ t = tr_tex->resource;
+ rbug_send_texture_info_reply(tr_rbug->con, serial,
+ t->target, t->format,
+ &t->width0, 1,
+ &t->height0, 1,
+ &t->depth0, 1,
+ util_format_get_blockwidth(t->format),
+ util_format_get_blockheight(t->format),
+ util_format_get_blocksize(t->format),
+ t->last_level,
+ t->nr_samples,
+ t->bind,
+ NULL);
+
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_texture_read(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_resource *tr_tex = NULL;
+ struct rbug_list *ptr;
+
+ struct pipe_context *context = rb_screen->private_context;
+ struct pipe_resource *tex;
+ struct pipe_transfer *t;
+
+ void *map;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ foreach(ptr, &rb_screen->resources) {
+ tr_tex = (struct rbug_resource *)((char*)ptr - offsetof(struct rbug_resource, list));
+ if (gptr->texture == VOID2U64(tr_tex))
+ break;
+ tr_tex = NULL;
+ }
+
+ if (!tr_tex) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ tex = tr_tex->resource;
+ t = pipe_get_transfer(context, tex,
+ gptr->face, gptr->level, gptr->zslice,
+ PIPE_TRANSFER_READ,
+ gptr->x, gptr->y, gptr->w, gptr->h);
+
+ map = context->transfer_map(context, t);
+
+ rbug_send_texture_read_reply(tr_rbug->con, serial,
+ t->resource->format,
+ util_format_get_blockwidth(t->resource->format),
+ util_format_get_blockheight(t->resource->format),
+ util_format_get_blocksize(t->resource->format),
+ (uint8_t*)map,
+ t->stride * util_format_get_nblocksy(t->resource->format,
+ t->box.height),
+ t->stride,
+ NULL);
+
+ context->transfer_unmap(context, t);
+ context->transfer_destroy(context, t);
+
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_list *ptr;
+ struct rbug_context *rb_context = NULL;
+ rbug_context_t *ctxs;
+ int i = 0;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ ctxs = MALLOC(rb_screen->num_contexts * sizeof(rbug_context_t));
+ foreach(ptr, &rb_screen->contexts) {
+ rb_context = (struct rbug_context *)((char*)ptr - offsetof(struct rbug_context, list));
+ ctxs[i++] = VOID2U64(rb_context);
+ }
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ rbug_send_context_list_reply(tr_rbug->con, serial, ctxs, i, NULL);
+ FREE(ctxs);
+
+ return 0;
+}
+
+static int
+rbug_context_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_info *info = (struct rbug_proto_context_info *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+ rbug_texture_t cbufs[PIPE_MAX_COLOR_BUFS];
+ rbug_texture_t texs[PIPE_MAX_SAMPLERS];
+ int i;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, info->context);
+
+ if (!rb_context) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ pipe_mutex_lock(rb_context->draw_mutex);
+ pipe_mutex_lock(rb_context->call_mutex);
+
+ for (i = 0; i < rb_context->curr.nr_cbufs; i++)
+ cbufs[i] = VOID2U64(rb_context->curr.cbufs[i]);
+
+ for (i = 0; i < rb_context->curr.num_sampler_views; i++)
+ texs[i] = VOID2U64(rb_context->curr.sampler_views[i]);
+
+ rbug_send_context_info_reply(tr_rbug->con, serial,
+ VOID2U64(rb_context->curr.vs), VOID2U64(rb_context->curr.fs),
+ texs, rb_context->curr.num_sampler_views,
+ cbufs, rb_context->curr.nr_cbufs,
+ VOID2U64(rb_context->curr.zsbuf),
+ rb_context->draw_blocker, rb_context->draw_blocked, NULL);
+
+ pipe_mutex_unlock(rb_context->call_mutex);
+ pipe_mutex_unlock(rb_context->draw_mutex);
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_draw_block(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_block *block = (struct rbug_proto_context_draw_block *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, block->context);
+
+ if (!rb_context) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(rb_context->draw_mutex);
+ rb_context->draw_blocker |= block->block;
+ pipe_mutex_unlock(rb_context->draw_mutex);
+
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_draw_step(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_step *step = (struct rbug_proto_context_draw_step *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, step->context);
+
+ if (!rb_context) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(rb_context->draw_mutex);
+ if (rb_context->draw_blocked & RBUG_BLOCK_RULE) {
+ if (step->step & RBUG_BLOCK_RULE)
+ rb_context->draw_blocked &= ~RBUG_BLOCK_MASK;
+ } else {
+ rb_context->draw_blocked &= ~step->step;
+ }
+ pipe_mutex_unlock(rb_context->draw_mutex);
+
+#ifdef PIPE_THREAD_HAVE_CONDVAR
+ pipe_condvar_broadcast(rb_context->draw_cond);
+#endif
+
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_draw_unblock(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_unblock *unblock = (struct rbug_proto_context_draw_unblock *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, unblock->context);
+
+ if (!rb_context) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(rb_context->draw_mutex);
+ if (rb_context->draw_blocked & RBUG_BLOCK_RULE) {
+ if (unblock->unblock & RBUG_BLOCK_RULE)
+ rb_context->draw_blocked &= ~RBUG_BLOCK_MASK;
+ } else {
+ rb_context->draw_blocked &= ~unblock->unblock;
+ }
+ rb_context->draw_blocker &= ~unblock->unblock;
+ pipe_mutex_unlock(rb_context->draw_mutex);
+
+#ifdef PIPE_THREAD_HAVE_CONDVAR
+ pipe_condvar_broadcast(rb_context->draw_cond);
+#endif
+
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_draw_rule(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_rule *rule = (struct rbug_proto_context_draw_rule *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, rule->context);
+
+ if (!rb_context) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(rb_context->draw_mutex);
+ rb_context->draw_rule.vs = U642VOID(rule->vertex);
+ rb_context->draw_rule.fs = U642VOID(rule->fragment);
+ rb_context->draw_rule.sampler_view = U642VOID(rule->texture);
+ rb_context->draw_rule.surf = U642VOID(rule->surface);
+ rb_context->draw_rule.blocker = rule->block;
+ rb_context->draw_blocker |= RBUG_BLOCK_RULE;
+ pipe_mutex_unlock(rb_context->draw_mutex);
+
+#ifdef PIPE_THREAD_HAVE_CONDVAR
+ pipe_condvar_broadcast(rb_context->draw_cond);
+#endif
+
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_flush(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_flush *flush = (struct rbug_proto_context_flush *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, flush->context);
+
+ if (!rb_context) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ pipe_mutex_lock(rb_context->call_mutex);
+
+ rb_context->pipe->flush(rb_context->pipe, flush->flags, NULL);
+
+ pipe_mutex_unlock(rb_context->call_mutex);
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_shader_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_shader_list *list = (struct rbug_proto_shader_list *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+ struct rbug_shader *tr_shdr = NULL;
+ struct rbug_list *ptr;
+ rbug_shader_t *shdrs;
+ int i = 0;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, list->context);
+
+ if (!rb_context) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(rb_context->list_mutex);
+ shdrs = MALLOC(rb_context->num_shaders * sizeof(rbug_shader_t));
+ foreach(ptr, &rb_context->shaders) {
+ tr_shdr = (struct rbug_shader *)((char*)ptr - offsetof(struct rbug_shader, list));
+ shdrs[i++] = VOID2U64(tr_shdr);
+ }
+
+ pipe_mutex_unlock(rb_context->list_mutex);
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ rbug_send_shader_list_reply(tr_rbug->con, serial, shdrs, i, NULL);
+ FREE(shdrs);
+
+ return 0;
+}
+
+static int
+rbug_shader_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_shader_info *info = (struct rbug_proto_shader_info *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+ struct rbug_shader *tr_shdr = NULL;
+ unsigned original_len;
+ unsigned replaced_len;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, info->context);
+
+ if (!rb_context) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(rb_context->list_mutex);
+
+ tr_shdr = rbug_get_shader_locked(rb_context, info->shader);
+
+ if (!tr_shdr) {
+ pipe_mutex_unlock(rb_context->list_mutex);
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ /* just in case */
+ assert(sizeof(struct tgsi_token) == 4);
+
+ original_len = tgsi_num_tokens(tr_shdr->tokens);
+ if (tr_shdr->replaced_tokens)
+ replaced_len = tgsi_num_tokens(tr_shdr->replaced_tokens);
+ else
+ replaced_len = 0;
+
+ rbug_send_shader_info_reply(tr_rbug->con, serial,
+ (uint32_t*)tr_shdr->tokens, original_len,
+ (uint32_t*)tr_shdr->replaced_tokens, replaced_len,
+ tr_shdr->disabled,
+ NULL);
+
+ pipe_mutex_unlock(rb_context->list_mutex);
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_shader_disable(struct rbug_rbug *tr_rbug, struct rbug_header *header)
+{
+ struct rbug_proto_shader_disable *dis = (struct rbug_proto_shader_disable *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+ struct rbug_shader *tr_shdr = NULL;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, dis->context);
+
+ if (!rb_context) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(rb_context->list_mutex);
+
+ tr_shdr = rbug_get_shader_locked(rb_context, dis->shader);
+
+ if (!tr_shdr) {
+ pipe_mutex_unlock(rb_context->list_mutex);
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ tr_shdr->disabled = dis->disable;
+
+ pipe_mutex_unlock(rb_context->list_mutex);
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_shader_replace(struct rbug_rbug *tr_rbug, struct rbug_header *header)
+{
+ struct rbug_proto_shader_replace *rep = (struct rbug_proto_shader_replace *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+ struct rbug_shader *tr_shdr = NULL;
+ struct pipe_context *pipe = NULL;
+ void *state;
+
+ pipe_mutex_lock(rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, rep->context);
+
+ if (!rb_context) {
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(rb_context->list_mutex);
+
+ tr_shdr = rbug_get_shader_locked(rb_context, rep->shader);
+
+ if (!tr_shdr) {
+ pipe_mutex_unlock(rb_context->list_mutex);
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ pipe_mutex_lock(rb_context->call_mutex);
+
+ pipe = rb_context->pipe;
+
+ /* remove old replaced shader */
+ if (tr_shdr->replaced_shader) {
+ /* if this shader is bound rebind the original shader */
+ if (rb_context->curr.fs == tr_shdr || rb_context->curr.vs == tr_shdr)
+ rbug_shader_bind_locked(pipe, tr_shdr, tr_shdr->shader);
+
+ FREE(tr_shdr->replaced_tokens);
+ rbug_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced_shader);
+ tr_shdr->replaced_shader = NULL;
+ tr_shdr->replaced_tokens = NULL;
+ }
+
+ /* empty inputs means restore old which we did above */
+ if (rep->tokens_len == 0)
+ goto out;
+
+ tr_shdr->replaced_tokens = tgsi_dup_tokens((struct tgsi_token *)rep->tokens);
+ if (!tr_shdr->replaced_tokens)
+ goto err;
+
+ state = rbug_shader_create_locked(pipe, tr_shdr, tr_shdr->replaced_tokens);
+ if (!state)
+ goto err;
+
+ /* bind new shader if the shader is currently a bound */
+ if (rb_context->curr.fs == tr_shdr || rb_context->curr.vs == tr_shdr)
+ rbug_shader_bind_locked(pipe, tr_shdr, state);
+
+ /* save state */
+ tr_shdr->replaced_shader = state;
+
+out:
+ pipe_mutex_unlock(rb_context->call_mutex);
+ pipe_mutex_unlock(rb_context->list_mutex);
+ pipe_mutex_unlock(rb_screen->list_mutex);
+
+ return 0;
+
+err:
+ FREE(tr_shdr->replaced_tokens);
+ tr_shdr->replaced_shader = NULL;
+ tr_shdr->replaced_tokens = NULL;
+
+ pipe_mutex_unlock(rb_context->call_mutex);
+ pipe_mutex_unlock(rb_context->list_mutex);
+ pipe_mutex_unlock(rb_screen->list_mutex);
+ return -EINVAL;
+}
+
+static boolean
+rbug_header(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ int ret = 0;
+
+ switch(header->opcode) {
+ case RBUG_OP_PING:
+ rbug_send_ping_reply(tr_rbug->con, serial, NULL);
+ break;
+ case RBUG_OP_TEXTURE_LIST:
+ ret = rbug_texture_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_TEXTURE_INFO:
+ ret = rbug_texture_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_TEXTURE_READ:
+ ret = rbug_texture_read(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_LIST:
+ ret = rbug_context_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_INFO:
+ ret = rbug_context_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_BLOCK:
+ ret = rbug_context_draw_block(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_STEP:
+ ret = rbug_context_draw_step(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_UNBLOCK:
+ ret = rbug_context_draw_unblock(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_RULE:
+ ret = rbug_context_draw_rule(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_FLUSH:
+ ret = rbug_context_flush(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_LIST:
+ ret = rbug_shader_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_INFO:
+ ret = rbug_shader_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_DISABLE:
+ ret = rbug_shader_disable(tr_rbug, header);
+ break;
+ case RBUG_OP_SHADER_REPLACE:
+ ret = rbug_shader_replace(tr_rbug, header);
+ break;
+ default:
+ debug_printf("%s - unsupported opcode %u\n", __FUNCTION__, header->opcode);
+ ret = -ENOSYS;
+ break;
+ }
+ rbug_free_header(header);
+
+ if (ret)
+ rbug_send_error_reply(tr_rbug->con, serial, ret, NULL);
+
+ return TRUE;
+}
+
+static void
+rbug_con(struct rbug_rbug *tr_rbug)
+{
+ struct rbug_header *header;
+ uint32_t serial;
+
+ debug_printf("%s - connection received\n", __FUNCTION__);
+
+ while(tr_rbug->running) {
+ header = rbug_get_message(tr_rbug->con, &serial);
+ if (!header)
+ break;
+
+ if (!rbug_header(tr_rbug, header, serial))
+ break;
+ }
+
+ debug_printf("%s - connection closed\n", __FUNCTION__);
+
+ rbug_disconnect(tr_rbug->con);
+ tr_rbug->con = NULL;
+}
+
+PIPE_THREAD_ROUTINE(rbug_thread, void_tr_rbug)
+{
+ struct rbug_rbug *tr_rbug = void_tr_rbug;
+ uint16_t port = 13370;
+ int s = -1;
+ int c;
+
+ u_socket_init();
+
+ for (;port <= 13379 && s < 0; port++)
+ s = u_socket_listen_on_port(port);
+
+ if (s < 0) {
+ debug_printf("rbug_rbug - failed to listen\n");
+ return NULL;
+ }
+
+ u_socket_block(s, false);
+
+ debug_printf("rbug_rbug - remote debugging listening on port %u\n", --port);
+
+ while(tr_rbug->running) {
+ os_time_sleep(1);
+
+ c = u_socket_accept(s);
+ if (c < 0)
+ continue;
+
+ u_socket_block(c, true);
+ tr_rbug->con = rbug_from_socket(c);
+
+ rbug_con(tr_rbug);
+
+ u_socket_close(c);
+ }
+
+ u_socket_close(s);
+
+ u_socket_stop();
+
+ return NULL;
+}
+
+/**********************************************************
+ *
+ */
+
+struct rbug_rbug *
+rbug_start(struct rbug_screen *rb_screen)
+{
+ struct rbug_rbug *tr_rbug = CALLOC_STRUCT(rbug_rbug);
+ if (!tr_rbug)
+ return NULL;
+
+ tr_rbug->rb_screen = rb_screen;
+ tr_rbug->running = TRUE;
+ tr_rbug->thread = pipe_thread_create(rbug_thread, tr_rbug);
+
+ return tr_rbug;
+}
+
+void
+rbug_stop(struct rbug_rbug *tr_rbug)
+{
+ if (!tr_rbug)
+ return;
+
+ tr_rbug->running = false;
+ pipe_thread_wait(tr_rbug->thread);
+
+ FREE(tr_rbug);
+
+ return;
+}
+
+void
+rbug_notify_draw_blocked(struct rbug_context *rb_context)
+{
+ struct rbug_screen *rb_screen = rbug_screen(rb_context->base.screen);
+ struct rbug_rbug *tr_rbug = rb_screen->rbug;
+
+ if (tr_rbug && tr_rbug->con)
+ rbug_send_context_draw_blocked(tr_rbug->con,
+ VOID2U64(rb_context), rb_context->draw_blocked, NULL);
+}