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authorAdam Jackson <ajax@redhat.com>2019-10-08 20:20:36 -0400
committerAdam Jackson <ajax@nwnk.net>2019-10-09 18:12:29 +0000
commit5218c3b27e41aefa9f4424a25a22b13895bd2d6f (patch)
tree65da32c20b3c19a0fe1bb945d2d202ddb05beb11 /src/egl
parent3f6e91a8d8576f0d6472d54a178600a25eec6fa2 (diff)
egl: Make native display detection work more than once
eglGetDisplay is awful because you have to inspect the pointer you're given and guess what type of native display it corresponds to. We make it worse by caching the type of the first such display we detect, so if the second call to eglGetDisplay is to a different display type, kaboom. Fortunately this is a problem that can be solved with the delete key. Reviewed-by: Eric Engestrom <eric.engestrom@intel.com> Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/156
Diffstat (limited to 'src/egl')
-rw-r--r--src/egl/main/egldisplay.c34
1 files changed, 12 insertions, 22 deletions
diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c
index 8d06e717c20..aea2156cccf 100644
--- a/src/egl/main/egldisplay.c
+++ b/src/egl/main/egldisplay.c
@@ -159,33 +159,23 @@ _eglNativePlatformDetectNativeDisplay(void *nativeDisplay)
_EGLPlatformType
_eglGetNativePlatform(void *nativeDisplay)
{
- static _EGLPlatformType native_platform = _EGL_INVALID_PLATFORM;
- _EGLPlatformType detected_platform = native_platform;
+ _EGLPlatformType detected_platform = _eglGetNativePlatformFromEnv();
+ const char *detection_method = "environment";
if (detected_platform == _EGL_INVALID_PLATFORM) {
- const char *detection_method;
-
- detected_platform = _eglGetNativePlatformFromEnv();
- detection_method = "environment overwrite";
-
- if (detected_platform == _EGL_INVALID_PLATFORM) {
- detected_platform = _eglNativePlatformDetectNativeDisplay(nativeDisplay);
- detection_method = "autodetected";
- }
-
- if (detected_platform == _EGL_INVALID_PLATFORM) {
- detected_platform = _EGL_NATIVE_PLATFORM;
- detection_method = "build-time configuration";
- }
-
- _eglLog(_EGL_DEBUG, "Native platform type: %s (%s)",
- egl_platforms[detected_platform].name, detection_method);
+ detected_platform = _eglNativePlatformDetectNativeDisplay(nativeDisplay);
+ detection_method = "autodetected";
+ }
- p_atomic_cmpxchg(&native_platform, _EGL_INVALID_PLATFORM,
- detected_platform);
+ if (detected_platform == _EGL_INVALID_PLATFORM) {
+ detected_platform = _EGL_NATIVE_PLATFORM;
+ detection_method = "build-time configuration";
}
- return native_platform;
+ _eglLog(_EGL_DEBUG, "Native platform type: %s (%s)",
+ egl_platforms[detected_platform].name, detection_method);
+
+ return detected_platform;
}