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authorThomas Hellstrom <thellstrom@vmware.com>2020-04-22 15:03:15 +0200
committerMarge Bot <eric+marge@anholt.net>2020-04-29 13:45:12 +0000
commit298e247776309b4444b4c3ac26872fc1f694568c (patch)
treea7364cc117b3b200bf85411fad272981ca9b39ea /SConstruct
parent422148de52fc57f9f33e632883400fff49b3ad9d (diff)
winsys/svga: Optionally avoid caching buffer mapsHEADmaster
Mapping of graphics kernel buffers is quite costly. Therefore the svga drm winsys caches all kernel buffer maps. However, that may lead to less testing coverage of the unmap paths and (possibly) processes running out of virtual memory space. Introduce a possibility to avoid that caching by setting the environment variable SVGA_FORCE_KERNEL_UNMAPS to 1. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Matthew McClure <mcclurem@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4804>
Diffstat (limited to 'SConstruct')
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