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authorSamuel Pitoiset <samuel.pitoiset@gmail.com>2017-04-26 13:49:13 +0200
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>2017-04-27 22:52:21 +0200
commit75a31a20af269c047661af33e28f793269537b79 (patch)
tree2bd78e1c3e7f0b2f649106eb0e6f62c909c3fc9d /src/gallium/drivers
parentb295a528362239e4500c89e94e0af0cc78b896c1 (diff)
glsl: set vector_elements to 1 for samplers
I don't see any reasons why vector_elements is 1 for images and 0 for samplers. This increases consistency and allows to clean up some code a bit. This will also help for ARB_bindless_texture. No piglit regressions with RadeonSI. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Diffstat (limited to 'src/gallium/drivers')
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