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#include "xenon.h"
#include "screen.h"
#include "render.h"
#include "damage.h"
extern int inhibit_rendering;
void __attribute__ ((constructor)) init()
{
screen.width = 640;
screen.height = 480;
render_init(screen.width, screen.height);
inhibit_rendering = 0;
damage_clear();
}
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