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+/*--------------------------------------------------------------------*/
+/*--- Stack traces: getting, traversing, printing. ---*/
+/*--- pub_core_stacktrace.h ---*/
+/*--------------------------------------------------------------------*/
+
+/*
+ This file is part of Valgrind, a dynamic binary instrumentation
+ framework.
+
+ Copyright (C) 2000-2009 Julian Seward
+ jseward@acm.org
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
+ 02111-1307, USA.
+
+ The GNU General Public License is contained in the file COPYING.
+*/
+
+#ifndef __PUB_CORE_STACKTRACE_H
+#define __PUB_CORE_STACKTRACE_H
+
+//--------------------------------------------------------------------
+// PURPOSE: This module deals with stack traces: getting them,
+// traversing them, and printing them.
+//--------------------------------------------------------------------
+
+#include "pub_tool_stacktrace.h"
+
+// Variant that gives a little more control over the stack-walking
+// (this is the "worker" function that actually does the walking).
+// If you know what the thread ID for this stack is, send that
+// as the first parameter, else send zero. This helps generate
+// better stack traces on ppc64-linux and has no effect on other
+// platforms.
+//
+// The acquired IP values are placed in
+// ips[0 .. min(n_ips,return_value)]. If sps and fps are non-NULL,
+// the corresponding frame-pointer and stack-pointer values for each
+// frame are stored there.
+
+UInt VG_(get_StackTrace_wrk) ( ThreadId tid_if_known,
+ /*OUT*/Addr* ips, UInt n_ips,
+ /*OUT*/Addr* sps, /*OUT*/Addr* fps,
+ Addr ip, Addr sp, Addr fp, Addr lr,
+ Addr fp_min, Addr fp_max_orig );
+
+#endif // __PUB_CORE_STACKTRACE_H
+
+/*--------------------------------------------------------------------*/
+/*--- end ---*/
+/*--------------------------------------------------------------------*/