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-rw-r--r--configure.ac6
-rw-r--r--src/sis_alloc.c8
-rw-r--r--src/sis_clear.c1
-rw-r--r--src/sis_context.c8
-rw-r--r--src/sis_screen.c8
-rw-r--r--src/sis_texstate.c15
-rw-r--r--src/sis_tris.c5
7 files changed, 26 insertions, 25 deletions
diff --git a/configure.ac b/configure.ac
index 7b9f611..7309ee9 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1,7 +1,7 @@
# Process this file with autoconf to produce a configure script
AC_PREREQ(2.57)
-AC_INIT([mesa-dri-sis], 7.3.0, [], mesa-dri-sis)
+AC_INIT([mesa-dri-sis], 7.6.1, [], mesa-dri-sis)
AM_INIT_AUTOMAKE([dist-bzip2])
@@ -16,8 +16,8 @@ AC_PROG_CC
AC_HEADER_STDC
PKG_CHECK_MODULES([DRM], [libdrm >= 2.3.0])
-PKG_CHECK_MODULES([DRI], [libmesadri >= 7.3.0 libmesadri < 7.5.0
- libmesadricommon >= 7.3.0 libmesadricommon < 7.5.0])
+PKG_CHECK_MODULES([DRI], [libmesadri >= 7.5.0 libmesadri < 7.7.0
+ libmesadricommon >= 7.5.0 libmesadricommon < 7.7.0])
AC_OUTPUT([
Makefile
diff --git a/src/sis_alloc.c b/src/sis_alloc.c
index 4ca4052..ce34e44 100644
--- a/src/sis_alloc.c
+++ b/src/sis_alloc.c
@@ -137,7 +137,7 @@ sisAllocZStencilBuffer( sisContextPtr smesa )
{
int cpp = ( smesa->glCtx->Visual.depthBits +
smesa->glCtx->Visual.stencilBits ) / 8;
- unsigned char *addr;
+ char *addr;
smesa->depth.bpp = cpp * 8;
smesa->depth.pitch = ALIGNMENT(smesa->driDrawable->w * cpp, 4);
@@ -150,7 +150,7 @@ sisAllocZStencilBuffer( sisContextPtr smesa )
addr = (char *)ALIGNMENT((unsigned long)addr, Z_BUFFER_HW_ALIGNMENT);
smesa->depth.map = addr;
- smesa->depth.offset = addr - smesa->FbBase;
+ smesa->depth.offset = addr - (char *)smesa->FbBase;
/* stencil buffer is same as depth buffer */
smesa->stencil.size = smesa->depth.size;
@@ -173,7 +173,7 @@ void
sisAllocBackbuffer( sisContextPtr smesa )
{
int cpp = smesa->bytesPerPixel;
- unsigned char *addr;
+ char *addr;
smesa->back.bpp = smesa->bytesPerPixel * 8;
smesa->back.pitch = ALIGNMENT(smesa->driDrawable->w * cpp, 4);
@@ -186,7 +186,7 @@ sisAllocBackbuffer( sisContextPtr smesa )
addr = (char *)ALIGNMENT((unsigned long)addr, DRAW_BUFFER_HW_ALIGNMENT);
smesa->back.map = addr;
- smesa->back.offset = addr - smesa->FbBase;
+ smesa->back.offset = addr - (char *)smesa->FbBase;
}
void
diff --git a/src/sis_clear.c b/src/sis_clear.c
index 323383d..d358ef6 100644
--- a/src/sis_clear.c
+++ b/src/sis_clear.c
@@ -393,7 +393,6 @@ sis_clear_z_stencil_buffer( GLcontext * ctx, GLbitfield mask,
GLint x, GLint y, GLint width, GLint height )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
- int cmd;
mWait3DCmdQueue (8);
MMIO(REG_SRC_PITCH, (smesa->zFormat == SiS_ZFORMAT_Z16) ?
diff --git a/src/sis_context.c b/src/sis_context.c
index 00d17da..a070fe3 100644
--- a/src/sis_context.c
+++ b/src/sis_context.c
@@ -57,9 +57,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
-#define need_GL_ARB_multisample
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
#include "extension_helper.h"
@@ -74,12 +71,9 @@ int GlobalCmdQueueLen = 0;
struct dri_extension card_extensions[] =
{
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_texture_border_clamp", NULL },
- { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_texture_mirrored_repeat", NULL },
- { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
/*{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },*/
{ "GL_EXT_texture_lod_bias", NULL },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
@@ -91,9 +85,7 @@ struct dri_extension card_extensions[] =
struct dri_extension card_extensions_6326[] =
{
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
/*{ "GL_ARB_texture_border_clamp", NULL },*/
- { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
/*{ "GL_ARB_texture_mirrored_repeat", NULL },*/
/*{ "GL_MESA_ycbcr_texture", NULL },*/
{ NULL, NULL }
diff --git a/src/sis_screen.c b/src/sis_screen.c
index b1a5d15..b5f04ae 100644
--- a/src/sis_screen.c
+++ b/src/sis_screen.c
@@ -77,6 +77,7 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp)
};
uint8_t depth_bits_array[4];
uint8_t stencil_bits_array[4];
+ uint8_t msaa_samples_array[1];
depth_bits_array[0] = 0;
stencil_bits_array[0] = 0;
@@ -87,6 +88,8 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp)
depth_bits_array[3] = 32;
stencil_bits_array[3] = 0;
+ msaa_samples_array[0] = 0;
+
depth_buffer_factor = 4;
back_buffer_factor = 2;
@@ -100,7 +103,8 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp)
configs = driCreateConfigs(fb_format, fb_type, depth_bits_array,
stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor);
+ back_buffer_modes, back_buffer_factor,
+ msaa_samples_array, 1);
if (configs == NULL) {
fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__);
return NULL;
@@ -217,7 +221,7 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
sisDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void sisCopyBuffer( __DRIdrawablePrivate *dPriv )
diff --git a/src/sis_texstate.c b/src/sis_texstate.c
index 63f23fc..46417ce 100644
--- a/src/sis_texstate.c
+++ b/src/sis_texstate.c
@@ -456,11 +456,16 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj,
break;
}
- current->texture[hw_unit].hwTextureBorderColor =
- ((GLuint) texObj->_BorderChan[3] << 24) +
- ((GLuint) texObj->_BorderChan[0] << 16) +
- ((GLuint) texObj->_BorderChan[1] << 8) +
- ((GLuint) texObj->_BorderChan[2]);
+ {
+ GLubyte c[4];
+ CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor[0]);
+ CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor[1]);
+ CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor[2]);
+ CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor[3]);
+
+ current->texture[hw_unit].hwTextureBorderColor =
+ PACK_COLOR_8888(c[3], c[0], c[1], c[2]);
+ }
if (current->texture[hw_unit].hwTextureBorderColor !=
prev->texture[hw_unit].hwTextureBorderColor)
diff --git a/src/sis_tris.c b/src/sis_tris.c
index 095941a..4fa2e41 100644
--- a/src/sis_tris.c
+++ b/src/sis_tris.c
@@ -430,7 +430,8 @@ do { \
#define LOCAL_VARS(n) \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = smesa->coloroffset; \
GLuint specoffset = smesa->specoffset; \
(void) color; (void) spec; (void) coloroffset; (void) specoffset;
@@ -994,7 +995,7 @@ sisFlushPrimsLocked(sisContextPtr smesa)
MMIO(REG_3D_PrimitiveSet, smesa->dwPrimitiveSet);
}
while (smesa->vb_last < smesa->vb_cur) {
- sis_emit_func(smesa, smesa->vb_last);
+ sis_emit_func(smesa, (char *)smesa->vb_last);
smesa->vb_last += incr;
}
mWait3DCmdQueue(1);