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-rw-r--r--src/glut/os2/Makefile420
-rw-r--r--src/glut/os2/WarpWin.cpp419
-rw-r--r--src/glut/os2/glutOverlay.cpp133
-rw-r--r--src/glut/os2/glut_8x13.cpp2076
-rw-r--r--src/glut/os2/glut_9x15.cpp2077
-rw-r--r--src/glut/os2/glut_bitmap.cpp57
-rw-r--r--src/glut/os2/glut_cindex.cpp258
-rw-r--r--src/glut/os2/glut_cmap.cpp399
-rw-r--r--src/glut/os2/glut_cursor.cpp210
-rw-r--r--src/glut/os2/glut_event.cpp1399
-rw-r--r--src/glut/os2/glut_ext.cpp204
-rw-r--r--src/glut/os2/glut_fullscrn.cpp38
-rw-r--r--src/glut/os2/glut_gamemode.cpp679
-rw-r--r--src/glut/os2/glut_get.cpp232
-rw-r--r--src/glut/os2/glut_hel10.cpp1781
-rw-r--r--src/glut/os2/glut_hel12.cpp1791
-rw-r--r--src/glut/os2/glut_hel18.cpp1900
-rw-r--r--src/glut/os2/glut_init.cpp451
-rw-r--r--src/glut/os2/glut_input.cpp628
-rw-r--r--src/glut/os2/glut_key.cpp29
-rw-r--r--src/glut/os2/glut_keyctrl.cpp29
-rw-r--r--src/glut/os2/glut_keyup.cpp29
-rw-r--r--src/glut/os2/glut_mesa.cpp57
-rw-r--r--src/glut/os2/glut_modifier.cpp31
-rw-r--r--src/glut/os2/glut_roman.cpp2451
-rw-r--r--src/glut/os2/glut_shapes.cpp595
-rw-r--r--src/glut/os2/glut_stroke.cpp42
-rw-r--r--src/glut/os2/glut_swap.cpp67
-rw-r--r--src/glut/os2/glut_teapot.cpp210
-rw-r--r--src/glut/os2/glut_tr24.cpp2063
-rw-r--r--src/glut/os2/glut_util.cpp90
-rw-r--r--src/glut/os2/glut_vidresize.cpp232
-rw-r--r--src/glut/os2/glut_warp.cpp29
-rw-r--r--src/glut/os2/glut_win.cpp1220
-rw-r--r--src/glut/os2/glut_winmisc.cpp126
-rw-r--r--src/glut/os2/glutbitmap.h32
-rw-r--r--src/glut/os2/glutos2.h36
-rw-r--r--src/glut/os2/glutstroke.h42
-rw-r--r--src/glut/os2/layerutil.h59
-rw-r--r--src/glut/os2/libGlut.DEF94
-rw-r--r--src/glut/os2/os2_glx.cpp145
-rw-r--r--src/glut/os2/os2_menu.cpp532
-rw-r--r--src/glut/os2/os2_winproc.cpp1296
-rw-r--r--src/glut/os2/src-glut_os2pm.zipbin141239 -> 0 bytes
44 files changed, 0 insertions, 24688 deletions
diff --git a/src/glut/os2/Makefile b/src/glut/os2/Makefile
deleted file mode 100644
index 102a8b688d..0000000000
--- a/src/glut/os2/Makefile
+++ /dev/null
@@ -1,420 +0,0 @@
-# Makefile
-# Created by IBM WorkFrame/2 MakeMake at 12:46:25 on 3 June 2003
-#
-# The actions included in this make file are:
-# Compile::C++ Compiler
-# Link::Linker
-# Lib::Import Lib
-
-.SUFFIXES:
-
-.SUFFIXES: \
- .LIB .cpp .dll .obj
-
-.cpp.obj:
- @echo " Compile::C++ Compiler "
- icc.exe /I..\ /I..\X86 /I..\GL /I..\swrast /I..\swrast_setup /Ss /Wcmpcndcnscnvcpydclenuextgeninilanobsordparporppcprorearettrdtruund /Tx /O /Gm /Ge- /G5 /Gf /Gi /Oi /C %s
-
-{G:\EVGEN\MESA5\src-glut.os2pm}.cpp.obj:
- @echo " Compile::C++ Compiler "
- icc.exe /I..\ /I..\X86 /I..\GL /I..\swrast /I..\swrast_setup /Ss /Wcmpcndcnscnvcpydclenuextgeninilanobsordparporppcprorearettrdtruund /Tx /O /Gm /Ge- /G5 /Gf /Gi /Oi /C %s
-
-.dll.LIB:
- @echo " Lib::Import Lib "
- implib.exe %|dpfF.LIB %s
-
-{G:\EVGEN\MESA5\src-glut.os2pm}.dll.LIB:
- @echo " Lib::Import Lib "
- implib.exe %|dpfF.LIB %s
-
-all: \
- .\libGlut.LIB
-
-.\libGlut.dll: \
- .\os2_winproc.obj \
- .\WarpWin.obj \
- .\glutOverlay.obj \
- .\glut_8x13.obj \
- .\glut_9x15.obj \
- .\glut_bitmap.obj \
- .\glut_cindex.obj \
- .\glut_cmap.obj \
- .\glut_cursor.obj \
- .\glut_event.obj \
- .\glut_ext.obj \
- .\glut_fullscrn.obj \
- .\glut_gamemode.obj \
- .\glut_get.obj \
- .\glut_hel10.obj \
- .\glut_hel12.obj \
- .\glut_hel18.obj \
- .\glut_init.obj \
- .\glut_input.obj \
- .\glut_key.obj \
- .\glut_keyctrl.obj \
- .\glut_keyup.obj \
- .\glut_mesa.obj \
- .\glut_modifier.obj \
- .\glut_roman.obj \
- .\glut_shapes.obj \
- .\glut_stroke.obj \
- .\glut_swap.obj \
- .\glut_teapot.obj \
- .\glut_tr24.obj \
- .\glut_util.obj \
- .\glut_vidresize.obj \
- .\glut_warp.obj \
- .\glut_win.obj \
- .\glut_winmisc.obj \
- .\os2_glx.obj \
- .\os2_menu.obj \
- ..\si-glu\libGLU.lib \
- ..\MesaDll\MesaGL2.lib \
- ..\drv\DrvLoad\MesaDrvLoad.lib \
- {$(LIB)}libGlut.DEF
- @echo " Link::Linker "
- icc.exe @<<
- /B" /dbgpack /exepack:2 /st:200000 /packd /optfunc"
- /FelibGlut.dll
- ..\si-glu\libGLU.lib
- ..\MesaDll\MesaGL2.lib
- ..\drv\DrvLoad\MesaDrvLoad.lib
- libGlut.DEF
- .\os2_winproc.obj
- .\WarpWin.obj
- .\glutOverlay.obj
- .\glut_8x13.obj
- .\glut_9x15.obj
- .\glut_bitmap.obj
- .\glut_cindex.obj
- .\glut_cmap.obj
- .\glut_cursor.obj
- .\glut_event.obj
- .\glut_ext.obj
- .\glut_fullscrn.obj
- .\glut_gamemode.obj
- .\glut_get.obj
- .\glut_hel10.obj
- .\glut_hel12.obj
- .\glut_hel18.obj
- .\glut_init.obj
- .\glut_input.obj
- .\glut_key.obj
- .\glut_keyctrl.obj
- .\glut_keyup.obj
- .\glut_mesa.obj
- .\glut_modifier.obj
- .\glut_roman.obj
- .\glut_shapes.obj
- .\glut_stroke.obj
- .\glut_swap.obj
- .\glut_teapot.obj
- .\glut_tr24.obj
- .\glut_util.obj
- .\glut_vidresize.obj
- .\glut_warp.obj
- .\glut_win.obj
- .\glut_winmisc.obj
- .\os2_glx.obj
- .\os2_menu.obj
-<<
-
-.\os2_winproc.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\os2_winproc.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h \
- gl\os2mesa.h \
- gl\gl.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}gl_mangle.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2_config.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2mesadef.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}context.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glapi.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}mtypes.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glheader.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}config.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glapitable.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glthread.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}math/m_matrix.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}Trace/tr_context.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}dd.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}conf.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_config.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/glext.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}Xthreads.h
-
-.\os2_menu.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\os2_menu.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\os2_glx.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\os2_glx.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- gl\os2mesa.h \
- gl\gl.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}gl_mangle.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2_config.h
-
-.\glut_winmisc.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_winmisc.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_win.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_win.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutos2.h \
- gl\os2mesa.h \
- gl\gl.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}gl_mangle.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2_config.h
-
-.\glut_warp.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_warp.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_vidresize.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_vidresize.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_util.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_util.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_tr24.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_tr24.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
-
-.\glut_teapot.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_teapot.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_swap.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_swap.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_stroke.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_stroke.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutstroke.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_shapes.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_shapes.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_roman.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_roman.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutstroke.h
-
-.\glut_modifier.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_modifier.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_mesa.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_mesa.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_keyup.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_keyup.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_keyctrl.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_keyctrl.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_key.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_key.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_input.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_input.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_init.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_init.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_hel18.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_hel18.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
-
-.\glut_hel12.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_hel12.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
-
-.\glut_hel10.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_hel10.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
-
-.\glut_get.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_get.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_gamemode.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_gamemode.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_fullscrn.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_fullscrn.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_ext.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_ext.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_event.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_event.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_cursor.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_cursor.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_cmap.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_cmap.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}layerutil.h
-
-.\glut_cindex.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_cindex.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_bitmap.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_bitmap.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\glut_9x15.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_9x15.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
-
-.\glut_8x13.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glut_8x13.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h
-
-.\glutOverlay.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\glutOverlay.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutstroke.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h
-
-.\WarpWin.obj: \
- G:\EVGEN\MESA5\src-glut.os2pm\WarpWin.cpp \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpWin.h \
- {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h
-
-.\libGlut.LIB: \
- .\libGlut.dll
diff --git a/src/glut/os2/WarpWin.cpp b/src/glut/os2/WarpWin.cpp
deleted file mode 100644
index 71cc8e1bc9..0000000000
--- a/src/glut/os2/WarpWin.cpp
+++ /dev/null
@@ -1,419 +0,0 @@
-/* WarpWin.c */
-/* glut for Warp */
-#include <stdio.h>
-#include <string.h>
-
-#include "WarpWin.h"
-#include "WarpGL.h"
-
-#define POKA 0
-
-/* global variables that must be set for some functions to operate
- correctly. */
-HDC XHDC;
-HWND XHWND;
-
-
-void
-XStoreColor(Display* display, Colormap colormap, XColor* color)
-{
- /* KLUDGE: set XHDC to 0 if the palette should NOT be realized after
- setting the color. set XHDC to the correct HDC if it should. */
-
- LONG pe;
- ULONG cclr;
- int r,g,b;
- /* X11 stores color from 0-65535, Win32 expects them to be 0-256, so
- twiddle the bits ( / 256). */
- r = color->red / 256;
- g = color->green / 256;
- b = color->blue / 256;
- pe = LONGFromRGB(r,g,b);
- /* make sure we use this flag, otherwise the colors might get mapped
- to another place in the colormap, and when we glIndex() that
- color, it may have moved (argh!!) */
- pe |= (PC_NOCOLLAPSE<<24);
-/* This function changes the entries in a palette. */
-#if POKA
-OS2:
- rc = GpiSetPaletteEntries(colormap,LCOLF_CONSECRGB, color->pixel, 1, &pe);
- GpiSelectPalette(hps,colormap);
- WinRealizePalette(hwnd,hps,&cclr);
-source Win:
- if (XHDC) {
- UnrealizeObject(colormap);
- SelectPalette(XHDC, colormap, FALSE);
- RealizePalette(XHDC);
-
- }
-#endif
-}
-
-void
-XSetWindowColormap(Display* display, Window window, Colormap colormap)
-{
-#if POKA
- HDC hdc = GetDC(window);
-
- /* if the third parameter is FALSE, the logical colormap is copied
- into the device palette when the application is in the
- foreground, if it is TRUE, the colors are mapped into the current
- palette in the best possible way. */
- SelectPalette(hdc, colormap, FALSE);
- RealizePalette(hdc);
-
- /* note that we don't have to release the DC, since our window class
- uses the WC_OWNDC flag! */
-#endif
-}
-
-
-/* display, root and visual - don't used at all */
-Colormap
-XCreateColormap(Display* display, Window root, Visual* visual, int alloc)
-{
- /* KLUDGE: this function needs XHDC to be set to the HDC currently
- being operated on before it is invoked! */
-
- HPAL palette;
- int n;
-#if POKA
- PIXELFORMATDESCRIPTOR pfd;
- LOGPALETTE *logical;
-
- /* grab the pixel format */
- memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
- DescribePixelFormat(XHDC, GetPixelFormat(XHDC),
- sizeof(PIXELFORMATDESCRIPTOR), &pfd);
-
- if (!(pfd.dwFlags & PFD_NEED_PALETTE ||
- pfd.iPixelType == PFD_TYPE_COLORINDEX))
- {
- return 0;
- }
-
- n = 1 << pfd.cColorBits;
-
- /* allocate a bunch of memory for the logical palette (assume 256
- colors in a Win32 palette */
- logical = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) +
- sizeof(PALETTEENTRY) * n);
- memset(logical, 0, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * n);
-
- /* set the entries in the logical palette */
- logical->palVersion = 0x300;
- logical->palNumEntries = n;
-
- /* start with a copy of the current system palette */
- GetSystemPaletteEntries(XHDC, 0, 256, &logical->palPalEntry[0]);
-
- if (pfd.iPixelType == PFD_TYPE_RGBA) {
- int redMask = (1 << pfd.cRedBits) - 1;
- int greenMask = (1 << pfd.cGreenBits) - 1;
- int blueMask = (1 << pfd.cBlueBits) - 1;
- int i;
-
- /* fill in an RGBA color palette */
- for (i = 0; i < n; ++i) {
- logical->palPalEntry[i].peRed =
- (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
- logical->palPalEntry[i].peGreen =
- (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
- logical->palPalEntry[i].peBlue =
- (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
- logical->palPalEntry[i].peFlags = 0;
- }
- }
-
- palette = CreatePalette(logical);
- free(logical);
-
- SelectPalette(XHDC, palette, FALSE);
- RealizePalette(XHDC);
-#endif /* POKA */
-
- return palette;
-}
-
-
-
-int GetSystemMetrics( int mode)
-{ RECTL rect;
-
- switch(mode)
- { case SM_CXSCREEN:
- WinQueryWindowRect(HWND_DESKTOP,&rect);
- return (rect.xRight-rect.xLeft);
- break;
- case SM_CYSCREEN:
- WinQueryWindowRect(HWND_DESKTOP,&rect);
- return (rect.yTop-rect.yBottom);
- break;
- default: ;
- }
- return 0;
-}
-/*
- * XParseGeometry parses strings of the form
- * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where
- * width, height, xoffset, and yoffset are unsigned integers.
- * Example: "=80x24+300-49"
- * The equal sign is optional.
- * It returns a bitmask that indicates which of the four values
- * were actually found in the string. For each value found,
- * the corresponding argument is updated; for each value
- * not found, the corresponding argument is left unchanged.
- */
-
-static int
-ReadInteger(char *string, char **NextString)
-{
- register int Result = 0;
- int Sign = 1;
-
- if (*string == '+')
- string++;
- else if (*string == '-')
- {
- string++;
- Sign = -1;
- }
- for (; (*string >= '0') && (*string <= '9'); string++)
- {
- Result = (Result * 10) + (*string - '0');
- }
- *NextString = string;
- if (Sign >= 0)
- return (Result);
- else
- return (-Result);
-}
-
-int XParseGeometry(char *string, int *x, int *y, unsigned int *width, unsigned int *height)
-{
- int mask = NoValue;
- register char *strind;
- unsigned int tempWidth, tempHeight;
- int tempX, tempY;
- char *nextCharacter;
-
- if ( (string == NULL) || (*string == '\0')) return(mask);
- if (*string == '=')
- string++; /* ignore possible '=' at beg of geometry spec */
-
- strind = (char *)string;
- if (*strind != '+' && *strind != '-' && *strind != 'x') {
- tempWidth = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return (0);
- strind = nextCharacter;
- mask |= WidthValue;
- }
-
- if (*strind == 'x' || *strind == 'X') {
- strind++;
- tempHeight = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return (0);
- strind = nextCharacter;
- mask |= HeightValue;
- }
-
- if ((*strind == '+') || (*strind == '-')) {
- if (*strind == '-') {
- strind++;
- tempX = -ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return (0);
- strind = nextCharacter;
- mask |= XNegative;
-
- }
- else
- { strind++;
- tempX = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return(0);
- strind = nextCharacter;
- }
- mask |= XValue;
- if ((*strind == '+') || (*strind == '-')) {
- if (*strind == '-') {
- strind++;
- tempY = -ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return(0);
- strind = nextCharacter;
- mask |= YNegative;
-
- }
- else
- {
- strind++;
- tempY = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return(0);
- strind = nextCharacter;
- }
- mask |= YValue;
- }
- }
-
- /* If strind isn't at the end of the string the it's an invalid
- geometry specification. */
-
- if (*strind != '\0') return (0);
-
- if (mask & XValue)
- *x = tempX;
- if (mask & YValue)
- *y = tempY;
- if (mask & WidthValue)
- *width = tempWidth;
- if (mask & HeightValue)
- *height = tempHeight;
- return (mask);
-}
-
-int gettimeofday(struct timeval* tp, void* tzp)
-{
- DATETIME DateTime;
- APIRET ulrc; /* Return Code. */
-
- ulrc = DosGetDateTime(&DateTime);
- tp->tv_sec = 60 * (60*DateTime.hours + DateTime.minutes) + DateTime.seconds;
- tp->tv_usec = DateTime.hundredths * 10000;
- return 0;
-}
-
-
-int
-XPending(Display* display)
-{
- /* similar functionality...I don't think that it is exact, but this
- will have to do. */
- QMSG msg;
- extern HAB hab; /* PM anchor block handle */
-
-//?? WinPeekMsg(hab
- return WinPeekMsg(hab, &msg, NULLHANDLE, 0, 0, PM_NOREMOVE);
-}
-
-void
-__glutAdjustCoords(Window parent, int* x, int* y, int* width, int* height)
-{
- RECTL rect;
-
- /* adjust the window rectangle because Win32 thinks that the x, y,
- width & height are the WHOLE window (including decorations),
- whereas GLUT treats the x, y, width & height as only the CLIENT
- area of the window. */
- rect.xLeft = *x; rect.yTop = *y;
- rect.xRight = *x + *width; rect.yBottom = *y + *height;
-
- /* must adjust the coordinates according to the correct style
- because depending on the style, there may or may not be
- borders. */
-//?? AdjustWindowRect(&rect, WS_CLIPSIBLINGS | WS_CLIPCHILDREN |
-//?? (parent ? WS_CHILD : WS_OVERLAPPEDWINDOW),
-//?? FALSE);
- /* FALSE in the third parameter = window has no menu bar */
-
- /* readjust if the x and y are offscreen */
- if(rect.xLeft < 0) {
- *x = 0;
- } else {
- *x = rect.xLeft;
- }
-
- if(rect.yTop < 0) {
- *y = 0;
- } else {
- *y = rect.yTop;
- }
-
- *width = rect.xRight - rect.xLeft; /* adjusted width */
- *height = -(rect.yBottom - rect.yTop); /* adjusted height */
-}
-
-
-int
-__glutGetTransparentPixel(Display * dpy, XVisualInfo * vinfo)
-{
- /* the transparent pixel on Win32 is always index number 0. So if
- we put this routine in this file, we can avoid compiling the
- whole of layerutil.c which is where this routine normally comes
- from. */
- return 0;
-}
-
-/* Translate point coordinates src_x and src_y from src to dst */
-
-Bool
-XTranslateCoordinates(Display *display, Window src, Window dst,
- int src_x, int src_y,
- int* dest_x_return, int* dest_y_return,
- Window* child_return)
-{
- SWP swp_src,swp_dst;
-
- WinQueryWindowPos(src,&swp_src);
- WinQueryWindowPos(dst,&swp_dst);
-
- *dest_x_return = src_x + swp_src.x - swp_dst.x;
- *dest_y_return = src_y + swp_src.y - swp_dst.y;
-
- /* just to make compilers happy...we don't use the return value. */
- return True;
-}
-
-Status
-XGetGeometry(Display* display, Window window, Window* root_return,
- int* x_return, int* y_return,
- unsigned int* width_return, unsigned int* height_return,
- unsigned int *border_width_return, unsigned int* depth_return)
-{
- /* KLUDGE: doesn't return the border_width or depth or root, x & y
- are in screen coordinates. */
- SWP swp_src;
- WinQueryWindowPos(window,&swp_src);
-
- *x_return = swp_src.x;
- *y_return = swp_src.y;
- *width_return = swp_src.cx;
- *height_return = swp_src.cy;
-
- /* just to make compilers happy...we don't use the return value. */
- return 1;
-}
-
-/* Get Display Width in millimeters */
-int
-DisplayWidthMM(Display* display, int screen)
-{
- int width;
- LONG *pVC_Caps;
- pVC_Caps = GetVideoConfig(NULLHANDLE);
- width = (int)( 0.001 * pVC_Caps[CAPS_WIDTH] / pVC_Caps[CAPS_HORIZONTAL_RESOLUTION]);/* mm */
- return width;
-}
-
-/* Get Display Height in millimeters */
-int
-DisplayHeightMM(Display* display, int screen)
-{
- int height;
- LONG *pVC_Caps;
- pVC_Caps = GetVideoConfig(NULLHANDLE);
- height = (int)( 0.001 * pVC_Caps[CAPS_HEIGHT] / pVC_Caps[CAPS_VERTICAL_RESOLUTION]); /* mm */
- return height;
-}
-
-void ScreenToClient( HWND hwnd, POINTL *point)
-{
- SWP swp_src;
- WinQueryWindowPos(hwnd,&swp_src);
- point->x -= swp_src.x;
- point->y -= swp_src.y;
-}
-
diff --git a/src/glut/os2/glutOverlay.cpp b/src/glut/os2/glutOverlay.cpp
deleted file mode 100644
index d57c4e7418..0000000000
--- a/src/glut/os2/glutOverlay.cpp
+++ /dev/null
@@ -1,133 +0,0 @@
-/***********************************************************
- * Copyright (C) 1997, Be Inc. All rights reserved.
- *
- * FILE: glutOverlay.cpp
- *
- * DESCRIPTION: we don't support overlays, so this code is
- * really simple
- ***********************************************************/
-
-/***********************************************************
- * Headers
- ***********************************************************/
-#include <GL/glut.h>
-#include "glutint.h"
-#include "glutbitmap.h"
-#include "glutstroke.h"
-
-GLUTAPI void GLUTAPIENTRY
-glutEstablishOverlay(void)
-{
- __glutFatalError("OS2PM lacks overlay support.");
-}
-
-GLUTAPI void GLUTAPIENTRY
-glutUseLayer(GLenum layer) {
- // ignore
-}
-
-GLUTAPI void GLUTAPIENTRY
-glutRemoveOverlay(void) {
- // ignore
-}
-
-GLUTAPI void GLUTAPIENTRY
-glutPostOverlayRedisplay(void) {
- // ignore
-}
-
-GLUTAPI void GLUTAPIENTRY
-glutShowOverlay(void) {
- // ignore
-}
-
-GLUTAPI void GLUTAPIENTRY glutHideOverlay(void)
-{
- // ignore
-}
-
-int GLUTAPIENTRY
-glutLayerGet(GLenum param)
-{
- // ignore
-}
-
-/***********************************************************
- * Unsupported callbacks
- ***********************************************************/
-GLUTAPI void GLUTAPIENTRY
-glutOverlayDisplayFunc(GLUTdisplayCB displayFunc)
-{
-}
-
-GLUTAPI void GLUTAPIENTRY
-glutSpaceballMotionFunc(GLUTspaceMotionCB spaceMotionFunc)
-{
-}
-
-GLUTAPI void GLUTAPIENTRY
-glutSpaceballRotateFunc(GLUTspaceRotateCB spaceRotateFunc)
-{
-}
-
-GLUTAPI void GLUTAPIENTRY
-glutSpaceballButtonFunc(GLUTspaceButtonCB spaceButtonFunc)
-{
-}
-
-GLUTAPI void GLUTAPIENTRY
-glutButtonBoxFunc(GLUTbuttonBoxCB buttonBoxFunc)
-{
-}
-
-GLUTAPI void GLUTAPIENTRY
-glutDialsFunc(GLUTdialsCB dialsFunc)
-{
-}
-
-GLUTAPI void GLUTAPIENTRY
-glutTabletMotionFunc(GLUTtabletMotionCB tabletMotionFunc)
-{
-}
-
-GLUTAPI void GLUTAPIENTRY
-glutTabletButtonFunc(GLUTtabletButtonCB tabletButtonFunc)
-{
-}
-GLUTAPI void GLUTAPIENTRY
-glutPostWindowOverlayRedisplay(int win)
-{ //
-}
-
-void GLUTAPIENTRY
-glutInitDisplayString(const char *string)
-{ //
-}
-void GLUTAPIENTRY
-glutJoystickFunc(GLUTjoystickCB joystickFunc, int pollInterval)
-{ //
-}
-
-void GLUTAPIENTRY
-glutForceJoystickFunc(void)
-{ //
-}
-
-
-int GLUTAPIENTRY
-glutBitmapWidth(GLUTbitmapFont font, int c)
-{ return 0;
-}
-int GLUTAPIENTRY
-glutBitmapLength(GLUTbitmapFont font, const unsigned char *string)
-{ //
- return 0;
-}
-int GLUTAPIENTRY
-glutStrokeWidth(GLUTstrokeFont font, int c)
-{ return 0;
-}
-int GLUTAPIENTRY
-glutStrokeLength(GLUTstrokeFont font, const unsigned char *string)
-{ return 0;
-}
diff --git a/src/glut/os2/glut_8x13.cpp b/src/glut/os2/glut_8x13.cpp
deleted file mode 100644
index 29ea6ea070..0000000000
--- a/src/glut/os2/glut_8x13.cpp
+++ /dev/null
@@ -1,2076 +0,0 @@
-
-/* GENERATED FILE -- DO NOT MODIFY */
-
-#define glutBitmap8By13 XXX
-#include "glutbitmap.h"
-#undef glutBitmap8By13
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch0data[] = { 0x0 };
-static const BitmapCharRec ch0 = {1,1,0,0,8,ch0data};
-#else
-static const BitmapCharRec ch0 = {0,0,0,0,8,0};
-#endif
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch32data[] = { 0x0 };
-static const BitmapCharRec ch32 = {1,1,0,0,8,ch32data};
-#else
-static const BitmapCharRec ch32 = {0,0,0,0,8,0};
-#endif
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch127data[] = { 0x0 };
-static const BitmapCharRec ch127 = {1,1,0,0,8,ch127data};
-#else
-static const BitmapCharRec ch127 = {0,0,0,0,8,0};
-#endif
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch160data[] = { 0x0 };
-static const BitmapCharRec ch160 = {1,1,0,0,8,ch160data};
-#else
-static const BitmapCharRec ch160 = {0,0,0,0,8,0};
-#endif
-
-/* char: 0xff */
-
-static const GLubyte ch255data[] = {
-0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x48,0x48,
-};
-
-static const BitmapCharRec ch255 = {6,12,-1,2,8,ch255data};
-
-/* char: 0xfe */
-
-static const GLubyte ch254data[] = {
-0x80,0x80,0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80,
-};
-
-static const BitmapCharRec ch254 = {6,10,-1,2,8,ch254data};
-
-/* char: 0xfd */
-
-static const GLubyte ch253data[] = {
-0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch253 = {6,12,-1,2,8,ch253data};
-
-/* char: 0xfc */
-
-static const GLubyte ch252data[] = {
-0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x48,
-};
-
-static const BitmapCharRec ch252 = {6,10,-1,0,8,ch252data};
-
-/* char: 0xfb */
-
-static const GLubyte ch251data[] = {
-0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x30,
-};
-
-static const BitmapCharRec ch251 = {6,10,-1,0,8,ch251data};
-
-/* char: 0xfa */
-
-static const GLubyte ch250data[] = {
-0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch250 = {6,10,-1,0,8,ch250data};
-
-/* char: 0xf9 */
-
-static const GLubyte ch249data[] = {
-0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch249 = {6,10,-1,0,8,ch249data};
-
-/* char: 0xf8 */
-
-static const GLubyte ch248data[] = {
-0x80,0x78,0xc4,0xa4,0x94,0x8c,0x78,0x4,
-};
-
-static const BitmapCharRec ch248 = {6,8,-1,1,8,ch248data};
-
-/* char: 0xf7 */
-
-static const GLubyte ch247data[] = {
-0x20,0x20,0x0,0xf8,0x0,0x20,0x20,
-};
-
-static const BitmapCharRec ch247 = {5,7,-1,-1,8,ch247data};
-
-/* char: 0xf6 */
-
-static const GLubyte ch246data[] = {
-0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x48,
-};
-
-static const BitmapCharRec ch246 = {6,10,-1,0,8,ch246data};
-
-/* char: 0xf5 */
-
-static const GLubyte ch245data[] = {
-0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch245 = {6,10,-1,0,8,ch245data};
-
-/* char: 0xf4 */
-
-static const GLubyte ch244data[] = {
-0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x30,
-};
-
-static const BitmapCharRec ch244 = {6,10,-1,0,8,ch244data};
-
-/* char: 0xf3 */
-
-static const GLubyte ch243data[] = {
-0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch243 = {6,10,-1,0,8,ch243data};
-
-/* char: 0xf2 */
-
-static const GLubyte ch242data[] = {
-0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch242 = {6,10,-1,0,8,ch242data};
-
-/* char: 0xf1 */
-
-static const GLubyte ch241data[] = {
-0x84,0x84,0x84,0x84,0xc4,0xb8,0x0,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch241 = {6,10,-1,0,8,ch241data};
-
-/* char: 0xf0 */
-
-static const GLubyte ch240data[] = {
-0x78,0x84,0x84,0x84,0x84,0x78,0x8,0x50,0x30,0x48,
-};
-
-static const BitmapCharRec ch240 = {6,10,-1,0,8,ch240data};
-
-/* char: 0xef */
-
-static const GLubyte ch239data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x50,0x50,
-};
-
-static const BitmapCharRec ch239 = {5,10,-1,0,8,ch239data};
-
-/* char: 0xee */
-
-static const GLubyte ch238data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x90,0x60,
-};
-
-static const BitmapCharRec ch238 = {5,10,-1,0,8,ch238data};
-
-/* char: 0xed */
-
-static const GLubyte ch237data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x40,0x20,
-};
-
-static const BitmapCharRec ch237 = {5,10,-1,0,8,ch237data};
-
-/* char: 0xec */
-
-static const GLubyte ch236data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x20,0x40,
-};
-
-static const BitmapCharRec ch236 = {5,10,-1,0,8,ch236data};
-
-/* char: 0xeb */
-
-static const GLubyte ch235data[] = {
-0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x48,
-};
-
-static const BitmapCharRec ch235 = {6,10,-1,0,8,ch235data};
-
-/* char: 0xea */
-
-static const GLubyte ch234data[] = {
-0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x30,
-};
-
-static const BitmapCharRec ch234 = {6,10,-1,0,8,ch234data};
-
-/* char: 0xe9 */
-
-static const GLubyte ch233data[] = {
-0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch233 = {6,10,-1,0,8,ch233data};
-
-/* char: 0xe8 */
-
-static const GLubyte ch232data[] = {
-0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch232 = {6,10,-1,0,8,ch232data};
-
-/* char: 0xe7 */
-
-static const GLubyte ch231data[] = {
-0x20,0x10,0x78,0x84,0x80,0x80,0x84,0x78,
-};
-
-static const BitmapCharRec ch231 = {6,8,-1,2,8,ch231data};
-
-/* char: 0xe6 */
-
-static const GLubyte ch230data[] = {
-0x6c,0x92,0x90,0x7c,0x12,0x6c,
-};
-
-static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data};
-
-/* char: 0xe5 */
-
-static const GLubyte ch229data[] = {
-0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x30,0x48,0x30,
-};
-
-static const BitmapCharRec ch229 = {6,10,-1,0,8,ch229data};
-
-/* char: 0xe4 */
-
-static const GLubyte ch228data[] = {
-0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x48,
-};
-
-static const BitmapCharRec ch228 = {6,10,-1,0,8,ch228data};
-
-/* char: 0xe3 */
-
-static const GLubyte ch227data[] = {
-0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch227 = {6,10,-1,0,8,ch227data};
-
-/* char: 0xe2 */
-
-static const GLubyte ch226data[] = {
-0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x30,
-};
-
-static const BitmapCharRec ch226 = {6,10,-1,0,8,ch226data};
-
-/* char: 0xe1 */
-
-static const GLubyte ch225data[] = {
-0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch225 = {6,10,-1,0,8,ch225data};
-
-/* char: 0xe0 */
-
-static const GLubyte ch224data[] = {
-0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch224 = {6,10,-1,0,8,ch224data};
-
-/* char: 0xdf */
-
-static const GLubyte ch223data[] = {
-0x80,0xb8,0xc4,0x84,0x84,0xf8,0x84,0x84,0x78,
-};
-
-static const BitmapCharRec ch223 = {6,9,-1,1,8,ch223data};
-
-/* char: 0xde */
-
-static const GLubyte ch222data[] = {
-0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,
-};
-
-static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data};
-
-/* char: 0xdd */
-
-static const GLubyte ch221data[] = {
-0x20,0x20,0x20,0x20,0x50,0x88,0x88,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch221 = {5,10,-1,0,8,ch221data};
-
-/* char: 0xdc */
-
-static const GLubyte ch220data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x48,
-};
-
-static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data};
-
-/* char: 0xdb */
-
-static const GLubyte ch219data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x30,
-};
-
-static const BitmapCharRec ch219 = {6,10,-1,0,8,ch219data};
-
-/* char: 0xda */
-
-static const GLubyte ch218data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch218 = {6,10,-1,0,8,ch218data};
-
-/* char: 0xd9 */
-
-static const GLubyte ch217data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch217 = {6,10,-1,0,8,ch217data};
-
-/* char: 0xd8 */
-
-static const GLubyte ch216data[] = {
-0x80,0x78,0xc4,0xa4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4,
-};
-
-static const BitmapCharRec ch216 = {6,11,-1,1,8,ch216data};
-
-/* char: 0xd7 */
-
-static const GLubyte ch215data[] = {
-0x84,0x48,0x30,0x30,0x48,0x84,
-};
-
-static const BitmapCharRec ch215 = {6,6,-1,-1,8,ch215data};
-
-/* char: 0xd6 */
-
-static const GLubyte ch214data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28,
-};
-
-static const BitmapCharRec ch214 = {7,10,0,0,8,ch214data};
-
-/* char: 0xd5 */
-
-static const GLubyte ch213data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x14,
-};
-
-static const BitmapCharRec ch213 = {7,10,0,0,8,ch213data};
-
-/* char: 0xd4 */
-
-static const GLubyte ch212data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x24,0x18,
-};
-
-static const BitmapCharRec ch212 = {7,10,0,0,8,ch212data};
-
-/* char: 0xd3 */
-
-static const GLubyte ch211data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x10,0x8,
-};
-
-static const BitmapCharRec ch211 = {7,10,0,0,8,ch211data};
-
-/* char: 0xd2 */
-
-static const GLubyte ch210data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x8,0x10,
-};
-
-static const BitmapCharRec ch210 = {7,10,0,0,8,ch210data};
-
-/* char: 0xd1 */
-
-static const GLubyte ch209data[] = {
-0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x0,0x28,0x14,
-};
-
-static const BitmapCharRec ch209 = {7,10,0,0,8,ch209data};
-
-/* char: 0xd0 */
-
-static const GLubyte ch208data[] = {
-0xfc,0x42,0x42,0x42,0xe2,0x42,0x42,0x42,0xfc,
-};
-
-static const BitmapCharRec ch208 = {7,9,0,0,8,ch208data};
-
-/* char: 0xcf */
-
-static const GLubyte ch207data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50,
-};
-
-static const BitmapCharRec ch207 = {5,10,-1,0,8,ch207data};
-
-/* char: 0xce */
-
-static const GLubyte ch206data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x48,0x30,
-};
-
-static const BitmapCharRec ch206 = {5,10,-1,0,8,ch206data};
-
-/* char: 0xcd */
-
-static const GLubyte ch205data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch205 = {5,10,-1,0,8,ch205data};
-
-/* char: 0xcc */
-
-static const GLubyte ch204data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch204 = {5,10,-1,0,8,ch204data};
-
-/* char: 0xcb */
-
-static const GLubyte ch203data[] = {
-0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x48,
-};
-
-static const BitmapCharRec ch203 = {6,10,-1,0,8,ch203data};
-
-/* char: 0xca */
-
-static const GLubyte ch202data[] = {
-0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x30,
-};
-
-static const BitmapCharRec ch202 = {6,10,-1,0,8,ch202data};
-
-/* char: 0xc9 */
-
-static const GLubyte ch201data[] = {
-0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch201 = {6,10,-1,0,8,ch201data};
-
-/* char: 0xc8 */
-
-static const GLubyte ch200data[] = {
-0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch200 = {6,10,-1,0,8,ch200data};
-
-/* char: 0xc7 */
-
-static const GLubyte ch199data[] = {
-0x20,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78,
-};
-
-static const BitmapCharRec ch199 = {6,11,-1,2,8,ch199data};
-
-/* char: 0xc6 */
-
-static const GLubyte ch198data[] = {
-0x9e,0x90,0x90,0xf0,0x9c,0x90,0x90,0x90,0x6e,
-};
-
-static const BitmapCharRec ch198 = {7,9,0,0,8,ch198data};
-
-/* char: 0xc5 */
-
-static const GLubyte ch197data[] = {
-0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x30,0x48,0x30,
-};
-
-static const BitmapCharRec ch197 = {6,10,-1,0,8,ch197data};
-
-/* char: 0xc4 */
-
-static const GLubyte ch196data[] = {
-0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x48,
-};
-
-static const BitmapCharRec ch196 = {6,10,-1,0,8,ch196data};
-
-/* char: 0xc3 */
-
-static const GLubyte ch195data[] = {
-0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch195 = {6,10,-1,0,8,ch195data};
-
-/* char: 0xc2 */
-
-static const GLubyte ch194data[] = {
-0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x30,
-};
-
-static const BitmapCharRec ch194 = {6,10,-1,0,8,ch194data};
-
-/* char: 0xc1 */
-
-static const GLubyte ch193data[] = {
-0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch193 = {6,10,-1,0,8,ch193data};
-
-/* char: 0xc0 */
-
-static const GLubyte ch192data[] = {
-0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch192 = {6,10,-1,0,8,ch192data};
-
-/* char: 0xbf */
-
-static const GLubyte ch191data[] = {
-0x78,0x84,0x84,0x80,0x40,0x20,0x20,0x0,0x20,
-};
-
-static const BitmapCharRec ch191 = {6,9,-1,0,8,ch191data};
-
-/* char: 0xbe */
-
-static const GLubyte ch190data[] = {
-0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60,
-};
-
-static const BitmapCharRec ch190 = {7,10,0,0,8,ch190data};
-
-/* char: 0xbd */
-
-static const GLubyte ch189data[] = {
-0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40,
-};
-
-static const BitmapCharRec ch189 = {7,10,0,0,8,ch189data};
-
-/* char: 0xbc */
-
-static const GLubyte ch188data[] = {
-0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40,
-};
-
-static const BitmapCharRec ch188 = {7,10,0,0,8,ch188data};
-
-/* char: 0xbb */
-
-static const GLubyte ch187data[] = {
-0x90,0x48,0x24,0x12,0x24,0x48,0x90,
-};
-
-static const BitmapCharRec ch187 = {7,7,0,-1,8,ch187data};
-
-/* char: 0xba */
-
-static const GLubyte ch186data[] = {
-0xf0,0x0,0x60,0x90,0x90,0x60,
-};
-
-static const BitmapCharRec ch186 = {4,6,-1,-3,8,ch186data};
-
-/* char: 0xb9 */
-
-static const GLubyte ch185data[] = {
-0xe0,0x40,0x40,0x40,0xc0,0x40,
-};
-
-static const BitmapCharRec ch185 = {3,6,-1,-4,8,ch185data};
-
-/* char: 0xb8 */
-
-static const GLubyte ch184data[] = {
-0xc0,0x40,
-};
-
-static const BitmapCharRec ch184 = {2,2,-3,2,8,ch184data};
-
-/* char: 0xb7 */
-
-static const GLubyte ch183data[] = {
-0xc0,
-};
-
-static const BitmapCharRec ch183 = {2,1,-3,-4,8,ch183data};
-
-/* char: 0xb6 */
-
-static const GLubyte ch182data[] = {
-0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,
-};
-
-static const BitmapCharRec ch182 = {6,9,-1,0,8,ch182data};
-
-/* char: 0xb5 */
-
-static const GLubyte ch181data[] = {
-0x80,0xb4,0xcc,0x84,0x84,0x84,0x84,
-};
-
-static const BitmapCharRec ch181 = {6,7,-1,1,8,ch181data};
-
-/* char: 0xb4 */
-
-static const GLubyte ch180data[] = {
-0x80,0x40,
-};
-
-static const BitmapCharRec ch180 = {2,2,-3,-8,8,ch180data};
-
-/* char: 0xb3 */
-
-static const GLubyte ch179data[] = {
-0x60,0x90,0x10,0x20,0x90,0x60,
-};
-
-static const BitmapCharRec ch179 = {4,6,-1,-4,8,ch179data};
-
-/* char: 0xb2 */
-
-static const GLubyte ch178data[] = {
-0xf0,0x80,0x60,0x10,0x90,0x60,
-};
-
-static const BitmapCharRec ch178 = {4,6,-1,-4,8,ch178data};
-
-/* char: 0xb1 */
-
-static const GLubyte ch177data[] = {
-0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
-};
-
-static const BitmapCharRec ch177 = {5,7,-1,-1,8,ch177data};
-
-/* char: 0xb0 */
-
-static const GLubyte ch176data[] = {
-0x60,0x90,0x90,0x60,
-};
-
-static const BitmapCharRec ch176 = {4,4,-2,-5,8,ch176data};
-
-/* char: 0xaf */
-
-static const GLubyte ch175data[] = {
-0xfc,
-};
-
-static const BitmapCharRec ch175 = {6,1,-1,-8,8,ch175data};
-
-/* char: 0xae */
-
-static const GLubyte ch174data[] = {
-0x38,0x44,0xaa,0xb2,0xaa,0xaa,0x92,0x44,0x38,
-};
-
-static const BitmapCharRec ch174 = {7,9,0,-1,8,ch174data};
-
-/* char: 0xad */
-
-static const GLubyte ch173data[] = {
-0xfc,
-};
-
-static const BitmapCharRec ch173 = {6,1,-1,-4,8,ch173data};
-
-/* char: 0xac */
-
-static const GLubyte ch172data[] = {
-0x4,0x4,0x4,0xfc,
-};
-
-static const BitmapCharRec ch172 = {6,4,-1,-1,8,ch172data};
-
-/* char: 0xab */
-
-static const GLubyte ch171data[] = {
-0x12,0x24,0x48,0x90,0x48,0x24,0x12,
-};
-
-static const BitmapCharRec ch171 = {7,7,0,-1,8,ch171data};
-
-/* char: 0xaa */
-
-static const GLubyte ch170data[] = {
-0xf8,0x0,0x78,0x88,0x78,0x8,0x70,
-};
-
-static const BitmapCharRec ch170 = {5,7,-1,-2,8,ch170data};
-
-/* char: 0xa9 */
-
-static const GLubyte ch169data[] = {
-0x38,0x44,0x92,0xaa,0xa2,0xaa,0x92,0x44,0x38,
-};
-
-static const BitmapCharRec ch169 = {7,9,0,-1,8,ch169data};
-
-/* char: 0xa8 */
-
-static const GLubyte ch168data[] = {
-0xd8,
-};
-
-static const BitmapCharRec ch168 = {5,1,-1,-8,8,ch168data};
-
-/* char: 0xa7 */
-
-static const GLubyte ch167data[] = {
-0x60,0x90,0x10,0x60,0x90,0x90,0x60,0x80,0x90,0x60,
-};
-
-static const BitmapCharRec ch167 = {4,10,-2,0,8,ch167data};
-
-/* char: 0xa6 */
-
-static const GLubyte ch166data[] = {
-0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch166 = {1,9,-3,0,8,ch166data};
-
-/* char: 0xa5 */
-
-static const GLubyte ch165data[] = {
-0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82,
-};
-
-static const BitmapCharRec ch165 = {7,9,0,0,8,ch165data};
-
-/* char: 0xa4 */
-
-static const GLubyte ch164data[] = {
-0x84,0x78,0x48,0x48,0x78,0x84,
-};
-
-static const BitmapCharRec ch164 = {6,6,-1,-1,8,ch164data};
-
-/* char: 0xa3 */
-
-static const GLubyte ch163data[] = {
-0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,
-};
-
-static const BitmapCharRec ch163 = {7,9,0,0,8,ch163data};
-
-/* char: 0xa2 */
-
-static const GLubyte ch162data[] = {
-0x20,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x20,
-};
-
-static const BitmapCharRec ch162 = {5,8,-1,-1,8,ch162data};
-
-/* char: 0xa1 */
-
-static const GLubyte ch161data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
-};
-
-static const BitmapCharRec ch161 = {1,9,-3,0,8,ch161data};
-
-/* char: 0x7e '~' */
-
-static const GLubyte ch126data[] = {
-0x90,0xa8,0x48,
-};
-
-static const BitmapCharRec ch126 = {5,3,-1,-6,8,ch126data};
-
-/* char: 0x7d '}' */
-
-static const GLubyte ch125data[] = {
-0xe0,0x10,0x10,0x20,0x18,0x20,0x10,0x10,0xe0,
-};
-
-static const BitmapCharRec ch125 = {5,9,-1,0,8,ch125data};
-
-/* char: 0x7c '|' */
-
-static const GLubyte ch124data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch124 = {1,9,-3,0,8,ch124data};
-
-/* char: 0x7b '{' */
-
-static const GLubyte ch123data[] = {
-0x38,0x40,0x40,0x20,0xc0,0x20,0x40,0x40,0x38,
-};
-
-static const BitmapCharRec ch123 = {5,9,-2,0,8,ch123data};
-
-/* char: 0x7a 'z' */
-
-static const GLubyte ch122data[] = {
-0xfc,0x40,0x20,0x10,0x8,0xfc,
-};
-
-static const BitmapCharRec ch122 = {6,6,-1,0,8,ch122data};
-
-/* char: 0x79 'y' */
-
-static const GLubyte ch121data[] = {
-0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,
-};
-
-static const BitmapCharRec ch121 = {6,8,-1,2,8,ch121data};
-
-/* char: 0x78 'x' */
-
-static const GLubyte ch120data[] = {
-0x84,0x48,0x30,0x30,0x48,0x84,
-};
-
-static const BitmapCharRec ch120 = {6,6,-1,0,8,ch120data};
-
-/* char: 0x77 'w' */
-
-static const GLubyte ch119data[] = {
-0x44,0xaa,0x92,0x92,0x82,0x82,
-};
-
-static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data};
-
-/* char: 0x76 'v' */
-
-static const GLubyte ch118data[] = {
-0x20,0x50,0x50,0x88,0x88,0x88,
-};
-
-static const BitmapCharRec ch118 = {5,6,-1,0,8,ch118data};
-
-/* char: 0x75 'u' */
-
-static const GLubyte ch117data[] = {
-0x74,0x88,0x88,0x88,0x88,0x88,
-};
-
-static const BitmapCharRec ch117 = {6,6,-1,0,8,ch117data};
-
-/* char: 0x74 't' */
-
-static const GLubyte ch116data[] = {
-0x38,0x44,0x40,0x40,0x40,0xf8,0x40,0x40,
-};
-
-static const BitmapCharRec ch116 = {6,8,-1,0,8,ch116data};
-
-/* char: 0x73 's' */
-
-static const GLubyte ch115data[] = {
-0x78,0x84,0x18,0x60,0x84,0x78,
-};
-
-static const BitmapCharRec ch115 = {6,6,-1,0,8,ch115data};
-
-/* char: 0x72 'r' */
-
-static const GLubyte ch114data[] = {
-0x40,0x40,0x40,0x40,0x44,0xb8,
-};
-
-static const BitmapCharRec ch114 = {6,6,-1,0,8,ch114data};
-
-/* char: 0x71 'q' */
-
-static const GLubyte ch113data[] = {
-0x4,0x4,0x4,0x74,0x8c,0x84,0x8c,0x74,
-};
-
-static const BitmapCharRec ch113 = {6,8,-1,2,8,ch113data};
-
-/* char: 0x70 'p' */
-
-static const GLubyte ch112data[] = {
-0x80,0x80,0x80,0xb8,0xc4,0x84,0xc4,0xb8,
-};
-
-static const BitmapCharRec ch112 = {6,8,-1,2,8,ch112data};
-
-/* char: 0x6f 'o' */
-
-static const GLubyte ch111data[] = {
-0x78,0x84,0x84,0x84,0x84,0x78,
-};
-
-static const BitmapCharRec ch111 = {6,6,-1,0,8,ch111data};
-
-/* char: 0x6e 'n' */
-
-static const GLubyte ch110data[] = {
-0x84,0x84,0x84,0x84,0xc4,0xb8,
-};
-
-static const BitmapCharRec ch110 = {6,6,-1,0,8,ch110data};
-
-/* char: 0x6d 'm' */
-
-static const GLubyte ch109data[] = {
-0x82,0x92,0x92,0x92,0x92,0xec,
-};
-
-static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data};
-
-/* char: 0x6c 'l' */
-
-static const GLubyte ch108data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x60,
-};
-
-static const BitmapCharRec ch108 = {5,9,-1,0,8,ch108data};
-
-/* char: 0x6b 'k' */
-
-static const GLubyte ch107data[] = {
-0x84,0x88,0x90,0xe0,0x90,0x88,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch107 = {6,9,-1,0,8,ch107data};
-
-/* char: 0x6a 'j' */
-
-static const GLubyte ch106data[] = {
-0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x18,0x0,0x8,
-};
-
-static const BitmapCharRec ch106 = {5,10,-1,2,8,ch106data};
-
-/* char: 0x69 'i' */
-
-static const GLubyte ch105data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x20,
-};
-
-static const BitmapCharRec ch105 = {5,8,-1,0,8,ch105data};
-
-/* char: 0x68 'h' */
-
-static const GLubyte ch104data[] = {
-0x84,0x84,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch104 = {6,9,-1,0,8,ch104data};
-
-/* char: 0x67 'g' */
-
-static const GLubyte ch103data[] = {
-0x78,0x84,0x78,0x80,0x70,0x88,0x88,0x74,
-};
-
-static const BitmapCharRec ch103 = {6,8,-1,2,8,ch103data};
-
-/* char: 0x66 'f' */
-
-static const GLubyte ch102data[] = {
-0x40,0x40,0x40,0x40,0xf8,0x40,0x40,0x44,0x38,
-};
-
-static const BitmapCharRec ch102 = {6,9,-1,0,8,ch102data};
-
-/* char: 0x65 'e' */
-
-static const GLubyte ch101data[] = {
-0x78,0x84,0x80,0xfc,0x84,0x78,
-};
-
-static const BitmapCharRec ch101 = {6,6,-1,0,8,ch101data};
-
-/* char: 0x64 'd' */
-
-static const GLubyte ch100data[] = {
-0x74,0x8c,0x84,0x84,0x8c,0x74,0x4,0x4,0x4,
-};
-
-static const BitmapCharRec ch100 = {6,9,-1,0,8,ch100data};
-
-/* char: 0x63 'c' */
-
-static const GLubyte ch99data[] = {
-0x78,0x84,0x80,0x80,0x84,0x78,
-};
-
-static const BitmapCharRec ch99 = {6,6,-1,0,8,ch99data};
-
-/* char: 0x62 'b' */
-
-static const GLubyte ch98data[] = {
-0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch98 = {6,9,-1,0,8,ch98data};
-
-/* char: 0x61 'a' */
-
-static const GLubyte ch97data[] = {
-0x74,0x8c,0x84,0x7c,0x4,0x78,
-};
-
-static const BitmapCharRec ch97 = {6,6,-1,0,8,ch97data};
-
-/* char: 0x60 '`' */
-
-static const GLubyte ch96data[] = {
-0x10,0x60,0xe0,
-};
-
-static const BitmapCharRec ch96 = {4,3,-2,-6,8,ch96data};
-
-/* char: 0x5f '_' */
-
-static const GLubyte ch95data[] = {
-0xfe,
-};
-
-static const BitmapCharRec ch95 = {7,1,0,1,8,ch95data};
-
-/* char: 0x5e '^' */
-
-static const GLubyte ch94data[] = {
-0x88,0x50,0x20,
-};
-
-static const BitmapCharRec ch94 = {5,3,-1,-6,8,ch94data};
-
-/* char: 0x5d ']' */
-
-static const GLubyte ch93data[] = {
-0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0,
-};
-
-static const BitmapCharRec ch93 = {4,9,-1,0,8,ch93data};
-
-/* char: 0x5c '\' */
-
-static const GLubyte ch92data[] = {
-0x2,0x2,0x4,0x8,0x10,0x20,0x40,0x80,0x80,
-};
-
-static const BitmapCharRec ch92 = {7,9,0,0,8,ch92data};
-
-/* char: 0x5b '[' */
-
-static const GLubyte ch91data[] = {
-0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0,
-};
-
-static const BitmapCharRec ch91 = {4,9,-2,0,8,ch91data};
-
-/* char: 0x5a 'Z' */
-
-static const GLubyte ch90data[] = {
-0xfc,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0xfc,
-};
-
-static const BitmapCharRec ch90 = {6,9,-1,0,8,ch90data};
-
-/* char: 0x59 'Y' */
-
-static const GLubyte ch89data[] = {
-0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,
-};
-
-static const BitmapCharRec ch89 = {7,9,0,0,8,ch89data};
-
-/* char: 0x58 'X' */
-
-static const GLubyte ch88data[] = {
-0x82,0x82,0x44,0x28,0x10,0x28,0x44,0x82,0x82,
-};
-
-static const BitmapCharRec ch88 = {7,9,0,0,8,ch88data};
-
-/* char: 0x57 'W' */
-
-static const GLubyte ch87data[] = {
-0x44,0xaa,0x92,0x92,0x92,0x82,0x82,0x82,0x82,
-};
-
-static const BitmapCharRec ch87 = {7,9,0,0,8,ch87data};
-
-/* char: 0x56 'V' */
-
-static const GLubyte ch86data[] = {
-0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
-};
-
-static const BitmapCharRec ch86 = {7,9,0,0,8,ch86data};
-
-/* char: 0x55 'U' */
-
-static const GLubyte ch85data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
-};
-
-static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data};
-
-/* char: 0x54 'T' */
-
-static const GLubyte ch84data[] = {
-0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
-};
-
-static const BitmapCharRec ch84 = {7,9,0,0,8,ch84data};
-
-/* char: 0x53 'S' */
-
-static const GLubyte ch83data[] = {
-0x78,0x84,0x4,0x4,0x78,0x80,0x80,0x84,0x78,
-};
-
-static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data};
-
-/* char: 0x52 'R' */
-
-static const GLubyte ch82data[] = {
-0x84,0x88,0x90,0xa0,0xf8,0x84,0x84,0x84,0xf8,
-};
-
-static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data};
-
-/* char: 0x51 'Q' */
-
-static const GLubyte ch81data[] = {
-0x4,0x78,0x94,0xa4,0x84,0x84,0x84,0x84,0x84,0x78,
-};
-
-static const BitmapCharRec ch81 = {6,10,-1,1,8,ch81data};
-
-/* char: 0x50 'P' */
-
-static const GLubyte ch80data[] = {
-0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,
-};
-
-static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data};
-
-/* char: 0x4f 'O' */
-
-static const GLubyte ch79data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x78,
-};
-
-static const BitmapCharRec ch79 = {6,9,-1,0,8,ch79data};
-
-/* char: 0x4e 'N' */
-
-static const GLubyte ch78data[] = {
-0x84,0x84,0x84,0x8c,0x94,0xa4,0xc4,0x84,0x84,
-};
-
-static const BitmapCharRec ch78 = {6,9,-1,0,8,ch78data};
-
-/* char: 0x4d 'M' */
-
-static const GLubyte ch77data[] = {
-0x82,0x82,0x82,0x92,0x92,0xaa,0xc6,0x82,0x82,
-};
-
-static const BitmapCharRec ch77 = {7,9,0,0,8,ch77data};
-
-/* char: 0x4c 'L' */
-
-static const GLubyte ch76data[] = {
-0xfc,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch76 = {6,9,-1,0,8,ch76data};
-
-/* char: 0x4b 'K' */
-
-static const GLubyte ch75data[] = {
-0x84,0x88,0x90,0xa0,0xc0,0xa0,0x90,0x88,0x84,
-};
-
-static const BitmapCharRec ch75 = {6,9,-1,0,8,ch75data};
-
-/* char: 0x4a 'J' */
-
-static const GLubyte ch74data[] = {
-0x70,0x88,0x8,0x8,0x8,0x8,0x8,0x8,0x3c,
-};
-
-static const BitmapCharRec ch74 = {6,9,-1,0,8,ch74data};
-
-/* char: 0x49 'I' */
-
-static const GLubyte ch73data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
-};
-
-static const BitmapCharRec ch73 = {5,9,-1,0,8,ch73data};
-
-/* char: 0x48 'H' */
-
-static const GLubyte ch72data[] = {
-0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x84,
-};
-
-static const BitmapCharRec ch72 = {6,9,-1,0,8,ch72data};
-
-/* char: 0x47 'G' */
-
-static const GLubyte ch71data[] = {
-0x74,0x8c,0x84,0x9c,0x80,0x80,0x80,0x84,0x78,
-};
-
-static const BitmapCharRec ch71 = {6,9,-1,0,8,ch71data};
-
-/* char: 0x46 'F' */
-
-static const GLubyte ch70data[] = {
-0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc,
-};
-
-static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data};
-
-/* char: 0x45 'E' */
-
-static const GLubyte ch69data[] = {
-0xfc,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc,
-};
-
-static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data};
-
-/* char: 0x44 'D' */
-
-static const GLubyte ch68data[] = {
-0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc,
-};
-
-static const BitmapCharRec ch68 = {7,9,0,0,8,ch68data};
-
-/* char: 0x43 'C' */
-
-static const GLubyte ch67data[] = {
-0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78,
-};
-
-static const BitmapCharRec ch67 = {6,9,-1,0,8,ch67data};
-
-/* char: 0x42 'B' */
-
-static const GLubyte ch66data[] = {
-0xfc,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc,
-};
-
-static const BitmapCharRec ch66 = {7,9,0,0,8,ch66data};
-
-/* char: 0x41 'A' */
-
-static const GLubyte ch65data[] = {
-0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x48,0x30,
-};
-
-static const BitmapCharRec ch65 = {6,9,-1,0,8,ch65data};
-
-/* char: 0x40 '@' */
-
-static const GLubyte ch64data[] = {
-0x78,0x80,0x94,0xac,0xa4,0x9c,0x84,0x84,0x78,
-};
-
-static const BitmapCharRec ch64 = {6,9,-1,0,8,ch64data};
-
-/* char: 0x3f '?' */
-
-static const GLubyte ch63data[] = {
-0x10,0x0,0x10,0x10,0x8,0x4,0x84,0x84,0x78,
-};
-
-static const BitmapCharRec ch63 = {6,9,-1,0,8,ch63data};
-
-/* char: 0x3e '>' */
-
-static const GLubyte ch62data[] = {
-0x80,0x40,0x20,0x10,0x8,0x10,0x20,0x40,0x80,
-};
-
-static const BitmapCharRec ch62 = {5,9,-1,0,8,ch62data};
-
-/* char: 0x3d '=' */
-
-static const GLubyte ch61data[] = {
-0xfc,0x0,0x0,0xfc,
-};
-
-static const BitmapCharRec ch61 = {6,4,-1,-2,8,ch61data};
-
-/* char: 0x3c '<' */
-
-static const GLubyte ch60data[] = {
-0x8,0x10,0x20,0x40,0x80,0x40,0x20,0x10,0x8,
-};
-
-static const BitmapCharRec ch60 = {5,9,-2,0,8,ch60data};
-
-/* char: 0x3b ';' */
-
-static const GLubyte ch59data[] = {
-0x80,0x60,0x70,0x0,0x0,0x20,0x70,0x20,
-};
-
-static const BitmapCharRec ch59 = {4,8,-1,1,8,ch59data};
-
-/* char: 0x3a ':' */
-
-static const GLubyte ch58data[] = {
-0x40,0xe0,0x40,0x0,0x0,0x40,0xe0,0x40,
-};
-
-static const BitmapCharRec ch58 = {3,8,-2,1,8,ch58data};
-
-/* char: 0x39 '9' */
-
-static const GLubyte ch57data[] = {
-0x70,0x8,0x4,0x4,0x74,0x8c,0x84,0x84,0x78,
-};
-
-static const BitmapCharRec ch57 = {6,9,-1,0,8,ch57data};
-
-/* char: 0x38 '8' */
-
-static const GLubyte ch56data[] = {
-0x78,0x84,0x84,0x84,0x78,0x84,0x84,0x84,0x78,
-};
-
-static const BitmapCharRec ch56 = {6,9,-1,0,8,ch56data};
-
-/* char: 0x37 '7' */
-
-static const GLubyte ch55data[] = {
-0x40,0x40,0x20,0x20,0x10,0x10,0x8,0x4,0xfc,
-};
-
-static const BitmapCharRec ch55 = {6,9,-1,0,8,ch55data};
-
-/* char: 0x36 '6' */
-
-static const GLubyte ch54data[] = {
-0x78,0x84,0x84,0xc4,0xb8,0x80,0x80,0x40,0x38,
-};
-
-static const BitmapCharRec ch54 = {6,9,-1,0,8,ch54data};
-
-/* char: 0x35 '5' */
-
-static const GLubyte ch53data[] = {
-0x78,0x84,0x4,0x4,0xc4,0xb8,0x80,0x80,0xfc,
-};
-
-static const BitmapCharRec ch53 = {6,9,-1,0,8,ch53data};
-
-/* char: 0x34 '4' */
-
-static const GLubyte ch52data[] = {
-0x8,0x8,0xfc,0x88,0x88,0x48,0x28,0x18,0x8,
-};
-
-static const BitmapCharRec ch52 = {6,9,-1,0,8,ch52data};
-
-/* char: 0x33 '3' */
-
-static const GLubyte ch51data[] = {
-0x78,0x84,0x4,0x4,0x38,0x10,0x8,0x4,0xfc,
-};
-
-static const BitmapCharRec ch51 = {6,9,-1,0,8,ch51data};
-
-/* char: 0x32 '2' */
-
-static const GLubyte ch50data[] = {
-0xfc,0x80,0x40,0x30,0x8,0x4,0x84,0x84,0x78,
-};
-
-static const BitmapCharRec ch50 = {6,9,-1,0,8,ch50data};
-
-/* char: 0x31 '1' */
-
-static const GLubyte ch49data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20,
-};
-
-static const BitmapCharRec ch49 = {5,9,-1,0,8,ch49data};
-
-/* char: 0x30 '0' */
-
-static const GLubyte ch48data[] = {
-0x30,0x48,0x84,0x84,0x84,0x84,0x84,0x48,0x30,
-};
-
-static const BitmapCharRec ch48 = {6,9,-1,0,8,ch48data};
-
-/* char: 0x2f '/' */
-
-static const GLubyte ch47data[] = {
-0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0x2,
-};
-
-static const BitmapCharRec ch47 = {7,9,0,0,8,ch47data};
-
-/* char: 0x2e '.' */
-
-static const GLubyte ch46data[] = {
-0x40,0xe0,0x40,
-};
-
-static const BitmapCharRec ch46 = {3,3,-2,1,8,ch46data};
-
-/* char: 0x2d '-' */
-
-static const GLubyte ch45data[] = {
-0xfc,
-};
-
-static const BitmapCharRec ch45 = {6,1,-1,-4,8,ch45data};
-
-/* char: 0x2c ',' */
-
-static const GLubyte ch44data[] = {
-0x80,0x60,0x70,
-};
-
-static const BitmapCharRec ch44 = {4,3,-1,1,8,ch44data};
-
-/* char: 0x2b '+' */
-
-static const GLubyte ch43data[] = {
-0x20,0x20,0xf8,0x20,0x20,
-};
-
-static const BitmapCharRec ch43 = {5,5,-1,-2,8,ch43data};
-
-/* char: 0x2a '*' */
-
-static const GLubyte ch42data[] = {
-0x48,0x30,0xfc,0x30,0x48,
-};
-
-static const BitmapCharRec ch42 = {6,5,-1,-2,8,ch42data};
-
-/* char: 0x29 ')' */
-
-static const GLubyte ch41data[] = {
-0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80,
-};
-
-static const BitmapCharRec ch41 = {3,9,-2,0,8,ch41data};
-
-/* char: 0x28 '(' */
-
-static const GLubyte ch40data[] = {
-0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20,
-};
-
-static const BitmapCharRec ch40 = {3,9,-3,0,8,ch40data};
-
-/* char: 0x27 ''' */
-
-static const GLubyte ch39data[] = {
-0x80,0x60,0x70,
-};
-
-static const BitmapCharRec ch39 = {4,3,-1,-6,8,ch39data};
-
-/* char: 0x26 '&' */
-
-static const GLubyte ch38data[] = {
-0x74,0x88,0x94,0x60,0x90,0x90,0x60,
-};
-
-static const BitmapCharRec ch38 = {6,7,-1,0,8,ch38data};
-
-/* char: 0x25 '%' */
-
-static const GLubyte ch37data[] = {
-0x88,0x54,0x48,0x20,0x10,0x10,0x48,0xa4,0x44,
-};
-
-static const BitmapCharRec ch37 = {6,9,-1,0,8,ch37data};
-
-/* char: 0x24 '$' */
-
-static const GLubyte ch36data[] = {
-0x20,0xf0,0x28,0x70,0xa0,0x78,0x20,
-};
-
-static const BitmapCharRec ch36 = {5,7,-1,-1,8,ch36data};
-
-/* char: 0x23 '#' */
-
-static const GLubyte ch35data[] = {
-0x48,0x48,0xfc,0x48,0xfc,0x48,0x48,
-};
-
-static const BitmapCharRec ch35 = {6,7,-1,-1,8,ch35data};
-
-/* char: 0x22 '"' */
-
-static const GLubyte ch34data[] = {
-0x90,0x90,0x90,
-};
-
-static const BitmapCharRec ch34 = {4,3,-2,-6,8,ch34data};
-
-/* char: 0x21 '!' */
-
-static const GLubyte ch33data[] = {
-0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch33 = {1,9,-3,0,8,ch33data};
-
-/* char: 0x1f */
-
-static const GLubyte ch31data[] = {
-0x80,
-};
-
-static const BitmapCharRec ch31 = {1,1,-3,-3,8,ch31data};
-
-/* char: 0x1e */
-
-static const GLubyte ch30data[] = {
-0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,
-};
-
-static const BitmapCharRec ch30 = {7,9,0,0,8,ch30data};
-
-/* char: 0x1d */
-
-static const GLubyte ch29data[] = {
-0x80,0x40,0xfe,0x10,0xfe,0x4,0x2,
-};
-
-static const BitmapCharRec ch29 = {7,7,0,0,8,ch29data};
-
-/* char: 0x1c */
-
-static const GLubyte ch28data[] = {
-0x88,0x48,0x48,0x48,0x48,0xfc,
-};
-
-static const BitmapCharRec ch28 = {6,6,-1,0,8,ch28data};
-
-/* char: 0x1b */
-
-static const GLubyte ch27data[] = {
-0xfe,0x80,0x20,0x8,0x2,0x8,0x20,0x80,
-};
-
-static const BitmapCharRec ch27 = {7,8,0,0,8,ch27data};
-
-/* char: 0x1a */
-
-static const GLubyte ch26data[] = {
-0xfe,0x2,0x8,0x20,0x80,0x20,0x8,0x2,
-};
-
-static const BitmapCharRec ch26 = {7,8,0,0,8,ch26data};
-
-/* char: 0x19 */
-
-static const GLubyte ch25data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch25 = {1,13,-3,2,8,ch25data};
-
-/* char: 0x18 */
-
-static const GLubyte ch24data[] = {
-0x10,0x10,0x10,0x10,0x10,0xff,
-};
-
-static const BitmapCharRec ch24 = {8,6,0,2,8,ch24data};
-
-/* char: 0x17 */
-
-static const GLubyte ch23data[] = {
-0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
-};
-
-static const BitmapCharRec ch23 = {8,8,0,-3,8,ch23data};
-
-/* char: 0x16 */
-
-static const GLubyte ch22data[] = {
-0x10,0x10,0x10,0x10,0x10,0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
-};
-
-static const BitmapCharRec ch22 = {4,13,0,2,8,ch22data};
-
-/* char: 0x15 */
-
-static const GLubyte ch21data[] = {
-0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch21 = {5,13,-3,2,8,ch21data};
-
-/* char: 0x14 */
-
-static const GLubyte ch20data[] = {
-0xff,
-};
-
-static const BitmapCharRec ch20 = {8,1,0,1,8,ch20data};
-
-/* char: 0x13 */
-
-static const GLubyte ch19data[] = {
-0xff,
-};
-
-static const BitmapCharRec ch19 = {8,1,0,-1,8,ch19data};
-
-/* char: 0x12 */
-
-static const GLubyte ch18data[] = {
-0xff,
-};
-
-static const BitmapCharRec ch18 = {8,1,0,-3,8,ch18data};
-
-/* char: 0x11 */
-
-static const GLubyte ch17data[] = {
-0xff,
-};
-
-static const BitmapCharRec ch17 = {8,1,0,-5,8,ch17data};
-
-/* char: 0x10 */
-
-static const GLubyte ch16data[] = {
-0xff,
-};
-
-static const BitmapCharRec ch16 = {8,1,0,-7,8,ch16data};
-
-/* char: 0xf */
-
-static const GLubyte ch15data[] = {
-0x10,0x10,0x10,0x10,0x10,0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
-};
-
-static const BitmapCharRec ch15 = {8,13,0,2,8,ch15data};
-
-/* char: 0xe */
-
-static const GLubyte ch14data[] = {
-0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch14 = {5,8,-3,-3,8,ch14data};
-
-/* char: 0xd */
-
-static const GLubyte ch13data[] = {
-0x80,0x80,0x80,0x80,0x80,0xf8,
-};
-
-static const BitmapCharRec ch13 = {5,6,-3,2,8,ch13data};
-
-/* char: 0xc */
-
-static const GLubyte ch12data[] = {
-0x10,0x10,0x10,0x10,0x10,0xf0,
-};
-
-static const BitmapCharRec ch12 = {4,6,0,2,8,ch12data};
-
-/* char: 0xb */
-
-static const GLubyte ch11data[] = {
-0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
-};
-
-static const BitmapCharRec ch11 = {4,8,0,-3,8,ch11data};
-
-/* char: 0xa */
-
-static const GLubyte ch10data[] = {
-0x8,0x8,0x8,0x8,0x3e,0x20,0x50,0x88,0x88,
-};
-
-static const BitmapCharRec ch10 = {7,9,0,2,8,ch10data};
-
-/* char: 0x9 */
-
-static const GLubyte ch9data[] = {
-0x3e,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88,
-};
-
-static const BitmapCharRec ch9 = {7,9,0,2,8,ch9data};
-
-/* char: 0x8 */
-
-static const GLubyte ch8data[] = {
-0xfe,0x10,0x10,0xfe,0x10,0x10,
-};
-
-static const BitmapCharRec ch8 = {7,6,0,0,8,ch8data};
-
-/* char: 0x7 */
-
-static const GLubyte ch7data[] = {
-0x70,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch7 = {5,4,-1,-5,8,ch7data};
-
-/* char: 0x6 */
-
-static const GLubyte ch6data[] = {
-0x20,0x20,0x3c,0x20,0x3e,0xf8,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch6 = {7,9,0,2,8,ch6data};
-
-/* char: 0x5 */
-
-static const GLubyte ch5data[] = {
-0x22,0x22,0x3c,0x22,0x3c,0x78,0x80,0x80,0x78,
-};
-
-static const BitmapCharRec ch5 = {7,9,0,2,8,ch5data};
-
-/* char: 0x4 */
-
-static const GLubyte ch4data[] = {
-0x10,0x10,0x1c,0x10,0x9e,0x80,0xe0,0x80,0xf0,
-};
-
-static const BitmapCharRec ch4 = {7,9,0,2,8,ch4data};
-
-/* char: 0x3 */
-
-static const GLubyte ch3data[] = {
-0x8,0x8,0x8,0x3e,0x88,0x88,0xf8,0x88,0x88,
-};
-
-static const BitmapCharRec ch3 = {7,9,0,2,8,ch3data};
-
-/* char: 0x2 */
-
-static const GLubyte ch2data[] = {
-0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,
-};
-
-static const BitmapCharRec ch2 = {8,12,0,2,8,ch2data};
-
-/* char: 0x1 */
-
-static const GLubyte ch1data[] = {
-0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10,
-};
-
-static const BitmapCharRec ch1 = {7,7,0,-1,8,ch1data};
-
-static const BitmapCharRec * const chars[] = {
-&ch0,
-&ch1,
-&ch2,
-&ch3,
-&ch4,
-&ch5,
-&ch6,
-&ch7,
-&ch8,
-&ch9,
-&ch10,
-&ch11,
-&ch12,
-&ch13,
-&ch14,
-&ch15,
-&ch16,
-&ch17,
-&ch18,
-&ch19,
-&ch20,
-&ch21,
-&ch22,
-&ch23,
-&ch24,
-&ch25,
-&ch26,
-&ch27,
-&ch28,
-&ch29,
-&ch30,
-&ch31,
-&ch32,
-&ch33,
-&ch34,
-&ch35,
-&ch36,
-&ch37,
-&ch38,
-&ch39,
-&ch40,
-&ch41,
-&ch42,
-&ch43,
-&ch44,
-&ch45,
-&ch46,
-&ch47,
-&ch48,
-&ch49,
-&ch50,
-&ch51,
-&ch52,
-&ch53,
-&ch54,
-&ch55,
-&ch56,
-&ch57,
-&ch58,
-&ch59,
-&ch60,
-&ch61,
-&ch62,
-&ch63,
-&ch64,
-&ch65,
-&ch66,
-&ch67,
-&ch68,
-&ch69,
-&ch70,
-&ch71,
-&ch72,
-&ch73,
-&ch74,
-&ch75,
-&ch76,
-&ch77,
-&ch78,
-&ch79,
-&ch80,
-&ch81,
-&ch82,
-&ch83,
-&ch84,
-&ch85,
-&ch86,
-&ch87,
-&ch88,
-&ch89,
-&ch90,
-&ch91,
-&ch92,
-&ch93,
-&ch94,
-&ch95,
-&ch96,
-&ch97,
-&ch98,
-&ch99,
-&ch100,
-&ch101,
-&ch102,
-&ch103,
-&ch104,
-&ch105,
-&ch106,
-&ch107,
-&ch108,
-&ch109,
-&ch110,
-&ch111,
-&ch112,
-&ch113,
-&ch114,
-&ch115,
-&ch116,
-&ch117,
-&ch118,
-&ch119,
-&ch120,
-&ch121,
-&ch122,
-&ch123,
-&ch124,
-&ch125,
-&ch126,
-&ch127,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-&ch160,
-&ch161,
-&ch162,
-&ch163,
-&ch164,
-&ch165,
-&ch166,
-&ch167,
-&ch168,
-&ch169,
-&ch170,
-&ch171,
-&ch172,
-&ch173,
-&ch174,
-&ch175,
-&ch176,
-&ch177,
-&ch178,
-&ch179,
-&ch180,
-&ch181,
-&ch182,
-&ch183,
-&ch184,
-&ch185,
-&ch186,
-&ch187,
-&ch188,
-&ch189,
-&ch190,
-&ch191,
-&ch192,
-&ch193,
-&ch194,
-&ch195,
-&ch196,
-&ch197,
-&ch198,
-&ch199,
-&ch200,
-&ch201,
-&ch202,
-&ch203,
-&ch204,
-&ch205,
-&ch206,
-&ch207,
-&ch208,
-&ch209,
-&ch210,
-&ch211,
-&ch212,
-&ch213,
-&ch214,
-&ch215,
-&ch216,
-&ch217,
-&ch218,
-&ch219,
-&ch220,
-&ch221,
-&ch222,
-&ch223,
-&ch224,
-&ch225,
-&ch226,
-&ch227,
-&ch228,
-&ch229,
-&ch230,
-&ch231,
-&ch232,
-&ch233,
-&ch234,
-&ch235,
-&ch236,
-&ch237,
-&ch238,
-&ch239,
-&ch240,
-&ch241,
-&ch242,
-&ch243,
-&ch244,
-&ch245,
-&ch246,
-&ch247,
-&ch248,
-&ch249,
-&ch250,
-&ch251,
-&ch252,
-&ch253,
-&ch254,
-&ch255,
-};
-
-#if !defined(__IBMCPP__)
-const
-#endif
-BitmapFontRec glutBitmap8By13 = {
-"-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1",
-256,
-0,
-chars
-};
-
diff --git a/src/glut/os2/glut_9x15.cpp b/src/glut/os2/glut_9x15.cpp
deleted file mode 100644
index d228a2b150..0000000000
--- a/src/glut/os2/glut_9x15.cpp
+++ /dev/null
@@ -1,2077 +0,0 @@
-
-/* GENERATED FILE -- DO NOT MODIFY */
-
-#define glutBitmap9By15 XXX
-#include "glutbitmap.h"
-#undef glutBitmap9By15
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch0data[] = { 0x0 };
-static const BitmapCharRec ch0 = {1,1,0,0,9,ch0data};
-#else
-static const BitmapCharRec ch0 = {0,0,0,0,9,0};
-#endif
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch32data[] = { 0x0 };
-static const BitmapCharRec ch32 = {1,1,0,0,9,ch32data};
-#else
-static const BitmapCharRec ch32 = {0,0,0,0,9,0};
-#endif
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch127data[] = { 0x0 };
-static const BitmapCharRec ch127 = {1,1,0,0,9,ch127data};
-#else
-static const BitmapCharRec ch127 = {0,0,0,0,9,0};
-#endif
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch160data[] = { 0x0 };
-static const BitmapCharRec ch160 = {1,1,0,0,9,ch160data};
-#else
-static const BitmapCharRec ch160 = {0,0,0,0,9,0};
-#endif
-
-/* char: 0xff */
-
-static const GLubyte ch255data[] = {
-0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28,
-};
-
-static const BitmapCharRec ch255 = {6,14,-1,3,9,ch255data};
-
-/* char: 0xfe */
-
-static const GLubyte ch254data[] = {
-0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,
-};
-
-static const BitmapCharRec ch254 = {7,12,-1,3,9,ch254data};
-
-/* char: 0xfd */
-
-static const GLubyte ch253data[] = {
-0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8,
-};
-
-static const BitmapCharRec ch253 = {6,14,-1,3,9,ch253data};
-
-/* char: 0xfc */
-
-static const GLubyte ch252data[] = {
-0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28,
-};
-
-static const BitmapCharRec ch252 = {7,11,-1,0,9,ch252data};
-
-/* char: 0xfb */
-
-static const GLubyte ch251data[] = {
-0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x44,0x38,
-};
-
-static const BitmapCharRec ch251 = {7,11,-1,0,9,ch251data};
-
-/* char: 0xfa */
-
-static const GLubyte ch250data[] = {
-0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8,
-};
-
-static const BitmapCharRec ch250 = {7,11,-1,0,9,ch250data};
-
-/* char: 0xf9 */
-
-static const GLubyte ch249data[] = {
-0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x18,0x20,
-};
-
-static const BitmapCharRec ch249 = {7,11,-1,0,9,ch249data};
-
-/* char: 0xf8 */
-
-static const GLubyte ch248data[] = {
-0x80,0x7c,0xa2,0xa2,0x92,0x8a,0x8a,0x7c,0x2,
-};
-
-static const BitmapCharRec ch248 = {7,9,-1,1,9,ch248data};
-
-/* char: 0xf7 */
-
-static const GLubyte ch247data[] = {
-0x10,0x38,0x10,0x0,0xfe,0x0,0x10,0x38,0x10,
-};
-
-static const BitmapCharRec ch247 = {7,9,-1,0,9,ch247data};
-
-/* char: 0xf6 */
-
-static const GLubyte ch246data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x28,0x28,
-};
-
-static const BitmapCharRec ch246 = {7,11,-1,0,9,ch246data};
-
-/* char: 0xf5 */
-
-static const GLubyte ch245data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch245 = {7,11,-1,0,9,ch245data};
-
-/* char: 0xf4 */
-
-static const GLubyte ch244data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x44,0x38,
-};
-
-static const BitmapCharRec ch244 = {7,11,-1,0,9,ch244data};
-
-/* char: 0xf3 */
-
-static const GLubyte ch243data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x30,0x8,
-};
-
-static const BitmapCharRec ch243 = {7,11,-1,0,9,ch243data};
-
-/* char: 0xf2 */
-
-static const GLubyte ch242data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x18,0x20,
-};
-
-static const BitmapCharRec ch242 = {7,11,-1,0,9,ch242data};
-
-/* char: 0xf1 */
-
-static const GLubyte ch241data[] = {
-0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x0,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch241 = {7,11,-1,0,9,ch241data};
-
-/* char: 0xf0 */
-
-static const GLubyte ch240data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x8,0x50,0x30,0x48,
-};
-
-static const BitmapCharRec ch240 = {7,11,-1,0,9,ch240data};
-
-/* char: 0xef */
-
-static const GLubyte ch239data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x50,0x50,
-};
-
-static const BitmapCharRec ch239 = {5,11,-2,0,9,ch239data};
-
-/* char: 0xee */
-
-static const GLubyte ch238data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x90,0x60,
-};
-
-static const BitmapCharRec ch238 = {5,11,-2,0,9,ch238data};
-
-/* char: 0xed */
-
-static const GLubyte ch237data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60,0x10,
-};
-
-static const BitmapCharRec ch237 = {5,11,-2,0,9,ch237data};
-
-/* char: 0xec */
-
-static const GLubyte ch236data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x30,0x40,
-};
-
-static const BitmapCharRec ch236 = {5,11,-2,0,9,ch236data};
-
-/* char: 0xeb */
-
-static const GLubyte ch235data[] = {
-0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x28,0x28,
-};
-
-static const BitmapCharRec ch235 = {7,11,-1,0,9,ch235data};
-
-/* char: 0xea */
-
-static const GLubyte ch234data[] = {
-0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x44,0x38,
-};
-
-static const BitmapCharRec ch234 = {7,11,-1,0,9,ch234data};
-
-/* char: 0xe9 */
-
-static const GLubyte ch233data[] = {
-0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x30,0x8,
-};
-
-static const BitmapCharRec ch233 = {7,11,-1,0,9,ch233data};
-
-/* char: 0xe8 */
-
-static const GLubyte ch232data[] = {
-0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x18,0x20,
-};
-
-static const BitmapCharRec ch232 = {7,11,-1,0,9,ch232data};
-
-/* char: 0xe7 */
-
-static const GLubyte ch231data[] = {
-0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x82,0x7c,
-};
-
-static const BitmapCharRec ch231 = {7,10,-1,3,9,ch231data};
-
-/* char: 0xe6 */
-
-static const GLubyte ch230data[] = {
-0x6e,0x92,0x90,0x7c,0x12,0x92,0x6c,
-};
-
-static const BitmapCharRec ch230 = {7,7,-1,0,9,ch230data};
-
-/* char: 0xe5 */
-
-static const GLubyte ch229data[] = {
-0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x18,0x24,0x18,
-};
-
-static const BitmapCharRec ch229 = {7,11,-1,0,9,ch229data};
-
-/* char: 0xe4 */
-
-static const GLubyte ch228data[] = {
-0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x28,0x28,
-};
-
-static const BitmapCharRec ch228 = {7,11,-1,0,9,ch228data};
-
-/* char: 0xe3 */
-
-static const GLubyte ch227data[] = {
-0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch227 = {7,11,-1,0,9,ch227data};
-
-/* char: 0xe2 */
-
-static const GLubyte ch226data[] = {
-0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x44,0x38,
-};
-
-static const BitmapCharRec ch226 = {7,11,-1,0,9,ch226data};
-
-/* char: 0xe1 */
-
-static const GLubyte ch225data[] = {
-0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x30,0x8,
-};
-
-static const BitmapCharRec ch225 = {7,11,-1,0,9,ch225data};
-
-/* char: 0xe0 */
-
-static const GLubyte ch224data[] = {
-0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x18,0x20,
-};
-
-static const BitmapCharRec ch224 = {7,11,-1,0,9,ch224data};
-
-/* char: 0xdf */
-
-static const GLubyte ch223data[] = {
-0x80,0xbc,0xc2,0x82,0x82,0xfc,0x82,0x82,0x7c,
-};
-
-static const BitmapCharRec ch223 = {7,9,-1,1,9,ch223data};
-
-/* char: 0xde */
-
-static const GLubyte ch222data[] = {
-0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc,0x80,0x80,
-};
-
-static const BitmapCharRec ch222 = {7,10,-1,0,9,ch222data};
-
-/* char: 0xdd */
-
-static const GLubyte ch221data[] = {
-0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,0x0,0x30,0x8,
-};
-
-static const BitmapCharRec ch221 = {7,11,-1,0,9,ch221data};
-
-/* char: 0xdc */
-
-static const GLubyte ch220data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x28,0x28,
-};
-
-static const BitmapCharRec ch220 = {7,11,-1,0,9,ch220data};
-
-/* char: 0xdb */
-
-static const GLubyte ch219data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x44,0x38,
-};
-
-static const BitmapCharRec ch219 = {7,11,-1,0,9,ch219data};
-
-/* char: 0xda */
-
-static const GLubyte ch218data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x30,0x8,
-};
-
-static const BitmapCharRec ch218 = {7,11,-1,0,9,ch218data};
-
-/* char: 0xd9 */
-
-static const GLubyte ch217data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x18,0x20,
-};
-
-static const BitmapCharRec ch217 = {7,11,-1,0,9,ch217data};
-
-/* char: 0xd8 */
-
-static const GLubyte ch216data[] = {
-0x80,0x7c,0xc2,0xa2,0xa2,0x92,0x92,0x8a,0x8a,0x86,0x7c,0x2,
-};
-
-static const BitmapCharRec ch216 = {7,12,-1,1,9,ch216data};
-
-/* char: 0xd7 */
-
-static const GLubyte ch215data[] = {
-0x82,0x44,0x28,0x10,0x28,0x44,0x82,
-};
-
-static const BitmapCharRec ch215 = {7,7,-1,-1,9,ch215data};
-
-/* char: 0xd6 */
-
-static const GLubyte ch214data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28,
-};
-
-static const BitmapCharRec ch214 = {7,11,-1,0,9,ch214data};
-
-/* char: 0xd5 */
-
-static const GLubyte ch213data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch213 = {7,11,-1,0,9,ch213data};
-
-/* char: 0xd4 */
-
-static const GLubyte ch212data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x44,0x38,
-};
-
-static const BitmapCharRec ch212 = {7,11,-1,0,9,ch212data};
-
-/* char: 0xd3 */
-
-static const GLubyte ch211data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x30,0x8,
-};
-
-static const BitmapCharRec ch211 = {7,11,-1,0,9,ch211data};
-
-/* char: 0xd2 */
-
-static const GLubyte ch210data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x18,0x20,
-};
-
-static const BitmapCharRec ch210 = {7,11,-1,0,9,ch210data};
-
-/* char: 0xd1 */
-
-static const GLubyte ch209data[] = {
-0x82,0x86,0x8a,0x92,0x92,0xa2,0xc2,0x82,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch209 = {7,11,-1,0,9,ch209data};
-
-/* char: 0xd0 */
-
-static const GLubyte ch208data[] = {
-0xfc,0x42,0x42,0x42,0x42,0xf2,0x42,0x42,0x42,0xfc,
-};
-
-static const BitmapCharRec ch208 = {7,10,-1,0,9,ch208data};
-
-/* char: 0xcf */
-
-static const GLubyte ch207data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50,
-};
-
-static const BitmapCharRec ch207 = {5,11,-2,0,9,ch207data};
-
-/* char: 0xce */
-
-static const GLubyte ch206data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x88,0x70,
-};
-
-static const BitmapCharRec ch206 = {5,11,-2,0,9,ch206data};
-
-/* char: 0xcd */
-
-static const GLubyte ch205data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x60,0x10,
-};
-
-static const BitmapCharRec ch205 = {5,11,-2,0,9,ch205data};
-
-/* char: 0xcc */
-
-static const GLubyte ch204data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x30,0x40,
-};
-
-static const BitmapCharRec ch204 = {5,11,-2,0,9,ch204data};
-
-/* char: 0xcb */
-
-static const GLubyte ch203data[] = {
-0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x28,0x28,
-};
-
-static const BitmapCharRec ch203 = {7,11,-1,0,9,ch203data};
-
-/* char: 0xca */
-
-static const GLubyte ch202data[] = {
-0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x44,0x38,
-};
-
-static const BitmapCharRec ch202 = {7,11,-1,0,9,ch202data};
-
-/* char: 0xc9 */
-
-static const GLubyte ch201data[] = {
-0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x30,0x8,
-};
-
-static const BitmapCharRec ch201 = {7,11,-1,0,9,ch201data};
-
-/* char: 0xc8 */
-
-static const GLubyte ch200data[] = {
-0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x18,0x20,
-};
-
-static const BitmapCharRec ch200 = {7,11,-1,0,9,ch200data};
-
-/* char: 0xc7 */
-
-static const GLubyte ch199data[] = {
-0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c,
-};
-
-static const BitmapCharRec ch199 = {7,13,-1,3,9,ch199data};
-
-/* char: 0xc6 */
-
-static const GLubyte ch198data[] = {
-0x9e,0x90,0x90,0x90,0xfc,0x90,0x90,0x90,0x90,0x6e,
-};
-
-static const BitmapCharRec ch198 = {7,10,-1,0,9,ch198data};
-
-/* char: 0xc5 */
-
-static const GLubyte ch197data[] = {
-0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x10,0x28,0x10,
-};
-
-static const BitmapCharRec ch197 = {7,11,-1,0,9,ch197data};
-
-/* char: 0xc4 */
-
-static const GLubyte ch196data[] = {
-0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x28,0x28,
-};
-
-static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data};
-
-/* char: 0xc3 */
-
-static const GLubyte ch195data[] = {
-0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch195 = {7,11,-1,0,9,ch195data};
-
-/* char: 0xc2 */
-
-static const GLubyte ch194data[] = {
-0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x44,0x38,
-};
-
-static const BitmapCharRec ch194 = {7,11,-1,0,9,ch194data};
-
-/* char: 0xc1 */
-
-static const GLubyte ch193data[] = {
-0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x30,0x8,
-};
-
-static const BitmapCharRec ch193 = {7,11,-1,0,9,ch193data};
-
-/* char: 0xc0 */
-
-static const GLubyte ch192data[] = {
-0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x18,0x20,
-};
-
-static const BitmapCharRec ch192 = {7,11,-1,0,9,ch192data};
-
-/* char: 0xbf */
-
-static const GLubyte ch191data[] = {
-0x7c,0x82,0x82,0x80,0x40,0x20,0x10,0x10,0x0,0x10,
-};
-
-static const BitmapCharRec ch191 = {7,10,-1,0,9,ch191data};
-
-/* char: 0xbe */
-
-static const GLubyte ch190data[] = {
-0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60,
-};
-
-static const BitmapCharRec ch190 = {7,10,-1,0,9,ch190data};
-
-/* char: 0xbd */
-
-static const GLubyte ch189data[] = {
-0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40,
-};
-
-static const BitmapCharRec ch189 = {7,10,-1,0,9,ch189data};
-
-/* char: 0xbc */
-
-static const GLubyte ch188data[] = {
-0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40,
-};
-
-static const BitmapCharRec ch188 = {7,10,-1,0,9,ch188data};
-
-/* char: 0xbb */
-
-static const GLubyte ch187data[] = {
-0x90,0x48,0x24,0x12,0x12,0x24,0x48,0x90,
-};
-
-static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data};
-
-/* char: 0xba */
-
-static const GLubyte ch186data[] = {
-0xf8,0x0,0x70,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch186 = {5,6,-1,-5,9,ch186data};
-
-/* char: 0xb9 */
-
-static const GLubyte ch185data[] = {
-0xe0,0x40,0x40,0x40,0xc0,0x40,
-};
-
-static const BitmapCharRec ch185 = {3,6,-1,-4,9,ch185data};
-
-/* char: 0xb8 */
-
-static const GLubyte ch184data[] = {
-0x60,0x90,0x30,
-};
-
-static const BitmapCharRec ch184 = {4,3,-2,3,9,ch184data};
-
-/* char: 0xb7 */
-
-static const GLubyte ch183data[] = {
-0xc0,0xc0,
-};
-
-static const BitmapCharRec ch183 = {2,2,-4,-4,9,ch183data};
-
-/* char: 0xb6 */
-
-static const GLubyte ch182data[] = {
-0xa,0xa,0xa,0xa,0xa,0x7a,0x8a,0x8a,0x8a,0x7e,
-};
-
-static const BitmapCharRec ch182 = {7,10,-1,0,9,ch182data};
-
-/* char: 0xb5 */
-
-static const GLubyte ch181data[] = {
-0x80,0x80,0xba,0xc6,0x82,0x82,0x82,0x82,0x82,
-};
-
-static const BitmapCharRec ch181 = {7,9,-1,2,9,ch181data};
-
-/* char: 0xb4 */
-
-static const GLubyte ch180data[] = {
-0xc0,0x20,
-};
-
-static const BitmapCharRec ch180 = {3,2,-3,-9,9,ch180data};
-
-/* char: 0xb3 */
-
-static const GLubyte ch179data[] = {
-0x60,0x90,0x10,0x20,0x90,0x60,
-};
-
-static const BitmapCharRec ch179 = {4,6,-1,-4,9,ch179data};
-
-/* char: 0xb2 */
-
-static const GLubyte ch178data[] = {
-0xf0,0x80,0x60,0x10,0x90,0x60,
-};
-
-static const BitmapCharRec ch178 = {4,6,-1,-4,9,ch178data};
-
-/* char: 0xb1 */
-
-static const GLubyte ch177data[] = {
-0xfe,0x0,0x10,0x10,0x10,0xfe,0x10,0x10,0x10,
-};
-
-static const BitmapCharRec ch177 = {7,9,-1,-1,9,ch177data};
-
-/* char: 0xb0 */
-
-static const GLubyte ch176data[] = {
-0x60,0x90,0x90,0x60,
-};
-
-static const BitmapCharRec ch176 = {4,4,-3,-6,9,ch176data};
-
-/* char: 0xaf */
-
-static const GLubyte ch175data[] = {
-0xfc,
-};
-
-static const BitmapCharRec ch175 = {6,1,-1,-9,9,ch175data};
-
-/* char: 0xae */
-
-static const GLubyte ch174data[] = {
-0x3c,0x42,0xa5,0xa9,0xbd,0xa5,0xb9,0x42,0x3c,
-};
-
-static const BitmapCharRec ch174 = {8,9,0,-1,9,ch174data};
-
-/* char: 0xad */
-
-static const GLubyte ch173data[] = {
-0xfc,
-};
-
-static const BitmapCharRec ch173 = {6,1,-1,-4,9,ch173data};
-
-/* char: 0xac */
-
-static const GLubyte ch172data[] = {
-0x4,0x4,0x4,0xfc,
-};
-
-static const BitmapCharRec ch172 = {6,4,-1,-2,9,ch172data};
-
-/* char: 0xab */
-
-static const GLubyte ch171data[] = {
-0x12,0x24,0x48,0x90,0x90,0x48,0x24,0x12,
-};
-
-static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data};
-
-/* char: 0xaa */
-
-static const GLubyte ch170data[] = {
-0xf8,0x0,0x78,0x90,0x70,0x90,0x60,
-};
-
-static const BitmapCharRec ch170 = {5,7,-3,-3,9,ch170data};
-
-/* char: 0xa9 */
-
-static const GLubyte ch169data[] = {
-0x3c,0x42,0x99,0xa5,0xa1,0xa5,0x99,0x42,0x3c,
-};
-
-static const BitmapCharRec ch169 = {8,9,0,-1,9,ch169data};
-
-/* char: 0xa8 */
-
-static const GLubyte ch168data[] = {
-0xa0,0xa0,
-};
-
-static const BitmapCharRec ch168 = {3,2,-3,-9,9,ch168data};
-
-/* char: 0xa7 */
-
-static const GLubyte ch167data[] = {
-0x70,0x88,0x8,0x70,0x88,0x88,0x88,0x70,0x80,0x88,0x70,
-};
-
-static const BitmapCharRec ch167 = {5,11,-2,1,9,ch167data};
-
-/* char: 0xa6 */
-
-static const GLubyte ch166data[] = {
-0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch166 = {1,11,-4,1,9,ch166data};
-
-/* char: 0xa5 */
-
-static const GLubyte ch165data[] = {
-0x10,0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82,
-};
-
-static const BitmapCharRec ch165 = {7,10,-1,0,9,ch165data};
-
-/* char: 0xa4 */
-
-static const GLubyte ch164data[] = {
-0x82,0x7c,0x44,0x44,0x7c,0x82,
-};
-
-static const BitmapCharRec ch164 = {7,6,-1,-3,9,ch164data};
-
-/* char: 0xa3 */
-
-static const GLubyte ch163data[] = {
-0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c,
-};
-
-static const BitmapCharRec ch163 = {7,10,-1,0,9,ch163data};
-
-/* char: 0xa2 */
-
-static const GLubyte ch162data[] = {
-0x40,0x78,0xa4,0xa0,0x90,0x94,0x78,0x8,
-};
-
-static const BitmapCharRec ch162 = {6,8,-1,0,9,ch162data};
-
-/* char: 0xa1 */
-
-static const GLubyte ch161data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,
-};
-
-static const BitmapCharRec ch161 = {1,11,-4,0,9,ch161data};
-
-/* char: 0x7e '~' */
-
-static const GLubyte ch126data[] = {
-0x8c,0x92,0x62,
-};
-
-static const BitmapCharRec ch126 = {7,3,-1,-7,9,ch126data};
-
-/* char: 0x7d '}' */
-
-static const GLubyte ch125data[] = {
-0xe0,0x10,0x10,0x10,0x20,0x18,0x18,0x20,0x10,0x10,0x10,0xe0,
-};
-
-static const BitmapCharRec ch125 = {5,12,-1,1,9,ch125data};
-
-/* char: 0x7c '|' */
-
-static const GLubyte ch124data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch124 = {1,12,-4,1,9,ch124data};
-
-/* char: 0x7b '{' */
-
-static const GLubyte ch123data[] = {
-0x38,0x40,0x40,0x40,0x20,0xc0,0xc0,0x20,0x40,0x40,0x40,0x38,
-};
-
-static const BitmapCharRec ch123 = {5,12,-3,1,9,ch123data};
-
-/* char: 0x7a 'z' */
-
-static const GLubyte ch122data[] = {
-0xfe,0x40,0x20,0x10,0x8,0x4,0xfe,
-};
-
-static const BitmapCharRec ch122 = {7,7,-1,0,9,ch122data};
-
-/* char: 0x79 'y' */
-
-static const GLubyte ch121data[] = {
-0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,
-};
-
-static const BitmapCharRec ch121 = {6,10,-1,3,9,ch121data};
-
-/* char: 0x78 'x' */
-
-static const GLubyte ch120data[] = {
-0x82,0x44,0x28,0x10,0x28,0x44,0x82,
-};
-
-static const BitmapCharRec ch120 = {7,7,-1,0,9,ch120data};
-
-/* char: 0x77 'w' */
-
-static const GLubyte ch119data[] = {
-0x44,0xaa,0x92,0x92,0x92,0x82,0x82,
-};
-
-static const BitmapCharRec ch119 = {7,7,-1,0,9,ch119data};
-
-/* char: 0x76 'v' */
-
-static const GLubyte ch118data[] = {
-0x10,0x28,0x28,0x44,0x44,0x82,0x82,
-};
-
-static const BitmapCharRec ch118 = {7,7,-1,0,9,ch118data};
-
-/* char: 0x75 'u' */
-
-static const GLubyte ch117data[] = {
-0x7a,0x84,0x84,0x84,0x84,0x84,0x84,
-};
-
-static const BitmapCharRec ch117 = {7,7,-1,0,9,ch117data};
-
-/* char: 0x74 't' */
-
-static const GLubyte ch116data[] = {
-0x1c,0x22,0x20,0x20,0x20,0x20,0xfc,0x20,0x20,
-};
-
-static const BitmapCharRec ch116 = {7,9,-1,0,9,ch116data};
-
-/* char: 0x73 's' */
-
-static const GLubyte ch115data[] = {
-0x7c,0x82,0x2,0x7c,0x80,0x82,0x7c,
-};
-
-static const BitmapCharRec ch115 = {7,7,-1,0,9,ch115data};
-
-/* char: 0x72 'r' */
-
-static const GLubyte ch114data[] = {
-0x40,0x40,0x40,0x40,0x42,0x62,0x9c,
-};
-
-static const BitmapCharRec ch114 = {7,7,-1,0,9,ch114data};
-
-/* char: 0x71 'q' */
-
-static const GLubyte ch113data[] = {
-0x2,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x86,0x7a,
-};
-
-static const BitmapCharRec ch113 = {7,10,-1,3,9,ch113data};
-
-/* char: 0x70 'p' */
-
-static const GLubyte ch112data[] = {
-0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,
-};
-
-static const BitmapCharRec ch112 = {7,10,-1,3,9,ch112data};
-
-/* char: 0x6f 'o' */
-
-static const GLubyte ch111data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,
-};
-
-static const BitmapCharRec ch111 = {7,7,-1,0,9,ch111data};
-
-/* char: 0x6e 'n' */
-
-static const GLubyte ch110data[] = {
-0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,
-};
-
-static const BitmapCharRec ch110 = {7,7,-1,0,9,ch110data};
-
-/* char: 0x6d 'm' */
-
-static const GLubyte ch109data[] = {
-0x82,0x92,0x92,0x92,0x92,0x92,0xec,
-};
-
-static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data};
-
-/* char: 0x6c 'l' */
-
-static const GLubyte ch108data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,
-};
-
-static const BitmapCharRec ch108 = {5,10,-2,0,9,ch108data};
-
-/* char: 0x6b 'k' */
-
-static const GLubyte ch107data[] = {
-0x82,0x8c,0xb0,0xc0,0xb0,0x8c,0x82,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch107 = {7,10,-1,0,9,ch107data};
-
-/* char: 0x6a 'j' */
-
-static const GLubyte ch106data[] = {
-0x78,0x84,0x84,0x84,0x4,0x4,0x4,0x4,0x4,0x1c,0x0,0x0,0xc,
-};
-
-static const BitmapCharRec ch106 = {6,13,-1,3,9,ch106data};
-
-/* char: 0x69 'i' */
-
-static const GLubyte ch105data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60,
-};
-
-static const BitmapCharRec ch105 = {5,10,-2,0,9,ch105data};
-
-/* char: 0x68 'h' */
-
-static const GLubyte ch104data[] = {
-0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch104 = {7,10,-1,0,9,ch104data};
-
-/* char: 0x67 'g' */
-
-static const GLubyte ch103data[] = {
-0x7c,0x82,0x82,0x7c,0x80,0x78,0x84,0x84,0x84,0x7a,
-};
-
-static const BitmapCharRec ch103 = {7,10,-1,3,9,ch103data};
-
-/* char: 0x66 'f' */
-
-static const GLubyte ch102data[] = {
-0x20,0x20,0x20,0x20,0xf8,0x20,0x20,0x22,0x22,0x1c,
-};
-
-static const BitmapCharRec ch102 = {7,10,-1,0,9,ch102data};
-
-/* char: 0x65 'e' */
-
-static const GLubyte ch101data[] = {
-0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,
-};
-
-static const BitmapCharRec ch101 = {7,7,-1,0,9,ch101data};
-
-/* char: 0x64 'd' */
-
-static const GLubyte ch100data[] = {
-0x7a,0x86,0x82,0x82,0x82,0x86,0x7a,0x2,0x2,0x2,
-};
-
-static const BitmapCharRec ch100 = {7,10,-1,0,9,ch100data};
-
-/* char: 0x63 'c' */
-
-static const GLubyte ch99data[] = {
-0x7c,0x82,0x80,0x80,0x80,0x82,0x7c,
-};
-
-static const BitmapCharRec ch99 = {7,7,-1,0,9,ch99data};
-
-/* char: 0x62 'b' */
-
-static const GLubyte ch98data[] = {
-0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch98 = {7,10,-1,0,9,ch98data};
-
-/* char: 0x61 'a' */
-
-static const GLubyte ch97data[] = {
-0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,
-};
-
-static const BitmapCharRec ch97 = {7,7,-1,0,9,ch97data};
-
-/* char: 0x60 '`' */
-
-static const GLubyte ch96data[] = {
-0x10,0x20,0x40,0xc0,
-};
-
-static const BitmapCharRec ch96 = {4,4,-3,-6,9,ch96data};
-
-/* char: 0x5f '_' */
-
-static const GLubyte ch95data[] = {
-0xff,
-};
-
-static const BitmapCharRec ch95 = {8,1,0,1,9,ch95data};
-
-/* char: 0x5e '^' */
-
-static const GLubyte ch94data[] = {
-0x82,0x44,0x28,0x10,
-};
-
-static const BitmapCharRec ch94 = {7,4,-1,-6,9,ch94data};
-
-/* char: 0x5d ']' */
-
-static const GLubyte ch93data[] = {
-0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0,
-};
-
-static const BitmapCharRec ch93 = {4,12,-2,1,9,ch93data};
-
-/* char: 0x5c '\' */
-
-static const GLubyte ch92data[] = {
-0x2,0x4,0x4,0x8,0x10,0x10,0x20,0x40,0x40,0x80,
-};
-
-static const BitmapCharRec ch92 = {7,10,-1,0,9,ch92data};
-
-/* char: 0x5b '[' */
-
-static const GLubyte ch91data[] = {
-0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0,
-};
-
-static const BitmapCharRec ch91 = {4,12,-3,1,9,ch91data};
-
-/* char: 0x5a 'Z' */
-
-static const GLubyte ch90data[] = {
-0xfe,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe,
-};
-
-static const BitmapCharRec ch90 = {7,10,-1,0,9,ch90data};
-
-/* char: 0x59 'Y' */
-
-static const GLubyte ch89data[] = {
-0x10,0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,
-};
-
-static const BitmapCharRec ch89 = {7,10,-1,0,9,ch89data};
-
-/* char: 0x58 'X' */
-
-static const GLubyte ch88data[] = {
-0x82,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x82,
-};
-
-static const BitmapCharRec ch88 = {7,10,-1,0,9,ch88data};
-
-/* char: 0x57 'W' */
-
-static const GLubyte ch87data[] = {
-0x44,0xaa,0x92,0x92,0x92,0x92,0x82,0x82,0x82,0x82,
-};
-
-static const BitmapCharRec ch87 = {7,10,-1,0,9,ch87data};
-
-/* char: 0x56 'V' */
-
-static const GLubyte ch86data[] = {
-0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,0x82,
-};
-
-static const BitmapCharRec ch86 = {7,10,-1,0,9,ch86data};
-
-/* char: 0x55 'U' */
-
-static const GLubyte ch85data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,
-};
-
-static const BitmapCharRec ch85 = {7,10,-1,0,9,ch85data};
-
-/* char: 0x54 'T' */
-
-static const GLubyte ch84data[] = {
-0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
-};
-
-static const BitmapCharRec ch84 = {7,10,-1,0,9,ch84data};
-
-/* char: 0x53 'S' */
-
-static const GLubyte ch83data[] = {
-0x7c,0x82,0x82,0x2,0xc,0x70,0x80,0x82,0x82,0x7c,
-};
-
-static const BitmapCharRec ch83 = {7,10,-1,0,9,ch83data};
-
-/* char: 0x52 'R' */
-
-static const GLubyte ch82data[] = {
-0x82,0x82,0x84,0x88,0x90,0xfc,0x82,0x82,0x82,0xfc,
-};
-
-static const BitmapCharRec ch82 = {7,10,-1,0,9,ch82data};
-
-/* char: 0x51 'Q' */
-
-static const GLubyte ch81data[] = {
-0x6,0x8,0x7c,0x92,0xa2,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,
-};
-
-static const BitmapCharRec ch81 = {7,12,-1,2,9,ch81data};
-
-/* char: 0x50 'P' */
-
-static const GLubyte ch80data[] = {
-0x80,0x80,0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc,
-};
-
-static const BitmapCharRec ch80 = {7,10,-1,0,9,ch80data};
-
-/* char: 0x4f 'O' */
-
-static const GLubyte ch79data[] = {
-0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,
-};
-
-static const BitmapCharRec ch79 = {7,10,-1,0,9,ch79data};
-
-/* char: 0x4e 'N' */
-
-static const GLubyte ch78data[] = {
-0x82,0x82,0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x82,
-};
-
-static const BitmapCharRec ch78 = {7,10,-1,0,9,ch78data};
-
-/* char: 0x4d 'M' */
-
-static const GLubyte ch77data[] = {
-0x82,0x82,0x82,0x92,0x92,0xaa,0xaa,0xc6,0x82,0x82,
-};
-
-static const BitmapCharRec ch77 = {7,10,-1,0,9,ch77data};
-
-/* char: 0x4c 'L' */
-
-static const GLubyte ch76data[] = {
-0xfe,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch76 = {7,10,-1,0,9,ch76data};
-
-/* char: 0x4b 'K' */
-
-static const GLubyte ch75data[] = {
-0x82,0x84,0x88,0x90,0xa0,0xe0,0x90,0x88,0x84,0x82,
-};
-
-static const BitmapCharRec ch75 = {7,10,-1,0,9,ch75data};
-
-/* char: 0x4a 'J' */
-
-static const GLubyte ch74data[] = {
-0x78,0x84,0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x1e,
-};
-
-static const BitmapCharRec ch74 = {7,10,-1,0,9,ch74data};
-
-/* char: 0x49 'I' */
-
-static const GLubyte ch73data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
-};
-
-static const BitmapCharRec ch73 = {5,10,-2,0,9,ch73data};
-
-/* char: 0x48 'H' */
-
-static const GLubyte ch72data[] = {
-0x82,0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82,
-};
-
-static const BitmapCharRec ch72 = {7,10,-1,0,9,ch72data};
-
-/* char: 0x47 'G' */
-
-static const GLubyte ch71data[] = {
-0x7c,0x82,0x82,0x82,0x8e,0x80,0x80,0x80,0x82,0x7c,
-};
-
-static const BitmapCharRec ch71 = {7,10,-1,0,9,ch71data};
-
-/* char: 0x46 'F' */
-
-static const GLubyte ch70data[] = {
-0x40,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe,
-};
-
-static const BitmapCharRec ch70 = {7,10,-1,0,9,ch70data};
-
-/* char: 0x45 'E' */
-
-static const GLubyte ch69data[] = {
-0xfe,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe,
-};
-
-static const BitmapCharRec ch69 = {7,10,-1,0,9,ch69data};
-
-/* char: 0x44 'D' */
-
-static const GLubyte ch68data[] = {
-0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc,
-};
-
-static const BitmapCharRec ch68 = {7,10,-1,0,9,ch68data};
-
-/* char: 0x43 'C' */
-
-static const GLubyte ch67data[] = {
-0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c,
-};
-
-static const BitmapCharRec ch67 = {7,10,-1,0,9,ch67data};
-
-/* char: 0x42 'B' */
-
-static const GLubyte ch66data[] = {
-0xfc,0x42,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc,
-};
-
-static const BitmapCharRec ch66 = {7,10,-1,0,9,ch66data};
-
-/* char: 0x41 'A' */
-
-static const GLubyte ch65data[] = {
-0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x44,0x28,0x10,
-};
-
-static const BitmapCharRec ch65 = {7,10,-1,0,9,ch65data};
-
-/* char: 0x40 '@' */
-
-static const GLubyte ch64data[] = {
-0x7c,0x80,0x80,0x9a,0xa6,0xa2,0x9e,0x82,0x82,0x7c,
-};
-
-static const BitmapCharRec ch64 = {7,10,-1,0,9,ch64data};
-
-/* char: 0x3f '?' */
-
-static const GLubyte ch63data[] = {
-0x10,0x0,0x10,0x10,0x8,0x4,0x2,0x82,0x82,0x7c,
-};
-
-static const BitmapCharRec ch63 = {7,10,-1,0,9,ch63data};
-
-/* char: 0x3e '>' */
-
-static const GLubyte ch62data[] = {
-0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80,
-};
-
-static const BitmapCharRec ch62 = {5,10,-2,0,9,ch62data};
-
-/* char: 0x3d '=' */
-
-static const GLubyte ch61data[] = {
-0xfe,0x0,0x0,0xfe,
-};
-
-static const BitmapCharRec ch61 = {7,4,-1,-2,9,ch61data};
-
-/* char: 0x3c '<' */
-
-static const GLubyte ch60data[] = {
-0x8,0x10,0x20,0x40,0x80,0x80,0x40,0x20,0x10,0x8,
-};
-
-static const BitmapCharRec ch60 = {5,10,-2,0,9,ch60data};
-
-/* char: 0x3b ';' */
-
-static const GLubyte ch59data[] = {
-0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch59 = {2,10,-4,3,9,ch59data};
-
-/* char: 0x3a ':' */
-
-static const GLubyte ch58data[] = {
-0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch58 = {2,7,-4,0,9,ch58data};
-
-/* char: 0x39 '9' */
-
-static const GLubyte ch57data[] = {
-0x78,0x4,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x7c,
-};
-
-static const BitmapCharRec ch57 = {7,10,-1,0,9,ch57data};
-
-/* char: 0x38 '8' */
-
-static const GLubyte ch56data[] = {
-0x38,0x44,0x82,0x82,0x44,0x38,0x44,0x82,0x44,0x38,
-};
-
-static const BitmapCharRec ch56 = {7,10,-1,0,9,ch56data};
-
-/* char: 0x37 '7' */
-
-static const GLubyte ch55data[] = {
-0x40,0x40,0x20,0x20,0x10,0x8,0x4,0x2,0x2,0xfe,
-};
-
-static const BitmapCharRec ch55 = {7,10,-1,0,9,ch55data};
-
-/* char: 0x36 '6' */
-
-static const GLubyte ch54data[] = {
-0x7c,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x40,0x3c,
-};
-
-static const BitmapCharRec ch54 = {7,10,-1,0,9,ch54data};
-
-/* char: 0x35 '5' */
-
-static const GLubyte ch53data[] = {
-0x7c,0x82,0x2,0x2,0x2,0xc2,0xbc,0x80,0x80,0xfe,
-};
-
-static const BitmapCharRec ch53 = {7,10,-1,0,9,ch53data};
-
-/* char: 0x34 '4' */
-
-static const GLubyte ch52data[] = {
-0x4,0x4,0x4,0xfe,0x84,0x44,0x24,0x14,0xc,0x4,
-};
-
-static const BitmapCharRec ch52 = {7,10,-1,0,9,ch52data};
-
-/* char: 0x33 '3' */
-
-static const GLubyte ch51data[] = {
-0x7c,0x82,0x2,0x2,0x2,0x1c,0x8,0x4,0x2,0xfe,
-};
-
-static const BitmapCharRec ch51 = {7,10,-1,0,9,ch51data};
-
-/* char: 0x32 '2' */
-
-static const GLubyte ch50data[] = {
-0xfe,0x80,0x40,0x30,0x8,0x4,0x2,0x82,0x82,0x7c,
-};
-
-static const BitmapCharRec ch50 = {7,10,-1,0,9,ch50data};
-
-/* char: 0x31 '1' */
-
-static const GLubyte ch49data[] = {
-0xfe,0x10,0x10,0x10,0x10,0x10,0x90,0x50,0x30,0x10,
-};
-
-static const BitmapCharRec ch49 = {7,10,-1,0,9,ch49data};
-
-/* char: 0x30 '0' */
-
-static const GLubyte ch48data[] = {
-0x38,0x44,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x38,
-};
-
-static const BitmapCharRec ch48 = {7,10,-1,0,9,ch48data};
-
-/* char: 0x2f '/' */
-
-static const GLubyte ch47data[] = {
-0x80,0x40,0x40,0x20,0x10,0x10,0x8,0x4,0x4,0x2,
-};
-
-static const BitmapCharRec ch47 = {7,10,-1,0,9,ch47data};
-
-/* char: 0x2e '.' */
-
-static const GLubyte ch46data[] = {
-0xc0,0xc0,
-};
-
-static const BitmapCharRec ch46 = {2,2,-4,0,9,ch46data};
-
-/* char: 0x2d '-' */
-
-static const GLubyte ch45data[] = {
-0xfe,
-};
-
-static const BitmapCharRec ch45 = {7,1,-1,-4,9,ch45data};
-
-/* char: 0x2c ',' */
-
-static const GLubyte ch44data[] = {
-0x80,0x40,0x40,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch44 = {2,5,-4,3,9,ch44data};
-
-/* char: 0x2b '+' */
-
-static const GLubyte ch43data[] = {
-0x10,0x10,0x10,0xfe,0x10,0x10,0x10,
-};
-
-static const BitmapCharRec ch43 = {7,7,-1,-1,9,ch43data};
-
-/* char: 0x2a '*' */
-
-static const GLubyte ch42data[] = {
-0x10,0x92,0x54,0x38,0x54,0x92,0x10,
-};
-
-static const BitmapCharRec ch42 = {7,7,-1,-1,9,ch42data};
-
-/* char: 0x29 ')' */
-
-static const GLubyte ch41data[] = {
-0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
-};
-
-static const BitmapCharRec ch41 = {3,12,-3,1,9,ch41data};
-
-/* char: 0x28 '(' */
-
-static const GLubyte ch40data[] = {
-0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
-};
-
-static const BitmapCharRec ch40 = {3,12,-3,1,9,ch40data};
-
-/* char: 0x27 ''' */
-
-static const GLubyte ch39data[] = {
-0x80,0x40,0x20,0x30,
-};
-
-static const BitmapCharRec ch39 = {4,4,-3,-6,9,ch39data};
-
-/* char: 0x26 '&' */
-
-static const GLubyte ch38data[] = {
-0x62,0x94,0x88,0x94,0x62,0x60,0x90,0x90,0x90,0x60,
-};
-
-static const BitmapCharRec ch38 = {7,10,-1,0,9,ch38data};
-
-/* char: 0x25 '%' */
-
-static const GLubyte ch37data[] = {
-0x84,0x4a,0x4a,0x24,0x10,0x10,0x48,0xa4,0xa4,0x42,
-};
-
-static const BitmapCharRec ch37 = {7,10,-1,0,9,ch37data};
-
-/* char: 0x24 '$' */
-
-static const GLubyte ch36data[] = {
-0x10,0x7c,0x92,0x12,0x12,0x14,0x38,0x50,0x90,0x92,0x7c,0x10,
-};
-
-static const BitmapCharRec ch36 = {7,12,-1,1,9,ch36data};
-
-/* char: 0x23 '#' */
-
-static const GLubyte ch35data[] = {
-0x48,0x48,0xfc,0x48,0x48,0xfc,0x48,0x48,
-};
-
-static const BitmapCharRec ch35 = {6,8,-1,-1,9,ch35data};
-
-/* char: 0x22 '"' */
-
-static const GLubyte ch34data[] = {
-0x90,0x90,0x90,
-};
-
-static const BitmapCharRec ch34 = {4,3,-3,-7,9,ch34data};
-
-/* char: 0x21 '!' */
-
-static const GLubyte ch33data[] = {
-0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch33 = {1,11,-4,0,9,ch33data};
-
-/* char: 0x1f */
-
-static const GLubyte ch31data[] = {
-0xc0,0xc0,
-};
-
-static const BitmapCharRec ch31 = {2,2,-4,-2,9,ch31data};
-
-/* char: 0x1e */
-
-static const GLubyte ch30data[] = {
-0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c,
-};
-
-static const BitmapCharRec ch30 = {7,10,-1,0,9,ch30data};
-
-/* char: 0x1d */
-
-static const GLubyte ch29data[] = {
-0x80,0x40,0xfe,0x10,0xfe,0x4,0x2,
-};
-
-static const BitmapCharRec ch29 = {7,7,-1,0,9,ch29data};
-
-/* char: 0x1c */
-
-static const GLubyte ch28data[] = {
-0x44,0x24,0x24,0x24,0x24,0x24,0xfe,
-};
-
-static const BitmapCharRec ch28 = {7,7,-1,0,9,ch28data};
-
-/* char: 0x1b */
-
-static const GLubyte ch27data[] = {
-0xfe,0x0,0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80,
-};
-
-static const BitmapCharRec ch27 = {7,12,-1,2,9,ch27data};
-
-/* char: 0x1a */
-
-static const GLubyte ch26data[] = {
-0xfc,0x0,0x4,0x8,0x10,0x20,0x40,0x40,0x20,0x10,0x8,0x4,
-};
-
-static const BitmapCharRec ch26 = {6,12,-2,2,9,ch26data};
-
-/* char: 0x19 */
-
-static const GLubyte ch25data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch25 = {1,15,-4,3,9,ch25data};
-
-/* char: 0x18 */
-
-static const GLubyte ch24data[] = {
-0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,
-};
-
-static const BitmapCharRec ch24 = {9,7,0,3,9,ch24data};
-
-/* char: 0x17 */
-
-static const GLubyte ch23data[] = {
-0xff,0x80,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
-0x8,0x0,
-};
-
-static const BitmapCharRec ch23 = {9,9,0,-3,9,ch23data};
-
-/* char: 0x16 */
-
-static const GLubyte ch22data[] = {
-0x8,0x8,0x8,0x8,0x8,0x8,0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,
-};
-
-static const BitmapCharRec ch22 = {5,15,0,3,9,ch22data};
-
-/* char: 0x15 */
-
-static const GLubyte ch21data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch21 = {5,15,-4,3,9,ch21data};
-
-/* char: 0x14 */
-
-static const GLubyte ch20data[] = {
-0xff,0x80,
-};
-
-static const BitmapCharRec ch20 = {9,1,0,1,9,ch20data};
-
-/* char: 0x13 */
-
-static const GLubyte ch19data[] = {
-0xff,0x80,
-};
-
-static const BitmapCharRec ch19 = {9,1,0,-1,9,ch19data};
-
-/* char: 0x12 */
-
-static const GLubyte ch18data[] = {
-0xff,0x80,
-};
-
-static const BitmapCharRec ch18 = {9,1,0,-3,9,ch18data};
-
-/* char: 0x11 */
-
-static const GLubyte ch17data[] = {
-0xff,0x80,
-};
-
-static const BitmapCharRec ch17 = {9,1,0,-5,9,ch17data};
-
-/* char: 0x10 */
-
-static const GLubyte ch16data[] = {
-0xff,0x80,
-};
-
-static const BitmapCharRec ch16 = {9,1,0,-7,9,ch16data};
-
-/* char: 0xf */
-
-static const GLubyte ch15data[] = {
-0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,0x8,0x0,
-0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,
-};
-
-static const BitmapCharRec ch15 = {9,15,0,3,9,ch15data};
-
-/* char: 0xe */
-
-static const GLubyte ch14data[] = {
-0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch14 = {5,9,-4,-3,9,ch14data};
-
-/* char: 0xd */
-
-static const GLubyte ch13data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0xf8,
-};
-
-static const BitmapCharRec ch13 = {5,7,-4,3,9,ch13data};
-
-/* char: 0xc */
-
-static const GLubyte ch12data[] = {
-0x8,0x8,0x8,0x8,0x8,0x8,0xf8,
-};
-
-static const BitmapCharRec ch12 = {5,7,0,3,9,ch12data};
-
-/* char: 0xb */
-
-static const GLubyte ch11data[] = {
-0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,
-};
-
-static const BitmapCharRec ch11 = {5,9,0,-3,9,ch11data};
-
-/* char: 0xa */
-
-static const GLubyte ch10data[] = {
-0x8,0x8,0x8,0x8,0x3e,0x0,0x20,0x50,0x88,0x88,
-};
-
-static const BitmapCharRec ch10 = {7,10,-1,2,9,ch10data};
-
-/* char: 0x9 */
-
-static const GLubyte ch9data[] = {
-0x3e,0x20,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88,
-};
-
-static const BitmapCharRec ch9 = {7,10,-1,2,9,ch9data};
-
-/* char: 0x8 */
-
-static const GLubyte ch8data[] = {
-0xfe,0x10,0x10,0xfe,0x10,0x10,
-};
-
-static const BitmapCharRec ch8 = {7,6,-1,0,9,ch8data};
-
-/* char: 0x7 */
-
-static const GLubyte ch7data[] = {
-0x70,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch7 = {5,4,-2,-6,9,ch7data};
-
-/* char: 0x6 */
-
-static const GLubyte ch6data[] = {
-0x20,0x20,0x3c,0x20,0x3e,0x0,0xf8,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch6 = {7,10,-1,2,9,ch6data};
-
-/* char: 0x5 */
-
-static const GLubyte ch5data[] = {
-0x22,0x22,0x3c,0x22,0x3c,0x0,0x78,0x80,0x80,0x78,
-};
-
-static const BitmapCharRec ch5 = {7,10,-1,2,9,ch5data};
-
-/* char: 0x4 */
-
-static const GLubyte ch4data[] = {
-0x10,0x10,0x1c,0x10,0x1e,0x80,0x80,0xe0,0x80,0xf0,
-};
-
-static const BitmapCharRec ch4 = {7,10,-1,2,9,ch4data};
-
-/* char: 0x3 */
-
-static const GLubyte ch3data[] = {
-0x8,0x8,0x8,0x3e,0x0,0x88,0x88,0xf8,0x88,0x88,
-};
-
-static const BitmapCharRec ch3 = {7,10,-1,2,9,ch3data};
-
-/* char: 0x2 */
-
-static const GLubyte ch2data[] = {
-0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,
-};
-
-static const BitmapCharRec ch2 = {8,14,0,3,9,ch2data};
-
-/* char: 0x1 */
-
-static const GLubyte ch1data[] = {
-0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10,
-};
-
-static const BitmapCharRec ch1 = {7,7,-1,0,9,ch1data};
-
-static const BitmapCharRec * const chars[] = {
-&ch0,
-&ch1,
-&ch2,
-&ch3,
-&ch4,
-&ch5,
-&ch6,
-&ch7,
-&ch8,
-&ch9,
-&ch10,
-&ch11,
-&ch12,
-&ch13,
-&ch14,
-&ch15,
-&ch16,
-&ch17,
-&ch18,
-&ch19,
-&ch20,
-&ch21,
-&ch22,
-&ch23,
-&ch24,
-&ch25,
-&ch26,
-&ch27,
-&ch28,
-&ch29,
-&ch30,
-&ch31,
-&ch32,
-&ch33,
-&ch34,
-&ch35,
-&ch36,
-&ch37,
-&ch38,
-&ch39,
-&ch40,
-&ch41,
-&ch42,
-&ch43,
-&ch44,
-&ch45,
-&ch46,
-&ch47,
-&ch48,
-&ch49,
-&ch50,
-&ch51,
-&ch52,
-&ch53,
-&ch54,
-&ch55,
-&ch56,
-&ch57,
-&ch58,
-&ch59,
-&ch60,
-&ch61,
-&ch62,
-&ch63,
-&ch64,
-&ch65,
-&ch66,
-&ch67,
-&ch68,
-&ch69,
-&ch70,
-&ch71,
-&ch72,
-&ch73,
-&ch74,
-&ch75,
-&ch76,
-&ch77,
-&ch78,
-&ch79,
-&ch80,
-&ch81,
-&ch82,
-&ch83,
-&ch84,
-&ch85,
-&ch86,
-&ch87,
-&ch88,
-&ch89,
-&ch90,
-&ch91,
-&ch92,
-&ch93,
-&ch94,
-&ch95,
-&ch96,
-&ch97,
-&ch98,
-&ch99,
-&ch100,
-&ch101,
-&ch102,
-&ch103,
-&ch104,
-&ch105,
-&ch106,
-&ch107,
-&ch108,
-&ch109,
-&ch110,
-&ch111,
-&ch112,
-&ch113,
-&ch114,
-&ch115,
-&ch116,
-&ch117,
-&ch118,
-&ch119,
-&ch120,
-&ch121,
-&ch122,
-&ch123,
-&ch124,
-&ch125,
-&ch126,
-&ch127,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-&ch160,
-&ch161,
-&ch162,
-&ch163,
-&ch164,
-&ch165,
-&ch166,
-&ch167,
-&ch168,
-&ch169,
-&ch170,
-&ch171,
-&ch172,
-&ch173,
-&ch174,
-&ch175,
-&ch176,
-&ch177,
-&ch178,
-&ch179,
-&ch180,
-&ch181,
-&ch182,
-&ch183,
-&ch184,
-&ch185,
-&ch186,
-&ch187,
-&ch188,
-&ch189,
-&ch190,
-&ch191,
-&ch192,
-&ch193,
-&ch194,
-&ch195,
-&ch196,
-&ch197,
-&ch198,
-&ch199,
-&ch200,
-&ch201,
-&ch202,
-&ch203,
-&ch204,
-&ch205,
-&ch206,
-&ch207,
-&ch208,
-&ch209,
-&ch210,
-&ch211,
-&ch212,
-&ch213,
-&ch214,
-&ch215,
-&ch216,
-&ch217,
-&ch218,
-&ch219,
-&ch220,
-&ch221,
-&ch222,
-&ch223,
-&ch224,
-&ch225,
-&ch226,
-&ch227,
-&ch228,
-&ch229,
-&ch230,
-&ch231,
-&ch232,
-&ch233,
-&ch234,
-&ch235,
-&ch236,
-&ch237,
-&ch238,
-&ch239,
-&ch240,
-&ch241,
-&ch242,
-&ch243,
-&ch244,
-&ch245,
-&ch246,
-&ch247,
-&ch248,
-&ch249,
-&ch250,
-&ch251,
-&ch252,
-&ch253,
-&ch254,
-&ch255,
-};
-#if !defined(__IBMCPP__)
-const
-#endif
- BitmapFontRec glutBitmap9By15 = {
-"-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1",
-256,
-0,
-chars
-};
-
diff --git a/src/glut/os2/glut_bitmap.cpp b/src/glut/os2/glut_bitmap.cpp
deleted file mode 100644
index 40530b69c1..0000000000
--- a/src/glut/os2/glut_bitmap.cpp
+++ /dev/null
@@ -1,57 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include "glutint.h"
-#include "glutbitmap.h"
-
-void GLUTAPIENTRY
-glutBitmapCharacter(GLUTbitmapFont font, int c)
-{
- const BitmapCharRec *ch;
- BitmapFontPtr fontinfo;
- GLint swapbytes, lsbfirst, rowlength;
- GLint skiprows, skippixels, alignment;
-
-#if defined(_WIN32)
- fontinfo = (BitmapFontPtr) __glutFont(font);
-#else
- fontinfo = (BitmapFontPtr) font;
-#endif
-
- if (c < fontinfo->first ||
- c >= fontinfo->first + fontinfo->num_chars)
- return;
- ch = fontinfo->ch[c - fontinfo->first];
- if (ch) {
- /* Save current modes. */
- glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
- glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
- glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
- glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
- glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
- glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
- /* Little endian machines (DEC Alpha for example) could
- benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE
- instead of GL_FALSE, but this would require changing the
- generated bitmaps too. */
- glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
- glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glBitmap(ch->width, ch->height, ch->xorig, ch->yorig,
- ch->advance, 0, ch->bitmap);
- /* Restore saved modes. */
- glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
- glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
- }
-}
diff --git a/src/glut/os2/glut_cindex.cpp b/src/glut/os2/glut_cindex.cpp
deleted file mode 100644
index fa6d2f12d6..0000000000
--- a/src/glut/os2/glut_cindex.cpp
+++ /dev/null
@@ -1,258 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdlib.h>
-#include "glutint.h"
-
-#if defined(__OS2PM__)
- #define IsWindowVisible WinIsWindowVisible
-#endif
-
-#define CLAMP(i) ((i) > 1.0 ? 1.0 : ((i) < 0.0 ? 0.0 : (i)))
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSetColor(int ndx, GLfloat red, GLfloat green, GLfloat blue)
-{
- GLUTcolormap *cmap, *newcmap;
- XVisualInfo *vis;
- XColor color;
- int i;
-
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- cmap = __glutCurrentWindow->colormap;
- vis = __glutCurrentWindow->vis;
- } else {
- cmap = __glutCurrentWindow->overlay->colormap;
- vis = __glutCurrentWindow->overlay->vis;
- if (ndx == __glutCurrentWindow->overlay->transparentPixel) {
- __glutWarning(
- "glutSetColor: cannot set color of overlay transparent index %d\n",
- ndx);
- return;
- }
- }
-
- if (!cmap) {
- __glutWarning("glutSetColor: current window is RGBA");
- return;
- }
-#if defined(_WIN32) || defined(__OS2PM__)
- if (ndx >= 256 || /* always assume 256 colors on Win32 */
-#else
- if (ndx >= vis->visual->map_entries ||
-#endif
- ndx < 0) {
- __glutWarning("glutSetColor: index %d out of range", ndx);
- return;
- }
- if (cmap->refcnt > 1) {
- newcmap = __glutAssociateNewColormap(vis);
- cmap->refcnt--;
- /* Wouldn't it be nice if XCopyColormapAndFree could be
- told not to free the old colormap's entries! */
- for (i = cmap->size - 1; i >= 0; i--) {
- if (i == ndx) {
- /* We are going to set this cell shortly! */
- continue;
- }
- if (cmap->cells[i].component[GLUT_RED] >= 0.0) {
- color.pixel = i;
- newcmap->cells[i].component[GLUT_RED] =
- cmap->cells[i].component[GLUT_RED];
- color.red = (GLfloat) 0xffff *
- cmap->cells[i].component[GLUT_RED];
- newcmap->cells[i].component[GLUT_GREEN] =
- cmap->cells[i].component[GLUT_GREEN];
- color.green = (GLfloat) 0xffff *
- cmap->cells[i].component[GLUT_GREEN];
- newcmap->cells[i].component[GLUT_BLUE] =
- cmap->cells[i].component[GLUT_BLUE];
- color.blue = (GLfloat) 0xffff *
- cmap->cells[i].component[GLUT_BLUE];
- color.flags = DoRed | DoGreen | DoBlue;
-#if defined(_WIN32) || defined(__OS2PM__)
- if (IsWindowVisible(__glutCurrentWindow->win)) {
- XHDC = __glutCurrentWindow->hdc;
- } else {
- XHDC = 0;
- }
-#endif
- XStoreColor(__glutDisplay, newcmap->cmap, &color);
- } else {
- /* Leave unallocated entries unallocated. */
- }
- }
- cmap = newcmap;
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- __glutCurrentWindow->colormap = cmap;
- __glutCurrentWindow->cmap = cmap->cmap;
- } else {
- __glutCurrentWindow->overlay->colormap = cmap;
- __glutCurrentWindow->overlay->cmap = cmap->cmap;
- }
- XSetWindowColormap(__glutDisplay,
- __glutCurrentWindow->renderWin, cmap->cmap);
-
-#if !defined(_WIN32) && !defined(__OS2PM__)
- {
- GLUTwindow *toplevel;
-
- toplevel = __glutToplevelOf(__glutCurrentWindow);
- if (toplevel->cmap != cmap->cmap) {
- __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK);
- }
- }
-#endif
- }
- color.pixel = ndx;
- red = CLAMP(red);
- cmap->cells[ndx].component[GLUT_RED] = red;
- color.red = (GLfloat) 0xffff *red;
- green = CLAMP(green);
- cmap->cells[ndx].component[GLUT_GREEN] = green;
- color.green = (GLfloat) 0xffff *green;
- blue = CLAMP(blue);
- cmap->cells[ndx].component[GLUT_BLUE] = blue;
- color.blue = (GLfloat) 0xffff *blue;
- color.flags = DoRed | DoGreen | DoBlue;
-#if defined(_WIN32) || defined(__OS2PM__)
- if (IsWindowVisible(__glutCurrentWindow->win)) {
- XHDC = __glutCurrentWindow->hdc;
- } else {
- XHDC = 0;
- }
-#endif
- XStoreColor(__glutDisplay, cmap->cmap, &color);
-}
-
-GLfloat GLUTAPIENTRY
-glutGetColor(int ndx, int comp)
-{
- GLUTcolormap *colormap;
- XVisualInfo *vis;
-
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- colormap = __glutCurrentWindow->colormap;
- vis = __glutCurrentWindow->vis;
- } else {
- colormap = __glutCurrentWindow->overlay->colormap;
- vis = __glutCurrentWindow->overlay->vis;
- if (ndx == __glutCurrentWindow->overlay->transparentPixel) {
- __glutWarning("glutGetColor: requesting overlay transparent index %d\n",
- ndx);
- return -1.0;
- }
- }
-
- if (!colormap) {
- __glutWarning("glutGetColor: current window is RGBA");
- return -1.0;
- }
-#if defined(_WIN32) || defined(__OS2PM__)
-#define OUT_OF_RANGE_NDX(ndx) (ndx >= 256 || ndx < 0)
-#else
-#define OUT_OF_RANGE_NDX(ndx) (ndx >= vis->visual->map_entries || ndx < 0)
-#endif
- if (OUT_OF_RANGE_NDX(ndx)) {
- __glutWarning("glutGetColor: index %d out of range", ndx);
- return -1.0;
- }
- return colormap->cells[ndx].component[comp];
-}
-
-void GLUTAPIENTRY
-glutCopyColormap(int winnum)
-{
- GLUTwindow *window = __glutWindowList[winnum - 1];
- GLUTcolormap *oldcmap, *newcmap;
- XVisualInfo *dstvis;
-
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- oldcmap = __glutCurrentWindow->colormap;
- dstvis = __glutCurrentWindow->vis;
- newcmap = window->colormap;
- } else {
- oldcmap = __glutCurrentWindow->overlay->colormap;
- dstvis = __glutCurrentWindow->overlay->vis;
- if (!window->overlay) {
- __glutWarning("glutCopyColormap: window %d has no overlay", winnum);
- return;
- }
- newcmap = window->overlay->colormap;
- }
-
- if (!oldcmap) {
- __glutWarning("glutCopyColormap: destination colormap must be color index");
- return;
- }
- if (!newcmap) {
- __glutWarning(
- "glutCopyColormap: source colormap of window %d must be color index",
- winnum);
- return;
- }
- if (newcmap == oldcmap) {
- /* Source and destination are the same; now copy needed. */
- return;
- }
-#if !defined(_WIN32) && !defined(__OS2PM__)
- /* Play safe: compare visual IDs, not Visual*'s. */
- if (newcmap->visual->visualid == oldcmap->visual->visualid) {
-#endif
- /* Visuals match! "Copy" by reference... */
- __glutFreeColormap(oldcmap);
- newcmap->refcnt++;
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- __glutCurrentWindow->colormap = newcmap;
- __glutCurrentWindow->cmap = newcmap->cmap;
- } else {
- __glutCurrentWindow->overlay->colormap = newcmap;
- __glutCurrentWindow->overlay->cmap = newcmap->cmap;
- }
- XSetWindowColormap(__glutDisplay, __glutCurrentWindow->renderWin,
- newcmap->cmap);
-#if !defined(_WIN32) && !defined(__OS2PM__)
- __glutPutOnWorkList(__glutToplevelOf(window), GLUT_COLORMAP_WORK);
-bla bla bla
-
- } else {
- GLUTcolormap *copycmap;
- XColor color;
- int i, last;
-
- /* Visuals different - need a distinct X colormap! */
- copycmap = __glutAssociateNewColormap(dstvis);
- /* Wouldn't it be nice if XCopyColormapAndFree could be
- told not to free the old colormap's entries! */
- last = newcmap->size;
- if (last > copycmap->size) {
- last = copycmap->size;
- }
- for (i = last - 1; i >= 0; i--) {
- if (newcmap->cells[i].component[GLUT_RED] >= 0.0) {
- color.pixel = i;
- copycmap->cells[i].component[GLUT_RED] =
- newcmap->cells[i].component[GLUT_RED];
- color.red = (GLfloat) 0xffff *
- newcmap->cells[i].component[GLUT_RED];
- copycmap->cells[i].component[GLUT_GREEN] =
- newcmap->cells[i].component[GLUT_GREEN];
- color.green = (GLfloat) 0xffff *
- newcmap->cells[i].component[GLUT_GREEN];
- copycmap->cells[i].component[GLUT_BLUE] =
- newcmap->cells[i].component[GLUT_BLUE];
- color.blue = (GLfloat) 0xffff *
- newcmap->cells[i].component[GLUT_BLUE];
- color.flags = DoRed | DoGreen | DoBlue;
- XStoreColor(__glutDisplay, copycmap->cmap, &color);
- }
- }
- }
-#endif
-}
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_cmap.cpp b/src/glut/os2/glut_cmap.cpp
deleted file mode 100644
index afe44f0aca..0000000000
--- a/src/glut/os2/glut_cmap.cpp
+++ /dev/null
@@ -1,399 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#ifdef __VMS
-//EK#include <GL/vms_x_fix.h>
-#endif
-
-#include <stdlib.h>
-#include <string.h>
-#include <stdio.h> /* SunOS multithreaded assert() needs <stdio.h>. Lame. */
-#include <assert.h>
-#if !defined(_WIN32) && !defined(__OS2__)
- #include <X11/Xlib.h>
- #include <X11/Xutil.h>
- #include <X11/Xatom.h> /* for XA_RGB_DEFAULT_MAP atom */
- #if defined(__vms)
- #include <Xmu/StdCmap.h> /* for XmuLookupStandardColormap */
- #else
- #include <X11/Xmu/StdCmap.h> /* for XmuLookupStandardColormap */
- #endif
-#endif
-
-/* SGI optimization introduced in IRIX 6.3 to avoid X server
- round trips for interning common X atoms. */
-#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
-#include <X11/SGIFastAtom.h>
-#else
-#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
-#endif
-
-#include "glutint.h"
-#include "layerutil.h"
-
-GLUTcolormap *__glutColormapList = NULL;
-
-GLUTcolormap *
-__glutAssociateNewColormap(XVisualInfo * vis)
-{
- GLUTcolormap *cmap;
- int transparentPixel, i;
- unsigned long pixels[255];
-
- cmap = (GLUTcolormap *) malloc(sizeof(GLUTcolormap));
- if (!cmap)
- __glutFatalError("out of memory.");
-#if defined(_WIN32) || defined(__OS2__)
- pixels[0] = 0; /* avoid compilation warnings on win32 */
- cmap->visual = 0;
- cmap->size = 256; /* always assume 256 on Win32 */
-#else
- cmap->visual = vis->visual;
- cmap->size = vis->visual->map_entries;
-#endif
- cmap->refcnt = 1;
- cmap->cells = (GLUTcolorcell *)
- malloc(sizeof(GLUTcolorcell) * cmap->size);
- if (!cmap->cells)
- __glutFatalError("out of memory.");
- /* make all color cell entries be invalid */
- for (i = cmap->size - 1; i >= 0; i--) {
- cmap->cells[i].component[GLUT_RED] = -1.0;
- cmap->cells[i].component[GLUT_GREEN] = -1.0;
- cmap->cells[i].component[GLUT_BLUE] = -1.0;
- }
- transparentPixel = __glutGetTransparentPixel(__glutDisplay, vis);
- if (transparentPixel == -1 || transparentPixel >= cmap->size) {
-
- /* If there is no transparent pixel or if the transparent
- pixel is outside the range of valid colormap cells (HP
- can implement their overlays this smart way since their
- transparent pixel is 255), we can AllocAll the colormap.
- See note below. */
-
- cmap->cmap = XCreateColormap(__glutDisplay,
- __glutRoot, cmap->visual, AllocAll);
- } else {
-
- /* On machines where zero (or some other value in the range
- of 0 through map_entries-1), BadAlloc may be generated
- when an AllocAll overlay colormap is allocated since the
- transparent pixel precludes all the cells in the colormap
- being allocated (the transparent pixel is pre-allocated).
- So in this case, use XAllocColorCells to allocate
- map_entries-1 pixels (that is, all but the transparent
- pixel. */
-
-#if defined(_WIN32) || defined(__OS2__)
- cmap->cmap = XCreateColormap(__glutDisplay,
- __glutRoot, 0, AllocNone);
-#else
- cmap->cmap = XCreateColormap(__glutDisplay,
- __glutRoot, vis->visual, AllocNone);
- XAllocColorCells(__glutDisplay, cmap->cmap, False, 0, 0,
- pixels, cmap->size - 1);
-#endif
- }
- cmap->next = __glutColormapList;
- __glutColormapList = cmap;
- return cmap;
-}
-
-static GLUTcolormap *
-associateColormap(XVisualInfo * vis)
-{
-#if !defined(_WIN32) && !defined(__OS2__)
- GLUTcolormap *cmap = __glutColormapList;
-
- while (cmap != NULL) {
- /* Play safe: compare visual IDs, not Visual*'s. */
- if (cmap->visual->visualid == vis->visual->visualid) {
- /* Already have created colormap for the visual. */
- cmap->refcnt++;
- return cmap;
- }
- cmap = cmap->next;
- }
-#endif
- return __glutAssociateNewColormap(vis);
-}
-
-void
-__glutSetupColormap(XVisualInfo * vi, GLUTcolormap ** colormap, Colormap * cmap)
-{
-#if defined(_WIN32) || defined(__OS2__)
- if (vi->dwFlags & PFD_NEED_PALETTE || vi->iPixelType == PFD_TYPE_COLORINDEX) {
- *colormap = associateColormap(vi);
- *cmap = (*colormap)->cmap;
- } else {
- *colormap = NULL;
- *cmap = 0;
- }
-#else
- Status status;
- XStandardColormap *standardCmaps;
- int i, numCmaps;
- static Atom hpColorRecoveryAtom = -1;
- int isRGB, visualClass, rc;
-
-#if defined(__cplusplus) || defined(c_plusplus)
- visualClass = vi->c_class;
-#else
- visualClass = vi->class;
-#endif
- switch (visualClass) {
- case PseudoColor:
- /* Mesa might return a PseudoColor visual for RGB mode. */
- rc = glXGetConfig(__glutDisplay, vi, GLX_RGBA, &isRGB);
- if (rc == 0 && isRGB) {
- /* Must be Mesa. */
- *colormap = NULL;
- if (MaxCmapsOfScreen(DefaultScreenOfDisplay(__glutDisplay)) == 1
- && vi->visual == DefaultVisual(__glutDisplay, __glutScreen)) {
- char *privateCmap = getenv("MESA_PRIVATE_CMAP");
-
- if (privateCmap) {
- /* User doesn't want to share colormaps. */
- *cmap = XCreateColormap(__glutDisplay, __glutRoot,
- vi->visual, AllocNone);
- } else {
- /* Share the root colormap. */
- *cmap = DefaultColormap(__glutDisplay, __glutScreen);
- }
- } else {
- /* Get our own PseudoColor colormap. */
- *cmap = XCreateColormap(__glutDisplay, __glutRoot,
- vi->visual, AllocNone);
- }
- } else {
- /* CI mode, real GLX never returns a PseudoColor visual
- for RGB mode. */
- *colormap = associateColormap(vi);
- *cmap = (*colormap)->cmap;
- }
- break;
- case TrueColor:
- case DirectColor:
- *colormap = NULL; /* NULL if RGBA */
-
- /* Hewlett-Packard supports a feature called "HP Color
- Recovery". Mesa has code to use HP Color Recovery. For
- Mesa to use this feature, the atom
- _HP_RGB_SMOOTH_MAP_LIST must be defined on the root
- window AND the colormap obtainable by XGetRGBColormaps
- for that atom must be set on the window. If that
- colormap is not set, the output will look stripy. */
-
- if (hpColorRecoveryAtom == -1) {
- char *xvendor;
-
-#define VENDOR_HP "Hewlett-Packard"
-
- /* Only makes sense to make XInternAtom round-trip if we
- know that we are connected to an HP X server. */
- xvendor = ServerVendor(__glutDisplay);
- if (!strncmp(xvendor, VENDOR_HP, sizeof(VENDOR_HP) - 1)) {
- hpColorRecoveryAtom = XInternAtom(__glutDisplay, "_HP_RGB_SMOOTH_MAP_LIST", True);
- } else {
- hpColorRecoveryAtom = None;
- }
- }
- if (hpColorRecoveryAtom != None) {
- status = XGetRGBColormaps(__glutDisplay, __glutRoot,
- &standardCmaps, &numCmaps, hpColorRecoveryAtom);
- if (status == 1) {
- for (i = 0; i < numCmaps; i++) {
- if (standardCmaps[i].visualid == vi->visualid) {
- *cmap = standardCmaps[i].colormap;
- XFree(standardCmaps);
- return;
- }
- }
- XFree(standardCmaps);
- }
- }
-#ifndef SOLARIS_2_4_BUG
- /* Solaris 2.4 and 2.5 have a bug in their
- XmuLookupStandardColormap implementations. Please
- compile your Solaris 2.4 or 2.5 version of GLUT with
- -DSOLARIS_2_4_BUG to work around this bug. The symptom
- of the bug is that programs will get a BadMatch error
- from X_CreateWindow when creating a GLUT window because
- Solaris 2.4 and 2.5 create a corrupted RGB_DEFAULT_MAP
- property. Note that this workaround prevents Colormap
- sharing between applications, perhaps leading
- unnecessary colormap installations or colormap flashing.
- Sun fixed this bug in Solaris 2.6. */
- status = XmuLookupStandardColormap(__glutDisplay,
- vi->screen, vi->visualid, vi->depth, XA_RGB_DEFAULT_MAP,
- /* replace */ False, /* retain */ True);
- if (status == 1) {
- status = XGetRGBColormaps(__glutDisplay, __glutRoot,
- &standardCmaps, &numCmaps, XA_RGB_DEFAULT_MAP);
- if (status == 1) {
- for (i = 0; i < numCmaps; i++) {
- if (standardCmaps[i].visualid == vi->visualid) {
- *cmap = standardCmaps[i].colormap;
- XFree(standardCmaps);
- return;
- }
- }
- XFree(standardCmaps);
- }
- }
-#endif
- /* If no standard colormap but TrueColor, just make a
- private one. */
- /* XXX Should do a better job of internal sharing for
- privately allocated TrueColor colormaps. */
- /* XXX DirectColor probably needs ramps hand initialized! */
- *cmap = XCreateColormap(__glutDisplay, __glutRoot,
- vi->visual, AllocNone);
- break;
- case StaticColor:
- case StaticGray:
- case GrayScale:
- /* Mesa supports these visuals */
- *colormap = NULL;
- *cmap = XCreateColormap(__glutDisplay, __glutRoot,
- vi->visual, AllocNone);
- break;
- default:
- __glutFatalError(
- "could not allocate colormap for visual type: %d.",
- visualClass);
- }
- return;
-#endif
-}
-
-#if !defined(_WIN32) && !defined(__OS2__)
-static int
-findColormaps(GLUTwindow * window,
- Window * winlist, Colormap * cmaplist, int num, int max)
-{
- GLUTwindow *child;
- int i;
-
- /* Do not allow more entries that maximum number of
- colormaps! */
- if (num >= max)
- return num;
- /* Is cmap for this window already on the list? */
- for (i = 0; i < num; i++) {
- if (cmaplist[i] == window->cmap)
- goto normalColormapAlreadyListed;
- }
- /* Not found on the list; add colormap and window. */
- winlist[num] = window->win;
- cmaplist[num] = window->cmap;
- num++;
-
-normalColormapAlreadyListed:
-
- /* Repeat above but for the overlay colormap if there one. */
- if (window->overlay) {
- if (num >= max)
- return num;
- for (i = 0; i < num; i++) {
- if (cmaplist[i] == window->overlay->cmap)
- goto overlayColormapAlreadyListed;
- }
- winlist[num] = window->overlay->win;
- cmaplist[num] = window->overlay->cmap;
- num++;
- }
-overlayColormapAlreadyListed:
-
- /* Recursively search children. */
- child = window->children;
- while (child) {
- num = findColormaps(child, winlist, cmaplist, num, max);
- child = child->siblings;
- }
- return num;
-}
-
-void
-__glutEstablishColormapsProperty(GLUTwindow * window)
-{
- /* this routine is strictly X. Win32 doesn't need to do
- anything of this sort (but has to do other wacky stuff
- later). */
- static Atom wmColormapWindows = None;
- Window *winlist;
- Colormap *cmaplist;
- Status status;
- int maxcmaps, num;
-
- assert(!window->parent);
- maxcmaps = MaxCmapsOfScreen(ScreenOfDisplay(__glutDisplay,
- __glutScreen));
- /* For portability reasons we don't use alloca for winlist
- and cmaplist, but we could. */
- winlist = (Window *) malloc(maxcmaps * sizeof(Window));
- cmaplist = (Colormap *) malloc(maxcmaps * sizeof(Colormap));
- num = findColormaps(window, winlist, cmaplist, 0, maxcmaps);
- if (num < 2) {
- /* Property no longer needed; remove it. */
- wmColormapWindows = XSGIFastInternAtom(__glutDisplay,
- "WM_COLORMAP_WINDOWS", SGI_XA_WM_COLORMAP_WINDOWS, False);
- if (wmColormapWindows == None) {
- __glutWarning("Could not intern X atom for WM_COLORMAP_WINDOWS.");
- return;
- }
- XDeleteProperty(__glutDisplay, window->win, wmColormapWindows);
- } else {
- status = XSetWMColormapWindows(__glutDisplay, window->win,
- winlist, num);
- /* XSetWMColormapWindows should always work unless the
- WM_COLORMAP_WINDOWS property cannot be intern'ed. We
- check to be safe. */
- if (status == False)
- __glutFatalError("XSetWMColormapWindows returned False.");
- }
- /* For portability reasons we don't use alloca for winlist
- and cmaplist, but we could. */
- free(winlist);
- free(cmaplist);
-}
-
-GLUTwindow *
-__glutToplevelOf(GLUTwindow * window)
-{
- while (window->parent) {
- window = window->parent;
- }
- return window;
-}
-#endif
-
-void
-__glutFreeColormap(GLUTcolormap * cmap)
-{
- GLUTcolormap *cur, **prev;
-
- cmap->refcnt--;
- if (cmap->refcnt == 0) {
- /* remove from colormap list */
- cur = __glutColormapList;
- prev = &__glutColormapList;
- while (cur) {
- if (cur == cmap) {
- *prev = cmap->next;
- break;
- }
- prev = &(cur->next);
- cur = cur->next;
- }
- /* actually free colormap */
- XFreeColormap(__glutDisplay, cmap->cmap);
- free(cmap->cells);
- free(cmap);
- }
-}
-
diff --git a/src/glut/os2/glut_cursor.cpp b/src/glut/os2/glut_cursor.cpp
deleted file mode 100644
index 0db0aa64a4..0000000000
--- a/src/glut/os2/glut_cursor.cpp
+++ /dev/null
@@ -1,210 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1995, 1998. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include "glutint.h"
-
-#if !defined(_WIN32) && !defined(__OS2PM__)
-#include <X11/Xatom.h> /* For XA_CURSOR */
-#include <X11/cursorfont.h>
-#endif
-
-typedef struct _CursorTable {
-#if defined(_WIN32)
- char* glyph;
-#else
- int glyph;
-#endif
- Cursor cursor;
-} CursorTable;
-/* *INDENT-OFF* */
-
-static CursorTable cursorTable[] = {
- {XC_arrow, None}, /* GLUT_CURSOR_RIGHT_ARROW */
- {XC_top_left_arrow, None}, /* GLUT_CURSOR_LEFT_ARROW */
- {XC_hand1, None}, /* GLUT_CURSOR_INFO */
- {XC_pirate, None}, /* GLUT_CURSOR_DESTROY */
- {XC_question_arrow, None}, /* GLUT_CURSOR_HELP */
- {XC_exchange, None}, /* GLUT_CURSOR_CYCLE */
- {XC_spraycan, None}, /* GLUT_CURSOR_SPRAY */
- {XC_watch, None}, /* GLUT_CURSOR_WAIT */
- {XC_xterm, None}, /* GLUT_CURSOR_TEXT */
- {XC_crosshair, None}, /* GLUT_CURSOR_CROSSHAIR */
- {XC_sb_v_double_arrow, None}, /* GLUT_CURSOR_UP_DOWN */
- {XC_sb_h_double_arrow, None}, /* GLUT_CURSOR_LEFT_RIGHT */
- {XC_top_side, None}, /* GLUT_CURSOR_TOP_SIDE */
- {XC_bottom_side, None}, /* GLUT_CURSOR_BOTTOM_SIDE */
- {XC_left_side, None}, /* GLUT_CURSOR_LEFT_SIDE */
- {XC_right_side, None}, /* GLUT_CURSOR_RIGHT_SIDE */
- {XC_top_left_corner, None}, /* GLUT_CURSOR_TOP_LEFT_CORNER */
- {XC_top_right_corner, None}, /* GLUT_CURSOR_TOP_RIGHT_CORNER */
- {XC_bottom_right_corner, None}, /* GLUT_CURSOR_BOTTOM_RIGHT_CORNER */
- {XC_bottom_left_corner, None}, /* GLUT_CURSOR_BOTTOM_LEFT_CORNER */
-};
-/* *INDENT-ON* */
-
-#if !defined(_WIN32) && !defined(__OS2PM__)
-static Cursor blankCursor = None;
-static Cursor fullCrosshairCusor = None;
-
-/* SGI X server's support a special property called the
- _SGI_CROSSHAIR_CURSOR that when installed as a window's
- cursor, becomes a full screen crosshair cursor. SGI
- has special cursor generation hardware for this case. */
-static Cursor
-getFullCrosshairCursor(void)
-{
- Cursor cursor;
- Atom crosshairAtom, actualType;
- int rc, actualFormat;
- unsigned long n, left;
- unsigned long *value;
-
- if (fullCrosshairCusor == None) {
- crosshairAtom = XInternAtom(__glutDisplay,
- "_SGI_CROSSHAIR_CURSOR", True);
- if (crosshairAtom != None) {
- value = 0; /* Make compiler happy. */
- rc = XGetWindowProperty(__glutDisplay, __glutRoot,
- crosshairAtom, 0, 1, False, XA_CURSOR, &actualType,
- &actualFormat, &n, &left, (unsigned char **) &value);
- if (rc == Success && actualFormat == 32 && n >= 1) {
- cursor = value[0];
- XFree(value);
- return cursor;
- }
- }
- }
- return XCreateFontCursor(__glutDisplay, XC_crosshair);
-}
-
-/* X11 forces you to create a blank cursor if you want
- to disable the cursor. */
-static Cursor
-makeBlankCursor(void)
-{
- static char data[1] =
- {0};
- Cursor cursor;
- Pixmap blank;
- XColor dummy;
-
- blank = XCreateBitmapFromData(__glutDisplay, __glutRoot,
- data, 1, 1);
- if (blank == None)
- __glutFatalError("out of memory.");
- cursor = XCreatePixmapCursor(__glutDisplay, blank, blank,
- &dummy, &dummy, 0, 0);
- XFreePixmap(__glutDisplay, blank);
-
- return cursor;
-}
-#endif /* !_WIN32 && !__OS2PM__*/
-
-/* Win32 and X11 use this same function to accomplish
- fairly different tasks. X11 lets you just define the
- cursor for a window and the window system takes care
- of making sure that the window's cursor is installed
- when the mouse is in the window. Win32 requires the
- application to handle a WM_SETCURSOR message to install
- the right cursor when windows are entered. Think of
- the Win32 __glutSetCursor (called from __glutWindowProc)
- as "install cursor". Think of the X11 __glutSetCursor
- (called from glutSetCursor) as "define cursor". */
-void
-__glutSetCursor(GLUTwindow *window)
-{
- int cursor = window->cursor;
- Cursor xcursor = 0;
-
- if (cursor >= 0 &&
- cursor < sizeof(cursorTable) / sizeof(cursorTable[0])) {
- if (cursorTable[cursor].cursor == None) {
- cursorTable[cursor].cursor = XCreateFontCursor(__glutDisplay,
- cursorTable[cursor].glyph);
- }
- xcursor = cursorTable[cursor].cursor;
- } else {
- /* Special cases. */
- switch (cursor) {
- case GLUT_CURSOR_INHERIT:
-#if defined(_WIN32)
- while (window->parent) {
- window = window->parent;
- if (window->cursor != GLUT_CURSOR_INHERIT) {
- __glutSetCursor(window);
- return;
- }
- }
- /* XXX Default to an arrow cursor. Is this
- right or should we be letting the default
- window proc be installing some system cursor? */
- xcursor = cursorTable[0].cursor;
- if (xcursor == NULL) {
- xcursor =
- cursorTable[0].cursor =
- LoadCursor(NULL, cursorTable[0].glyph);
- }
-
-#elif defined(__OS2PM__)
-//todo
- xcursor = None;
-
-#else
- xcursor = None;
-#endif
- break;
- case GLUT_CURSOR_NONE:
-#if defined(_WIN32) || defined(__OS2PM__)
- xcursor = NULL;
-#else
- if (blankCursor == None) {
- blankCursor = makeBlankCursor();
- }
- xcursor = blankCursor;
-#endif
- break;
- case GLUT_CURSOR_FULL_CROSSHAIR:
-#if defined(_WIN32)
- xcursor = (HICON) IDC_CROSS;
-#elif defined(__OS2PM__)
-//todo
-#else
- if (fullCrosshairCusor == None) {
- fullCrosshairCusor = getFullCrosshairCursor();
- }
- xcursor = fullCrosshairCusor;
-#endif
- break;
- }
- }
- XDefineCursor(__glutDisplay,
- window->win, xcursor);
- XFlush(__glutDisplay);
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSetCursor(int cursor)
-{
-#ifdef _WIN32
- POINT point;
-
- __glutCurrentWindow->cursor = cursor;
- /* Are we in the window right now? If so,
- install the cursor. */
- GetCursorPos(&point);
- if (__glutCurrentWindow->win == WindowFromPoint(point)) {
- __glutSetCursor(__glutCurrentWindow);
- }
-#elif defined(__OS2PM__)
-//todo
-#else
- __glutCurrentWindow->cursor = cursor;
- __glutSetCursor(__glutCurrentWindow);
-#endif
-}
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_event.cpp b/src/glut/os2/glut_event.cpp
deleted file mode 100644
index 4ece82e52b..0000000000
--- a/src/glut/os2/glut_event.cpp
+++ /dev/null
@@ -1,1399 +0,0 @@
-/* glut_event.c */
-/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1997, 1998. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#ifdef __VMS
-#include <GL/vms_x_fix.h>
-#endif
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <errno.h>
-#include <assert.h>
-#include <string.h> /* Some FD_ZERO macros use memset without
- prototyping memset. */
-
-/* Much of the following #ifdef logic to include the proper
- prototypes for the select system call is based on logic
- from the X11R6.3 version of <X11/Xpoll.h>. */
-
-#if !defined(_WIN32)
-# ifdef __sgi
-# include <bstring.h> /* prototype for bzero used by FD_ZERO */
-# endif
-# if (defined(SVR4) || defined(CRAY) || defined(AIXV3)) && !defined(FD_SETSIZE)
-# include <sys/select.h> /* select system call interface */
-# ifdef luna
-# include <sysent.h>
-# endif
-# endif
- /* AIX 4.2 fubar-ed <sys/select.h>, so go to heroic measures to get it */
-# if defined(AIXV4) && !defined(NFDBITS)
-# include <sys/select.h>
-# endif
-#endif /* !_WIN32 */
-
-#include <sys/types.h>
-
-#if defined(__OS2__)
-//??? нафига ?? # include <sys/time.h>
-#elif !defined(_WIN32)
-# if defined(__vms) && ( __VMS_VER < 70000000 )
-# include <sys/time.h>
-# else
-# ifndef __vms
-# include <sys/time.h>
-# endif
-# endif
-# include <unistd.h>
-# include <X11/Xlib.h>
-# include <X11/keysym.h>
-#else
-# ifdef __CYGWIN32__
-# include <sys/time.h>
-# else
-# include <sys/timeb.h>
-# endif
-# ifdef __hpux
- /* XXX Bert Gijsbers <bert@mc.bio.uva.nl> reports that HP-UX
- needs different keysyms for the End, Insert, and Delete keys
- to work on an HP 715. It would be better if HP generated
- standard keysyms for standard keys. */
-# include <X11/HPkeysym.h>
-# endif
-#endif /* !_WIN32 */
-
-#include "glutint.h"
-
-#if defined(__vms) && ( __VMS_VER < 70000000 )
-#include <ssdef.h>
-#include <psldef.h>
-extern int SYS$CLREF(int efn);
-extern int SYS$SETIMR(unsigned int efn, struct timeval6 *timeout, void *ast,
- unsigned int request_id, unsigned int flags);
-extern int SYS$WFLOR(unsigned int efn, unsigned int mask);
-extern int SYS$CANTIM(unsigned int request_id, unsigned int mode);
-#endif /* __vms, VMs 6.2 or earlier */
-
-static GLUTtimer *freeTimerList = NULL;
-
-GLUTidleCB __glutIdleFunc = NULL;
-GLUTtimer *__glutTimerList = NULL;
-#ifdef SUPPORT_FORTRAN
-GLUTtimer *__glutNewTimer;
-#endif
-GLUTwindow *__glutWindowWorkList = NULL;
-GLUTmenu *__glutMappedMenu;
-GLUTmenu *__glutCurrentMenu = NULL;
-
-void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *);
-#if !defined(_WIN32) && !defined(__OS2__)
-void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item, int num, int type) = NULL;
-void (*__glutFinishMenu)(Window win, int x, int y);
-void (*__glutPaintMenu)(GLUTmenu * menu);
-void (*__glutStartMenu)(GLUTmenu * menu, GLUTwindow * window, int x, int y, int x_win, int y_win);
-GLUTmenu * (*__glutGetMenuByNum)(int menunum);
-GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu, Window win, int *which);
-GLUTmenu * (*__glutGetMenu)(Window win);
-#endif
-
-Atom __glutMotifHints = None;
-/* Modifier mask of ~0 implies not in core input callback. */
-unsigned int __glutModifierMask = (unsigned int) ~0;
-int __glutWindowDamaged = 0;
-
-void GLUTAPIENTRY
-glutIdleFunc(GLUTidleCB idleFunc)
-{
- __glutIdleFunc = idleFunc;
-}
-
-void GLUTAPIENTRY
-glutTimerFunc(unsigned int interval, GLUTtimerCB timerFunc, int value)
-{
- GLUTtimer *timer, *other;
- GLUTtimer **prevptr;
-#ifdef OLD_VMS
- struct timeval6 now;
-#else
- struct timeval now;
-#endif
-
- if (!timerFunc)
- return;
-
- if (freeTimerList) {
- timer = freeTimerList;
- freeTimerList = timer->next;
- } else {
- timer = (GLUTtimer *) malloc(sizeof(GLUTtimer));
- if (!timer)
- __glutFatalError("out of memory.");
- }
-
- timer->func = timerFunc;
-#if defined(__vms) && ( __VMS_VER < 70000000 )
- /* VMS time is expressed in units of 100 ns */
- timer->timeout.val = interval * TICKS_PER_MILLISECOND;
-#else
- timer->timeout.tv_sec = (int) interval / 1000;
- timer->timeout.tv_usec = (int) (interval % 1000) * 1000;
-#endif
- timer->value = value;
- timer->next = NULL;
- GETTIMEOFDAY(&now);
- ADD_TIME(timer->timeout, timer->timeout, now);
- prevptr = &__glutTimerList;
- other = *prevptr;
- while (other && IS_AFTER(other->timeout, timer->timeout)) {
- prevptr = &other->next;
- other = *prevptr;
- }
- timer->next = other;
-#ifdef SUPPORT_FORTRAN
- __glutNewTimer = timer; /* for Fortran binding! */
-#endif
- *prevptr = timer;
-}
-
-void
-handleTimeouts(void)
-{
-#ifdef OLD_VMS
- struct timeval6 now;
-#else
- struct timeval now;
-#endif
- GLUTtimer *timer;
-
- /* Assumption is that __glutTimerList is already determined
- to be non-NULL. */
- GETTIMEOFDAY(&now);
- while (IS_AT_OR_AFTER(__glutTimerList->timeout, now)) {
- timer = __glutTimerList;
- timer->func(timer->value);
- __glutTimerList = timer->next;
- timer->next = freeTimerList;
- freeTimerList = timer;
- if (!__glutTimerList)
- break;
- }
-}
-
-void
-__glutPutOnWorkList(GLUTwindow * window, int workMask)
-{
- if (window->workMask) {
- /* Already on list; just OR in new workMask. */
- window->workMask |= workMask;
- } else {
- /* Update work mask and add to window work list. */
- window->workMask = workMask;
- /* Assert that if the window does not have a
- workMask already, the window should definitely
- not be the head of the work list. */
- assert(window != __glutWindowWorkList);
- window->prevWorkWin = __glutWindowWorkList;
- __glutWindowWorkList = window;
- }
-}
-
-void
-__glutPostRedisplay(GLUTwindow * window, int layerMask)
-{
- int shown = (layerMask & (GLUT_REDISPLAY_WORK | GLUT_REPAIR_WORK)) ?
- window->shownState : window->overlay->shownState;
-
- /* Post a redisplay if the window is visible (or the
- visibility of the window is unknown, ie. window->visState
- == -1) _and_ the layer is known to be shown. */
- if (window->visState != GLUT_HIDDEN
- && window->visState != GLUT_FULLY_COVERED && shown) {
- __glutPutOnWorkList(window, layerMask);
- }
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutPostRedisplay(void)
-{
- __glutPostRedisplay(__glutCurrentWindow, GLUT_REDISPLAY_WORK);
-}
-
-/* The advantage of this routine is that it saves the cost of a
- glutSetWindow call (entailing an expensive OpenGL context switch),
- particularly useful when multiple windows need redisplays posted at
- the same times. See also glutPostWindowOverlayRedisplay. */
-void GLUTAPIENTRY
-glutPostWindowRedisplay(int win)
-{
- __glutPostRedisplay(__glutWindowList[win - 1], GLUT_REDISPLAY_WORK);
-}
-
-/* ENDCENTRY */
-static GLUTeventParser *eventParserList = NULL;
-
-/* __glutRegisterEventParser allows another module to register
- to intercept X events types not otherwise acted on by the
- GLUT processEventsAndTimeouts routine. The X Input
- extension support code uses an event parser for handling X
- Input extension events. */
-
-void
-__glutRegisterEventParser(GLUTeventParser * parser)
-{
- parser->next = eventParserList;
- eventParserList = parser;
-}
-
-static void
-markWindowHidden(GLUTwindow * window)
-{
- if (GLUT_HIDDEN != window->visState) {
- GLUTwindow *child;
-
- if (window->windowStatus) {
- window->visState = GLUT_HIDDEN;
- __glutSetWindow(window);
- window->windowStatus(GLUT_HIDDEN);
- }
- /* An unmap is only reported on a single window; its
- descendents need to know they are no longer visible. */
- child = window->children;
- while (child) {
- markWindowHidden(child);
- child = child->siblings;
- }
- }
-}
-
-#if !defined(_WIN32) && !defined(__OS2__)
-
-static void
-purgeStaleWindow(Window win)
-{
- GLUTstale **pEntry = &__glutStaleWindowList;
- GLUTstale *entry = __glutStaleWindowList;
-
- /* Tranverse singly-linked stale window list look for the
- window ID. */
- while (entry) {
- if (entry->win == win) {
- /* Found it; delete it. */
- *pEntry = entry->next;
- free(entry);
- return;
- } else {
- pEntry = &entry->next;
- entry = *pEntry;
- }
- }
-}
-
-/* Unlike XNextEvent, if a signal arrives,
- interruptibleXNextEvent will return (with a zero return
- value). This helps GLUT drop out of XNextEvent if a signal
- is delivered. The intent is so that a GLUT program can call
- glutIdleFunc in a signal handler to register an idle func
- and then immediately get dropped into the idle func (after
- returning from the signal handler). The idea is to make
- GLUT's main loop reliably interruptible by signals. */
-static int
-interruptibleXNextEvent(Display * dpy, XEvent * event)
-{
- fd_set fds;
- int rc;
-
- /* Flush X protocol since XPending does not do this
- implicitly. */
- XFlush(__glutDisplay);
- for (;;) {
- if (XPending(__glutDisplay)) {
- XNextEvent(dpy, event);
- return 1;
- }
-#ifndef VMS
- /* the combination ConectionNumber-select is buggy on VMS. Sometimes it
- * fails. This part of the code hangs the program on VMS7.2. But even
- * without it the program seems to run correctly.
- * Note that this is a bug in the VMS/DECWindows run-time-libraries.
- * Compaq engeneering does not want or is not able to make a fix.
- * (last sentence is a quotation from Compaq when I reported the
- * problem January 2000) */
- FD_ZERO(&fds);
- FD_SET(__glutConnectionFD, &fds);
- rc = select(__glutConnectionFD + 1, &fds, NULL, NULL, NULL);
- if (rc < 0) {
- if (errno == EINTR) {
- return 0;
- } else {
- __glutFatalError("select error.");
- }
- }
-#endif
- }
-}
-
-#endif
-
-static void
-processEventsAndTimeouts(void)
-{
- do {
-#if defined(__OS2__)
- QMSG qmsg; /* message from message queue */
- extern HAB hab; /* PM anchor block handle */
-
- if(! WinGetMsg( hab, &qmsg, 0UL, 0UL, 0UL ) )
- exit(0);
- WinDispatchMsg( hab, /* PM anchor block handle */
- &qmsg ); /* pointer to message */
-
-#elif defined(_WIN32)
- MSG event;
-
- if(!GetMessage(&event, NULL, 0, 0)) /* bail if no more messages */
- exit(0);
- TranslateMessage(&event); /* translate virtual-key messages */
- DispatchMessage(&event); /* call the window proc */
- /* see win32_event.c for event (message) processing procedures */
-#else
- static int mappedMenuButton;
- GLUTeventParser *parser;
- XEvent event, ahead;
- GLUTwindow *window;
- GLUTkeyboardCB keyboard;
- GLUTspecialCB special;
- int gotEvent, width, height;
-
- gotEvent = interruptibleXNextEvent(__glutDisplay, &event);
- if (gotEvent) {
- switch (event.type) {
- case MappingNotify:
- XRefreshKeyboardMapping((XMappingEvent *) & event);
- break;
- case ConfigureNotify:
- window = __glutGetWindow(event.xconfigure.window);
- if (window) {
- if (window->win != event.xconfigure.window) {
- /* Ignore ConfigureNotify sent to the overlay
- planes. GLUT could get here because overlays
- select for StructureNotify events to receive
- DestroyNotify. */
- break;
- }
- width = event.xconfigure.width;
- height = event.xconfigure.height;
- if (width != window->width || height != window->height) {
- if (window->overlay) {
- XResizeWindow(__glutDisplay, window->overlay->win, width, height);
- }
- window->width = width;
- window->height = height;
- __glutSetWindow(window);
- /* Do not execute OpenGL out of sequence with
- respect to the XResizeWindow request! */
- glXWaitX();
- window->reshape(width, height);
- window->forceReshape = False;
- /* A reshape should be considered like posting a
- repair; this is necessary for the "Mesa
- glXSwapBuffers to repair damage" hack to operate
- correctly. Without it, there's not an initial
- back buffer render from which to blit from when
- damage happens to the window. */
- __glutPostRedisplay(window, GLUT_REPAIR_WORK);
- }
- }
- break;
- case Expose:
- /* compress expose events */
- while (XEventsQueued(__glutDisplay, QueuedAfterReading)
- > 0) {
- XPeekEvent(__glutDisplay, &ahead);
- if (ahead.type != Expose ||
- ahead.xexpose.window != event.xexpose.window) {
- break;
- }
- XNextEvent(__glutDisplay, &event);
- }
- if (event.xexpose.count == 0) {
- GLUTmenu *menu;
-
- if (__glutMappedMenu &&
- (menu = __glutGetMenu(event.xexpose.window))) {
- __glutPaintMenu(menu);
- } else {
- window = __glutGetWindow(event.xexpose.window);
- if (window) {
- if (window->win == event.xexpose.window) {
- __glutPostRedisplay(window, GLUT_REPAIR_WORK);
- } else if (window->overlay && window->overlay->win == event.xexpose.window) {
- __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK);
- }
- }
- }
- } else {
- /* there are more exposes to read; wait to redisplay */
- }
- break;
- case ButtonPress:
- case ButtonRelease:
- if (__glutMappedMenu && event.type == ButtonRelease
- && mappedMenuButton == event.xbutton.button) {
- /* Menu is currently popped up and its button is
- released. */
- __glutFinishMenu(event.xbutton.window, event.xbutton.x, event.xbutton.y);
- } else {
- window = __glutGetWindow(event.xbutton.window);
- if (window) {
- GLUTmenu *menu;
- int menuNum;
-
- menuNum = window->menu[event.xbutton.button - 1];
- /* Make sure that __glutGetMenuByNum is only called if there
- really is a menu present. */
- if ((menuNum > 0) && (menu = __glutGetMenuByNum(menuNum))) {
- if (event.type == ButtonPress && !__glutMappedMenu) {
- __glutStartMenu(menu, window,
- event.xbutton.x_root, event.xbutton.y_root,
- event.xbutton.x, event.xbutton.y);
- mappedMenuButton = event.xbutton.button;
- } else {
- /* Ignore a release of a button with a menu
- attatched to it when no menu is popped up,
- or ignore a press when another menu is
- already popped up. */
- }
- } else if (window->mouse) {
- __glutSetWindow(window);
- __glutModifierMask = event.xbutton.state;
- window->mouse(event.xbutton.button - 1,
- event.type == ButtonRelease ?
- GLUT_UP : GLUT_DOWN,
- event.xbutton.x, event.xbutton.y);
- __glutModifierMask = ~0;
- } else {
- /* Stray mouse events. Ignore. */
- }
- } else {
- /* Window might have been destroyed and all the
- events for the window may not yet be received. */
- }
- }
- break;
- case MotionNotify:
- if (!__glutMappedMenu) {
- window = __glutGetWindow(event.xmotion.window);
- if (window) {
- /* If motion function registered _and_ buttons held
- * down, call motion function... */
- if (window->motion && event.xmotion.state &
- (Button1Mask | Button2Mask | Button3Mask)) {
- __glutSetWindow(window);
- window->motion(event.xmotion.x, event.xmotion.y);
- }
- /* If passive motion function registered _and_
- buttons not held down, call passive motion
- function... */
- else if (window->passive &&
- ((event.xmotion.state &
- (Button1Mask | Button2Mask | Button3Mask)) ==
- 0)) {
- __glutSetWindow(window);
- window->passive(event.xmotion.x,
- event.xmotion.y);
- }
- }
- } else {
- /* Motion events are thrown away when a pop up menu
- is active. */
- }
- break;
- case KeyPress:
- case KeyRelease:
- window = __glutGetWindow(event.xkey.window);
- if (!window) {
- break;
- }
- if (event.type == KeyPress) {
- keyboard = window->keyboard;
- } else {
-
- /* If we are ignoring auto repeated keys for this window,
- check if the next event in the X event queue is a KeyPress
- for the exact same key (and at the exact same time) as the
- key being released. The X11 protocol will send auto
- repeated keys as such KeyRelease/KeyPress pairs. */
-
- if (window->ignoreKeyRepeat) {
- if (XEventsQueued(__glutDisplay, QueuedAfterReading)) {
- XPeekEvent(__glutDisplay, &ahead);
- if (ahead.type == KeyPress
- && ahead.xkey.window == event.xkey.window
- && ahead.xkey.keycode == event.xkey.keycode
- && ahead.xkey.time == event.xkey.time) {
- /* Pop off the repeated KeyPress and ignore
- the auto repeated KeyRelease/KeyPress pair. */
- XNextEvent(__glutDisplay, &event);
- break;
- }
- }
- }
- keyboard = window->keyboardUp;
- }
- if (keyboard) {
- char tmp[1];
- int rc;
-
- rc = XLookupString(&event.xkey, tmp, sizeof(tmp),
- NULL, NULL);
- if (rc) {
- __glutSetWindow(window);
- __glutModifierMask = event.xkey.state;
- keyboard(tmp[0],
- event.xkey.x, event.xkey.y);
- __glutModifierMask = ~0;
- break;
- }
- }
- if (event.type == KeyPress) {
- special = window->special;
- } else {
- special = window->specialUp;
- }
- if (special) {
- KeySym ks;
- int key;
-
-/* Introduced in X11R6: (Partial list of) Keypad Functions. Define
- in place in case compiling against an older pre-X11R6
- X11/keysymdef.h file. */
-#ifndef XK_KP_Home
-#define XK_KP_Home 0xFF95
-#endif
-#ifndef XK_KP_Left
-#define XK_KP_Left 0xFF96
-#endif
-#ifndef XK_KP_Up
-#define XK_KP_Up 0xFF97
-#endif
-#ifndef XK_KP_Right
-#define XK_KP_Right 0xFF98
-#endif
-#ifndef XK_KP_Down
-#define XK_KP_Down 0xFF99
-#endif
-#ifndef XK_KP_Prior
-#define XK_KP_Prior 0xFF9A
-#endif
-#ifndef XK_KP_Next
-#define XK_KP_Next 0xFF9B
-#endif
-#ifndef XK_KP_End
-#define XK_KP_End 0xFF9C
-#endif
-#ifndef XK_KP_Insert
-#define XK_KP_Insert 0xFF9E
-#endif
-#ifndef XK_KP_Delete
-#define XK_KP_Delete 0xFF9F
-#endif
-
- ks = XLookupKeysym((XKeyEvent *) & event, 0);
- /* XXX Verbose, but makes no assumptions about keysym
- layout. */
- switch (ks) {
-/* *INDENT-OFF* */
- /* function keys */
- case XK_F1: key = GLUT_KEY_F1; break;
- case XK_F2: key = GLUT_KEY_F2; break;
- case XK_F3: key = GLUT_KEY_F3; break;
- case XK_F4: key = GLUT_KEY_F4; break;
- case XK_F5: key = GLUT_KEY_F5; break;
- case XK_F6: key = GLUT_KEY_F6; break;
- case XK_F7: key = GLUT_KEY_F7; break;
- case XK_F8: key = GLUT_KEY_F8; break;
- case XK_F9: key = GLUT_KEY_F9; break;
- case XK_F10: key = GLUT_KEY_F10; break;
- case XK_F11: key = GLUT_KEY_F11; break;
- case XK_F12: key = GLUT_KEY_F12; break;
- /* directional keys */
- case XK_KP_Left:
- case XK_Left: key = GLUT_KEY_LEFT; break;
- case XK_KP_Up: /* Introduced in X11R6. */
- case XK_Up: key = GLUT_KEY_UP; break;
- case XK_KP_Right: /* Introduced in X11R6. */
- case XK_Right: key = GLUT_KEY_RIGHT; break;
- case XK_KP_Down: /* Introduced in X11R6. */
- case XK_Down: key = GLUT_KEY_DOWN; break;
-/* *INDENT-ON* */
-
- case XK_KP_Prior: /* Introduced in X11R6. */
- case XK_Prior:
- /* XK_Prior same as X11R6's XK_Page_Up */
- key = GLUT_KEY_PAGE_UP;
- break;
- case XK_KP_Next: /* Introduced in X11R6. */
- case XK_Next:
- /* XK_Next same as X11R6's XK_Page_Down */
- key = GLUT_KEY_PAGE_DOWN;
- break;
- case XK_KP_Home: /* Introduced in X11R6. */
- case XK_Home:
- key = GLUT_KEY_HOME;
- break;
-#ifdef __hpux
- case XK_Select:
-#endif
- case XK_KP_End: /* Introduced in X11R6. */
- case XK_End:
- key = GLUT_KEY_END;
- break;
-#ifdef __hpux
- case XK_InsertChar:
-#endif
- case XK_KP_Insert: /* Introduced in X11R6. */
- case XK_Insert:
- key = GLUT_KEY_INSERT;
- break;
-#ifdef __hpux
- case XK_DeleteChar:
-#endif
- case XK_KP_Delete: /* Introduced in X11R6. */
- /* The Delete character is really an ASCII key. */
- __glutSetWindow(window);
- keyboard(127, /* ASCII Delete character. */
- event.xkey.x, event.xkey.y);
- goto skip;
- default:
- goto skip;
- }
- __glutSetWindow(window);
- __glutModifierMask = event.xkey.state;
- special(key, event.xkey.x, event.xkey.y);
- __glutModifierMask = ~0;
- skip:;
- }
- break;
- case EnterNotify:
- case LeaveNotify:
- if (event.xcrossing.mode != NotifyNormal ||
- event.xcrossing.detail == NotifyNonlinearVirtual ||
- event.xcrossing.detail == NotifyVirtual) {
-
- /* Careful to ignore Enter/LeaveNotify events that
- come from the pop-up menu pointer grab and ungrab.
- Also, ignore "virtual" Enter/LeaveNotify events
- since they represent the pointer passing through
- the window hierarchy without actually entering or
- leaving the actual real estate of a window. */
-
- break;
- }
- if (__glutMappedMenu) {
- GLUTmenuItem *item;
- int num;
-
- item = __glutGetMenuItem(__glutMappedMenu,
- event.xcrossing.window, &num);
- if (item) {
- __glutMenuItemEnterOrLeave(item, num, event.type);
- break;
- }
- }
- window = __glutGetWindow(event.xcrossing.window);
- if (window) {
- if (window->entry) {
- if (event.type == EnterNotify) {
-
- /* With overlays established, X can report two
- enter events for both the overlay and normal
- plane window. Do not generate a second enter
- callback if we reported one without an
- intervening leave. */
-
- if (window->entryState != EnterNotify) {
- int num = window->num;
- Window xid = window->win;
-
- window->entryState = EnterNotify;
- __glutSetWindow(window);
- window->entry(GLUT_ENTERED);
-
- if (__glutMappedMenu) {
-
- /* Do not generate any passive motion events
- when menus are in use. */
-
- } else {
-
- /* An EnterNotify event can result in a
- "compound" callback if a passive motion
- callback is also registered. In this case,
- be a little paranoid about the possibility
- the window could have been destroyed in the
- entry callback. */
-
- window = __glutWindowList[num];
- if (window && window->passive && window->win == xid) {
- __glutSetWindow(window);
- window->passive(event.xcrossing.x, event.xcrossing.y);
- }
- }
- }
- } else {
- if (window->entryState != LeaveNotify) {
-
- /* When an overlay is established for a window
- already mapped and with the pointer in it,
- the X server will generate a leave/enter
- event pair as the pointer leaves (without
- moving) from the normal plane X window to
- the newly mapped overlay X window (or vice
- versa). This enter/leave pair should not be
- reported to the GLUT program since the pair
- is a consequence of creating (or destroying)
- the overlay, not an actual leave from the
- GLUT window. */
-
- if (XEventsQueued(__glutDisplay, QueuedAfterReading)) {
- XPeekEvent(__glutDisplay, &ahead);
- if (ahead.type == EnterNotify &&
- __glutGetWindow(ahead.xcrossing.window) == window) {
- XNextEvent(__glutDisplay, &event);
- break;
- }
- }
- window->entryState = LeaveNotify;
- __glutSetWindow(window);
- window->entry(GLUT_LEFT);
- }
- }
- } else if (window->passive) {
- __glutSetWindow(window);
- window->passive(event.xcrossing.x, event.xcrossing.y);
- }
- }
- break;
- case UnmapNotify:
- /* MapNotify events are not needed to maintain
- visibility state since VisibilityNotify events will
- be delivered when a window becomes visible from
- mapping. However, VisibilityNotify events are not
- delivered when a window is unmapped (for the window
- or its children). */
- window = __glutGetWindow(event.xunmap.window);
- if (window) {
- if (window->win != event.xconfigure.window) {
- /* Ignore UnmapNotify sent to the overlay planes.
- GLUT could get here because overlays select for
- StructureNotify events to receive DestroyNotify.
- */
- break;
- }
- markWindowHidden(window);
- }
- break;
- case VisibilityNotify:
- window = __glutGetWindow(event.xvisibility.window);
- if (window) {
- /* VisibilityUnobscured+1 = GLUT_FULLY_RETAINED,
- VisibilityPartiallyObscured+1 =
- GLUT_PARTIALLY_RETAINED, VisibilityFullyObscured+1
- = GLUT_FULLY_COVERED. */
- int visState = event.xvisibility.state + 1;
-
- if (visState != window->visState) {
- if (window->windowStatus) {
- window->visState = visState;
- __glutSetWindow(window);
- window->windowStatus(visState);
- }
- }
- }
- break;
- case ClientMessage:
- if (event.xclient.data.l[0] == __glutWMDeleteWindow)
- exit(0);
- break;
- case DestroyNotify:
- purgeStaleWindow(event.xdestroywindow.window);
- break;
- case CirculateNotify:
- case CreateNotify:
- case GravityNotify:
- case ReparentNotify:
- /* Uninteresting to GLUT (but possible for GLUT to
- receive). */
- break;
- default:
- /* Pass events not directly handled by the GLUT main
- event loop to any event parsers that have been
- registered. In this way, X Input extension events
- are passed to the correct handler without forcing
- all GLUT programs to support X Input event handling.
- */
- parser = eventParserList;
- while (parser) {
- if (parser->func(&event))
- break;
- parser = parser->next;
- }
- break;
- }
- }
-#endif /* _WIN32 */
- if (__glutTimerList) {
- handleTimeouts();
- }
- }
- while (XPending(__glutDisplay));
-}
-
-static void
-waitForSomething(void)
-{
-#if defined(__vms) && ( __VMS_VER < 70000000 )
- static struct timeval6 zerotime =
- {0};
- unsigned int timer_efn;
-#define timer_id 'glut' /* random :-) number */
- unsigned int wait_mask;
-#else
- static struct timeval zerotime =
- {0, 0};
-#if defined(__OS2__)
-
-#elif !defined(_WIN32)
- fd_set fds;
-#endif
-#endif
-#ifdef OLD_VMS
- struct timeval6 now, timeout, waittime;
-#else
- struct timeval now, timeout, waittime;
-#endif
-#if !defined(_WIN32)
- int rc;
-#endif
-
- /* Flush X protocol since XPending does not do this
- implicitly. */
- XFlush(__glutDisplay);
- if (XPending(__glutDisplay)) {
- /* It is possible (but quite rare) that XFlush may have
- needed to wait for a writable X connection file
- descriptor, and in the process, may have had to read off
- X protocol from the file descriptor. If XPending is true,
- this case occured and we should avoid waiting in select
- since X protocol buffered within Xlib is due to be
- processed and potentially no more X protocol is on the
- file descriptor, so we would risk waiting improperly in
- select. */
- goto immediatelyHandleXinput;
- }
-#if defined(__vms) && ( __VMS_VER < 70000000 )
- timeout = __glutTimerList->timeout;
- GETTIMEOFDAY(&now);
- wait_mask = 1 << (__glutConnectionFD & 31);
- if (IS_AFTER(now, timeout)) {
- /* We need an event flag for the timer. */
- /* XXX The `right' way to do this is to use LIB$GET_EF, but
- since it needs to be in the same cluster as the EFN for
- the display, we will have hack it. */
- timer_efn = __glutConnectionFD - 1;
- if ((timer_efn / 32) != (__glutConnectionFD / 32)) {
- timer_efn = __glutConnectionFD + 1;
- }
- rc = SYS$CLREF(timer_efn);
- rc = SYS$SETIMR(timer_efn, &timeout, NULL, timer_id, 0);
- wait_mask |= 1 << (timer_efn & 31);
- } else {
- timer_efn = 0;
- }
- rc = SYS$WFLOR(__glutConnectionFD, wait_mask);
- if (timer_efn != 0 && SYS$CLREF(timer_efn) == SS$_WASCLR) {
- rc = SYS$CANTIM(timer_id, PSL$C_USER);
- }
- /* XXX There does not seem to be checking of "rc" in the code
- above. Can any of the SYS$ routines above fail? */
-#else /* not vms6.2 or lower */
-#if defined(__OS2__)
-
-#elif !defined(_WIN32)
- FD_ZERO(&fds);
- FD_SET(__glutConnectionFD, &fds);
-#endif
- timeout = __glutTimerList->timeout;
- GETTIMEOFDAY(&now);
- if (IS_AFTER(now, timeout)) {
- TIMEDELTA(waittime, timeout, now);
- } else {
- waittime = zerotime;
- }
-
-#if defined(__OS2__)
- DosSleep(0);
-#elif !defined(_WIN32)
- rc = select(__glutConnectionFD + 1, &fds,
- NULL, NULL, &waittime);
- if (rc < 0 && errno != EINTR)
- __glutFatalError("select error.");
-#else
-
- MsgWaitForMultipleObjects(0, NULL, FALSE,
- waittime.tv_sec*1000 + waittime.tv_usec/1000, QS_ALLINPUT);
-
-#endif
-#endif /* not vms6.2 or lower */
- /* Without considering the cause of select unblocking, check
- for pending X events and handle any timeouts (by calling
- processEventsAndTimeouts). We always look for X events
- even if select returned with 0 (indicating a timeout);
- otherwise we risk starving X event processing by continous
- timeouts. */
- if (XPending(__glutDisplay)) {
- immediatelyHandleXinput:
- processEventsAndTimeouts();
- } else {
- if (__glutTimerList)
- handleTimeouts();
- }
-}
-
-static void
-idleWait(void)
-{
- if (XPending(__glutDisplay)) {
- processEventsAndTimeouts();
- } else {
- if (__glutTimerList) {
- handleTimeouts();
- }
- }
- /* Make sure idle func still exists! */
- if (__glutIdleFunc) {
- __glutIdleFunc();
- }
-}
-
-static GLUTwindow **beforeEnd;
-
-static GLUTwindow *
-processWindowWorkList(GLUTwindow * window)
-{
- int workMask;
-
- if (window->prevWorkWin) {
- window->prevWorkWin = processWindowWorkList(window->prevWorkWin);
- } else {
- beforeEnd = &window->prevWorkWin;
- }
-
- /* Capture work mask for work that needs to be done to this
- window, then clear the window's work mask (excepting the
- dummy work bit, see below). Then, process the captured
- work mask. This allows callbacks in the processing the
- captured work mask to set the window's work mask for
- subsequent processing. */
-
- workMask = window->workMask;
- assert((workMask & GLUT_DUMMY_WORK) == 0);
-
- /* Set the dummy work bit, clearing all other bits, to
- indicate that the window is currently on the window work
- list _and_ that the window's work mask is currently being
- processed. This convinces __glutPutOnWorkList that this
- window is on the work list still. */
- window->workMask = GLUT_DUMMY_WORK;
-
- /* Optimization: most of the time, the work to do is a
- redisplay and not these other types of work. Check for
- the following cases as a group to before checking each one
- individually one by one. This saves about 25 MIPS
- instructions in the common redisplay only case. */
- if (workMask & (GLUT_EVENT_MASK_WORK | GLUT_DEVICE_MASK_WORK |
- GLUT_CONFIGURE_WORK | GLUT_COLORMAP_WORK | GLUT_MAP_WORK)) {
-
-#if !defined(_WIN32) && !defined(__OS2__)
- /* Be sure to set event mask BEFORE map window is done. */
- if (workMask & GLUT_EVENT_MASK_WORK) {
- long eventMask;
-
- /* Make sure children are not propogating events this
- window is selecting for. Be sure to do this before
- enabling events on the children's parent. */
- if (window->children) {
- GLUTwindow *child = window->children;
- unsigned long attribMask = CWDontPropagate;
- XSetWindowAttributes wa;
-
- wa.do_not_propagate_mask = window->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK;
- if (window->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK) {
- wa.event_mask = child->eventMask | (window->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK);
- attribMask |= CWEventMask;
- }
- do {
- XChangeWindowAttributes(__glutDisplay, child->win,
- attribMask, &wa);
- child = child->siblings;
- } while (child);
- }
- eventMask = window->eventMask;
- if (window->parent && window->parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK)
- eventMask |= (window->parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK);
- XSelectInput(__glutDisplay, window->win, eventMask);
- if (window->overlay)
- XSelectInput(__glutDisplay, window->overlay->win,
- window->eventMask & GLUT_OVERLAY_EVENT_FILTER_MASK);
- }
-#endif /* !_WIN32 */
- /* Be sure to set device mask BEFORE map window is done. */
- if (workMask & GLUT_DEVICE_MASK_WORK) {
- __glutUpdateInputDeviceMaskFunc(window);
- }
- /* Be sure to configure window BEFORE map window is done. */
- if (workMask & GLUT_CONFIGURE_WORK) {
-#if defined(__OS2__)
- RECTL changes;
-
-#elif defined(_WIN32)
- RECT changes;
- POINT point;
- UINT flags = SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOOWNERZORDER
- | SWP_NOSENDCHANGING | SWP_NOSIZE | SWP_NOZORDER;
-
- GetClientRect(window->win, &changes);
-
- /* If this window is a toplevel window, translate the 0,0 client
- coordinate into a screen coordinate for proper placement. */
- if (!window->parent) {
- point.x = 0;
- point.y = 0;
- ClientToScreen(window->win, &point);
- changes.left = point.x;
- changes.top = point.y;
- }
- if (window->desiredConfMask & (CWX | CWY)) {
- changes.left = window->desiredX;
- changes.top = window->desiredY;
- flags &= ~SWP_NOMOVE;
- }
- if (window->desiredConfMask & (CWWidth | CWHeight)) {
- changes.right = changes.left + window->desiredWidth;
- changes.bottom = changes.top + window->desiredHeight;
- flags &= ~SWP_NOSIZE;
- /* XXX If overlay exists, resize the overlay here, ie.
- if (window->overlay) ... */
- }
- if (window->desiredConfMask & CWStackMode) {
- flags &= ~SWP_NOZORDER;
- /* XXX Overlay support might require something special here. */
- }
-
- /* Adjust the window rectangle because Win32 thinks that the x, y,
- width & height are the WHOLE window (including decorations),
- whereas GLUT treats the x, y, width & height as only the CLIENT
- area of the window. Only do this to top level windows
- that are not in game mode (since game mode windows do
- not have any decorations). */
- if (!window->parent && window != __glutGameModeWindow) {
- AdjustWindowRect(&changes,
- WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
- FALSE);
- }
-
- /* Do the repositioning, moving, and push/pop. */
- SetWindowPos(window->win,
- window->desiredStack == Above ? HWND_TOP : HWND_NOTOPMOST,
- changes.left, changes.top,
- changes.right - changes.left, changes.bottom - changes.top,
- flags);
-
- /* Zero out the mask. */
- window->desiredConfMask = 0;
-
- /* This hack causes the window to go back to the right position
- when it is taken out of fullscreen mode. */
- if (workMask & GLUT_FULL_SCREEN_WORK) {
- window->desiredConfMask |= CWX | CWY;
- window->desiredX = point.x;
- window->desiredY = point.y;
- }
-#else /* !_WIN32 */
- XWindowChanges changes;
-
- changes.x = window->desiredX;
- changes.y = window->desiredY;
- if (window->desiredConfMask & (CWWidth | CWHeight)) {
- changes.width = window->desiredWidth;
- changes.height = window->desiredHeight;
- if (window->overlay)
- XResizeWindow(__glutDisplay, window->overlay->win,
- window->desiredWidth, window->desiredHeight);
- if (__glutMotifHints != None) {
- if (workMask & GLUT_FULL_SCREEN_WORK) {
- MotifWmHints hints;
-
- hints.flags = MWM_HINTS_DECORATIONS;
- hints.decorations = 0; /* Absolutely no
- decorations. */
- XChangeProperty(__glutDisplay, window->win,
- __glutMotifHints, __glutMotifHints, 32,
- PropModeReplace, (unsigned char *) &hints, 4);
- if (workMask & GLUT_MAP_WORK) {
- /* Handle case where glutFullScreen is called
- before the first time that the window is
- mapped. Some window managers will randomly or
- interactively position the window the first
- time it is mapped if the window's
- WM_NORMAL_HINTS property does not request an
- explicit position. We don't want any such
- window manager interaction when going
- fullscreen. Overwrite the WM_NORMAL_HINTS
- property installed by glutCreateWindow's
- XSetWMProperties property with one explicitly
- requesting a fullscreen window. */
- XSizeHints hints;
-
- hints.flags = USPosition | USSize;
- hints.x = 0;
- hints.y = 0;
- hints.width = window->desiredWidth;
- hints.height = window->desiredHeight;
- XSetWMNormalHints(__glutDisplay, window->win, &hints);
- }
- } else {
- XDeleteProperty(__glutDisplay, window->win, __glutMotifHints);
- }
- }
- }
- if (window->desiredConfMask & CWStackMode) {
- changes.stack_mode = window->desiredStack;
- /* Do not let glutPushWindow push window beneath the
- underlay. */
- if (window->parent && window->parent->overlay
- && window->desiredStack == Below) {
- changes.stack_mode = Above;
- changes.sibling = window->parent->overlay->win;
- window->desiredConfMask |= CWSibling;
- }
- }
- XConfigureWindow(__glutDisplay, window->win,
- window->desiredConfMask, &changes);
- window->desiredConfMask = 0;
-#endif
- }
-#if !defined(_WIN32) && !defined(__OS2__)
- /* Be sure to establish the colormaps BEFORE map window is
- done. */
- if (workMask & GLUT_COLORMAP_WORK) {
- __glutEstablishColormapsProperty(window);
- }
-#endif
- if (workMask & GLUT_MAP_WORK) {
- switch (window->desiredMapState) {
- case WithdrawnState:
- if (window->parent) {
- XUnmapWindow(__glutDisplay, window->win);
- } else {
- XWithdrawWindow(__glutDisplay, window->win,
- __glutScreen);
- }
- window->shownState = 0;
- break;
- case NormalState:
- XMapWindow(__glutDisplay, window->win);
- window->shownState = 1;
- break;
-#ifdef _WIN32
- case GameModeState: /* Not an Xlib value. */
- ShowWindow(window->win, SW_SHOW);
- window->shownState = 1;
- break;
-#endif
- case IconicState:
- XIconifyWindow(__glutDisplay, window->win, __glutScreen);
- window->shownState = 0;
- break;
- }
- }
- }
- if (workMask & (GLUT_REDISPLAY_WORK | GLUT_OVERLAY_REDISPLAY_WORK | GLUT_REPAIR_WORK | GLUT_OVERLAY_REPAIR_WORK)) {
- if (window->forceReshape) {
- /* Guarantee that before a display callback is generated
- for a window, a reshape callback must be generated. */
- __glutSetWindow(window);
- window->reshape(window->width, window->height);
- window->forceReshape = False;
-
- /* Setting the redisplay bit on the first reshape is
- necessary to make the "Mesa glXSwapBuffers to repair
- damage" hack operate correctly. Without indicating a
- redisplay is necessary, there's not an initial back
- buffer render from which to blit from when damage
- happens to the window. */
- workMask |= GLUT_REDISPLAY_WORK;
- }
- /* The code below is more involved than otherwise necessary
- because it is paranoid about the overlay or entire window
- being removed or destroyed in the course of the callbacks.
- Notice how the global __glutWindowDamaged is used to record
- the layers' damage status. See the code in glutLayerGet for
- how __glutWindowDamaged is used. The point is to not have to
- update the "damaged" field after the callback since the
- window (or overlay) may be destroyed (or removed) when the
- callback returns. */
-
- if (window->overlay && window->overlay->display) {
- int num = window->num;
- Window xid = window->overlay ? window->overlay->win : None;
-
- /* If an overlay display callback is registered, we
- differentiate between a redisplay needed for the
- overlay and/or normal plane. If there is no overlay
- display callback registered, we simply use the
- standard display callback. */
-
- if (workMask & (GLUT_REDISPLAY_WORK | GLUT_REPAIR_WORK)) {
- if (__glutMesaSwapHackSupport) {
- if (window->usedSwapBuffers) {
- if ((workMask & (GLUT_REPAIR_WORK | GLUT_REDISPLAY_WORK)) == GLUT_REPAIR_WORK) {
- SWAP_BUFFERS_WINDOW(window);
- goto skippedDisplayCallback1;
- }
- }
- }
- /* Render to normal plane. */
-#ifdef _WIN32
- window->renderDc = window->hdc;
-#endif
- window->renderWin = window->win;
- window->renderCtx = window->ctx;
- __glutWindowDamaged = (workMask & GLUT_REPAIR_WORK);
- __glutSetWindow(window);
- window->usedSwapBuffers = 0;
- window->display();
- __glutWindowDamaged = 0;
-
- skippedDisplayCallback1:;
- }
- if (workMask & (GLUT_OVERLAY_REDISPLAY_WORK | GLUT_OVERLAY_REPAIR_WORK)) {
- window = __glutWindowList[num];
- if (window && window->overlay &&
- window->overlay->win == xid && window->overlay->display) {
-
- /* Render to overlay. */
-#ifdef _WIN32
- window->renderDc = window->overlay->hdc;
-#endif
- window->renderWin = window->overlay->win;
- window->renderCtx = window->overlay->ctx;
- __glutWindowDamaged = (workMask & GLUT_OVERLAY_REPAIR_WORK);
- __glutSetWindow(window);
- window->overlay->display();
- __glutWindowDamaged = 0;
- } else {
- /* Overlay may have since been destroyed or the
- overlay callback may have been disabled during
- normal display callback. */
- }
- }
- } else {
- if (__glutMesaSwapHackSupport) {
- if (!window->overlay && window->usedSwapBuffers) {
- if ((workMask & (GLUT_REPAIR_WORK | GLUT_REDISPLAY_WORK)) == GLUT_REPAIR_WORK) {
- SWAP_BUFFERS_WINDOW(window);
- goto skippedDisplayCallback2;
- }
- }
- }
- /* Render to normal plane (and possibly overlay). */
- __glutWindowDamaged = (workMask & (GLUT_OVERLAY_REPAIR_WORK | GLUT_REPAIR_WORK));
- __glutSetWindow(window);
- window->usedSwapBuffers = 0;
- window->display();
- __glutWindowDamaged = 0;
-
- skippedDisplayCallback2:;
- }
- }
- /* Combine workMask with window->workMask to determine what
- finish and debug work there is. */
- workMask |= window->workMask;
-
- if (workMask & GLUT_FINISH_WORK) {
- /* Finish work makes sure a glFinish gets done to indirect
- rendering contexts. Indirect contexts tend to have much
- longer latency because lots of OpenGL extension requests
- can queue up in the X protocol stream. __glutSetWindow
- is where the finish works gets queued for indirect
- contexts. */
- __glutSetWindow(window);
- glFinish();
- }
- if (workMask & GLUT_DEBUG_WORK) {
- __glutSetWindow(window);
- glutReportErrors();
- }
- /* Strip out dummy, finish, and debug work bits. */
- window->workMask &= ~(GLUT_DUMMY_WORK | GLUT_FINISH_WORK | GLUT_DEBUG_WORK);
- if (window->workMask) {
- /* Leave on work list. */
- return window;
- } else {
- /* Remove current window from work list. */
- return window->prevWorkWin;
- }
-}
-
-#ifndef _WIN32
-static /* X11 implementations do not need this global. */
-#endif
-void
-__glutProcessWindowWorkLists(void)
-{
- if (__glutWindowWorkList) {
- GLUTwindow *remainder, *work;
-
- work = __glutWindowWorkList;
- __glutWindowWorkList = NULL;
- if (work) {
- remainder = processWindowWorkList(work);
- if (remainder) {
- *beforeEnd = __glutWindowWorkList;
- __glutWindowWorkList = remainder;
- }
- }
- }
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutMainLoop(void)
-{
-#if !defined(_WIN32)
- if (!__glutDisplay)
- __glutFatalUsage("main loop entered with out proper initialization.");
-#endif
- if (!__glutWindowListSize)
- __glutFatalUsage(
- "main loop entered with no windows created.");
- for (;;) {
- __glutProcessWindowWorkLists();
- if (__glutIdleFunc || __glutWindowWorkList) {
- idleWait();
- } else {
- if (__glutTimerList) {
- waitForSomething();
- } else {
- processEventsAndTimeouts();
- }
- }
- }
-}
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_ext.cpp b/src/glut/os2/glut_ext.cpp
deleted file mode 100644
index 6617fd6edb..0000000000
--- a/src/glut/os2/glut_ext.cpp
+++ /dev/null
@@ -1,204 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdlib.h>
-#include <string.h>
-
-#include "glutint.h"
-
-/* CENTRY */
-int GLUTAPIENTRY
-glutExtensionSupported(const char *extension)
-{
- static const GLubyte *extensions = NULL;
- const GLubyte *start;
- GLubyte *where, *terminator;
-
- /* Extension names should not have spaces. */
- where = (GLubyte *) strchr(extension, ' ');
- if (where || *extension == '\0')
- return 0;
-
- if (!extensions) {
- extensions = glGetString(GL_EXTENSIONS);
- }
- /* It takes a bit of care to be fool-proof about parsing the
- OpenGL extensions string. Don't be fooled by sub-strings,
- etc. */
- start = extensions;
- for (;;) {
- /* If your application crashes in the strstr routine below,
- you are probably calling glutExtensionSupported without
- having a current window. Calling glGetString without
- a current OpenGL context has unpredictable results.
- Please fix your program. */
- where = (GLubyte *) strstr((const char *) start, extension);
- if (!where)
- break;
- terminator = where + strlen(extension);
- if (where == start || *(where - 1) == ' ') {
- if (*terminator == ' ' || *terminator == '\0') {
- return 1;
- }
- }
- start = terminator;
- }
- return 0;
-}
-
-
-struct name_address_pair {
- const char *name;
- const void *address;
-};
-
-static struct name_address_pair glut_functions[] = {
- { "glutInit", (const void *) glutInit },
- { "glutInitDisplayMode", (const void *) glutInitDisplayMode },
- { "glutInitDisplayString", (const void *) glutInitDisplayString },
- { "glutInitWindowPosition", (const void *) glutInitWindowPosition },
- { "glutInitWindowSize", (const void *) glutInitWindowSize },
- { "glutMainLoop", (const void *) glutMainLoop },
- { "glutCreateWindow", (const void *) glutCreateWindow },
- { "glutCreateSubWindow", (const void *) glutCreateSubWindow },
- { "glutDestroyWindow", (const void *) glutDestroyWindow },
- { "glutPostRedisplay", (const void *) glutPostRedisplay },
- { "glutPostWindowRedisplay", (const void *) glutPostWindowRedisplay },
- { "glutSwapBuffers", (const void *) glutSwapBuffers },
- { "glutGetWindow", (const void *) glutGetWindow },
- { "glutSetWindow", (const void *) glutSetWindow },
- { "glutSetWindowTitle", (const void *) glutSetWindowTitle },
- { "glutSetIconTitle", (const void *) glutSetIconTitle },
- { "glutPositionWindow", (const void *) glutPositionWindow },
- { "glutReshapeWindow", (const void *) glutReshapeWindow },
- { "glutPopWindow", (const void *) glutPopWindow },
- { "glutPushWindow", (const void *) glutPushWindow },
- { "glutIconifyWindow", (const void *) glutIconifyWindow },
- { "glutShowWindow", (const void *) glutShowWindow },
- { "glutHideWindow", (const void *) glutHideWindow },
- { "glutFullScreen", (const void *) glutFullScreen },
- { "glutSetCursor", (const void *) glutSetCursor },
- { "glutWarpPointer", (const void *) glutWarpPointer },
- { "glutEstablishOverlay", (const void *) glutEstablishOverlay },
- { "glutRemoveOverlay", (const void *) glutRemoveOverlay },
- { "glutUseLayer", (const void *) glutUseLayer },
- { "glutPostOverlayRedisplay", (const void *) glutPostOverlayRedisplay },
- { "glutPostWindowOverlayRedisplay", (const void *) glutPostWindowOverlayRedisplay },
- { "glutShowOverlay", (const void *) glutShowOverlay },
- { "glutHideOverlay", (const void *) glutHideOverlay },
- { "glutCreateMenu", (const void *) glutCreateMenu },
- { "glutDestroyMenu", (const void *) glutDestroyMenu },
- { "glutGetMenu", (const void *) glutGetMenu },
- { "glutSetMenu", (const void *) glutSetMenu },
- { "glutAddMenuEntry", (const void *) glutAddMenuEntry },
- { "glutAddSubMenu", (const void *) glutAddSubMenu },
- { "glutChangeToMenuEntry", (const void *) glutChangeToMenuEntry },
- { "glutChangeToSubMenu", (const void *) glutChangeToSubMenu },
- { "glutRemoveMenuItem", (const void *) glutRemoveMenuItem },
- { "glutAttachMenu", (const void *) glutAttachMenu },
- { "glutDetachMenu", (const void *) glutDetachMenu },
- { "glutDisplayFunc", (const void *) glutDisplayFunc },
- { "glutReshapeFunc", (const void *) glutReshapeFunc },
- { "glutKeyboardFunc", (const void *) glutKeyboardFunc },
- { "glutMouseFunc", (const void *) glutMouseFunc },
- { "glutMotionFunc", (const void *) glutMotionFunc },
- { "glutPassiveMotionFunc", (const void *) glutPassiveMotionFunc },
- { "glutEntryFunc", (const void *) glutEntryFunc },
- { "glutVisibilityFunc", (const void *) glutVisibilityFunc },
- { "glutIdleFunc", (const void *) glutIdleFunc },
- { "glutTimerFunc", (const void *) glutTimerFunc },
- { "glutMenuStateFunc", (const void *) glutMenuStateFunc },
- { "glutSpecialFunc", (const void *) glutSpecialFunc },
- { "glutSpaceballMotionFunc", (const void *) glutSpaceballMotionFunc },
- { "glutSpaceballRotateFunc", (const void *) glutSpaceballRotateFunc },
- { "glutSpaceballButtonFunc", (const void *) glutSpaceballButtonFunc },
- { "glutButtonBoxFunc", (const void *) glutButtonBoxFunc },
- { "glutDialsFunc", (const void *) glutDialsFunc },
- { "glutTabletMotionFunc", (const void *) glutTabletMotionFunc },
- { "glutTabletButtonFunc", (const void *) glutTabletButtonFunc },
- { "glutMenuStatusFunc", (const void *) glutMenuStatusFunc },
- { "glutOverlayDisplayFunc", (const void *) glutOverlayDisplayFunc },
- { "glutWindowStatusFunc", (const void *) glutWindowStatusFunc },
- { "glutKeyboardUpFunc", (const void *) glutKeyboardUpFunc },
- { "glutSpecialUpFunc", (const void *) glutSpecialUpFunc },
- { "glutJoystickFunc", (const void *) glutJoystickFunc },
- { "glutSetColor", (const void *) glutSetColor },
- { "glutGetColor", (const void *) glutGetColor },
- { "glutCopyColormap", (const void *) glutCopyColormap },
- { "glutGet", (const void *) glutGet },
- { "glutDeviceGet", (const void *) glutDeviceGet },
- { "glutExtensionSupported", (const void *) glutExtensionSupported },
- { "glutGetModifiers", (const void *) glutGetModifiers },
- { "glutLayerGet", (const void *) glutLayerGet },
- { "glutGetProcAddress", (const void *) glutGetProcAddress },
- { "glutBitmapCharacter", (const void *) glutBitmapCharacter },
- { "glutBitmapWidth", (const void *) glutBitmapWidth },
- { "glutStrokeCharacter", (const void *) glutStrokeCharacter },
- { "glutStrokeWidth", (const void *) glutStrokeWidth },
- { "glutBitmapLength", (const void *) glutBitmapLength },
- { "glutStrokeLength", (const void *) glutStrokeLength },
- { "glutWireSphere", (const void *) glutWireSphere },
- { "glutSolidSphere", (const void *) glutSolidSphere },
- { "glutWireCone", (const void *) glutWireCone },
- { "glutSolidCone", (const void *) glutSolidCone },
- { "glutWireCube", (const void *) glutWireCube },
- { "glutSolidCube", (const void *) glutSolidCube },
- { "glutWireTorus", (const void *) glutWireTorus },
- { "glutSolidTorus", (const void *) glutSolidTorus },
- { "glutWireDodecahedron", (const void *) glutWireDodecahedron },
- { "glutSolidDodecahedron", (const void *) glutSolidDodecahedron },
- { "glutWireTeapot", (const void *) glutWireTeapot },
- { "glutSolidTeapot", (const void *) glutSolidTeapot },
- { "glutWireOctahedron", (const void *) glutWireOctahedron },
- { "glutSolidOctahedron", (const void *) glutSolidOctahedron },
- { "glutWireTetrahedron", (const void *) glutWireTetrahedron },
- { "glutSolidTetrahedron", (const void *) glutSolidTetrahedron },
- { "glutWireIcosahedron", (const void *) glutWireIcosahedron },
- { "glutSolidIcosahedron", (const void *) glutSolidIcosahedron },
- { "glutVideoResizeGet", (const void *) glutVideoResizeGet },
- { "glutSetupVideoResizing", (const void *) glutSetupVideoResizing },
- { "glutStopVideoResizing", (const void *) glutStopVideoResizing },
- { "glutVideoResize", (const void *) glutVideoResize },
- { "glutVideoPan", (const void *) glutVideoPan },
- { "glutReportErrors", (const void *) glutReportErrors },
- { "glutIgnoreKeyRepeat", (const void *) glutIgnoreKeyRepeat },
- { "glutSetKeyRepeat", (const void *) glutSetKeyRepeat },
- { "glutForceJoystickFunc", (const void *) glutForceJoystickFunc },
- { "glutGameModeString", (const void *) glutGameModeString },
- { "glutEnterGameMode", (const void *) glutEnterGameMode },
- { "glutLeaveGameMode", (const void *) glutLeaveGameMode },
- { "glutGameModeGet", (const void *) glutGameModeGet },
- { NULL, NULL }
-};
-
-
-/* XXX This isn't an official GLUT function, yet */
-void * GLUTAPIENTRY
-glutGetProcAddress(const char *procName)
-{
- /* Try GLUT functions first */
- int i;
- for (i = 0; glut_functions[i].name; i++) {
- if (strcmp(glut_functions[i].name, procName) == 0)
- return (void *) glut_functions[i].address;
- }
-
- /* Try core GL functions */
-#if defined(_WIN32)
- return (void *) wglGetProcAddress((LPCSTR) procName);
-
-#elif defined(__OS2PM__)
- return (void *) wglGetProcAddress((char *) procName);
-#elif defined(GLX_ARB_get_proc_address)
- return (void *) glXGetProcAddressARB((const GLubyte *) procName);
-#else
- return NULL;
-#endif
-}
-
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_fullscrn.cpp b/src/glut/os2/glut_fullscrn.cpp
deleted file mode 100644
index 584aba4fd8..0000000000
--- a/src/glut/os2/glut_fullscrn.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1995, 1998. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <assert.h>
-
-#include "glutint.h"
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutFullScreen(void)
-{
- assert(!__glutCurrentWindow->parent);
- IGNORE_IN_GAME_MODE();
-#if !defined(_WIN32) && !defined(__OS2PM__)
- if (__glutMotifHints == None) {
- __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS",
- SGI_XA__MOTIF_WM_HINTS, 0);
- if (__glutMotifHints == None) {
- __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS.");
- }
- }
-#endif
-
- __glutCurrentWindow->desiredX = 0;
- __glutCurrentWindow->desiredY = 0;
- __glutCurrentWindow->desiredWidth = __glutScreenWidth;
- __glutCurrentWindow->desiredHeight = __glutScreenHeight;
- __glutCurrentWindow->desiredConfMask |= CWX | CWY | CWWidth | CWHeight;
-
- __glutPutOnWorkList(__glutCurrentWindow,
- GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK);
-}
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_gamemode.cpp b/src/glut/os2/glut_gamemode.cpp
deleted file mode 100644
index 1756e8a4b5..0000000000
--- a/src/glut/os2/glut_gamemode.cpp
+++ /dev/null
@@ -1,679 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1998. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "glutint.h"
-
-#if !defined(_WIN32) && !defined(__OS2__)
-#include <X11/Xlib.h>
-#include <X11/Xatom.h>
-
-/* SGI optimization introduced in IRIX 6.3 to avoid X server
- round trips for interning common X atoms. */
-#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
-#include <X11/SGIFastAtom.h>
-#else
-#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
-#endif
-#endif /* not _WIN32 */
-
-int __glutDisplaySettingsChanged = 0;
-static DisplayMode *dmodes, *currentDm = NULL;
-static int ndmodes = -1;
-GLUTwindow *__glutGameModeWindow = NULL;
-
-#ifdef TEST
-static char *compstr[] =
-{
- "none", "=", "!=", "<=", ">=", ">", "<", "~"
-};
-static char *capstr[] =
-{
- "width", "height", "bpp", "hertz", "num"
-};
-#endif
-
-#if defined(__OS2__)
-void
-#else
-void __cdecl
-#endif
-__glutCloseDownGameMode(void)
-{
- if (__glutDisplaySettingsChanged) {
-#ifdef _WIN32
- /* Assumes that display settings have been changed, that
- is __glutDisplaySettingsChanged is true. */
- ChangeDisplaySettings(NULL, 0);
-#endif
- __glutDisplaySettingsChanged = 0;
- }
- __glutGameModeWindow = NULL;
-}
-
-void GLUTAPIENTRY
-glutLeaveGameMode(void)
-{
- if (__glutGameModeWindow == NULL) {
- __glutWarning("not in game mode so cannot leave game mode");
- return;
- }
- __glutDestroyWindow(__glutGameModeWindow,
- __glutGameModeWindow);
- XFlush(__glutDisplay);
- __glutGameModeWindow = NULL;
-}
-
-#ifdef _WIN32
-
-/* Same values as from MSDN's SetDisp.c example. */
-#define MIN_WIDTH 400
-#define MIN_FREQUENCY 60
-
-static void
-initGameModeSupport(void)
-{
- DEVMODE dm;
- DWORD mode;
- int i;
-
- if (ndmodes >= 0) {
- /* ndmodes is initially -1 to indicate no
- dmodes allocated yet. */
- return;
- }
-
- /* Determine how many display modes there are. */
- ndmodes = 0;
- mode = 0;
- while (EnumDisplaySettings(NULL, mode, &dm)) {
- if (dm.dmPelsWidth >= MIN_WIDTH &&
- (dm.dmDisplayFrequency == 0 ||
- dm.dmDisplayFrequency >= MIN_FREQUENCY)) {
- ndmodes++;
- }
- mode++;
- }
-
- /* Allocate memory for a list of all the display modes. */
- dmodes = (DisplayMode*)
- malloc(ndmodes * sizeof(DisplayMode));
-
- /* Now that we know how many display modes to expect,
- enumerate them again and save the information in
- the list we allocated above. */
- i = 0;
- mode = 0;
- while (EnumDisplaySettings(NULL, mode, &dm)) {
- /* Try to reject any display settings that seem unplausible. */
- if (dm.dmPelsWidth >= MIN_WIDTH &&
- (dm.dmDisplayFrequency == 0 ||
- dm.dmDisplayFrequency >= MIN_FREQUENCY)) {
- dmodes[i].devmode = dm;
- dmodes[i].valid = 1; /* XXX Not used for now. */
- dmodes[i].cap[DM_WIDTH] = dm.dmPelsWidth;
- dmodes[i].cap[DM_HEIGHT] = dm.dmPelsHeight;
- dmodes[i].cap[DM_PIXEL_DEPTH] = dm.dmBitsPerPel;
- if (dm.dmDisplayFrequency == 0) {
- /* Guess a reasonable guess. */
- /* Lame Windows 95 version of EnumDisplaySettings. */
- dmodes[i].cap[DM_HERTZ] = 60;
- } else {
- dmodes[i].cap[DM_HERTZ] = dm.dmDisplayFrequency;
- }
- i++;
- }
- mode++;
- }
-
- assert(i == ndmodes);
-}
-
-#else
-
-/* X Windows version of initGameModeSupport. */
-static void
-initGameModeSupport(void)
-{
- if (ndmodes >= 0) {
- /* ndmodes is initially -1 to indicate no
- dmodes allocated yet. */
- return;
- }
-
- /* Determine how many display modes there are. */
- ndmodes = 0;
-}
-
-#endif
-
-/* This routine is based on similiar code in glut_dstr.c */
-static DisplayMode *
-findMatch(DisplayMode * dmodes, int ndmodes,
- Criterion * criteria, int ncriteria)
-{
- DisplayMode *found;
- int *bestScore, *thisScore;
- int i, j, numok, result = 0, worse, better;
-
- found = NULL;
- numok = 1; /* "num" capability is indexed from 1,
- not 0. */
-
- /* XXX alloca canidate. */
- bestScore = (int *) malloc(ncriteria * sizeof(int));
- if (!bestScore) {
- __glutFatalError("out of memory.");
- }
- for (j = 0; j < ncriteria; j++) {
- /* Very negative number. */
- bestScore[j] = -32768;
- }
-
- /* XXX alloca canidate. */
- thisScore = (int *) malloc(ncriteria * sizeof(int));
- if (!thisScore) {
- __glutFatalError("out of memory.");
- }
-
- for (i = 0; i < ndmodes; i++) {
- if (dmodes[i].valid) {
- worse = 0;
- better = 0;
-
- for (j = 0; j < ncriteria; j++) {
- int cap, cvalue, dvalue;
-
- cap = criteria[j].capability;
- cvalue = criteria[j].value;
- if (cap == NUM) {
- dvalue = numok;
- } else {
- dvalue = dmodes[i].cap[cap];
- }
-#ifdef TEST
- if (verbose)
- printf(" %s %s %d to %d\n",
- capstr[cap], compstr[criteria[j].comparison], cvalue, dvalue);
-#endif
- switch (criteria[j].comparison) {
- case EQ:
- result = cvalue == dvalue;
- thisScore[j] = 1;
- break;
- case NEQ:
- result = cvalue != dvalue;
- thisScore[j] = 1;
- break;
- case LT:
- result = dvalue < cvalue;
- thisScore[j] = dvalue - cvalue;
- break;
- case GT:
- result = dvalue > cvalue;
- thisScore[j] = dvalue - cvalue;
- break;
- case LTE:
- result = dvalue <= cvalue;
- thisScore[j] = dvalue - cvalue;
- break;
- case GTE:
- result = (dvalue >= cvalue);
- thisScore[j] = dvalue - cvalue;
- break;
- case MIN:
- result = dvalue >= cvalue;
- thisScore[j] = cvalue - dvalue;
- break;
- }
-
-#ifdef TEST
- if (verbose)
- printf(" result=%d score=%d bestScore=%d\n", result, thisScore[j], bestScore[j]);
-#endif
-
- if (result) {
- if (better || thisScore[j] > bestScore[j]) {
- better = 1;
- } else if (thisScore[j] == bestScore[j]) {
- /* Keep looking. */
- } else {
- goto nextDM;
- }
- } else {
- if (cap == NUM) {
- worse = 1;
- } else {
- goto nextDM;
- }
- }
-
- }
-
- if (better && !worse) {
- found = &dmodes[i];
- for (j = 0; j < ncriteria; j++) {
- bestScore[j] = thisScore[j];
- }
- }
- numok++;
-
- nextDM:;
-
- }
- }
- free(bestScore);
- free(thisScore);
- return found;
-}
-
-/**
- * Parses strings in the form of:
- * 800x600
- * 800x600:16
- * 800x600@60
- * 800x600:16@60
- * @60
- * :16
- * :16@60
- * NOTE that @ before : is not parsed.
- */
-static int
-specialCaseParse(char *word, Criterion * criterion, int mask)
-{
- char *xstr, *response;
- int got;
- int width, height, bpp, hertz;
-
- switch(word[0]) {
- case '0':
- case '1':
- case '2':
- case '3':
- case '4':
- case '5':
- case '6':
- case '7':
- case '8':
- case '9':
- /* The WWWxHHH case. */
- if (mask & (1 << DM_WIDTH)) {
- return -1;
- }
- xstr = strpbrk(&word[1], "x");
- if (xstr) {
- width = (int) strtol(word, &response, 0);
- if (response == word || response[0] != 'x') {
- /* Not a valid number OR needs to be followed by 'x'. */
- return -1;
- }
- height = (int) strtol(&xstr[1], &response, 0);
- if (response == &xstr[1]) {
- /* Not a valid number. */
- return -1;
- }
- criterion[0].capability = DM_WIDTH;
- criterion[0].comparison = EQ;
- criterion[0].value = width;
- criterion[1].capability = DM_HEIGHT;
- criterion[1].comparison = EQ;
- criterion[1].value = height;
- got = specialCaseParse(response,
- &criterion[2], 1 << DM_WIDTH);
- if (got >= 0) {
- return got + 2;
- } else {
- return -1;
- }
- }
- return -1;
- case ':':
- /* The :BPP case. */
- if (mask & (1 << DM_PIXEL_DEPTH)) {
- return -1;
- }
- bpp = (int) strtol(&word[1], &response, 0);
- if (response == &word[1]) {
- /* Not a valid number. */
- return -1;
- }
- criterion[0].capability = DM_PIXEL_DEPTH;
- criterion[0].comparison = EQ;
- criterion[0].value = bpp;
- got = specialCaseParse(response,
- &criterion[1], (1 << DM_WIDTH) | (1 << DM_PIXEL_DEPTH));
- if (got >= 0) {
- return got + 1;
- } else {
- return -1;
- }
- case '@':
- /* The @HZ case. */
- if (mask & (1 << DM_HERTZ)) {
- return -1;
- }
- hertz = (int) strtol(&word[1], &response, 0);
- if (response == &word[1]) {
- /* Not a valid number. */
- return -1;
- }
- criterion[0].capability = DM_HERTZ;
- criterion[0].comparison = EQ;
- criterion[0].value = hertz;
- got = specialCaseParse(response,
- &criterion[1], ~DM_HERTZ);
- if (got >= 0) {
- return got + 1;
- } else {
- return -1;
- }
- case '\0':
- return 0;
- }
- return -1;
-}
-
-/* This routine is based on similiar code in glut_dstr.c */
-static int
-parseCriteria(char *word, Criterion * criterion)
-{
- char *cstr, *vstr, *response;
- int comparator, value = 0;
-
- cstr = strpbrk(word, "=><!~");
- if (cstr) {
- switch (cstr[0]) {
- case '=':
- comparator = EQ;
- vstr = &cstr[1];
- break;
- case '~':
- comparator = MIN;
- vstr = &cstr[1];
- break;
- case '>':
- if (cstr[1] == '=') {
- comparator = GTE;
- vstr = &cstr[2];
- } else {
- comparator = GT;
- vstr = &cstr[1];
- }
- break;
- case '<':
- if (cstr[1] == '=') {
- comparator = LTE;
- vstr = &cstr[2];
- } else {
- comparator = LT;
- vstr = &cstr[1];
- }
- break;
- case '!':
- if (cstr[1] == '=') {
- comparator = NEQ;
- vstr = &cstr[2];
- } else {
- return -1;
- }
- break;
- default:
- return -1;
- }
- value = (int) strtol(vstr, &response, 0);
- if (response == vstr) {
- /* Not a valid number. */
- return -1;
- }
- *cstr = '\0';
- } else {
- comparator = NONE;
- }
- switch (word[0]) {
- case 'b':
- if (!strcmp(word, "bpp")) {
- criterion[0].capability = DM_PIXEL_DEPTH;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- case 'h':
- if (!strcmp(word, "height")) {
- criterion[0].capability = DM_HEIGHT;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- if (!strcmp(word, "hertz")) {
- criterion[0].capability = DM_HERTZ;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- case 'n':
- if (!strcmp(word, "num")) {
- criterion[0].capability = DM_NUM;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- case 'w':
- if (!strcmp(word, "width")) {
- criterion[0].capability = DM_WIDTH;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- }
- if (comparator == NONE) {
- return specialCaseParse(word, criterion, 0);
- }
- return -1;
-}
-
-/* This routine is based on similiar code in glut_dstr.c */
-static Criterion *
-parseDisplayString(const char *display, int *ncriteria)
-{
- Criterion *criteria = NULL;
- int n, parsed;
- char *copy, *word;
-
- copy = __glutStrdup(display);
- /* Attempt to estimate how many criteria entries should be
- needed. */
- n = 0;
- word = strtok(copy, " \t");
- while (word) {
- n++;
- word = strtok(NULL, " \t");
- }
- /* Allocate number of words of criteria. A word
- could contain as many as four criteria in the
- worst case. Example: 800x600:16@60 */
- criteria = (Criterion *) malloc(4 * n * sizeof(Criterion));
- if (!criteria) {
- __glutFatalError("out of memory.");
- }
-
- /* Re-copy the copy of the display string. */
- strcpy(copy, display);
-
- n = 0;
- word = strtok(copy, " \t");
- while (word) {
- parsed = parseCriteria(word, &criteria[n]);
- if (parsed >= 0) {
- n += parsed;
- } else {
- __glutWarning("Unrecognized game mode string word: %s (ignoring)\n", word);
- }
- word = strtok(NULL, " \t");
- }
-
- free(copy);
- *ncriteria = n;
- return criteria;
-}
-
-void GLUTAPIENTRY
-glutGameModeString(const char *string)
-{
- Criterion *criteria;
- int ncriteria;
-
- initGameModeSupport();
- criteria = parseDisplayString(string, &ncriteria);
- currentDm = findMatch(dmodes, ndmodes, criteria, ncriteria);
- free(criteria);
-}
-
-int GLUTAPIENTRY
-glutEnterGameMode(void)
-{
- GLUTwindow *window;
- int width, height;
- Window win;
-
- if (__glutMappedMenu) {
- __glutFatalUsage("entering game mode not allowed while menus in use");
- }
- if (__glutGameModeWindow) {
- /* Already in game mode, so blow away game mode
- window so apps can change resolutions. */
- window = __glutGameModeWindow;
- /* Setting the game mode window to NULL tricks
- the window destroy code into not undoing the
- screen display change since we plan on immediately
- doing another mode change. */
- __glutGameModeWindow = NULL;
- __glutDestroyWindow(window, window);
- }
-
- /* Assume default screen size until we find out if we
- can actually change the display settings. */
- width = __glutScreenWidth;
- height = __glutScreenHeight;
-
- if (currentDm) {
-#ifdef _WIN32
- LONG status;
- static int registered = 0;
-
- status = ChangeDisplaySettings(&currentDm->devmode,
- CDS_FULLSCREEN);
- if (status == DISP_CHANGE_SUCCESSFUL) {
- __glutDisplaySettingsChanged = 1;
- width = currentDm->cap[DM_WIDTH];
- height = currentDm->cap[DM_HEIGHT];
- if (!registered) {
- atexit(__glutCloseDownGameMode);
- registered = 1;
- }
- } else {
- /* Switch back to default resolution. */
- ChangeDisplaySettings(NULL, 0);
- }
-#endif
- }
-
- window = __glutCreateWindow(NULL, 0, 0,
- width, height, /* game mode */ 1);
- win = window->win;
-
-#if !defined(_WIN32) && !defined(__OS2__)
- if (__glutMotifHints == None) {
- __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS",
- SGI_XA__MOTIF_WM_HINTS, 0);
- if (__glutMotifHints == None) {
- __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS.");
- }
- }
-
- /* Game mode window is a toplevel window. */
- XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1);
-#endif
-
- /* Schedule the fullscreen property to be added and to
- make sure the window is configured right. Win32
- doesn't need this. */
- window->desiredX = 0;
- window->desiredY = 0;
- window->desiredWidth = width;
- window->desiredHeight = height;
- window->desiredConfMask |= CWX | CWY | CWWidth | CWHeight;
-#ifdef _WIN32
- /* Win32 does not want to use GLUT_FULL_SCREEN_WORK
- for game mode because we need to be maximizing
- the window in game mode, not just sizing it to
- take up the full screen. The Win32-ness of game
- mode happens when you pass 1 in the gameMode parameter
- to __glutCreateWindow above. A gameMode of creates
- a WS_POPUP window, not a standard WS_OVERLAPPEDWINDOW
- window. WS_POPUP ensures the taskbar is hidden. */
- __glutPutOnWorkList(window,
- GLUT_CONFIGURE_WORK);
-#else
- __glutPutOnWorkList(window,
- GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK);
-#endif
-
- __glutGameModeWindow = window;
- return window->num + 1;
-}
-
-int GLUTAPIENTRY
-glutGameModeGet(GLenum mode)
-{
- switch (mode) {
- case GLUT_GAME_MODE_ACTIVE:
- return __glutGameModeWindow != NULL;
- case GLUT_GAME_MODE_POSSIBLE:
- return currentDm != NULL;
- case GLUT_GAME_MODE_WIDTH:
- return currentDm ? currentDm->cap[DM_WIDTH] : -1;
- case GLUT_GAME_MODE_HEIGHT:
- return currentDm ? currentDm->cap[DM_HEIGHT] : -1;
- case GLUT_GAME_MODE_PIXEL_DEPTH:
- return currentDm ? currentDm->cap[DM_PIXEL_DEPTH] : -1;
- case GLUT_GAME_MODE_REFRESH_RATE:
- return currentDm ? currentDm->cap[DM_HERTZ] : -1;
- case GLUT_GAME_MODE_DISPLAY_CHANGED:
- return __glutDisplaySettingsChanged;
- default:
- return -1;
- }
-}
diff --git a/src/glut/os2/glut_get.cpp b/src/glut/os2/glut_get.cpp
deleted file mode 100644
index 8921e9ab03..0000000000
--- a/src/glut/os2/glut_get.cpp
+++ /dev/null
@@ -1,232 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <assert.h>
-#include <stdlib.h> /* SunOS 4 needs NULL defined for GETTIMEOFDAY macro. */
-#include "glutint.h"
-
-/* CENTRY */
-int GLUTAPIENTRY
-glutGet(GLenum param)
-{
- Window win, root;
- int x, y, value;
- unsigned int width, height, border, depth;
-
- switch (param) {
- case GLUT_INIT_WINDOW_X:
- return __glutInitX;
- case GLUT_INIT_WINDOW_Y:
- return __glutInitY;
- case GLUT_INIT_WINDOW_WIDTH:
- return __glutInitWidth;
- case GLUT_INIT_WINDOW_HEIGHT:
- return __glutInitHeight;
- case GLUT_INIT_DISPLAY_MODE:
- return __glutDisplayMode;
- case GLUT_WINDOW_X:
- XTranslateCoordinates(__glutDisplay, __glutCurrentWindow->win,
- __glutRoot, 0, 0, &x, &y, &win);
- return x;
- case GLUT_WINDOW_Y:
- XTranslateCoordinates(__glutDisplay, __glutCurrentWindow->win,
- __glutRoot, 0, 0, &x, &y, &win);
- return y;
- case GLUT_WINDOW_WIDTH:
- if (!__glutCurrentWindow->reshape) {
- XGetGeometry(__glutDisplay, __glutCurrentWindow->win,
- &root, &x, &y,
- &width, &height, &border, &depth);
- return width;
- }
- return __glutCurrentWindow->width;
- case GLUT_WINDOW_HEIGHT:
- if (!__glutCurrentWindow->reshape) {
- XGetGeometry(__glutDisplay, __glutCurrentWindow->win,
- &root, &x, &y,
- &width, &height, &border, &depth);
- return height;
- }
- return __glutCurrentWindow->height;
-#ifdef __OS2__
- #define GET_CONFIG(attrib) \
- { if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) \
- glXGetConfig( __glutCurrentWindow->vis, attrib, &value); \
- else \
- glXGetConfig(__glutCurrentWindow->overlay->vis, attrib, &value); \
- } \
-
-#else
-
-#define GET_CONFIG(attrib) { \
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { \
- glXGetConfig(__glutDisplay, __glutCurrentWindow->vis, \
- attrib, &value); \
- } else { \
- glXGetConfig(__glutDisplay, __glutCurrentWindow->overlay->vis, \
- attrib, &value); \
- } \
-}
-#endif
-
- case GLUT_WINDOW_BUFFER_SIZE:
- GET_CONFIG(GLX_BUFFER_SIZE);
- return value;
- case GLUT_WINDOW_STENCIL_SIZE:
- GET_CONFIG(GLX_STENCIL_SIZE);
- return value;
- case GLUT_WINDOW_DEPTH_SIZE:
- GET_CONFIG(GLX_DEPTH_SIZE);
- return value;
- case GLUT_WINDOW_RED_SIZE:
- GET_CONFIG(GLX_RED_SIZE);
- return value;
- case GLUT_WINDOW_GREEN_SIZE:
- GET_CONFIG(GLX_GREEN_SIZE);
- return value;
- case GLUT_WINDOW_BLUE_SIZE:
- GET_CONFIG(GLX_BLUE_SIZE);
- return value;
- case GLUT_WINDOW_ALPHA_SIZE:
- GET_CONFIG(GLX_ALPHA_SIZE);
- return value;
- case GLUT_WINDOW_ACCUM_RED_SIZE:
- GET_CONFIG(GLX_ACCUM_RED_SIZE);
- return value;
- case GLUT_WINDOW_ACCUM_GREEN_SIZE:
- GET_CONFIG(GLX_ACCUM_GREEN_SIZE);
- return value;
- case GLUT_WINDOW_ACCUM_BLUE_SIZE:
- GET_CONFIG(GLX_ACCUM_BLUE_SIZE);
- return value;
- case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
- GET_CONFIG(GLX_ACCUM_ALPHA_SIZE);
- return value;
- case GLUT_WINDOW_DOUBLEBUFFER:
- GET_CONFIG(GLX_DOUBLEBUFFER);
- return value;
- case GLUT_WINDOW_RGBA:
- GET_CONFIG(GLX_RGBA);
- return value;
- case GLUT_WINDOW_COLORMAP_SIZE:
- GET_CONFIG(GLX_RGBA);
- if (value) {
- return 0;
- } else {
-#if defined(_WIN32) || defined(__OS2__)
- /* KLUDGE: we always assume 256 colors in CI mode on
- Win32 */
- return 256;
-#else
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- return __glutCurrentWindow->vis->visual->map_entries;
- } else {
- return __glutCurrentWindow->overlay->vis->visual->map_entries;
- }
-#endif /* _WIN32 */
- }
- case GLUT_WINDOW_PARENT:
- return __glutCurrentWindow->parent ?
- __glutCurrentWindow->parent->num + 1 : 0;
- case GLUT_WINDOW_NUM_CHILDREN:
- {
- int num = 0;
- GLUTwindow *children = __glutCurrentWindow->children;
-
- while (children) {
- num++;
- children = children->siblings;
- }
- return num;
- }
- case GLUT_WINDOW_NUM_SAMPLES:
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
- if (__glutIsSupportedByGLX("GLX_SGIS_multisample")) {
- GET_CONFIG(GLX_SAMPLES_SGIS);
- return value;
- } else {
- return 0;
- }
-#else
- /* Independent of GLX server support, multisampling not
- supported by GLX client-side. */
- return 0;
-#endif
- case GLUT_WINDOW_STEREO:
- GET_CONFIG(GLX_STEREO);
- return value;
- case GLUT_WINDOW_CURSOR:
- return __glutCurrentWindow->cursor;
- case GLUT_SCREEN_WIDTH:
- return DisplayWidth(__glutDisplay, __glutScreen);
- case GLUT_SCREEN_HEIGHT:
- return DisplayHeight(__glutDisplay, __glutScreen);
- case GLUT_SCREEN_WIDTH_MM:
- return DisplayWidthMM(__glutDisplay, __glutScreen);
- case GLUT_SCREEN_HEIGHT_MM:
- return DisplayHeightMM(__glutDisplay, __glutScreen);
- case GLUT_MENU_NUM_ITEMS:
- return __glutCurrentMenu->num;
- case GLUT_DISPLAY_MODE_POSSIBLE:
- {
- XVisualInfo *vi;
- Bool dummy, visAlloced;
- void *fbc;
-
-#if defined(_WIN32)
- /* Our fake glXChooseVisual (which is called by
- __glutDetermineVisual) needs an HDC to work with, so grab one
- from the "root" window. */
- XHDC = GetDC(GetDesktopWindow());
-#endif
- vi = __glutDetermineWindowVisual(&dummy, &visAlloced, &fbc);
-#if defined(_WIN32)
- ReleaseDC(GetDesktopWindow(), XHDC);
-#endif
- if (vi) {
- if (visAlloced)
- XFree(vi);
- return 1;
- }
- return 0;
- }
- case GLUT_ELAPSED_TIME:
- {
-#ifdef OLD_VMS
- struct timeval6 elapsed, beginning, now;
-#else
- struct timeval elapsed, beginning, now;
-#endif
-
- __glutInitTime(&beginning);
- GETTIMEOFDAY(&now);
- TIMEDELTA(elapsed, now, beginning);
- /* Return elapsed milliseconds. */
-#if defined(__vms) && ( __VMS_VER < 70000000 )
- return (int) (elapsed.val / TICKS_PER_MILLISECOND);
-#else
- return (int) ((elapsed.tv_sec * 1000) + (elapsed.tv_usec / 1000));
-#endif
- }
- case GLUT_WINDOW_FORMAT_ID:
-#if defined(__OS2__)
- return wglGetPixelFormat(__glutCurrentWindow->hdc);
-#elif defined(_WIN32)
- return GetPixelFormat(__glutCurrentWindow->hdc);
-#else
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- return (int) __glutCurrentWindow->vis->visualid;
- } else {
- return (int) __glutCurrentWindow->overlay->vis->visualid;
- }
-#endif
- default:
- __glutWarning("invalid glutGet parameter: %d", param);
- return -1;
- }
-}
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_hel10.cpp b/src/glut/os2/glut_hel10.cpp
deleted file mode 100644
index a9f08ff133..0000000000
--- a/src/glut/os2/glut_hel10.cpp
+++ /dev/null
@@ -1,1781 +0,0 @@
-
-/* GENERATED FILE -- DO NOT MODIFY */
-
-#define glutBitmapHelvetica10 XXX
-#include "glutbitmap.h"
-#undef glutBitmapHelvetica10
-
-/* char: 0xff */
-
-static const GLubyte ch255data[] = {
-0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x50,
-};
-
-static const BitmapCharRec ch255 = {4,10,0,2,5,ch255data};
-
-/* char: 0xfe */
-
-static const GLubyte ch254data[] = {
-0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80,
-};
-
-static const BitmapCharRec ch254 = {5,10,0,2,6,ch254data};
-
-/* char: 0xfd */
-
-static const GLubyte ch253data[] = {
-0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch253 = {4,11,0,2,5,ch253data};
-
-/* char: 0xfc */
-
-static const GLubyte ch252data[] = {
-0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,
-};
-
-static const BitmapCharRec ch252 = {4,8,0,0,5,ch252data};
-
-/* char: 0xfb */
-
-static const GLubyte ch251data[] = {
-0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,0x20,
-};
-
-static const BitmapCharRec ch251 = {4,9,0,0,5,ch251data};
-
-/* char: 0xfa */
-
-static const GLubyte ch250data[] = {
-0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x40,0x20,
-};
-
-static const BitmapCharRec ch250 = {4,9,0,0,5,ch250data};
-
-/* char: 0xf9 */
-
-static const GLubyte ch249data[] = {
-0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x20,0x40,
-};
-
-static const BitmapCharRec ch249 = {4,9,0,0,5,ch249data};
-
-/* char: 0xf8 */
-
-static const GLubyte ch248data[] = {
-0x70,0x88,0xc8,0xa8,0x98,0x74,
-};
-
-static const BitmapCharRec ch248 = {6,6,0,0,6,ch248data};
-
-/* char: 0xf7 */
-
-static const GLubyte ch247data[] = {
-0x20,0x0,0xf8,0x0,0x20,
-};
-
-static const BitmapCharRec ch247 = {5,5,0,-1,6,ch247data};
-
-/* char: 0xf6 */
-
-static const GLubyte ch246data[] = {
-0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,
-};
-
-static const BitmapCharRec ch246 = {5,8,0,0,6,ch246data};
-
-/* char: 0xf5 */
-
-static const GLubyte ch245data[] = {
-0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch245 = {5,9,0,0,6,ch245data};
-
-/* char: 0xf4 */
-
-static const GLubyte ch244data[] = {
-0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20,
-};
-
-static const BitmapCharRec ch244 = {5,9,0,0,6,ch244data};
-
-/* char: 0xf3 */
-
-static const GLubyte ch243data[] = {
-0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch243 = {5,9,0,0,6,ch243data};
-
-/* char: 0xf2 */
-
-static const GLubyte ch242data[] = {
-0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40,
-};
-
-static const BitmapCharRec ch242 = {5,9,0,0,6,ch242data};
-
-/* char: 0xf1 */
-
-static const GLubyte ch241data[] = {
-0x90,0x90,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50,
-};
-
-static const BitmapCharRec ch241 = {4,9,0,0,5,ch241data};
-
-/* char: 0xf0 */
-
-static const GLubyte ch240data[] = {
-0x70,0x88,0x88,0x88,0x88,0x78,0x90,0x60,0x50,
-};
-
-static const BitmapCharRec ch240 = {5,9,0,0,6,ch240data};
-
-/* char: 0xef */
-
-static const GLubyte ch239data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
-};
-
-static const BitmapCharRec ch239 = {3,8,0,0,2,ch239data};
-
-/* char: 0xee */
-
-static const GLubyte ch238data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
-};
-
-static const BitmapCharRec ch238 = {3,9,1,0,2,ch238data};
-
-/* char: 0xed */
-
-static const GLubyte ch237data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
-};
-
-static const BitmapCharRec ch237 = {2,9,0,0,2,ch237data};
-
-/* char: 0xec */
-
-static const GLubyte ch236data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
-};
-
-static const BitmapCharRec ch236 = {2,9,1,0,2,ch236data};
-
-/* char: 0xeb */
-
-static const GLubyte ch235data[] = {
-0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,
-};
-
-static const BitmapCharRec ch235 = {4,8,0,0,5,ch235data};
-
-/* char: 0xea */
-
-static const GLubyte ch234data[] = {
-0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,0x20,
-};
-
-static const BitmapCharRec ch234 = {4,9,0,0,5,ch234data};
-
-/* char: 0xe9 */
-
-static const GLubyte ch233data[] = {
-0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x40,0x20,
-};
-
-static const BitmapCharRec ch233 = {4,9,0,0,5,ch233data};
-
-/* char: 0xe8 */
-
-static const GLubyte ch232data[] = {
-0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x20,0x40,
-};
-
-static const BitmapCharRec ch232 = {4,9,0,0,5,ch232data};
-
-/* char: 0xe7 */
-
-static const GLubyte ch231data[] = {
-0x60,0x20,0x60,0x90,0x80,0x80,0x90,0x60,
-};
-
-static const BitmapCharRec ch231 = {4,8,0,2,5,ch231data};
-
-/* char: 0xe6 */
-
-static const GLubyte ch230data[] = {
-0x6c,0x92,0x90,0x7e,0x12,0xec,
-};
-
-static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data};
-
-/* char: 0xe5 */
-
-static const GLubyte ch229data[] = {
-0x68,0x90,0x90,0x70,0x10,0xe0,0x20,0x50,0x20,
-};
-
-static const BitmapCharRec ch229 = {5,9,0,0,5,ch229data};
-
-/* char: 0xe4 */
-
-static const GLubyte ch228data[] = {
-0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,
-};
-
-static const BitmapCharRec ch228 = {5,8,0,0,5,ch228data};
-
-/* char: 0xe3 */
-
-static const GLubyte ch227data[] = {
-0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0xa0,0x50,
-};
-
-static const BitmapCharRec ch227 = {5,9,0,0,5,ch227data};
-
-/* char: 0xe2 */
-
-static const GLubyte ch226data[] = {
-0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,0x20,
-};
-
-static const BitmapCharRec ch226 = {5,9,0,0,5,ch226data};
-
-/* char: 0xe1 */
-
-static const GLubyte ch225data[] = {
-0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch225 = {5,9,0,0,5,ch225data};
-
-/* char: 0xe0 */
-
-static const GLubyte ch224data[] = {
-0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x40,
-};
-
-static const BitmapCharRec ch224 = {5,9,0,0,5,ch224data};
-
-/* char: 0xdf */
-
-static const GLubyte ch223data[] = {
-0xa0,0x90,0x90,0x90,0xa0,0x90,0x90,0x60,
-};
-
-static const BitmapCharRec ch223 = {4,8,0,0,5,ch223data};
-
-/* char: 0xde */
-
-static const GLubyte ch222data[] = {
-0x80,0x80,0xf0,0x88,0x88,0xf0,0x80,0x80,
-};
-
-static const BitmapCharRec ch222 = {5,8,-1,0,7,ch222data};
-
-/* char: 0xdd */
-
-static const GLubyte ch221data[] = {
-0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,0x0,0x10,0x8,
-};
-
-static const BitmapCharRec ch221 = {7,11,0,0,7,ch221data};
-
-/* char: 0xdc */
-
-static const GLubyte ch220data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,
-};
-
-static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data};
-
-/* char: 0xdb */
-
-static const GLubyte ch219data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10,
-};
-
-static const BitmapCharRec ch219 = {6,11,-1,0,8,ch219data};
-
-/* char: 0xda */
-
-static const GLubyte ch218data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch218 = {6,11,-1,0,8,ch218data};
-
-/* char: 0xd9 */
-
-static const GLubyte ch217data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch217 = {6,11,-1,0,8,ch217data};
-
-/* char: 0xd8 */
-
-static const GLubyte ch216data[] = {
-0x80,0x78,0xc4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4,
-};
-
-static const BitmapCharRec ch216 = {6,10,-1,1,8,ch216data};
-
-/* char: 0xd7 */
-
-static const GLubyte ch215data[] = {
-0x88,0x50,0x20,0x50,0x88,
-};
-
-static const BitmapCharRec ch215 = {5,5,0,-1,6,ch215data};
-
-/* char: 0xd6 */
-
-static const GLubyte ch214data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x48,
-};
-
-static const BitmapCharRec ch214 = {6,10,-1,0,8,ch214data};
-
-/* char: 0xd5 */
-
-static const GLubyte ch213data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch213 = {6,11,-1,0,8,ch213data};
-
-/* char: 0xd4 */
-
-static const GLubyte ch212data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x28,0x10,
-};
-
-static const BitmapCharRec ch212 = {6,11,-1,0,8,ch212data};
-
-/* char: 0xd3 */
-
-static const GLubyte ch211data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x8,
-};
-
-static const BitmapCharRec ch211 = {6,11,-1,0,8,ch211data};
-
-/* char: 0xd2 */
-
-static const GLubyte ch210data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch210 = {6,11,-1,0,8,ch210data};
-
-/* char: 0xd1 */
-
-static const GLubyte ch209data[] = {
-0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch209 = {6,11,-1,0,8,ch209data};
-
-/* char: 0xd0 */
-
-static const GLubyte ch208data[] = {
-0x78,0x44,0x42,0x42,0xf2,0x42,0x44,0x78,
-};
-
-static const BitmapCharRec ch208 = {7,8,0,0,8,ch208data};
-
-/* char: 0xcf */
-
-static const GLubyte ch207data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
-};
-
-static const BitmapCharRec ch207 = {3,10,0,0,3,ch207data};
-
-/* char: 0xce */
-
-static const GLubyte ch206data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
-};
-
-static const BitmapCharRec ch206 = {3,11,0,0,3,ch206data};
-
-/* char: 0xcd */
-
-static const GLubyte ch205data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
-};
-
-static const BitmapCharRec ch205 = {2,11,-1,0,3,ch205data};
-
-/* char: 0xcc */
-
-static const GLubyte ch204data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
-};
-
-static const BitmapCharRec ch204 = {2,11,0,0,3,ch204data};
-
-/* char: 0xcb */
-
-static const GLubyte ch203data[] = {
-0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x50,
-};
-
-static const BitmapCharRec ch203 = {5,10,-1,0,7,ch203data};
-
-/* char: 0xca */
-
-static const GLubyte ch202data[] = {
-0xf8,0x80,0x80,0xf8,0x80,0x80,0x80,0xf8,0x0,0x50,0x20,
-};
-
-static const BitmapCharRec ch202 = {5,11,-1,0,7,ch202data};
-
-/* char: 0xc9 */
-
-static const GLubyte ch201data[] = {
-0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch201 = {5,11,-1,0,7,ch201data};
-
-/* char: 0xc8 */
-
-static const GLubyte ch200data[] = {
-0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x40,
-};
-
-static const BitmapCharRec ch200 = {5,11,-1,0,7,ch200data};
-
-/* char: 0xc7 */
-
-static const GLubyte ch199data[] = {
-0x30,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78,
-};
-
-static const BitmapCharRec ch199 = {6,10,-1,2,8,ch199data};
-
-/* char: 0xc6 */
-
-static const GLubyte ch198data[] = {
-0x8f,0x80,0x88,0x0,0x78,0x0,0x48,0x0,0x2f,0x80,0x28,0x0,0x18,0x0,0x1f,0x80,
-};
-
-static const BitmapCharRec ch198 = {9,8,0,0,10,ch198data};
-
-/* char: 0xc5 */
-
-static const GLubyte ch197data[] = {
-0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x10,0x28,0x10,
-};
-
-static const BitmapCharRec ch197 = {7,11,0,0,7,ch197data};
-
-/* char: 0xc4 */
-
-static const GLubyte ch196data[] = {
-0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,
-};
-
-static const BitmapCharRec ch196 = {7,10,0,0,7,ch196data};
-
-/* char: 0xc3 */
-
-static const GLubyte ch195data[] = {
-0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x14,
-};
-
-static const BitmapCharRec ch195 = {7,11,0,0,7,ch195data};
-
-/* char: 0xc2 */
-
-static const GLubyte ch194data[] = {
-0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x10,
-};
-
-static const BitmapCharRec ch194 = {7,11,0,0,7,ch194data};
-
-/* char: 0xc1 */
-
-static const GLubyte ch193data[] = {
-0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x8,
-};
-
-static const BitmapCharRec ch193 = {7,11,0,0,7,ch193data};
-
-/* char: 0xc0 */
-
-static const GLubyte ch192data[] = {
-0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch192 = {7,11,0,0,7,ch192data};
-
-/* char: 0xbf */
-
-static const GLubyte ch191data[] = {
-0x60,0x90,0x80,0x40,0x20,0x20,0x0,0x20,
-};
-
-static const BitmapCharRec ch191 = {4,8,-1,2,6,ch191data};
-
-/* char: 0xbe */
-
-static const GLubyte ch190data[] = {
-0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0xc8,0x0,0x24,0x0,0x44,0x0,0xe2,0x0,
-};
-
-static const BitmapCharRec ch190 = {9,8,0,0,9,ch190data};
-
-/* char: 0xbd */
-
-static const GLubyte ch189data[] = {
-0x27,0x12,0x15,0xb,0x48,0x44,0xc4,0x42,
-};
-
-static const BitmapCharRec ch189 = {8,8,0,0,9,ch189data};
-
-/* char: 0xbc */
-
-static const GLubyte ch188data[] = {
-0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0x48,0x0,0x44,0x0,0xc4,0x0,0x42,0x0,
-};
-
-static const BitmapCharRec ch188 = {9,8,0,0,9,ch188data};
-
-/* char: 0xbb */
-
-static const GLubyte ch187data[] = {
-0xa0,0x50,0x28,0x50,0xa0,
-};
-
-static const BitmapCharRec ch187 = {5,5,0,0,6,ch187data};
-
-/* char: 0xba */
-
-static const GLubyte ch186data[] = {
-0xe0,0x0,0xe0,0xa0,0xe0,
-};
-
-static const BitmapCharRec ch186 = {3,5,0,-3,4,ch186data};
-
-/* char: 0xb9 */
-
-static const GLubyte ch185data[] = {
-0x40,0x40,0xc0,0x40,
-};
-
-static const BitmapCharRec ch185 = {2,4,0,-3,3,ch185data};
-
-/* char: 0xb8 */
-
-static const GLubyte ch184data[] = {
-0xc0,0x40,
-};
-
-static const BitmapCharRec ch184 = {2,2,0,2,3,ch184data};
-
-/* char: 0xb7 */
-
-static const GLubyte ch183data[] = {
-0xc0,
-};
-
-static const BitmapCharRec ch183 = {2,1,0,-3,3,ch183data};
-
-/* char: 0xb6 */
-
-static const GLubyte ch182data[] = {
-0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,
-};
-
-static const BitmapCharRec ch182 = {6,10,0,2,6,ch182data};
-
-/* char: 0xb5 */
-
-static const GLubyte ch181data[] = {
-0x80,0x80,0xf0,0x90,0x90,0x90,0x90,0x90,
-};
-
-static const BitmapCharRec ch181 = {4,8,0,2,5,ch181data};
-
-/* char: 0xb4 */
-
-static const GLubyte ch180data[] = {
-0x80,0x40,
-};
-
-static const BitmapCharRec ch180 = {2,2,0,-6,3,ch180data};
-
-/* char: 0xb3 */
-
-static const GLubyte ch179data[] = {
-0xc0,0x20,0x40,0xe0,
-};
-
-static const BitmapCharRec ch179 = {3,4,0,-3,3,ch179data};
-
-/* char: 0xb2 */
-
-static const GLubyte ch178data[] = {
-0xe0,0x40,0xa0,0x60,
-};
-
-static const BitmapCharRec ch178 = {3,4,0,-3,3,ch178data};
-
-/* char: 0xb1 */
-
-static const GLubyte ch177data[] = {
-0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
-};
-
-static const BitmapCharRec ch177 = {5,7,0,0,6,ch177data};
-
-/* char: 0xb0 */
-
-static const GLubyte ch176data[] = {
-0x60,0x90,0x90,0x60,
-};
-
-static const BitmapCharRec ch176 = {4,4,0,-3,4,ch176data};
-
-/* char: 0xaf */
-
-static const GLubyte ch175data[] = {
-0xe0,
-};
-
-static const BitmapCharRec ch175 = {3,1,0,-7,3,ch175data};
-
-/* char: 0xae */
-
-static const GLubyte ch174data[] = {
-0x38,0x44,0xaa,0xb2,0xba,0x44,0x38,
-};
-
-static const BitmapCharRec ch174 = {7,7,-1,0,9,ch174data};
-
-/* char: 0xad */
-
-static const GLubyte ch173data[] = {
-0xe0,
-};
-
-static const BitmapCharRec ch173 = {3,1,0,-3,4,ch173data};
-
-/* char: 0xac */
-
-static const GLubyte ch172data[] = {
-0x8,0x8,0xf8,
-};
-
-static const BitmapCharRec ch172 = {5,3,-1,-2,7,ch172data};
-
-/* char: 0xab */
-
-static const GLubyte ch171data[] = {
-0x28,0x50,0xa0,0x50,0x28,
-};
-
-static const BitmapCharRec ch171 = {5,5,0,0,6,ch171data};
-
-/* char: 0xaa */
-
-static const GLubyte ch170data[] = {
-0xe0,0x0,0xa0,0x20,0xe0,
-};
-
-static const BitmapCharRec ch170 = {3,5,0,-3,4,ch170data};
-
-/* char: 0xa9 */
-
-static const GLubyte ch169data[] = {
-0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38,
-};
-
-static const BitmapCharRec ch169 = {7,7,-1,0,9,ch169data};
-
-/* char: 0xa8 */
-
-static const GLubyte ch168data[] = {
-0xa0,
-};
-
-static const BitmapCharRec ch168 = {3,1,0,-7,3,ch168data};
-
-/* char: 0xa7 */
-
-static const GLubyte ch167data[] = {
-0x70,0x88,0x18,0x70,0xc8,0x98,0x70,0xc0,0x88,0x70,
-};
-
-static const BitmapCharRec ch167 = {5,10,0,2,6,ch167data};
-
-/* char: 0xa6 */
-
-static const GLubyte ch166data[] = {
-0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch166 = {1,10,-1,2,3,ch166data};
-
-/* char: 0xa5 */
-
-static const GLubyte ch165data[] = {
-0x20,0xf8,0x20,0xf8,0x50,0x50,0x88,0x88,
-};
-
-static const BitmapCharRec ch165 = {5,8,0,0,6,ch165data};
-
-/* char: 0xa4 */
-
-static const GLubyte ch164data[] = {
-0x90,0x60,0x90,0x90,0x60,0x90,
-};
-
-static const BitmapCharRec ch164 = {4,6,0,-1,5,ch164data};
-
-/* char: 0xa3 */
-
-static const GLubyte ch163data[] = {
-0xb0,0x48,0x40,0x40,0xe0,0x40,0x48,0x30,
-};
-
-static const BitmapCharRec ch163 = {5,8,0,0,6,ch163data};
-
-/* char: 0xa2 */
-
-static const GLubyte ch162data[] = {
-0x40,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x10,
-};
-
-static const BitmapCharRec ch162 = {5,8,0,1,6,ch162data};
-
-/* char: 0xa1 */
-
-static const GLubyte ch161data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
-};
-
-static const BitmapCharRec ch161 = {1,8,-1,2,3,ch161data};
-
-/* char: 0xa0 */
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch160data[] = { 0x0 };
-static const BitmapCharRec ch160 = {1,1,0,0,3,ch160data};
-#else
-static const BitmapCharRec ch160 = {0,0,0,0,3,0};
-#endif
-
-/* char: 0x7e '~' */
-
-static const GLubyte ch126data[] = {
-0x98,0x64,
-};
-
-static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data};
-
-/* char: 0x7d '}' */
-
-static const GLubyte ch125data[] = {
-0x80,0x40,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80,
-};
-
-static const BitmapCharRec ch125 = {3,10,0,2,3,ch125data};
-
-/* char: 0x7c '|' */
-
-static const GLubyte ch124data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch124 = {1,10,-1,2,3,ch124data};
-
-/* char: 0x7b '{' */
-
-static const GLubyte ch123data[] = {
-0x20,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20,
-};
-
-static const BitmapCharRec ch123 = {3,10,0,2,3,ch123data};
-
-/* char: 0x7a 'z' */
-
-static const GLubyte ch122data[] = {
-0xf0,0x80,0x40,0x20,0x10,0xf0,
-};
-
-static const BitmapCharRec ch122 = {4,6,0,0,5,ch122data};
-
-/* char: 0x79 'y' */
-
-static const GLubyte ch121data[] = {
-0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,
-};
-
-static const BitmapCharRec ch121 = {4,8,0,2,5,ch121data};
-
-/* char: 0x78 'x' */
-
-static const GLubyte ch120data[] = {
-0x88,0x88,0x50,0x20,0x50,0x88,
-};
-
-static const BitmapCharRec ch120 = {5,6,0,0,6,ch120data};
-
-/* char: 0x77 'w' */
-
-static const GLubyte ch119data[] = {
-0x28,0x28,0x54,0x54,0x92,0x92,
-};
-
-static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data};
-
-/* char: 0x76 'v' */
-
-static const GLubyte ch118data[] = {
-0x20,0x20,0x50,0x50,0x88,0x88,
-};
-
-static const BitmapCharRec ch118 = {5,6,0,0,6,ch118data};
-
-/* char: 0x75 'u' */
-
-static const GLubyte ch117data[] = {
-0x70,0x90,0x90,0x90,0x90,0x90,
-};
-
-static const BitmapCharRec ch117 = {4,6,0,0,5,ch117data};
-
-/* char: 0x74 't' */
-
-static const GLubyte ch116data[] = {
-0x60,0x40,0x40,0x40,0x40,0xe0,0x40,0x40,
-};
-
-static const BitmapCharRec ch116 = {3,8,0,0,4,ch116data};
-
-/* char: 0x73 's' */
-
-static const GLubyte ch115data[] = {
-0x60,0x90,0x10,0x60,0x90,0x60,
-};
-
-static const BitmapCharRec ch115 = {4,6,0,0,5,ch115data};
-
-/* char: 0x72 'r' */
-
-static const GLubyte ch114data[] = {
-0x80,0x80,0x80,0x80,0xc0,0xa0,
-};
-
-static const BitmapCharRec ch114 = {3,6,0,0,4,ch114data};
-
-/* char: 0x71 'q' */
-
-static const GLubyte ch113data[] = {
-0x8,0x8,0x68,0x98,0x88,0x88,0x98,0x68,
-};
-
-static const BitmapCharRec ch113 = {5,8,0,2,6,ch113data};
-
-/* char: 0x70 'p' */
-
-static const GLubyte ch112data[] = {
-0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,
-};
-
-static const BitmapCharRec ch112 = {5,8,0,2,6,ch112data};
-
-/* char: 0x6f 'o' */
-
-static const GLubyte ch111data[] = {
-0x70,0x88,0x88,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch111 = {5,6,0,0,6,ch111data};
-
-/* char: 0x6e 'n' */
-
-static const GLubyte ch110data[] = {
-0x88,0x88,0x88,0x88,0xc8,0xb0,
-};
-
-static const BitmapCharRec ch110 = {5,6,0,0,6,ch110data};
-
-/* char: 0x6d 'm' */
-
-static const GLubyte ch109data[] = {
-0x92,0x92,0x92,0x92,0x92,0xec,
-};
-
-static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data};
-
-/* char: 0x6c 'l' */
-
-static const GLubyte ch108data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch108 = {1,8,0,0,2,ch108data};
-
-/* char: 0x6b 'k' */
-
-static const GLubyte ch107data[] = {
-0x90,0x90,0xa0,0xc0,0xa0,0x90,0x80,0x80,
-};
-
-static const BitmapCharRec ch107 = {4,8,0,0,5,ch107data};
-
-/* char: 0x6a 'j' */
-
-static const GLubyte ch106data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
-};
-
-static const BitmapCharRec ch106 = {1,9,0,1,2,ch106data};
-
-/* char: 0x69 'i' */
-
-static const GLubyte ch105data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
-};
-
-static const BitmapCharRec ch105 = {1,8,0,0,2,ch105data};
-
-/* char: 0x68 'h' */
-
-static const GLubyte ch104data[] = {
-0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
-};
-
-static const BitmapCharRec ch104 = {5,8,0,0,6,ch104data};
-
-/* char: 0x67 'g' */
-
-static const GLubyte ch103data[] = {
-0x70,0x8,0x68,0x98,0x88,0x88,0x98,0x68,
-};
-
-static const BitmapCharRec ch103 = {5,8,0,2,6,ch103data};
-
-/* char: 0x66 'f' */
-
-static const GLubyte ch102data[] = {
-0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30,
-};
-
-static const BitmapCharRec ch102 = {4,8,0,0,4,ch102data};
-
-/* char: 0x65 'e' */
-
-static const GLubyte ch101data[] = {
-0x60,0x90,0x80,0xf0,0x90,0x60,
-};
-
-static const BitmapCharRec ch101 = {4,6,0,0,5,ch101data};
-
-/* char: 0x64 'd' */
-
-static const GLubyte ch100data[] = {
-0x68,0x98,0x88,0x88,0x98,0x68,0x8,0x8,
-};
-
-static const BitmapCharRec ch100 = {5,8,0,0,6,ch100data};
-
-/* char: 0x63 'c' */
-
-static const GLubyte ch99data[] = {
-0x60,0x90,0x80,0x80,0x90,0x60,
-};
-
-static const BitmapCharRec ch99 = {4,6,0,0,5,ch99data};
-
-/* char: 0x62 'b' */
-
-static const GLubyte ch98data[] = {
-0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80,
-};
-
-static const BitmapCharRec ch98 = {5,8,0,0,6,ch98data};
-
-/* char: 0x61 'a' */
-
-static const GLubyte ch97data[] = {
-0x68,0x90,0x90,0x70,0x10,0xe0,
-};
-
-static const BitmapCharRec ch97 = {5,6,0,0,5,ch97data};
-
-/* char: 0x60 '`' */
-
-static const GLubyte ch96data[] = {
-0x80,0x80,0x40,
-};
-
-static const BitmapCharRec ch96 = {2,3,0,-5,3,ch96data};
-
-/* char: 0x5f '_' */
-
-static const GLubyte ch95data[] = {
-0xfc,
-};
-
-static const BitmapCharRec ch95 = {6,1,0,2,6,ch95data};
-
-/* char: 0x5e '^' */
-
-static const GLubyte ch94data[] = {
-0x88,0x50,0x50,0x20,0x20,
-};
-
-static const BitmapCharRec ch94 = {5,5,0,-3,6,ch94data};
-
-/* char: 0x5d ']' */
-
-static const GLubyte ch93data[] = {
-0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,
-};
-
-static const BitmapCharRec ch93 = {2,10,0,2,3,ch93data};
-
-/* char: 0x5c '\' */
-
-static const GLubyte ch92data[] = {
-0x20,0x20,0x40,0x40,0x40,0x40,0x80,0x80,
-};
-
-static const BitmapCharRec ch92 = {3,8,0,0,3,ch92data};
-
-/* char: 0x5b '[' */
-
-static const GLubyte ch91data[] = {
-0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,
-};
-
-static const BitmapCharRec ch91 = {2,10,-1,2,3,ch91data};
-
-/* char: 0x5a 'Z' */
-
-static const GLubyte ch90data[] = {
-0xf8,0x80,0x40,0x20,0x20,0x10,0x8,0xf8,
-};
-
-static const BitmapCharRec ch90 = {5,8,-1,0,7,ch90data};
-
-/* char: 0x59 'Y' */
-
-static const GLubyte ch89data[] = {
-0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,
-};
-
-static const BitmapCharRec ch89 = {7,8,0,0,7,ch89data};
-
-/* char: 0x58 'X' */
-
-static const GLubyte ch88data[] = {
-0x88,0x88,0x50,0x50,0x20,0x50,0x88,0x88,
-};
-
-static const BitmapCharRec ch88 = {5,8,-1,0,7,ch88data};
-
-/* char: 0x57 'W' */
-
-static const GLubyte ch87data[] = {
-0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
-};
-
-static const BitmapCharRec ch87 = {9,8,0,0,9,ch87data};
-
-/* char: 0x56 'V' */
-
-static const GLubyte ch86data[] = {
-0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
-};
-
-static const BitmapCharRec ch86 = {7,8,0,0,7,ch86data};
-
-/* char: 0x55 'U' */
-
-static const GLubyte ch85data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
-};
-
-static const BitmapCharRec ch85 = {6,8,-1,0,8,ch85data};
-
-/* char: 0x54 'T' */
-
-static const GLubyte ch84data[] = {
-0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,
-};
-
-static const BitmapCharRec ch84 = {5,8,0,0,5,ch84data};
-
-/* char: 0x53 'S' */
-
-static const GLubyte ch83data[] = {
-0x70,0x88,0x88,0x8,0x70,0x80,0x88,0x70,
-};
-
-static const BitmapCharRec ch83 = {5,8,-1,0,7,ch83data};
-
-/* char: 0x52 'R' */
-
-static const GLubyte ch82data[] = {
-0x88,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0,
-};
-
-static const BitmapCharRec ch82 = {5,8,-1,0,7,ch82data};
-
-/* char: 0x51 'Q' */
-
-static const GLubyte ch81data[] = {
-0x2,0x7c,0x8c,0x94,0x84,0x84,0x84,0x84,0x78,
-};
-
-static const BitmapCharRec ch81 = {7,9,-1,1,8,ch81data};
-
-/* char: 0x50 'P' */
-
-static const GLubyte ch80data[] = {
-0x80,0x80,0x80,0x80,0xf0,0x88,0x88,0xf0,
-};
-
-static const BitmapCharRec ch80 = {5,8,-1,0,7,ch80data};
-
-/* char: 0x4f 'O' */
-
-static const GLubyte ch79data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,
-};
-
-static const BitmapCharRec ch79 = {6,8,-1,0,8,ch79data};
-
-/* char: 0x4e 'N' */
-
-static const GLubyte ch78data[] = {
-0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,
-};
-
-static const BitmapCharRec ch78 = {6,8,-1,0,8,ch78data};
-
-/* char: 0x4d 'M' */
-
-static const GLubyte ch77data[] = {
-0x92,0x92,0x92,0xaa,0xaa,0xc6,0xc6,0x82,
-};
-
-static const BitmapCharRec ch77 = {7,8,-1,0,9,ch77data};
-
-/* char: 0x4c 'L' */
-
-static const GLubyte ch76data[] = {
-0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch76 = {4,8,-1,0,6,ch76data};
-
-/* char: 0x4b 'K' */
-
-static const GLubyte ch75data[] = {
-0x88,0x88,0x90,0x90,0xe0,0xa0,0x90,0x88,
-};
-
-static const BitmapCharRec ch75 = {5,8,-1,0,7,ch75data};
-
-/* char: 0x4a 'J' */
-
-static const GLubyte ch74data[] = {
-0x60,0x90,0x10,0x10,0x10,0x10,0x10,0x10,
-};
-
-static const BitmapCharRec ch74 = {4,8,0,0,5,ch74data};
-
-/* char: 0x49 'I' */
-
-static const GLubyte ch73data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch73 = {1,8,-1,0,3,ch73data};
-
-/* char: 0x48 'H' */
-
-static const GLubyte ch72data[] = {
-0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84,
-};
-
-static const BitmapCharRec ch72 = {6,8,-1,0,8,ch72data};
-
-/* char: 0x47 'G' */
-
-static const GLubyte ch71data[] = {
-0x74,0x8c,0x84,0x8c,0x80,0x80,0x84,0x78,
-};
-
-static const BitmapCharRec ch71 = {6,8,-1,0,8,ch71data};
-
-/* char: 0x46 'F' */
-
-static const GLubyte ch70data[] = {
-0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0xf8,
-};
-
-static const BitmapCharRec ch70 = {5,8,-1,0,6,ch70data};
-
-/* char: 0x45 'E' */
-
-static const GLubyte ch69data[] = {
-0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,
-};
-
-static const BitmapCharRec ch69 = {5,8,-1,0,7,ch69data};
-
-/* char: 0x44 'D' */
-
-static const GLubyte ch68data[] = {
-0xf0,0x88,0x84,0x84,0x84,0x84,0x88,0xf0,
-};
-
-static const BitmapCharRec ch68 = {6,8,-1,0,8,ch68data};
-
-/* char: 0x43 'C' */
-
-static const GLubyte ch67data[] = {
-0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78,
-};
-
-static const BitmapCharRec ch67 = {6,8,-1,0,8,ch67data};
-
-/* char: 0x42 'B' */
-
-static const GLubyte ch66data[] = {
-0xf0,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0,
-};
-
-static const BitmapCharRec ch66 = {5,8,-1,0,7,ch66data};
-
-/* char: 0x41 'A' */
-
-static const GLubyte ch65data[] = {
-0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,
-};
-
-static const BitmapCharRec ch65 = {7,8,0,0,7,ch65data};
-
-/* char: 0x40 '@' */
-
-static const GLubyte ch64data[] = {
-0x3e,0x0,0x40,0x0,0x9b,0x0,0xa4,0x80,0xa4,0x80,0xa2,0x40,0x92,0x40,0x4d,0x40,
-0x20,0x80,0x1f,0x0,
-};
-
-static const BitmapCharRec ch64 = {10,10,0,2,11,ch64data};
-
-/* char: 0x3f '?' */
-
-static const GLubyte ch63data[] = {
-0x40,0x0,0x40,0x40,0x20,0x10,0x90,0x60,
-};
-
-static const BitmapCharRec ch63 = {4,8,-1,0,6,ch63data};
-
-/* char: 0x3e '>' */
-
-static const GLubyte ch62data[] = {
-0x80,0x40,0x20,0x40,0x80,
-};
-
-static const BitmapCharRec ch62 = {3,5,-1,-1,6,ch62data};
-
-/* char: 0x3d '=' */
-
-static const GLubyte ch61data[] = {
-0xf0,0x0,0xf0,
-};
-
-static const BitmapCharRec ch61 = {4,3,0,-2,5,ch61data};
-
-/* char: 0x3c '<' */
-
-static const GLubyte ch60data[] = {
-0x20,0x40,0x80,0x40,0x20,
-};
-
-static const BitmapCharRec ch60 = {3,5,-1,-1,6,ch60data};
-
-/* char: 0x3b ';' */
-
-static const GLubyte ch59data[] = {
-0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40,
-};
-
-static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data};
-
-/* char: 0x3a ':' */
-
-static const GLubyte ch58data[] = {
-0x80,0x0,0x0,0x0,0x0,0x80,
-};
-
-static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data};
-
-/* char: 0x39 '9' */
-
-static const GLubyte ch57data[] = {
-0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch57 = {5,8,0,0,6,ch57data};
-
-/* char: 0x38 '8' */
-
-static const GLubyte ch56data[] = {
-0x70,0x88,0x88,0x88,0x70,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch56 = {5,8,0,0,6,ch56data};
-
-/* char: 0x37 '7' */
-
-static const GLubyte ch55data[] = {
-0x40,0x40,0x20,0x20,0x10,0x10,0x8,0xf8,
-};
-
-static const BitmapCharRec ch55 = {5,8,0,0,6,ch55data};
-
-/* char: 0x36 '6' */
-
-static const GLubyte ch54data[] = {
-0x70,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70,
-};
-
-static const BitmapCharRec ch54 = {5,8,0,0,6,ch54data};
-
-/* char: 0x35 '5' */
-
-static const GLubyte ch53data[] = {
-0x70,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8,
-};
-
-static const BitmapCharRec ch53 = {5,8,0,0,6,ch53data};
-
-/* char: 0x34 '4' */
-
-static const GLubyte ch52data[] = {
-0x10,0x10,0xf8,0x90,0x50,0x50,0x30,0x10,
-};
-
-static const BitmapCharRec ch52 = {5,8,0,0,6,ch52data};
-
-/* char: 0x33 '3' */
-
-static const GLubyte ch51data[] = {
-0x70,0x88,0x8,0x8,0x30,0x8,0x88,0x70,
-};
-
-static const BitmapCharRec ch51 = {5,8,0,0,6,ch51data};
-
-/* char: 0x32 '2' */
-
-static const GLubyte ch50data[] = {
-0xf8,0x80,0x40,0x30,0x8,0x8,0x88,0x70,
-};
-
-static const BitmapCharRec ch50 = {5,8,0,0,6,ch50data};
-
-/* char: 0x31 '1' */
-
-static const GLubyte ch49data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0xc0,0x40,
-};
-
-static const BitmapCharRec ch49 = {2,8,-1,0,6,ch49data};
-
-/* char: 0x30 '0' */
-
-static const GLubyte ch48data[] = {
-0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch48 = {5,8,0,0,6,ch48data};
-
-/* char: 0x2f '/' */
-
-static const GLubyte ch47data[] = {
-0x80,0x80,0x40,0x40,0x40,0x40,0x20,0x20,
-};
-
-static const BitmapCharRec ch47 = {3,8,0,0,3,ch47data};
-
-/* char: 0x2e '.' */
-
-static const GLubyte ch46data[] = {
-0x80,
-};
-
-static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data};
-
-/* char: 0x2d '-' */
-
-static const GLubyte ch45data[] = {
-0xf8,
-};
-
-static const BitmapCharRec ch45 = {5,1,-1,-3,7,ch45data};
-
-/* char: 0x2c ',' */
-
-static const GLubyte ch44data[] = {
-0x80,0x40,0x40,
-};
-
-static const BitmapCharRec ch44 = {2,3,0,2,3,ch44data};
-
-/* char: 0x2b '+' */
-
-static const GLubyte ch43data[] = {
-0x20,0x20,0xf8,0x20,0x20,
-};
-
-static const BitmapCharRec ch43 = {5,5,0,-1,6,ch43data};
-
-/* char: 0x2a '*' */
-
-static const GLubyte ch42data[] = {
-0xa0,0x40,0xa0,
-};
-
-static const BitmapCharRec ch42 = {3,3,0,-5,4,ch42data};
-
-/* char: 0x29 ')' */
-
-static const GLubyte ch41data[] = {
-0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
-};
-
-static const BitmapCharRec ch41 = {3,10,-1,2,4,ch41data};
-
-/* char: 0x28 '(' */
-
-static const GLubyte ch40data[] = {
-0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
-};
-
-static const BitmapCharRec ch40 = {3,10,0,2,4,ch40data};
-
-/* char: 0x27 ''' */
-
-static const GLubyte ch39data[] = {
-0x80,0x40,0x40,
-};
-
-static const BitmapCharRec ch39 = {2,3,-1,-5,3,ch39data};
-
-/* char: 0x26 '&' */
-
-static const GLubyte ch38data[] = {
-0x64,0x98,0x98,0xa4,0x60,0x50,0x50,0x20,
-};
-
-static const BitmapCharRec ch38 = {6,8,-1,0,8,ch38data};
-
-/* char: 0x25 '%' */
-
-static const GLubyte ch37data[] = {
-0x26,0x29,0x16,0x10,0x8,0x68,0x94,0x64,
-};
-
-static const BitmapCharRec ch37 = {8,8,0,0,9,ch37data};
-
-/* char: 0x24 '$' */
-
-static const GLubyte ch36data[] = {
-0x20,0x70,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20,
-};
-
-static const BitmapCharRec ch36 = {5,9,0,1,6,ch36data};
-
-/* char: 0x23 '#' */
-
-static const GLubyte ch35data[] = {
-0x50,0x50,0xf8,0x28,0x7c,0x28,0x28,
-};
-
-static const BitmapCharRec ch35 = {6,7,0,0,6,ch35data};
-
-/* char: 0x22 '"' */
-
-static const GLubyte ch34data[] = {
-0xa0,0xa0,
-};
-
-static const BitmapCharRec ch34 = {3,2,-1,-6,4,ch34data};
-
-/* char: 0x21 '!' */
-
-static const GLubyte ch33data[] = {
-0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch33 = {1,8,-1,0,3,ch33data};
-
-/* char: 0x20 ' ' */
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch32data[] = { 0x0 };
-static const BitmapCharRec ch32 = {0,0,0,0,3,ch32data};
-#else
-static const BitmapCharRec ch32 = {0,0,0,0,3,0};
-#endif
-
-static const BitmapCharRec * const chars[] = {
-&ch32,
-&ch33,
-&ch34,
-&ch35,
-&ch36,
-&ch37,
-&ch38,
-&ch39,
-&ch40,
-&ch41,
-&ch42,
-&ch43,
-&ch44,
-&ch45,
-&ch46,
-&ch47,
-&ch48,
-&ch49,
-&ch50,
-&ch51,
-&ch52,
-&ch53,
-&ch54,
-&ch55,
-&ch56,
-&ch57,
-&ch58,
-&ch59,
-&ch60,
-&ch61,
-&ch62,
-&ch63,
-&ch64,
-&ch65,
-&ch66,
-&ch67,
-&ch68,
-&ch69,
-&ch70,
-&ch71,
-&ch72,
-&ch73,
-&ch74,
-&ch75,
-&ch76,
-&ch77,
-&ch78,
-&ch79,
-&ch80,
-&ch81,
-&ch82,
-&ch83,
-&ch84,
-&ch85,
-&ch86,
-&ch87,
-&ch88,
-&ch89,
-&ch90,
-&ch91,
-&ch92,
-&ch93,
-&ch94,
-&ch95,
-&ch96,
-&ch97,
-&ch98,
-&ch99,
-&ch100,
-&ch101,
-&ch102,
-&ch103,
-&ch104,
-&ch105,
-&ch106,
-&ch107,
-&ch108,
-&ch109,
-&ch110,
-&ch111,
-&ch112,
-&ch113,
-&ch114,
-&ch115,
-&ch116,
-&ch117,
-&ch118,
-&ch119,
-&ch120,
-&ch121,
-&ch122,
-&ch123,
-&ch124,
-&ch125,
-&ch126,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-&ch160,
-&ch161,
-&ch162,
-&ch163,
-&ch164,
-&ch165,
-&ch166,
-&ch167,
-&ch168,
-&ch169,
-&ch170,
-&ch171,
-&ch172,
-&ch173,
-&ch174,
-&ch175,
-&ch176,
-&ch177,
-&ch178,
-&ch179,
-&ch180,
-&ch181,
-&ch182,
-&ch183,
-&ch184,
-&ch185,
-&ch186,
-&ch187,
-&ch188,
-&ch189,
-&ch190,
-&ch191,
-&ch192,
-&ch193,
-&ch194,
-&ch195,
-&ch196,
-&ch197,
-&ch198,
-&ch199,
-&ch200,
-&ch201,
-&ch202,
-&ch203,
-&ch204,
-&ch205,
-&ch206,
-&ch207,
-&ch208,
-&ch209,
-&ch210,
-&ch211,
-&ch212,
-&ch213,
-&ch214,
-&ch215,
-&ch216,
-&ch217,
-&ch218,
-&ch219,
-&ch220,
-&ch221,
-&ch222,
-&ch223,
-&ch224,
-&ch225,
-&ch226,
-&ch227,
-&ch228,
-&ch229,
-&ch230,
-&ch231,
-&ch232,
-&ch233,
-&ch234,
-&ch235,
-&ch236,
-&ch237,
-&ch238,
-&ch239,
-&ch240,
-&ch241,
-&ch242,
-&ch243,
-&ch244,
-&ch245,
-&ch246,
-&ch247,
-&ch248,
-&ch249,
-&ch250,
-&ch251,
-&ch252,
-&ch253,
-&ch254,
-&ch255,
-};
-
-#if !defined(__IBMCPP__)
-const
-#endif
-BitmapFontRec glutBitmapHelvetica10 = {
-"-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1",
-224,
-32,
-chars
-};
-
diff --git a/src/glut/os2/glut_hel12.cpp b/src/glut/os2/glut_hel12.cpp
deleted file mode 100644
index f615fbb2f8..0000000000
--- a/src/glut/os2/glut_hel12.cpp
+++ /dev/null
@@ -1,1791 +0,0 @@
-
-/* GENERATED FILE -- DO NOT MODIFY */
-
-#define glutBitmapHelvetica12 XXX
-#include "glutbitmap.h"
-#undef glutBitmapHelvetica12
-
-/* char: 0xff */
-
-static const GLubyte ch255data[] = {
-0xc0,0x20,0x20,0x20,0x30,0x50,0x50,0x48,0x88,0x88,0x0,0x50,
-};
-
-static const BitmapCharRec ch255 = {5,12,-1,3,7,ch255data};
-
-/* char: 0xfe */
-
-static const GLubyte ch254data[] = {
-0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
-};
-
-static const BitmapCharRec ch254 = {5,12,-1,3,7,ch254data};
-
-/* char: 0xfd */
-
-static const GLubyte ch253data[] = {
-0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch253 = {5,13,-1,3,7,ch253data};
-
-/* char: 0xfc */
-
-static const GLubyte ch252data[] = {
-0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,
-};
-
-static const BitmapCharRec ch252 = {5,9,-1,0,7,ch252data};
-
-/* char: 0xfb */
-
-static const GLubyte ch251data[] = {
-0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,0x20,
-};
-
-static const BitmapCharRec ch251 = {5,10,-1,0,7,ch251data};
-
-/* char: 0xfa */
-
-static const GLubyte ch250data[] = {
-0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch250 = {5,10,-1,0,7,ch250data};
-
-/* char: 0xf9 */
-
-static const GLubyte ch249data[] = {
-0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x40,
-};
-
-static const BitmapCharRec ch249 = {5,10,-1,0,7,ch249data};
-
-/* char: 0xf8 */
-
-static const GLubyte ch248data[] = {
-0xb8,0x44,0x64,0x54,0x4c,0x44,0x3a,
-};
-
-static const BitmapCharRec ch248 = {7,7,0,0,7,ch248data};
-
-/* char: 0xf7 */
-
-static const GLubyte ch247data[] = {
-0x20,0x0,0xf8,0x0,0x20,
-};
-
-static const BitmapCharRec ch247 = {5,5,-1,-1,7,ch247data};
-
-/* char: 0xf6 */
-
-static const GLubyte ch246data[] = {
-0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,
-};
-
-static const BitmapCharRec ch246 = {5,9,-1,0,7,ch246data};
-
-/* char: 0xf5 */
-
-static const GLubyte ch245data[] = {
-0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch245 = {5,10,-1,0,7,ch245data};
-
-/* char: 0xf4 */
-
-static const GLubyte ch244data[] = {
-0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20,
-};
-
-static const BitmapCharRec ch244 = {5,10,-1,0,7,ch244data};
-
-/* char: 0xf3 */
-
-static const GLubyte ch243data[] = {
-0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch243 = {5,10,-1,0,7,ch243data};
-
-/* char: 0xf2 */
-
-static const GLubyte ch242data[] = {
-0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40,
-};
-
-static const BitmapCharRec ch242 = {5,10,-1,0,7,ch242data};
-
-/* char: 0xf1 */
-
-static const GLubyte ch241data[] = {
-0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch241 = {5,10,-1,0,7,ch241data};
-
-/* char: 0xf0 */
-
-static const GLubyte ch240data[] = {
-0x70,0x88,0x88,0x88,0x88,0x78,0x8,0x50,0x30,0x68,
-};
-
-static const BitmapCharRec ch240 = {5,10,-1,0,7,ch240data};
-
-/* char: 0xef */
-
-static const GLubyte ch239data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
-};
-
-static const BitmapCharRec ch239 = {3,9,0,0,3,ch239data};
-
-/* char: 0xee */
-
-static const GLubyte ch238data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
-};
-
-static const BitmapCharRec ch238 = {3,10,0,0,3,ch238data};
-
-/* char: 0xed */
-
-static const GLubyte ch237data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
-};
-
-static const BitmapCharRec ch237 = {2,10,-1,0,3,ch237data};
-
-/* char: 0xec */
-
-static const GLubyte ch236data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
-};
-
-static const BitmapCharRec ch236 = {2,10,0,0,3,ch236data};
-
-/* char: 0xeb */
-
-static const GLubyte ch235data[] = {
-0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,
-};
-
-static const BitmapCharRec ch235 = {5,9,-1,0,7,ch235data};
-
-/* char: 0xea */
-
-static const GLubyte ch234data[] = {
-0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,0x20,
-};
-
-static const BitmapCharRec ch234 = {5,10,-1,0,7,ch234data};
-
-/* char: 0xe9 */
-
-static const GLubyte ch233data[] = {
-0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch233 = {5,10,-1,0,7,ch233data};
-
-/* char: 0xe8 */
-
-static const GLubyte ch232data[] = {
-0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x40,
-};
-
-static const BitmapCharRec ch232 = {5,10,-1,0,7,ch232data};
-
-/* char: 0xe7 */
-
-static const GLubyte ch231data[] = {
-0x60,0x10,0x20,0x70,0x88,0x80,0x80,0x80,0x88,0x70,
-};
-
-static const BitmapCharRec ch231 = {5,10,-1,3,7,ch231data};
-
-/* char: 0xe6 */
-
-static const GLubyte ch230data[] = {
-0x77,0x0,0x88,0x80,0x88,0x0,0x7f,0x80,0x8,0x80,0x88,0x80,0x77,0x0,
-};
-
-static const BitmapCharRec ch230 = {9,7,-1,0,11,ch230data};
-
-/* char: 0xe5 */
-
-static const GLubyte ch229data[] = {
-0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x30,0x48,0x30,
-};
-
-static const BitmapCharRec ch229 = {6,10,-1,0,7,ch229data};
-
-/* char: 0xe4 */
-
-static const GLubyte ch228data[] = {
-0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,
-};
-
-static const BitmapCharRec ch228 = {6,9,-1,0,7,ch228data};
-
-/* char: 0xe3 */
-
-static const GLubyte ch227data[] = {
-0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x28,
-};
-
-static const BitmapCharRec ch227 = {6,10,-1,0,7,ch227data};
-
-/* char: 0xe2 */
-
-static const GLubyte ch226data[] = {
-0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x20,
-};
-
-static const BitmapCharRec ch226 = {6,10,-1,0,7,ch226data};
-
-/* char: 0xe1 */
-
-static const GLubyte ch225data[] = {
-0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x20,0x10,
-};
-
-static const BitmapCharRec ch225 = {6,10,-1,0,7,ch225data};
-
-/* char: 0xe0 */
-
-static const GLubyte ch224data[] = {
-0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch224 = {6,10,-1,0,7,ch224data};
-
-/* char: 0xdf */
-
-static const GLubyte ch223data[] = {
-0xb0,0x88,0x88,0x88,0xb0,0x88,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch223 = {5,9,-1,0,7,ch223data};
-
-/* char: 0xde */
-
-static const GLubyte ch222data[] = {
-0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,0x80,
-};
-
-static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data};
-
-/* char: 0xdd */
-
-static const GLubyte ch221data[] = {
-0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,0x0,0x10,0x8,
-};
-
-static const BitmapCharRec ch221 = {7,12,-1,0,9,ch221data};
-
-/* char: 0xdc */
-
-static const GLubyte ch220data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,
-};
-
-static const BitmapCharRec ch220 = {6,11,-1,0,8,ch220data};
-
-/* char: 0xdb */
-
-static const GLubyte ch219data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10,
-};
-
-static const BitmapCharRec ch219 = {6,12,-1,0,8,ch219data};
-
-/* char: 0xda */
-
-static const GLubyte ch218data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x8,
-};
-
-static const BitmapCharRec ch218 = {6,12,-1,0,8,ch218data};
-
-/* char: 0xd9 */
-
-static const GLubyte ch217data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch217 = {6,12,-1,0,8,ch217data};
-
-/* char: 0xd8 */
-
-static const GLubyte ch216data[] = {
-0x80,0x0,0x5e,0x0,0x21,0x0,0x50,0x80,0x48,0x80,0x44,0x80,0x44,0x80,0x42,0x80,
-0x21,0x0,0x1e,0x80,0x0,0x40,
-};
-
-static const BitmapCharRec ch216 = {10,11,0,1,10,ch216data};
-
-/* char: 0xd7 */
-
-static const GLubyte ch215data[] = {
-0x88,0x50,0x20,0x50,0x88,
-};
-
-static const BitmapCharRec ch215 = {5,5,-1,-1,7,ch215data};
-
-/* char: 0xd6 */
-
-static const GLubyte ch214data[] = {
-0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x24,
-};
-
-static const BitmapCharRec ch214 = {8,11,-1,0,10,ch214data};
-
-/* char: 0xd5 */
-
-static const GLubyte ch213data[] = {
-0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x28,0x14,
-};
-
-static const BitmapCharRec ch213 = {8,12,-1,0,10,ch213data};
-
-/* char: 0xd4 */
-
-static const GLubyte ch212data[] = {
-0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x14,0x8,
-};
-
-static const BitmapCharRec ch212 = {8,12,-1,0,10,ch212data};
-
-/* char: 0xd3 */
-
-static const GLubyte ch211data[] = {
-0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x4,
-};
-
-static const BitmapCharRec ch211 = {8,12,-1,0,10,ch211data};
-
-/* char: 0xd2 */
-
-static const GLubyte ch210data[] = {
-0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x10,
-};
-
-static const BitmapCharRec ch210 = {8,12,-1,0,10,ch210data};
-
-/* char: 0xd1 */
-
-static const GLubyte ch209data[] = {
-0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,0x0,0x28,0x14,
-};
-
-static const BitmapCharRec ch209 = {7,12,-1,0,9,ch209data};
-
-/* char: 0xd0 */
-
-static const GLubyte ch208data[] = {
-0x7c,0x42,0x41,0x41,0xf1,0x41,0x41,0x42,0x7c,
-};
-
-static const BitmapCharRec ch208 = {8,9,0,0,9,ch208data};
-
-/* char: 0xcf */
-
-static const GLubyte ch207data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,
-};
-
-static const BitmapCharRec ch207 = {3,11,0,0,3,ch207data};
-
-/* char: 0xce */
-
-static const GLubyte ch206data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40,
-};
-
-static const BitmapCharRec ch206 = {3,12,0,0,3,ch206data};
-
-/* char: 0xcd */
-
-static const GLubyte ch205data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40,
-};
-
-static const BitmapCharRec ch205 = {2,12,-1,0,3,ch205data};
-
-/* char: 0xcc */
-
-static const GLubyte ch204data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80,
-};
-
-static const BitmapCharRec ch204 = {2,12,0,0,3,ch204data};
-
-/* char: 0xcb */
-
-static const GLubyte ch203data[] = {
-0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,
-};
-
-static const BitmapCharRec ch203 = {6,11,-1,0,8,ch203data};
-
-/* char: 0xca */
-
-static const GLubyte ch202data[] = {
-0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,0x10,
-};
-
-static const BitmapCharRec ch202 = {6,12,-1,0,8,ch202data};
-
-/* char: 0xc9 */
-
-static const GLubyte ch201data[] = {
-0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x8,
-};
-
-static const BitmapCharRec ch201 = {6,12,-1,0,8,ch201data};
-
-/* char: 0xc8 */
-
-static const GLubyte ch200data[] = {
-0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch200 = {6,12,-1,0,8,ch200data};
-
-/* char: 0xc7 */
-
-static const GLubyte ch199data[] = {
-0x30,0x8,0x8,0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c,
-};
-
-static const BitmapCharRec ch199 = {7,12,-1,3,9,ch199data};
-
-/* char: 0xc6 */
-
-static const GLubyte ch198data[] = {
-0x8f,0x80,0x88,0x0,0x88,0x0,0x78,0x0,0x4f,0x80,0x48,0x0,0x28,0x0,0x28,0x0,
-0x1f,0x80,
-};
-
-static const BitmapCharRec ch198 = {9,9,-1,0,11,ch198data};
-
-/* char: 0xc5 */
-
-static const GLubyte ch197data[] = {
-0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x10,0x28,0x10,
-};
-
-static const BitmapCharRec ch197 = {7,12,-1,0,9,ch197data};
-
-/* char: 0xc4 */
-
-static const GLubyte ch196data[] = {
-0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,
-};
-
-static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data};
-
-/* char: 0xc3 */
-
-static const GLubyte ch195data[] = {
-0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x14,
-};
-
-static const BitmapCharRec ch195 = {7,12,-1,0,9,ch195data};
-
-/* char: 0xc2 */
-
-static const GLubyte ch194data[] = {
-0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x10,
-};
-
-static const BitmapCharRec ch194 = {7,12,-1,0,9,ch194data};
-
-/* char: 0xc1 */
-
-static const GLubyte ch193data[] = {
-0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x8,
-};
-
-static const BitmapCharRec ch193 = {7,12,-1,0,9,ch193data};
-
-/* char: 0xc0 */
-
-static const GLubyte ch192data[] = {
-0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x20,
-};
-
-static const BitmapCharRec ch192 = {7,12,-1,0,9,ch192data};
-
-/* char: 0xbf */
-
-static const GLubyte ch191data[] = {
-0x70,0x88,0x88,0x40,0x40,0x20,0x20,0x0,0x20,
-};
-
-static const BitmapCharRec ch191 = {5,9,-1,3,7,ch191data};
-
-/* char: 0xbe */
-
-static const GLubyte ch190data[] = {
-0x21,0x0,0x17,0x80,0x15,0x0,0xb,0x0,0xc9,0x0,0x24,0x0,0x44,0x0,0x22,0x0,
-0xe1,0x0,
-};
-
-static const BitmapCharRec ch190 = {9,9,0,0,10,ch190data};
-
-/* char: 0xbd */
-
-static const GLubyte ch189data[] = {
-0x47,0x80,0x22,0x0,0x11,0x0,0x14,0x80,0x4b,0x0,0x48,0x0,0x44,0x0,0xc2,0x0,
-0x41,0x0,
-};
-
-static const BitmapCharRec ch189 = {9,9,0,0,10,ch189data};
-
-/* char: 0xbc */
-
-static const GLubyte ch188data[] = {
-0x41,0x0,0x27,0x80,0x15,0x0,0x13,0x0,0x49,0x0,0x44,0x0,0x44,0x0,0xc2,0x0,
-0x41,0x0,
-};
-
-static const BitmapCharRec ch188 = {9,9,0,0,10,ch188data};
-
-/* char: 0xbb */
-
-static const GLubyte ch187data[] = {
-0xa0,0x50,0x28,0x50,0xa0,
-};
-
-static const BitmapCharRec ch187 = {5,5,-1,-1,7,ch187data};
-
-/* char: 0xba */
-
-static const GLubyte ch186data[] = {
-0xe0,0x0,0xe0,0xa0,0xe0,
-};
-
-static const BitmapCharRec ch186 = {3,5,-1,-4,5,ch186data};
-
-/* char: 0xb9 */
-
-static const GLubyte ch185data[] = {
-0x40,0x40,0x40,0xc0,0x40,
-};
-
-static const BitmapCharRec ch185 = {2,5,-1,-3,4,ch185data};
-
-/* char: 0xb8 */
-
-static const GLubyte ch184data[] = {
-0xc0,0x20,0x20,0x40,
-};
-
-static const BitmapCharRec ch184 = {3,4,0,3,3,ch184data};
-
-/* char: 0xb7 */
-
-static const GLubyte ch183data[] = {
-0x80,
-};
-
-static const BitmapCharRec ch183 = {1,1,-1,-3,3,ch183data};
-
-/* char: 0xb6 */
-
-static const GLubyte ch182data[] = {
-0x28,0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x68,0x3c,
-};
-
-static const BitmapCharRec ch182 = {6,12,0,3,7,ch182data};
-
-/* char: 0xb5 */
-
-static const GLubyte ch181data[] = {
-0x80,0x80,0x80,0xe8,0x98,0x88,0x88,0x88,0x88,0x88,
-};
-
-static const BitmapCharRec ch181 = {5,10,-1,3,7,ch181data};
-
-/* char: 0xb4 */
-
-static const GLubyte ch180data[] = {
-0x80,0x40,
-};
-
-static const BitmapCharRec ch180 = {2,2,0,-8,2,ch180data};
-
-/* char: 0xb3 */
-
-static const GLubyte ch179data[] = {
-0xc0,0x20,0x40,0x20,0xe0,
-};
-
-static const BitmapCharRec ch179 = {3,5,0,-3,4,ch179data};
-
-/* char: 0xb2 */
-
-static const GLubyte ch178data[] = {
-0xf0,0x40,0x20,0x90,0x60,
-};
-
-static const BitmapCharRec ch178 = {4,5,0,-3,4,ch178data};
-
-/* char: 0xb1 */
-
-static const GLubyte ch177data[] = {
-0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
-};
-
-static const BitmapCharRec ch177 = {5,7,-1,0,7,ch177data};
-
-/* char: 0xb0 */
-
-static const GLubyte ch176data[] = {
-0x60,0x90,0x90,0x60,
-};
-
-static const BitmapCharRec ch176 = {4,4,0,-4,5,ch176data};
-
-/* char: 0xaf */
-
-static const GLubyte ch175data[] = {
-0xf0,
-};
-
-static const BitmapCharRec ch175 = {4,1,0,-8,4,ch175data};
-
-/* char: 0xae */
-
-static const GLubyte ch174data[] = {
-0x3e,0x0,0x41,0x0,0x94,0x80,0x94,0x80,0x98,0x80,0x94,0x80,0x9c,0x80,0x41,0x0,
-0x3e,0x0,
-};
-
-static const BitmapCharRec ch174 = {9,9,-1,0,11,ch174data};
-
-/* char: 0xad */
-
-static const GLubyte ch173data[] = {
-0xf0,
-};
-
-static const BitmapCharRec ch173 = {4,1,0,-3,5,ch173data};
-
-/* char: 0xac */
-
-static const GLubyte ch172data[] = {
-0x4,0x4,0x4,0xfc,
-};
-
-static const BitmapCharRec ch172 = {6,4,-1,-2,8,ch172data};
-
-/* char: 0xab */
-
-static const GLubyte ch171data[] = {
-0x28,0x50,0xa0,0x50,0x28,
-};
-
-static const BitmapCharRec ch171 = {5,5,-1,-1,7,ch171data};
-
-/* char: 0xaa */
-
-static const GLubyte ch170data[] = {
-0xe0,0x0,0xa0,0x20,0xe0,
-};
-
-static const BitmapCharRec ch170 = {3,5,-1,-4,5,ch170data};
-
-/* char: 0xa9 */
-
-static const GLubyte ch169data[] = {
-0x3e,0x0,0x41,0x0,0x9c,0x80,0xa2,0x80,0xa0,0x80,0xa2,0x80,0x9c,0x80,0x41,0x0,
-0x3e,0x0,
-};
-
-static const BitmapCharRec ch169 = {9,9,-1,0,11,ch169data};
-
-/* char: 0xa8 */
-
-static const GLubyte ch168data[] = {
-0xa0,
-};
-
-static const BitmapCharRec ch168 = {3,1,0,-8,3,ch168data};
-
-/* char: 0xa7 */
-
-static const GLubyte ch167data[] = {
-0x70,0x88,0x8,0x30,0x48,0x88,0x88,0x90,0x60,0x80,0x88,0x70,
-};
-
-static const BitmapCharRec ch167 = {5,12,0,3,6,ch167data};
-
-/* char: 0xa6 */
-
-static const GLubyte ch166data[] = {
-0x80,0x80,0x80,0x80,0x0,0x0,0x0,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch166 = {1,11,-1,2,3,ch166data};
-
-/* char: 0xa5 */
-
-static const GLubyte ch165data[] = {
-0x20,0x20,0xf8,0x20,0xf8,0x20,0x50,0x88,0x88,
-};
-
-static const BitmapCharRec ch165 = {5,9,-1,0,7,ch165data};
-
-/* char: 0xa4 */
-
-static const GLubyte ch164data[] = {
-0x84,0x78,0x48,0x48,0x78,0x84,
-};
-
-static const BitmapCharRec ch164 = {6,6,0,-1,7,ch164data};
-
-/* char: 0xa3 */
-
-static const GLubyte ch163data[] = {
-0xb0,0x48,0x20,0x20,0xf0,0x40,0x40,0x48,0x30,
-};
-
-static const BitmapCharRec ch163 = {5,9,-1,0,7,ch163data};
-
-/* char: 0xa2 */
-
-static const GLubyte ch162data[] = {
-0x40,0x70,0xc8,0xa0,0xa0,0xa0,0xa8,0x70,0x10,
-};
-
-static const BitmapCharRec ch162 = {5,9,-1,1,7,ch162data};
-
-/* char: 0xa1 */
-
-static const GLubyte ch161data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
-};
-
-static const BitmapCharRec ch161 = {1,10,-1,3,3,ch161data};
-
-/* char: 0xa0 */
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch160data[] = { 0x0 };
-static const BitmapCharRec ch160 = {1,1,0,0,4,ch160data};
-#else
-static const BitmapCharRec ch160 = {0,0,0,0,4,0};
-#endif
-
-/* char: 0x7e '~' */
-
-static const GLubyte ch126data[] = {
-0x98,0x64,
-};
-
-static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data};
-
-/* char: 0x7d '}' */
-
-static const GLubyte ch125data[] = {
-0xc0,0x20,0x20,0x20,0x20,0x20,0x10,0x20,0x20,0x20,0x20,0xc0,
-};
-
-static const BitmapCharRec ch125 = {4,12,0,3,4,ch125data};
-
-/* char: 0x7c '|' */
-
-static const GLubyte ch124data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch124 = {1,12,-1,3,3,ch124data};
-
-/* char: 0x7b '{' */
-
-static const GLubyte ch123data[] = {
-0x30,0x40,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x40,0x30,
-};
-
-static const BitmapCharRec ch123 = {4,12,0,3,4,ch123data};
-
-/* char: 0x7a 'z' */
-
-static const GLubyte ch122data[] = {
-0xf0,0x80,0x40,0x40,0x20,0x10,0xf0,
-};
-
-static const BitmapCharRec ch122 = {4,7,-1,0,6,ch122data};
-
-/* char: 0x79 'y' */
-
-static const GLubyte ch121data[] = {
-0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,
-};
-
-static const BitmapCharRec ch121 = {5,10,-1,3,7,ch121data};
-
-/* char: 0x78 'x' */
-
-static const GLubyte ch120data[] = {
-0x84,0x84,0x48,0x30,0x30,0x48,0x84,
-};
-
-static const BitmapCharRec ch120 = {6,7,0,0,6,ch120data};
-
-/* char: 0x77 'w' */
-
-static const GLubyte ch119data[] = {
-0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
-};
-
-static const BitmapCharRec ch119 = {9,7,0,0,9,ch119data};
-
-/* char: 0x76 'v' */
-
-static const GLubyte ch118data[] = {
-0x20,0x20,0x50,0x50,0x88,0x88,0x88,
-};
-
-static const BitmapCharRec ch118 = {5,7,-1,0,7,ch118data};
-
-/* char: 0x75 'u' */
-
-static const GLubyte ch117data[] = {
-0x68,0x98,0x88,0x88,0x88,0x88,0x88,
-};
-
-static const BitmapCharRec ch117 = {5,7,-1,0,7,ch117data};
-
-/* char: 0x74 't' */
-
-static const GLubyte ch116data[] = {
-0x60,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x40,
-};
-
-static const BitmapCharRec ch116 = {3,9,0,0,3,ch116data};
-
-/* char: 0x73 's' */
-
-static const GLubyte ch115data[] = {
-0x60,0x90,0x10,0x60,0x80,0x90,0x60,
-};
-
-static const BitmapCharRec ch115 = {4,7,-1,0,6,ch115data};
-
-/* char: 0x72 'r' */
-
-static const GLubyte ch114data[] = {
-0x80,0x80,0x80,0x80,0x80,0xc0,0xa0,
-};
-
-static const BitmapCharRec ch114 = {3,7,-1,0,4,ch114data};
-
-/* char: 0x71 'q' */
-
-static const GLubyte ch113data[] = {
-0x8,0x8,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68,
-};
-
-static const BitmapCharRec ch113 = {5,10,-1,3,7,ch113data};
-
-/* char: 0x70 'p' */
-
-static const GLubyte ch112data[] = {
-0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,
-};
-
-static const BitmapCharRec ch112 = {5,10,-1,3,7,ch112data};
-
-/* char: 0x6f 'o' */
-
-static const GLubyte ch111data[] = {
-0x70,0x88,0x88,0x88,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch111 = {5,7,-1,0,7,ch111data};
-
-/* char: 0x6e 'n' */
-
-static const GLubyte ch110data[] = {
-0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,
-};
-
-static const BitmapCharRec ch110 = {5,7,-1,0,7,ch110data};
-
-/* char: 0x6d 'm' */
-
-static const GLubyte ch109data[] = {
-0x92,0x92,0x92,0x92,0x92,0xda,0xa4,
-};
-
-static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data};
-
-/* char: 0x6c 'l' */
-
-static const GLubyte ch108data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch108 = {1,9,-1,0,3,ch108data};
-
-/* char: 0x6b 'k' */
-
-static const GLubyte ch107data[] = {
-0x88,0x90,0xa0,0xc0,0xc0,0xa0,0x90,0x80,0x80,
-};
-
-static const BitmapCharRec ch107 = {5,9,-1,0,6,ch107data};
-
-/* char: 0x6a 'j' */
-
-static const GLubyte ch106data[] = {
-0x80,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,
-};
-
-static const BitmapCharRec ch106 = {2,12,0,3,3,ch106data};
-
-/* char: 0x69 'i' */
-
-static const GLubyte ch105data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,
-};
-
-static const BitmapCharRec ch105 = {1,9,-1,0,3,ch105data};
-
-/* char: 0x68 'h' */
-
-static const GLubyte ch104data[] = {
-0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
-};
-
-static const BitmapCharRec ch104 = {5,9,-1,0,7,ch104data};
-
-/* char: 0x67 'g' */
-
-static const GLubyte ch103data[] = {
-0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68,
-};
-
-static const BitmapCharRec ch103 = {5,10,-1,3,7,ch103data};
-
-/* char: 0x66 'f' */
-
-static const GLubyte ch102data[] = {
-0x40,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30,
-};
-
-static const BitmapCharRec ch102 = {4,9,0,0,3,ch102data};
-
-/* char: 0x65 'e' */
-
-static const GLubyte ch101data[] = {
-0x70,0x88,0x80,0xf8,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch101 = {5,7,-1,0,7,ch101data};
-
-/* char: 0x64 'd' */
-
-static const GLubyte ch100data[] = {
-0x68,0x98,0x88,0x88,0x88,0x98,0x68,0x8,0x8,
-};
-
-static const BitmapCharRec ch100 = {5,9,-1,0,7,ch100data};
-
-/* char: 0x63 'c' */
-
-static const GLubyte ch99data[] = {
-0x70,0x88,0x80,0x80,0x80,0x88,0x70,
-};
-
-static const BitmapCharRec ch99 = {5,7,-1,0,7,ch99data};
-
-/* char: 0x62 'b' */
-
-static const GLubyte ch98data[] = {
-0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80,
-};
-
-static const BitmapCharRec ch98 = {5,9,-1,0,7,ch98data};
-
-/* char: 0x61 'a' */
-
-static const GLubyte ch97data[] = {
-0x74,0x88,0x88,0x78,0x8,0x88,0x70,
-};
-
-static const BitmapCharRec ch97 = {6,7,-1,0,7,ch97data};
-
-/* char: 0x60 '`' */
-
-static const GLubyte ch96data[] = {
-0xc0,0x80,0x40,
-};
-
-static const BitmapCharRec ch96 = {2,3,0,-6,3,ch96data};
-
-/* char: 0x5f '_' */
-
-static const GLubyte ch95data[] = {
-0xfe,
-};
-
-static const BitmapCharRec ch95 = {7,1,0,2,7,ch95data};
-
-/* char: 0x5e '^' */
-
-static const GLubyte ch94data[] = {
-0x88,0x50,0x20,
-};
-
-static const BitmapCharRec ch94 = {5,3,0,-5,6,ch94data};
-
-/* char: 0x5d ']' */
-
-static const GLubyte ch93data[] = {
-0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,
-};
-
-static const BitmapCharRec ch93 = {2,12,0,3,3,ch93data};
-
-/* char: 0x5c '\' */
-
-static const GLubyte ch92data[] = {
-0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x80,0x80,
-};
-
-static const BitmapCharRec ch92 = {4,9,0,0,4,ch92data};
-
-/* char: 0x5b '[' */
-
-static const GLubyte ch91data[] = {
-0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,
-};
-
-static const BitmapCharRec ch91 = {2,12,-1,3,3,ch91data};
-
-/* char: 0x5a 'Z' */
-
-static const GLubyte ch90data[] = {
-0xfe,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe,
-};
-
-static const BitmapCharRec ch90 = {7,9,-1,0,9,ch90data};
-
-/* char: 0x59 'Y' */
-
-static const GLubyte ch89data[] = {
-0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,
-};
-
-static const BitmapCharRec ch89 = {7,9,-1,0,9,ch89data};
-
-/* char: 0x58 'X' */
-
-static const GLubyte ch88data[] = {
-0x82,0x44,0x44,0x28,0x10,0x28,0x44,0x44,0x82,
-};
-
-static const BitmapCharRec ch88 = {7,9,-1,0,9,ch88data};
-
-/* char: 0x57 'W' */
-
-static const GLubyte ch87data[] = {
-0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0x49,0x0,0x88,0x80,0x88,0x80,
-0x88,0x80,
-};
-
-static const BitmapCharRec ch87 = {9,9,-1,0,11,ch87data};
-
-/* char: 0x56 'V' */
-
-static const GLubyte ch86data[] = {
-0x10,0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82,
-};
-
-static const BitmapCharRec ch86 = {7,9,-1,0,9,ch86data};
-
-/* char: 0x55 'U' */
-
-static const GLubyte ch85data[] = {
-0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,
-};
-
-static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data};
-
-/* char: 0x54 'T' */
-
-static const GLubyte ch84data[] = {
-0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,
-};
-
-static const BitmapCharRec ch84 = {7,9,0,0,7,ch84data};
-
-/* char: 0x53 'S' */
-
-static const GLubyte ch83data[] = {
-0x78,0x84,0x84,0x4,0x18,0x60,0x80,0x84,0x78,
-};
-
-static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data};
-
-/* char: 0x52 'R' */
-
-static const GLubyte ch82data[] = {
-0x84,0x84,0x84,0x88,0xf8,0x84,0x84,0x84,0xf8,
-};
-
-static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data};
-
-/* char: 0x51 'Q' */
-
-static const GLubyte ch81data[] = {
-0x3d,0x42,0x85,0x89,0x81,0x81,0x81,0x42,0x3c,
-};
-
-static const BitmapCharRec ch81 = {8,9,-1,0,10,ch81data};
-
-/* char: 0x50 'P' */
-
-static const GLubyte ch80data[] = {
-0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,
-};
-
-static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data};
-
-/* char: 0x4f 'O' */
-
-static const GLubyte ch79data[] = {
-0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,
-};
-
-static const BitmapCharRec ch79 = {8,9,-1,0,10,ch79data};
-
-/* char: 0x4e 'N' */
-
-static const GLubyte ch78data[] = {
-0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,
-};
-
-static const BitmapCharRec ch78 = {7,9,-1,0,9,ch78data};
-
-/* char: 0x4d 'M' */
-
-static const GLubyte ch77data[] = {
-0x88,0x80,0x88,0x80,0x94,0x80,0x94,0x80,0xa2,0x80,0xa2,0x80,0xc1,0x80,0xc1,0x80,
-0x80,0x80,
-};
-
-static const BitmapCharRec ch77 = {9,9,-1,0,11,ch77data};
-
-/* char: 0x4c 'L' */
-
-static const GLubyte ch76data[] = {
-0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch76 = {5,9,-1,0,7,ch76data};
-
-/* char: 0x4b 'K' */
-
-static const GLubyte ch75data[] = {
-0x82,0x84,0x88,0x90,0xe0,0xa0,0x90,0x88,0x84,
-};
-
-static const BitmapCharRec ch75 = {7,9,-1,0,8,ch75data};
-
-/* char: 0x4a 'J' */
-
-static const GLubyte ch74data[] = {
-0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x8,0x8,
-};
-
-static const BitmapCharRec ch74 = {5,9,-1,0,7,ch74data};
-
-/* char: 0x49 'I' */
-
-static const GLubyte ch73data[] = {
-0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch73 = {1,9,-1,0,3,ch73data};
-
-/* char: 0x48 'H' */
-
-static const GLubyte ch72data[] = {
-0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82,
-};
-
-static const BitmapCharRec ch72 = {7,9,-1,0,9,ch72data};
-
-/* char: 0x47 'G' */
-
-static const GLubyte ch71data[] = {
-0x3a,0x46,0x82,0x82,0x8e,0x80,0x80,0x42,0x3c,
-};
-
-static const BitmapCharRec ch71 = {7,9,-1,0,9,ch71data};
-
-/* char: 0x46 'F' */
-
-static const GLubyte ch70data[] = {
-0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0xfc,
-};
-
-static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data};
-
-/* char: 0x45 'E' */
-
-static const GLubyte ch69data[] = {
-0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,
-};
-
-static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data};
-
-/* char: 0x44 'D' */
-
-static const GLubyte ch68data[] = {
-0xf8,0x84,0x82,0x82,0x82,0x82,0x82,0x84,0xf8,
-};
-
-static const BitmapCharRec ch68 = {7,9,-1,0,9,ch68data};
-
-/* char: 0x43 'C' */
-
-static const GLubyte ch67data[] = {
-0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c,
-};
-
-static const BitmapCharRec ch67 = {7,9,-1,0,9,ch67data};
-
-/* char: 0x42 'B' */
-
-static const GLubyte ch66data[] = {
-0xf8,0x84,0x84,0x84,0xf8,0x84,0x84,0x84,0xf8,
-};
-
-static const BitmapCharRec ch66 = {6,9,-1,0,8,ch66data};
-
-/* char: 0x41 'A' */
-
-static const GLubyte ch65data[] = {
-0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x28,0x10,
-};
-
-static const BitmapCharRec ch65 = {7,9,-1,0,9,ch65data};
-
-/* char: 0x40 '@' */
-
-static const GLubyte ch64data[] = {
-0x3e,0x0,0x40,0x0,0x9b,0x0,0xa6,0x80,0xa2,0x40,0xa2,0x40,0x92,0x40,0x4d,0x40,
-0x60,0x80,0x1f,0x0,
-};
-
-static const BitmapCharRec ch64 = {10,10,-1,1,12,ch64data};
-
-/* char: 0x3f '?' */
-
-static const GLubyte ch63data[] = {
-0x20,0x0,0x20,0x20,0x10,0x10,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch63 = {5,9,-1,0,7,ch63data};
-
-/* char: 0x3e '>' */
-
-static const GLubyte ch62data[] = {
-0xc0,0x30,0xc,0x30,0xc0,
-};
-
-static const BitmapCharRec ch62 = {6,5,-1,-1,7,ch62data};
-
-/* char: 0x3d '=' */
-
-static const GLubyte ch61data[] = {
-0xf8,0x0,0xf8,
-};
-
-static const BitmapCharRec ch61 = {5,3,-1,-2,7,ch61data};
-
-/* char: 0x3c '<' */
-
-static const GLubyte ch60data[] = {
-0xc,0x30,0xc0,0x30,0xc,
-};
-
-static const BitmapCharRec ch60 = {6,5,0,-1,7,ch60data};
-
-/* char: 0x3b ';' */
-
-static const GLubyte ch59data[] = {
-0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40,
-};
-
-static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data};
-
-/* char: 0x3a ':' */
-
-static const GLubyte ch58data[] = {
-0x80,0x0,0x0,0x0,0x0,0x80,
-};
-
-static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data};
-
-/* char: 0x39 '9' */
-
-static const GLubyte ch57data[] = {
-0x70,0x88,0x8,0x8,0x78,0x88,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch57 = {5,9,-1,0,7,ch57data};
-
-/* char: 0x38 '8' */
-
-static const GLubyte ch56data[] = {
-0x70,0x88,0x88,0x88,0x88,0x70,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch56 = {5,9,-1,0,7,ch56data};
-
-/* char: 0x37 '7' */
-
-static const GLubyte ch55data[] = {
-0x40,0x40,0x20,0x20,0x20,0x10,0x10,0x8,0xf8,
-};
-
-static const BitmapCharRec ch55 = {5,9,-1,0,7,ch55data};
-
-/* char: 0x36 '6' */
-
-static const GLubyte ch54data[] = {
-0x70,0x88,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70,
-};
-
-static const BitmapCharRec ch54 = {5,9,-1,0,7,ch54data};
-
-/* char: 0x35 '5' */
-
-static const GLubyte ch53data[] = {
-0x70,0x88,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8,
-};
-
-static const BitmapCharRec ch53 = {5,9,-1,0,7,ch53data};
-
-/* char: 0x34 '4' */
-
-static const GLubyte ch52data[] = {
-0x8,0x8,0xfc,0x88,0x48,0x28,0x28,0x18,0x8,
-};
-
-static const BitmapCharRec ch52 = {6,9,0,0,7,ch52data};
-
-/* char: 0x33 '3' */
-
-static const GLubyte ch51data[] = {
-0x70,0x88,0x88,0x8,0x8,0x30,0x8,0x88,0x70,
-};
-
-static const BitmapCharRec ch51 = {5,9,-1,0,7,ch51data};
-
-/* char: 0x32 '2' */
-
-static const GLubyte ch50data[] = {
-0xf8,0x80,0x80,0x40,0x20,0x10,0x8,0x88,0x70,
-};
-
-static const BitmapCharRec ch50 = {5,9,-1,0,7,ch50data};
-
-/* char: 0x31 '1' */
-
-static const GLubyte ch49data[] = {
-0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,0x20,
-};
-
-static const BitmapCharRec ch49 = {3,9,-1,0,7,ch49data};
-
-/* char: 0x30 '0' */
-
-static const GLubyte ch48data[] = {
-0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70,
-};
-
-static const BitmapCharRec ch48 = {5,9,-1,0,7,ch48data};
-
-/* char: 0x2f '/' */
-
-static const GLubyte ch47data[] = {
-0x80,0x80,0x40,0x40,0x40,0x20,0x20,0x10,0x10,
-};
-
-static const BitmapCharRec ch47 = {4,9,0,0,4,ch47data};
-
-/* char: 0x2e '.' */
-
-static const GLubyte ch46data[] = {
-0x80,
-};
-
-static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data};
-
-/* char: 0x2d '-' */
-
-static const GLubyte ch45data[] = {
-0xf8,
-};
-
-static const BitmapCharRec ch45 = {5,1,-1,-3,8,ch45data};
-
-/* char: 0x2c ',' */
-
-static const GLubyte ch44data[] = {
-0x80,0x40,0x40,
-};
-
-static const BitmapCharRec ch44 = {2,3,-1,2,4,ch44data};
-
-/* char: 0x2b '+' */
-
-static const GLubyte ch43data[] = {
-0x20,0x20,0xf8,0x20,0x20,
-};
-
-static const BitmapCharRec ch43 = {5,5,-1,-1,7,ch43data};
-
-/* char: 0x2a '*' */
-
-static const GLubyte ch42data[] = {
-0xa0,0x40,0xa0,
-};
-
-static const BitmapCharRec ch42 = {3,3,-1,-6,5,ch42data};
-
-/* char: 0x29 ')' */
-
-static const GLubyte ch41data[] = {
-0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80,
-};
-
-static const BitmapCharRec ch41 = {3,12,0,3,4,ch41data};
-
-/* char: 0x28 '(' */
-
-static const GLubyte ch40data[] = {
-0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20,
-};
-
-static const BitmapCharRec ch40 = {3,12,-1,3,4,ch40data};
-
-/* char: 0x27 ''' */
-
-static const GLubyte ch39data[] = {
-0x80,0x40,0xc0,
-};
-
-static const BitmapCharRec ch39 = {2,3,-1,-6,3,ch39data};
-
-/* char: 0x26 '&' */
-
-static const GLubyte ch38data[] = {
-0x72,0x8c,0x84,0x8a,0x50,0x30,0x48,0x48,0x30,
-};
-
-static const BitmapCharRec ch38 = {7,9,-1,0,9,ch38data};
-
-/* char: 0x25 '%' */
-
-static const GLubyte ch37data[] = {
-0x23,0x0,0x14,0x80,0x14,0x80,0x13,0x0,0x8,0x0,0x68,0x0,0x94,0x0,0x94,0x0,
-0x62,0x0,
-};
-
-static const BitmapCharRec ch37 = {9,9,-1,0,11,ch37data};
-
-/* char: 0x24 '$' */
-
-static const GLubyte ch36data[] = {
-0x20,0x70,0xa8,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20,
-};
-
-static const BitmapCharRec ch36 = {5,10,-1,1,7,ch36data};
-
-/* char: 0x23 '#' */
-
-static const GLubyte ch35data[] = {
-0x50,0x50,0x50,0xfc,0x28,0xfc,0x28,0x28,
-};
-
-static const BitmapCharRec ch35 = {6,8,0,0,7,ch35data};
-
-/* char: 0x22 '"' */
-
-static const GLubyte ch34data[] = {
-0xa0,0xa0,0xa0,
-};
-
-static const BitmapCharRec ch34 = {3,3,-1,-6,5,ch34data};
-
-/* char: 0x21 '!' */
-
-static const GLubyte ch33data[] = {
-0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
-};
-
-static const BitmapCharRec ch33 = {1,9,-1,0,3,ch33data};
-
-/* char: 0x20 ' ' */
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch32data[] = { 0x0 };
-static const BitmapCharRec ch32 = {1,1,0,0,4,ch32data};
-#else
-static const BitmapCharRec ch32 = {0,0,0,0,4,0};
-#endif
-
-static const BitmapCharRec * const chars[] = {
-&ch32,
-&ch33,
-&ch34,
-&ch35,
-&ch36,
-&ch37,
-&ch38,
-&ch39,
-&ch40,
-&ch41,
-&ch42,
-&ch43,
-&ch44,
-&ch45,
-&ch46,
-&ch47,
-&ch48,
-&ch49,
-&ch50,
-&ch51,
-&ch52,
-&ch53,
-&ch54,
-&ch55,
-&ch56,
-&ch57,
-&ch58,
-&ch59,
-&ch60,
-&ch61,
-&ch62,
-&ch63,
-&ch64,
-&ch65,
-&ch66,
-&ch67,
-&ch68,
-&ch69,
-&ch70,
-&ch71,
-&ch72,
-&ch73,
-&ch74,
-&ch75,
-&ch76,
-&ch77,
-&ch78,
-&ch79,
-&ch80,
-&ch81,
-&ch82,
-&ch83,
-&ch84,
-&ch85,
-&ch86,
-&ch87,
-&ch88,
-&ch89,
-&ch90,
-&ch91,
-&ch92,
-&ch93,
-&ch94,
-&ch95,
-&ch96,
-&ch97,
-&ch98,
-&ch99,
-&ch100,
-&ch101,
-&ch102,
-&ch103,
-&ch104,
-&ch105,
-&ch106,
-&ch107,
-&ch108,
-&ch109,
-&ch110,
-&ch111,
-&ch112,
-&ch113,
-&ch114,
-&ch115,
-&ch116,
-&ch117,
-&ch118,
-&ch119,
-&ch120,
-&ch121,
-&ch122,
-&ch123,
-&ch124,
-&ch125,
-&ch126,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-&ch160,
-&ch161,
-&ch162,
-&ch163,
-&ch164,
-&ch165,
-&ch166,
-&ch167,
-&ch168,
-&ch169,
-&ch170,
-&ch171,
-&ch172,
-&ch173,
-&ch174,
-&ch175,
-&ch176,
-&ch177,
-&ch178,
-&ch179,
-&ch180,
-&ch181,
-&ch182,
-&ch183,
-&ch184,
-&ch185,
-&ch186,
-&ch187,
-&ch188,
-&ch189,
-&ch190,
-&ch191,
-&ch192,
-&ch193,
-&ch194,
-&ch195,
-&ch196,
-&ch197,
-&ch198,
-&ch199,
-&ch200,
-&ch201,
-&ch202,
-&ch203,
-&ch204,
-&ch205,
-&ch206,
-&ch207,
-&ch208,
-&ch209,
-&ch210,
-&ch211,
-&ch212,
-&ch213,
-&ch214,
-&ch215,
-&ch216,
-&ch217,
-&ch218,
-&ch219,
-&ch220,
-&ch221,
-&ch222,
-&ch223,
-&ch224,
-&ch225,
-&ch226,
-&ch227,
-&ch228,
-&ch229,
-&ch230,
-&ch231,
-&ch232,
-&ch233,
-&ch234,
-&ch235,
-&ch236,
-&ch237,
-&ch238,
-&ch239,
-&ch240,
-&ch241,
-&ch242,
-&ch243,
-&ch244,
-&ch245,
-&ch246,
-&ch247,
-&ch248,
-&ch249,
-&ch250,
-&ch251,
-&ch252,
-&ch253,
-&ch254,
-&ch255,
-};
-
-#if !defined(__IBMCPP__)
-const
-#endif
-BitmapFontRec glutBitmapHelvetica12 = {
-"-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1",
-224,
-32,
-chars
-};
-
diff --git a/src/glut/os2/glut_hel18.cpp b/src/glut/os2/glut_hel18.cpp
deleted file mode 100644
index 8fe76332b2..0000000000
--- a/src/glut/os2/glut_hel18.cpp
+++ /dev/null
@@ -1,1900 +0,0 @@
-
-/* GENERATED FILE -- DO NOT MODIFY */
-
-#define glutBitmapHelvetica18 XXX
-#include "glutbitmap.h"
-#undef glutBitmapHelvetica18
-
-/* char: 0xff */
-
-static const GLubyte ch255data[] = {
-0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x66,
-0x66,
-};
-
-static const BitmapCharRec ch255 = {8,17,-1,4,10,ch255data};
-
-/* char: 0xfe */
-
-static const GLubyte ch254data[] = {
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,
-0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,
-0xc0,0x0,0xc0,0x0,
-};
-
-static const BitmapCharRec ch254 = {9,18,-1,4,11,ch254data};
-
-/* char: 0xfd */
-
-static const GLubyte ch253data[] = {
-0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x18,
-0xc,0x6,
-};
-
-static const BitmapCharRec ch253 = {8,18,-1,4,10,ch253data};
-
-/* char: 0xfc */
-
-static const GLubyte ch252data[] = {
-0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x66,
-};
-
-static const BitmapCharRec ch252 = {8,13,-1,0,10,ch252data};
-
-/* char: 0xfb */
-
-static const GLubyte ch251data[] = {
-0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x3c,0x18,
-};
-
-static const BitmapCharRec ch251 = {8,14,-1,0,10,ch251data};
-
-/* char: 0xfa */
-
-static const GLubyte ch250data[] = {
-0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x18,0xc,0x6,
-};
-
-static const BitmapCharRec ch250 = {8,14,-1,0,10,ch250data};
-
-/* char: 0xf9 */
-
-static const GLubyte ch249data[] = {
-0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0xc,0x18,0x30,
-};
-
-static const BitmapCharRec ch249 = {8,14,-1,0,10,ch249data};
-
-/* char: 0xf8 */
-
-static const GLubyte ch248data[] = {
-0xce,0x0,0x7f,0x80,0x31,0x80,0x78,0xc0,0x6c,0xc0,0x66,0xc0,0x63,0xc0,0x31,0x80,
-0x3f,0xc0,0xe,0x60,
-};
-
-static const BitmapCharRec ch248 = {11,10,0,0,11,ch248data};
-
-/* char: 0xf7 */
-
-static const GLubyte ch247data[] = {
-0x18,0x18,0x0,0xff,0xff,0x0,0x18,0x18,
-};
-
-static const BitmapCharRec ch247 = {8,8,-1,-1,10,ch247data};
-
-/* char: 0xf6 */
-
-static const GLubyte ch246data[] = {
-0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
-0x7f,0x0,0x3e,0x0,0x0,0x0,0x36,0x0,0x36,0x0,
-};
-
-static const BitmapCharRec ch246 = {9,13,-1,0,11,ch246data};
-
-/* char: 0xf5 */
-
-static const GLubyte ch245data[] = {
-0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
-0x7f,0x0,0x3e,0x0,0x0,0x0,0x26,0x0,0x2d,0x0,0x19,0x0,
-};
-
-static const BitmapCharRec ch245 = {9,14,-1,0,11,ch245data};
-
-/* char: 0xf4 */
-
-static const GLubyte ch244data[] = {
-0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
-0x7f,0x0,0x3e,0x0,0x0,0x0,0x33,0x0,0x1e,0x0,0xc,0x0,
-};
-
-static const BitmapCharRec ch244 = {9,14,-1,0,11,ch244data};
-
-/* char: 0xf3 */
-
-static const GLubyte ch243data[] = {
-0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
-0x7f,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0xc,0x0,0x6,0x0,
-};
-
-static const BitmapCharRec ch243 = {9,14,-1,0,11,ch243data};
-
-/* char: 0xf2 */
-
-static const GLubyte ch242data[] = {
-0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
-0x7f,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x18,0x0,0x30,0x0,
-};
-
-static const BitmapCharRec ch242 = {9,14,-1,0,11,ch242data};
-
-/* char: 0xf1 */
-
-static const GLubyte ch241data[] = {
-0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0x0,0x4c,0x5a,0x32,
-};
-
-static const BitmapCharRec ch241 = {8,14,-1,0,10,ch241data};
-
-/* char: 0xf0 */
-
-static const GLubyte ch240data[] = {
-0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
-0x7f,0x0,0x3e,0x0,0x4c,0x0,0x38,0x0,0x36,0x0,0x60,0x0,
-};
-
-static const BitmapCharRec ch240 = {9,14,-1,0,11,ch240data};
-
-/* char: 0xef */
-
-static const GLubyte ch239data[] = {
-0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xd8,0xd8,
-};
-
-static const BitmapCharRec ch239 = {5,13,0,0,4,ch239data};
-
-/* char: 0xee */
-
-static const GLubyte ch238data[] = {
-0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,0x78,0x30,
-};
-
-static const BitmapCharRec ch238 = {6,14,1,0,4,ch238data};
-
-/* char: 0xed */
-
-static const GLubyte ch237data[] = {
-0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xc0,0x60,0x30,
-};
-
-static const BitmapCharRec ch237 = {4,14,0,0,4,ch237data};
-
-/* char: 0xec */
-
-static const GLubyte ch236data[] = {
-0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0x30,0x60,0xc0,
-};
-
-static const BitmapCharRec ch236 = {4,14,0,0,4,ch236data};
-
-/* char: 0xeb */
-
-static const GLubyte ch235data[] = {
-0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x36,0x36,
-};
-
-static const BitmapCharRec ch235 = {8,13,-1,0,10,ch235data};
-
-/* char: 0xea */
-
-static const GLubyte ch234data[] = {
-0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x66,0x3c,0x18,
-};
-
-static const BitmapCharRec ch234 = {8,14,-1,0,10,ch234data};
-
-/* char: 0xe9 */
-
-static const GLubyte ch233data[] = {
-0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0xc,0x6,
-};
-
-static const BitmapCharRec ch233 = {8,14,-1,0,10,ch233data};
-
-/* char: 0xe8 */
-
-static const GLubyte ch232data[] = {
-0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0x30,0x60,
-};
-
-static const BitmapCharRec ch232 = {8,14,-1,0,10,ch232data};
-
-/* char: 0xe7 */
-
-static const GLubyte ch231data[] = {
-0x78,0x6c,0xc,0x38,0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e,
-};
-
-static const BitmapCharRec ch231 = {8,14,-1,4,10,ch231data};
-
-/* char: 0xe6 */
-
-static const GLubyte ch230data[] = {
-0x75,0xe0,0xef,0xf8,0xc7,0x18,0xc6,0x0,0xe6,0x0,0x7f,0xf8,0xe,0x18,0xc6,0x18,
-0xef,0xf0,0x7d,0xe0,
-};
-
-static const BitmapCharRec ch230 = {13,10,-1,0,15,ch230data};
-
-/* char: 0xe5 */
-
-static const GLubyte ch229data[] = {
-0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x38,0x6c,0x6c,0x38,
-};
-
-static const BitmapCharRec ch229 = {7,14,-1,0,9,ch229data};
-
-/* char: 0xe4 */
-
-static const GLubyte ch228data[] = {
-0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x6c,0x6c,
-};
-
-static const BitmapCharRec ch228 = {7,13,-1,0,9,ch228data};
-
-/* char: 0xe3 */
-
-static const GLubyte ch227data[] = {
-0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x4c,0x5a,0x32,
-};
-
-static const BitmapCharRec ch227 = {7,14,-1,0,9,ch227data};
-
-/* char: 0xe2 */
-
-static const GLubyte ch226data[] = {
-0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x66,0x3c,0x18,
-};
-
-static const BitmapCharRec ch226 = {7,14,-1,0,9,ch226data};
-
-/* char: 0xe1 */
-
-static const GLubyte ch225data[] = {
-0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x30,0x18,0xc,
-};
-
-static const BitmapCharRec ch225 = {7,14,-1,0,9,ch225data};
-
-/* char: 0xe0 */
-
-static const GLubyte ch224data[] = {
-0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x18,0x30,0x60,
-};
-
-static const BitmapCharRec ch224 = {7,14,-1,0,9,ch224data};
-
-/* char: 0xdf */
-
-static const GLubyte ch223data[] = {
-0xdc,0xde,0xc6,0xc6,0xc6,0xc6,0xdc,0xdc,0xc6,0xc6,0xc6,0xc6,0x7c,0x38,
-};
-
-static const BitmapCharRec ch223 = {7,14,-1,0,9,ch223data};
-
-/* char: 0xde */
-
-static const GLubyte ch222data[] = {
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc1,0xc0,0xff,0x80,0xff,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
-};
-
-static const BitmapCharRec ch222 = {10,14,-1,0,12,ch222data};
-
-/* char: 0xdd */
-
-static const GLubyte ch221data[] = {
-0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
-0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,0x0,0x0,0x6,0x0,
-0x3,0x0,0x1,0x80,
-};
-
-static const BitmapCharRec ch221 = {12,18,-1,0,14,ch221data};
-
-/* char: 0xdc */
-
-static const GLubyte ch220data[] = {
-0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
-0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80,
-0x19,0x80,
-};
-
-static const BitmapCharRec ch220 = {11,17,-1,0,13,ch220data};
-
-/* char: 0xdb */
-
-static const GLubyte ch219data[] = {
-0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
-0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80,
-0xf,0x0,0x6,0x0,
-};
-
-static const BitmapCharRec ch219 = {11,18,-1,0,13,ch219data};
-
-/* char: 0xda */
-
-static const GLubyte ch218data[] = {
-0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
-0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0xc,0x0,
-0x6,0x0,0x3,0x0,
-};
-
-static const BitmapCharRec ch218 = {11,18,-1,0,13,ch218data};
-
-/* char: 0xd9 */
-
-static const GLubyte ch217data[] = {
-0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
-0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x6,0x0,
-0xc,0x0,0x18,0x0,
-};
-
-static const BitmapCharRec ch217 = {11,18,-1,0,13,ch217data};
-
-/* char: 0xd8 */
-
-static const GLubyte ch216data[] = {
-0xc7,0xc0,0xff,0xf0,0x78,0x38,0x38,0x18,0x6c,0x1c,0x6e,0xc,0x67,0xc,0x63,0x8c,
-0x61,0xcc,0x70,0xdc,0x30,0x78,0x38,0x38,0x1f,0xfc,0x7,0xcc,
-};
-
-static const BitmapCharRec ch216 = {14,14,0,0,15,ch216data};
-
-/* char: 0xd7 */
-
-static const GLubyte ch215data[] = {
-0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,
-0xc0,0xc0,
-};
-
-static const BitmapCharRec ch215 = {10,9,0,0,10,ch215data};
-
-/* char: 0xd6 */
-
-static const GLubyte ch214data[] = {
-0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
-0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xd,0x80,
-0xd,0x80,
-};
-
-static const BitmapCharRec ch214 = {13,17,-1,0,15,ch214data};
-
-/* char: 0xd5 */
-
-static const GLubyte ch213data[] = {
-0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
-0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x9,0x80,
-0xb,0x40,0x6,0x40,
-};
-
-static const BitmapCharRec ch213 = {13,18,-1,0,15,ch213data};
-
-/* char: 0xd4 */
-
-static const GLubyte ch212data[] = {
-0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
-0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xc,0xc0,
-0x7,0x80,0x3,0x0,
-};
-
-static const BitmapCharRec ch212 = {13,18,-1,0,15,ch212data};
-
-/* char: 0xd3 */
-
-static const GLubyte ch211data[] = {
-0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
-0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0,
-0x1,0x80,0x0,0xc0,
-};
-
-static const BitmapCharRec ch211 = {13,18,-1,0,15,ch211data};
-
-/* char: 0xd2 */
-
-static const GLubyte ch210data[] = {
-0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
-0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0,
-0x6,0x0,0xc,0x0,
-};
-
-static const BitmapCharRec ch210 = {13,18,-1,0,15,ch210data};
-
-/* char: 0xd1 */
-
-static const GLubyte ch209data[] = {
-0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60,
-0xcc,0x60,0xd8,0x60,0xd8,0x60,0xf0,0x60,0xe0,0x60,0xe0,0x60,0x0,0x0,0x13,0x0,
-0x16,0x80,0xc,0x80,
-};
-
-static const BitmapCharRec ch209 = {11,18,-1,0,13,ch209data};
-
-/* char: 0xd0 */
-
-static const GLubyte ch208data[] = {
-0x7f,0x80,0x7f,0xc0,0x60,0xe0,0x60,0x60,0x60,0x30,0x60,0x30,0xfc,0x30,0xfc,0x30,
-0x60,0x30,0x60,0x30,0x60,0x60,0x60,0xe0,0x7f,0xc0,0x7f,0x80,
-};
-
-static const BitmapCharRec ch208 = {12,14,0,0,13,ch208data};
-
-/* char: 0xcf */
-
-static const GLubyte ch207data[] = {
-0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,
-0xcc,
-};
-
-static const BitmapCharRec ch207 = {6,17,0,0,6,ch207data};
-
-/* char: 0xce */
-
-static const GLubyte ch206data[] = {
-0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,
-0x78,0x30,
-};
-
-static const BitmapCharRec ch206 = {6,18,0,0,6,ch206data};
-
-/* char: 0xcd */
-
-static const GLubyte ch205data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0xc0,
-0x60,0x30,
-};
-
-static const BitmapCharRec ch205 = {4,18,-2,0,6,ch205data};
-
-/* char: 0xcc */
-
-static const GLubyte ch204data[] = {
-0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x30,
-0x60,0xc0,
-};
-
-static const BitmapCharRec ch204 = {4,18,0,0,6,ch204data};
-
-/* char: 0xcb */
-
-static const GLubyte ch203data[] = {
-0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0,
-0x33,0x0,
-};
-
-static const BitmapCharRec ch203 = {9,17,-1,0,11,ch203data};
-
-/* char: 0xca */
-
-static const GLubyte ch202data[] = {
-0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0,
-0x1e,0x0,0xc,0x0,
-};
-
-static const BitmapCharRec ch202 = {9,18,-1,0,11,ch202data};
-
-/* char: 0xc9 */
-
-static const GLubyte ch201data[] = {
-0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0,
-0x6,0x0,0x3,0x0,
-};
-
-static const BitmapCharRec ch201 = {9,18,-1,0,11,ch201data};
-
-/* char: 0xc8 */
-
-static const GLubyte ch200data[] = {
-0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0,
-0x18,0x0,0x30,0x0,
-};
-
-static const BitmapCharRec ch200 = {9,18,-1,0,11,ch200data};
-
-/* char: 0xc7 */
-
-static const GLubyte ch199data[] = {
-0x1e,0x0,0x1b,0x0,0x3,0x0,0xe,0x0,0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,
-0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,
-0x3f,0xe0,0xf,0x80,
-};
-
-static const BitmapCharRec ch199 = {12,18,-1,4,14,ch199data};
-
-/* char: 0xc6 */
-
-static const GLubyte ch198data[] = {
-0xc1,0xff,0xc1,0xff,0x61,0x80,0x61,0x80,0x7f,0x80,0x3f,0x80,0x31,0xfe,0x31,0xfe,
-0x19,0x80,0x19,0x80,0xd,0x80,0xd,0x80,0x7,0xff,0x7,0xff,
-};
-
-static const BitmapCharRec ch198 = {16,14,-1,0,18,ch198data};
-
-/* char: 0xc5 */
-
-static const GLubyte ch197data[] = {
-0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
-0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
-0x19,0x80,0xf,0x0,
-};
-
-static const BitmapCharRec ch197 = {12,18,0,0,12,ch197data};
-
-/* char: 0xc4 */
-
-static const GLubyte ch196data[] = {
-0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
-0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80,
-0x19,0x80,
-};
-
-static const BitmapCharRec ch196 = {12,17,0,0,12,ch196data};
-
-/* char: 0xc3 */
-
-static const GLubyte ch195data[] = {
-0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
-0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x13,0x0,
-0x16,0x80,0xc,0x80,
-};
-
-static const BitmapCharRec ch195 = {12,18,0,0,12,ch195data};
-
-/* char: 0xc2 */
-
-static const GLubyte ch194data[] = {
-0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
-0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80,
-0xf,0x0,0x6,0x0,
-};
-
-static const BitmapCharRec ch194 = {12,18,0,0,12,ch194data};
-
-/* char: 0xc1 */
-
-static const GLubyte ch193data[] = {
-0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
-0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0,
-0x3,0x0,0x1,0x80,
-};
-
-static const BitmapCharRec ch193 = {12,18,0,0,12,ch193data};
-
-/* char: 0xc0 */
-
-static const GLubyte ch192data[] = {
-0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
-0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0,
-0xc,0x0,0x18,0x0,
-};
-
-static const BitmapCharRec ch192 = {12,18,0,0,12,ch192data};
-
-/* char: 0xbf */
-
-static const GLubyte ch191data[] = {
-0x7c,0xfe,0xc6,0xc6,0xe0,0x70,0x38,0x18,0x18,0x18,0x0,0x0,0x18,0x18,
-};
-
-static const BitmapCharRec ch191 = {7,14,-1,4,10,ch191data};
-
-/* char: 0xbe */
-
-static const GLubyte ch190data[] = {
-0x18,0x18,0x18,0x18,0xc,0xfc,0x6,0xd8,0x6,0x78,0x73,0x38,0xf9,0x18,0x99,0x88,
-0x30,0xc0,0x30,0xc0,0x98,0x60,0xf8,0x30,0x70,0x30,
-};
-
-static const BitmapCharRec ch190 = {14,13,0,0,15,ch190data};
-
-/* char: 0xbd */
-
-static const GLubyte ch189data[] = {
-0x30,0xf8,0x30,0xf8,0x18,0x60,0xc,0x30,0xc,0x18,0x66,0x98,0x62,0xf8,0x63,0x70,
-0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60,
-};
-
-static const BitmapCharRec ch189 = {13,13,-1,0,15,ch189data};
-
-/* char: 0xbc */
-
-static const GLubyte ch188data[] = {
-0x30,0x30,0x30,0x30,0x19,0xf8,0xd,0xb0,0xc,0xf0,0x66,0x70,0x62,0x30,0x63,0x10,
-0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60,
-};
-
-static const BitmapCharRec ch188 = {13,13,-1,0,15,ch188data};
-
-/* char: 0xbb */
-
-static const GLubyte ch187data[] = {
-0x90,0xd8,0x6c,0x36,0x36,0x6c,0xd8,0x90,
-};
-
-static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data};
-
-/* char: 0xba */
-
-static const GLubyte ch186data[] = {
-0xf8,0x0,0x70,0xd8,0x88,0x88,0xd8,0x70,
-};
-
-static const BitmapCharRec ch186 = {5,8,-1,-6,7,ch186data};
-
-/* char: 0xb9 */
-
-static const GLubyte ch185data[] = {
-0x60,0x60,0x60,0x60,0x60,0xe0,0xe0,0x60,
-};
-
-static const BitmapCharRec ch185 = {3,8,-1,-5,6,ch185data};
-
-/* char: 0xb8 */
-
-static const GLubyte ch184data[] = {
-0xf0,0xd8,0x18,0x70,0x60,
-};
-
-static const BitmapCharRec ch184 = {5,5,0,4,5,ch184data};
-
-/* char: 0xb7 */
-
-static const GLubyte ch183data[] = {
-0xc0,0xc0,
-};
-
-static const BitmapCharRec ch183 = {2,2,-1,-4,4,ch183data};
-
-/* char: 0xb6 */
-
-static const GLubyte ch182data[] = {
-0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x32,0x72,0xf2,0xf2,0xf2,0xf2,
-0x72,0x3f,
-};
-
-static const BitmapCharRec ch182 = {8,18,-1,4,10,ch182data};
-
-/* char: 0xb5 */
-
-static const GLubyte ch181data[] = {
-0xc0,0xc0,0xc0,0xc0,0xdb,0xff,0xe7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,
-};
-
-static const BitmapCharRec ch181 = {8,14,-1,4,10,ch181data};
-
-/* char: 0xb4 */
-
-static const GLubyte ch180data[] = {
-0xc0,0x60,0x30,
-};
-
-static const BitmapCharRec ch180 = {4,3,0,-11,4,ch180data};
-
-/* char: 0xb3 */
-
-static const GLubyte ch179data[] = {
-0x70,0xf8,0x98,0x30,0x30,0x98,0xf8,0x70,
-};
-
-static const BitmapCharRec ch179 = {5,8,0,-5,6,ch179data};
-
-/* char: 0xb2 */
-
-static const GLubyte ch178data[] = {
-0xf8,0xf8,0x60,0x30,0x18,0x98,0xf8,0x70,
-};
-
-static const BitmapCharRec ch178 = {5,8,0,-5,6,ch178data};
-
-/* char: 0xb1 */
-
-static const GLubyte ch177data[] = {
-0xff,0xff,0x0,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,
-};
-
-static const BitmapCharRec ch177 = {8,11,-1,0,10,ch177data};
-
-/* char: 0xb0 */
-
-static const GLubyte ch176data[] = {
-0x70,0xd8,0x88,0xd8,0x70,
-};
-
-static const BitmapCharRec ch176 = {5,5,-1,-8,7,ch176data};
-
-/* char: 0xaf */
-
-static const GLubyte ch175data[] = {
-0xf8,
-};
-
-static const BitmapCharRec ch175 = {5,1,0,-12,5,ch175data};
-
-/* char: 0xae */
-
-static const GLubyte ch174data[] = {
-0xf,0x80,0x30,0x60,0x40,0x10,0x48,0x50,0x88,0x88,0x89,0x8,0x8f,0x88,0x88,0x48,
-0x88,0x48,0x4f,0x90,0x40,0x10,0x30,0x60,0xf,0x80,
-};
-
-static const BitmapCharRec ch174 = {13,13,-1,0,14,ch174data};
-
-/* char: 0xad */
-
-static const GLubyte ch173data[] = {
-0xf8,0xf8,
-};
-
-static const BitmapCharRec ch173 = {5,2,-1,-4,7,ch173data};
-
-/* char: 0xac */
-
-static const GLubyte ch172data[] = {
-0x1,0x80,0x1,0x80,0x1,0x80,0xff,0x80,0xff,0x80,
-};
-
-static const BitmapCharRec ch172 = {9,5,-1,-3,11,ch172data};
-
-/* char: 0xab */
-
-static const GLubyte ch171data[] = {
-0x12,0x36,0x6c,0xd8,0xd8,0x6c,0x36,0x12,
-};
-
-static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data};
-
-/* char: 0xaa */
-
-static const GLubyte ch170data[] = {
-0xf8,0x0,0x68,0xd8,0x48,0x38,0xc8,0x70,
-};
-
-static const BitmapCharRec ch170 = {5,8,-1,-6,7,ch170data};
-
-/* char: 0xa9 */
-
-static const GLubyte ch169data[] = {
-0xf,0x80,0x30,0x60,0x40,0x10,0x47,0x10,0x88,0x88,0x90,0x8,0x90,0x8,0x90,0x8,
-0x88,0x88,0x47,0x10,0x40,0x10,0x30,0x60,0xf,0x80,
-};
-
-static const BitmapCharRec ch169 = {13,13,-1,0,15,ch169data};
-
-/* char: 0xa8 */
-
-static const GLubyte ch168data[] = {
-0xd8,0xd8,
-};
-
-static const BitmapCharRec ch168 = {5,2,0,-11,6,ch168data};
-
-/* char: 0xa7 */
-
-static const GLubyte ch167data[] = {
-0x3c,0x7e,0xc3,0xc3,0x7,0xe,0x3e,0x73,0xe3,0xc3,0xc7,0x6e,0x7c,0xf0,0xc3,0xc3,
-0x7e,0x3c,
-};
-
-static const BitmapCharRec ch167 = {8,18,-1,4,10,ch167data};
-
-/* char: 0xa6 */
-
-static const GLubyte ch166data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,
-};
-
-static const BitmapCharRec ch166 = {2,17,-1,3,4,ch166data};
-
-/* char: 0xa5 */
-
-static const GLubyte ch165data[] = {
-0x18,0x18,0x18,0x18,0xff,0x18,0xff,0x3c,0x66,0x66,0x66,0xc3,0xc3,
-};
-
-static const BitmapCharRec ch165 = {8,13,-1,0,10,ch165data};
-
-/* char: 0xa4 */
-
-static const GLubyte ch164data[] = {
-0xc3,0xff,0x66,0x66,0x66,0xff,0xc3,
-};
-
-static const BitmapCharRec ch164 = {8,7,-1,-3,10,ch164data};
-
-/* char: 0xa3 */
-
-static const GLubyte ch163data[] = {
-0xdf,0x0,0xff,0x80,0x60,0x80,0x30,0x0,0x18,0x0,0x18,0x0,0x7e,0x0,0x30,0x0,
-0x60,0x0,0x61,0x80,0x61,0x80,0x3f,0x0,0x1e,0x0,
-};
-
-static const BitmapCharRec ch163 = {9,13,0,0,10,ch163data};
-
-/* char: 0xa2 */
-
-static const GLubyte ch162data[] = {
-0x10,0x10,0x3e,0x7f,0x6b,0xc8,0xc8,0xc8,0xc8,0x6b,0x7f,0x3e,0x4,0x4,
-};
-
-static const BitmapCharRec ch162 = {8,14,-1,2,10,ch162data};
-
-/* char: 0xa1 */
-
-static const GLubyte ch161data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x40,0x40,0x0,0x0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch161 = {2,14,-2,4,6,ch161data};
-
-/* char: 0xa0 */
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch160data[] = { 0x0 };
-static const BitmapCharRec ch160 = {1,1,0,0,5,ch160data};
-#else
-static const BitmapCharRec ch160 = {0,0,0,0,5,0};
-#endif
-
-/* char: 0x7e '~' */
-
-static const GLubyte ch126data[] = {
-0xcc,0x7e,0x33,
-};
-
-static const BitmapCharRec ch126 = {8,3,-1,-4,10,ch126data};
-
-/* char: 0x7d '}' */
-
-static const GLubyte ch125data[] = {
-0xc0,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0xc,0x18,0x30,0x30,0x30,0x30,0x30,
-0x60,0xc0,
-};
-
-static const BitmapCharRec ch125 = {6,18,0,4,6,ch125data};
-
-/* char: 0x7c '|' */
-
-static const GLubyte ch124data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,0xc0,
-};
-
-static const BitmapCharRec ch124 = {2,18,-1,4,4,ch124data};
-
-/* char: 0x7b '{' */
-
-static const GLubyte ch123data[] = {
-0xc,0x18,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0xc0,0x60,0x30,0x30,0x30,0x30,0x30,
-0x18,0xc,
-};
-
-static const BitmapCharRec ch123 = {6,18,0,4,6,ch123data};
-
-/* char: 0x7a 'z' */
-
-static const GLubyte ch122data[] = {
-0xfe,0xfe,0xc0,0x60,0x30,0x18,0xc,0x6,0xfe,0xfe,
-};
-
-static const BitmapCharRec ch122 = {7,10,-1,0,9,ch122data};
-
-/* char: 0x79 'y' */
-
-static const GLubyte ch121data[] = {
-0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,
-};
-
-static const BitmapCharRec ch121 = {8,14,-1,4,10,ch121data};
-
-/* char: 0x78 'x' */
-
-static const GLubyte ch120data[] = {
-0xc3,0xe7,0x66,0x3c,0x18,0x18,0x3c,0x66,0xe7,0xc3,
-};
-
-static const BitmapCharRec ch120 = {8,10,-1,0,10,ch120data};
-
-/* char: 0x77 'w' */
-
-static const GLubyte ch119data[] = {
-0x19,0x80,0x19,0x80,0x39,0xc0,0x29,0x40,0x69,0x60,0x66,0x60,0x66,0x60,0xc6,0x30,
-0xc6,0x30,0xc6,0x30,
-};
-
-static const BitmapCharRec ch119 = {12,10,-1,0,14,ch119data};
-
-/* char: 0x76 'v' */
-
-static const GLubyte ch118data[] = {
-0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,
-};
-
-static const BitmapCharRec ch118 = {8,10,-1,0,10,ch118data};
-
-/* char: 0x75 'u' */
-
-static const GLubyte ch117data[] = {
-0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,
-};
-
-static const BitmapCharRec ch117 = {8,10,-1,0,10,ch117data};
-
-/* char: 0x74 't' */
-
-static const GLubyte ch116data[] = {
-0x18,0x38,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x30,
-};
-
-static const BitmapCharRec ch116 = {6,13,0,0,6,ch116data};
-
-/* char: 0x73 's' */
-
-static const GLubyte ch115data[] = {
-0x78,0xfc,0xc6,0x6,0x3e,0xfc,0xc0,0xc6,0x7e,0x3c,
-};
-
-static const BitmapCharRec ch115 = {7,10,-1,0,9,ch115data};
-
-/* char: 0x72 'r' */
-
-static const GLubyte ch114data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xe0,0xd8,0xd8,
-};
-
-static const BitmapCharRec ch114 = {5,10,-1,0,6,ch114data};
-
-/* char: 0x71 'q' */
-
-static const GLubyte ch113data[] = {
-0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,
-0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,0x7f,0x80,0x3d,0x80,
-};
-
-static const BitmapCharRec ch113 = {9,14,-1,4,11,ch113data};
-
-/* char: 0x70 'p' */
-
-static const GLubyte ch112data[] = {
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,
-0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,
-};
-
-static const BitmapCharRec ch112 = {9,14,-1,4,11,ch112data};
-
-/* char: 0x6f 'o' */
-
-static const GLubyte ch111data[] = {
-0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0,
-0x7f,0x0,0x3e,0x0,
-};
-
-static const BitmapCharRec ch111 = {9,10,-1,0,11,ch111data};
-
-/* char: 0x6e 'n' */
-
-static const GLubyte ch110data[] = {
-0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,
-};
-
-static const BitmapCharRec ch110 = {8,10,-1,0,10,ch110data};
-
-/* char: 0x6d 'm' */
-
-static const GLubyte ch109data[] = {
-0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xe7,0x30,
-0xde,0xf0,0xcc,0x60,
-};
-
-static const BitmapCharRec ch109 = {12,10,-1,0,14,ch109data};
-
-/* char: 0x6c 'l' */
-
-static const GLubyte ch108data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch108 = {2,14,-1,0,4,ch108data};
-
-/* char: 0x6b 'k' */
-
-static const GLubyte ch107data[] = {
-0xc7,0xc6,0xce,0xcc,0xd8,0xf8,0xf0,0xd8,0xcc,0xc6,0xc0,0xc0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch107 = {8,14,-1,0,9,ch107data};
-
-/* char: 0x6a 'j' */
-
-static const GLubyte ch106data[] = {
-0xe0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x0,
-0x30,0x30,
-};
-
-static const BitmapCharRec ch106 = {4,18,1,4,4,ch106data};
-
-/* char: 0x69 'i' */
-
-static const GLubyte ch105data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch105 = {2,14,-1,0,4,ch105data};
-
-/* char: 0x68 'h' */
-
-static const GLubyte ch104data[] = {
-0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0xc0,0xc0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch104 = {8,14,-1,0,10,ch104data};
-
-/* char: 0x67 'g' */
-
-static const GLubyte ch103data[] = {
-0x1c,0x0,0x7f,0x0,0x63,0x0,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,
-0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x7f,0x80,0x3d,0x80,
-};
-
-static const BitmapCharRec ch103 = {9,14,-1,4,11,ch103data};
-
-/* char: 0x66 'f' */
-
-static const GLubyte ch102data[] = {
-0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x3c,0x1c,
-};
-
-static const BitmapCharRec ch102 = {6,14,0,0,6,ch102data};
-
-/* char: 0x65 'e' */
-
-static const GLubyte ch101data[] = {
-0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,
-};
-
-static const BitmapCharRec ch101 = {8,10,-1,0,10,ch101data};
-
-/* char: 0x64 'd' */
-
-static const GLubyte ch100data[] = {
-0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,
-0x7f,0x80,0x3d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,
-};
-
-static const BitmapCharRec ch100 = {9,14,-1,0,11,ch100data};
-
-/* char: 0x63 'c' */
-
-static const GLubyte ch99data[] = {
-0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e,
-};
-
-static const BitmapCharRec ch99 = {8,10,-1,0,10,ch99data};
-
-/* char: 0x62 'b' */
-
-static const GLubyte ch98data[] = {
-0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,
-0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
-};
-
-static const BitmapCharRec ch98 = {9,14,-1,0,11,ch98data};
-
-/* char: 0x61 'a' */
-
-static const GLubyte ch97data[] = {
-0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,
-};
-
-static const BitmapCharRec ch97 = {7,10,-1,0,9,ch97data};
-
-/* char: 0x60 '`' */
-
-static const GLubyte ch96data[] = {
-0xc0,0xc0,0x80,0x80,0x40,
-};
-
-static const BitmapCharRec ch96 = {2,5,-1,-9,4,ch96data};
-
-/* char: 0x5f '_' */
-
-static const GLubyte ch95data[] = {
-0xff,0xc0,0xff,0xc0,
-};
-
-static const BitmapCharRec ch95 = {10,2,0,4,10,ch95data};
-
-/* char: 0x5e '^' */
-
-static const GLubyte ch94data[] = {
-0x82,0xc6,0x6c,0x38,0x10,
-};
-
-static const BitmapCharRec ch94 = {7,5,-1,-8,9,ch94data};
-
-/* char: 0x5d ']' */
-
-static const GLubyte ch93data[] = {
-0xf0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
-0xf0,0xf0,
-};
-
-static const BitmapCharRec ch93 = {4,18,0,4,5,ch93data};
-
-/* char: 0x5c '\' */
-
-static const GLubyte ch92data[] = {
-0x18,0x18,0x10,0x10,0x30,0x30,0x20,0x20,0x60,0x60,0x40,0x40,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch92 = {5,14,0,0,5,ch92data};
-
-/* char: 0x5b '[' */
-
-static const GLubyte ch91data[] = {
-0xf0,0xf0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xf0,0xf0,
-};
-
-static const BitmapCharRec ch91 = {4,18,-1,4,5,ch91data};
-
-/* char: 0x5a 'Z' */
-
-static const GLubyte ch90data[] = {
-0xff,0xc0,0xff,0xc0,0xc0,0x0,0x60,0x0,0x30,0x0,0x18,0x0,0x1c,0x0,0xc,0x0,
-0x6,0x0,0x3,0x0,0x1,0x80,0x0,0xc0,0xff,0xc0,0xff,0xc0,
-};
-
-static const BitmapCharRec ch90 = {10,14,-1,0,12,ch90data};
-
-/* char: 0x59 'Y' */
-
-static const GLubyte ch89data[] = {
-0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80,
-0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,
-};
-
-static const BitmapCharRec ch89 = {12,14,-1,0,14,ch89data};
-
-/* char: 0x58 'X' */
-
-static const GLubyte ch88data[] = {
-0xc0,0x60,0xe0,0xe0,0x60,0xc0,0x71,0xc0,0x31,0x80,0x1b,0x0,0xe,0x0,0xe,0x0,
-0x1b,0x0,0x31,0x80,0x71,0xc0,0x60,0xc0,0xe0,0xe0,0xc0,0x60,
-};
-
-static const BitmapCharRec ch88 = {11,14,-1,0,13,ch88data};
-
-/* char: 0x57 'W' */
-
-static const GLubyte ch87data[] = {
-0x18,0x18,0x18,0x18,0x1c,0x38,0x34,0x2c,0x36,0x6c,0x36,0x6c,0x66,0x66,0x66,0x66,
-0x62,0x46,0x63,0xc6,0xc3,0xc3,0xc1,0x83,0xc1,0x83,0xc1,0x83,
-};
-
-static const BitmapCharRec ch87 = {16,14,-1,0,18,ch87data};
-
-/* char: 0x56 'V' */
-
-static const GLubyte ch86data[] = {
-0x6,0x0,0xf,0x0,0xf,0x0,0x19,0x80,0x19,0x80,0x19,0x80,0x30,0xc0,0x30,0xc0,
-0x30,0xc0,0x60,0x60,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,
-};
-
-static const BitmapCharRec ch86 = {12,14,-1,0,14,ch86data};
-
-/* char: 0x55 'U' */
-
-static const GLubyte ch85data[] = {
-0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
-0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
-};
-
-static const BitmapCharRec ch85 = {11,14,-1,0,13,ch85data};
-
-/* char: 0x54 'T' */
-
-static const GLubyte ch84data[] = {
-0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,
-0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xff,0xc0,0xff,0xc0,
-};
-
-static const BitmapCharRec ch84 = {10,14,-1,0,12,ch84data};
-
-/* char: 0x53 'S' */
-
-static const GLubyte ch83data[] = {
-0x3f,0x0,0x7f,0xc0,0xe0,0xe0,0xc0,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,0x1f,0x0,
-0x7c,0x0,0xe0,0x0,0xc0,0x60,0xe0,0xe0,0x7f,0xc0,0x1f,0x0,
-};
-
-static const BitmapCharRec ch83 = {11,14,-1,0,13,ch83data};
-
-/* char: 0x52 'R' */
-
-static const GLubyte ch82data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0x80,0xc1,0x80,0xff,0x0,0xff,0x80,
-0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
-};
-
-static const BitmapCharRec ch82 = {10,14,-1,0,12,ch82data};
-
-/* char: 0x51 'Q' */
-
-static const GLubyte ch81data[] = {
-0x0,0x30,0xf,0xb0,0x3f,0xe0,0x70,0xf0,0x61,0xb0,0xe1,0xb8,0xc0,0x18,0xc0,0x18,
-0xc0,0x18,0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
-};
-
-static const BitmapCharRec ch81 = {13,15,-1,1,15,ch81data};
-
-/* char: 0x50 'P' */
-
-static const GLubyte ch80data[] = {
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,
-0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
-};
-
-static const BitmapCharRec ch80 = {10,14,-1,0,12,ch80data};
-
-/* char: 0x4f 'O' */
-
-static const GLubyte ch79data[] = {
-0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18,
-0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
-};
-
-static const BitmapCharRec ch79 = {13,14,-1,0,15,ch79data};
-
-/* char: 0x4e 'N' */
-
-static const GLubyte ch78data[] = {
-0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60,
-0xcc,0x60,0xd8,0x60,0xf0,0x60,0xf0,0x60,0xe0,0x60,0xc0,0x60,
-};
-
-static const BitmapCharRec ch78 = {11,14,-1,0,13,ch78data};
-
-/* char: 0x4d 'M' */
-
-static const GLubyte ch77data[] = {
-0xc3,0xc,0xc3,0xc,0xc7,0x8c,0xc4,0x8c,0xcc,0xcc,0xcc,0xcc,0xd8,0x6c,0xd8,0x6c,
-0xf0,0x3c,0xf0,0x3c,0xe0,0x1c,0xe0,0x1c,0xc0,0xc,0xc0,0xc,
-};
-
-static const BitmapCharRec ch77 = {14,14,-1,0,16,ch77data};
-
-/* char: 0x4c 'L' */
-
-static const GLubyte ch76data[] = {
-0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch76 = {8,14,-1,0,10,ch76data};
-
-/* char: 0x4b 'K' */
-
-static const GLubyte ch75data[] = {
-0xc0,0x70,0xc0,0xe0,0xc1,0xc0,0xc3,0x80,0xc7,0x0,0xce,0x0,0xfc,0x0,0xf8,0x0,
-0xdc,0x0,0xce,0x0,0xc7,0x0,0xc3,0x80,0xc1,0xc0,0xc0,0xe0,
-};
-
-static const BitmapCharRec ch75 = {12,14,-1,0,13,ch75data};
-
-/* char: 0x4a 'J' */
-
-static const GLubyte ch74data[] = {
-0x3c,0x7e,0xe7,0xc3,0xc3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,
-};
-
-static const BitmapCharRec ch74 = {8,14,-1,0,10,ch74data};
-
-/* char: 0x49 'I' */
-
-static const GLubyte ch73data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch73 = {2,14,-2,0,6,ch73data};
-
-/* char: 0x48 'H' */
-
-static const GLubyte ch72data[] = {
-0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xff,0xe0,0xff,0xe0,
-0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
-};
-
-static const BitmapCharRec ch72 = {11,14,-1,0,13,ch72data};
-
-/* char: 0x47 'G' */
-
-static const GLubyte ch71data[] = {
-0xf,0xb0,0x3f,0xf0,0x70,0x70,0x60,0x30,0xe0,0x30,0xc1,0xf0,0xc1,0xf0,0xc0,0x0,
-0xc0,0x0,0xe0,0x30,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
-};
-
-static const BitmapCharRec ch71 = {12,14,-1,0,14,ch71data};
-
-/* char: 0x46 'F' */
-
-static const GLubyte ch70data[] = {
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,
-};
-
-static const BitmapCharRec ch70 = {9,14,-1,0,11,ch70data};
-
-/* char: 0x45 'E' */
-
-static const GLubyte ch69data[] = {
-0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0,
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,
-};
-
-static const BitmapCharRec ch69 = {9,14,-1,0,11,ch69data};
-
-/* char: 0x44 'D' */
-
-static const GLubyte ch68data[] = {
-0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,
-0xc0,0x60,0xc0,0x60,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
-};
-
-static const BitmapCharRec ch68 = {11,14,-1,0,13,ch68data};
-
-/* char: 0x43 'C' */
-
-static const GLubyte ch67data[] = {
-0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
-0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,
-};
-
-static const BitmapCharRec ch67 = {12,14,-1,0,14,ch67data};
-
-/* char: 0x42 'B' */
-
-static const GLubyte ch66data[] = {
-0xff,0x80,0xff,0xc0,0xc0,0xe0,0xc0,0x60,0xc0,0x60,0xc0,0xe0,0xff,0xc0,0xff,0x80,
-0xc1,0x80,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0,
-};
-
-static const BitmapCharRec ch66 = {11,14,-1,0,13,ch66data};
-
-/* char: 0x41 'A' */
-
-static const GLubyte ch65data[] = {
-0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0,
-0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,
-};
-
-static const BitmapCharRec ch65 = {12,14,0,0,12,ch65data};
-
-/* char: 0x40 '@' */
-
-static const GLubyte ch64data[] = {
-0x7,0xe0,0x1f,0xf0,0x38,0x0,0x70,0x0,0x67,0x70,0xcf,0xf8,0xcc,0xcc,0xcc,0x66,
-0xcc,0x66,0xcc,0x63,0xc6,0x33,0x67,0x73,0x63,0xb3,0x30,0x6,0x1c,0xe,0xf,0xfc,
-0x3,0xf0,
-};
-
-static const BitmapCharRec ch64 = {16,17,-1,3,18,ch64data};
-
-/* char: 0x3f '?' */
-
-static const GLubyte ch63data[] = {
-0x30,0x30,0x0,0x0,0x30,0x30,0x30,0x38,0x1c,0xe,0xc6,0xc6,0xfe,0x7c,
-};
-
-static const BitmapCharRec ch63 = {7,14,-1,0,10,ch63data};
-
-/* char: 0x3e '>' */
-
-static const GLubyte ch62data[] = {
-0xc0,0xf0,0x3c,0xe,0x3,0xe,0x3c,0xf0,0xc0,
-};
-
-static const BitmapCharRec ch62 = {8,9,-1,0,10,ch62data};
-
-/* char: 0x3d '=' */
-
-static const GLubyte ch61data[] = {
-0xfe,0xfe,0x0,0x0,0xfe,0xfe,
-};
-
-static const BitmapCharRec ch61 = {7,6,-2,-2,11,ch61data};
-
-/* char: 0x3c '<' */
-
-static const GLubyte ch60data[] = {
-0x3,0xf,0x3c,0x70,0xc0,0x70,0x3c,0xf,0x3,
-};
-
-static const BitmapCharRec ch60 = {8,9,-1,0,10,ch60data};
-
-/* char: 0x3b ';' */
-
-static const GLubyte ch59data[] = {
-0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch59 = {2,13,-1,3,5,ch59data};
-
-/* char: 0x3a ':' */
-
-static const GLubyte ch58data[] = {
-0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch58 = {2,10,-1,0,5,ch58data};
-
-/* char: 0x39 '9' */
-
-static const GLubyte ch57data[] = {
-0x7c,0xfe,0xc6,0x3,0x3,0x3b,0x7f,0xc3,0xc3,0xc3,0xc7,0x7e,0x3c,
-};
-
-static const BitmapCharRec ch57 = {8,13,-1,0,10,ch57data};
-
-/* char: 0x38 '8' */
-
-static const GLubyte ch56data[] = {
-0x3c,0x7e,0xe7,0xc3,0xc3,0x66,0x7e,0x66,0xc3,0xc3,0xe7,0x7e,0x3c,
-};
-
-static const BitmapCharRec ch56 = {8,13,-1,0,10,ch56data};
-
-/* char: 0x37 '7' */
-
-static const GLubyte ch55data[] = {
-0x60,0x60,0x30,0x30,0x30,0x18,0x18,0xc,0xc,0x6,0x3,0xff,0xff,
-};
-
-static const BitmapCharRec ch55 = {8,13,-1,0,10,ch55data};
-
-/* char: 0x36 '6' */
-
-static const GLubyte ch54data[] = {
-0x3c,0x7e,0xe3,0xc3,0xc3,0xc3,0xfe,0xdc,0xc0,0xc0,0x63,0x7f,0x3c,
-};
-
-static const BitmapCharRec ch54 = {8,13,-1,0,10,ch54data};
-
-/* char: 0x35 '5' */
-
-static const GLubyte ch53data[] = {
-0x7c,0xfe,0xc7,0xc3,0x3,0x3,0xc7,0xfe,0xfc,0xc0,0xc0,0xfe,0xfe,
-};
-
-static const BitmapCharRec ch53 = {8,13,-1,0,10,ch53data};
-
-/* char: 0x34 '4' */
-
-static const GLubyte ch52data[] = {
-0x3,0x0,0x3,0x0,0x3,0x0,0xff,0x80,0xff,0x80,0xc3,0x0,0x63,0x0,0x33,0x0,
-0x33,0x0,0x1b,0x0,0xf,0x0,0x7,0x0,0x3,0x0,
-};
-
-static const BitmapCharRec ch52 = {9,13,-1,0,10,ch52data};
-
-/* char: 0x33 '3' */
-
-static const GLubyte ch51data[] = {
-0x3c,0x7e,0xc7,0xc3,0x3,0x7,0x1e,0x1c,0x6,0xc3,0xc3,0x7e,0x3c,
-};
-
-static const BitmapCharRec ch51 = {8,13,-1,0,10,ch51data};
-
-/* char: 0x32 '2' */
-
-static const GLubyte ch50data[] = {
-0xff,0xff,0xc0,0xe0,0x70,0x38,0x1c,0xe,0x7,0x3,0xc3,0xfe,0x3c,
-};
-
-static const BitmapCharRec ch50 = {8,13,-1,0,10,ch50data};
-
-/* char: 0x31 '1' */
-
-static const GLubyte ch49data[] = {
-0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0xf8,0xf8,0x18,
-};
-
-static const BitmapCharRec ch49 = {5,13,-2,0,10,ch49data};
-
-/* char: 0x30 '0' */
-
-static const GLubyte ch48data[] = {
-0x3c,0x7e,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x7e,0x3c,
-};
-
-static const BitmapCharRec ch48 = {8,13,-1,0,10,ch48data};
-
-/* char: 0x2f '/' */
-
-static const GLubyte ch47data[] = {
-0xc0,0xc0,0x40,0x40,0x60,0x60,0x20,0x20,0x30,0x30,0x10,0x10,0x18,0x18,
-};
-
-static const BitmapCharRec ch47 = {5,14,0,0,5,ch47data};
-
-/* char: 0x2e '.' */
-
-static const GLubyte ch46data[] = {
-0xc0,0xc0,
-};
-
-static const BitmapCharRec ch46 = {2,2,-1,0,5,ch46data};
-
-/* char: 0x2d '-' */
-
-static const GLubyte ch45data[] = {
-0xff,0xff,
-};
-
-static const BitmapCharRec ch45 = {8,2,-1,-4,11,ch45data};
-
-/* char: 0x2c ',' */
-
-static const GLubyte ch44data[] = {
-0x80,0x40,0x40,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch44 = {2,5,-1,3,5,ch44data};
-
-/* char: 0x2b '+' */
-
-static const GLubyte ch43data[] = {
-0x18,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,0x18,
-};
-
-static const BitmapCharRec ch43 = {8,10,-1,0,10,ch43data};
-
-/* char: 0x2a '*' */
-
-static const GLubyte ch42data[] = {
-0x88,0x70,0x70,0xf8,0x20,0x20,
-};
-
-static const BitmapCharRec ch42 = {5,6,-1,-8,7,ch42data};
-
-/* char: 0x29 ')' */
-
-static const GLubyte ch41data[] = {
-0x80,0xc0,0x60,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0x60,
-0xc0,0x80,
-};
-
-static const BitmapCharRec ch41 = {4,18,-1,4,6,ch41data};
-
-/* char: 0x28 '(' */
-
-static const GLubyte ch40data[] = {
-0x10,0x30,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,0x60,
-0x30,0x10,
-};
-
-static const BitmapCharRec ch40 = {4,18,-1,4,6,ch40data};
-
-/* char: 0x27 ''' */
-
-static const GLubyte ch39data[] = {
-0x80,0x40,0x40,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch39 = {2,5,-1,-9,4,ch39data};
-
-/* char: 0x26 '&' */
-
-static const GLubyte ch38data[] = {
-0x3c,0x70,0x7e,0xe0,0xe7,0xc0,0xc3,0x80,0xc3,0xc0,0xc6,0xc0,0xee,0xc0,0x7c,0x0,
-0x3c,0x0,0x66,0x0,0x66,0x0,0x7e,0x0,0x3c,0x0,
-};
-
-static const BitmapCharRec ch38 = {12,13,-1,0,13,ch38data};
-
-/* char: 0x25 '%' */
-
-static const GLubyte ch37data[] = {
-0x18,0x78,0x18,0xfc,0xc,0xcc,0xc,0xcc,0x6,0xfc,0x6,0x78,0x3,0x0,0x7b,0x0,
-0xfd,0x80,0xcd,0x80,0xcc,0xc0,0xfc,0xc0,0x78,0x60,
-};
-
-static const BitmapCharRec ch37 = {14,13,-1,0,16,ch37data};
-
-/* char: 0x24 '$' */
-
-static const GLubyte ch36data[] = {
-0x8,0x0,0x8,0x0,0x3e,0x0,0x7f,0x0,0xeb,0x80,0xc9,0x80,0x9,0x80,0xf,0x0,
-0x3e,0x0,0x78,0x0,0xe8,0x0,0xc8,0x0,0xcb,0x0,0x7f,0x0,0x3e,0x0,0x8,0x0,
-};
-
-static const BitmapCharRec ch36 = {9,16,-1,2,10,ch36data};
-
-/* char: 0x23 '#' */
-
-static const GLubyte ch35data[] = {
-0x24,0x0,0x24,0x0,0x24,0x0,0xff,0x80,0xff,0x80,0x12,0x0,0x12,0x0,0x12,0x0,
-0x7f,0xc0,0x7f,0xc0,0x9,0x0,0x9,0x0,0x9,0x0,
-};
-
-static const BitmapCharRec ch35 = {10,13,0,0,10,ch35data};
-
-/* char: 0x22 '"' */
-
-static const GLubyte ch34data[] = {
-0x90,0x90,0xd8,0xd8,0xd8,
-};
-
-static const BitmapCharRec ch34 = {5,5,0,-9,5,ch34data};
-
-/* char: 0x21 '!' */
-
-static const GLubyte ch33data[] = {
-0xc0,0xc0,0x0,0x0,0x80,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch33 = {2,14,-2,0,6,ch33data};
-
-/* char: 0x20 ' ' */
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch32data[] = { 0x0 };
-static const BitmapCharRec ch32 = {1,1,0,0,5,ch32data};
-#else
-static const BitmapCharRec ch32 = {0,0,0,0,5,0};
-#endif
-
-static const BitmapCharRec * const chars[] = {
-&ch32,
-&ch33,
-&ch34,
-&ch35,
-&ch36,
-&ch37,
-&ch38,
-&ch39,
-&ch40,
-&ch41,
-&ch42,
-&ch43,
-&ch44,
-&ch45,
-&ch46,
-&ch47,
-&ch48,
-&ch49,
-&ch50,
-&ch51,
-&ch52,
-&ch53,
-&ch54,
-&ch55,
-&ch56,
-&ch57,
-&ch58,
-&ch59,
-&ch60,
-&ch61,
-&ch62,
-&ch63,
-&ch64,
-&ch65,
-&ch66,
-&ch67,
-&ch68,
-&ch69,
-&ch70,
-&ch71,
-&ch72,
-&ch73,
-&ch74,
-&ch75,
-&ch76,
-&ch77,
-&ch78,
-&ch79,
-&ch80,
-&ch81,
-&ch82,
-&ch83,
-&ch84,
-&ch85,
-&ch86,
-&ch87,
-&ch88,
-&ch89,
-&ch90,
-&ch91,
-&ch92,
-&ch93,
-&ch94,
-&ch95,
-&ch96,
-&ch97,
-&ch98,
-&ch99,
-&ch100,
-&ch101,
-&ch102,
-&ch103,
-&ch104,
-&ch105,
-&ch106,
-&ch107,
-&ch108,
-&ch109,
-&ch110,
-&ch111,
-&ch112,
-&ch113,
-&ch114,
-&ch115,
-&ch116,
-&ch117,
-&ch118,
-&ch119,
-&ch120,
-&ch121,
-&ch122,
-&ch123,
-&ch124,
-&ch125,
-&ch126,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-&ch160,
-&ch161,
-&ch162,
-&ch163,
-&ch164,
-&ch165,
-&ch166,
-&ch167,
-&ch168,
-&ch169,
-&ch170,
-&ch171,
-&ch172,
-&ch173,
-&ch174,
-&ch175,
-&ch176,
-&ch177,
-&ch178,
-&ch179,
-&ch180,
-&ch181,
-&ch182,
-&ch183,
-&ch184,
-&ch185,
-&ch186,
-&ch187,
-&ch188,
-&ch189,
-&ch190,
-&ch191,
-&ch192,
-&ch193,
-&ch194,
-&ch195,
-&ch196,
-&ch197,
-&ch198,
-&ch199,
-&ch200,
-&ch201,
-&ch202,
-&ch203,
-&ch204,
-&ch205,
-&ch206,
-&ch207,
-&ch208,
-&ch209,
-&ch210,
-&ch211,
-&ch212,
-&ch213,
-&ch214,
-&ch215,
-&ch216,
-&ch217,
-&ch218,
-&ch219,
-&ch220,
-&ch221,
-&ch222,
-&ch223,
-&ch224,
-&ch225,
-&ch226,
-&ch227,
-&ch228,
-&ch229,
-&ch230,
-&ch231,
-&ch232,
-&ch233,
-&ch234,
-&ch235,
-&ch236,
-&ch237,
-&ch238,
-&ch239,
-&ch240,
-&ch241,
-&ch242,
-&ch243,
-&ch244,
-&ch245,
-&ch246,
-&ch247,
-&ch248,
-&ch249,
-&ch250,
-&ch251,
-&ch252,
-&ch253,
-&ch254,
-&ch255,
-};
-
-#if !defined(__IBMCPP__)
-const
-#endif
-BitmapFontRec glutBitmapHelvetica18 = {
-"-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1",
-224,
-32,
-chars
-};
-
diff --git a/src/glut/os2/glut_init.cpp b/src/glut/os2/glut_init.cpp
deleted file mode 100644
index 9e9f2e366e..0000000000
--- a/src/glut/os2/glut_init.cpp
+++ /dev/null
@@ -1,451 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#ifdef __VMS
-#include <GL/vms_x_fix.h>
-#endif
-
-#include <stdlib.h>
-#include <string.h>
-#include <stdio.h>
-
-#if !defined(_WIN32) && !defined(__OS2__)
- #include <X11/Xlib.h>
- #include <X11/Xatom.h>
-#endif
-
-/* SGI optimization introduced in IRIX 6.3 to avoid X server
- round trips for interning common X atoms. */
-#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
-#include <X11/SGIFastAtom.h>
-#else
-#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
-#endif
-
-#include "glutint.h"
-
-/* GLUT inter-file variables */
-/* *INDENT-OFF* */
-char *__glutProgramName = NULL;
-int __glutArgc = 0;
-char **__glutArgv = NULL;
-char *__glutGeometry = NULL;
-Display *__glutDisplay = NULL;
-int __glutScreen;
-Window __glutRoot;
-int __glutScreenHeight;
-int __glutScreenWidth;
-GLboolean __glutIconic = GL_FALSE;
-GLboolean __glutDebug = GL_FALSE;
-unsigned int __glutDisplayMode =
- GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH;
-char *__glutDisplayString = NULL;
-int __glutConnectionFD;
-XSizeHints __glutSizeHints = {0};
-int __glutInitWidth = 300, __glutInitHeight = 300;
-int __glutInitX = -1, __glutInitY = -1;
-GLboolean __glutForceDirect = GL_FALSE,
- __glutTryDirect = GL_TRUE;
-Atom __glutWMDeleteWindow;
-/* *INDENT-ON* */
-
-#ifdef _WIN32
-void (__cdecl *__glutExitFunc)(int retval) = NULL;
-#endif
-
-static Bool synchronize = False;
-
-#if defined(__OS2__)
-
-MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
-MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
-
-
-void __glutOpenOS2Connection(char* display)
-{
- static char *classname=NULL;
-extern HAB hab; /* PM anchor block handle */
-ERRORID erridErrorCode;/* last error id code */
-int ii;
-
- /* Make sure we register the window only once. */
- if(classname)
- return;
-
- classname = "GLUT";
-
- if ( !WinRegisterClass( hab, /* PM anchor block handle */
- classname,/* window class name */
- GlutWindowProc,/* address of window procedure*/
- CS_SIZEREDRAW, /* |CS_SYNCPAINT size changes cause redrawing */
- 0UL ) ) /* window data */
- { erridErrorCode = WinGetLastError(hab);
- ii = erridErrorCode;
- return;
- }
-
- classname = "GLUTCHILD";
-
- if ( !WinRegisterClass( hab, /* PM anchor block handle */
- classname,/* window class name */
- GlutWindowChildProc,/* address of window procedure*/
- CS_SIZEREDRAW, /* size changes cause redrawing */
- 0UL ) ) /* window data */
- { erridErrorCode = WinGetLastError(hab);
- ii = erridErrorCode;
- return;
- }
-
- __glutScreenWidth = GetSystemMetrics(SM_CXSCREEN);
- __glutScreenHeight = GetSystemMetrics(SM_CYSCREEN);
-
- /* Set the root window to NULL because windows creates a top-level
- window when the parent is NULL. X creates a top-level window
- when the parent is the root window. */
- __glutRoot = NULLHANDLE;
-
- /* Set the display to 1 -- we shouldn't be using this anywhere
- (except as an argument to X calls). */
- __glutDisplay = (Display*)1;
-
- /* There isn't any concept of multiple screens in Win32, therefore,
- we don't need to keep track of the screen we're on... it's always
- the same one. */
- __glutScreen = 0;
-}
-
-#elif defined(_WIN32)
-
-#ifdef __BORLANDC__
-#include <float.h> /* For masking floating point exceptions. */
-#endif
-
-void
-__glutOpenWin32Connection(char* display)
-{
- static char *classname;
- WNDCLASS wc;
- HINSTANCE hInstance = GetModuleHandle(NULL);
-
- /* Make sure we register the window only once. */
- if(classname)
- return;
-
-#ifdef __BORLANDC__
- /* Under certain conditions (e.g. while rendering solid surfaces with
- lighting enabled) Microsoft OpenGL libraries cause some illegal
- operations like floating point overflow or division by zero. The
- default behaviour of Microsoft compilers is to mask (ignore)
- floating point exceptions, while Borland compilers do not. The
- following function of Borland RTL allows to mask exceptions.
- Advice from Pier Giorgio Esposito (mc2172@mclink.it). */
- _control87(MCW_EM,MCW_EM);
-#endif
-
- classname = "GLUT";
-
- /* Clear (important!) and then fill in the window class structure. */
- memset(&wc, 0, sizeof(WNDCLASS));
- wc.style = CS_OWNDC;
- wc.lpfnWndProc = (WNDPROC)__glutWindowProc;
- wc.hInstance = hInstance;
- wc.hIcon = LoadIcon(hInstance, "GLUT_ICON");
- wc.hCursor = LoadCursor(hInstance, IDC_ARROW);
- wc.hbrBackground = NULL;
- wc.lpszMenuName = NULL;
- wc.lpszClassName = classname;
-
- /* Fill in a default icon if one isn't specified as a resource. */
- if(!wc.hIcon)
- wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);
-
- if(!RegisterClass(&wc)) {
- __glutFatalError("RegisterClass() failed:"
- "Cannot register GLUT window class.");
- }
-
- __glutScreenWidth = GetSystemMetrics(SM_CXSCREEN);
- __glutScreenHeight = GetSystemMetrics(SM_CYSCREEN);
-
- /* Set the root window to NULL because windows creates a top-level
- window when the parent is NULL. X creates a top-level window
- when the parent is the root window. */
- __glutRoot = NULL;
-
- /* Set the display to 1 -- we shouldn't be using this anywhere
- (except as an argument to X calls). */
- __glutDisplay = (Display*)1;
-
- /* There isn't any concept of multiple screens in Win32, therefore,
- we don't need to keep track of the screen we're on... it's always
- the same one. */
- __glutScreen = 0;
-}
-#else /* !_WIN32 */
-void
-__glutOpenXConnection(char *display)
-{
- int errorBase, eventBase;
-
- __glutDisplay = XOpenDisplay(display);
- if (!__glutDisplay)
- __glutFatalError("could not open display: %s",
- XDisplayName(display));
- if (synchronize)
- XSynchronize(__glutDisplay, True);
- if (!glXQueryExtension(__glutDisplay, &errorBase, &eventBase))
- __glutFatalError(
- "OpenGL GLX extension not supported by display: %s",
- XDisplayName(display));
- __glutScreen = DefaultScreen(__glutDisplay);
- __glutRoot = RootWindow(__glutDisplay, __glutScreen);
- __glutScreenWidth = DisplayWidth(__glutDisplay, __glutScreen);
- __glutScreenHeight = DisplayHeight(__glutDisplay,
- __glutScreen);
- __glutConnectionFD = ConnectionNumber(__glutDisplay);
- __glutWMDeleteWindow = XSGIFastInternAtom(__glutDisplay,
- "WM_DELETE_WINDOW", SGI_XA_WM_DELETE_WINDOW, False);
-}
-#endif /* _WIN32 */
-
-void
-#ifdef OLD_VMS
- __glutInitTime(struct timeval6 *beginning)
-#else
- __glutInitTime(struct timeval *beginning)
-#endif
-{
- static int beenhere = 0;
-#ifdef OLD_VMS
- static struct timeval6 genesis;
-#else
- static struct timeval genesis;
-#endif
-
- if (!beenhere) {
- GETTIMEOFDAY(&genesis);
- beenhere = 1;
- }
- *beginning = genesis;
-}
-
-static void
-removeArgs(int *argcp, char **argv, int numToRemove)
-{
- int i, j;
-
- for (i = 0, j = numToRemove; argv[j]; i++, j++) {
- argv[i] = argv[j];
- }
- argv[i] = NULL;
- *argcp -= numToRemove;
-}
-
-void GLUTAPIENTRY
-glutInit(int *argcp, char **argv)
-{
- char *display = NULL;
- char *str, *geometry = NULL;
-#ifdef OLD_VMS
- struct timeval6 unused;
-#else
- struct timeval unused;
-#endif
- int i;
-
- if (__glutDisplay) {
- __glutWarning("glutInit being called a second time.");
- return;
- }
- /* Determine temporary program name. */
- str = strrchr(argv[0], '/');
- if (str == NULL) {
- __glutProgramName = argv[0];
- } else {
- __glutProgramName = str + 1;
- }
-
- /* Make private copy of command line arguments. */
- __glutArgc = *argcp;
- __glutArgv = (char **) malloc(__glutArgc * sizeof(char *));
- if (!__glutArgv)
- __glutFatalError("out of memory.");
- for (i = 0; i < __glutArgc; i++) {
- __glutArgv[i] = __glutStrdup(argv[i]);
- if (!__glutArgv[i])
- __glutFatalError("out of memory.");
- }
-
- /* determine permanent program name */
- str = strrchr(__glutArgv[0], '/');
- if (str == NULL) {
- __glutProgramName = __glutArgv[0];
- } else {
- __glutProgramName = str + 1;
- }
-
- /* parse arguments for standard options */
- for (i = 1; i < __glutArgc; i++) {
- if (!strcmp(__glutArgv[i], "-display")) {
-#if defined(_WIN32)
- __glutWarning("-display option not supported by Win32 GLUT.");
-#endif
- if (++i >= __glutArgc) {
- __glutFatalError(
- "follow -display option with X display name.");
- }
- display = __glutArgv[i];
- removeArgs(argcp, &argv[1], 2);
- } else if (!strcmp(__glutArgv[i], "-geometry")) {
- if (++i >= __glutArgc) {
- __glutFatalError(
- "follow -geometry option with geometry parameter.");
- }
- geometry = __glutArgv[i];
- removeArgs(argcp, &argv[1], 2);
- } else if (!strcmp(__glutArgv[i], "-direct")) {
-#if defined(_WIN32)
- __glutWarning("-direct option not supported by Win32 GLUT.");
-#endif
- if (!__glutTryDirect)
- __glutFatalError(
- "cannot force both direct and indirect rendering.");
- __glutForceDirect = GL_TRUE;
- removeArgs(argcp, &argv[1], 1);
- } else if (!strcmp(__glutArgv[i], "-indirect")) {
-#if defined(_WIN32)
- __glutWarning("-indirect option not supported by Win32 GLUT.");
-#endif
- if (__glutForceDirect)
- __glutFatalError(
- "cannot force both direct and indirect rendering.");
- __glutTryDirect = GL_FALSE;
- removeArgs(argcp, &argv[1], 1);
- } else if (!strcmp(__glutArgv[i], "-iconic")) {
- __glutIconic = GL_TRUE;
- removeArgs(argcp, &argv[1], 1);
- } else if (!strcmp(__glutArgv[i], "-gldebug")) {
- __glutDebug = GL_TRUE;
- removeArgs(argcp, &argv[1], 1);
- } else if (!strcmp(__glutArgv[i], "-sync")) {
-#if defined(_WIN32)
- __glutWarning("-sync option not supported by Win32 GLUT.");
-#endif
- synchronize = GL_TRUE;
- removeArgs(argcp, &argv[1], 1);
- } else {
- /* Once unknown option encountered, stop command line
- processing. */
- break;
- }
- }
-#if defined(__OS2__)
- __glutOpenOS2Connection(display);
-#elif defined(_WIN32)
- __glutOpenWin32Connection(display);
-#else
- __glutOpenXConnection(display);
-#endif
- if (geometry) {
- int flags, x, y, width, height;
-
- /* Fix bogus "{width|height} may be used before set"
- warning */
- width = 0;
- height = 0;
-
- flags = XParseGeometry(geometry, &x, &y,
- (unsigned int *) &width, (unsigned int *) &height);
- if (WidthValue & flags) {
- /* Careful because X does not allow zero or negative
- width windows */
- if (width > 0)
- __glutInitWidth = width;
- }
- if (HeightValue & flags) {
- /* Careful because X does not allow zero or negative
- height windows */
- if (height > 0)
- __glutInitHeight = height;
- }
- glutInitWindowSize(__glutInitWidth, __glutInitHeight);
- if (XValue & flags) {
- if (XNegative & flags)
- x = DisplayWidth(__glutDisplay, __glutScreen) +
- x - __glutSizeHints.width;
- /* Play safe: reject negative X locations */
- if (x >= 0)
- __glutInitX = x;
- }
- if (YValue & flags) {
- if (YNegative & flags)
- y = DisplayHeight(__glutDisplay, __glutScreen) +
- y - __glutSizeHints.height;
- /* Play safe: reject negative Y locations */
- if (y >= 0)
- __glutInitY = y;
- }
- glutInitWindowPosition(__glutInitX, __glutInitY);
- }
- __glutInitTime(&unused);
-
- /* check if GLUT_FPS env var is set */
- {
- const char *fps = getenv("GLUT_FPS");
- if (fps) {
- sscanf(fps, "%d", &__glutFPS);
- if (__glutFPS <= 0)
- __glutFPS = 5000; /* 5000 milliseconds */
- }
- }
-}
-
-#ifdef _WIN32
-void APIENTRY
-__glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int))
-{
- __glutExitFunc = exitfunc;
- glutInit(argcp, argv);
-}
-#endif
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutInitWindowPosition(int x, int y)
-{
- __glutInitX = x;
- __glutInitY = y;
- if (x >= 0 && y >= 0) {
- __glutSizeHints.x = x;
- __glutSizeHints.y = y;
- __glutSizeHints.flags |= USPosition;
- } else {
- __glutSizeHints.flags &= ~USPosition;
- }
-}
-
-void GLUTAPIENTRY
-glutInitWindowSize(int width, int height)
-{
- __glutInitWidth = width;
- __glutInitHeight = height;
- if (width > 0 && height > 0) {
- __glutSizeHints.width = width;
- __glutSizeHints.height = height;
- __glutSizeHints.flags |= USSize;
- } else {
- __glutSizeHints.flags &= ~USSize;
- }
-}
-
-void GLUTAPIENTRY
-glutInitDisplayMode(unsigned int mask)
-{
- __glutDisplayMode = mask;
-}
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_input.cpp b/src/glut/os2/glut_input.cpp
deleted file mode 100644
index e65b691cb1..0000000000
--- a/src/glut/os2/glut_input.cpp
+++ /dev/null
@@ -1,628 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "glutint.h"
-#define POFIG 0
-#if POFIG
-
-int __glutNumDials = 0;
-int __glutNumSpaceballButtons = 0;
-int __glutNumButtonBoxButtons = 0;
-int __glutNumTabletButtons = 0;
-int __glutNumMouseButtons = 3; /* Good guess. */
-XDevice *__glutTablet = NULL;
-XDevice *__glutDials = NULL;
-XDevice *__glutSpaceball = NULL;
-
-int __glutHasJoystick = 0;
-int __glutNumJoystickButtons = 0;
-int __glutNumJoystickAxes = 0;
-
-#if !defined(_WIN32)
-typedef struct _Range {
- int min;
- int range;
-} Range;
-
-#define NUM_SPACEBALL_AXIS 6
-#define NUM_TABLET_AXIS 2
-#define NUM_DIALS_AXIS 8
-
-Range __glutSpaceballRange[NUM_SPACEBALL_AXIS];
-Range __glutTabletRange[NUM_TABLET_AXIS];
-int *__glutDialsResolution;
-
-/* Safely assumes 0 is an illegal event type for X Input
- extension events. */
-int __glutDeviceMotionNotify = 0;
-int __glutDeviceButtonPress = 0;
-int __glutDeviceButtonPressGrab = 0;
-int __glutDeviceButtonRelease = 0;
-int __glutDeviceStateNotify = 0;
-
-static int
-normalizeTabletPos(int axis, int rawValue)
-{
- assert(rawValue >= __glutTabletRange[axis].min);
- assert(rawValue <= __glutTabletRange[axis].min
- + __glutTabletRange[axis].range);
- /* Normalize rawValue to between 0 and 4000. */
- return ((rawValue - __glutTabletRange[axis].min) * 4000) /
- __glutTabletRange[axis].range;
-}
-
-static int
-normalizeDialAngle(int axis, int rawValue)
-{
- /* XXX Assumption made that the resolution of the device is
- number of clicks for one complete dial revolution. This
- is true for SGI's dial & button box. */
- return (rawValue * 360.0) / __glutDialsResolution[axis];
-}
-
-static int
-normalizeSpaceballAngle(int axis, int rawValue)
-{
- assert(rawValue >= __glutSpaceballRange[axis].min);
- assert(rawValue <= __glutSpaceballRange[axis].min +
- __glutSpaceballRange[axis].range);
- /* Normalize rawValue to between -1800 and 1800. */
- return ((rawValue - __glutSpaceballRange[axis].min) * 3600) /
- __glutSpaceballRange[axis].range - 1800;
-}
-
-static int
-normalizeSpaceballDelta(int axis, int rawValue)
-{
- assert(rawValue >= __glutSpaceballRange[axis].min);
- assert(rawValue <= __glutSpaceballRange[axis].min +
- __glutSpaceballRange[axis].range);
- /* Normalize rawValue to between -1000 and 1000. */
- return ((rawValue - __glutSpaceballRange[axis].min) * 2000) /
- __glutSpaceballRange[axis].range - 1000;
-}
-
-static void
-queryTabletPos(GLUTwindow * window)
-{
- XDeviceState *state;
- XInputClass *any;
- XValuatorState *v;
- int i;
-
- state = XQueryDeviceState(__glutDisplay, __glutTablet);
- any = state->data;
- for (i = 0; i < state->num_classes; i++) {
-#if defined(__cplusplus) || defined(c_plusplus)
- switch (any->c_class) {
-#else
- switch (any->class) {
-#endif
- case ValuatorClass:
- v = (XValuatorState *) any;
- if (v->num_valuators < 2)
- goto end;
- if (window->tabletPos[0] == -1)
- window->tabletPos[0] = normalizeTabletPos(0, v->valuators[0]);
- if (window->tabletPos[1] == -1)
- window->tabletPos[1] = normalizeTabletPos(1, v->valuators[1]);
- }
- any = (XInputClass *) ((char *) any + any->length);
- }
-end:
- XFreeDeviceState(state);
-}
-
-static void
-tabletPosChange(GLUTwindow * window, int first, int count, int *data)
-{
- int i, value, genEvent = 0;
-
- for (i = first; i < first + count; i++) {
- switch (i) {
- case 0: /* X axis */
- case 1: /* Y axis */
- value = normalizeTabletPos(i, data[i - first]);
- if (value != window->tabletPos[i]) {
- window->tabletPos[i] = value;
- genEvent = 1;
- }
- break;
- }
- }
- if (window->tabletPos[0] == -1 || window->tabletPos[1] == -1)
- queryTabletPos(window);
- if (genEvent)
- window->tabletMotion(window->tabletPos[0], window->tabletPos[1]);
-}
-#endif /* !_WIN32 */
-
-static int
-__glutProcessDeviceEvents(XEvent * event)
-{
-#if !defined(_WIN32)
- GLUTwindow *window;
-
- /* XXX Ugly code fan out. */
-
- /* Can't use switch/case since X Input event types are
- dynamic. */
-
- if (__glutDeviceMotionNotify && event->type == __glutDeviceMotionNotify) {
- XDeviceMotionEvent *devmot = (XDeviceMotionEvent *) event;
-
- window = __glutGetWindow(devmot->window);
- if (window) {
- if (__glutTablet
- && devmot->deviceid == __glutTablet->device_id
- && window->tabletMotion) {
- tabletPosChange(window, devmot->first_axis, devmot->axes_count,
- devmot->axis_data);
- } else if (__glutDials
- && devmot->deviceid == __glutDials->device_id
- && window->dials) {
- int i, first = devmot->first_axis, count = devmot->axes_count;
-
- for (i = first; i < first + count; i++)
- window->dials(i + 1,
- normalizeDialAngle(i, devmot->axis_data[i - first]));
- } else if (__glutSpaceball
- && devmot->deviceid == __glutSpaceball->device_id) {
- /* XXX Assume that space ball motion events come in as
- all the first 6 axes. Assume first 3 axes are XYZ
- translations; second 3 axes are XYZ rotations. */
- if (devmot->first_axis == 0 && devmot->axes_count == 6) {
- if (window->spaceMotion)
- window->spaceMotion(
- normalizeSpaceballDelta(0, devmot->axis_data[0]),
- normalizeSpaceballDelta(1, devmot->axis_data[1]),
- normalizeSpaceballDelta(2, devmot->axis_data[2]));
- if (window->spaceRotate)
- window->spaceRotate(
- normalizeSpaceballAngle(3, devmot->axis_data[3]),
- normalizeSpaceballAngle(4, devmot->axis_data[4]),
- normalizeSpaceballAngle(5, devmot->axis_data[5]));
- }
- }
- return 1;
- }
- } else if (__glutDeviceButtonPress
- && event->type == __glutDeviceButtonPress) {
- XDeviceButtonEvent *devbtn = (XDeviceButtonEvent *) event;
-
- window = __glutGetWindow(devbtn->window);
- if (window) {
- if (__glutTablet
- && devbtn->deviceid == __glutTablet->device_id
- && window->tabletButton
- && devbtn->first_axis == 0
- && devbtn->axes_count == 2) {
- tabletPosChange(window, devbtn->first_axis, devbtn->axes_count,
- devbtn->axis_data);
- window->tabletButton(devbtn->button, GLUT_DOWN,
- window->tabletPos[0], window->tabletPos[1]);
- } else if (__glutDials
- && devbtn->deviceid == __glutDials->device_id
- && window->buttonBox) {
- window->buttonBox(devbtn->button, GLUT_DOWN);
- } else if (__glutSpaceball
- && devbtn->deviceid == __glutSpaceball->device_id
- && window->spaceButton) {
- window->spaceButton(devbtn->button, GLUT_DOWN);
- }
- return 1;
- }
- } else if (__glutDeviceButtonRelease
- && event->type == __glutDeviceButtonRelease) {
- XDeviceButtonEvent *devbtn = (XDeviceButtonEvent *) event;
-
- window = __glutGetWindow(devbtn->window);
- if (window) {
- if (__glutTablet
- && devbtn->deviceid == __glutTablet->device_id
- && window->tabletButton
- && devbtn->first_axis == 0
- && devbtn->axes_count == 2) {
- tabletPosChange(window, devbtn->first_axis, devbtn->axes_count,
- devbtn->axis_data);
- window->tabletButton(devbtn->button, GLUT_UP,
- window->tabletPos[0], window->tabletPos[1]);
- } else if (__glutDials
- && devbtn->deviceid == __glutDials->device_id
- && window->buttonBox) {
- window->buttonBox(devbtn->button, GLUT_UP);
- } else if (__glutSpaceball
- && devbtn->deviceid == __glutSpaceball->device_id
- && window->spaceButton) {
- window->spaceButton(devbtn->button, GLUT_UP);
- }
- return 1;
- }
- }
-#else
- {
- JOYINFOEX info;
- JOYCAPS joyCaps;
-
- memset(&info, 0, sizeof(JOYINFOEX));
- info.dwSize = sizeof(JOYINFOEX);
- info.dwFlags = JOY_RETURNALL;
-
- if (joyGetPosEx(JOYSTICKID1,&info) != JOYERR_NOERROR) {
- __glutHasJoystick = 1;
- joyGetDevCaps(JOYSTICKID1, &joyCaps, sizeof(joyCaps));
- __glutNumJoystickButtons = joyCaps.wNumButtons;
- __glutNumJoystickAxes = joyCaps.wNumAxes;
- } else {
- __glutHasJoystick = 0;
- __glutNumJoystickButtons = 0;
- __glutNumJoystickAxes = 0;
- }
- }
-#endif /* !_WIN32 */
- return 0;
-}
-
-static GLUTeventParser eventParser =
-{__glutProcessDeviceEvents, NULL};
-
-static void
-addDeviceEventParser(void)
-{
- static Bool been_here = False;
-
- if (been_here)
- return;
- been_here = True;
- __glutRegisterEventParser(&eventParser);
-}
-
-static int
-probeDevices(void)
-{
- static Bool been_here = False;
- static int support;
-#if !defined(_WIN32)
- XExtensionVersion *version;
- XDeviceInfoPtr device_info, device;
- XAnyClassPtr any;
- XButtonInfoPtr b;
- XValuatorInfoPtr v;
- XAxisInfoPtr a;
- int num_dev = 0, btns = 0, dials = 0;
- int i, j, k;
-#endif /* !_WIN32 */
-
- if (been_here) {
- return support;
- }
- been_here = True;
-
-#if !defined(_WIN32)
- version = XGetExtensionVersion(__glutDisplay, "XInputExtension");
- /* Ugh. XInput extension API forces annoying cast of a pointer
- to a long so it can be compared with the NoSuchExtension
- value (#defined to 1). */
- if (version == NULL || ((long) version) == NoSuchExtension) {
- support = 0;
- return support;
- }
- XFree(version);
- device_info = XListInputDevices(__glutDisplay, &num_dev);
- if (device_info) {
- for (i = 0; i < num_dev; i++) {
- /* XXX These are SGI names for these devices;
- unfortunately, no good standard exists for standard
- types of X input extension devices. */
-
- device = &device_info[i];
- any = (XAnyClassPtr) device->inputclassinfo;
-
- if (!__glutSpaceball && !strcmp(device->name, "spaceball")) {
- v = NULL;
- b = NULL;
- for (j = 0; j < device->num_classes; j++) {
-#if defined(__cplusplus) || defined(c_plusplus)
- switch (any->c_class) {
-#else
- switch (any->class) {
-#endif
- case ButtonClass:
- b = (XButtonInfoPtr) any;
- btns = b->num_buttons;
- break;
- case ValuatorClass:
- v = (XValuatorInfoPtr) any;
- /* Sanity check: at least 6 valuators? */
- if (v->num_axes < NUM_SPACEBALL_AXIS)
- goto skip_device;
- a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo));
- for (k = 0; k < NUM_SPACEBALL_AXIS; k++, a++) {
- __glutSpaceballRange[k].min = a->min_value;
- __glutSpaceballRange[k].range = a->max_value - a->min_value;
- }
- break;
- }
- any = (XAnyClassPtr) ((char *) any + any->length);
- }
- if (v) {
- __glutSpaceball = XOpenDevice(__glutDisplay, device->id);
- if (__glutSpaceball) {
- __glutNumSpaceballButtons = btns;
- addDeviceEventParser();
- }
- }
- } else if (!__glutDials && !strcmp(device->name, "dial+buttons")) {
- v = NULL;
- b = NULL;
- for (j = 0; j < device->num_classes; j++) {
-#if defined(__cplusplus) || defined(c_plusplus)
- switch (any->c_class) {
-#else
- switch (any->class) {
-#endif
- case ButtonClass:
- b = (XButtonInfoPtr) any;
- btns = b->num_buttons;
- break;
- case ValuatorClass:
- v = (XValuatorInfoPtr) any;
- /* Sanity check: at least 8 valuators? */
- if (v->num_axes < NUM_DIALS_AXIS)
- goto skip_device;
- dials = v->num_axes;
- __glutDialsResolution = (int *) malloc(sizeof(int) * dials);
- a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo));
- for (k = 0; k < dials; k++, a++) {
- __glutDialsResolution[k] = a->resolution;
- }
- break;
- }
- any = (XAnyClassPtr) ((char *) any + any->length);
- }
- if (v) {
- __glutDials = XOpenDevice(__glutDisplay, device->id);
- if (__glutDials) {
- __glutNumButtonBoxButtons = btns;
- __glutNumDials = dials;
- addDeviceEventParser();
- }
- }
- } else if (!__glutTablet && !strcmp(device->name, "tablet")) {
- v = NULL;
- b = NULL;
- for (j = 0; j < device->num_classes; j++) {
-#if defined(__cplusplus) || defined(c_plusplus)
- switch (any->c_class) {
-#else
- switch (any->class) {
-#endif
- case ButtonClass:
- b = (XButtonInfoPtr) any;
- btns = b->num_buttons;
- break;
- case ValuatorClass:
- v = (XValuatorInfoPtr) any;
- /* Sanity check: exactly 2 valuators? */
- if (v->num_axes != NUM_TABLET_AXIS)
- goto skip_device;
- a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo));
- for (k = 0; k < NUM_TABLET_AXIS; k++, a++) {
- __glutTabletRange[k].min = a->min_value;
- __glutTabletRange[k].range = a->max_value - a->min_value;
- }
- break;
- }
- any = (XAnyClassPtr) ((char *) any + any->length);
- }
- if (v) {
- __glutTablet = XOpenDevice(__glutDisplay, device->id);
- if (__glutTablet) {
- __glutNumTabletButtons = btns;
- addDeviceEventParser();
- }
- }
- } else if (!strcmp(device->name, "mouse")) {
- for (j = 0; j < device->num_classes; j++) {
-#if defined(__cplusplus) || defined(c_plusplus)
- if (any->c_class == ButtonClass) {
-#else
- if (any->class == ButtonClass) {
-#endif
- b = (XButtonInfoPtr) any;
- __glutNumMouseButtons = b->num_buttons;
- }
- any = (XAnyClassPtr) ((char *) any + any->length);
- }
- }
- skip_device:;
- }
- XFreeDeviceList(device_info);
- }
-#else /* _WIN32 */
- __glutNumMouseButtons = GetSystemMetrics(SM_CMOUSEBUTTONS);
-#endif /* !_WIN32 */
- /* X Input extension might be supported, but only if there is
- a tablet, dials, or spaceball do we claim devices are
- supported. */
- support = __glutTablet || __glutDials || __glutSpaceball;
- return support;
-}
-
-void
-__glutUpdateInputDeviceMask(GLUTwindow * window)
-{
-#if !defined(_WIN32)
- /* 5 (dial and buttons) + 5 (tablet locator and buttons) + 5
- (Spaceball buttons and axis) = 15 */
- XEventClass eventList[15];
- int rc, numEvents;
-
- rc = probeDevices();
- if (rc) {
- numEvents = 0;
- if (__glutTablet) {
- if (window->tabletMotion) {
- DeviceMotionNotify(__glutTablet, __glutDeviceMotionNotify,
- eventList[numEvents]);
- numEvents++;
- }
- if (window->tabletButton) {
- DeviceButtonPress(__glutTablet, __glutDeviceButtonPress,
- eventList[numEvents]);
- numEvents++;
- DeviceButtonPressGrab(__glutTablet, __glutDeviceButtonPressGrab,
- eventList[numEvents]);
- numEvents++;
- DeviceButtonRelease(__glutTablet, __glutDeviceButtonRelease,
- eventList[numEvents]);
- numEvents++;
- }
- if (window->tabletMotion || window->tabletButton) {
- DeviceStateNotify(__glutTablet, __glutDeviceStateNotify,
- eventList[numEvents]);
- numEvents++;
- }
- }
- if (__glutDials) {
- if (window->dials) {
- DeviceMotionNotify(__glutDials, __glutDeviceMotionNotify,
- eventList[numEvents]);
- numEvents++;
- }
- if (window->buttonBox) {
- DeviceButtonPress(__glutDials, __glutDeviceButtonPress,
- eventList[numEvents]);
- numEvents++;
- DeviceButtonPressGrab(__glutDials, __glutDeviceButtonPressGrab,
- eventList[numEvents]);
- numEvents++;
- DeviceButtonRelease(__glutDials, __glutDeviceButtonRelease,
- eventList[numEvents]);
- numEvents++;
- }
- if (window->dials || window->buttonBox) {
- DeviceStateNotify(__glutDials, __glutDeviceStateNotify,
- eventList[numEvents]);
- numEvents++;
- }
- }
- if (__glutSpaceball) {
- if (window->spaceMotion || window->spaceRotate) {
- DeviceMotionNotify(__glutSpaceball, __glutDeviceMotionNotify,
- eventList[numEvents]);
- numEvents++;
- }
- if (window->spaceButton) {
- DeviceButtonPress(__glutSpaceball, __glutDeviceButtonPress,
- eventList[numEvents]);
- numEvents++;
- DeviceButtonPressGrab(__glutSpaceball, __glutDeviceButtonPressGrab,
- eventList[numEvents]);
- numEvents++;
- DeviceButtonRelease(__glutSpaceball, __glutDeviceButtonRelease,
- eventList[numEvents]);
- numEvents++;
- }
- if (window->spaceMotion || window->spaceRotate || window->spaceButton) {
- DeviceStateNotify(__glutSpaceball, __glutDeviceStateNotify,
- eventList[numEvents]);
- numEvents++;
- }
- }
-#if 0
- if (window->children) {
- GLUTwindow *child = window->children;
-
- do {
- XChangeDeviceDontPropagateList(__glutDisplay, child->win,
- numEvents, eventList, AddToList);
- child = child->siblings;
- } while (child);
- }
-#endif
- XSelectExtensionEvent(__glutDisplay, window->win,
- eventList, numEvents);
- if (window->overlay) {
- XSelectExtensionEvent(__glutDisplay, window->overlay->win,
- eventList, numEvents);
- }
- } else {
- /* X Input extension not supported; no chance for exotic
- input devices. */
- }
-#endif /* !_WIN32 */
-}
-
-#endif //POFIG
-
-/* CENTRY */
-int GLUTAPIENTRY
-glutDeviceGet(GLenum param)
-{
-#if POFIG
- probeDevices();
-#endif
- switch (param) {
- case GLUT_HAS_KEYBOARD:
- case GLUT_HAS_MOUSE:
- /* Assume window system always has mouse and keyboard. */
- return 1;
-#if POFIG
- case GLUT_HAS_SPACEBALL:
- return __glutSpaceball != NULL;
- case GLUT_HAS_DIAL_AND_BUTTON_BOX:
- return __glutDials != NULL;
- case GLUT_HAS_TABLET:
- return __glutTablet != NULL;
- case GLUT_NUM_MOUSE_BUTTONS:
- return __glutNumMouseButtons;
- case GLUT_NUM_SPACEBALL_BUTTONS:
- return __glutNumSpaceballButtons;
- case GLUT_NUM_BUTTON_BOX_BUTTONS:
- return __glutNumButtonBoxButtons;
- case GLUT_NUM_DIALS:
- return __glutNumDials;
- case GLUT_NUM_TABLET_BUTTONS:
- return __glutNumTabletButtons;
- case GLUT_DEVICE_IGNORE_KEY_REPEAT:
- return __glutCurrentWindow->ignoreKeyRepeat;
-#ifndef _WIN32
- case GLUT_DEVICE_KEY_REPEAT:
- {
- XKeyboardState state;
-
- XGetKeyboardControl(__glutDisplay, &state);
- return state.global_auto_repeat;
- }
- case GLUT_JOYSTICK_POLL_RATE:
- return 0;
-#else
- case GLUT_DEVICE_KEY_REPEAT:
- /* Win32 cannot globally disable key repeat. */
- return GLUT_KEY_REPEAT_ON;
- case GLUT_JOYSTICK_POLL_RATE:
- return __glutCurrentWindow->joyPollInterval;
-#endif
- case GLUT_HAS_JOYSTICK:
- return __glutHasJoystick;
- case GLUT_JOYSTICK_BUTTONS:
- return __glutNumJoystickButtons;
- case GLUT_JOYSTICK_AXES:
- return __glutNumJoystickAxes;
-#endif //POFIG
- default:
- __glutWarning("invalid glutDeviceGet parameter: %d", param);
- return -1;
- }
-}
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_key.cpp b/src/glut/os2/glut_key.cpp
deleted file mode 100644
index 3e1f7e52c1..0000000000
--- a/src/glut/os2/glut_key.cpp
+++ /dev/null
@@ -1,29 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdlib.h>
-
-#include "glutint.h"
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutKeyboardFunc(GLUTkeyboardCB keyboardFunc)
-{
- __glutChangeWindowEventMask(KeyPressMask,
- keyboardFunc != NULL || __glutCurrentWindow->special != NULL);
- __glutCurrentWindow->keyboard = keyboardFunc;
-}
-
-void GLUTAPIENTRY
-glutSpecialFunc(GLUTspecialCB specialFunc)
-{
- __glutChangeWindowEventMask(KeyPressMask,
- specialFunc != NULL || __glutCurrentWindow->keyboard != NULL);
- __glutCurrentWindow->special = specialFunc;
-}
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_keyctrl.cpp b/src/glut/os2/glut_keyctrl.cpp
deleted file mode 100644
index ddac630509..0000000000
--- a/src/glut/os2/glut_keyctrl.cpp
+++ /dev/null
@@ -1,29 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1996, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include "glutint.h"
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutIgnoreKeyRepeat(int ignore)
-{
- __glutCurrentWindow->ignoreKeyRepeat = ignore;
-}
-
-void GLUTAPIENTRY
-glutSetKeyRepeat(int repeatMode)
-{
-#if !defined(_WIN32) && !defined(__OS2PM__)
- XKeyboardControl values;
-
- /* GLUT's repeatMode #define's match the Xlib API values. */
- values.auto_repeat_mode = repeatMode;
- XChangeKeyboardControl(__glutDisplay, KBAutoRepeatMode, &values);
-#endif
-}
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_keyup.cpp b/src/glut/os2/glut_keyup.cpp
deleted file mode 100644
index c33770f1be..0000000000
--- a/src/glut/os2/glut_keyup.cpp
+++ /dev/null
@@ -1,29 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdlib.h>
-
-#include "glutint.h"
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutKeyboardUpFunc(GLUTkeyboardCB keyboardUpFunc)
-{
- __glutChangeWindowEventMask(KeyReleaseMask,
- keyboardUpFunc != NULL || __glutCurrentWindow->specialUp != NULL);
- __glutCurrentWindow->keyboardUp = keyboardUpFunc;
-}
-
-void GLUTAPIENTRY
-glutSpecialUpFunc(GLUTspecialCB specialUpFunc)
-{
- __glutChangeWindowEventMask(KeyReleaseMask,
- specialUpFunc != NULL || __glutCurrentWindow->keyboardUp != NULL);
- __glutCurrentWindow->specialUp = specialUpFunc;
-}
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_mesa.cpp b/src/glut/os2/glut_mesa.cpp
deleted file mode 100644
index 7e202fa078..0000000000
--- a/src/glut/os2/glut_mesa.cpp
+++ /dev/null
@@ -1,57 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1996. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdlib.h>
-#include <string.h>
-#include "glutint.h"
-
-int __glutMesaSwapHackSupport = 0; /* Not supported until
- proven otherwise. */
-
-/* Use the "Mesa swap hack" if reasonable if and only if
- MESA_SWAP_HACK is set to something whose first character is
- not "N" or "n" AND "Brian Paul" is the vendor string AND
- "Mesa X11"* (or "Mesa" for backward compatibility) is the
- renderer string.
-
- Anyone who modifies Mesa so that glXSwapBuffers does not
- simply blit the previously rendered back buffer should
- change either their vendor or renderer string to avoid
- confusing GLUT. */
-
-void
-__glutDetermineMesaSwapHackSupport(void)
-{
- static int doneAlready = 0;
- char *env, *vendor, *renderer;
-
- if (doneAlready)
- return;
- env = getenv("MESA_SWAP_HACK");
- if (env) {
- if ((env[0] != 'n') && (env[0] != 'N')) {
- vendor = (char *) glGetString(GL_VENDOR);
- renderer = (char *) glGetString(GL_RENDERER);
-
- /* Old versions of X11 Mesa uses the renderer string
- "Mesa"; Brian plans to start using "Mesa X11" to
- distinguish the X version of Mesa from other flavor
- such as Windows or 3Dfx. */
-
-#define MESA_X11 "Mesa X11"
-
- /* XXX At some point in the future, eliminate the
- backward compatibility for the old "Mesa" renderer
- string. */
-
- if (!strcmp(vendor, "Brian Paul") && (!strcmp(renderer, "Mesa") ||
- !strncmp(renderer, MESA_X11, sizeof(MESA_X11) - 1)))
- __glutMesaSwapHackSupport = 1;
- }
- }
- doneAlready = 1;
-}
diff --git a/src/glut/os2/glut_modifier.cpp b/src/glut/os2/glut_modifier.cpp
deleted file mode 100644
index 7e0e67a21f..0000000000
--- a/src/glut/os2/glut_modifier.cpp
+++ /dev/null
@@ -1,31 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include "glutint.h"
-
-/* CENTRY */
-int GLUTAPIENTRY
-glutGetModifiers(void)
-{
- int modifiers;
-
- if(__glutModifierMask == (unsigned int) ~0) {
- __glutWarning(
- "glutCurrentModifiers: do not call outside core input callback.");
- return 0;
- }
- modifiers = 0;
- if(__glutModifierMask & (ShiftMask|LockMask))
- modifiers |= GLUT_ACTIVE_SHIFT;
- if(__glutModifierMask & ControlMask)
- modifiers |= GLUT_ACTIVE_CTRL;
- if(__glutModifierMask & Mod1Mask)
- modifiers |= GLUT_ACTIVE_ALT;
- return modifiers;
-}
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_roman.cpp b/src/glut/os2/glut_roman.cpp
deleted file mode 100644
index af2b4ec956..0000000000
--- a/src/glut/os2/glut_roman.cpp
+++ /dev/null
@@ -1,2451 +0,0 @@
-
-/* GENERATED FILE -- DO NOT MODIFY */
-
-#include "glutstroke.h"
-
-/* char: 33 '!' */
-
-static const CoordRec char33_stroke0[] = {
- { 13.3819, 100 },
- { 13.3819, 33.3333 },
-};
-
-static const CoordRec char33_stroke1[] = {
- { 13.3819, 9.5238 },
- { 8.62, 4.7619 },
- { 13.3819, 0 },
- { 18.1438, 4.7619 },
- { 13.3819, 9.5238 },
-};
-
-static const StrokeRec char33[] = {
- { 2, char33_stroke0 },
- { 5, char33_stroke1 },
-};
-
-/* char: 34 '"' */
-
-static const CoordRec char34_stroke0[] = {
- { 4.02, 100 },
- { 4.02, 66.6667 },
-};
-
-static const CoordRec char34_stroke1[] = {
- { 42.1152, 100 },
- { 42.1152, 66.6667 },
-};
-
-static const StrokeRec char34[] = {
- { 2, char34_stroke0 },
- { 2, char34_stroke1 },
-};
-
-/* char: 35 '#' */
-
-static const CoordRec char35_stroke0[] = {
- { 41.2952, 119.048 },
- { 7.9619, -33.3333 },
-};
-
-static const CoordRec char35_stroke1[] = {
- { 69.8667, 119.048 },
- { 36.5333, -33.3333 },
-};
-
-static const CoordRec char35_stroke2[] = {
- { 7.9619, 57.1429 },
- { 74.6286, 57.1429 },
-};
-
-static const CoordRec char35_stroke3[] = {
- { 3.2, 28.5714 },
- { 69.8667, 28.5714 },
-};
-
-static const StrokeRec char35[] = {
- { 2, char35_stroke0 },
- { 2, char35_stroke1 },
- { 2, char35_stroke2 },
- { 2, char35_stroke3 },
-};
-
-/* char: 36 '$' */
-
-static const CoordRec char36_stroke0[] = {
- { 28.6295, 119.048 },
- { 28.6295, -19.0476 },
-};
-
-static const CoordRec char36_stroke1[] = {
- { 47.6771, 119.048 },
- { 47.6771, -19.0476 },
-};
-
-static const CoordRec char36_stroke2[] = {
- { 71.4867, 85.7143 },
- { 61.9629, 95.2381 },
- { 47.6771, 100 },
- { 28.6295, 100 },
- { 14.3438, 95.2381 },
- { 4.82, 85.7143 },
- { 4.82, 76.1905 },
- { 9.5819, 66.6667 },
- { 14.3438, 61.9048 },
- { 23.8676, 57.1429 },
- { 52.439, 47.619 },
- { 61.9629, 42.8571 },
- { 66.7248, 38.0952 },
- { 71.4867, 28.5714 },
- { 71.4867, 14.2857 },
- { 61.9629, 4.7619 },
- { 47.6771, 0 },
- { 28.6295, 0 },
- { 14.3438, 4.7619 },
- { 4.82, 14.2857 },
-};
-
-static const StrokeRec char36[] = {
- { 2, char36_stroke0 },
- { 2, char36_stroke1 },
- { 20, char36_stroke2 },
-};
-
-/* char: 37 '%' */
-
-static const CoordRec char37_stroke0[] = {
- { 92.0743, 100 },
- { 6.36, 0 },
-};
-
-static const CoordRec char37_stroke1[] = {
- { 30.1695, 100 },
- { 39.6933, 90.4762 },
- { 39.6933, 80.9524 },
- { 34.9314, 71.4286 },
- { 25.4076, 66.6667 },
- { 15.8838, 66.6667 },
- { 6.36, 76.1905 },
- { 6.36, 85.7143 },
- { 11.1219, 95.2381 },
- { 20.6457, 100 },
- { 30.1695, 100 },
- { 39.6933, 95.2381 },
- { 53.979, 90.4762 },
- { 68.2648, 90.4762 },
- { 82.5505, 95.2381 },
- { 92.0743, 100 },
-};
-
-static const CoordRec char37_stroke2[] = {
- { 73.0267, 33.3333 },
- { 63.5029, 28.5714 },
- { 58.741, 19.0476 },
- { 58.741, 9.5238 },
- { 68.2648, 0 },
- { 77.7886, 0 },
- { 87.3124, 4.7619 },
- { 92.0743, 14.2857 },
- { 92.0743, 23.8095 },
- { 82.5505, 33.3333 },
- { 73.0267, 33.3333 },
-};
-
-static const StrokeRec char37[] = {
- { 2, char37_stroke0 },
- { 16, char37_stroke1 },
- { 11, char37_stroke2 },
-};
-
-/* char: 38 '&' */
-
-static const CoordRec char38_stroke0[] = {
- { 101.218, 57.1429 },
- { 101.218, 61.9048 },
- { 96.4562, 66.6667 },
- { 91.6943, 66.6667 },
- { 86.9324, 61.9048 },
- { 82.1705, 52.381 },
- { 72.6467, 28.5714 },
- { 63.1229, 14.2857 },
- { 53.599, 4.7619 },
- { 44.0752, 0 },
- { 25.0276, 0 },
- { 15.5038, 4.7619 },
- { 10.7419, 9.5238 },
- { 5.98, 19.0476 },
- { 5.98, 28.5714 },
- { 10.7419, 38.0952 },
- { 15.5038, 42.8571 },
- { 48.8371, 61.9048 },
- { 53.599, 66.6667 },
- { 58.361, 76.1905 },
- { 58.361, 85.7143 },
- { 53.599, 95.2381 },
- { 44.0752, 100 },
- { 34.5514, 95.2381 },
- { 29.7895, 85.7143 },
- { 29.7895, 76.1905 },
- { 34.5514, 61.9048 },
- { 44.0752, 47.619 },
- { 67.8848, 14.2857 },
- { 77.4086, 4.7619 },
- { 86.9324, 0 },
- { 96.4562, 0 },
- { 101.218, 4.7619 },
- { 101.218, 9.5238 },
-};
-
-static const StrokeRec char38[] = {
- { 34, char38_stroke0 },
-};
-
-/* char: 39 ''' */
-
-static const CoordRec char39_stroke0[] = {
- { 4.44, 100 },
- { 4.44, 66.6667 },
-};
-
-static const StrokeRec char39[] = {
- { 2, char39_stroke0 },
-};
-
-/* char: 40 '(' */
-
-static const CoordRec char40_stroke0[] = {
- { 40.9133, 119.048 },
- { 31.3895, 109.524 },
- { 21.8657, 95.2381 },
- { 12.3419, 76.1905 },
- { 7.58, 52.381 },
- { 7.58, 33.3333 },
- { 12.3419, 9.5238 },
- { 21.8657, -9.5238 },
- { 31.3895, -23.8095 },
- { 40.9133, -33.3333 },
-};
-
-static const StrokeRec char40[] = {
- { 10, char40_stroke0 },
-};
-
-/* char: 41 ')' */
-
-static const CoordRec char41_stroke0[] = {
- { 5.28, 119.048 },
- { 14.8038, 109.524 },
- { 24.3276, 95.2381 },
- { 33.8514, 76.1905 },
- { 38.6133, 52.381 },
- { 38.6133, 33.3333 },
- { 33.8514, 9.5238 },
- { 24.3276, -9.5238 },
- { 14.8038, -23.8095 },
- { 5.28, -33.3333 },
-};
-
-static const StrokeRec char41[] = {
- { 10, char41_stroke0 },
-};
-
-/* char: 42 '*' */
-
-static const CoordRec char42_stroke0[] = {
- { 30.7695, 71.4286 },
- { 30.7695, 14.2857 },
-};
-
-static const CoordRec char42_stroke1[] = {
- { 6.96, 57.1429 },
- { 54.579, 28.5714 },
-};
-
-static const CoordRec char42_stroke2[] = {
- { 54.579, 57.1429 },
- { 6.96, 28.5714 },
-};
-
-static const StrokeRec char42[] = {
- { 2, char42_stroke0 },
- { 2, char42_stroke1 },
- { 2, char42_stroke2 },
-};
-
-/* char: 43 '+' */
-
-static const CoordRec char43_stroke0[] = {
- { 48.8371, 85.7143 },
- { 48.8371, 0 },
-};
-
-static const CoordRec char43_stroke1[] = {
- { 5.98, 42.8571 },
- { 91.6943, 42.8571 },
-};
-
-static const StrokeRec char43[] = {
- { 2, char43_stroke0 },
- { 2, char43_stroke1 },
-};
-
-/* char: 44 ',' */
-
-static const CoordRec char44_stroke0[] = {
- { 18.2838, 4.7619 },
- { 13.5219, 0 },
- { 8.76, 4.7619 },
- { 13.5219, 9.5238 },
- { 18.2838, 4.7619 },
- { 18.2838, -4.7619 },
- { 13.5219, -14.2857 },
- { 8.76, -19.0476 },
-};
-
-static const StrokeRec char44[] = {
- { 8, char44_stroke0 },
-};
-
-/* char: 45 '-' */
-
-static const CoordRec char45_stroke0[] = {
- { 7.38, 42.8571 },
- { 93.0943, 42.8571 },
-};
-
-static const StrokeRec char45[] = {
- { 2, char45_stroke0 },
-};
-
-/* char: 46 '.' */
-
-static const CoordRec char46_stroke0[] = {
- { 13.1019, 9.5238 },
- { 8.34, 4.7619 },
- { 13.1019, 0 },
- { 17.8638, 4.7619 },
- { 13.1019, 9.5238 },
-};
-
-static const StrokeRec char46[] = {
- { 5, char46_stroke0 },
-};
-
-/* char: 47 '/' */
-
-static const CoordRec char47_stroke0[] = {
- { 7.24, -14.2857 },
- { 73.9067, 100 },
-};
-
-static const StrokeRec char47[] = {
- { 2, char47_stroke0 },
-};
-
-/* char: 48 '0' */
-
-static const CoordRec char48_stroke0[] = {
- { 33.5514, 100 },
- { 19.2657, 95.2381 },
- { 9.7419, 80.9524 },
- { 4.98, 57.1429 },
- { 4.98, 42.8571 },
- { 9.7419, 19.0476 },
- { 19.2657, 4.7619 },
- { 33.5514, 0 },
- { 43.0752, 0 },
- { 57.361, 4.7619 },
- { 66.8848, 19.0476 },
- { 71.6467, 42.8571 },
- { 71.6467, 57.1429 },
- { 66.8848, 80.9524 },
- { 57.361, 95.2381 },
- { 43.0752, 100 },
- { 33.5514, 100 },
-};
-
-static const StrokeRec char48[] = {
- { 17, char48_stroke0 },
-};
-
-/* char: 49 '1' */
-
-static const CoordRec char49_stroke0[] = {
- { 11.82, 80.9524 },
- { 21.3438, 85.7143 },
- { 35.6295, 100 },
- { 35.6295, 0 },
-};
-
-static const StrokeRec char49[] = {
- { 4, char49_stroke0 },
-};
-
-/* char: 50 '2' */
-
-static const CoordRec char50_stroke0[] = {
- { 10.1819, 76.1905 },
- { 10.1819, 80.9524 },
- { 14.9438, 90.4762 },
- { 19.7057, 95.2381 },
- { 29.2295, 100 },
- { 48.2771, 100 },
- { 57.801, 95.2381 },
- { 62.5629, 90.4762 },
- { 67.3248, 80.9524 },
- { 67.3248, 71.4286 },
- { 62.5629, 61.9048 },
- { 53.039, 47.619 },
- { 5.42, 0 },
- { 72.0867, 0 },
-};
-
-static const StrokeRec char50[] = {
- { 14, char50_stroke0 },
-};
-
-/* char: 51 '3' */
-
-static const CoordRec char51_stroke0[] = {
- { 14.5238, 100 },
- { 66.9048, 100 },
- { 38.3333, 61.9048 },
- { 52.619, 61.9048 },
- { 62.1429, 57.1429 },
- { 66.9048, 52.381 },
- { 71.6667, 38.0952 },
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- { 14.5238, 4.7619 },
- { 9.7619, 9.5238 },
- { 5, 19.0476 },
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-
-static const StrokeRec char51[] = {
- { 15, char51_stroke0 },
-};
-
-/* char: 52 '4' */
-
-static const CoordRec char52_stroke0[] = {
- { 51.499, 100 },
- { 3.88, 33.3333 },
- { 75.3086, 33.3333 },
-};
-
-static const CoordRec char52_stroke1[] = {
- { 51.499, 100 },
- { 51.499, 0 },
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-
-static const StrokeRec char52[] = {
- { 3, char52_stroke0 },
- { 2, char52_stroke1 },
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-
-/* char: 53 '5' */
-
-static const CoordRec char53_stroke0[] = {
- { 62.0029, 100 },
- { 14.3838, 100 },
- { 9.6219, 57.1429 },
- { 14.3838, 61.9048 },
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-
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- { 62.7229, 85.7143 },
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- { 23, char54_stroke0 },
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-
-/* char: 55 '7' */
-
-static const CoordRec char55_stroke0[] = {
- { 72.2267, 100 },
- { 24.6076, 0 },
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-
-static const CoordRec char55_stroke1[] = {
- { 5.56, 100 },
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-
-static const StrokeRec char55[] = {
- { 2, char55_stroke0 },
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-/* char: 56 '8' */
-
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- { 29.4095, 100 },
- { 15.1238, 95.2381 },
- { 10.3619, 85.7143 },
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- { 24.6476, 61.9048 },
- { 43.6952, 57.1429 },
- { 57.981, 52.381 },
- { 67.5048, 42.8571 },
- { 72.2667, 33.3333 },
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- { 48.4571, 100 },
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- { 29, char56_stroke0 },
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-/* char: 57 '9' */
-
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- { 68.5048, 66.6667 },
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- { 23, char57_stroke0 },
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-/* char: 58 ':' */
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- { 14.0819, 66.6667 },
- { 9.32, 61.9048 },
- { 14.0819, 57.1429 },
- { 18.8438, 61.9048 },
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- { 18.8438, 4.7619 },
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- { 5, char58_stroke0 },
- { 5, char58_stroke1 },
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-
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- { 12.9619, 66.6667 },
- { 8.2, 61.9048 },
- { 12.9619, 57.1429 },
- { 17.7238, 61.9048 },
- { 12.9619, 66.6667 },
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- { 17.7238, 4.7619 },
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- { 8.2, 4.7619 },
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- { 12.9619, -14.2857 },
- { 8.2, -19.0476 },
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- { 5, char59_stroke0 },
- { 8, char59_stroke1 },
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-
-static const CoordRec char60_stroke0[] = {
- { 79.2505, 85.7143 },
- { 3.06, 42.8571 },
- { 79.2505, 0 },
-};
-
-static const StrokeRec char60[] = {
- { 3, char60_stroke0 },
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-
-/* char: 61 '=' */
-
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- { 5.7, 57.1429 },
- { 91.4143, 57.1429 },
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- { 2, char61_stroke0 },
- { 2, char61_stroke1 },
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-
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- { 2.78, 85.7143 },
- { 78.9705, 42.8571 },
- { 2.78, 0 },
-};
-
-static const StrokeRec char62[] = {
- { 3, char62_stroke0 },
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-/* char: 63 '?' */
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- { 8.42, 76.1905 },
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-};
-
-static const StrokeRec char127[] = {
- { 2, char127_stroke0 },
- { 17, char127_stroke1 },
-};
-
-static const StrokeCharRec chars[] = {
- { 0, /* char0 */ 0, 0, 0 },
- { 0, /* char1 */ 0, 0, 0 },
- { 0, /* char2 */ 0, 0, 0 },
- { 0, /* char3 */ 0, 0, 0 },
- { 0, /* char4 */ 0, 0, 0 },
- { 0, /* char5 */ 0, 0, 0 },
- { 0, /* char6 */ 0, 0, 0 },
- { 0, /* char7 */ 0, 0, 0 },
- { 0, /* char8 */ 0, 0, 0 },
- { 0, /* char9 */ 0, 0, 0 },
- { 0, /* char10 */ 0, 0, 0 },
- { 0, /* char11 */ 0, 0, 0 },
- { 0, /* char12 */ 0, 0, 0 },
- { 0, /* char13 */ 0, 0, 0 },
- { 0, /* char14 */ 0, 0, 0 },
- { 0, /* char15 */ 0, 0, 0 },
- { 0, /* char16 */ 0, 0, 0 },
- { 0, /* char17 */ 0, 0, 0 },
- { 0, /* char18 */ 0, 0, 0 },
- { 0, /* char19 */ 0, 0, 0 },
- { 0, /* char20 */ 0, 0, 0 },
- { 0, /* char21 */ 0, 0, 0 },
- { 0, /* char22 */ 0, 0, 0 },
- { 0, /* char23 */ 0, 0, 0 },
- { 0, /* char24 */ 0, 0, 0 },
- { 0, /* char25 */ 0, 0, 0 },
- { 0, /* char26 */ 0, 0, 0 },
- { 0, /* char27 */ 0, 0, 0 },
- { 0, /* char28 */ 0, 0, 0 },
- { 0, /* char29 */ 0, 0, 0 },
- { 0, /* char30 */ 0, 0, 0 },
- { 0, /* char31 */ 0, 0, 0 },
- { 0, /* char32 */ 0, 52.381, 104.762 },
- { 2, char33, 13.3819, 26.6238 },
- { 2, char34, 23.0676, 51.4352 },
- { 4, char35, 36.5333, 79.4886 },
- { 3, char36, 38.1533, 76.2067 },
- { 3, char37, 49.2171, 96.5743 },
- { 1, char38, 53.599, 101.758 },
- { 1, char39, 4.44, 13.62 },
- { 1, char40, 21.8657, 47.1733 },
- { 1, char41, 24.3276, 47.5333 },
- { 3, char42, 30.7695, 59.439 },
- { 2, char43, 48.8371, 97.2543 },
- { 1, char44, 13.5219, 26.0638 },
- { 1, char45, 50.2371, 100.754 },
- { 1, char46, 13.1019, 26.4838 },
- { 1, char47, 40.5733, 82.1067 },
- { 1, char48, 38.3133, 77.0667 },
- { 1, char49, 30.8676, 66.5295 },
- { 1, char50, 38.7533, 77.6467 },
- { 1, char51, 38.3333, 77.0467 },
- { 2, char52, 37.2133, 80.1686 },
- { 1, char53, 38.1933, 77.6867 },
- { 1, char54, 34.1514, 73.8048 },
- { 2, char55, 38.8933, 77.2267 },
- { 1, char56, 38.9333, 77.6667 },
- { 1, char57, 39.9333, 74.0648 },
- { 2, char58, 14.0819, 26.2238 },
- { 2, char59, 12.9619, 26.3038 },
- { 1, char60, 41.1552, 81.6105 },
- { 2, char61, 48.5571, 97.2543 },
- { 1, char62, 40.8752, 81.6105 },
- { 2, char63, 36.9914, 73.9029 },
- { 2, char64, 34.9314, 74.3648 },
- { 3, char65, 40.5952, 80.4905 },
- { 3, char66, 44.7533, 83.6267 },
- { 1, char67, 39.9933, 84.4886 },
- { 2, char68, 45.2933, 85.2867 },
- { 4, char69, 39.9914, 78.1848 },
- { 3, char70, 39.9914, 78.7448 },
- { 2, char71, 40.3933, 89.7686 },
- { 3, char72, 44.7533, 89.0867 },
- { 1, char73, 10.86, 21.3 },
- { 1, char74, 31.0714, 59.999 },
- { 3, char75, 44.6133, 79.3267 },
- { 2, char76, 40.2514, 71.3229 },
- { 4, char77, 48.9552, 97.2105 },
- { 3, char78, 44.4733, 88.8067 },
- { 1, char79, 44.3352, 88.8305 },
- { 2, char80, 45.4333, 85.6667 },
- { 2, char81, 43.3952, 88.0905 },
- { 3, char82, 45.0133, 82.3667 },
- { 1, char83, 41.3333, 80.8267 },
- { 2, char84, 35.6933, 71.9467 },
- { 1, char85, 44.8733, 89.4867 },
- { 2, char86, 40.4552, 81.6105 },
- { 4, char87, 49.839, 100.518 },
- { 2, char88, 35.8333, 72.3667 },
- { 2, char89, 39.6152, 79.6505 },
- { 3, char90, 35.8333, 73.7467 },
- { 4, char91, 22.0657, 46.1133 },
- { 1, char92, 39.1733, 78.2067 },
- { 4, char93, 23.4876, 46.3933 },
- { 2, char94, 44.0752, 90.2305 },
- { 1, char95, 51.281, 104.062 },
- { 2, char96, 42.5457, 83.5714 },
- { 2, char97, 35.2514, 66.6029 },
- { 2, char98, 37.3314, 70.4629 },
- { 1, char99, 34.0914, 68.9229 },
- { 2, char100, 33.2114, 70.2629 },
- { 1, char101, 34.2914, 68.5229 },
- { 2, char102, 14.9657, 38.6552 },
- { 2, char103, 33.9314, 70.9829 },
- { 2, char104, 33.4095, 71.021 },
- { 2, char105, 14.7819, 28.8638 },
- { 2, char106, 17.3876, 36.2314 },
- { 3, char107, 33.4095, 62.521 },
- { 1, char108, 10.02, 19.34 },
- { 3, char109, 61.981, 123.962 },
- { 2, char110, 32.9895, 70.881 },
- { 1, char111, 33.5514, 71.7448 },
- { 2, char112, 38.0314, 70.8029 },
- { 2, char113, 33.4114, 70.7429 },
- { 2, char114, 23.7457, 49.4952 },
- { 1, char115, 28.5095, 62.321 },
- { 2, char116, 14.8257, 39.3152 },
- { 2, char117, 33.2695, 71.161 },
- { 2, char118, 30.3714, 60.6029 },
- { 4, char119, 40.5952, 80.4905 },
- { 2, char120, 25.4695, 56.401 },
- { 2, char121, 35.1333, 66.0648 },
- { 3, char122, 28.2495, 61.821 },
- { 3, char123, 21.6657, 41.6295 },
- { 1, char124, 11.54, 23.78 },
- { 3, char125, 18.7038, 41.4695 },
- { 2, char126, 45.7771, 91.2743 },
- { 2, char127, 33.3333, 66.6667 },
-};
-
-StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 };
-
diff --git a/src/glut/os2/glut_shapes.cpp b/src/glut/os2/glut_shapes.cpp
deleted file mode 100644
index 111e2d48e9..0000000000
--- a/src/glut/os2/glut_shapes.cpp
+++ /dev/null
@@ -1,595 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
-
-/**
-(c) Copyright 1993, Silicon Graphics, Inc.
-
-ALL RIGHTS RESERVED
-
-Permission to use, copy, modify, and distribute this software
-for any purpose and without fee is hereby granted, provided
-that the above copyright notice appear in all copies and that
-both the copyright notice and this permission notice appear in
-supporting documentation, and that the name of Silicon
-Graphics, Inc. not be used in advertising or publicity
-pertaining to distribution of the software without specific,
-written prior permission.
-
-THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
-"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
-OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
-MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
-EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
-ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
-CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
-INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
-SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
-NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
-OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
-PERFORMANCE OF THIS SOFTWARE.
-
-US Government Users Restricted Rights
-
-Use, duplication, or disclosure by the Government is subject to
-restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
-(c)(1)(ii) of the Rights in Technical Data and Computer
-Software clause at DFARS 252.227-7013 and/or in similar or
-successor clauses in the FAR or the DOD or NASA FAR
-Supplement. Unpublished-- rights reserved under the copyright
-laws of the United States. Contractor/manufacturer is Silicon
-Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
-94039-7311.
-
-OpenGL(TM) is a trademark of Silicon Graphics, Inc.
-*/
-
-#include <math.h>
-#include "glutint.h"
-
-/* Some <math.h> files do not define M_PI... */
-#ifndef M_PI
-#define M_PI 3.14159265358979323846
-#endif
-
-static GLUquadricObj *quadObj;
-
-#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); }
-
-static void
-initQuadObj(void)
-{
- quadObj = gluNewQuadric();
- if (!quadObj)
- __glutFatalError("out of memory.");
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutWireSphere(GLdouble radius, GLint slices, GLint stacks)
-{
- QUAD_OBJ_INIT();
- gluQuadricDrawStyle(quadObj, GLU_LINE);
- gluQuadricNormals(quadObj, GLU_SMOOTH);
- /* If we ever changed/used the texture or orientation state
- of quadObj, we'd need to change it to the defaults here
- with gluQuadricTexture and/or gluQuadricOrientation. */
- gluSphere(quadObj, radius, slices, stacks);
-}
-
-void GLUTAPIENTRY
-glutSolidSphere(GLdouble radius, GLint slices, GLint stacks)
-{
- QUAD_OBJ_INIT();
- gluQuadricDrawStyle(quadObj, GLU_FILL);
- gluQuadricNormals(quadObj, GLU_SMOOTH);
- /* If we ever changed/used the texture or orientation state
- of quadObj, we'd need to change it to the defaults here
- with gluQuadricTexture and/or gluQuadricOrientation. */
- gluSphere(quadObj, radius, slices, stacks);
-}
-
-void GLUTAPIENTRY
-glutWireCone(GLdouble base, GLdouble height,
- GLint slices, GLint stacks)
-{
- QUAD_OBJ_INIT();
- gluQuadricDrawStyle(quadObj, GLU_LINE);
- gluQuadricNormals(quadObj, GLU_SMOOTH);
- /* If we ever changed/used the texture or orientation state
- of quadObj, we'd need to change it to the defaults here
- with gluQuadricTexture and/or gluQuadricOrientation. */
- gluCylinder(quadObj, base, 0.0, height, slices, stacks);
-}
-
-void GLUTAPIENTRY
-glutSolidCone(GLdouble base, GLdouble height,
- GLint slices, GLint stacks)
-{
- QUAD_OBJ_INIT();
- gluQuadricDrawStyle(quadObj, GLU_FILL);
- gluQuadricNormals(quadObj, GLU_SMOOTH);
- /* If we ever changed/used the texture or orientation state
- of quadObj, we'd need to change it to the defaults here
- with gluQuadricTexture and/or gluQuadricOrientation. */
- gluCylinder(quadObj, base, 0.0, height, slices, stacks);
-}
-
-/* ENDCENTRY */
-
-static void
-drawBox(GLfloat size, GLenum type)
-{
- static GLfloat n[6][3] =
- {
- {-1.0, 0.0, 0.0},
- {0.0, 1.0, 0.0},
- {1.0, 0.0, 0.0},
- {0.0, -1.0, 0.0},
- {0.0, 0.0, 1.0},
- {0.0, 0.0, -1.0}
- };
- static GLint faces[6][4] =
- {
- {0, 1, 2, 3},
- {3, 2, 6, 7},
- {7, 6, 5, 4},
- {4, 5, 1, 0},
- {5, 6, 2, 1},
- {7, 4, 0, 3}
- };
- GLfloat v[8][3];
- GLint i;
-
- v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2;
- v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2;
- v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2;
- v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2;
- v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2;
- v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2;
-
- for (i = 5; i >= 0; i--) {
- glBegin(type);
- glNormal3fv(&n[i][0]);
- glVertex3fv(&v[faces[i][0]][0]);
- glVertex3fv(&v[faces[i][1]][0]);
- glVertex3fv(&v[faces[i][2]][0]);
- glVertex3fv(&v[faces[i][3]][0]);
- glEnd();
- }
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutWireCube(GLdouble size)
-{
- drawBox(size, GL_LINE_LOOP);
-}
-
-void GLUTAPIENTRY
-glutSolidCube(GLdouble size)
-{
- drawBox(size, GL_QUADS);
-}
-
-/* ENDCENTRY */
-
-static void
-doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings)
-{
- int i, j;
- GLfloat theta, phi, theta1;
- GLfloat cosTheta, sinTheta;
- GLfloat cosTheta1, sinTheta1;
- GLfloat ringDelta, sideDelta;
-
- ringDelta = 2.0 * M_PI / rings;
- sideDelta = 2.0 * M_PI / nsides;
-
- theta = 0.0;
- cosTheta = 1.0;
- sinTheta = 0.0;
- for (i = rings - 1; i >= 0; i--) {
- theta1 = theta + ringDelta;
- cosTheta1 = cos(theta1);
- sinTheta1 = sin(theta1);
- glBegin(GL_QUAD_STRIP);
- phi = 0.0;
- for (j = nsides; j >= 0; j--) {
- GLfloat cosPhi, sinPhi, dist;
-
- phi += sideDelta;
- cosPhi = cos(phi);
- sinPhi = sin(phi);
- dist = R + r * cosPhi;
-
- glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);
- glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi);
- glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi);
- glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi);
- }
- glEnd();
- theta = theta1;
- cosTheta = cosTheta1;
- sinTheta = sinTheta1;
- }
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutWireTorus(GLdouble innerRadius, GLdouble outerRadius,
- GLint nsides, GLint rings)
-{
- glPushAttrib(GL_POLYGON_BIT);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- doughnut(innerRadius, outerRadius, nsides, rings);
- glPopAttrib();
-}
-
-void GLUTAPIENTRY
-glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius,
- GLint nsides, GLint rings)
-{
- doughnut(innerRadius, outerRadius, nsides, rings);
-}
-
-/* ENDCENTRY */
-
-static GLfloat dodec[20][3];
-
-static void
-initDodecahedron(void)
-{
- GLfloat alpha, beta;
-
- alpha = sqrt(2.0 / (3.0 + sqrt(5.0)));
- beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) -
- 2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0))));
- /* *INDENT-OFF* */
- dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta;
- dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta;
- dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1;
- dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1;
- dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1;
- dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1;
- dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1;
- dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1;
- dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1;
- dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1;
- dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0;
- dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0;
- dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0;
- dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0;
- dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta;
- dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta;
- dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha;
- dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha;
- dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha;
- dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha;
- /* *INDENT-ON* */
-
-}
-
-#define DIFF3(_a,_b,_c) { \
- (_c)[0] = (_a)[0] - (_b)[0]; \
- (_c)[1] = (_a)[1] - (_b)[1]; \
- (_c)[2] = (_a)[2] - (_b)[2]; \
-}
-
-static void
-crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3])
-{
- GLfloat p[3]; /* in case prod == v1 or v2 */
-
- p[0] = v1[1] * v2[2] - v2[1] * v1[2];
- p[1] = v1[2] * v2[0] - v2[2] * v1[0];
- p[2] = v1[0] * v2[1] - v2[0] * v1[1];
- prod[0] = p[0];
- prod[1] = p[1];
- prod[2] = p[2];
-}
-
-static void
-normalize(GLfloat v[3])
-{
- GLfloat d;
-
- d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
- if (d == 0.0) {
- __glutWarning("normalize: zero length vector");
- v[0] = d = 1.0;
- }
- d = 1 / d;
- v[0] *= d;
- v[1] *= d;
- v[2] *= d;
-}
-
-static void
-pentagon(int a, int b, int c, int d, int e, GLenum shadeType)
-{
- GLfloat n0[3], d1[3], d2[3];
-
- DIFF3(dodec[a], dodec[b], d1);
- DIFF3(dodec[b], dodec[c], d2);
- crossprod(d1, d2, n0);
- normalize(n0);
-
- glBegin(shadeType);
- glNormal3fv(n0);
- glVertex3fv(&dodec[a][0]);
- glVertex3fv(&dodec[b][0]);
- glVertex3fv(&dodec[c][0]);
- glVertex3fv(&dodec[d][0]);
- glVertex3fv(&dodec[e][0]);
- glEnd();
-}
-
-static void
-dodecahedron(GLenum type)
-{
- static int inited = 0;
-
- if (inited == 0) {
- inited = 1;
- initDodecahedron();
- }
- pentagon(0, 1, 9, 16, 5, type);
- pentagon(1, 0, 3, 18, 7, type);
- pentagon(1, 7, 11, 10, 9, type);
- pentagon(11, 7, 18, 19, 6, type);
- pentagon(8, 17, 16, 9, 10, type);
- pentagon(2, 14, 15, 6, 19, type);
- pentagon(2, 13, 12, 4, 14, type);
- pentagon(2, 19, 18, 3, 13, type);
- pentagon(3, 0, 5, 12, 13, type);
- pentagon(6, 15, 8, 10, 11, type);
- pentagon(4, 17, 8, 15, 14, type);
- pentagon(4, 12, 5, 16, 17, type);
-}
-
-/* CENTRY */
-void GLUTAPIENTRY glutWireDodecahedron(void)
-{
- dodecahedron(GL_LINE_LOOP);
-}
-
-void GLUTAPIENTRY
-glutSolidDodecahedron(void)
-{
- dodecahedron(GL_TRIANGLE_FAN);
-}
-
-/* ENDCENTRY */
-
-static void
-recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3,
- GLenum shadeType)
-{
- GLfloat q0[3], q1[3];
-
- DIFF3(n1, n2, q0);
- DIFF3(n2, n3, q1);
- crossprod(q0, q1, q1);
- normalize(q1);
-
- glBegin(shadeType);
- glNormal3fv(q1);
- glVertex3fv(n1);
- glVertex3fv(n2);
- glVertex3fv(n3);
- glEnd();
-}
-
-static void
-subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2,
- GLenum shadeType)
-{
- int depth;
- GLfloat w0[3], w1[3], w2[3];
- GLfloat l;
- int i, j, k, n;
-
- depth = 1;
- for (i = 0; i < depth; i++) {
- for (j = 0; i + j < depth; j++) {
- k = depth - i - j;
- for (n = 0; n < 3; n++) {
- w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth;
- w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n])
- / depth;
- w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n])
- / depth;
- }
- l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]);
- w0[0] /= l;
- w0[1] /= l;
- w0[2] /= l;
- l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]);
- w1[0] /= l;
- w1[1] /= l;
- w1[2] /= l;
- l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]);
- w2[0] /= l;
- w2[1] /= l;
- w2[2] /= l;
- recorditem(w1, w0, w2, shadeType);
- }
- }
-}
-
-static void
-drawtriangle(int i, GLfloat data[][3], int ndx[][3],
- GLenum shadeType)
-{
- GLfloat *x0, *x1, *x2;
-
- x0 = data[ndx[i][0]];
- x1 = data[ndx[i][1]];
- x2 = data[ndx[i][2]];
- subdivide(x0, x1, x2, shadeType);
-}
-
-/* octahedron data: The octahedron produced is centered at the
- origin and has radius 1.0 */
-static GLfloat odata[6][3] =
-{
- {1.0, 0.0, 0.0},
- {-1.0, 0.0, 0.0},
- {0.0, 1.0, 0.0},
- {0.0, -1.0, 0.0},
- {0.0, 0.0, 1.0},
- {0.0, 0.0, -1.0}
-};
-
-static int ondex[8][3] =
-{
- {0, 4, 2},
- {1, 2, 4},
- {0, 3, 4},
- {1, 4, 3},
- {0, 2, 5},
- {1, 5, 2},
- {0, 5, 3},
- {1, 3, 5}
-};
-
-static void
-octahedron(GLenum shadeType)
-{
- int i;
-
- for (i = 7; i >= 0; i--) {
- drawtriangle(i, odata, ondex, shadeType);
- }
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutWireOctahedron(void)
-{
- octahedron(GL_LINE_LOOP);
-}
-
-void GLUTAPIENTRY
-glutSolidOctahedron(void)
-{
- octahedron(GL_TRIANGLES);
-}
-
-/* ENDCENTRY */
-
-/* icosahedron data: These numbers are rigged to make an
- icosahedron of radius 1.0 */
-
-#define X .525731112119133606
-#define Z .850650808352039932
-
-static GLfloat idata[12][3] =
-{
- {-X, 0, Z},
- {X, 0, Z},
- {-X, 0, -Z},
- {X, 0, -Z},
- {0, Z, X},
- {0, Z, -X},
- {0, -Z, X},
- {0, -Z, -X},
- {Z, X, 0},
- {-Z, X, 0},
- {Z, -X, 0},
- {-Z, -X, 0}
-};
-
-static int index[20][3] =
-{
- {0, 4, 1},
- {0, 9, 4},
- {9, 5, 4},
- {4, 5, 8},
- {4, 8, 1},
- {8, 10, 1},
- {8, 3, 10},
- {5, 3, 8},
- {5, 2, 3},
- {2, 7, 3},
- {7, 10, 3},
- {7, 6, 10},
- {7, 11, 6},
- {11, 0, 6},
- {0, 1, 6},
- {6, 1, 10},
- {9, 0, 11},
- {9, 11, 2},
- {9, 2, 5},
- {7, 2, 11},
-};
-
-static void
-icosahedron(GLenum shadeType)
-{
- int i;
-
- for (i = 19; i >= 0; i--) {
- drawtriangle(i, idata, index, shadeType);
- }
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutWireIcosahedron(void)
-{
- icosahedron(GL_LINE_LOOP);
-}
-
-void GLUTAPIENTRY
-glutSolidIcosahedron(void)
-{
- icosahedron(GL_TRIANGLES);
-}
-
-/* ENDCENTRY */
-
-/* tetrahedron data: */
-
-#define T 1.73205080756887729
-
-static GLfloat tdata[4][3] =
-{
- {T, T, T},
- {T, -T, -T},
- {-T, T, -T},
- {-T, -T, T}
-};
-
-static int tndex[4][3] =
-{
- {0, 1, 3},
- {2, 1, 0},
- {3, 2, 0},
- {1, 2, 3}
-};
-
-static void
-tetrahedron(GLenum shadeType)
-{
- int i;
-
- for (i = 3; i >= 0; i--)
- drawtriangle(i, tdata, tndex, shadeType);
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutWireTetrahedron(void)
-{
- tetrahedron(GL_LINE_LOOP);
-}
-
-void GLUTAPIENTRY
-glutSolidTetrahedron(void)
-{
- tetrahedron(GL_TRIANGLES);
-}
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_stroke.cpp b/src/glut/os2/glut_stroke.cpp
deleted file mode 100644
index ac231e4973..0000000000
--- a/src/glut/os2/glut_stroke.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include "glutint.h"
-#include "glutstroke.h"
-
-void GLUTAPIENTRY
-glutStrokeCharacter(GLUTstrokeFont font, int c)
-{
- const StrokeCharRec *ch;
- const StrokeRec *stroke;
- const CoordRec *coord;
- StrokeFontPtr fontinfo;
- int i, j;
-
-
-#if defined(_WIN32)
- fontinfo = (StrokeFontPtr) __glutFont(font);
-#else
- fontinfo = (StrokeFontPtr) font;
-#endif
-
- if (c < 0 || c >= fontinfo->num_chars)
- return;
- ch = &(fontinfo->ch[c]);
- if (ch) {
- for (i = ch->num_strokes, stroke = ch->stroke;
- i > 0; i--, stroke++) {
- glBegin(GL_LINE_STRIP);
- for (j = stroke->num_coords, coord = stroke->coord;
- j > 0; j--, coord++) {
- glVertex2f(coord->x, coord->y);
- }
- glEnd();
- }
- glTranslatef(ch->right, 0.0, 0.0);
- }
-}
diff --git a/src/glut/os2/glut_swap.cpp b/src/glut/os2/glut_swap.cpp
deleted file mode 100644
index 4831b8eb35..0000000000
--- a/src/glut/os2/glut_swap.cpp
+++ /dev/null
@@ -1,67 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdio.h>
-#include "glutint.h"
-
-GLint __glutFPS = 0;
-GLint __glutSwapCount = 0;
-GLint __glutSwapTime = 0;
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSwapBuffers(void)
-{
- GLUTwindow *window = __glutCurrentWindow;
-
- if (window->renderWin == window->win) {
- if (__glutCurrentWindow->treatAsSingle) {
- /* Pretend the double buffered window is single buffered,
- so treat glutSwapBuffers as a no-op. */
- return;
- }
- } else {
- if (__glutCurrentWindow->overlay->treatAsSingle) {
- /* Pretend the double buffered overlay is single
- buffered, so treat glutSwapBuffers as a no-op. */
- return;
- }
- }
-
- /* For the MESA_SWAP_HACK. */
- window->usedSwapBuffers = 1;
-
- SWAP_BUFFERS_LAYER(__glutCurrentWindow);
-
- /* I considered putting the window being swapped on the
- GLUT_FINISH_WORK work list because you could call
- glutSwapBuffers from an idle callback which doesn't call
- __glutSetWindow which normally adds indirect rendering
- windows to the GLUT_FINISH_WORK work list. Not being put
- on the list could lead to the buffering up of multiple
- redisplays and buffer swaps and hamper interactivity. I
- consider this an application bug due to not using
- glutPostRedisplay to trigger redraws. If
- glutPostRedisplay were used, __glutSetWindow would be
- called and a glFinish to throttle buffering would occur. */
-
- if (__glutFPS) {
- GLint t = glutGet(GLUT_ELAPSED_TIME);
- __glutSwapCount++;
- if (__glutSwapTime == 0)
- __glutSwapTime = t;
- else if (t - __glutSwapTime > __glutFPS) {
- float time = 0.001 * (t - __glutSwapTime);
- float fps = (float) __glutSwapCount / time;
- fprintf(stderr, "GLUT: %d frames in %.2f seconds = %.2f FPS\n",
- __glutSwapCount, time, fps);
- __glutSwapTime = t;
- __glutSwapCount = 0;
- }
- }
-}
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_teapot.cpp b/src/glut/os2/glut_teapot.cpp
deleted file mode 100644
index 31bbbbd6df..0000000000
--- a/src/glut/os2/glut_teapot.cpp
+++ /dev/null
@@ -1,210 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/**
-(c) Copyright 1993, Silicon Graphics, Inc.
-
-ALL RIGHTS RESERVED
-
-Permission to use, copy, modify, and distribute this software
-for any purpose and without fee is hereby granted, provided
-that the above copyright notice appear in all copies and that
-both the copyright notice and this permission notice appear in
-supporting documentation, and that the name of Silicon
-Graphics, Inc. not be used in advertising or publicity
-pertaining to distribution of the software without specific,
-written prior permission.
-
-THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
-"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
-OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
-MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
-EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
-ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
-CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
-INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
-SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
-NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
-OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
-PERFORMANCE OF THIS SOFTWARE.
-
-US Government Users Restricted Rights
-
-Use, duplication, or disclosure by the Government is subject to
-restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
-(c)(1)(ii) of the Rights in Technical Data and Computer
-Software clause at DFARS 252.227-7013 and/or in similar or
-successor clauses in the FAR or the DOD or NASA FAR
-Supplement. Unpublished-- rights reserved under the copyright
-laws of the United States. Contractor/manufacturer is Silicon
-Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
-94039-7311.
-
-OpenGL(TM) is a trademark of Silicon Graphics, Inc.
-*/
-
-#include "glutint.h"
-
-/* Rim, body, lid, and bottom data must be reflected in x and
- y; handle and spout data across the y axis only. */
-
-static int patchdata[][16] =
-{
- /* rim */
- {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11,
- 12, 13, 14, 15},
- /* body */
- {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
- 24, 25, 26, 27},
- {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36,
- 37, 38, 39, 40},
- /* lid */
- {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101,
- 101, 0, 1, 2, 3,},
- {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112,
- 113, 114, 115, 116, 117},
- /* bottom */
- {118, 118, 118, 118, 124, 122, 119, 121, 123, 126,
- 125, 120, 40, 39, 38, 37},
- /* handle */
- {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56},
- {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 28, 65, 66, 67},
- /* spout */
- {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
- 80, 81, 82, 83},
- {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91,
- 92, 93, 94, 95}
-};
-/* *INDENT-OFF* */
-
-static float cpdata[][3] =
-{
- {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0,
- -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125},
- {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375,
- 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375,
- 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84,
- 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875},
- {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75,
- 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35},
- {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2,
- 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12,
- 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225},
- {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225},
- {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0,
- -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5,
- -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3,
- 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0,
- 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0,
- 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8},
- {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3,
- -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3,
- 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2,
- -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0,
- 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0,
- 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66,
- 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1},
- {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7,
- -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0,
- 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375},
- {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475},
- {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4},
- {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0,
- 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8,
- 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4,
- -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0,
- 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4,
- 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3,
- 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4},
- {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425,
- -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425,
- 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075},
- {0.84, -1.5, 0.075}
-};
-
-static float tex[2][2][2] =
-{
- { {0, 0},
- {1, 0}},
- { {0, 1},
- {1, 1}}
-};
-
-/* *INDENT-ON* */
-
-static void
-teapot(GLint grid, GLdouble scale, GLenum type)
-{
- float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
- long i, j, k, l;
-
- glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
- glEnable(GL_MAP2_VERTEX_3);
- glEnable(GL_MAP2_TEXTURE_COORD_2);
- glPushMatrix();
- glRotatef(270.0, 1.0, 0.0, 0.0);
- glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale);
- glTranslatef(0.0, 0.0, -1.5);
- for (i = 0; i < 10; i++) {
- for (j = 0; j < 4; j++) {
- for (k = 0; k < 4; k++) {
- for (l = 0; l < 3; l++) {
- p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
- q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l];
- if (l == 1)
- q[j][k][l] *= -1.0;
- if (i < 6) {
- r[j][k][l] =
- cpdata[patchdata[i][j * 4 + (3 - k)]][l];
- if (l == 0)
- r[j][k][l] *= -1.0;
- s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
- if (l == 0)
- s[j][k][l] *= -1.0;
- if (l == 1)
- s[j][k][l] *= -1.0;
- }
- }
- }
- }
- glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2,
- &tex[0][0][0]);
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
- &p[0][0][0]);
- glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0);
- glEvalMesh2(type, 0, grid, 0, grid);
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
- &q[0][0][0]);
- glEvalMesh2(type, 0, grid, 0, grid);
- if (i < 6) {
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
- &r[0][0][0]);
- glEvalMesh2(type, 0, grid, 0, grid);
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
- &s[0][0][0]);
- glEvalMesh2(type, 0, grid, 0, grid);
- }
- }
- glPopMatrix();
- glPopAttrib();
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSolidTeapot(GLdouble scale)
-{
- teapot(7, scale, GL_FILL);
-}
-
-void GLUTAPIENTRY
-glutWireTeapot(GLdouble scale)
-{
- teapot(10, scale, GL_LINE);
-}
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_tr24.cpp b/src/glut/os2/glut_tr24.cpp
deleted file mode 100644
index a3cbf4b62b..0000000000
--- a/src/glut/os2/glut_tr24.cpp
+++ /dev/null
@@ -1,2063 +0,0 @@
-
-/* GENERATED FILE -- DO NOT MODIFY */
-
-#define glutBitmapTimesRoman24 XXX
-#include "glutbitmap.h"
-#undef glutBitmapTimesRoman24
-
-/* char: 0xff */
-
-static const GLubyte ch255data[] = {
-0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
-0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
-0xf1,0xe0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
-};
-
-static const BitmapCharRec ch255 = {11,21,0,5,11,ch255data};
-
-/* char: 0xfe */
-
-static const GLubyte ch254data[] = {
-0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80,
-0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80,
-0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0xe0,0x0,
-};
-
-static const BitmapCharRec ch254 = {10,22,-1,5,12,ch254data};
-
-/* char: 0xfd */
-
-static const GLubyte ch253data[] = {
-0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
-0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
-0xf1,0xe0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,0x1,0x80,
-};
-
-static const BitmapCharRec ch253 = {11,22,0,5,11,ch253data};
-
-/* char: 0xfc */
-
-static const GLubyte ch252data[] = {
-0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
-0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
-};
-
-static const BitmapCharRec ch252 = {11,16,-1,0,13,ch252data};
-
-/* char: 0xfb */
-
-static const GLubyte ch251data[] = {
-0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
-0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
-0xc,0x0,
-};
-
-static const BitmapCharRec ch251 = {11,17,-1,0,13,ch251data};
-
-/* char: 0xfa */
-
-static const GLubyte ch250data[] = {
-0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
-0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,
-0x1,0x80,
-};
-
-static const BitmapCharRec ch250 = {11,17,-1,0,13,ch250data};
-
-/* char: 0xf9 */
-
-static const GLubyte ch249data[] = {
-0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
-0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0,
-0x30,0x0,
-};
-
-static const BitmapCharRec ch249 = {11,17,-1,0,13,ch249data};
-
-/* char: 0xf8 */
-
-static const GLubyte ch248data[] = {
-0xc0,0x0,0xde,0x0,0x73,0x80,0x71,0x80,0xd0,0xc0,0xd8,0xc0,0xc8,0xc0,0xcc,0xc0,
-0xc4,0xc0,0xc6,0xc0,0x63,0x80,0x73,0x80,0x1e,0xc0,0x0,0xc0,
-};
-
-static const BitmapCharRec ch248 = {10,14,-1,1,12,ch248data};
-
-/* char: 0xf7 */
-
-static const GLubyte ch247data[] = {
-0x6,0x0,0x6,0x0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,
-0x6,0x0,0x6,0x0,
-};
-
-static const BitmapCharRec ch247 = {12,10,-1,-2,14,ch247data};
-
-/* char: 0xf6 */
-
-static const GLubyte ch246data[] = {
-0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
-};
-
-static const BitmapCharRec ch246 = {10,16,-1,0,12,ch246data};
-
-/* char: 0xf5 */
-
-static const GLubyte ch245data[] = {
-0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80,
-};
-
-static const BitmapCharRec ch245 = {10,16,-1,0,12,ch245data};
-
-/* char: 0xf4 */
-
-static const GLubyte ch244data[] = {
-0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
-0xc,0x0,
-};
-
-static const BitmapCharRec ch244 = {10,17,-1,0,12,ch244data};
-
-/* char: 0xf3 */
-
-static const GLubyte ch243data[] = {
-0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,
-0x1,0x80,
-};
-
-static const BitmapCharRec ch243 = {10,17,-1,0,12,ch243data};
-
-/* char: 0xf2 */
-
-static const GLubyte ch242data[] = {
-0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0,
-0x30,0x0,
-};
-
-static const BitmapCharRec ch242 = {10,17,-1,0,12,ch242data};
-
-/* char: 0xf1 */
-
-static const GLubyte ch241data[] = {
-0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
-0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80,
-};
-
-static const BitmapCharRec ch241 = {11,16,-1,0,13,ch241data};
-
-/* char: 0xf0 */
-
-static const GLubyte ch240data[] = {
-0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,0xc0,0x61,0x80,0x73,0x80,0x1f,0x0,0xc6,0x0,0x3c,0x0,0x1e,0x0,0x71,0x80,
-0xc0,0x0,
-};
-
-static const BitmapCharRec ch240 = {10,17,-1,0,12,ch240data};
-
-/* char: 0xef */
-
-static const GLubyte ch239data[] = {
-0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x0,0xcc,0xcc,
-};
-
-static const BitmapCharRec ch239 = {6,16,0,0,6,ch239data};
-
-/* char: 0xee */
-
-static const GLubyte ch238data[] = {
-0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x84,0x48,0x78,
-0x30,
-};
-
-static const BitmapCharRec ch238 = {6,17,0,0,6,ch238data};
-
-/* char: 0xed */
-
-static const GLubyte ch237data[] = {
-0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x80,0x60,0x38,
-0x18,
-};
-
-static const BitmapCharRec ch237 = {5,17,-1,0,6,ch237data};
-
-/* char: 0xec */
-
-static const GLubyte ch236data[] = {
-0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x8,0x30,0xe0,
-0xc0,
-};
-
-static const BitmapCharRec ch236 = {5,17,0,0,6,ch236data};
-
-/* char: 0xeb */
-
-static const GLubyte ch235data[] = {
-0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
-0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0,
-};
-
-static const BitmapCharRec ch235 = {9,16,-1,0,11,ch235data};
-
-/* char: 0xea */
-
-static const GLubyte ch234data[] = {
-0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
-0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0,
-0xc,0x0,
-};
-
-static const BitmapCharRec ch234 = {9,17,-1,0,11,ch234data};
-
-/* char: 0xe9 */
-
-static const GLubyte ch233data[] = {
-0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
-0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0,
-0x3,0x0,
-};
-
-static const BitmapCharRec ch233 = {9,17,-1,0,11,ch233data};
-
-/* char: 0xe8 */
-
-static const GLubyte ch232data[] = {
-0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
-0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0,
-0x60,0x0,
-};
-
-static const BitmapCharRec ch232 = {9,17,-1,0,11,ch232data};
-
-/* char: 0xe7 */
-
-static const GLubyte ch231data[] = {
-0x3c,0x0,0x66,0x0,0x6,0x0,0x1e,0x0,0x18,0x0,0x8,0x0,0x1e,0x0,0x7f,0x0,
-0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x41,0x80,
-0x63,0x80,0x1f,0x0,
-};
-
-static const BitmapCharRec ch231 = {9,18,-1,6,11,ch231data};
-
-/* char: 0xe6 */
-
-static const GLubyte ch230data[] = {
-0x70,0xf0,0xfb,0xf8,0xc7,0x84,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0xfc,
-0x3,0xc,0x63,0xc,0x67,0x98,0x3c,0xf0,
-};
-
-static const BitmapCharRec ch230 = {14,12,-1,0,16,ch230data};
-
-/* char: 0xe5 */
-
-static const GLubyte ch229data[] = {
-0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
-0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x22,0x0,
-0x1c,0x0,
-};
-
-static const BitmapCharRec ch229 = {9,17,-1,0,11,ch229data};
-
-/* char: 0xe4 */
-
-static const GLubyte ch228data[] = {
-0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
-0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x66,0x0,0x66,0x0,
-};
-
-static const BitmapCharRec ch228 = {9,16,-1,0,11,ch228data};
-
-/* char: 0xe3 */
-
-static const GLubyte ch227data[] = {
-0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
-0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x5c,0x0,0x3a,0x0,
-};
-
-static const BitmapCharRec ch227 = {9,16,-1,0,11,ch227data};
-
-/* char: 0xe2 */
-
-static const GLubyte ch226data[] = {
-0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
-0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x42,0x0,0x24,0x0,0x3c,0x0,
-0x18,0x0,
-};
-
-static const BitmapCharRec ch226 = {9,17,-1,0,11,ch226data};
-
-/* char: 0xe1 */
-
-static const GLubyte ch225data[] = {
-0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
-0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0,
-0x3,0x0,
-};
-
-static const BitmapCharRec ch225 = {9,17,-1,0,11,ch225data};
-
-/* char: 0xe0 */
-
-static const GLubyte ch224data[] = {
-0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
-0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0,
-0x60,0x0,
-};
-
-static const BitmapCharRec ch224 = {9,17,-1,0,11,ch224data};
-
-/* char: 0xdf */
-
-static const GLubyte ch223data[] = {
-0xe7,0x0,0x6c,0x80,0x6c,0xc0,0x60,0xc0,0x60,0xc0,0x61,0xc0,0x61,0x80,0x63,0x80,
-0x67,0x0,0x6c,0x0,0x63,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
-0x1e,0x0,
-};
-
-static const BitmapCharRec ch223 = {10,17,-1,0,12,ch223data};
-
-/* char: 0xde */
-
-static const GLubyte ch222data[] = {
-0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,
-0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,0x3f,0xc0,0x30,0x0,0x30,0x0,0x30,0x0,
-0xfc,0x0,
-};
-
-static const BitmapCharRec ch222 = {13,17,-1,0,15,ch222data};
-
-/* char: 0xdd */
-
-static const GLubyte ch221data[] = {
-0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0,
-0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc,
-0xfc,0x3f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
-};
-
-static const BitmapCharRec ch221 = {16,22,0,0,16,ch221data};
-
-/* char: 0xdc */
-
-static const GLubyte ch220data[] = {
-0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
-0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
-0xfc,0x1f,0x0,0x0,0x0,0x0,0x6,0x30,0x6,0x30,
-};
-
-static const BitmapCharRec ch220 = {16,21,-1,0,18,ch220data};
-
-/* char: 0xdb */
-
-static const GLubyte ch219data[] = {
-0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
-0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
-0xfc,0x1f,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80,
-};
-
-static const BitmapCharRec ch219 = {16,22,-1,0,18,ch219data};
-
-/* char: 0xda */
-
-static const GLubyte ch218data[] = {
-0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
-0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
-0xfc,0x1f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
-};
-
-static const BitmapCharRec ch218 = {16,22,-1,0,18,ch218data};
-
-/* char: 0xd9 */
-
-static const GLubyte ch217data[] = {
-0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
-0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
-0xfc,0x1f,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0,
-};
-
-static const BitmapCharRec ch217 = {16,22,-1,0,18,ch217data};
-
-/* char: 0xd8 */
-
-static const GLubyte ch216data[] = {
-0x20,0x0,0x27,0xe0,0x1c,0x38,0x38,0x1c,0x68,0x6,0x64,0x6,0xc2,0x3,0xc2,0x3,
-0xc1,0x3,0xc1,0x3,0xc0,0x83,0xc0,0x83,0xc0,0x43,0x60,0x46,0x60,0x26,0x38,0x1c,
-0x1c,0x38,0x7,0xe4,0x0,0x4,
-};
-
-static const BitmapCharRec ch216 = {16,19,-1,1,18,ch216data};
-
-/* char: 0xd7 */
-
-static const GLubyte ch215data[] = {
-0x80,0x40,0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,
-0x61,0x80,0xc0,0xc0,0x80,0x40,
-};
-
-static const BitmapCharRec ch215 = {10,11,-2,-1,14,ch215data};
-
-/* char: 0xd6 */
-
-static const GLubyte ch214data[] = {
-0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
-0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
-0x7,0xe0,0x0,0x0,0x0,0x0,0x6,0x60,0x6,0x60,
-};
-
-static const BitmapCharRec ch214 = {16,21,-1,0,18,ch214data};
-
-/* char: 0xd5 */
-
-static const GLubyte ch213data[] = {
-0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
-0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
-0x7,0xe0,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90,
-};
-
-static const BitmapCharRec ch213 = {16,21,-1,0,18,ch213data};
-
-/* char: 0xd4 */
-
-static const GLubyte ch212data[] = {
-0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
-0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
-0x7,0xe0,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80,
-};
-
-static const BitmapCharRec ch212 = {16,22,-1,0,18,ch212data};
-
-/* char: 0xd3 */
-
-static const GLubyte ch211data[] = {
-0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
-0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
-0x7,0xe0,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30,
-};
-
-static const BitmapCharRec ch211 = {16,22,-1,0,18,ch211data};
-
-/* char: 0xd2 */
-
-static const GLubyte ch210data[] = {
-0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
-0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
-0x7,0xe0,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0,
-};
-
-static const BitmapCharRec ch210 = {16,22,-1,0,18,ch210data};
-
-/* char: 0xd1 */
-
-static const GLubyte ch209data[] = {
-0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84,
-0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4,
-0xf0,0x1f,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90,
-};
-
-static const BitmapCharRec ch209 = {16,21,-1,0,18,ch209data};
-
-/* char: 0xd0 */
-
-static const GLubyte ch208data[] = {
-0x7f,0xe0,0x18,0x38,0x18,0x1c,0x18,0x6,0x18,0x6,0x18,0x3,0x18,0x3,0x18,0x3,
-0xff,0x3,0x18,0x3,0x18,0x3,0x18,0x3,0x18,0x6,0x18,0x6,0x18,0x1c,0x18,0x38,
-0x7f,0xe0,
-};
-
-static const BitmapCharRec ch208 = {16,17,0,0,17,ch208data};
-
-/* char: 0xcf */
-
-static const GLubyte ch207data[] = {
-0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
-0xfc,0x0,0x0,0xcc,0xcc,
-};
-
-static const BitmapCharRec ch207 = {6,21,-1,0,8,ch207data};
-
-/* char: 0xce */
-
-static const GLubyte ch206data[] = {
-0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
-0x7e,0x0,0x81,0x66,0x3c,0x18,
-};
-
-static const BitmapCharRec ch206 = {8,22,-1,0,8,ch206data};
-
-/* char: 0xcd */
-
-static const GLubyte ch205data[] = {
-0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
-0xfc,0x0,0x40,0x30,0x1c,0xc,
-};
-
-static const BitmapCharRec ch205 = {6,22,-1,0,8,ch205data};
-
-/* char: 0xcc */
-
-static const GLubyte ch204data[] = {
-0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
-0xfc,0x0,0x8,0x30,0xe0,0xc0,
-};
-
-static const BitmapCharRec ch204 = {6,22,-1,0,8,ch204data};
-
-/* char: 0xcb */
-
-static const GLubyte ch203data[] = {
-0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
-0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
-0xff,0xf0,0x0,0x0,0x0,0x0,0x19,0x80,0x19,0x80,
-};
-
-static const BitmapCharRec ch203 = {13,21,-1,0,15,ch203data};
-
-/* char: 0xca */
-
-static const GLubyte ch202data[] = {
-0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
-0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
-0xff,0xf0,0x0,0x0,0x10,0x20,0xc,0xc0,0x7,0x80,0x3,0x0,
-};
-
-static const BitmapCharRec ch202 = {13,22,-1,0,15,ch202data};
-
-/* char: 0xc9 */
-
-static const GLubyte ch201data[] = {
-0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
-0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
-0xff,0xf0,0x0,0x0,0x4,0x0,0x3,0x0,0x1,0xc0,0x0,0xc0,
-};
-
-static const BitmapCharRec ch201 = {13,22,-1,0,15,ch201data};
-
-/* char: 0xc8 */
-
-static const GLubyte ch200data[] = {
-0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
-0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
-0xff,0xf0,0x0,0x0,0x1,0x0,0x6,0x0,0x1c,0x0,0x18,0x0,
-};
-
-static const BitmapCharRec ch200 = {13,22,-1,0,15,ch200data};
-
-/* char: 0xc7 */
-
-static const GLubyte ch199data[] = {
-0x7,0x80,0xc,0xc0,0x0,0xc0,0x3,0xc0,0x3,0x0,0x1,0x0,0x7,0xe0,0x1e,0x38,
-0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
-0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,0x7,0xe4,
-};
-
-static const BitmapCharRec ch199 = {14,23,-1,6,16,ch199data};
-
-/* char: 0xc6 */
-
-static const GLubyte ch198data[] = {
-0xf9,0xff,0xf0,0x30,0x60,0x30,0x10,0x60,0x10,0x10,0x60,0x10,0x18,0x60,0x0,0x8,
-0x60,0x0,0xf,0xe0,0x80,0xc,0x60,0x80,0x4,0x7f,0x80,0x4,0x60,0x80,0x6,0x60,
-0x80,0x2,0x60,0x0,0x2,0x60,0x0,0x1,0x60,0x20,0x1,0x60,0x20,0x1,0xe0,0x60,
-0x3,0xff,0xe0,
-};
-
-static const BitmapCharRec ch198 = {20,17,0,0,21,ch198data};
-
-/* char: 0xc5 */
-
-static const GLubyte ch197data[] = {
-0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
-0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
-0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
-0x0,0x80,0x0,0x1,0xc0,0x0,0x2,0x20,0x0,0x2,0x20,0x0,0x1,0xc0,0x0,
-};
-
-static const BitmapCharRec ch197 = {17,21,0,0,17,ch197data};
-
-/* char: 0xc4 */
-
-static const GLubyte ch196data[] = {
-0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
-0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
-0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
-0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6,0x30,0x0,0x6,0x30,0x0,
-};
-
-static const BitmapCharRec ch196 = {17,21,0,0,17,ch196data};
-
-/* char: 0xc3 */
-
-static const GLubyte ch195data[] = {
-0xfc,0x1f,0x80,0x30,0x7,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
-0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
-0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
-0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x4,0xe0,0x0,0x3,0x90,0x0,
-};
-
-static const BitmapCharRec ch195 = {17,21,0,0,17,ch195data};
-
-/* char: 0xc2 */
-
-static const GLubyte ch194data[] = {
-0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
-0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
-0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
-0x0,0x80,0x0,0x0,0x0,0x0,0x8,0x10,0x0,0x6,0x60,0x0,0x3,0xc0,0x0,0x1,
-0x80,0x0,
-};
-
-static const BitmapCharRec ch194 = {17,22,0,0,17,ch194data};
-
-/* char: 0xc1 */
-
-static const GLubyte ch193data[] = {
-0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
-0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
-0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
-0x0,0x80,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0xc0,0x0,0x0,0x70,0x0,0x0,
-0x30,0x0,
-};
-
-static const BitmapCharRec ch193 = {17,22,0,0,17,ch193data};
-
-/* char: 0xc0 */
-
-static const GLubyte ch192data[] = {
-0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
-0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
-0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
-0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x0,0xc0,0x0,0x3,0x80,0x0,0x3,
-0x0,0x0,
-};
-
-static const BitmapCharRec ch192 = {17,22,0,0,17,ch192data};
-
-/* char: 0xbf */
-
-static const GLubyte ch191data[] = {
-0x3e,0x63,0xc1,0xc3,0xc3,0xe0,0x70,0x30,0x38,0x18,0x18,0x8,0x8,0x0,0x0,0xc,
-0xc,
-};
-
-static const BitmapCharRec ch191 = {8,17,-1,5,11,ch191data};
-
-/* char: 0xbe */
-
-static const GLubyte ch190data[] = {
-0x18,0x2,0x0,0x8,0x2,0x0,0xc,0x7f,0x80,0x4,0x22,0x0,0x6,0x32,0x0,0x3,
-0x12,0x0,0x1,0xa,0x0,0x71,0x8e,0x0,0x88,0x86,0x0,0x8c,0xc2,0x0,0xc,0x60,
-0x0,0x8,0x20,0x0,0x30,0x30,0x0,0x8,0x10,0x0,0x8c,0x18,0x0,0x4c,0xc,0x0,
-0x38,0x4,0x0,
-};
-
-static const BitmapCharRec ch190 = {17,17,0,0,18,ch190data};
-
-/* char: 0xbd */
-
-static const GLubyte ch189data[] = {
-0x30,0x7e,0x10,0x22,0x18,0x10,0x8,0x18,0xc,0x8,0x6,0x4,0x2,0x6,0xfb,0x46,
-0x21,0x26,0x21,0x9c,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18,
-0x20,0x8,
-};
-
-static const BitmapCharRec ch189 = {15,17,-1,0,18,ch189data};
-
-/* char: 0xbc */
-
-static const GLubyte ch188data[] = {
-0x30,0x4,0x10,0x4,0x18,0xff,0x8,0x44,0xc,0x64,0x6,0x24,0x2,0x14,0xfb,0x1c,
-0x21,0xc,0x21,0x84,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18,
-0x20,0x8,
-};
-
-static const BitmapCharRec ch188 = {16,17,-1,0,18,ch188data};
-
-/* char: 0xbb */
-
-static const GLubyte ch187data[] = {
-0x88,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,0x19,0x80,0x19,0x80,0x33,0x0,0x66,0x0,
-0xcc,0x0,0x88,0x0,
-};
-
-static const BitmapCharRec ch187 = {9,10,-2,-1,12,ch187data};
-
-/* char: 0xba */
-
-static const GLubyte ch186data[] = {
-0xfc,0x0,0x78,0xcc,0xcc,0xcc,0xcc,0xcc,0x78,
-};
-
-static const BitmapCharRec ch186 = {6,9,-1,-8,8,ch186data};
-
-/* char: 0xb9 */
-
-static const GLubyte ch185data[] = {
-0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20,
-};
-
-static const BitmapCharRec ch185 = {5,10,-1,-7,7,ch185data};
-
-/* char: 0xb8 */
-
-static const GLubyte ch184data[] = {
-0x78,0xcc,0xc,0x3c,0x30,0x10,
-};
-
-static const BitmapCharRec ch184 = {6,6,-1,6,8,ch184data};
-
-/* char: 0xb7 */
-
-static const GLubyte ch183data[] = {
-0xc0,0xc0,
-};
-
-static const BitmapCharRec ch183 = {2,2,-2,-6,6,ch183data};
-
-/* char: 0xb6 */
-
-static const GLubyte ch182data[] = {
-0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,
-0x9,0x0,0x9,0x0,0x9,0x0,0x19,0x0,0x39,0x0,0x79,0x0,0x79,0x0,0xf9,0x0,
-0xf9,0x0,0xf9,0x0,0x79,0x0,0x79,0x0,0x39,0x0,0x1f,0x80,
-};
-
-static const BitmapCharRec ch182 = {9,22,-1,5,11,ch182data};
-
-/* char: 0xb5 */
-
-static const GLubyte ch181data[] = {
-0x40,0x0,0xe0,0x0,0xc0,0x0,0x40,0x0,0x40,0x0,0x5c,0xe0,0x7e,0xc0,0x71,0xc0,
-0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
-0xe1,0xc0,
-};
-
-static const BitmapCharRec ch181 = {11,17,-1,5,13,ch181data};
-
-/* char: 0xb4 */
-
-static const GLubyte ch180data[] = {
-0x80,0x60,0x38,0x18,
-};
-
-static const BitmapCharRec ch180 = {5,4,-2,-13,8,ch180data};
-
-/* char: 0xb3 */
-
-static const GLubyte ch179data[] = {
-0x70,0x88,0x8c,0xc,0x8,0x30,0x8,0x8c,0x4c,0x38,
-};
-
-static const BitmapCharRec ch179 = {6,10,0,-7,7,ch179data};
-
-/* char: 0xb2 */
-
-static const GLubyte ch178data[] = {
-0xfc,0x44,0x20,0x30,0x10,0x8,0xc,0x8c,0x4c,0x38,
-};
-
-static const BitmapCharRec ch178 = {6,10,0,-7,7,ch178data};
-
-/* char: 0xb1 */
-
-static const GLubyte ch177data[] = {
-0xff,0xf0,0xff,0xf0,0x0,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
-0xff,0xf0,0xff,0xf0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
-};
-
-static const BitmapCharRec ch177 = {12,15,-1,0,14,ch177data};
-
-/* char: 0xb0 */
-
-static const GLubyte ch176data[] = {
-0x38,0x44,0x82,0x82,0x82,0x44,0x38,
-};
-
-static const BitmapCharRec ch176 = {7,7,-1,-10,9,ch176data};
-
-/* char: 0xaf */
-
-static const GLubyte ch175data[] = {
-0xfc,0xfc,
-};
-
-static const BitmapCharRec ch175 = {6,2,-1,-14,8,ch175data};
-
-/* char: 0xae */
-
-static const GLubyte ch174data[] = {
-0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x60,0x3,0x0,0x47,0x19,0x0,0xc2,
-0x31,0x80,0x82,0x20,0x80,0x82,0x40,0x80,0x83,0xe0,0x80,0x82,0x30,0x80,0x82,0x10,
-0x80,0xc2,0x11,0x80,0x42,0x31,0x0,0x67,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0,
-0x7,0xf0,0x0,
-};
-
-static const BitmapCharRec ch174 = {17,17,-1,0,19,ch174data};
-
-/* char: 0xad */
-
-static const GLubyte ch173data[] = {
-0xfe,0xfe,
-};
-
-static const BitmapCharRec ch173 = {7,2,-1,-5,9,ch173data};
-
-/* char: 0xac */
-
-static const GLubyte ch172data[] = {
-0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0xff,0xf0,0xff,0xf0,
-};
-
-static const BitmapCharRec ch172 = {12,7,-1,-3,14,ch172data};
-
-/* char: 0xab */
-
-static const GLubyte ch171data[] = {
-0x8,0x80,0x19,0x80,0x33,0x0,0x66,0x0,0xcc,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,
-0x19,0x80,0x8,0x80,
-};
-
-static const BitmapCharRec ch171 = {9,10,-2,-1,13,ch171data};
-
-/* char: 0xaa */
-
-static const GLubyte ch170data[] = {
-0x7e,0x0,0x76,0xcc,0xcc,0x7c,0xc,0xcc,0x78,
-};
-
-static const BitmapCharRec ch170 = {7,9,0,-8,8,ch170data};
-
-/* char: 0xa9 */
-
-static const GLubyte ch169data[] = {
-0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x61,0xc3,0x0,0x47,0x71,0x0,0xc4,
-0x19,0x80,0x8c,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x8c,0x0,
-0x80,0xc4,0x19,0x80,0x47,0x31,0x0,0x61,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0,
-0x7,0xf0,0x0,
-};
-
-static const BitmapCharRec ch169 = {17,17,-1,0,19,ch169data};
-
-/* char: 0xa8 */
-
-static const GLubyte ch168data[] = {
-0xcc,0xcc,
-};
-
-static const BitmapCharRec ch168 = {6,2,-1,-14,8,ch168data};
-
-/* char: 0xa7 */
-
-static const GLubyte ch167data[] = {
-0x38,0x64,0x62,0x6,0xe,0x1c,0x38,0x74,0xe2,0xc3,0x83,0x87,0x4e,0x3c,0x38,0x70,
-0x60,0x46,0x26,0x1c,
-};
-
-static const BitmapCharRec ch167 = {8,20,-2,2,12,ch167data};
-
-/* char: 0xa6 */
-
-static const GLubyte ch166data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,
-};
-
-static const BitmapCharRec ch166 = {2,17,-2,0,6,ch166data};
-
-/* char: 0xa5 */
-
-static const GLubyte ch165data[] = {
-0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x1f,0xe0,0x3,0x0,0x1f,0xe0,
-0x3,0x0,0x7,0x80,0xc,0x80,0xc,0xc0,0x18,0x40,0x18,0x60,0x30,0x20,0x70,0x30,
-0xf8,0x7c,
-};
-
-static const BitmapCharRec ch165 = {14,17,0,0,14,ch165data};
-
-/* char: 0xa4 */
-
-static const GLubyte ch164data[] = {
-0xc0,0x60,0xee,0xe0,0x7f,0xc0,0x31,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
-0x31,0x80,0x7f,0xc0,0xee,0xe0,0xc0,0x60,
-};
-
-static const BitmapCharRec ch164 = {11,12,-1,-3,13,ch164data};
-
-/* char: 0xa3 */
-
-static const GLubyte ch163data[] = {
-0xe7,0x80,0xbe,0xc0,0x78,0x40,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
-0x30,0x0,0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x31,0x80,0x19,0x80,
-0xf,0x0,
-};
-
-static const BitmapCharRec ch163 = {10,17,-1,0,12,ch163data};
-
-/* char: 0xa2 */
-
-static const GLubyte ch162data[] = {
-0x40,0x0,0x40,0x0,0x3e,0x0,0x7f,0x0,0x70,0x80,0xd0,0x0,0xc8,0x0,0xc8,0x0,
-0xc8,0x0,0xc4,0x0,0xc4,0x0,0x43,0x80,0x63,0x80,0x1f,0x0,0x1,0x0,0x1,0x0,
-};
-
-static const BitmapCharRec ch162 = {9,16,-1,2,12,ch162data};
-
-/* char: 0xa1 */
-
-static const GLubyte ch161data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,
-0xc0,
-};
-
-static const BitmapCharRec ch161 = {2,17,-4,5,8,ch161data};
-
-/* char: 0xa0 */
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch160data[] = { 0x0 };
-static const BitmapCharRec ch160 = {1,1,0,0,6,ch160data};
-#else
-static const BitmapCharRec ch160 = {0,0,0,0,6,0};
-#endif
-
-/* char: 0x7e '~' */
-
-static const GLubyte ch126data[] = {
-0x83,0x80,0xc7,0xc0,0x7c,0x60,0x38,0x20,
-};
-
-static const BitmapCharRec ch126 = {11,4,-1,-5,13,ch126data};
-
-/* char: 0x7d '}' */
-
-static const GLubyte ch125data[] = {
-0xe0,0x30,0x18,0x18,0x18,0x18,0x18,0x18,0x8,0xc,0x4,0x3,0x4,0xc,0x8,0x18,
-0x18,0x18,0x18,0x18,0x30,0xe0,
-};
-
-static const BitmapCharRec ch125 = {8,22,-1,5,10,ch125data};
-
-/* char: 0x7c '|' */
-
-static const GLubyte ch124data[] = {
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,
-};
-
-static const BitmapCharRec ch124 = {2,17,-2,0,6,ch124data};
-
-/* char: 0x7b '{' */
-
-static const GLubyte ch123data[] = {
-0x7,0xc,0x18,0x18,0x18,0x18,0x18,0x18,0x10,0x30,0x20,0xc0,0x20,0x30,0x10,0x18,
-0x18,0x18,0x18,0x18,0xc,0x7,
-};
-
-static const BitmapCharRec ch123 = {8,22,-1,5,10,ch123data};
-
-/* char: 0x7a 'z' */
-
-static const GLubyte ch122data[] = {
-0xff,0xc3,0x61,0x70,0x30,0x38,0x18,0x1c,0xe,0x86,0xc3,0xff,
-};
-
-static const BitmapCharRec ch122 = {8,12,-1,0,10,ch122data};
-
-/* char: 0x79 'y' */
-
-static const GLubyte ch121data[] = {
-0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0,
-0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0,
-0xf1,0xe0,
-};
-
-static const BitmapCharRec ch121 = {11,17,0,5,11,ch121data};
-
-/* char: 0x78 'x' */
-
-static const GLubyte ch120data[] = {
-0xf1,0xe0,0x60,0xc0,0x21,0x80,0x33,0x80,0x1b,0x0,0xe,0x0,0xc,0x0,0x1a,0x0,
-0x39,0x0,0x31,0x80,0x60,0xc0,0xf1,0xe0,
-};
-
-static const BitmapCharRec ch120 = {11,12,-1,0,13,ch120data};
-
-/* char: 0x77 'w' */
-
-static const GLubyte ch119data[] = {
-0x4,0x10,0x0,0xe,0x38,0x0,0xe,0x38,0x0,0x1a,0x28,0x0,0x1a,0x64,0x0,0x19,
-0x64,0x0,0x31,0x64,0x0,0x30,0xc2,0x0,0x30,0xc2,0x0,0x60,0xc2,0x0,0x60,0xc3,
-0x0,0xf1,0xe7,0x80,
-};
-
-static const BitmapCharRec ch119 = {17,12,0,0,17,ch119data};
-
-/* char: 0x76 'v' */
-
-static const GLubyte ch118data[] = {
-0x4,0x0,0xe,0x0,0xe,0x0,0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,
-0x30,0x80,0x60,0x80,0x60,0xc0,0xf1,0xe0,
-};
-
-static const BitmapCharRec ch118 = {11,12,0,0,11,ch118data};
-
-/* char: 0x75 'u' */
-
-static const GLubyte ch117data[] = {
-0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
-0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,
-};
-
-static const BitmapCharRec ch117 = {11,12,-1,0,13,ch117data};
-
-/* char: 0x74 't' */
-
-static const GLubyte ch116data[] = {
-0x1c,0x32,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x70,0x30,0x10,
-};
-
-static const BitmapCharRec ch116 = {7,15,0,0,7,ch116data};
-
-/* char: 0x73 's' */
-
-static const GLubyte ch115data[] = {
-0xf8,0xc6,0x83,0x3,0x7,0x1e,0x7c,0x70,0xe0,0xc2,0x66,0x3e,
-};
-
-static const BitmapCharRec ch115 = {8,12,-1,0,10,ch115data};
-
-/* char: 0x72 'r' */
-
-static const GLubyte ch114data[] = {
-0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x76,0x6e,0xe6,
-};
-
-static const BitmapCharRec ch114 = {7,12,-1,0,8,ch114data};
-
-/* char: 0x71 'q' */
-
-static const GLubyte ch113data[] = {
-0x3,0xc0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1d,0x80,0x73,0x80,0x61,0x80,
-0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x73,0x80,
-0x1d,0x80,
-};
-
-static const BitmapCharRec ch113 = {10,17,-1,5,12,ch113data};
-
-/* char: 0x70 'p' */
-
-static const GLubyte ch112data[] = {
-0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80,
-0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80,
-0xee,0x0,
-};
-
-static const BitmapCharRec ch112 = {10,17,-1,5,12,ch112data};
-
-/* char: 0x6f 'o' */
-
-static const GLubyte ch111data[] = {
-0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,
-};
-
-static const BitmapCharRec ch111 = {10,12,-1,0,12,ch111data};
-
-/* char: 0x6e 'n' */
-
-static const GLubyte ch110data[] = {
-0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
-0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,
-};
-
-static const BitmapCharRec ch110 = {11,12,-1,0,13,ch110data};
-
-/* char: 0x6d 'm' */
-
-static const GLubyte ch109data[] = {
-0xf1,0xe3,0xc0,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,
-0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x71,0xe3,0x80,0x6f,0x9f,
-0x0,0xe7,0xe,0x0,
-};
-
-static const BitmapCharRec ch109 = {18,12,-1,0,20,ch109data};
-
-/* char: 0x6c 'l' */
-
-static const GLubyte ch108data[] = {
-0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,
-0xe0,
-};
-
-static const BitmapCharRec ch108 = {4,17,-1,0,6,ch108data};
-
-/* char: 0x6b 'k' */
-
-static const GLubyte ch107data[] = {
-0xf3,0xe0,0x61,0xc0,0x63,0x80,0x67,0x0,0x6e,0x0,0x6c,0x0,0x78,0x0,0x68,0x0,
-0x64,0x0,0x66,0x0,0x63,0x0,0x67,0xc0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
-0xe0,0x0,
-};
-
-static const BitmapCharRec ch107 = {11,17,-1,0,12,ch107data};
-
-/* char: 0x6a 'j' */
-
-static const GLubyte ch106data[] = {
-0xc0,0xe0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
-0x70,0x0,0x0,0x0,0x30,0x30,
-};
-
-static const BitmapCharRec ch106 = {4,22,0,5,6,ch106data};
-
-/* char: 0x69 'i' */
-
-static const GLubyte ch105data[] = {
-0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x0,0x0,0x60,
-0x60,
-};
-
-static const BitmapCharRec ch105 = {4,17,-1,0,6,ch105data};
-
-/* char: 0x68 'h' */
-
-static const GLubyte ch104data[] = {
-0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
-0x60,0xc0,0x71,0xc0,0x6f,0x80,0x67,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
-0xe0,0x0,
-};
-
-static const BitmapCharRec ch104 = {11,17,-1,0,13,ch104data};
-
-/* char: 0x67 'g' */
-
-static const GLubyte ch103data[] = {
-0x3f,0x0,0xf1,0xc0,0xc0,0x60,0xc0,0x20,0x60,0x60,0x3f,0xc0,0x7f,0x0,0x60,0x0,
-0x30,0x0,0x3e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
-0x1f,0xc0,
-};
-
-static const BitmapCharRec ch103 = {11,17,-1,5,12,ch103data};
-
-/* char: 0x66 'f' */
-
-static const GLubyte ch102data[] = {
-0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x30,0x30,0x30,0x16,
-0xe,
-};
-
-static const BitmapCharRec ch102 = {7,17,0,0,7,ch102data};
-
-/* char: 0x65 'e' */
-
-static const GLubyte ch101data[] = {
-0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,
-0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,
-};
-
-static const BitmapCharRec ch101 = {9,12,-1,0,11,ch101data};
-
-/* char: 0x64 'd' */
-
-static const GLubyte ch100data[] = {
-0x1e,0xc0,0x73,0x80,0x61,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,
-0xc1,0x80,0x61,0x80,0x73,0x80,0x1d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,
-0x3,0x80,
-};
-
-static const BitmapCharRec ch100 = {10,17,-1,0,12,ch100data};
-
-/* char: 0x63 'c' */
-
-static const GLubyte ch99data[] = {
-0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
-0xc0,0x0,0x41,0x80,0x63,0x80,0x1f,0x0,
-};
-
-static const BitmapCharRec ch99 = {9,12,-1,0,11,ch99data};
-
-/* char: 0x62 'b' */
-
-static const GLubyte ch98data[] = {
-0x5e,0x0,0x73,0x80,0x61,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,
-0x60,0xc0,0x61,0x80,0x73,0x80,0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,
-0xe0,0x0,
-};
-
-static const BitmapCharRec ch98 = {10,17,-1,0,12,ch98data};
-
-/* char: 0x61 'a' */
-
-static const GLubyte ch97data[] = {
-0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0,
-0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,
-};
-
-static const BitmapCharRec ch97 = {9,12,-1,0,11,ch97data};
-
-/* char: 0x60 '`' */
-
-static const GLubyte ch96data[] = {
-0x60,0xe0,0x80,0xc0,0x60,
-};
-
-static const BitmapCharRec ch96 = {3,5,-2,-12,7,ch96data};
-
-/* char: 0x5f '_' */
-
-static const GLubyte ch95data[] = {
-0xff,0xf8,0xff,0xf8,
-};
-
-static const BitmapCharRec ch95 = {13,2,0,5,13,ch95data};
-
-/* char: 0x5e '^' */
-
-static const GLubyte ch94data[] = {
-0x80,0x80,0xc1,0x80,0x41,0x0,0x63,0x0,0x22,0x0,0x36,0x0,0x14,0x0,0x1c,0x0,
-0x8,0x0,
-};
-
-static const BitmapCharRec ch94 = {9,9,-1,-8,11,ch94data};
-
-/* char: 0x5d ']' */
-
-static const GLubyte ch93data[] = {
-0xf8,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
-0x18,0x18,0x18,0x18,0xf8,
-};
-
-static const BitmapCharRec ch93 = {5,21,-1,4,8,ch93data};
-
-/* char: 0x5c '\' */
-
-static const GLubyte ch92data[] = {
-0x6,0x6,0x4,0xc,0xc,0x8,0x18,0x18,0x10,0x30,0x30,0x20,0x60,0x60,0x40,0xc0,
-0xc0,
-};
-
-static const BitmapCharRec ch92 = {7,17,0,0,7,ch92data};
-
-/* char: 0x5b '[' */
-
-static const GLubyte ch91data[] = {
-0xf8,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,0xc0,0xc0,0xc0,0xf8,
-};
-
-static const BitmapCharRec ch91 = {5,21,-2,4,8,ch91data};
-
-/* char: 0x5a 'Z' */
-
-static const GLubyte ch90data[] = {
-0xff,0xf8,0xe0,0x18,0x70,0x8,0x30,0x8,0x38,0x0,0x18,0x0,0x1c,0x0,0xe,0x0,
-0x6,0x0,0x7,0x0,0x3,0x0,0x3,0x80,0x1,0xc0,0x80,0xc0,0x80,0xe0,0xc0,0x70,
-0xff,0xf0,
-};
-
-static const BitmapCharRec ch90 = {13,17,-1,0,15,ch90data};
-
-/* char: 0x59 'Y' */
-
-static const GLubyte ch89data[] = {
-0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0,
-0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc,
-0xfc,0x3f,
-};
-
-static const BitmapCharRec ch89 = {16,17,0,0,16,ch89data};
-
-/* char: 0x58 'X' */
-
-static const GLubyte ch88data[] = {
-0xfc,0xf,0xc0,0x30,0x3,0x80,0x18,0x7,0x0,0x8,0xe,0x0,0x4,0xc,0x0,0x6,
-0x18,0x0,0x2,0x38,0x0,0x1,0x70,0x0,0x0,0xe0,0x0,0x0,0xc0,0x0,0x1,0xc0,
-0x0,0x3,0xa0,0x0,0x3,0x10,0x0,0x6,0x8,0x0,0xe,0xc,0x0,0x1c,0x6,0x0,
-0x7e,0xf,0x80,
-};
-
-static const BitmapCharRec ch88 = {18,17,0,0,18,ch88data};
-
-/* char: 0x57 'W' */
-
-static const GLubyte ch87data[] = {
-0x1,0x83,0x0,0x1,0x83,0x0,0x1,0x83,0x80,0x3,0x87,0x80,0x3,0x46,0x80,0x3,
-0x46,0xc0,0x6,0x46,0x40,0x6,0x4c,0x40,0x6,0x4c,0x60,0xc,0x2c,0x60,0xc,0x2c,
-0x20,0x18,0x2c,0x20,0x18,0x18,0x30,0x18,0x18,0x10,0x30,0x18,0x10,0x30,0x18,0x18,
-0xfc,0x7e,0x7e,
-};
-
-static const BitmapCharRec ch87 = {23,17,0,0,23,ch87data};
-
-/* char: 0x56 'V' */
-
-static const GLubyte ch86data[] = {
-0x1,0x80,0x0,0x1,0x80,0x0,0x1,0x80,0x0,0x3,0xc0,0x0,0x3,0x40,0x0,0x3,
-0x60,0x0,0x6,0x20,0x0,0x6,0x20,0x0,0x6,0x30,0x0,0xc,0x10,0x0,0xc,0x18,
-0x0,0x18,0x8,0x0,0x18,0x8,0x0,0x18,0xc,0x0,0x30,0x4,0x0,0x30,0x6,0x0,
-0xfc,0x1f,0x80,
-};
-
-static const BitmapCharRec ch86 = {17,17,0,0,17,ch86data};
-
-/* char: 0x55 'U' */
-
-static const GLubyte ch85data[] = {
-0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
-0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,
-0xfc,0x1f,
-};
-
-static const BitmapCharRec ch85 = {16,17,-1,0,18,ch85data};
-
-/* char: 0x54 'T' */
-
-static const GLubyte ch84data[] = {
-0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,
-0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x83,0x4,0x83,0x4,0xc3,0xc,
-0xff,0xfc,
-};
-
-static const BitmapCharRec ch84 = {14,17,-1,0,16,ch84data};
-
-/* char: 0x53 'S' */
-
-static const GLubyte ch83data[] = {
-0x9e,0x0,0xf1,0x80,0xc0,0xc0,0x80,0x60,0x80,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,
-0xf,0x80,0x1e,0x0,0x78,0x0,0xe0,0x0,0xc0,0x40,0xc0,0x40,0xc0,0xc0,0x63,0xc0,
-0x1e,0x40,
-};
-
-static const BitmapCharRec ch83 = {11,17,-1,0,13,ch83data};
-
-/* char: 0x52 'R' */
-
-static const GLubyte ch82data[] = {
-0xfc,0x1e,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0x60,0x30,0xc0,0x31,0xc0,0x33,0x80,
-0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x38,0x30,0x18,0x30,0x38,0x30,0x30,0x30,0x70,
-0xff,0xc0,
-};
-
-static const BitmapCharRec ch82 = {15,17,-1,0,16,ch82data};
-
-/* char: 0x51 'Q' */
-
-static const GLubyte ch81data[] = {
-0x0,0xf,0x0,0x38,0x0,0x70,0x0,0xe0,0x1,0xc0,0x7,0xe0,0x1c,0x38,0x38,0x1c,
-0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,
-0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,0x7,0xe0,
-};
-
-static const BitmapCharRec ch81 = {16,22,-1,5,18,ch81data};
-
-/* char: 0x50 'P' */
-
-static const GLubyte ch80data[] = {
-0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
-0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,
-0xff,0xc0,
-};
-
-static const BitmapCharRec ch80 = {13,17,-1,0,15,ch80data};
-
-/* char: 0x4f 'O' */
-
-static const GLubyte ch79data[] = {
-0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,
-0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,
-0x7,0xe0,
-};
-
-static const BitmapCharRec ch79 = {16,17,-1,0,18,ch79data};
-
-/* char: 0x4e 'N' */
-
-static const GLubyte ch78data[] = {
-0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84,
-0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4,
-0xf0,0x1f,
-};
-
-static const BitmapCharRec ch78 = {16,17,-1,0,18,ch78data};
-
-/* char: 0x4d 'M' */
-
-static const GLubyte ch77data[] = {
-0xf8,0x21,0xf8,0x20,0x60,0x60,0x20,0x60,0x60,0x20,0xd0,0x60,0x20,0xd0,0x60,0x21,
-0x88,0x60,0x21,0x88,0x60,0x23,0x8,0x60,0x23,0x4,0x60,0x26,0x4,0x60,0x26,0x2,
-0x60,0x2c,0x2,0x60,0x2c,0x2,0x60,0x38,0x1,0x60,0x38,0x1,0x60,0x30,0x0,0xe0,
-0xf0,0x0,0xf8,
-};
-
-static const BitmapCharRec ch77 = {21,17,-1,0,22,ch77data};
-
-/* char: 0x4c 'L' */
-
-static const GLubyte ch76data[] = {
-0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
-0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,
-0xfc,0x0,
-};
-
-static const BitmapCharRec ch76 = {13,17,-1,0,14,ch76data};
-
-/* char: 0x4b 'K' */
-
-static const GLubyte ch75data[] = {
-0xfc,0x1f,0x30,0xe,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0xe0,0x31,0xc0,0x33,0x80,
-0x3f,0x0,0x3e,0x0,0x33,0x0,0x31,0x80,0x30,0xc0,0x30,0x60,0x30,0x30,0x30,0x18,
-0xfc,0x7e,
-};
-
-static const BitmapCharRec ch75 = {16,17,-1,0,17,ch75data};
-
-/* char: 0x4a 'J' */
-
-static const GLubyte ch74data[] = {
-0x78,0x0,0xcc,0x0,0xc6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
-0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
-0x1f,0x80,
-};
-
-static const BitmapCharRec ch74 = {9,17,-1,0,11,ch74data};
-
-/* char: 0x49 'I' */
-
-static const GLubyte ch73data[] = {
-0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
-0xfc,
-};
-
-static const BitmapCharRec ch73 = {6,17,-1,0,8,ch73data};
-
-/* char: 0x48 'H' */
-
-static const GLubyte ch72data[] = {
-0xfc,0x1f,0x80,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,
-0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x3f,0xfe,0x0,0x30,0x6,0x0,0x30,0x6,
-0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,
-0xfc,0x1f,0x80,
-};
-
-static const BitmapCharRec ch72 = {17,17,-1,0,19,ch72data};
-
-/* char: 0x47 'G' */
-
-static const GLubyte ch71data[] = {
-0x7,0xe0,0x1e,0x38,0x38,0x1c,0x60,0xc,0x60,0xc,0xc0,0xc,0xc0,0xc,0xc0,0x3f,
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,
-0x7,0xe4,
-};
-
-static const BitmapCharRec ch71 = {16,17,-1,0,18,ch71data};
-
-/* char: 0x46 'F' */
-
-static const GLubyte ch70data[] = {
-0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x20,0x30,0x20,
-0x3f,0xe0,0x30,0x20,0x30,0x20,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
-0xff,0xf0,
-};
-
-static const BitmapCharRec ch70 = {12,17,-1,0,14,ch70data};
-
-/* char: 0x45 'E' */
-
-static const GLubyte ch69data[] = {
-0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40,
-0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30,
-0xff,0xf0,
-};
-
-static const BitmapCharRec ch69 = {13,17,-1,0,15,ch69data};
-
-/* char: 0x44 'D' */
-
-static const GLubyte ch68data[] = {
-0xff,0xc0,0x30,0x70,0x30,0x38,0x30,0xc,0x30,0xc,0x30,0x6,0x30,0x6,0x30,0x6,
-0x30,0x6,0x30,0x6,0x30,0x6,0x30,0x6,0x30,0xc,0x30,0xc,0x30,0x38,0x30,0x70,
-0xff,0xc0,
-};
-
-static const BitmapCharRec ch68 = {15,17,-1,0,17,ch68data};
-
-/* char: 0x43 'C' */
-
-static const GLubyte ch67data[] = {
-0x7,0xe0,0x1e,0x38,0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,
-0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,
-0x7,0xe4,
-};
-
-static const BitmapCharRec ch67 = {14,17,-1,0,16,ch67data};
-
-/* char: 0x42 'B' */
-
-static const GLubyte ch66data[] = {
-0xff,0xe0,0x30,0x78,0x30,0x18,0x30,0xc,0x30,0xc,0x30,0xc,0x30,0x18,0x30,0x38,
-0x3f,0xe0,0x30,0x40,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,
-0xff,0xc0,
-};
-
-static const BitmapCharRec ch66 = {14,17,-1,0,16,ch66data};
-
-/* char: 0x41 'A' */
-
-static const GLubyte ch65data[] = {
-0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8,
-0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30,
-0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0,
-0x0,0x80,0x0,
-};
-
-static const BitmapCharRec ch65 = {17,17,0,0,17,ch65data};
-
-/* char: 0x40 '@' */
-
-static const GLubyte ch64data[] = {
-0x3,0xf0,0x0,0xe,0xc,0x0,0x18,0x0,0x0,0x30,0x0,0x0,0x61,0xde,0x0,0x63,
-0x7b,0x0,0xc6,0x39,0x80,0xc6,0x18,0x80,0xc6,0x18,0xc0,0xc6,0x18,0x40,0xc6,0xc,
-0x40,0xc3,0xc,0x40,0xc3,0x8c,0x40,0xe1,0xfc,0x40,0x60,0xec,0xc0,0x70,0x0,0x80,
-0x38,0x1,0x80,0x1c,0x3,0x0,0xf,0xe,0x0,0x3,0xf8,0x0,
-};
-
-static const BitmapCharRec ch64 = {18,20,-2,3,22,ch64data};
-
-/* char: 0x3f '?' */
-
-static const GLubyte ch63data[] = {
-0x30,0x30,0x0,0x0,0x10,0x10,0x10,0x18,0x18,0xc,0xe,0x7,0xc3,0xc3,0x83,0xc6,
-0x7c,
-};
-
-static const BitmapCharRec ch63 = {8,17,-2,0,11,ch63data};
-
-/* char: 0x3e '>' */
-
-static const GLubyte ch62data[] = {
-0xc0,0x0,0x70,0x0,0x1c,0x0,0x7,0x0,0x1,0xc0,0x0,0x60,0x1,0xc0,0x7,0x0,
-0x1c,0x0,0x70,0x0,0xc0,0x0,
-};
-
-static const BitmapCharRec ch62 = {11,11,-1,-1,13,ch62data};
-
-/* char: 0x3d '=' */
-
-static const GLubyte ch61data[] = {
-0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,
-};
-
-static const BitmapCharRec ch61 = {12,6,-1,-4,14,ch61data};
-
-/* char: 0x3c '<' */
-
-static const GLubyte ch60data[] = {
-0x0,0x60,0x1,0xc0,0x7,0x0,0x1c,0x0,0x70,0x0,0xc0,0x0,0x70,0x0,0x1c,0x0,
-0x7,0x0,0x1,0xc0,0x0,0x60,
-};
-
-static const BitmapCharRec ch60 = {11,11,-1,-1,13,ch60data};
-
-/* char: 0x3b ';' */
-
-static const GLubyte ch59data[] = {
-0xc0,0x60,0x20,0xe0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch59 = {3,14,-2,3,7,ch59data};
-
-/* char: 0x3a ':' */
-
-static const GLubyte ch58data[] = {
-0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,
-};
-
-static const BitmapCharRec ch58 = {2,11,-2,0,6,ch58data};
-
-/* char: 0x39 '9' */
-
-static const GLubyte ch57data[] = {
-0xf0,0x0,0x1c,0x0,0x6,0x0,0x3,0x0,0x3,0x80,0x1,0x80,0x1d,0x80,0x73,0xc0,
-0x61,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0x61,0x80,0x77,0x80,
-0x1e,0x0,
-};
-
-static const BitmapCharRec ch57 = {10,17,-1,0,12,ch57data};
-
-/* char: 0x38 '8' */
-
-static const GLubyte ch56data[] = {
-0x1e,0x0,0x73,0x80,0xe1,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x41,0xc0,0x61,0x80,
-0x37,0x0,0x1e,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0,
-0x1e,0x0,
-};
-
-static const BitmapCharRec ch56 = {10,17,-1,0,12,ch56data};
-
-/* char: 0x37 '7' */
-
-static const GLubyte ch55data[] = {
-0x18,0x0,0x18,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0x4,0x0,0x6,0x0,0x6,0x0,
-0x2,0x0,0x3,0x0,0x3,0x0,0x1,0x0,0x1,0x80,0x81,0x80,0xc0,0xc0,0xff,0xc0,
-0x7f,0xc0,
-};
-
-static const BitmapCharRec ch55 = {10,17,-1,0,12,ch55data};
-
-/* char: 0x36 '6' */
-
-static const GLubyte ch54data[] = {
-0x1e,0x0,0x7b,0x80,0x61,0x80,0xe0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc1,0x80,0xf3,0x80,0xee,0x0,0x60,0x0,0x70,0x0,0x30,0x0,0x18,0x0,0xe,0x0,
-0x3,0xc0,
-};
-
-static const BitmapCharRec ch54 = {10,17,-1,0,12,ch54data};
-
-/* char: 0x35 '5' */
-
-static const GLubyte ch53data[] = {
-0x7e,0x0,0xe3,0x80,0xc1,0x80,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x1,0xc0,
-0x3,0x80,0xf,0x80,0x7e,0x0,0x78,0x0,0x60,0x0,0x20,0x0,0x20,0x0,0x1f,0x80,
-0x1f,0xc0,
-};
-
-static const BitmapCharRec ch53 = {10,17,-1,0,12,ch53data};
-
-/* char: 0x34 '4' */
-
-static const GLubyte ch52data[] = {
-0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0xff,0xc0,0xff,0xc0,0xc3,0x0,0x43,0x0,
-0x63,0x0,0x23,0x0,0x33,0x0,0x13,0x0,0x1b,0x0,0xb,0x0,0x7,0x0,0x7,0x0,
-0x3,0x0,
-};
-
-static const BitmapCharRec ch52 = {10,17,-1,0,12,ch52data};
-
-/* char: 0x33 '3' */
-
-static const GLubyte ch51data[] = {
-0x78,0x0,0xe6,0x0,0xc3,0x0,0x1,0x0,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0x80,
-0x7,0x0,0x1e,0x0,0xc,0x0,0x6,0x0,0x83,0x0,0x83,0x0,0x47,0x0,0x7e,0x0,
-0x1c,0x0,
-};
-
-static const BitmapCharRec ch51 = {9,17,-1,0,12,ch51data};
-
-/* char: 0x32 '2' */
-
-static const GLubyte ch50data[] = {
-0xff,0x80,0xff,0xc0,0x60,0x40,0x30,0x0,0x18,0x0,0xc,0x0,0x4,0x0,0x6,0x0,
-0x3,0x0,0x3,0x0,0x1,0x80,0x1,0x80,0x81,0x80,0x81,0x80,0x43,0x80,0x7f,0x0,
-0x1c,0x0,
-};
-
-static const BitmapCharRec ch50 = {10,17,-1,0,12,ch50data};
-
-/* char: 0x31 '1' */
-
-static const GLubyte ch49data[] = {
-0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x18,
-0x8,
-};
-
-static const BitmapCharRec ch49 = {8,17,-2,0,12,ch49data};
-
-/* char: 0x30 '0' */
-
-static const GLubyte ch48data[] = {
-0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0xe1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x61,0x80,0x61,0x80,0x33,0x0,
-0x1e,0x0,
-};
-
-static const BitmapCharRec ch48 = {10,17,-1,0,12,ch48data};
-
-/* char: 0x2f '/' */
-
-static const GLubyte ch47data[] = {
-0xc0,0xc0,0xc0,0x60,0x60,0x20,0x30,0x30,0x10,0x18,0x18,0x8,0xc,0xc,0x4,0x6,
-0x6,0x3,0x3,0x3,
-};
-
-static const BitmapCharRec ch47 = {8,20,1,3,7,ch47data};
-
-/* char: 0x2e '.' */
-
-static const GLubyte ch46data[] = {
-0xc0,0xc0,
-};
-
-static const BitmapCharRec ch46 = {2,2,-2,0,6,ch46data};
-
-/* char: 0x2d '-' */
-
-static const GLubyte ch45data[] = {
-0xff,0xf0,0xff,0xf0,
-};
-
-static const BitmapCharRec ch45 = {12,2,-1,-6,14,ch45data};
-
-/* char: 0x2c ',' */
-
-static const GLubyte ch44data[] = {
-0xc0,0x60,0x20,0xe0,0xc0,
-};
-
-static const BitmapCharRec ch44 = {3,5,-2,3,7,ch44data};
-
-/* char: 0x2b '+' */
-
-static const GLubyte ch43data[] = {
-0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xff,0xf0,0xff,0xf0,0x6,0x0,
-0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,
-};
-
-static const BitmapCharRec ch43 = {12,12,-1,-1,14,ch43data};
-
-/* char: 0x2a '*' */
-
-static const GLubyte ch42data[] = {
-0x8,0x0,0x1c,0x0,0xc9,0x80,0xeb,0x80,0x1c,0x0,0xeb,0x80,0xc9,0x80,0x1c,0x0,
-0x8,0x0,
-};
-
-static const BitmapCharRec ch42 = {9,9,-2,-8,12,ch42data};
-
-/* char: 0x29 ')' */
-
-static const GLubyte ch41data[] = {
-0x80,0x40,0x20,0x30,0x10,0x18,0x18,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0x18,
-0x18,0x10,0x30,0x20,0x40,0x80,
-};
-
-static const BitmapCharRec ch41 = {6,22,-1,5,8,ch41data};
-
-/* char: 0x28 '(' */
-
-static const GLubyte ch40data[] = {
-0x4,0x8,0x10,0x30,0x20,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,
-0x60,0x20,0x30,0x10,0x8,0x4,
-};
-
-static const BitmapCharRec ch40 = {6,22,-1,5,8,ch40data};
-
-/* char: 0x27 ''' */
-
-static const GLubyte ch39data[] = {
-0xc0,0x60,0x20,0xe0,0xc0,
-};
-
-static const BitmapCharRec ch39 = {3,5,-3,-12,8,ch39data};
-
-/* char: 0x26 '&' */
-
-static const GLubyte ch38data[] = {
-0x3c,0x3c,0x7f,0x7e,0xe1,0xe1,0xc0,0xc0,0xc1,0xc0,0xc1,0xa0,0x63,0x20,0x37,0x10,
-0x1e,0x18,0xe,0x3e,0xf,0x0,0x1d,0x80,0x18,0xc0,0x18,0x40,0x18,0x40,0xc,0xc0,
-0x7,0x80,
-};
-
-static const BitmapCharRec ch38 = {16,17,-1,0,18,ch38data};
-
-/* char: 0x25 '%' */
-
-static const GLubyte ch37data[] = {
-0x30,0x3c,0x0,0x18,0x72,0x0,0xc,0x61,0x0,0x4,0x60,0x80,0x6,0x60,0x80,0x3,
-0x30,0x80,0x1,0x19,0x80,0x1,0x8f,0x0,0x78,0xc0,0x0,0xe4,0x40,0x0,0xc2,0x60,
-0x0,0xc1,0x30,0x0,0xc1,0x10,0x0,0x61,0x18,0x0,0x33,0xfc,0x0,0x1e,0xc,0x0,
-};
-
-static const BitmapCharRec ch37 = {17,16,-1,0,19,ch37data};
-
-/* char: 0x24 '$' */
-
-static const GLubyte ch36data[] = {
-0x4,0x0,0x4,0x0,0x3f,0x0,0xe5,0xc0,0xc4,0xc0,0x84,0x60,0x84,0x60,0x4,0x60,
-0x4,0xe0,0x7,0xc0,0x7,0x80,0x1e,0x0,0x3c,0x0,0x74,0x0,0x64,0x0,0x64,0x20,
-0x64,0x60,0x34,0xe0,0x1f,0x80,0x4,0x0,0x4,0x0,
-};
-
-static const BitmapCharRec ch36 = {11,21,0,2,12,ch36data};
-
-/* char: 0x23 '#' */
-
-static const GLubyte ch35data[] = {
-0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0xff,0xc0,0xff,0xc0,0x11,0x0,
-0x11,0x0,0x11,0x0,0x7f,0xe0,0x7f,0xe0,0x8,0x80,0x8,0x80,0x8,0x80,0x8,0x80,
-0x8,0x80,
-};
-
-static const BitmapCharRec ch35 = {11,17,-1,0,13,ch35data};
-
-/* char: 0x22 '"' */
-
-static const GLubyte ch34data[] = {
-0x88,0xcc,0xcc,0xcc,0xcc,
-};
-
-static const BitmapCharRec ch34 = {6,5,-1,-12,10,ch34data};
-
-/* char: 0x21 '!' */
-
-static const GLubyte ch33data[] = {
-0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
-0xc0,
-};
-
-static const BitmapCharRec ch33 = {2,17,-3,0,8,ch33data};
-
-/* char: 0x20 ' ' */
-
-#ifdef _WIN32
-/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
- a height or width of zero does not advance the raster position
- as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
-static const GLubyte ch32data[] = { 0x0 };
-static const BitmapCharRec ch32 = {1,1,0,0,6,ch32data};
-#else
-static const BitmapCharRec ch32 = {0,0,0,0,6,0};
-#endif
-
-static const BitmapCharRec * const chars[] = {
-&ch32,
-&ch33,
-&ch34,
-&ch35,
-&ch36,
-&ch37,
-&ch38,
-&ch39,
-&ch40,
-&ch41,
-&ch42,
-&ch43,
-&ch44,
-&ch45,
-&ch46,
-&ch47,
-&ch48,
-&ch49,
-&ch50,
-&ch51,
-&ch52,
-&ch53,
-&ch54,
-&ch55,
-&ch56,
-&ch57,
-&ch58,
-&ch59,
-&ch60,
-&ch61,
-&ch62,
-&ch63,
-&ch64,
-&ch65,
-&ch66,
-&ch67,
-&ch68,
-&ch69,
-&ch70,
-&ch71,
-&ch72,
-&ch73,
-&ch74,
-&ch75,
-&ch76,
-&ch77,
-&ch78,
-&ch79,
-&ch80,
-&ch81,
-&ch82,
-&ch83,
-&ch84,
-&ch85,
-&ch86,
-&ch87,
-&ch88,
-&ch89,
-&ch90,
-&ch91,
-&ch92,
-&ch93,
-&ch94,
-&ch95,
-&ch96,
-&ch97,
-&ch98,
-&ch99,
-&ch100,
-&ch101,
-&ch102,
-&ch103,
-&ch104,
-&ch105,
-&ch106,
-&ch107,
-&ch108,
-&ch109,
-&ch110,
-&ch111,
-&ch112,
-&ch113,
-&ch114,
-&ch115,
-&ch116,
-&ch117,
-&ch118,
-&ch119,
-&ch120,
-&ch121,
-&ch122,
-&ch123,
-&ch124,
-&ch125,
-&ch126,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-0,
-&ch160,
-&ch161,
-&ch162,
-&ch163,
-&ch164,
-&ch165,
-&ch166,
-&ch167,
-&ch168,
-&ch169,
-&ch170,
-&ch171,
-&ch172,
-&ch173,
-&ch174,
-&ch175,
-&ch176,
-&ch177,
-&ch178,
-&ch179,
-&ch180,
-&ch181,
-&ch182,
-&ch183,
-&ch184,
-&ch185,
-&ch186,
-&ch187,
-&ch188,
-&ch189,
-&ch190,
-&ch191,
-&ch192,
-&ch193,
-&ch194,
-&ch195,
-&ch196,
-&ch197,
-&ch198,
-&ch199,
-&ch200,
-&ch201,
-&ch202,
-&ch203,
-&ch204,
-&ch205,
-&ch206,
-&ch207,
-&ch208,
-&ch209,
-&ch210,
-&ch211,
-&ch212,
-&ch213,
-&ch214,
-&ch215,
-&ch216,
-&ch217,
-&ch218,
-&ch219,
-&ch220,
-&ch221,
-&ch222,
-&ch223,
-&ch224,
-&ch225,
-&ch226,
-&ch227,
-&ch228,
-&ch229,
-&ch230,
-&ch231,
-&ch232,
-&ch233,
-&ch234,
-&ch235,
-&ch236,
-&ch237,
-&ch238,
-&ch239,
-&ch240,
-&ch241,
-&ch242,
-&ch243,
-&ch244,
-&ch245,
-&ch246,
-&ch247,
-&ch248,
-&ch249,
-&ch250,
-&ch251,
-&ch252,
-&ch253,
-&ch254,
-&ch255,
-};
-
-#if !defined(__IBMCPP__)
-const
-#endif
-BitmapFontRec glutBitmapTimesRoman24 = {
-"-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1",
-224,
-32,
-chars
-};
-
diff --git a/src/glut/os2/glut_util.cpp b/src/glut/os2/glut_util.cpp
deleted file mode 100644
index 2a50a7400e..0000000000
--- a/src/glut/os2/glut_util.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdlib.h>
-#include <stdarg.h>
-#include <string.h>
-#include <stdio.h>
-
-#include "glutint.h"
-
-#if !defined(__OS2__)
-
-/* strdup is actually not a standard ANSI C or POSIX routine
- so implement a private one for GLUT. OpenVMS does not have a
- strdup; Linux's standard libc doesn't declare strdup by default
- (unless BSD or SVID interfaces are requested). */
-char *
-__glutStrdup(const char *string)
-{
- char *copy;
-
- copy = (char*) malloc(strlen(string) + 1);
- if (copy == NULL)
- return NULL;
- strcpy(copy, string);
- return copy;
-}
-#endif
-
-void
-__glutWarning(char *format,...)
-{
- va_list args;
-
- va_start(args, format);
- fprintf(stderr, "GLUT: Warning in %s: ",
- __glutProgramName ? __glutProgramName : "(unamed)");
- vfprintf(stderr, format, args);
- va_end(args);
- putc('\n', stderr);
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutReportErrors(void)
-{
- GLenum error;
-
- while ((error = glGetError()) != GL_NO_ERROR)
- __glutWarning("GL error: %s", gluErrorString(error));
-}
-/* ENDCENTRY */
-
-void
-__glutFatalError(char *format,...)
-{
- va_list args;
-
- va_start(args, format);
- fprintf(stderr, "GLUT: Fatal Error in %s: ",
- __glutProgramName ? __glutProgramName : "(unamed)");
- vfprintf(stderr, format, args);
- va_end(args);
- putc('\n', stderr);
-/* || defined(__OS2__) */
-#if defined(_WIN32)
- if (__glutExitFunc) {
- __glutExitFunc(1);
- }
-#endif
- exit(1);
-}
-
-void
-__glutFatalUsage(char *format,...)
-{
- va_list args;
-
- va_start(args, format);
- fprintf(stderr, "GLUT: Fatal API Usage in %s: ",
- __glutProgramName ? __glutProgramName : "(unamed)");
- vfprintf(stderr, format, args);
- va_end(args);
- putc('\n', stderr);
- abort();
-}
diff --git a/src/glut/os2/glut_vidresize.cpp b/src/glut/os2/glut_vidresize.cpp
deleted file mode 100644
index 9f9b6eef58..0000000000
--- a/src/glut/os2/glut_vidresize.cpp
+++ /dev/null
@@ -1,232 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1996. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdlib.h>
-
-#ifdef __sgi
-#include <dlfcn.h>
-#endif
-
-#include "glutint.h"
-
-/* Grumble. The IRIX 6.3 and early IRIX 6.4 OpenGL headers
- support the video resize extension, but failed to define
- GLX_SGIX_video_resize. */
-#if 0
-#ifdef GLX_SYNC_FRAME_SGIX
-#define GLX_SGIX_video_resize 1
-#endif
-#endif
-
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
-static int canVideoResize = -1;
-static int videoResizeChannel;
-#else
-static int canVideoResize = 0;
-#endif
-static int videoResizeInUse = 0;
-static int dx = -1, dy = -1, dw = -1, dh = -1;
-
-/* XXX Note that IRIX 6.2, 6.3, and some 6.4 versions have a
- bug where programs seg-fault when they attempt video
- resizing from an indirect OpenGL context (either local or
- over a network). */
-
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
-
-static volatile int errorCaught;
-
-/* ARGSUSED */
-static int
-catchXSGIvcErrors(Display * dpy, XErrorEvent * event)
-{
- errorCaught = 1;
- return 0;
-}
-#endif
-
-/* CENTRY */
-
-int GLUTAPIENTRY
-glutVideoResizeGet(GLenum param)
-{
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
- if (canVideoResize < 0) {
- canVideoResize = __glutIsSupportedByGLX("GLX_SGIX_video_resize");
- if (canVideoResize) {
-#if defined(__sgi) && __sgi
- /* This is a hack because IRIX 6.2, 6.3, and some 6.4
- versions were released with GLX_SGIX_video_resize
- being advertised by the X server though the video
- resize extension is not actually supported. We try to
- determine if the libGL.so we are using actually has a
- video resize entrypoint before we try to use the
- feature. */
- void (*func) (void);
- void *glxDso = dlopen("libGL.so", RTLD_LAZY);
-
- func = (void (*)(void)) dlsym(glxDso, "glXQueryChannelDeltasSGIX");
- if (!func) {
- canVideoResize = 0;
- } else
-#endif
- {
- char *channelString;
- int (*handler) (Display *, XErrorEvent *);
-
- channelString = getenv("GLUT_VIDEO_RESIZE_CHANNEL");
- videoResizeChannel = channelString ? atoi(channelString) : 0;
-
- /* Work around another annoying problem with SGI's
- GLX_SGIX_video_resize implementation. Early IRIX
- 6.4 OpenGL's advertise the extension and have the
- video resize API, but an XSGIvc X protocol errors
- result trying to use the API. Set up an error
- handler to intercept what would otherwise be a fatal
- error. If an error was recieved, do not report that
- video resize is possible. */
- handler = XSetErrorHandler(catchXSGIvcErrors);
-
- errorCaught = 0;
-
-#if defined(GLX_GLXEXT_PROTOTYPES)
-#endif
-
- __glut_glXQueryChannelDeltasSGIX(__glutDisplay, __glutScreen,
- videoResizeChannel, &dx, &dy, &dw, &dh);
-
- /* glXQueryChannelDeltasSGIX is an inherent X server
- round-trip so we know we will have gotten either the
- correct reply or and error by this time. */
- XSetErrorHandler(handler);
-
- /* Still yet another work around. In IRIX 6.4 betas,
- glXQueryChannelDeltasSGIX will return as if it
- succeeded, but the values are filled with junk.
- Watch to make sure the delta variables really make
- sense. */
- if (errorCaught ||
- dx < 0 || dy < 0 || dw < 0 || dh < 0 ||
- dx > 2048 || dy > 2048 || dw > 2048 || dh > 2048) {
- canVideoResize = 0;
- }
- }
- }
- }
-#endif /* GLX_SGIX_video_resize */
-
- switch (param) {
- case GLUT_VIDEO_RESIZE_POSSIBLE:
- return canVideoResize;
- case GLUT_VIDEO_RESIZE_IN_USE:
- return videoResizeInUse;
- case GLUT_VIDEO_RESIZE_X_DELTA:
- return dx;
- case GLUT_VIDEO_RESIZE_Y_DELTA:
- return dy;
- case GLUT_VIDEO_RESIZE_WIDTH_DELTA:
- return dw;
- case GLUT_VIDEO_RESIZE_HEIGHT_DELTA:
- return dh;
- case GLUT_VIDEO_RESIZE_X:
- case GLUT_VIDEO_RESIZE_Y:
- case GLUT_VIDEO_RESIZE_WIDTH:
- case GLUT_VIDEO_RESIZE_HEIGHT:
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
- if (videoResizeInUse) {
- int x, y, width, height;
-
- __glut_glXQueryChannelRectSGIX(__glutDisplay, __glutScreen,
- videoResizeChannel, &x, &y, &width, &height);
- switch (param) {
- case GLUT_VIDEO_RESIZE_X:
- return x;
- case GLUT_VIDEO_RESIZE_Y:
- return y;
- case GLUT_VIDEO_RESIZE_WIDTH:
- return width;
- case GLUT_VIDEO_RESIZE_HEIGHT:
- return height;
- }
- }
-#endif
- return -1;
- default:
- __glutWarning("invalid glutVideoResizeGet parameter: %d", param);
- return -1;
- }
-}
-
-void GLUTAPIENTRY
-glutSetupVideoResizing(void)
-{
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
- if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) {
- __glut_glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
- videoResizeChannel, __glutCurrentWindow->win);
- videoResizeInUse = 1;
- } else
-#endif
- __glutFatalError("glutEstablishVideoResizing: video resizing not possible.\n");
-}
-
-void GLUTAPIENTRY
-glutStopVideoResizing(void)
-{
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
- if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) {
- if (videoResizeInUse) {
- __glut_glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
- videoResizeChannel, None);
- videoResizeInUse = 0;
- }
- }
-#endif
-}
-
-/* ARGSUSED */
-void GLUTAPIENTRY
-glutVideoResize(int x, int y, int width, int height)
-{
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
- if (videoResizeInUse) {
-#ifdef GLX_SYNC_SWAP_SGIX
- /* glXChannelRectSyncSGIX introduced in a patch to IRIX
- 6.2; the original unpatched IRIX 6.2 behavior is always
- GLX_SYNC_SWAP_SGIX. */
- __glut_glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
- videoResizeChannel, GLX_SYNC_SWAP_SGIX);
-#endif
- __glut_glXChannelRectSGIX(__glutDisplay, __glutScreen,
- videoResizeChannel, x, y, width, height);
- }
-#endif
-}
-
-/* ARGSUSED */
-void GLUTAPIENTRY
-glutVideoPan(int x, int y, int width, int height)
-{
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
- if (videoResizeInUse) {
-#ifdef GLX_SYNC_FRAME_SGIX
- /* glXChannelRectSyncSGIX introduced in a patch to IRIX
- 6.2; the original unpatched IRIX 6.2 behavior is always
- GLX_SYNC_SWAP_SGIX. We just ignore that we cannot
- accomplish GLX_SYNC_FRAME_SGIX on IRIX unpatched 6.2;
- this means you'd need a glutSwapBuffers to actually
- realize the video resize. */
- __glut_glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
- videoResizeChannel, GLX_SYNC_FRAME_SGIX);
-#endif
- __glut_glXChannelRectSGIX(__glutDisplay, __glutScreen,
- videoResizeChannel, x, y, width, height);
- }
-#endif
-}
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_warp.cpp b/src/glut/os2/glut_warp.cpp
deleted file mode 100644
index 4ef6f7bf39..0000000000
--- a/src/glut/os2/glut_warp.cpp
+++ /dev/null
@@ -1,29 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1996, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdlib.h>
-#include <stdarg.h>
-#include <stdio.h>
-
-#include "glutint.h"
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutWarpPointer(int x, int y)
-{
-// XWarpPointer(__glutDisplay, None, __glutCurrentWindow->win,
-// 0, 0, 0, 0, x, y);
- POINTL point;
- point.x = x;
- point.y = y;
- WinMapWindowPoints(__glutCurrentWindow->win,HWND_DESKTOP,&point,1);
- WinSetPointerPos(HWND_DESKTOP, point.x, point.y);
-
- XFlush(__glutDisplay);
-}
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glut_win.cpp b/src/glut/os2/glut_win.cpp
deleted file mode 100644
index 63757d7152..0000000000
--- a/src/glut/os2/glut_win.cpp
+++ /dev/null
@@ -1,1220 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#ifdef __VMS
-#include <GL/vms_x_fix.h>
-#endif
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <assert.h>
-#if defined(__OS2__)
-#define POKA 0
- #include "WarpGL.h"
- #include "glutos2.h"
- #include "glutint.h"
-
- #include "gl\os2mesa.h"
-
-//
-//define for resource id for main GLUT window, in samples it is defined in GL_TEST.h
- #define ID_WINDOW 256
-
- int evglSetPixelFormat(int iPixelFormat);
- HPS hpsCurrent;
-
-#elif !defined(_WIN32)
-
-#include <X11/Xlib.h>
-#include <X11/Xatom.h>
-#endif
-
-#include "glutint.h"
-
-GLUTwindow *__glutCurrentWindow = NULL;
-GLUTwindow **__glutWindowList = NULL;
-int __glutWindowListSize = 0;
-#if !defined(_WIN32) && !defined(__OS2__)
-GLUTstale *__glutStaleWindowList = NULL;
-#endif
-GLUTwindow *__glutMenuWindow = NULL;
-
-void (*__glutFreeOverlayFunc) (GLUToverlay *);
-XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
- Criterion * requiredCriteria, int nRequired, int requiredMask, void** fbc) = NULL;
-
-static Criterion requiredWindowCriteria[] =
-{
- {LEVEL, EQ, 0},
- {TRANSPARENT, EQ, 0}
-};
-static int numRequiredWindowCriteria = sizeof(requiredWindowCriteria) / sizeof(Criterion);
-static int requiredWindowCriteriaMask = (1 << LEVEL) | (1 << TRANSPARENT);
-
-static void
-cleanWindowWorkList(GLUTwindow * window)
-{
- GLUTwindow **pEntry = &__glutWindowWorkList;
- GLUTwindow *entry = __glutWindowWorkList;
-
- /* Tranverse singly-linked window work list look for the
- window. */
- while (entry) {
- if (entry == window) {
- /* Found it; delete it. */
- *pEntry = entry->prevWorkWin;
- return;
- } else {
- pEntry = &entry->prevWorkWin;
- entry = *pEntry;
- }
- }
-}
-
-#if !defined(_WIN32) && !defined(__OS2PM__)
-
-static void
-cleanStaleWindowList(GLUTwindow * window)
-{
- GLUTstale **pEntry = &__glutStaleWindowList;
- GLUTstale *entry = __glutStaleWindowList;
-
- /* Tranverse singly-linked stale window list look for the
- window ID. */
- while (entry) {
- if (entry->window == window) {
- /* Found it; delete it. */
- *pEntry = entry->next;
- free(entry);
- return;
- } else {
- pEntry = &entry->next;
- entry = *pEntry;
- }
- }
-}
-
-#endif
-
-static GLUTwindow *__glutWindowCache = NULL;
-
-GLUTwindow *
-__glutGetWindow(Window win)
-{
- int i;
-
- /* Does win belong to the last window ID looked up? */
- if (__glutWindowCache && (win == __glutWindowCache->win ||
- (__glutWindowCache->overlay && win ==
- __glutWindowCache->overlay->win))) {
- return
- __glutWindowCache;
- }
- /* Otherwise scan the window list looking for the window ID. */
- for (i = 0; i < __glutWindowListSize; i++) {
- if (__glutWindowList[i]) {
- if (win == __glutWindowList[i]->win) {
- __glutWindowCache = __glutWindowList[i];
- return __glutWindowCache;
- }
- if (__glutWindowList[i]->overlay) {
- if (win == __glutWindowList[i]->overlay->win) {
- __glutWindowCache = __glutWindowList[i];
- return __glutWindowCache;
- }
- }
- }
- }
-#if !defined(_WIN32) && !defined(__OS2PM__)
- {
- GLUTstale *entry;
-
- /* Scan through destroyed overlay window IDs for which no
- DestroyNotify has yet been received. */
- for (entry = __glutStaleWindowList; entry; entry = entry->next) {
- if (entry->win == win)
- return entry->window;
- }
- }
-#endif
- return NULL;
-}
-
-/* CENTRY */
-int GLUTAPIENTRY
-glutGetWindow(void)
-{
- if (__glutCurrentWindow) {
- return __glutCurrentWindow->num + 1;
- } else {
- return 0;
- }
-}
-/* ENDCENTRY */
-
-void
-__glutSetWindow(GLUTwindow * window)
-{
- /* It is tempting to try to short-circuit the call to
- glXMakeCurrent if we "know" we are going to make current
- to a window we are already current to. In fact, this
- assumption breaks when GLUT is expected to integrated with
- other OpenGL windowing APIs that also make current to
- OpenGL contexts. Since glXMakeCurrent short-circuits the
- "already bound" case, GLUT avoids the temptation to do so
- too. */
- __glutCurrentWindow = window;
-
- MAKE_CURRENT_LAYER(__glutCurrentWindow);
-
-#if !defined(_WIN32) && !defined(__OS2__)
- /* We should be careful to force a finish between each
- iteration through the GLUT main loop if indirect OpenGL
- contexts are in use; indirect contexts tend to have much
- longer latency because lots of OpenGL extension requests
- can queue up in the X protocol stream. We accomplish this
- by posting GLUT_FINISH_WORK to be done. */
- if (!__glutCurrentWindow->isDirect)
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_FINISH_WORK);
-#endif
-
- /* If debugging is enabled, we'll want to check this window
- for any OpenGL errors every iteration through the GLUT
- main loop. To accomplish this, we post the
- GLUT_DEBUG_WORK to be done on this window. */
- if (__glutDebug) {
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_DEBUG_WORK);
- }
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSetWindow(int win)
-{
- GLUTwindow *window;
-
- if (win < 1 || win > __glutWindowListSize) {
- __glutWarning("glutSetWindow attempted on bogus window.");
- return;
- }
- window = __glutWindowList[win - 1];
- if (!window) {
- __glutWarning("glutSetWindow attempted on bogus window.");
- return;
- }
- __glutSetWindow(window);
-}
-/* ENDCENTRY */
-
-static int
-getUnusedWindowSlot(void)
-{
- int i;
-
- /* Look for allocated, unused slot. */
- for (i = 0; i < __glutWindowListSize; i++) {
- if (!__glutWindowList[i]) {
- return i;
- }
- }
- /* Allocate a new slot. */
- __glutWindowListSize++;
- if (__glutWindowList) {
- __glutWindowList = (GLUTwindow **)
- realloc(__glutWindowList,
- __glutWindowListSize * sizeof(GLUTwindow *));
- } else {
- /* XXX Some realloc's do not correctly perform a malloc
- when asked to perform a realloc on a NULL pointer,
- though the ANSI C library spec requires this. */
- __glutWindowList = (GLUTwindow **)
- malloc(sizeof(GLUTwindow *));
- }
- if (!__glutWindowList)
- __glutFatalError("out of memory.");
- __glutWindowList[__glutWindowListSize - 1] = NULL;
- return __glutWindowListSize - 1;
-}
-
-static XVisualInfo *
-getVisualInfoCI(unsigned int mode)
-{
-#if POKA
- static int bufSizeList[] =
- {16, 12, 8, 4, 2, 1, 0};
- XVisualInfo *vi;
- int list[32];
- int i, n = 0;
-
- /* Should not be looking at display mode mask if
- __glutDisplayString is non-NULL. */
- assert(!__glutDisplayString);
-
- list[n++] = GLX_BUFFER_SIZE;
- list[n++] = 1;
- if (GLUT_WIND_IS_DOUBLE(mode)) {
- list[n++] = GLX_DOUBLEBUFFER;
- }
- if (GLUT_WIND_IS_STEREO(mode)) {
- list[n++] = GLX_STEREO;
- }
- if (GLUT_WIND_HAS_DEPTH(mode)) {
- list[n++] = GLX_DEPTH_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_HAS_STENCIL(mode)) {
- list[n++] = GLX_STENCIL_SIZE;
- list[n++] = 1;
- }
- list[n] = (int) None; /* terminate list */
-
- /* glXChooseVisual specify GLX_BUFFER_SIZE prefers the
- "smallest index buffer of at least the specified size".
- This would be reasonable if GLUT allowed the user to
- specify the required buffe size, but GLUT's display mode
- is too simplistic (easy to use?). GLUT should try to find
- the "largest". So start with a large buffer size and
- shrink until we find a matching one that exists. */
-
- for (i = 0; bufSizeList[i]; i++) {
- /* XXX Assumes list[1] is where GLX_BUFFER_SIZE parameter
- is. */
- list[1] = bufSizeList[i];
- vi = glXChooseVisual(__glutDisplay,
- __glutScreen, list);
- if (vi)
- return vi;
- }
- return NULL;
-#else
- return
- glXChooseVisual(mode);
-
-#endif
-}
-
-static XVisualInfo *
-getVisualInfoRGB(unsigned int mode)
-{
-#if POKA
- int list[32];
- int n = 0;
-
- /* Should not be looking at display mode mask if
- __glutDisplayString is non-NULL. */
- assert(!__glutDisplayString);
-
- /* XXX Would a caching mechanism to minize the calls to
- glXChooseVisual? You'd have to reference count
- XVisualInfo* pointers. Would also have to properly
- interact with glutInitDisplayString. */
-
- list[n++] = GLX_RGBA;
- list[n++] = GLX_RED_SIZE;
- list[n++] = 1;
- list[n++] = GLX_GREEN_SIZE;
- list[n++] = 1;
- list[n++] = GLX_BLUE_SIZE;
- list[n++] = 1;
- if (GLUT_WIND_HAS_ALPHA(mode)) {
- list[n++] = GLX_ALPHA_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_IS_DOUBLE(mode)) {
- list[n++] = GLX_DOUBLEBUFFER;
- }
- if (GLUT_WIND_IS_STEREO(mode)) {
- list[n++] = GLX_STEREO;
- }
- if (GLUT_WIND_HAS_DEPTH(mode)) {
- list[n++] = GLX_DEPTH_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_HAS_STENCIL(mode)) {
- list[n++] = GLX_STENCIL_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_HAS_ACCUM(mode)) {
- list[n++] = GLX_ACCUM_RED_SIZE;
- list[n++] = 1;
- list[n++] = GLX_ACCUM_GREEN_SIZE;
- list[n++] = 1;
- list[n++] = GLX_ACCUM_BLUE_SIZE;
- list[n++] = 1;
- if (GLUT_WIND_HAS_ALPHA(mode)) {
- list[n++] = GLX_ACCUM_ALPHA_SIZE;
- list[n++] = 1;
- }
- }
-#if defined(GLX_VERSION_1_1) && (defined(GLX_SGIS_multisample) || defined(GLX_ARB_multisample))
- if (GLUT_WIND_IS_MULTISAMPLE(mode)) {
- if (!__glutIsSupportedByGLX("GLX_SGIS_multisample") &&
- !__glutIsSupportedByGLX("GLX_ARB_multisample"))
- return NULL;
-#if defined(GLX_ARB_multisample)
- list[n++] = GLX_SAMPLES_ARB;
-#elif defined(GLX_SGIS_multisample)
- list[n++] = GLX_SAMPLES_SGIS;
-#endif
- /* XXX Is 4 a reasonable minimum acceptable number of
- samples? */
- list[n++] = 4;
- }
-#endif
- list[n] = (int) None; /* terminate list */
-
- return glXChooseVisual(__glutDisplay,
- __glutScreen, list);
-#else /* POKA */
-
- return
- glXChooseVisual(mode);
-
-#endif
-}
-
-XVisualInfo *
-__glutGetVisualInfo(unsigned int mode)
-{
- /* XXX GLUT_LUMINANCE not implemented for GLUT 3.0. */
- if (GLUT_WIND_IS_LUMINANCE(mode))
- return NULL;
-
- if (GLUT_WIND_IS_RGB(mode))
- return getVisualInfoRGB(mode);
- else
- return getVisualInfoCI(mode);
-}
-
-XVisualInfo *
-__glutDetermineVisual(
- unsigned int displayMode,
- Bool * treatAsSingle,
- XVisualInfo * (getVisualInfo) (unsigned int))
-{
- XVisualInfo *vis;
-
- /* Should not be looking at display mode mask if
- __glutDisplayString is non-NULL. */
- assert(!__glutDisplayString);
-
- *treatAsSingle = GLUT_WIND_IS_SINGLE(displayMode);
- vis = getVisualInfo(displayMode);
- if (!vis) {
- /* Fallback cases when can't get exactly what was asked
- for... */
- if (GLUT_WIND_IS_SINGLE(displayMode)) {
- /* If we can't find a single buffered visual, try looking
- for a double buffered visual. We can treat a double
- buffered visual as a single buffer visual by changing
- the draw buffer to GL_FRONT and treating any swap
- buffers as no-ops. */
- displayMode |= GLUT_DOUBLE;
- vis = getVisualInfo(displayMode);
- *treatAsSingle = True;
- }
- if (!vis && GLUT_WIND_IS_MULTISAMPLE(displayMode)) {
- /* If we can't seem to get multisampling (ie, not Reality
- Engine class graphics!), go without multisampling. It
- is up to the application to query how many multisamples
- were allocated (0 equals no multisampling) if the
- application is going to use multisampling for more than
- just antialiasing. */
- displayMode &= ~GLUT_MULTISAMPLE;
- vis = getVisualInfo(displayMode);
- }
- }
- return vis;
-}
-
-static void GLUTCALLBACK
-__glutDefaultDisplay(void)
-{
- /* XXX Remove the warning after GLUT 3.0. */
- __glutWarning("The following is a new check for GLUT 3.0; update your code.");
- __glutFatalError(
- "redisplay needed for window %d, but no display callback.",
- __glutCurrentWindow->num + 1);
-}
-
-void GLUTCALLBACK
-__glutDefaultReshape(int width, int height)
-{
- GLUToverlay *overlay;
-
- /* Adjust the viewport of the window (and overlay if one
- exists). */
- MAKE_CURRENT_WINDOW(__glutCurrentWindow);
- glViewport(0, 0, (GLsizei) width, (GLsizei) height);
- overlay = __glutCurrentWindow->overlay;
- if (overlay) {
- MAKE_CURRENT_OVERLAY(overlay);
- glViewport(0, 0, (GLsizei) width, (GLsizei) height);
- }
- /* Make sure we are current to the current layer (application
- should be able to count on the current layer not changing
- unless the application explicitly calls glutUseLayer). */
- MAKE_CURRENT_LAYER(__glutCurrentWindow);
-}
-
-XVisualInfo *
-__glutDetermineWindowVisual(Bool * treatAsSingle, Bool * visAlloced, void **fbc)
-{
- if (__glutDisplayString) {
-
- /* __glutDisplayString should be NULL except if
- glutInitDisplayString has been called to register a
- different display string. Calling glutInitDisplayString
- means using a string instead of an integer mask determine
- the visual to use. Using the function pointer variable
- __glutDetermineVisualFromString below avoids linking in
- the code for implementing glutInitDisplayString (ie,
- glut_dstr.o) unless glutInitDisplayString gets called by
- the application. */
-
- assert(__glutDetermineVisualFromString);
- *visAlloced = False;
- *fbc = NULL;
- return __glutDetermineVisualFromString(__glutDisplayString, treatAsSingle,
- requiredWindowCriteria, numRequiredWindowCriteria, requiredWindowCriteriaMask, fbc);
- } else {
- *visAlloced = True;
- *fbc = NULL;
- return __glutDetermineVisual(__glutDisplayMode,
- treatAsSingle, __glutGetVisualInfo);
- }
-}
-
-/* ARGSUSED5 */ /* Only Win32 uses gameMode parameter. */
-GLUTwindow *
-__glutCreateWindow(GLUTwindow * parent,
- int x, int y, int width, int height, int gameMode)
-{
- GLUTwindow *window;
- XSetWindowAttributes wa;
- unsigned long attribMask;
- int winnum;
- int i;
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
- GLXFBConfigSGIX fbc;
-#else
- void *fbc;
-#endif
-
-#if defined(__OS2PM__)
- {
- extern HAB hab; /* PM anchor block handle */
- CLASSINFO classinfo;
-
- if(!WinQueryClassInfo(hab,"GLUT", &classinfo) )
- __glutOpenOS2Connection(NULL);
- }
-#elif defined(_WIN32)
- WNDCLASS wc;
- int style;
-
- if (!GetClassInfo(GetModuleHandle(NULL), "GLUT", &wc)) {
- __glutOpenWin32Connection(NULL);
- }
-#else
- if (!__glutDisplay) {
- __glutOpenXConnection(NULL);
- }
-#endif
-
-#ifndef __OS2PM__
- if (__glutGameModeWindow) {
- __glutFatalError("cannot create windows in game mode.");
- }
-#endif
-
- winnum = getUnusedWindowSlot();
- window = (GLUTwindow *) malloc(sizeof(GLUTwindow));
- if (!window) {
- __glutFatalError("out of memory.");
- }
- window->num = winnum;
-
-#if defined(__OS2PM__)
- /* Add this new window to the window list. */
- __glutWindowList[winnum] = window;
- window->shownState = -1;
-#endif
-
-#if !defined(_WIN32) && !defined(__OS2PM__)
- window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
- &window->visAlloced, (void**) &fbc);
- if (!window->vis) {
- __glutFatalError(
- "visual with necessary capabilities not found.");
- }
- __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
-#endif
- window->eventMask = StructureNotifyMask | ExposureMask;
-
- attribMask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
- wa.background_pixmap = None;
- wa.border_pixel = 0;
- wa.colormap = window->cmap;
- wa.event_mask = window->eventMask;
- if (parent) {
- if (parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK)
- wa.event_mask |= GLUT_HACK_STOP_PROPAGATE_MASK;
- attribMask |= CWDontPropagate;
- wa.do_not_propagate_mask = parent->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK;
- } else {
- wa.do_not_propagate_mask = 0;
- }
-
- /* Stash width and height before Win32's __glutAdjustCoords
- possibly overwrites the values. */
- window->width = width;
- window->height = height;
- window->forceReshape = True;
- window->ignoreKeyRepeat = False;
-
-#if defined(__OS2PM__)
-
- { ULONG flStyle=0;
- int ii;
- ERRORID erridErrorCode;/* last error id code */
- extern HAB hab; /* PM anchor block handle */
-
- if (parent) {
- flStyle = WS_CLIPCHILDREN|WS_VISIBLE;
- } else {
- if (gameMode) {
- /* Game mode window should be a WS_POPUP window to
- ensure that the taskbar is hidden by it. A standard
- WS_OVERLAPPEDWINDOW does not hide the task bar. */
- flStyle = FCF_STANDARD | WS_MAXIMIZED;
- } else {
- /* A standard toplevel window with borders and such. */
- flStyle = FCF_STANDARD | WS_CLIPCHILDREN;
-// flStyle = WS_OVERLAPPEDWINDOW;
- }
- }
-{
- HWND hwnd; /* Window */
- ULONG ListBoxId; /* Window id */
- /* (supplied by application) */
-
-
- HWND hwndClient; /* handle to the client */
- HWND hwndFrame; /* handle to the frame */
- PFNWP GenericWndProc;
- FRAMECDATA fcd;
- RECTL rect; /* Boundary rectangle */
-
-
-
-/************************************************/
-// flCreate = (FCF_STANDARD) & ~FCF_TASKLIST;
-/**********************************/
- if (parent)
- { window->frame = NULL;
-
- hwnd = WinCreateWindow(parent->win, /* Parent window */
- "GLUTCHILD", /* Class name */
- "", /* Window text */
- flStyle, /* Window style */
- x, y, /* Position (x,y) */
- width, height, /* Size (width,height) */
- parent->win, /* Owner window */
- HWND_TOP, /* Sibling window */
- 0, /* Window id */
- NULL, /* Control data */
- NULL); /* Pres parameters */
-
- erridErrorCode = WinGetLastError(hab);
- window->win = hwnd;
-
- window->hdc = WinOpenWindowDC(window->win);
- window->hpsBuffer = hpsCurrent;
-
-
- rect.xLeft = x;
- rect.xRight = x+width;
- rect.yBottom = y;
- rect.yTop = y + height;
-
-/***** else parent *****************************/
- } else {
- hwnd = WinCreateStdWindow(HWND_DESKTOP,
- 0, /* WS_VISIBLE frame-window style */
- &flStyle, /* window style */
- "GLUT", /* class name */
- "GLUT",/* window title */
- 0L, /* default client style */
- NULLHANDLE, /* resource in executable file */
- ID_WINDOW, /* resource id */
- &hwndClient); /* receives client window handle */
-
- erridErrorCode = WinGetLastError(hab);
- window->win = hwndClient;
- window->frame = hwnd;
- window->hdc = WinOpenWindowDC(window->win);
-
- window->hpsBuffer = hpsCurrent;
-
-
-/* converts a client window's boundaries into an equivalent frame rectangle */
- rect.xLeft = x;
- rect.xRight = x+width;
- rect.yBottom = y;
- rect.yTop = y + height;
-
- /* calculate equivalent frame boundary from boundary data */
- WinCalcFrameRect(window->frame, &rect, FALSE);
- }
-/***** endof if(parent) *****************************/
-
- /* Must set the XHDC for fake glXChooseVisual & fake
- glXCreateContext & fake XAllocColorCells. */
- XHDC = window->hdc;
- XHWND = window->win;
- window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
- &window->visAlloced, &fbc);
- if (!window->vis)
- { __glutFatalError(
- "pixel format with necessary capabilities not found.");
- }
- { int rc;
- rc = wglChoosePixelFormat(window->hdc, window->vis),
-
-// evglSetPixelFormat(2); /* int iPixelFormat 1 - doublebuffer/2 - single buffer ??*/
- wglSetPixelFormat(window->hdc,rc,window->vis);
- }
- __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
-
- window->ctx = glXCreateContext(window->hpsBuffer, window->vis,
- None, __glutTryDirect);
-
- WinSetWindowPos(hwnd,
- HWND_TOP,rect.xLeft,rect.yBottom,
- rect.xRight-rect.xLeft, rect.yTop-rect.yBottom,
- SWP_ACTIVATE | SWP_MOVE | SWP_SIZE | SWP_SHOW|SWP_ZORDER); /* flags*/
-
- /* Make sure subwindows get a windowStatus callback. */
- if (parent)
- WinPostMsg(parent->win, WM_ACTIVATE, 0, 0);
-
- }
-}
-
-#elif defined(_WIN32)
-
- __glutAdjustCoords(parent ? parent->win : NULL,
- &x, &y, &width, &height);
- if (parent) {
- style = WS_CHILD;
- } else {
- if (gameMode) {
- /* Game mode window should be a WS_POPUP window to
- ensure that the taskbar is hidden by it. A standard
- WS_OVERLAPPEDWINDOW does not hide the task bar. */
- style = WS_POPUP | WS_MAXIMIZE;
- } else {
- /* A standard toplevel window with borders and such. */
- style = WS_OVERLAPPEDWINDOW;
- }
- }
- window->win = CreateWindow("GLUT", "GLUT",
- WS_CLIPSIBLINGS | WS_CLIPCHILDREN | style,
- x, y, width, height, parent ? parent->win : __glutRoot,
- NULL, GetModuleHandle(NULL), 0);
- window->hdc = GetDC(window->win);
- /* Must set the XHDC for fake glXChooseVisual & fake
- glXCreateContext & fake XAllocColorCells. */
- XHDC = window->hdc;
- window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
- &window->visAlloced, &fbc);
- if (!window->vis) {
- __glutFatalError(
- "pixel format with necessary capabilities not found.");
- }
- if (!SetPixelFormat(window->hdc,
- ChoosePixelFormat(window->hdc, window->vis),
- window->vis)) {
- __glutFatalError("SetPixelFormat failed during window create.");
- }
- __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
- /* Make sure subwindows get a windowStatus callback. */
- if (parent) {
- PostMessage(parent->win, WM_ACTIVATE, 0, 0);
- }
- window->renderDc = window->hdc;
-#else
- window->win = XCreateWindow(__glutDisplay,
- parent == NULL ? __glutRoot : parent->win,
- x, y, width, height, 0,
- window->vis->depth, InputOutput, window->vis->visual,
- attribMask, &wa);
-#endif
- window->renderWin = window->win;
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
- if (fbc) {
- window->ctx = __glut_glXCreateContextWithConfigSGIX(__glutDisplay, fbc,
- GLX_RGBA_TYPE_SGIX, None, __glutTryDirect);
- } else
-#endif
-#if defined(__OS2PM__)
-// window->ctx = glXCreateContext(window->hpsBuffer, window->vis,
-// None, __glutTryDirect);
-#else
- window->ctx = glXCreateContext(__glutDisplay, window->vis,
- None, __glutTryDirect);
-#endif
- if (!window->ctx) {
- __glutFatalError(
- "failed to create OpenGL rendering context.");
- }
- window->renderCtx = window->ctx;
-#if !defined(_WIN32) && !defined(__OS2PM__)
- window->isDirect = glXIsDirect(__glutDisplay, window->ctx);
- if (__glutForceDirect) {
- if (!window->isDirect)
- __glutFatalError("direct rendering not possible.");
- }
-#endif
-
- window->parent = parent;
- if (parent) {
- window->siblings = parent->children;
- parent->children = window;
- } else {
- window->siblings = NULL;
- }
- window->overlay = NULL;
- window->children = NULL;
- window->display = __glutDefaultDisplay;
- window->reshape = __glutDefaultReshape;
- window->mouse = NULL;
- window->motion = NULL;
- window->passive = NULL;
- window->entry = NULL;
- window->keyboard = NULL;
- window->keyboardUp = NULL;
- window->windowStatus = NULL;
- window->visibility = NULL;
- window->special = NULL;
- window->specialUp = NULL;
- window->buttonBox = NULL;
- window->dials = NULL;
- window->spaceMotion = NULL;
- window->spaceRotate = NULL;
- window->spaceButton = NULL;
- window->tabletMotion = NULL;
- window->tabletButton = NULL;
-#ifdef _WIN32
- window->joystick = NULL;
- window->joyPollInterval = 0;
-#endif
-
-#if defined(__OS2PM__)
- window->wm_command = NULL;
-#endif
-
- window->tabletPos[0] = -1;
- window->tabletPos[1] = -1;
-#if defined(__OS2PM__)
- if(window->shownState == -1)
- window->shownState = 0;
- window->visState = window->shownState;
-#else
- window->shownState = 0;
- window->visState = -1; /* not VisibilityUnobscured,
- VisibilityPartiallyObscured, or
- VisibilityFullyObscured */
-#endif
- window->entryState = -1; /* not EnterNotify or LeaveNotify */
-
- window->desiredConfMask = 0;
- window->buttonUses = 0;
- window->cursor = GLUT_CURSOR_INHERIT;
-
- /* Setup window to be mapped when glutMainLoop starts. */
- window->workMask = GLUT_MAP_WORK;
-#ifdef _WIN32
- if (gameMode) {
- /* When mapping a game mode window, just show
- the window. We have already created the game
- mode window with a maximize flag at creation
- time. Doing a ShowWindow(window->win, SW_SHOWNORMAL)
- would be wrong for a game mode window since it
- would unmaximize the window. */
- window->desiredMapState = GameModeState;
- } else {
- window->desiredMapState = NormalState;
- }
-#else
- window->desiredMapState = NormalState;
-#endif
- window->prevWorkWin = __glutWindowWorkList;
- __glutWindowWorkList = window;
-
- /* Initially, no menus attached. */
- for (i = 0; i < GLUT_MAX_MENUS; i++) {
- window->menu[i] = 0;
- }
-
- /* Add this new window to the window list. */
- __glutWindowList[winnum] = window;
-
- /* Make the new window the current window. */
- __glutSetWindow(window);
-
- __glutDetermineMesaSwapHackSupport();
-
- if (window->treatAsSingle) {
- /* We do this because either the window really is single
- buffered (in which case this is redundant, but harmless,
- because this is the initial single-buffered context
- state); or we are treating a double buffered window as a
- single-buffered window because the system does not appear
- to export any suitable single- buffered visuals (in which
- the following are necessary). */
- glDrawBuffer(GL_FRONT);
- glReadBuffer(GL_FRONT);
- }
- return window;
-}
-
-/* CENTRY */
-int GLUTAPIENTRY
-glutCreateWindow(const char *title)
-{
- static int firstWindow = 1;
- GLUTwindow *window;
-#if !defined(_WIN32) && !defined(__OS2__)
- XWMHints *wmHints;
-#endif
- Window win;
- XTextProperty textprop;
-
- if (__glutGameModeWindow) {
- __glutFatalError("cannot create windows in game mode.");
- }
- window = __glutCreateWindow(NULL,
- __glutSizeHints.x, __glutSizeHints.y,
- __glutInitWidth, __glutInitHeight,
- /* not game mode */ 0);
- win = window->win;
- /* Setup ICCCM properties. */
- textprop.value = (unsigned char *) title;
- textprop.encoding = XA_STRING;
- textprop.format = 8;
- textprop.nitems = strlen(title);
-#if defined(__OS2__)
- WinSetWindowText(window->frame, (PCSZ)title);
- if (__glutIconic) {
- window->desiredMapState = IconicState;
- }
-#elif defined(_WIN32)
- SetWindowText(win, title);
- if (__glutIconic) {
- window->desiredMapState = IconicState;
- }
-#else
- wmHints = XAllocWMHints();
- wmHints->initial_state =
- __glutIconic ? IconicState : NormalState;
- wmHints->flags = StateHint;
- XSetWMProperties(__glutDisplay, win, &textprop, &textprop,
- /* Only put WM_COMMAND property on first window. */
- firstWindow ? __glutArgv : NULL,
- firstWindow ? __glutArgc : 0,
- &__glutSizeHints, wmHints, NULL);
- XFree(wmHints);
- XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1);
-#endif
- firstWindow = 0;
- return window->num + 1;
-}
-
-#ifdef _WIN32
-int GLUTAPIENTRY
-__glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int))
-{
- __glutExitFunc = exitfunc;
- return glutCreateWindow(title);
-}
-#endif
-
-int GLUTAPIENTRY
-glutCreateSubWindow(int win, int x, int y, int width, int height)
-{
- GLUTwindow *window;
-
- window = __glutCreateWindow(__glutWindowList[win - 1],
- x, y, width, height, /* not game mode */ 0);
-#if !defined(_WIN32) && !defined(__OS2__)
- {
- GLUTwindow *toplevel;
-
- toplevel = __glutToplevelOf(window);
- if (toplevel->cmap != window->cmap) {
- __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK);
- }
- }
-#endif
- return window->num + 1;
-}
-/* ENDCENTRY */
-
-void
-__glutDestroyWindow(GLUTwindow * window,
- GLUTwindow * initialWindow)
-{
- GLUTwindow **prev, *cur, *parent, *siblings;
-
- /* Recursively destroy any children. */
- cur = window->children;
- while (cur) {
- siblings = cur->siblings;
- __glutDestroyWindow(cur, initialWindow);
- cur = siblings;
- }
- /* Remove from parent's children list (only necessary for
- non-initial windows and subwindows!). */
- parent = window->parent;
- if (parent && parent == initialWindow->parent) {
- prev = &parent->children;
- cur = parent->children;
- while (cur) {
- if (cur == window) {
- *prev = cur->siblings;
- break;
- }
- prev = &(cur->siblings);
- cur = cur->siblings;
- }
- }
- /* Unbind if bound to this window. */
- if (window == __glutCurrentWindow) {
- UNMAKE_CURRENT();
- __glutCurrentWindow = NULL;
- }
- /* Begin tearing down window itself. */
- if (window->overlay) {
- __glutFreeOverlayFunc(window->overlay);
- }
- XDestroyWindow(__glutDisplay, window->win);
- glXDestroyContext(__glutDisplay, window->ctx);
- if (window->colormap) {
- /* Only color index windows have colormap data structure. */
- __glutFreeColormap(window->colormap);
- }
- /* NULLing the __glutWindowList helps detect is a window
- instance has been destroyed, given a window number. */
- __glutWindowList[window->num] = NULL;
-
- /* Cleanup data structures that might contain window. */
- cleanWindowWorkList(window);
-#if !defined(_WIN32) && !defined(__OS2__)
- cleanStaleWindowList(window);
-#endif
- /* Remove window from the "get window cache" if it is there. */
- if (__glutWindowCache == window)
- __glutWindowCache = NULL;
-
- if (window->visAlloced) {
- /* Only free XVisualInfo* gotten from glXChooseVisual. */
- XFree(window->vis);
- }
-
- if (window == __glutGameModeWindow) {
- /* Destroying the game mode window should implicitly
- have GLUT leave game mode. */
- __glutCloseDownGameMode();
- }
-
- free(window);
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutDestroyWindow(int win)
-{
- GLUTwindow *window = __glutWindowList[win - 1];
-
- if (__glutMappedMenu && __glutMenuWindow == window) {
- __glutFatalUsage("destroying menu window not allowed while menus in use");
- }
-#if !defined(_WIN32) && !defined(__OS2__)
- /* If not a toplevel window... */
- if (window->parent) {
- /* Destroying subwindows may change colormap requirements;
- recalculate toplevel window's WM_COLORMAP_WINDOWS
- property. */
- __glutPutOnWorkList(__glutToplevelOf(window->parent),
- GLUT_COLORMAP_WORK);
- }
-#endif
- __glutDestroyWindow(window, window);
- XFlush(__glutDisplay);
-}
-/* ENDCENTRY */
-
-void
-__glutChangeWindowEventMask(long eventMask, Bool add)
-{
- if (add) {
- /* Add eventMask to window's event mask. */
- if ((__glutCurrentWindow->eventMask & eventMask) !=
- eventMask) {
- __glutCurrentWindow->eventMask |= eventMask;
- __glutPutOnWorkList(__glutCurrentWindow,
- GLUT_EVENT_MASK_WORK);
- }
- } else {
- /* Remove eventMask from window's event mask. */
- if (__glutCurrentWindow->eventMask & eventMask) {
- __glutCurrentWindow->eventMask &= ~eventMask;
- __glutPutOnWorkList(__glutCurrentWindow,
- GLUT_EVENT_MASK_WORK);
- }
- }
-}
-
-void GLUTAPIENTRY
-glutDisplayFunc(GLUTdisplayCB displayFunc)
-{
- /* XXX Remove the warning after GLUT 3.0. */
- if (!displayFunc)
- __glutFatalError("NULL display callback not allowed in GLUT 3.0; update your code.");
- __glutCurrentWindow->display = displayFunc;
-}
-
-void GLUTAPIENTRY
-glutMouseFunc(GLUTmouseCB mouseFunc)
-{
- if (__glutCurrentWindow->mouse) {
- if (!mouseFunc) {
- /* Previous mouseFunc being disabled. */
- __glutCurrentWindow->buttonUses--;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask,
- __glutCurrentWindow->buttonUses > 0);
- }
- } else {
- if (mouseFunc) {
- /* Previously no mouseFunc, new one being installed. */
- __glutCurrentWindow->buttonUses++;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask, True);
- }
- }
- __glutCurrentWindow->mouse = mouseFunc;
-}
-
-void GLUTAPIENTRY
-glutMotionFunc(GLUTmotionCB motionFunc)
-{
- /* Hack. Some window managers (4Dwm by default) will mask
- motion events if the client is not selecting for button
- press and release events. So we select for press and
- release events too (being careful to use reference
- counting). */
- if (__glutCurrentWindow->motion) {
- if (!motionFunc) {
- /* previous mouseFunc being disabled */
- __glutCurrentWindow->buttonUses--;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask,
- __glutCurrentWindow->buttonUses > 0);
- }
- } else {
- if (motionFunc) {
- /* Previously no mouseFunc, new one being installed. */
- __glutCurrentWindow->buttonUses++;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask, True);
- }
- }
- /* Real work of selecting for passive mouse motion. */
- __glutChangeWindowEventMask(
- Button1MotionMask | Button2MotionMask | Button3MotionMask,
- motionFunc != NULL);
- __glutCurrentWindow->motion = motionFunc;
-}
-
-void GLUTAPIENTRY
-glutPassiveMotionFunc(GLUTpassiveCB passiveMotionFunc)
-{
- __glutChangeWindowEventMask(PointerMotionMask,
- passiveMotionFunc != NULL);
-
- /* Passive motion also requires watching enters and leaves so
- that a fake passive motion event can be generated on an
- enter. */
- __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask,
- __glutCurrentWindow->entry != NULL || passiveMotionFunc != NULL);
-
- __glutCurrentWindow->passive = passiveMotionFunc;
-}
-
-void GLUTAPIENTRY
-glutEntryFunc(GLUTentryCB entryFunc)
-{
- __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask,
- entryFunc != NULL || __glutCurrentWindow->passive);
- __glutCurrentWindow->entry = entryFunc;
- if (!entryFunc) {
- __glutCurrentWindow->entryState = -1;
- }
-}
-
-void GLUTAPIENTRY
-glutWindowStatusFunc(GLUTwindowStatusCB windowStatusFunc)
-{
- __glutChangeWindowEventMask(VisibilityChangeMask,
- windowStatusFunc != NULL);
- __glutCurrentWindow->windowStatus = windowStatusFunc;
- if (!windowStatusFunc) {
- /* Make state invalid. */
- __glutCurrentWindow->visState = -1;
- }
-}
-
-static void GLUTCALLBACK
-visibilityHelper(int status)
-{
- if (status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED)
- __glutCurrentWindow->visibility(GLUT_NOT_VISIBLE);
- else
- __glutCurrentWindow->visibility(GLUT_VISIBLE);
-}
-
-
-void GLUTAPIENTRY
-glutVisibilityFunc(GLUTvisibilityCB visibilityFunc)
-{
- __glutCurrentWindow->visibility = visibilityFunc;
-
- if (visibilityFunc)
- { glutWindowStatusFunc(visibilityHelper);
-#if defined(__OS2PM__)
- if(__glutCurrentWindow->shownState >= 0)
- { visibilityHelper(__glutCurrentWindow->shownState);
- }
-#endif
- }
- else
- glutWindowStatusFunc(NULL);
-}
-
-void GLUTAPIENTRY
-glutReshapeFunc(GLUTreshapeCB reshapeFunc)
-{
- if (reshapeFunc) {
- __glutCurrentWindow->reshape = reshapeFunc;
- } else {
- __glutCurrentWindow->reshape = __glutDefaultReshape;
- }
-}
diff --git a/src/glut/os2/glut_winmisc.cpp b/src/glut/os2/glut_winmisc.cpp
deleted file mode 100644
index 7cd6699924..0000000000
--- a/src/glut/os2/glut_winmisc.cpp
+++ /dev/null
@@ -1,126 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <assert.h>
-
-
-#include "glutint.h"
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSetWindowTitle(const char *title)
-{
-#if defined(__OS2PM__)
- __glutSetWindowText(__glutCurrentWindow->win, (char *)title);
-
-#else
- XTextProperty textprop;
-
- assert(!__glutCurrentWindow->parent);
- IGNORE_IN_GAME_MODE();
- textprop.value = (unsigned char *) title;
- textprop.encoding = XA_STRING;
- textprop.format = 8;
- textprop.nitems = strlen(title);
- XSetWMName(__glutDisplay,
- __glutCurrentWindow->win, &textprop);
- XFlush(__glutDisplay);
-#endif
-}
-
-void GLUTAPIENTRY
-glutSetIconTitle(const char *title)
-{
-#if defined(__OS2PM__)
-//todo ?
-#else
-
- XTextProperty textprop;
-
- assert(!__glutCurrentWindow->parent);
- IGNORE_IN_GAME_MODE();
- textprop.value = (unsigned char *) title;
- textprop.encoding = XA_STRING;
- textprop.format = 8;
- textprop.nitems = strlen(title);
- XSetWMIconName(__glutDisplay,
- __glutCurrentWindow->win, &textprop);
- XFlush(__glutDisplay);
-#endif
-}
-
-void GLUTAPIENTRY
-glutPositionWindow(int x, int y)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredX = x;
- __glutCurrentWindow->desiredY = y;
- __glutCurrentWindow->desiredConfMask |= CWX | CWY;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutReshapeWindow(int w, int h)
-{
- IGNORE_IN_GAME_MODE();
- if (w <= 0 || h <= 0)
- __glutWarning("glutReshapeWindow: non-positive width or height not allowed");
-
- __glutCurrentWindow->desiredWidth = w;
- __glutCurrentWindow->desiredHeight = h;
- __glutCurrentWindow->desiredConfMask |= CWWidth | CWHeight;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutPopWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredStack = Above;
- __glutCurrentWindow->desiredConfMask |= CWStackMode;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutPushWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredStack = Below;
- __glutCurrentWindow->desiredConfMask |= CWStackMode;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutIconifyWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- assert(!__glutCurrentWindow->parent);
- __glutCurrentWindow->desiredMapState = IconicState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-void GLUTAPIENTRY
-glutShowWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredMapState = NormalState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-void GLUTAPIENTRY
-glutHideWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredMapState = WithdrawnState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-/* ENDCENTRY */
diff --git a/src/glut/os2/glutbitmap.h b/src/glut/os2/glutbitmap.h
deleted file mode 100644
index 9584bb129d..0000000000
--- a/src/glut/os2/glutbitmap.h
+++ /dev/null
@@ -1,32 +0,0 @@
-#ifndef __glutbitmap_h__
-#define __glutbitmap_h__
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#define GLUT_NO_LIB_PRAGMA /* Avoid auto library linking when building
- the GLUT library itself. */
-#include <GL/glut.h>
-
-typedef struct {
- const GLsizei width;
- const GLsizei height;
- const GLfloat xorig;
- const GLfloat yorig;
- const GLfloat advance;
- const GLubyte *bitmap;
-} BitmapCharRec, *BitmapCharPtr;
-
-typedef struct {
- const char *name;
- const int num_chars;
- const int first;
- const BitmapCharRec * const *ch;
-} BitmapFontRec, *BitmapFontPtr;
-
-typedef void *GLUTbitmapFont;
-
-#endif /* __glutbitmap_h__ */
diff --git a/src/glut/os2/glutos2.h b/src/glut/os2/glutos2.h
deleted file mode 100644
index 533a78011e..0000000000
--- a/src/glut/os2/glutos2.h
+++ /dev/null
@@ -1,36 +0,0 @@
-#ifndef __glutos2_h__
-#define __glutos2_h__
-
-
-/* Win32 "equivalent" cursors - eventually, the X glyphs should be
- converted to Win32 cursors -- then they will look the same */
-#define XC_arrow IDC_ARROW
-#define XC_top_left_arrow IDC_ARROW
-#define XC_hand1 IDC_SIZEALL
-#define XC_pirate IDC_NO
-#define XC_question_arrow IDC_HELP
-#define XC_exchange IDC_NO
-#define XC_spraycan IDC_SIZEALL
-#define XC_watch IDC_WAIT
-#define XC_xterm IDC_IBEAM
-#define XC_crosshair IDC_CROSS
-#define XC_sb_v_double_arrow IDC_SIZENS
-#define XC_sb_h_double_arrow IDC_SIZEWE
-#define XC_top_side IDC_UPARROW
-#define XC_bottom_side IDC_SIZENS
-#define XC_left_side IDC_SIZEWE
-#define XC_right_side IDC_SIZEWE
-#define XC_top_left_corner IDC_SIZENWSE
-#define XC_top_right_corner IDC_SIZENESW
-#define XC_bottom_right_corner IDC_SIZENWSE
-#define XC_bottom_left_corner IDC_SIZENESW
-
-#define XA_STRING 0
-
-/* Private routines from win32_util.c */
-extern int gettimeofday(struct timeval* tp, void* tzp);
-//extern void *__glutFont(void *font);
-extern int __glutGetTransparentPixel(Display *dpy, XVisualInfo *vinfo);
-extern void __glutAdjustCoords(Window parent, int *x, int *y, int *width, int *height);
-
-#endif /* __glutos2_h__ */
diff --git a/src/glut/os2/glutstroke.h b/src/glut/os2/glutstroke.h
deleted file mode 100644
index cbc9e156fe..0000000000
--- a/src/glut/os2/glutstroke.h
+++ /dev/null
@@ -1,42 +0,0 @@
-#ifndef __glutstroke_h__
-#define __glutstroke_h__
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#if defined(_WIN32)
-#pragma warning (disable:4244) /* disable bogus conversion warnings */
-#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
-#endif
-
-typedef struct {
- float x;
- float y;
-} CoordRec, *CoordPtr;
-
-typedef struct {
- int num_coords;
- const CoordRec *coord;
-} StrokeRec, *StrokePtr;
-
-typedef struct {
- int num_strokes;
- const StrokeRec *stroke;
- float center;
- float right;
-} StrokeCharRec, *StrokeCharPtr;
-
-typedef struct {
- const char *name;
- int num_chars;
- const StrokeCharRec *ch;
- float top;
- float bottom;
-} StrokeFontRec, *StrokeFontPtr;
-
-typedef void *GLUTstrokeFont;
-
-#endif /* __glutstroke_h__ */
diff --git a/src/glut/os2/layerutil.h b/src/glut/os2/layerutil.h
deleted file mode 100644
index 3f62031939..0000000000
--- a/src/glut/os2/layerutil.h
+++ /dev/null
@@ -1,59 +0,0 @@
-#ifndef __layerutil_h__
-#define __layerutil_h__
-
-/* Copyright (c) Mark J. Kilgard, 1993, 1994. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-/* Based on XLayerUtil.h: Revision: 1.3 */
-
-#ifdef __VMS
-#include <GL/vms_x_fix.h>
-#endif
-
-#if !defined(_WIN32) && !defined(__OS2__)
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/Xmd.h>
-#endif /* !_WIN32 */
-
-/* Transparent type values */
-/* None 0 */
-#define TransparentPixel 1
-#define TransparentMask 2
-
-/* layered visual info template flags */
-#define VisualLayerMask 0x200
-#define VisualTransparentType 0x400
-#define VisualTransparentValue 0x800
-#define VisualAllLayerMask 0xFFF
-
-/* layered visual info structure */
-typedef struct _XLayerVisualInfo {
- XVisualInfo vinfo;
- long layer;
- long type;
- unsigned long value;
-} XLayerVisualInfo;
-
-/* SERVER_OVERLAY_VISUALS property element */
-typedef struct _OverlayInfo {
- /* Avoid 64-bit portability problems by being careful to use
- longs due to the way XGetWindowProperty is specified. Note
- that these parameters are passed as CARD32s over X
- protocol. */
- long overlay_visual;
- long transparent_type;
- long value;
- long layer;
-} OverlayInfo;
-
-extern int __glutGetTransparentPixel(Display *, XVisualInfo *);
-extern XLayerVisualInfo *__glutXGetLayerVisualInfo(Display *,
- long, XLayerVisualInfo *, int *);
-extern Status __glutXMatchLayerVisualInfo(Display *,
- int, int, int, int, XLayerVisualInfo *);
-
-#endif /* __layerutil_h__ */
diff --git a/src/glut/os2/libGlut.DEF b/src/glut/os2/libGlut.DEF
deleted file mode 100644
index a0e184eef0..0000000000
--- a/src/glut/os2/libGlut.DEF
+++ /dev/null
@@ -1,94 +0,0 @@
-
-;-----------------------------------------------------
-; def Module definition file for the DLL
-;-----------------------------------------------------
-
-LIBRARY libGlut INITINSTANCE TERMINSTANCE
-PROTMODE
-DATA MULTIPLE NONSHARED READWRITE LOADONCALL
-CODE LOADONCALL
-EXPORTS ; Names of exported functions and data
-
-;*********************************
-;MesaGLUT
- glutCommandFunc @3001
- glutCreateWindow @3002
- glutCreateSubWindow @3003
- glutDestroyWindow @3004
- glutDisplayFunc @3005
- glutEntryFunc @3006
- glutExtensionSupported @3007
- glutIdleFunc @3008
- glutInit @3009
- glutInitDisplayMode @3010
- glutInitWindowPosition @3011
- glutInitWindowSize @3012
- glutMainLoop @3013
- glutGet @3014
- glutGetColor @3015
- glutGetWindow @3016
- glutKeyboardFunc @3017
- glutMouseFunc @3018
- glutSpecialFunc @3019
- glutStrokeCharacter @3020
- glutSetColor @3021
- glutSetIconTitle @3022
- glutSetWindow @3023
- glutSetWindowTitle @3024
-
- glutReshapeFunc @3025
- glutReshapeWindow @3026
-
-
- glutSwapBuffers @3027
- glutPostRedisplay @3028
- glutPositionWindow @3029
- glutVisibilityFunc @3030
- glutTimerFunc @3031
- glutMotionFunc @3032
-
- glutCreateMenu @3033
- glutAttachMenu @3034
- glutDestroyMenu @3035
- glutAddMenuEntry @3036
- glutPassiveMotionFunc @3037
-
- glutSolidCone @3038
- glutSolidCube @3039
- glutSolidDodecahedron @3040
- glutSolidOctahedron @3041
- glutSolidIcosahedron @3042
- glutSolidSphere @3043
- glutSolidTeapot @3044
- glutSolidTetrahedron @3045
- glutSolidTorus @3046
-
- glutWireCone @3047
- glutWireCube @3048
- glutWireDodecahedron @3049
- glutWireIcosahedron @3050
- glutWireOctahedron @3051
- glutWireSphere @3052
- glutWireTetrahedron @3053
- glutWireTorus @3054
- glutWireTeapot @3055
-
-;GL_GLEXT_PROTOTYPES
- glutBitmapCharacter @3101
- glutBitmap9By15 @3102
- glutBitmapHelvetica10 @3103
- glutBitmapHelvetica12 @3104
- glutBitmapHelvetica18 @3105
- glutBitmapTimesRoman24 @3106
- glutStrokeRoman @3107
- glutBitmap8By13 @3108
-
-;Global constants
-; hab @12001
-; /* PM anchor block handle */
-; hpsCurrent @12002
- XHDC @12004
- XHWND @12005
-
-
-
diff --git a/src/glut/os2/os2_glx.cpp b/src/glut/os2/os2_glx.cpp
deleted file mode 100644
index bf116e49c9..0000000000
--- a/src/glut/os2/os2_glx.cpp
+++ /dev/null
@@ -1,145 +0,0 @@
-/* os2_glx.c */
-
-#include <stdio.h>
-#include <string.h>
-#include <malloc.h>
-#include "gl/gl.h"
-#include "WarpGL.h"
-#include "GL/os2mesa.h"
-
-#define POKA 0
-/* global current HDC */
-
-XVisualInfo *wglDescribePixelFormat(int iPixelFormat);
-
-extern HDC XHDC;
-extern HWND XHWND;
-//extern HPS hpsCurrent;
-extern HAB hab; /* PM anchor block handle */
-
-GLXContext
-glXCreateContext(HPS hps, XVisualInfo * visinfo,
- GLXContext share, Bool direct)
-{
- /* KLUDGE: GLX really expects a display pointer to be passed
- in as the first parameter, but Win32 needs an HDC instead,
- so BE SURE that the global XHDC is set before calling this
- routine. */
- HGLRC context;
-
- context = wglCreateContext(XHDC,hps,hab);
-
-
- /* Since direct rendering is implicit, the direct flag is
- ignored. */
-
- return context;
-}
-
-
-int
-glXGetConfig(XVisualInfo * visual, int attrib, int *value)
-{
- if (!visual)
- return GLX_BAD_VISUAL;
-
- switch (attrib) {
- case GLX_USE_GL:
- if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) {
- /* XXX Brad's Matrix Millenium II has problems creating
- color index windows in 24-bit mode (lead to GDI crash)
- and 32-bit mode (lead to black window). The cColorBits
- filed of the PIXELFORMATDESCRIPTOR returned claims to
- have 24 and 32 bits respectively of color indices. 2^24
- and 2^32 are ridiculously huge writable colormaps.
- Assume that if we get back a color index
- PIXELFORMATDESCRIPTOR with 24 or more bits, the
- PIXELFORMATDESCRIPTOR doesn't really work and skip it.
- -mjk */
- if (visual->iPixelType == PFD_TYPE_COLORINDEX
- && visual->cColorBits >= 24) {
- *value = 0;
- } else {
- *value = 1;
- }
- } else {
- *value = 0;
- }
- break;
- case GLX_BUFFER_SIZE:
- /* KLUDGE: if we're RGBA, return the number of bits/pixel,
- otherwise, return 8 (we guessed at 256 colors in CI
- mode). */
- if (visual->iPixelType == PFD_TYPE_RGBA)
- *value = visual->cColorBits;
- else
- *value = 8;
- break;
- case GLX_LEVEL:
- /* The bReserved flag of the pfd contains the
- overlay/underlay info. */
- *value = visual->bReserved;
- break;
- case GLX_RGBA:
- *value = visual->iPixelType == PFD_TYPE_RGBA;
- break;
- case GLX_DOUBLEBUFFER:
- *value = visual->dwFlags & PFD_DOUBLEBUFFER;
- break;
- case GLX_STEREO:
- *value = visual->dwFlags & PFD_STEREO;
- break;
- case GLX_AUX_BUFFERS:
- *value = visual->cAuxBuffers;
- break;
- case GLX_RED_SIZE:
- *value = visual->cRedBits;
- break;
- case GLX_GREEN_SIZE:
- *value = visual->cGreenBits;
- break;
- case GLX_BLUE_SIZE:
- *value = visual->cBlueBits;
- break;
- case GLX_ALPHA_SIZE:
- *value = visual->cAlphaBits;
- break;
- case GLX_DEPTH_SIZE:
- *value = visual->cDepthBits;
- break;
- case GLX_STENCIL_SIZE:
- *value = visual->cStencilBits;
- break;
- case GLX_ACCUM_RED_SIZE:
- *value = visual->cAccumRedBits;
- break;
- case GLX_ACCUM_GREEN_SIZE:
- *value = visual->cAccumGreenBits;
- break;
- case GLX_ACCUM_BLUE_SIZE:
- *value = visual->cAccumBlueBits;
- break;
- case GLX_ACCUM_ALPHA_SIZE:
- *value = visual->cAccumAlphaBits;
- break;
-#if POKA == 100
-#endif /* POKA == 100 */
- default:
- return GLX_BAD_ATTRIB;
- }
- return 0;
-}
-
-
-XVisualInfo * glXChooseVisual(int mode)
-{ int imode = 2;
- if(mode & GLUT_DOUBLE)
- imode = 1;
- return
- wglDescribePixelFormat(imode);
-}
-
-
-#if POKA
-#endif /* POKA */
-
diff --git a/src/glut/os2/os2_menu.cpp b/src/glut/os2/os2_menu.cpp
deleted file mode 100644
index f140e9c79b..0000000000
--- a/src/glut/os2/os2_menu.cpp
+++ /dev/null
@@ -1,532 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
-/* Copyright (c) Nate Robins, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-/* This file completely re-implements glut_menu.c and glut_menu2.c
- for Win32. Note that neither glut_menu.c nor glut_menu2.c are
- compiled into Win32 GLUT. */
-
-#include <stdlib.h>
-#include <string.h>
-#include <stdio.h>
-#include <errno.h>
-#include <assert.h>
-
-#include "glutint.h"
-
-void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int);
-//GLUTmenu *__glutMappedMenu;
-//GLUTwindow *__glutMenuWindow;
-GLUTmenuItem *__glutItemSelected;
-unsigned __glutMenuButton;
-
-static GLUTmenu **menuList = NULL;
-static int menuListSize = 0;
-static UINT uniqueMenuHandler = 1;
-
-/* DEPRICATED, use glutMenuStatusFunc instead. */
-void GLUTAPIENTRY
-glutMenuStateFunc(GLUTmenuStateCB menuStateFunc)
-{
- __glutMenuStatusFunc = (GLUTmenuStatusCB) menuStateFunc;
-}
-
-void GLUTAPIENTRY
-glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc)
-{
- __glutMenuStatusFunc = menuStatusFunc;
-}
-
-void
-__glutSetMenu(GLUTmenu * menu)
-{
- __glutCurrentMenu = menu;
-}
-
-static void
-unmapMenu(GLUTmenu * menu)
-{
- if (menu->cascade) {
- unmapMenu(menu->cascade);
- menu->cascade = NULL;
- }
- menu->anchor = NULL;
- menu->highlighted = NULL;
-}
-
-void
-__glutFinishMenu(Window win, int x, int y)
-{
-
- unmapMenu(__glutMappedMenu);
-
- /* XXX Put in a GdiFlush just in case. Probably unnecessary. -mjk */
-// GdiFlush();
-
- if (__glutMenuStatusFunc) {
- __glutSetWindow(__glutMenuWindow);
- __glutSetMenu(__glutMappedMenu);
-
- /* Setting __glutMappedMenu to NULL permits operations that
- change menus or destroy the menu window again. */
- __glutMappedMenu = NULL;
-
- __glutMenuStatusFunc(GLUT_MENU_NOT_IN_USE, x, y);
- }
- /* Setting __glutMappedMenu to NULL permits operations that
- change menus or destroy the menu window again. */
- __glutMappedMenu = NULL;
-
- /* If an item is selected and it is not a submenu trigger,
- generate menu callback. */
- if (__glutItemSelected && !__glutItemSelected->isTrigger) {
- __glutSetWindow(__glutMenuWindow);
- /* When menu callback is triggered, current menu should be
- set to the callback menu. */
- __glutSetMenu(__glutItemSelected->menu);
- __glutItemSelected->menu->select(__glutItemSelected->value);
- }
- __glutMenuWindow = NULL;
-}
-
-static void
-mapMenu(GLUTmenu * menu, int x, int y)
-{
-//todo
-// TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN |
-// (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON,
-// x, y, 0, __glutCurrentWindow->win, NULL);
-}
-
-void
-__glutStartMenu(GLUTmenu * menu, GLUTwindow * window,
- int x, int y, int x_win, int y_win)
-{
- assert(__glutMappedMenu == NULL);
- __glutMappedMenu = menu;
- __glutMenuWindow = window;
- __glutItemSelected = NULL;
- if (__glutMenuStatusFunc) {
- __glutSetMenu(menu);
- __glutSetWindow(window);
- __glutMenuStatusFunc(GLUT_MENU_IN_USE, x_win, y_win);
- }
- mapMenu(menu, x, y);
-}
-
-GLUTmenuItem *
-__glutGetUniqueMenuItem(GLUTmenu * menu, UINT unique)
-{
- GLUTmenuItem *item;
- int i;
-
- i = menu->num;
- item = menu->list;
- while (item) {
- if (item->unique == unique) {
- return item;
- }
- if (item->isTrigger) {
- GLUTmenuItem *subitem;
- subitem = __glutGetUniqueMenuItem(menuList[item->value], unique);
- if (subitem) {
- return subitem;
- }
- }
- i--;
- item = item->next;
- }
- return NULL;
-}
-
-GLUTmenuItem *
-__glutGetMenuItem(GLUTmenu * menu, Window win, int *which)
-{
- GLUTmenuItem *item;
- int i;
-
- i = menu->num;
- item = menu->list;
- while (item) {
- if (item->win == win) {
- *which = i;
- return item;
- }
- if (item->isTrigger) {
- GLUTmenuItem *subitem;
-
- subitem = __glutGetMenuItem(menuList[item->value],
- win, which);
- if (subitem) {
- return subitem;
- }
- }
- i--;
- item = item->next;
- }
- return NULL;
-}
-
-GLUTmenu *
-__glutGetMenu(Window win)
-{
- GLUTmenu *menu;
-
- menu = __glutMappedMenu;
- while (menu) {
- if (win == menu->win) {
- return menu;
- }
- menu = menu->cascade;
- }
- return NULL;
-}
-
-GLUTmenu *
-__glutGetMenuByNum(int menunum)
-{
- if (menunum < 1 || menunum > menuListSize) {
- return NULL;
- }
- return menuList[menunum - 1];
-}
-
-static int
-getUnusedMenuSlot(void)
-{
- int i;
-
- /* Look for allocated, unused slot. */
- for (i = 0; i < menuListSize; i++) {
- if (!menuList[i]) {
- return i;
- }
- }
- /* Allocate a new slot. */
- menuListSize++;
- if (menuList) {
- menuList = (GLUTmenu **)
- realloc(menuList, menuListSize * sizeof(GLUTmenu *));
- } else {
- /* XXX Some realloc's do not correctly perform a malloc
- when asked to perform a realloc on a NULL pointer,
- though the ANSI C library spec requires this. */
- menuList = (GLUTmenu **) malloc(sizeof(GLUTmenu *));
- }
- if (!menuList) {
- __glutFatalError("out of memory.");
- }
- menuList[menuListSize - 1] = NULL;
- return menuListSize - 1;
-}
-
-static void
-menuModificationError(void)
-{
- /* XXX Remove the warning after GLUT 3.0. */
- __glutWarning("The following is a new check for GLUT 3.0; update your code.");
- __glutFatalError("menu manipulation not allowed while menus in use.");
-}
-
-int GLUTAPIENTRY
-glutCreateMenu(GLUTselectCB selectFunc)
-{
- GLUTmenu *menu;
- int menuid;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- menuid = getUnusedMenuSlot();
- menu = (GLUTmenu *) malloc(sizeof(GLUTmenu));
- if (!menu) {
- __glutFatalError("out of memory.");
- }
- menu->id = menuid;
- menu->num = 0;
- menu->submenus = 0;
- menu->select = selectFunc;
- menu->list = NULL;
- menu->cascade = NULL;
- menu->highlighted = NULL;
- menu->anchor = NULL;
-//todo
-// menu->win = (HWND) CreatePopupMenu();
- menuList[menuid] = menu;
- __glutSetMenu(menu);
- return menuid + 1;
-}
-
-
-void GLUTAPIENTRY
-glutDestroyMenu(int menunum)
-{
- GLUTmenu *menu = __glutGetMenuByNum(menunum);
- GLUTmenuItem *item, *next;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- assert(menu->id == menunum - 1);
-//todo DestroyMenu( (HMENU) menu->win);
- menuList[menunum - 1] = NULL;
- /* free all menu entries */
- item = menu->list;
- while (item) {
- assert(item->menu == menu);
- next = item->next;
- free(item->label);
- free(item);
- item = next;
- }
- if (__glutCurrentMenu == menu) {
- __glutCurrentMenu = NULL;
- }
- free(menu);
-}
-
-int GLUTAPIENTRY
-glutGetMenu(void)
-{
- if (__glutCurrentMenu) {
- return __glutCurrentMenu->id + 1;
- } else {
- return 0;
- }
-}
-
-void GLUTAPIENTRY
-glutSetMenu(int menuid)
-{
- GLUTmenu *menu;
-
- if (menuid < 1 || menuid > menuListSize) {
- __glutWarning("glutSetMenu attempted on bogus menu.");
- return;
- }
- menu = menuList[menuid - 1];
- if (!menu) {
- __glutWarning("glutSetMenu attempted on bogus menu.");
- return;
- }
- __glutSetMenu(menu);
-}
-
-static void
-setMenuItem(GLUTmenuItem * item, const char *label,
- int value, Bool isTrigger)
-{
- GLUTmenu *menu;
-
- menu = item->menu;
- item->label = __glutStrdup(label);
- if (!item->label) {
- __glutFatalError("out of memory.");
- }
- item->isTrigger = isTrigger;
- item->len = (int) strlen(label);
- item->value = value;
- item->unique = uniqueMenuHandler++;
-//todo
-// if (isTrigger) {
-// AppendMenu((HMENU) menu->win, MF_POPUP, (UINT)item->win, label);
-// } else {
-// AppendMenu((HMENU) menu->win, MF_STRING, item->unique, label);
-// }
-}
-
-void GLUTAPIENTRY
-glutAddMenuEntry(const char *label, int value)
-{
- GLUTmenuItem *entry;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- entry = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
- if (!entry) {
- __glutFatalError("out of memory.");
- }
- entry->menu = __glutCurrentMenu;
- setMenuItem(entry, label, value, FALSE);
- __glutCurrentMenu->num++;
- entry->next = __glutCurrentMenu->list;
- __glutCurrentMenu->list = entry;
-}
-
-void GLUTAPIENTRY
-glutAddSubMenu(const char *label, int menu)
-{
- GLUTmenuItem *submenu;
- GLUTmenu *popupmenu;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- submenu = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
- if (!submenu) {
- __glutFatalError("out of memory.");
- }
- __glutCurrentMenu->submenus++;
- submenu->menu = __glutCurrentMenu;
- popupmenu = __glutGetMenuByNum(menu);
- if (popupmenu) {
- submenu->win = popupmenu->win;
- }
- setMenuItem(submenu, label, /* base 0 */ menu - 1, TRUE);
- __glutCurrentMenu->num++;
- submenu->next = __glutCurrentMenu->list;
- __glutCurrentMenu->list = submenu;
-}
-
-void GLUTAPIENTRY
-glutChangeToMenuEntry(int num, const char *label, int value)
-{
- GLUTmenuItem *item;
- int i;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- i = __glutCurrentMenu->num;
- item = __glutCurrentMenu->list;
- while (item) {
- if (i == num) {
- if (item->isTrigger) {
- /* If changing a submenu trigger to a menu entry, we
- need to account for submenus. */
- item->menu->submenus--;
- /* Nuke the Win32 menu. */
-//todo
-// DestroyMenu((HMENU) item->win);
- }
- free(item->label);
-
- item->label = strdup(label);
- if (!item->label)
- __glutFatalError("out of memory");
- item->isTrigger = FALSE;
- item->len = (int) strlen(label);
- item->value = value;
- item->unique = uniqueMenuHandler++;
-//todo
-// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1,
-// MF_BYPOSITION | MFT_STRING, item->unique, label);
-
- return;
- }
- i--;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-void GLUTAPIENTRY
-glutChangeToSubMenu(int num, const char *label, int menu)
-{
- GLUTmenu *popupmenu;
- GLUTmenuItem *item;
- int i;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- i = __glutCurrentMenu->num;
- item = __glutCurrentMenu->list;
- while (item) {
- if (i == num) {
- if (!item->isTrigger) {
- /* If changing a menu entry to as submenu trigger, we
- need to account for submenus. */
- item->menu->submenus++;
-//todo
-// item->win = (HWND) CreatePopupMenu();
- }
- free(item->label);
-
- item->label = strdup(label);
- if (!item->label)
- __glutFatalError("out of memory");
- item->isTrigger = TRUE;
- item->len = (int) strlen(label);
- item->value = menu - 1;
- item->unique = uniqueMenuHandler++;
- popupmenu = __glutGetMenuByNum(menu);
- if (popupmenu)
- item->win = popupmenu->win;
-//todo
-// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1,
-// MF_BYPOSITION | MF_POPUP, (UINT) item->win, label);
- return;
- }
- i--;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-void GLUTAPIENTRY
-glutRemoveMenuItem(int num)
-{
- GLUTmenuItem *item, **prev;
- int i;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- i = __glutCurrentMenu->num;
- prev = &__glutCurrentMenu->list;
- item = __glutCurrentMenu->list;
- while (item) {
- if (i == num) {
- /* Found the menu item in list to remove. */
- __glutCurrentMenu->num--;
-
- /* Patch up menu's item list. */
- *prev = item->next;
-//todo
-// RemoveMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, MF_BYPOSITION);
-
- free(item->label);
- free(item);
- return;
- }
- i--;
- prev = &item->next;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-void GLUTAPIENTRY
-glutAttachMenu(int button)
-{
- if (__glutCurrentWindow == __glutGameModeWindow) {
- __glutWarning("cannot attach menus in game mode.");
- return;
- }
- if (__glutMappedMenu) {
- menuModificationError();
- }
- if (__glutCurrentWindow->menu[button] < 1) {
- __glutCurrentWindow->buttonUses++;
- }
- __glutCurrentWindow->menu[button] = __glutCurrentMenu->id + 1;
-}
-
-void GLUTAPIENTRY
-glutDetachMenu(int button)
-{
- if (__glutMappedMenu) {
- menuModificationError();
- }
- if (__glutCurrentWindow->menu[button] > 0) {
- __glutCurrentWindow->buttonUses--;
- __glutCurrentWindow->menu[button] = 0;
- }
-}
-
diff --git a/src/glut/os2/os2_winproc.cpp b/src/glut/os2/os2_winproc.cpp
deleted file mode 100644
index 9cbdec1cd2..0000000000
--- a/src/glut/os2/os2_winproc.cpp
+++ /dev/null
@@ -1,1296 +0,0 @@
-/* os2_winproc.c */
-
-
-#define INCL_DEV
-#include "WarpGL.h"
-#include "GL/os2mesa.h"
-
-
-#define _MEERROR_H_
-#include <mmioos2.h> /* It is from MMPM toolkit */
-#include <dive.h>
-#include <fourcc.h>
-
-
-#include "os2mesadef.h"
-#include "glutint.h"
-
-
-#define POKA 0
-
-#if POKA
-
-extern unsigned __glutMenuButton;
-extern GLUTidleCB __glutIdleFunc;
-extern GLUTtimer *__glutTimerList;
-extern void handleTimeouts(void);
-extern GLUTmenuItem *__glutGetUniqueMenuItem(GLUTmenu * menu, int unique);
-static HMENU __glutHMenu;
-
-#endif
-
-extern void _mesa_ResizeBuffersMESA( void );
-
-
-MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
-MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
-void updateWindowState(GLUTwindow *window, int visState);
-
-volatile extern HAB hab; /* PM anchor block handle */
-volatile extern HPS hpsCurrent;
-
-RECTL rCtls[52];
-ULONG ulNumRcls;
-
-MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 )
-{ MRESULT rc;
- rc = GlutWindowProc(hwnd, msg, mp1, mp2 );
- return rc;
-}
-
-MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 )
-{
- HPS hps = NULLHANDLE; /* presentation space handle */
- GLUTwindow* window; /* GLUT window associated with message. */
- GLUTmenu* menu; /* GLUT menu associated with message. */
- RECTL rclClient;
- POINTL point;
- int button = -1,rc,key;
-
-
-/* Process the message. */
-
- switch( msg )
- {
- case WM_CREATE:
- {
- SIZEL sizl = { 0L, 0L };
- LONG *alCaps;
- HDC hdc;
-
- /*+-----------------------------------------------------------------+*/
- /*| The client window is being created. Create the semaphore to |*/
- /*| control access to the presentation space. Then create the |*/
- /*| thread that will draw the lines. |*/
- /*+-----------------------------------------------------------------+*/
- // DosCreateMutexSem( (PSZ)NULL, &hmtxPS, 0UL, FALSE );
-
- hdc = WinOpenWindowDC(hwnd);
-
- /*+-----------------------------------------------------------------+*/
- /*| Create a non-cached presentation space. We will not release |*/
- /*| this PS, as we will be Selecting a Palette to this PS and then |*/
- /*| animating the palette. Upon releasing a PS the palette is no |*/
- /*| longer selected for obvious reasons. |*/
- /*+-----------------------------------------------------------------+*/
- hpsCurrent = GpiCreatePS( hab,
- hdc,
- &sizl,
- PU_PELS | GPIF_DEFAULT |
- GPIT_MICRO | GPIA_ASSOC );
-// DevQueryCaps( hdc, lStart, lCount, alCaps );
-// fPaletteCaps = alCaps[CAPS_ADDITIONAL_GRAPHICS] & CAPS_PALETTE_MANAGER;
-// PaletteInit(3);
- /* пеpевод hpsBuffer в pежим RGB color table */
-
- GpiCreateLogColorTable(hpsCurrent,0 ,LCOLF_RGB,0,0,NULL);
- GpiSetPattern(hpsCurrent,PATSYM_SOLID);
- GpiSetPatternSet(hpsCurrent,LCID_DEFAULT);
-
- }
- break;
-
- return 0;
- case WM_CLOSE:
- WinPostMsg( hwnd, WM_QUIT, NULL, NULL );
-
- return 0;
-
- case WM_PAINT:
- window = __glutGetWindow(hwnd);
- if (window)
- {
- PWMC ctx;
-// hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
- hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
- // blit Dive buffer to screen.
-
- {
- SWP swp; // Window position
- POINTL pointl; // Point to offset from Desktop
-
- // Convert the point to offset from desktop lower left.
- pointl.x = 0;
- pointl.y = 0;
- WinMapWindowPoints ( hwnd, HWND_DESKTOP, &pointl, 1 );
-
-
-// ctx = window->ctx;
-// ctx->xDiveScr = pointl.x;
-// ctx->yDiveScr = pointl.y;
- }
-// rc = DiveBlitImage (ctx->hDive,
-// ctx->ulDiveBufferNumber,
-// DIVE_BUFFER_SCREEN );
-//
-
- if (window->win == hwnd) {
- __glutPostRedisplay(window, GLUT_REPAIR_WORK);
- } else if (window->overlay && window->overlay->win == hwnd) {
- __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK);
- }
- WinEndPaint(hps);
- } else {
-
- hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
- WinFillRect(hps, &rclClient, CLR_WHITE);
- WinEndPaint(hps);
- }
- break;
-
- case WM_VRNDISABLED:
-
-// pwinData->fDataInProcess = TRUE;
-// DiveSetupBlitter ( pwinData->hDive, 0 );
-// pwinData->fVrnDisabled = TRUE;
- break;
-
- case WM_VRNENABLED:
- { HRGN hrgn; /* Region handle */
- RGNRECT rgnCtl; /* Processing control structure */
-// RECTL rCtls[52];
-// ULONG ulNumRcls;
-
-// pwinData->fDataInProcess = TRUE;
- hps = WinGetPS ( hwnd );
- if ( !hps )
- break;
- hrgn = GpiCreateRegion ( hps, 0L, NULL );
- if ( hrgn )
- { /* NOTE: If mp1 is zero, then this was just a move message.
- ** Illustrate the visible region on a WM_VRNENABLE.
- */
- WinQueryVisibleRegion ( hwnd, hrgn );
- rgnCtl.ircStart = 0;
- rgnCtl.crc = 50;
- rgnCtl.ulDirection = 1;
-
- /* Get the all ORed rectangles */
- if ( GpiQueryRegionRects ( hps, hrgn, NULL,
- &rgnCtl, rCtls) )
- {
- ulNumRcls = rgnCtl.crcReturned;
-
- /* Now find the window position and size, relative to parent.
- */
-// WinQueryWindowPos ( pwinData->hwndClient, &pwinData->swp );
-
-// rcl.xLeft = 0;
-// rcl.yBottom = 0;
-
- /* Convert the point to offset from desktop lower left.
- */
-// pointl.x = pwinData->swp.x;
-// pointl.y = pwinData->swp.y;
-
-// WinMapWindowPoints ( pwinData->hwndFrame,
-// HWND_DESKTOP, &pointl, 1 );
-
-// pwinData->cxWindowPos = pointl.x;
-// pwinData->cyWindowPos = pointl.y;
-
- }
- GpiDestroyRegion( hps, hrgn );
- }
- WinReleasePS( hps );
-
- }
- break;
-
- case WM_SIZE:
- window = __glutGetWindow(hwnd);
- if (window)
- { int width,height;
- width = SHORT1FROMMP(mp2);
- height = SHORT2FROMMP(mp2);
- if (width != window->width || height != window->height) {
-#if 0 /* Win32 GLUT does not support overlays for now. */
- if (window->overlay) {
- XResizeWindow(__glutDisplay, window->overlay->win, width, height);
- }
-#endif
- window->width = width;
- window->height = height;
- __glutSetWindow(window);
- if(width <= 0 || height <= 0)
- break;
- _mesa_ResizeBuffersMESA();
-
- /* Do not execute OpenGL out of sequence with respect
- to the SetWindowPos request! */
- window->reshape(width, height);
- window->forceReshape = FALSE;
- /* A reshape should be considered like posting a
- repair request. */
- __glutPostRedisplay(window, GLUT_REPAIR_WORK);
- }
- }
- return 0;
- case WM_SHOW:
- window = __glutGetWindow(hwnd);
- if (window) {
- int visState;
- visState = SHORT1FROMMP( mp1 );
- updateWindowState(window, visState);
- }
- return 0;
-
- case WM_ACTIVATE:
- window = __glutGetWindow(hwnd);
-// /* Make sure we re-select the correct palette if needed. */
-// if (LOWORD(wParam)) {
-// PostMessage(hwnd, WM_PALETTECHANGED, 0, 0);
-// }
- if (window) {
- int visState;
- visState = SHORT1FROMMP( mp1 );
- updateWindowState(window, visState);
- }
- return 0;
-
- case WM_CHAR:
- { USHORT fsflags;
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
- fsflags = SHORT1FROMMP(mp1);
-/* ?? */
- if((fsflags & KC_KEYUP) ) /* игноpиpуем отжатие кнопки, pеагиpуем только на нажатие */
- break;
-///////////////////////////////////////////////////
- if(!(fsflags & KC_CHAR) )
- {
- if (!(fsflags & KC_VIRTUALKEY))
- break;
- key = 0;
- /* Get the virtual key from mp2. */
- switch (SHORT2FROMMP(mp2))
- {
-/* directional keys */
- case VK_LEFT: key = GLUT_KEY_LEFT; break;
- case VK_UP: key = GLUT_KEY_UP; break;
- case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
- case VK_DOWN: key = GLUT_KEY_DOWN; break;
-
- case VK_PAGEUP: key = GLUT_KEY_PAGE_UP; break;
- case VK_PAGEDOWN:key = GLUT_KEY_PAGE_DOWN; break;
- case VK_HOME: key = GLUT_KEY_HOME;break;
- case VK_END: key = GLUT_KEY_END; break;
- case VK_INSERT: key = GLUT_KEY_INSERT; break;
-
-/* function keys */
- case VK_F1 : key = GLUT_KEY_F1; break;
- case VK_F2 : key = GLUT_KEY_F2; break;
- case VK_F3 : key = GLUT_KEY_F3; break;
- case VK_F4 : key = GLUT_KEY_F4; break;
- case VK_F5 : key = GLUT_KEY_F5; break;
- case VK_F6 : key = GLUT_KEY_F6; break;
- case VK_F7 : key = GLUT_KEY_F7; break;
- case VK_F8 : key = GLUT_KEY_F8; break;
- case VK_F9 : key = GLUT_KEY_F9; break;
- case VK_F10: key = GLUT_KEY_F10;break;
- case VK_F11: key = GLUT_KEY_F11; break;
- case VK_F12: key = GLUT_KEY_F12; break;
- case VK_ESC: key = -1; break; /* Character codes */
- case VK_SPACE: key = -1; break;
- case VK_TAB: key = -1; break;
- }
- if(!key)
- { break; /* Key Not implemented */
- }
- if(key > 0)
- { if (!window->special) /* не установлено обработчика */
- break;
-
- WinQueryPointerPos(HWND_DESKTOP,&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */
- __glutModifierMask |= ShiftMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->special(key, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- return 0;
- }
-
- }
-/////////////////////////////////////////////////////
- /* If we are ignoring auto repeated key strokes for the window, bail. */
- if (window->ignoreKeyRepeat && (CHAR3FROMMP(mp1)) )
- break;
- if(!((unsigned char)SHORT1FROMMP(mp2)) ) /* игноpиpуем несимвольные коды */
- break;
- if (window->keyboard) {
- WinQueryPointerPos(HWND_DESKTOP,&point);
-
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */
- __glutModifierMask |= ShiftMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->keyboard((unsigned char)SHORT1FROMMP(mp2), point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- }
- return 0;
- } /* endof case WM_CHAR: */
-////////////////////////////////////////////////
- case WM_BUTTON1DOWN:
- button = GLUT_LEFT_BUTTON;
- case WM_BUTTON3DOWN:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_BUTTON2DOWN:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
- { POINTS psh;
- psh = *((POINTS *)&mp1);
- point.x = psh.x;
- point.y = psh.y;
- }
- /* finish the menu if we get a button down message (user must have
- cancelled the menu). */
- if (__glutMappedMenu) {
- /* TODO: take this out once the menu on middle mouse stuff works
- properly. */
- if (button == GLUT_MIDDLE_BUTTON)
- return 0;
- /* get current mouse pointer position */
-// WinQueryPointerPos(HWND_DESKTOP,&point);
- /* map from desktop to client window */
-// WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1);
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- return 0;
- }
- window = __glutGetWindow(hwnd);
- if (window) {
- window->buttonDownState = button+1;
- menu = __glutGetMenuByNum(window->menu[button]);
- if (menu) {
-//todo
-// __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON :
-// button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON :
-// 0x0001;
-// __glutStartMenu(menu, window, point.x, point.y, x, y);
- } else if (window->mouse) {
-
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on. */
- __glutModifierMask |= ShiftMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_DOWN, point.x, point.y);
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Stray mouse events. Ignore. */
- }
- }
- return 0;
-
- break;
-/********************************************/
- case WM_BUTTON1UP:
- button = GLUT_LEFT_BUTTON;
- case WM_BUTTON3UP:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_BUTTON2UP:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
- { POINTS psh;
- psh = *((POINTS *)&mp1);
- point.x = psh.x;
- point.y = psh.y;
- }
- /* Bail out if we're processing a menu. */
- /* Bail out = выброситься с парашутом */
- if (__glutMappedMenu) {
- WinQueryPointerPos(HWND_DESKTOP,&point);
- WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1);
- /* if we're getting the middle button up signal, then something
- on the menu was selected. */
- if (button == GLUT_MIDDLE_BUTTON) {
- return 0;
- /* For some reason, the code below always returns -1 even
- though the point IS IN THE ITEM! Therefore, just bail out if
- we get a middle mouse up. The user must select using the
- left mouse button. Stupid Win32. */
-#if 0
- int item = MenuItemFromPoint(hwnd, __glutHMenu, point);
- if (item != -1)
- __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item);
- else
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
-#endif
- } else {
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- }
- return 0;
- }
-
- window = __glutGetWindow(hwnd);
- if(window)
- window->buttonDownState = 0;
-
- if (window && window->mouse) {
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_UP, point.x, point.y);
-
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Window might have been destroyed and all the
- events for the window may not yet be received. */
- }
- return 0;
-
-
- break;
-//////////////////////////////////////////////////
- case WM_COMMAND:
- window = __glutGetWindow(hwnd);
- if (window)
- { if (window->wm_command)
- window->wm_command(hwnd,mp1,mp2);
- }
- break;
-
- case WM_MOUSEMOVE:
- if (!__glutMappedMenu) {
- window = __glutGetWindow(hwnd);
- if (window) {
- /* If motion function registered _and_ buttons held *
- down, call motion function... */
- { POINTS psh;
- psh = *((POINTS *)&mp1);
- point.x = psh.x;
- point.y = psh.y;
- }
-
- if (window->motion && window->buttonDownState) {
- __glutSetWindow(window);
- window->motion(point.x, point.y);
- }
- /* If passive motion function registered _and_
- buttons not held down, call passive motion
- function... */
- else if (window->passive && !window->buttonDownState) {
- __glutSetWindow(window);
- window->passive(point.x, point.y);
- }
- }
- } else {
- /* Motion events are thrown away when a pop up menu is
- active. */
- }
- return 0;
-
-
- default:
- /* For all other messages, let the default window procedure process them. */
- return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) );
-
- } //endof switch( msg )
- return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) );
-// return NULL;
-}
-
-void APIENTRY glutCommandFunc(GLUTcommandCB Func)
-{
-extern GLUTwindow *__glutCurrentWindow;
- __glutCurrentWindow->wm_command = Func;
-}
-
-
-
-
-void
-updateWindowState(GLUTwindow *window, int visState)
-{
- GLUTwindow* child;
-
- /* XXX shownState and visState are the same in Win32. */
- window->shownState = visState;
- if (visState != window->visState) {
- if (window->windowStatus) {
- window->visState = visState;
- __glutSetWindow(window);
- window->windowStatus(visState);
- }
- }
- /* Since Win32 only sends an activate for the toplevel window,
- update the visibility for all the child windows. */
- child = window->children;
- while (child) {
- updateWindowState(child, visState);
- child = child->siblings;
- }
-}
-
-#if POKA
-
-LONG WINAPI
-__glutWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
-{
- POINT point; /* Point structure. */
- PAINTSTRUCT ps; /* Paint structure. */
- LPMINMAXINFO minmax; /* Minimum/maximum info structure. */
- GLUTwindow* window; /* GLUT window associated with message. */
- GLUTmenu* menu; /* GLUT menu associated with message. */
- int x, y, width, height, key;
- int button = -1;
-
- switch(msg) {
- case WM_CREATE:
- return 0;
- case WM_CLOSE:
- PostQuitMessage(0);
- return 0;
-#if 0
- case WM_DESTROY:
- /* XXX NVidia's NT OpenGL can have problems closing down
- its OpenGL internal data structures if we just allow
- the process to terminate without unbinding and deleting
- the windows context. Apparently, DirectDraw unloads
- before OPENGL32.DLL in the close down sequence, but
- NVidia's NT OpenGL needs DirectDraw to close down its
- data structures. */
- window = __glutGetWindow(hwnd);
- if (window) {
- if (window->ctx) {
- wglMakeCurrent(NULL, NULL);
- wglDeleteContext(window->ctx);
- }
- }
- return 0;
-#endif
-
- case WM_SYSKEYUP:
- case WM_KEYUP:
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
- /* Win32 is dumb and sends these messages only to the parent
- window. Therefore, find out if we're in a child window and
- call the child windows keyboard callback if we are. */
- if (window->parent) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- hwnd = ChildWindowFromPoint(hwnd, point);
- window = __glutGetWindow(hwnd);
- }
- if (window->specialUp || window->keyboardUp) {
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- switch (wParam) {
- /* *INDENT-OFF* */
- case VK_F1: key = GLUT_KEY_F1; break;
- case VK_F2: key = GLUT_KEY_F2; break;
- case VK_F3: key = GLUT_KEY_F3; break;
- case VK_F4: key = GLUT_KEY_F4; break;
- case VK_F5: key = GLUT_KEY_F5; break;
- case VK_F6: key = GLUT_KEY_F6; break;
- case VK_F7: key = GLUT_KEY_F7; break;
- case VK_F8: key = GLUT_KEY_F8; break;
- case VK_F9: key = GLUT_KEY_F9; break;
- case VK_F10: key = GLUT_KEY_F10; break;
- case VK_F11: key = GLUT_KEY_F11; break;
- case VK_F12: key = GLUT_KEY_F12; break;
- case VK_LEFT: key = GLUT_KEY_LEFT; break;
- case VK_UP: key = GLUT_KEY_UP; break;
- case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
- case VK_DOWN: key = GLUT_KEY_DOWN; break;
- case VK_PRIOR: key = GLUT_KEY_PAGE_UP; break;
- case VK_NEXT: key = GLUT_KEY_PAGE_DOWN; break;
- case VK_HOME: key = GLUT_KEY_HOME; break;
- case VK_END: key = GLUT_KEY_END; break;
- case VK_INSERT: key = GLUT_KEY_INSERT; break;
- case VK_DELETE:
- /* Delete is an ASCII character. */
- if (window->keyboardUp) {
- window->keyboardUp((unsigned char) 127, point.x, point.y);
- }
- return 0;
- /* *INDENT-ON* */
- default:
- if (window->keyboardUp) {
- key = MapVirtualKey(wParam, 2); /* Map to ASCII. */
- if (isascii(key) && (key != 0)) {
-
- /* XXX Attempt to determine modified ASCII character
- is quite incomplete. Digits, symbols, CapsLock,
- Ctrl, and numeric keypad are all ignored. Fix this. */
-
- if (!(__glutModifierMask & ShiftMask))
- key = tolower(key);
- window->keyboardUp((unsigned char) key, point.x, point.y);
- }
- }
- __glutModifierMask = (unsigned int) ~0;
- return 0;
- }
- if (window->specialUp) {
- window->specialUp(key, point.x, point.y);
- }
- __glutModifierMask = (unsigned int) ~0;
- }
- return 0;
-
- case WM_SYSCHAR:
- case WM_CHAR:
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
-
- /* Bit 30 of lParam is set if key already held down. If
- we are ignoring auto repeated key strokes for the window, bail. */
- if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) {
- break;
- }
-
- /* Win32 is dumb and sends these messages only to the parent
- window. Therefore, find out if we're in a child window and
- call the child windows keyboard callback if we are. */
- if (window->parent) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- hwnd = ChildWindowFromPoint(hwnd, point);
- window = __glutGetWindow(hwnd);
- }
- if (window->keyboard) {
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->keyboard((unsigned char)wParam, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- }
- return 0;
-
- case WM_SYSKEYDOWN:
- case WM_KEYDOWN:
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
-
- /* Bit 30 of lParam is set if key already held down. If
- we are ignoring auto repeated key strokes for the window, bail. */
- if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) {
- break;
- }
-
- /* Win32 is dumb and sends these messages only to the parent
- window. Therefore, find out if we're in a child window and
- call the child windows keyboard callback if we are. */
- if (window->parent) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- hwnd = ChildWindowFromPoint(hwnd, point);
- window = __glutGetWindow(hwnd);
- }
- if (window->special) {
- switch (wParam) {
- /* *INDENT-OFF* */
- /* function keys */
- case VK_F1: key = GLUT_KEY_F1; break;
- case VK_F2: key = GLUT_KEY_F2; break;
- case VK_F3: key = GLUT_KEY_F3; break;
- case VK_F4: key = GLUT_KEY_F4; break;
- case VK_F5: key = GLUT_KEY_F5; break;
- case VK_F6: key = GLUT_KEY_F6; break;
- case VK_F7: key = GLUT_KEY_F7; break;
- case VK_F8: key = GLUT_KEY_F8; break;
- case VK_F9: key = GLUT_KEY_F9; break;
- case VK_F10: key = GLUT_KEY_F10; break;
- case VK_F11: key = GLUT_KEY_F11; break;
- case VK_F12: key = GLUT_KEY_F12; break;
- /* directional keys */
- case VK_LEFT: key = GLUT_KEY_LEFT; break;
- case VK_UP: key = GLUT_KEY_UP; break;
- case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
- case VK_DOWN: key = GLUT_KEY_DOWN; break;
- /* *INDENT-ON* */
-
- case VK_PRIOR:
- /* VK_PRIOR is Win32's Page Up */
- key = GLUT_KEY_PAGE_UP;
- break;
- case VK_NEXT:
- /* VK_NEXT is Win32's Page Down */
- key = GLUT_KEY_PAGE_DOWN;
- break;
- case VK_HOME:
- key = GLUT_KEY_HOME;
- break;
- case VK_END:
- key = GLUT_KEY_END;
- break;
- case VK_INSERT:
- key = GLUT_KEY_INSERT;
- break;
- case VK_DELETE:
- goto handleDelete;
- default:
- goto defproc;
- }
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->special(key, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- } else if (window->keyboard) {
- /* Specially handle any keys that match ASCII values but
- do not generate Windows WM_SYSCHAR or WM_CHAR messages. */
- switch (wParam) {
- case VK_DELETE:
- handleDelete:
- /* Delete is an ASCII character. */
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->keyboard((unsigned char) 127, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- return 0;
- default:
- /* Let the following WM_SYSCHAR or WM_CHAR message generate
- the keyboard callback. */
- break;
- }
- }
- return 0;
-
- case WM_LBUTTONDOWN:
- button = GLUT_LEFT_BUTTON;
- case WM_MBUTTONDOWN:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_RBUTTONDOWN:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
-
- /* finish the menu if we get a button down message (user must have
- cancelled the menu). */
- if (__glutMappedMenu) {
- /* TODO: take this out once the menu on middle mouse stuff works
- properly. */
- if (button == GLUT_MIDDLE_BUTTON)
- return 0;
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- return 0;
- }
-
- /* set the capture so we can get mouse events outside the window */
- SetCapture(hwnd);
-
- /* Win32 doesn't return the same numbers as X does when the mouse
- goes beyond the upper or left side of the window. roll the
- Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */
- x = LOWORD(lParam);
- y = HIWORD(lParam);
- if(x & 1 << 15) x -= (1 << 16);
- if(y & 1 << 15) y -= (1 << 16);
-
- window = __glutGetWindow(hwnd);
- if (window) {
- menu = __glutGetMenuByNum(window->menu[button]);
- if (menu) {
- point.x = LOWORD(lParam); point.y = HIWORD(lParam);
- ClientToScreen(window->win, &point);
- __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON :
- button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON :
- 0x0001;
- __glutStartMenu(menu, window, point.x, point.y, x, y);
- } else if (window->mouse) {
-
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on. */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_DOWN, x, y);
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Stray mouse events. Ignore. */
- }
- }
- return 0;
-
- case WM_LBUTTONUP:
- button = GLUT_LEFT_BUTTON;
- case WM_MBUTTONUP:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_RBUTTONUP:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
-
- /* Bail out if we're processing a menu. */
- if (__glutMappedMenu) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- /* if we're getting the middle button up signal, then something
- on the menu was selected. */
- if (button == GLUT_MIDDLE_BUTTON) {
- return 0;
- /* For some reason, the code below always returns -1 even
- though the point IS IN THE ITEM! Therefore, just bail out if
- we get a middle mouse up. The user must select using the
- left mouse button. Stupid Win32. */
-#if 0
- int item = MenuItemFromPoint(hwnd, __glutHMenu, point);
- if (item != -1)
- __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item);
- else
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
-#endif
- } else {
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- }
- return 0;
- }
-
- /* Release the mouse capture. */
- ReleaseCapture();
-
- window = __glutGetWindow(hwnd);
- if (window && window->mouse) {
- /* Win32 doesn't return the same numbers as X does when the
- mouse goes beyond the upper or left side of the window. roll
- the Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */
- x = LOWORD(lParam);
- y = HIWORD(lParam);
- if(x & 1 << 15) x -= (1 << 16);
- if(y & 1 << 15) y -= (1 << 16);
-
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_UP, x, y);
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Window might have been destroyed and all the
- events for the window may not yet be received. */
- }
- return 0;
-
- case WM_ENTERMENULOOP:
- /* KLUDGE: create a timer that fires every 100 ms when we start a
- menu so that we can still process the idle & timer events (that
- way, the timers will fire during a menu pick and so will the
- idle func. */
- SetTimer(hwnd, 1, 1, NULL);
- return 0;
-
- case WM_TIMER:
-#if 0
- /* If the timer id is 2, then this is the timer that is set up in
- the main glut message processing loop, and we don't want to do
- anything but acknowledge that we got it. It is used to prevent
- CPU spiking when an idle function is installed. */
- if (wParam == 2)
- return 0;
-#endif
-
- /* only worry about the idle function and the timeouts, since
- these are the only events we expect to process during
- processing of a menu. */
- /* we no longer process the idle functions (as outlined in the
- README), since drawing can't be done until the menu has
- finished...it's pretty lame when the animation goes on, but
- doesn't update, so you get this weird jerkiness. */
-#if 0
- if (__glutIdleFunc)
- __glutIdleFunc();
-#endif
- if (__glutTimerList)
- handleTimeouts();
- return 0;
-
- case WM_EXITMENULOOP:
- /* nuke the above created timer...we don't need it anymore, since
- the menu is gone now. */
- KillTimer(hwnd, 1);
- return 0;
-
- case WM_MENUSELECT:
- if (lParam != 0)
- __glutHMenu = (HMENU)lParam;
- return 0;
-
- case WM_COMMAND:
- if (__glutMappedMenu) {
- if (GetSubMenu(__glutHMenu, LOWORD(wParam)))
- __glutItemSelected = NULL;
- else
- __glutItemSelected =
- __glutGetUniqueMenuItem(__glutMappedMenu, LOWORD(wParam));
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- __glutFinishMenu(hwnd, point.x, point.y);
- }
- return 0;
-
- case WM_MOUSEMOVE:
- if (!__glutMappedMenu) {
- window = __glutGetWindow(hwnd);
- if (window) {
- /* If motion function registered _and_ buttons held *
- down, call motion function... */
- x = LOWORD(lParam);
- y = HIWORD(lParam);
-
- /* Win32 doesn't return the same numbers as X does when the
- mouse goes beyond the upper or left side of the window.
- roll the Win32's 0..2^16 pointer co-ord range to 0..+/-2^15. */
- if(x & 1 << 15) x -= (1 << 16);
- if(y & 1 << 15) y -= (1 << 16);
-
- if (window->motion && wParam &
- (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) {
- __glutSetWindow(window);
- window->motion(x, y);
- }
- /* If passive motion function registered _and_
- buttons not held down, call passive motion
- function... */
- else if (window->passive &&
- ((wParam &
- (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) ==
- 0)) {
- __glutSetWindow(window);
- window->passive(x, y);
- }
- }
- } else {
- /* Motion events are thrown away when a pop up menu is
- active. */
- }
- return 0;
-
- case WM_GETMINMAXINFO:
- /* this voodoo is brought to you by Win32 (again). It allows the
- window to be bigger than the screen, and smaller than 100x100
- (although it doesn't seem to help the y minimum). */
- minmax = (LPMINMAXINFO)lParam;
- minmax->ptMaxSize.x = __glutScreenWidth;
- minmax->ptMaxSize.y = __glutScreenHeight;
- minmax->ptMinTrackSize.x = 0;
- minmax->ptMinTrackSize.y = 0;
- minmax->ptMaxTrackSize.x = __glutScreenWidth +
- GetSystemMetrics(SM_CXSIZE) * 2;
- minmax->ptMaxTrackSize.y = __glutScreenHeight +
- GetSystemMetrics(SM_CXSIZE) * 2 + GetSystemMetrics(SM_CYCAPTION);
- return 0;
-
- case WM_SIZE:
- window = __glutGetWindow(hwnd);
- if (window) {
- width = LOWORD(lParam);
- height = HIWORD(lParam);
- if (width != window->width || height != window->height) {
-#if 0 /* Win32 GLUT does not support overlays for now. */
- if (window->overlay) {
- XResizeWindow(__glutDisplay, window->overlay->win, width, height);
- }
-#endif
- window->width = width;
- window->height = height;
- __glutSetWindow(window);
- /* Do not execute OpenGL out of sequence with respect
- to the SetWindowPos request! */
- GdiFlush();
- window->reshape(width, height);
- window->forceReshape = FALSE;
- /* A reshape should be considered like posting a
- repair request. */
- __glutPostRedisplay(window, GLUT_REPAIR_WORK);
- }
- }
- return 0;
-
- case WM_SETCURSOR:
- /* If the cursor is not in the client area, then we want to send
- this message to the default window procedure ('cause its
- probably in the border or title, and we don't handle that
- cursor. otherwise, set our cursor. Win32 makes us set the
- cursor every time the mouse moves (DUMB!). */
- if(LOWORD(lParam) != HTCLIENT) {
- goto defproc;
- }
- window = __glutGetWindow(hwnd);
- if (window) {
- __glutSetCursor(window);
- }
- /* TODO: check out the info in DevStudio on WM_SETCURSOR in the
- DefaultAction section. */
- return 1;
-
- case WM_SETFOCUS:
- window = __glutGetWindow(hwnd);
- if (window) {
- window->entryState = WM_SETFOCUS;
- if (window->entry) {
- __glutSetWindow(window);
- window->entry(GLUT_ENTERED);
- /* XXX Generation of fake passive notify? See how much
- work the X11 code does to support fake passive notify
- callbacks. */
- }
- if (window->joystick && __glutCurrentWindow) {
- if (__glutCurrentWindow->joyPollInterval > 0) {
- MMRESULT result;
-
- /* Because Win32 will only let one window capture the
- joystick at a time, we must capture it when we get the
- focus and release it when we lose the focus. */
- result = joySetCapture(__glutCurrentWindow->win,
- JOYSTICKID1, 0, TRUE);
- if (result != JOYERR_NOERROR) {
- return 0;
- }
- (void) joySetThreshold(JOYSTICKID1,
- __glutCurrentWindow->joyPollInterval);
- }
- }
- }
- return 0;
-
- case WM_KILLFOCUS:
- window = __glutGetWindow(hwnd);
- if (window) {
- window->entryState = WM_KILLFOCUS;
- if (window->entry) {
- __glutSetWindow(window);
- window->entry(GLUT_LEFT);
- }
- if (window->joystick && __glutCurrentWindow) {
- if (__glutCurrentWindow->joyPollInterval > 0) {
- /* Because Win32 will only let one window capture the
- joystick at a time, we must capture it when we get the
- focus and release it when we lose the focus. */
- (void) joyReleaseCapture(JOYSTICKID1);
- }
- }
- }
- return 0;
- case WM_ACTIVATE:
- window = __glutGetWindow(hwnd);
- /* Make sure we re-select the correct palette if needed. */
- if (LOWORD(wParam)) {
- PostMessage(hwnd, WM_PALETTECHANGED, 0, 0);
- }
- if (window) {
- int visState;
-
- /* HIWORD(wParam) is the minimized flag. */
- visState = !HIWORD(wParam);
- updateWindowState(window, visState);
- }
- return 0;
-
- /* Colour Palette Management */
- case WM_PALETTECHANGED:
- if (hwnd == (HWND)wParam) {
- /* Don't respond to the message that we sent! */
- break;
- }
- /* fall through to WM_QUERYNEWPALETTE */
-
- case WM_QUERYNEWPALETTE:
- window = __glutGetWindow(hwnd);
- if (window && window->colormap) {
- UnrealizeObject(window->colormap->cmap);
- SelectPalette(window->hdc, window->colormap->cmap, FALSE);
- RealizePalette(window->hdc);
- return TRUE;
- }
- return FALSE;
-
- case MM_JOY1MOVE:
- case MM_JOY1ZMOVE:
- window = __glutGetWindow(hwnd);
- if (window->joystick) {
- JOYINFOEX jix;
- int x, y, z;
-
- /* Because WIN32 only supports messages for X, Y, and Z
- translations, we must poll for the rest */
- jix.dwSize = sizeof(jix);
- jix.dwFlags = JOY_RETURNALL;
- joyGetPosEx(JOYSTICKID1,&jix);
-
-#define SCALE(v) ((int) ((v - 32767)/32.768))
-
- /* Convert to integer for scaling. */
- x = jix.dwXpos;
- y = jix.dwYpos;
- z = jix.dwZpos;
- window->joystick(jix.dwButtons, SCALE(x), SCALE(y), SCALE(z));
-
- return TRUE;
- }
- return FALSE;
- case MM_JOY1BUTTONDOWN:
- case MM_JOY1BUTTONUP:
- window = __glutGetWindow(hwnd);
- if (window->joystick) {
- JOYINFOEX jix;
-
- /* Because WIN32 only supports messages for X, Y, and Z
- translations, we must poll for the rest */
- jix.dwSize = sizeof(jix);
- jix.dwFlags = JOY_RETURNALL;
- joyGetPosEx(JOYSTICKID1,&jix);
-
- return TRUE;
- }
- return FALSE;
-
-#if 0
- /* Miscellaneous messages (don't really need to enumerate them,
- but it's good to know what you're not getting sometimes). */
- case WM_DISPLAYCHANGE:
- break;
- case WM_NCHITTEST:
- /* This event is generated by every mouse move event. */
- goto defproc;
- case WM_NCMOUSEMOVE:
- goto defproc;
- case WM_NCACTIVATE:
- goto defproc;
- case WM_NCPAINT:
- goto defproc;
- case WM_NCCALCSIZE:
- goto defproc;
- case WM_NCCREATE:
- goto defproc;
- case WM_NCDESTROY:
- goto defproc;
- case WM_NCLBUTTONDOWN:
- goto defproc;
- case WM_SETTEXT:
- goto defproc;
- case WM_GETTEXT:
- goto defproc;
- case WM_ACTIVATEAPP:
- goto defproc;
- case WM_GETICON:
- goto defproc;
- case WM_ERASEBKGND:
- goto defproc;
- case WM_WINDOWPOSCHANGING:
- goto defproc;
- case WM_WINDOWPOSCHANGED:
- goto defproc;
- case WM_MOUSEACTIVATE:
- goto defproc;
- case WM_SHOWWINDOW:
- goto defproc;
- case WM_MOVING:
- goto defproc;
- case WM_MOVE:
- goto defproc;
- case WM_KEYUP:
- goto defproc;
- case WM_CAPTURECHANGED:
- goto defproc;
- case WM_SYSCOMMAND:
- goto defproc;
- case WM_ENTERSIZEMOVE:
- goto defproc;
- case WM_ENTERIDLE:
- goto defproc;
-#endif
-
- default:
- goto defproc;
- }
-
-defproc:
- return DefWindowProc(hwnd, msg, wParam, lParam);
-}
-
-#endif
-
-#if defined(__OS2PM__)
-Bool __glutSetWindowText(Window window, char *text)
-{
- return WinSetWindowText(window, (PCSZ)text);
-
-}
-
-#endif
diff --git a/src/glut/os2/src-glut_os2pm.zip b/src/glut/os2/src-glut_os2pm.zip
deleted file mode 100644
index 8c8a8c7ac4..0000000000
--- a/src/glut/os2/src-glut_os2pm.zip
+++ /dev/null
Binary files differ