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-rw-r--r--src/glut/beos/glutMenu.cpp326
1 files changed, 0 insertions, 326 deletions
diff --git a/src/glut/beos/glutMenu.cpp b/src/glut/beos/glutMenu.cpp
deleted file mode 100644
index 2f9e6a2c67..0000000000
--- a/src/glut/beos/glutMenu.cpp
+++ /dev/null
@@ -1,326 +0,0 @@
-/***********************************************************
- * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
- *
- * This program is freely distributable without licensing fees
- * and is provided without guarantee or warrantee expressed or
- * implied. This program is -not- in the public domain.
- *
- * FILE: glutMenu.cpp
- *
- * DESCRIPTION: code for popup menu handling
- ***********************************************************/
-
-/***********************************************************
- * Headers
- ***********************************************************/
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <string.h>
-#include "glutint.h"
-#include "glutState.h"
-
-/***********************************************************
- * Private variables
- ***********************************************************/
-static GlutMenu **menuList = 0;
-static int menuListSize = 0;
-
-/***********************************************************
- * FUNCTION: getUnusedMenuSlot
- *
- * DESCRIPTION: helper function to get a new menu slot
- ***********************************************************/
-GlutMenu *__glutGetMenuByNum(int menunum)
-{
- if (menunum < 1 || menunum > menuListSize) {
- return NULL;
- }
- return menuList[menunum - 1];
-}
-
-/***********************************************************
- * FUNCTION: getUnusedMenuSlot
- *
- * DESCRIPTION: helper function to get a new menu slot
- ***********************************************************/
-static int
-getUnusedMenuSlot(void)
-{
- int i;
-
- /* Look for allocated, unused slot. */
- for (i = 0; i < menuListSize; i++) {
- if (!menuList[i]) {
- return i;
- }
- }
- /* Allocate a new slot. */
- menuListSize++;
- menuList = (GlutMenu **)
- realloc(menuList, menuListSize * sizeof(GlutMenu *));
- if (!menuList)
- __glutFatalError("out of memory.");
- menuList[menuListSize - 1] = NULL;
- return menuListSize - 1;
-}
-
-/***********************************************************
- * FUNCTION: glutCreateMenu (6.1)
- *
- * DESCRIPTION: create a new menu
- ***********************************************************/
-int APIENTRY
-glutCreateMenu(GLUTselectCB selectFunc)
-{
- GlutMenu *menu;
- int menuid;
-
- menuid = getUnusedMenuSlot();
- menu = new GlutMenu(menuid, selectFunc); // constructor sets up members
- menuList[menuid] = menu;
- gState.currentMenu = menu;
- return menuid + 1;
-}
-
-/***********************************************************
- * FUNCTION: glutSetMenu (6.2)
- * glutGetMenu
- *
- * DESCRIPTION: set and get the current menu
- ***********************************************************/
-int APIENTRY
-glutGetMenu(void)
-{
- if (gState.currentMenu) {
- return gState.currentMenu->id + 1;
- } else {
- return 0;
- }
-}
-
-void APIENTRY
-glutSetMenu(int menuid)
-{
- GlutMenu *menu;
-
- if (menuid < 1 || menuid > menuListSize) {
- __glutWarning("glutSetMenu attempted on bogus menu.");
- return;
- }
- menu = menuList[menuid - 1];
- if (!menu) {
- __glutWarning("glutSetMenu attempted on bogus menu.");
- return;
- }
- gState.currentMenu = menu;
-}
-
-/***********************************************************
- * FUNCTION: glutDestroyMenu (6.3)
- *
- * DESCRIPTION: destroy the specified menu
- ***********************************************************/
-void APIENTRY
-glutDestroyMenu(int menunum)
-{
- GlutMenu *menu = __glutGetMenuByNum(menunum);
- menuList[menunum - 1] = 0;
- if (gState.currentMenu == menu) {
- gState.currentMenu = 0;
- }
- delete menu;
-}
-
-/***********************************************************
- * FUNCTION: glutAddMenuEntry (6.4)
- *
- * DESCRIPTION: add a new menu item
- ***********************************************************/
-void
-glutAddMenuEntry(const char *label, int value)
-{
- new GlutMenuItem(gState.currentMenu, false, value, label);
-}
-
-/***********************************************************
- * FUNCTION: glutAddSubMenu (6.5)
- *
- * DESCRIPTION: add a new submenu
- ***********************************************************/
-void
-glutAddSubMenu(const char *label, int menu)
-{
- new GlutMenuItem(gState.currentMenu, true, menu-1, label);
-}
-
-/***********************************************************
- * FUNCTION: glutChangeToMenuEntry (6.6)
- *
- * DESCRIPTION: change menuitem into a menu entry
- ***********************************************************/
-void
-glutChangeToMenuEntry(int num, const char *label, int value)
-{
- GlutMenuItem *item;
- int i;
-
- i = gState.currentMenu->num;
- item = gState.currentMenu->list;
- while (item) {
- if (i == num) {
- free(item->label);
- item->label = strdup(label);
- item->isTrigger = false;
- item->value = value;
- return;
- }
- i--;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-/***********************************************************
- * FUNCTION: glutChangeToSubMenu (6.7)
- *
- * DESCRIPTION: change menuitem into a submenu
- ***********************************************************/
-void
-glutChangeToSubMenu(int num, const char *label, int menu)
-{
- GlutMenuItem *item;
- int i;
-
- i = gState.currentMenu->num;
- item = gState.currentMenu->list;
- while (item) {
- if (i == num) {
- free(item->label);
- item->label = strdup(label);
- item->isTrigger = true;
- item->value = menu-1;
- return;
- }
- i--;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-/***********************************************************
- * FUNCTION: glutRemoveMenuItem (6.8)
- *
- * DESCRIPTION: remove a menu item
- ***********************************************************/
-void
-glutRemoveMenuItem(int num)
-{
- GlutMenuItem *item, **prev;
- int i;
-
- i = gState.currentMenu->num;
- prev = &gState.currentMenu->list;
- item = gState.currentMenu->list;
-
- while (item) {
- if (i == num) {
- gState.currentMenu->num--;
-
- /* Patch up menu's item list. */
- *prev = item->next;
-
- free(item->label);
- delete item;
- return;
- }
- i--;
- prev = &item->next;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-/***********************************************************
- * FUNCTION: glutAttachMenu (6.9)
- * glutDetachMenu
- *
- * DESCRIPTION: attach and detach menu from view
- ***********************************************************/
-void
-glutAttachMenu(int button)
-{
- gState.currentWindow->menu[button] = gState.currentMenu->id + 1;
-}
-
-void
-glutDetachMenu(int button)
-{
- gState.currentWindow->menu[button] = 0;
-}
-
-/***********************************************************
- * CLASS: GlutMenu
- *
- * FUNCTION: CreateBMenu
- *
- * DESCRIPTION: construct a BPopupMenu for this menu
- ***********************************************************/
-BMenu *GlutMenu::CreateBMenu(bool toplevel) {
- BMenu *bpopup;
- if(toplevel) {
- bpopup = new GlutPopUp(id+1);
- } else {
- bpopup = new BMenu("");
- }
- GlutMenuItem *item = list;
- while (item) {
- GlutBMenuItem *bitem;
- if(item->isTrigger) {
- // recursively call CreateBMenu
- bitem = new GlutBMenuItem(menuList[item->value]->CreateBMenu(false));
- bitem->SetLabel(item->label);
- bitem->menu = 0; // real menu items start at 1
- bitem->value = 0;
- } else {
- bitem = new GlutBMenuItem(item->label);
- bitem->menu = id + 1;
- bitem->value = item->value;
- }
- bpopup->AddItem(bitem, 0);
- item = item->next;
- }
- return bpopup;
-}
-
-/***********************************************************
- * CLASS: GlutMenu
- *
- * FUNCTION: (destructor)
- *
- * DESCRIPTION: destroy the menu and its items (but not submenus!)
- ***********************************************************/
-GlutMenu::~GlutMenu() {
- while (list) {
- GlutMenuItem *next = list->next;
- delete list;
- list = next;
- }
-}
-
-/***********************************************************
- * CLASS: GlutMenuItem
- *
- * FUNCTION: (constructor)
- *
- * DESCRIPTION: construct the new menu item and add to parent
- ***********************************************************/
-GlutMenuItem::GlutMenuItem(GlutMenu *n_menu, bool n_trig, int n_value, const char *n_label)
-{
- menu = n_menu;
- isTrigger = n_trig;
- value = n_value;
- label = strdup(n_label);
- next = menu->list;
- menu->list = this;
- menu->num++;
-}