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-rw-r--r--progs/wgl/wglinfo.c736
1 files changed, 0 insertions, 736 deletions
diff --git a/progs/wgl/wglinfo.c b/progs/wgl/wglinfo.c
deleted file mode 100644
index 864372c2f9..0000000000
--- a/progs/wgl/wglinfo.c
+++ /dev/null
@@ -1,736 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc.
- * Copyright (C) 1999-2006 Brian Paul
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * This program is a work-alike of the GLX glxinfo program.
- * Command line options:
- * -t print wide table
- * -v print verbose information
- * -b only print ID of "best" visual on screen 0
- * -l print interesting OpenGL limits (added 5 Sep 2002)
- */
-
-#include <windows.h>
-
-#include <GL/gl.h>
-#include <GL/glext.h>
-#include <GL/wglext.h>
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-
-
-typedef enum
-{
- Normal,
- Wide,
- Verbose
-} InfoMode;
-
-
-/*
- * Print a list of extensions, with word-wrapping.
- */
-static void
-print_extension_list(const char *ext)
-{
- const char *indentString = " ";
- const int indent = 4;
- const int max = 79;
- int width, i, j;
-
- if (!ext || !ext[0])
- return;
-
- width = indent;
- printf(indentString);
- i = j = 0;
- while (1) {
- if (ext[j] == ' ' || ext[j] == 0) {
- /* found end of an extension name */
- const int len = j - i;
- if (width + len > max) {
- /* start a new line */
- printf("\n");
- width = indent;
- printf(indentString);
- }
- /* print the extension name between ext[i] and ext[j] */
- while (i < j) {
- printf("%c", ext[i]);
- i++;
- }
- /* either we're all done, or we'll continue with next extension */
- width += len + 1;
- if (ext[j] == 0) {
- break;
- }
- else {
- i++;
- j++;
- if (ext[j] == 0)
- break;
- printf(", ");
- width += 2;
- }
- }
- j++;
- }
- printf("\n");
-}
-
-
-/**
- * Print interesting limits for vertex/fragment programs.
- */
-static void
-print_program_limits(GLenum target)
-{
-#if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
- struct token_name {
- GLenum token;
- const char *name;
- };
- static const struct token_name limits[] = {
- { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" },
- { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" },
- { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" },
- { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" },
- { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" },
- { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" },
- { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" },
- { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" },
- { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" },
- { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" },
- { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" },
- { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" },
- { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" },
- { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" },
- { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" },
- { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" },
- { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" },
- { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" },
- { (GLenum) 0, NULL }
- };
- PFNGLGETPROGRAMIVARBPROC GetProgramivARB_func = (PFNGLGETPROGRAMIVARBPROC)
- wglGetProcAddress("glGetProgramivARB");
- GLint max[1];
- int i;
-
- if (target == GL_VERTEX_PROGRAM_ARB) {
- printf(" GL_VERTEX_PROGRAM_ARB:\n");
- }
- else if (target == GL_FRAGMENT_PROGRAM_ARB) {
- printf(" GL_FRAGMENT_PROGRAM_ARB:\n");
- }
- else {
- return; /* something's wrong */
- }
-
- for (i = 0; limits[i].token; i++) {
- GetProgramivARB_func(target, limits[i].token, max);
- if (glGetError() == GL_NO_ERROR) {
- printf(" %s = %d\n", limits[i].name, max[0]);
- }
- }
-#endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */
-}
-
-
-/**
- * Print interesting limits for vertex/fragment shaders.
- */
-static void
-print_shader_limits(GLenum target)
-{
- struct token_name {
- GLenum token;
- const char *name;
- };
-#if defined(GL_ARB_vertex_shader)
- static const struct token_name vertex_limits[] = {
- { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" },
- { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" },
- { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" },
- { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
- { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" },
- { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" },
- { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
- { (GLenum) 0, NULL }
- };
-#endif
-#if defined(GL_ARB_fragment_shader)
- static const struct token_name fragment_limits[] = {
- { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" },
- { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
- { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
- { (GLenum) 0, NULL }
- };
-#endif
- GLint max[1];
- int i;
-
-#if defined(GL_ARB_vertex_shader)
- if (target == GL_VERTEX_SHADER_ARB) {
- printf(" GL_VERTEX_SHADER_ARB:\n");
- for (i = 0; vertex_limits[i].token; i++) {
- glGetIntegerv(vertex_limits[i].token, max);
- if (glGetError() == GL_NO_ERROR) {
- printf(" %s = %d\n", vertex_limits[i].name, max[0]);
- }
- }
- }
-#endif
-#if defined(GL_ARB_fragment_shader)
- if (target == GL_FRAGMENT_SHADER_ARB) {
- printf(" GL_FRAGMENT_SHADER_ARB:\n");
- for (i = 0; fragment_limits[i].token; i++) {
- glGetIntegerv(fragment_limits[i].token, max);
- if (glGetError() == GL_NO_ERROR) {
- printf(" %s = %d\n", fragment_limits[i].name, max[0]);
- }
- }
- }
-#endif
-}
-
-
-/**
- * Print interesting OpenGL implementation limits.
- */
-static void
-print_limits(const char *extensions)
-{
- struct token_name {
- GLuint count;
- GLenum token;
- const char *name;
- };
- static const struct token_name limits[] = {
- { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH" },
- { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" },
- { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES" },
- { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH" },
- { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES" },
- { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES" },
- { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER" },
- { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS" },
- { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING" },
- { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH" },
- { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH" },
- { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE" },
- { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH" },
- { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH" },
- { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE" },
- { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE" },
- { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" },
- { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" },
- { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE" },
- { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" },
- { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE" },
-#if defined(GL_ARB_texture_cube_map)
- { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" },
-#endif
-#if defined(GLX_NV_texture_rectangle)
- { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV" },
-#endif
-#if defined(GL_ARB_texture_compression)
- { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB" },
-#endif
-#if defined(GL_ARB_multitexture)
- { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB" },
-#endif
-#if defined(GL_EXT_texture_lod_bias)
- { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT" },
-#endif
-#if defined(GL_EXT_texture_filter_anisotropic)
- { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" },
-#endif
-#if defined(GL_ARB_draw_buffers)
- { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB" },
-#endif
- { 0, (GLenum) 0, NULL }
- };
- GLint i, max[2];
-
- printf("OpenGL limits:\n");
- for (i = 0; limits[i].count; i++) {
- glGetIntegerv(limits[i].token, max);
- if (glGetError() == GL_NO_ERROR) {
- if (limits[i].count == 1)
- printf(" %s = %d\n", limits[i].name, max[0]);
- else /* XXX fix if we ever query something with more than 2 values */
- printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]);
- }
- }
-
-#if defined(GL_EXT_convolution)
- {
- PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glGetConvolutionParameterivEXT_func =
- (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)wglGetProcAddress("glGetConvolutionParameterivEXT");
- if(glGetConvolutionParameterivEXT_func) {
- /* these don't fit into the above mechanism, unfortunately */
- glGetConvolutionParameterivEXT_func(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_WIDTH, max);
- glGetConvolutionParameterivEXT_func(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_HEIGHT, max+1);
- if (glGetError() == GL_NONE) {
- printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]);
- }
- }
- }
-#endif
-
-#if defined(GL_ARB_vertex_program)
- if (strstr(extensions, "GL_ARB_vertex_program")) {
- print_program_limits(GL_VERTEX_PROGRAM_ARB);
- }
-#endif
-#if defined(GL_ARB_fragment_program)
- if (strstr(extensions, "GL_ARB_fragment_program")) {
- print_program_limits(GL_FRAGMENT_PROGRAM_ARB);
- }
-#endif
-#if defined(GL_ARB_vertex_shader)
- if (strstr(extensions, "GL_ARB_vertex_shader")) {
- print_shader_limits(GL_VERTEX_SHADER_ARB);
- }
-#endif
-#if defined(GL_ARB_fragment_shader)
- if (strstr(extensions, "GL_ARB_fragment_shader")) {
- print_shader_limits(GL_FRAGMENT_SHADER_ARB);
- }
-#endif
-}
-
-
-static LRESULT CALLBACK
-WndProc(HWND hWnd,
- UINT uMsg,
- WPARAM wParam,
- LPARAM lParam )
-{
- switch (uMsg) {
- case WM_DESTROY:
- PostQuitMessage(0);
- break;
- default:
- return DefWindowProc(hWnd, uMsg, wParam, lParam);
- }
-
- return 0;
-}
-
-
-static void
-print_screen_info(HDC _hdc, GLboolean limits)
-{
- WNDCLASS wc;
- HWND win;
- HGLRC ctx;
- int visinfo;
- HDC hdc;
- PIXELFORMATDESCRIPTOR pfd;
-
- memset(&wc, 0, sizeof wc);
- wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
- wc.hCursor = LoadCursor(NULL, IDC_ARROW);
- wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
- wc.lpfnWndProc = WndProc;
- wc.lpszClassName = "wglinfo";
- wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
- RegisterClass(&wc);
-
- win = CreateWindowEx(0,
- wc.lpszClassName,
- "wglinfo",
- WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- NULL,
- NULL,
- wc.hInstance,
- NULL);
- if (!win) {
- fprintf(stderr, "Couldn't create window");
- return;
- }
-
- hdc = GetDC(win);
- if (!hdc) {
- fprintf(stderr, "Couldn't obtain HDC");
- return;
- }
-
- pfd.cColorBits = 3;
- pfd.cRedBits = 1;
- pfd.cGreenBits = 1;
- pfd.cBlueBits = 1;
- pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
- pfd.iLayerType = PFD_MAIN_PLANE;
- pfd.iPixelType = PFD_TYPE_RGBA;
- pfd.nSize = sizeof(pfd);
- pfd.nVersion = 1;
-
- visinfo = ChoosePixelFormat(hdc, &pfd);
- if (!visinfo) {
- pfd.dwFlags |= PFD_DOUBLEBUFFER;
- visinfo = ChoosePixelFormat(hdc, &pfd);
- }
-
- if (!visinfo) {
- fprintf(stderr, "Error: couldn't find RGB WGL visual\n");
- return;
- }
-
- SetPixelFormat(hdc, visinfo, &pfd);
- ctx = wglCreateContext(hdc);
- if (!ctx) {
- fprintf(stderr, "Error: wglCreateContext failed\n");
- return;
- }
-
- if (wglMakeCurrent(hdc, ctx)) {
-#if defined(WGL_ARB_extensions_string)
- PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB_func =
- (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
-#endif
- const char *glVendor = (const char *) glGetString(GL_VENDOR);
- const char *glRenderer = (const char *) glGetString(GL_RENDERER);
- const char *glVersion = (const char *) glGetString(GL_VERSION);
- const char *glExtensions = (const char *) glGetString(GL_EXTENSIONS);
-
-#if defined(WGL_ARB_extensions_string)
- if(wglGetExtensionsStringARB_func) {
- const char *wglExtensions = wglGetExtensionsStringARB_func(hdc);
- if(wglExtensions) {
- printf("WGL extensions:\n");
- print_extension_list(wglExtensions);
- }
- }
-#endif
- printf("OpenGL vendor string: %s\n", glVendor);
- printf("OpenGL renderer string: %s\n", glRenderer);
- printf("OpenGL version string: %s\n", glVersion);
-#ifdef GL_VERSION_2_0
- if (glVersion[0] >= '2' && glVersion[1] == '.') {
- char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
- printf("OpenGL shading language version string: %s\n", v);
- }
-#endif
-
- printf("OpenGL extensions:\n");
- print_extension_list(glExtensions);
- if (limits)
- print_limits(glExtensions);
- }
- else {
- fprintf(stderr, "Error: wglMakeCurrent failed\n");
- }
-
- DestroyWindow(win);
-}
-
-
-static const char *
-visual_render_type_name(BYTE iPixelType)
-{
- switch (iPixelType) {
- case PFD_TYPE_RGBA:
- return "rgba";
- case PFD_TYPE_COLORINDEX:
- return "ci";
- default:
- return "";
- }
-}
-
-static void
-print_visual_attribs_verbose(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd)
-{
- printf("Visual ID: %x generic=%d native=%d\n",
- iPixelFormat,
- ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0,
- ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0);
- printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n",
- 0 /* ppfd->bufferSize */, 0 /* ppfd->level */,
- visual_render_type_name(ppfd->iPixelType),
- ppfd->dwFlags & PFD_DOUBLEBUFFER ? 1 : 0,
- ppfd->dwFlags & PFD_STEREO ? 1 : 0);
- printf(" rgba: cRedBits=%d cGreenBits=%d cBlueBits=%d cAlphaBits=%d\n",
- ppfd->cRedBits, ppfd->cGreenBits,
- ppfd->cBlueBits, ppfd->cAlphaBits);
- printf(" cAuxBuffers=%d cDepthBits=%d cStencilBits=%d\n",
- ppfd->cAuxBuffers, ppfd->cDepthBits, ppfd->cStencilBits);
- printf(" accum: cRedBits=%d cGreenBits=%d cBlueBits=%d cAlphaBits=%d\n",
- ppfd->cAccumRedBits, ppfd->cAccumGreenBits,
- ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits);
- printf(" multiSample=%d multiSampleBuffers=%d\n",
- 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */);
-}
-
-
-static void
-print_visual_attribs_short_header(void)
-{
- printf(" visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav\n");
- printf(" id gen nat sp sz l ci b ro r g b a bf th cl r g b a ns b eat\n");
- printf("-----------------------------------------------------------------------\n");
-}
-
-
-static void
-print_visual_attribs_short(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd)
-{
- char *caveat = "None";
-
- printf("0x%02x %2d %2d %2d %2d %2d %c%c %c %c %2d %2d %2d %2d %2d %2d %2d",
- iPixelFormat,
- ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0,
- ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0,
- 0,
- 0 /* ppfd->bufferSize */,
- 0 /* ppfd->level */,
- ppfd->iPixelType == PFD_TYPE_RGBA ? 'r' : ' ',
- ppfd->iPixelType == PFD_TYPE_COLORINDEX ? 'c' : ' ',
- ppfd->dwFlags & PFD_DOUBLEBUFFER ? 'y' : '.',
- ppfd->dwFlags & PFD_STEREO ? 'y' : '.',
- ppfd->cRedBits, ppfd->cGreenBits,
- ppfd->cBlueBits, ppfd->cAlphaBits,
- ppfd->cAuxBuffers,
- ppfd->cDepthBits,
- ppfd->cStencilBits
- );
-
- printf(" %2d %2d %2d %2d %2d %1d %s\n",
- ppfd->cAccumRedBits, ppfd->cAccumGreenBits,
- ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits,
- 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */,
- caveat
- );
-}
-
-
-static void
-print_visual_attribs_long_header(void)
-{
- printf("Vis Vis Visual Trans buff lev render DB ste r g b a aux dep ste accum buffers MS MS\n");
- printf(" ID Depth Type parent size el type reo sz sz sz sz buf th ncl r g b a num bufs\n");
- printf("----------------------------------------------------------------------------------------------------\n");
-}
-
-
-static void
-print_visual_attribs_long(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd)
-{
- printf("0x%2x %2d %11d %2d %2d %2d %4s %3d %3d %3d %3d %3d %3d",
- iPixelFormat,
- ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0,
- ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0,
- 0,
- 0 /* ppfd->bufferSize */,
- 0 /* ppfd->level */,
- visual_render_type_name(ppfd->iPixelType),
- ppfd->dwFlags & PFD_DOUBLEBUFFER ? 1 : 0,
- ppfd->dwFlags & PFD_STEREO ? 1 : 0,
- ppfd->cRedBits, ppfd->cGreenBits,
- ppfd->cBlueBits, ppfd->cAlphaBits
- );
-
- printf(" %3d %4d %2d %3d %3d %3d %3d %2d %2d\n",
- ppfd->cAuxBuffers,
- ppfd->cDepthBits,
- ppfd->cStencilBits,
- ppfd->cAccumRedBits, ppfd->cAccumGreenBits,
- ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits,
- 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */
- );
-}
-
-
-static void
-print_visual_info(HDC hdc, InfoMode mode)
-{
- PIXELFORMATDESCRIPTOR pfd;
- int numVisuals, numWglVisuals;
- int i;
-
- numVisuals = DescribePixelFormat(hdc, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL);
- if (numVisuals == 0)
- return;
-
- numWglVisuals = 0;
- for (i = 0; i < numVisuals; i++) {
- if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd))
- continue;
-
- //if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
- // continue;
-
- ++numWglVisuals;
- }
-
- printf("%d WGL Visuals\n", numWglVisuals);
-
- if (mode == Normal)
- print_visual_attribs_short_header();
- else if (mode == Wide)
- print_visual_attribs_long_header();
-
- for (i = 0; i < numVisuals; i++) {
- if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd))
- continue;
-
- //if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
- // continue;
-
- if (mode == Verbose)
- print_visual_attribs_verbose(i, &pfd);
- else if (mode == Normal)
- print_visual_attribs_short(i, &pfd);
- else if (mode == Wide)
- print_visual_attribs_long(i, &pfd);
- }
- printf("\n");
-}
-
-
-/*
- * Examine all visuals to find the so-called best one.
- * We prefer deepest RGBA buffer with depth, stencil and accum
- * that has no caveats.
- */
-static int
-find_best_visual(HDC hdc)
-{
-#if 0
- XVisualInfo theTemplate;
- XVisualInfo *visuals;
- int numVisuals;
- long mask;
- int i;
- struct visual_attribs bestVis;
-
- /* get list of all visuals on this screen */
- theTemplate.screen = scrnum;
- mask = VisualScreenMask;
- visuals = XGetVisualInfo(hdc, mask, &theTemplate, &numVisuals);
-
- /* init bestVis with first visual info */
- get_visual_attribs(hdc, &visuals[0], &bestVis);
-
- /* try to find a "better" visual */
- for (i = 1; i < numVisuals; i++) {
- struct visual_attribs vis;
-
- get_visual_attribs(hdc, &visuals[i], &vis);
-
- /* always skip visuals with caveats */
- if (vis.visualCaveat != GLX_NONE_EXT)
- continue;
-
- /* see if this vis is better than bestVis */
- if ((!bestVis.supportsGL && vis.supportsGL) ||
- (bestVis.visualCaveat != GLX_NONE_EXT) ||
- (bestVis.iPixelType != vis.iPixelType) ||
- (!bestVis.doubleBuffer && vis.doubleBuffer) ||
- (bestVis.cRedBits < vis.cRedBits) ||
- (bestVis.cGreenBits < vis.cGreenBits) ||
- (bestVis.cBlueBits < vis.cBlueBits) ||
- (bestVis.cAlphaBits < vis.cAlphaBits) ||
- (bestVis.cDepthBits < vis.cDepthBits) ||
- (bestVis.cStencilBits < vis.cStencilBits) ||
- (bestVis.cAccumRedBits < vis.cAccumRedBits)) {
- /* found a better visual */
- bestVis = vis;
- }
- }
-
- return bestVis.id;
-#else
- return 0;
-#endif
-}
-
-
-static void
-usage(void)
-{
- printf("Usage: glxinfo [-v] [-t] [-h] [-i] [-b] [-display <dname>]\n");
- printf("\t-v: Print visuals info in verbose form.\n");
- printf("\t-t: Print verbose table.\n");
- printf("\t-h: This information.\n");
- printf("\t-b: Find the 'best' visual and print it's number.\n");
- printf("\t-l: Print interesting OpenGL limits.\n");
-}
-
-
-int
-main(int argc, char *argv[])
-{
- HDC hdc;
- InfoMode mode = Normal;
- GLboolean findBest = GL_FALSE;
- GLboolean limits = GL_FALSE;
- int i;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-t") == 0) {
- mode = Wide;
- }
- else if (strcmp(argv[i], "-v") == 0) {
- mode = Verbose;
- }
- else if (strcmp(argv[i], "-b") == 0) {
- findBest = GL_TRUE;
- }
- else if (strcmp(argv[i], "-l") == 0) {
- limits = GL_TRUE;
- }
- else if (strcmp(argv[i], "-h") == 0) {
- usage();
- return 0;
- }
- else {
- printf("Unknown option `%s'\n", argv[i]);
- usage();
- return 0;
- }
- }
-
- hdc = CreateDC(TEXT("DISPLAY"), NULL, NULL, NULL);
-
- if (findBest) {
- int b;
- b = find_best_visual(hdc);
- printf("%d\n", b);
- }
- else {
- print_screen_info(hdc, limits);
- printf("\n");
- print_visual_info(hdc, mode);
- }
-
- return 0;
-}