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Diffstat (limited to 'progs/tests/getprocaddress.c')
-rw-r--r-- | progs/tests/getprocaddress.c | 556 |
1 files changed, 0 insertions, 556 deletions
diff --git a/progs/tests/getprocaddress.c b/progs/tests/getprocaddress.c deleted file mode 100644 index ca66025d2d..0000000000 --- a/progs/tests/getprocaddress.c +++ /dev/null @@ -1,556 +0,0 @@ -/* - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Test that glXGetProcAddress works. - */ - -#define GLX_GLXEXT_PROTOTYPES - -#include <X11/Xlib.h> -#include <X11/Xutil.h> -#include <GL/gl.h> -#include <GL/glx.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <math.h> - - -typedef void (*generic_func)(); - -#define EQUAL(X, Y) (fabs((X) - (Y)) < 0.001) - -/** - * The following functions are used to check that the named OpenGL function - * actually does what it's supposed to do. - * The naming of these functions is signficant. The getprocaddress.py script - * scans this file and extracts these function names. - */ - - -static GLboolean -test_ActiveTextureARB(generic_func func) -{ - PFNGLACTIVETEXTUREARBPROC activeTexture = (PFNGLACTIVETEXTUREARBPROC) func; - GLint t; - GLboolean pass; - (*activeTexture)(GL_TEXTURE1_ARB); - glGetIntegerv(GL_ACTIVE_TEXTURE_ARB, &t); - pass = (t == GL_TEXTURE1_ARB); - (*activeTexture)(GL_TEXTURE0_ARB); /* restore default */ - return pass; -} - - -static GLboolean -test_SecondaryColor3fEXT(generic_func func) -{ - PFNGLSECONDARYCOLOR3FEXTPROC secColor3f = (PFNGLSECONDARYCOLOR3FEXTPROC) func; - GLfloat color[4]; - GLboolean pass; - (*secColor3f)(1.0, 1.0, 0.0); - glGetFloatv(GL_CURRENT_SECONDARY_COLOR_EXT, color); - pass = (color[0] == 1.0 && color[1] == 1.0 && color[2] == 0.0); - (*secColor3f)(0.0, 0.0, 0.0); /* restore default */ - return pass; -} - - -static GLboolean -test_ActiveStencilFaceEXT(generic_func func) -{ - PFNGLACTIVESTENCILFACEEXTPROC activeFace = (PFNGLACTIVESTENCILFACEEXTPROC) func; - GLint face; - GLboolean pass; - (*activeFace)(GL_BACK); - glGetIntegerv(GL_ACTIVE_STENCIL_FACE_EXT, &face); - pass = (face == GL_BACK); - (*activeFace)(GL_FRONT); /* restore default */ - return pass; -} - - -static GLboolean -test_VertexAttrib1fvARB(generic_func func) -{ - PFNGLVERTEXATTRIB1FVARBPROC vertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) func; - PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB"); - - const GLfloat v[1] = {25.0}; - const GLfloat def[1] = {0}; - GLfloat res[4]; - GLboolean pass; - (*vertexAttrib1fvARB)(6, v); - (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res); - pass = (res[0] == 25.0 && res[1] == 0.0 && res[2] == 0.0 && res[3] == 1.0); - (*vertexAttrib1fvARB)(6, def); - return pass; -} - -static GLboolean -test_VertexAttrib4NubvARB(generic_func func) -{ - PFNGLVERTEXATTRIB4NUBVARBPROC vertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) func; - PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB"); - - const GLubyte v[4] = {255, 0, 255, 0}; - const GLubyte def[4] = {0, 0, 0, 255}; - GLfloat res[4]; - GLboolean pass; - (*vertexAttrib4NubvARB)(6, v); - (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res); - pass = (res[0] == 1.0 && res[1] == 0.0 && res[2] == 1.0 && res[3] == 0.0); - (*vertexAttrib4NubvARB)(6, def); - return pass; -} - - -static GLboolean -test_VertexAttrib4NuivARB(generic_func func) -{ - PFNGLVERTEXATTRIB4NUIVARBPROC vertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) func; - PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB"); - - const GLuint v[4] = {0xffffffff, 0, 0xffffffff, 0}; - const GLuint def[4] = {0, 0, 0, 0xffffffff}; - GLfloat res[4]; - GLboolean pass; - (*vertexAttrib4NuivARB)(6, v); - (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res); - pass = (EQUAL(res[0], 1.0) && EQUAL(res[1], 0.0) && EQUAL(res[2], 1.0) && EQUAL(res[3], 0.0)); - (*vertexAttrib4NuivARB)(6, def); - return pass; -} - - -static GLboolean -test_VertexAttrib4ivARB(generic_func func) -{ - PFNGLVERTEXATTRIB4IVARBPROC vertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) func; - PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB"); - - const GLint v[4] = {1, 2, -3, 4}; - const GLint def[4] = {0, 0, 0, 1}; - GLfloat res[4]; - GLboolean pass; - (*vertexAttrib4ivARB)(6, v); - (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res); - pass = (EQUAL(res[0], 1.0) && EQUAL(res[1], 2.0) && EQUAL(res[2], -3.0) && EQUAL(res[3], 4.0)); - (*vertexAttrib4ivARB)(6, def); - return pass; -} - - -static GLboolean -test_VertexAttrib4NsvARB(generic_func func) -{ - PFNGLVERTEXATTRIB4NSVARBPROC vertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) func; - PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB"); - - const GLshort v[4] = {0, 32767, 32767, 0}; - const GLshort def[4] = {0, 0, 0, 32767}; - GLfloat res[4]; - GLboolean pass; - (*vertexAttrib4NsvARB)(6, v); - (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res); - pass = (EQUAL(res[0], 0.0) && EQUAL(res[1], 1.0) && EQUAL(res[2], 1.0) && EQUAL(res[3], 0.0)); - (*vertexAttrib4NsvARB)(6, def); - return pass; -} - - -static GLboolean -test_VertexAttrib4NusvARB(generic_func func) -{ - PFNGLVERTEXATTRIB4NUSVARBPROC vertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) func; - PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB"); - - const GLushort v[4] = {0xffff, 0, 0xffff, 0}; - const GLushort def[4] = {0, 0, 0, 0xffff}; - GLfloat res[4]; - GLboolean pass; - (*vertexAttrib4NusvARB)(6, v); - (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res); - pass = (EQUAL(res[0], 1.0) && EQUAL(res[1], 0.0) && EQUAL(res[2], 1.0) && EQUAL(res[3], 0.0)); - (*vertexAttrib4NusvARB)(6, def); - return pass; -} - - -static GLboolean -test_VertexAttrib4ubNV(generic_func func) -{ - PFNGLVERTEXATTRIB4UBNVPROC vertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC) func; - PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); - - const GLubyte v[4] = {255, 0, 255, 0}; - const GLubyte def[4] = {0, 0, 0, 255}; - GLfloat res[4]; - GLboolean pass; - (*vertexAttrib4ubNV)(6, v[0], v[1], v[2], v[3]); - (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); - pass = (res[0] == 1.0 && res[1] == 0.0 && res[2] == 1.0 && res[3] == 0.0); - (*vertexAttrib4ubNV)(6, def[0], def[1], def[2], def[3]); - return pass; -} - - -static GLboolean -test_VertexAttrib2sNV(generic_func func) -{ - PFNGLVERTEXATTRIB2SNVPROC vertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC) func; - PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); - - const GLshort v[2] = {2, -4,}; - const GLshort def[2] = {0, 0}; - GLfloat res[4]; - GLboolean pass; - (*vertexAttrib2sNV)(6, v[0], v[1]); - (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); - pass = (EQUAL(res[0], 2) && EQUAL(res[1], -4) && EQUAL(res[2], 0) && res[3] == 1.0); - (*vertexAttrib2sNV)(6, def[0], def[1]); - return pass; -} - - -static GLboolean -test_VertexAttrib3fNV(generic_func func) -{ - PFNGLVERTEXATTRIB3FNVPROC vertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC) func; - PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); - - const GLfloat v[3] = {0.2, 0.4, 0.8}; - const GLfloat def[3] = {0, 0, 0}; - GLfloat res[4]; - GLboolean pass; - (*vertexAttrib3fNV)(6, v[0], v[1], v[2]); - (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); - pass = (EQUAL(res[0], 0.2) && EQUAL(res[1], 0.4) && EQUAL(res[2], 0.8) && res[3] == 1.0); - (*vertexAttrib3fNV)(6, def[0], def[1], def[2]); - return pass; -} - - -static GLboolean -test_VertexAttrib4dvNV(generic_func func) -{ - PFNGLVERTEXATTRIB4DVNVPROC vertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC) func; - PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); - - const GLdouble v[4] = {0.2, 0.4, 0.8, 1.2}; - const GLdouble def[4] = {0, 0, 0, 1}; - GLfloat res[4]; - GLboolean pass; - (*vertexAttrib4dvNV)(6, v); - (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); - pass = (EQUAL(res[0], 0.2) && EQUAL(res[1], 0.4) && EQUAL(res[2], 0.8) && EQUAL(res[3], 1.2)); - (*vertexAttrib4dvNV)(6, def); - return pass; -} - - -static GLboolean -test_StencilFuncSeparateATI(generic_func func) -{ -#ifdef GL_ATI_separate_stencil - PFNGLSTENCILFUNCSEPARATEATIPROC stencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC) func; - GLint frontFunc, backFunc; - GLint frontRef, backRef; - GLint frontMask, backMask; - (*stencilFuncSeparateATI)(GL_LESS, GL_GREATER, 2, 0xa); - glGetIntegerv(GL_STENCIL_FUNC, &frontFunc); - glGetIntegerv(GL_STENCIL_BACK_FUNC, &backFunc); - glGetIntegerv(GL_STENCIL_REF, &frontRef); - glGetIntegerv(GL_STENCIL_BACK_REF, &backRef); - glGetIntegerv(GL_STENCIL_VALUE_MASK, &frontMask); - glGetIntegerv(GL_STENCIL_BACK_VALUE_MASK, &backMask); - if (frontFunc != GL_LESS || - backFunc != GL_GREATER || - frontRef != 2 || - backRef != 2 || - frontMask != 0xa || - backMask != 0xa) - return GL_FALSE; -#endif - return GL_TRUE; -} - -static GLboolean -test_StencilFuncSeparate(generic_func func) -{ -#ifdef GL_VERSION_2_0 - PFNGLSTENCILFUNCSEPARATEPROC stencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) func; - GLint frontFunc, backFunc; - GLint frontRef, backRef; - GLint frontMask, backMask; - (*stencilFuncSeparate)(GL_BACK, GL_GREATER, 2, 0xa); - glGetIntegerv(GL_STENCIL_FUNC, &frontFunc); - glGetIntegerv(GL_STENCIL_BACK_FUNC, &backFunc); - glGetIntegerv(GL_STENCIL_REF, &frontRef); - glGetIntegerv(GL_STENCIL_BACK_REF, &backRef); - glGetIntegerv(GL_STENCIL_VALUE_MASK, &frontMask); - glGetIntegerv(GL_STENCIL_BACK_VALUE_MASK, &backMask); - if (frontFunc != GL_ALWAYS || - backFunc != GL_GREATER || - frontRef != 0 || - backRef != 2 || - frontMask == 0xa || /* might be 0xff or ~0 */ - backMask != 0xa) - return GL_FALSE; -#endif - return GL_TRUE; -} - -static GLboolean -test_StencilOpSeparate(generic_func func) -{ -#ifdef GL_VERSION_2_0 - PFNGLSTENCILOPSEPARATEPROC stencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) func; - GLint frontFail, backFail; - GLint frontZFail, backZFail; - GLint frontZPass, backZPass; - (*stencilOpSeparate)(GL_BACK, GL_INCR, GL_DECR, GL_INVERT); - glGetIntegerv(GL_STENCIL_FAIL, &frontFail); - glGetIntegerv(GL_STENCIL_BACK_FAIL, &backFail); - glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL, &frontZFail); - glGetIntegerv(GL_STENCIL_BACK_PASS_DEPTH_FAIL, &backZFail); - glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS, &frontZPass); - glGetIntegerv(GL_STENCIL_BACK_PASS_DEPTH_PASS, &backZPass); - if (frontFail != GL_KEEP || - backFail != GL_INCR || - frontZFail != GL_KEEP || - backZFail != GL_DECR || - frontZPass != GL_KEEP || - backZPass != GL_INVERT) - return GL_FALSE; -#endif - return GL_TRUE; -} - -static GLboolean -test_StencilMaskSeparate(generic_func func) -{ -#ifdef GL_VERSION_2_0 - PFNGLSTENCILMASKSEPARATEPROC stencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) func; - GLint frontMask, backMask; - (*stencilMaskSeparate)(GL_BACK, 0x1b); - glGetIntegerv(GL_STENCIL_WRITEMASK, &frontMask); - glGetIntegerv(GL_STENCIL_BACK_WRITEMASK, &backMask); - if (frontMask == 0x1b || - backMask != 0x1b) - return GL_FALSE; -#endif - return GL_TRUE; -} - - -/* - * The following file is auto-generated with Python. - */ -#include "getproclist.h" - - - -static int -extension_supported(const char *haystack, const char *needle) -{ - const char *p = strstr(haystack, needle); - if (p) { - /* found string, make sure next char is space or zero */ - const int len = strlen(needle); - if (p[len] == ' ' || p[len] == 0) - return 1; - else - return 0; - } - else - return 0; -} - - -static void -check_functions( const char *extensions ) -{ - struct name_test_pair *entry; - int failures = 0, passes = 0; - int totalFail = 0, totalPass = 0; - int doTests; - - for (entry = functions; entry->name; entry++) { - if (entry->name[0] == '-') { - const char *version = (const char *) glGetString(GL_VERSION); - if (entry->name[1] == '1') { - /* check GL version 1.x */ - if (version[0] == '1' && - version[1] == '.' && - version[2] >= entry->name[3]) - doTests = 1; - else - doTests = 0; - } - else if (entry->name[1] == '2') { - if (version[0] == '2' && - version[1] == '.' && - version[2] >= entry->name[3]) - doTests = 1; - else - doTests = 0; - } - else { - /* check if the named extension is available */ - doTests = extension_supported(extensions, entry->name+1); - } - if (doTests) - printf("Testing %s functions\n", entry->name + 1); - totalFail += failures; - totalPass += passes; - failures = 0; - passes = 0; - } - else if (doTests) { - generic_func funcPtr = (generic_func) glXGetProcAddressARB((const GLubyte *) entry->name); - if (funcPtr) { - if (entry->test) { - GLboolean b; - printf(" Validating %s:", entry->name); - b = (*entry->test)(funcPtr); - if (b) { - printf(" Pass\n"); - passes++; - } - else { - printf(" FAIL!!!\n"); - failures++; - } - } - else { - passes++; - } - } - else { - printf(" glXGetProcAddress(%s) failed!\n", entry->name); - failures++; - } - } - - if (doTests && (!(entry+1)->name || (entry+1)->name[0] == '-')) { - if (failures > 0) { - printf(" %d failed.\n", failures); - } - if (passes > 0) { - printf(" %d passed.\n", passes); - } - } - } - totalFail += failures; - totalPass += passes; - - printf("-----------------------------\n"); - printf("Total: %d pass %d fail\n", totalPass, totalFail); -} - - - -static void -print_screen_info(Display *dpy, int scrnum, Bool allowDirect) -{ - Window win; - int attribSingle[] = { - GLX_RGBA, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_STENCIL_SIZE, 1, - None }; - int attribDouble[] = { - GLX_RGBA, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_STENCIL_SIZE, 1, - GLX_DOUBLEBUFFER, - None }; - - XSetWindowAttributes attr; - unsigned long mask; - Window root; - GLXContext ctx; - XVisualInfo *visinfo; - int width = 100, height = 100; - - root = RootWindow(dpy, scrnum); - - visinfo = glXChooseVisual(dpy, scrnum, attribSingle); - if (!visinfo) { - visinfo = glXChooseVisual(dpy, scrnum, attribDouble); - if (!visinfo) { - fprintf(stderr, "Error: couldn't find RGB GLX visual\n"); - return; - } - } - - attr.background_pixel = 0; - attr.border_pixel = 0; - attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone); - attr.event_mask = StructureNotifyMask | ExposureMask; - mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; - win = XCreateWindow(dpy, root, 0, 0, width, height, - 0, visinfo->depth, InputOutput, - visinfo->visual, mask, &attr); - - ctx = glXCreateContext( dpy, visinfo, NULL, allowDirect ); - if (!ctx) { - fprintf(stderr, "Error: glXCreateContext failed\n"); - XDestroyWindow(dpy, win); - return; - } - - if (glXMakeCurrent(dpy, win, ctx)) { - check_functions( (const char *) glGetString(GL_EXTENSIONS) ); - } - else { - fprintf(stderr, "Error: glXMakeCurrent failed\n"); - } - - glXDestroyContext(dpy, ctx); - XDestroyWindow(dpy, win); -} - - -int -main(int argc, char *argv[]) -{ - char *displayName = NULL; - Display *dpy; - - dpy = XOpenDisplay(displayName); - if (!dpy) { - fprintf(stderr, "Error: unable to open display %s\n", displayName); - return -1; - } - - print_screen_info(dpy, 0, GL_TRUE); - - XCloseDisplay(dpy); - - return 0; -} |