diff options
Diffstat (limited to 'progs/slang/framework.c')
-rw-r--r-- | progs/slang/framework.c | 145 |
1 files changed, 0 insertions, 145 deletions
diff --git a/progs/slang/framework.c b/progs/slang/framework.c deleted file mode 100644 index 692cef9c8c..0000000000 --- a/progs/slang/framework.c +++ /dev/null @@ -1,145 +0,0 @@ -#include "framework.h" - -/* - * GL_ARB_multitexture - */ -#ifndef GL_ARB_multitexture -PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB; -PFNGLMULTITEXCOORD4FVARBPROC glMultiTexCoord4fvARB; -#endif - -/* - * GL_ARB_shader_objects - */ -PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; -PFNGLGETHANDLEARBPROC glGetHandleARB; -PFNGLDETACHOBJECTARBPROC glDetachObjectARB; -PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB; -PFNGLSHADERSOURCEARBPROC glShaderSourceARB; -PFNGLCOMPILESHADERARBPROC glCompileShaderARB; -PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB; -PFNGLATTACHOBJECTARBPROC glAttachObjectARB; -PFNGLLINKPROGRAMARBPROC glLinkProgramARB; -PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB; -PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; -PFNGLGETINFOLOGARBPROC glGetInfoLogARB; -PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB; - -/* - * GL_ARB_vertex_shader - */ -PFNGLVERTEXATTRIB4FVARBPROC glVertexAttrib4fvARB; -PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB; -PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB; -PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB; -PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB; -PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB; - -/* - * GL_EXT_fog_coord - */ -PFNGLFOGCOORDFVEXTPROC glFogCoordfvEXT; -PFNGLFOGCOORDPOINTEREXTPROC glFogCoordPointerEXT; - -/* - * GL_EXT_secondary_color - */ -PFNGLSECONDARYCOLOR3FVEXTPROC glSecondaryColor3fvEXT; -PFNGLSECONDARYCOLORPOINTEREXTPROC glSecondaryColorPointerEXT; - -static void Display (void) -{ - glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - RenderScene (); - glutSwapBuffers (); -} - -static void Idle (void) -{ - glutPostRedisplay (); -} - -void InitFramework (int *argc, char *argv[]) -{ - glutInit (argc, argv); - glutInitWindowPosition (0, 0); - glutInitWindowSize (200, 200); - glutInitDisplayMode (GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); - glutCreateWindow (argv[0]); - -#ifndef GL_ARB_multitexture - GETPROCADDR(glClientActiveTextureARB, PFNGLCLIENTACTIVETEXTUREARBPROC); - GETPROCADDR(glMultiTexCoord4fvARB, PFNGLMULTITEXCOORD4FVARBPROC); -#endif - - GETPROCADDR(glDeleteObjectARB, PFNGLDELETEOBJECTARBPROC); - GETPROCADDR(glGetHandleARB, PFNGLGETHANDLEARBPROC); - GETPROCADDR(glDetachObjectARB, PFNGLDETACHOBJECTARBPROC); - GETPROCADDR(glCreateShaderObjectARB, PFNGLCREATESHADEROBJECTARBPROC); - GETPROCADDR(glShaderSourceARB, PFNGLSHADERSOURCEARBPROC); - GETPROCADDR(glCompileShaderARB, PFNGLCOMPILESHADERARBPROC); - GETPROCADDR(glCreateProgramObjectARB, PFNGLCREATEPROGRAMOBJECTARBPROC); - GETPROCADDR(glAttachObjectARB, PFNGLATTACHOBJECTARBPROC); - GETPROCADDR(glLinkProgramARB, PFNGLLINKPROGRAMARBPROC); - GETPROCADDR(glUseProgramObjectARB, PFNGLUSEPROGRAMOBJECTARBPROC); - GETPROCADDR(glGetObjectParameterivARB, PFNGLGETOBJECTPARAMETERIVARBPROC); - GETPROCADDR(glGetInfoLogARB, PFNGLGETINFOLOGARBPROC); - GETPROCADDR(glGetUniformLocationARB, PFNGLGETUNIFORMLOCATIONARBPROC); - - GETPROCADDR(glVertexAttrib4fvARB, PFNGLVERTEXATTRIB4FVARBPROC); - GETPROCADDR(glVertexAttribPointerARB, PFNGLVERTEXATTRIBPOINTERARBPROC); - GETPROCADDR(glEnableVertexAttribArrayARB, PFNGLENABLEVERTEXATTRIBARRAYARBPROC); - GETPROCADDR(glDisableVertexAttribArrayARB, PFNGLDISABLEVERTEXATTRIBARRAYARBPROC); - GETPROCADDR(glBindAttribLocationARB, PFNGLBINDATTRIBLOCATIONARBPROC); - GETPROCADDR(glGetAttribLocationARB, PFNGLGETATTRIBLOCATIONARBPROC); - - GETPROCADDR(glFogCoordfvEXT, PFNGLFOGCOORDFVEXTPROC); - GETPROCADDR(glFogCoordPointerEXT, PFNGLFOGCOORDPOINTEREXTPROC); - - GETPROCADDR(glSecondaryColor3fvEXT, PFNGLSECONDARYCOLOR3FVEXTPROC); - GETPROCADDR(glSecondaryColorPointerEXT, PFNGLSECONDARYCOLORPOINTEREXTPROC); - - printf ("VENDOR: %s\n", glGetString (GL_VENDOR)); - printf ("RENDERER: %s\n", glGetString (GL_RENDERER)); - - InitScene (); - - glutDisplayFunc (Display); - glutIdleFunc (Idle); - glutMainLoop (); -} - -GLboolean CheckObjectStatus (GLhandleARB handle) -{ - GLint type, status, length; - GLcharARB *infolog; - - glGetObjectParameterivARB (handle, GL_OBJECT_TYPE_ARB, &type); - if (type == GL_SHADER_OBJECT_ARB) - glGetObjectParameterivARB (handle, GL_OBJECT_COMPILE_STATUS_ARB, &status); - else if (type == GL_PROGRAM_OBJECT_ARB) - glGetObjectParameterivARB (handle, GL_OBJECT_LINK_STATUS_ARB, &status); - else { - assert (0); - return GL_FALSE; - } - - if (status) - return GL_TRUE; - - printf ("\n%s FAILED. INFO LOG FOLLOWS:\n", - type == GL_SHADER_OBJECT_ARB ? "SHADER COMPILE" : "PROGRAM LINK"); - - glGetObjectParameterivARB (handle, GL_OBJECT_INFO_LOG_LENGTH_ARB, &length); - infolog = (GLcharARB *) (malloc (length)); - if (infolog != NULL) { - glGetInfoLogARB (handle, length, NULL, infolog); - printf ("%s", infolog); - free (infolog); - } - - printf ("\n"); - - return GL_FALSE; -} - |