diff options
author | Luc Verhaegen <libv@skynet.be> | 2010-03-14 01:47:44 +0100 |
---|---|---|
committer | Luc Verhaegen <libv@skynet.be> | 2010-03-14 01:47:44 +0100 |
commit | cdb0aeec165a846b647e6f4e722c95c09e185ce1 (patch) | |
tree | a83f900125bd68de6e8fc736edc15435a5bc60ff /i965/brw_sf_state.c | |
parent | c8335894f829274c38ab5281234c276f0803d65d (diff) |
Import i915 and i965 dri drivers from mesa 7.4.0.7.4.0
Diffstat (limited to 'i965/brw_sf_state.c')
-rw-r--r-- | i965/brw_sf_state.c | 71 |
1 files changed, 36 insertions, 35 deletions
diff --git a/i965/brw_sf_state.c b/i965/brw_sf_state.c index 242b704..e22d080 100644 --- a/i965/brw_sf_state.c +++ b/i965/brw_sf_state.c @@ -55,25 +55,16 @@ static void upload_sf_vp(struct brw_context *brw) y_bias = ctx->DrawBuffer->Height; } - /* _NEW_VIEWPORT, BRW_NEW_METAOPS */ - - if (!brw->metaops.active) { - const GLfloat *v = ctx->Viewport._WindowMap.m; - - sfv.viewport.m00 = v[MAT_SX]; - sfv.viewport.m11 = v[MAT_SY] * y_scale; - sfv.viewport.m22 = v[MAT_SZ] * depth_scale; - sfv.viewport.m30 = v[MAT_TX]; - sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias; - sfv.viewport.m32 = v[MAT_TZ] * depth_scale; - } else { - sfv.viewport.m00 = 1; - sfv.viewport.m11 = - 1; - sfv.viewport.m22 = 1; - sfv.viewport.m30 = 0; - sfv.viewport.m31 = ctx->DrawBuffer->Height; - sfv.viewport.m32 = 0; - } + /* _NEW_VIEWPORT */ + + const GLfloat *v = ctx->Viewport._WindowMap.m; + + sfv.viewport.m00 = v[MAT_SX]; + sfv.viewport.m11 = v[MAT_SY] * y_scale; + sfv.viewport.m22 = v[MAT_SZ] * depth_scale; + sfv.viewport.m30 = v[MAT_TX]; + sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias; + sfv.viewport.m32 = v[MAT_TZ] * depth_scale; /* _NEW_SCISSOR */ @@ -84,10 +75,20 @@ static void upload_sf_vp(struct brw_context *brw) * Note that the hardware's coordinates are inclusive, while Mesa's min is * inclusive but max is exclusive. */ - sfv.scissor.xmin = ctx->DrawBuffer->_Xmin; - sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1; - sfv.scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax; - sfv.scissor.ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1; + if (intel_rendering_to_texture(ctx)) { + /* texmemory: Y=0=bottom */ + sfv.scissor.xmin = ctx->DrawBuffer->_Xmin; + sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1; + sfv.scissor.ymin = ctx->DrawBuffer->_Ymin; + sfv.scissor.ymax = ctx->DrawBuffer->_Ymax - 1; + } + else { + /* memory: Y=0=top */ + sfv.scissor.xmin = ctx->DrawBuffer->_Xmin; + sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1; + sfv.scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax; + sfv.scissor.ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1; + } dri_bo_unreference(brw->sf.vp_bo); brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 ); @@ -97,7 +98,7 @@ const struct brw_tracked_state brw_sf_vp = { .dirty = { .mesa = (_NEW_VIEWPORT | _NEW_SCISSOR), - .brw = BRW_NEW_METAOPS, + .brw = 0, .cache = 0 }, .prepare = upload_sf_vp @@ -119,6 +120,7 @@ struct brw_sf_unit_key { static void sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) { + GLcontext *ctx = &brw->intel.ctx; memset(key, 0, sizeof(*key)); /* CACHE_NEW_SF_PROG */ @@ -130,20 +132,20 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) key->urb_size = brw->urb.vsize; key->sfsize = brw->urb.sfsize; - key->scissor = brw->attribs.Scissor->Enabled; - key->front_face = brw->attribs.Polygon->FrontFace; + key->scissor = ctx->Scissor.Enabled; + key->front_face = ctx->Polygon.FrontFace; - if (brw->attribs.Polygon->CullFlag) - key->cull_face = brw->attribs.Polygon->CullFaceMode; + if (ctx->Polygon.CullFlag) + key->cull_face = ctx->Polygon.CullFaceMode; else key->cull_face = GL_NONE; - key->line_width = brw->attribs.Line->Width; - key->line_smooth = brw->attribs.Line->SmoothFlag; + key->line_width = ctx->Line.Width; + key->line_smooth = ctx->Line.SmoothFlag; - key->point_sprite = brw->attribs.Point->PointSprite; - key->point_size = brw->attribs.Point->Size; - key->point_attenuated = brw->attribs.Point->_Attenuated; + key->point_sprite = ctx->Point.PointSprite; + key->point_size = ctx->Point.Size; + key->point_attenuated = ctx->Point._Attenuated; key->render_to_texture = intel_rendering_to_texture(&brw->intel.ctx); } @@ -295,8 +297,7 @@ const struct brw_tracked_state brw_sf_unit = { _NEW_LINE | _NEW_POINT | _NEW_SCISSOR), - .brw = (BRW_NEW_URB_FENCE | - BRW_NEW_METAOPS), + .brw = BRW_NEW_URB_FENCE, .cache = (CACHE_NEW_SF_VP | CACHE_NEW_SF_PROG) }, |