summaryrefslogtreecommitdiff
path: root/tests/glean/tscissor.cpp
blob: e45e7a249c503b48eed349f7b5c49a120fd68fc6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
// BEGIN_COPYRIGHT -*- glean -*-
// 
// Copyright (C) 1999  Allen Akin   All Rights Reserved.
// 
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the
// Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
// KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL ALLEN AKIN BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
// OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// 
// END_COPYRIGHT

// tscissor.cpp:  Basic test of OpenGL scissor.
//
// This test verifies that the four corner pixels, and the four pixels
// diagonally inside the corners, of a scissored region are filled
// correctly.  It then tests up to two pixels in both the horizontal and
// vertical directions of the scissor region to verify that they are
// unfilled.
//
// To test for pass/fail, we examine the color buffer for white or black,
// respectively.
//
// Author: Gareth Hughes <gareth@valinux.com>  December 2000

#include "tscissor.h"

namespace GLEAN {

/* Verification helper macros:
 */
#define BAD_PIXEL( X, Y, R, G, B )	( image[X][Y][0] != (R) ||	\
					  image[X][Y][1] != (G) ||	\
					  image[X][Y][2] != (B) )

#define TEST_PIXEL( X, Y, R, G, B, E )					\
do {									\
	if ( BAD_PIXEL( X, Y, R, G, B ) ) {				\
		FailMessage( r, E, X, Y,				\
			     i, i, 10-2*i, 10-2*i );			\
		passed = false;						\
	}								\
} while (0)

#define TEST_CORNER( X, Y, SX, SY )					\
do {									\
	TEST_PIXEL( X,       Y,       1.0, 1.0, 1.0,  1 );		\
	TEST_PIXEL( X SX 1,  Y SY 1,  1.0, 1.0, 1.0,  2 );		\
	for ( j = 1 ; j <= i ; j++ ) {					\
		TEST_PIXEL( X - SX j,  Y,         0.0, 0.0, 0.0,  j );	\
		TEST_PIXEL( X,         Y - SY j,  0.0, 0.0, 0.0,  j );	\
	}								\
} while (0)


void
ScissorTest::FailMessage( BasicResult &r, int error, int x, int y,
			  int sx, int sy, int sw, int sh ) const
{
	env->log << name << ": FAIL "
		 << r.config->conciseDescription() << "\n";
	env->log << "\tOff by " << error << " error at"
		 << " row " << x << " column " << y;
	env->log << "\n\tglScissor( "
		 << sx << ", " << sy << ", "
		 << sw << ", " << sh << " )\n\n";
}

///////////////////////////////////////////////////////////////////////////////
// runOne:  Run a single test case
///////////////////////////////////////////////////////////////////////////////
void
ScissorTest::runOne( BasicResult& r, Window& w ) {
	bool passed = true;
	int i, j, k;

	// Draw 10x10 quads, as they fit nicely into a terminal window
	// when dumped as RGB triplets...
	glViewport( 0, 0, 10, 10 );

	glDisable( GL_DITHER );

	glMatrixMode( GL_PROJECTION );
	glLoadIdentity();
	glOrtho( 0.0, 1.0, 0.0, 1.0, -1.0, 1.0 );
	glMatrixMode( GL_MODELVIEW );
	glLoadIdentity();

	glClearColor( 0.0, 0.0, 0.0, 0.0 );
	glColor3f( 1.0, 1.0, 1.0 );

	if ( env->options.verbosity ) env->log << "\n";

	for ( i = 0 ; i < 3 ; i++ ) {
		float image[10][10][3];

		glDisable( GL_SCISSOR_TEST );
		glClear( GL_COLOR_BUFFER_BIT );
		glEnable( GL_SCISSOR_TEST );

		glScissor( i, i, 10-2*i, 10-2*i );

		glBegin( GL_QUADS );
		glVertex3f( 0.0, 0.0, 0.0 );
		glVertex3f( 1.0, 0.0, 0.0 );
		glVertex3f( 1.0, 1.0, 0.0 );
		glVertex3f( 0.0, 1.0, 0.0 );
		glEnd();

		w.swap();

		glReadPixels( 0, 0, 10, 10, GL_RGB, GL_FLOAT, image );

		// Dump the entire 10x10 image so the exact results can
		// be inspected.  Should make any failures pretty clear.
		if ( env->options.verbosity ) {
			env->log << "glScissor( "
				 << i << ", " << i << ", "
				 << 10-2*i << ", " << 10-2*i << " ):\n\n";
			for ( j = 0 ; j < 10 ; j++ ) {
				for ( k = 0 ; k < 10 ; k++ ) {
					env->log << "  " << image[j][k][0]
						 << " " << image[j][k][1]
						 << " " << image[j][k][2];
				}
				env->log << "\n";
			}
			env->log << "\n";
		}

		// Test the four corners.  Macro magic, I know...
		TEST_CORNER( i,     i,     +, + );
		TEST_CORNER( 9 - i, i,     -, + );
		TEST_CORNER( 9 - i, 9 - i, -, - );
		TEST_CORNER( i,     9 - i, +, - );
	}

	r.pass = passed;
} // ScissorTest::runOne

///////////////////////////////////////////////////////////////////////////////
// logOne:  Log a single test case
///////////////////////////////////////////////////////////////////////////////
void
ScissorTest::logOne( BasicResult& r ) {
	if ( r.pass ) {
		logPassFail( r );
		logConcise( r );
	}
} // ScissorTest::logOne

///////////////////////////////////////////////////////////////////////////////
// The test object itself:
///////////////////////////////////////////////////////////////////////////////
ScissorTest scissorTest( "scissor", "window, rgb",

	"This test performs a basic test of the OpenGL scissor.  It\n"
	"checks for off-by-one errors around all four corners of the\n"
	"scissored region, perhaps the most common cause of scissor\n"
	"test failures.\n"

	);

} // namespace GLEAN