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authorIan Romanick <ian.d.romanick@intel.com>2009-11-20 14:42:55 -0800
committerIan Romanick <ian.d.romanick@intel.com>2009-11-20 14:42:55 -0800
commit4fbc690813006311e7c7be7582c950b7adfcf322 (patch)
tree8f9d727f710d0a59365c4d94d92d310631e0efc4 /tests
parent1c1f588d5bd1931b83e9526c2c09389b12e4a5a4 (diff)
depth-tex-modes: Fix stupid off-by-one error in array size.
Diffstat (limited to 'tests')
-rw-r--r--tests/texturing/depth-tex-modes-common.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/texturing/depth-tex-modes-common.c b/tests/texturing/depth-tex-modes-common.c
index 781f4fc3e..8fa605a5d 100644
--- a/tests/texturing/depth-tex-modes-common.c
+++ b/tests/texturing/depth-tex-modes-common.c
@@ -106,7 +106,7 @@ calculate_expected_color(GLenum depth_mode, GLenum operand,
const float *env_color, float texel,
float *result)
{
- float color[3];
+ float color[4];
switch (depth_mode) {
case GL_ALPHA: