blob: 2dc5b0c67b54550d2f6a84c375c5659155dd3e5e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
|
static const char* edge_sobel_cl_source =
"#define SOBEL_RADIUS 1 \n"
"kernel void kernel_edgesobel(global float4 *in, \n"
" global float4 *out, \n"
" const int horizontal, \n"
" const int vertical, \n"
" const int keep_sign, \n"
" const int has_alpha) \n"
"{ \n"
" int gidx = get_global_id(0); \n"
" int gidy = get_global_id(1); \n"
" \n"
" float4 hor_grad = 0.0f; \n"
" float4 ver_grad = 0.0f; \n"
" float4 gradient = 0.0f; \n"
" \n"
" int dst_width = get_global_size(0); \n"
" int src_width = dst_width + SOBEL_RADIUS * 2; \n"
" \n"
" int i = gidx + SOBEL_RADIUS, j = gidy + SOBEL_RADIUS; \n"
" int gid1d = i + j * src_width; \n"
" \n"
" float4 pix_fl = in[gid1d - 1 - src_width]; \n"
" float4 pix_fm = in[gid1d - src_width]; \n"
" float4 pix_fr = in[gid1d + 1 - src_width]; \n"
" float4 pix_ml = in[gid1d - 1 ]; \n"
" float4 pix_mm = in[gid1d ]; \n"
" float4 pix_mr = in[gid1d + 1 ]; \n"
" float4 pix_bl = in[gid1d - 1 + src_width]; \n"
" float4 pix_bm = in[gid1d + src_width]; \n"
" float4 pix_br = in[gid1d + 1 + src_width]; \n"
" \n"
" if (horizontal) \n"
" { \n"
" hor_grad += \n"
" - 1.0f * pix_fl + 1.0f * pix_fr \n"
" - 2.0f * pix_ml + 2.0f * pix_mr \n"
" - 1.0f * pix_bl + 1.0f * pix_br; \n"
" } \n"
" if (vertical) \n"
" { \n"
" ver_grad += \n"
" - 1.0f * pix_fl - 2.0f * pix_fm \n"
" - 1.0f * pix_fr + 1.0f * pix_bl \n"
" + 2.0f * pix_bm + 1.0f * pix_br; \n"
" } \n"
" \n"
" if (horizontal && vertical) \n"
" { \n"
" gradient = sqrt( \n"
" hor_grad * hor_grad + \n"
" ver_grad * ver_grad) / 1.41f; \n"
" } \n"
" else \n"
" { \n"
" if (keep_sign) \n"
" gradient = hor_grad + ver_grad; \n"
" else \n"
" gradient = fabs(hor_grad + ver_grad); \n"
" } \n"
" \n"
" if (has_alpha) \n"
" { \n"
" gradient.w = pix_mm.w; \n"
" } \n"
" else \n"
" { \n"
" gradient.w = 1.0f; \n"
" } \n"
" \n"
" out[gidx + gidy * dst_width] = gradient; \n"
"} \n"
;
|