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static const char* box_min_cl_source =
"__kernel void kernel_min_hor (__global const float4 *in, \n"
" __global float4 *aux, \n"
" int width, int radius) \n"
"{ \n"
" const int in_index = get_global_id(0) * (width + 2 * radius) \n"
" + (radius + get_global_id (1)); \n"
" \n"
" const int aux_index = get_global_id(0) * width + get_global_id (1); \n"
" int i; \n"
" float4 min; \n"
" float4 in_v; \n"
" \n"
" min = (float4)(FLT_MAX); \n"
" \n"
" if (get_global_id(1) < width) \n"
" { \n"
" for (i=-radius; i <= radius; i++) \n"
" { \n"
" in_v = in[in_index + i]; \n"
" min = min > in_v ? in_v : min; \n"
" } \n"
" aux[aux_index] = min; \n"
" } \n"
"} \n"
" \n"
"__kernel void kernel_min_ver (__global const float4 *aux, \n"
" __global float4 *out, \n"
" int width, int radius) \n"
"{ \n"
" \n"
" const int out_index = get_global_id(0) * width + get_global_id (1); \n"
" int aux_index = out_index; \n"
" int i; \n"
" float4 min; \n"
" float4 aux_v; \n"
" \n"
" min = (float4)(FLT_MAX); \n"
" \n"
" if(get_global_id(1) < width) \n"
" { \n"
" for (i=-radius; i <= radius; i++) \n"
" { \n"
" aux_v = aux[aux_index]; \n"
" min = min > aux_v ? aux_v : min; \n"
" aux_index += width; \n"
" } \n"
" out[out_index] = min; \n"
" } \n"
"} \n"
;
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