diff options
-rw-r--r-- | Makefile | 17 | ||||
-rw-r--r-- | TODO | 4 | ||||
-rw-r--r-- | eagle.c | 12 | ||||
-rw-r--r-- | eagle.h | 286 | ||||
-rw-r--r-- | test.c | 6 |
5 files changed, 319 insertions, 6 deletions
diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..09788fc --- /dev/null +++ b/Makefile @@ -0,0 +1,17 @@ +CFLAGS = -fPIC -Wall -Wstrict-prototypes -Wmissing-prototypes -g \ + $(LIBDRM_CFLAGS) + +objs = eagle.o + +libeagle.so : $(objs) + gcc -o $@ $(objs) -shared + +test_objs = test.o + +test : libeagle.so $(test_objs) + gcc -o $@ -leagle $(test_objs) + +config : + echo LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm) > config + +-include config @@ -0,0 +1,4 @@ + + - split drmfb/native windowing code out + + - implement a xserver/dri2 backend @@ -440,7 +440,7 @@ eglGetConfigAttrib(EGLDisplay display, EGLConfig config, } EGLSurface -eglCreateSurface(EGLSurface parent, EGLConfig fbconfig, +eglCreateSurface(EGLDisplay display, EGLConfig fbconfig, int x, int y, int width, int height) { /* If parent is NULL, x and y must be 0 and a buffer is created. */ @@ -457,11 +457,11 @@ eglCreateSurface(EGLSurface parent, EGLConfig fbconfig, surface->id = display->next_surface_id++; surface->driDrawable = - display->interface->createNewDrawable(display->driScreen, - fbconfig, - surface->id, - display->buffer->head, - surface); + display->core->createNewDrawable(display->driScreen, + fbconfig->driConfig, + surface->id, + display->buffer->head, + surface); return surface; } @@ -0,0 +1,286 @@ +#ifndef _EAGLE_H_ +#define _EAGLE_H_ + +typedef int EGLBoolean; +typedef int EGLint; +typedef struct EGLDisplay *EGLDisplay; +typedef struct EGLSurface *EGLSurface; +typedef struct EGLContext *EGLContext; +typedef struct EGLConfig *EGLConfig; + +typedef void *EGLNativeWindowType; +typedef void *EGLNativePixmapType; + +typedef int EGLenum; /* FIXME: is this part of EGL? */ + +#define EGL_NO_DISPLAY ((EGLDisplay) 0) +#define EGL_NO_SURFACE ((EGLSurface) 0) +#define EGL_NO_CONTEXT ((EGLContext) 0) +#define EGL_NO_CONFIG ((EGLConfig) 0) + +#define EGL_FALSE 0 +#define EGL_TRUE 1 + +#define EGL_DONT_CARE ((EGLint)-1) + +/* Errors / GetError return values */ +#define EGL_SUCCESS 0x3000 +#define EGL_NOT_INITIALIZED 0x3001 +#define EGL_BAD_ACCESS 0x3002 +#define EGL_BAD_ALLOC 0x3003 +#define EGL_BAD_ATTRIBUTE 0x3004 +#define EGL_BAD_CONFIG 0x3005 +#define EGL_BAD_CONTEXT 0x3006 +#define EGL_BAD_CURRENT_SURFACE 0x3007 +#define EGL_BAD_DISPLAY 0x3008 +#define EGL_BAD_MATCH 0x3009 +#define EGL_BAD_NATIVE_PIXMAP 0x300A +#define EGL_BAD_NATIVE_WINDOW 0x300B +#define EGL_BAD_PARAMETER 0x300C +#define EGL_BAD_SURFACE 0x300D +#define EGL_CONTEXT_LOST 0x300E + +/* Config attributes */ +#define EGL_BUFFER_SIZE 0x3020 +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_BLUE_SIZE 0x3022 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_RED_SIZE 0x3024 +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_STENCIL_SIZE 0x3026 +#define EGL_CONFIG_CAVEAT 0x3027 +#define EGL_CONFIG_ID 0x3028 +#define EGL_LEVEL 0x3029 +#define EGL_MAX_PBUFFER_HEIGHT 0x302A +#define EGL_MAX_PBUFFER_PIXELS 0x302B +#define EGL_MAX_PBUFFER_WIDTH 0x302C +#define EGL_NATIVE_RENDERABLE 0x302D +#define EGL_NATIVE_VISUAL_ID 0x302E +#define EGL_NATIVE_VISUAL_TYPE 0x302F +#define EGL_PRESERVED_RESOURCES 0x3030 +#define EGL_SAMPLES 0x3031 +#define EGL_SAMPLE_BUFFERS 0x3032 +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_TRANSPARENT_TYPE 0x3034 +#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 +#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 +#define EGL_TRANSPARENT_RED_VALUE 0x3037 +#define EGL_NONE 0x3038 +#define EGL_BIND_TO_TEXTURE_RGB 0x3039 +#define EGL_BIND_TO_TEXTURE_RGBA 0x303A +#define EGL_MIN_SWAP_INTERVAL 0x303B +#define EGL_MAX_SWAP_INTERVAL 0x303C +#define EGL_LUMINANCE_SIZE 0x303D +#define EGL_ALPHA_MASK_SIZE 0x303E +#define EGL_COLOR_BUFFER_TYPE 0x303F +#define EGL_RENDERABLE_TYPE 0x3040 + +/* FIXME: Missing definitions: */ +#define EGL_CONFORMANT 0x3fff +#define EGL_CONTEXT_CLIENT_VERSION 0x3fff + +/* Config attribute values */ +#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ +#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */ +#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ +#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */ +#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */ + +/* More config attribute values, for EGL_TEXTURE_FORMAT */ +#define EGL_NO_TEXTURE 0x305C +#define EGL_TEXTURE_RGB 0x305D +#define EGL_TEXTURE_RGBA 0x305E +#define EGL_TEXTURE_2D 0x305F + +/* Config attribute mask bits */ +#define EGL_PBUFFER_BIT 0x01 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_PIXMAP_BIT 0x02 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_WINDOW_BIT 0x04 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_OPENGL_ES_BIT 0x01 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENVG_BIT 0x02 /* EGL_RENDERABLE_TYPE mask bits */ + +/* FIXME: Where's this defined? */ +#define EGL_OPENGL_ES2_BIT 0x01 /* EGL_RENDERABLE_TYPE mask bits */ + + +/* QueryString targets */ +#define EGL_VENDOR 0x3053 +#define EGL_VERSION 0x3054 +#define EGL_EXTENSIONS 0x3055 +#define EGL_CLIENT_APIS 0x308D + +/* QuerySurface / CreatePbufferSurface targets */ +#define EGL_HEIGHT 0x3056 +#define EGL_WIDTH 0x3057 +#define EGL_LARGEST_PBUFFER 0x3058 +#define EGL_TEXTURE_FORMAT 0x3080 +#define EGL_TEXTURE_TARGET 0x3081 +#define EGL_MIPMAP_TEXTURE 0x3082 +#define EGL_MIPMAP_LEVEL 0x3083 +#define EGL_RENDER_BUFFER 0x3086 +#define EGL_COLORSPACE 0x3087 +#define EGL_ALPHA_FORMAT 0x3088 +#define EGL_HORIZONTAL_RESOLUTION 0x3090 +#define EGL_VERTICAL_RESOLUTION 0x3091 +#define EGL_PIXEL_ASPECT_RATIO 0x3092 +#define EGL_SWAP_BEHAVIOR 0x3093 + +/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */ +#define EGL_BACK_BUFFER 0x3084 +#define EGL_SINGLE_BUFFER 0x3085 + +/* OpenVG color spaces */ +#define EGL_COLORSPACE_sRGB 0x3089 /* EGL_COLORSPACE value */ +#define EGL_COLORSPACE_LINEAR 0x308A /* EGL_COLORSPACE value */ + +/* OpenVG alpha formats */ +#define EGL_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */ +#define EGL_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */ + +/* Constant scale factor by which fractional display resolutions & + * aspect ratio are scaled when queried as integer values. */ +#define EGL_DISPLAY_SCALING 10000 + +/* Unknown display resolution/aspect ratio */ +#define EGL_UNKNOWN ((EGLint)-1) + +/* Back buffer swap behaviors */ +#define EGL_BUFFER_PRESERVED 0x3094/* EGL_SWAP_BEHAVIOR value */ +#define EGL_BUFFER_DESTROYED 0x3095/* EGL_SWAP_BEHAVIOR value */ + +/* CreatePbufferFromClientBuffer buffer types */ +#define EGL_OPENVG_IMAGE 0x3096 + +/* QueryContext targets */ +#define EGL_CONTEXT_CLIENT_TYPE 0x3097 + +/* BindAPI/QueryAPI targets */ +#define EGL_OPENGL_ES_API 0x30A0 +#define EGL_OPENVG_API 0x30A1 + +/* GetCurrentSurface targets */ +#define EGL_DRAW 0x3059 +#define EGL_READ 0x305A + +/* WaitNative engines */ +#define EGL_CORE_NATIVE_ENGINE 0x305B + + +extern EGLint eglGetError(void); + +extern EGLDisplay eglCreateDisplay(const char *device); + +extern EGLBoolean eglInitialize(EGLDisplay display, + EGLint *major, + EGLint *minor); + +extern EGLBoolean eglTerminate(EGLDisplay display); + +extern const char *eglQueryString(EGLDisplay display, + EGLint name); + +extern EGLBoolean eglGetConfigs(EGLDisplay display, + EGLConfig *configs, + EGLint configSize, + EGLint *numConfigs); + +extern EGLBoolean eglChooseConfig(EGLDisplay display, + const EGLint *attribList, + EGLConfig *configs, + EGLint configSize, + EGLint *numConfigs); + +extern EGLBoolean eglGetConfigAttrib(EGLDisplay display, + EGLConfig config, + EGLint attribute, + EGLint *value); + +extern EGLSurface eglCreateSurface(EGLDisplay display, + EGLConfig config, + int x, + int y, + int width, + int height); + +extern EGLSurface eglCreateWindowSurface(EGLDisplay dpy, + EGLConfig config, + EGLNativeWindowType win, + const EGLint *attribList); + +extern EGLSurface eglCreatePbufferSurface(EGLDisplay display, + EGLConfig config, + const EGLint *attribList); + +extern EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, + EGLConfig config, + EGLNativePixmapType pixmap, + const EGLint *attribList); + +extern EGLBoolean eglDestroySurface(EGLDisplay display, + EGLSurface surface); + +extern EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, + EGLSurface surface, + EGLint attribute, + EGLint value); + +extern EGLBoolean eglQuerySurface(EGLDisplay dpy, + EGLSurface surface, + EGLint attribute, + EGLint *value); + +extern EGLBoolean eglBindTexImage(EGLDisplay dpy, + EGLSurface surface, + EGLint buffer); + +extern EGLBoolean eglReleaseTexImage(EGLDisplay dpy, + EGLSurface surface, + EGLint buffer); + +extern EGLContext eglCreateContext(EGLDisplay display, + EGLConfig config, + EGLContext shareContext, + const EGLint *attribList); + +extern void eglDestroyContext(EGLDisplay display, + EGLContext context); + +extern EGLBoolean eglMakeCurrent(EGLDisplay display, + EGLSurface draw, + EGLSurface read, + EGLContext context); + +extern EGLContext eglGetCurrentContext(void); + +extern EGLSurface eglGetCurrentSurface(EGLint readdraw); + +extern EGLDisplay eglGetCurrentDisplay(void); + +extern EGLBoolean eglQueryContext(EGLDisplay display, + EGLContext contex, + EGLint attribute, + EGLint *value); + +extern EGLBoolean eglBindAPI(EGLenum api); + +extern EGLenum eglQueryAPI(void); + +extern EGLBoolean eglWaitClient(void); + +extern EGLBoolean eglWaitGL(void); + +extern EGLBoolean eglWaitNative(EGLint engine); + +extern EGLBoolean eglSwapBuffers(EGLDisplay display, + EGLSurface surface); + +extern EGLBoolean eglCopyBuffers(EGLDisplay dpy, + EGLSurface surface, + EGLNativePixmapType target); + +extern EGLBoolean eglSwapInterval(EGLDisplay dpy, + EGLint interval); + +extern void (*eglGetProcAddress(const char *procname))(void); + +#endif @@ -0,0 +1,6 @@ +#include "eagle.h" + +int main(int argc, char *argv[]) +{ + +} |