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/*
* NSView subclass for Mac OS X rootless X server
*
* Each rootless window contains an instance of this class.
* This class handles events while drawing is handled by Carbon
* code in the rootless Aqua implementation.
*
* Copyright (c) 2001 Greg Parker. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name(s) of the above copyright
* holders shall not be used in advertising or otherwise to promote the sale,
* use or other dealings in this Software without prior written authorization.
*/
#include <dix-config.h>
#import "XView.h"
@implementation XView
- (BOOL)isFlipped
{
return NO;
}
- (BOOL)isOpaque
{
return YES;
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (BOOL)acceptsFirstMouse:(NSEvent *)theEvent
{
return YES;
}
- (BOOL)shouldDelayWindowOrderingForEvent:(NSEvent *)theEvent
{
return YES;
}
- (void)mouseDown:(NSEvent *)anEvent
{
// Only X is allowed to restack windows.
[NSApp preventWindowOrdering];
if (! [NSApp isActive]) {
[NSApp activateIgnoringOtherApps:YES];
}
[[self nextResponder] mouseDown:anEvent];
}
@end
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