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-rw-r--r--miext/rootless/rootlessCommon.c380
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diff --git a/miext/rootless/rootlessCommon.c b/miext/rootless/rootlessCommon.c
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+/*
+ * Common rootless definitions and code
+ */
+/*
+ * Copyright (c) 2001 Greg Parker. All Rights Reserved.
+ * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
+ * Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name(s) of the above copyright
+ * holders shall not be used in advertising or otherwise to promote the sale,
+ * use or other dealings in this Software without prior written authorization.
+ */
+/* $XFree86: xc/programs/Xserver/miext/rootless/rootlessCommon.c,v 1.5 2003/11/10 18:22:50 tsi Exp $ */
+
+#include "rootlessCommon.h"
+
+unsigned int rootless_CopyBytes_threshold = 0;
+unsigned int rootless_FillBytes_threshold = 0;
+unsigned int rootless_CompositePixels_threshold = 0;
+unsigned int rootless_CopyWindow_threshold = 0;
+#ifdef ROOTLESS_GLOBAL_COORDS
+int rootlessGlobalOffsetX = 0;
+int rootlessGlobalOffsetY = 0;
+#endif
+
+RegionRec rootlessHugeRoot = {{-32767, -32767, 32767, 32767}, NULL};
+
+/* Following macro from miregion.c */
+
+/* true iff two Boxes overlap */
+#define EXTENTCHECK(r1,r2) \
+ (!( ((r1)->x2 <= (r2)->x1) || \
+ ((r1)->x1 >= (r2)->x2) || \
+ ((r1)->y2 <= (r2)->y1) || \
+ ((r1)->y1 >= (r2)->y2) ) )
+
+
+/*
+ * TopLevelParent
+ * Returns the top-level parent of pWindow.
+ * The root is the top-level parent of itself, even though the root is
+ * not otherwise considered to be a top-level window.
+ */
+WindowPtr
+TopLevelParent(WindowPtr pWindow)
+{
+ WindowPtr top;
+
+ if (IsRoot(pWindow))
+ return pWindow;
+
+ top = pWindow;
+ while (top && ! IsTopLevel(top))
+ top = top->parent;
+
+ return top;
+}
+
+
+/*
+ * IsFramedWindow
+ * Returns TRUE if this window is visible inside a frame
+ * (e.g. it is visible and has a top-level or root parent)
+ */
+Bool
+IsFramedWindow(WindowPtr pWin)
+{
+ WindowPtr top;
+
+ if (!pWin->realized)
+ return FALSE;
+ top = TopLevelParent(pWin);
+
+ return (top && WINREC(top));
+}
+
+
+/*
+ * RootlessStartDrawing
+ * Prepare a window for direct access to its backing buffer.
+ * Each top-level parent has a Pixmap representing its backing buffer,
+ * which all of its children inherit.
+ */
+void RootlessStartDrawing(WindowPtr pWindow)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ WindowPtr top = TopLevelParent(pWindow);
+ RootlessWindowRec *winRec;
+
+ if (top == NULL)
+ return;
+ winRec = WINREC(top);
+ if (winRec == NULL)
+ return;
+
+ // Make sure the window's top-level parent is prepared for drawing.
+ if (!winRec->is_drawing) {
+ int bw = wBorderWidth(top);
+
+ SCREENREC(pScreen)->imp->StartDrawing(winRec->wid, &winRec->pixelData,
+ &winRec->bytesPerRow);
+
+ winRec->pixmap =
+ GetScratchPixmapHeader(pScreen, winRec->width, winRec->height,
+ top->drawable.depth,
+ top->drawable.bitsPerPixel,
+ winRec->bytesPerRow,
+ winRec->pixelData);
+ SetPixmapBaseToScreen(winRec->pixmap,
+ top->drawable.x - bw, top->drawable.y - bw);
+
+ winRec->is_drawing = TRUE;
+ }
+
+ winRec->oldPixmap = pScreen->GetWindowPixmap(pWindow);
+ pScreen->SetWindowPixmap(pWindow, winRec->pixmap);
+}
+
+
+/*
+ * RootlessStopDrawing
+ * Stop drawing to a window's backing buffer. If flush is true,
+ * damaged regions are flushed to the screen.
+ */
+void RootlessStopDrawing(WindowPtr pWindow, Bool flush)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ WindowPtr top = TopLevelParent(pWindow);
+ RootlessWindowRec *winRec;
+
+ if (top == NULL)
+ return;
+ winRec = WINREC(top);
+ if (winRec == NULL)
+ return;
+
+ if (winRec->is_drawing) {
+ SCREENREC(pScreen)->imp->StopDrawing(winRec->wid, flush);
+
+ FreeScratchPixmapHeader(winRec->pixmap);
+ pScreen->SetWindowPixmap(pWindow, winRec->oldPixmap);
+ winRec->pixmap = NULL;
+
+ winRec->is_drawing = FALSE;
+ }
+ else if (flush) {
+ SCREENREC(pScreen)->imp->UpdateRegion(winRec->wid, NULL);
+ }
+
+ if (flush && winRec->is_reorder_pending) {
+ winRec->is_reorder_pending = FALSE;
+ RootlessReorderWindow(pWindow);
+ }
+}
+
+
+/*
+ * RootlessDamageRegion
+ * Mark a damaged region as requiring redisplay to screen.
+ * pRegion is in GLOBAL coordinates.
+ */
+void
+RootlessDamageRegion(WindowPtr pWindow, RegionPtr pRegion)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ RootlessWindowRec *winRec;
+ RegionRec clipped;
+ WindowPtr pTop;
+ BoxPtr b1, b2;
+
+ RL_DEBUG_MSG("Damaged win 0x%x ", pWindow);
+
+ pTop = TopLevelParent(pWindow);
+ if (pTop == NULL)
+ return;
+
+ winRec = WINREC(pTop);
+ if (winRec == NULL)
+ return;
+
+ /* We need to intersect the drawn region with the clip of the window
+ to avoid marking places we didn't actually draw (which can cause
+ problems when the window has an extra client-side backing store)
+
+ But this is a costly operation and since we'll normally just be
+ drawing inside the clip, go to some lengths to avoid the general
+ case intersection. */
+
+ b1 = REGION_EXTENTS(pScreen, &pWindow->borderClip);
+ b2 = REGION_EXTENTS(pScreen, pRegion);
+
+ if (EXTENTCHECK(b1, b2)) {
+ /* Regions may overlap. */
+
+ if (REGION_NUM_RECTS(pRegion) == 1) {
+ int in;
+
+ /* Damaged region only has a single rect, so we can
+ just compare that against the region */
+
+ in = RECT_IN_REGION(pScreen, &pWindow->borderClip,
+ REGION_RECTS (pRegion));
+ if (in == rgnIN) {
+ /* clip totally contains pRegion */
+
+#ifdef ROOTLESS_TRACK_DAMAGE
+ REGION_UNION(pScreen, &winRec->damage,
+ &winRec->damage, (pRegion));
+#else
+ SCREENREC(pScreen)->imp->DamageRects(winRec->wid,
+ REGION_NUM_RECTS(pRegion),
+ REGION_RECTS(pRegion),
+ -winRec->x, -winRec->y);
+#endif
+
+ RootlessQueueRedisplay(pTop->drawable.pScreen);
+ goto out;
+ }
+ else if (in == rgnOUT) {
+ /* clip doesn't contain pRegion */
+
+ goto out;
+ }
+ }
+
+ /* clip overlaps pRegion, need to intersect */
+
+ REGION_NULL(pScreen, &clipped);
+ REGION_INTERSECT(pScreen, &clipped, &pWindow->borderClip, pRegion);
+
+#ifdef ROOTLESS_TRACK_DAMAGE
+ REGION_UNION(pScreen, &winRec->damage,
+ &winRec->damage, (pRegion));
+#else
+ SCREENREC(pScreen)->imp->DamageRects(winRec->wid,
+ REGION_NUM_RECTS(&clipped),
+ REGION_RECTS(&clipped),
+ -winRec->x, -winRec->y);
+#endif
+
+ REGION_UNINIT(pScreen, &clipped);
+
+ RootlessQueueRedisplay(pTop->drawable.pScreen);
+ }
+
+out:
+#ifdef ROOTLESSDEBUG
+ {
+ BoxRec *box = REGION_RECTS(pRegion), *end;
+ int numBox = REGION_NUM_RECTS(pRegion);
+
+ for (end = box+numBox; box < end; box++) {
+ RL_DEBUG_MSG("Damage rect: %i, %i, %i, %i\n",
+ box->x1, box->x2, box->y1, box->y2);
+ }
+ }
+#endif
+ return;
+}
+
+
+/*
+ * RootlessDamageBox
+ * Mark a damaged box as requiring redisplay to screen.
+ * pRegion is in GLOBAL coordinates.
+ */
+void
+RootlessDamageBox(WindowPtr pWindow, BoxPtr pBox)
+{
+ RegionRec region;
+
+ REGION_INIT(pWindow->drawable.pScreen, &region, pBox, 1);
+
+ RootlessDamageRegion(pWindow, &region);
+
+ REGION_UNINIT(pWindow->drawable.pScreen, &region); /* no-op */
+}
+
+
+/*
+ * RootlessDamageRect
+ * Mark a damaged rectangle as requiring redisplay to screen.
+ * (x, y, w, h) is in window-local coordinates.
+ */
+void
+RootlessDamageRect(WindowPtr pWindow, int x, int y, int w, int h)
+{
+ BoxRec box;
+ RegionRec region;
+
+ x += pWindow->drawable.x;
+ y += pWindow->drawable.y;
+
+ box.x1 = x;
+ box.x2 = x + w;
+ box.y1 = y;
+ box.y2 = y + h;
+
+ REGION_INIT(pWindow->drawable.pScreen, &region, &box, 1);
+
+ RootlessDamageRegion(pWindow, &region);
+
+ REGION_UNINIT(pWindow->drawable.pScreen, &region); /* no-op */
+}
+
+
+/*
+ * RootlessRedisplay
+ * Stop drawing and redisplay the damaged region of a window.
+ */
+void
+RootlessRedisplay(WindowPtr pWindow)
+{
+#ifdef ROOTLESS_TRACK_DAMAGE
+
+ RootlessWindowRec *winRec = WINREC(pWindow);
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+
+ RootlessStopDrawing(pWindow, FALSE);
+
+ if (REGION_NOTEMPTY(pScreen, &winRec->damage)) {
+ RL_DEBUG_MSG("Redisplay Win 0x%x, %i x %i @ (%i, %i)\n",
+ pWindow, winRec->width, winRec->height,
+ winRec->x, winRec->y);
+
+ // move region to window local coords
+ REGION_TRANSLATE(pScreen, &winRec->damage,
+ -winRec->x, -winRec->y);
+
+ SCREENREC(pScreen)->imp->UpdateRegion(winRec->wid, &winRec->damage);
+
+ REGION_EMPTY(pScreen, &winRec->damage);
+ }
+
+#else /* !ROOTLESS_TRACK_DAMAGE */
+
+ RootlessStopDrawing(pWindow, TRUE);
+
+#endif
+}
+
+
+/*
+ * RootlessRedisplayScreen
+ * Walk every window on a screen and redisplay the damaged regions.
+ */
+void
+RootlessRedisplayScreen(ScreenPtr pScreen)
+{
+ WindowPtr root = WindowTable[pScreen->myNum];
+
+ if (root != NULL) {
+ WindowPtr win;
+
+ RootlessRedisplay(root);
+ for (win = root->firstChild; win; win = win->nextSib) {
+ if (WINREC(win) != NULL) {
+ RootlessRedisplay(win);
+ }
+ }
+ }
+}