diff options
author | Peter Hutterer <peter@cs.unisa.edu.au> | 2008-04-10 09:58:50 +0930 |
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committer | Peter Hutterer <peter@cs.unisa.edu.au> | 2008-04-10 09:58:50 +0930 |
commit | cc7dab2d04da4ca164eeec1a3296df1706585466 (patch) | |
tree | ed51af0a685b2a7acb88463180931c98fa1a58ec | |
parent | df2545b98d888924209cb889a68737c15f1aa209 (diff) |
dix: Dont deliver grabbed pointer events to a focus window.
If an pointer event is being processed during a device grab, don't deliver it
to the focus window, even if the device has a focus class. Reason being that
some pointers may have a focus class, thus killing drag-and-drop.
-rw-r--r-- | dix/events.c | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/dix/events.c b/dix/events.c index 6ecd90c08..a2a0c1a67 100644 --- a/dix/events.c +++ b/dix/events.c @@ -3686,7 +3686,18 @@ DeliverGrabbedEvent(xEvent *xE, DeviceIntPtr thisDev, { WindowPtr focus; - if (thisDev->focus) + /* Hack: Some pointer device have a focus class. So we need to check + * for the type of event, to see if we really want to deliver it to + * the focus window. For pointer events, the answer is no. + */ + if (xE->u.u.type == DeviceButtonPress || + xE->u.u.type == DeviceButtonRelease || + xE->u.u.type == DeviceMotionNotify || + xE->u.u.type == ProximityIn || + xE->u.u.type == ProximityOut) + { + focus = PointerRootWin; + } else if (thisDev->focus) { focus = thisDev->focus->win; if (focus == FollowKeyboardWin) |