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Diffstat (limited to 'miext')
-rw-r--r--miext/shadow/sh3224.c2
-rw-r--r--miext/shadow/shadow.c5
-rw-r--r--miext/shadow/shadow.h7
-rw-r--r--miext/shadow/shafb4.c2
-rw-r--r--miext/shadow/shafb8.c2
-rw-r--r--miext/shadow/shiplan2p4.c2
-rw-r--r--miext/shadow/shiplan2p8.c2
-rw-r--r--miext/shadow/shpacked.c2
-rw-r--r--miext/shadow/shplanar.c2
-rw-r--r--miext/shadow/shplanar8.c2
-rw-r--r--miext/shadow/shrotate.c2
-rw-r--r--miext/shadow/shrotpack.h2
-rw-r--r--miext/shadow/shrotpackYX.h2
13 files changed, 15 insertions, 19 deletions
diff --git a/miext/shadow/sh3224.c b/miext/shadow/sh3224.c
index ba541217e..5d8f27482 100644
--- a/miext/shadow/sh3224.c
+++ b/miext/shadow/sh3224.c
@@ -100,7 +100,7 @@ sh24_32BltLine(CARD8 *srcLine,
void
shadowUpdate32to24(ScreenPtr pScreen, shadowBufPtr pBuf)
{
- RegionPtr damage = shadowDamage(pBuf);
+ RegionPtr damage = DamageRegion(pBuf->pDamage);
PixmapPtr pShadow = pBuf->pPixmap;
int nbox = RegionNumRects(damage);
BoxPtr pbox = RegionRects(damage);
diff --git a/miext/shadow/shadow.c b/miext/shadow/shadow.c
index b8e23dae6..529402d6e 100644
--- a/miext/shadow/shadow.c
+++ b/miext/shadow/shadow.c
@@ -37,9 +37,12 @@
#include "shadow.h"
static DevPrivateKeyRec shadowScrPrivateKeyRec;
-
#define shadowScrPrivateKey (&shadowScrPrivateKeyRec)
+#define shadowGetBuf(pScr) ((shadowBufPtr) \
+ dixLookupPrivate(&(pScr)->devPrivates, shadowScrPrivateKey))
+#define shadowBuf(pScr) shadowBufPtr pBuf = shadowGetBuf(pScr)
+
#define wrap(priv, real, mem) {\
priv->mem = real->mem; \
real->mem = shadow##mem; \
diff --git a/miext/shadow/shadow.h b/miext/shadow/shadow.h
index c9a4100c4..b8cd1b5c1 100644
--- a/miext/shadow/shadow.h
+++ b/miext/shadow/shadow.h
@@ -68,13 +68,6 @@ typedef struct _shadowBuf {
#define SHADOW_REFLECT_Y 32
#define SHADOW_REFLECT_ALL (SHADOW_REFLECT_X|SHADOW_REFLECT_Y)
-extern _X_EXPORT DevPrivateKey shadowScrPrivateKey;
-
-#define shadowGetBuf(pScr) ((shadowBufPtr) \
- dixLookupPrivate(&(pScr)->devPrivates, shadowScrPrivateKey))
-#define shadowBuf(pScr) shadowBufPtr pBuf = shadowGetBuf(pScr)
-#define shadowDamage(pBuf) DamageRegion(pBuf->pDamage)
-
extern _X_EXPORT Bool
shadowSetup(ScreenPtr pScreen);
diff --git a/miext/shadow/shafb4.c b/miext/shadow/shafb4.c
index d88ae1c2c..ae59e2d32 100644
--- a/miext/shadow/shafb4.c
+++ b/miext/shadow/shafb4.c
@@ -80,7 +80,7 @@ static inline void store_afb4(void *dst, unsigned int stride,
void
shadowUpdateAfb4(ScreenPtr pScreen, shadowBufPtr pBuf)
{
- RegionPtr damage = shadowDamage(pBuf);
+ RegionPtr damage = DamageRegion(pBuf->pDamage);
PixmapPtr pShadow = pBuf->pPixmap;
int nbox = RegionNumRects(damage);
BoxPtr pbox = RegionRects(damage);
diff --git a/miext/shadow/shafb8.c b/miext/shadow/shafb8.c
index 8d84bfa01..d2b73fc64 100644
--- a/miext/shadow/shafb8.c
+++ b/miext/shadow/shafb8.c
@@ -84,7 +84,7 @@ static inline void store_afb8(void *dst, unsigned int stride,
void
shadowUpdateAfb8(ScreenPtr pScreen, shadowBufPtr pBuf)
{
- RegionPtr damage = shadowDamage(pBuf);
+ RegionPtr damage = DamageRegion(pBuf->pDamage);
PixmapPtr pShadow = pBuf->pPixmap;
int nbox = RegionNumRects(damage);
BoxPtr pbox = RegionRects(damage);
diff --git a/miext/shadow/shiplan2p4.c b/miext/shadow/shiplan2p4.c
index 0e46bae7a..f37c58d71 100644
--- a/miext/shadow/shiplan2p4.c
+++ b/miext/shadow/shiplan2p4.c
@@ -78,7 +78,7 @@ static inline void store_iplan2p4(void *dst, const CARD32 d[2])
void
shadowUpdateIplan2p4(ScreenPtr pScreen, shadowBufPtr pBuf)
{
- RegionPtr damage = shadowDamage(pBuf);
+ RegionPtr damage = DamageRegion(pBuf->pDamage);
PixmapPtr pShadow = pBuf->pPixmap;
int nbox = RegionNumRects(damage);
BoxPtr pbox = RegionRects(damage);
diff --git a/miext/shadow/shiplan2p8.c b/miext/shadow/shiplan2p8.c
index 17d6a132e..44cb8d336 100644
--- a/miext/shadow/shiplan2p8.c
+++ b/miext/shadow/shiplan2p8.c
@@ -79,7 +79,7 @@ static inline void store_iplan2p8(void *dst, const CARD32 d[4])
void
shadowUpdateIplan2p8(ScreenPtr pScreen, shadowBufPtr pBuf)
{
- RegionPtr damage = shadowDamage(pBuf);
+ RegionPtr damage = DamageRegion(pBuf->pDamage);
PixmapPtr pShadow = pBuf->pPixmap;
int nbox = RegionNumRects(damage);
BoxPtr pbox = RegionRects(damage);
diff --git a/miext/shadow/shpacked.c b/miext/shadow/shpacked.c
index 34527bcc7..5220854c1 100644
--- a/miext/shadow/shpacked.c
+++ b/miext/shadow/shpacked.c
@@ -43,7 +43,7 @@
void
shadowUpdatePacked(ScreenPtr pScreen, shadowBufPtr pBuf)
{
- RegionPtr damage = shadowDamage(pBuf);
+ RegionPtr damage = DamageRegion(pBuf->pDamage);
PixmapPtr pShadow = pBuf->pPixmap;
int nbox = RegionNumRects(damage);
BoxPtr pbox = RegionRects(damage);
diff --git a/miext/shadow/shplanar.c b/miext/shadow/shplanar.c
index cb5fc54c8..92c7971d2 100644
--- a/miext/shadow/shplanar.c
+++ b/miext/shadow/shplanar.c
@@ -89,7 +89,7 @@
void
shadowUpdatePlanar4(ScreenPtr pScreen, shadowBufPtr pBuf)
{
- RegionPtr damage = shadowDamage(pBuf);
+ RegionPtr damage = DamageRegion(pBuf->pDamage);
PixmapPtr pShadow = pBuf->pPixmap;
int nbox = RegionNumRects(damage);
BoxPtr pbox = RegionRects(damage);
diff --git a/miext/shadow/shplanar8.c b/miext/shadow/shplanar8.c
index 214fa9aac..412335940 100644
--- a/miext/shadow/shplanar8.c
+++ b/miext/shadow/shplanar8.c
@@ -92,7 +92,7 @@
void
shadowUpdatePlanar4x8(ScreenPtr pScreen, shadowBufPtr pBuf)
{
- RegionPtr damage = shadowDamage(pBuf);
+ RegionPtr damage = DamageRegion(pBuf->pDamage);
PixmapPtr pShadow = pBuf->pPixmap;
int nbox = RegionNumRects(damage);
BoxPtr pbox = RegionRects(damage);
diff --git a/miext/shadow/shrotate.c b/miext/shadow/shrotate.c
index 7dc471fe2..174553788 100644
--- a/miext/shadow/shrotate.c
+++ b/miext/shadow/shrotate.c
@@ -51,7 +51,7 @@
void
shadowUpdateRotatePacked(ScreenPtr pScreen, shadowBufPtr pBuf)
{
- RegionPtr damage = shadowDamage(pBuf);
+ RegionPtr damage = DamageRegion(pBuf->pDamage);
PixmapPtr pShadow = pBuf->pPixmap;
int nbox = RegionNumRects(damage);
BoxPtr pbox = RegionRects(damage);
diff --git a/miext/shadow/shrotpack.h b/miext/shadow/shrotpack.h
index b1cb30d5c..4814991f0 100644
--- a/miext/shadow/shrotpack.h
+++ b/miext/shadow/shrotpack.h
@@ -96,7 +96,7 @@
void
FUNC(ScreenPtr pScreen, shadowBufPtr pBuf)
{
- RegionPtr damage = shadowDamage(pBuf);
+ RegionPtr damage = DamageRegion(pBuf->pDamage);
PixmapPtr pShadow = pBuf->pPixmap;
int nbox = RegionNumRects(damage);
BoxPtr pbox = RegionRects(damage);
diff --git a/miext/shadow/shrotpackYX.h b/miext/shadow/shrotpackYX.h
index f3df6c549..3c5b3a122 100644
--- a/miext/shadow/shrotpackYX.h
+++ b/miext/shadow/shrotpackYX.h
@@ -56,7 +56,7 @@
void
FUNC(ScreenPtr pScreen, shadowBufPtr pBuf)
{
- RegionPtr damage = shadowDamage(pBuf);
+ RegionPtr damage = DamageRegion(pBuf->pDamage);
PixmapPtr pShadow = pBuf->pPixmap;
int nbox = RegionNumRects(damage);
BoxPtr pbox = RegionRects(damage);