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authorAdam Jackson <ajax@redhat.com>2017-06-16 15:44:49 -0400
committerAdam Jackson <ajax@redhat.com>2017-06-20 16:39:23 -0400
commit0b1831d043028f7dd6accca19a81e2abd9a145b5 (patch)
treeecb3271c8e944a9f67de77d363b52f496221982a /glx
parentc33541e59e338cd53f89d94a6898555d350e84aa (diff)
glx: Remove some indirection around EXT_texture_from_pixmap
Signed-off-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'glx')
-rw-r--r--glx/glxcmds.c9
-rw-r--r--glx/glxcontext.h14
-rw-r--r--glx/glxdri2.c8
-rw-r--r--glx/glxdriswrast.c8
4 files changed, 13 insertions, 26 deletions
diff --git a/glx/glxcmds.c b/glx/glxcmds.c
index 508815b9d..ac21136b1 100644
--- a/glx/glxcmds.c
+++ b/glx/glxcmds.c
@@ -1807,10 +1807,10 @@ __glXDisp_BindTexImageEXT(__GLXclientState * cl, GLbyte * pc)
DixReadAccess, &pGlxDraw, &error))
return error;
- if (!context->textureFromPixmap)
+ if (!context->bindTexImage)
return __glXError(GLXUnsupportedPrivateRequest);
- return context->textureFromPixmap->bindTexImage(context, buffer, pGlxDraw);
+ return context->bindTexImage(context, buffer, pGlxDraw);
}
int
@@ -1839,11 +1839,10 @@ __glXDisp_ReleaseTexImageEXT(__GLXclientState * cl, GLbyte * pc)
DixReadAccess, &pGlxDraw, &error))
return error;
- if (!context->textureFromPixmap)
+ if (!context->releaseTexImage)
return __glXError(GLXUnsupportedPrivateRequest);
- return context->textureFromPixmap->releaseTexImage(context,
- buffer, pGlxDraw);
+ return context->releaseTexImage(context, buffer, pGlxDraw);
}
int
diff --git a/glx/glxcontext.h b/glx/glxcontext.h
index edbd491ff..19d347fdb 100644
--- a/glx/glxcontext.h
+++ b/glx/glxcontext.h
@@ -35,14 +35,6 @@
* Silicon Graphics, Inc.
*/
-typedef struct __GLXtextureFromPixmap __GLXtextureFromPixmap;
-struct __GLXtextureFromPixmap {
- int (*bindTexImage) (__GLXcontext * baseContext,
- int buffer, __GLXdrawable * pixmap);
- int (*releaseTexImage) (__GLXcontext * baseContext,
- int buffer, __GLXdrawable * pixmap);
-};
-
struct __GLXcontext {
void (*destroy) (__GLXcontext * context);
int (*makeCurrent) (__GLXcontext * context);
@@ -50,7 +42,11 @@ struct __GLXcontext {
int (*copy) (__GLXcontext * dst, __GLXcontext * src, unsigned long mask);
Bool (*wait) (__GLXcontext * context, __GLXclientState * cl, int *error);
- __GLXtextureFromPixmap *textureFromPixmap;
+ /* EXT_texture_from_pixmap */
+ int (*bindTexImage) (__GLXcontext * baseContext,
+ int buffer, __GLXdrawable * pixmap);
+ int (*releaseTexImage) (__GLXcontext * baseContext,
+ int buffer, __GLXdrawable * pixmap);
/*
** list of context structs
diff --git a/glx/glxdri2.c b/glx/glxdri2.c
index 484b4aeab..eae3748a9 100644
--- a/glx/glxdri2.c
+++ b/glx/glxdri2.c
@@ -335,11 +335,6 @@ __glXDRIreleaseTexImage(__GLXcontext * baseContext,
return Success;
}
-static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
- __glXDRIbindTexImage,
- __glXDRIreleaseTexImage
-};
-
static Bool
dri2_convert_glx_attribs(__GLXDRIscreen *screen, unsigned num_attribs,
const uint32_t *attribs,
@@ -561,7 +556,8 @@ __glXDRIscreenCreateContext(__GLXscreen * baseScreen,
context->base.makeCurrent = __glXDRIcontextMakeCurrent;
context->base.loseCurrent = __glXDRIcontextLoseCurrent;
context->base.copy = __glXDRIcontextCopy;
- context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
+ context->base.bindTexImage = __glXDRIbindTexImage;
+ context->base.releaseTexImage = __glXDRIreleaseTexImage;
context->base.wait = __glXDRIcontextWait;
create_driver_context(context, screen, config, driShare, num_attribs,
diff --git a/glx/glxdriswrast.c b/glx/glxdriswrast.c
index ed0469fd6..d7d64b3d9 100644
--- a/glx/glxdriswrast.c
+++ b/glx/glxdriswrast.c
@@ -208,11 +208,6 @@ __glXDRIreleaseTexImage(__GLXcontext * baseContext,
return Success;
}
-static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
- __glXDRIbindTexImage,
- __glXDRIreleaseTexImage
-};
-
static __GLXcontext *
__glXDRIscreenCreateContext(__GLXscreen * baseScreen,
__GLXconfig * glxConfig,
@@ -248,7 +243,8 @@ __glXDRIscreenCreateContext(__GLXscreen * baseScreen,
context->base.makeCurrent = __glXDRIcontextMakeCurrent;
context->base.loseCurrent = __glXDRIcontextLoseCurrent;
context->base.copy = __glXDRIcontextCopy;
- context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
+ context->base.bindTexImage = __glXDRIbindTexImage;
+ context->base.releaseTexImage = __glXDRIreleaseTexImage;
context->driContext =
(*core->createNewContext) (screen->driScreen,