diff options
author | Yufeng Shen <miletus@chromium.org> | 2012-09-24 14:03:31 -0400 |
---|---|---|
committer | Keith Packard <keithp@keithp.com> | 2012-09-24 11:12:04 -0700 |
commit | 0b02150c27e98f996e10d7489f9f67a30e4e3497 (patch) | |
tree | 1dd96721bc85977cb8270514e1bd9fef8f4cbdc3 /dix/getevents.c | |
parent | 7722bcbab2507d263c7685b15cccbfdd52fc3a24 (diff) |
dix: fix scale_to_desktop for edge ABS events
Scale_to_desktop() converts ABS events from device coordinates
to screen coordinates:
[dev_X_min, dev_X_max] -> [screen_X_min, screen_X_max]
[dev_Y_min, dev_Y_max] -> [screen_Y_min, screen_Y_max]
An edge ABS event with X = dev_X_max (e.g., generated from the
edge of a touchscreen) will be converted to have screen X value
= screen_X_max, which, however, will be filterd out when xserver
tries to find proper Window to receive the event, because the
range check for a Window to receive events is
window_X_min <= event_screen_X < window_X_max
Events with event_screen_X = screen_X_max will fail the test get
and rejected by the Window.
To fix this, we change the device to screen coordinates mapping to
[dev_X_min, dev_X_max] -> [screen_X_min, screen_X_max-1]
[dev_Y_min, dev_Y_max] -> [screen_Y_min, screen_Y_max-1]
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Signed-off-by: Yufeng Shen <miletus@chromium.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'dix/getevents.c')
-rw-r--r-- | dix/getevents.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/dix/getevents.c b/dix/getevents.c index 4e62507aa..71d83c4ba 100644 --- a/dix/getevents.c +++ b/dix/getevents.c @@ -896,9 +896,9 @@ scale_to_desktop(DeviceIntPtr dev, ValuatorMask *mask, /* scale x&y to desktop coordinates */ *screenx = rescaleValuatorAxis(x, dev->valuator->axes + 0, NULL, - screenInfo.x, screenInfo.width); + screenInfo.x, screenInfo.width - 1); *screeny = rescaleValuatorAxis(y, dev->valuator->axes + 1, NULL, - screenInfo.y, screenInfo.height); + screenInfo.y, screenInfo.height - 1); *devx = x; *devy = y; |