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author | Michel Dänzer <michel.daenzer@amd.com> | 2015-04-24 09:53:33 +0900 |
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committer | Michel Dänzer <michel@daenzer.net> | 2015-04-24 09:54:34 +0900 |
commit | fa4aed6cf56048a6520eac57514e38db3685cd15 (patch) | |
tree | 8cbe2ad18d1dbca601929e69f90a77a13fc5d8a3 /man | |
parent | fe4a4b6836252cc8caa642a32fb3910c8590076b (diff) |
Document Option "AccelMethod" in the manpage
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'man')
-rw-r--r-- | man/amdgpu.man | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/man/amdgpu.man b/man/amdgpu.man index 37007b7..64633b3 100644 --- a/man/amdgpu.man +++ b/man/amdgpu.man @@ -51,6 +51,15 @@ The default is to .B enable hardware acceleration. .TP +.BI "Option \*qAccelMethod\*q \*q" string \*q +Setting this option to +.B none +disables use of the glamor acceleration architecture. In that case, all 2D +rendering is done by the CPU, but 3D and video hardware acceleration can still +work. This is mainly useful for OpenGL driver bring-up. +.br +The default is to use glamor. +.TP .BI "Option \*qZaphodHeads\*q \*q" string \*q Specify the RandR output(s) to use with zaphod mode for a particular driver instance. If you use this option you must use this option for all instances |