diff options
Diffstat (limited to 'tools/intel_gpu_top.c')
-rw-r--r-- | tools/intel_gpu_top.c | 136 |
1 files changed, 22 insertions, 114 deletions
diff --git a/tools/intel_gpu_top.c b/tools/intel_gpu_top.c index b1419f13..d314edaf 100644 --- a/tools/intel_gpu_top.c +++ b/tools/intel_gpu_top.c @@ -30,6 +30,7 @@ #include <stdio.h> #include <err.h> #include "intel_gpu_tools.h" +#include "instdone.h" #define SAMPLES_PER_SEC 10000 #define SAMPLES_TO_PERCENT_RATIO (SAMPLES_PER_SEC / 100) @@ -37,19 +38,11 @@ #define MAX_NUM_TOP_BITS 100 struct top_bit { - /* initial setup */ - uint32_t *reg; - uint32_t bit; - char *name; - void (*update)(struct top_bit *top_bit); - - /* runtime */ + struct instdone_bit *bit; int count; } top_bits[MAX_NUM_TOP_BITS]; struct top_bit *top_bits_sorted[MAX_NUM_TOP_BITS]; -int num_top_bits; - static uint32_t instdone, instdone1; static const char *bars[] = { @@ -83,30 +76,15 @@ top_bits_sort(const void *a, const void *b) static void update_idle_bit(struct top_bit *top_bit) { - if ((*top_bit->reg & top_bit->bit) == 0) - top_bit->count++; -} + uint32_t reg_val; -static void -add_instdone_bit(uint32_t bit, char *name) -{ - top_bits[num_top_bits].reg = &instdone; - top_bits[num_top_bits].bit = bit; - top_bits[num_top_bits].name = name; - top_bits[num_top_bits].update = update_idle_bit; - top_bits_sorted[num_top_bits] = &top_bits[num_top_bits]; - num_top_bits++; -} + if (top_bit->bit->reg == INST_DONE_1) + reg_val = instdone1; + else + reg_val = instdone; -static void -add_instdone1_bit(uint32_t bit, char *name) -{ - top_bits[num_top_bits].reg = &instdone1; - top_bits[num_top_bits].bit = bit; - top_bits[num_top_bits].name = name; - top_bits[num_top_bits].update = update_idle_bit; - top_bits_sorted[num_top_bits] = &top_bits[num_top_bits]; - num_top_bits++; + if ((reg_val & top_bit->bit->bit) == 0) + top_bit->count++; } static void @@ -227,89 +205,19 @@ int main(int argc, char **argv) { intel_get_mmio(); uint32_t ring_size; + int i; - if (IS_965(devid)) { - add_instdone_bit(I965_ROW_0_EU_0_DONE, "Row 0, EU 0"); - add_instdone_bit(I965_ROW_0_EU_1_DONE, "Row 0, EU 1"); - add_instdone_bit(I965_ROW_0_EU_2_DONE, "Row 0, EU 2"); - add_instdone_bit(I965_ROW_0_EU_3_DONE, "Row 0, EU 3"); - add_instdone_bit(I965_ROW_1_EU_0_DONE, "Row 1, EU 0"); - add_instdone_bit(I965_ROW_1_EU_1_DONE, "Row 1, EU 1"); - add_instdone_bit(I965_ROW_1_EU_2_DONE, "Row 1, EU 2"); - add_instdone_bit(I965_ROW_1_EU_3_DONE, "Row 1, EU 3"); - add_instdone_bit(I965_SF_DONE, "Strips and Fans"); - add_instdone_bit(I965_SE_DONE, "Setup Engine"); - add_instdone_bit(I965_WM_DONE, "Windowizer"); - add_instdone_bit(I965_DISPATCHER_DONE, "Dispatcher"); - add_instdone_bit(I965_PROJECTION_DONE, "Projection and LOD"); - add_instdone_bit(I965_DG_DONE, "Dependent address generator"); - add_instdone_bit(I965_QUAD_CACHE_DONE, "Texture fetch"); - add_instdone_bit(I965_TEXTURE_FETCH_DONE, "Texture fetch"); - add_instdone_bit(I965_TEXTURE_DECOMPRESS_DONE, "Texture decompress"); - add_instdone_bit(I965_SAMPLER_CACHE_DONE, "Sampler cache"); - add_instdone_bit(I965_FILTER_DONE, "Filtering"); - add_instdone_bit(I965_BYPASS_DONE, "Bypass FIFO"); - add_instdone_bit(I965_PS_DONE, "Pixel shader"); - add_instdone_bit(I965_CC_DONE, "Color calculator"); - add_instdone_bit(I965_MAP_FILTER_DONE, "Map filter"); - add_instdone_bit(I965_MAP_L2_IDLE, "Map L2"); - add_instdone_bit(I965_MA_ROW_0_DONE, "Message Arbiter row 0"); - add_instdone_bit(I965_MA_ROW_1_DONE, "Message Arbiter row 1"); - add_instdone_bit(I965_IC_ROW_0_DONE, "Instruction cache row 0"); - add_instdone_bit(I965_IC_ROW_1_DONE, "Instruction cache row 1"); - add_instdone_bit(I965_CP_DONE, "Command Processor"); - - add_instdone1_bit(I965_GW_CS_DONE_CR, "GW CS CR"); - add_instdone1_bit(I965_SVSM_CS_DONE_CR, "SVSM CS CR"); - add_instdone1_bit(I965_SVDW_CS_DONE_CR, "SVDW CS CR"); - add_instdone1_bit(I965_SVDR_CS_DONE_CR, "SVDR CS CR"); - add_instdone1_bit(I965_SVRW_CS_DONE_CR, "SVRW CS CR"); - add_instdone1_bit(I965_SVRR_CS_DONE_CR, "SVRR CS CR"); - add_instdone1_bit(I965_SVTW_CS_DONE_CR, "SVTW CS CR"); - add_instdone1_bit(I965_MASM_CS_DONE_CR, "MASM CS CR"); - add_instdone1_bit(I965_MASF_CS_DONE_CR, "MASF CS CR"); - add_instdone1_bit(I965_MAW_CS_DONE_CR, "MAW CS CR"); - add_instdone1_bit(I965_EM1_CS_DONE_CR, "EM1 CS CR"); - add_instdone1_bit(I965_EM0_CS_DONE_CR, "EM0 CS CR"); - add_instdone1_bit(I965_UC1_CS_DONE, "UC1 CS"); - add_instdone1_bit(I965_UC0_CS_DONE, "UC0 CS"); - add_instdone1_bit(I965_URB_CS_DONE, "URB CS"); - add_instdone1_bit(I965_ISC_CS_DONE, "ISC CS"); - add_instdone1_bit(I965_CL_CS_DONE, "CL CS"); - add_instdone1_bit(I965_GS_CS_DONE, "GS CS"); - add_instdone1_bit(I965_VS0_CS_DONE, "VS0 CS"); - add_instdone1_bit(I965_VF_CS_DONE, "VF CS"); - } else if (IS_9XX(devid)) { - add_instdone_bit(IDCT_DONE, "IDCT"); - add_instdone_bit(IQ_DONE, "IQ"); - add_instdone_bit(PR_DONE, "PR"); - add_instdone_bit(VLD_DONE, "VLD"); - add_instdone_bit(IP_DONE, "Instruction parser"); - add_instdone_bit(FBC_DONE, "Framebuffer Compression"); - add_instdone_bit(BINNER_DONE, "Binner"); - add_instdone_bit(SF_DONE, "Strips and fans"); - add_instdone_bit(SE_DONE, "Setup engine"); - add_instdone_bit(WM_DONE, "Windowizer"); - add_instdone_bit(IZ_DONE, "Intermediate Z"); - add_instdone_bit(PERSPECTIVE_INTERP_DONE, "Perspective interpolation"); - add_instdone_bit(DISPATCHER_DONE, "Dispatcher"); - add_instdone_bit(PROJECTION_DONE, "Projection and LOD"); - add_instdone_bit(DEPENDENT_ADDRESS_DONE, "Dependent address calculation"); - add_instdone_bit(TEXTURE_FETCH_DONE, "Texture fetch"); - add_instdone_bit(TEXTURE_DECOMPRESS_DONE, "Texture decompression"); - add_instdone_bit(SAMPLER_CACHE_DONE, "Sampler Cache"); - add_instdone_bit(FILTER_DONE, "Filtering"); - add_instdone_bit(BYPASS_FIFO_DONE, "Bypass FIFO"); - add_instdone_bit(PS_DONE, "Pixel shader"); - add_instdone_bit(CC_DONE, "Color calculator"); - add_instdone_bit(MAP_FILTER_DONE, "Map filter"); - add_instdone_bit(MAP_L2_IDLE, "Map L2"); + init_instdone_definitions(); + for (i = 0; i < num_instdone_bits; i++) { + top_bits[i].bit = &instdone_bits[i]; + top_bits[i].count = 0; + top_bits_sorted[i] = &top_bits[i]; } ring_size = ((INREG(LP_RING + RING_LEN) & RING_NR_PAGES) >> 12) * 4096; for (;;) { - int i, j; + int j; char clear_screen[] = {0x1b, '[', 'H', 0x1b, '[', 'J', 0x0}; @@ -328,8 +236,8 @@ int main(int argc, char **argv) } else instdone = INREG(INST_DONE); - for (j = 0; j < num_top_bits; j++) - top_bits[j].update(&top_bits[j]); + for (j = 0; j < num_instdone_bits; j++) + update_idle_bit(&top_bits[j]); ring_head = INREG(LP_RING + RING_HEAD) & HEAD_ADDR; ring_tail = INREG(LP_RING + RING_TAIL) & TAIL_ADDR; @@ -346,8 +254,8 @@ int main(int argc, char **argv) usleep(1000000 / SAMPLES_PER_SEC); } - qsort(top_bits_sorted, num_top_bits, sizeof(struct top_bit *), - top_bits_sort); + qsort(top_bits_sorted, num_instdone_bits, + sizeof(struct top_bit *), top_bits_sort); printf("%s", clear_screen); @@ -363,13 +271,13 @@ int main(int argc, char **argv) (total_ring_full / SAMPLES_TO_PERCENT_RATIO) / ring_size); printf("%30s %s\n\n", "task", "percent busy"); - for (i = 0; i < num_top_bits; i++) { + for (i = 0; i < num_instdone_bits; i++) { if (top_bits_sorted[i]->count < 1) break; percent = top_bits_sorted[i]->count / SAMPLES_TO_PERCENT_RATIO; len = printf("%30s: %3d%%: ", - top_bits_sorted[i]->name, + top_bits_sorted[i]->bit->name, percent); print_percentage_bar (percent, len); |