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Diffstat (limited to 'tools/intel_gpu_top.c')
-rw-r--r--tools/intel_gpu_top.c136
1 files changed, 22 insertions, 114 deletions
diff --git a/tools/intel_gpu_top.c b/tools/intel_gpu_top.c
index b1419f13..d314edaf 100644
--- a/tools/intel_gpu_top.c
+++ b/tools/intel_gpu_top.c
@@ -30,6 +30,7 @@
#include <stdio.h>
#include <err.h>
#include "intel_gpu_tools.h"
+#include "instdone.h"
#define SAMPLES_PER_SEC 10000
#define SAMPLES_TO_PERCENT_RATIO (SAMPLES_PER_SEC / 100)
@@ -37,19 +38,11 @@
#define MAX_NUM_TOP_BITS 100
struct top_bit {
- /* initial setup */
- uint32_t *reg;
- uint32_t bit;
- char *name;
- void (*update)(struct top_bit *top_bit);
-
- /* runtime */
+ struct instdone_bit *bit;
int count;
} top_bits[MAX_NUM_TOP_BITS];
struct top_bit *top_bits_sorted[MAX_NUM_TOP_BITS];
-int num_top_bits;
-
static uint32_t instdone, instdone1;
static const char *bars[] = {
@@ -83,30 +76,15 @@ top_bits_sort(const void *a, const void *b)
static void
update_idle_bit(struct top_bit *top_bit)
{
- if ((*top_bit->reg & top_bit->bit) == 0)
- top_bit->count++;
-}
+ uint32_t reg_val;
-static void
-add_instdone_bit(uint32_t bit, char *name)
-{
- top_bits[num_top_bits].reg = &instdone;
- top_bits[num_top_bits].bit = bit;
- top_bits[num_top_bits].name = name;
- top_bits[num_top_bits].update = update_idle_bit;
- top_bits_sorted[num_top_bits] = &top_bits[num_top_bits];
- num_top_bits++;
-}
+ if (top_bit->bit->reg == INST_DONE_1)
+ reg_val = instdone1;
+ else
+ reg_val = instdone;
-static void
-add_instdone1_bit(uint32_t bit, char *name)
-{
- top_bits[num_top_bits].reg = &instdone1;
- top_bits[num_top_bits].bit = bit;
- top_bits[num_top_bits].name = name;
- top_bits[num_top_bits].update = update_idle_bit;
- top_bits_sorted[num_top_bits] = &top_bits[num_top_bits];
- num_top_bits++;
+ if ((reg_val & top_bit->bit->bit) == 0)
+ top_bit->count++;
}
static void
@@ -227,89 +205,19 @@ int main(int argc, char **argv)
{
intel_get_mmio();
uint32_t ring_size;
+ int i;
- if (IS_965(devid)) {
- add_instdone_bit(I965_ROW_0_EU_0_DONE, "Row 0, EU 0");
- add_instdone_bit(I965_ROW_0_EU_1_DONE, "Row 0, EU 1");
- add_instdone_bit(I965_ROW_0_EU_2_DONE, "Row 0, EU 2");
- add_instdone_bit(I965_ROW_0_EU_3_DONE, "Row 0, EU 3");
- add_instdone_bit(I965_ROW_1_EU_0_DONE, "Row 1, EU 0");
- add_instdone_bit(I965_ROW_1_EU_1_DONE, "Row 1, EU 1");
- add_instdone_bit(I965_ROW_1_EU_2_DONE, "Row 1, EU 2");
- add_instdone_bit(I965_ROW_1_EU_3_DONE, "Row 1, EU 3");
- add_instdone_bit(I965_SF_DONE, "Strips and Fans");
- add_instdone_bit(I965_SE_DONE, "Setup Engine");
- add_instdone_bit(I965_WM_DONE, "Windowizer");
- add_instdone_bit(I965_DISPATCHER_DONE, "Dispatcher");
- add_instdone_bit(I965_PROJECTION_DONE, "Projection and LOD");
- add_instdone_bit(I965_DG_DONE, "Dependent address generator");
- add_instdone_bit(I965_QUAD_CACHE_DONE, "Texture fetch");
- add_instdone_bit(I965_TEXTURE_FETCH_DONE, "Texture fetch");
- add_instdone_bit(I965_TEXTURE_DECOMPRESS_DONE, "Texture decompress");
- add_instdone_bit(I965_SAMPLER_CACHE_DONE, "Sampler cache");
- add_instdone_bit(I965_FILTER_DONE, "Filtering");
- add_instdone_bit(I965_BYPASS_DONE, "Bypass FIFO");
- add_instdone_bit(I965_PS_DONE, "Pixel shader");
- add_instdone_bit(I965_CC_DONE, "Color calculator");
- add_instdone_bit(I965_MAP_FILTER_DONE, "Map filter");
- add_instdone_bit(I965_MAP_L2_IDLE, "Map L2");
- add_instdone_bit(I965_MA_ROW_0_DONE, "Message Arbiter row 0");
- add_instdone_bit(I965_MA_ROW_1_DONE, "Message Arbiter row 1");
- add_instdone_bit(I965_IC_ROW_0_DONE, "Instruction cache row 0");
- add_instdone_bit(I965_IC_ROW_1_DONE, "Instruction cache row 1");
- add_instdone_bit(I965_CP_DONE, "Command Processor");
-
- add_instdone1_bit(I965_GW_CS_DONE_CR, "GW CS CR");
- add_instdone1_bit(I965_SVSM_CS_DONE_CR, "SVSM CS CR");
- add_instdone1_bit(I965_SVDW_CS_DONE_CR, "SVDW CS CR");
- add_instdone1_bit(I965_SVDR_CS_DONE_CR, "SVDR CS CR");
- add_instdone1_bit(I965_SVRW_CS_DONE_CR, "SVRW CS CR");
- add_instdone1_bit(I965_SVRR_CS_DONE_CR, "SVRR CS CR");
- add_instdone1_bit(I965_SVTW_CS_DONE_CR, "SVTW CS CR");
- add_instdone1_bit(I965_MASM_CS_DONE_CR, "MASM CS CR");
- add_instdone1_bit(I965_MASF_CS_DONE_CR, "MASF CS CR");
- add_instdone1_bit(I965_MAW_CS_DONE_CR, "MAW CS CR");
- add_instdone1_bit(I965_EM1_CS_DONE_CR, "EM1 CS CR");
- add_instdone1_bit(I965_EM0_CS_DONE_CR, "EM0 CS CR");
- add_instdone1_bit(I965_UC1_CS_DONE, "UC1 CS");
- add_instdone1_bit(I965_UC0_CS_DONE, "UC0 CS");
- add_instdone1_bit(I965_URB_CS_DONE, "URB CS");
- add_instdone1_bit(I965_ISC_CS_DONE, "ISC CS");
- add_instdone1_bit(I965_CL_CS_DONE, "CL CS");
- add_instdone1_bit(I965_GS_CS_DONE, "GS CS");
- add_instdone1_bit(I965_VS0_CS_DONE, "VS0 CS");
- add_instdone1_bit(I965_VF_CS_DONE, "VF CS");
- } else if (IS_9XX(devid)) {
- add_instdone_bit(IDCT_DONE, "IDCT");
- add_instdone_bit(IQ_DONE, "IQ");
- add_instdone_bit(PR_DONE, "PR");
- add_instdone_bit(VLD_DONE, "VLD");
- add_instdone_bit(IP_DONE, "Instruction parser");
- add_instdone_bit(FBC_DONE, "Framebuffer Compression");
- add_instdone_bit(BINNER_DONE, "Binner");
- add_instdone_bit(SF_DONE, "Strips and fans");
- add_instdone_bit(SE_DONE, "Setup engine");
- add_instdone_bit(WM_DONE, "Windowizer");
- add_instdone_bit(IZ_DONE, "Intermediate Z");
- add_instdone_bit(PERSPECTIVE_INTERP_DONE, "Perspective interpolation");
- add_instdone_bit(DISPATCHER_DONE, "Dispatcher");
- add_instdone_bit(PROJECTION_DONE, "Projection and LOD");
- add_instdone_bit(DEPENDENT_ADDRESS_DONE, "Dependent address calculation");
- add_instdone_bit(TEXTURE_FETCH_DONE, "Texture fetch");
- add_instdone_bit(TEXTURE_DECOMPRESS_DONE, "Texture decompression");
- add_instdone_bit(SAMPLER_CACHE_DONE, "Sampler Cache");
- add_instdone_bit(FILTER_DONE, "Filtering");
- add_instdone_bit(BYPASS_FIFO_DONE, "Bypass FIFO");
- add_instdone_bit(PS_DONE, "Pixel shader");
- add_instdone_bit(CC_DONE, "Color calculator");
- add_instdone_bit(MAP_FILTER_DONE, "Map filter");
- add_instdone_bit(MAP_L2_IDLE, "Map L2");
+ init_instdone_definitions();
+ for (i = 0; i < num_instdone_bits; i++) {
+ top_bits[i].bit = &instdone_bits[i];
+ top_bits[i].count = 0;
+ top_bits_sorted[i] = &top_bits[i];
}
ring_size = ((INREG(LP_RING + RING_LEN) & RING_NR_PAGES) >> 12) * 4096;
for (;;) {
- int i, j;
+ int j;
char clear_screen[] = {0x1b, '[', 'H',
0x1b, '[', 'J',
0x0};
@@ -328,8 +236,8 @@ int main(int argc, char **argv)
} else
instdone = INREG(INST_DONE);
- for (j = 0; j < num_top_bits; j++)
- top_bits[j].update(&top_bits[j]);
+ for (j = 0; j < num_instdone_bits; j++)
+ update_idle_bit(&top_bits[j]);
ring_head = INREG(LP_RING + RING_HEAD) & HEAD_ADDR;
ring_tail = INREG(LP_RING + RING_TAIL) & TAIL_ADDR;
@@ -346,8 +254,8 @@ int main(int argc, char **argv)
usleep(1000000 / SAMPLES_PER_SEC);
}
- qsort(top_bits_sorted, num_top_bits, sizeof(struct top_bit *),
- top_bits_sort);
+ qsort(top_bits_sorted, num_instdone_bits,
+ sizeof(struct top_bit *), top_bits_sort);
printf("%s", clear_screen);
@@ -363,13 +271,13 @@ int main(int argc, char **argv)
(total_ring_full / SAMPLES_TO_PERCENT_RATIO) / ring_size);
printf("%30s %s\n\n", "task", "percent busy");
- for (i = 0; i < num_top_bits; i++) {
+ for (i = 0; i < num_instdone_bits; i++) {
if (top_bits_sorted[i]->count < 1)
break;
percent = top_bits_sorted[i]->count / SAMPLES_TO_PERCENT_RATIO;
len = printf("%30s: %3d%%: ",
- top_bits_sorted[i]->name,
+ top_bits_sorted[i]->bit->name,
percent);
print_percentage_bar (percent, len);