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# Copyright 2015 The Android Open Source Project
# Copyright (C) 2015 Valve Corporation

# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at

#      http://www.apache.org/licenses/LICENSE-2.0

# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

LOCAL_PATH := $(abspath $(call my-dir))
SRC_DIR := $(LOCAL_PATH)/../../
LAYER_DIR := $(LOCAL_PATH)/../generated

include $(CLEAR_VARS)
LOCAL_MODULE := layer_utils
LOCAL_SRC_FILES += $(LAYER_DIR)/common/vk_layer_config.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/common/vk_layer_extension_utils.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/common/vk_layer_utils.cpp
LOCAL_C_INCLUDES += $(SRC_DIR)/include \
                    $(SRC_DIR)/layers \
                    $(SRC_DIR)/loader
LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
include $(BUILD_STATIC_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := VkLayer_core_validation
LOCAL_SRC_FILES += $(LAYER_DIR)/layer-src/core_validation/core_validation.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/common/vk_layer_table.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/layer-src/unique_objects/vk_safe_struct.cpp
LOCAL_C_INCLUDES += $(SRC_DIR)/include \
                    $(SRC_DIR)/layers \
                    $(LAYER_DIR)/include \
                    $(SRC_DIR)/loader \
                    $(SRC_DIR)/external/glslang \
                    $(SRC_DIR)/external/spirv-tools/include
LOCAL_STATIC_LIBRARIES += layer_utils SPIRV-Tools-prebuilt
LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
LOCAL_LDLIBS    := -llog
include $(BUILD_SHARED_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := VkLayer_device_limits
LOCAL_SRC_FILES += $(LAYER_DIR)/layer-src/device_limits/device_limits.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/common/vk_layer_table.cpp
LOCAL_C_INCLUDES += $(SRC_DIR)/include \
                    $(SRC_DIR)/layers \
                    $(LAYER_DIR)/include \
                    $(SRC_DIR)/loader
LOCAL_STATIC_LIBRARIES += layer_utils
LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
LOCAL_LDLIBS    := -llog
include $(BUILD_SHARED_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := VkLayer_image
LOCAL_SRC_FILES += $(LAYER_DIR)/layer-src/image/image.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/common/vk_layer_table.cpp
LOCAL_C_INCLUDES += $(SRC_DIR)/include \
                    $(SRC_DIR)/layers \
                    $(LAYER_DIR)/include \
                    $(SRC_DIR)/loader
LOCAL_STATIC_LIBRARIES += layer_utils
LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
LOCAL_LDLIBS    := -llog
include $(BUILD_SHARED_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := VkLayer_parameter_validation
LOCAL_SRC_FILES += $(LAYER_DIR)/layer-src/parameter_validation/parameter_validation.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/common/vk_layer_table.cpp
LOCAL_C_INCLUDES += $(SRC_DIR)/include \
                    $(LAYER_DIR)/include \
                    $(SRC_DIR)/layers \
                    $(SRC_DIR)/loader
LOCAL_STATIC_LIBRARIES += layer_utils
LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
LOCAL_LDLIBS    := -llog
include $(BUILD_SHARED_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := VkLayer_object_tracker
LOCAL_SRC_FILES += $(LAYER_DIR)/layer-src/object_tracker/object_tracker.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/common/vk_layer_table.cpp
LOCAL_C_INCLUDES += $(SRC_DIR)/include \
                    $(SRC_DIR)/layers \
                    $(LAYER_DIR)/include \
                    $(SRC_DIR)/loader
LOCAL_STATIC_LIBRARIES += layer_utils
LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
LOCAL_LDLIBS    := -llog
include $(BUILD_SHARED_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := VkLayer_threading
LOCAL_SRC_FILES += $(LAYER_DIR)/layer-src/threading/threading.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/common/vk_layer_table.cpp
LOCAL_C_INCLUDES += $(SRC_DIR)/include \
                    $(SRC_DIR)/layers \
                    $(LAYER_DIR)/include \
                    $(SRC_DIR)/loader
LOCAL_STATIC_LIBRARIES += layer_utils
LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
LOCAL_LDLIBS    := -llog
include $(BUILD_SHARED_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := VkLayer_unique_objects
LOCAL_SRC_FILES += $(LAYER_DIR)/layer-src/unique_objects/unique_objects.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/layer-src/unique_objects/vk_safe_struct.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/common/vk_layer_table.cpp
LOCAL_C_INCLUDES += $(SRC_DIR)/include \
                    $(SRC_DIR)/layers \
                    $(LAYER_DIR)/include \
                    $(SRC_DIR)/loader
LOCAL_STATIC_LIBRARIES += layer_utils
LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
LOCAL_LDLIBS    := -llog
include $(BUILD_SHARED_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := VkLayer_swapchain
LOCAL_SRC_FILES += $(LAYER_DIR)/layer-src/swapchain/swapchain.cpp
LOCAL_SRC_FILES += $(LAYER_DIR)/common/vk_layer_table.cpp
LOCAL_C_INCLUDES += $(SRC_DIR)/include \
                    $(SRC_DIR)/layers \
                    $(LAYER_DIR)/include \
                    $(SRC_DIR)/loader
LOCAL_STATIC_LIBRARIES += layer_utils
LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
LOCAL_LDLIBS    := -llog
include $(BUILD_SHARED_LIBRARY)

# Pull in prebuilt shaderc
include $(CLEAR_VARS)
LOCAL_MODULE := shaderc-prebuilt
LOCAL_SRC_FILES := $(SRC_DIR)/external/shaderc/android_test/obj/local/$(TARGET_ARCH_ABI)/libshaderc.a
include $(PREBUILT_STATIC_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := glslang-prebuilt
LOCAL_SRC_FILES := $(SRC_DIR)/external/shaderc/android_test/obj/local/$(TARGET_ARCH_ABI)/libglslang.a
include $(PREBUILT_STATIC_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := OGLCompiler-prebuilt
LOCAL_SRC_FILES := $(SRC_DIR)/external/shaderc/android_test/obj/local/$(TARGET_ARCH_ABI)/libOGLCompiler.a
include $(PREBUILT_STATIC_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := OSDependent-prebuilt
LOCAL_SRC_FILES := $(SRC_DIR)/external/shaderc/android_test/obj/local/$(TARGET_ARCH_ABI)/libOSDependent.a
include $(PREBUILT_STATIC_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := HLSL-prebuilt
LOCAL_SRC_FILES := $(SRC_DIR)/external/shaderc/android_test/obj/local/$(TARGET_ARCH_ABI)/libHLSL.a
include $(PREBUILT_STATIC_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := shaderc_util-prebuilt
LOCAL_SRC_FILES := $(SRC_DIR)/external/shaderc/android_test/obj/local/$(TARGET_ARCH_ABI)/libshaderc_util.a
include $(PREBUILT_STATIC_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := SPIRV-prebuilt
LOCAL_SRC_FILES := $(SRC_DIR)/external/shaderc/android_test/obj/local/$(TARGET_ARCH_ABI)/libSPIRV.a
include $(PREBUILT_STATIC_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := SPIRV-Tools-prebuilt
LOCAL_SRC_FILES := $(SRC_DIR)/external/shaderc/android_test/obj/local/$(TARGET_ARCH_ABI)/libSPIRV-Tools.a
include $(PREBUILT_STATIC_LIBRARY)

include $(CLEAR_VARS)
LOCAL_MODULE := VkLayerValidationTests
LOCAL_SRC_FILES += $(SRC_DIR)/tests/layer_validation_tests.cpp \
                   $(SRC_DIR)/tests/vktestbinding.cpp \
                   $(SRC_DIR)/tests/vktestframeworkandroid.cpp \
                   $(SRC_DIR)/tests/vkrenderframework.cpp \
                   $(SRC_DIR)/common/vulkan_wrapper.cpp
LOCAL_C_INCLUDES += $(SRC_DIR)/include \
                    $(SRC_DIR)/layers \
                    $(SRC_DIR)/libs \
                    $(SRC_DIR)/common \
                    $(SRC_DIR)/icd/common \
                    $(SRC_DIR)/external/shaderc/libshaderc/include

LOCAL_STATIC_LIBRARIES := googletest_main layer_utils
LOCAL_SHARED_LIBRARIES += shaderc-prebuilt glslang-prebuilt OGLCompiler-prebuilt OSDependent-prebuilt HLSL-prebuilt shaderc_util-prebuilt SPIRV-prebuilt SPIRV-Tools-prebuilt
LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR --include=$(SRC_DIR)/common/vulkan_wrapper.h
LOCAL_LDLIBS := -llog
include $(BUILD_EXECUTABLE)

$(call import-module,third_party/googletest)