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#!/bin/bash
# Copyright 2015 The Android Open Source Project
# Copyright (C) 2015 Valve Corporation
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
dir=$(cd -P -- "$(dirname -- "$0")" && pwd -P)
cd $dir
rm -rf generated
mkdir -p generated/include generated/common
( cd generated/include; python3 ../../../scripts/lvl_genvk.py -registry ../../../scripts/vk.xml vk_safe_struct.h )
( cd generated/include; python3 ../../../scripts/lvl_genvk.py -registry ../../../scripts/vk.xml vk_safe_struct.cpp )
( cd generated/include; python3 ../../../scripts/lvl_genvk.py -registry ../../../scripts/vk.xml vk_struct_size_helper.h )
( cd generated/include; python3 ../../../scripts/lvl_genvk.py -registry ../../../scripts/vk.xml vk_struct_size_helper.c )
( cd generated/include; python3 ../../../scripts/lvl_genvk.py -registry ../../../scripts/vk.xml vk_enum_string_helper.h )
( cd generated/include; python3 ../../../scripts/lvl_genvk.py -registry ../../../scripts/vk.xml vk_dispatch_table_helper.h )
( cd generated/include; python3 ../../../scripts/lvl_genvk.py -registry ../../../scripts/vk.xml thread_check.h )
( cd generated/include; python3 ../../../scripts/lvl_genvk.py -registry ../../../scripts/vk.xml parameter_validation.h )
( cd generated/include; python3 ../../../scripts/lvl_genvk.py -registry ../../../scripts/vk.xml unique_objects_wrappers.h )
cp -f ../layers/vk_layer_config.cpp generated/common/
cp -f ../layers/vk_layer_extension_utils.cpp generated/common/
cp -f ../layers/vk_layer_utils.cpp generated/common/
cp -f ../layers/vk_layer_table.cpp generated/common/
cp -f ../layers/descriptor_sets.cpp generated/common/
cp -f ../layers/buffer_validation.cpp generated/common/
# layer names and their original source files directory
# 1 to 1 correspondence -- one layer one source file; additional files are copied
# at fixup step
declare layers=(core_validation object_tracker parameter_validation swapchain threading unique_objects)
declare src_dirs=(../layers ../layers ../layers ../layers ../layers ../layers)
SRC_ROOT=generated/layer-src
BUILD_ROOT=generated/gradle-build
# create build-script root directory
cp -fr gradle-templates generated/gradle-build
for ((i = 0; i < ${#layers[@]}; i++))
do
# copy the sources
mkdir -p ${SRC_ROOT}/${layers[i]}
cp -f ${src_dirs[i]}/${layers[i]}.cpp ${SRC_ROOT}/${layers[i]}/
# copy build scripts
mkdir -p ${BUILD_ROOT}/${layers[i]}
echo "apply from: \"../common.gradle\"" > ${BUILD_ROOT}/${layers[i]}/build.gradle
done
# fixup - unique_objects need one more file
cp generated/common/descriptor_sets.cpp ${SRC_ROOT}/core_validation/descriptor_sets.cpp
cp generated/common/buffer_validation.cpp ${SRC_ROOT}/core_validation/buffer_validation.cpp
cp generated/include/vk_safe_struct.cpp ${SRC_ROOT}/core_validation/vk_safe_struct.cpp
mv generated/include/vk_safe_struct.cpp ${SRC_ROOT}/unique_objects/vk_safe_struct.cpp
exit 0
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