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r600_shader.c
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2012-05-11
radeon: use GB_GR and BG_RG formats for packed yuv video for r600+
Roland Scheidegger
1
-31
/
+3
2011-02-11
kms: 6xx/7xx big endian accel support
Cédric Cano
1
-10
/
+50
2010-11-29
6xx/7xx: clean up gpr/const handling in shaders
Alex Deucher
1
-101
/
+101
2010-11-29
r6xx/r7xx use dot4 for transforms
Alex Deucher
1
-146
/
+524
2010-07-30
r6xx/r7xx: unify composite mask and non-mask pixel shader
Alex Deucher
1
-229
/
+276
2010-07-30
r6xx/r7xx: clean up composite vertex shader
Alex Deucher
1
-182
/
+173
2010-06-24
r6xx shader: use ADDR() for CF_DWORD0
Alex Deucher
1
-1
/
+1
2009-11-16
r600: fix num format in vtx fetch
Alex Deucher
1
-26
/
+26
2009-06-08
R6xx/r7xx: don't clamp tex coords in composite VS
Alex Deucher
1
-8
/
+8
2009-05-13
R6xx/R7xx Xv: normalize texture coordinates in the vertex shader
Alex Deucher
1
-7
/
+76
2009-05-13
R6xx/R7xx: do EXA transforms in the vertex shader
Alex Deucher
1
-32
/
+505
2009-04-17
R6xx/R7xx: implement Xv attributes
Alex Deucher
1
-302
/
+138
2009-03-26
R6xx/R7xx EXA: rework composite pixel shader
Alex Deucher
1
-20
/
+14
2009-03-02
R6xx/R7xx EXA: combine composite mask/non-mask VS
Alex Deucher
1
-159
/
+208
2009-03-02
R6xx/R7xx Xv: combine packed and planar shaders
Alex Deucher
1
-536
/
+115
2009-03-01
R6xx/R7xx: move shaders to r600_shader.c and fixup Xv PS
Christian Koenig
1
-0
/
+2226