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authorDuncan P. N. Exon Smith <dexonsmith@apple.com>2014-04-18 01:57:45 +0000
committerDuncan P. N. Exon Smith <dexonsmith@apple.com>2014-04-18 01:57:45 +0000
commitcc1e1707b8974770c8bb27f9bef737c49a1e5809 (patch)
tree1ff9fd12bf57f952c63340c38851398f1d631ae1 /test/CodeGen/XCore
parent6834a55df30afc65794c6f75c9742d738bb31ae6 (diff)
blockfreq: Rewrite BlockFrequencyInfoImpl
Rewrite the shared implementation of BlockFrequencyInfo and MachineBlockFrequencyInfo entirely. The old implementation had a fundamental flaw: precision losses from nested loops (or very wide branches) compounded past loop exits (and convergence points). The @nested_loops testcase at the end of test/Analysis/BlockFrequencyAnalysis/basic.ll is motivating. This function has three nested loops, with branch weights in the loop headers of 1:4000 (exit:continue). The old analysis gives non-sensical results: Printing analysis 'Block Frequency Analysis' for function 'nested_loops': ---- Block Freqs ---- entry = 1.0 for.cond1.preheader = 1.00103 for.cond4.preheader = 5.5222 for.body6 = 18095.19995 for.inc8 = 4.52264 for.inc11 = 0.00109 for.end13 = 0.0 The new analysis gives correct results: Printing analysis 'Block Frequency Analysis' for function 'nested_loops': block-frequency-info: nested_loops - entry: float = 1.0, int = 8 - for.cond1.preheader: float = 4001.0, int = 32007 - for.cond4.preheader: float = 16008001.0, int = 128064007 - for.body6: float = 64048012001.0, int = 512384096007 - for.inc8: float = 16008001.0, int = 128064007 - for.inc11: float = 4001.0, int = 32007 - for.end13: float = 1.0, int = 8 Most importantly, the frequency leaving each loop matches the frequency entering it. The new algorithm leverages BlockMass and PositiveFloat to maintain precision, separates "probability mass distribution" from "loop scaling", and uses dithering to eliminate probability mass loss. I have unit tests for these types out of tree, but it was decided in the review to make the classes private to BlockFrequencyInfoImpl, and try to shrink them (or remove them entirely) in follow-up commits. The new algorithm should generally have a complexity advantage over the old. The previous algorithm was quadratic in the worst case. The new algorithm is still worst-case quadratic in the presence of irreducible control flow, but it's linear without it. The key difference between the old algorithm and the new is that control flow within a loop is evaluated separately from control flow outside, limiting propagation of precision problems and allowing loop scale to be calculated independently of mass distribution. Loops are visited bottom-up, their loop scales are calculated, and they are replaced by pseudo-nodes. Mass is then distributed through the function, which is now a DAG. Finally, loops are revisited top-down to multiply through the loop scales and the masses distributed to pseudo nodes. There are some remaining flaws. - Irreducible control flow isn't modelled correctly. LoopInfo and MachineLoopInfo ignore irreducible edges, so this algorithm will fail to scale accordingly. There's a note in the class documentation about how to get closer. See also the comments in test/Analysis/BlockFrequencyInfo/irreducible.ll. - Loop scale is limited to 4096 per loop (2^12) to avoid exhausting the 64-bit integer precision used downstream. - The "bias" calculation proposed on llvmdev is *not* incorporated here. This will be added in a follow-up commit, once comments from this review have been handled. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206548 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/XCore')
-rw-r--r--test/CodeGen/XCore/llvm-intrinsics.ll6
1 files changed, 2 insertions, 4 deletions
diff --git a/test/CodeGen/XCore/llvm-intrinsics.ll b/test/CodeGen/XCore/llvm-intrinsics.ll
index e0acd66e4a6..b436282615c 100644
--- a/test/CodeGen/XCore/llvm-intrinsics.ll
+++ b/test/CodeGen/XCore/llvm-intrinsics.ll
@@ -287,9 +287,8 @@ define void @Unwind1() {
; CHECKFP: .LBB{{[0-9_]+}}
; CHECKFP-NEXT: ldc r2, 40
; CHECKFP-NEXT: add r2, r10, r2
-; CHECKFP-NEXT: add r0, r2, r0
+; CHECKFP-NEXT: add r2, r2, r0
; CHECKFP-NEXT: mov r3, r1
-; CHECKFP-NEXT: mov r2, r0
; CHECKFP-NEXT: ldw r9, r10[4]
; CHECKFP-NEXT: ldw r8, r10[5]
; CHECKFP-NEXT: ldw r7, r10[6]
@@ -337,9 +336,8 @@ define void @Unwind1() {
; CHECK-NEXT: ldc r2, 36
; CHECK-NEXT: ldaw r3, sp[0]
; CHECK-NEXT: add r2, r3, r2
-; CHECK-NEXT: add r0, r2, r0
+; CHECK-NEXT: add r2, r2, r0
; CHECK-NEXT: mov r3, r1
-; CHECK-NEXT: mov r2, r0
; CHECK-NEXT: ldw r10, sp[2]
; CHECK-NEXT: ldw r9, sp[3]
; CHECK-NEXT: ldw r8, sp[4]