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/*
* Copyright © 2011, 2012 Intel Corporation
* Copyright © 2013 Jonas Ådahl
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef EVDEV_H
#define EVDEV_H
#include "config.h"
#include <stdbool.h>
#include "linux/input.h"
#include <libevdev/libevdev.h>
#include "libinput-private.h"
#include "timer.h"
#include "filter.h"
/* The HW DPI rate we normalize to before calculating pointer acceleration */
#define DEFAULT_MOUSE_DPI 1000
/*
* The constant (linear) acceleration factor we use to normalize trackpoint
* deltas before calculating pointer acceleration.
*/
#define DEFAULT_TRACKPOINT_ACCEL 1.0
/* The fake resolution value for abs devices without resolution */
#define EVDEV_FAKE_RESOLUTION 1
enum evdev_event_type {
EVDEV_NONE,
EVDEV_ABSOLUTE_TOUCH_DOWN,
EVDEV_ABSOLUTE_MOTION,
EVDEV_ABSOLUTE_TOUCH_UP,
EVDEV_ABSOLUTE_MT_DOWN,
EVDEV_ABSOLUTE_MT_MOTION,
EVDEV_ABSOLUTE_MT_UP,
EVDEV_RELATIVE_MOTION,
};
enum evdev_device_seat_capability {
EVDEV_DEVICE_POINTER = (1 << 0),
EVDEV_DEVICE_KEYBOARD = (1 << 1),
EVDEV_DEVICE_TOUCH = (1 << 2)
};
enum evdev_device_tags {
EVDEV_TAG_EXTERNAL_MOUSE = (1 << 0),
EVDEV_TAG_INTERNAL_TOUCHPAD = (1 << 1),
EVDEV_TAG_TRACKPOINT = (1 << 2),
EVDEV_TAG_TOUCHPAD_TRACKPOINT = (1 << 3),
};
enum evdev_middlebutton_state {
MIDDLEBUTTON_IDLE,
MIDDLEBUTTON_LEFT_DOWN,
MIDDLEBUTTON_RIGHT_DOWN,
MIDDLEBUTTON_MIDDLE,
MIDDLEBUTTON_LEFT_UP_PENDING,
MIDDLEBUTTON_RIGHT_UP_PENDING,
MIDDLEBUTTON_IGNORE_LR,
MIDDLEBUTTON_IGNORE_L,
MIDDLEBUTTON_IGNORE_R,
MIDDLEBUTTON_PASSTHROUGH,
};
enum evdev_middlebutton_event {
MIDDLEBUTTON_EVENT_L_DOWN,
MIDDLEBUTTON_EVENT_R_DOWN,
MIDDLEBUTTON_EVENT_OTHER,
MIDDLEBUTTON_EVENT_L_UP,
MIDDLEBUTTON_EVENT_R_UP,
MIDDLEBUTTON_EVENT_TIMEOUT,
MIDDLEBUTTON_EVENT_ALL_UP,
};
struct mt_slot {
int32_t seat_slot;
struct device_coords point;
};
struct evdev_device {
struct libinput_device base;
struct libinput_source *source;
struct evdev_dispatch *dispatch;
struct libevdev *evdev;
struct udev_device *udev_device;
char *output_name;
const char *devname;
bool was_removed;
int fd;
struct {
const struct input_absinfo *absinfo_x, *absinfo_y;
int fake_resolution;
struct device_coords point;
int32_t seat_slot;
int apply_calibration;
struct matrix calibration;
struct matrix default_calibration; /* from LIBINPUT_CALIBRATION_MATRIX */
struct matrix usermatrix; /* as supplied by the caller */
} abs;
struct {
int slot;
struct mt_slot *slots;
size_t slots_len;
} mt;
struct mtdev *mtdev;
struct device_coords rel;
struct {
struct libinput_timer timer;
struct libinput_device_config_scroll_method config;
/* Currently enabled method, button */
enum libinput_config_scroll_method method;
uint32_t button;
/* set during device init, used at runtime to delay changes
* until all buttons are up */
enum libinput_config_scroll_method want_method;
uint32_t want_button;
/* Checks if buttons are down and commits the setting */
void (*change_scroll_method)(struct evdev_device *device);
bool button_scroll_active;
double threshold;
uint32_t direction;
struct normalized_coords buildup;
struct libinput_device_config_natural_scroll config_natural;
/* set during device init if we want natural scrolling,
* used at runtime to enable/disable the feature */
bool natural_scrolling_enabled;
/* angle per REL_WHEEL click in degrees */
int wheel_click_angle;
} scroll;
enum evdev_event_type pending_event;
enum evdev_device_seat_capability seat_caps;
enum evdev_device_tags tags;
int is_mt;
int suspended;
struct {
struct libinput_device_config_accel config;
struct motion_filter *filter;
} pointer;
/* Bitmask of pressed keys used to ignore initial release events from
* the kernel. */
unsigned long hw_key_mask[NLONGS(KEY_CNT)];
/* Key counter used for multiplexing button events internally in
* libinput. */
uint8_t key_count[KEY_CNT];
struct {
struct libinput_device_config_left_handed config;
/* left-handed currently enabled */
bool enabled;
/* set during device init if we want left_handed config,
* used at runtime to delay the effect until buttons are up */
bool want_enabled;
/* Checks if buttons are down and commits the setting */
void (*change_to_enabled)(struct evdev_device *device);
} left_handed;
struct {
struct libinput_device_config_middle_emulation config;
/* middle-button emulation enabled */
bool enabled;
bool enabled_default;
bool want_enabled;
enum evdev_middlebutton_state state;
struct libinput_timer timer;
uint32_t button_mask;
uint64_t first_event_time;
} middlebutton;
int dpi; /* HW resolution */
struct ratelimit syn_drop_limit; /* ratelimit for SYN_DROPPED logging */
};
#define EVDEV_UNHANDLED_DEVICE ((struct evdev_device *) 1)
struct evdev_dispatch;
struct evdev_dispatch_interface {
/* Process an evdev input event. */
void (*process)(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *event,
uint64_t time);
/* Device is being removed (may be NULL) */
void (*remove)(struct evdev_dispatch *dispatch);
/* Destroy an event dispatch handler and free all its resources. */
void (*destroy)(struct evdev_dispatch *dispatch);
/* A new device was added */
void (*device_added)(struct evdev_device *device,
struct evdev_device *added_device);
/* A device was removed */
void (*device_removed)(struct evdev_device *device,
struct evdev_device *removed_device);
/* A device was suspended */
void (*device_suspended)(struct evdev_device *device,
struct evdev_device *suspended_device);
/* A device was resumed */
void (*device_resumed)(struct evdev_device *device,
struct evdev_device *resumed_device);
/* Tag device with one of EVDEV_TAG */
void (*tag_device)(struct evdev_device *device,
struct udev_device *udev_device);
};
struct evdev_dispatch {
struct evdev_dispatch_interface *interface;
struct libinput_device_config_calibration calibration;
struct {
struct libinput_device_config_send_events config;
enum libinput_config_send_events_mode current_mode;
} sendevents;
};
struct evdev_device *
evdev_device_create(struct libinput_seat *seat,
struct udev_device *device);
int
evdev_fix_abs_resolution(struct evdev_device *device,
unsigned int xcode,
unsigned int ycode,
int yresolution,
int xresolution);
int
evdev_device_init_pointer_acceleration(struct evdev_device *device,
accel_profile_func_t profile);
struct evdev_dispatch *
evdev_touchpad_create(struct evdev_device *device);
struct evdev_dispatch *
evdev_mt_touchpad_create(struct evdev_device *device);
void
evdev_device_led_update(struct evdev_device *device, enum libinput_led leds);
int
evdev_device_get_keys(struct evdev_device *device, char *keys, size_t size);
const char *
evdev_device_get_output(struct evdev_device *device);
const char *
evdev_device_get_sysname(struct evdev_device *device);
const char *
evdev_device_get_name(struct evdev_device *device);
unsigned int
evdev_device_get_id_product(struct evdev_device *device);
unsigned int
evdev_device_get_id_vendor(struct evdev_device *device);
struct udev_device *
evdev_device_get_udev_device(struct evdev_device *device);
void
evdev_device_set_default_calibration(struct evdev_device *device,
const float calibration[6]);
void
evdev_device_calibrate(struct evdev_device *device,
const float calibration[6]);
int
evdev_device_has_capability(struct evdev_device *device,
enum libinput_device_capability capability);
int
evdev_device_get_size(struct evdev_device *device,
double *w,
double *h);
int
evdev_device_has_button(struct evdev_device *device, uint32_t code);
double
evdev_device_transform_x(struct evdev_device *device,
double x,
uint32_t width);
double
evdev_device_transform_y(struct evdev_device *device,
double y,
uint32_t height);
int
evdev_device_suspend(struct evdev_device *device);
int
evdev_device_resume(struct evdev_device *device);
void
evdev_notify_suspended_device(struct evdev_device *device);
void
evdev_notify_resumed_device(struct evdev_device *device);
void
evdev_keyboard_notify_key(struct evdev_device *device,
uint32_t time,
int key,
enum libinput_key_state state);
void
evdev_pointer_notify_button(struct evdev_device *device,
uint32_t time,
int button,
enum libinput_button_state state);
void
evdev_pointer_notify_physical_button(struct evdev_device *device,
uint32_t time,
int button,
enum libinput_button_state state);
void
evdev_init_natural_scroll(struct evdev_device *device);
void
evdev_post_scroll(struct evdev_device *device,
uint64_t time,
enum libinput_pointer_axis_source source,
const struct normalized_coords *delta);
void
evdev_stop_scroll(struct evdev_device *device,
uint64_t time,
enum libinput_pointer_axis_source source);
void
evdev_device_remove(struct evdev_device *device);
void
evdev_device_destroy(struct evdev_device *device);
bool
evdev_middlebutton_filter_button(struct evdev_device *device,
uint64_t time,
int button,
enum libinput_button_state state);
void
evdev_init_middlebutton(struct evdev_device *device,
bool enabled,
bool want_config);
static inline double
evdev_convert_to_mm(const struct input_absinfo *absinfo, double v)
{
double value = v - absinfo->minimum;
return value/absinfo->resolution;
}
int
evdev_init_left_handed(struct evdev_device *device,
void (*change_to_left_handed)(struct evdev_device *));
static inline uint32_t
evdev_to_left_handed(struct evdev_device *device,
uint32_t button)
{
if (device->left_handed.enabled) {
if (button == BTN_LEFT)
return BTN_RIGHT;
else if (button == BTN_RIGHT)
return BTN_LEFT;
}
return button;
}
#endif /* EVDEV_H */
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