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/*
* Copyright © 2014-2015 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef EVDEV_MT_TOUCHPAD_H
#define EVDEV_MT_TOUCHPAD_H
#include <stdbool.h>
#include "evdev.h"
#include "filter.h"
#include "timer.h"
#define TOUCHPAD_HISTORY_LENGTH 4
#define TOUCHPAD_MIN_SAMPLES 4
/* Convert mm to a distance normalized to DEFAULT_MOUSE_DPI */
#define TP_MM_TO_DPI_NORMALIZED(mm) (DEFAULT_MOUSE_DPI/25.4 * mm)
enum touchpad_event {
TOUCHPAD_EVENT_NONE = 0,
TOUCHPAD_EVENT_MOTION = (1 << 0),
TOUCHPAD_EVENT_BUTTON_PRESS = (1 << 1),
TOUCHPAD_EVENT_BUTTON_RELEASE = (1 << 2),
TOUCHPAD_EVENT_OTHERAXIS = (1 << 3),
};
enum touch_state {
TOUCH_NONE = 0,
TOUCH_HOVERING,
TOUCH_BEGIN,
TOUCH_UPDATE,
TOUCH_END
};
enum touch_palm_state {
PALM_NONE = 0,
PALM_EDGE,
PALM_TYPING,
PALM_TRACKPOINT,
PALM_TOOL_PALM,
};
enum button_event {
BUTTON_EVENT_IN_BOTTOM_R = 30,
BUTTON_EVENT_IN_BOTTOM_M,
BUTTON_EVENT_IN_BOTTOM_L,
BUTTON_EVENT_IN_TOP_R,
BUTTON_EVENT_IN_TOP_M,
BUTTON_EVENT_IN_TOP_L,
BUTTON_EVENT_IN_AREA,
BUTTON_EVENT_UP,
BUTTON_EVENT_PRESS,
BUTTON_EVENT_RELEASE,
BUTTON_EVENT_TIMEOUT,
};
enum button_state {
BUTTON_STATE_NONE,
BUTTON_STATE_AREA,
BUTTON_STATE_BOTTOM,
BUTTON_STATE_TOP,
BUTTON_STATE_TOP_NEW,
BUTTON_STATE_TOP_TO_IGNORE,
BUTTON_STATE_IGNORE,
};
enum tp_tap_state {
TAP_STATE_IDLE = 4,
TAP_STATE_TOUCH,
TAP_STATE_HOLD,
TAP_STATE_TAPPED,
TAP_STATE_TOUCH_2,
TAP_STATE_TOUCH_2_HOLD,
TAP_STATE_TOUCH_2_RELEASE,
TAP_STATE_TOUCH_3,
TAP_STATE_TOUCH_3_HOLD,
TAP_STATE_DRAGGING_OR_DOUBLETAP,
TAP_STATE_DRAGGING_OR_TAP,
TAP_STATE_DRAGGING,
TAP_STATE_DRAGGING_WAIT,
TAP_STATE_DRAGGING_2,
TAP_STATE_MULTITAP,
TAP_STATE_MULTITAP_DOWN,
TAP_STATE_DEAD, /**< finger count exceeded */
};
enum tp_tap_touch_state {
TAP_TOUCH_STATE_IDLE = 16, /**< not in touch */
TAP_TOUCH_STATE_TOUCH, /**< touching, may tap */
TAP_TOUCH_STATE_DEAD, /**< exceeded motion/timeout */
};
/* For edge scrolling, so we only care about right and bottom */
enum tp_edge {
EDGE_NONE = 0,
EDGE_RIGHT = (1 << 0),
EDGE_BOTTOM = (1 << 1),
};
enum tp_edge_scroll_touch_state {
EDGE_SCROLL_TOUCH_STATE_NONE,
EDGE_SCROLL_TOUCH_STATE_EDGE_NEW,
EDGE_SCROLL_TOUCH_STATE_EDGE,
EDGE_SCROLL_TOUCH_STATE_AREA,
};
enum tp_gesture_state {
GESTURE_STATE_NONE,
GESTURE_STATE_UNKNOWN,
GESTURE_STATE_SCROLL,
GESTURE_STATE_PINCH,
GESTURE_STATE_SWIPE,
};
enum tp_thumb_state {
THUMB_STATE_NO,
THUMB_STATE_YES,
THUMB_STATE_MAYBE,
};
struct tp_touch {
struct tp_dispatch *tp;
enum touch_state state;
bool has_ended; /* TRACKING_ID == -1 */
bool dirty;
struct device_coords point;
uint64_t millis;
int pressure;
bool is_tool_palm; /* MT_TOOL_PALM */
bool was_down; /* if distance == 0, false for pure hovering
touches */
struct {
/* A quirk mostly used on Synaptics touchpads. In a
transition to/from fake touches > num_slots, the current
event data is likely garbage and the subsequent event
is likely too. This marker tells us to reset the motion
history again -> this effectively swallows any motion */
bool reset_motion_history;
} quirks;
struct {
struct device_coords samples[TOUCHPAD_HISTORY_LENGTH];
unsigned int index;
unsigned int count;
} history;
struct device_coords hysteresis_center;
/* A pinned touchpoint is the one that pressed the physical button
* on a clickpad. After the release, it won't move until the center
* moves more than a threshold away from the original coordinates
*/
struct {
bool is_pinned;
struct device_coords center;
} pinned;
/* Software-button state and timeout if applicable */
struct {
enum button_state state;
/* We use button_event here so we can use == on events */
enum button_event curr;
struct libinput_timer timer;
} button;
struct {
enum tp_tap_touch_state state;
struct device_coords initial;
bool is_thumb;
} tap;
struct {
enum tp_edge_scroll_touch_state edge_state;
uint32_t edge;
int direction;
struct libinput_timer timer;
struct device_coords initial;
} scroll;
struct {
enum touch_palm_state state;
struct device_coords first; /* first coordinates if is_palm == true */
uint64_t time; /* first timestamp if is_palm == true */
} palm;
struct {
struct device_coords initial;
} gesture;
struct {
enum tp_thumb_state state;
uint64_t first_touch_time;
struct device_coords initial;
} thumb;
};
struct tp_dispatch {
struct evdev_dispatch base;
struct evdev_device *device;
unsigned int nfingers_down; /* number of fingers down */
unsigned int old_nfingers_down; /* previous no fingers down */
unsigned int slot; /* current slot */
bool has_mt;
bool semi_mt;
/* true if we're reading events (i.e. not suspended) but we're
* ignoring them */
bool ignore_events;
unsigned int num_slots; /* number of slots */
unsigned int ntouches; /* no slots inc. fakes */
struct tp_touch *touches; /* len == ntouches */
/* bit 0: BTN_TOUCH
* bit 1: BTN_TOOL_FINGER
* bit 2: BTN_TOOL_DOUBLETAP
* ...
*/
unsigned int fake_touches;
/* if pressure goes above high -> touch down,
if pressure then goes below low -> touch up */
struct {
bool use_pressure;
int high;
int low;
} pressure;
struct device_coords hysteresis_margin;
struct {
double x_scale_coeff;
double y_scale_coeff;
} accel;
struct {
bool enabled;
bool started;
unsigned int finger_count;
unsigned int finger_count_pending;
struct libinput_timer finger_count_switch_timer;
enum tp_gesture_state state;
struct tp_touch *touches[2];
uint64_t initial_time;
double initial_distance;
double prev_scale;
double angle;
struct device_float_coords center;
} gesture;
struct {
bool is_clickpad; /* true for clickpads */
bool has_topbuttons;
bool use_clickfinger; /* number of fingers decides button number */
bool click_pending;
uint32_t state;
uint32_t old_state;
struct {
double x_scale_coeff;
double y_scale_coeff;
} motion_dist; /* for pinned touches */
unsigned int active; /* currently active button, for release event */
bool active_is_topbutton; /* is active a top button? */
/* Only used for clickpads. The software button areas are
* always 2 horizontal stripes across the touchpad.
* The buttons are split according to the edge settings.
*/
struct {
int32_t top_edge; /* in device coordinates */
int32_t rightbutton_left_edge; /* in device coordinates */
int32_t middlebutton_left_edge; /* in device coordinates */
} bottom_area;
struct {
int32_t bottom_edge; /* in device coordinates */
int32_t rightbutton_left_edge; /* in device coordinates */
int32_t leftbutton_right_edge; /* in device coordinates */
} top_area;
struct evdev_device *trackpoint;
enum libinput_config_click_method click_method;
struct libinput_device_config_click_method config_method;
} buttons;
struct {
struct libinput_device_config_scroll_method config_method;
enum libinput_config_scroll_method method;
int32_t right_edge; /* in device coordinates */
int32_t bottom_edge; /* in device coordinates */
} scroll;
enum touchpad_event queued;
struct {
struct libinput_device_config_tap config;
bool enabled;
bool suspended;
struct libinput_timer timer;
enum tp_tap_state state;
uint32_t buttons_pressed;
uint64_t first_press_time;
enum libinput_config_tap_button_map map;
enum libinput_config_tap_button_map want_map;
bool drag_enabled;
bool drag_lock_enabled;
} tap;
struct {
int32_t right_edge; /* in device coordinates */
int32_t left_edge; /* in device coordinates */
bool trackpoint_active;
struct libinput_event_listener trackpoint_listener;
struct libinput_timer trackpoint_timer;
uint64_t trackpoint_last_event_time;
uint32_t trackpoint_event_count;
bool monitor_trackpoint;
bool use_mt_tool;
} palm;
struct {
struct libinput_device_config_send_events config;
enum libinput_config_send_events_mode current_mode;
} sendevents;
struct {
struct libinput_device_config_dwt config;
bool dwt_enabled;
bool keyboard_active;
struct libinput_event_listener keyboard_listener;
struct libinput_timer keyboard_timer;
struct evdev_device *keyboard;
unsigned long key_mask[NLONGS(KEY_CNT)];
unsigned long mod_mask[NLONGS(KEY_CNT)];
uint64_t keyboard_last_press_time;
} dwt;
struct {
bool detect_thumbs;
int threshold;
int upper_thumb_line;
int lower_thumb_line;
} thumb;
struct {
/* A quirk used on the T450 series Synaptics hardware.
* Slowly moving the finger causes multiple events with only
* ABS_MT_PRESSURE but no x/y information. When the x/y
* event comes, it will be a jump of ~20 units. We use the
* below to count non-motion events to discard that first
* event with the jump.
*/
unsigned int nonmotion_event_count;
} quirks;
struct {
struct libinput_event_listener lid_switch_listener;
struct evdev_device *lid_switch;
} lid_switch;
};
static inline struct tp_dispatch*
tp_dispatch(struct evdev_dispatch *dispatch)
{
struct tp_dispatch *tp;
evdev_verify_dispatch_type(dispatch, DISPATCH_TOUCHPAD);
return container_of(dispatch, tp, base);
}
#define tp_for_each_touch(_tp, _t) \
for (unsigned int _i = 0; _i < (_tp)->ntouches && (_t = &(_tp)->touches[_i]); _i++)
static inline struct libinput*
tp_libinput_context(const struct tp_dispatch *tp)
{
return evdev_libinput_context(tp->device);
}
static inline struct normalized_coords
tp_normalize_delta(const struct tp_dispatch *tp,
struct device_float_coords delta)
{
struct normalized_coords normalized;
normalized.x = delta.x * tp->accel.x_scale_coeff;
normalized.y = delta.y * tp->accel.y_scale_coeff;
return normalized;
}
static inline struct phys_coords
tp_phys_delta(const struct tp_dispatch *tp,
struct device_float_coords delta)
{
struct phys_coords mm;
mm.x = delta.x / tp->device->abs.absinfo_x->resolution;
mm.y = delta.y / tp->device->abs.absinfo_y->resolution;
return mm;
}
/**
* Takes a dpi-normalized set of coordinates, returns a set of coordinates
* in the x-axis' coordinate space.
*/
static inline struct device_float_coords
tp_unnormalize_for_xaxis(const struct tp_dispatch *tp,
struct normalized_coords delta)
{
struct device_float_coords raw;
raw.x = delta.x / tp->accel.x_scale_coeff;
raw.y = delta.y / tp->accel.x_scale_coeff; /* <--- not a typo */
return raw;
}
struct normalized_coords
tp_get_delta(struct tp_touch *t);
struct normalized_coords
tp_filter_motion(struct tp_dispatch *tp,
const struct normalized_coords *unaccelerated,
uint64_t time);
struct normalized_coords
tp_filter_motion_unaccelerated(struct tp_dispatch *tp,
const struct normalized_coords *unaccelerated,
uint64_t time);
bool
tp_touch_active(const struct tp_dispatch *tp, const struct tp_touch *t);
int
tp_tap_handle_state(struct tp_dispatch *tp, uint64_t time);
void
tp_tap_post_process_state(struct tp_dispatch *tp);
void
tp_init_tap(struct tp_dispatch *tp);
void
tp_remove_tap(struct tp_dispatch *tp);
void
tp_init_buttons(struct tp_dispatch *tp, struct evdev_device *device);
void
tp_init_top_softbuttons(struct tp_dispatch *tp,
struct evdev_device *device,
double topbutton_size_mult);
void
tp_remove_buttons(struct tp_dispatch *tp);
void
tp_process_button(struct tp_dispatch *tp,
const struct input_event *e,
uint64_t time);
void
tp_release_all_buttons(struct tp_dispatch *tp,
uint64_t time);
int
tp_post_button_events(struct tp_dispatch *tp, uint64_t time);
void
tp_button_handle_state(struct tp_dispatch *tp, uint64_t time);
bool
tp_button_touch_active(const struct tp_dispatch *tp,
const struct tp_touch *t);
bool
tp_button_is_inside_softbutton_area(const struct tp_dispatch *tp,
const struct tp_touch *t);
void
tp_release_all_taps(struct tp_dispatch *tp,
uint64_t time);
void
tp_tap_suspend(struct tp_dispatch *tp, uint64_t time);
void
tp_tap_resume(struct tp_dispatch *tp, uint64_t time);
bool
tp_tap_dragging(const struct tp_dispatch *tp);
void
tp_edge_scroll_init(struct tp_dispatch *tp, struct evdev_device *device);
void
tp_remove_edge_scroll(struct tp_dispatch *tp);
void
tp_edge_scroll_handle_state(struct tp_dispatch *tp, uint64_t time);
int
tp_edge_scroll_post_events(struct tp_dispatch *tp, uint64_t time);
void
tp_edge_scroll_stop_events(struct tp_dispatch *tp, uint64_t time);
int
tp_edge_scroll_touch_active(const struct tp_dispatch *tp,
const struct tp_touch *t);
uint32_t
tp_touch_get_edge(const struct tp_dispatch *tp, const struct tp_touch *t);
void
tp_init_gesture(struct tp_dispatch *tp);
void
tp_remove_gesture(struct tp_dispatch *tp);
void
tp_gesture_stop(struct tp_dispatch *tp, uint64_t time);
void
tp_gesture_cancel(struct tp_dispatch *tp, uint64_t time);
void
tp_gesture_handle_state(struct tp_dispatch *tp, uint64_t time);
void
tp_gesture_post_events(struct tp_dispatch *tp, uint64_t time);
void
tp_gesture_stop_twofinger_scroll(struct tp_dispatch *tp, uint64_t time);
bool
tp_palm_tap_is_palm(const struct tp_dispatch *tp, const struct tp_touch *t);
void
tp_clickpad_middlebutton_apply_config(struct evdev_device *device);
#endif
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