diff options
author | Peter Hutterer <peter.hutterer@who-t.net> | 2016-08-29 10:47:08 +1000 |
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committer | Peter Hutterer <peter.hutterer@who-t.net> | 2016-08-29 20:10:50 +1000 |
commit | aa87d2b25b88b86ddd1471f65e1afceff7fca9c4 (patch) | |
tree | f4f02f04ca275fa95edff57467b7b24a4ef3b4b5 /src/evdev-mt-touchpad.c | |
parent | bc9e9267f0f67ea4562a053f8ff94e94790243e3 (diff) |
touchpad: always reset the motion history on finger changes
We've already been doing this for semi-mt devices and for non-clickpads but
let's do it for clickpads as well. On Synaptics touchpads (PS/2 and RMI4)
we see slot jumps where two slots are active, slot X ends but slot Y continues
with the other slot's positional data. This causes a cursor jump on finger
lift after a two-finger scrolling motion. Simply resetting the motion history fixes it.
The only multi-finger interaction where a user could expect perfect fluid
motion is when using a second finger to touch cone of the software button
areas. Let's see if we have complaints first before we implement something
more complex.
https://bugs.freedesktop.org/show_bug.cgi?id=91695
Signed-off-by:Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Diffstat (limited to 'src/evdev-mt-touchpad.c')
-rw-r--r-- | src/evdev-mt-touchpad.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/evdev-mt-touchpad.c b/src/evdev-mt-touchpad.c index 3baed09..65b0abf 100644 --- a/src/evdev-mt-touchpad.c +++ b/src/evdev-mt-touchpad.c @@ -957,11 +957,11 @@ tp_need_motion_history_reset(struct tp_dispatch *tp) { bool rc = false; - /* Semi-mt finger postions may "jump" when nfingers changes. And on - * a non-clickpad the only reason to have more than one finger down - * is scrolling/gesture, so a reset just makes things sane again */ - if ((tp->semi_mt || !tp->buttons.is_clickpad) && - tp->nfingers_down != tp->old_nfingers_down) + /* Changing the numbers of fingers can cause a jump in the + * coordinates, always reset the motion history for all touches when + * that happens. + */ + if (tp->nfingers_down != tp->old_nfingers_down) return true; /* if we're transitioning between slots and fake touches in either |