summaryrefslogtreecommitdiff
path: root/glamor/glamor_composite_glyphs.c
blob: b6512747761baa27dc9d4bca535baeaa14531368 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
/*
 * Copyright © 2014 Keith Packard
 *
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided that
 * the above copyright notice appear in all copies and that both that copyright
 * notice and this permission notice appear in supporting documentation, and
 * that the name of the copyright holders not be used in advertising or
 * publicity pertaining to distribution of the software without specific,
 * written prior permission.  The copyright holders make no representations
 * about the suitability of this software for any purpose.  It is provided "as
 * is" without express or implied warranty.
 *
 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 * OF THIS SOFTWARE.
 */
#include <stdlib.h>
#include "Xprintf.h"

#include "glamor_priv.h"
#include "glamor_transform.h"
#include "glamor_transfer.h"

#include <mipict.h>

#define DEFAULT_ATLAS_DIM       1024

static DevPrivateKeyRec        glamor_glyph_private_key;

struct glamor_glyph_private {
    int16_t     x;
    int16_t     y;
    uint32_t    serial;
};

struct glamor_glyph_atlas {
    PixmapPtr           atlas;
    PictFormatPtr       format;
    int                 x, y;
    int                 row_height;
    int                 nglyph;
    uint32_t            serial;
};

static inline struct glamor_glyph_private *glamor_get_glyph_private(PixmapPtr pixmap) {
    return dixLookupPrivate(&pixmap->devPrivates, &glamor_glyph_private_key);
}

static inline void
glamor_copy_glyph(PixmapPtr     glyph_pixmap,
                  DrawablePtr   atlas_draw,
                  int16_t x,
                  int16_t y)
{
    DrawablePtr glyph_draw = &glyph_pixmap->drawable;
    BoxRec      box = {
        .x1 = 0,
        .y1 = 0,
        .x2 = glyph_draw->width,
        .y2 = glyph_draw->height,
    };
    PixmapPtr upload_pixmap = glyph_pixmap;

    if (glyph_pixmap->drawable.bitsPerPixel != atlas_draw->bitsPerPixel) {

        /* If we're dealing with 1-bit glyphs, we copy them to a
         * temporary 8-bit pixmap and upload them from there, since
         * that's what GL can handle.
         */
        ScreenPtr       screen = atlas_draw->pScreen;
        GCPtr           scratch_gc;
        ChangeGCVal     changes[2];

        upload_pixmap = glamor_create_pixmap(screen,
                                             glyph_draw->width,
                                             glyph_draw->height,
                                             atlas_draw->depth,
                                             GLAMOR_CREATE_PIXMAP_CPU);
        if (!upload_pixmap)
            return;

        scratch_gc = GetScratchGC(upload_pixmap->drawable.depth, screen);
        if (!scratch_gc) {
            glamor_destroy_pixmap(upload_pixmap);
            return;
        }
        changes[0].val = 0xff;
        changes[1].val = 0x00;
        if (ChangeGC(NullClient, scratch_gc,
                     GCForeground|GCBackground, changes) != Success) {
            glamor_destroy_pixmap(upload_pixmap);
            FreeScratchGC(scratch_gc);
            return;
        }
        ValidateGC(&upload_pixmap->drawable, scratch_gc);

        (*scratch_gc->ops->CopyPlane)(glyph_draw,
                                      &upload_pixmap->drawable,
                                      scratch_gc,
                                      0, 0,
                                      glyph_draw->width,
                                      glyph_draw->height,
                                      0, 0, 0x1);
    }
    glamor_upload_boxes((PixmapPtr) atlas_draw,
                        &box, 1,
                        0, 0,
                        x, y,
                        upload_pixmap->devPrivate.ptr,
                        upload_pixmap->devKind);

    if (upload_pixmap != glyph_pixmap)
        glamor_destroy_pixmap(upload_pixmap);
}

static Bool
glamor_glyph_atlas_init(ScreenPtr screen, struct glamor_glyph_atlas *atlas)
{
    glamor_screen_private       *glamor_priv = glamor_get_screen_private(screen);
    PictFormatPtr               format = atlas->format;

    atlas->atlas = glamor_create_pixmap(screen, glamor_priv->glyph_atlas_dim,
                                        glamor_priv->glyph_atlas_dim, format->depth,
                                        GLAMOR_CREATE_FBO_NO_FBO);
    if (!glamor_pixmap_has_fbo(atlas->atlas)) {
        glamor_destroy_pixmap(atlas->atlas);
        atlas->atlas = NULL;
    }
    atlas->x = 0;
    atlas->y = 0;
    atlas->row_height = 0;
    atlas->serial++;
    atlas->nglyph = 0;
    return TRUE;
}

static Bool
glamor_glyph_can_add(struct glamor_glyph_atlas *atlas, int dim, DrawablePtr glyph_draw)
{
    /* Step down */
    if (atlas->x + glyph_draw->width > dim) {
        atlas->x = 0;
        atlas->y += atlas->row_height;
        atlas->row_height = 0;
    }

    /* Check for overfull */
    if (atlas->y + glyph_draw->height > dim)
        return FALSE;

    return TRUE;
}

static Bool
glamor_glyph_add(struct glamor_glyph_atlas *atlas, DrawablePtr glyph_draw)
{
    PixmapPtr                   glyph_pixmap = (PixmapPtr) glyph_draw;
    struct glamor_glyph_private *glyph_priv = glamor_get_glyph_private(glyph_pixmap);

    glamor_copy_glyph(glyph_pixmap, &atlas->atlas->drawable, atlas->x, atlas->y);

    glyph_priv->x = atlas->x;
    glyph_priv->y = atlas->y;
    glyph_priv->serial = atlas->serial;

    atlas->x += glyph_draw->width;
    if (atlas->row_height < glyph_draw->height)
        atlas->row_height = glyph_draw->height;

    atlas->nglyph++;

    return TRUE;
}

static const glamor_facet glamor_facet_composite_glyphs_130 = {
    .name = "composite_glyphs",
    .version = 130,
    .vs_vars = ("attribute vec4 primitive;\n"
                "attribute vec2 source;\n"
                "varying vec2 glyph_pos;\n"),
    .vs_exec = ("       vec2 pos = primitive.zw * vec2(gl_VertexID&1, (gl_VertexID&2)>>1);\n"
                GLAMOR_POS(gl_Position, (primitive.xy + pos))
                "       glyph_pos = (source + pos) * ATLAS_DIM_INV;\n"),
    .fs_vars = ("varying vec2 glyph_pos;\n"
                "out vec4 color0;\n"
                "out vec4 color1;\n"),
    .fs_exec = ("       vec4 mask = texture2D(atlas, glyph_pos);\n"),
    .source_name = "source",
    .locations = glamor_program_location_atlas,
};

static const glamor_facet glamor_facet_composite_glyphs_120 = {
    .name = "composite_glyphs",
    .vs_vars = ("attribute vec2 primitive;\n"
                "attribute vec2 source;\n"
                "varying vec2 glyph_pos;\n"),
    .vs_exec = ("       vec2 pos = vec2(0,0);\n"
                GLAMOR_POS(gl_Position, primitive.xy)
                "       glyph_pos = source.xy * ATLAS_DIM_INV;\n"),
    .fs_vars = ("varying vec2 glyph_pos;\n"),
    .fs_exec = ("       vec4 mask = texture2D(atlas, glyph_pos);\n"),
    .source_name = "source",
    .locations = glamor_program_location_atlas,
};

static inline Bool
glamor_glyph_use_130(glamor_screen_private *glamor_priv) {
    return glamor_priv->glsl_version >= 130;
}

static Bool
glamor_glyphs_init_facet(ScreenPtr screen)
{
    glamor_screen_private       *glamor_priv = glamor_get_screen_private(screen);

    return asprintf(&glamor_priv->glyph_defines, "#define ATLAS_DIM_INV %20.18f\n", 1.0/glamor_priv->glyph_atlas_dim) > 0;
}

static void
glamor_glyphs_fini_facet(ScreenPtr screen)
{
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);

    free(glamor_priv->glyph_defines);
}

static void
glamor_glyphs_flush(CARD8 op, PicturePtr src, PicturePtr dst,
                   glamor_program *prog,
                   struct glamor_glyph_atlas *atlas, int nglyph)
{
    DrawablePtr drawable = dst->pDrawable;
    glamor_screen_private *glamor_priv = glamor_get_screen_private(drawable->pScreen);
    PixmapPtr atlas_pixmap = atlas->atlas;
    glamor_pixmap_private *atlas_priv = glamor_get_pixmap_private(atlas_pixmap);
    glamor_pixmap_fbo *atlas_fbo = glamor_pixmap_fbo_at(atlas_priv, 0);
    PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
    glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
    int box_index;
    int off_x, off_y;

    glamor_put_vbo_space(drawable->pScreen);

    glEnable(GL_SCISSOR_TEST);
    glamor_bind_texture(glamor_priv, GL_TEXTURE1, atlas_fbo, FALSE);

    for (;;) {
        if (!glamor_use_program_render(prog, op, src, dst))
            break;

        glUniform1i(prog->atlas_uniform, 1);

        glamor_pixmap_loop(pixmap_priv, box_index) {
            BoxPtr box = RegionRects(dst->pCompositeClip);
            int nbox = RegionNumRects(dst->pCompositeClip);

            glamor_set_destination_drawable(drawable, box_index, TRUE, FALSE,
                                            prog->matrix_uniform,
                                            &off_x, &off_y);

            /* Run over the clip list, drawing the glyphs
             * in each box
             */

            while (nbox--) {
                glScissor(box->x1 + off_x,
                          box->y1 + off_y,
                          box->x2 - box->x1,
                          box->y2 - box->y1);
                box++;

                if (glamor_glyph_use_130(glamor_priv))
                    glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, nglyph);
                else
                    glamor_glDrawArrays_GL_QUADS(glamor_priv, nglyph);
            }
        }
        if (prog->alpha != glamor_program_alpha_ca_first)
            break;
        prog++;
    }

    glDisable(GL_SCISSOR_TEST);

    if (glamor_glyph_use_130(glamor_priv)) {
        glVertexAttribDivisor(GLAMOR_VERTEX_SOURCE, 0);
        glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0);
    }
    glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
    glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
    glDisable(GL_BLEND);
}

static GLshort *
glamor_glyph_start(ScreenPtr screen, int count)
{
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
    GLshort *v;
    char *vbo_offset;

    /* Set up the vertex buffers for the font and destination */

    if (glamor_glyph_use_130(glamor_priv)) {
        v = glamor_get_vbo_space(screen, count * (6 * sizeof (GLshort)), &vbo_offset);

        glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
        glVertexAttribDivisor(GLAMOR_VERTEX_POS, 1);
        glVertexAttribPointer(GLAMOR_VERTEX_POS, 4, GL_SHORT, GL_FALSE,
                              6 * sizeof (GLshort), vbo_offset);

        glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
        glVertexAttribDivisor(GLAMOR_VERTEX_SOURCE, 1);
        glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_SHORT, GL_FALSE,
                              6 * sizeof (GLshort), vbo_offset + 4 * sizeof (GLshort));
    } else {
        v = glamor_get_vbo_space(screen, count * (16 * sizeof (GLshort)), &vbo_offset);

        glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
        glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE,
                              4 * sizeof (GLshort), vbo_offset);

        glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
        glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_SHORT, GL_FALSE,
                              4 * sizeof (GLshort), vbo_offset + 2 * sizeof (GLshort));
    }
    return v;
}

static inline struct glamor_glyph_atlas *
glamor_atlas_for_glyph(glamor_screen_private *glamor_priv, DrawablePtr drawable)
{
    if (drawable->depth == 32)
        return glamor_priv->glyph_atlas_argb;
    else
        return glamor_priv->glyph_atlas_a;
}

void
glamor_composite_glyphs(CARD8 op,
                        PicturePtr src,
                        PicturePtr dst,
                        PictFormatPtr glyph_format,
                        INT16 x_src,
                        INT16 y_src, int nlist, GlyphListPtr list,
                        GlyphPtr *glyphs)
{
    int glyphs_queued;
    GLshort *v = NULL;
    DrawablePtr drawable = dst->pDrawable;
    ScreenPtr screen = drawable->pScreen;
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
    glamor_program *prog = NULL;
    glamor_program_render       *glyphs_program = &glamor_priv->glyphs_program;
    struct glamor_glyph_atlas    *glyph_atlas = NULL;
    int x = 0, y = 0;
    int n;
    int glyph_atlas_dim = glamor_priv->glyph_atlas_dim;
    int glyph_max_dim = glamor_priv->glyph_max_dim;
    int nglyph = 0;
    int screen_num = screen->myNum;

    for (n = 0; n < nlist; n++)
        nglyph += list[n].len;

    glamor_make_current(glamor_priv);

    glyphs_queued = 0;

    while (nlist--) {
        x += list->xOff;
        y += list->yOff;
        n = list->len;
        list++;
        while (n--) {
            GlyphPtr glyph = *glyphs++;

            /* Glyph not empty?
             */
            if (glyph->info.width && glyph->info.height) {
                PicturePtr glyph_pict = GlyphPicture(glyph)[screen_num];
                DrawablePtr glyph_draw = glyph_pict->pDrawable;

                /* Need to draw with slow path?
                 */
                if (_X_UNLIKELY(glyph_draw->width > glyph_max_dim ||
                                glyph_draw->height > glyph_max_dim ||
                                !glamor_pixmap_is_memory((PixmapPtr)glyph_draw)))
                {
                    if (glyphs_queued) {
                        glamor_glyphs_flush(op, src, dst, prog, glyph_atlas, glyphs_queued);
                        glyphs_queued = 0;
                    }
                bail_one:
                    glamor_composite(op, src, glyph_pict, dst,
                                     x_src + (x - glyph->info.x), (y - glyph->info.y),
                                     0, 0,
                                     x - glyph->info.x, y - glyph->info.y,
                                     glyph_draw->width, glyph_draw->height);
                } else {
                    struct glamor_glyph_private *glyph_priv = glamor_get_glyph_private((PixmapPtr)(glyph_draw));
                    struct glamor_glyph_atlas *next_atlas = glamor_atlas_for_glyph(glamor_priv, glyph_draw);

                    /* Switching source glyph format?
                     */
                    if (_X_UNLIKELY(next_atlas != glyph_atlas)) {
                        if (glyphs_queued) {
                            glamor_glyphs_flush(op, src, dst, prog, glyph_atlas, glyphs_queued);
                            glyphs_queued = 0;
                        }
                        glyph_atlas = next_atlas;
                    }

                    /* Glyph not cached in current atlas?
                     */
                    if (_X_UNLIKELY(glyph_priv->serial != glyph_atlas->serial)) {
                        if (!glamor_glyph_can_add(glyph_atlas, glyph_atlas_dim, glyph_draw)) {
                            if (glyphs_queued) {
                                glamor_glyphs_flush(op, src, dst, prog, glyph_atlas, glyphs_queued);
                                glyphs_queued = 0;
                            }
                            if (glyph_atlas->atlas) {
                                (*screen->DestroyPixmap)(glyph_atlas->atlas);
                                glyph_atlas->atlas = NULL;
                            }
                        }
                        if (!glyph_atlas->atlas) {
                            glamor_glyph_atlas_init(screen, glyph_atlas);
                            if (!glyph_atlas->atlas)
                                goto bail_one;
                        }
                        glamor_glyph_add(glyph_atlas, glyph_draw);
                    }

                    /* First glyph in the current atlas?
                     */
                    if (_X_UNLIKELY(glyphs_queued == 0)) {
                        if (glamor_glyph_use_130(glamor_priv))
                            prog = glamor_setup_program_render(op, src, glyph_pict, dst,
                                                               glyphs_program,
                                                               &glamor_facet_composite_glyphs_130,
                                                               glamor_priv->glyph_defines);
                        else
                            prog = glamor_setup_program_render(op, src, glyph_pict, dst,
                                                               glyphs_program,
                                                               &glamor_facet_composite_glyphs_120,
                                                               glamor_priv->glyph_defines);
                        if (!prog)
                            goto bail_one;
                        v = glamor_glyph_start(screen, nglyph);
                    }

                    /* Add the glyph
                     */

                    glyphs_queued++;
                    if (_X_LIKELY(glamor_glyph_use_130(glamor_priv))) {
                        v[0] = x - glyph->info.x;
                        v[1] = y - glyph->info.y;
                        v[2] = glyph_draw->width;
                        v[3] = glyph_draw->height;
                        v[4] = glyph_priv->x;
                        v[5] = glyph_priv->y;
                        v += 6;
                    } else {
                        v[0] = x - glyph->info.x;
                        v[1] = y - glyph->info.y;
                        v[2] = glyph_priv->x;
                        v[3] = glyph_priv->y;
                        v += 4;

                        v[0] = x - glyph->info.x + glyph_draw->width;
                        v[1] = y - glyph->info.y;
                        v[2] = glyph_priv->x + glyph_draw->width;
                        v[3] = glyph_priv->y;
                        v += 4;

                        v[0] = x - glyph->info.x + glyph_draw->width;
                        v[1] = y - glyph->info.y + glyph_draw->height;
                        v[2] = glyph_priv->x + glyph_draw->width;
                        v[3] = glyph_priv->y + glyph_draw->height;
                        v += 4;

                        v[0] = x - glyph->info.x;
                        v[1] = y - glyph->info.y + glyph_draw->height;
                        v[2] = glyph_priv->x;
                        v[3] = glyph_priv->y + glyph_draw->height;
                        v += 4;
                    }
                }
            }
            x += glyph->info.xOff;
            y += glyph->info.yOff;
            nglyph--;
        }
    }

    if (glyphs_queued)
        glamor_glyphs_flush(op, src, dst, prog, glyph_atlas, glyphs_queued);

    return;
}

static struct glamor_glyph_atlas *
glamor_alloc_glyph_atlas(ScreenPtr screen, int depth, CARD32 f)
{
    PictFormatPtr               format;
    struct glamor_glyph_atlas    *glyph_atlas;

    format = PictureMatchFormat(screen, depth, f);
    if (!format)
        return NULL;
    glyph_atlas = calloc (1, sizeof (struct glamor_glyph_atlas));
    if (!glyph_atlas)
        return NULL;
    glyph_atlas->format = format;
    glyph_atlas->serial = 1;

    return glyph_atlas;
}

Bool
glamor_composite_glyphs_init(ScreenPtr screen)
{
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);

    if (!dixRegisterPrivateKey(&glamor_glyph_private_key, PRIVATE_PIXMAP, sizeof (struct glamor_glyph_private)))
        return FALSE;

    /* Make glyph atlases of a reasonable size, but no larger than the maximum
     * supported by the hardware
     */
    glamor_priv->glyph_atlas_dim = MIN(DEFAULT_ATLAS_DIM, glamor_priv->max_fbo_size);

    /* Don't stick huge glyphs in the atlases */
    glamor_priv->glyph_max_dim = glamor_priv->glyph_atlas_dim / 8;

    glamor_priv->glyph_atlas_a = glamor_alloc_glyph_atlas(screen, 8, PICT_a8);
    if (!glamor_priv->glyph_atlas_a)
        return FALSE;
    glamor_priv->glyph_atlas_argb = glamor_alloc_glyph_atlas(screen, 32, PICT_a8r8g8b8);
    if (!glamor_priv->glyph_atlas_argb) {
        free (glamor_priv->glyph_atlas_a);
        return FALSE;
    }
    if (!glamor_glyphs_init_facet(screen))
        return FALSE;
    return TRUE;
}

static void
glamor_free_glyph_atlas(struct glamor_glyph_atlas *atlas)
{
    if (!atlas)
        return;
    if (atlas->atlas)
        (*atlas->atlas->drawable.pScreen->DestroyPixmap)(atlas->atlas);
    free (atlas);
}

void
glamor_composite_glyphs_fini(ScreenPtr screen)
{
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);

    glamor_glyphs_fini_facet(screen);
    glamor_free_glyph_atlas(glamor_priv->glyph_atlas_a);
    glamor_free_glyph_atlas(glamor_priv->glyph_atlas_argb);
}