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|
/*
* Copyright © 2006 Nokia Corporation
* Copyright © 2006-2007 Daniel Stone
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Author: Daniel Stone <daniel@fooishbar.org>
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <X11/X.h>
#include <X11/keysym.h>
#define NEED_EVENTS
#define NEED_REPLIES
#include <X11/Xproto.h>
#include "misc.h"
#include "resource.h"
#include "inputstr.h"
#include "scrnintstr.h"
#include "cursorstr.h"
#include "dixstruct.h"
#include "globals.h"
#include "dixevents.h"
#include "mipointer.h"
#ifdef XKB
#include <X11/extensions/XKBproto.h>
#include <xkbsrv.h>
extern Bool XkbCopyKeymap(XkbDescPtr src, XkbDescPtr dst, Bool sendNotifies);
#endif
#ifdef PANORAMIX
#include "panoramiX.h"
#include "panoramiXsrv.h"
#endif
#include <X11/extensions/XI.h>
#include <X11/extensions/XIproto.h>
#include "exglobals.h"
#include "exevents.h"
#include "exglobals.h"
#include "extnsionst.h"
#include "listdev.h" /* for sizing up DeviceClassesChangedEvent */
/* Maximum number of valuators, divided by six, rounded up, to get number
* of events. */
#define MAX_VALUATOR_EVENTS 6
/* Number of motion history events to store. */
#define MOTION_HISTORY_SIZE 256
/**
* Pick some arbitrary size for Xi motion history.
*/
_X_EXPORT int
GetMotionHistorySize(void)
{
return MOTION_HISTORY_SIZE;
}
static void
set_key_down(DeviceIntPtr pDev, int key_code)
{
pDev->key->postdown[key_code >> 3] |= (1 << (key_code & 7));
}
static void
set_key_up(DeviceIntPtr pDev, int key_code)
{
pDev->key->postdown[key_code >> 3] &= ~(1 << (key_code & 7));
}
static Bool
key_is_down(DeviceIntPtr pDev, int key_code)
{
return !!(pDev->key->postdown[key_code >> 3] & (1 << (key_code & 7)));
}
static Bool
key_autorepeats(DeviceIntPtr pDev, int key_code)
{
return !!(pDev->kbdfeed->ctrl.autoRepeats[key_code >> 3] &
(1 << (key_code & 7)));
}
void
CreateClassesChangedEvent(EventList* event,
DeviceIntPtr master,
DeviceIntPtr slave)
{
deviceClassesChangedEvent *dcce;
int len = sizeof(xEvent);
CARD32 ms = GetTimeInMillis();
/* XXX: ok, this is a bit weird. We need to alloc enough size for the
* event so it can be filled in in POE lateron. Reason being that if
* we realloc the event in POE we can get SIGABRT when we try to free
* or realloc the original pointer.
* We can only do it here as we don't have the EventList in the event
* processing any more.
*
* Code is basically same as in Xi/listdev.c
*/
if (slave->key)
len += sizeof(xKeyInfo);
if (slave->button)
len += sizeof(xButtonInfo);
if (slave->valuator)
{
int chunks = ((int)slave->valuator->numAxes + 19) / VPC;
len += (chunks * sizeof(xValuatorInfo) +
slave->valuator->numAxes * sizeof(xAxisInfo));
}
if (event->evlen < len)
{
event->event = realloc(event->event, len);
if (!event->event)
FatalError("[dix] Cannot allocate memory for "
"DeviceClassesChangedEvent.\n");
event->evlen = len;
}
dcce = (deviceClassesChangedEvent*)event->event;
dcce->type = GenericEvent;
dcce->extension = IReqCode;
dcce->evtype = XI_DeviceClassesChangedNotify;
dcce->time = ms;
dcce->new_slave = slave->id;
dcce->length = (len - sizeof(xEvent))/4;
}
/**
* Allocate the motion history buffer.
*/
_X_EXPORT void
AllocateMotionHistory(DeviceIntPtr pDev)
{
if (pDev->valuator->motion)
xfree(pDev->valuator->motion);
if (pDev->valuator->numMotionEvents < 1)
return;
pDev->valuator->motion = xalloc(((sizeof(INT32) * pDev->valuator->numAxes) +
sizeof(Time)) *
pDev->valuator->numMotionEvents);
pDev->valuator->first_motion = 0;
pDev->valuator->last_motion = 0;
}
/**
* Dump the motion history between start and stop into the supplied buffer.
* Only records the event for a given screen in theory, but in practice, we
* sort of ignore this.
*/
_X_EXPORT int
GetMotionHistory(DeviceIntPtr pDev, xTimecoord *buff, unsigned long start,
unsigned long stop, ScreenPtr pScreen)
{
char *ibuff = NULL, *obuff = (char *) buff;
int i = 0, ret = 0;
Time current;
/* The size of a single motion event. */
int size = (sizeof(INT32) * pDev->valuator->numAxes) + sizeof(Time);
if (!pDev->valuator || !pDev->valuator->numMotionEvents)
return 0;
for (i = pDev->valuator->first_motion;
i != pDev->valuator->last_motion;
i = (i + 1) % pDev->valuator->numMotionEvents) {
/* We index the input buffer by which element we're accessing, which
* is not monotonic, and the output buffer by how many events we've
* written so far. */
ibuff = (char *) pDev->valuator->motion + (i * size);
memcpy(¤t, ibuff, sizeof(Time));
if (current > stop) {
return ret;
}
else if (current >= start) {
memcpy(obuff, ibuff, size);
obuff += size;
ret++;
}
}
return ret;
}
/**
* Update the motion history for a specific device, with the list of
* valuators.
*/
static void
updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, int first_valuator,
int num_valuators, int *valuators)
{
char *buff = (char *) pDev->valuator->motion;
if (!pDev->valuator->numMotionEvents)
return;
buff += ((sizeof(INT32) * pDev->valuator->numAxes) + sizeof(CARD32)) *
pDev->valuator->last_motion;
memcpy(buff, &ms, sizeof(Time));
buff += sizeof(Time);
bzero(buff, sizeof(INT32) * pDev->valuator->numAxes);
buff += sizeof(INT32) * first_valuator;
memcpy(buff, valuators, sizeof(INT32) * num_valuators);
pDev->valuator->last_motion = (pDev->valuator->last_motion + 1) %
pDev->valuator->numMotionEvents;
/* If we're wrapping around, just keep the circular buffer going. */
if (pDev->valuator->first_motion == pDev->valuator->last_motion)
pDev->valuator->first_motion = (pDev->valuator->first_motion + 1) %
pDev->valuator->numMotionEvents;
return;
}
/**
* Returns the maximum number of events GetKeyboardEvents,
* GetKeyboardValuatorEvents, and GetPointerEvents will ever return.
*
* Should be used in DIX as:
* xEvent *events = xcalloc(sizeof(xEvent), GetMaximumEventsNum());
*/
_X_EXPORT int
GetMaximumEventsNum(void) {
/* Three base events -- raw event and device, plus valuator events.
* Multiply by two if we're doing key repeats.
*/
int ret = 2 + MAX_VALUATOR_EVENTS;
#ifdef XKB
if (noXkbExtension)
#endif
ret *= 2;
return ret;
}
/* Originally a part of xf86PostMotionEvent; modifies valuators
* in-place. */
static void
acceleratePointer(DeviceIntPtr pDev, int first_valuator, int num_valuators,
int *valuators)
{
float mult = 0.0;
int dx = 0, dy = 0;
int *px = NULL, *py = NULL;
if (!num_valuators || !valuators)
return;
if (first_valuator == 0) {
dx = valuators[0];
px = &valuators[0];
}
if (first_valuator <= 1 && num_valuators >= (2 - first_valuator)) {
dy = valuators[1 - first_valuator];
py = &valuators[1 - first_valuator];
}
if (!dx && !dy)
return;
if (pDev->ptrfeed && pDev->ptrfeed->ctrl.num) {
/* modeled from xf86Events.c */
if (pDev->ptrfeed->ctrl.threshold) {
if ((abs(dx) + abs(dy)) >= pDev->ptrfeed->ctrl.threshold) {
pDev->valuator->dxremaind = ((float)dx *
(float)(pDev->ptrfeed->ctrl.num)) /
(float)(pDev->ptrfeed->ctrl.den) +
pDev->valuator->dxremaind;
if (px) {
*px = (int)pDev->valuator->dxremaind;
pDev->valuator->dxremaind = pDev->valuator->dxremaind -
(float)(*px);
}
pDev->valuator->dyremaind = ((float)dy *
(float)(pDev->ptrfeed->ctrl.num)) /
(float)(pDev->ptrfeed->ctrl.den) +
pDev->valuator->dyremaind;
if (py) {
*py = (int)pDev->valuator->dyremaind;
pDev->valuator->dyremaind = pDev->valuator->dyremaind -
(float)(*py);
}
}
}
else {
mult = pow((float)dx * (float)dx + (float)dy * (float)dy,
((float)(pDev->ptrfeed->ctrl.num) /
(float)(pDev->ptrfeed->ctrl.den) - 1.0) /
2.0) / 2.0;
if (dx) {
pDev->valuator->dxremaind = mult * (float)dx +
pDev->valuator->dxremaind;
*px = (int)pDev->valuator->dxremaind;
pDev->valuator->dxremaind = pDev->valuator->dxremaind -
(float)(*px);
}
if (dy) {
pDev->valuator->dyremaind = mult * (float)dy +
pDev->valuator->dyremaind;
*py = (int)pDev->valuator->dyremaind;
pDev->valuator->dyremaind = pDev->valuator->dyremaind -
(float)(*py);
}
}
}
}
/**
* Clip an axis to its bounds, which are declared in the call to
* InitValuatorAxisClassStruct.
*/
static void
clipAxis(DeviceIntPtr pDev, int axisNum, int *val)
{
AxisInfoPtr axes = pDev->valuator->axes + axisNum;
if (*val < axes->min_value)
*val = axes->min_value;
if (axes->max_value >= 0 && *val > axes->max_value)
*val = axes->max_value;
}
/**
* Clip every axis in the list of valuators to its bounds.
*/
static void
clipValuators(DeviceIntPtr pDev, int first_valuator, int num_valuators,
int *valuators)
{
AxisInfoPtr axes = pDev->valuator->axes + first_valuator;
int i;
for (i = 0; i < num_valuators; i++, axes++)
clipAxis(pDev, i + first_valuator, &(valuators[i]));
}
/**
* Fills events with valuator events for pDev, as given by the other
* parameters.
*
* FIXME: Need to fix ValuatorClassRec to store all the valuators as
* last posted, not just x and y; otherwise relative non-x/y
* valuators, though a very narrow use case, will be broken.
*/
static EventList *
getValuatorEvents(EventList *events, DeviceIntPtr pDev, int first_valuator,
int num_valuators, int *valuators) {
deviceValuator *xv;
int i = 0, final_valuator = first_valuator + num_valuators;
for (i = first_valuator; i < final_valuator; i += 6, events++) {
xv = (deviceValuator*)events->event;
xv->type = DeviceValuator;
xv->first_valuator = i;
xv->num_valuators = num_valuators;
xv->deviceid = pDev->id;
switch (final_valuator - i) {
case 6:
xv->valuator5 = valuators[i + 5];
case 5:
xv->valuator4 = valuators[i + 4];
case 4:
xv->valuator3 = valuators[i + 3];
case 3:
xv->valuator2 = valuators[i + 2];
case 2:
xv->valuator1 = valuators[i + 1];
case 1:
xv->valuator0 = valuators[i];
}
if (i + 6 < final_valuator)
xv->deviceid |= MORE_EVENTS;
}
return events;
}
/**
* Convenience wrapper around GetKeyboardValuatorEvents, that takes no
* valuators.
*/
_X_EXPORT int
GetKeyboardEvents(EventList *events, DeviceIntPtr pDev, int type, int key_code) {
return GetKeyboardValuatorEvents(events, pDev, type, key_code, 0, 0, NULL);
}
/**
* Returns a set of keyboard events for KeyPress/KeyRelease, optionally
* also with valuator events. Handles Xi and XKB.
*
* DOES NOT GENERATE CORE EVENTS! Core events are created when processing the
* event (ProcessOtherEvent).
*
* events is not NULL-terminated; the return value is the number of events.
* The DDX is responsible for allocating the event structure in the first
* place via GetMaximumEventsNum(), and for freeing it.
*
* This function does not change the core keymap to that of the device;
* that is done by SwitchCoreKeyboard, which is called from
* mieqProcessInputEvents. If replacing that function, take care to call
* SetCoreKeyboard before processInputProc, so keymaps are altered to suit.
*
* Note that this function recurses! If called for non-XKB, a repeating
* key press will trigger a matching KeyRelease, as well as the
* KeyPresses.
*/
_X_EXPORT int
GetKeyboardValuatorEvents(EventList *events, DeviceIntPtr pDev, int type,
int key_code, int first_valuator,
int num_valuators, int *valuators) {
int numEvents = 0;
CARD32 ms = 0;
KeySym *map = pDev->key->curKeySyms.map;
KeySym sym = map[key_code * pDev->key->curKeySyms.mapWidth];
deviceKeyButtonPointer *kbp = NULL;
DeviceIntPtr master;
if (!events)
return 0;
/* DO NOT WANT */
if (type != KeyPress && type != KeyRelease)
return 0;
if (!pDev->key || !pDev->focus || !pDev->kbdfeed ||
(pDev->coreEvents && !inputInfo.keyboard->key))
return 0;
numEvents = 1;
if (key_code < 8 || key_code > 255)
return 0;
master = pDev->u.master;
if (master && master->u.lastSlave != pDev)
{
CreateClassesChangedEvent(events, master, pDev);
if (master->valuator && pDev->valuator)
{
pDev->lastx = master->lastx;
pDev->lasty = master->lasty;
}
master->u.lastSlave = pDev;
numEvents++;
events++;
}
if (num_valuators) {
if ((num_valuators / 6) + 1 > MAX_VALUATOR_EVENTS)
num_valuators = MAX_VALUATOR_EVENTS;
numEvents += (num_valuators / 6) + 1;
}
#ifdef XKB
if (noXkbExtension)
#endif
{
switch (sym) {
case XK_Num_Lock:
case XK_Caps_Lock:
case XK_Scroll_Lock:
case XK_Shift_Lock:
if (type == KeyRelease)
return 0;
else if (type == KeyPress && key_is_down(pDev, key_code))
type = KeyRelease;
}
}
/* Handle core repeating, via press/release/press/release.
* FIXME: In theory, if you're repeating with two keyboards in non-XKB,
* you could get unbalanced events here. */
if (type == KeyPress && key_is_down(pDev, key_code)) {
/* If autorepeating is disabled either globally or just for that key,
* or we have a modifier, don't generate a repeat event. */
if (!pDev->kbdfeed->ctrl.autoRepeat ||
!key_autorepeats(pDev, key_code) ||
pDev->key->modifierMap[key_code])
return 0;
#ifdef XKB
if (noXkbExtension)
#endif
{
numEvents += GetKeyboardValuatorEvents(events, pDev,
KeyRelease, key_code,
first_valuator, num_valuators,
valuators);
events += numEvents;
}
}
ms = GetTimeInMillis();
kbp = (deviceKeyButtonPointer *) events->event;
kbp->time = ms;
kbp->deviceid = pDev->id;
kbp->detail = key_code;
if (type == KeyPress) {
kbp->type = DeviceKeyPress;
set_key_down(pDev, key_code);
}
else if (type == KeyRelease) {
kbp->type = DeviceKeyRelease;
set_key_up(pDev, key_code);
}
events++;
if (num_valuators) {
kbp->deviceid |= MORE_EVENTS;
clipValuators(pDev, first_valuator, num_valuators, valuators);
events = getValuatorEvents(events, pDev, first_valuator,
num_valuators, valuators);
}
return numEvents;
}
/**
* Initialize an event list and fill with 32 byte sized events.
* This event list is to be passed into GetPointerEvents() and
* GetKeyboardEvents().
*
* @param num_events Number of elements in list.
*/
_X_EXPORT EventListPtr
InitEventList(int num_events)
{
EventListPtr events;
int i;
events = (EventListPtr)xcalloc(num_events, sizeof(EventList));
if (!events)
return NULL;
for (i = 0; i < num_events; i++)
{
events[i].evlen = sizeof(xEvent);
events[i].event = xcalloc(1, sizeof(xEvent));
if (!events[i].event)
{
/* rollback */
while(i--)
xfree(events[i].event);
xfree(events);
events = NULL;
break;
}
}
return events;
}
/**
* Free an event list.
*
* @param list The list to be freed.
* @param num_events Number of elements in list.
*/
_X_EXPORT void
FreeEventList(EventListPtr list, int num_events)
{
if (!list)
return;
while(num_events--)
xfree(list[num_events].event);
xfree(list);
}
/**
* Generate a series of xEvents (filled into the EventList) representing
* pointer motion, or button presses. Xi and XKB-aware.
*
* DOES NOT GENERATE CORE EVENTS! Core events are created when processing the
* event (ProcessOtherEvent).
*
* events is not NULL-terminated; the return value is the number of events.
* The DDX is responsible for allocating the event structure in the first
* place via InitEventList() and GetMaximumEventsNum(), and for freeing it.
*
*/
_X_EXPORT int
GetPointerEvents(EventList *events, DeviceIntPtr pDev, int type, int buttons,
int flags, int first_valuator, int num_valuators,
int *valuators) {
int num_events = 0, final_valuator = 0, i;
CARD32 ms = 0;
CARD32* valptr;
deviceKeyButtonPointer *kbp = NULL;
rawDeviceEvent* ev;
DeviceIntPtr master;
/* Thanks to a broken lib, we _always_ have to chase DeviceMotionNotifies
* with DeviceValuators. */
Bool sendValuators = (type == MotionNotify || flags & POINTER_ABSOLUTE);
int x = 0, y = 0;
/* The core pointer must not send Xi events. */
Bool coreOnly = (pDev == inputInfo.pointer);
/* Sanity checks. */
if (type != MotionNotify && type != ButtonPress && type != ButtonRelease)
return 0;
if ((type == ButtonPress || type == ButtonRelease) && !pDev->button)
return 0;
/* FIXME: I guess it should, in theory, be possible to post button events
* from devices without valuators. */
if (!pDev->valuator)
return 0;
if (type == MotionNotify && num_valuators <= 0)
return 0;
ms = GetTimeInMillis();
num_events = 2;
master = pDev->u.master;
if (master && master->u.lastSlave != pDev)
{
CreateClassesChangedEvent(events, master, pDev);
pDev->lastx = master->lastx;
pDev->lasty = master->lasty;
master->u.lastSlave = pDev;
num_events++;
events++;
}
/* Do we need to send a DeviceValuator event? */
if (!coreOnly && sendValuators) {
if ((((num_valuators - 1) / 6) + 1) > MAX_VALUATOR_EVENTS)
num_valuators = MAX_VALUATOR_EVENTS * 6;
num_events += ((num_valuators - 1) / 6) + 1;
}
final_valuator = num_valuators + first_valuator;
/* You fail. */
if (first_valuator < 0 || final_valuator > pDev->valuator->numAxes)
return 0;
/* fill up the raw event, after checking that it is large enough to
* accommodate all valuators.
*/
if (events->evlen <
(sizeof(xEvent) + ((num_valuators - 4) * sizeof(CARD32))))
{
events->evlen = sizeof(xEvent) +
((num_valuators - 4) * sizeof(CARD32));
events->event = realloc(events->event, events->evlen);
if (!events->event)
FatalError("Could not allocate event storage.\n");
}
ev = (rawDeviceEvent*)events->event;
ev->type = GenericEvent;
ev->evtype = XI_RawDeviceEvent;
ev->extension = IReqCode;
ev->length = (num_valuators > 4) ? (num_valuators - 4) : 0;
ev->event_type = type;
ev->buttons = buttons;
ev->num_valuators = num_valuators;
ev->first_valuator = first_valuator;
ev->deviceid = pDev->id;
valptr = &(ev->valuator0);
for (i = 0; i < num_valuators; i++, valptr++)
*valptr = valuators[i];
events++;
/* Set x and y based on whether this is absolute or relative, and
* accelerate if we need to. */
if (flags & POINTER_ABSOLUTE) {
if (num_valuators >= 1 && first_valuator == 0) {
x = valuators[0];
}
else {
x = pDev->lastx;
}
if (first_valuator <= 1 && num_valuators >= (2 - first_valuator)) {
y = valuators[1 - first_valuator];
}
else {
y = pDev->lasty;
}
}
else {
if (flags & POINTER_ACCELERATE)
acceleratePointer(pDev, first_valuator, num_valuators,
valuators);
if (first_valuator == 0 && num_valuators >= 1)
x = pDev->lastx + valuators[0];
else
x = pDev->lastx;
if (first_valuator <= 1 && num_valuators >= (2 - first_valuator))
y = pDev->lasty + valuators[1 - first_valuator];
else
y = pDev->lasty;
}
/* Clip both x and y to the defined limits (usually co-ord space limit). */
clipAxis(pDev, 0, &x);
clipAxis(pDev, 1, &y);
/* This takes care of crossing screens for us, as well as clipping
* to the current screen. Right now, we only have one history buffer,
* so we don't set this for both the device and core.*/
miPointerSetPosition(pDev, &x, &y, ms);
/* Drop x and y back into the valuators list, if they were originally
* present. */
if (first_valuator == 0 && num_valuators >= 1)
valuators[0] = x;
if (first_valuator <= 1 && num_valuators >= (2 - first_valuator))
valuators[1 - first_valuator] = y;
updateMotionHistory(pDev, ms, first_valuator, num_valuators, valuators);
pDev->lastx = x;
pDev->lasty = y;
if (master)
{
master->lastx = x;
master->lasty = y;
}
if (!coreOnly)
{
kbp = (deviceKeyButtonPointer *) events->event;
kbp->time = ms;
kbp->deviceid = pDev->id;
if (type == MotionNotify) {
kbp->type = DeviceMotionNotify;
}
else {
if (type == ButtonPress)
kbp->type = DeviceButtonPress;
else if (type == ButtonRelease)
kbp->type = DeviceButtonRelease;
kbp->detail = pDev->button->map[buttons];
}
kbp->root_x = x;
kbp->root_y = y;
events++;
if (sendValuators) {
kbp->deviceid |= MORE_EVENTS;
clipValuators(pDev, first_valuator, num_valuators, valuators);
events = getValuatorEvents(events, pDev, first_valuator,
num_valuators, valuators);
}
}
return num_events;
}
/**
* Post ProximityIn/ProximityOut events, accompanied by valuators.
*
* events is not NULL-terminated; the return value is the number of events.
* The DDX is responsible for allocating the event structure in the first
* place via GetMaximumEventsNum(), and for freeing it.
*/
_X_EXPORT int
GetProximityEvents(EventList *events, DeviceIntPtr pDev, int type,
int first_valuator, int num_valuators, int *valuators)
{
int num_events = 0;
deviceKeyButtonPointer *kbp = (deviceKeyButtonPointer *) events->event;
/* Sanity checks. */
if (type != ProximityIn && type != ProximityOut)
return 0;
if (!pDev->valuator)
return 0;
/* Do we need to send a DeviceValuator event? */
if ((pDev->valuator->mode & 1) == Relative)
num_valuators = 0;
if (num_valuators) {
if ((((num_valuators - 1) / 6) + 1) > MAX_VALUATOR_EVENTS)
num_valuators = MAX_VALUATOR_EVENTS * 6;
num_events += ((num_valuators - 1) / 6) + 1;
}
/* You fail. */
if (first_valuator < 0 ||
(num_valuators + first_valuator) > pDev->valuator->numAxes)
return 0;
kbp->type = type;
kbp->deviceid = pDev->id;
kbp->detail = 0;
kbp->time = GetTimeInMillis();
if (num_valuators) {
kbp->deviceid |= MORE_EVENTS;
events++;
clipValuators(pDev, first_valuator, num_valuators, valuators);
events = getValuatorEvents(events, pDev, first_valuator,
num_valuators, valuators);
}
return num_events;
}
/**
* Note that pDev was the last function to send a core pointer event.
* Currently a no-op.
*
* Call this just before processInputProc.
*/
_X_EXPORT void
SwitchCorePointer(DeviceIntPtr pDev)
{
if (inputInfo.pointer->devPrivates[CoreDevicePrivatesIndex].ptr != pDev)
inputInfo.pointer->devPrivates[CoreDevicePrivatesIndex].ptr = pDev;
}
/**
* Synthesize a single motion event for the core pointer.
*
* Used in cursor functions, e.g. when cursor confinement changes, and we need
* to shift the pointer to get it inside the new bounds.
*/
void
PostSyntheticMotion(DeviceIntPtr pDev,
int x,
int y,
int screen,
unsigned long time)
{
xEvent xE;
#ifdef PANORAMIX
/* Translate back to the sprite screen since processInputProc
will translate from sprite screen to screen 0 upon reentry
to the DIX layer. */
if (!noPanoramiXExtension) {
x += panoramiXdataPtr[0].x - panoramiXdataPtr[screen].x;
y += panoramiXdataPtr[0].y - panoramiXdataPtr[screen].y;
}
#endif
memset(&xE, 0, sizeof(xEvent));
xE.u.u.type = MotionNotify;
xE.u.keyButtonPointer.rootX = x;
xE.u.keyButtonPointer.rootY = y;
xE.u.keyButtonPointer.time = time;
(*pDev->public.processInputProc)(&xE, pDev, 1);
}
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