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authorPierre-Loup A. Griffais <pgriffais@nvidia.com>2010-05-27 09:11:50 -0700
committerKeith Packard <keithp@keithp.com>2010-06-02 21:11:31 -0700
commit643cb6e87c10ab554c03ada81930001a8ebcc909 (patch)
tree1a833b1d1bee3013ce8e6c3bfb60bb77b66b889f /include
parentd90f2cd98a97e6534792d3867b3fba70d850b706 (diff)
Only deal with input code when changing the input shape.
Propagate the shape kind all the way to SetShape to avoid performing non-input operations such as revalidating the tree and generating exposures when only changing a window's input shape. Signed-off-by: Pierre-Loup A. Griffais <pgriffais@nvidia.com> Acked-by: Aaron Plattner<aplattner@nvidia.com> Reviewed-by: Daniel Stone<daniel@fooishbar.org> Signed-off-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'include')
-rw-r--r--include/scrnintstr.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/scrnintstr.h b/include/scrnintstr.h
index 6f1936c1f..21b4a1600 100644
--- a/include/scrnintstr.h
+++ b/include/scrnintstr.h
@@ -423,7 +423,8 @@ typedef void (* ReparentWindowProcPtr)(
WindowPtr /*pPriorParent*/);
typedef void (* SetShapeProcPtr)(
- WindowPtr /*pWin*/);
+ WindowPtr /*pWin*/,
+ int /* kind */);
typedef void (* ChangeBorderWidthProcPtr)(
WindowPtr /*pWin*/,