diff options
author | Adam Jackson <ajax@redhat.com> | 2011-03-18 17:03:09 -0400 |
---|---|---|
committer | Adam Jackson <ajax@redhat.com> | 2011-03-28 12:46:38 -0400 |
commit | c327d07cc68802256c679a65d78f98f17327abda (patch) | |
tree | 1160cf1ff8d1cb7291119db54ffb34bbbfc1ec5d /hw/xwin | |
parent | a48dadc98a28c969741979b70b7a639f24f4cbbd (diff) |
glx: Remove ->forceCurrent from the context vtable
All the implementations of makeCurrent and forceCurrent are identical,
so just use makeCurrent everywhere.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Diffstat (limited to 'hw/xwin')
-rw-r--r-- | hw/xwin/glx/indirect.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/hw/xwin/glx/indirect.c b/hw/xwin/glx/indirect.c index c9831f3ea..e32ac5102 100644 --- a/hw/xwin/glx/indirect.c +++ b/hw/xwin/glx/indirect.c @@ -1480,13 +1480,6 @@ glxWinContextCopy(__GLXcontext *dst_base, __GLXcontext *src_base, unsigned long return ret; } -static int -glxWinContextForceCurrent(__GLXcontext *base) -{ - /* wglMakeCurrent always flushes the previous context, so this is equivalent to glxWinContextMakeCurrent */ - return glxWinContextMakeCurrent(base); -} - static void glxWinContextDestroy(__GLXcontext *base) { @@ -1541,7 +1534,6 @@ glxWinCreateContext(__GLXscreen *screen, context->base.makeCurrent = glxWinContextMakeCurrent; context->base.loseCurrent = glxWinContextLoseCurrent; context->base.copy = glxWinContextCopy; - context->base.forceCurrent = glxWinContextForceCurrent; context->base.textureFromPixmap = &glxWinTextureFromPixmap; context->base.config = modes; context->base.pGlxScreen = screen; |