diff options
author | Keith Packard <keithp@keithp.com> | 2012-03-21 12:55:09 -0700 |
---|---|---|
committer | Jeremy Huddleston <jeremyhu@apple.com> | 2012-03-27 11:50:40 -0700 |
commit | 8384075e1a0fb3189f9c37c17f9e12e1aae5102c (patch) | |
tree | 2ef3a1cf71bff62caa3d7abc9b59cc1f9457c1d2 /glx | |
parent | d9a9788bb163731f681951e9f0ac0e37fd095e6b (diff) |
Introduce a consistent coding style
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:
-bap
-psl
-T PrivatePtr
-T pmWait
-T _XFUNCPROTOBEGIN
-T _XFUNCPROTOEND
-T _X_EXPORT
The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.
The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.
The comparison was done with this script:
dir1=$1
dir2=$2
for dir in $dir1 $dir2; do
(cd $dir && find . -name '*.o' | while read file; do
dir=`dirname $file`
base=`basename $file .o`
dump=$dir/$base.dump
objdump -d $file > $dump
done)
done
find $dir1 -name '*.dump' | while read dump; do
otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
diff -u $dump $otherdump
done
Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
(cherry picked from commit 9838b7032ea9792bec21af424c53c07078636d21)
Diffstat (limited to 'glx')
56 files changed, 32707 insertions, 22911 deletions
diff --git a/glx/clientinfo.c b/glx/clientinfo.c index 3c0e7de45..15bbf15af 100644 --- a/glx/clientinfo.c +++ b/glx/clientinfo.c @@ -27,22 +27,26 @@ #include "glxserver.h" #include "indirect_dispatch.h" -int __glXDisp_SetClientInfoARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_SetClientInfoARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } -int __glXDispSwap_SetClientInfoARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_SetClientInfoARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } -int __glXDisp_SetClientInfo2ARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_SetClientInfo2ARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } -int __glXDispSwap_SetClientInfo2ARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_SetClientInfo2ARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } diff --git a/glx/createcontext.c b/glx/createcontext.c index 785061d5b..9c1eab3e4 100644 --- a/glx/createcontext.c +++ b/glx/createcontext.c @@ -27,12 +27,14 @@ #include "glxserver.h" #include "indirect_dispatch.h" -int __glXDisp_CreateContextAttribsARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateContextAttribsARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } -int __glXDispSwap_CreateContextAttribsARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CreateContextAttribsARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } diff --git a/glx/dispatch.h b/glx/dispatch.h index 19eabb85c..720865304 100644 --- a/glx/dispatch.h +++ b/glx/dispatch.h @@ -26,8 +26,7 @@ */ #if !defined( _DISPATCH_H_ ) -# define _DISPATCH_H_ - +#define _DISPATCH_H_ /** * \file main/dispatch.h @@ -1042,10 +1041,10 @@ #define _gloffset_EGLImageTargetRenderbufferStorageOES 971 #define _gloffset_EGLImageTargetTexture2DOES 972 -#else /* !FEATURE_remap_table */ +#else /* !FEATURE_remap_table */ #define driDispatchRemapTable_size 565 -extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; +extern int driDispatchRemapTable[driDispatchRemapTable_size]; #define AttachShader_remap_index 0 #define CreateProgram_remap_index 1 @@ -2179,10710 +2178,17639 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] #define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] -#endif /* !FEATURE_remap_table */ +#endif /* !FEATURE_remap_table */ + +typedef void (GLAPIENTRYP _glptr_NewList) (GLuint, GLenum); -typedef void (GLAPIENTRYP _glptr_NewList)(GLuint, GLenum); #define CALL_NewList(disp, parameters) \ (* GET_NewList(disp)) parameters -static inline _glptr_NewList GET_NewList(struct _glapi_table *disp) { - return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList)); +static inline _glptr_NewList +GET_NewList(struct _glapi_table *disp) +{ + return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList)); } -static inline void SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_NewList, fn); +static inline void +SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_NewList, fn); } -typedef void (GLAPIENTRYP _glptr_EndList)(void); +typedef void (GLAPIENTRYP _glptr_EndList) (void); + #define CALL_EndList(disp, parameters) \ (* GET_EndList(disp)) parameters -static inline _glptr_EndList GET_EndList(struct _glapi_table *disp) { - return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList)); +static inline _glptr_EndList +GET_EndList(struct _glapi_table *disp) +{ + return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList)); } -static inline void SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_EndList, fn); +static inline void +SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_EndList, fn); } -typedef void (GLAPIENTRYP _glptr_CallList)(GLuint); +typedef void (GLAPIENTRYP _glptr_CallList) (GLuint); + #define CALL_CallList(disp, parameters) \ (* GET_CallList(disp)) parameters -static inline _glptr_CallList GET_CallList(struct _glapi_table *disp) { - return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList)); +static inline _glptr_CallList +GET_CallList(struct _glapi_table *disp) +{ + return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList)); } -static inline void SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_CallList, fn); +static inline void +SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_CallList, fn); } -typedef void (GLAPIENTRYP _glptr_CallLists)(GLsizei, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_CallLists) (GLsizei, GLenum, const GLvoid *); + #define CALL_CallLists(disp, parameters) \ (* GET_CallLists(disp)) parameters -static inline _glptr_CallLists GET_CallLists(struct _glapi_table *disp) { - return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists)); +static inline _glptr_CallLists +GET_CallLists(struct _glapi_table *disp) +{ + return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists)); } -static inline void SET_CallLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CallLists, fn); +static inline void +SET_CallLists(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CallLists, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteLists)(GLuint, GLsizei); +typedef void (GLAPIENTRYP _glptr_DeleteLists) (GLuint, GLsizei); + #define CALL_DeleteLists(disp, parameters) \ (* GET_DeleteLists(disp)) parameters -static inline _glptr_DeleteLists GET_DeleteLists(struct _glapi_table *disp) { - return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists)); +static inline _glptr_DeleteLists +GET_DeleteLists(struct _glapi_table *disp) +{ + return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists)); } -static inline void SET_DeleteLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei)) { - SET_by_offset(disp, _gloffset_DeleteLists, fn); +static inline void +SET_DeleteLists(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei)) +{ + SET_by_offset(disp, _gloffset_DeleteLists, fn); } -typedef GLuint (GLAPIENTRYP _glptr_GenLists)(GLsizei); +typedef GLuint(GLAPIENTRYP _glptr_GenLists) (GLsizei); + #define CALL_GenLists(disp, parameters) \ (* GET_GenLists(disp)) parameters -static inline _glptr_GenLists GET_GenLists(struct _glapi_table *disp) { - return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists)); +static inline _glptr_GenLists +GET_GenLists(struct _glapi_table *disp) +{ + return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists)); } -static inline void SET_GenLists(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLsizei)) { - SET_by_offset(disp, _gloffset_GenLists, fn); +static inline void +SET_GenLists(struct _glapi_table *disp, GLuint(GLAPIENTRYP fn) (GLsizei)) +{ + SET_by_offset(disp, _gloffset_GenLists, fn); } -typedef void (GLAPIENTRYP _glptr_ListBase)(GLuint); +typedef void (GLAPIENTRYP _glptr_ListBase) (GLuint); + #define CALL_ListBase(disp, parameters) \ (* GET_ListBase(disp)) parameters -static inline _glptr_ListBase GET_ListBase(struct _glapi_table *disp) { - return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase)); +static inline _glptr_ListBase +GET_ListBase(struct _glapi_table *disp) +{ + return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase)); } -static inline void SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_ListBase, fn); +static inline void +SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_ListBase, fn); } -typedef void (GLAPIENTRYP _glptr_Begin)(GLenum); +typedef void (GLAPIENTRYP _glptr_Begin) (GLenum); + #define CALL_Begin(disp, parameters) \ (* GET_Begin(disp)) parameters -static inline _glptr_Begin GET_Begin(struct _glapi_table *disp) { - return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin)); +static inline _glptr_Begin +GET_Begin(struct _glapi_table *disp) +{ + return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin)); } -static inline void SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_Begin, fn); +static inline void +SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_Begin, fn); } -typedef void (GLAPIENTRYP _glptr_Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_Bitmap) (GLsizei, GLsizei, GLfloat, GLfloat, + GLfloat, GLfloat, const GLubyte *); #define CALL_Bitmap(disp, parameters) \ (* GET_Bitmap(disp)) parameters -static inline _glptr_Bitmap GET_Bitmap(struct _glapi_table *disp) { - return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap)); +static inline _glptr_Bitmap +GET_Bitmap(struct _glapi_table *disp) +{ + return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap)); } -static inline void SET_Bitmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)) { - SET_by_offset(disp, _gloffset_Bitmap, fn); +static inline void +SET_Bitmap(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, + GLfloat, const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_Bitmap, fn); } -typedef void (GLAPIENTRYP _glptr_Color3b)(GLbyte, GLbyte, GLbyte); +typedef void (GLAPIENTRYP _glptr_Color3b) (GLbyte, GLbyte, GLbyte); + #define CALL_Color3b(disp, parameters) \ (* GET_Color3b(disp)) parameters -static inline _glptr_Color3b GET_Color3b(struct _glapi_table *disp) { - return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b)); +static inline _glptr_Color3b +GET_Color3b(struct _glapi_table *disp) +{ + return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b)); } -static inline void SET_Color3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { - SET_by_offset(disp, _gloffset_Color3b, fn); +static inline void +SET_Color3b(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte)) +{ + SET_by_offset(disp, _gloffset_Color3b, fn); } -typedef void (GLAPIENTRYP _glptr_Color3bv)(const GLbyte *); +typedef void (GLAPIENTRYP _glptr_Color3bv) (const GLbyte *); + #define CALL_Color3bv(disp, parameters) \ (* GET_Color3bv(disp)) parameters -static inline _glptr_Color3bv GET_Color3bv(struct _glapi_table *disp) { - return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv)); +static inline _glptr_Color3bv +GET_Color3bv(struct _glapi_table *disp) +{ + return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv)); } -static inline void SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { - SET_by_offset(disp, _gloffset_Color3bv, fn); +static inline void +SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_Color3bv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3d)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Color3d) (GLdouble, GLdouble, GLdouble); + #define CALL_Color3d(disp, parameters) \ (* GET_Color3d(disp)) parameters -static inline _glptr_Color3d GET_Color3d(struct _glapi_table *disp) { - return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d)); +static inline _glptr_Color3d +GET_Color3d(struct _glapi_table *disp) +{ + return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d)); } -static inline void SET_Color3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Color3d, fn); +static inline void +SET_Color3d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Color3d, fn); } -typedef void (GLAPIENTRYP _glptr_Color3dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Color3dv) (const GLdouble *); + #define CALL_Color3dv(disp, parameters) \ (* GET_Color3dv(disp)) parameters -static inline _glptr_Color3dv GET_Color3dv(struct _glapi_table *disp) { - return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv)); +static inline _glptr_Color3dv +GET_Color3dv(struct _glapi_table *disp) +{ + return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv)); } -static inline void SET_Color3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Color3dv, fn); +static inline void +SET_Color3dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Color3dv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3f)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Color3f) (GLfloat, GLfloat, GLfloat); + #define CALL_Color3f(disp, parameters) \ (* GET_Color3f(disp)) parameters -static inline _glptr_Color3f GET_Color3f(struct _glapi_table *disp) { - return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f)); +static inline _glptr_Color3f +GET_Color3f(struct _glapi_table *disp) +{ + return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f)); } -static inline void SET_Color3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Color3f, fn); +static inline void +SET_Color3f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Color3f, fn); } -typedef void (GLAPIENTRYP _glptr_Color3fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Color3fv) (const GLfloat *); + #define CALL_Color3fv(disp, parameters) \ (* GET_Color3fv(disp)) parameters -static inline _glptr_Color3fv GET_Color3fv(struct _glapi_table *disp) { - return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv)); +static inline _glptr_Color3fv +GET_Color3fv(struct _glapi_table *disp) +{ + return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv)); } -static inline void SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Color3fv, fn); +static inline void +SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Color3fv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3i)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Color3i) (GLint, GLint, GLint); + #define CALL_Color3i(disp, parameters) \ (* GET_Color3i(disp)) parameters -static inline _glptr_Color3i GET_Color3i(struct _glapi_table *disp) { - return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i)); +static inline _glptr_Color3i +GET_Color3i(struct _glapi_table *disp) +{ + return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i)); } -static inline void SET_Color3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Color3i, fn); +static inline void +SET_Color3i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Color3i, fn); } -typedef void (GLAPIENTRYP _glptr_Color3iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Color3iv) (const GLint *); + #define CALL_Color3iv(disp, parameters) \ (* GET_Color3iv(disp)) parameters -static inline _glptr_Color3iv GET_Color3iv(struct _glapi_table *disp) { - return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv)); +static inline _glptr_Color3iv +GET_Color3iv(struct _glapi_table *disp) +{ + return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv)); } -static inline void SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Color3iv, fn); +static inline void +SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Color3iv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3s)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Color3s) (GLshort, GLshort, GLshort); + #define CALL_Color3s(disp, parameters) \ (* GET_Color3s(disp)) parameters -static inline _glptr_Color3s GET_Color3s(struct _glapi_table *disp) { - return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s)); +static inline _glptr_Color3s +GET_Color3s(struct _glapi_table *disp) +{ + return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s)); } -static inline void SET_Color3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Color3s, fn); +static inline void +SET_Color3s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Color3s, fn); } -typedef void (GLAPIENTRYP _glptr_Color3sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Color3sv) (const GLshort *); + #define CALL_Color3sv(disp, parameters) \ (* GET_Color3sv(disp)) parameters -static inline _glptr_Color3sv GET_Color3sv(struct _glapi_table *disp) { - return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv)); +static inline _glptr_Color3sv +GET_Color3sv(struct _glapi_table *disp) +{ + return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv)); } -static inline void SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Color3sv, fn); +static inline void +SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Color3sv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3ub)(GLubyte, GLubyte, GLubyte); +typedef void (GLAPIENTRYP _glptr_Color3ub) (GLubyte, GLubyte, GLubyte); + #define CALL_Color3ub(disp, parameters) \ (* GET_Color3ub(disp)) parameters -static inline _glptr_Color3ub GET_Color3ub(struct _glapi_table *disp) { - return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub)); +static inline _glptr_Color3ub +GET_Color3ub(struct _glapi_table *disp) +{ + return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub)); } -static inline void SET_Color3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) { - SET_by_offset(disp, _gloffset_Color3ub, fn); +static inline void +SET_Color3ub(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLubyte, GLubyte, GLubyte)) +{ + SET_by_offset(disp, _gloffset_Color3ub, fn); } -typedef void (GLAPIENTRYP _glptr_Color3ubv)(const GLubyte *); +typedef void (GLAPIENTRYP _glptr_Color3ubv) (const GLubyte *); + #define CALL_Color3ubv(disp, parameters) \ (* GET_Color3ubv(disp)) parameters -static inline _glptr_Color3ubv GET_Color3ubv(struct _glapi_table *disp) { - return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv)); +static inline _glptr_Color3ubv +GET_Color3ubv(struct _glapi_table *disp) +{ + return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv)); } -static inline void SET_Color3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { - SET_by_offset(disp, _gloffset_Color3ubv, fn); +static inline void +SET_Color3ubv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_Color3ubv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3ui)(GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_Color3ui) (GLuint, GLuint, GLuint); + #define CALL_Color3ui(disp, parameters) \ (* GET_Color3ui(disp)) parameters -static inline _glptr_Color3ui GET_Color3ui(struct _glapi_table *disp) { - return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui)); +static inline _glptr_Color3ui +GET_Color3ui(struct _glapi_table *disp) +{ + return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui)); } -static inline void SET_Color3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_Color3ui, fn); +static inline void +SET_Color3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Color3ui, fn); } -typedef void (GLAPIENTRYP _glptr_Color3uiv)(const GLuint *); +typedef void (GLAPIENTRYP _glptr_Color3uiv) (const GLuint *); + #define CALL_Color3uiv(disp, parameters) \ (* GET_Color3uiv(disp)) parameters -static inline _glptr_Color3uiv GET_Color3uiv(struct _glapi_table *disp) { - return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv)); +static inline _glptr_Color3uiv +GET_Color3uiv(struct _glapi_table *disp) +{ + return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv)); } -static inline void SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { - SET_by_offset(disp, _gloffset_Color3uiv, fn); +static inline void +SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Color3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3us)(GLushort, GLushort, GLushort); +typedef void (GLAPIENTRYP _glptr_Color3us) (GLushort, GLushort, GLushort); + #define CALL_Color3us(disp, parameters) \ (* GET_Color3us(disp)) parameters -static inline _glptr_Color3us GET_Color3us(struct _glapi_table *disp) { - return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us)); +static inline _glptr_Color3us +GET_Color3us(struct _glapi_table *disp) +{ + return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us)); } -static inline void SET_Color3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) { - SET_by_offset(disp, _gloffset_Color3us, fn); +static inline void +SET_Color3us(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLushort, GLushort, GLushort)) +{ + SET_by_offset(disp, _gloffset_Color3us, fn); } -typedef void (GLAPIENTRYP _glptr_Color3usv)(const GLushort *); +typedef void (GLAPIENTRYP _glptr_Color3usv) (const GLushort *); + #define CALL_Color3usv(disp, parameters) \ (* GET_Color3usv(disp)) parameters -static inline _glptr_Color3usv GET_Color3usv(struct _glapi_table *disp) { - return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv)); +static inline _glptr_Color3usv +GET_Color3usv(struct _glapi_table *disp) +{ + return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv)); } -static inline void SET_Color3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { - SET_by_offset(disp, _gloffset_Color3usv, fn); +static inline void +SET_Color3usv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLushort *)) +{ + SET_by_offset(disp, _gloffset_Color3usv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4b)(GLbyte, GLbyte, GLbyte, GLbyte); +typedef void (GLAPIENTRYP _glptr_Color4b) (GLbyte, GLbyte, GLbyte, GLbyte); + #define CALL_Color4b(disp, parameters) \ (* GET_Color4b(disp)) parameters -static inline _glptr_Color4b GET_Color4b(struct _glapi_table *disp) { - return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b)); +static inline _glptr_Color4b +GET_Color4b(struct _glapi_table *disp) +{ + return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b)); } -static inline void SET_Color4b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte, GLbyte)) { - SET_by_offset(disp, _gloffset_Color4b, fn); +static inline void +SET_Color4b(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte, GLbyte)) +{ + SET_by_offset(disp, _gloffset_Color4b, fn); } -typedef void (GLAPIENTRYP _glptr_Color4bv)(const GLbyte *); +typedef void (GLAPIENTRYP _glptr_Color4bv) (const GLbyte *); + #define CALL_Color4bv(disp, parameters) \ (* GET_Color4bv(disp)) parameters -static inline _glptr_Color4bv GET_Color4bv(struct _glapi_table *disp) { - return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv)); +static inline _glptr_Color4bv +GET_Color4bv(struct _glapi_table *disp) +{ + return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv)); } -static inline void SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { - SET_by_offset(disp, _gloffset_Color4bv, fn); +static inline void +SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_Color4bv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4d)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Color4d) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_Color4d(disp, parameters) \ (* GET_Color4d(disp)) parameters -static inline _glptr_Color4d GET_Color4d(struct _glapi_table *disp) { - return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d)); +static inline _glptr_Color4d +GET_Color4d(struct _glapi_table *disp) +{ + return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d)); } -static inline void SET_Color4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Color4d, fn); +static inline void +SET_Color4d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Color4d, fn); } -typedef void (GLAPIENTRYP _glptr_Color4dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Color4dv) (const GLdouble *); + #define CALL_Color4dv(disp, parameters) \ (* GET_Color4dv(disp)) parameters -static inline _glptr_Color4dv GET_Color4dv(struct _glapi_table *disp) { - return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv)); +static inline _glptr_Color4dv +GET_Color4dv(struct _glapi_table *disp) +{ + return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv)); } -static inline void SET_Color4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Color4dv, fn); +static inline void +SET_Color4dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Color4dv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4f)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Color4f) (GLfloat, GLfloat, GLfloat, GLfloat); + #define CALL_Color4f(disp, parameters) \ (* GET_Color4f(disp)) parameters -static inline _glptr_Color4f GET_Color4f(struct _glapi_table *disp) { - return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f)); +static inline _glptr_Color4f +GET_Color4f(struct _glapi_table *disp) +{ + return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f)); } -static inline void SET_Color4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Color4f, fn); +static inline void +SET_Color4f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Color4f, fn); } -typedef void (GLAPIENTRYP _glptr_Color4fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Color4fv) (const GLfloat *); + #define CALL_Color4fv(disp, parameters) \ (* GET_Color4fv(disp)) parameters -static inline _glptr_Color4fv GET_Color4fv(struct _glapi_table *disp) { - return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv)); +static inline _glptr_Color4fv +GET_Color4fv(struct _glapi_table *disp) +{ + return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv)); } -static inline void SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Color4fv, fn); +static inline void +SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Color4fv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4i)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Color4i) (GLint, GLint, GLint, GLint); + #define CALL_Color4i(disp, parameters) \ (* GET_Color4i(disp)) parameters -static inline _glptr_Color4i GET_Color4i(struct _glapi_table *disp) { - return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i)); +static inline _glptr_Color4i +GET_Color4i(struct _glapi_table *disp) +{ + return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i)); } -static inline void SET_Color4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Color4i, fn); +static inline void +SET_Color4i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Color4i, fn); } -typedef void (GLAPIENTRYP _glptr_Color4iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Color4iv) (const GLint *); + #define CALL_Color4iv(disp, parameters) \ (* GET_Color4iv(disp)) parameters -static inline _glptr_Color4iv GET_Color4iv(struct _glapi_table *disp) { - return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv)); +static inline _glptr_Color4iv +GET_Color4iv(struct _glapi_table *disp) +{ + return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv)); } -static inline void SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Color4iv, fn); +static inline void +SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Color4iv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4s)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Color4s) (GLshort, GLshort, GLshort, GLshort); + #define CALL_Color4s(disp, parameters) \ (* GET_Color4s(disp)) parameters -static inline _glptr_Color4s GET_Color4s(struct _glapi_table *disp) { - return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s)); +static inline _glptr_Color4s +GET_Color4s(struct _glapi_table *disp) +{ + return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s)); } -static inline void SET_Color4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Color4s, fn); +static inline void +SET_Color4s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Color4s, fn); } -typedef void (GLAPIENTRYP _glptr_Color4sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Color4sv) (const GLshort *); + #define CALL_Color4sv(disp, parameters) \ (* GET_Color4sv(disp)) parameters -static inline _glptr_Color4sv GET_Color4sv(struct _glapi_table *disp) { - return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv)); +static inline _glptr_Color4sv +GET_Color4sv(struct _glapi_table *disp) +{ + return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv)); } -static inline void SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Color4sv, fn); +static inline void +SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Color4sv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); +typedef void (GLAPIENTRYP _glptr_Color4ub) (GLubyte, GLubyte, GLubyte, GLubyte); + #define CALL_Color4ub(disp, parameters) \ (* GET_Color4ub(disp)) parameters -static inline _glptr_Color4ub GET_Color4ub(struct _glapi_table *disp) { - return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub)); +static inline _glptr_Color4ub +GET_Color4ub(struct _glapi_table *disp) +{ + return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub)); } -static inline void SET_Color4ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte, GLubyte)) { - SET_by_offset(disp, _gloffset_Color4ub, fn); +static inline void +SET_Color4ub(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLubyte, GLubyte, GLubyte, GLubyte)) +{ + SET_by_offset(disp, _gloffset_Color4ub, fn); } -typedef void (GLAPIENTRYP _glptr_Color4ubv)(const GLubyte *); +typedef void (GLAPIENTRYP _glptr_Color4ubv) (const GLubyte *); + #define CALL_Color4ubv(disp, parameters) \ (* GET_Color4ubv(disp)) parameters -static inline _glptr_Color4ubv GET_Color4ubv(struct _glapi_table *disp) { - return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv)); +static inline _glptr_Color4ubv +GET_Color4ubv(struct _glapi_table *disp) +{ + return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv)); } -static inline void SET_Color4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { - SET_by_offset(disp, _gloffset_Color4ubv, fn); +static inline void +SET_Color4ubv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_Color4ubv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4ui)(GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_Color4ui) (GLuint, GLuint, GLuint, GLuint); + #define CALL_Color4ui(disp, parameters) \ (* GET_Color4ui(disp)) parameters -static inline _glptr_Color4ui GET_Color4ui(struct _glapi_table *disp) { - return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui)); +static inline _glptr_Color4ui +GET_Color4ui(struct _glapi_table *disp) +{ + return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui)); } -static inline void SET_Color4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_Color4ui, fn); +static inline void +SET_Color4ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Color4ui, fn); } -typedef void (GLAPIENTRYP _glptr_Color4uiv)(const GLuint *); +typedef void (GLAPIENTRYP _glptr_Color4uiv) (const GLuint *); + #define CALL_Color4uiv(disp, parameters) \ (* GET_Color4uiv(disp)) parameters -static inline _glptr_Color4uiv GET_Color4uiv(struct _glapi_table *disp) { - return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv)); +static inline _glptr_Color4uiv +GET_Color4uiv(struct _glapi_table *disp) +{ + return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv)); } -static inline void SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { - SET_by_offset(disp, _gloffset_Color4uiv, fn); +static inline void +SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Color4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4us)(GLushort, GLushort, GLushort, GLushort); +typedef void (GLAPIENTRYP _glptr_Color4us) (GLushort, GLushort, GLushort, + GLushort); #define CALL_Color4us(disp, parameters) \ (* GET_Color4us(disp)) parameters -static inline _glptr_Color4us GET_Color4us(struct _glapi_table *disp) { - return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us)); +static inline _glptr_Color4us +GET_Color4us(struct _glapi_table *disp) +{ + return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us)); } -static inline void SET_Color4us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort, GLushort)) { - SET_by_offset(disp, _gloffset_Color4us, fn); +static inline void +SET_Color4us(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLushort, GLushort, GLushort, GLushort)) +{ + SET_by_offset(disp, _gloffset_Color4us, fn); } -typedef void (GLAPIENTRYP _glptr_Color4usv)(const GLushort *); +typedef void (GLAPIENTRYP _glptr_Color4usv) (const GLushort *); + #define CALL_Color4usv(disp, parameters) \ (* GET_Color4usv(disp)) parameters -static inline _glptr_Color4usv GET_Color4usv(struct _glapi_table *disp) { - return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv)); +static inline _glptr_Color4usv +GET_Color4usv(struct _glapi_table *disp) +{ + return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv)); } -static inline void SET_Color4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { - SET_by_offset(disp, _gloffset_Color4usv, fn); +static inline void +SET_Color4usv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLushort *)) +{ + SET_by_offset(disp, _gloffset_Color4usv, fn); } -typedef void (GLAPIENTRYP _glptr_EdgeFlag)(GLboolean); +typedef void (GLAPIENTRYP _glptr_EdgeFlag) (GLboolean); + #define CALL_EdgeFlag(disp, parameters) \ (* GET_EdgeFlag(disp)) parameters -static inline _glptr_EdgeFlag GET_EdgeFlag(struct _glapi_table *disp) { - return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag)); +static inline _glptr_EdgeFlag +GET_EdgeFlag(struct _glapi_table *disp) +{ + return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag)); } -static inline void SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) { - SET_by_offset(disp, _gloffset_EdgeFlag, fn); +static inline void +SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLboolean)) +{ + SET_by_offset(disp, _gloffset_EdgeFlag, fn); } -typedef void (GLAPIENTRYP _glptr_EdgeFlagv)(const GLboolean *); +typedef void (GLAPIENTRYP _glptr_EdgeFlagv) (const GLboolean *); + #define CALL_EdgeFlagv(disp, parameters) \ (* GET_EdgeFlagv(disp)) parameters -static inline _glptr_EdgeFlagv GET_EdgeFlagv(struct _glapi_table *disp) { - return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv)); +static inline _glptr_EdgeFlagv +GET_EdgeFlagv(struct _glapi_table *disp) +{ + return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv)); } -static inline void SET_EdgeFlagv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLboolean *)) { - SET_by_offset(disp, _gloffset_EdgeFlagv, fn); +static inline void +SET_EdgeFlagv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLboolean *)) +{ + SET_by_offset(disp, _gloffset_EdgeFlagv, fn); } -typedef void (GLAPIENTRYP _glptr_End)(void); +typedef void (GLAPIENTRYP _glptr_End) (void); + #define CALL_End(disp, parameters) \ (* GET_End(disp)) parameters -static inline _glptr_End GET_End(struct _glapi_table *disp) { - return (_glptr_End) (GET_by_offset(disp, _gloffset_End)); +static inline _glptr_End +GET_End(struct _glapi_table *disp) +{ + return (_glptr_End) (GET_by_offset(disp, _gloffset_End)); } -static inline void SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_End, fn); +static inline void +SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_End, fn); } -typedef void (GLAPIENTRYP _glptr_Indexd)(GLdouble); +typedef void (GLAPIENTRYP _glptr_Indexd) (GLdouble); + #define CALL_Indexd(disp, parameters) \ (* GET_Indexd(disp)) parameters -static inline _glptr_Indexd GET_Indexd(struct _glapi_table *disp) { - return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd)); +static inline _glptr_Indexd +GET_Indexd(struct _glapi_table *disp) +{ + return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd)); } -static inline void SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { - SET_by_offset(disp, _gloffset_Indexd, fn); +static inline void +SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble)) +{ + SET_by_offset(disp, _gloffset_Indexd, fn); } -typedef void (GLAPIENTRYP _glptr_Indexdv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Indexdv) (const GLdouble *); + #define CALL_Indexdv(disp, parameters) \ (* GET_Indexdv(disp)) parameters -static inline _glptr_Indexdv GET_Indexdv(struct _glapi_table *disp) { - return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv)); +static inline _glptr_Indexdv +GET_Indexdv(struct _glapi_table *disp) +{ + return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv)); } -static inline void SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Indexdv, fn); +static inline void +SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Indexdv, fn); } -typedef void (GLAPIENTRYP _glptr_Indexf)(GLfloat); +typedef void (GLAPIENTRYP _glptr_Indexf) (GLfloat); + #define CALL_Indexf(disp, parameters) \ (* GET_Indexf(disp)) parameters -static inline _glptr_Indexf GET_Indexf(struct _glapi_table *disp) { - return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf)); +static inline _glptr_Indexf +GET_Indexf(struct _glapi_table *disp) +{ + return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf)); } -static inline void SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_Indexf, fn); +static inline void +SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_Indexf, fn); } -typedef void (GLAPIENTRYP _glptr_Indexfv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Indexfv) (const GLfloat *); + #define CALL_Indexfv(disp, parameters) \ (* GET_Indexfv(disp)) parameters -static inline _glptr_Indexfv GET_Indexfv(struct _glapi_table *disp) { - return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv)); +static inline _glptr_Indexfv +GET_Indexfv(struct _glapi_table *disp) +{ + return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv)); } -static inline void SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Indexfv, fn); +static inline void +SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Indexfv, fn); } -typedef void (GLAPIENTRYP _glptr_Indexi)(GLint); +typedef void (GLAPIENTRYP _glptr_Indexi) (GLint); + #define CALL_Indexi(disp, parameters) \ (* GET_Indexi(disp)) parameters -static inline _glptr_Indexi GET_Indexi(struct _glapi_table *disp) { - return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi)); +static inline _glptr_Indexi +GET_Indexi(struct _glapi_table *disp) +{ + return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi)); } -static inline void SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { - SET_by_offset(disp, _gloffset_Indexi, fn); +static inline void +SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint)) +{ + SET_by_offset(disp, _gloffset_Indexi, fn); } -typedef void (GLAPIENTRYP _glptr_Indexiv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Indexiv) (const GLint *); + #define CALL_Indexiv(disp, parameters) \ (* GET_Indexiv(disp)) parameters -static inline _glptr_Indexiv GET_Indexiv(struct _glapi_table *disp) { - return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv)); +static inline _glptr_Indexiv +GET_Indexiv(struct _glapi_table *disp) +{ + return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv)); } -static inline void SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Indexiv, fn); +static inline void +SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Indexiv, fn); } -typedef void (GLAPIENTRYP _glptr_Indexs)(GLshort); +typedef void (GLAPIENTRYP _glptr_Indexs) (GLshort); + #define CALL_Indexs(disp, parameters) \ (* GET_Indexs(disp)) parameters -static inline _glptr_Indexs GET_Indexs(struct _glapi_table *disp) { - return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs)); +static inline _glptr_Indexs +GET_Indexs(struct _glapi_table *disp) +{ + return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs)); } -static inline void SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) { - SET_by_offset(disp, _gloffset_Indexs, fn); +static inline void +SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLshort)) +{ + SET_by_offset(disp, _gloffset_Indexs, fn); } -typedef void (GLAPIENTRYP _glptr_Indexsv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Indexsv) (const GLshort *); + #define CALL_Indexsv(disp, parameters) \ (* GET_Indexsv(disp)) parameters -static inline _glptr_Indexsv GET_Indexsv(struct _glapi_table *disp) { - return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv)); +static inline _glptr_Indexsv +GET_Indexsv(struct _glapi_table *disp) +{ + return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv)); } -static inline void SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Indexsv, fn); +static inline void +SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Indexsv, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3b)(GLbyte, GLbyte, GLbyte); +typedef void (GLAPIENTRYP _glptr_Normal3b) (GLbyte, GLbyte, GLbyte); + #define CALL_Normal3b(disp, parameters) \ (* GET_Normal3b(disp)) parameters -static inline _glptr_Normal3b GET_Normal3b(struct _glapi_table *disp) { - return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b)); +static inline _glptr_Normal3b +GET_Normal3b(struct _glapi_table *disp) +{ + return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b)); } -static inline void SET_Normal3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { - SET_by_offset(disp, _gloffset_Normal3b, fn); +static inline void +SET_Normal3b(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte)) +{ + SET_by_offset(disp, _gloffset_Normal3b, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3bv)(const GLbyte *); +typedef void (GLAPIENTRYP _glptr_Normal3bv) (const GLbyte *); + #define CALL_Normal3bv(disp, parameters) \ (* GET_Normal3bv(disp)) parameters -static inline _glptr_Normal3bv GET_Normal3bv(struct _glapi_table *disp) { - return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv)); +static inline _glptr_Normal3bv +GET_Normal3bv(struct _glapi_table *disp) +{ + return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv)); } -static inline void SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { - SET_by_offset(disp, _gloffset_Normal3bv, fn); +static inline void +SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_Normal3bv, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3d)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Normal3d) (GLdouble, GLdouble, GLdouble); + #define CALL_Normal3d(disp, parameters) \ (* GET_Normal3d(disp)) parameters -static inline _glptr_Normal3d GET_Normal3d(struct _glapi_table *disp) { - return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d)); +static inline _glptr_Normal3d +GET_Normal3d(struct _glapi_table *disp) +{ + return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d)); } -static inline void SET_Normal3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Normal3d, fn); +static inline void +SET_Normal3d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Normal3d, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Normal3dv) (const GLdouble *); + #define CALL_Normal3dv(disp, parameters) \ (* GET_Normal3dv(disp)) parameters -static inline _glptr_Normal3dv GET_Normal3dv(struct _glapi_table *disp) { - return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv)); +static inline _glptr_Normal3dv +GET_Normal3dv(struct _glapi_table *disp) +{ + return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv)); } -static inline void SET_Normal3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Normal3dv, fn); +static inline void +SET_Normal3dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Normal3dv, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3f)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Normal3f) (GLfloat, GLfloat, GLfloat); + #define CALL_Normal3f(disp, parameters) \ (* GET_Normal3f(disp)) parameters -static inline _glptr_Normal3f GET_Normal3f(struct _glapi_table *disp) { - return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f)); +static inline _glptr_Normal3f +GET_Normal3f(struct _glapi_table *disp) +{ + return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f)); } -static inline void SET_Normal3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Normal3f, fn); +static inline void +SET_Normal3f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Normal3f, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Normal3fv) (const GLfloat *); + #define CALL_Normal3fv(disp, parameters) \ (* GET_Normal3fv(disp)) parameters -static inline _glptr_Normal3fv GET_Normal3fv(struct _glapi_table *disp) { - return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv)); +static inline _glptr_Normal3fv +GET_Normal3fv(struct _glapi_table *disp) +{ + return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv)); } -static inline void SET_Normal3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Normal3fv, fn); +static inline void +SET_Normal3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Normal3fv, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3i)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Normal3i) (GLint, GLint, GLint); + #define CALL_Normal3i(disp, parameters) \ (* GET_Normal3i(disp)) parameters -static inline _glptr_Normal3i GET_Normal3i(struct _glapi_table *disp) { - return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i)); +static inline _glptr_Normal3i +GET_Normal3i(struct _glapi_table *disp) +{ + return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i)); } -static inline void SET_Normal3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Normal3i, fn); +static inline void +SET_Normal3i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Normal3i, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Normal3iv) (const GLint *); + #define CALL_Normal3iv(disp, parameters) \ (* GET_Normal3iv(disp)) parameters -static inline _glptr_Normal3iv GET_Normal3iv(struct _glapi_table *disp) { - return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv)); +static inline _glptr_Normal3iv +GET_Normal3iv(struct _glapi_table *disp) +{ + return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv)); } -static inline void SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Normal3iv, fn); +static inline void +SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Normal3iv, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3s)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Normal3s) (GLshort, GLshort, GLshort); + #define CALL_Normal3s(disp, parameters) \ (* GET_Normal3s(disp)) parameters -static inline _glptr_Normal3s GET_Normal3s(struct _glapi_table *disp) { - return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s)); +static inline _glptr_Normal3s +GET_Normal3s(struct _glapi_table *disp) +{ + return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s)); } -static inline void SET_Normal3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Normal3s, fn); +static inline void +SET_Normal3s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Normal3s, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Normal3sv) (const GLshort *); + #define CALL_Normal3sv(disp, parameters) \ (* GET_Normal3sv(disp)) parameters -static inline _glptr_Normal3sv GET_Normal3sv(struct _glapi_table *disp) { - return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv)); +static inline _glptr_Normal3sv +GET_Normal3sv(struct _glapi_table *disp) +{ + return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv)); } -static inline void SET_Normal3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Normal3sv, fn); +static inline void +SET_Normal3sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Normal3sv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2d)(GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_RasterPos2d) (GLdouble, GLdouble); + #define CALL_RasterPos2d(disp, parameters) \ (* GET_RasterPos2d(disp)) parameters -static inline _glptr_RasterPos2d GET_RasterPos2d(struct _glapi_table *disp) { - return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d)); +static inline _glptr_RasterPos2d +GET_RasterPos2d(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d)); } -static inline void SET_RasterPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_RasterPos2d, fn); +static inline void +SET_RasterPos2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_RasterPos2d, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_RasterPos2dv) (const GLdouble *); + #define CALL_RasterPos2dv(disp, parameters) \ (* GET_RasterPos2dv(disp)) parameters -static inline _glptr_RasterPos2dv GET_RasterPos2dv(struct _glapi_table *disp) { - return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv)); +static inline _glptr_RasterPos2dv +GET_RasterPos2dv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv)); } -static inline void SET_RasterPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_RasterPos2dv, fn); +static inline void +SET_RasterPos2dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_RasterPos2dv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2f)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_RasterPos2f) (GLfloat, GLfloat); + #define CALL_RasterPos2f(disp, parameters) \ (* GET_RasterPos2f(disp)) parameters -static inline _glptr_RasterPos2f GET_RasterPos2f(struct _glapi_table *disp) { - return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f)); +static inline _glptr_RasterPos2f +GET_RasterPos2f(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f)); } -static inline void SET_RasterPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_RasterPos2f, fn); +static inline void +SET_RasterPos2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_RasterPos2f, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_RasterPos2fv) (const GLfloat *); + #define CALL_RasterPos2fv(disp, parameters) \ (* GET_RasterPos2fv(disp)) parameters -static inline _glptr_RasterPos2fv GET_RasterPos2fv(struct _glapi_table *disp) { - return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv)); +static inline _glptr_RasterPos2fv +GET_RasterPos2fv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv)); } -static inline void SET_RasterPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_RasterPos2fv, fn); +static inline void +SET_RasterPos2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_RasterPos2fv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2i)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_RasterPos2i) (GLint, GLint); + #define CALL_RasterPos2i(disp, parameters) \ (* GET_RasterPos2i(disp)) parameters -static inline _glptr_RasterPos2i GET_RasterPos2i(struct _glapi_table *disp) { - return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i)); +static inline _glptr_RasterPos2i +GET_RasterPos2i(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i)); } -static inline void SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_RasterPos2i, fn); +static inline void +SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_RasterPos2i, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_RasterPos2iv) (const GLint *); + #define CALL_RasterPos2iv(disp, parameters) \ (* GET_RasterPos2iv(disp)) parameters -static inline _glptr_RasterPos2iv GET_RasterPos2iv(struct _glapi_table *disp) { - return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv)); +static inline _glptr_RasterPos2iv +GET_RasterPos2iv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv)); } -static inline void SET_RasterPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_RasterPos2iv, fn); +static inline void +SET_RasterPos2iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_RasterPos2iv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2s)(GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_RasterPos2s) (GLshort, GLshort); + #define CALL_RasterPos2s(disp, parameters) \ (* GET_RasterPos2s(disp)) parameters -static inline _glptr_RasterPos2s GET_RasterPos2s(struct _glapi_table *disp) { - return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s)); +static inline _glptr_RasterPos2s +GET_RasterPos2s(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s)); } -static inline void SET_RasterPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_RasterPos2s, fn); +static inline void +SET_RasterPos2s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_RasterPos2s, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_RasterPos2sv) (const GLshort *); + #define CALL_RasterPos2sv(disp, parameters) \ (* GET_RasterPos2sv(disp)) parameters -static inline _glptr_RasterPos2sv GET_RasterPos2sv(struct _glapi_table *disp) { - return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv)); +static inline _glptr_RasterPos2sv +GET_RasterPos2sv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv)); } -static inline void SET_RasterPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_RasterPos2sv, fn); +static inline void +SET_RasterPos2sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_RasterPos2sv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3d)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_RasterPos3d) (GLdouble, GLdouble, GLdouble); + #define CALL_RasterPos3d(disp, parameters) \ (* GET_RasterPos3d(disp)) parameters -static inline _glptr_RasterPos3d GET_RasterPos3d(struct _glapi_table *disp) { - return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d)); +static inline _glptr_RasterPos3d +GET_RasterPos3d(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d)); } -static inline void SET_RasterPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_RasterPos3d, fn); +static inline void +SET_RasterPos3d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_RasterPos3d, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_RasterPos3dv) (const GLdouble *); + #define CALL_RasterPos3dv(disp, parameters) \ (* GET_RasterPos3dv(disp)) parameters -static inline _glptr_RasterPos3dv GET_RasterPos3dv(struct _glapi_table *disp) { - return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv)); +static inline _glptr_RasterPos3dv +GET_RasterPos3dv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv)); } -static inline void SET_RasterPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_RasterPos3dv, fn); +static inline void +SET_RasterPos3dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_RasterPos3dv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3f)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_RasterPos3f) (GLfloat, GLfloat, GLfloat); + #define CALL_RasterPos3f(disp, parameters) \ (* GET_RasterPos3f(disp)) parameters -static inline _glptr_RasterPos3f GET_RasterPos3f(struct _glapi_table *disp) { - return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f)); +static inline _glptr_RasterPos3f +GET_RasterPos3f(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f)); } -static inline void SET_RasterPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_RasterPos3f, fn); +static inline void +SET_RasterPos3f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_RasterPos3f, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_RasterPos3fv) (const GLfloat *); + #define CALL_RasterPos3fv(disp, parameters) \ (* GET_RasterPos3fv(disp)) parameters -static inline _glptr_RasterPos3fv GET_RasterPos3fv(struct _glapi_table *disp) { - return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv)); +static inline _glptr_RasterPos3fv +GET_RasterPos3fv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv)); } -static inline void SET_RasterPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_RasterPos3fv, fn); +static inline void +SET_RasterPos3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_RasterPos3fv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3i)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_RasterPos3i) (GLint, GLint, GLint); + #define CALL_RasterPos3i(disp, parameters) \ (* GET_RasterPos3i(disp)) parameters -static inline _glptr_RasterPos3i GET_RasterPos3i(struct _glapi_table *disp) { - return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i)); +static inline _glptr_RasterPos3i +GET_RasterPos3i(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i)); } -static inline void SET_RasterPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_RasterPos3i, fn); +static inline void +SET_RasterPos3i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_RasterPos3i, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_RasterPos3iv) (const GLint *); + #define CALL_RasterPos3iv(disp, parameters) \ (* GET_RasterPos3iv(disp)) parameters -static inline _glptr_RasterPos3iv GET_RasterPos3iv(struct _glapi_table *disp) { - return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv)); +static inline _glptr_RasterPos3iv +GET_RasterPos3iv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv)); } -static inline void SET_RasterPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_RasterPos3iv, fn); +static inline void +SET_RasterPos3iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_RasterPos3iv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3s)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_RasterPos3s) (GLshort, GLshort, GLshort); + #define CALL_RasterPos3s(disp, parameters) \ (* GET_RasterPos3s(disp)) parameters -static inline _glptr_RasterPos3s GET_RasterPos3s(struct _glapi_table *disp) { - return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s)); +static inline _glptr_RasterPos3s +GET_RasterPos3s(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s)); } -static inline void SET_RasterPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_RasterPos3s, fn); +static inline void +SET_RasterPos3s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_RasterPos3s, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_RasterPos3sv) (const GLshort *); + #define CALL_RasterPos3sv(disp, parameters) \ (* GET_RasterPos3sv(disp)) parameters -static inline _glptr_RasterPos3sv GET_RasterPos3sv(struct _glapi_table *disp) { - return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv)); +static inline _glptr_RasterPos3sv +GET_RasterPos3sv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv)); } -static inline void SET_RasterPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_RasterPos3sv, fn); +static inline void +SET_RasterPos3sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_RasterPos3sv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_RasterPos4d) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_RasterPos4d(disp, parameters) \ (* GET_RasterPos4d(disp)) parameters -static inline _glptr_RasterPos4d GET_RasterPos4d(struct _glapi_table *disp) { - return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d)); +static inline _glptr_RasterPos4d +GET_RasterPos4d(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d)); } -static inline void SET_RasterPos4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_RasterPos4d, fn); +static inline void +SET_RasterPos4d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_RasterPos4d, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_RasterPos4dv) (const GLdouble *); + #define CALL_RasterPos4dv(disp, parameters) \ (* GET_RasterPos4dv(disp)) parameters -static inline _glptr_RasterPos4dv GET_RasterPos4dv(struct _glapi_table *disp) { - return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv)); +static inline _glptr_RasterPos4dv +GET_RasterPos4dv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv)); } -static inline void SET_RasterPos4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_RasterPos4dv, fn); +static inline void +SET_RasterPos4dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_RasterPos4dv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_RasterPos4f) (GLfloat, GLfloat, GLfloat, + GLfloat); #define CALL_RasterPos4f(disp, parameters) \ (* GET_RasterPos4f(disp)) parameters -static inline _glptr_RasterPos4f GET_RasterPos4f(struct _glapi_table *disp) { - return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f)); +static inline _glptr_RasterPos4f +GET_RasterPos4f(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f)); } -static inline void SET_RasterPos4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_RasterPos4f, fn); +static inline void +SET_RasterPos4f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_RasterPos4f, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_RasterPos4fv) (const GLfloat *); + #define CALL_RasterPos4fv(disp, parameters) \ (* GET_RasterPos4fv(disp)) parameters -static inline _glptr_RasterPos4fv GET_RasterPos4fv(struct _glapi_table *disp) { - return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv)); +static inline _glptr_RasterPos4fv +GET_RasterPos4fv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv)); } -static inline void SET_RasterPos4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_RasterPos4fv, fn); +static inline void +SET_RasterPos4fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_RasterPos4fv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4i)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_RasterPos4i) (GLint, GLint, GLint, GLint); + #define CALL_RasterPos4i(disp, parameters) \ (* GET_RasterPos4i(disp)) parameters -static inline _glptr_RasterPos4i GET_RasterPos4i(struct _glapi_table *disp) { - return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i)); +static inline _glptr_RasterPos4i +GET_RasterPos4i(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i)); } -static inline void SET_RasterPos4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_RasterPos4i, fn); +static inline void +SET_RasterPos4i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_RasterPos4i, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_RasterPos4iv) (const GLint *); + #define CALL_RasterPos4iv(disp, parameters) \ (* GET_RasterPos4iv(disp)) parameters -static inline _glptr_RasterPos4iv GET_RasterPos4iv(struct _glapi_table *disp) { - return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv)); +static inline _glptr_RasterPos4iv +GET_RasterPos4iv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv)); } -static inline void SET_RasterPos4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_RasterPos4iv, fn); +static inline void +SET_RasterPos4iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_RasterPos4iv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4s)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_RasterPos4s) (GLshort, GLshort, GLshort, + GLshort); #define CALL_RasterPos4s(disp, parameters) \ (* GET_RasterPos4s(disp)) parameters -static inline _glptr_RasterPos4s GET_RasterPos4s(struct _glapi_table *disp) { - return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s)); +static inline _glptr_RasterPos4s +GET_RasterPos4s(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s)); } -static inline void SET_RasterPos4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_RasterPos4s, fn); +static inline void +SET_RasterPos4s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_RasterPos4s, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_RasterPos4sv) (const GLshort *); + #define CALL_RasterPos4sv(disp, parameters) \ (* GET_RasterPos4sv(disp)) parameters -static inline _glptr_RasterPos4sv GET_RasterPos4sv(struct _glapi_table *disp) { - return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv)); +static inline _glptr_RasterPos4sv +GET_RasterPos4sv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv)); } -static inline void SET_RasterPos4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_RasterPos4sv, fn); +static inline void +SET_RasterPos4sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_RasterPos4sv, fn); } -typedef void (GLAPIENTRYP _glptr_Rectd)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Rectd) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_Rectd(disp, parameters) \ (* GET_Rectd(disp)) parameters -static inline _glptr_Rectd GET_Rectd(struct _glapi_table *disp) { - return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd)); +static inline _glptr_Rectd +GET_Rectd(struct _glapi_table *disp) +{ + return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd)); } -static inline void SET_Rectd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Rectd, fn); +static inline void +SET_Rectd(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Rectd, fn); } -typedef void (GLAPIENTRYP _glptr_Rectdv)(const GLdouble *, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Rectdv) (const GLdouble *, const GLdouble *); + #define CALL_Rectdv(disp, parameters) \ (* GET_Rectdv(disp)) parameters -static inline _glptr_Rectdv GET_Rectdv(struct _glapi_table *disp) { - return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv)); +static inline _glptr_Rectdv +GET_Rectdv(struct _glapi_table *disp) +{ + return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv)); } -static inline void SET_Rectdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *, const GLdouble *)) { - SET_by_offset(disp, _gloffset_Rectdv, fn); +static inline void +SET_Rectdv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Rectdv, fn); } -typedef void (GLAPIENTRYP _glptr_Rectf)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Rectf) (GLfloat, GLfloat, GLfloat, GLfloat); + #define CALL_Rectf(disp, parameters) \ (* GET_Rectf(disp)) parameters -static inline _glptr_Rectf GET_Rectf(struct _glapi_table *disp) { - return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf)); +static inline _glptr_Rectf +GET_Rectf(struct _glapi_table *disp) +{ + return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf)); } -static inline void SET_Rectf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Rectf, fn); +static inline void +SET_Rectf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Rectf, fn); } -typedef void (GLAPIENTRYP _glptr_Rectfv)(const GLfloat *, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Rectfv) (const GLfloat *, const GLfloat *); + #define CALL_Rectfv(disp, parameters) \ (* GET_Rectfv(disp)) parameters -static inline _glptr_Rectfv GET_Rectfv(struct _glapi_table *disp) { - return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv)); +static inline _glptr_Rectfv +GET_Rectfv(struct _glapi_table *disp) +{ + return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv)); } -static inline void SET_Rectfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Rectfv, fn); +static inline void +SET_Rectfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Rectfv, fn); } -typedef void (GLAPIENTRYP _glptr_Recti)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Recti) (GLint, GLint, GLint, GLint); + #define CALL_Recti(disp, parameters) \ (* GET_Recti(disp)) parameters -static inline _glptr_Recti GET_Recti(struct _glapi_table *disp) { - return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti)); +static inline _glptr_Recti +GET_Recti(struct _glapi_table *disp) +{ + return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti)); } -static inline void SET_Recti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Recti, fn); +static inline void +SET_Recti(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Recti, fn); } -typedef void (GLAPIENTRYP _glptr_Rectiv)(const GLint *, const GLint *); +typedef void (GLAPIENTRYP _glptr_Rectiv) (const GLint *, const GLint *); + #define CALL_Rectiv(disp, parameters) \ (* GET_Rectiv(disp)) parameters -static inline _glptr_Rectiv GET_Rectiv(struct _glapi_table *disp) { - return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv)); +static inline _glptr_Rectiv +GET_Rectiv(struct _glapi_table *disp) +{ + return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv)); } -static inline void SET_Rectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *, const GLint *)) { - SET_by_offset(disp, _gloffset_Rectiv, fn); +static inline void +SET_Rectiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Rectiv, fn); } -typedef void (GLAPIENTRYP _glptr_Rects)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Rects) (GLshort, GLshort, GLshort, GLshort); + #define CALL_Rects(disp, parameters) \ (* GET_Rects(disp)) parameters -static inline _glptr_Rects GET_Rects(struct _glapi_table *disp) { - return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects)); +static inline _glptr_Rects +GET_Rects(struct _glapi_table *disp) +{ + return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects)); } -static inline void SET_Rects(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Rects, fn); +static inline void +SET_Rects(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Rects, fn); } -typedef void (GLAPIENTRYP _glptr_Rectsv)(const GLshort *, const GLshort *); +typedef void (GLAPIENTRYP _glptr_Rectsv) (const GLshort *, const GLshort *); + #define CALL_Rectsv(disp, parameters) \ (* GET_Rectsv(disp)) parameters -static inline _glptr_Rectsv GET_Rectsv(struct _glapi_table *disp) { - return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv)); +static inline _glptr_Rectsv +GET_Rectsv(struct _glapi_table *disp) +{ + return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv)); } -static inline void SET_Rectsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *, const GLshort *)) { - SET_by_offset(disp, _gloffset_Rectsv, fn); +static inline void +SET_Rectsv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Rectsv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1d)(GLdouble); +typedef void (GLAPIENTRYP _glptr_TexCoord1d) (GLdouble); + #define CALL_TexCoord1d(disp, parameters) \ (* GET_TexCoord1d(disp)) parameters -static inline _glptr_TexCoord1d GET_TexCoord1d(struct _glapi_table *disp) { - return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d)); +static inline _glptr_TexCoord1d +GET_TexCoord1d(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d)); } -static inline void SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { - SET_by_offset(disp, _gloffset_TexCoord1d, fn); +static inline void +SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble)) +{ + SET_by_offset(disp, _gloffset_TexCoord1d, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_TexCoord1dv) (const GLdouble *); + #define CALL_TexCoord1dv(disp, parameters) \ (* GET_TexCoord1dv(disp)) parameters -static inline _glptr_TexCoord1dv GET_TexCoord1dv(struct _glapi_table *disp) { - return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv)); +static inline _glptr_TexCoord1dv +GET_TexCoord1dv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv)); } -static inline void SET_TexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_TexCoord1dv, fn); +static inline void +SET_TexCoord1dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_TexCoord1dv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1f)(GLfloat); +typedef void (GLAPIENTRYP _glptr_TexCoord1f) (GLfloat); + #define CALL_TexCoord1f(disp, parameters) \ (* GET_TexCoord1f(disp)) parameters -static inline _glptr_TexCoord1f GET_TexCoord1f(struct _glapi_table *disp) { - return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f)); +static inline _glptr_TexCoord1f +GET_TexCoord1f(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f)); } -static inline void SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_TexCoord1f, fn); +static inline void +SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexCoord1f, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexCoord1fv) (const GLfloat *); + #define CALL_TexCoord1fv(disp, parameters) \ (* GET_TexCoord1fv(disp)) parameters -static inline _glptr_TexCoord1fv GET_TexCoord1fv(struct _glapi_table *disp) { - return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv)); +static inline _glptr_TexCoord1fv +GET_TexCoord1fv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv)); } -static inline void SET_TexCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexCoord1fv, fn); +static inline void +SET_TexCoord1fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexCoord1fv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1i)(GLint); +typedef void (GLAPIENTRYP _glptr_TexCoord1i) (GLint); + #define CALL_TexCoord1i(disp, parameters) \ (* GET_TexCoord1i(disp)) parameters -static inline _glptr_TexCoord1i GET_TexCoord1i(struct _glapi_table *disp) { - return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i)); +static inline _glptr_TexCoord1i +GET_TexCoord1i(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i)); } -static inline void SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { - SET_by_offset(disp, _gloffset_TexCoord1i, fn); +static inline void +SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint)) +{ + SET_by_offset(disp, _gloffset_TexCoord1i, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_TexCoord1iv) (const GLint *); + #define CALL_TexCoord1iv(disp, parameters) \ (* GET_TexCoord1iv(disp)) parameters -static inline _glptr_TexCoord1iv GET_TexCoord1iv(struct _glapi_table *disp) { - return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv)); +static inline _glptr_TexCoord1iv +GET_TexCoord1iv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv)); } -static inline void SET_TexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_TexCoord1iv, fn); +static inline void +SET_TexCoord1iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexCoord1iv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1s)(GLshort); +typedef void (GLAPIENTRYP _glptr_TexCoord1s) (GLshort); + #define CALL_TexCoord1s(disp, parameters) \ (* GET_TexCoord1s(disp)) parameters -static inline _glptr_TexCoord1s GET_TexCoord1s(struct _glapi_table *disp) { - return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s)); +static inline _glptr_TexCoord1s +GET_TexCoord1s(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s)); } -static inline void SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) { - SET_by_offset(disp, _gloffset_TexCoord1s, fn); +static inline void +SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLshort)) +{ + SET_by_offset(disp, _gloffset_TexCoord1s, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_TexCoord1sv) (const GLshort *); + #define CALL_TexCoord1sv(disp, parameters) \ (* GET_TexCoord1sv(disp)) parameters -static inline _glptr_TexCoord1sv GET_TexCoord1sv(struct _glapi_table *disp) { - return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv)); +static inline _glptr_TexCoord1sv +GET_TexCoord1sv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv)); } -static inline void SET_TexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_TexCoord1sv, fn); +static inline void +SET_TexCoord1sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_TexCoord1sv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2d)(GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_TexCoord2d) (GLdouble, GLdouble); + #define CALL_TexCoord2d(disp, parameters) \ (* GET_TexCoord2d(disp)) parameters -static inline _glptr_TexCoord2d GET_TexCoord2d(struct _glapi_table *disp) { - return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d)); +static inline _glptr_TexCoord2d +GET_TexCoord2d(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d)); } -static inline void SET_TexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_TexCoord2d, fn); +static inline void +SET_TexCoord2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_TexCoord2d, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_TexCoord2dv) (const GLdouble *); + #define CALL_TexCoord2dv(disp, parameters) \ (* GET_TexCoord2dv(disp)) parameters -static inline _glptr_TexCoord2dv GET_TexCoord2dv(struct _glapi_table *disp) { - return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv)); +static inline _glptr_TexCoord2dv +GET_TexCoord2dv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv)); } -static inline void SET_TexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_TexCoord2dv, fn); +static inline void +SET_TexCoord2dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_TexCoord2dv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2f)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexCoord2f) (GLfloat, GLfloat); + #define CALL_TexCoord2f(disp, parameters) \ (* GET_TexCoord2f(disp)) parameters -static inline _glptr_TexCoord2f GET_TexCoord2f(struct _glapi_table *disp) { - return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f)); +static inline _glptr_TexCoord2f +GET_TexCoord2f(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f)); } -static inline void SET_TexCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_TexCoord2f, fn); +static inline void +SET_TexCoord2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexCoord2f, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexCoord2fv) (const GLfloat *); + #define CALL_TexCoord2fv(disp, parameters) \ (* GET_TexCoord2fv(disp)) parameters -static inline _glptr_TexCoord2fv GET_TexCoord2fv(struct _glapi_table *disp) { - return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv)); +static inline _glptr_TexCoord2fv +GET_TexCoord2fv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv)); } -static inline void SET_TexCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexCoord2fv, fn); +static inline void +SET_TexCoord2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexCoord2fv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2i)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_TexCoord2i) (GLint, GLint); + #define CALL_TexCoord2i(disp, parameters) \ (* GET_TexCoord2i(disp)) parameters -static inline _glptr_TexCoord2i GET_TexCoord2i(struct _glapi_table *disp) { - return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i)); +static inline _glptr_TexCoord2i +GET_TexCoord2i(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i)); } -static inline void SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_TexCoord2i, fn); +static inline void +SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_TexCoord2i, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_TexCoord2iv) (const GLint *); + #define CALL_TexCoord2iv(disp, parameters) \ (* GET_TexCoord2iv(disp)) parameters -static inline _glptr_TexCoord2iv GET_TexCoord2iv(struct _glapi_table *disp) { - return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv)); +static inline _glptr_TexCoord2iv +GET_TexCoord2iv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv)); } -static inline void SET_TexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_TexCoord2iv, fn); +static inline void +SET_TexCoord2iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexCoord2iv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2s)(GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_TexCoord2s) (GLshort, GLshort); + #define CALL_TexCoord2s(disp, parameters) \ (* GET_TexCoord2s(disp)) parameters -static inline _glptr_TexCoord2s GET_TexCoord2s(struct _glapi_table *disp) { - return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s)); +static inline _glptr_TexCoord2s +GET_TexCoord2s(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s)); } -static inline void SET_TexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_TexCoord2s, fn); +static inline void +SET_TexCoord2s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_TexCoord2s, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_TexCoord2sv) (const GLshort *); + #define CALL_TexCoord2sv(disp, parameters) \ (* GET_TexCoord2sv(disp)) parameters -static inline _glptr_TexCoord2sv GET_TexCoord2sv(struct _glapi_table *disp) { - return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv)); +static inline _glptr_TexCoord2sv +GET_TexCoord2sv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv)); } -static inline void SET_TexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_TexCoord2sv, fn); +static inline void +SET_TexCoord2sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_TexCoord2sv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3d)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_TexCoord3d) (GLdouble, GLdouble, GLdouble); + #define CALL_TexCoord3d(disp, parameters) \ (* GET_TexCoord3d(disp)) parameters -static inline _glptr_TexCoord3d GET_TexCoord3d(struct _glapi_table *disp) { - return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d)); +static inline _glptr_TexCoord3d +GET_TexCoord3d(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d)); } -static inline void SET_TexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_TexCoord3d, fn); +static inline void +SET_TexCoord3d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_TexCoord3d, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_TexCoord3dv) (const GLdouble *); + #define CALL_TexCoord3dv(disp, parameters) \ (* GET_TexCoord3dv(disp)) parameters -static inline _glptr_TexCoord3dv GET_TexCoord3dv(struct _glapi_table *disp) { - return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv)); +static inline _glptr_TexCoord3dv +GET_TexCoord3dv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv)); } -static inline void SET_TexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_TexCoord3dv, fn); +static inline void +SET_TexCoord3dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_TexCoord3dv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3f)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexCoord3f) (GLfloat, GLfloat, GLfloat); + #define CALL_TexCoord3f(disp, parameters) \ (* GET_TexCoord3f(disp)) parameters -static inline _glptr_TexCoord3f GET_TexCoord3f(struct _glapi_table *disp) { - return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f)); +static inline _glptr_TexCoord3f +GET_TexCoord3f(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f)); } -static inline void SET_TexCoord3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_TexCoord3f, fn); +static inline void +SET_TexCoord3f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexCoord3f, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexCoord3fv) (const GLfloat *); + #define CALL_TexCoord3fv(disp, parameters) \ (* GET_TexCoord3fv(disp)) parameters -static inline _glptr_TexCoord3fv GET_TexCoord3fv(struct _glapi_table *disp) { - return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv)); +static inline _glptr_TexCoord3fv +GET_TexCoord3fv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv)); } -static inline void SET_TexCoord3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexCoord3fv, fn); +static inline void +SET_TexCoord3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexCoord3fv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3i)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_TexCoord3i) (GLint, GLint, GLint); + #define CALL_TexCoord3i(disp, parameters) \ (* GET_TexCoord3i(disp)) parameters -static inline _glptr_TexCoord3i GET_TexCoord3i(struct _glapi_table *disp) { - return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i)); +static inline _glptr_TexCoord3i +GET_TexCoord3i(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i)); } -static inline void SET_TexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_TexCoord3i, fn); +static inline void +SET_TexCoord3i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_TexCoord3i, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_TexCoord3iv) (const GLint *); + #define CALL_TexCoord3iv(disp, parameters) \ (* GET_TexCoord3iv(disp)) parameters -static inline _glptr_TexCoord3iv GET_TexCoord3iv(struct _glapi_table *disp) { - return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv)); +static inline _glptr_TexCoord3iv +GET_TexCoord3iv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv)); } -static inline void SET_TexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_TexCoord3iv, fn); +static inline void +SET_TexCoord3iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexCoord3iv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3s)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_TexCoord3s) (GLshort, GLshort, GLshort); + #define CALL_TexCoord3s(disp, parameters) \ (* GET_TexCoord3s(disp)) parameters -static inline _glptr_TexCoord3s GET_TexCoord3s(struct _glapi_table *disp) { - return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s)); +static inline _glptr_TexCoord3s +GET_TexCoord3s(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s)); } -static inline void SET_TexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_TexCoord3s, fn); +static inline void +SET_TexCoord3s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_TexCoord3s, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_TexCoord3sv) (const GLshort *); + #define CALL_TexCoord3sv(disp, parameters) \ (* GET_TexCoord3sv(disp)) parameters -static inline _glptr_TexCoord3sv GET_TexCoord3sv(struct _glapi_table *disp) { - return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv)); +static inline _glptr_TexCoord3sv +GET_TexCoord3sv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv)); } -static inline void SET_TexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_TexCoord3sv, fn); +static inline void +SET_TexCoord3sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_TexCoord3sv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_TexCoord4d) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_TexCoord4d(disp, parameters) \ (* GET_TexCoord4d(disp)) parameters -static inline _glptr_TexCoord4d GET_TexCoord4d(struct _glapi_table *disp) { - return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d)); +static inline _glptr_TexCoord4d +GET_TexCoord4d(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d)); } -static inline void SET_TexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_TexCoord4d, fn); +static inline void +SET_TexCoord4d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_TexCoord4d, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_TexCoord4dv) (const GLdouble *); + #define CALL_TexCoord4dv(disp, parameters) \ (* GET_TexCoord4dv(disp)) parameters -static inline _glptr_TexCoord4dv GET_TexCoord4dv(struct _glapi_table *disp) { - return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv)); +static inline _glptr_TexCoord4dv +GET_TexCoord4dv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv)); } -static inline void SET_TexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_TexCoord4dv, fn); +static inline void +SET_TexCoord4dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_TexCoord4dv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexCoord4f) (GLfloat, GLfloat, GLfloat, + GLfloat); #define CALL_TexCoord4f(disp, parameters) \ (* GET_TexCoord4f(disp)) parameters -static inline _glptr_TexCoord4f GET_TexCoord4f(struct _glapi_table *disp) { - return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f)); +static inline _glptr_TexCoord4f +GET_TexCoord4f(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f)); } -static inline void SET_TexCoord4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_TexCoord4f, fn); +static inline void +SET_TexCoord4f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexCoord4f, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexCoord4fv) (const GLfloat *); + #define CALL_TexCoord4fv(disp, parameters) \ (* GET_TexCoord4fv(disp)) parameters -static inline _glptr_TexCoord4fv GET_TexCoord4fv(struct _glapi_table *disp) { - return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv)); +static inline _glptr_TexCoord4fv +GET_TexCoord4fv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv)); } -static inline void SET_TexCoord4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexCoord4fv, fn); +static inline void +SET_TexCoord4fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexCoord4fv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4i)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_TexCoord4i) (GLint, GLint, GLint, GLint); + #define CALL_TexCoord4i(disp, parameters) \ (* GET_TexCoord4i(disp)) parameters -static inline _glptr_TexCoord4i GET_TexCoord4i(struct _glapi_table *disp) { - return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i)); +static inline _glptr_TexCoord4i +GET_TexCoord4i(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i)); } -static inline void SET_TexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_TexCoord4i, fn); +static inline void +SET_TexCoord4i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_TexCoord4i, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_TexCoord4iv) (const GLint *); + #define CALL_TexCoord4iv(disp, parameters) \ (* GET_TexCoord4iv(disp)) parameters -static inline _glptr_TexCoord4iv GET_TexCoord4iv(struct _glapi_table *disp) { - return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv)); +static inline _glptr_TexCoord4iv +GET_TexCoord4iv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv)); } -static inline void SET_TexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_TexCoord4iv, fn); +static inline void +SET_TexCoord4iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexCoord4iv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4s)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_TexCoord4s) (GLshort, GLshort, GLshort, + GLshort); #define CALL_TexCoord4s(disp, parameters) \ (* GET_TexCoord4s(disp)) parameters -static inline _glptr_TexCoord4s GET_TexCoord4s(struct _glapi_table *disp) { - return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s)); +static inline _glptr_TexCoord4s +GET_TexCoord4s(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s)); } -static inline void SET_TexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_TexCoord4s, fn); +static inline void +SET_TexCoord4s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_TexCoord4s, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_TexCoord4sv) (const GLshort *); + #define CALL_TexCoord4sv(disp, parameters) \ (* GET_TexCoord4sv(disp)) parameters -static inline _glptr_TexCoord4sv GET_TexCoord4sv(struct _glapi_table *disp) { - return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv)); +static inline _glptr_TexCoord4sv +GET_TexCoord4sv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv)); } -static inline void SET_TexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_TexCoord4sv, fn); +static inline void +SET_TexCoord4sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_TexCoord4sv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2d)(GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Vertex2d) (GLdouble, GLdouble); + #define CALL_Vertex2d(disp, parameters) \ (* GET_Vertex2d(disp)) parameters -static inline _glptr_Vertex2d GET_Vertex2d(struct _glapi_table *disp) { - return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d)); +static inline _glptr_Vertex2d +GET_Vertex2d(struct _glapi_table *disp) +{ + return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d)); } -static inline void SET_Vertex2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Vertex2d, fn); +static inline void +SET_Vertex2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Vertex2d, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Vertex2dv) (const GLdouble *); + #define CALL_Vertex2dv(disp, parameters) \ (* GET_Vertex2dv(disp)) parameters -static inline _glptr_Vertex2dv GET_Vertex2dv(struct _glapi_table *disp) { - return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv)); +static inline _glptr_Vertex2dv +GET_Vertex2dv(struct _glapi_table *disp) +{ + return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv)); } -static inline void SET_Vertex2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Vertex2dv, fn); +static inline void +SET_Vertex2dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Vertex2dv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2f)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Vertex2f) (GLfloat, GLfloat); + #define CALL_Vertex2f(disp, parameters) \ (* GET_Vertex2f(disp)) parameters -static inline _glptr_Vertex2f GET_Vertex2f(struct _glapi_table *disp) { - return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f)); +static inline _glptr_Vertex2f +GET_Vertex2f(struct _glapi_table *disp) +{ + return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f)); } -static inline void SET_Vertex2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Vertex2f, fn); +static inline void +SET_Vertex2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Vertex2f, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Vertex2fv) (const GLfloat *); + #define CALL_Vertex2fv(disp, parameters) \ (* GET_Vertex2fv(disp)) parameters -static inline _glptr_Vertex2fv GET_Vertex2fv(struct _glapi_table *disp) { - return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv)); +static inline _glptr_Vertex2fv +GET_Vertex2fv(struct _glapi_table *disp) +{ + return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv)); } -static inline void SET_Vertex2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Vertex2fv, fn); +static inline void +SET_Vertex2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Vertex2fv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2i)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Vertex2i) (GLint, GLint); + #define CALL_Vertex2i(disp, parameters) \ (* GET_Vertex2i(disp)) parameters -static inline _glptr_Vertex2i GET_Vertex2i(struct _glapi_table *disp) { - return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i)); +static inline _glptr_Vertex2i +GET_Vertex2i(struct _glapi_table *disp) +{ + return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i)); } -static inline void SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_Vertex2i, fn); +static inline void +SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Vertex2i, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Vertex2iv) (const GLint *); + #define CALL_Vertex2iv(disp, parameters) \ (* GET_Vertex2iv(disp)) parameters -static inline _glptr_Vertex2iv GET_Vertex2iv(struct _glapi_table *disp) { - return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv)); +static inline _glptr_Vertex2iv +GET_Vertex2iv(struct _glapi_table *disp) +{ + return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv)); } -static inline void SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Vertex2iv, fn); +static inline void +SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Vertex2iv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2s)(GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Vertex2s) (GLshort, GLshort); + #define CALL_Vertex2s(disp, parameters) \ (* GET_Vertex2s(disp)) parameters -static inline _glptr_Vertex2s GET_Vertex2s(struct _glapi_table *disp) { - return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s)); +static inline _glptr_Vertex2s +GET_Vertex2s(struct _glapi_table *disp) +{ + return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s)); } -static inline void SET_Vertex2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Vertex2s, fn); +static inline void +SET_Vertex2s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Vertex2s, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Vertex2sv) (const GLshort *); + #define CALL_Vertex2sv(disp, parameters) \ (* GET_Vertex2sv(disp)) parameters -static inline _glptr_Vertex2sv GET_Vertex2sv(struct _glapi_table *disp) { - return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv)); +static inline _glptr_Vertex2sv +GET_Vertex2sv(struct _glapi_table *disp) +{ + return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv)); } -static inline void SET_Vertex2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Vertex2sv, fn); +static inline void +SET_Vertex2sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Vertex2sv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3d)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Vertex3d) (GLdouble, GLdouble, GLdouble); + #define CALL_Vertex3d(disp, parameters) \ (* GET_Vertex3d(disp)) parameters -static inline _glptr_Vertex3d GET_Vertex3d(struct _glapi_table *disp) { - return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d)); +static inline _glptr_Vertex3d +GET_Vertex3d(struct _glapi_table *disp) +{ + return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d)); } -static inline void SET_Vertex3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Vertex3d, fn); +static inline void +SET_Vertex3d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Vertex3d, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Vertex3dv) (const GLdouble *); + #define CALL_Vertex3dv(disp, parameters) \ (* GET_Vertex3dv(disp)) parameters -static inline _glptr_Vertex3dv GET_Vertex3dv(struct _glapi_table *disp) { - return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv)); +static inline _glptr_Vertex3dv +GET_Vertex3dv(struct _glapi_table *disp) +{ + return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv)); } -static inline void SET_Vertex3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Vertex3dv, fn); +static inline void +SET_Vertex3dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Vertex3dv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3f)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Vertex3f) (GLfloat, GLfloat, GLfloat); + #define CALL_Vertex3f(disp, parameters) \ (* GET_Vertex3f(disp)) parameters -static inline _glptr_Vertex3f GET_Vertex3f(struct _glapi_table *disp) { - return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f)); +static inline _glptr_Vertex3f +GET_Vertex3f(struct _glapi_table *disp) +{ + return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f)); } -static inline void SET_Vertex3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Vertex3f, fn); +static inline void +SET_Vertex3f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Vertex3f, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Vertex3fv) (const GLfloat *); + #define CALL_Vertex3fv(disp, parameters) \ (* GET_Vertex3fv(disp)) parameters -static inline _glptr_Vertex3fv GET_Vertex3fv(struct _glapi_table *disp) { - return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv)); +static inline _glptr_Vertex3fv +GET_Vertex3fv(struct _glapi_table *disp) +{ + return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv)); } -static inline void SET_Vertex3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Vertex3fv, fn); +static inline void +SET_Vertex3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Vertex3fv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3i)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Vertex3i) (GLint, GLint, GLint); + #define CALL_Vertex3i(disp, parameters) \ (* GET_Vertex3i(disp)) parameters -static inline _glptr_Vertex3i GET_Vertex3i(struct _glapi_table *disp) { - return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i)); +static inline _glptr_Vertex3i +GET_Vertex3i(struct _glapi_table *disp) +{ + return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i)); } -static inline void SET_Vertex3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Vertex3i, fn); +static inline void +SET_Vertex3i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Vertex3i, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Vertex3iv) (const GLint *); + #define CALL_Vertex3iv(disp, parameters) \ (* GET_Vertex3iv(disp)) parameters -static inline _glptr_Vertex3iv GET_Vertex3iv(struct _glapi_table *disp) { - return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv)); +static inline _glptr_Vertex3iv +GET_Vertex3iv(struct _glapi_table *disp) +{ + return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv)); } -static inline void SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Vertex3iv, fn); +static inline void +SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Vertex3iv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3s)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Vertex3s) (GLshort, GLshort, GLshort); + #define CALL_Vertex3s(disp, parameters) \ (* GET_Vertex3s(disp)) parameters -static inline _glptr_Vertex3s GET_Vertex3s(struct _glapi_table *disp) { - return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s)); +static inline _glptr_Vertex3s +GET_Vertex3s(struct _glapi_table *disp) +{ + return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s)); } -static inline void SET_Vertex3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Vertex3s, fn); +static inline void +SET_Vertex3s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Vertex3s, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Vertex3sv) (const GLshort *); + #define CALL_Vertex3sv(disp, parameters) \ (* GET_Vertex3sv(disp)) parameters -static inline _glptr_Vertex3sv GET_Vertex3sv(struct _glapi_table *disp) { - return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv)); +static inline _glptr_Vertex3sv +GET_Vertex3sv(struct _glapi_table *disp) +{ + return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv)); } -static inline void SET_Vertex3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Vertex3sv, fn); +static inline void +SET_Vertex3sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Vertex3sv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Vertex4d) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_Vertex4d(disp, parameters) \ (* GET_Vertex4d(disp)) parameters -static inline _glptr_Vertex4d GET_Vertex4d(struct _glapi_table *disp) { - return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d)); +static inline _glptr_Vertex4d +GET_Vertex4d(struct _glapi_table *disp) +{ + return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d)); } -static inline void SET_Vertex4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Vertex4d, fn); +static inline void +SET_Vertex4d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Vertex4d, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Vertex4dv) (const GLdouble *); + #define CALL_Vertex4dv(disp, parameters) \ (* GET_Vertex4dv(disp)) parameters -static inline _glptr_Vertex4dv GET_Vertex4dv(struct _glapi_table *disp) { - return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv)); +static inline _glptr_Vertex4dv +GET_Vertex4dv(struct _glapi_table *disp) +{ + return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv)); } -static inline void SET_Vertex4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Vertex4dv, fn); +static inline void +SET_Vertex4dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Vertex4dv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Vertex4f) (GLfloat, GLfloat, GLfloat, GLfloat); + #define CALL_Vertex4f(disp, parameters) \ (* GET_Vertex4f(disp)) parameters -static inline _glptr_Vertex4f GET_Vertex4f(struct _glapi_table *disp) { - return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f)); +static inline _glptr_Vertex4f +GET_Vertex4f(struct _glapi_table *disp) +{ + return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f)); } -static inline void SET_Vertex4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Vertex4f, fn); +static inline void +SET_Vertex4f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Vertex4f, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Vertex4fv) (const GLfloat *); + #define CALL_Vertex4fv(disp, parameters) \ (* GET_Vertex4fv(disp)) parameters -static inline _glptr_Vertex4fv GET_Vertex4fv(struct _glapi_table *disp) { - return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv)); +static inline _glptr_Vertex4fv +GET_Vertex4fv(struct _glapi_table *disp) +{ + return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv)); } -static inline void SET_Vertex4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Vertex4fv, fn); +static inline void +SET_Vertex4fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Vertex4fv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4i)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Vertex4i) (GLint, GLint, GLint, GLint); + #define CALL_Vertex4i(disp, parameters) \ (* GET_Vertex4i(disp)) parameters -static inline _glptr_Vertex4i GET_Vertex4i(struct _glapi_table *disp) { - return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i)); +static inline _glptr_Vertex4i +GET_Vertex4i(struct _glapi_table *disp) +{ + return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i)); } -static inline void SET_Vertex4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Vertex4i, fn); +static inline void +SET_Vertex4i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Vertex4i, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Vertex4iv) (const GLint *); + #define CALL_Vertex4iv(disp, parameters) \ (* GET_Vertex4iv(disp)) parameters -static inline _glptr_Vertex4iv GET_Vertex4iv(struct _glapi_table *disp) { - return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv)); +static inline _glptr_Vertex4iv +GET_Vertex4iv(struct _glapi_table *disp) +{ + return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv)); } -static inline void SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Vertex4iv, fn); +static inline void +SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Vertex4iv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4s)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Vertex4s) (GLshort, GLshort, GLshort, GLshort); + #define CALL_Vertex4s(disp, parameters) \ (* GET_Vertex4s(disp)) parameters -static inline _glptr_Vertex4s GET_Vertex4s(struct _glapi_table *disp) { - return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s)); +static inline _glptr_Vertex4s +GET_Vertex4s(struct _glapi_table *disp) +{ + return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s)); } -static inline void SET_Vertex4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Vertex4s, fn); +static inline void +SET_Vertex4s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Vertex4s, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Vertex4sv) (const GLshort *); + #define CALL_Vertex4sv(disp, parameters) \ (* GET_Vertex4sv(disp)) parameters -static inline _glptr_Vertex4sv GET_Vertex4sv(struct _glapi_table *disp) { - return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv)); +static inline _glptr_Vertex4sv +GET_Vertex4sv(struct _glapi_table *disp) +{ + return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv)); } -static inline void SET_Vertex4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Vertex4sv, fn); +static inline void +SET_Vertex4sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Vertex4sv, fn); } -typedef void (GLAPIENTRYP _glptr_ClipPlane)(GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_ClipPlane) (GLenum, const GLdouble *); + #define CALL_ClipPlane(disp, parameters) \ (* GET_ClipPlane(disp)) parameters -static inline _glptr_ClipPlane GET_ClipPlane(struct _glapi_table *disp) { - return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane)); +static inline _glptr_ClipPlane +GET_ClipPlane(struct _glapi_table *disp) +{ + return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane)); } -static inline void SET_ClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_ClipPlane, fn); +static inline void +SET_ClipPlane(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_ClipPlane, fn); } -typedef void (GLAPIENTRYP _glptr_ColorMaterial)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_ColorMaterial) (GLenum, GLenum); + #define CALL_ColorMaterial(disp, parameters) \ (* GET_ColorMaterial(disp)) parameters -static inline _glptr_ColorMaterial GET_ColorMaterial(struct _glapi_table *disp) { - return (_glptr_ColorMaterial) (GET_by_offset(disp, _gloffset_ColorMaterial)); +static inline _glptr_ColorMaterial +GET_ColorMaterial(struct _glapi_table *disp) +{ + return (_glptr_ColorMaterial) (GET_by_offset + (disp, _gloffset_ColorMaterial)); } -static inline void SET_ColorMaterial(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_ColorMaterial, fn); +static inline void +SET_ColorMaterial(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_ColorMaterial, fn); } -typedef void (GLAPIENTRYP _glptr_CullFace)(GLenum); +typedef void (GLAPIENTRYP _glptr_CullFace) (GLenum); + #define CALL_CullFace(disp, parameters) \ (* GET_CullFace(disp)) parameters -static inline _glptr_CullFace GET_CullFace(struct _glapi_table *disp) { - return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace)); +static inline _glptr_CullFace +GET_CullFace(struct _glapi_table *disp) +{ + return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace)); } -static inline void SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_CullFace, fn); +static inline void +SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_CullFace, fn); } -typedef void (GLAPIENTRYP _glptr_Fogf)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_Fogf) (GLenum, GLfloat); + #define CALL_Fogf(disp, parameters) \ (* GET_Fogf(disp)) parameters -static inline _glptr_Fogf GET_Fogf(struct _glapi_table *disp) { - return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf)); +static inline _glptr_Fogf +GET_Fogf(struct _glapi_table *disp) +{ + return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf)); } -static inline void SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_Fogf, fn); +static inline void +SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Fogf, fn); } -typedef void (GLAPIENTRYP _glptr_Fogfv)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Fogfv) (GLenum, const GLfloat *); + #define CALL_Fogfv(disp, parameters) \ (* GET_Fogfv(disp)) parameters -static inline _glptr_Fogfv GET_Fogfv(struct _glapi_table *disp) { - return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv)); +static inline _glptr_Fogfv +GET_Fogfv(struct _glapi_table *disp) +{ + return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv)); } -static inline void SET_Fogfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Fogfv, fn); +static inline void +SET_Fogfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Fogfv, fn); } -typedef void (GLAPIENTRYP _glptr_Fogi)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_Fogi) (GLenum, GLint); + #define CALL_Fogi(disp, parameters) \ (* GET_Fogi(disp)) parameters -static inline _glptr_Fogi GET_Fogi(struct _glapi_table *disp) { - return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi)); +static inline _glptr_Fogi +GET_Fogi(struct _glapi_table *disp) +{ + return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi)); } -static inline void SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_Fogi, fn); +static inline void +SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_Fogi, fn); } -typedef void (GLAPIENTRYP _glptr_Fogiv)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_Fogiv) (GLenum, const GLint *); + #define CALL_Fogiv(disp, parameters) \ (* GET_Fogiv(disp)) parameters -static inline _glptr_Fogiv GET_Fogiv(struct _glapi_table *disp) { - return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv)); +static inline _glptr_Fogiv +GET_Fogiv(struct _glapi_table *disp) +{ + return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv)); } -static inline void SET_Fogiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_Fogiv, fn); +static inline void +SET_Fogiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Fogiv, fn); } -typedef void (GLAPIENTRYP _glptr_FrontFace)(GLenum); +typedef void (GLAPIENTRYP _glptr_FrontFace) (GLenum); + #define CALL_FrontFace(disp, parameters) \ (* GET_FrontFace(disp)) parameters -static inline _glptr_FrontFace GET_FrontFace(struct _glapi_table *disp) { - return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace)); +static inline _glptr_FrontFace +GET_FrontFace(struct _glapi_table *disp) +{ + return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace)); } -static inline void SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_FrontFace, fn); +static inline void +SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_FrontFace, fn); } -typedef void (GLAPIENTRYP _glptr_Hint)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_Hint) (GLenum, GLenum); + #define CALL_Hint(disp, parameters) \ (* GET_Hint(disp)) parameters -static inline _glptr_Hint GET_Hint(struct _glapi_table *disp) { - return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint)); +static inline _glptr_Hint +GET_Hint(struct _glapi_table *disp) +{ + return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint)); } -static inline void SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_Hint, fn); +static inline void +SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_Hint, fn); } -typedef void (GLAPIENTRYP _glptr_Lightf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_Lightf) (GLenum, GLenum, GLfloat); + #define CALL_Lightf(disp, parameters) \ (* GET_Lightf(disp)) parameters -static inline _glptr_Lightf GET_Lightf(struct _glapi_table *disp) { - return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf)); +static inline _glptr_Lightf +GET_Lightf(struct _glapi_table *disp) +{ + return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf)); } -static inline void SET_Lightf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_Lightf, fn); +static inline void +SET_Lightf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Lightf, fn); } -typedef void (GLAPIENTRYP _glptr_Lightfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Lightfv) (GLenum, GLenum, const GLfloat *); + #define CALL_Lightfv(disp, parameters) \ (* GET_Lightfv(disp)) parameters -static inline _glptr_Lightfv GET_Lightfv(struct _glapi_table *disp) { - return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv)); +static inline _glptr_Lightfv +GET_Lightfv(struct _glapi_table *disp) +{ + return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv)); } -static inline void SET_Lightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Lightfv, fn); +static inline void +SET_Lightfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Lightfv, fn); } -typedef void (GLAPIENTRYP _glptr_Lighti)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_Lighti) (GLenum, GLenum, GLint); + #define CALL_Lighti(disp, parameters) \ (* GET_Lighti(disp)) parameters -static inline _glptr_Lighti GET_Lighti(struct _glapi_table *disp) { - return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti)); +static inline _glptr_Lighti +GET_Lighti(struct _glapi_table *disp) +{ + return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti)); } -static inline void SET_Lighti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_Lighti, fn); +static inline void +SET_Lighti(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_Lighti, fn); } -typedef void (GLAPIENTRYP _glptr_Lightiv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_Lightiv) (GLenum, GLenum, const GLint *); + #define CALL_Lightiv(disp, parameters) \ (* GET_Lightiv(disp)) parameters -static inline _glptr_Lightiv GET_Lightiv(struct _glapi_table *disp) { - return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv)); +static inline _glptr_Lightiv +GET_Lightiv(struct _glapi_table *disp) +{ + return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv)); } -static inline void SET_Lightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_Lightiv, fn); +static inline void +SET_Lightiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Lightiv, fn); } -typedef void (GLAPIENTRYP _glptr_LightModelf)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_LightModelf) (GLenum, GLfloat); + #define CALL_LightModelf(disp, parameters) \ (* GET_LightModelf(disp)) parameters -static inline _glptr_LightModelf GET_LightModelf(struct _glapi_table *disp) { - return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf)); +static inline _glptr_LightModelf +GET_LightModelf(struct _glapi_table *disp) +{ + return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf)); } -static inline void SET_LightModelf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_LightModelf, fn); +static inline void +SET_LightModelf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_LightModelf, fn); } -typedef void (GLAPIENTRYP _glptr_LightModelfv)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_LightModelfv) (GLenum, const GLfloat *); + #define CALL_LightModelfv(disp, parameters) \ (* GET_LightModelfv(disp)) parameters -static inline _glptr_LightModelfv GET_LightModelfv(struct _glapi_table *disp) { - return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv)); +static inline _glptr_LightModelfv +GET_LightModelfv(struct _glapi_table *disp) +{ + return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv)); } -static inline void SET_LightModelfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_LightModelfv, fn); +static inline void +SET_LightModelfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_LightModelfv, fn); } -typedef void (GLAPIENTRYP _glptr_LightModeli)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_LightModeli) (GLenum, GLint); + #define CALL_LightModeli(disp, parameters) \ (* GET_LightModeli(disp)) parameters -static inline _glptr_LightModeli GET_LightModeli(struct _glapi_table *disp) { - return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli)); +static inline _glptr_LightModeli +GET_LightModeli(struct _glapi_table *disp) +{ + return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli)); } -static inline void SET_LightModeli(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_LightModeli, fn); +static inline void +SET_LightModeli(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_LightModeli, fn); } -typedef void (GLAPIENTRYP _glptr_LightModeliv)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_LightModeliv) (GLenum, const GLint *); + #define CALL_LightModeliv(disp, parameters) \ (* GET_LightModeliv(disp)) parameters -static inline _glptr_LightModeliv GET_LightModeliv(struct _glapi_table *disp) { - return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv)); +static inline _glptr_LightModeliv +GET_LightModeliv(struct _glapi_table *disp) +{ + return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv)); } -static inline void SET_LightModeliv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_LightModeliv, fn); +static inline void +SET_LightModeliv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_LightModeliv, fn); } -typedef void (GLAPIENTRYP _glptr_LineStipple)(GLint, GLushort); +typedef void (GLAPIENTRYP _glptr_LineStipple) (GLint, GLushort); + #define CALL_LineStipple(disp, parameters) \ (* GET_LineStipple(disp)) parameters -static inline _glptr_LineStipple GET_LineStipple(struct _glapi_table *disp) { - return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple)); +static inline _glptr_LineStipple +GET_LineStipple(struct _glapi_table *disp) +{ + return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple)); } -static inline void SET_LineStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLushort)) { - SET_by_offset(disp, _gloffset_LineStipple, fn); +static inline void +SET_LineStipple(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLushort)) +{ + SET_by_offset(disp, _gloffset_LineStipple, fn); } -typedef void (GLAPIENTRYP _glptr_LineWidth)(GLfloat); +typedef void (GLAPIENTRYP _glptr_LineWidth) (GLfloat); + #define CALL_LineWidth(disp, parameters) \ (* GET_LineWidth(disp)) parameters -static inline _glptr_LineWidth GET_LineWidth(struct _glapi_table *disp) { - return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth)); +static inline _glptr_LineWidth +GET_LineWidth(struct _glapi_table *disp) +{ + return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth)); } -static inline void SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_LineWidth, fn); +static inline void +SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_LineWidth, fn); } -typedef void (GLAPIENTRYP _glptr_Materialf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_Materialf) (GLenum, GLenum, GLfloat); + #define CALL_Materialf(disp, parameters) \ (* GET_Materialf(disp)) parameters -static inline _glptr_Materialf GET_Materialf(struct _glapi_table *disp) { - return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf)); +static inline _glptr_Materialf +GET_Materialf(struct _glapi_table *disp) +{ + return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf)); } -static inline void SET_Materialf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_Materialf, fn); +static inline void +SET_Materialf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Materialf, fn); } -typedef void (GLAPIENTRYP _glptr_Materialfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Materialfv) (GLenum, GLenum, const GLfloat *); + #define CALL_Materialfv(disp, parameters) \ (* GET_Materialfv(disp)) parameters -static inline _glptr_Materialfv GET_Materialfv(struct _glapi_table *disp) { - return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv)); +static inline _glptr_Materialfv +GET_Materialfv(struct _glapi_table *disp) +{ + return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv)); } -static inline void SET_Materialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Materialfv, fn); +static inline void +SET_Materialfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Materialfv, fn); } -typedef void (GLAPIENTRYP _glptr_Materiali)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_Materiali) (GLenum, GLenum, GLint); + #define CALL_Materiali(disp, parameters) \ (* GET_Materiali(disp)) parameters -static inline _glptr_Materiali GET_Materiali(struct _glapi_table *disp) { - return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali)); +static inline _glptr_Materiali +GET_Materiali(struct _glapi_table *disp) +{ + return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali)); } -static inline void SET_Materiali(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_Materiali, fn); +static inline void +SET_Materiali(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_Materiali, fn); } -typedef void (GLAPIENTRYP _glptr_Materialiv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_Materialiv) (GLenum, GLenum, const GLint *); + #define CALL_Materialiv(disp, parameters) \ (* GET_Materialiv(disp)) parameters -static inline _glptr_Materialiv GET_Materialiv(struct _glapi_table *disp) { - return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv)); +static inline _glptr_Materialiv +GET_Materialiv(struct _glapi_table *disp) +{ + return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv)); } -static inline void SET_Materialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_Materialiv, fn); +static inline void +SET_Materialiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Materialiv, fn); } -typedef void (GLAPIENTRYP _glptr_PointSize)(GLfloat); +typedef void (GLAPIENTRYP _glptr_PointSize) (GLfloat); + #define CALL_PointSize(disp, parameters) \ (* GET_PointSize(disp)) parameters -static inline _glptr_PointSize GET_PointSize(struct _glapi_table *disp) { - return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize)); +static inline _glptr_PointSize +GET_PointSize(struct _glapi_table *disp) +{ + return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize)); } -static inline void SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_PointSize, fn); +static inline void +SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_PointSize, fn); } -typedef void (GLAPIENTRYP _glptr_PolygonMode)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_PolygonMode) (GLenum, GLenum); + #define CALL_PolygonMode(disp, parameters) \ (* GET_PolygonMode(disp)) parameters -static inline _glptr_PolygonMode GET_PolygonMode(struct _glapi_table *disp) { - return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode)); +static inline _glptr_PolygonMode +GET_PolygonMode(struct _glapi_table *disp) +{ + return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode)); } -static inline void SET_PolygonMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_PolygonMode, fn); +static inline void +SET_PolygonMode(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_PolygonMode, fn); } -typedef void (GLAPIENTRYP _glptr_PolygonStipple)(const GLubyte *); +typedef void (GLAPIENTRYP _glptr_PolygonStipple) (const GLubyte *); + #define CALL_PolygonStipple(disp, parameters) \ (* GET_PolygonStipple(disp)) parameters -static inline _glptr_PolygonStipple GET_PolygonStipple(struct _glapi_table *disp) { - return (_glptr_PolygonStipple) (GET_by_offset(disp, _gloffset_PolygonStipple)); +static inline _glptr_PolygonStipple +GET_PolygonStipple(struct _glapi_table *disp) +{ + return (_glptr_PolygonStipple) (GET_by_offset + (disp, _gloffset_PolygonStipple)); } -static inline void SET_PolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { - SET_by_offset(disp, _gloffset_PolygonStipple, fn); +static inline void +SET_PolygonStipple(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_PolygonStipple, fn); } -typedef void (GLAPIENTRYP _glptr_Scissor)(GLint, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_Scissor) (GLint, GLint, GLsizei, GLsizei); + #define CALL_Scissor(disp, parameters) \ (* GET_Scissor(disp)) parameters -static inline _glptr_Scissor GET_Scissor(struct _glapi_table *disp) { - return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor)); +static inline _glptr_Scissor +GET_Scissor(struct _glapi_table *disp) +{ + return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor)); } -static inline void SET_Scissor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_Scissor, fn); +static inline void +SET_Scissor(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_Scissor, fn); } -typedef void (GLAPIENTRYP _glptr_ShadeModel)(GLenum); +typedef void (GLAPIENTRYP _glptr_ShadeModel) (GLenum); + #define CALL_ShadeModel(disp, parameters) \ (* GET_ShadeModel(disp)) parameters -static inline _glptr_ShadeModel GET_ShadeModel(struct _glapi_table *disp) { - return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel)); +static inline _glptr_ShadeModel +GET_ShadeModel(struct _glapi_table *disp) +{ + return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel)); } -static inline void SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ShadeModel, fn); +static inline void +SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ShadeModel, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameterf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexParameterf) (GLenum, GLenum, GLfloat); + #define CALL_TexParameterf(disp, parameters) \ (* GET_TexParameterf(disp)) parameters -static inline _glptr_TexParameterf GET_TexParameterf(struct _glapi_table *disp) { - return (_glptr_TexParameterf) (GET_by_offset(disp, _gloffset_TexParameterf)); +static inline _glptr_TexParameterf +GET_TexParameterf(struct _glapi_table *disp) +{ + return (_glptr_TexParameterf) (GET_by_offset + (disp, _gloffset_TexParameterf)); } -static inline void SET_TexParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_TexParameterf, fn); +static inline void +SET_TexParameterf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexParameterf, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameterfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexParameterfv) (GLenum, GLenum, + const GLfloat *); #define CALL_TexParameterfv(disp, parameters) \ (* GET_TexParameterfv(disp)) parameters -static inline _glptr_TexParameterfv GET_TexParameterfv(struct _glapi_table *disp) { - return (_glptr_TexParameterfv) (GET_by_offset(disp, _gloffset_TexParameterfv)); +static inline _glptr_TexParameterfv +GET_TexParameterfv(struct _glapi_table *disp) +{ + return (_glptr_TexParameterfv) (GET_by_offset + (disp, _gloffset_TexParameterfv)); } -static inline void SET_TexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexParameterfv, fn); +static inline void +SET_TexParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameteri)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_TexParameteri) (GLenum, GLenum, GLint); + #define CALL_TexParameteri(disp, parameters) \ (* GET_TexParameteri(disp)) parameters -static inline _glptr_TexParameteri GET_TexParameteri(struct _glapi_table *disp) { - return (_glptr_TexParameteri) (GET_by_offset(disp, _gloffset_TexParameteri)); +static inline _glptr_TexParameteri +GET_TexParameteri(struct _glapi_table *disp) +{ + return (_glptr_TexParameteri) (GET_by_offset + (disp, _gloffset_TexParameteri)); } -static inline void SET_TexParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_TexParameteri, fn); +static inline void +SET_TexParameteri(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_TexParameteri, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameteriv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_TexParameteriv) (GLenum, GLenum, + const GLint *); #define CALL_TexParameteriv(disp, parameters) \ (* GET_TexParameteriv(disp)) parameters -static inline _glptr_TexParameteriv GET_TexParameteriv(struct _glapi_table *disp) { - return (_glptr_TexParameteriv) (GET_by_offset(disp, _gloffset_TexParameteriv)); +static inline _glptr_TexParameteriv +GET_TexParameteriv(struct _glapi_table *disp) +{ + return (_glptr_TexParameteriv) (GET_by_offset + (disp, _gloffset_TexParameteriv)); } -static inline void SET_TexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_TexParameteriv, fn); +static inline void +SET_TexParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexImage1D) (GLenum, GLint, GLint, GLsizei, + GLint, GLenum, GLenum, + const GLvoid *); #define CALL_TexImage1D(disp, parameters) \ (* GET_TexImage1D(disp)) parameters -static inline _glptr_TexImage1D GET_TexImage1D(struct _glapi_table *disp) { - return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D)); +static inline _glptr_TexImage1D +GET_TexImage1D(struct _glapi_table *disp) +{ + return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D)); } -static inline void SET_TexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexImage1D, fn); +static inline void +SET_TexImage1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLint, + GLenum, GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexImage1D, fn); } -typedef void (GLAPIENTRYP _glptr_TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexImage2D) (GLenum, GLint, GLint, GLsizei, + GLsizei, GLint, GLenum, GLenum, + const GLvoid *); #define CALL_TexImage2D(disp, parameters) \ (* GET_TexImage2D(disp)) parameters -static inline _glptr_TexImage2D GET_TexImage2D(struct _glapi_table *disp) { - return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D)); +static inline _glptr_TexImage2D +GET_TexImage2D(struct _glapi_table *disp) +{ + return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D)); } -static inline void SET_TexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexImage2D, fn); +static inline void +SET_TexImage2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLsizei, + GLint, GLenum, GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexImage2D, fn); } -typedef void (GLAPIENTRYP _glptr_TexEnvf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexEnvf) (GLenum, GLenum, GLfloat); + #define CALL_TexEnvf(disp, parameters) \ (* GET_TexEnvf(disp)) parameters -static inline _glptr_TexEnvf GET_TexEnvf(struct _glapi_table *disp) { - return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf)); +static inline _glptr_TexEnvf +GET_TexEnvf(struct _glapi_table *disp) +{ + return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf)); } -static inline void SET_TexEnvf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_TexEnvf, fn); +static inline void +SET_TexEnvf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexEnvf, fn); } -typedef void (GLAPIENTRYP _glptr_TexEnvfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexEnvfv) (GLenum, GLenum, const GLfloat *); + #define CALL_TexEnvfv(disp, parameters) \ (* GET_TexEnvfv(disp)) parameters -static inline _glptr_TexEnvfv GET_TexEnvfv(struct _glapi_table *disp) { - return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv)); +static inline _glptr_TexEnvfv +GET_TexEnvfv(struct _glapi_table *disp) +{ + return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv)); } -static inline void SET_TexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexEnvfv, fn); +static inline void +SET_TexEnvfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexEnvfv, fn); } -typedef void (GLAPIENTRYP _glptr_TexEnvi)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_TexEnvi) (GLenum, GLenum, GLint); + #define CALL_TexEnvi(disp, parameters) \ (* GET_TexEnvi(disp)) parameters -static inline _glptr_TexEnvi GET_TexEnvi(struct _glapi_table *disp) { - return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi)); +static inline _glptr_TexEnvi +GET_TexEnvi(struct _glapi_table *disp) +{ + return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi)); } -static inline void SET_TexEnvi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_TexEnvi, fn); +static inline void +SET_TexEnvi(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_TexEnvi, fn); } -typedef void (GLAPIENTRYP _glptr_TexEnviv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_TexEnviv) (GLenum, GLenum, const GLint *); + #define CALL_TexEnviv(disp, parameters) \ (* GET_TexEnviv(disp)) parameters -static inline _glptr_TexEnviv GET_TexEnviv(struct _glapi_table *disp) { - return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv)); +static inline _glptr_TexEnviv +GET_TexEnviv(struct _glapi_table *disp) +{ + return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv)); } -static inline void SET_TexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_TexEnviv, fn); +static inline void +SET_TexEnviv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexEnviv, fn); } -typedef void (GLAPIENTRYP _glptr_TexGend)(GLenum, GLenum, GLdouble); +typedef void (GLAPIENTRYP _glptr_TexGend) (GLenum, GLenum, GLdouble); + #define CALL_TexGend(disp, parameters) \ (* GET_TexGend(disp)) parameters -static inline _glptr_TexGend GET_TexGend(struct _glapi_table *disp) { - return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend)); +static inline _glptr_TexGend +GET_TexGend(struct _glapi_table *disp) +{ + return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend)); } -static inline void SET_TexGend(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble)) { - SET_by_offset(disp, _gloffset_TexGend, fn); +static inline void +SET_TexGend(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLdouble)) +{ + SET_by_offset(disp, _gloffset_TexGend, fn); } -typedef void (GLAPIENTRYP _glptr_TexGendv)(GLenum, GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_TexGendv) (GLenum, GLenum, const GLdouble *); + #define CALL_TexGendv(disp, parameters) \ (* GET_TexGendv(disp)) parameters -static inline _glptr_TexGendv GET_TexGendv(struct _glapi_table *disp) { - return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv)); +static inline _glptr_TexGendv +GET_TexGendv(struct _glapi_table *disp) +{ + return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv)); } -static inline void SET_TexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_TexGendv, fn); +static inline void +SET_TexGendv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_TexGendv, fn); } -typedef void (GLAPIENTRYP _glptr_TexGenf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexGenf) (GLenum, GLenum, GLfloat); + #define CALL_TexGenf(disp, parameters) \ (* GET_TexGenf(disp)) parameters -static inline _glptr_TexGenf GET_TexGenf(struct _glapi_table *disp) { - return (_glptr_TexGenf) (GET_by_offset(disp, _gloffset_TexGenf)); +static inline _glptr_TexGenf +GET_TexGenf(struct _glapi_table *disp) +{ + return (_glptr_TexGenf) (GET_by_offset(disp, _gloffset_TexGenf)); } -static inline void SET_TexGenf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_TexGenf, fn); +static inline void +SET_TexGenf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexGenf, fn); } -typedef void (GLAPIENTRYP _glptr_TexGenfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexGenfv) (GLenum, GLenum, const GLfloat *); + #define CALL_TexGenfv(disp, parameters) \ (* GET_TexGenfv(disp)) parameters -static inline _glptr_TexGenfv GET_TexGenfv(struct _glapi_table *disp) { - return (_glptr_TexGenfv) (GET_by_offset(disp, _gloffset_TexGenfv)); +static inline _glptr_TexGenfv +GET_TexGenfv(struct _glapi_table *disp) +{ + return (_glptr_TexGenfv) (GET_by_offset(disp, _gloffset_TexGenfv)); } -static inline void SET_TexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexGenfv, fn); +static inline void +SET_TexGenfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexGenfv, fn); } -typedef void (GLAPIENTRYP _glptr_TexGeni)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_TexGeni) (GLenum, GLenum, GLint); + #define CALL_TexGeni(disp, parameters) \ (* GET_TexGeni(disp)) parameters -static inline _glptr_TexGeni GET_TexGeni(struct _glapi_table *disp) { - return (_glptr_TexGeni) (GET_by_offset(disp, _gloffset_TexGeni)); +static inline _glptr_TexGeni +GET_TexGeni(struct _glapi_table *disp) +{ + return (_glptr_TexGeni) (GET_by_offset(disp, _gloffset_TexGeni)); } -static inline void SET_TexGeni(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_TexGeni, fn); +static inline void +SET_TexGeni(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_TexGeni, fn); } -typedef void (GLAPIENTRYP _glptr_TexGeniv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_TexGeniv) (GLenum, GLenum, const GLint *); + #define CALL_TexGeniv(disp, parameters) \ (* GET_TexGeniv(disp)) parameters -static inline _glptr_TexGeniv GET_TexGeniv(struct _glapi_table *disp) { - return (_glptr_TexGeniv) (GET_by_offset(disp, _gloffset_TexGeniv)); +static inline _glptr_TexGeniv +GET_TexGeniv(struct _glapi_table *disp) +{ + return (_glptr_TexGeniv) (GET_by_offset(disp, _gloffset_TexGeniv)); } -static inline void SET_TexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_TexGeniv, fn); +static inline void +SET_TexGeniv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexGeniv, fn); } -typedef void (GLAPIENTRYP _glptr_FeedbackBuffer)(GLsizei, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_FeedbackBuffer) (GLsizei, GLenum, GLfloat *); + #define CALL_FeedbackBuffer(disp, parameters) \ (* GET_FeedbackBuffer(disp)) parameters -static inline _glptr_FeedbackBuffer GET_FeedbackBuffer(struct _glapi_table *disp) { - return (_glptr_FeedbackBuffer) (GET_by_offset(disp, _gloffset_FeedbackBuffer)); +static inline _glptr_FeedbackBuffer +GET_FeedbackBuffer(struct _glapi_table *disp) +{ + return (_glptr_FeedbackBuffer) (GET_by_offset + (disp, _gloffset_FeedbackBuffer)); } -static inline void SET_FeedbackBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_FeedbackBuffer, fn); +static inline void +SET_FeedbackBuffer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_FeedbackBuffer, fn); } -typedef void (GLAPIENTRYP _glptr_SelectBuffer)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_SelectBuffer) (GLsizei, GLuint *); + #define CALL_SelectBuffer(disp, parameters) \ (* GET_SelectBuffer(disp)) parameters -static inline _glptr_SelectBuffer GET_SelectBuffer(struct _glapi_table *disp) { - return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer)); +static inline _glptr_SelectBuffer +GET_SelectBuffer(struct _glapi_table *disp) +{ + return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer)); } -static inline void SET_SelectBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_SelectBuffer, fn); +static inline void +SET_SelectBuffer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_SelectBuffer, fn); } -typedef GLint (GLAPIENTRYP _glptr_RenderMode)(GLenum); +typedef GLint(GLAPIENTRYP _glptr_RenderMode) (GLenum); + #define CALL_RenderMode(disp, parameters) \ (* GET_RenderMode(disp)) parameters -static inline _glptr_RenderMode GET_RenderMode(struct _glapi_table *disp) { - return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode)); +static inline _glptr_RenderMode +GET_RenderMode(struct _glapi_table *disp) +{ + return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode)); } -static inline void SET_RenderMode(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_RenderMode, fn); +static inline void +SET_RenderMode(struct _glapi_table *disp, GLint(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_RenderMode, fn); } -typedef void (GLAPIENTRYP _glptr_InitNames)(void); +typedef void (GLAPIENTRYP _glptr_InitNames) (void); + #define CALL_InitNames(disp, parameters) \ (* GET_InitNames(disp)) parameters -static inline _glptr_InitNames GET_InitNames(struct _glapi_table *disp) { - return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames)); +static inline _glptr_InitNames +GET_InitNames(struct _glapi_table *disp) +{ + return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames)); } -static inline void SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_InitNames, fn); +static inline void +SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_InitNames, fn); } -typedef void (GLAPIENTRYP _glptr_LoadName)(GLuint); +typedef void (GLAPIENTRYP _glptr_LoadName) (GLuint); + #define CALL_LoadName(disp, parameters) \ (* GET_LoadName(disp)) parameters -static inline _glptr_LoadName GET_LoadName(struct _glapi_table *disp) { - return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName)); +static inline _glptr_LoadName +GET_LoadName(struct _glapi_table *disp) +{ + return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName)); } -static inline void SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_LoadName, fn); +static inline void +SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_LoadName, fn); } -typedef void (GLAPIENTRYP _glptr_PassThrough)(GLfloat); +typedef void (GLAPIENTRYP _glptr_PassThrough) (GLfloat); + #define CALL_PassThrough(disp, parameters) \ (* GET_PassThrough(disp)) parameters -static inline _glptr_PassThrough GET_PassThrough(struct _glapi_table *disp) { - return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough)); +static inline _glptr_PassThrough +GET_PassThrough(struct _glapi_table *disp) +{ + return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough)); } -static inline void SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_PassThrough, fn); +static inline void +SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_PassThrough, fn); } -typedef void (GLAPIENTRYP _glptr_PopName)(void); +typedef void (GLAPIENTRYP _glptr_PopName) (void); + #define CALL_PopName(disp, parameters) \ (* GET_PopName(disp)) parameters -static inline _glptr_PopName GET_PopName(struct _glapi_table *disp) { - return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName)); +static inline _glptr_PopName +GET_PopName(struct _glapi_table *disp) +{ + return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName)); } -static inline void SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PopName, fn); +static inline void +SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PopName, fn); } -typedef void (GLAPIENTRYP _glptr_PushName)(GLuint); +typedef void (GLAPIENTRYP _glptr_PushName) (GLuint); + #define CALL_PushName(disp, parameters) \ (* GET_PushName(disp)) parameters -static inline _glptr_PushName GET_PushName(struct _glapi_table *disp) { - return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName)); +static inline _glptr_PushName +GET_PushName(struct _glapi_table *disp) +{ + return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName)); } -static inline void SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_PushName, fn); +static inline void +SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_PushName, fn); } -typedef void (GLAPIENTRYP _glptr_DrawBuffer)(GLenum); +typedef void (GLAPIENTRYP _glptr_DrawBuffer) (GLenum); + #define CALL_DrawBuffer(disp, parameters) \ (* GET_DrawBuffer(disp)) parameters -static inline _glptr_DrawBuffer GET_DrawBuffer(struct _glapi_table *disp) { - return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer)); +static inline _glptr_DrawBuffer +GET_DrawBuffer(struct _glapi_table *disp) +{ + return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer)); } -static inline void SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_DrawBuffer, fn); +static inline void +SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_DrawBuffer, fn); } -typedef void (GLAPIENTRYP _glptr_Clear)(GLbitfield); +typedef void (GLAPIENTRYP _glptr_Clear) (GLbitfield); + #define CALL_Clear(disp, parameters) \ (* GET_Clear(disp)) parameters -static inline _glptr_Clear GET_Clear(struct _glapi_table *disp) { - return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear)); +static inline _glptr_Clear +GET_Clear(struct _glapi_table *disp) +{ + return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear)); } -static inline void SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { - SET_by_offset(disp, _gloffset_Clear, fn); +static inline void +SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLbitfield)) +{ + SET_by_offset(disp, _gloffset_Clear, fn); } -typedef void (GLAPIENTRYP _glptr_ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_ClearAccum) (GLfloat, GLfloat, GLfloat, + GLfloat); #define CALL_ClearAccum(disp, parameters) \ (* GET_ClearAccum(disp)) parameters -static inline _glptr_ClearAccum GET_ClearAccum(struct _glapi_table *disp) { - return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum)); +static inline _glptr_ClearAccum +GET_ClearAccum(struct _glapi_table *disp) +{ + return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum)); } -static inline void SET_ClearAccum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_ClearAccum, fn); +static inline void +SET_ClearAccum(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_ClearAccum, fn); } -typedef void (GLAPIENTRYP _glptr_ClearIndex)(GLfloat); +typedef void (GLAPIENTRYP _glptr_ClearIndex) (GLfloat); + #define CALL_ClearIndex(disp, parameters) \ (* GET_ClearIndex(disp)) parameters -static inline _glptr_ClearIndex GET_ClearIndex(struct _glapi_table *disp) { - return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex)); +static inline _glptr_ClearIndex +GET_ClearIndex(struct _glapi_table *disp) +{ + return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex)); } -static inline void SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_ClearIndex, fn); +static inline void +SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_ClearIndex, fn); } -typedef void (GLAPIENTRYP _glptr_ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); +typedef void (GLAPIENTRYP _glptr_ClearColor) (GLclampf, GLclampf, GLclampf, + GLclampf); #define CALL_ClearColor(disp, parameters) \ (* GET_ClearColor(disp)) parameters -static inline _glptr_ClearColor GET_ClearColor(struct _glapi_table *disp) { - return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor)); +static inline _glptr_ClearColor +GET_ClearColor(struct _glapi_table *disp) +{ + return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor)); } -static inline void SET_ClearColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) { - SET_by_offset(disp, _gloffset_ClearColor, fn); +static inline void +SET_ClearColor(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampf, GLclampf, GLclampf, GLclampf)) +{ + SET_by_offset(disp, _gloffset_ClearColor, fn); } -typedef void (GLAPIENTRYP _glptr_ClearStencil)(GLint); +typedef void (GLAPIENTRYP _glptr_ClearStencil) (GLint); + #define CALL_ClearStencil(disp, parameters) \ (* GET_ClearStencil(disp)) parameters -static inline _glptr_ClearStencil GET_ClearStencil(struct _glapi_table *disp) { - return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil)); +static inline _glptr_ClearStencil +GET_ClearStencil(struct _glapi_table *disp) +{ + return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil)); } -static inline void SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { - SET_by_offset(disp, _gloffset_ClearStencil, fn); +static inline void +SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint)) +{ + SET_by_offset(disp, _gloffset_ClearStencil, fn); } -typedef void (GLAPIENTRYP _glptr_ClearDepth)(GLclampd); +typedef void (GLAPIENTRYP _glptr_ClearDepth) (GLclampd); + #define CALL_ClearDepth(disp, parameters) \ (* GET_ClearDepth(disp)) parameters -static inline _glptr_ClearDepth GET_ClearDepth(struct _glapi_table *disp) { - return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth)); +static inline _glptr_ClearDepth +GET_ClearDepth(struct _glapi_table *disp) +{ + return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth)); } -static inline void SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd)) { - SET_by_offset(disp, _gloffset_ClearDepth, fn); +static inline void +SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLclampd)) +{ + SET_by_offset(disp, _gloffset_ClearDepth, fn); } -typedef void (GLAPIENTRYP _glptr_StencilMask)(GLuint); +typedef void (GLAPIENTRYP _glptr_StencilMask) (GLuint); + #define CALL_StencilMask(disp, parameters) \ (* GET_StencilMask(disp)) parameters -static inline _glptr_StencilMask GET_StencilMask(struct _glapi_table *disp) { - return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask)); +static inline _glptr_StencilMask +GET_StencilMask(struct _glapi_table *disp) +{ + return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask)); } -static inline void SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_StencilMask, fn); +static inline void +SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_StencilMask, fn); } -typedef void (GLAPIENTRYP _glptr_ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean); +typedef void (GLAPIENTRYP _glptr_ColorMask) (GLboolean, GLboolean, GLboolean, + GLboolean); #define CALL_ColorMask(disp, parameters) \ (* GET_ColorMask(disp)) parameters -static inline _glptr_ColorMask GET_ColorMask(struct _glapi_table *disp) { - return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask)); +static inline _glptr_ColorMask +GET_ColorMask(struct _glapi_table *disp) +{ + return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask)); } -static inline void SET_ColorMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean, GLboolean, GLboolean, GLboolean)) { - SET_by_offset(disp, _gloffset_ColorMask, fn); +static inline void +SET_ColorMask(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLboolean, GLboolean, GLboolean, + GLboolean)) +{ + SET_by_offset(disp, _gloffset_ColorMask, fn); } -typedef void (GLAPIENTRYP _glptr_DepthMask)(GLboolean); +typedef void (GLAPIENTRYP _glptr_DepthMask) (GLboolean); + #define CALL_DepthMask(disp, parameters) \ (* GET_DepthMask(disp)) parameters -static inline _glptr_DepthMask GET_DepthMask(struct _glapi_table *disp) { - return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask)); +static inline _glptr_DepthMask +GET_DepthMask(struct _glapi_table *disp) +{ + return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask)); } -static inline void SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) { - SET_by_offset(disp, _gloffset_DepthMask, fn); +static inline void +SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLboolean)) +{ + SET_by_offset(disp, _gloffset_DepthMask, fn); } -typedef void (GLAPIENTRYP _glptr_IndexMask)(GLuint); +typedef void (GLAPIENTRYP _glptr_IndexMask) (GLuint); + #define CALL_IndexMask(disp, parameters) \ (* GET_IndexMask(disp)) parameters -static inline _glptr_IndexMask GET_IndexMask(struct _glapi_table *disp) { - return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask)); +static inline _glptr_IndexMask +GET_IndexMask(struct _glapi_table *disp) +{ + return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask)); } -static inline void SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IndexMask, fn); +static inline void +SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IndexMask, fn); } -typedef void (GLAPIENTRYP _glptr_Accum)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_Accum) (GLenum, GLfloat); + #define CALL_Accum(disp, parameters) \ (* GET_Accum(disp)) parameters -static inline _glptr_Accum GET_Accum(struct _glapi_table *disp) { - return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum)); +static inline _glptr_Accum +GET_Accum(struct _glapi_table *disp) +{ + return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum)); } -static inline void SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_Accum, fn); +static inline void +SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Accum, fn); } -typedef void (GLAPIENTRYP _glptr_Disable)(GLenum); +typedef void (GLAPIENTRYP _glptr_Disable) (GLenum); + #define CALL_Disable(disp, parameters) \ (* GET_Disable(disp)) parameters -static inline _glptr_Disable GET_Disable(struct _glapi_table *disp) { - return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable)); +static inline _glptr_Disable +GET_Disable(struct _glapi_table *disp) +{ + return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable)); } -static inline void SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_Disable, fn); +static inline void +SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_Disable, fn); } -typedef void (GLAPIENTRYP _glptr_Enable)(GLenum); +typedef void (GLAPIENTRYP _glptr_Enable) (GLenum); + #define CALL_Enable(disp, parameters) \ (* GET_Enable(disp)) parameters -static inline _glptr_Enable GET_Enable(struct _glapi_table *disp) { - return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable)); +static inline _glptr_Enable +GET_Enable(struct _glapi_table *disp) +{ + return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable)); } -static inline void SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_Enable, fn); +static inline void +SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_Enable, fn); } -typedef void (GLAPIENTRYP _glptr_Finish)(void); +typedef void (GLAPIENTRYP _glptr_Finish) (void); + #define CALL_Finish(disp, parameters) \ (* GET_Finish(disp)) parameters -static inline _glptr_Finish GET_Finish(struct _glapi_table *disp) { - return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish)); +static inline _glptr_Finish +GET_Finish(struct _glapi_table *disp) +{ + return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish)); } -static inline void SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_Finish, fn); +static inline void +SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_Finish, fn); } -typedef void (GLAPIENTRYP _glptr_Flush)(void); +typedef void (GLAPIENTRYP _glptr_Flush) (void); + #define CALL_Flush(disp, parameters) \ (* GET_Flush(disp)) parameters -static inline _glptr_Flush GET_Flush(struct _glapi_table *disp) { - return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush)); +static inline _glptr_Flush +GET_Flush(struct _glapi_table *disp) +{ + return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush)); } -static inline void SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_Flush, fn); +static inline void +SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_Flush, fn); } -typedef void (GLAPIENTRYP _glptr_PopAttrib)(void); +typedef void (GLAPIENTRYP _glptr_PopAttrib) (void); + #define CALL_PopAttrib(disp, parameters) \ (* GET_PopAttrib(disp)) parameters -static inline _glptr_PopAttrib GET_PopAttrib(struct _glapi_table *disp) { - return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib)); +static inline _glptr_PopAttrib +GET_PopAttrib(struct _glapi_table *disp) +{ + return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib)); } -static inline void SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PopAttrib, fn); +static inline void +SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PopAttrib, fn); } -typedef void (GLAPIENTRYP _glptr_PushAttrib)(GLbitfield); +typedef void (GLAPIENTRYP _glptr_PushAttrib) (GLbitfield); + #define CALL_PushAttrib(disp, parameters) \ (* GET_PushAttrib(disp)) parameters -static inline _glptr_PushAttrib GET_PushAttrib(struct _glapi_table *disp) { - return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib)); +static inline _glptr_PushAttrib +GET_PushAttrib(struct _glapi_table *disp) +{ + return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib)); } -static inline void SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { - SET_by_offset(disp, _gloffset_PushAttrib, fn); +static inline void +SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLbitfield)) +{ + SET_by_offset(disp, _gloffset_PushAttrib, fn); } -typedef void (GLAPIENTRYP _glptr_Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Map1d) (GLenum, GLdouble, GLdouble, GLint, + GLint, const GLdouble *); #define CALL_Map1d(disp, parameters) \ (* GET_Map1d(disp)) parameters -static inline _glptr_Map1d GET_Map1d(struct _glapi_table *disp) { - return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d)); +static inline _glptr_Map1d +GET_Map1d(struct _glapi_table *disp) +{ + return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d)); } -static inline void SET_Map1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_Map1d, fn); +static inline void +SET_Map1d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble, GLint, GLint, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Map1d, fn); } -typedef void (GLAPIENTRYP _glptr_Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Map1f) (GLenum, GLfloat, GLfloat, GLint, GLint, + const GLfloat *); #define CALL_Map1f(disp, parameters) \ (* GET_Map1f(disp)) parameters -static inline _glptr_Map1f GET_Map1f(struct _glapi_table *disp) { - return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f)); +static inline _glptr_Map1f +GET_Map1f(struct _glapi_table *disp) +{ + return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f)); } -static inline void SET_Map1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Map1f, fn); +static inline void +SET_Map1f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat, GLint, GLint, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Map1f, fn); } -typedef void (GLAPIENTRYP _glptr_Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Map2d) (GLenum, GLdouble, GLdouble, GLint, + GLint, GLdouble, GLdouble, GLint, + GLint, const GLdouble *); #define CALL_Map2d(disp, parameters) \ (* GET_Map2d(disp)) parameters -static inline _glptr_Map2d GET_Map2d(struct _glapi_table *disp) { - return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d)); +static inline _glptr_Map2d +GET_Map2d(struct _glapi_table *disp) +{ + return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d)); } -static inline void SET_Map2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_Map2d, fn); +static inline void +SET_Map2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble, GLint, GLint, + GLdouble, GLdouble, GLint, GLint, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Map2d, fn); } -typedef void (GLAPIENTRYP _glptr_Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Map2f) (GLenum, GLfloat, GLfloat, GLint, GLint, + GLfloat, GLfloat, GLint, GLint, + const GLfloat *); #define CALL_Map2f(disp, parameters) \ (* GET_Map2f(disp)) parameters -static inline _glptr_Map2f GET_Map2f(struct _glapi_table *disp) { - return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f)); +static inline _glptr_Map2f +GET_Map2f(struct _glapi_table *disp) +{ + return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f)); } -static inline void SET_Map2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Map2f, fn); +static inline void +SET_Map2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat, GLint, GLint, + GLfloat, GLfloat, GLint, GLint, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Map2f, fn); } -typedef void (GLAPIENTRYP _glptr_MapGrid1d)(GLint, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_MapGrid1d) (GLint, GLdouble, GLdouble); + #define CALL_MapGrid1d(disp, parameters) \ (* GET_MapGrid1d(disp)) parameters -static inline _glptr_MapGrid1d GET_MapGrid1d(struct _glapi_table *disp) { - return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d)); +static inline _glptr_MapGrid1d +GET_MapGrid1d(struct _glapi_table *disp) +{ + return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d)); } -static inline void SET_MapGrid1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_MapGrid1d, fn); +static inline void +SET_MapGrid1d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_MapGrid1d, fn); } -typedef void (GLAPIENTRYP _glptr_MapGrid1f)(GLint, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_MapGrid1f) (GLint, GLfloat, GLfloat); + #define CALL_MapGrid1f(disp, parameters) \ (* GET_MapGrid1f(disp)) parameters -static inline _glptr_MapGrid1f GET_MapGrid1f(struct _glapi_table *disp) { - return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f)); +static inline _glptr_MapGrid1f +GET_MapGrid1f(struct _glapi_table *disp) +{ + return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f)); } -static inline void SET_MapGrid1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_MapGrid1f, fn); +static inline void +SET_MapGrid1f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_MapGrid1f, fn); } -typedef void (GLAPIENTRYP _glptr_MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_MapGrid2d) (GLint, GLdouble, GLdouble, GLint, + GLdouble, GLdouble); #define CALL_MapGrid2d(disp, parameters) \ (* GET_MapGrid2d(disp)) parameters -static inline _glptr_MapGrid2d GET_MapGrid2d(struct _glapi_table *disp) { - return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d)); +static inline _glptr_MapGrid2d +GET_MapGrid2d(struct _glapi_table *disp) +{ + return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d)); } -static inline void SET_MapGrid2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_MapGrid2d, fn); +static inline void +SET_MapGrid2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLdouble, GLdouble, GLint, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_MapGrid2d, fn); } -typedef void (GLAPIENTRYP _glptr_MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_MapGrid2f) (GLint, GLfloat, GLfloat, GLint, + GLfloat, GLfloat); #define CALL_MapGrid2f(disp, parameters) \ (* GET_MapGrid2f(disp)) parameters -static inline _glptr_MapGrid2f GET_MapGrid2f(struct _glapi_table *disp) { - return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f)); +static inline _glptr_MapGrid2f +GET_MapGrid2f(struct _glapi_table *disp) +{ + return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f)); } -static inline void SET_MapGrid2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_MapGrid2f, fn); +static inline void +SET_MapGrid2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat, GLint, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_MapGrid2f, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord1d)(GLdouble); +typedef void (GLAPIENTRYP _glptr_EvalCoord1d) (GLdouble); + #define CALL_EvalCoord1d(disp, parameters) \ (* GET_EvalCoord1d(disp)) parameters -static inline _glptr_EvalCoord1d GET_EvalCoord1d(struct _glapi_table *disp) { - return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d)); +static inline _glptr_EvalCoord1d +GET_EvalCoord1d(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d)); } -static inline void SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { - SET_by_offset(disp, _gloffset_EvalCoord1d, fn); +static inline void +SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble)) +{ + SET_by_offset(disp, _gloffset_EvalCoord1d, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord1dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_EvalCoord1dv) (const GLdouble *); + #define CALL_EvalCoord1dv(disp, parameters) \ (* GET_EvalCoord1dv(disp)) parameters -static inline _glptr_EvalCoord1dv GET_EvalCoord1dv(struct _glapi_table *disp) { - return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv)); +static inline _glptr_EvalCoord1dv +GET_EvalCoord1dv(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv)); } -static inline void SET_EvalCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_EvalCoord1dv, fn); +static inline void +SET_EvalCoord1dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_EvalCoord1dv, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord1f)(GLfloat); +typedef void (GLAPIENTRYP _glptr_EvalCoord1f) (GLfloat); + #define CALL_EvalCoord1f(disp, parameters) \ (* GET_EvalCoord1f(disp)) parameters -static inline _glptr_EvalCoord1f GET_EvalCoord1f(struct _glapi_table *disp) { - return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f)); +static inline _glptr_EvalCoord1f +GET_EvalCoord1f(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f)); } -static inline void SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_EvalCoord1f, fn); +static inline void +SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_EvalCoord1f, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord1fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_EvalCoord1fv) (const GLfloat *); + #define CALL_EvalCoord1fv(disp, parameters) \ (* GET_EvalCoord1fv(disp)) parameters -static inline _glptr_EvalCoord1fv GET_EvalCoord1fv(struct _glapi_table *disp) { - return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv)); +static inline _glptr_EvalCoord1fv +GET_EvalCoord1fv(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv)); } -static inline void SET_EvalCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_EvalCoord1fv, fn); +static inline void +SET_EvalCoord1fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_EvalCoord1fv, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord2d)(GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_EvalCoord2d) (GLdouble, GLdouble); + #define CALL_EvalCoord2d(disp, parameters) \ (* GET_EvalCoord2d(disp)) parameters -static inline _glptr_EvalCoord2d GET_EvalCoord2d(struct _glapi_table *disp) { - return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d)); +static inline _glptr_EvalCoord2d +GET_EvalCoord2d(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d)); } -static inline void SET_EvalCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_EvalCoord2d, fn); +static inline void +SET_EvalCoord2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_EvalCoord2d, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord2dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_EvalCoord2dv) (const GLdouble *); + #define CALL_EvalCoord2dv(disp, parameters) \ (* GET_EvalCoord2dv(disp)) parameters -static inline _glptr_EvalCoord2dv GET_EvalCoord2dv(struct _glapi_table *disp) { - return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv)); +static inline _glptr_EvalCoord2dv +GET_EvalCoord2dv(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv)); } -static inline void SET_EvalCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_EvalCoord2dv, fn); +static inline void +SET_EvalCoord2dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_EvalCoord2dv, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord2f)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_EvalCoord2f) (GLfloat, GLfloat); + #define CALL_EvalCoord2f(disp, parameters) \ (* GET_EvalCoord2f(disp)) parameters -static inline _glptr_EvalCoord2f GET_EvalCoord2f(struct _glapi_table *disp) { - return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f)); +static inline _glptr_EvalCoord2f +GET_EvalCoord2f(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f)); } -static inline void SET_EvalCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_EvalCoord2f, fn); +static inline void +SET_EvalCoord2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_EvalCoord2f, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord2fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_EvalCoord2fv) (const GLfloat *); + #define CALL_EvalCoord2fv(disp, parameters) \ (* GET_EvalCoord2fv(disp)) parameters -static inline _glptr_EvalCoord2fv GET_EvalCoord2fv(struct _glapi_table *disp) { - return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv)); +static inline _glptr_EvalCoord2fv +GET_EvalCoord2fv(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv)); } -static inline void SET_EvalCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_EvalCoord2fv, fn); +static inline void +SET_EvalCoord2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_EvalCoord2fv, fn); } -typedef void (GLAPIENTRYP _glptr_EvalMesh1)(GLenum, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_EvalMesh1) (GLenum, GLint, GLint); + #define CALL_EvalMesh1(disp, parameters) \ (* GET_EvalMesh1(disp)) parameters -static inline _glptr_EvalMesh1 GET_EvalMesh1(struct _glapi_table *disp) { - return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1)); +static inline _glptr_EvalMesh1 +GET_EvalMesh1(struct _glapi_table *disp) +{ + return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1)); } -static inline void SET_EvalMesh1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) { - SET_by_offset(disp, _gloffset_EvalMesh1, fn); +static inline void +SET_EvalMesh1(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_EvalMesh1, fn); } -typedef void (GLAPIENTRYP _glptr_EvalPoint1)(GLint); +typedef void (GLAPIENTRYP _glptr_EvalPoint1) (GLint); + #define CALL_EvalPoint1(disp, parameters) \ (* GET_EvalPoint1(disp)) parameters -static inline _glptr_EvalPoint1 GET_EvalPoint1(struct _glapi_table *disp) { - return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1)); +static inline _glptr_EvalPoint1 +GET_EvalPoint1(struct _glapi_table *disp) +{ + return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1)); } -static inline void SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { - SET_by_offset(disp, _gloffset_EvalPoint1, fn); +static inline void +SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint)) +{ + SET_by_offset(disp, _gloffset_EvalPoint1, fn); } -typedef void (GLAPIENTRYP _glptr_EvalMesh2)(GLenum, GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_EvalMesh2) (GLenum, GLint, GLint, GLint, + GLint); #define CALL_EvalMesh2(disp, parameters) \ (* GET_EvalMesh2(disp)) parameters -static inline _glptr_EvalMesh2 GET_EvalMesh2(struct _glapi_table *disp) { - return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2)); +static inline _glptr_EvalMesh2 +GET_EvalMesh2(struct _glapi_table *disp) +{ + return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2)); } -static inline void SET_EvalMesh2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_EvalMesh2, fn); +static inline void +SET_EvalMesh2(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_EvalMesh2, fn); } -typedef void (GLAPIENTRYP _glptr_EvalPoint2)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_EvalPoint2) (GLint, GLint); + #define CALL_EvalPoint2(disp, parameters) \ (* GET_EvalPoint2(disp)) parameters -static inline _glptr_EvalPoint2 GET_EvalPoint2(struct _glapi_table *disp) { - return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2)); +static inline _glptr_EvalPoint2 +GET_EvalPoint2(struct _glapi_table *disp) +{ + return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2)); } -static inline void SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_EvalPoint2, fn); +static inline void +SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_EvalPoint2, fn); } -typedef void (GLAPIENTRYP _glptr_AlphaFunc)(GLenum, GLclampf); +typedef void (GLAPIENTRYP _glptr_AlphaFunc) (GLenum, GLclampf); + #define CALL_AlphaFunc(disp, parameters) \ (* GET_AlphaFunc(disp)) parameters -static inline _glptr_AlphaFunc GET_AlphaFunc(struct _glapi_table *disp) { - return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc)); +static inline _glptr_AlphaFunc +GET_AlphaFunc(struct _glapi_table *disp) +{ + return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc)); } -static inline void SET_AlphaFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampf)) { - SET_by_offset(disp, _gloffset_AlphaFunc, fn); +static inline void +SET_AlphaFunc(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLclampf)) +{ + SET_by_offset(disp, _gloffset_AlphaFunc, fn); } -typedef void (GLAPIENTRYP _glptr_BlendFunc)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendFunc) (GLenum, GLenum); + #define CALL_BlendFunc(disp, parameters) \ (* GET_BlendFunc(disp)) parameters -static inline _glptr_BlendFunc GET_BlendFunc(struct _glapi_table *disp) { - return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc)); +static inline _glptr_BlendFunc +GET_BlendFunc(struct _glapi_table *disp) +{ + return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc)); } -static inline void SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendFunc, fn); +static inline void +SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendFunc, fn); } -typedef void (GLAPIENTRYP _glptr_LogicOp)(GLenum); +typedef void (GLAPIENTRYP _glptr_LogicOp) (GLenum); + #define CALL_LogicOp(disp, parameters) \ (* GET_LogicOp(disp)) parameters -static inline _glptr_LogicOp GET_LogicOp(struct _glapi_table *disp) { - return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp)); +static inline _glptr_LogicOp +GET_LogicOp(struct _glapi_table *disp) +{ + return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp)); } -static inline void SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_LogicOp, fn); +static inline void +SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_LogicOp, fn); } -typedef void (GLAPIENTRYP _glptr_StencilFunc)(GLenum, GLint, GLuint); +typedef void (GLAPIENTRYP _glptr_StencilFunc) (GLenum, GLint, GLuint); + #define CALL_StencilFunc(disp, parameters) \ (* GET_StencilFunc(disp)) parameters -static inline _glptr_StencilFunc GET_StencilFunc(struct _glapi_table *disp) { - return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc)); +static inline _glptr_StencilFunc +GET_StencilFunc(struct _glapi_table *disp) +{ + return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc)); } -static inline void SET_StencilFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLuint)) { - SET_by_offset(disp, _gloffset_StencilFunc, fn); +static inline void +SET_StencilFunc(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLuint)) +{ + SET_by_offset(disp, _gloffset_StencilFunc, fn); } -typedef void (GLAPIENTRYP _glptr_StencilOp)(GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_StencilOp) (GLenum, GLenum, GLenum); + #define CALL_StencilOp(disp, parameters) \ (* GET_StencilOp(disp)) parameters -static inline _glptr_StencilOp GET_StencilOp(struct _glapi_table *disp) { - return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp)); +static inline _glptr_StencilOp +GET_StencilOp(struct _glapi_table *disp) +{ + return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp)); } -static inline void SET_StencilOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_StencilOp, fn); +static inline void +SET_StencilOp(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_StencilOp, fn); } -typedef void (GLAPIENTRYP _glptr_DepthFunc)(GLenum); +typedef void (GLAPIENTRYP _glptr_DepthFunc) (GLenum); + #define CALL_DepthFunc(disp, parameters) \ (* GET_DepthFunc(disp)) parameters -static inline _glptr_DepthFunc GET_DepthFunc(struct _glapi_table *disp) { - return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc)); +static inline _glptr_DepthFunc +GET_DepthFunc(struct _glapi_table *disp) +{ + return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc)); } -static inline void SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_DepthFunc, fn); +static inline void +SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_DepthFunc, fn); } -typedef void (GLAPIENTRYP _glptr_PixelZoom)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_PixelZoom) (GLfloat, GLfloat); + #define CALL_PixelZoom(disp, parameters) \ (* GET_PixelZoom(disp)) parameters -static inline _glptr_PixelZoom GET_PixelZoom(struct _glapi_table *disp) { - return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom)); +static inline _glptr_PixelZoom +GET_PixelZoom(struct _glapi_table *disp) +{ + return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom)); } -static inline void SET_PixelZoom(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_PixelZoom, fn); +static inline void +SET_PixelZoom(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PixelZoom, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTransferf)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_PixelTransferf) (GLenum, GLfloat); + #define CALL_PixelTransferf(disp, parameters) \ (* GET_PixelTransferf(disp)) parameters -static inline _glptr_PixelTransferf GET_PixelTransferf(struct _glapi_table *disp) { - return (_glptr_PixelTransferf) (GET_by_offset(disp, _gloffset_PixelTransferf)); +static inline _glptr_PixelTransferf +GET_PixelTransferf(struct _glapi_table *disp) +{ + return (_glptr_PixelTransferf) (GET_by_offset + (disp, _gloffset_PixelTransferf)); } -static inline void SET_PixelTransferf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_PixelTransferf, fn); +static inline void +SET_PixelTransferf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PixelTransferf, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTransferi)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_PixelTransferi) (GLenum, GLint); + #define CALL_PixelTransferi(disp, parameters) \ (* GET_PixelTransferi(disp)) parameters -static inline _glptr_PixelTransferi GET_PixelTransferi(struct _glapi_table *disp) { - return (_glptr_PixelTransferi) (GET_by_offset(disp, _gloffset_PixelTransferi)); +static inline _glptr_PixelTransferi +GET_PixelTransferi(struct _glapi_table *disp) +{ + return (_glptr_PixelTransferi) (GET_by_offset + (disp, _gloffset_PixelTransferi)); } -static inline void SET_PixelTransferi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_PixelTransferi, fn); +static inline void +SET_PixelTransferi(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_PixelTransferi, fn); } -typedef void (GLAPIENTRYP _glptr_PixelStoref)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_PixelStoref) (GLenum, GLfloat); + #define CALL_PixelStoref(disp, parameters) \ (* GET_PixelStoref(disp)) parameters -static inline _glptr_PixelStoref GET_PixelStoref(struct _glapi_table *disp) { - return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref)); +static inline _glptr_PixelStoref +GET_PixelStoref(struct _glapi_table *disp) +{ + return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref)); } -static inline void SET_PixelStoref(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_PixelStoref, fn); +static inline void +SET_PixelStoref(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PixelStoref, fn); } -typedef void (GLAPIENTRYP _glptr_PixelStorei)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_PixelStorei) (GLenum, GLint); + #define CALL_PixelStorei(disp, parameters) \ (* GET_PixelStorei(disp)) parameters -static inline _glptr_PixelStorei GET_PixelStorei(struct _glapi_table *disp) { - return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei)); +static inline _glptr_PixelStorei +GET_PixelStorei(struct _glapi_table *disp) +{ + return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei)); } -static inline void SET_PixelStorei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_PixelStorei, fn); +static inline void +SET_PixelStorei(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_PixelStorei, fn); } -typedef void (GLAPIENTRYP _glptr_PixelMapfv)(GLenum, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_PixelMapfv) (GLenum, GLsizei, const GLfloat *); + #define CALL_PixelMapfv(disp, parameters) \ (* GET_PixelMapfv(disp)) parameters -static inline _glptr_PixelMapfv GET_PixelMapfv(struct _glapi_table *disp) { - return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv)); +static inline _glptr_PixelMapfv +GET_PixelMapfv(struct _glapi_table *disp) +{ + return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv)); } -static inline void SET_PixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_PixelMapfv, fn); +static inline void +SET_PixelMapfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_PixelMapfv, fn); } -typedef void (GLAPIENTRYP _glptr_PixelMapuiv)(GLenum, GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_PixelMapuiv) (GLenum, GLsizei, const GLuint *); + #define CALL_PixelMapuiv(disp, parameters) \ (* GET_PixelMapuiv(disp)) parameters -static inline _glptr_PixelMapuiv GET_PixelMapuiv(struct _glapi_table *disp) { - return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv)); +static inline _glptr_PixelMapuiv +GET_PixelMapuiv(struct _glapi_table *disp) +{ + return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv)); } -static inline void SET_PixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_PixelMapuiv, fn); +static inline void +SET_PixelMapuiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_PixelMapuiv, fn); } -typedef void (GLAPIENTRYP _glptr_PixelMapusv)(GLenum, GLsizei, const GLushort *); +typedef void (GLAPIENTRYP _glptr_PixelMapusv) (GLenum, GLsizei, + const GLushort *); #define CALL_PixelMapusv(disp, parameters) \ (* GET_PixelMapusv(disp)) parameters -static inline _glptr_PixelMapusv GET_PixelMapusv(struct _glapi_table *disp) { - return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv)); +static inline _glptr_PixelMapusv +GET_PixelMapusv(struct _glapi_table *disp) +{ + return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv)); } -static inline void SET_PixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLushort *)) { - SET_by_offset(disp, _gloffset_PixelMapusv, fn); +static inline void +SET_PixelMapusv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLushort *)) +{ + SET_by_offset(disp, _gloffset_PixelMapusv, fn); } -typedef void (GLAPIENTRYP _glptr_ReadBuffer)(GLenum); +typedef void (GLAPIENTRYP _glptr_ReadBuffer) (GLenum); + #define CALL_ReadBuffer(disp, parameters) \ (* GET_ReadBuffer(disp)) parameters -static inline _glptr_ReadBuffer GET_ReadBuffer(struct _glapi_table *disp) { - return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer)); +static inline _glptr_ReadBuffer +GET_ReadBuffer(struct _glapi_table *disp) +{ + return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer)); } -static inline void SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ReadBuffer, fn); +static inline void +SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ReadBuffer, fn); } -typedef void (GLAPIENTRYP _glptr_CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum); +typedef void (GLAPIENTRYP _glptr_CopyPixels) (GLint, GLint, GLsizei, GLsizei, + GLenum); #define CALL_CopyPixels(disp, parameters) \ (* GET_CopyPixels(disp)) parameters -static inline _glptr_CopyPixels GET_CopyPixels(struct _glapi_table *disp) { - return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels)); +static inline _glptr_CopyPixels +GET_CopyPixels(struct _glapi_table *disp) +{ + return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels)); } -static inline void SET_CopyPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum)) { - SET_by_offset(disp, _gloffset_CopyPixels, fn); +static inline void +SET_CopyPixels(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei, GLenum)) +{ + SET_by_offset(disp, _gloffset_CopyPixels, fn); } -typedef void (GLAPIENTRYP _glptr_ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_ReadPixels) (GLint, GLint, GLsizei, GLsizei, + GLenum, GLenum, GLvoid *); #define CALL_ReadPixels(disp, parameters) \ (* GET_ReadPixels(disp)) parameters -static inline _glptr_ReadPixels GET_ReadPixels(struct _glapi_table *disp) { - return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels)); +static inline _glptr_ReadPixels +GET_ReadPixels(struct _glapi_table *disp) +{ + return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels)); } -static inline void SET_ReadPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_ReadPixels, fn); +static inline void +SET_ReadPixels(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei, GLenum, + GLenum, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ReadPixels, fn); } -typedef void (GLAPIENTRYP _glptr_DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_DrawPixels) (GLsizei, GLsizei, GLenum, GLenum, + const GLvoid *); #define CALL_DrawPixels(disp, parameters) \ (* GET_DrawPixels(disp)) parameters -static inline _glptr_DrawPixels GET_DrawPixels(struct _glapi_table *disp) { - return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels)); +static inline _glptr_DrawPixels +GET_DrawPixels(struct _glapi_table *disp) +{ + return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels)); } -static inline void SET_DrawPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_DrawPixels, fn); +static inline void +SET_DrawPixels(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLsizei, GLenum, GLenum, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_DrawPixels, fn); } -typedef void (GLAPIENTRYP _glptr_GetBooleanv)(GLenum, GLboolean *); +typedef void (GLAPIENTRYP _glptr_GetBooleanv) (GLenum, GLboolean *); + #define CALL_GetBooleanv(disp, parameters) \ (* GET_GetBooleanv(disp)) parameters -static inline _glptr_GetBooleanv GET_GetBooleanv(struct _glapi_table *disp) { - return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv)); +static inline _glptr_GetBooleanv +GET_GetBooleanv(struct _glapi_table *disp) +{ + return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv)); } -static inline void SET_GetBooleanv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean *)) { - SET_by_offset(disp, _gloffset_GetBooleanv, fn); +static inline void +SET_GetBooleanv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLboolean *)) +{ + SET_by_offset(disp, _gloffset_GetBooleanv, fn); } -typedef void (GLAPIENTRYP _glptr_GetClipPlane)(GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetClipPlane) (GLenum, GLdouble *); + #define CALL_GetClipPlane(disp, parameters) \ (* GET_GetClipPlane(disp)) parameters -static inline _glptr_GetClipPlane GET_GetClipPlane(struct _glapi_table *disp) { - return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane)); +static inline _glptr_GetClipPlane +GET_GetClipPlane(struct _glapi_table *disp) +{ + return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane)); } -static inline void SET_GetClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetClipPlane, fn); +static inline void +SET_GetClipPlane(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetClipPlane, fn); } -typedef void (GLAPIENTRYP _glptr_GetDoublev)(GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetDoublev) (GLenum, GLdouble *); + #define CALL_GetDoublev(disp, parameters) \ (* GET_GetDoublev(disp)) parameters -static inline _glptr_GetDoublev GET_GetDoublev(struct _glapi_table *disp) { - return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev)); +static inline _glptr_GetDoublev +GET_GetDoublev(struct _glapi_table *disp) +{ + return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev)); } -static inline void SET_GetDoublev(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetDoublev, fn); +static inline void +SET_GetDoublev(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetDoublev, fn); } -typedef GLenum (GLAPIENTRYP _glptr_GetError)(void); +typedef GLenum(GLAPIENTRYP _glptr_GetError) (void); + #define CALL_GetError(disp, parameters) \ (* GET_GetError(disp)) parameters -static inline _glptr_GetError GET_GetError(struct _glapi_table *disp) { - return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError)); +static inline _glptr_GetError +GET_GetError(struct _glapi_table *disp) +{ + return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError)); } -static inline void SET_GetError(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_GetError, fn); +static inline void +SET_GetError(struct _glapi_table *disp, GLenum(GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_GetError, fn); } -typedef void (GLAPIENTRYP _glptr_GetFloatv)(GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetFloatv) (GLenum, GLfloat *); + #define CALL_GetFloatv(disp, parameters) \ (* GET_GetFloatv(disp)) parameters -static inline _glptr_GetFloatv GET_GetFloatv(struct _glapi_table *disp) { - return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv)); +static inline _glptr_GetFloatv +GET_GetFloatv(struct _glapi_table *disp) +{ + return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv)); } -static inline void SET_GetFloatv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetFloatv, fn); +static inline void +SET_GetFloatv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetFloatv, fn); } -typedef void (GLAPIENTRYP _glptr_GetIntegerv)(GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetIntegerv) (GLenum, GLint *); + #define CALL_GetIntegerv(disp, parameters) \ (* GET_GetIntegerv(disp)) parameters -static inline _glptr_GetIntegerv GET_GetIntegerv(struct _glapi_table *disp) { - return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv)); +static inline _glptr_GetIntegerv +GET_GetIntegerv(struct _glapi_table *disp) +{ + return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv)); } -static inline void SET_GetIntegerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetIntegerv, fn); +static inline void +SET_GetIntegerv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetIntegerv, fn); } -typedef void (GLAPIENTRYP _glptr_GetLightfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetLightfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetLightfv(disp, parameters) \ (* GET_GetLightfv(disp)) parameters -static inline _glptr_GetLightfv GET_GetLightfv(struct _glapi_table *disp) { - return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv)); +static inline _glptr_GetLightfv +GET_GetLightfv(struct _glapi_table *disp) +{ + return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv)); } -static inline void SET_GetLightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetLightfv, fn); +static inline void +SET_GetLightfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetLightfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetLightiv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetLightiv) (GLenum, GLenum, GLint *); + #define CALL_GetLightiv(disp, parameters) \ (* GET_GetLightiv(disp)) parameters -static inline _glptr_GetLightiv GET_GetLightiv(struct _glapi_table *disp) { - return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv)); +static inline _glptr_GetLightiv +GET_GetLightiv(struct _glapi_table *disp) +{ + return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv)); } -static inline void SET_GetLightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetLightiv, fn); +static inline void +SET_GetLightiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetLightiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMapdv)(GLenum, GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetMapdv) (GLenum, GLenum, GLdouble *); + #define CALL_GetMapdv(disp, parameters) \ (* GET_GetMapdv(disp)) parameters -static inline _glptr_GetMapdv GET_GetMapdv(struct _glapi_table *disp) { - return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv)); +static inline _glptr_GetMapdv +GET_GetMapdv(struct _glapi_table *disp) +{ + return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv)); } -static inline void SET_GetMapdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetMapdv, fn); +static inline void +SET_GetMapdv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetMapdv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMapfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetMapfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetMapfv(disp, parameters) \ (* GET_GetMapfv(disp)) parameters -static inline _glptr_GetMapfv GET_GetMapfv(struct _glapi_table *disp) { - return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv)); +static inline _glptr_GetMapfv +GET_GetMapfv(struct _glapi_table *disp) +{ + return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv)); } -static inline void SET_GetMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetMapfv, fn); +static inline void +SET_GetMapfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetMapfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMapiv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetMapiv) (GLenum, GLenum, GLint *); + #define CALL_GetMapiv(disp, parameters) \ (* GET_GetMapiv(disp)) parameters -static inline _glptr_GetMapiv GET_GetMapiv(struct _glapi_table *disp) { - return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv)); +static inline _glptr_GetMapiv +GET_GetMapiv(struct _glapi_table *disp) +{ + return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv)); } -static inline void SET_GetMapiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetMapiv, fn); +static inline void +SET_GetMapiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetMapiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMaterialfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetMaterialfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetMaterialfv(disp, parameters) \ (* GET_GetMaterialfv(disp)) parameters -static inline _glptr_GetMaterialfv GET_GetMaterialfv(struct _glapi_table *disp) { - return (_glptr_GetMaterialfv) (GET_by_offset(disp, _gloffset_GetMaterialfv)); +static inline _glptr_GetMaterialfv +GET_GetMaterialfv(struct _glapi_table *disp) +{ + return (_glptr_GetMaterialfv) (GET_by_offset + (disp, _gloffset_GetMaterialfv)); } -static inline void SET_GetMaterialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetMaterialfv, fn); +static inline void +SET_GetMaterialfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetMaterialfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMaterialiv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetMaterialiv) (GLenum, GLenum, GLint *); + #define CALL_GetMaterialiv(disp, parameters) \ (* GET_GetMaterialiv(disp)) parameters -static inline _glptr_GetMaterialiv GET_GetMaterialiv(struct _glapi_table *disp) { - return (_glptr_GetMaterialiv) (GET_by_offset(disp, _gloffset_GetMaterialiv)); +static inline _glptr_GetMaterialiv +GET_GetMaterialiv(struct _glapi_table *disp) +{ + return (_glptr_GetMaterialiv) (GET_by_offset + (disp, _gloffset_GetMaterialiv)); } -static inline void SET_GetMaterialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetMaterialiv, fn); +static inline void +SET_GetMaterialiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetMaterialiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetPixelMapfv)(GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetPixelMapfv) (GLenum, GLfloat *); + #define CALL_GetPixelMapfv(disp, parameters) \ (* GET_GetPixelMapfv(disp)) parameters -static inline _glptr_GetPixelMapfv GET_GetPixelMapfv(struct _glapi_table *disp) { - return (_glptr_GetPixelMapfv) (GET_by_offset(disp, _gloffset_GetPixelMapfv)); +static inline _glptr_GetPixelMapfv +GET_GetPixelMapfv(struct _glapi_table *disp) +{ + return (_glptr_GetPixelMapfv) (GET_by_offset + (disp, _gloffset_GetPixelMapfv)); } -static inline void SET_GetPixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetPixelMapfv, fn); +static inline void +SET_GetPixelMapfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetPixelMapfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv)(GLenum, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv) (GLenum, GLuint *); + #define CALL_GetPixelMapuiv(disp, parameters) \ (* GET_GetPixelMapuiv(disp)) parameters -static inline _glptr_GetPixelMapuiv GET_GetPixelMapuiv(struct _glapi_table *disp) { - return (_glptr_GetPixelMapuiv) (GET_by_offset(disp, _gloffset_GetPixelMapuiv)); +static inline _glptr_GetPixelMapuiv +GET_GetPixelMapuiv(struct _glapi_table *disp) +{ + return (_glptr_GetPixelMapuiv) (GET_by_offset + (disp, _gloffset_GetPixelMapuiv)); } -static inline void SET_GetPixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint *)) { - SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn); +static inline void +SET_GetPixelMapuiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetPixelMapusv)(GLenum, GLushort *); +typedef void (GLAPIENTRYP _glptr_GetPixelMapusv) (GLenum, GLushort *); + #define CALL_GetPixelMapusv(disp, parameters) \ (* GET_GetPixelMapusv(disp)) parameters -static inline _glptr_GetPixelMapusv GET_GetPixelMapusv(struct _glapi_table *disp) { - return (_glptr_GetPixelMapusv) (GET_by_offset(disp, _gloffset_GetPixelMapusv)); +static inline _glptr_GetPixelMapusv +GET_GetPixelMapusv(struct _glapi_table *disp) +{ + return (_glptr_GetPixelMapusv) (GET_by_offset + (disp, _gloffset_GetPixelMapusv)); } -static inline void SET_GetPixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLushort *)) { - SET_by_offset(disp, _gloffset_GetPixelMapusv, fn); +static inline void +SET_GetPixelMapusv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLushort *)) +{ + SET_by_offset(disp, _gloffset_GetPixelMapusv, fn); } -typedef void (GLAPIENTRYP _glptr_GetPolygonStipple)(GLubyte *); +typedef void (GLAPIENTRYP _glptr_GetPolygonStipple) (GLubyte *); + #define CALL_GetPolygonStipple(disp, parameters) \ (* GET_GetPolygonStipple(disp)) parameters -static inline _glptr_GetPolygonStipple GET_GetPolygonStipple(struct _glapi_table *disp) { - return (_glptr_GetPolygonStipple) (GET_by_offset(disp, _gloffset_GetPolygonStipple)); +static inline _glptr_GetPolygonStipple +GET_GetPolygonStipple(struct _glapi_table *disp) +{ + return (_glptr_GetPolygonStipple) (GET_by_offset + (disp, _gloffset_GetPolygonStipple)); } -static inline void SET_GetPolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte *)) { - SET_by_offset(disp, _gloffset_GetPolygonStipple, fn); +static inline void +SET_GetPolygonStipple(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLubyte *)) +{ + SET_by_offset(disp, _gloffset_GetPolygonStipple, fn); } -typedef const GLubyte * (GLAPIENTRYP _glptr_GetString)(GLenum); +typedef const GLubyte *(GLAPIENTRYP _glptr_GetString) (GLenum); + #define CALL_GetString(disp, parameters) \ (* GET_GetString(disp)) parameters -static inline _glptr_GetString GET_GetString(struct _glapi_table *disp) { - return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString)); +static inline _glptr_GetString +GET_GetString(struct _glapi_table *disp) +{ + return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString)); } -static inline void SET_GetString(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_GetString, fn); +static inline void +SET_GetString(struct _glapi_table *disp, + const GLubyte * (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_GetString, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexEnvfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetTexEnvfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetTexEnvfv(disp, parameters) \ (* GET_GetTexEnvfv(disp)) parameters -static inline _glptr_GetTexEnvfv GET_GetTexEnvfv(struct _glapi_table *disp) { - return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv)); +static inline _glptr_GetTexEnvfv +GET_GetTexEnvfv(struct _glapi_table *disp) +{ + return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv)); } -static inline void SET_GetTexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetTexEnvfv, fn); +static inline void +SET_GetTexEnvfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetTexEnvfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexEnviv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexEnviv) (GLenum, GLenum, GLint *); + #define CALL_GetTexEnviv(disp, parameters) \ (* GET_GetTexEnviv(disp)) parameters -static inline _glptr_GetTexEnviv GET_GetTexEnviv(struct _glapi_table *disp) { - return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv)); +static inline _glptr_GetTexEnviv +GET_GetTexEnviv(struct _glapi_table *disp) +{ + return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv)); } -static inline void SET_GetTexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexEnviv, fn); +static inline void +SET_GetTexEnviv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexEnviv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexGendv)(GLenum, GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetTexGendv) (GLenum, GLenum, GLdouble *); + #define CALL_GetTexGendv(disp, parameters) \ (* GET_GetTexGendv(disp)) parameters -static inline _glptr_GetTexGendv GET_GetTexGendv(struct _glapi_table *disp) { - return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv)); +static inline _glptr_GetTexGendv +GET_GetTexGendv(struct _glapi_table *disp) +{ + return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv)); } -static inline void SET_GetTexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetTexGendv, fn); +static inline void +SET_GetTexGendv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetTexGendv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexGenfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetTexGenfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetTexGenfv(disp, parameters) \ (* GET_GetTexGenfv(disp)) parameters -static inline _glptr_GetTexGenfv GET_GetTexGenfv(struct _glapi_table *disp) { - return (_glptr_GetTexGenfv) (GET_by_offset(disp, _gloffset_GetTexGenfv)); +static inline _glptr_GetTexGenfv +GET_GetTexGenfv(struct _glapi_table *disp) +{ + return (_glptr_GetTexGenfv) (GET_by_offset(disp, _gloffset_GetTexGenfv)); } -static inline void SET_GetTexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetTexGenfv, fn); +static inline void +SET_GetTexGenfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetTexGenfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexGeniv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexGeniv) (GLenum, GLenum, GLint *); + #define CALL_GetTexGeniv(disp, parameters) \ (* GET_GetTexGeniv(disp)) parameters -static inline _glptr_GetTexGeniv GET_GetTexGeniv(struct _glapi_table *disp) { - return (_glptr_GetTexGeniv) (GET_by_offset(disp, _gloffset_GetTexGeniv)); +static inline _glptr_GetTexGeniv +GET_GetTexGeniv(struct _glapi_table *disp) +{ + return (_glptr_GetTexGeniv) (GET_by_offset(disp, _gloffset_GetTexGeniv)); } -static inline void SET_GetTexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexGeniv, fn); +static inline void +SET_GetTexGeniv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexGeniv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetTexImage) (GLenum, GLint, GLenum, GLenum, + GLvoid *); #define CALL_GetTexImage(disp, parameters) \ (* GET_GetTexImage(disp)) parameters -static inline _glptr_GetTexImage GET_GetTexImage(struct _glapi_table *disp) { - return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage)); +static inline _glptr_GetTexImage +GET_GetTexImage(struct _glapi_table *disp) +{ + return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage)); } -static inline void SET_GetTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetTexImage, fn); +static inline void +SET_GetTexImage(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLenum, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetTexImage, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexParameterfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetTexParameterfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetTexParameterfv(disp, parameters) \ (* GET_GetTexParameterfv(disp)) parameters -static inline _glptr_GetTexParameterfv GET_GetTexParameterfv(struct _glapi_table *disp) { - return (_glptr_GetTexParameterfv) (GET_by_offset(disp, _gloffset_GetTexParameterfv)); +static inline _glptr_GetTexParameterfv +GET_GetTexParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetTexParameterfv) (GET_by_offset + (disp, _gloffset_GetTexParameterfv)); } -static inline void SET_GetTexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetTexParameterfv, fn); +static inline void +SET_GetTexParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetTexParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexParameteriv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexParameteriv) (GLenum, GLenum, GLint *); + #define CALL_GetTexParameteriv(disp, parameters) \ (* GET_GetTexParameteriv(disp)) parameters -static inline _glptr_GetTexParameteriv GET_GetTexParameteriv(struct _glapi_table *disp) { - return (_glptr_GetTexParameteriv) (GET_by_offset(disp, _gloffset_GetTexParameteriv)); +static inline _glptr_GetTexParameteriv +GET_GetTexParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetTexParameteriv) (GET_by_offset + (disp, _gloffset_GetTexParameteriv)); } -static inline void SET_GetTexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexParameteriv, fn); +static inline void +SET_GetTexParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv) (GLenum, GLint, GLenum, + GLfloat *); #define CALL_GetTexLevelParameterfv(disp, parameters) \ (* GET_GetTexLevelParameterfv(disp)) parameters -static inline _glptr_GetTexLevelParameterfv GET_GetTexLevelParameterfv(struct _glapi_table *disp) { - return (_glptr_GetTexLevelParameterfv) (GET_by_offset(disp, _gloffset_GetTexLevelParameterfv)); +static inline _glptr_GetTexLevelParameterfv +GET_GetTexLevelParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetTexLevelParameterfv) (GET_by_offset + (disp, + _gloffset_GetTexLevelParameterfv)); } -static inline void SET_GetTexLevelParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn); +static inline void +SET_GetTexLevelParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv) (GLenum, GLint, GLenum, + GLint *); #define CALL_GetTexLevelParameteriv(disp, parameters) \ (* GET_GetTexLevelParameteriv(disp)) parameters -static inline _glptr_GetTexLevelParameteriv GET_GetTexLevelParameteriv(struct _glapi_table *disp) { - return (_glptr_GetTexLevelParameteriv) (GET_by_offset(disp, _gloffset_GetTexLevelParameteriv)); +static inline _glptr_GetTexLevelParameteriv +GET_GetTexLevelParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetTexLevelParameteriv) (GET_by_offset + (disp, + _gloffset_GetTexLevelParameteriv)); } -static inline void SET_GetTexLevelParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn); +static inline void +SET_GetTexLevelParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsEnabled)(GLenum); +typedef GLboolean(GLAPIENTRYP _glptr_IsEnabled) (GLenum); + #define CALL_IsEnabled(disp, parameters) \ (* GET_IsEnabled(disp)) parameters -static inline _glptr_IsEnabled GET_IsEnabled(struct _glapi_table *disp) { - return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled)); +static inline _glptr_IsEnabled +GET_IsEnabled(struct _glapi_table *disp) +{ + return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled)); } -static inline void SET_IsEnabled(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_IsEnabled, fn); +static inline void +SET_IsEnabled(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_IsEnabled, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsList)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsList) (GLuint); + #define CALL_IsList(disp, parameters) \ (* GET_IsList(disp)) parameters -static inline _glptr_IsList GET_IsList(struct _glapi_table *disp) { - return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList)); +static inline _glptr_IsList +GET_IsList(struct _glapi_table *disp) +{ + return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList)); } -static inline void SET_IsList(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsList, fn); +static inline void +SET_IsList(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsList, fn); } -typedef void (GLAPIENTRYP _glptr_DepthRange)(GLclampd, GLclampd); +typedef void (GLAPIENTRYP _glptr_DepthRange) (GLclampd, GLclampd); + #define CALL_DepthRange(disp, parameters) \ (* GET_DepthRange(disp)) parameters -static inline _glptr_DepthRange GET_DepthRange(struct _glapi_table *disp) { - return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange)); +static inline _glptr_DepthRange +GET_DepthRange(struct _glapi_table *disp) +{ + return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange)); } -static inline void SET_DepthRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) { - SET_by_offset(disp, _gloffset_DepthRange, fn); +static inline void +SET_DepthRange(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampd, GLclampd)) +{ + SET_by_offset(disp, _gloffset_DepthRange, fn); } -typedef void (GLAPIENTRYP _glptr_Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Frustum) (GLdouble, GLdouble, GLdouble, + GLdouble, GLdouble, GLdouble); #define CALL_Frustum(disp, parameters) \ (* GET_Frustum(disp)) parameters -static inline _glptr_Frustum GET_Frustum(struct _glapi_table *disp) { - return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum)); +static inline _glptr_Frustum +GET_Frustum(struct _glapi_table *disp) +{ + return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum)); } -static inline void SET_Frustum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Frustum, fn); +static inline void +SET_Frustum(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble, + GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Frustum, fn); } -typedef void (GLAPIENTRYP _glptr_LoadIdentity)(void); +typedef void (GLAPIENTRYP _glptr_LoadIdentity) (void); + #define CALL_LoadIdentity(disp, parameters) \ (* GET_LoadIdentity(disp)) parameters -static inline _glptr_LoadIdentity GET_LoadIdentity(struct _glapi_table *disp) { - return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity)); +static inline _glptr_LoadIdentity +GET_LoadIdentity(struct _glapi_table *disp) +{ + return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity)); } -static inline void SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_LoadIdentity, fn); +static inline void +SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_LoadIdentity, fn); } -typedef void (GLAPIENTRYP _glptr_LoadMatrixf)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_LoadMatrixf) (const GLfloat *); + #define CALL_LoadMatrixf(disp, parameters) \ (* GET_LoadMatrixf(disp)) parameters -static inline _glptr_LoadMatrixf GET_LoadMatrixf(struct _glapi_table *disp) { - return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf)); +static inline _glptr_LoadMatrixf +GET_LoadMatrixf(struct _glapi_table *disp) +{ + return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf)); } -static inline void SET_LoadMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_LoadMatrixf, fn); +static inline void +SET_LoadMatrixf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_LoadMatrixf, fn); } -typedef void (GLAPIENTRYP _glptr_LoadMatrixd)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_LoadMatrixd) (const GLdouble *); + #define CALL_LoadMatrixd(disp, parameters) \ (* GET_LoadMatrixd(disp)) parameters -static inline _glptr_LoadMatrixd GET_LoadMatrixd(struct _glapi_table *disp) { - return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd)); +static inline _glptr_LoadMatrixd +GET_LoadMatrixd(struct _glapi_table *disp) +{ + return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd)); } -static inline void SET_LoadMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_LoadMatrixd, fn); +static inline void +SET_LoadMatrixd(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_LoadMatrixd, fn); } -typedef void (GLAPIENTRYP _glptr_MatrixMode)(GLenum); +typedef void (GLAPIENTRYP _glptr_MatrixMode) (GLenum); + #define CALL_MatrixMode(disp, parameters) \ (* GET_MatrixMode(disp)) parameters -static inline _glptr_MatrixMode GET_MatrixMode(struct _glapi_table *disp) { - return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode)); +static inline _glptr_MatrixMode +GET_MatrixMode(struct _glapi_table *disp) +{ + return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode)); } -static inline void SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_MatrixMode, fn); +static inline void +SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_MatrixMode, fn); } -typedef void (GLAPIENTRYP _glptr_MultMatrixf)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultMatrixf) (const GLfloat *); + #define CALL_MultMatrixf(disp, parameters) \ (* GET_MultMatrixf(disp)) parameters -static inline _glptr_MultMatrixf GET_MultMatrixf(struct _glapi_table *disp) { - return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf)); +static inline _glptr_MultMatrixf +GET_MultMatrixf(struct _glapi_table *disp) +{ + return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf)); } -static inline void SET_MultMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultMatrixf, fn); +static inline void +SET_MultMatrixf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultMatrixf, fn); } -typedef void (GLAPIENTRYP _glptr_MultMatrixd)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultMatrixd) (const GLdouble *); + #define CALL_MultMatrixd(disp, parameters) \ (* GET_MultMatrixd(disp)) parameters -static inline _glptr_MultMatrixd GET_MultMatrixd(struct _glapi_table *disp) { - return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd)); +static inline _glptr_MultMatrixd +GET_MultMatrixd(struct _glapi_table *disp) +{ + return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd)); } -static inline void SET_MultMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultMatrixd, fn); +static inline void +SET_MultMatrixd(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultMatrixd, fn); } -typedef void (GLAPIENTRYP _glptr_Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Ortho) (GLdouble, GLdouble, GLdouble, GLdouble, + GLdouble, GLdouble); #define CALL_Ortho(disp, parameters) \ (* GET_Ortho(disp)) parameters -static inline _glptr_Ortho GET_Ortho(struct _glapi_table *disp) { - return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho)); +static inline _glptr_Ortho +GET_Ortho(struct _glapi_table *disp) +{ + return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho)); } -static inline void SET_Ortho(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Ortho, fn); +static inline void +SET_Ortho(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble, + GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Ortho, fn); } -typedef void (GLAPIENTRYP _glptr_PopMatrix)(void); +typedef void (GLAPIENTRYP _glptr_PopMatrix) (void); + #define CALL_PopMatrix(disp, parameters) \ (* GET_PopMatrix(disp)) parameters -static inline _glptr_PopMatrix GET_PopMatrix(struct _glapi_table *disp) { - return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix)); +static inline _glptr_PopMatrix +GET_PopMatrix(struct _glapi_table *disp) +{ + return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix)); } -static inline void SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PopMatrix, fn); +static inline void +SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PopMatrix, fn); } -typedef void (GLAPIENTRYP _glptr_PushMatrix)(void); +typedef void (GLAPIENTRYP _glptr_PushMatrix) (void); + #define CALL_PushMatrix(disp, parameters) \ (* GET_PushMatrix(disp)) parameters -static inline _glptr_PushMatrix GET_PushMatrix(struct _glapi_table *disp) { - return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix)); +static inline _glptr_PushMatrix +GET_PushMatrix(struct _glapi_table *disp) +{ + return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix)); } -static inline void SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PushMatrix, fn); +static inline void +SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PushMatrix, fn); } -typedef void (GLAPIENTRYP _glptr_Rotated)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Rotated) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_Rotated(disp, parameters) \ (* GET_Rotated(disp)) parameters -static inline _glptr_Rotated GET_Rotated(struct _glapi_table *disp) { - return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated)); +static inline _glptr_Rotated +GET_Rotated(struct _glapi_table *disp) +{ + return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated)); } -static inline void SET_Rotated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Rotated, fn); +static inline void +SET_Rotated(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Rotated, fn); } -typedef void (GLAPIENTRYP _glptr_Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Rotatef) (GLfloat, GLfloat, GLfloat, GLfloat); + #define CALL_Rotatef(disp, parameters) \ (* GET_Rotatef(disp)) parameters -static inline _glptr_Rotatef GET_Rotatef(struct _glapi_table *disp) { - return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef)); +static inline _glptr_Rotatef +GET_Rotatef(struct _glapi_table *disp) +{ + return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef)); } -static inline void SET_Rotatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Rotatef, fn); +static inline void +SET_Rotatef(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Rotatef, fn); } -typedef void (GLAPIENTRYP _glptr_Scaled)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Scaled) (GLdouble, GLdouble, GLdouble); + #define CALL_Scaled(disp, parameters) \ (* GET_Scaled(disp)) parameters -static inline _glptr_Scaled GET_Scaled(struct _glapi_table *disp) { - return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled)); +static inline _glptr_Scaled +GET_Scaled(struct _glapi_table *disp) +{ + return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled)); } -static inline void SET_Scaled(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Scaled, fn); +static inline void +SET_Scaled(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Scaled, fn); } -typedef void (GLAPIENTRYP _glptr_Scalef)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Scalef) (GLfloat, GLfloat, GLfloat); + #define CALL_Scalef(disp, parameters) \ (* GET_Scalef(disp)) parameters -static inline _glptr_Scalef GET_Scalef(struct _glapi_table *disp) { - return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef)); +static inline _glptr_Scalef +GET_Scalef(struct _glapi_table *disp) +{ + return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef)); } -static inline void SET_Scalef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Scalef, fn); +static inline void +SET_Scalef(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Scalef, fn); } -typedef void (GLAPIENTRYP _glptr_Translated)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Translated) (GLdouble, GLdouble, GLdouble); + #define CALL_Translated(disp, parameters) \ (* GET_Translated(disp)) parameters -static inline _glptr_Translated GET_Translated(struct _glapi_table *disp) { - return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated)); +static inline _glptr_Translated +GET_Translated(struct _glapi_table *disp) +{ + return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated)); } -static inline void SET_Translated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Translated, fn); +static inline void +SET_Translated(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Translated, fn); } -typedef void (GLAPIENTRYP _glptr_Translatef)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Translatef) (GLfloat, GLfloat, GLfloat); + #define CALL_Translatef(disp, parameters) \ (* GET_Translatef(disp)) parameters -static inline _glptr_Translatef GET_Translatef(struct _glapi_table *disp) { - return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef)); +static inline _glptr_Translatef +GET_Translatef(struct _glapi_table *disp) +{ + return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef)); } -static inline void SET_Translatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Translatef, fn); +static inline void +SET_Translatef(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Translatef, fn); } -typedef void (GLAPIENTRYP _glptr_Viewport)(GLint, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_Viewport) (GLint, GLint, GLsizei, GLsizei); + #define CALL_Viewport(disp, parameters) \ (* GET_Viewport(disp)) parameters -static inline _glptr_Viewport GET_Viewport(struct _glapi_table *disp) { - return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport)); +static inline _glptr_Viewport +GET_Viewport(struct _glapi_table *disp) +{ + return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport)); } -static inline void SET_Viewport(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_Viewport, fn); +static inline void +SET_Viewport(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_Viewport, fn); } -typedef void (GLAPIENTRYP _glptr_ArrayElement)(GLint); +typedef void (GLAPIENTRYP _glptr_ArrayElement) (GLint); + #define CALL_ArrayElement(disp, parameters) \ (* GET_ArrayElement(disp)) parameters -static inline _glptr_ArrayElement GET_ArrayElement(struct _glapi_table *disp) { - return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement)); +static inline _glptr_ArrayElement +GET_ArrayElement(struct _glapi_table *disp) +{ + return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement)); } -static inline void SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { - SET_by_offset(disp, _gloffset_ArrayElement, fn); +static inline void +SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint)) +{ + SET_by_offset(disp, _gloffset_ArrayElement, fn); } -typedef void (GLAPIENTRYP _glptr_BindTexture)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindTexture) (GLenum, GLuint); + #define CALL_BindTexture(disp, parameters) \ (* GET_BindTexture(disp)) parameters -static inline _glptr_BindTexture GET_BindTexture(struct _glapi_table *disp) { - return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture)); +static inline _glptr_BindTexture +GET_BindTexture(struct _glapi_table *disp) +{ + return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture)); } -static inline void SET_BindTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindTexture, fn); +static inline void +SET_BindTexture(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindTexture, fn); } -typedef void (GLAPIENTRYP _glptr_ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ColorPointer) (GLint, GLenum, GLsizei, + const GLvoid *); #define CALL_ColorPointer(disp, parameters) \ (* GET_ColorPointer(disp)) parameters -static inline _glptr_ColorPointer GET_ColorPointer(struct _glapi_table *disp) { - return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer)); +static inline _glptr_ColorPointer +GET_ColorPointer(struct _glapi_table *disp) +{ + return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer)); } -static inline void SET_ColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ColorPointer, fn); +static inline void +SET_ColorPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ColorPointer, fn); } -typedef void (GLAPIENTRYP _glptr_DisableClientState)(GLenum); +typedef void (GLAPIENTRYP _glptr_DisableClientState) (GLenum); + #define CALL_DisableClientState(disp, parameters) \ (* GET_DisableClientState(disp)) parameters -static inline _glptr_DisableClientState GET_DisableClientState(struct _glapi_table *disp) { - return (_glptr_DisableClientState) (GET_by_offset(disp, _gloffset_DisableClientState)); +static inline _glptr_DisableClientState +GET_DisableClientState(struct _glapi_table *disp) +{ + return (_glptr_DisableClientState) (GET_by_offset + (disp, _gloffset_DisableClientState)); } -static inline void SET_DisableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_DisableClientState, fn); +static inline void +SET_DisableClientState(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_DisableClientState, fn); } -typedef void (GLAPIENTRYP _glptr_DrawArrays)(GLenum, GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_DrawArrays) (GLenum, GLint, GLsizei); + #define CALL_DrawArrays(disp, parameters) \ (* GET_DrawArrays(disp)) parameters -static inline _glptr_DrawArrays GET_DrawArrays(struct _glapi_table *disp) { - return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays)); +static inline _glptr_DrawArrays +GET_DrawArrays(struct _glapi_table *disp) +{ + return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays)); } -static inline void SET_DrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_DrawArrays, fn); +static inline void +SET_DrawArrays(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLsizei)) +{ + SET_by_offset(disp, _gloffset_DrawArrays, fn); } -typedef void (GLAPIENTRYP _glptr_DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_DrawElements) (GLenum, GLsizei, GLenum, + const GLvoid *); #define CALL_DrawElements(disp, parameters) \ (* GET_DrawElements(disp)) parameters -static inline _glptr_DrawElements GET_DrawElements(struct _glapi_table *disp) { - return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements)); +static inline _glptr_DrawElements +GET_DrawElements(struct _glapi_table *disp) +{ + return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements)); } -static inline void SET_DrawElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_DrawElements, fn); +static inline void +SET_DrawElements(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_DrawElements, fn); } -typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer)(GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer) (GLsizei, const GLvoid *); + #define CALL_EdgeFlagPointer(disp, parameters) \ (* GET_EdgeFlagPointer(disp)) parameters -static inline _glptr_EdgeFlagPointer GET_EdgeFlagPointer(struct _glapi_table *disp) { - return (_glptr_EdgeFlagPointer) (GET_by_offset(disp, _gloffset_EdgeFlagPointer)); +static inline _glptr_EdgeFlagPointer +GET_EdgeFlagPointer(struct _glapi_table *disp) +{ + return (_glptr_EdgeFlagPointer) (GET_by_offset + (disp, _gloffset_EdgeFlagPointer)); } -static inline void SET_EdgeFlagPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn); +static inline void +SET_EdgeFlagPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn); } -typedef void (GLAPIENTRYP _glptr_EnableClientState)(GLenum); +typedef void (GLAPIENTRYP _glptr_EnableClientState) (GLenum); + #define CALL_EnableClientState(disp, parameters) \ (* GET_EnableClientState(disp)) parameters -static inline _glptr_EnableClientState GET_EnableClientState(struct _glapi_table *disp) { - return (_glptr_EnableClientState) (GET_by_offset(disp, _gloffset_EnableClientState)); +static inline _glptr_EnableClientState +GET_EnableClientState(struct _glapi_table *disp) +{ + return (_glptr_EnableClientState) (GET_by_offset + (disp, _gloffset_EnableClientState)); } -static inline void SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_EnableClientState, fn); +static inline void +SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_EnableClientState, fn); } -typedef void (GLAPIENTRYP _glptr_IndexPointer)(GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_IndexPointer) (GLenum, GLsizei, + const GLvoid *); #define CALL_IndexPointer(disp, parameters) \ (* GET_IndexPointer(disp)) parameters -static inline _glptr_IndexPointer GET_IndexPointer(struct _glapi_table *disp) { - return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer)); +static inline _glptr_IndexPointer +GET_IndexPointer(struct _glapi_table *disp) +{ + return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer)); } -static inline void SET_IndexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_IndexPointer, fn); +static inline void +SET_IndexPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_IndexPointer, fn); } -typedef void (GLAPIENTRYP _glptr_Indexub)(GLubyte); +typedef void (GLAPIENTRYP _glptr_Indexub) (GLubyte); + #define CALL_Indexub(disp, parameters) \ (* GET_Indexub(disp)) parameters -static inline _glptr_Indexub GET_Indexub(struct _glapi_table *disp) { - return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub)); +static inline _glptr_Indexub +GET_Indexub(struct _glapi_table *disp) +{ + return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub)); } -static inline void SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte)) { - SET_by_offset(disp, _gloffset_Indexub, fn); +static inline void +SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLubyte)) +{ + SET_by_offset(disp, _gloffset_Indexub, fn); } -typedef void (GLAPIENTRYP _glptr_Indexubv)(const GLubyte *); +typedef void (GLAPIENTRYP _glptr_Indexubv) (const GLubyte *); + #define CALL_Indexubv(disp, parameters) \ (* GET_Indexubv(disp)) parameters -static inline _glptr_Indexubv GET_Indexubv(struct _glapi_table *disp) { - return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv)); +static inline _glptr_Indexubv +GET_Indexubv(struct _glapi_table *disp) +{ + return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv)); } -static inline void SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { - SET_by_offset(disp, _gloffset_Indexubv, fn); +static inline void +SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_Indexubv, fn); } -typedef void (GLAPIENTRYP _glptr_InterleavedArrays)(GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_InterleavedArrays) (GLenum, GLsizei, + const GLvoid *); #define CALL_InterleavedArrays(disp, parameters) \ (* GET_InterleavedArrays(disp)) parameters -static inline _glptr_InterleavedArrays GET_InterleavedArrays(struct _glapi_table *disp) { - return (_glptr_InterleavedArrays) (GET_by_offset(disp, _gloffset_InterleavedArrays)); +static inline _glptr_InterleavedArrays +GET_InterleavedArrays(struct _glapi_table *disp) +{ + return (_glptr_InterleavedArrays) (GET_by_offset + (disp, _gloffset_InterleavedArrays)); } -static inline void SET_InterleavedArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_InterleavedArrays, fn); +static inline void +SET_InterleavedArrays(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_InterleavedArrays, fn); } -typedef void (GLAPIENTRYP _glptr_NormalPointer)(GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_NormalPointer) (GLenum, GLsizei, + const GLvoid *); #define CALL_NormalPointer(disp, parameters) \ (* GET_NormalPointer(disp)) parameters -static inline _glptr_NormalPointer GET_NormalPointer(struct _glapi_table *disp) { - return (_glptr_NormalPointer) (GET_by_offset(disp, _gloffset_NormalPointer)); +static inline _glptr_NormalPointer +GET_NormalPointer(struct _glapi_table *disp) +{ + return (_glptr_NormalPointer) (GET_by_offset + (disp, _gloffset_NormalPointer)); } -static inline void SET_NormalPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_NormalPointer, fn); +static inline void +SET_NormalPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_NormalPointer, fn); } -typedef void (GLAPIENTRYP _glptr_PolygonOffset)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_PolygonOffset) (GLfloat, GLfloat); + #define CALL_PolygonOffset(disp, parameters) \ (* GET_PolygonOffset(disp)) parameters -static inline _glptr_PolygonOffset GET_PolygonOffset(struct _glapi_table *disp) { - return (_glptr_PolygonOffset) (GET_by_offset(disp, _gloffset_PolygonOffset)); +static inline _glptr_PolygonOffset +GET_PolygonOffset(struct _glapi_table *disp) +{ + return (_glptr_PolygonOffset) (GET_by_offset + (disp, _gloffset_PolygonOffset)); } -static inline void SET_PolygonOffset(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_PolygonOffset, fn); +static inline void +SET_PolygonOffset(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PolygonOffset, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexCoordPointer) (GLint, GLenum, GLsizei, + const GLvoid *); #define CALL_TexCoordPointer(disp, parameters) \ (* GET_TexCoordPointer(disp)) parameters -static inline _glptr_TexCoordPointer GET_TexCoordPointer(struct _glapi_table *disp) { - return (_glptr_TexCoordPointer) (GET_by_offset(disp, _gloffset_TexCoordPointer)); +static inline _glptr_TexCoordPointer +GET_TexCoordPointer(struct _glapi_table *disp) +{ + return (_glptr_TexCoordPointer) (GET_by_offset + (disp, _gloffset_TexCoordPointer)); } -static inline void SET_TexCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexCoordPointer, fn); +static inline void +SET_TexCoordPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexCoordPointer, fn); } -typedef void (GLAPIENTRYP _glptr_VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexPointer) (GLint, GLenum, GLsizei, + const GLvoid *); #define CALL_VertexPointer(disp, parameters) \ (* GET_VertexPointer(disp)) parameters -static inline _glptr_VertexPointer GET_VertexPointer(struct _glapi_table *disp) { - return (_glptr_VertexPointer) (GET_by_offset(disp, _gloffset_VertexPointer)); +static inline _glptr_VertexPointer +GET_VertexPointer(struct _glapi_table *disp) +{ + return (_glptr_VertexPointer) (GET_by_offset + (disp, _gloffset_VertexPointer)); } -static inline void SET_VertexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexPointer, fn); +static inline void +SET_VertexPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexPointer, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_AreTexturesResident)(GLsizei, const GLuint *, GLboolean *); +typedef GLboolean(GLAPIENTRYP _glptr_AreTexturesResident) (GLsizei, + const GLuint *, + GLboolean *); #define CALL_AreTexturesResident(disp, parameters) \ (* GET_AreTexturesResident(disp)) parameters -static inline _glptr_AreTexturesResident GET_AreTexturesResident(struct _glapi_table *disp) { - return (_glptr_AreTexturesResident) (GET_by_offset(disp, _gloffset_AreTexturesResident)); +static inline _glptr_AreTexturesResident +GET_AreTexturesResident(struct _glapi_table *disp) +{ + return (_glptr_AreTexturesResident) (GET_by_offset + (disp, _gloffset_AreTexturesResident)); } -static inline void SET_AreTexturesResident(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) { - SET_by_offset(disp, _gloffset_AreTexturesResident, fn); +static inline void +SET_AreTexturesResident(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLsizei, const GLuint *, + GLboolean *)) +{ + SET_by_offset(disp, _gloffset_AreTexturesResident, fn); } -typedef void (GLAPIENTRYP _glptr_CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); +typedef void (GLAPIENTRYP _glptr_CopyTexImage1D) (GLenum, GLint, GLenum, GLint, + GLint, GLsizei, GLint); #define CALL_CopyTexImage1D(disp, parameters) \ (* GET_CopyTexImage1D(disp)) parameters -static inline _glptr_CopyTexImage1D GET_CopyTexImage1D(struct _glapi_table *disp) { - return (_glptr_CopyTexImage1D) (GET_by_offset(disp, _gloffset_CopyTexImage1D)); +static inline _glptr_CopyTexImage1D +GET_CopyTexImage1D(struct _glapi_table *disp) +{ + return (_glptr_CopyTexImage1D) (GET_by_offset + (disp, _gloffset_CopyTexImage1D)); } -static inline void SET_CopyTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)) { - SET_by_offset(disp, _gloffset_CopyTexImage1D, fn); +static inline void +SET_CopyTexImage1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLint, GLint, + GLsizei, GLint)) +{ + SET_by_offset(disp, _gloffset_CopyTexImage1D, fn); } -typedef void (GLAPIENTRYP _glptr_CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); +typedef void (GLAPIENTRYP _glptr_CopyTexImage2D) (GLenum, GLint, GLenum, GLint, + GLint, GLsizei, GLsizei, + GLint); #define CALL_CopyTexImage2D(disp, parameters) \ (* GET_CopyTexImage2D(disp)) parameters -static inline _glptr_CopyTexImage2D GET_CopyTexImage2D(struct _glapi_table *disp) { - return (_glptr_CopyTexImage2D) (GET_by_offset(disp, _gloffset_CopyTexImage2D)); +static inline _glptr_CopyTexImage2D +GET_CopyTexImage2D(struct _glapi_table *disp) +{ + return (_glptr_CopyTexImage2D) (GET_by_offset + (disp, _gloffset_CopyTexImage2D)); } -static inline void SET_CopyTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)) { - SET_by_offset(disp, _gloffset_CopyTexImage2D, fn); +static inline void +SET_CopyTexImage2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLint, GLint, + GLsizei, GLsizei, GLint)) +{ + SET_by_offset(disp, _gloffset_CopyTexImage2D, fn); } -typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D) (GLenum, GLint, GLint, + GLint, GLint, GLsizei); #define CALL_CopyTexSubImage1D(disp, parameters) \ (* GET_CopyTexSubImage1D(disp)) parameters -static inline _glptr_CopyTexSubImage1D GET_CopyTexSubImage1D(struct _glapi_table *disp) { - return (_glptr_CopyTexSubImage1D) (GET_by_offset(disp, _gloffset_CopyTexSubImage1D)); +static inline _glptr_CopyTexSubImage1D +GET_CopyTexSubImage1D(struct _glapi_table *disp) +{ + return (_glptr_CopyTexSubImage1D) (GET_by_offset + (disp, _gloffset_CopyTexSubImage1D)); } -static inline void SET_CopyTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn); +static inline void +SET_CopyTexSubImage1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn); } -typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D) (GLenum, GLint, GLint, + GLint, GLint, GLint, + GLsizei, GLsizei); #define CALL_CopyTexSubImage2D(disp, parameters) \ (* GET_CopyTexSubImage2D(disp)) parameters -static inline _glptr_CopyTexSubImage2D GET_CopyTexSubImage2D(struct _glapi_table *disp) { - return (_glptr_CopyTexSubImage2D) (GET_by_offset(disp, _gloffset_CopyTexSubImage2D)); +static inline _glptr_CopyTexSubImage2D +GET_CopyTexSubImage2D(struct _glapi_table *disp) +{ + return (_glptr_CopyTexSubImage2D) (GET_by_offset + (disp, _gloffset_CopyTexSubImage2D)); } -static inline void SET_CopyTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn); +static inline void +SET_CopyTexSubImage2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint, + GLint, GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteTextures)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteTextures) (GLsizei, const GLuint *); + #define CALL_DeleteTextures(disp, parameters) \ (* GET_DeleteTextures(disp)) parameters -static inline _glptr_DeleteTextures GET_DeleteTextures(struct _glapi_table *disp) { - return (_glptr_DeleteTextures) (GET_by_offset(disp, _gloffset_DeleteTextures)); +static inline _glptr_DeleteTextures +GET_DeleteTextures(struct _glapi_table *disp) +{ + return (_glptr_DeleteTextures) (GET_by_offset + (disp, _gloffset_DeleteTextures)); } -static inline void SET_DeleteTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteTextures, fn); +static inline void +SET_DeleteTextures(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteTextures, fn); } -typedef void (GLAPIENTRYP _glptr_GenTextures)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenTextures) (GLsizei, GLuint *); + #define CALL_GenTextures(disp, parameters) \ (* GET_GenTextures(disp)) parameters -static inline _glptr_GenTextures GET_GenTextures(struct _glapi_table *disp) { - return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures)); +static inline _glptr_GenTextures +GET_GenTextures(struct _glapi_table *disp) +{ + return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures)); } -static inline void SET_GenTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenTextures, fn); +static inline void +SET_GenTextures(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenTextures, fn); } -typedef void (GLAPIENTRYP _glptr_GetPointerv)(GLenum, GLvoid **); +typedef void (GLAPIENTRYP _glptr_GetPointerv) (GLenum, GLvoid **); + #define CALL_GetPointerv(disp, parameters) \ (* GET_GetPointerv(disp)) parameters -static inline _glptr_GetPointerv GET_GetPointerv(struct _glapi_table *disp) { - return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv)); +static inline _glptr_GetPointerv +GET_GetPointerv(struct _glapi_table *disp) +{ + return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv)); } -static inline void SET_GetPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid **)) { - SET_by_offset(disp, _gloffset_GetPointerv, fn); +static inline void +SET_GetPointerv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLvoid **)) +{ + SET_by_offset(disp, _gloffset_GetPointerv, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsTexture)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsTexture) (GLuint); + #define CALL_IsTexture(disp, parameters) \ (* GET_IsTexture(disp)) parameters -static inline _glptr_IsTexture GET_IsTexture(struct _glapi_table *disp) { - return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture)); +static inline _glptr_IsTexture +GET_IsTexture(struct _glapi_table *disp) +{ + return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture)); } -static inline void SET_IsTexture(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsTexture, fn); +static inline void +SET_IsTexture(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsTexture, fn); } -typedef void (GLAPIENTRYP _glptr_PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *); +typedef void (GLAPIENTRYP _glptr_PrioritizeTextures) (GLsizei, const GLuint *, + const GLclampf *); #define CALL_PrioritizeTextures(disp, parameters) \ (* GET_PrioritizeTextures(disp)) parameters -static inline _glptr_PrioritizeTextures GET_PrioritizeTextures(struct _glapi_table *disp) { - return (_glptr_PrioritizeTextures) (GET_by_offset(disp, _gloffset_PrioritizeTextures)); +static inline _glptr_PrioritizeTextures +GET_PrioritizeTextures(struct _glapi_table *disp) +{ + return (_glptr_PrioritizeTextures) (GET_by_offset + (disp, _gloffset_PrioritizeTextures)); } -static inline void SET_PrioritizeTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, const GLclampf *)) { - SET_by_offset(disp, _gloffset_PrioritizeTextures, fn); +static inline void +SET_PrioritizeTextures(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *, + const GLclampf *)) +{ + SET_by_offset(disp, _gloffset_PrioritizeTextures, fn); } -typedef void (GLAPIENTRYP _glptr_TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexSubImage1D) (GLenum, GLint, GLint, GLsizei, + GLenum, GLenum, + const GLvoid *); #define CALL_TexSubImage1D(disp, parameters) \ (* GET_TexSubImage1D(disp)) parameters -static inline _glptr_TexSubImage1D GET_TexSubImage1D(struct _glapi_table *disp) { - return (_glptr_TexSubImage1D) (GET_by_offset(disp, _gloffset_TexSubImage1D)); +static inline _glptr_TexSubImage1D +GET_TexSubImage1D(struct _glapi_table *disp) +{ + return (_glptr_TexSubImage1D) (GET_by_offset + (disp, _gloffset_TexSubImage1D)); } -static inline void SET_TexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexSubImage1D, fn); +static inline void +SET_TexSubImage1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLenum, + GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexSubImage1D, fn); } -typedef void (GLAPIENTRYP _glptr_TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexSubImage2D) (GLenum, GLint, GLint, GLint, + GLsizei, GLsizei, GLenum, + GLenum, const GLvoid *); #define CALL_TexSubImage2D(disp, parameters) \ (* GET_TexSubImage2D(disp)) parameters -static inline _glptr_TexSubImage2D GET_TexSubImage2D(struct _glapi_table *disp) { - return (_glptr_TexSubImage2D) (GET_by_offset(disp, _gloffset_TexSubImage2D)); +static inline _glptr_TexSubImage2D +GET_TexSubImage2D(struct _glapi_table *disp) +{ + return (_glptr_TexSubImage2D) (GET_by_offset + (disp, _gloffset_TexSubImage2D)); } -static inline void SET_TexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexSubImage2D, fn); +static inline void +SET_TexSubImage2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLsizei, + GLsizei, GLenum, GLenum, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexSubImage2D, fn); } -typedef void (GLAPIENTRYP _glptr_PopClientAttrib)(void); +typedef void (GLAPIENTRYP _glptr_PopClientAttrib) (void); + #define CALL_PopClientAttrib(disp, parameters) \ (* GET_PopClientAttrib(disp)) parameters -static inline _glptr_PopClientAttrib GET_PopClientAttrib(struct _glapi_table *disp) { - return (_glptr_PopClientAttrib) (GET_by_offset(disp, _gloffset_PopClientAttrib)); +static inline _glptr_PopClientAttrib +GET_PopClientAttrib(struct _glapi_table *disp) +{ + return (_glptr_PopClientAttrib) (GET_by_offset + (disp, _gloffset_PopClientAttrib)); } -static inline void SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PopClientAttrib, fn); +static inline void +SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PopClientAttrib, fn); } -typedef void (GLAPIENTRYP _glptr_PushClientAttrib)(GLbitfield); +typedef void (GLAPIENTRYP _glptr_PushClientAttrib) (GLbitfield); + #define CALL_PushClientAttrib(disp, parameters) \ (* GET_PushClientAttrib(disp)) parameters -static inline _glptr_PushClientAttrib GET_PushClientAttrib(struct _glapi_table *disp) { - return (_glptr_PushClientAttrib) (GET_by_offset(disp, _gloffset_PushClientAttrib)); +static inline _glptr_PushClientAttrib +GET_PushClientAttrib(struct _glapi_table *disp) +{ + return (_glptr_PushClientAttrib) (GET_by_offset + (disp, _gloffset_PushClientAttrib)); } -static inline void SET_PushClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { - SET_by_offset(disp, _gloffset_PushClientAttrib, fn); +static inline void +SET_PushClientAttrib(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLbitfield)) +{ + SET_by_offset(disp, _gloffset_PushClientAttrib, fn); } -typedef void (GLAPIENTRYP _glptr_BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf); +typedef void (GLAPIENTRYP _glptr_BlendColor) (GLclampf, GLclampf, GLclampf, + GLclampf); #define CALL_BlendColor(disp, parameters) \ (* GET_BlendColor(disp)) parameters -static inline _glptr_BlendColor GET_BlendColor(struct _glapi_table *disp) { - return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor)); +static inline _glptr_BlendColor +GET_BlendColor(struct _glapi_table *disp) +{ + return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor)); } -static inline void SET_BlendColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) { - SET_by_offset(disp, _gloffset_BlendColor, fn); +static inline void +SET_BlendColor(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampf, GLclampf, GLclampf, GLclampf)) +{ + SET_by_offset(disp, _gloffset_BlendColor, fn); } -typedef void (GLAPIENTRYP _glptr_BlendEquation)(GLenum); +typedef void (GLAPIENTRYP _glptr_BlendEquation) (GLenum); + #define CALL_BlendEquation(disp, parameters) \ (* GET_BlendEquation(disp)) parameters -static inline _glptr_BlendEquation GET_BlendEquation(struct _glapi_table *disp) { - return (_glptr_BlendEquation) (GET_by_offset(disp, _gloffset_BlendEquation)); +static inline _glptr_BlendEquation +GET_BlendEquation(struct _glapi_table *disp) +{ + return (_glptr_BlendEquation) (GET_by_offset + (disp, _gloffset_BlendEquation)); } -static inline void SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_BlendEquation, fn); +static inline void +SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendEquation, fn); } -typedef void (GLAPIENTRYP _glptr_DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_DrawRangeElements) (GLenum, GLuint, GLuint, + GLsizei, GLenum, + const GLvoid *); #define CALL_DrawRangeElements(disp, parameters) \ (* GET_DrawRangeElements(disp)) parameters -static inline _glptr_DrawRangeElements GET_DrawRangeElements(struct _glapi_table *disp) { - return (_glptr_DrawRangeElements) (GET_by_offset(disp, _gloffset_DrawRangeElements)); +static inline _glptr_DrawRangeElements +GET_DrawRangeElements(struct _glapi_table *disp) +{ + return (_glptr_DrawRangeElements) (GET_by_offset + (disp, _gloffset_DrawRangeElements)); } -static inline void SET_DrawRangeElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_DrawRangeElements, fn); +static inline void +SET_DrawRangeElements(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLsizei, + GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_DrawRangeElements, fn); } -typedef void (GLAPIENTRYP _glptr_ColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ColorTable) (GLenum, GLenum, GLsizei, GLenum, + GLenum, const GLvoid *); #define CALL_ColorTable(disp, parameters) \ (* GET_ColorTable(disp)) parameters -static inline _glptr_ColorTable GET_ColorTable(struct _glapi_table *disp) { - return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable)); +static inline _glptr_ColorTable +GET_ColorTable(struct _glapi_table *disp) +{ + return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable)); } -static inline void SET_ColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ColorTable, fn); +static inline void +SET_ColorTable(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLenum, GLenum, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ColorTable, fn); } -typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv) (GLenum, GLenum, + const GLfloat *); #define CALL_ColorTableParameterfv(disp, parameters) \ (* GET_ColorTableParameterfv(disp)) parameters -static inline _glptr_ColorTableParameterfv GET_ColorTableParameterfv(struct _glapi_table *disp) { - return (_glptr_ColorTableParameterfv) (GET_by_offset(disp, _gloffset_ColorTableParameterfv)); +static inline _glptr_ColorTableParameterfv +GET_ColorTableParameterfv(struct _glapi_table *disp) +{ + return (_glptr_ColorTableParameterfv) (GET_by_offset + (disp, + _gloffset_ColorTableParameterfv)); } -static inline void SET_ColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn); +static inline void +SET_ColorTableParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv) (GLenum, GLenum, + const GLint *); #define CALL_ColorTableParameteriv(disp, parameters) \ (* GET_ColorTableParameteriv(disp)) parameters -static inline _glptr_ColorTableParameteriv GET_ColorTableParameteriv(struct _glapi_table *disp) { - return (_glptr_ColorTableParameteriv) (GET_by_offset(disp, _gloffset_ColorTableParameteriv)); +static inline _glptr_ColorTableParameteriv +GET_ColorTableParameteriv(struct _glapi_table *disp) +{ + return (_glptr_ColorTableParameteriv) (GET_by_offset + (disp, + _gloffset_ColorTableParameteriv)); } -static inline void SET_ColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn); +static inline void +SET_ColorTableParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_CopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyColorTable) (GLenum, GLenum, GLint, GLint, + GLsizei); #define CALL_CopyColorTable(disp, parameters) \ (* GET_CopyColorTable(disp)) parameters -static inline _glptr_CopyColorTable GET_CopyColorTable(struct _glapi_table *disp) { - return (_glptr_CopyColorTable) (GET_by_offset(disp, _gloffset_CopyColorTable)); +static inline _glptr_CopyColorTable +GET_CopyColorTable(struct _glapi_table *disp) +{ + return (_glptr_CopyColorTable) (GET_by_offset + (disp, _gloffset_CopyColorTable)); } -static inline void SET_CopyColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyColorTable, fn); +static inline void +SET_CopyColorTable(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLint, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyColorTable, fn); } -typedef void (GLAPIENTRYP _glptr_GetColorTable)(GLenum, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetColorTable) (GLenum, GLenum, GLenum, + GLvoid *); #define CALL_GetColorTable(disp, parameters) \ (* GET_GetColorTable(disp)) parameters -static inline _glptr_GetColorTable GET_GetColorTable(struct _glapi_table *disp) { - return (_glptr_GetColorTable) (GET_by_offset(disp, _gloffset_GetColorTable)); +static inline _glptr_GetColorTable +GET_GetColorTable(struct _glapi_table *disp) +{ + return (_glptr_GetColorTable) (GET_by_offset + (disp, _gloffset_GetColorTable)); } -static inline void SET_GetColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetColorTable, fn); +static inline void +SET_GetColorTable(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetColorTable, fn); } -typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv) (GLenum, GLenum, + GLfloat *); #define CALL_GetColorTableParameterfv(disp, parameters) \ (* GET_GetColorTableParameterfv(disp)) parameters -static inline _glptr_GetColorTableParameterfv GET_GetColorTableParameterfv(struct _glapi_table *disp) { - return (_glptr_GetColorTableParameterfv) (GET_by_offset(disp, _gloffset_GetColorTableParameterfv)); +static inline _glptr_GetColorTableParameterfv +GET_GetColorTableParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetColorTableParameterfv) (GET_by_offset + (disp, + _gloffset_GetColorTableParameterfv)); } -static inline void SET_GetColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn); +static inline void +SET_GetColorTableParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv) (GLenum, GLenum, + GLint *); #define CALL_GetColorTableParameteriv(disp, parameters) \ (* GET_GetColorTableParameteriv(disp)) parameters -static inline _glptr_GetColorTableParameteriv GET_GetColorTableParameteriv(struct _glapi_table *disp) { - return (_glptr_GetColorTableParameteriv) (GET_by_offset(disp, _gloffset_GetColorTableParameteriv)); +static inline _glptr_GetColorTableParameteriv +GET_GetColorTableParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetColorTableParameteriv) (GET_by_offset + (disp, + _gloffset_GetColorTableParameteriv)); } -static inline void SET_GetColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn); +static inline void +SET_GetColorTableParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ColorSubTable) (GLenum, GLsizei, GLsizei, + GLenum, GLenum, + const GLvoid *); #define CALL_ColorSubTable(disp, parameters) \ (* GET_ColorSubTable(disp)) parameters -static inline _glptr_ColorSubTable GET_ColorSubTable(struct _glapi_table *disp) { - return (_glptr_ColorSubTable) (GET_by_offset(disp, _gloffset_ColorSubTable)); +static inline _glptr_ColorSubTable +GET_ColorSubTable(struct _glapi_table *disp) +{ + return (_glptr_ColorSubTable) (GET_by_offset + (disp, _gloffset_ColorSubTable)); } -static inline void SET_ColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ColorSubTable, fn); +static inline void +SET_ColorSubTable(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLsizei, GLenum, + GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ColorSubTable, fn); } -typedef void (GLAPIENTRYP _glptr_CopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyColorSubTable) (GLenum, GLsizei, GLint, + GLint, GLsizei); #define CALL_CopyColorSubTable(disp, parameters) \ (* GET_CopyColorSubTable(disp)) parameters -static inline _glptr_CopyColorSubTable GET_CopyColorSubTable(struct _glapi_table *disp) { - return (_glptr_CopyColorSubTable) (GET_by_offset(disp, _gloffset_CopyColorSubTable)); +static inline _glptr_CopyColorSubTable +GET_CopyColorSubTable(struct _glapi_table *disp) +{ + return (_glptr_CopyColorSubTable) (GET_by_offset + (disp, _gloffset_CopyColorSubTable)); } -static inline void SET_CopyColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyColorSubTable, fn); +static inline void +SET_CopyColorSubTable(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLint, GLint, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyColorSubTable, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D) (GLenum, GLenum, GLsizei, + GLenum, GLenum, + const GLvoid *); #define CALL_ConvolutionFilter1D(disp, parameters) \ (* GET_ConvolutionFilter1D(disp)) parameters -static inline _glptr_ConvolutionFilter1D GET_ConvolutionFilter1D(struct _glapi_table *disp) { - return (_glptr_ConvolutionFilter1D) (GET_by_offset(disp, _gloffset_ConvolutionFilter1D)); +static inline _glptr_ConvolutionFilter1D +GET_ConvolutionFilter1D(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionFilter1D) (GET_by_offset + (disp, _gloffset_ConvolutionFilter1D)); } -static inline void SET_ConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn); +static inline void +SET_ConvolutionFilter1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLenum, + GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D) (GLenum, GLenum, GLsizei, + GLsizei, GLenum, GLenum, + const GLvoid *); #define CALL_ConvolutionFilter2D(disp, parameters) \ (* GET_ConvolutionFilter2D(disp)) parameters -static inline _glptr_ConvolutionFilter2D GET_ConvolutionFilter2D(struct _glapi_table *disp) { - return (_glptr_ConvolutionFilter2D) (GET_by_offset(disp, _gloffset_ConvolutionFilter2D)); +static inline _glptr_ConvolutionFilter2D +GET_ConvolutionFilter2D(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionFilter2D) (GET_by_offset + (disp, _gloffset_ConvolutionFilter2D)); } -static inline void SET_ConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn); +static inline void +SET_ConvolutionFilter2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLsizei, + GLenum, GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf) (GLenum, GLenum, + GLfloat); #define CALL_ConvolutionParameterf(disp, parameters) \ (* GET_ConvolutionParameterf(disp)) parameters -static inline _glptr_ConvolutionParameterf GET_ConvolutionParameterf(struct _glapi_table *disp) { - return (_glptr_ConvolutionParameterf) (GET_by_offset(disp, _gloffset_ConvolutionParameterf)); +static inline _glptr_ConvolutionParameterf +GET_ConvolutionParameterf(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionParameterf) (GET_by_offset + (disp, + _gloffset_ConvolutionParameterf)); } -static inline void SET_ConvolutionParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn); +static inline void +SET_ConvolutionParameterf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv) (GLenum, GLenum, + const GLfloat *); #define CALL_ConvolutionParameterfv(disp, parameters) \ (* GET_ConvolutionParameterfv(disp)) parameters -static inline _glptr_ConvolutionParameterfv GET_ConvolutionParameterfv(struct _glapi_table *disp) { - return (_glptr_ConvolutionParameterfv) (GET_by_offset(disp, _gloffset_ConvolutionParameterfv)); +static inline _glptr_ConvolutionParameterfv +GET_ConvolutionParameterfv(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionParameterfv) (GET_by_offset + (disp, + _gloffset_ConvolutionParameterfv)); } -static inline void SET_ConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn); +static inline void +SET_ConvolutionParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri) (GLenum, GLenum, GLint); + #define CALL_ConvolutionParameteri(disp, parameters) \ (* GET_ConvolutionParameteri(disp)) parameters -static inline _glptr_ConvolutionParameteri GET_ConvolutionParameteri(struct _glapi_table *disp) { - return (_glptr_ConvolutionParameteri) (GET_by_offset(disp, _gloffset_ConvolutionParameteri)); +static inline _glptr_ConvolutionParameteri +GET_ConvolutionParameteri(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionParameteri) (GET_by_offset + (disp, + _gloffset_ConvolutionParameteri)); } -static inline void SET_ConvolutionParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn); +static inline void +SET_ConvolutionParameteri(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv) (GLenum, GLenum, + const GLint *); #define CALL_ConvolutionParameteriv(disp, parameters) \ (* GET_ConvolutionParameteriv(disp)) parameters -static inline _glptr_ConvolutionParameteriv GET_ConvolutionParameteriv(struct _glapi_table *disp) { - return (_glptr_ConvolutionParameteriv) (GET_by_offset(disp, _gloffset_ConvolutionParameteriv)); +static inline _glptr_ConvolutionParameteriv +GET_ConvolutionParameteriv(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionParameteriv) (GET_by_offset + (disp, + _gloffset_ConvolutionParameteriv)); } -static inline void SET_ConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn); +static inline void +SET_ConvolutionParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + const GLint *)) +{ + SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D)(GLenum, GLenum, GLint, GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D) (GLenum, GLenum, + GLint, GLint, + GLsizei); #define CALL_CopyConvolutionFilter1D(disp, parameters) \ (* GET_CopyConvolutionFilter1D(disp)) parameters -static inline _glptr_CopyConvolutionFilter1D GET_CopyConvolutionFilter1D(struct _glapi_table *disp) { - return (_glptr_CopyConvolutionFilter1D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D)); +static inline _glptr_CopyConvolutionFilter1D +GET_CopyConvolutionFilter1D(struct _glapi_table *disp) +{ + return (_glptr_CopyConvolutionFilter1D) (GET_by_offset + (disp, + _gloffset_CopyConvolutionFilter1D)); } -static inline void SET_CopyConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn); +static inline void +SET_CopyConvolutionFilter1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLint, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn); } -typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D) (GLenum, GLenum, + GLint, GLint, + GLsizei, GLsizei); #define CALL_CopyConvolutionFilter2D(disp, parameters) \ (* GET_CopyConvolutionFilter2D(disp)) parameters -static inline _glptr_CopyConvolutionFilter2D GET_CopyConvolutionFilter2D(struct _glapi_table *disp) { - return (_glptr_CopyConvolutionFilter2D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D)); +static inline _glptr_CopyConvolutionFilter2D +GET_CopyConvolutionFilter2D(struct _glapi_table *disp) +{ + return (_glptr_CopyConvolutionFilter2D) (GET_by_offset + (disp, + _gloffset_CopyConvolutionFilter2D)); } -static inline void SET_CopyConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn); +static inline void +SET_CopyConvolutionFilter2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLint, + GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn); } -typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter) (GLenum, GLenum, GLenum, + GLvoid *); #define CALL_GetConvolutionFilter(disp, parameters) \ (* GET_GetConvolutionFilter(disp)) parameters -static inline _glptr_GetConvolutionFilter GET_GetConvolutionFilter(struct _glapi_table *disp) { - return (_glptr_GetConvolutionFilter) (GET_by_offset(disp, _gloffset_GetConvolutionFilter)); +static inline _glptr_GetConvolutionFilter +GET_GetConvolutionFilter(struct _glapi_table *disp) +{ + return (_glptr_GetConvolutionFilter) (GET_by_offset + (disp, + _gloffset_GetConvolutionFilter)); } -static inline void SET_GetConvolutionFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn); +static inline void +SET_GetConvolutionFilter(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn); } -typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv) (GLenum, GLenum, + GLfloat *); #define CALL_GetConvolutionParameterfv(disp, parameters) \ (* GET_GetConvolutionParameterfv(disp)) parameters -static inline _glptr_GetConvolutionParameterfv GET_GetConvolutionParameterfv(struct _glapi_table *disp) { - return (_glptr_GetConvolutionParameterfv) (GET_by_offset(disp, _gloffset_GetConvolutionParameterfv)); +static inline _glptr_GetConvolutionParameterfv +GET_GetConvolutionParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetConvolutionParameterfv) (GET_by_offset + (disp, + _gloffset_GetConvolutionParameterfv)); } -static inline void SET_GetConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn); +static inline void +SET_GetConvolutionParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv) (GLenum, GLenum, + GLint *); #define CALL_GetConvolutionParameteriv(disp, parameters) \ (* GET_GetConvolutionParameteriv(disp)) parameters -static inline _glptr_GetConvolutionParameteriv GET_GetConvolutionParameteriv(struct _glapi_table *disp) { - return (_glptr_GetConvolutionParameteriv) (GET_by_offset(disp, _gloffset_GetConvolutionParameteriv)); +static inline _glptr_GetConvolutionParameteriv +GET_GetConvolutionParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetConvolutionParameteriv) (GET_by_offset + (disp, + _gloffset_GetConvolutionParameteriv)); } -static inline void SET_GetConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn); +static inline void +SET_GetConvolutionParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_GetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetSeparableFilter) (GLenum, GLenum, GLenum, + GLvoid *, GLvoid *, + GLvoid *); #define CALL_GetSeparableFilter(disp, parameters) \ (* GET_GetSeparableFilter(disp)) parameters -static inline _glptr_GetSeparableFilter GET_GetSeparableFilter(struct _glapi_table *disp) { - return (_glptr_GetSeparableFilter) (GET_by_offset(disp, _gloffset_GetSeparableFilter)); +static inline _glptr_GetSeparableFilter +GET_GetSeparableFilter(struct _glapi_table *disp) +{ + return (_glptr_GetSeparableFilter) (GET_by_offset + (disp, _gloffset_GetSeparableFilter)); } -static inline void SET_GetSeparableFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetSeparableFilter, fn); +static inline void +SET_GetSeparableFilter(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLvoid *, + GLvoid *, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetSeparableFilter, fn); } -typedef void (GLAPIENTRYP _glptr_SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_SeparableFilter2D) (GLenum, GLenum, GLsizei, + GLsizei, GLenum, GLenum, + const GLvoid *, + const GLvoid *); #define CALL_SeparableFilter2D(disp, parameters) \ (* GET_SeparableFilter2D(disp)) parameters -static inline _glptr_SeparableFilter2D GET_SeparableFilter2D(struct _glapi_table *disp) { - return (_glptr_SeparableFilter2D) (GET_by_offset(disp, _gloffset_SeparableFilter2D)); +static inline _glptr_SeparableFilter2D +GET_SeparableFilter2D(struct _glapi_table *disp) +{ + return (_glptr_SeparableFilter2D) (GET_by_offset + (disp, _gloffset_SeparableFilter2D)); } -static inline void SET_SeparableFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)) { - SET_by_offset(disp, _gloffset_SeparableFilter2D, fn); +static inline void +SET_SeparableFilter2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLsizei, + GLenum, GLenum, const GLvoid *, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_SeparableFilter2D, fn); } -typedef void (GLAPIENTRYP _glptr_GetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetHistogram) (GLenum, GLboolean, GLenum, + GLenum, GLvoid *); #define CALL_GetHistogram(disp, parameters) \ (* GET_GetHistogram(disp)) parameters -static inline _glptr_GetHistogram GET_GetHistogram(struct _glapi_table *disp) { - return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram)); +static inline _glptr_GetHistogram +GET_GetHistogram(struct _glapi_table *disp) +{ + return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram)); } -static inline void SET_GetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetHistogram, fn); +static inline void +SET_GetHistogram(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetHistogram, fn); } -typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv) (GLenum, GLenum, + GLfloat *); #define CALL_GetHistogramParameterfv(disp, parameters) \ (* GET_GetHistogramParameterfv(disp)) parameters -static inline _glptr_GetHistogramParameterfv GET_GetHistogramParameterfv(struct _glapi_table *disp) { - return (_glptr_GetHistogramParameterfv) (GET_by_offset(disp, _gloffset_GetHistogramParameterfv)); +static inline _glptr_GetHistogramParameterfv +GET_GetHistogramParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetHistogramParameterfv) (GET_by_offset + (disp, + _gloffset_GetHistogramParameterfv)); } -static inline void SET_GetHistogramParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn); +static inline void +SET_GetHistogramParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv) (GLenum, GLenum, + GLint *); #define CALL_GetHistogramParameteriv(disp, parameters) \ (* GET_GetHistogramParameteriv(disp)) parameters -static inline _glptr_GetHistogramParameteriv GET_GetHistogramParameteriv(struct _glapi_table *disp) { - return (_glptr_GetHistogramParameteriv) (GET_by_offset(disp, _gloffset_GetHistogramParameteriv)); +static inline _glptr_GetHistogramParameteriv +GET_GetHistogramParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetHistogramParameteriv) (GET_by_offset + (disp, + _gloffset_GetHistogramParameteriv)); } -static inline void SET_GetHistogramParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn); +static inline void +SET_GetHistogramParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetMinmax) (GLenum, GLboolean, GLenum, GLenum, + GLvoid *); #define CALL_GetMinmax(disp, parameters) \ (* GET_GetMinmax(disp)) parameters -static inline _glptr_GetMinmax GET_GetMinmax(struct _glapi_table *disp) { - return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax)); +static inline _glptr_GetMinmax +GET_GetMinmax(struct _glapi_table *disp) +{ + return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax)); } -static inline void SET_GetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetMinmax, fn); +static inline void +SET_GetMinmax(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetMinmax, fn); } -typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv) (GLenum, GLenum, + GLfloat *); #define CALL_GetMinmaxParameterfv(disp, parameters) \ (* GET_GetMinmaxParameterfv(disp)) parameters -static inline _glptr_GetMinmaxParameterfv GET_GetMinmaxParameterfv(struct _glapi_table *disp) { - return (_glptr_GetMinmaxParameterfv) (GET_by_offset(disp, _gloffset_GetMinmaxParameterfv)); +static inline _glptr_GetMinmaxParameterfv +GET_GetMinmaxParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetMinmaxParameterfv) (GET_by_offset + (disp, + _gloffset_GetMinmaxParameterfv)); } -static inline void SET_GetMinmaxParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn); +static inline void +SET_GetMinmaxParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv) (GLenum, GLenum, + GLint *); #define CALL_GetMinmaxParameteriv(disp, parameters) \ (* GET_GetMinmaxParameteriv(disp)) parameters -static inline _glptr_GetMinmaxParameteriv GET_GetMinmaxParameteriv(struct _glapi_table *disp) { - return (_glptr_GetMinmaxParameteriv) (GET_by_offset(disp, _gloffset_GetMinmaxParameteriv)); +static inline _glptr_GetMinmaxParameteriv +GET_GetMinmaxParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetMinmaxParameteriv) (GET_by_offset + (disp, + _gloffset_GetMinmaxParameteriv)); } -static inline void SET_GetMinmaxParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn); +static inline void +SET_GetMinmaxParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_Histogram)(GLenum, GLsizei, GLenum, GLboolean); +typedef void (GLAPIENTRYP _glptr_Histogram) (GLenum, GLsizei, GLenum, + GLboolean); #define CALL_Histogram(disp, parameters) \ (* GET_Histogram(disp)) parameters -static inline _glptr_Histogram GET_Histogram(struct _glapi_table *disp) { - return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram)); +static inline _glptr_Histogram +GET_Histogram(struct _glapi_table *disp) +{ + return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram)); } -static inline void SET_Histogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLboolean)) { - SET_by_offset(disp, _gloffset_Histogram, fn); +static inline void +SET_Histogram(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLboolean)) +{ + SET_by_offset(disp, _gloffset_Histogram, fn); } -typedef void (GLAPIENTRYP _glptr_Minmax)(GLenum, GLenum, GLboolean); +typedef void (GLAPIENTRYP _glptr_Minmax) (GLenum, GLenum, GLboolean); + #define CALL_Minmax(disp, parameters) \ (* GET_Minmax(disp)) parameters -static inline _glptr_Minmax GET_Minmax(struct _glapi_table *disp) { - return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax)); +static inline _glptr_Minmax +GET_Minmax(struct _glapi_table *disp) +{ + return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax)); } -static inline void SET_Minmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLboolean)) { - SET_by_offset(disp, _gloffset_Minmax, fn); +static inline void +SET_Minmax(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLboolean)) +{ + SET_by_offset(disp, _gloffset_Minmax, fn); } -typedef void (GLAPIENTRYP _glptr_ResetHistogram)(GLenum); +typedef void (GLAPIENTRYP _glptr_ResetHistogram) (GLenum); + #define CALL_ResetHistogram(disp, parameters) \ (* GET_ResetHistogram(disp)) parameters -static inline _glptr_ResetHistogram GET_ResetHistogram(struct _glapi_table *disp) { - return (_glptr_ResetHistogram) (GET_by_offset(disp, _gloffset_ResetHistogram)); +static inline _glptr_ResetHistogram +GET_ResetHistogram(struct _glapi_table *disp) +{ + return (_glptr_ResetHistogram) (GET_by_offset + (disp, _gloffset_ResetHistogram)); } -static inline void SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ResetHistogram, fn); +static inline void +SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ResetHistogram, fn); } -typedef void (GLAPIENTRYP _glptr_ResetMinmax)(GLenum); +typedef void (GLAPIENTRYP _glptr_ResetMinmax) (GLenum); + #define CALL_ResetMinmax(disp, parameters) \ (* GET_ResetMinmax(disp)) parameters -static inline _glptr_ResetMinmax GET_ResetMinmax(struct _glapi_table *disp) { - return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax)); +static inline _glptr_ResetMinmax +GET_ResetMinmax(struct _glapi_table *disp) +{ + return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax)); } -static inline void SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ResetMinmax, fn); +static inline void +SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ResetMinmax, fn); } -typedef void (GLAPIENTRYP _glptr_TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexImage3D) (GLenum, GLint, GLint, GLsizei, + GLsizei, GLsizei, GLint, GLenum, + GLenum, const GLvoid *); #define CALL_TexImage3D(disp, parameters) \ (* GET_TexImage3D(disp)) parameters -static inline _glptr_TexImage3D GET_TexImage3D(struct _glapi_table *disp) { - return (_glptr_TexImage3D) (GET_by_offset(disp, _gloffset_TexImage3D)); +static inline _glptr_TexImage3D +GET_TexImage3D(struct _glapi_table *disp) +{ + return (_glptr_TexImage3D) (GET_by_offset(disp, _gloffset_TexImage3D)); } -static inline void SET_TexImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexImage3D, fn); +static inline void +SET_TexImage3D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLsizei, + GLsizei, GLint, GLenum, GLenum, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexImage3D, fn); } -typedef void (GLAPIENTRYP _glptr_TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexSubImage3D) (GLenum, GLint, GLint, GLint, + GLint, GLsizei, GLsizei, + GLsizei, GLenum, GLenum, + const GLvoid *); #define CALL_TexSubImage3D(disp, parameters) \ (* GET_TexSubImage3D(disp)) parameters -static inline _glptr_TexSubImage3D GET_TexSubImage3D(struct _glapi_table *disp) { - return (_glptr_TexSubImage3D) (GET_by_offset(disp, _gloffset_TexSubImage3D)); +static inline _glptr_TexSubImage3D +GET_TexSubImage3D(struct _glapi_table *disp) +{ + return (_glptr_TexSubImage3D) (GET_by_offset + (disp, _gloffset_TexSubImage3D)); } -static inline void SET_TexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexSubImage3D, fn); +static inline void +SET_TexSubImage3D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint, + GLsizei, GLsizei, GLsizei, GLenum, + GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexSubImage3D, fn); } -typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3D) (GLenum, GLint, GLint, + GLint, GLint, GLint, GLint, + GLsizei, GLsizei); #define CALL_CopyTexSubImage3D(disp, parameters) \ (* GET_CopyTexSubImage3D(disp)) parameters -static inline _glptr_CopyTexSubImage3D GET_CopyTexSubImage3D(struct _glapi_table *disp) { - return (_glptr_CopyTexSubImage3D) (GET_by_offset(disp, _gloffset_CopyTexSubImage3D)); +static inline _glptr_CopyTexSubImage3D +GET_CopyTexSubImage3D(struct _glapi_table *disp) +{ + return (_glptr_CopyTexSubImage3D) (GET_by_offset + (disp, _gloffset_CopyTexSubImage3D)); } -static inline void SET_CopyTexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn); +static inline void +SET_CopyTexSubImage3D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint, + GLint, GLint, GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn); } -typedef void (GLAPIENTRYP _glptr_ActiveTextureARB)(GLenum); +typedef void (GLAPIENTRYP _glptr_ActiveTextureARB) (GLenum); + #define CALL_ActiveTextureARB(disp, parameters) \ (* GET_ActiveTextureARB(disp)) parameters -static inline _glptr_ActiveTextureARB GET_ActiveTextureARB(struct _glapi_table *disp) { - return (_glptr_ActiveTextureARB) (GET_by_offset(disp, _gloffset_ActiveTextureARB)); +static inline _glptr_ActiveTextureARB +GET_ActiveTextureARB(struct _glapi_table *disp) +{ + return (_glptr_ActiveTextureARB) (GET_by_offset + (disp, _gloffset_ActiveTextureARB)); } -static inline void SET_ActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ActiveTextureARB, fn); +static inline void +SET_ActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ActiveTextureARB, fn); } -typedef void (GLAPIENTRYP _glptr_ClientActiveTextureARB)(GLenum); +typedef void (GLAPIENTRYP _glptr_ClientActiveTextureARB) (GLenum); + #define CALL_ClientActiveTextureARB(disp, parameters) \ (* GET_ClientActiveTextureARB(disp)) parameters -static inline _glptr_ClientActiveTextureARB GET_ClientActiveTextureARB(struct _glapi_table *disp) { - return (_glptr_ClientActiveTextureARB) (GET_by_offset(disp, _gloffset_ClientActiveTextureARB)); +static inline _glptr_ClientActiveTextureARB +GET_ClientActiveTextureARB(struct _glapi_table *disp) +{ + return (_glptr_ClientActiveTextureARB) (GET_by_offset + (disp, + _gloffset_ClientActiveTextureARB)); } -static inline void SET_ClientActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn); +static inline void +SET_ClientActiveTextureARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dARB)(GLenum, GLdouble); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dARB) (GLenum, GLdouble); + #define CALL_MultiTexCoord1dARB(disp, parameters) \ (* GET_MultiTexCoord1dARB(disp)) parameters -static inline _glptr_MultiTexCoord1dARB GET_MultiTexCoord1dARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dARB)); +static inline _glptr_MultiTexCoord1dARB +GET_MultiTexCoord1dARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1dARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1dARB)); } -static inline void SET_MultiTexCoord1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn); +static inline void +SET_MultiTexCoord1dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dvARB)(GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dvARB) (GLenum, + const GLdouble *); #define CALL_MultiTexCoord1dvARB(disp, parameters) \ (* GET_MultiTexCoord1dvARB(disp)) parameters -static inline _glptr_MultiTexCoord1dvARB GET_MultiTexCoord1dvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB)); +static inline _glptr_MultiTexCoord1dvARB +GET_MultiTexCoord1dvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1dvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1dvARB)); } -static inline void SET_MultiTexCoord1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn); +static inline void +SET_MultiTexCoord1dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB) (GLenum, GLfloat); + #define CALL_MultiTexCoord1fARB(disp, parameters) \ (* GET_MultiTexCoord1fARB(disp)) parameters -static inline _glptr_MultiTexCoord1fARB GET_MultiTexCoord1fARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fARB)); +static inline _glptr_MultiTexCoord1fARB +GET_MultiTexCoord1fARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1fARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1fARB)); } -static inline void SET_MultiTexCoord1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn); +static inline void +SET_MultiTexCoord1fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB) (GLenum, const GLfloat *); + #define CALL_MultiTexCoord1fvARB(disp, parameters) \ (* GET_MultiTexCoord1fvARB(disp)) parameters -static inline _glptr_MultiTexCoord1fvARB GET_MultiTexCoord1fvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB)); +static inline _glptr_MultiTexCoord1fvARB +GET_MultiTexCoord1fvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1fvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1fvARB)); } -static inline void SET_MultiTexCoord1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn); +static inline void +SET_MultiTexCoord1fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iARB)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iARB) (GLenum, GLint); + #define CALL_MultiTexCoord1iARB(disp, parameters) \ (* GET_MultiTexCoord1iARB(disp)) parameters -static inline _glptr_MultiTexCoord1iARB GET_MultiTexCoord1iARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1iARB)); +static inline _glptr_MultiTexCoord1iARB +GET_MultiTexCoord1iARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1iARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1iARB)); } -static inline void SET_MultiTexCoord1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn); +static inline void +SET_MultiTexCoord1iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1ivARB)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1ivARB) (GLenum, const GLint *); + #define CALL_MultiTexCoord1ivARB(disp, parameters) \ (* GET_MultiTexCoord1ivARB(disp)) parameters -static inline _glptr_MultiTexCoord1ivARB GET_MultiTexCoord1ivARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB)); +static inline _glptr_MultiTexCoord1ivARB +GET_MultiTexCoord1ivARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1ivARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1ivARB)); } -static inline void SET_MultiTexCoord1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn); +static inline void +SET_MultiTexCoord1ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sARB)(GLenum, GLshort); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sARB) (GLenum, GLshort); + #define CALL_MultiTexCoord1sARB(disp, parameters) \ (* GET_MultiTexCoord1sARB(disp)) parameters -static inline _glptr_MultiTexCoord1sARB GET_MultiTexCoord1sARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1sARB)); +static inline _glptr_MultiTexCoord1sARB +GET_MultiTexCoord1sARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1sARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1sARB)); } -static inline void SET_MultiTexCoord1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn); +static inline void +SET_MultiTexCoord1sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLshort)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1svARB)(GLenum, const GLshort *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1svARB) (GLenum, const GLshort *); + #define CALL_MultiTexCoord1svARB(disp, parameters) \ (* GET_MultiTexCoord1svARB(disp)) parameters -static inline _glptr_MultiTexCoord1svARB GET_MultiTexCoord1svARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1svARB)); +static inline _glptr_MultiTexCoord1svARB +GET_MultiTexCoord1svARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1svARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1svARB)); } -static inline void SET_MultiTexCoord1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn); +static inline void +SET_MultiTexCoord1svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dARB)(GLenum, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dARB) (GLenum, GLdouble, + GLdouble); #define CALL_MultiTexCoord2dARB(disp, parameters) \ (* GET_MultiTexCoord2dARB(disp)) parameters -static inline _glptr_MultiTexCoord2dARB GET_MultiTexCoord2dARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dARB)); +static inline _glptr_MultiTexCoord2dARB +GET_MultiTexCoord2dARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2dARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2dARB)); } -static inline void SET_MultiTexCoord2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn); +static inline void +SET_MultiTexCoord2dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dvARB)(GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dvARB) (GLenum, + const GLdouble *); #define CALL_MultiTexCoord2dvARB(disp, parameters) \ (* GET_MultiTexCoord2dvARB(disp)) parameters -static inline _glptr_MultiTexCoord2dvARB GET_MultiTexCoord2dvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB)); +static inline _glptr_MultiTexCoord2dvARB +GET_MultiTexCoord2dvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2dvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2dvARB)); } -static inline void SET_MultiTexCoord2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn); +static inline void +SET_MultiTexCoord2dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB)(GLenum, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB) (GLenum, GLfloat, GLfloat); + #define CALL_MultiTexCoord2fARB(disp, parameters) \ (* GET_MultiTexCoord2fARB(disp)) parameters -static inline _glptr_MultiTexCoord2fARB GET_MultiTexCoord2fARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fARB)); +static inline _glptr_MultiTexCoord2fARB +GET_MultiTexCoord2fARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2fARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2fARB)); } -static inline void SET_MultiTexCoord2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn); +static inline void +SET_MultiTexCoord2fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB) (GLenum, const GLfloat *); + #define CALL_MultiTexCoord2fvARB(disp, parameters) \ (* GET_MultiTexCoord2fvARB(disp)) parameters -static inline _glptr_MultiTexCoord2fvARB GET_MultiTexCoord2fvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB)); +static inline _glptr_MultiTexCoord2fvARB +GET_MultiTexCoord2fvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2fvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2fvARB)); } -static inline void SET_MultiTexCoord2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn); +static inline void +SET_MultiTexCoord2fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iARB)(GLenum, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iARB) (GLenum, GLint, GLint); + #define CALL_MultiTexCoord2iARB(disp, parameters) \ (* GET_MultiTexCoord2iARB(disp)) parameters -static inline _glptr_MultiTexCoord2iARB GET_MultiTexCoord2iARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2iARB)); +static inline _glptr_MultiTexCoord2iARB +GET_MultiTexCoord2iARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2iARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2iARB)); } -static inline void SET_MultiTexCoord2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn); +static inline void +SET_MultiTexCoord2iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2ivARB)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2ivARB) (GLenum, const GLint *); + #define CALL_MultiTexCoord2ivARB(disp, parameters) \ (* GET_MultiTexCoord2ivARB(disp)) parameters -static inline _glptr_MultiTexCoord2ivARB GET_MultiTexCoord2ivARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB)); +static inline _glptr_MultiTexCoord2ivARB +GET_MultiTexCoord2ivARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2ivARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2ivARB)); } -static inline void SET_MultiTexCoord2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn); +static inline void +SET_MultiTexCoord2ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sARB)(GLenum, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sARB) (GLenum, GLshort, GLshort); + #define CALL_MultiTexCoord2sARB(disp, parameters) \ (* GET_MultiTexCoord2sARB(disp)) parameters -static inline _glptr_MultiTexCoord2sARB GET_MultiTexCoord2sARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2sARB)); +static inline _glptr_MultiTexCoord2sARB +GET_MultiTexCoord2sARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2sARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2sARB)); } -static inline void SET_MultiTexCoord2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn); +static inline void +SET_MultiTexCoord2sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2svARB)(GLenum, const GLshort *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2svARB) (GLenum, const GLshort *); + #define CALL_MultiTexCoord2svARB(disp, parameters) \ (* GET_MultiTexCoord2svARB(disp)) parameters -static inline _glptr_MultiTexCoord2svARB GET_MultiTexCoord2svARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2svARB)); +static inline _glptr_MultiTexCoord2svARB +GET_MultiTexCoord2svARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2svARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2svARB)); } -static inline void SET_MultiTexCoord2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn); +static inline void +SET_MultiTexCoord2svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dARB)(GLenum, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dARB) (GLenum, GLdouble, + GLdouble, GLdouble); #define CALL_MultiTexCoord3dARB(disp, parameters) \ (* GET_MultiTexCoord3dARB(disp)) parameters -static inline _glptr_MultiTexCoord3dARB GET_MultiTexCoord3dARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dARB)); +static inline _glptr_MultiTexCoord3dARB +GET_MultiTexCoord3dARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3dARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3dARB)); } -static inline void SET_MultiTexCoord3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn); +static inline void +SET_MultiTexCoord3dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dvARB)(GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dvARB) (GLenum, + const GLdouble *); #define CALL_MultiTexCoord3dvARB(disp, parameters) \ (* GET_MultiTexCoord3dvARB(disp)) parameters -static inline _glptr_MultiTexCoord3dvARB GET_MultiTexCoord3dvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB)); +static inline _glptr_MultiTexCoord3dvARB +GET_MultiTexCoord3dvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3dvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3dvARB)); } -static inline void SET_MultiTexCoord3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn); +static inline void +SET_MultiTexCoord3dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB) (GLenum, GLfloat, GLfloat, + GLfloat); #define CALL_MultiTexCoord3fARB(disp, parameters) \ (* GET_MultiTexCoord3fARB(disp)) parameters -static inline _glptr_MultiTexCoord3fARB GET_MultiTexCoord3fARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fARB)); +static inline _glptr_MultiTexCoord3fARB +GET_MultiTexCoord3fARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3fARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3fARB)); } -static inline void SET_MultiTexCoord3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn); +static inline void +SET_MultiTexCoord3fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB) (GLenum, const GLfloat *); + #define CALL_MultiTexCoord3fvARB(disp, parameters) \ (* GET_MultiTexCoord3fvARB(disp)) parameters -static inline _glptr_MultiTexCoord3fvARB GET_MultiTexCoord3fvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB)); +static inline _glptr_MultiTexCoord3fvARB +GET_MultiTexCoord3fvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3fvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3fvARB)); } -static inline void SET_MultiTexCoord3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn); +static inline void +SET_MultiTexCoord3fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iARB)(GLenum, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iARB) (GLenum, GLint, GLint, + GLint); #define CALL_MultiTexCoord3iARB(disp, parameters) \ (* GET_MultiTexCoord3iARB(disp)) parameters -static inline _glptr_MultiTexCoord3iARB GET_MultiTexCoord3iARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3iARB)); +static inline _glptr_MultiTexCoord3iARB +GET_MultiTexCoord3iARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3iARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3iARB)); } -static inline void SET_MultiTexCoord3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn); +static inline void +SET_MultiTexCoord3iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3ivARB)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3ivARB) (GLenum, const GLint *); + #define CALL_MultiTexCoord3ivARB(disp, parameters) \ (* GET_MultiTexCoord3ivARB(disp)) parameters -static inline _glptr_MultiTexCoord3ivARB GET_MultiTexCoord3ivARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB)); +static inline _glptr_MultiTexCoord3ivARB +GET_MultiTexCoord3ivARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3ivARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3ivARB)); } -static inline void SET_MultiTexCoord3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn); +static inline void +SET_MultiTexCoord3ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sARB)(GLenum, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sARB) (GLenum, GLshort, GLshort, + GLshort); #define CALL_MultiTexCoord3sARB(disp, parameters) \ (* GET_MultiTexCoord3sARB(disp)) parameters -static inline _glptr_MultiTexCoord3sARB GET_MultiTexCoord3sARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3sARB)); +static inline _glptr_MultiTexCoord3sARB +GET_MultiTexCoord3sARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3sARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3sARB)); } -static inline void SET_MultiTexCoord3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn); +static inline void +SET_MultiTexCoord3sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLshort, GLshort, + GLshort)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3svARB)(GLenum, const GLshort *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3svARB) (GLenum, const GLshort *); + #define CALL_MultiTexCoord3svARB(disp, parameters) \ (* GET_MultiTexCoord3svARB(disp)) parameters -static inline _glptr_MultiTexCoord3svARB GET_MultiTexCoord3svARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3svARB)); +static inline _glptr_MultiTexCoord3svARB +GET_MultiTexCoord3svARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3svARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3svARB)); } -static inline void SET_MultiTexCoord3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn); +static inline void +SET_MultiTexCoord3svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dARB)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dARB) (GLenum, GLdouble, + GLdouble, GLdouble, + GLdouble); #define CALL_MultiTexCoord4dARB(disp, parameters) \ (* GET_MultiTexCoord4dARB(disp)) parameters -static inline _glptr_MultiTexCoord4dARB GET_MultiTexCoord4dARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dARB)); +static inline _glptr_MultiTexCoord4dARB +GET_MultiTexCoord4dARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4dARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4dARB)); } -static inline void SET_MultiTexCoord4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn); +static inline void +SET_MultiTexCoord4dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble, + GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dvARB)(GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dvARB) (GLenum, + const GLdouble *); #define CALL_MultiTexCoord4dvARB(disp, parameters) \ (* GET_MultiTexCoord4dvARB(disp)) parameters -static inline _glptr_MultiTexCoord4dvARB GET_MultiTexCoord4dvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB)); +static inline _glptr_MultiTexCoord4dvARB +GET_MultiTexCoord4dvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4dvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4dvARB)); } -static inline void SET_MultiTexCoord4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn); +static inline void +SET_MultiTexCoord4dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fARB) (GLenum, GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_MultiTexCoord4fARB(disp, parameters) \ (* GET_MultiTexCoord4fARB(disp)) parameters -static inline _glptr_MultiTexCoord4fARB GET_MultiTexCoord4fARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fARB)); +static inline _glptr_MultiTexCoord4fARB +GET_MultiTexCoord4fARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4fARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4fARB)); } -static inline void SET_MultiTexCoord4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn); +static inline void +SET_MultiTexCoord4fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB) (GLenum, const GLfloat *); + #define CALL_MultiTexCoord4fvARB(disp, parameters) \ (* GET_MultiTexCoord4fvARB(disp)) parameters -static inline _glptr_MultiTexCoord4fvARB GET_MultiTexCoord4fvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB)); +static inline _glptr_MultiTexCoord4fvARB +GET_MultiTexCoord4fvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4fvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4fvARB)); } -static inline void SET_MultiTexCoord4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn); +static inline void +SET_MultiTexCoord4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iARB)(GLenum, GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iARB) (GLenum, GLint, GLint, + GLint, GLint); #define CALL_MultiTexCoord4iARB(disp, parameters) \ (* GET_MultiTexCoord4iARB(disp)) parameters -static inline _glptr_MultiTexCoord4iARB GET_MultiTexCoord4iARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4iARB)); +static inline _glptr_MultiTexCoord4iARB +GET_MultiTexCoord4iARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4iARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4iARB)); } -static inline void SET_MultiTexCoord4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn); +static inline void +SET_MultiTexCoord4iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, + GLint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4ivARB)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4ivARB) (GLenum, const GLint *); + #define CALL_MultiTexCoord4ivARB(disp, parameters) \ (* GET_MultiTexCoord4ivARB(disp)) parameters -static inline _glptr_MultiTexCoord4ivARB GET_MultiTexCoord4ivARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB)); +static inline _glptr_MultiTexCoord4ivARB +GET_MultiTexCoord4ivARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4ivARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4ivARB)); } -static inline void SET_MultiTexCoord4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn); +static inline void +SET_MultiTexCoord4ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sARB) (GLenum, GLshort, GLshort, + GLshort, GLshort); #define CALL_MultiTexCoord4sARB(disp, parameters) \ (* GET_MultiTexCoord4sARB(disp)) parameters -static inline _glptr_MultiTexCoord4sARB GET_MultiTexCoord4sARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4sARB)); +static inline _glptr_MultiTexCoord4sARB +GET_MultiTexCoord4sARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4sARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4sARB)); } -static inline void SET_MultiTexCoord4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn); +static inline void +SET_MultiTexCoord4sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLshort, GLshort, GLshort, + GLshort)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4svARB)(GLenum, const GLshort *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4svARB) (GLenum, const GLshort *); + #define CALL_MultiTexCoord4svARB(disp, parameters) \ (* GET_MultiTexCoord4svARB(disp)) parameters -static inline _glptr_MultiTexCoord4svARB GET_MultiTexCoord4svARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4svARB)); +static inline _glptr_MultiTexCoord4svARB +GET_MultiTexCoord4svARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4svARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4svARB)); } -static inline void SET_MultiTexCoord4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn); +static inline void +SET_MultiTexCoord4svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn); } -typedef void (GLAPIENTRYP _glptr_AttachShader)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_AttachShader) (GLuint, GLuint); + #define CALL_AttachShader(disp, parameters) \ (* GET_AttachShader(disp)) parameters -static inline _glptr_AttachShader GET_AttachShader(struct _glapi_table *disp) { - return (_glptr_AttachShader) (GET_by_offset(disp, _gloffset_AttachShader)); +static inline _glptr_AttachShader +GET_AttachShader(struct _glapi_table *disp) +{ + return (_glptr_AttachShader) (GET_by_offset(disp, _gloffset_AttachShader)); } -static inline void SET_AttachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_AttachShader, fn); +static inline void +SET_AttachShader(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_AttachShader, fn); } -typedef GLuint (GLAPIENTRYP _glptr_CreateProgram)(void); +typedef GLuint(GLAPIENTRYP _glptr_CreateProgram) (void); + #define CALL_CreateProgram(disp, parameters) \ (* GET_CreateProgram(disp)) parameters -static inline _glptr_CreateProgram GET_CreateProgram(struct _glapi_table *disp) { - return (_glptr_CreateProgram) (GET_by_offset(disp, _gloffset_CreateProgram)); +static inline _glptr_CreateProgram +GET_CreateProgram(struct _glapi_table *disp) +{ + return (_glptr_CreateProgram) (GET_by_offset + (disp, _gloffset_CreateProgram)); } -static inline void SET_CreateProgram(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_CreateProgram, fn); +static inline void +SET_CreateProgram(struct _glapi_table *disp, GLuint(GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_CreateProgram, fn); } -typedef GLuint (GLAPIENTRYP _glptr_CreateShader)(GLenum); +typedef GLuint(GLAPIENTRYP _glptr_CreateShader) (GLenum); + #define CALL_CreateShader(disp, parameters) \ (* GET_CreateShader(disp)) parameters -static inline _glptr_CreateShader GET_CreateShader(struct _glapi_table *disp) { - return (_glptr_CreateShader) (GET_by_offset(disp, _gloffset_CreateShader)); +static inline _glptr_CreateShader +GET_CreateShader(struct _glapi_table *disp) +{ + return (_glptr_CreateShader) (GET_by_offset(disp, _gloffset_CreateShader)); } -static inline void SET_CreateShader(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_CreateShader, fn); +static inline void +SET_CreateShader(struct _glapi_table *disp, GLuint(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_CreateShader, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteProgram)(GLuint); +typedef void (GLAPIENTRYP _glptr_DeleteProgram) (GLuint); + #define CALL_DeleteProgram(disp, parameters) \ (* GET_DeleteProgram(disp)) parameters -static inline _glptr_DeleteProgram GET_DeleteProgram(struct _glapi_table *disp) { - return (_glptr_DeleteProgram) (GET_by_offset(disp, _gloffset_DeleteProgram)); +static inline _glptr_DeleteProgram +GET_DeleteProgram(struct _glapi_table *disp) +{ + return (_glptr_DeleteProgram) (GET_by_offset + (disp, _gloffset_DeleteProgram)); } -static inline void SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_DeleteProgram, fn); +static inline void +SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_DeleteProgram, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteShader)(GLuint); +typedef void (GLAPIENTRYP _glptr_DeleteShader) (GLuint); + #define CALL_DeleteShader(disp, parameters) \ (* GET_DeleteShader(disp)) parameters -static inline _glptr_DeleteShader GET_DeleteShader(struct _glapi_table *disp) { - return (_glptr_DeleteShader) (GET_by_offset(disp, _gloffset_DeleteShader)); +static inline _glptr_DeleteShader +GET_DeleteShader(struct _glapi_table *disp) +{ + return (_glptr_DeleteShader) (GET_by_offset(disp, _gloffset_DeleteShader)); } -static inline void SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_DeleteShader, fn); +static inline void +SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_DeleteShader, fn); } -typedef void (GLAPIENTRYP _glptr_DetachShader)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_DetachShader) (GLuint, GLuint); + #define CALL_DetachShader(disp, parameters) \ (* GET_DetachShader(disp)) parameters -static inline _glptr_DetachShader GET_DetachShader(struct _glapi_table *disp) { - return (_glptr_DetachShader) (GET_by_offset(disp, _gloffset_DetachShader)); +static inline _glptr_DetachShader +GET_DetachShader(struct _glapi_table *disp) +{ + return (_glptr_DetachShader) (GET_by_offset(disp, _gloffset_DetachShader)); } -static inline void SET_DetachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_DetachShader, fn); +static inline void +SET_DetachShader(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_DetachShader, fn); } -typedef void (GLAPIENTRYP _glptr_GetAttachedShaders)(GLuint, GLsizei, GLsizei *, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetAttachedShaders) (GLuint, GLsizei, + GLsizei *, GLuint *); #define CALL_GetAttachedShaders(disp, parameters) \ (* GET_GetAttachedShaders(disp)) parameters -static inline _glptr_GetAttachedShaders GET_GetAttachedShaders(struct _glapi_table *disp) { - return (_glptr_GetAttachedShaders) (GET_by_offset(disp, _gloffset_GetAttachedShaders)); +static inline _glptr_GetAttachedShaders +GET_GetAttachedShaders(struct _glapi_table *disp) +{ + return (_glptr_GetAttachedShaders) (GET_by_offset + (disp, _gloffset_GetAttachedShaders)); } -static inline void SET_GetAttachedShaders(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLuint *)) { - SET_by_offset(disp, _gloffset_GetAttachedShaders, fn); +static inline void +SET_GetAttachedShaders(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, GLsizei *, + GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetAttachedShaders, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *); +typedef void (GLAPIENTRYP _glptr_GetProgramInfoLog) (GLuint, GLsizei, GLsizei *, + GLchar *); #define CALL_GetProgramInfoLog(disp, parameters) \ (* GET_GetProgramInfoLog(disp)) parameters -static inline _glptr_GetProgramInfoLog GET_GetProgramInfoLog(struct _glapi_table *disp) { - return (_glptr_GetProgramInfoLog) (GET_by_offset(disp, _gloffset_GetProgramInfoLog)); +static inline _glptr_GetProgramInfoLog +GET_GetProgramInfoLog(struct _glapi_table *disp) +{ + return (_glptr_GetProgramInfoLog) (GET_by_offset + (disp, _gloffset_GetProgramInfoLog)); } -static inline void SET_GetProgramInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) { - SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn); +static inline void +SET_GetProgramInfoLog(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, GLsizei *, + GLchar *)) +{ + SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramiv)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetProgramiv) (GLuint, GLenum, GLint *); + #define CALL_GetProgramiv(disp, parameters) \ (* GET_GetProgramiv(disp)) parameters -static inline _glptr_GetProgramiv GET_GetProgramiv(struct _glapi_table *disp) { - return (_glptr_GetProgramiv) (GET_by_offset(disp, _gloffset_GetProgramiv)); +static inline _glptr_GetProgramiv +GET_GetProgramiv(struct _glapi_table *disp) +{ + return (_glptr_GetProgramiv) (GET_by_offset(disp, _gloffset_GetProgramiv)); } -static inline void SET_GetProgramiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetProgramiv, fn); +static inline void +SET_GetProgramiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetProgramiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *); +typedef void (GLAPIENTRYP _glptr_GetShaderInfoLog) (GLuint, GLsizei, GLsizei *, + GLchar *); #define CALL_GetShaderInfoLog(disp, parameters) \ (* GET_GetShaderInfoLog(disp)) parameters -static inline _glptr_GetShaderInfoLog GET_GetShaderInfoLog(struct _glapi_table *disp) { - return (_glptr_GetShaderInfoLog) (GET_by_offset(disp, _gloffset_GetShaderInfoLog)); +static inline _glptr_GetShaderInfoLog +GET_GetShaderInfoLog(struct _glapi_table *disp) +{ + return (_glptr_GetShaderInfoLog) (GET_by_offset + (disp, _gloffset_GetShaderInfoLog)); } -static inline void SET_GetShaderInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) { - SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn); +static inline void +SET_GetShaderInfoLog(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, GLsizei *, + GLchar *)) +{ + SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn); } -typedef void (GLAPIENTRYP _glptr_GetShaderiv)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetShaderiv) (GLuint, GLenum, GLint *); + #define CALL_GetShaderiv(disp, parameters) \ (* GET_GetShaderiv(disp)) parameters -static inline _glptr_GetShaderiv GET_GetShaderiv(struct _glapi_table *disp) { - return (_glptr_GetShaderiv) (GET_by_offset(disp, _gloffset_GetShaderiv)); +static inline _glptr_GetShaderiv +GET_GetShaderiv(struct _glapi_table *disp) +{ + return (_glptr_GetShaderiv) (GET_by_offset(disp, _gloffset_GetShaderiv)); } -static inline void SET_GetShaderiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetShaderiv, fn); +static inline void +SET_GetShaderiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetShaderiv, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsProgram)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsProgram) (GLuint); + #define CALL_IsProgram(disp, parameters) \ (* GET_IsProgram(disp)) parameters -static inline _glptr_IsProgram GET_IsProgram(struct _glapi_table *disp) { - return (_glptr_IsProgram) (GET_by_offset(disp, _gloffset_IsProgram)); +static inline _glptr_IsProgram +GET_IsProgram(struct _glapi_table *disp) +{ + return (_glptr_IsProgram) (GET_by_offset(disp, _gloffset_IsProgram)); } -static inline void SET_IsProgram(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsProgram, fn); +static inline void +SET_IsProgram(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsProgram, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsShader)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsShader) (GLuint); + #define CALL_IsShader(disp, parameters) \ (* GET_IsShader(disp)) parameters -static inline _glptr_IsShader GET_IsShader(struct _glapi_table *disp) { - return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader)); +static inline _glptr_IsShader +GET_IsShader(struct _glapi_table *disp) +{ + return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader)); } -static inline void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsShader, fn); +static inline void +SET_IsShader(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsShader, fn); } -typedef void (GLAPIENTRYP _glptr_StencilFuncSeparate)(GLenum, GLenum, GLint, GLuint); +typedef void (GLAPIENTRYP _glptr_StencilFuncSeparate) (GLenum, GLenum, GLint, + GLuint); #define CALL_StencilFuncSeparate(disp, parameters) \ (* GET_StencilFuncSeparate(disp)) parameters -static inline _glptr_StencilFuncSeparate GET_StencilFuncSeparate(struct _glapi_table *disp) { - return (_glptr_StencilFuncSeparate) (GET_by_offset(disp, _gloffset_StencilFuncSeparate)); +static inline _glptr_StencilFuncSeparate +GET_StencilFuncSeparate(struct _glapi_table *disp) +{ + return (_glptr_StencilFuncSeparate) (GET_by_offset + (disp, _gloffset_StencilFuncSeparate)); } -static inline void SET_StencilFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) { - SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn); +static inline void +SET_StencilFuncSeparate(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLuint)) +{ + SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn); } -typedef void (GLAPIENTRYP _glptr_StencilMaskSeparate)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_StencilMaskSeparate) (GLenum, GLuint); + #define CALL_StencilMaskSeparate(disp, parameters) \ (* GET_StencilMaskSeparate(disp)) parameters -static inline _glptr_StencilMaskSeparate GET_StencilMaskSeparate(struct _glapi_table *disp) { - return (_glptr_StencilMaskSeparate) (GET_by_offset(disp, _gloffset_StencilMaskSeparate)); +static inline _glptr_StencilMaskSeparate +GET_StencilMaskSeparate(struct _glapi_table *disp) +{ + return (_glptr_StencilMaskSeparate) (GET_by_offset + (disp, _gloffset_StencilMaskSeparate)); } -static inline void SET_StencilMaskSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn); +static inline void +SET_StencilMaskSeparate(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn); } -typedef void (GLAPIENTRYP _glptr_StencilOpSeparate)(GLenum, GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_StencilOpSeparate) (GLenum, GLenum, GLenum, + GLenum); #define CALL_StencilOpSeparate(disp, parameters) \ (* GET_StencilOpSeparate(disp)) parameters -static inline _glptr_StencilOpSeparate GET_StencilOpSeparate(struct _glapi_table *disp) { - return (_glptr_StencilOpSeparate) (GET_by_offset(disp, _gloffset_StencilOpSeparate)); +static inline _glptr_StencilOpSeparate +GET_StencilOpSeparate(struct _glapi_table *disp) +{ + return (_glptr_StencilOpSeparate) (GET_by_offset + (disp, _gloffset_StencilOpSeparate)); } -static inline void SET_StencilOpSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_StencilOpSeparate, fn); +static inline void +SET_StencilOpSeparate(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_StencilOpSeparate, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix2x3fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix2x3fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix2x3fv(disp, parameters) \ (* GET_UniformMatrix2x3fv(disp)) parameters -static inline _glptr_UniformMatrix2x3fv GET_UniformMatrix2x3fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix2x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x3fv)); +static inline _glptr_UniformMatrix2x3fv +GET_UniformMatrix2x3fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix2x3fv) (GET_by_offset + (disp, _gloffset_UniformMatrix2x3fv)); } -static inline void SET_UniformMatrix2x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn); +static inline void +SET_UniformMatrix2x3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix2x4fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix2x4fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix2x4fv(disp, parameters) \ (* GET_UniformMatrix2x4fv(disp)) parameters -static inline _glptr_UniformMatrix2x4fv GET_UniformMatrix2x4fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix2x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x4fv)); +static inline _glptr_UniformMatrix2x4fv +GET_UniformMatrix2x4fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix2x4fv) (GET_by_offset + (disp, _gloffset_UniformMatrix2x4fv)); } -static inline void SET_UniformMatrix2x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn); +static inline void +SET_UniformMatrix2x4fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix3x2fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix3x2fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix3x2fv(disp, parameters) \ (* GET_UniformMatrix3x2fv(disp)) parameters -static inline _glptr_UniformMatrix3x2fv GET_UniformMatrix3x2fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix3x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x2fv)); +static inline _glptr_UniformMatrix3x2fv +GET_UniformMatrix3x2fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix3x2fv) (GET_by_offset + (disp, _gloffset_UniformMatrix3x2fv)); } -static inline void SET_UniformMatrix3x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn); +static inline void +SET_UniformMatrix3x2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix3x4fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix3x4fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix3x4fv(disp, parameters) \ (* GET_UniformMatrix3x4fv(disp)) parameters -static inline _glptr_UniformMatrix3x4fv GET_UniformMatrix3x4fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix3x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x4fv)); +static inline _glptr_UniformMatrix3x4fv +GET_UniformMatrix3x4fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix3x4fv) (GET_by_offset + (disp, _gloffset_UniformMatrix3x4fv)); } -static inline void SET_UniformMatrix3x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn); +static inline void +SET_UniformMatrix3x4fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix4x2fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix4x2fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix4x2fv(disp, parameters) \ (* GET_UniformMatrix4x2fv(disp)) parameters -static inline _glptr_UniformMatrix4x2fv GET_UniformMatrix4x2fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix4x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x2fv)); +static inline _glptr_UniformMatrix4x2fv +GET_UniformMatrix4x2fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix4x2fv) (GET_by_offset + (disp, _gloffset_UniformMatrix4x2fv)); } -static inline void SET_UniformMatrix4x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn); +static inline void +SET_UniformMatrix4x2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix4x3fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix4x3fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix4x3fv(disp, parameters) \ (* GET_UniformMatrix4x3fv(disp)) parameters -static inline _glptr_UniformMatrix4x3fv GET_UniformMatrix4x3fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix4x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)); +static inline _glptr_UniformMatrix4x3fv +GET_UniformMatrix4x3fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix4x3fv) (GET_by_offset + (disp, _gloffset_UniformMatrix4x3fv)); } -static inline void SET_UniformMatrix4x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn); +static inline void +SET_UniformMatrix4x3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn); } -typedef void (GLAPIENTRYP _glptr_ClampColor)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_ClampColor) (GLenum, GLenum); + #define CALL_ClampColor(disp, parameters) \ (* GET_ClampColor(disp)) parameters -static inline _glptr_ClampColor GET_ClampColor(struct _glapi_table *disp) { - return (_glptr_ClampColor) (GET_by_offset(disp, _gloffset_ClampColor)); +static inline _glptr_ClampColor +GET_ClampColor(struct _glapi_table *disp) +{ + return (_glptr_ClampColor) (GET_by_offset(disp, _gloffset_ClampColor)); } -static inline void SET_ClampColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_ClampColor, fn); +static inline void +SET_ClampColor(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_ClampColor, fn); } -typedef void (GLAPIENTRYP _glptr_ClearBufferfi)(GLenum, GLint, GLfloat, GLint); +typedef void (GLAPIENTRYP _glptr_ClearBufferfi) (GLenum, GLint, GLfloat, GLint); + #define CALL_ClearBufferfi(disp, parameters) \ (* GET_ClearBufferfi(disp)) parameters -static inline _glptr_ClearBufferfi GET_ClearBufferfi(struct _glapi_table *disp) { - return (_glptr_ClearBufferfi) (GET_by_offset(disp, _gloffset_ClearBufferfi)); +static inline _glptr_ClearBufferfi +GET_ClearBufferfi(struct _glapi_table *disp) +{ + return (_glptr_ClearBufferfi) (GET_by_offset + (disp, _gloffset_ClearBufferfi)); } -static inline void SET_ClearBufferfi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLfloat, GLint)) { - SET_by_offset(disp, _gloffset_ClearBufferfi, fn); +static inline void +SET_ClearBufferfi(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLfloat, GLint)) +{ + SET_by_offset(disp, _gloffset_ClearBufferfi, fn); } -typedef void (GLAPIENTRYP _glptr_ClearBufferfv)(GLenum, GLint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ClearBufferfv) (GLenum, GLint, + const GLfloat *); #define CALL_ClearBufferfv(disp, parameters) \ (* GET_ClearBufferfv(disp)) parameters -static inline _glptr_ClearBufferfv GET_ClearBufferfv(struct _glapi_table *disp) { - return (_glptr_ClearBufferfv) (GET_by_offset(disp, _gloffset_ClearBufferfv)); +static inline _glptr_ClearBufferfv +GET_ClearBufferfv(struct _glapi_table *disp) +{ + return (_glptr_ClearBufferfv) (GET_by_offset + (disp, _gloffset_ClearBufferfv)); } -static inline void SET_ClearBufferfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ClearBufferfv, fn); +static inline void +SET_ClearBufferfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ClearBufferfv, fn); } -typedef void (GLAPIENTRYP _glptr_ClearBufferiv)(GLenum, GLint, const GLint *); +typedef void (GLAPIENTRYP _glptr_ClearBufferiv) (GLenum, GLint, const GLint *); + #define CALL_ClearBufferiv(disp, parameters) \ (* GET_ClearBufferiv(disp)) parameters -static inline _glptr_ClearBufferiv GET_ClearBufferiv(struct _glapi_table *disp) { - return (_glptr_ClearBufferiv) (GET_by_offset(disp, _gloffset_ClearBufferiv)); +static inline _glptr_ClearBufferiv +GET_ClearBufferiv(struct _glapi_table *disp) +{ + return (_glptr_ClearBufferiv) (GET_by_offset + (disp, _gloffset_ClearBufferiv)); } -static inline void SET_ClearBufferiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLint *)) { - SET_by_offset(disp, _gloffset_ClearBufferiv, fn); +static inline void +SET_ClearBufferiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_ClearBufferiv, fn); } -typedef void (GLAPIENTRYP _glptr_ClearBufferuiv)(GLenum, GLint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_ClearBufferuiv) (GLenum, GLint, + const GLuint *); #define CALL_ClearBufferuiv(disp, parameters) \ (* GET_ClearBufferuiv(disp)) parameters -static inline _glptr_ClearBufferuiv GET_ClearBufferuiv(struct _glapi_table *disp) { - return (_glptr_ClearBufferuiv) (GET_by_offset(disp, _gloffset_ClearBufferuiv)); +static inline _glptr_ClearBufferuiv +GET_ClearBufferuiv(struct _glapi_table *disp) +{ + return (_glptr_ClearBufferuiv) (GET_by_offset + (disp, _gloffset_ClearBufferuiv)); } -static inline void SET_ClearBufferuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLuint *)) { - SET_by_offset(disp, _gloffset_ClearBufferuiv, fn); +static inline void +SET_ClearBufferuiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_ClearBufferuiv, fn); } -typedef const GLubyte * (GLAPIENTRYP _glptr_GetStringi)(GLenum, GLuint); +typedef const GLubyte *(GLAPIENTRYP _glptr_GetStringi) (GLenum, GLuint); + #define CALL_GetStringi(disp, parameters) \ (* GET_GetStringi(disp)) parameters -static inline _glptr_GetStringi GET_GetStringi(struct _glapi_table *disp) { - return (_glptr_GetStringi) (GET_by_offset(disp, _gloffset_GetStringi)); +static inline _glptr_GetStringi +GET_GetStringi(struct _glapi_table *disp) +{ + return (_glptr_GetStringi) (GET_by_offset(disp, _gloffset_GetStringi)); } -static inline void SET_GetStringi(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_GetStringi, fn); +static inline void +SET_GetStringi(struct _glapi_table *disp, + const GLubyte * (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_GetStringi, fn); } -typedef void (GLAPIENTRYP _glptr_TexBuffer)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexBuffer) (GLenum, GLenum, GLuint); + #define CALL_TexBuffer(disp, parameters) \ (* GET_TexBuffer(disp)) parameters -static inline _glptr_TexBuffer GET_TexBuffer(struct _glapi_table *disp) { - return (_glptr_TexBuffer) (GET_by_offset(disp, _gloffset_TexBuffer)); +static inline _glptr_TexBuffer +GET_TexBuffer(struct _glapi_table *disp) +{ + return (_glptr_TexBuffer) (GET_by_offset(disp, _gloffset_TexBuffer)); } -static inline void SET_TexBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexBuffer, fn); +static inline void +SET_TexBuffer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexBuffer, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTexture)(GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTexture) (GLenum, GLenum, GLuint, + GLint); #define CALL_FramebufferTexture(disp, parameters) \ (* GET_FramebufferTexture(disp)) parameters -static inline _glptr_FramebufferTexture GET_FramebufferTexture(struct _glapi_table *disp) { - return (_glptr_FramebufferTexture) (GET_by_offset(disp, _gloffset_FramebufferTexture)); +static inline _glptr_FramebufferTexture +GET_FramebufferTexture(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTexture) (GET_by_offset + (disp, _gloffset_FramebufferTexture)); } -static inline void SET_FramebufferTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTexture, fn); +static inline void +SET_FramebufferTexture(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTexture, fn); } -typedef void (GLAPIENTRYP _glptr_GetBufferParameteri64v)(GLenum, GLenum, GLint64 *); +typedef void (GLAPIENTRYP _glptr_GetBufferParameteri64v) (GLenum, GLenum, + GLint64 *); #define CALL_GetBufferParameteri64v(disp, parameters) \ (* GET_GetBufferParameteri64v(disp)) parameters -static inline _glptr_GetBufferParameteri64v GET_GetBufferParameteri64v(struct _glapi_table *disp) { - return (_glptr_GetBufferParameteri64v) (GET_by_offset(disp, _gloffset_GetBufferParameteri64v)); +static inline _glptr_GetBufferParameteri64v +GET_GetBufferParameteri64v(struct _glapi_table *disp) +{ + return (_glptr_GetBufferParameteri64v) (GET_by_offset + (disp, + _gloffset_GetBufferParameteri64v)); } -static inline void SET_GetBufferParameteri64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint64 *)) { - SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn); +static inline void +SET_GetBufferParameteri64v(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint64 *)) +{ + SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn); } -typedef void (GLAPIENTRYP _glptr_GetInteger64i_v)(GLenum, GLuint, GLint64 *); +typedef void (GLAPIENTRYP _glptr_GetInteger64i_v) (GLenum, GLuint, GLint64 *); + #define CALL_GetInteger64i_v(disp, parameters) \ (* GET_GetInteger64i_v(disp)) parameters -static inline _glptr_GetInteger64i_v GET_GetInteger64i_v(struct _glapi_table *disp) { - return (_glptr_GetInteger64i_v) (GET_by_offset(disp, _gloffset_GetInteger64i_v)); +static inline _glptr_GetInteger64i_v +GET_GetInteger64i_v(struct _glapi_table *disp) +{ + return (_glptr_GetInteger64i_v) (GET_by_offset + (disp, _gloffset_GetInteger64i_v)); } -static inline void SET_GetInteger64i_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint64 *)) { - SET_by_offset(disp, _gloffset_GetInteger64i_v, fn); +static inline void +SET_GetInteger64i_v(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLint64 *)) +{ + SET_by_offset(disp, _gloffset_GetInteger64i_v, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribDivisor)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribDivisor) (GLuint, GLuint); + #define CALL_VertexAttribDivisor(disp, parameters) \ (* GET_VertexAttribDivisor(disp)) parameters -static inline _glptr_VertexAttribDivisor GET_VertexAttribDivisor(struct _glapi_table *disp) { - return (_glptr_VertexAttribDivisor) (GET_by_offset(disp, _gloffset_VertexAttribDivisor)); +static inline _glptr_VertexAttribDivisor +GET_VertexAttribDivisor(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribDivisor) (GET_by_offset + (disp, _gloffset_VertexAttribDivisor)); } -static inline void SET_VertexAttribDivisor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn); +static inline void +SET_VertexAttribDivisor(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn); } -typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixdARB)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixdARB) (const GLdouble *); + #define CALL_LoadTransposeMatrixdARB(disp, parameters) \ (* GET_LoadTransposeMatrixdARB(disp)) parameters -static inline _glptr_LoadTransposeMatrixdARB GET_LoadTransposeMatrixdARB(struct _glapi_table *disp) { - return (_glptr_LoadTransposeMatrixdARB) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)); +static inline _glptr_LoadTransposeMatrixdARB +GET_LoadTransposeMatrixdARB(struct _glapi_table *disp) +{ + return (_glptr_LoadTransposeMatrixdARB) (GET_by_offset + (disp, + _gloffset_LoadTransposeMatrixdARB)); } -static inline void SET_LoadTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn); +static inline void +SET_LoadTransposeMatrixdARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn); } -typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixfARB)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixfARB) (const GLfloat *); + #define CALL_LoadTransposeMatrixfARB(disp, parameters) \ (* GET_LoadTransposeMatrixfARB(disp)) parameters -static inline _glptr_LoadTransposeMatrixfARB GET_LoadTransposeMatrixfARB(struct _glapi_table *disp) { - return (_glptr_LoadTransposeMatrixfARB) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB)); +static inline _glptr_LoadTransposeMatrixfARB +GET_LoadTransposeMatrixfARB(struct _glapi_table *disp) +{ + return (_glptr_LoadTransposeMatrixfARB) (GET_by_offset + (disp, + _gloffset_LoadTransposeMatrixfARB)); } -static inline void SET_LoadTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn); +static inline void +SET_LoadTransposeMatrixfARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixdARB)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixdARB) (const GLdouble *); + #define CALL_MultTransposeMatrixdARB(disp, parameters) \ (* GET_MultTransposeMatrixdARB(disp)) parameters -static inline _glptr_MultTransposeMatrixdARB GET_MultTransposeMatrixdARB(struct _glapi_table *disp) { - return (_glptr_MultTransposeMatrixdARB) (GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB)); +static inline _glptr_MultTransposeMatrixdARB +GET_MultTransposeMatrixdARB(struct _glapi_table *disp) +{ + return (_glptr_MultTransposeMatrixdARB) (GET_by_offset + (disp, + _gloffset_MultTransposeMatrixdARB)); } -static inline void SET_MultTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn); +static inline void +SET_MultTransposeMatrixdARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixfARB)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixfARB) (const GLfloat *); + #define CALL_MultTransposeMatrixfARB(disp, parameters) \ (* GET_MultTransposeMatrixfARB(disp)) parameters -static inline _glptr_MultTransposeMatrixfARB GET_MultTransposeMatrixfARB(struct _glapi_table *disp) { - return (_glptr_MultTransposeMatrixfARB) (GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB)); +static inline _glptr_MultTransposeMatrixfARB +GET_MultTransposeMatrixfARB(struct _glapi_table *disp) +{ + return (_glptr_MultTransposeMatrixfARB) (GET_by_offset + (disp, + _gloffset_MultTransposeMatrixfARB)); } -static inline void SET_MultTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn); +static inline void +SET_MultTransposeMatrixfARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn); } -typedef void (GLAPIENTRYP _glptr_SampleCoverageARB)(GLclampf, GLboolean); +typedef void (GLAPIENTRYP _glptr_SampleCoverageARB) (GLclampf, GLboolean); + #define CALL_SampleCoverageARB(disp, parameters) \ (* GET_SampleCoverageARB(disp)) parameters -static inline _glptr_SampleCoverageARB GET_SampleCoverageARB(struct _glapi_table *disp) { - return (_glptr_SampleCoverageARB) (GET_by_offset(disp, _gloffset_SampleCoverageARB)); +static inline _glptr_SampleCoverageARB +GET_SampleCoverageARB(struct _glapi_table *disp) +{ + return (_glptr_SampleCoverageARB) (GET_by_offset + (disp, _gloffset_SampleCoverageARB)); } -static inline void SET_SampleCoverageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) { - SET_by_offset(disp, _gloffset_SampleCoverageARB, fn); +static inline void +SET_SampleCoverageARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampf, GLboolean)) +{ + SET_by_offset(disp, _gloffset_SampleCoverageARB, fn); } -typedef void (GLAPIENTRYP _glptr_CompressedTexImage1DARB)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_CompressedTexImage1DARB) (GLenum, GLint, + GLenum, GLsizei, + GLint, GLsizei, + const GLvoid *); #define CALL_CompressedTexImage1DARB(disp, parameters) \ (* GET_CompressedTexImage1DARB(disp)) parameters -static inline _glptr_CompressedTexImage1DARB GET_CompressedTexImage1DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexImage1DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage1DARB)); -} - -static inline void SET_CompressedTexImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_CompressedTexImage2DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +static inline _glptr_CompressedTexImage1DARB +GET_CompressedTexImage1DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexImage1DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexImage1DARB)); +} + +static inline void +SET_CompressedTexImage1DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, + GLsizei, GLint, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexImage2DARB) (GLenum, GLint, + GLenum, GLsizei, + GLsizei, GLint, + GLsizei, + const GLvoid *); #define CALL_CompressedTexImage2DARB(disp, parameters) \ (* GET_CompressedTexImage2DARB(disp)) parameters -static inline _glptr_CompressedTexImage2DARB GET_CompressedTexImage2DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexImage2DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage2DARB)); -} - -static inline void SET_CompressedTexImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_CompressedTexImage3DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +static inline _glptr_CompressedTexImage2DARB +GET_CompressedTexImage2DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexImage2DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexImage2DARB)); +} + +static inline void +SET_CompressedTexImage2DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, + GLsizei, GLsizei, GLint, + GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexImage3DARB) (GLenum, GLint, + GLenum, GLsizei, + GLsizei, GLsizei, + GLint, GLsizei, + const GLvoid *); #define CALL_CompressedTexImage3DARB(disp, parameters) \ (* GET_CompressedTexImage3DARB(disp)) parameters -static inline _glptr_CompressedTexImage3DARB GET_CompressedTexImage3DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexImage3DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage3DARB)); -} - -static inline void SET_CompressedTexImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage1DARB)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); +static inline _glptr_CompressedTexImage3DARB +GET_CompressedTexImage3DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexImage3DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexImage3DARB)); +} + +static inline void +SET_CompressedTexImage3DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, + GLsizei, GLsizei, GLsizei, + GLint, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage1DARB) (GLenum, GLint, + GLint, GLsizei, + GLenum, GLsizei, + const GLvoid *); #define CALL_CompressedTexSubImage1DARB(disp, parameters) \ (* GET_CompressedTexSubImage1DARB(disp)) parameters -static inline _glptr_CompressedTexSubImage1DARB GET_CompressedTexSubImage1DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexSubImage1DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB)); -} - -static inline void SET_CompressedTexSubImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2DARB)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +static inline _glptr_CompressedTexSubImage1DARB +GET_CompressedTexSubImage1DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexSubImage1DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexSubImage1DARB)); +} + +static inline void +SET_CompressedTexSubImage1DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, + GLsizei, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2DARB) (GLenum, GLint, + GLint, GLint, + GLsizei, GLsizei, + GLenum, GLsizei, + const GLvoid *); #define CALL_CompressedTexSubImage2DARB(disp, parameters) \ (* GET_CompressedTexSubImage2DARB(disp)) parameters -static inline _glptr_CompressedTexSubImage2DARB GET_CompressedTexSubImage2DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexSubImage2DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB)); -} - -static inline void SET_CompressedTexSubImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage3DARB)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +static inline _glptr_CompressedTexSubImage2DARB +GET_CompressedTexSubImage2DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexSubImage2DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexSubImage2DARB)); +} + +static inline void +SET_CompressedTexSubImage2DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, + GLint, GLsizei, GLsizei, + GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage3DARB) (GLenum, GLint, + GLint, GLint, + GLint, GLsizei, + GLsizei, GLsizei, + GLenum, GLsizei, + const GLvoid *); #define CALL_CompressedTexSubImage3DARB(disp, parameters) \ (* GET_CompressedTexSubImage3DARB(disp)) parameters -static inline _glptr_CompressedTexSubImage3DARB GET_CompressedTexSubImage3DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexSubImage3DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB)); -} - -static inline void SET_CompressedTexSubImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetCompressedTexImageARB)(GLenum, GLint, GLvoid *); +static inline _glptr_CompressedTexSubImage3DARB +GET_CompressedTexSubImage3DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexSubImage3DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexSubImage3DARB)); +} + +static inline void +SET_CompressedTexSubImage3DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, + GLint, GLint, GLsizei, + GLsizei, GLsizei, GLenum, + GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetCompressedTexImageARB) (GLenum, GLint, + GLvoid *); #define CALL_GetCompressedTexImageARB(disp, parameters) \ (* GET_GetCompressedTexImageARB(disp)) parameters -static inline _glptr_GetCompressedTexImageARB GET_GetCompressedTexImageARB(struct _glapi_table *disp) { - return (_glptr_GetCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetCompressedTexImageARB)); +static inline _glptr_GetCompressedTexImageARB +GET_GetCompressedTexImageARB(struct _glapi_table *disp) +{ + return (_glptr_GetCompressedTexImageARB) (GET_by_offset + (disp, + _gloffset_GetCompressedTexImageARB)); } -static inline void SET_GetCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn); +static inline void +SET_GetCompressedTexImageARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn); } -typedef void (GLAPIENTRYP _glptr_DisableVertexAttribArrayARB)(GLuint); +typedef void (GLAPIENTRYP _glptr_DisableVertexAttribArrayARB) (GLuint); + #define CALL_DisableVertexAttribArrayARB(disp, parameters) \ (* GET_DisableVertexAttribArrayARB(disp)) parameters -static inline _glptr_DisableVertexAttribArrayARB GET_DisableVertexAttribArrayARB(struct _glapi_table *disp) { - return (_glptr_DisableVertexAttribArrayARB) (GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB)); +static inline _glptr_DisableVertexAttribArrayARB +GET_DisableVertexAttribArrayARB(struct _glapi_table *disp) +{ + return (_glptr_DisableVertexAttribArrayARB) (GET_by_offset + (disp, + _gloffset_DisableVertexAttribArrayARB)); } -static inline void SET_DisableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn); +static inline void +SET_DisableVertexAttribArrayARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn); } -typedef void (GLAPIENTRYP _glptr_EnableVertexAttribArrayARB)(GLuint); +typedef void (GLAPIENTRYP _glptr_EnableVertexAttribArrayARB) (GLuint); + #define CALL_EnableVertexAttribArrayARB(disp, parameters) \ (* GET_EnableVertexAttribArrayARB(disp)) parameters -static inline _glptr_EnableVertexAttribArrayARB GET_EnableVertexAttribArrayARB(struct _glapi_table *disp) { - return (_glptr_EnableVertexAttribArrayARB) (GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB)); +static inline _glptr_EnableVertexAttribArrayARB +GET_EnableVertexAttribArrayARB(struct _glapi_table *disp) +{ + return (_glptr_EnableVertexAttribArrayARB) (GET_by_offset + (disp, + _gloffset_EnableVertexAttribArrayARB)); } -static inline void SET_EnableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn); +static inline void +SET_EnableVertexAttribArrayARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterdvARB)(GLenum, GLuint, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterdvARB) (GLenum, GLuint, + GLdouble *); #define CALL_GetProgramEnvParameterdvARB(disp, parameters) \ (* GET_GetProgramEnvParameterdvARB(disp)) parameters -static inline _glptr_GetProgramEnvParameterdvARB GET_GetProgramEnvParameterdvARB(struct _glapi_table *disp) { - return (_glptr_GetProgramEnvParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB)); +static inline _glptr_GetProgramEnvParameterdvARB +GET_GetProgramEnvParameterdvARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramEnvParameterdvARB) (GET_by_offset + (disp, + _gloffset_GetProgramEnvParameterdvARB)); } -static inline void SET_GetProgramEnvParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn); +static inline void +SET_GetProgramEnvParameterdvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterfvARB)(GLenum, GLuint, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterfvARB) (GLenum, GLuint, + GLfloat *); #define CALL_GetProgramEnvParameterfvARB(disp, parameters) \ (* GET_GetProgramEnvParameterfvARB(disp)) parameters -static inline _glptr_GetProgramEnvParameterfvARB GET_GetProgramEnvParameterfvARB(struct _glapi_table *disp) { - return (_glptr_GetProgramEnvParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB)); +static inline _glptr_GetProgramEnvParameterfvARB +GET_GetProgramEnvParameterfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramEnvParameterfvARB) (GET_by_offset + (disp, + _gloffset_GetProgramEnvParameterfvARB)); } -static inline void SET_GetProgramEnvParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn); +static inline void +SET_GetProgramEnvParameterfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterdvARB)(GLenum, GLuint, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterdvARB) (GLenum, GLuint, + GLdouble *); #define CALL_GetProgramLocalParameterdvARB(disp, parameters) \ (* GET_GetProgramLocalParameterdvARB(disp)) parameters -static inline _glptr_GetProgramLocalParameterdvARB GET_GetProgramLocalParameterdvARB(struct _glapi_table *disp) { - return (_glptr_GetProgramLocalParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB)); +static inline _glptr_GetProgramLocalParameterdvARB +GET_GetProgramLocalParameterdvARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramLocalParameterdvARB) (GET_by_offset + (disp, + _gloffset_GetProgramLocalParameterdvARB)); } -static inline void SET_GetProgramLocalParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn); +static inline void +SET_GetProgramLocalParameterdvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterfvARB)(GLenum, GLuint, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterfvARB) (GLenum, GLuint, + GLfloat *); #define CALL_GetProgramLocalParameterfvARB(disp, parameters) \ (* GET_GetProgramLocalParameterfvARB(disp)) parameters -static inline _glptr_GetProgramLocalParameterfvARB GET_GetProgramLocalParameterfvARB(struct _glapi_table *disp) { - return (_glptr_GetProgramLocalParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB)); +static inline _glptr_GetProgramLocalParameterfvARB +GET_GetProgramLocalParameterfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramLocalParameterfvARB) (GET_by_offset + (disp, + _gloffset_GetProgramLocalParameterfvARB)); } -static inline void SET_GetProgramLocalParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn); +static inline void +SET_GetProgramLocalParameterfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramStringARB)(GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetProgramStringARB) (GLenum, GLenum, + GLvoid *); #define CALL_GetProgramStringARB(disp, parameters) \ (* GET_GetProgramStringARB(disp)) parameters -static inline _glptr_GetProgramStringARB GET_GetProgramStringARB(struct _glapi_table *disp) { - return (_glptr_GetProgramStringARB) (GET_by_offset(disp, _gloffset_GetProgramStringARB)); +static inline _glptr_GetProgramStringARB +GET_GetProgramStringARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramStringARB) (GET_by_offset + (disp, _gloffset_GetProgramStringARB)); } -static inline void SET_GetProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetProgramStringARB, fn); +static inline void +SET_GetProgramStringARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetProgramStringARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramivARB)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetProgramivARB) (GLenum, GLenum, GLint *); + #define CALL_GetProgramivARB(disp, parameters) \ (* GET_GetProgramivARB(disp)) parameters -static inline _glptr_GetProgramivARB GET_GetProgramivARB(struct _glapi_table *disp) { - return (_glptr_GetProgramivARB) (GET_by_offset(disp, _gloffset_GetProgramivARB)); +static inline _glptr_GetProgramivARB +GET_GetProgramivARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramivARB) (GET_by_offset + (disp, _gloffset_GetProgramivARB)); } -static inline void SET_GetProgramivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetProgramivARB, fn); +static inline void +SET_GetProgramivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetProgramivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvARB)(GLuint, GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvARB) (GLuint, GLenum, + GLdouble *); #define CALL_GetVertexAttribdvARB(disp, parameters) \ (* GET_GetVertexAttribdvARB(disp)) parameters -static inline _glptr_GetVertexAttribdvARB GET_GetVertexAttribdvARB(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribdvARB) (GET_by_offset(disp, _gloffset_GetVertexAttribdvARB)); +static inline _glptr_GetVertexAttribdvARB +GET_GetVertexAttribdvARB(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribdvARB) (GET_by_offset + (disp, + _gloffset_GetVertexAttribdvARB)); } -static inline void SET_GetVertexAttribdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn); +static inline void +SET_GetVertexAttribdvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvARB)(GLuint, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvARB) (GLuint, GLenum, + GLfloat *); #define CALL_GetVertexAttribfvARB(disp, parameters) \ (* GET_GetVertexAttribfvARB(disp)) parameters -static inline _glptr_GetVertexAttribfvARB GET_GetVertexAttribfvARB(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribfvARB) (GET_by_offset(disp, _gloffset_GetVertexAttribfvARB)); +static inline _glptr_GetVertexAttribfvARB +GET_GetVertexAttribfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribfvARB) (GET_by_offset + (disp, + _gloffset_GetVertexAttribfvARB)); } -static inline void SET_GetVertexAttribfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn); +static inline void +SET_GetVertexAttribfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribivARB)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribivARB) (GLuint, GLenum, + GLint *); #define CALL_GetVertexAttribivARB(disp, parameters) \ (* GET_GetVertexAttribivARB(disp)) parameters -static inline _glptr_GetVertexAttribivARB GET_GetVertexAttribivARB(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribivARB) (GET_by_offset(disp, _gloffset_GetVertexAttribivARB)); +static inline _glptr_GetVertexAttribivARB +GET_GetVertexAttribivARB(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribivARB) (GET_by_offset + (disp, + _gloffset_GetVertexAttribivARB)); } -static inline void SET_GetVertexAttribivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn); +static inline void +SET_GetVertexAttribivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dARB) (GLenum, GLuint, + GLdouble, GLdouble, + GLdouble, GLdouble); #define CALL_ProgramEnvParameter4dARB(disp, parameters) \ (* GET_ProgramEnvParameter4dARB(disp)) parameters -static inline _glptr_ProgramEnvParameter4dARB GET_ProgramEnvParameter4dARB(struct _glapi_table *disp) { - return (_glptr_ProgramEnvParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB)); +static inline _glptr_ProgramEnvParameter4dARB +GET_ProgramEnvParameter4dARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramEnvParameter4dARB) (GET_by_offset + (disp, + _gloffset_ProgramEnvParameter4dARB)); } -static inline void SET_ProgramEnvParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn); +static inline void +SET_ProgramEnvParameter4dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLdouble, + GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dvARB)(GLenum, GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dvARB) (GLenum, GLuint, + const GLdouble *); #define CALL_ProgramEnvParameter4dvARB(disp, parameters) \ (* GET_ProgramEnvParameter4dvARB(disp)) parameters -static inline _glptr_ProgramEnvParameter4dvARB GET_ProgramEnvParameter4dvARB(struct _glapi_table *disp) { - return (_glptr_ProgramEnvParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB)); +static inline _glptr_ProgramEnvParameter4dvARB +GET_ProgramEnvParameter4dvARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramEnvParameter4dvARB) (GET_by_offset + (disp, + _gloffset_ProgramEnvParameter4dvARB)); } -static inline void SET_ProgramEnvParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn); +static inline void +SET_ProgramEnvParameter4dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fARB) (GLenum, GLuint, + GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_ProgramEnvParameter4fARB(disp, parameters) \ (* GET_ProgramEnvParameter4fARB(disp)) parameters -static inline _glptr_ProgramEnvParameter4fARB GET_ProgramEnvParameter4fARB(struct _glapi_table *disp) { - return (_glptr_ProgramEnvParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB)); +static inline _glptr_ProgramEnvParameter4fARB +GET_ProgramEnvParameter4fARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramEnvParameter4fARB) (GET_by_offset + (disp, + _gloffset_ProgramEnvParameter4fARB)); } -static inline void SET_ProgramEnvParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn); +static inline void +SET_ProgramEnvParameter4fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLfloat, + GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fvARB)(GLenum, GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fvARB) (GLenum, GLuint, + const GLfloat *); #define CALL_ProgramEnvParameter4fvARB(disp, parameters) \ (* GET_ProgramEnvParameter4fvARB(disp)) parameters -static inline _glptr_ProgramEnvParameter4fvARB GET_ProgramEnvParameter4fvARB(struct _glapi_table *disp) { - return (_glptr_ProgramEnvParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB)); -} - -static inline void SET_ProgramEnvParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +static inline _glptr_ProgramEnvParameter4fvARB +GET_ProgramEnvParameter4fvARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramEnvParameter4fvARB) (GET_by_offset + (disp, + _gloffset_ProgramEnvParameter4fvARB)); +} + +static inline void +SET_ProgramEnvParameter4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dARB) (GLenum, GLuint, + GLdouble, + GLdouble, + GLdouble, + GLdouble); #define CALL_ProgramLocalParameter4dARB(disp, parameters) \ (* GET_ProgramLocalParameter4dARB(disp)) parameters -static inline _glptr_ProgramLocalParameter4dARB GET_ProgramLocalParameter4dARB(struct _glapi_table *disp) { - return (_glptr_ProgramLocalParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB)); -} - -static inline void SET_ProgramLocalParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dvARB)(GLenum, GLuint, const GLdouble *); +static inline _glptr_ProgramLocalParameter4dARB +GET_ProgramLocalParameter4dARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramLocalParameter4dARB) (GET_by_offset + (disp, + _gloffset_ProgramLocalParameter4dARB)); +} + +static inline void +SET_ProgramLocalParameter4dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLdouble, + GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dvARB) (GLenum, GLuint, + const GLdouble + *); #define CALL_ProgramLocalParameter4dvARB(disp, parameters) \ (* GET_ProgramLocalParameter4dvARB(disp)) parameters -static inline _glptr_ProgramLocalParameter4dvARB GET_ProgramLocalParameter4dvARB(struct _glapi_table *disp) { - return (_glptr_ProgramLocalParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB)); +static inline _glptr_ProgramLocalParameter4dvARB +GET_ProgramLocalParameter4dvARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramLocalParameter4dvARB) (GET_by_offset + (disp, + _gloffset_ProgramLocalParameter4dvARB)); } -static inline void SET_ProgramLocalParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn); +static inline void +SET_ProgramLocalParameter4dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fARB) (GLenum, GLuint, + GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_ProgramLocalParameter4fARB(disp, parameters) \ (* GET_ProgramLocalParameter4fARB(disp)) parameters -static inline _glptr_ProgramLocalParameter4fARB GET_ProgramLocalParameter4fARB(struct _glapi_table *disp) { - return (_glptr_ProgramLocalParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB)); +static inline _glptr_ProgramLocalParameter4fARB +GET_ProgramLocalParameter4fARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramLocalParameter4fARB) (GET_by_offset + (disp, + _gloffset_ProgramLocalParameter4fARB)); } -static inline void SET_ProgramLocalParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn); +static inline void +SET_ProgramLocalParameter4fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLfloat, + GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fvARB)(GLenum, GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fvARB) (GLenum, GLuint, + const GLfloat *); #define CALL_ProgramLocalParameter4fvARB(disp, parameters) \ (* GET_ProgramLocalParameter4fvARB(disp)) parameters -static inline _glptr_ProgramLocalParameter4fvARB GET_ProgramLocalParameter4fvARB(struct _glapi_table *disp) { - return (_glptr_ProgramLocalParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB)); +static inline _glptr_ProgramLocalParameter4fvARB +GET_ProgramLocalParameter4fvARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramLocalParameter4fvARB) (GET_by_offset + (disp, + _gloffset_ProgramLocalParameter4fvARB)); } -static inline void SET_ProgramLocalParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn); +static inline void +SET_ProgramLocalParameter4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramStringARB)(GLenum, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ProgramStringARB) (GLenum, GLenum, GLsizei, + const GLvoid *); #define CALL_ProgramStringARB(disp, parameters) \ (* GET_ProgramStringARB(disp)) parameters -static inline _glptr_ProgramStringARB GET_ProgramStringARB(struct _glapi_table *disp) { - return (_glptr_ProgramStringARB) (GET_by_offset(disp, _gloffset_ProgramStringARB)); +static inline _glptr_ProgramStringARB +GET_ProgramStringARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramStringARB) (GET_by_offset + (disp, _gloffset_ProgramStringARB)); } -static inline void SET_ProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ProgramStringARB, fn); +static inline void +SET_ProgramStringARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ProgramStringARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1dARB)(GLuint, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dARB) (GLuint, GLdouble); + #define CALL_VertexAttrib1dARB(disp, parameters) \ (* GET_VertexAttrib1dARB(disp)) parameters -static inline _glptr_VertexAttrib1dARB GET_VertexAttrib1dARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1dARB) (GET_by_offset(disp, _gloffset_VertexAttrib1dARB)); +static inline _glptr_VertexAttrib1dARB +GET_VertexAttrib1dARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1dARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1dARB)); } -static inline void SET_VertexAttrib1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn); +static inline void +SET_VertexAttrib1dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvARB)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvARB) (GLuint, const GLdouble *); + #define CALL_VertexAttrib1dvARB(disp, parameters) \ (* GET_VertexAttrib1dvARB(disp)) parameters -static inline _glptr_VertexAttrib1dvARB GET_VertexAttrib1dvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1dvARB)); +static inline _glptr_VertexAttrib1dvARB +GET_VertexAttrib1dvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1dvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1dvARB)); } -static inline void SET_VertexAttrib1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn); +static inline void +SET_VertexAttrib1dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1fARB)(GLuint, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fARB) (GLuint, GLfloat); + #define CALL_VertexAttrib1fARB(disp, parameters) \ (* GET_VertexAttrib1fARB(disp)) parameters -static inline _glptr_VertexAttrib1fARB GET_VertexAttrib1fARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1fARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fARB)); +static inline _glptr_VertexAttrib1fARB +GET_VertexAttrib1fARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1fARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1fARB)); } -static inline void SET_VertexAttrib1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn); +static inline void +SET_VertexAttrib1fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvARB)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvARB) (GLuint, const GLfloat *); + #define CALL_VertexAttrib1fvARB(disp, parameters) \ (* GET_VertexAttrib1fvARB(disp)) parameters -static inline _glptr_VertexAttrib1fvARB GET_VertexAttrib1fvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fvARB)); +static inline _glptr_VertexAttrib1fvARB +GET_VertexAttrib1fvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1fvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1fvARB)); } -static inline void SET_VertexAttrib1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn); +static inline void +SET_VertexAttrib1fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1sARB)(GLuint, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1sARB) (GLuint, GLshort); + #define CALL_VertexAttrib1sARB(disp, parameters) \ (* GET_VertexAttrib1sARB(disp)) parameters -static inline _glptr_VertexAttrib1sARB GET_VertexAttrib1sARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1sARB) (GET_by_offset(disp, _gloffset_VertexAttrib1sARB)); +static inline _glptr_VertexAttrib1sARB +GET_VertexAttrib1sARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1sARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1sARB)); } -static inline void SET_VertexAttrib1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn); +static inline void +SET_VertexAttrib1sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1svARB)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1svARB) (GLuint, const GLshort *); + #define CALL_VertexAttrib1svARB(disp, parameters) \ (* GET_VertexAttrib1svARB(disp)) parameters -static inline _glptr_VertexAttrib1svARB GET_VertexAttrib1svARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1svARB) (GET_by_offset(disp, _gloffset_VertexAttrib1svARB)); +static inline _glptr_VertexAttrib1svARB +GET_VertexAttrib1svARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1svARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1svARB)); } -static inline void SET_VertexAttrib1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn); +static inline void +SET_VertexAttrib1svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2dARB)(GLuint, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dARB) (GLuint, GLdouble, + GLdouble); #define CALL_VertexAttrib2dARB(disp, parameters) \ (* GET_VertexAttrib2dARB(disp)) parameters -static inline _glptr_VertexAttrib2dARB GET_VertexAttrib2dARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2dARB) (GET_by_offset(disp, _gloffset_VertexAttrib2dARB)); +static inline _glptr_VertexAttrib2dARB +GET_VertexAttrib2dARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2dARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2dARB)); } -static inline void SET_VertexAttrib2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn); +static inline void +SET_VertexAttrib2dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvARB)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvARB) (GLuint, const GLdouble *); + #define CALL_VertexAttrib2dvARB(disp, parameters) \ (* GET_VertexAttrib2dvARB(disp)) parameters -static inline _glptr_VertexAttrib2dvARB GET_VertexAttrib2dvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2dvARB)); +static inline _glptr_VertexAttrib2dvARB +GET_VertexAttrib2dvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2dvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2dvARB)); } -static inline void SET_VertexAttrib2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn); +static inline void +SET_VertexAttrib2dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2fARB)(GLuint, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fARB) (GLuint, GLfloat, GLfloat); + #define CALL_VertexAttrib2fARB(disp, parameters) \ (* GET_VertexAttrib2fARB(disp)) parameters -static inline _glptr_VertexAttrib2fARB GET_VertexAttrib2fARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2fARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fARB)); +static inline _glptr_VertexAttrib2fARB +GET_VertexAttrib2fARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2fARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2fARB)); } -static inline void SET_VertexAttrib2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn); +static inline void +SET_VertexAttrib2fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvARB)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvARB) (GLuint, const GLfloat *); + #define CALL_VertexAttrib2fvARB(disp, parameters) \ (* GET_VertexAttrib2fvARB(disp)) parameters -static inline _glptr_VertexAttrib2fvARB GET_VertexAttrib2fvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fvARB)); +static inline _glptr_VertexAttrib2fvARB +GET_VertexAttrib2fvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2fvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2fvARB)); } -static inline void SET_VertexAttrib2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn); +static inline void +SET_VertexAttrib2fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2sARB)(GLuint, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2sARB) (GLuint, GLshort, GLshort); + #define CALL_VertexAttrib2sARB(disp, parameters) \ (* GET_VertexAttrib2sARB(disp)) parameters -static inline _glptr_VertexAttrib2sARB GET_VertexAttrib2sARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2sARB) (GET_by_offset(disp, _gloffset_VertexAttrib2sARB)); +static inline _glptr_VertexAttrib2sARB +GET_VertexAttrib2sARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2sARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2sARB)); } -static inline void SET_VertexAttrib2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn); +static inline void +SET_VertexAttrib2sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2svARB)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2svARB) (GLuint, const GLshort *); + #define CALL_VertexAttrib2svARB(disp, parameters) \ (* GET_VertexAttrib2svARB(disp)) parameters -static inline _glptr_VertexAttrib2svARB GET_VertexAttrib2svARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2svARB) (GET_by_offset(disp, _gloffset_VertexAttrib2svARB)); +static inline _glptr_VertexAttrib2svARB +GET_VertexAttrib2svARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2svARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2svARB)); } -static inline void SET_VertexAttrib2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn); +static inline void +SET_VertexAttrib2svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3dARB)(GLuint, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dARB) (GLuint, GLdouble, GLdouble, + GLdouble); #define CALL_VertexAttrib3dARB(disp, parameters) \ (* GET_VertexAttrib3dARB(disp)) parameters -static inline _glptr_VertexAttrib3dARB GET_VertexAttrib3dARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3dARB) (GET_by_offset(disp, _gloffset_VertexAttrib3dARB)); +static inline _glptr_VertexAttrib3dARB +GET_VertexAttrib3dARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3dARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3dARB)); } -static inline void SET_VertexAttrib3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn); +static inline void +SET_VertexAttrib3dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvARB)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvARB) (GLuint, const GLdouble *); + #define CALL_VertexAttrib3dvARB(disp, parameters) \ (* GET_VertexAttrib3dvARB(disp)) parameters -static inline _glptr_VertexAttrib3dvARB GET_VertexAttrib3dvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3dvARB)); +static inline _glptr_VertexAttrib3dvARB +GET_VertexAttrib3dvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3dvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3dvARB)); } -static inline void SET_VertexAttrib3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn); +static inline void +SET_VertexAttrib3dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3fARB)(GLuint, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fARB) (GLuint, GLfloat, GLfloat, + GLfloat); #define CALL_VertexAttrib3fARB(disp, parameters) \ (* GET_VertexAttrib3fARB(disp)) parameters -static inline _glptr_VertexAttrib3fARB GET_VertexAttrib3fARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3fARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fARB)); +static inline _glptr_VertexAttrib3fARB +GET_VertexAttrib3fARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3fARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3fARB)); } -static inline void SET_VertexAttrib3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn); +static inline void +SET_VertexAttrib3fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvARB)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvARB) (GLuint, const GLfloat *); + #define CALL_VertexAttrib3fvARB(disp, parameters) \ (* GET_VertexAttrib3fvARB(disp)) parameters -static inline _glptr_VertexAttrib3fvARB GET_VertexAttrib3fvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fvARB)); +static inline _glptr_VertexAttrib3fvARB +GET_VertexAttrib3fvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3fvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3fvARB)); } -static inline void SET_VertexAttrib3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn); +static inline void +SET_VertexAttrib3fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3sARB)(GLuint, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3sARB) (GLuint, GLshort, GLshort, + GLshort); #define CALL_VertexAttrib3sARB(disp, parameters) \ (* GET_VertexAttrib3sARB(disp)) parameters -static inline _glptr_VertexAttrib3sARB GET_VertexAttrib3sARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3sARB) (GET_by_offset(disp, _gloffset_VertexAttrib3sARB)); +static inline _glptr_VertexAttrib3sARB +GET_VertexAttrib3sARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3sARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3sARB)); } -static inline void SET_VertexAttrib3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn); +static inline void +SET_VertexAttrib3sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3svARB)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3svARB) (GLuint, const GLshort *); + #define CALL_VertexAttrib3svARB(disp, parameters) \ (* GET_VertexAttrib3svARB(disp)) parameters -static inline _glptr_VertexAttrib3svARB GET_VertexAttrib3svARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3svARB) (GET_by_offset(disp, _gloffset_VertexAttrib3svARB)); +static inline _glptr_VertexAttrib3svARB +GET_VertexAttrib3svARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3svARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3svARB)); } -static inline void SET_VertexAttrib3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn); +static inline void +SET_VertexAttrib3svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NbvARB)(GLuint, const GLbyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NbvARB) (GLuint, const GLbyte *); + #define CALL_VertexAttrib4NbvARB(disp, parameters) \ (* GET_VertexAttrib4NbvARB(disp)) parameters -static inline _glptr_VertexAttrib4NbvARB GET_VertexAttrib4NbvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NbvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB)); +static inline _glptr_VertexAttrib4NbvARB +GET_VertexAttrib4NbvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NbvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4NbvARB)); } -static inline void SET_VertexAttrib4NbvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn); +static inline void +SET_VertexAttrib4NbvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NivARB)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NivARB) (GLuint, const GLint *); + #define CALL_VertexAttrib4NivARB(disp, parameters) \ (* GET_VertexAttrib4NivARB(disp)) parameters -static inline _glptr_VertexAttrib4NivARB GET_VertexAttrib4NivARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NivARB)); +static inline _glptr_VertexAttrib4NivARB +GET_VertexAttrib4NivARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NivARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4NivARB)); } -static inline void SET_VertexAttrib4NivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn); +static inline void +SET_VertexAttrib4NivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NsvARB)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NsvARB) (GLuint, const GLshort *); + #define CALL_VertexAttrib4NsvARB(disp, parameters) \ (* GET_VertexAttrib4NsvARB(disp)) parameters -static inline _glptr_VertexAttrib4NsvARB GET_VertexAttrib4NsvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NsvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB)); +static inline _glptr_VertexAttrib4NsvARB +GET_VertexAttrib4NsvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NsvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4NsvARB)); } -static inline void SET_VertexAttrib4NsvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn); +static inline void +SET_VertexAttrib4NsvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubARB)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubARB) (GLuint, GLubyte, GLubyte, + GLubyte, GLubyte); #define CALL_VertexAttrib4NubARB(disp, parameters) \ (* GET_VertexAttrib4NubARB(disp)) parameters -static inline _glptr_VertexAttrib4NubARB GET_VertexAttrib4NubARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NubARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NubARB)); +static inline _glptr_VertexAttrib4NubARB +GET_VertexAttrib4NubARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NubARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4NubARB)); } -static inline void SET_VertexAttrib4NubARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn); +static inline void +SET_VertexAttrib4NubARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLubyte, GLubyte, + GLubyte, GLubyte)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubvARB)(GLuint, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubvARB) (GLuint, + const GLubyte *); #define CALL_VertexAttrib4NubvARB(disp, parameters) \ (* GET_VertexAttrib4NubvARB(disp)) parameters -static inline _glptr_VertexAttrib4NubvARB GET_VertexAttrib4NubvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NubvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB)); +static inline _glptr_VertexAttrib4NubvARB +GET_VertexAttrib4NubvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NubvARB) (GET_by_offset + (disp, + _gloffset_VertexAttrib4NubvARB)); } -static inline void SET_VertexAttrib4NubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn); +static inline void +SET_VertexAttrib4NubvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NuivARB)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NuivARB) (GLuint, const GLuint *); + #define CALL_VertexAttrib4NuivARB(disp, parameters) \ (* GET_VertexAttrib4NuivARB(disp)) parameters -static inline _glptr_VertexAttrib4NuivARB GET_VertexAttrib4NuivARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NuivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB)); +static inline _glptr_VertexAttrib4NuivARB +GET_VertexAttrib4NuivARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NuivARB) (GET_by_offset + (disp, + _gloffset_VertexAttrib4NuivARB)); } -static inline void SET_VertexAttrib4NuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn); +static inline void +SET_VertexAttrib4NuivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NusvARB)(GLuint, const GLushort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NusvARB) (GLuint, + const GLushort *); #define CALL_VertexAttrib4NusvARB(disp, parameters) \ (* GET_VertexAttrib4NusvARB(disp)) parameters -static inline _glptr_VertexAttrib4NusvARB GET_VertexAttrib4NusvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NusvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB)); +static inline _glptr_VertexAttrib4NusvARB +GET_VertexAttrib4NusvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NusvARB) (GET_by_offset + (disp, + _gloffset_VertexAttrib4NusvARB)); } -static inline void SET_VertexAttrib4NusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn); +static inline void +SET_VertexAttrib4NusvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLushort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4bvARB)(GLuint, const GLbyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4bvARB) (GLuint, const GLbyte *); + #define CALL_VertexAttrib4bvARB(disp, parameters) \ (* GET_VertexAttrib4bvARB(disp)) parameters -static inline _glptr_VertexAttrib4bvARB GET_VertexAttrib4bvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4bvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4bvARB)); +static inline _glptr_VertexAttrib4bvARB +GET_VertexAttrib4bvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4bvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4bvARB)); } -static inline void SET_VertexAttrib4bvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn); +static inline void +SET_VertexAttrib4bvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4dARB)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dARB) (GLuint, GLdouble, GLdouble, + GLdouble, GLdouble); #define CALL_VertexAttrib4dARB(disp, parameters) \ (* GET_VertexAttrib4dARB(disp)) parameters -static inline _glptr_VertexAttrib4dARB GET_VertexAttrib4dARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4dARB) (GET_by_offset(disp, _gloffset_VertexAttrib4dARB)); +static inline _glptr_VertexAttrib4dARB +GET_VertexAttrib4dARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4dARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4dARB)); } -static inline void SET_VertexAttrib4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn); +static inline void +SET_VertexAttrib4dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble, + GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvARB)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvARB) (GLuint, const GLdouble *); + #define CALL_VertexAttrib4dvARB(disp, parameters) \ (* GET_VertexAttrib4dvARB(disp)) parameters -static inline _glptr_VertexAttrib4dvARB GET_VertexAttrib4dvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4dvARB)); +static inline _glptr_VertexAttrib4dvARB +GET_VertexAttrib4dvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4dvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4dvARB)); } -static inline void SET_VertexAttrib4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn); +static inline void +SET_VertexAttrib4dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4fARB)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fARB) (GLuint, GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_VertexAttrib4fARB(disp, parameters) \ (* GET_VertexAttrib4fARB(disp)) parameters -static inline _glptr_VertexAttrib4fARB GET_VertexAttrib4fARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4fARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fARB)); +static inline _glptr_VertexAttrib4fARB +GET_VertexAttrib4fARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4fARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4fARB)); } -static inline void SET_VertexAttrib4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn); +static inline void +SET_VertexAttrib4fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvARB)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvARB) (GLuint, const GLfloat *); + #define CALL_VertexAttrib4fvARB(disp, parameters) \ (* GET_VertexAttrib4fvARB(disp)) parameters -static inline _glptr_VertexAttrib4fvARB GET_VertexAttrib4fvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fvARB)); +static inline _glptr_VertexAttrib4fvARB +GET_VertexAttrib4fvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4fvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4fvARB)); } -static inline void SET_VertexAttrib4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn); +static inline void +SET_VertexAttrib4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4ivARB)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ivARB) (GLuint, const GLint *); + #define CALL_VertexAttrib4ivARB(disp, parameters) \ (* GET_VertexAttrib4ivARB(disp)) parameters -static inline _glptr_VertexAttrib4ivARB GET_VertexAttrib4ivARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4ivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4ivARB)); +static inline _glptr_VertexAttrib4ivARB +GET_VertexAttrib4ivARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4ivARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4ivARB)); } -static inline void SET_VertexAttrib4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn); +static inline void +SET_VertexAttrib4ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4sARB)(GLuint, GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4sARB) (GLuint, GLshort, GLshort, + GLshort, GLshort); #define CALL_VertexAttrib4sARB(disp, parameters) \ (* GET_VertexAttrib4sARB(disp)) parameters -static inline _glptr_VertexAttrib4sARB GET_VertexAttrib4sARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4sARB) (GET_by_offset(disp, _gloffset_VertexAttrib4sARB)); +static inline _glptr_VertexAttrib4sARB +GET_VertexAttrib4sARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4sARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4sARB)); } -static inline void SET_VertexAttrib4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn); +static inline void +SET_VertexAttrib4sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort, + GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4svARB)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4svARB) (GLuint, const GLshort *); + #define CALL_VertexAttrib4svARB(disp, parameters) \ (* GET_VertexAttrib4svARB(disp)) parameters -static inline _glptr_VertexAttrib4svARB GET_VertexAttrib4svARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4svARB) (GET_by_offset(disp, _gloffset_VertexAttrib4svARB)); +static inline _glptr_VertexAttrib4svARB +GET_VertexAttrib4svARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4svARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4svARB)); } -static inline void SET_VertexAttrib4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn); +static inline void +SET_VertexAttrib4svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvARB)(GLuint, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvARB) (GLuint, const GLubyte *); + #define CALL_VertexAttrib4ubvARB(disp, parameters) \ (* GET_VertexAttrib4ubvARB(disp)) parameters -static inline _glptr_VertexAttrib4ubvARB GET_VertexAttrib4ubvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4ubvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB)); +static inline _glptr_VertexAttrib4ubvARB +GET_VertexAttrib4ubvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4ubvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4ubvARB)); } -static inline void SET_VertexAttrib4ubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn); +static inline void +SET_VertexAttrib4ubvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4uivARB)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4uivARB) (GLuint, const GLuint *); + #define CALL_VertexAttrib4uivARB(disp, parameters) \ (* GET_VertexAttrib4uivARB(disp)) parameters -static inline _glptr_VertexAttrib4uivARB GET_VertexAttrib4uivARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4uivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4uivARB)); +static inline _glptr_VertexAttrib4uivARB +GET_VertexAttrib4uivARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4uivARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4uivARB)); } -static inline void SET_VertexAttrib4uivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn); +static inline void +SET_VertexAttrib4uivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4usvARB)(GLuint, const GLushort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4usvARB) (GLuint, + const GLushort *); #define CALL_VertexAttrib4usvARB(disp, parameters) \ (* GET_VertexAttrib4usvARB(disp)) parameters -static inline _glptr_VertexAttrib4usvARB GET_VertexAttrib4usvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4usvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4usvARB)); +static inline _glptr_VertexAttrib4usvARB +GET_VertexAttrib4usvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4usvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4usvARB)); } -static inline void SET_VertexAttrib4usvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn); +static inline void +SET_VertexAttrib4usvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLushort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribPointerARB)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexAttribPointerARB) (GLuint, GLint, GLenum, + GLboolean, GLsizei, + const GLvoid *); #define CALL_VertexAttribPointerARB(disp, parameters) \ (* GET_VertexAttribPointerARB(disp)) parameters -static inline _glptr_VertexAttribPointerARB GET_VertexAttribPointerARB(struct _glapi_table *disp) { - return (_glptr_VertexAttribPointerARB) (GET_by_offset(disp, _gloffset_VertexAttribPointerARB)); +static inline _glptr_VertexAttribPointerARB +GET_VertexAttribPointerARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribPointerARB) (GET_by_offset + (disp, + _gloffset_VertexAttribPointerARB)); } -static inline void SET_VertexAttribPointerARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn); +static inline void +SET_VertexAttribPointerARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLenum, + GLboolean, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn); } -typedef void (GLAPIENTRYP _glptr_BindBufferARB)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindBufferARB) (GLenum, GLuint); + #define CALL_BindBufferARB(disp, parameters) \ (* GET_BindBufferARB(disp)) parameters -static inline _glptr_BindBufferARB GET_BindBufferARB(struct _glapi_table *disp) { - return (_glptr_BindBufferARB) (GET_by_offset(disp, _gloffset_BindBufferARB)); +static inline _glptr_BindBufferARB +GET_BindBufferARB(struct _glapi_table *disp) +{ + return (_glptr_BindBufferARB) (GET_by_offset + (disp, _gloffset_BindBufferARB)); } -static inline void SET_BindBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindBufferARB, fn); +static inline void +SET_BindBufferARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindBufferARB, fn); } -typedef void (GLAPIENTRYP _glptr_BufferDataARB)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum); +typedef void (GLAPIENTRYP _glptr_BufferDataARB) (GLenum, GLsizeiptrARB, + const GLvoid *, GLenum); #define CALL_BufferDataARB(disp, parameters) \ (* GET_BufferDataARB(disp)) parameters -static inline _glptr_BufferDataARB GET_BufferDataARB(struct _glapi_table *disp) { - return (_glptr_BufferDataARB) (GET_by_offset(disp, _gloffset_BufferDataARB)); +static inline _glptr_BufferDataARB +GET_BufferDataARB(struct _glapi_table *disp) +{ + return (_glptr_BufferDataARB) (GET_by_offset + (disp, _gloffset_BufferDataARB)); } -static inline void SET_BufferDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)) { - SET_by_offset(disp, _gloffset_BufferDataARB, fn); +static inline void +SET_BufferDataARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizeiptrARB, const GLvoid *, + GLenum)) +{ + SET_by_offset(disp, _gloffset_BufferDataARB, fn); } -typedef void (GLAPIENTRYP _glptr_BufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_BufferSubDataARB) (GLenum, GLintptrARB, + GLsizeiptrARB, + const GLvoid *); #define CALL_BufferSubDataARB(disp, parameters) \ (* GET_BufferSubDataARB(disp)) parameters -static inline _glptr_BufferSubDataARB GET_BufferSubDataARB(struct _glapi_table *disp) { - return (_glptr_BufferSubDataARB) (GET_by_offset(disp, _gloffset_BufferSubDataARB)); +static inline _glptr_BufferSubDataARB +GET_BufferSubDataARB(struct _glapi_table *disp) +{ + return (_glptr_BufferSubDataARB) (GET_by_offset + (disp, _gloffset_BufferSubDataARB)); } -static inline void SET_BufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)) { - SET_by_offset(disp, _gloffset_BufferSubDataARB, fn); +static inline void +SET_BufferSubDataARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLintptrARB, GLsizeiptrARB, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_BufferSubDataARB, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteBuffersARB)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteBuffersARB) (GLsizei, const GLuint *); + #define CALL_DeleteBuffersARB(disp, parameters) \ (* GET_DeleteBuffersARB(disp)) parameters -static inline _glptr_DeleteBuffersARB GET_DeleteBuffersARB(struct _glapi_table *disp) { - return (_glptr_DeleteBuffersARB) (GET_by_offset(disp, _gloffset_DeleteBuffersARB)); +static inline _glptr_DeleteBuffersARB +GET_DeleteBuffersARB(struct _glapi_table *disp) +{ + return (_glptr_DeleteBuffersARB) (GET_by_offset + (disp, _gloffset_DeleteBuffersARB)); } -static inline void SET_DeleteBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn); +static inline void +SET_DeleteBuffersARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn); } -typedef void (GLAPIENTRYP _glptr_GenBuffersARB)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenBuffersARB) (GLsizei, GLuint *); + #define CALL_GenBuffersARB(disp, parameters) \ (* GET_GenBuffersARB(disp)) parameters -static inline _glptr_GenBuffersARB GET_GenBuffersARB(struct _glapi_table *disp) { - return (_glptr_GenBuffersARB) (GET_by_offset(disp, _gloffset_GenBuffersARB)); +static inline _glptr_GenBuffersARB +GET_GenBuffersARB(struct _glapi_table *disp) +{ + return (_glptr_GenBuffersARB) (GET_by_offset + (disp, _gloffset_GenBuffersARB)); } -static inline void SET_GenBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenBuffersARB, fn); +static inline void +SET_GenBuffersARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenBuffersARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetBufferParameterivARB)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetBufferParameterivARB) (GLenum, GLenum, + GLint *); #define CALL_GetBufferParameterivARB(disp, parameters) \ (* GET_GetBufferParameterivARB(disp)) parameters -static inline _glptr_GetBufferParameterivARB GET_GetBufferParameterivARB(struct _glapi_table *disp) { - return (_glptr_GetBufferParameterivARB) (GET_by_offset(disp, _gloffset_GetBufferParameterivARB)); +static inline _glptr_GetBufferParameterivARB +GET_GetBufferParameterivARB(struct _glapi_table *disp) +{ + return (_glptr_GetBufferParameterivARB) (GET_by_offset + (disp, + _gloffset_GetBufferParameterivARB)); } -static inline void SET_GetBufferParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn); +static inline void +SET_GetBufferParameterivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetBufferPointervARB)(GLenum, GLenum, GLvoid **); +typedef void (GLAPIENTRYP _glptr_GetBufferPointervARB) (GLenum, GLenum, + GLvoid **); #define CALL_GetBufferPointervARB(disp, parameters) \ (* GET_GetBufferPointervARB(disp)) parameters -static inline _glptr_GetBufferPointervARB GET_GetBufferPointervARB(struct _glapi_table *disp) { - return (_glptr_GetBufferPointervARB) (GET_by_offset(disp, _gloffset_GetBufferPointervARB)); +static inline _glptr_GetBufferPointervARB +GET_GetBufferPointervARB(struct _glapi_table *disp) +{ + return (_glptr_GetBufferPointervARB) (GET_by_offset + (disp, + _gloffset_GetBufferPointervARB)); } -static inline void SET_GetBufferPointervARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) { - SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn); +static inline void +SET_GetBufferPointervARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLvoid **)) +{ + SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetBufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetBufferSubDataARB) (GLenum, GLintptrARB, + GLsizeiptrARB, GLvoid *); #define CALL_GetBufferSubDataARB(disp, parameters) \ (* GET_GetBufferSubDataARB(disp)) parameters -static inline _glptr_GetBufferSubDataARB GET_GetBufferSubDataARB(struct _glapi_table *disp) { - return (_glptr_GetBufferSubDataARB) (GET_by_offset(disp, _gloffset_GetBufferSubDataARB)); +static inline _glptr_GetBufferSubDataARB +GET_GetBufferSubDataARB(struct _glapi_table *disp) +{ + return (_glptr_GetBufferSubDataARB) (GET_by_offset + (disp, _gloffset_GetBufferSubDataARB)); } -static inline void SET_GetBufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn); +static inline void +SET_GetBufferSubDataARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLintptrARB, + GLsizeiptrARB, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsBufferARB)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsBufferARB) (GLuint); + #define CALL_IsBufferARB(disp, parameters) \ (* GET_IsBufferARB(disp)) parameters -static inline _glptr_IsBufferARB GET_IsBufferARB(struct _glapi_table *disp) { - return (_glptr_IsBufferARB) (GET_by_offset(disp, _gloffset_IsBufferARB)); +static inline _glptr_IsBufferARB +GET_IsBufferARB(struct _glapi_table *disp) +{ + return (_glptr_IsBufferARB) (GET_by_offset(disp, _gloffset_IsBufferARB)); } -static inline void SET_IsBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsBufferARB, fn); +static inline void +SET_IsBufferARB(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsBufferARB, fn); } -typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferARB)(GLenum, GLenum); +typedef GLvoid *(GLAPIENTRYP _glptr_MapBufferARB) (GLenum, GLenum); + #define CALL_MapBufferARB(disp, parameters) \ (* GET_MapBufferARB(disp)) parameters -static inline _glptr_MapBufferARB GET_MapBufferARB(struct _glapi_table *disp) { - return (_glptr_MapBufferARB) (GET_by_offset(disp, _gloffset_MapBufferARB)); +static inline _glptr_MapBufferARB +GET_MapBufferARB(struct _glapi_table *disp) +{ + return (_glptr_MapBufferARB) (GET_by_offset(disp, _gloffset_MapBufferARB)); } -static inline void SET_MapBufferARB(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_MapBufferARB, fn); +static inline void +SET_MapBufferARB(struct _glapi_table *disp, + GLvoid * (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_MapBufferARB, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_UnmapBufferARB)(GLenum); +typedef GLboolean(GLAPIENTRYP _glptr_UnmapBufferARB) (GLenum); + #define CALL_UnmapBufferARB(disp, parameters) \ (* GET_UnmapBufferARB(disp)) parameters -static inline _glptr_UnmapBufferARB GET_UnmapBufferARB(struct _glapi_table *disp) { - return (_glptr_UnmapBufferARB) (GET_by_offset(disp, _gloffset_UnmapBufferARB)); +static inline _glptr_UnmapBufferARB +GET_UnmapBufferARB(struct _glapi_table *disp) +{ + return (_glptr_UnmapBufferARB) (GET_by_offset + (disp, _gloffset_UnmapBufferARB)); } -static inline void SET_UnmapBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_UnmapBufferARB, fn); +static inline void +SET_UnmapBufferARB(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_UnmapBufferARB, fn); } -typedef void (GLAPIENTRYP _glptr_BeginQueryARB)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BeginQueryARB) (GLenum, GLuint); + #define CALL_BeginQueryARB(disp, parameters) \ (* GET_BeginQueryARB(disp)) parameters -static inline _glptr_BeginQueryARB GET_BeginQueryARB(struct _glapi_table *disp) { - return (_glptr_BeginQueryARB) (GET_by_offset(disp, _gloffset_BeginQueryARB)); +static inline _glptr_BeginQueryARB +GET_BeginQueryARB(struct _glapi_table *disp) +{ + return (_glptr_BeginQueryARB) (GET_by_offset + (disp, _gloffset_BeginQueryARB)); } -static inline void SET_BeginQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BeginQueryARB, fn); +static inline void +SET_BeginQueryARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BeginQueryARB, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteQueriesARB)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteQueriesARB) (GLsizei, const GLuint *); + #define CALL_DeleteQueriesARB(disp, parameters) \ (* GET_DeleteQueriesARB(disp)) parameters -static inline _glptr_DeleteQueriesARB GET_DeleteQueriesARB(struct _glapi_table *disp) { - return (_glptr_DeleteQueriesARB) (GET_by_offset(disp, _gloffset_DeleteQueriesARB)); +static inline _glptr_DeleteQueriesARB +GET_DeleteQueriesARB(struct _glapi_table *disp) +{ + return (_glptr_DeleteQueriesARB) (GET_by_offset + (disp, _gloffset_DeleteQueriesARB)); } -static inline void SET_DeleteQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn); +static inline void +SET_DeleteQueriesARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn); } -typedef void (GLAPIENTRYP _glptr_EndQueryARB)(GLenum); +typedef void (GLAPIENTRYP _glptr_EndQueryARB) (GLenum); + #define CALL_EndQueryARB(disp, parameters) \ (* GET_EndQueryARB(disp)) parameters -static inline _glptr_EndQueryARB GET_EndQueryARB(struct _glapi_table *disp) { - return (_glptr_EndQueryARB) (GET_by_offset(disp, _gloffset_EndQueryARB)); +static inline _glptr_EndQueryARB +GET_EndQueryARB(struct _glapi_table *disp) +{ + return (_glptr_EndQueryARB) (GET_by_offset(disp, _gloffset_EndQueryARB)); } -static inline void SET_EndQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_EndQueryARB, fn); +static inline void +SET_EndQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_EndQueryARB, fn); } -typedef void (GLAPIENTRYP _glptr_GenQueriesARB)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenQueriesARB) (GLsizei, GLuint *); + #define CALL_GenQueriesARB(disp, parameters) \ (* GET_GenQueriesARB(disp)) parameters -static inline _glptr_GenQueriesARB GET_GenQueriesARB(struct _glapi_table *disp) { - return (_glptr_GenQueriesARB) (GET_by_offset(disp, _gloffset_GenQueriesARB)); +static inline _glptr_GenQueriesARB +GET_GenQueriesARB(struct _glapi_table *disp) +{ + return (_glptr_GenQueriesARB) (GET_by_offset + (disp, _gloffset_GenQueriesARB)); } -static inline void SET_GenQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenQueriesARB, fn); +static inline void +SET_GenQueriesARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenQueriesARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetQueryObjectivARB)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetQueryObjectivARB) (GLuint, GLenum, GLint *); + #define CALL_GetQueryObjectivARB(disp, parameters) \ (* GET_GetQueryObjectivARB(disp)) parameters -static inline _glptr_GetQueryObjectivARB GET_GetQueryObjectivARB(struct _glapi_table *disp) { - return (_glptr_GetQueryObjectivARB) (GET_by_offset(disp, _gloffset_GetQueryObjectivARB)); +static inline _glptr_GetQueryObjectivARB +GET_GetQueryObjectivARB(struct _glapi_table *disp) +{ + return (_glptr_GetQueryObjectivARB) (GET_by_offset + (disp, _gloffset_GetQueryObjectivARB)); } -static inline void SET_GetQueryObjectivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn); +static inline void +SET_GetQueryObjectivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetQueryObjectuivARB)(GLuint, GLenum, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetQueryObjectuivARB) (GLuint, GLenum, + GLuint *); #define CALL_GetQueryObjectuivARB(disp, parameters) \ (* GET_GetQueryObjectuivARB(disp)) parameters -static inline _glptr_GetQueryObjectuivARB GET_GetQueryObjectuivARB(struct _glapi_table *disp) { - return (_glptr_GetQueryObjectuivARB) (GET_by_offset(disp, _gloffset_GetQueryObjectuivARB)); +static inline _glptr_GetQueryObjectuivARB +GET_GetQueryObjectuivARB(struct _glapi_table *disp) +{ + return (_glptr_GetQueryObjectuivARB) (GET_by_offset + (disp, + _gloffset_GetQueryObjectuivARB)); } -static inline void SET_GetQueryObjectuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { - SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn); +static inline void +SET_GetQueryObjectuivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetQueryivARB)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetQueryivARB) (GLenum, GLenum, GLint *); + #define CALL_GetQueryivARB(disp, parameters) \ (* GET_GetQueryivARB(disp)) parameters -static inline _glptr_GetQueryivARB GET_GetQueryivARB(struct _glapi_table *disp) { - return (_glptr_GetQueryivARB) (GET_by_offset(disp, _gloffset_GetQueryivARB)); +static inline _glptr_GetQueryivARB +GET_GetQueryivARB(struct _glapi_table *disp) +{ + return (_glptr_GetQueryivARB) (GET_by_offset + (disp, _gloffset_GetQueryivARB)); } -static inline void SET_GetQueryivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetQueryivARB, fn); +static inline void +SET_GetQueryivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetQueryivARB, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsQueryARB)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsQueryARB) (GLuint); + #define CALL_IsQueryARB(disp, parameters) \ (* GET_IsQueryARB(disp)) parameters -static inline _glptr_IsQueryARB GET_IsQueryARB(struct _glapi_table *disp) { - return (_glptr_IsQueryARB) (GET_by_offset(disp, _gloffset_IsQueryARB)); +static inline _glptr_IsQueryARB +GET_IsQueryARB(struct _glapi_table *disp) +{ + return (_glptr_IsQueryARB) (GET_by_offset(disp, _gloffset_IsQueryARB)); } -static inline void SET_IsQueryARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsQueryARB, fn); +static inline void +SET_IsQueryARB(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsQueryARB, fn); } -typedef void (GLAPIENTRYP _glptr_AttachObjectARB)(GLhandleARB, GLhandleARB); +typedef void (GLAPIENTRYP _glptr_AttachObjectARB) (GLhandleARB, GLhandleARB); + #define CALL_AttachObjectARB(disp, parameters) \ (* GET_AttachObjectARB(disp)) parameters -static inline _glptr_AttachObjectARB GET_AttachObjectARB(struct _glapi_table *disp) { - return (_glptr_AttachObjectARB) (GET_by_offset(disp, _gloffset_AttachObjectARB)); +static inline _glptr_AttachObjectARB +GET_AttachObjectARB(struct _glapi_table *disp) +{ + return (_glptr_AttachObjectARB) (GET_by_offset + (disp, _gloffset_AttachObjectARB)); } -static inline void SET_AttachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) { - SET_by_offset(disp, _gloffset_AttachObjectARB, fn); +static inline void +SET_AttachObjectARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_AttachObjectARB, fn); } -typedef void (GLAPIENTRYP _glptr_CompileShaderARB)(GLhandleARB); +typedef void (GLAPIENTRYP _glptr_CompileShaderARB) (GLhandleARB); + #define CALL_CompileShaderARB(disp, parameters) \ (* GET_CompileShaderARB(disp)) parameters -static inline _glptr_CompileShaderARB GET_CompileShaderARB(struct _glapi_table *disp) { - return (_glptr_CompileShaderARB) (GET_by_offset(disp, _gloffset_CompileShaderARB)); +static inline _glptr_CompileShaderARB +GET_CompileShaderARB(struct _glapi_table *disp) +{ + return (_glptr_CompileShaderARB) (GET_by_offset + (disp, _gloffset_CompileShaderARB)); } -static inline void SET_CompileShaderARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { - SET_by_offset(disp, _gloffset_CompileShaderARB, fn); +static inline void +SET_CompileShaderARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_CompileShaderARB, fn); } -typedef GLhandleARB (GLAPIENTRYP _glptr_CreateProgramObjectARB)(void); +typedef GLhandleARB(GLAPIENTRYP _glptr_CreateProgramObjectARB) (void); + #define CALL_CreateProgramObjectARB(disp, parameters) \ (* GET_CreateProgramObjectARB(disp)) parameters -static inline _glptr_CreateProgramObjectARB GET_CreateProgramObjectARB(struct _glapi_table *disp) { - return (_glptr_CreateProgramObjectARB) (GET_by_offset(disp, _gloffset_CreateProgramObjectARB)); +static inline _glptr_CreateProgramObjectARB +GET_CreateProgramObjectARB(struct _glapi_table *disp) +{ + return (_glptr_CreateProgramObjectARB) (GET_by_offset + (disp, + _gloffset_CreateProgramObjectARB)); } -static inline void SET_CreateProgramObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn); +static inline void +SET_CreateProgramObjectARB(struct _glapi_table *disp, + GLhandleARB(GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn); } -typedef GLhandleARB (GLAPIENTRYP _glptr_CreateShaderObjectARB)(GLenum); +typedef GLhandleARB(GLAPIENTRYP _glptr_CreateShaderObjectARB) (GLenum); + #define CALL_CreateShaderObjectARB(disp, parameters) \ (* GET_CreateShaderObjectARB(disp)) parameters -static inline _glptr_CreateShaderObjectARB GET_CreateShaderObjectARB(struct _glapi_table *disp) { - return (_glptr_CreateShaderObjectARB) (GET_by_offset(disp, _gloffset_CreateShaderObjectARB)); +static inline _glptr_CreateShaderObjectARB +GET_CreateShaderObjectARB(struct _glapi_table *disp) +{ + return (_glptr_CreateShaderObjectARB) (GET_by_offset + (disp, + _gloffset_CreateShaderObjectARB)); } -static inline void SET_CreateShaderObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn); +static inline void +SET_CreateShaderObjectARB(struct _glapi_table *disp, + GLhandleARB(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteObjectARB)(GLhandleARB); +typedef void (GLAPIENTRYP _glptr_DeleteObjectARB) (GLhandleARB); + #define CALL_DeleteObjectARB(disp, parameters) \ (* GET_DeleteObjectARB(disp)) parameters -static inline _glptr_DeleteObjectARB GET_DeleteObjectARB(struct _glapi_table *disp) { - return (_glptr_DeleteObjectARB) (GET_by_offset(disp, _gloffset_DeleteObjectARB)); +static inline _glptr_DeleteObjectARB +GET_DeleteObjectARB(struct _glapi_table *disp) +{ + return (_glptr_DeleteObjectARB) (GET_by_offset + (disp, _gloffset_DeleteObjectARB)); } -static inline void SET_DeleteObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { - SET_by_offset(disp, _gloffset_DeleteObjectARB, fn); +static inline void +SET_DeleteObjectARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_DeleteObjectARB, fn); } -typedef void (GLAPIENTRYP _glptr_DetachObjectARB)(GLhandleARB, GLhandleARB); +typedef void (GLAPIENTRYP _glptr_DetachObjectARB) (GLhandleARB, GLhandleARB); + #define CALL_DetachObjectARB(disp, parameters) \ (* GET_DetachObjectARB(disp)) parameters -static inline _glptr_DetachObjectARB GET_DetachObjectARB(struct _glapi_table *disp) { - return (_glptr_DetachObjectARB) (GET_by_offset(disp, _gloffset_DetachObjectARB)); +static inline _glptr_DetachObjectARB +GET_DetachObjectARB(struct _glapi_table *disp) +{ + return (_glptr_DetachObjectARB) (GET_by_offset + (disp, _gloffset_DetachObjectARB)); } -static inline void SET_DetachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) { - SET_by_offset(disp, _gloffset_DetachObjectARB, fn); +static inline void +SET_DetachObjectARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_DetachObjectARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetActiveUniformARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); +typedef void (GLAPIENTRYP _glptr_GetActiveUniformARB) (GLhandleARB, GLuint, + GLsizei, GLsizei *, + GLint *, GLenum *, + GLcharARB *); #define CALL_GetActiveUniformARB(disp, parameters) \ (* GET_GetActiveUniformARB(disp)) parameters -static inline _glptr_GetActiveUniformARB GET_GetActiveUniformARB(struct _glapi_table *disp) { - return (_glptr_GetActiveUniformARB) (GET_by_offset(disp, _gloffset_GetActiveUniformARB)); +static inline _glptr_GetActiveUniformARB +GET_GetActiveUniformARB(struct _glapi_table *disp) +{ + return (_glptr_GetActiveUniformARB) (GET_by_offset + (disp, _gloffset_GetActiveUniformARB)); } -static inline void SET_GetActiveUniformARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn); +static inline void +SET_GetActiveUniformARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLuint, GLsizei, + GLsizei *, GLint *, GLenum *, + GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetAttachedObjectsARB)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); +typedef void (GLAPIENTRYP _glptr_GetAttachedObjectsARB) (GLhandleARB, GLsizei, + GLsizei *, + GLhandleARB *); #define CALL_GetAttachedObjectsARB(disp, parameters) \ (* GET_GetAttachedObjectsARB(disp)) parameters -static inline _glptr_GetAttachedObjectsARB GET_GetAttachedObjectsARB(struct _glapi_table *disp) { - return (_glptr_GetAttachedObjectsARB) (GET_by_offset(disp, _gloffset_GetAttachedObjectsARB)); +static inline _glptr_GetAttachedObjectsARB +GET_GetAttachedObjectsARB(struct _glapi_table *disp) +{ + return (_glptr_GetAttachedObjectsARB) (GET_by_offset + (disp, + _gloffset_GetAttachedObjectsARB)); } -static inline void SET_GetAttachedObjectsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)) { - SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn); +static inline void +SET_GetAttachedObjectsARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLsizei, + GLsizei *, GLhandleARB *)) +{ + SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn); } -typedef GLhandleARB (GLAPIENTRYP _glptr_GetHandleARB)(GLenum); +typedef GLhandleARB(GLAPIENTRYP _glptr_GetHandleARB) (GLenum); + #define CALL_GetHandleARB(disp, parameters) \ (* GET_GetHandleARB(disp)) parameters -static inline _glptr_GetHandleARB GET_GetHandleARB(struct _glapi_table *disp) { - return (_glptr_GetHandleARB) (GET_by_offset(disp, _gloffset_GetHandleARB)); +static inline _glptr_GetHandleARB +GET_GetHandleARB(struct _glapi_table *disp) +{ + return (_glptr_GetHandleARB) (GET_by_offset(disp, _gloffset_GetHandleARB)); } -static inline void SET_GetHandleARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_GetHandleARB, fn); +static inline void +SET_GetHandleARB(struct _glapi_table *disp, + GLhandleARB(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_GetHandleARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetInfoLogARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); +typedef void (GLAPIENTRYP _glptr_GetInfoLogARB) (GLhandleARB, GLsizei, + GLsizei *, GLcharARB *); #define CALL_GetInfoLogARB(disp, parameters) \ (* GET_GetInfoLogARB(disp)) parameters -static inline _glptr_GetInfoLogARB GET_GetInfoLogARB(struct _glapi_table *disp) { - return (_glptr_GetInfoLogARB) (GET_by_offset(disp, _gloffset_GetInfoLogARB)); +static inline _glptr_GetInfoLogARB +GET_GetInfoLogARB(struct _glapi_table *disp) +{ + return (_glptr_GetInfoLogARB) (GET_by_offset + (disp, _gloffset_GetInfoLogARB)); } -static inline void SET_GetInfoLogARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetInfoLogARB, fn); +static inline void +SET_GetInfoLogARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLsizei, GLsizei *, + GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetInfoLogARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetObjectParameterfvARB)(GLhandleARB, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetObjectParameterfvARB) (GLhandleARB, GLenum, + GLfloat *); #define CALL_GetObjectParameterfvARB(disp, parameters) \ (* GET_GetObjectParameterfvARB(disp)) parameters -static inline _glptr_GetObjectParameterfvARB GET_GetObjectParameterfvARB(struct _glapi_table *disp) { - return (_glptr_GetObjectParameterfvARB) (GET_by_offset(disp, _gloffset_GetObjectParameterfvARB)); +static inline _glptr_GetObjectParameterfvARB +GET_GetObjectParameterfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetObjectParameterfvARB) (GET_by_offset + (disp, + _gloffset_GetObjectParameterfvARB)); } -static inline void SET_GetObjectParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn); +static inline void +SET_GetObjectParameterfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLenum, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetObjectParameterivARB)(GLhandleARB, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetObjectParameterivARB) (GLhandleARB, GLenum, + GLint *); #define CALL_GetObjectParameterivARB(disp, parameters) \ (* GET_GetObjectParameterivARB(disp)) parameters -static inline _glptr_GetObjectParameterivARB GET_GetObjectParameterivARB(struct _glapi_table *disp) { - return (_glptr_GetObjectParameterivARB) (GET_by_offset(disp, _gloffset_GetObjectParameterivARB)); +static inline _glptr_GetObjectParameterivARB +GET_GetObjectParameterivARB(struct _glapi_table *disp) +{ + return (_glptr_GetObjectParameterivARB) (GET_by_offset + (disp, + _gloffset_GetObjectParameterivARB)); } -static inline void SET_GetObjectParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn); +static inline void +SET_GetObjectParameterivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetShaderSourceARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); +typedef void (GLAPIENTRYP _glptr_GetShaderSourceARB) (GLhandleARB, GLsizei, + GLsizei *, GLcharARB *); #define CALL_GetShaderSourceARB(disp, parameters) \ (* GET_GetShaderSourceARB(disp)) parameters -static inline _glptr_GetShaderSourceARB GET_GetShaderSourceARB(struct _glapi_table *disp) { - return (_glptr_GetShaderSourceARB) (GET_by_offset(disp, _gloffset_GetShaderSourceARB)); +static inline _glptr_GetShaderSourceARB +GET_GetShaderSourceARB(struct _glapi_table *disp) +{ + return (_glptr_GetShaderSourceARB) (GET_by_offset + (disp, _gloffset_GetShaderSourceARB)); } -static inline void SET_GetShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn); +static inline void +SET_GetShaderSourceARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLsizei, GLsizei *, + GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn); } -typedef GLint (GLAPIENTRYP _glptr_GetUniformLocationARB)(GLhandleARB, const GLcharARB *); +typedef GLint(GLAPIENTRYP _glptr_GetUniformLocationARB) (GLhandleARB, + const GLcharARB *); #define CALL_GetUniformLocationARB(disp, parameters) \ (* GET_GetUniformLocationARB(disp)) parameters -static inline _glptr_GetUniformLocationARB GET_GetUniformLocationARB(struct _glapi_table *disp) { - return (_glptr_GetUniformLocationARB) (GET_by_offset(disp, _gloffset_GetUniformLocationARB)); +static inline _glptr_GetUniformLocationARB +GET_GetUniformLocationARB(struct _glapi_table *disp) +{ + return (_glptr_GetUniformLocationARB) (GET_by_offset + (disp, + _gloffset_GetUniformLocationARB)); } -static inline void SET_GetUniformLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn); +static inline void +SET_GetUniformLocationARB(struct _glapi_table *disp, + GLint(GLAPIENTRYP fn) (GLhandleARB, + const GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetUniformfvARB)(GLhandleARB, GLint, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetUniformfvARB) (GLhandleARB, GLint, + GLfloat *); #define CALL_GetUniformfvARB(disp, parameters) \ (* GET_GetUniformfvARB(disp)) parameters -static inline _glptr_GetUniformfvARB GET_GetUniformfvARB(struct _glapi_table *disp) { - return (_glptr_GetUniformfvARB) (GET_by_offset(disp, _gloffset_GetUniformfvARB)); +static inline _glptr_GetUniformfvARB +GET_GetUniformfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetUniformfvARB) (GET_by_offset + (disp, _gloffset_GetUniformfvARB)); } -static inline void SET_GetUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetUniformfvARB, fn); +static inline void +SET_GetUniformfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetUniformfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetUniformivARB)(GLhandleARB, GLint, GLint *); +typedef void (GLAPIENTRYP _glptr_GetUniformivARB) (GLhandleARB, GLint, GLint *); + #define CALL_GetUniformivARB(disp, parameters) \ (* GET_GetUniformivARB(disp)) parameters -static inline _glptr_GetUniformivARB GET_GetUniformivARB(struct _glapi_table *disp) { - return (_glptr_GetUniformivARB) (GET_by_offset(disp, _gloffset_GetUniformivARB)); +static inline _glptr_GetUniformivARB +GET_GetUniformivARB(struct _glapi_table *disp) +{ + return (_glptr_GetUniformivARB) (GET_by_offset + (disp, _gloffset_GetUniformivARB)); } -static inline void SET_GetUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLint *)) { - SET_by_offset(disp, _gloffset_GetUniformivARB, fn); +static inline void +SET_GetUniformivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetUniformivARB, fn); } -typedef void (GLAPIENTRYP _glptr_LinkProgramARB)(GLhandleARB); +typedef void (GLAPIENTRYP _glptr_LinkProgramARB) (GLhandleARB); + #define CALL_LinkProgramARB(disp, parameters) \ (* GET_LinkProgramARB(disp)) parameters -static inline _glptr_LinkProgramARB GET_LinkProgramARB(struct _glapi_table *disp) { - return (_glptr_LinkProgramARB) (GET_by_offset(disp, _gloffset_LinkProgramARB)); +static inline _glptr_LinkProgramARB +GET_LinkProgramARB(struct _glapi_table *disp) +{ + return (_glptr_LinkProgramARB) (GET_by_offset + (disp, _gloffset_LinkProgramARB)); } -static inline void SET_LinkProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { - SET_by_offset(disp, _gloffset_LinkProgramARB, fn); +static inline void +SET_LinkProgramARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_LinkProgramARB, fn); } -typedef void (GLAPIENTRYP _glptr_ShaderSourceARB)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *); +typedef void (GLAPIENTRYP _glptr_ShaderSourceARB) (GLhandleARB, GLsizei, + const GLcharARB **, + const GLint *); #define CALL_ShaderSourceARB(disp, parameters) \ (* GET_ShaderSourceARB(disp)) parameters -static inline _glptr_ShaderSourceARB GET_ShaderSourceARB(struct _glapi_table *disp) { - return (_glptr_ShaderSourceARB) (GET_by_offset(disp, _gloffset_ShaderSourceARB)); +static inline _glptr_ShaderSourceARB +GET_ShaderSourceARB(struct _glapi_table *disp) +{ + return (_glptr_ShaderSourceARB) (GET_by_offset + (disp, _gloffset_ShaderSourceARB)); } -static inline void SET_ShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)) { - SET_by_offset(disp, _gloffset_ShaderSourceARB, fn); +static inline void +SET_ShaderSourceARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLsizei, + const GLcharARB **, const GLint *)) +{ + SET_by_offset(disp, _gloffset_ShaderSourceARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1fARB)(GLint, GLfloat); +typedef void (GLAPIENTRYP _glptr_Uniform1fARB) (GLint, GLfloat); + #define CALL_Uniform1fARB(disp, parameters) \ (* GET_Uniform1fARB(disp)) parameters -static inline _glptr_Uniform1fARB GET_Uniform1fARB(struct _glapi_table *disp) { - return (_glptr_Uniform1fARB) (GET_by_offset(disp, _gloffset_Uniform1fARB)); +static inline _glptr_Uniform1fARB +GET_Uniform1fARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform1fARB) (GET_by_offset(disp, _gloffset_Uniform1fARB)); } -static inline void SET_Uniform1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat)) { - SET_by_offset(disp, _gloffset_Uniform1fARB, fn); +static inline void +SET_Uniform1fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Uniform1fARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1fvARB)(GLint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Uniform1fvARB) (GLint, GLsizei, + const GLfloat *); #define CALL_Uniform1fvARB(disp, parameters) \ (* GET_Uniform1fvARB(disp)) parameters -static inline _glptr_Uniform1fvARB GET_Uniform1fvARB(struct _glapi_table *disp) { - return (_glptr_Uniform1fvARB) (GET_by_offset(disp, _gloffset_Uniform1fvARB)); +static inline _glptr_Uniform1fvARB +GET_Uniform1fvARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform1fvARB) (GET_by_offset + (disp, _gloffset_Uniform1fvARB)); } -static inline void SET_Uniform1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Uniform1fvARB, fn); +static inline void +SET_Uniform1fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Uniform1fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1iARB)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Uniform1iARB) (GLint, GLint); + #define CALL_Uniform1iARB(disp, parameters) \ (* GET_Uniform1iARB(disp)) parameters -static inline _glptr_Uniform1iARB GET_Uniform1iARB(struct _glapi_table *disp) { - return (_glptr_Uniform1iARB) (GET_by_offset(disp, _gloffset_Uniform1iARB)); +static inline _glptr_Uniform1iARB +GET_Uniform1iARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform1iARB) (GET_by_offset(disp, _gloffset_Uniform1iARB)); } -static inline void SET_Uniform1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_Uniform1iARB, fn); +static inline void +SET_Uniform1iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Uniform1iARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1ivARB)(GLint, GLsizei, const GLint *); +typedef void (GLAPIENTRYP _glptr_Uniform1ivARB) (GLint, GLsizei, const GLint *); + #define CALL_Uniform1ivARB(disp, parameters) \ (* GET_Uniform1ivARB(disp)) parameters -static inline _glptr_Uniform1ivARB GET_Uniform1ivARB(struct _glapi_table *disp) { - return (_glptr_Uniform1ivARB) (GET_by_offset(disp, _gloffset_Uniform1ivARB)); +static inline _glptr_Uniform1ivARB +GET_Uniform1ivARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform1ivARB) (GET_by_offset + (disp, _gloffset_Uniform1ivARB)); } -static inline void SET_Uniform1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { - SET_by_offset(disp, _gloffset_Uniform1ivARB, fn); +static inline void +SET_Uniform1ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Uniform1ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2fARB)(GLint, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Uniform2fARB) (GLint, GLfloat, GLfloat); + #define CALL_Uniform2fARB(disp, parameters) \ (* GET_Uniform2fARB(disp)) parameters -static inline _glptr_Uniform2fARB GET_Uniform2fARB(struct _glapi_table *disp) { - return (_glptr_Uniform2fARB) (GET_by_offset(disp, _gloffset_Uniform2fARB)); +static inline _glptr_Uniform2fARB +GET_Uniform2fARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform2fARB) (GET_by_offset(disp, _gloffset_Uniform2fARB)); } -static inline void SET_Uniform2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Uniform2fARB, fn); +static inline void +SET_Uniform2fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Uniform2fARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2fvARB)(GLint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Uniform2fvARB) (GLint, GLsizei, + const GLfloat *); #define CALL_Uniform2fvARB(disp, parameters) \ (* GET_Uniform2fvARB(disp)) parameters -static inline _glptr_Uniform2fvARB GET_Uniform2fvARB(struct _glapi_table *disp) { - return (_glptr_Uniform2fvARB) (GET_by_offset(disp, _gloffset_Uniform2fvARB)); +static inline _glptr_Uniform2fvARB +GET_Uniform2fvARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform2fvARB) (GET_by_offset + (disp, _gloffset_Uniform2fvARB)); } -static inline void SET_Uniform2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Uniform2fvARB, fn); +static inline void +SET_Uniform2fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Uniform2fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2iARB)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Uniform2iARB) (GLint, GLint, GLint); + #define CALL_Uniform2iARB(disp, parameters) \ (* GET_Uniform2iARB(disp)) parameters -static inline _glptr_Uniform2iARB GET_Uniform2iARB(struct _glapi_table *disp) { - return (_glptr_Uniform2iARB) (GET_by_offset(disp, _gloffset_Uniform2iARB)); +static inline _glptr_Uniform2iARB +GET_Uniform2iARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform2iARB) (GET_by_offset(disp, _gloffset_Uniform2iARB)); } -static inline void SET_Uniform2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Uniform2iARB, fn); +static inline void +SET_Uniform2iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Uniform2iARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2ivARB)(GLint, GLsizei, const GLint *); +typedef void (GLAPIENTRYP _glptr_Uniform2ivARB) (GLint, GLsizei, const GLint *); + #define CALL_Uniform2ivARB(disp, parameters) \ (* GET_Uniform2ivARB(disp)) parameters -static inline _glptr_Uniform2ivARB GET_Uniform2ivARB(struct _glapi_table *disp) { - return (_glptr_Uniform2ivARB) (GET_by_offset(disp, _gloffset_Uniform2ivARB)); +static inline _glptr_Uniform2ivARB +GET_Uniform2ivARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform2ivARB) (GET_by_offset + (disp, _gloffset_Uniform2ivARB)); } -static inline void SET_Uniform2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { - SET_by_offset(disp, _gloffset_Uniform2ivARB, fn); +static inline void +SET_Uniform2ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Uniform2ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3fARB)(GLint, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Uniform3fARB) (GLint, GLfloat, GLfloat, + GLfloat); #define CALL_Uniform3fARB(disp, parameters) \ (* GET_Uniform3fARB(disp)) parameters -static inline _glptr_Uniform3fARB GET_Uniform3fARB(struct _glapi_table *disp) { - return (_glptr_Uniform3fARB) (GET_by_offset(disp, _gloffset_Uniform3fARB)); +static inline _glptr_Uniform3fARB +GET_Uniform3fARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform3fARB) (GET_by_offset(disp, _gloffset_Uniform3fARB)); } -static inline void SET_Uniform3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Uniform3fARB, fn); +static inline void +SET_Uniform3fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Uniform3fARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3fvARB)(GLint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Uniform3fvARB) (GLint, GLsizei, + const GLfloat *); #define CALL_Uniform3fvARB(disp, parameters) \ (* GET_Uniform3fvARB(disp)) parameters -static inline _glptr_Uniform3fvARB GET_Uniform3fvARB(struct _glapi_table *disp) { - return (_glptr_Uniform3fvARB) (GET_by_offset(disp, _gloffset_Uniform3fvARB)); +static inline _glptr_Uniform3fvARB +GET_Uniform3fvARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform3fvARB) (GET_by_offset + (disp, _gloffset_Uniform3fvARB)); } -static inline void SET_Uniform3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Uniform3fvARB, fn); +static inline void +SET_Uniform3fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Uniform3fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3iARB)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Uniform3iARB) (GLint, GLint, GLint, GLint); + #define CALL_Uniform3iARB(disp, parameters) \ (* GET_Uniform3iARB(disp)) parameters -static inline _glptr_Uniform3iARB GET_Uniform3iARB(struct _glapi_table *disp) { - return (_glptr_Uniform3iARB) (GET_by_offset(disp, _gloffset_Uniform3iARB)); +static inline _glptr_Uniform3iARB +GET_Uniform3iARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform3iARB) (GET_by_offset(disp, _gloffset_Uniform3iARB)); } -static inline void SET_Uniform3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Uniform3iARB, fn); +static inline void +SET_Uniform3iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Uniform3iARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3ivARB)(GLint, GLsizei, const GLint *); +typedef void (GLAPIENTRYP _glptr_Uniform3ivARB) (GLint, GLsizei, const GLint *); + #define CALL_Uniform3ivARB(disp, parameters) \ (* GET_Uniform3ivARB(disp)) parameters -static inline _glptr_Uniform3ivARB GET_Uniform3ivARB(struct _glapi_table *disp) { - return (_glptr_Uniform3ivARB) (GET_by_offset(disp, _gloffset_Uniform3ivARB)); +static inline _glptr_Uniform3ivARB +GET_Uniform3ivARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform3ivARB) (GET_by_offset + (disp, _gloffset_Uniform3ivARB)); } -static inline void SET_Uniform3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { - SET_by_offset(disp, _gloffset_Uniform3ivARB, fn); +static inline void +SET_Uniform3ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Uniform3ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4fARB)(GLint, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Uniform4fARB) (GLint, GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_Uniform4fARB(disp, parameters) \ (* GET_Uniform4fARB(disp)) parameters -static inline _glptr_Uniform4fARB GET_Uniform4fARB(struct _glapi_table *disp) { - return (_glptr_Uniform4fARB) (GET_by_offset(disp, _gloffset_Uniform4fARB)); +static inline _glptr_Uniform4fARB +GET_Uniform4fARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform4fARB) (GET_by_offset(disp, _gloffset_Uniform4fARB)); } -static inline void SET_Uniform4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Uniform4fARB, fn); +static inline void +SET_Uniform4fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_Uniform4fARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4fvARB)(GLint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Uniform4fvARB) (GLint, GLsizei, + const GLfloat *); #define CALL_Uniform4fvARB(disp, parameters) \ (* GET_Uniform4fvARB(disp)) parameters -static inline _glptr_Uniform4fvARB GET_Uniform4fvARB(struct _glapi_table *disp) { - return (_glptr_Uniform4fvARB) (GET_by_offset(disp, _gloffset_Uniform4fvARB)); +static inline _glptr_Uniform4fvARB +GET_Uniform4fvARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform4fvARB) (GET_by_offset + (disp, _gloffset_Uniform4fvARB)); } -static inline void SET_Uniform4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Uniform4fvARB, fn); +static inline void +SET_Uniform4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Uniform4fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4iARB)(GLint, GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Uniform4iARB) (GLint, GLint, GLint, GLint, + GLint); #define CALL_Uniform4iARB(disp, parameters) \ (* GET_Uniform4iARB(disp)) parameters -static inline _glptr_Uniform4iARB GET_Uniform4iARB(struct _glapi_table *disp) { - return (_glptr_Uniform4iARB) (GET_by_offset(disp, _gloffset_Uniform4iARB)); +static inline _glptr_Uniform4iARB +GET_Uniform4iARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform4iARB) (GET_by_offset(disp, _gloffset_Uniform4iARB)); } -static inline void SET_Uniform4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Uniform4iARB, fn); +static inline void +SET_Uniform4iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Uniform4iARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4ivARB)(GLint, GLsizei, const GLint *); +typedef void (GLAPIENTRYP _glptr_Uniform4ivARB) (GLint, GLsizei, const GLint *); + #define CALL_Uniform4ivARB(disp, parameters) \ (* GET_Uniform4ivARB(disp)) parameters -static inline _glptr_Uniform4ivARB GET_Uniform4ivARB(struct _glapi_table *disp) { - return (_glptr_Uniform4ivARB) (GET_by_offset(disp, _gloffset_Uniform4ivARB)); +static inline _glptr_Uniform4ivARB +GET_Uniform4ivARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform4ivARB) (GET_by_offset + (disp, _gloffset_Uniform4ivARB)); } -static inline void SET_Uniform4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { - SET_by_offset(disp, _gloffset_Uniform4ivARB, fn); +static inline void +SET_Uniform4ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Uniform4ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix2fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix2fvARB) (GLint, GLsizei, + GLboolean, + const GLfloat *); #define CALL_UniformMatrix2fvARB(disp, parameters) \ (* GET_UniformMatrix2fvARB(disp)) parameters -static inline _glptr_UniformMatrix2fvARB GET_UniformMatrix2fvARB(struct _glapi_table *disp) { - return (_glptr_UniformMatrix2fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix2fvARB)); +static inline _glptr_UniformMatrix2fvARB +GET_UniformMatrix2fvARB(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix2fvARB) (GET_by_offset + (disp, _gloffset_UniformMatrix2fvARB)); } -static inline void SET_UniformMatrix2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn); +static inline void +SET_UniformMatrix2fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix3fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix3fvARB) (GLint, GLsizei, + GLboolean, + const GLfloat *); #define CALL_UniformMatrix3fvARB(disp, parameters) \ (* GET_UniformMatrix3fvARB(disp)) parameters -static inline _glptr_UniformMatrix3fvARB GET_UniformMatrix3fvARB(struct _glapi_table *disp) { - return (_glptr_UniformMatrix3fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix3fvARB)); +static inline _glptr_UniformMatrix3fvARB +GET_UniformMatrix3fvARB(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix3fvARB) (GET_by_offset + (disp, _gloffset_UniformMatrix3fvARB)); } -static inline void SET_UniformMatrix3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn); +static inline void +SET_UniformMatrix3fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix4fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix4fvARB) (GLint, GLsizei, + GLboolean, + const GLfloat *); #define CALL_UniformMatrix4fvARB(disp, parameters) \ (* GET_UniformMatrix4fvARB(disp)) parameters -static inline _glptr_UniformMatrix4fvARB GET_UniformMatrix4fvARB(struct _glapi_table *disp) { - return (_glptr_UniformMatrix4fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix4fvARB)); +static inline _glptr_UniformMatrix4fvARB +GET_UniformMatrix4fvARB(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix4fvARB) (GET_by_offset + (disp, _gloffset_UniformMatrix4fvARB)); } -static inline void SET_UniformMatrix4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn); +static inline void +SET_UniformMatrix4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_UseProgramObjectARB)(GLhandleARB); +typedef void (GLAPIENTRYP _glptr_UseProgramObjectARB) (GLhandleARB); + #define CALL_UseProgramObjectARB(disp, parameters) \ (* GET_UseProgramObjectARB(disp)) parameters -static inline _glptr_UseProgramObjectARB GET_UseProgramObjectARB(struct _glapi_table *disp) { - return (_glptr_UseProgramObjectARB) (GET_by_offset(disp, _gloffset_UseProgramObjectARB)); +static inline _glptr_UseProgramObjectARB +GET_UseProgramObjectARB(struct _glapi_table *disp) +{ + return (_glptr_UseProgramObjectARB) (GET_by_offset + (disp, _gloffset_UseProgramObjectARB)); } -static inline void SET_UseProgramObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { - SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn); +static inline void +SET_UseProgramObjectARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn); } -typedef void (GLAPIENTRYP _glptr_ValidateProgramARB)(GLhandleARB); +typedef void (GLAPIENTRYP _glptr_ValidateProgramARB) (GLhandleARB); + #define CALL_ValidateProgramARB(disp, parameters) \ (* GET_ValidateProgramARB(disp)) parameters -static inline _glptr_ValidateProgramARB GET_ValidateProgramARB(struct _glapi_table *disp) { - return (_glptr_ValidateProgramARB) (GET_by_offset(disp, _gloffset_ValidateProgramARB)); +static inline _glptr_ValidateProgramARB +GET_ValidateProgramARB(struct _glapi_table *disp) +{ + return (_glptr_ValidateProgramARB) (GET_by_offset + (disp, _gloffset_ValidateProgramARB)); } -static inline void SET_ValidateProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { - SET_by_offset(disp, _gloffset_ValidateProgramARB, fn); +static inline void +SET_ValidateProgramARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_ValidateProgramARB, fn); } -typedef void (GLAPIENTRYP _glptr_BindAttribLocationARB)(GLhandleARB, GLuint, const GLcharARB *); +typedef void (GLAPIENTRYP _glptr_BindAttribLocationARB) (GLhandleARB, GLuint, + const GLcharARB *); #define CALL_BindAttribLocationARB(disp, parameters) \ (* GET_BindAttribLocationARB(disp)) parameters -static inline _glptr_BindAttribLocationARB GET_BindAttribLocationARB(struct _glapi_table *disp) { - return (_glptr_BindAttribLocationARB) (GET_by_offset(disp, _gloffset_BindAttribLocationARB)); -} - -static inline void SET_BindAttribLocationARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, const GLcharARB *)) { - SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetActiveAttribARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); +static inline _glptr_BindAttribLocationARB +GET_BindAttribLocationARB(struct _glapi_table *disp) +{ + return (_glptr_BindAttribLocationARB) (GET_by_offset + (disp, + _gloffset_BindAttribLocationARB)); +} + +static inline void +SET_BindAttribLocationARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLuint, + const GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetActiveAttribARB) (GLhandleARB, GLuint, + GLsizei, GLsizei *, + GLint *, GLenum *, + GLcharARB *); #define CALL_GetActiveAttribARB(disp, parameters) \ (* GET_GetActiveAttribARB(disp)) parameters -static inline _glptr_GetActiveAttribARB GET_GetActiveAttribARB(struct _glapi_table *disp) { - return (_glptr_GetActiveAttribARB) (GET_by_offset(disp, _gloffset_GetActiveAttribARB)); +static inline _glptr_GetActiveAttribARB +GET_GetActiveAttribARB(struct _glapi_table *disp) +{ + return (_glptr_GetActiveAttribARB) (GET_by_offset + (disp, _gloffset_GetActiveAttribARB)); } -static inline void SET_GetActiveAttribARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn); +static inline void +SET_GetActiveAttribARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLuint, GLsizei, + GLsizei *, GLint *, GLenum *, + GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn); } -typedef GLint (GLAPIENTRYP _glptr_GetAttribLocationARB)(GLhandleARB, const GLcharARB *); +typedef GLint(GLAPIENTRYP _glptr_GetAttribLocationARB) (GLhandleARB, + const GLcharARB *); #define CALL_GetAttribLocationARB(disp, parameters) \ (* GET_GetAttribLocationARB(disp)) parameters -static inline _glptr_GetAttribLocationARB GET_GetAttribLocationARB(struct _glapi_table *disp) { - return (_glptr_GetAttribLocationARB) (GET_by_offset(disp, _gloffset_GetAttribLocationARB)); +static inline _glptr_GetAttribLocationARB +GET_GetAttribLocationARB(struct _glapi_table *disp) +{ + return (_glptr_GetAttribLocationARB) (GET_by_offset + (disp, + _gloffset_GetAttribLocationARB)); } -static inline void SET_GetAttribLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn); +static inline void +SET_GetAttribLocationARB(struct _glapi_table *disp, + GLint(GLAPIENTRYP fn) (GLhandleARB, const GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn); } -typedef void (GLAPIENTRYP _glptr_DrawBuffersARB)(GLsizei, const GLenum *); +typedef void (GLAPIENTRYP _glptr_DrawBuffersARB) (GLsizei, const GLenum *); + #define CALL_DrawBuffersARB(disp, parameters) \ (* GET_DrawBuffersARB(disp)) parameters -static inline _glptr_DrawBuffersARB GET_DrawBuffersARB(struct _glapi_table *disp) { - return (_glptr_DrawBuffersARB) (GET_by_offset(disp, _gloffset_DrawBuffersARB)); +static inline _glptr_DrawBuffersARB +GET_DrawBuffersARB(struct _glapi_table *disp) +{ + return (_glptr_DrawBuffersARB) (GET_by_offset + (disp, _gloffset_DrawBuffersARB)); } -static inline void SET_DrawBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLenum *)) { - SET_by_offset(disp, _gloffset_DrawBuffersARB, fn); +static inline void +SET_DrawBuffersARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLenum *)) +{ + SET_by_offset(disp, _gloffset_DrawBuffersARB, fn); } -typedef void (GLAPIENTRYP _glptr_ClampColorARB)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_ClampColorARB) (GLenum, GLenum); + #define CALL_ClampColorARB(disp, parameters) \ (* GET_ClampColorARB(disp)) parameters -static inline _glptr_ClampColorARB GET_ClampColorARB(struct _glapi_table *disp) { - return (_glptr_ClampColorARB) (GET_by_offset(disp, _gloffset_ClampColorARB)); +static inline _glptr_ClampColorARB +GET_ClampColorARB(struct _glapi_table *disp) +{ + return (_glptr_ClampColorARB) (GET_by_offset + (disp, _gloffset_ClampColorARB)); } -static inline void SET_ClampColorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_ClampColorARB, fn); +static inline void +SET_ClampColorARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_ClampColorARB, fn); } -typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedARB)(GLenum, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedARB) (GLenum, GLint, + GLsizei, GLsizei); #define CALL_DrawArraysInstancedARB(disp, parameters) \ (* GET_DrawArraysInstancedARB(disp)) parameters -static inline _glptr_DrawArraysInstancedARB GET_DrawArraysInstancedARB(struct _glapi_table *disp) { - return (_glptr_DrawArraysInstancedARB) (GET_by_offset(disp, _gloffset_DrawArraysInstancedARB)); -} - -static inline void SET_DrawArraysInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedARB)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei); +static inline _glptr_DrawArraysInstancedARB +GET_DrawArraysInstancedARB(struct _glapi_table *disp) +{ + return (_glptr_DrawArraysInstancedARB) (GET_by_offset + (disp, + _gloffset_DrawArraysInstancedARB)); +} + +static inline void +SET_DrawArraysInstancedARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLsizei, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedARB) (GLenum, GLsizei, + GLenum, + const GLvoid *, + GLsizei); #define CALL_DrawElementsInstancedARB(disp, parameters) \ (* GET_DrawElementsInstancedARB(disp)) parameters -static inline _glptr_DrawElementsInstancedARB GET_DrawElementsInstancedARB(struct _glapi_table *disp) { - return (_glptr_DrawElementsInstancedARB) (GET_by_offset(disp, _gloffset_DrawElementsInstancedARB)); -} - -static inline void SET_DrawElementsInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)) { - SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_RenderbufferStorageMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); +static inline _glptr_DrawElementsInstancedARB +GET_DrawElementsInstancedARB(struct _glapi_table *disp) +{ + return (_glptr_DrawElementsInstancedARB) (GET_by_offset + (disp, + _gloffset_DrawElementsInstancedARB)); +} + +static inline void +SET_DrawElementsInstancedARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, + const GLvoid *, GLsizei)) +{ + SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_RenderbufferStorageMultisample) (GLenum, + GLsizei, + GLenum, + GLsizei, + GLsizei); #define CALL_RenderbufferStorageMultisample(disp, parameters) \ (* GET_RenderbufferStorageMultisample(disp)) parameters -static inline _glptr_RenderbufferStorageMultisample GET_RenderbufferStorageMultisample(struct _glapi_table *disp) { - return (_glptr_RenderbufferStorageMultisample) (GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)); +static inline _glptr_RenderbufferStorageMultisample +GET_RenderbufferStorageMultisample(struct _glapi_table *disp) +{ + return (_glptr_RenderbufferStorageMultisample) (GET_by_offset + (disp, + _gloffset_RenderbufferStorageMultisample)); } -static inline void SET_RenderbufferStorageMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn); +static inline void +SET_RenderbufferStorageMultisample(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, + GLenum, GLsizei, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTextureARB)(GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTextureARB) (GLenum, GLenum, GLuint, + GLint); #define CALL_FramebufferTextureARB(disp, parameters) \ (* GET_FramebufferTextureARB(disp)) parameters -static inline _glptr_FramebufferTextureARB GET_FramebufferTextureARB(struct _glapi_table *disp) { - return (_glptr_FramebufferTextureARB) (GET_by_offset(disp, _gloffset_FramebufferTextureARB)); +static inline _glptr_FramebufferTextureARB +GET_FramebufferTextureARB(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTextureARB) (GET_by_offset + (disp, + _gloffset_FramebufferTextureARB)); } -static inline void SET_FramebufferTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn); +static inline void +SET_FramebufferTextureARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTextureFaceARB)(GLenum, GLenum, GLuint, GLint, GLenum); +typedef void (GLAPIENTRYP _glptr_FramebufferTextureFaceARB) (GLenum, GLenum, + GLuint, GLint, + GLenum); #define CALL_FramebufferTextureFaceARB(disp, parameters) \ (* GET_FramebufferTextureFaceARB(disp)) parameters -static inline _glptr_FramebufferTextureFaceARB GET_FramebufferTextureFaceARB(struct _glapi_table *disp) { - return (_glptr_FramebufferTextureFaceARB) (GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB)); +static inline _glptr_FramebufferTextureFaceARB +GET_FramebufferTextureFaceARB(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTextureFaceARB) (GET_by_offset + (disp, + _gloffset_FramebufferTextureFaceARB)); } -static inline void SET_FramebufferTextureFaceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLenum)) { - SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn); +static inline void +SET_FramebufferTextureFaceARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint, + GLint, GLenum)) +{ + SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramParameteriARB)(GLuint, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_ProgramParameteriARB) (GLuint, GLenum, GLint); + #define CALL_ProgramParameteriARB(disp, parameters) \ (* GET_ProgramParameteriARB(disp)) parameters -static inline _glptr_ProgramParameteriARB GET_ProgramParameteriARB(struct _glapi_table *disp) { - return (_glptr_ProgramParameteriARB) (GET_by_offset(disp, _gloffset_ProgramParameteriARB)); +static inline _glptr_ProgramParameteriARB +GET_ProgramParameteriARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramParameteriARB) (GET_by_offset + (disp, + _gloffset_ProgramParameteriARB)); } -static inline void SET_ProgramParameteriARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn); +static inline void +SET_ProgramParameteriARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribDivisorARB)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribDivisorARB) (GLuint, GLuint); + #define CALL_VertexAttribDivisorARB(disp, parameters) \ (* GET_VertexAttribDivisorARB(disp)) parameters -static inline _glptr_VertexAttribDivisorARB GET_VertexAttribDivisorARB(struct _glapi_table *disp) { - return (_glptr_VertexAttribDivisorARB) (GET_by_offset(disp, _gloffset_VertexAttribDivisorARB)); +static inline _glptr_VertexAttribDivisorARB +GET_VertexAttribDivisorARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribDivisorARB) (GET_by_offset + (disp, + _gloffset_VertexAttribDivisorARB)); } -static inline void SET_VertexAttribDivisorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn); +static inline void +SET_VertexAttribDivisorARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn); } -typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr); +typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRange) (GLenum, GLintptr, + GLsizeiptr); #define CALL_FlushMappedBufferRange(disp, parameters) \ (* GET_FlushMappedBufferRange(disp)) parameters -static inline _glptr_FlushMappedBufferRange GET_FlushMappedBufferRange(struct _glapi_table *disp) { - return (_glptr_FlushMappedBufferRange) (GET_by_offset(disp, _gloffset_FlushMappedBufferRange)); +static inline _glptr_FlushMappedBufferRange +GET_FlushMappedBufferRange(struct _glapi_table *disp) +{ + return (_glptr_FlushMappedBufferRange) (GET_by_offset + (disp, + _gloffset_FlushMappedBufferRange)); } -static inline void SET_FlushMappedBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) { - SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn); +static inline void +SET_FlushMappedBufferRange(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLintptr, GLsizeiptr)) +{ + SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn); } -typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield); +typedef GLvoid *(GLAPIENTRYP _glptr_MapBufferRange) (GLenum, GLintptr, + GLsizeiptr, GLbitfield); #define CALL_MapBufferRange(disp, parameters) \ (* GET_MapBufferRange(disp)) parameters -static inline _glptr_MapBufferRange GET_MapBufferRange(struct _glapi_table *disp) { - return (_glptr_MapBufferRange) (GET_by_offset(disp, _gloffset_MapBufferRange)); +static inline _glptr_MapBufferRange +GET_MapBufferRange(struct _glapi_table *disp) +{ + return (_glptr_MapBufferRange) (GET_by_offset + (disp, _gloffset_MapBufferRange)); } -static inline void SET_MapBufferRange(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, GLbitfield)) { - SET_by_offset(disp, _gloffset_MapBufferRange, fn); +static inline void +SET_MapBufferRange(struct _glapi_table *disp, + GLvoid * (GLAPIENTRYP fn) (GLenum, GLintptr, GLsizeiptr, + GLbitfield)) +{ + SET_by_offset(disp, _gloffset_MapBufferRange, fn); } -typedef void (GLAPIENTRYP _glptr_TexBufferARB)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexBufferARB) (GLenum, GLenum, GLuint); + #define CALL_TexBufferARB(disp, parameters) \ (* GET_TexBufferARB(disp)) parameters -static inline _glptr_TexBufferARB GET_TexBufferARB(struct _glapi_table *disp) { - return (_glptr_TexBufferARB) (GET_by_offset(disp, _gloffset_TexBufferARB)); +static inline _glptr_TexBufferARB +GET_TexBufferARB(struct _glapi_table *disp) +{ + return (_glptr_TexBufferARB) (GET_by_offset(disp, _gloffset_TexBufferARB)); } -static inline void SET_TexBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexBufferARB, fn); +static inline void +SET_TexBufferARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexBufferARB, fn); } -typedef void (GLAPIENTRYP _glptr_BindVertexArray)(GLuint); +typedef void (GLAPIENTRYP _glptr_BindVertexArray) (GLuint); + #define CALL_BindVertexArray(disp, parameters) \ (* GET_BindVertexArray(disp)) parameters -static inline _glptr_BindVertexArray GET_BindVertexArray(struct _glapi_table *disp) { - return (_glptr_BindVertexArray) (GET_by_offset(disp, _gloffset_BindVertexArray)); +static inline _glptr_BindVertexArray +GET_BindVertexArray(struct _glapi_table *disp) +{ + return (_glptr_BindVertexArray) (GET_by_offset + (disp, _gloffset_BindVertexArray)); } -static inline void SET_BindVertexArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_BindVertexArray, fn); +static inline void +SET_BindVertexArray(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_BindVertexArray, fn); } -typedef void (GLAPIENTRYP _glptr_GenVertexArrays)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenVertexArrays) (GLsizei, GLuint *); + #define CALL_GenVertexArrays(disp, parameters) \ (* GET_GenVertexArrays(disp)) parameters -static inline _glptr_GenVertexArrays GET_GenVertexArrays(struct _glapi_table *disp) { - return (_glptr_GenVertexArrays) (GET_by_offset(disp, _gloffset_GenVertexArrays)); +static inline _glptr_GenVertexArrays +GET_GenVertexArrays(struct _glapi_table *disp) +{ + return (_glptr_GenVertexArrays) (GET_by_offset + (disp, _gloffset_GenVertexArrays)); } -static inline void SET_GenVertexArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenVertexArrays, fn); +static inline void +SET_GenVertexArrays(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenVertexArrays, fn); } -typedef void (GLAPIENTRYP _glptr_CopyBufferSubData)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr); +typedef void (GLAPIENTRYP _glptr_CopyBufferSubData) (GLenum, GLenum, GLintptr, + GLintptr, GLsizeiptr); #define CALL_CopyBufferSubData(disp, parameters) \ (* GET_CopyBufferSubData(disp)) parameters -static inline _glptr_CopyBufferSubData GET_CopyBufferSubData(struct _glapi_table *disp) { - return (_glptr_CopyBufferSubData) (GET_by_offset(disp, _gloffset_CopyBufferSubData)); +static inline _glptr_CopyBufferSubData +GET_CopyBufferSubData(struct _glapi_table *disp) +{ + return (_glptr_CopyBufferSubData) (GET_by_offset + (disp, _gloffset_CopyBufferSubData)); } -static inline void SET_CopyBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)) { - SET_by_offset(disp, _gloffset_CopyBufferSubData, fn); +static inline void +SET_CopyBufferSubData(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLintptr, GLintptr, + GLsizeiptr)) +{ + SET_by_offset(disp, _gloffset_CopyBufferSubData, fn); } -typedef GLenum (GLAPIENTRYP _glptr_ClientWaitSync)(GLsync, GLbitfield, GLuint64); +typedef GLenum(GLAPIENTRYP _glptr_ClientWaitSync) (GLsync, GLbitfield, + GLuint64); #define CALL_ClientWaitSync(disp, parameters) \ (* GET_ClientWaitSync(disp)) parameters -static inline _glptr_ClientWaitSync GET_ClientWaitSync(struct _glapi_table *disp) { - return (_glptr_ClientWaitSync) (GET_by_offset(disp, _gloffset_ClientWaitSync)); +static inline _glptr_ClientWaitSync +GET_ClientWaitSync(struct _glapi_table *disp) +{ + return (_glptr_ClientWaitSync) (GET_by_offset + (disp, _gloffset_ClientWaitSync)); } -static inline void SET_ClientWaitSync(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) { - SET_by_offset(disp, _gloffset_ClientWaitSync, fn); +static inline void +SET_ClientWaitSync(struct _glapi_table *disp, + GLenum(GLAPIENTRYP fn) (GLsync, GLbitfield, GLuint64)) +{ + SET_by_offset(disp, _gloffset_ClientWaitSync, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteSync)(GLsync); +typedef void (GLAPIENTRYP _glptr_DeleteSync) (GLsync); + #define CALL_DeleteSync(disp, parameters) \ (* GET_DeleteSync(disp)) parameters -static inline _glptr_DeleteSync GET_DeleteSync(struct _glapi_table *disp) { - return (_glptr_DeleteSync) (GET_by_offset(disp, _gloffset_DeleteSync)); +static inline _glptr_DeleteSync +GET_DeleteSync(struct _glapi_table *disp) +{ + return (_glptr_DeleteSync) (GET_by_offset(disp, _gloffset_DeleteSync)); } -static inline void SET_DeleteSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync)) { - SET_by_offset(disp, _gloffset_DeleteSync, fn); +static inline void +SET_DeleteSync(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLsync)) +{ + SET_by_offset(disp, _gloffset_DeleteSync, fn); } -typedef GLsync (GLAPIENTRYP _glptr_FenceSync)(GLenum, GLbitfield); +typedef GLsync(GLAPIENTRYP _glptr_FenceSync) (GLenum, GLbitfield); + #define CALL_FenceSync(disp, parameters) \ (* GET_FenceSync(disp)) parameters -static inline _glptr_FenceSync GET_FenceSync(struct _glapi_table *disp) { - return (_glptr_FenceSync) (GET_by_offset(disp, _gloffset_FenceSync)); +static inline _glptr_FenceSync +GET_FenceSync(struct _glapi_table *disp) +{ + return (_glptr_FenceSync) (GET_by_offset(disp, _gloffset_FenceSync)); } -static inline void SET_FenceSync(struct _glapi_table *disp, GLsync (GLAPIENTRYP fn)(GLenum, GLbitfield)) { - SET_by_offset(disp, _gloffset_FenceSync, fn); +static inline void +SET_FenceSync(struct _glapi_table *disp, + GLsync(GLAPIENTRYP fn) (GLenum, GLbitfield)) +{ + SET_by_offset(disp, _gloffset_FenceSync, fn); } -typedef void (GLAPIENTRYP _glptr_GetInteger64v)(GLenum, GLint64 *); +typedef void (GLAPIENTRYP _glptr_GetInteger64v) (GLenum, GLint64 *); + #define CALL_GetInteger64v(disp, parameters) \ (* GET_GetInteger64v(disp)) parameters -static inline _glptr_GetInteger64v GET_GetInteger64v(struct _glapi_table *disp) { - return (_glptr_GetInteger64v) (GET_by_offset(disp, _gloffset_GetInteger64v)); +static inline _glptr_GetInteger64v +GET_GetInteger64v(struct _glapi_table *disp) +{ + return (_glptr_GetInteger64v) (GET_by_offset + (disp, _gloffset_GetInteger64v)); } -static inline void SET_GetInteger64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint64 *)) { - SET_by_offset(disp, _gloffset_GetInteger64v, fn); +static inline void +SET_GetInteger64v(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint64 *)) +{ + SET_by_offset(disp, _gloffset_GetInteger64v, fn); } -typedef void (GLAPIENTRYP _glptr_GetSynciv)(GLsync, GLenum, GLsizei, GLsizei *, GLint *); +typedef void (GLAPIENTRYP _glptr_GetSynciv) (GLsync, GLenum, GLsizei, GLsizei *, + GLint *); #define CALL_GetSynciv(disp, parameters) \ (* GET_GetSynciv(disp)) parameters -static inline _glptr_GetSynciv GET_GetSynciv(struct _glapi_table *disp) { - return (_glptr_GetSynciv) (GET_by_offset(disp, _gloffset_GetSynciv)); +static inline _glptr_GetSynciv +GET_GetSynciv(struct _glapi_table *disp) +{ + return (_glptr_GetSynciv) (GET_by_offset(disp, _gloffset_GetSynciv)); } -static inline void SET_GetSynciv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)) { - SET_by_offset(disp, _gloffset_GetSynciv, fn); +static inline void +SET_GetSynciv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsync, GLenum, GLsizei, GLsizei *, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetSynciv, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsSync)(GLsync); +typedef GLboolean(GLAPIENTRYP _glptr_IsSync) (GLsync); + #define CALL_IsSync(disp, parameters) \ (* GET_IsSync(disp)) parameters -static inline _glptr_IsSync GET_IsSync(struct _glapi_table *disp) { - return (_glptr_IsSync) (GET_by_offset(disp, _gloffset_IsSync)); +static inline _glptr_IsSync +GET_IsSync(struct _glapi_table *disp) +{ + return (_glptr_IsSync) (GET_by_offset(disp, _gloffset_IsSync)); } -static inline void SET_IsSync(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsync)) { - SET_by_offset(disp, _gloffset_IsSync, fn); +static inline void +SET_IsSync(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLsync)) +{ + SET_by_offset(disp, _gloffset_IsSync, fn); } -typedef void (GLAPIENTRYP _glptr_WaitSync)(GLsync, GLbitfield, GLuint64); +typedef void (GLAPIENTRYP _glptr_WaitSync) (GLsync, GLbitfield, GLuint64); + #define CALL_WaitSync(disp, parameters) \ (* GET_WaitSync(disp)) parameters -static inline _glptr_WaitSync GET_WaitSync(struct _glapi_table *disp) { - return (_glptr_WaitSync) (GET_by_offset(disp, _gloffset_WaitSync)); +static inline _glptr_WaitSync +GET_WaitSync(struct _glapi_table *disp) +{ + return (_glptr_WaitSync) (GET_by_offset(disp, _gloffset_WaitSync)); } -static inline void SET_WaitSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) { - SET_by_offset(disp, _gloffset_WaitSync, fn); +static inline void +SET_WaitSync(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsync, GLbitfield, GLuint64)) +{ + SET_by_offset(disp, _gloffset_WaitSync, fn); } -typedef void (GLAPIENTRYP _glptr_DrawElementsBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLint); +typedef void (GLAPIENTRYP _glptr_DrawElementsBaseVertex) (GLenum, GLsizei, + GLenum, + const GLvoid *, + GLint); #define CALL_DrawElementsBaseVertex(disp, parameters) \ (* GET_DrawElementsBaseVertex(disp)) parameters -static inline _glptr_DrawElementsBaseVertex GET_DrawElementsBaseVertex(struct _glapi_table *disp) { - return (_glptr_DrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsBaseVertex)); -} - -static inline void SET_DrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)) { - SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn); -} - -typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint); +static inline _glptr_DrawElementsBaseVertex +GET_DrawElementsBaseVertex(struct _glapi_table *disp) +{ + return (_glptr_DrawElementsBaseVertex) (GET_by_offset + (disp, + _gloffset_DrawElementsBaseVertex)); +} + +static inline void +SET_DrawElementsBaseVertex(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, + const GLvoid *, GLint)) +{ + SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertex) (GLenum, + GLsizei, + GLenum, + const GLvoid + *, GLsizei, + GLint); #define CALL_DrawElementsInstancedBaseVertex(disp, parameters) \ (* GET_DrawElementsInstancedBaseVertex(disp)) parameters -static inline _glptr_DrawElementsInstancedBaseVertex GET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp) { - return (_glptr_DrawElementsInstancedBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex)); -} - -static inline void SET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint)) { - SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex, fn); -} - -typedef void (GLAPIENTRYP _glptr_DrawRangeElementsBaseVertex)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint); +static inline _glptr_DrawElementsInstancedBaseVertex +GET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp) +{ + return (_glptr_DrawElementsInstancedBaseVertex) (GET_by_offset + (disp, + _gloffset_DrawElementsInstancedBaseVertex)); +} + +static inline void +SET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, + GLenum, + const GLvoid *, + GLsizei, GLint)) +{ + SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawRangeElementsBaseVertex) (GLenum, GLuint, + GLuint, GLsizei, + GLenum, + const GLvoid *, + GLint); #define CALL_DrawRangeElementsBaseVertex(disp, parameters) \ (* GET_DrawRangeElementsBaseVertex(disp)) parameters -static inline _glptr_DrawRangeElementsBaseVertex GET_DrawRangeElementsBaseVertex(struct _glapi_table *disp) { - return (_glptr_DrawRangeElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex)); -} - -static inline void SET_DrawRangeElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)) { - SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiDrawElementsBaseVertex)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *); +static inline _glptr_DrawRangeElementsBaseVertex +GET_DrawRangeElementsBaseVertex(struct _glapi_table *disp) +{ + return (_glptr_DrawRangeElementsBaseVertex) (GET_by_offset + (disp, + _gloffset_DrawRangeElementsBaseVertex)); +} + +static inline void +SET_DrawRangeElementsBaseVertex(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, + GLsizei, GLenum, + const GLvoid *, GLint)) +{ + SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiDrawElementsBaseVertex) (GLenum, + const GLsizei *, + GLenum, + const GLvoid **, + GLsizei, + const GLint *); #define CALL_MultiDrawElementsBaseVertex(disp, parameters) \ (* GET_MultiDrawElementsBaseVertex(disp)) parameters -static inline _glptr_MultiDrawElementsBaseVertex GET_MultiDrawElementsBaseVertex(struct _glapi_table *disp) { - return (_glptr_MultiDrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex)); +static inline _glptr_MultiDrawElementsBaseVertex +GET_MultiDrawElementsBaseVertex(struct _glapi_table *disp) +{ + return (_glptr_MultiDrawElementsBaseVertex) (GET_by_offset + (disp, + _gloffset_MultiDrawElementsBaseVertex)); } -static inline void SET_MultiDrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)) { - SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn); +static inline void +SET_MultiDrawElementsBaseVertex(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLsizei *, + GLenum, const GLvoid **, + GLsizei, const GLint *)) +{ + SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn); } -typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateiARB)(GLuint, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateiARB) (GLuint, GLenum, + GLenum); #define CALL_BlendEquationSeparateiARB(disp, parameters) \ (* GET_BlendEquationSeparateiARB(disp)) parameters -static inline _glptr_BlendEquationSeparateiARB GET_BlendEquationSeparateiARB(struct _glapi_table *disp) { - return (_glptr_BlendEquationSeparateiARB) (GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB)); +static inline _glptr_BlendEquationSeparateiARB +GET_BlendEquationSeparateiARB(struct _glapi_table *disp) +{ + return (_glptr_BlendEquationSeparateiARB) (GET_by_offset + (disp, + _gloffset_BlendEquationSeparateiARB)); } -static inline void SET_BlendEquationSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn); +static inline void +SET_BlendEquationSeparateiARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn); } -typedef void (GLAPIENTRYP _glptr_BlendEquationiARB)(GLuint, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendEquationiARB) (GLuint, GLenum); + #define CALL_BlendEquationiARB(disp, parameters) \ (* GET_BlendEquationiARB(disp)) parameters -static inline _glptr_BlendEquationiARB GET_BlendEquationiARB(struct _glapi_table *disp) { - return (_glptr_BlendEquationiARB) (GET_by_offset(disp, _gloffset_BlendEquationiARB)); +static inline _glptr_BlendEquationiARB +GET_BlendEquationiARB(struct _glapi_table *disp) +{ + return (_glptr_BlendEquationiARB) (GET_by_offset + (disp, _gloffset_BlendEquationiARB)); } -static inline void SET_BlendEquationiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_BlendEquationiARB, fn); +static inline void +SET_BlendEquationiARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendEquationiARB, fn); } -typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateiARB)(GLuint, GLenum, GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateiARB) (GLuint, GLenum, GLenum, + GLenum, GLenum); #define CALL_BlendFuncSeparateiARB(disp, parameters) \ (* GET_BlendFuncSeparateiARB(disp)) parameters -static inline _glptr_BlendFuncSeparateiARB GET_BlendFuncSeparateiARB(struct _glapi_table *disp) { - return (_glptr_BlendFuncSeparateiARB) (GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB)); +static inline _glptr_BlendFuncSeparateiARB +GET_BlendFuncSeparateiARB(struct _glapi_table *disp) +{ + return (_glptr_BlendFuncSeparateiARB) (GET_by_offset + (disp, + _gloffset_BlendFuncSeparateiARB)); } -static inline void SET_BlendFuncSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn); +static inline void +SET_BlendFuncSeparateiARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLenum, GLenum, + GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn); } -typedef void (GLAPIENTRYP _glptr_BlendFunciARB)(GLuint, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendFunciARB) (GLuint, GLenum, GLenum); + #define CALL_BlendFunciARB(disp, parameters) \ (* GET_BlendFunciARB(disp)) parameters -static inline _glptr_BlendFunciARB GET_BlendFunciARB(struct _glapi_table *disp) { - return (_glptr_BlendFunciARB) (GET_by_offset(disp, _gloffset_BlendFunciARB)); +static inline _glptr_BlendFunciARB +GET_BlendFunciARB(struct _glapi_table *disp) +{ + return (_glptr_BlendFunciARB) (GET_by_offset + (disp, _gloffset_BlendFunciARB)); } -static inline void SET_BlendFunciARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendFunciARB, fn); +static inline void +SET_BlendFunciARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendFunciARB, fn); } -typedef void (GLAPIENTRYP _glptr_BindSampler)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_BindSampler) (GLuint, GLuint); + #define CALL_BindSampler(disp, parameters) \ (* GET_BindSampler(disp)) parameters -static inline _glptr_BindSampler GET_BindSampler(struct _glapi_table *disp) { - return (_glptr_BindSampler) (GET_by_offset(disp, _gloffset_BindSampler)); +static inline _glptr_BindSampler +GET_BindSampler(struct _glapi_table *disp) +{ + return (_glptr_BindSampler) (GET_by_offset(disp, _gloffset_BindSampler)); } -static inline void SET_BindSampler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_BindSampler, fn); +static inline void +SET_BindSampler(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindSampler, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteSamplers)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteSamplers) (GLsizei, const GLuint *); + #define CALL_DeleteSamplers(disp, parameters) \ (* GET_DeleteSamplers(disp)) parameters -static inline _glptr_DeleteSamplers GET_DeleteSamplers(struct _glapi_table *disp) { - return (_glptr_DeleteSamplers) (GET_by_offset(disp, _gloffset_DeleteSamplers)); +static inline _glptr_DeleteSamplers +GET_DeleteSamplers(struct _glapi_table *disp) +{ + return (_glptr_DeleteSamplers) (GET_by_offset + (disp, _gloffset_DeleteSamplers)); } -static inline void SET_DeleteSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteSamplers, fn); +static inline void +SET_DeleteSamplers(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteSamplers, fn); } -typedef void (GLAPIENTRYP _glptr_GenSamplers)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenSamplers) (GLsizei, GLuint *); + #define CALL_GenSamplers(disp, parameters) \ (* GET_GenSamplers(disp)) parameters -static inline _glptr_GenSamplers GET_GenSamplers(struct _glapi_table *disp) { - return (_glptr_GenSamplers) (GET_by_offset(disp, _gloffset_GenSamplers)); +static inline _glptr_GenSamplers +GET_GenSamplers(struct _glapi_table *disp) +{ + return (_glptr_GenSamplers) (GET_by_offset(disp, _gloffset_GenSamplers)); } -static inline void SET_GenSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenSamplers, fn); +static inline void +SET_GenSamplers(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenSamplers, fn); } -typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIiv)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIiv) (GLuint, GLenum, + GLint *); #define CALL_GetSamplerParameterIiv(disp, parameters) \ (* GET_GetSamplerParameterIiv(disp)) parameters -static inline _glptr_GetSamplerParameterIiv GET_GetSamplerParameterIiv(struct _glapi_table *disp) { - return (_glptr_GetSamplerParameterIiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIiv)); +static inline _glptr_GetSamplerParameterIiv +GET_GetSamplerParameterIiv(struct _glapi_table *disp) +{ + return (_glptr_GetSamplerParameterIiv) (GET_by_offset + (disp, + _gloffset_GetSamplerParameterIiv)); } -static inline void SET_GetSamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetSamplerParameterIiv, fn); +static inline void +SET_GetSamplerParameterIiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetSamplerParameterIiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIuiv)(GLuint, GLenum, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIuiv) (GLuint, GLenum, + GLuint *); #define CALL_GetSamplerParameterIuiv(disp, parameters) \ (* GET_GetSamplerParameterIuiv(disp)) parameters -static inline _glptr_GetSamplerParameterIuiv GET_GetSamplerParameterIuiv(struct _glapi_table *disp) { - return (_glptr_GetSamplerParameterIuiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIuiv)); +static inline _glptr_GetSamplerParameterIuiv +GET_GetSamplerParameterIuiv(struct _glapi_table *disp) +{ + return (_glptr_GetSamplerParameterIuiv) (GET_by_offset + (disp, + _gloffset_GetSamplerParameterIuiv)); } -static inline void SET_GetSamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { - SET_by_offset(disp, _gloffset_GetSamplerParameterIuiv, fn); +static inline void +SET_GetSamplerParameterIuiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetSamplerParameterIuiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetSamplerParameterfv)(GLuint, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetSamplerParameterfv) (GLuint, GLenum, + GLfloat *); #define CALL_GetSamplerParameterfv(disp, parameters) \ (* GET_GetSamplerParameterfv(disp)) parameters -static inline _glptr_GetSamplerParameterfv GET_GetSamplerParameterfv(struct _glapi_table *disp) { - return (_glptr_GetSamplerParameterfv) (GET_by_offset(disp, _gloffset_GetSamplerParameterfv)); +static inline _glptr_GetSamplerParameterfv +GET_GetSamplerParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetSamplerParameterfv) (GET_by_offset + (disp, + _gloffset_GetSamplerParameterfv)); } -static inline void SET_GetSamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetSamplerParameterfv, fn); +static inline void +SET_GetSamplerParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetSamplerParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetSamplerParameteriv)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetSamplerParameteriv) (GLuint, GLenum, + GLint *); #define CALL_GetSamplerParameteriv(disp, parameters) \ (* GET_GetSamplerParameteriv(disp)) parameters -static inline _glptr_GetSamplerParameteriv GET_GetSamplerParameteriv(struct _glapi_table *disp) { - return (_glptr_GetSamplerParameteriv) (GET_by_offset(disp, _gloffset_GetSamplerParameteriv)); +static inline _glptr_GetSamplerParameteriv +GET_GetSamplerParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetSamplerParameteriv) (GET_by_offset + (disp, + _gloffset_GetSamplerParameteriv)); } -static inline void SET_GetSamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetSamplerParameteriv, fn); +static inline void +SET_GetSamplerParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetSamplerParameteriv, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsSampler)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsSampler) (GLuint); + #define CALL_IsSampler(disp, parameters) \ (* GET_IsSampler(disp)) parameters -static inline _glptr_IsSampler GET_IsSampler(struct _glapi_table *disp) { - return (_glptr_IsSampler) (GET_by_offset(disp, _gloffset_IsSampler)); +static inline _glptr_IsSampler +GET_IsSampler(struct _glapi_table *disp) +{ + return (_glptr_IsSampler) (GET_by_offset(disp, _gloffset_IsSampler)); } -static inline void SET_IsSampler(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsSampler, fn); +static inline void +SET_IsSampler(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsSampler, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameterIiv)(GLuint, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_SamplerParameterIiv) (GLuint, GLenum, + const GLint *); #define CALL_SamplerParameterIiv(disp, parameters) \ (* GET_SamplerParameterIiv(disp)) parameters -static inline _glptr_SamplerParameterIiv GET_SamplerParameterIiv(struct _glapi_table *disp) { - return (_glptr_SamplerParameterIiv) (GET_by_offset(disp, _gloffset_SamplerParameterIiv)); +static inline _glptr_SamplerParameterIiv +GET_SamplerParameterIiv(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameterIiv) (GET_by_offset + (disp, _gloffset_SamplerParameterIiv)); } -static inline void SET_SamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_SamplerParameterIiv, fn); +static inline void +SET_SamplerParameterIiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_SamplerParameterIiv, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameterIuiv)(GLuint, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_SamplerParameterIuiv) (GLuint, GLenum, + const GLuint *); #define CALL_SamplerParameterIuiv(disp, parameters) \ (* GET_SamplerParameterIuiv(disp)) parameters -static inline _glptr_SamplerParameterIuiv GET_SamplerParameterIuiv(struct _glapi_table *disp) { - return (_glptr_SamplerParameterIuiv) (GET_by_offset(disp, _gloffset_SamplerParameterIuiv)); +static inline _glptr_SamplerParameterIuiv +GET_SamplerParameterIuiv(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameterIuiv) (GET_by_offset + (disp, + _gloffset_SamplerParameterIuiv)); } -static inline void SET_SamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_SamplerParameterIuiv, fn); +static inline void +SET_SamplerParameterIuiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_SamplerParameterIuiv, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameterf)(GLuint, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_SamplerParameterf) (GLuint, GLenum, GLfloat); + #define CALL_SamplerParameterf(disp, parameters) \ (* GET_SamplerParameterf(disp)) parameters -static inline _glptr_SamplerParameterf GET_SamplerParameterf(struct _glapi_table *disp) { - return (_glptr_SamplerParameterf) (GET_by_offset(disp, _gloffset_SamplerParameterf)); +static inline _glptr_SamplerParameterf +GET_SamplerParameterf(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameterf) (GET_by_offset + (disp, _gloffset_SamplerParameterf)); } -static inline void SET_SamplerParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_SamplerParameterf, fn); +static inline void +SET_SamplerParameterf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_SamplerParameterf, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameterfv)(GLuint, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_SamplerParameterfv) (GLuint, GLenum, + const GLfloat *); #define CALL_SamplerParameterfv(disp, parameters) \ (* GET_SamplerParameterfv(disp)) parameters -static inline _glptr_SamplerParameterfv GET_SamplerParameterfv(struct _glapi_table *disp) { - return (_glptr_SamplerParameterfv) (GET_by_offset(disp, _gloffset_SamplerParameterfv)); +static inline _glptr_SamplerParameterfv +GET_SamplerParameterfv(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameterfv) (GET_by_offset + (disp, _gloffset_SamplerParameterfv)); } -static inline void SET_SamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_SamplerParameterfv, fn); +static inline void +SET_SamplerParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_SamplerParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameteri)(GLuint, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_SamplerParameteri) (GLuint, GLenum, GLint); + #define CALL_SamplerParameteri(disp, parameters) \ (* GET_SamplerParameteri(disp)) parameters -static inline _glptr_SamplerParameteri GET_SamplerParameteri(struct _glapi_table *disp) { - return (_glptr_SamplerParameteri) (GET_by_offset(disp, _gloffset_SamplerParameteri)); +static inline _glptr_SamplerParameteri +GET_SamplerParameteri(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameteri) (GET_by_offset + (disp, _gloffset_SamplerParameteri)); } -static inline void SET_SamplerParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_SamplerParameteri, fn); +static inline void +SET_SamplerParameteri(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_SamplerParameteri, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameteriv)(GLuint, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_SamplerParameteriv) (GLuint, GLenum, + const GLint *); #define CALL_SamplerParameteriv(disp, parameters) \ (* GET_SamplerParameteriv(disp)) parameters -static inline _glptr_SamplerParameteriv GET_SamplerParameteriv(struct _glapi_table *disp) { - return (_glptr_SamplerParameteriv) (GET_by_offset(disp, _gloffset_SamplerParameteriv)); +static inline _glptr_SamplerParameteriv +GET_SamplerParameteriv(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameteriv) (GET_by_offset + (disp, _gloffset_SamplerParameteriv)); } -static inline void SET_SamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_SamplerParameteriv, fn); +static inline void +SET_SamplerParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_SamplerParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_ColorP3ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_ColorP3ui) (GLenum, GLuint); + #define CALL_ColorP3ui(disp, parameters) \ (* GET_ColorP3ui(disp)) parameters -static inline _glptr_ColorP3ui GET_ColorP3ui(struct _glapi_table *disp) { - return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui)); +static inline _glptr_ColorP3ui +GET_ColorP3ui(struct _glapi_table *disp) +{ + return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui)); } -static inline void SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_ColorP3ui, fn); +static inline void +SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_ColorP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_ColorP3uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_ColorP3uiv) (GLenum, const GLuint *); + #define CALL_ColorP3uiv(disp, parameters) \ (* GET_ColorP3uiv(disp)) parameters -static inline _glptr_ColorP3uiv GET_ColorP3uiv(struct _glapi_table *disp) { - return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv)); +static inline _glptr_ColorP3uiv +GET_ColorP3uiv(struct _glapi_table *disp) +{ + return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv)); } -static inline void SET_ColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_ColorP3uiv, fn); +static inline void +SET_ColorP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_ColorP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_ColorP4ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_ColorP4ui) (GLenum, GLuint); + #define CALL_ColorP4ui(disp, parameters) \ (* GET_ColorP4ui(disp)) parameters -static inline _glptr_ColorP4ui GET_ColorP4ui(struct _glapi_table *disp) { - return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui)); +static inline _glptr_ColorP4ui +GET_ColorP4ui(struct _glapi_table *disp) +{ + return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui)); } -static inline void SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_ColorP4ui, fn); +static inline void +SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_ColorP4ui, fn); } -typedef void (GLAPIENTRYP _glptr_ColorP4uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_ColorP4uiv) (GLenum, const GLuint *); + #define CALL_ColorP4uiv(disp, parameters) \ (* GET_ColorP4uiv(disp)) parameters -static inline _glptr_ColorP4uiv GET_ColorP4uiv(struct _glapi_table *disp) { - return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv)); +static inline _glptr_ColorP4uiv +GET_ColorP4uiv(struct _glapi_table *disp) +{ + return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv)); } -static inline void SET_ColorP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_ColorP4uiv, fn); +static inline void +SET_ColorP4uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_ColorP4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui) (GLenum, GLenum, GLuint); + #define CALL_MultiTexCoordP1ui(disp, parameters) \ (* GET_MultiTexCoordP1ui(disp)) parameters -static inline _glptr_MultiTexCoordP1ui GET_MultiTexCoordP1ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP1ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP1ui)); +static inline _glptr_MultiTexCoordP1ui +GET_MultiTexCoordP1ui(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP1ui) (GET_by_offset + (disp, _gloffset_MultiTexCoordP1ui)); } -static inline void SET_MultiTexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn); +static inline void +SET_MultiTexCoordP1ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv)(GLenum, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv) (GLenum, GLenum, + const GLuint *); #define CALL_MultiTexCoordP1uiv(disp, parameters) \ (* GET_MultiTexCoordP1uiv(disp)) parameters -static inline _glptr_MultiTexCoordP1uiv GET_MultiTexCoordP1uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP1uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP1uiv)); +static inline _glptr_MultiTexCoordP1uiv +GET_MultiTexCoordP1uiv(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP1uiv) (GET_by_offset + (disp, _gloffset_MultiTexCoordP1uiv)); } -static inline void SET_MultiTexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn); +static inline void +SET_MultiTexCoordP1uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui) (GLenum, GLenum, GLuint); + #define CALL_MultiTexCoordP2ui(disp, parameters) \ (* GET_MultiTexCoordP2ui(disp)) parameters -static inline _glptr_MultiTexCoordP2ui GET_MultiTexCoordP2ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP2ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP2ui)); +static inline _glptr_MultiTexCoordP2ui +GET_MultiTexCoordP2ui(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP2ui) (GET_by_offset + (disp, _gloffset_MultiTexCoordP2ui)); } -static inline void SET_MultiTexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn); +static inline void +SET_MultiTexCoordP2ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv)(GLenum, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv) (GLenum, GLenum, + const GLuint *); #define CALL_MultiTexCoordP2uiv(disp, parameters) \ (* GET_MultiTexCoordP2uiv(disp)) parameters -static inline _glptr_MultiTexCoordP2uiv GET_MultiTexCoordP2uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP2uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP2uiv)); +static inline _glptr_MultiTexCoordP2uiv +GET_MultiTexCoordP2uiv(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP2uiv) (GET_by_offset + (disp, _gloffset_MultiTexCoordP2uiv)); } -static inline void SET_MultiTexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn); +static inline void +SET_MultiTexCoordP2uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui) (GLenum, GLenum, GLuint); + #define CALL_MultiTexCoordP3ui(disp, parameters) \ (* GET_MultiTexCoordP3ui(disp)) parameters -static inline _glptr_MultiTexCoordP3ui GET_MultiTexCoordP3ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP3ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP3ui)); +static inline _glptr_MultiTexCoordP3ui +GET_MultiTexCoordP3ui(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP3ui) (GET_by_offset + (disp, _gloffset_MultiTexCoordP3ui)); } -static inline void SET_MultiTexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn); +static inline void +SET_MultiTexCoordP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv)(GLenum, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv) (GLenum, GLenum, + const GLuint *); #define CALL_MultiTexCoordP3uiv(disp, parameters) \ (* GET_MultiTexCoordP3uiv(disp)) parameters -static inline _glptr_MultiTexCoordP3uiv GET_MultiTexCoordP3uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP3uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP3uiv)); +static inline _glptr_MultiTexCoordP3uiv +GET_MultiTexCoordP3uiv(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP3uiv) (GET_by_offset + (disp, _gloffset_MultiTexCoordP3uiv)); } -static inline void SET_MultiTexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn); +static inline void +SET_MultiTexCoordP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui) (GLenum, GLenum, GLuint); + #define CALL_MultiTexCoordP4ui(disp, parameters) \ (* GET_MultiTexCoordP4ui(disp)) parameters -static inline _glptr_MultiTexCoordP4ui GET_MultiTexCoordP4ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP4ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP4ui)); +static inline _glptr_MultiTexCoordP4ui +GET_MultiTexCoordP4ui(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP4ui) (GET_by_offset + (disp, _gloffset_MultiTexCoordP4ui)); } -static inline void SET_MultiTexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn); +static inline void +SET_MultiTexCoordP4ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv)(GLenum, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv) (GLenum, GLenum, + const GLuint *); #define CALL_MultiTexCoordP4uiv(disp, parameters) \ (* GET_MultiTexCoordP4uiv(disp)) parameters -static inline _glptr_MultiTexCoordP4uiv GET_MultiTexCoordP4uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP4uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP4uiv)); +static inline _glptr_MultiTexCoordP4uiv +GET_MultiTexCoordP4uiv(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP4uiv) (GET_by_offset + (disp, _gloffset_MultiTexCoordP4uiv)); } -static inline void SET_MultiTexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn); +static inline void +SET_MultiTexCoordP4uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_NormalP3ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_NormalP3ui) (GLenum, GLuint); + #define CALL_NormalP3ui(disp, parameters) \ (* GET_NormalP3ui(disp)) parameters -static inline _glptr_NormalP3ui GET_NormalP3ui(struct _glapi_table *disp) { - return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui)); +static inline _glptr_NormalP3ui +GET_NormalP3ui(struct _glapi_table *disp) +{ + return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui)); } -static inline void SET_NormalP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_NormalP3ui, fn); +static inline void +SET_NormalP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_NormalP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_NormalP3uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_NormalP3uiv) (GLenum, const GLuint *); + #define CALL_NormalP3uiv(disp, parameters) \ (* GET_NormalP3uiv(disp)) parameters -static inline _glptr_NormalP3uiv GET_NormalP3uiv(struct _glapi_table *disp) { - return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv)); +static inline _glptr_NormalP3uiv +GET_NormalP3uiv(struct _glapi_table *disp) +{ + return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv)); } -static inline void SET_NormalP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_NormalP3uiv, fn); +static inline void +SET_NormalP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_NormalP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui) (GLenum, GLuint); + #define CALL_SecondaryColorP3ui(disp, parameters) \ (* GET_SecondaryColorP3ui(disp)) parameters -static inline _glptr_SecondaryColorP3ui GET_SecondaryColorP3ui(struct _glapi_table *disp) { - return (_glptr_SecondaryColorP3ui) (GET_by_offset(disp, _gloffset_SecondaryColorP3ui)); +static inline _glptr_SecondaryColorP3ui +GET_SecondaryColorP3ui(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColorP3ui) (GET_by_offset + (disp, _gloffset_SecondaryColorP3ui)); } -static inline void SET_SecondaryColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn); +static inline void +SET_SecondaryColorP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv) (GLenum, const GLuint *); + #define CALL_SecondaryColorP3uiv(disp, parameters) \ (* GET_SecondaryColorP3uiv(disp)) parameters -static inline _glptr_SecondaryColorP3uiv GET_SecondaryColorP3uiv(struct _glapi_table *disp) { - return (_glptr_SecondaryColorP3uiv) (GET_by_offset(disp, _gloffset_SecondaryColorP3uiv)); +static inline _glptr_SecondaryColorP3uiv +GET_SecondaryColorP3uiv(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColorP3uiv) (GET_by_offset + (disp, _gloffset_SecondaryColorP3uiv)); } -static inline void SET_SecondaryColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn); +static inline void +SET_SecondaryColorP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP1ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexCoordP1ui) (GLenum, GLuint); + #define CALL_TexCoordP1ui(disp, parameters) \ (* GET_TexCoordP1ui(disp)) parameters -static inline _glptr_TexCoordP1ui GET_TexCoordP1ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui)); +static inline _glptr_TexCoordP1ui +GET_TexCoordP1ui(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui)); } -static inline void SET_TexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP1ui, fn); +static inline void +SET_TexCoordP1ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexCoordP1ui, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv) (GLenum, const GLuint *); + #define CALL_TexCoordP1uiv(disp, parameters) \ (* GET_TexCoordP1uiv(disp)) parameters -static inline _glptr_TexCoordP1uiv GET_TexCoordP1uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP1uiv) (GET_by_offset(disp, _gloffset_TexCoordP1uiv)); +static inline _glptr_TexCoordP1uiv +GET_TexCoordP1uiv(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP1uiv) (GET_by_offset + (disp, _gloffset_TexCoordP1uiv)); } -static inline void SET_TexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn); +static inline void +SET_TexCoordP1uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP2ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexCoordP2ui) (GLenum, GLuint); + #define CALL_TexCoordP2ui(disp, parameters) \ (* GET_TexCoordP2ui(disp)) parameters -static inline _glptr_TexCoordP2ui GET_TexCoordP2ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui)); +static inline _glptr_TexCoordP2ui +GET_TexCoordP2ui(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui)); } -static inline void SET_TexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP2ui, fn); +static inline void +SET_TexCoordP2ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexCoordP2ui, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv) (GLenum, const GLuint *); + #define CALL_TexCoordP2uiv(disp, parameters) \ (* GET_TexCoordP2uiv(disp)) parameters -static inline _glptr_TexCoordP2uiv GET_TexCoordP2uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP2uiv) (GET_by_offset(disp, _gloffset_TexCoordP2uiv)); +static inline _glptr_TexCoordP2uiv +GET_TexCoordP2uiv(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP2uiv) (GET_by_offset + (disp, _gloffset_TexCoordP2uiv)); } -static inline void SET_TexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn); +static inline void +SET_TexCoordP2uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP3ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexCoordP3ui) (GLenum, GLuint); + #define CALL_TexCoordP3ui(disp, parameters) \ (* GET_TexCoordP3ui(disp)) parameters -static inline _glptr_TexCoordP3ui GET_TexCoordP3ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui)); +static inline _glptr_TexCoordP3ui +GET_TexCoordP3ui(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui)); } -static inline void SET_TexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP3ui, fn); +static inline void +SET_TexCoordP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexCoordP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv) (GLenum, const GLuint *); + #define CALL_TexCoordP3uiv(disp, parameters) \ (* GET_TexCoordP3uiv(disp)) parameters -static inline _glptr_TexCoordP3uiv GET_TexCoordP3uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP3uiv) (GET_by_offset(disp, _gloffset_TexCoordP3uiv)); +static inline _glptr_TexCoordP3uiv +GET_TexCoordP3uiv(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP3uiv) (GET_by_offset + (disp, _gloffset_TexCoordP3uiv)); } -static inline void SET_TexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn); +static inline void +SET_TexCoordP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP4ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexCoordP4ui) (GLenum, GLuint); + #define CALL_TexCoordP4ui(disp, parameters) \ (* GET_TexCoordP4ui(disp)) parameters -static inline _glptr_TexCoordP4ui GET_TexCoordP4ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui)); +static inline _glptr_TexCoordP4ui +GET_TexCoordP4ui(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui)); } -static inline void SET_TexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP4ui, fn); +static inline void +SET_TexCoordP4ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexCoordP4ui, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv) (GLenum, const GLuint *); + #define CALL_TexCoordP4uiv(disp, parameters) \ (* GET_TexCoordP4uiv(disp)) parameters -static inline _glptr_TexCoordP4uiv GET_TexCoordP4uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP4uiv) (GET_by_offset(disp, _gloffset_TexCoordP4uiv)); +static inline _glptr_TexCoordP4uiv +GET_TexCoordP4uiv(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP4uiv) (GET_by_offset + (disp, _gloffset_TexCoordP4uiv)); } -static inline void SET_TexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn); +static inline void +SET_TexCoordP4uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui)(GLuint, GLenum, GLboolean, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui) (GLuint, GLenum, GLboolean, + GLuint); #define CALL_VertexAttribP1ui(disp, parameters) \ (* GET_VertexAttribP1ui(disp)) parameters -static inline _glptr_VertexAttribP1ui GET_VertexAttribP1ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP1ui) (GET_by_offset(disp, _gloffset_VertexAttribP1ui)); +static inline _glptr_VertexAttribP1ui +GET_VertexAttribP1ui(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP1ui) (GET_by_offset + (disp, _gloffset_VertexAttribP1ui)); } -static inline void SET_VertexAttribP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn); +static inline void +SET_VertexAttribP1ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv)(GLuint, GLenum, GLboolean, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv) (GLuint, GLenum, GLboolean, + const GLuint *); #define CALL_VertexAttribP1uiv(disp, parameters) \ (* GET_VertexAttribP1uiv(disp)) parameters -static inline _glptr_VertexAttribP1uiv GET_VertexAttribP1uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP1uiv) (GET_by_offset(disp, _gloffset_VertexAttribP1uiv)); +static inline _glptr_VertexAttribP1uiv +GET_VertexAttribP1uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP1uiv) (GET_by_offset + (disp, _gloffset_VertexAttribP1uiv)); } -static inline void SET_VertexAttribP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn); +static inline void +SET_VertexAttribP1uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, + const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui)(GLuint, GLenum, GLboolean, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui) (GLuint, GLenum, GLboolean, + GLuint); #define CALL_VertexAttribP2ui(disp, parameters) \ (* GET_VertexAttribP2ui(disp)) parameters -static inline _glptr_VertexAttribP2ui GET_VertexAttribP2ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP2ui) (GET_by_offset(disp, _gloffset_VertexAttribP2ui)); +static inline _glptr_VertexAttribP2ui +GET_VertexAttribP2ui(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP2ui) (GET_by_offset + (disp, _gloffset_VertexAttribP2ui)); } -static inline void SET_VertexAttribP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn); +static inline void +SET_VertexAttribP2ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv)(GLuint, GLenum, GLboolean, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv) (GLuint, GLenum, GLboolean, + const GLuint *); #define CALL_VertexAttribP2uiv(disp, parameters) \ (* GET_VertexAttribP2uiv(disp)) parameters -static inline _glptr_VertexAttribP2uiv GET_VertexAttribP2uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP2uiv) (GET_by_offset(disp, _gloffset_VertexAttribP2uiv)); +static inline _glptr_VertexAttribP2uiv +GET_VertexAttribP2uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP2uiv) (GET_by_offset + (disp, _gloffset_VertexAttribP2uiv)); } -static inline void SET_VertexAttribP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn); +static inline void +SET_VertexAttribP2uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, + const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui)(GLuint, GLenum, GLboolean, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui) (GLuint, GLenum, GLboolean, + GLuint); #define CALL_VertexAttribP3ui(disp, parameters) \ (* GET_VertexAttribP3ui(disp)) parameters -static inline _glptr_VertexAttribP3ui GET_VertexAttribP3ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP3ui) (GET_by_offset(disp, _gloffset_VertexAttribP3ui)); +static inline _glptr_VertexAttribP3ui +GET_VertexAttribP3ui(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP3ui) (GET_by_offset + (disp, _gloffset_VertexAttribP3ui)); } -static inline void SET_VertexAttribP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn); +static inline void +SET_VertexAttribP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv)(GLuint, GLenum, GLboolean, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv) (GLuint, GLenum, GLboolean, + const GLuint *); #define CALL_VertexAttribP3uiv(disp, parameters) \ (* GET_VertexAttribP3uiv(disp)) parameters -static inline _glptr_VertexAttribP3uiv GET_VertexAttribP3uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP3uiv) (GET_by_offset(disp, _gloffset_VertexAttribP3uiv)); +static inline _glptr_VertexAttribP3uiv +GET_VertexAttribP3uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP3uiv) (GET_by_offset + (disp, _gloffset_VertexAttribP3uiv)); } -static inline void SET_VertexAttribP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn); +static inline void +SET_VertexAttribP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, + const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui)(GLuint, GLenum, GLboolean, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui) (GLuint, GLenum, GLboolean, + GLuint); #define CALL_VertexAttribP4ui(disp, parameters) \ (* GET_VertexAttribP4ui(disp)) parameters -static inline _glptr_VertexAttribP4ui GET_VertexAttribP4ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP4ui) (GET_by_offset(disp, _gloffset_VertexAttribP4ui)); +static inline _glptr_VertexAttribP4ui +GET_VertexAttribP4ui(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP4ui) (GET_by_offset + (disp, _gloffset_VertexAttribP4ui)); } -static inline void SET_VertexAttribP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn); +static inline void +SET_VertexAttribP4ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv)(GLuint, GLenum, GLboolean, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv) (GLuint, GLenum, GLboolean, + const GLuint *); #define CALL_VertexAttribP4uiv(disp, parameters) \ (* GET_VertexAttribP4uiv(disp)) parameters -static inline _glptr_VertexAttribP4uiv GET_VertexAttribP4uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP4uiv) (GET_by_offset(disp, _gloffset_VertexAttribP4uiv)); +static inline _glptr_VertexAttribP4uiv +GET_VertexAttribP4uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP4uiv) (GET_by_offset + (disp, _gloffset_VertexAttribP4uiv)); } -static inline void SET_VertexAttribP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn); +static inline void +SET_VertexAttribP4uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, + const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP2ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexP2ui) (GLenum, GLuint); + #define CALL_VertexP2ui(disp, parameters) \ (* GET_VertexP2ui(disp)) parameters -static inline _glptr_VertexP2ui GET_VertexP2ui(struct _glapi_table *disp) { - return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui)); +static inline _glptr_VertexP2ui +GET_VertexP2ui(struct _glapi_table *disp) +{ + return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui)); } -static inline void SET_VertexP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_VertexP2ui, fn); +static inline void +SET_VertexP2ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexP2ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP2uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexP2uiv) (GLenum, const GLuint *); + #define CALL_VertexP2uiv(disp, parameters) \ (* GET_VertexP2uiv(disp)) parameters -static inline _glptr_VertexP2uiv GET_VertexP2uiv(struct _glapi_table *disp) { - return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv)); +static inline _glptr_VertexP2uiv +GET_VertexP2uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv)); } -static inline void SET_VertexP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexP2uiv, fn); +static inline void +SET_VertexP2uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexP2uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP3ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexP3ui) (GLenum, GLuint); + #define CALL_VertexP3ui(disp, parameters) \ (* GET_VertexP3ui(disp)) parameters -static inline _glptr_VertexP3ui GET_VertexP3ui(struct _glapi_table *disp) { - return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui)); +static inline _glptr_VertexP3ui +GET_VertexP3ui(struct _glapi_table *disp) +{ + return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui)); } -static inline void SET_VertexP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_VertexP3ui, fn); +static inline void +SET_VertexP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP3uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexP3uiv) (GLenum, const GLuint *); + #define CALL_VertexP3uiv(disp, parameters) \ (* GET_VertexP3uiv(disp)) parameters -static inline _glptr_VertexP3uiv GET_VertexP3uiv(struct _glapi_table *disp) { - return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv)); +static inline _glptr_VertexP3uiv +GET_VertexP3uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv)); } -static inline void SET_VertexP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexP3uiv, fn); +static inline void +SET_VertexP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP4ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexP4ui) (GLenum, GLuint); + #define CALL_VertexP4ui(disp, parameters) \ (* GET_VertexP4ui(disp)) parameters -static inline _glptr_VertexP4ui GET_VertexP4ui(struct _glapi_table *disp) { - return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui)); +static inline _glptr_VertexP4ui +GET_VertexP4ui(struct _glapi_table *disp) +{ + return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui)); } -static inline void SET_VertexP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_VertexP4ui, fn); +static inline void +SET_VertexP4ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexP4ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP4uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexP4uiv) (GLenum, const GLuint *); + #define CALL_VertexP4uiv(disp, parameters) \ (* GET_VertexP4uiv(disp)) parameters -static inline _glptr_VertexP4uiv GET_VertexP4uiv(struct _glapi_table *disp) { - return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv)); +static inline _glptr_VertexP4uiv +GET_VertexP4uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv)); } -static inline void SET_VertexP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexP4uiv, fn); +static inline void +SET_VertexP4uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexP4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_BindTransformFeedback)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindTransformFeedback) (GLenum, GLuint); + #define CALL_BindTransformFeedback(disp, parameters) \ (* GET_BindTransformFeedback(disp)) parameters -static inline _glptr_BindTransformFeedback GET_BindTransformFeedback(struct _glapi_table *disp) { - return (_glptr_BindTransformFeedback) (GET_by_offset(disp, _gloffset_BindTransformFeedback)); +static inline _glptr_BindTransformFeedback +GET_BindTransformFeedback(struct _glapi_table *disp) +{ + return (_glptr_BindTransformFeedback) (GET_by_offset + (disp, + _gloffset_BindTransformFeedback)); } -static inline void SET_BindTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindTransformFeedback, fn); +static inline void +SET_BindTransformFeedback(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindTransformFeedback, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteTransformFeedbacks)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteTransformFeedbacks) (GLsizei, + const GLuint *); #define CALL_DeleteTransformFeedbacks(disp, parameters) \ (* GET_DeleteTransformFeedbacks(disp)) parameters -static inline _glptr_DeleteTransformFeedbacks GET_DeleteTransformFeedbacks(struct _glapi_table *disp) { - return (_glptr_DeleteTransformFeedbacks) (GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks)); +static inline _glptr_DeleteTransformFeedbacks +GET_DeleteTransformFeedbacks(struct _glapi_table *disp) +{ + return (_glptr_DeleteTransformFeedbacks) (GET_by_offset + (disp, + _gloffset_DeleteTransformFeedbacks)); } -static inline void SET_DeleteTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn); +static inline void +SET_DeleteTransformFeedbacks(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn); } -typedef void (GLAPIENTRYP _glptr_DrawTransformFeedback)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_DrawTransformFeedback) (GLenum, GLuint); + #define CALL_DrawTransformFeedback(disp, parameters) \ (* GET_DrawTransformFeedback(disp)) parameters -static inline _glptr_DrawTransformFeedback GET_DrawTransformFeedback(struct _glapi_table *disp) { - return (_glptr_DrawTransformFeedback) (GET_by_offset(disp, _gloffset_DrawTransformFeedback)); +static inline _glptr_DrawTransformFeedback +GET_DrawTransformFeedback(struct _glapi_table *disp) +{ + return (_glptr_DrawTransformFeedback) (GET_by_offset + (disp, + _gloffset_DrawTransformFeedback)); } -static inline void SET_DrawTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn); +static inline void +SET_DrawTransformFeedback(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn); } -typedef void (GLAPIENTRYP _glptr_GenTransformFeedbacks)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenTransformFeedbacks) (GLsizei, GLuint *); + #define CALL_GenTransformFeedbacks(disp, parameters) \ (* GET_GenTransformFeedbacks(disp)) parameters -static inline _glptr_GenTransformFeedbacks GET_GenTransformFeedbacks(struct _glapi_table *disp) { - return (_glptr_GenTransformFeedbacks) (GET_by_offset(disp, _gloffset_GenTransformFeedbacks)); +static inline _glptr_GenTransformFeedbacks +GET_GenTransformFeedbacks(struct _glapi_table *disp) +{ + return (_glptr_GenTransformFeedbacks) (GET_by_offset + (disp, + _gloffset_GenTransformFeedbacks)); } -static inline void SET_GenTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn); +static inline void +SET_GenTransformFeedbacks(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsTransformFeedback)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsTransformFeedback) (GLuint); + #define CALL_IsTransformFeedback(disp, parameters) \ (* GET_IsTransformFeedback(disp)) parameters -static inline _glptr_IsTransformFeedback GET_IsTransformFeedback(struct _glapi_table *disp) { - return (_glptr_IsTransformFeedback) (GET_by_offset(disp, _gloffset_IsTransformFeedback)); +static inline _glptr_IsTransformFeedback +GET_IsTransformFeedback(struct _glapi_table *disp) +{ + return (_glptr_IsTransformFeedback) (GET_by_offset + (disp, _gloffset_IsTransformFeedback)); } -static inline void SET_IsTransformFeedback(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsTransformFeedback, fn); +static inline void +SET_IsTransformFeedback(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsTransformFeedback, fn); } -typedef void (GLAPIENTRYP _glptr_PauseTransformFeedback)(void); +typedef void (GLAPIENTRYP _glptr_PauseTransformFeedback) (void); + #define CALL_PauseTransformFeedback(disp, parameters) \ (* GET_PauseTransformFeedback(disp)) parameters -static inline _glptr_PauseTransformFeedback GET_PauseTransformFeedback(struct _glapi_table *disp) { - return (_glptr_PauseTransformFeedback) (GET_by_offset(disp, _gloffset_PauseTransformFeedback)); +static inline _glptr_PauseTransformFeedback +GET_PauseTransformFeedback(struct _glapi_table *disp) +{ + return (_glptr_PauseTransformFeedback) (GET_by_offset + (disp, + _gloffset_PauseTransformFeedback)); } -static inline void SET_PauseTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn); +static inline void +SET_PauseTransformFeedback(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn); } -typedef void (GLAPIENTRYP _glptr_ResumeTransformFeedback)(void); +typedef void (GLAPIENTRYP _glptr_ResumeTransformFeedback) (void); + #define CALL_ResumeTransformFeedback(disp, parameters) \ (* GET_ResumeTransformFeedback(disp)) parameters -static inline _glptr_ResumeTransformFeedback GET_ResumeTransformFeedback(struct _glapi_table *disp) { - return (_glptr_ResumeTransformFeedback) (GET_by_offset(disp, _gloffset_ResumeTransformFeedback)); +static inline _glptr_ResumeTransformFeedback +GET_ResumeTransformFeedback(struct _glapi_table *disp) +{ + return (_glptr_ResumeTransformFeedback) (GET_by_offset + (disp, + _gloffset_ResumeTransformFeedback)); } -static inline void SET_ResumeTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn); +static inline void +SET_ResumeTransformFeedback(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn); } -typedef void (GLAPIENTRYP _glptr_ClearDepthf)(GLclampf); +typedef void (GLAPIENTRYP _glptr_ClearDepthf) (GLclampf); + #define CALL_ClearDepthf(disp, parameters) \ (* GET_ClearDepthf(disp)) parameters -static inline _glptr_ClearDepthf GET_ClearDepthf(struct _glapi_table *disp) { - return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf)); +static inline _glptr_ClearDepthf +GET_ClearDepthf(struct _glapi_table *disp) +{ + return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf)); } -static inline void SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf)) { - SET_by_offset(disp, _gloffset_ClearDepthf, fn); +static inline void +SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLclampf)) +{ + SET_by_offset(disp, _gloffset_ClearDepthf, fn); } -typedef void (GLAPIENTRYP _glptr_DepthRangef)(GLclampf, GLclampf); +typedef void (GLAPIENTRYP _glptr_DepthRangef) (GLclampf, GLclampf); + #define CALL_DepthRangef(disp, parameters) \ (* GET_DepthRangef(disp)) parameters -static inline _glptr_DepthRangef GET_DepthRangef(struct _glapi_table *disp) { - return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef)); +static inline _glptr_DepthRangef +GET_DepthRangef(struct _glapi_table *disp) +{ + return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef)); } -static inline void SET_DepthRangef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf)) { - SET_by_offset(disp, _gloffset_DepthRangef, fn); +static inline void +SET_DepthRangef(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampf, GLclampf)) +{ + SET_by_offset(disp, _gloffset_DepthRangef, fn); } -typedef void (GLAPIENTRYP _glptr_GetShaderPrecisionFormat)(GLenum, GLenum, GLint *, GLint *); +typedef void (GLAPIENTRYP _glptr_GetShaderPrecisionFormat) (GLenum, GLenum, + GLint *, GLint *); #define CALL_GetShaderPrecisionFormat(disp, parameters) \ (* GET_GetShaderPrecisionFormat(disp)) parameters -static inline _glptr_GetShaderPrecisionFormat GET_GetShaderPrecisionFormat(struct _glapi_table *disp) { - return (_glptr_GetShaderPrecisionFormat) (GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat)); +static inline _glptr_GetShaderPrecisionFormat +GET_GetShaderPrecisionFormat(struct _glapi_table *disp) +{ + return (_glptr_GetShaderPrecisionFormat) (GET_by_offset + (disp, + _gloffset_GetShaderPrecisionFormat)); } -static inline void SET_GetShaderPrecisionFormat(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *, GLint *)) { - SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn); +static inline void +SET_GetShaderPrecisionFormat(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn); } -typedef void (GLAPIENTRYP _glptr_ReleaseShaderCompiler)(void); +typedef void (GLAPIENTRYP _glptr_ReleaseShaderCompiler) (void); + #define CALL_ReleaseShaderCompiler(disp, parameters) \ (* GET_ReleaseShaderCompiler(disp)) parameters -static inline _glptr_ReleaseShaderCompiler GET_ReleaseShaderCompiler(struct _glapi_table *disp) { - return (_glptr_ReleaseShaderCompiler) (GET_by_offset(disp, _gloffset_ReleaseShaderCompiler)); +static inline _glptr_ReleaseShaderCompiler +GET_ReleaseShaderCompiler(struct _glapi_table *disp) +{ + return (_glptr_ReleaseShaderCompiler) (GET_by_offset + (disp, + _gloffset_ReleaseShaderCompiler)); } -static inline void SET_ReleaseShaderCompiler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn); +static inline void +SET_ReleaseShaderCompiler(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn); } -typedef void (GLAPIENTRYP _glptr_ShaderBinary)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei); +typedef void (GLAPIENTRYP _glptr_ShaderBinary) (GLsizei, const GLuint *, GLenum, + const GLvoid *, GLsizei); #define CALL_ShaderBinary(disp, parameters) \ (* GET_ShaderBinary(disp)) parameters -static inline _glptr_ShaderBinary GET_ShaderBinary(struct _glapi_table *disp) { - return (_glptr_ShaderBinary) (GET_by_offset(disp, _gloffset_ShaderBinary)); +static inline _glptr_ShaderBinary +GET_ShaderBinary(struct _glapi_table *disp) +{ + return (_glptr_ShaderBinary) (GET_by_offset(disp, _gloffset_ShaderBinary)); } -static inline void SET_ShaderBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)) { - SET_by_offset(disp, _gloffset_ShaderBinary, fn); +static inline void +SET_ShaderBinary(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *, GLenum, + const GLvoid *, GLsizei)) +{ + SET_by_offset(disp, _gloffset_ShaderBinary, fn); } -typedef GLenum (GLAPIENTRYP _glptr_GetGraphicsResetStatusARB)(void); +typedef GLenum(GLAPIENTRYP _glptr_GetGraphicsResetStatusARB) (void); + #define CALL_GetGraphicsResetStatusARB(disp, parameters) \ (* GET_GetGraphicsResetStatusARB(disp)) parameters -static inline _glptr_GetGraphicsResetStatusARB GET_GetGraphicsResetStatusARB(struct _glapi_table *disp) { - return (_glptr_GetGraphicsResetStatusARB) (GET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB)); +static inline _glptr_GetGraphicsResetStatusARB +GET_GetGraphicsResetStatusARB(struct _glapi_table *disp) +{ + return (_glptr_GetGraphicsResetStatusARB) (GET_by_offset + (disp, + _gloffset_GetGraphicsResetStatusARB)); } -static inline void SET_GetGraphicsResetStatusARB(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn); +static inline void +SET_GetGraphicsResetStatusARB(struct _glapi_table *disp, + GLenum(GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnColorTableARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnColorTableARB) (GLenum, GLenum, GLenum, + GLsizei, GLvoid *); #define CALL_GetnColorTableARB(disp, parameters) \ (* GET_GetnColorTableARB(disp)) parameters -static inline _glptr_GetnColorTableARB GET_GetnColorTableARB(struct _glapi_table *disp) { - return (_glptr_GetnColorTableARB) (GET_by_offset(disp, _gloffset_GetnColorTableARB)); +static inline _glptr_GetnColorTableARB +GET_GetnColorTableARB(struct _glapi_table *disp) +{ + return (_glptr_GetnColorTableARB) (GET_by_offset + (disp, _gloffset_GetnColorTableARB)); } -static inline void SET_GetnColorTableARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnColorTableARB, fn); +static inline void +SET_GetnColorTableARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLsizei, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnColorTableARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnCompressedTexImageARB)(GLenum, GLint, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnCompressedTexImageARB) (GLenum, GLint, + GLsizei, GLvoid *); #define CALL_GetnCompressedTexImageARB(disp, parameters) \ (* GET_GetnCompressedTexImageARB(disp)) parameters -static inline _glptr_GetnCompressedTexImageARB GET_GetnCompressedTexImageARB(struct _glapi_table *disp) { - return (_glptr_GetnCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetnCompressedTexImageARB)); +static inline _glptr_GetnCompressedTexImageARB +GET_GetnCompressedTexImageARB(struct _glapi_table *disp) +{ + return (_glptr_GetnCompressedTexImageARB) (GET_by_offset + (disp, + _gloffset_GetnCompressedTexImageARB)); } -static inline void SET_GetnCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn); +static inline void +SET_GetnCompressedTexImageARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLsizei, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnConvolutionFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnConvolutionFilterARB) (GLenum, GLenum, + GLenum, GLsizei, + GLvoid *); #define CALL_GetnConvolutionFilterARB(disp, parameters) \ (* GET_GetnConvolutionFilterARB(disp)) parameters -static inline _glptr_GetnConvolutionFilterARB GET_GetnConvolutionFilterARB(struct _glapi_table *disp) { - return (_glptr_GetnConvolutionFilterARB) (GET_by_offset(disp, _gloffset_GetnConvolutionFilterARB)); +static inline _glptr_GetnConvolutionFilterARB +GET_GetnConvolutionFilterARB(struct _glapi_table *disp) +{ + return (_glptr_GetnConvolutionFilterARB) (GET_by_offset + (disp, + _gloffset_GetnConvolutionFilterARB)); } -static inline void SET_GetnConvolutionFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn); +static inline void +SET_GetnConvolutionFilterARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnHistogramARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnHistogramARB) (GLenum, GLboolean, GLenum, + GLenum, GLsizei, GLvoid *); #define CALL_GetnHistogramARB(disp, parameters) \ (* GET_GetnHistogramARB(disp)) parameters -static inline _glptr_GetnHistogramARB GET_GetnHistogramARB(struct _glapi_table *disp) { - return (_glptr_GetnHistogramARB) (GET_by_offset(disp, _gloffset_GetnHistogramARB)); +static inline _glptr_GetnHistogramARB +GET_GetnHistogramARB(struct _glapi_table *disp) +{ + return (_glptr_GetnHistogramARB) (GET_by_offset + (disp, _gloffset_GetnHistogramARB)); } -static inline void SET_GetnHistogramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnHistogramARB, fn); +static inline void +SET_GetnHistogramARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum, + GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnHistogramARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnMapdvARB)(GLenum, GLenum, GLsizei, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetnMapdvARB) (GLenum, GLenum, GLsizei, + GLdouble *); #define CALL_GetnMapdvARB(disp, parameters) \ (* GET_GetnMapdvARB(disp)) parameters -static inline _glptr_GetnMapdvARB GET_GetnMapdvARB(struct _glapi_table *disp) { - return (_glptr_GetnMapdvARB) (GET_by_offset(disp, _gloffset_GetnMapdvARB)); +static inline _glptr_GetnMapdvARB +GET_GetnMapdvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnMapdvARB) (GET_by_offset(disp, _gloffset_GetnMapdvARB)); } -static inline void SET_GetnMapdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetnMapdvARB, fn); +static inline void +SET_GetnMapdvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetnMapdvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnMapfvARB)(GLenum, GLenum, GLsizei, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetnMapfvARB) (GLenum, GLenum, GLsizei, + GLfloat *); #define CALL_GetnMapfvARB(disp, parameters) \ (* GET_GetnMapfvARB(disp)) parameters -static inline _glptr_GetnMapfvARB GET_GetnMapfvARB(struct _glapi_table *disp) { - return (_glptr_GetnMapfvARB) (GET_by_offset(disp, _gloffset_GetnMapfvARB)); +static inline _glptr_GetnMapfvARB +GET_GetnMapfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnMapfvARB) (GET_by_offset(disp, _gloffset_GetnMapfvARB)); } -static inline void SET_GetnMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetnMapfvARB, fn); +static inline void +SET_GetnMapfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetnMapfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnMapivARB)(GLenum, GLenum, GLsizei, GLint *); +typedef void (GLAPIENTRYP _glptr_GetnMapivARB) (GLenum, GLenum, GLsizei, + GLint *); #define CALL_GetnMapivARB(disp, parameters) \ (* GET_GetnMapivARB(disp)) parameters -static inline _glptr_GetnMapivARB GET_GetnMapivARB(struct _glapi_table *disp) { - return (_glptr_GetnMapivARB) (GET_by_offset(disp, _gloffset_GetnMapivARB)); +static inline _glptr_GetnMapivARB +GET_GetnMapivARB(struct _glapi_table *disp) +{ + return (_glptr_GetnMapivARB) (GET_by_offset(disp, _gloffset_GetnMapivARB)); } -static inline void SET_GetnMapivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLint *)) { - SET_by_offset(disp, _gloffset_GetnMapivARB, fn); +static inline void +SET_GetnMapivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetnMapivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnMinmaxARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnMinmaxARB) (GLenum, GLboolean, GLenum, + GLenum, GLsizei, GLvoid *); #define CALL_GetnMinmaxARB(disp, parameters) \ (* GET_GetnMinmaxARB(disp)) parameters -static inline _glptr_GetnMinmaxARB GET_GetnMinmaxARB(struct _glapi_table *disp) { - return (_glptr_GetnMinmaxARB) (GET_by_offset(disp, _gloffset_GetnMinmaxARB)); +static inline _glptr_GetnMinmaxARB +GET_GetnMinmaxARB(struct _glapi_table *disp) +{ + return (_glptr_GetnMinmaxARB) (GET_by_offset + (disp, _gloffset_GetnMinmaxARB)); } -static inline void SET_GetnMinmaxARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn); +static inline void +SET_GetnMinmaxARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum, + GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnPixelMapfvARB)(GLenum, GLsizei, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetnPixelMapfvARB) (GLenum, GLsizei, + GLfloat *); #define CALL_GetnPixelMapfvARB(disp, parameters) \ (* GET_GetnPixelMapfvARB(disp)) parameters -static inline _glptr_GetnPixelMapfvARB GET_GetnPixelMapfvARB(struct _glapi_table *disp) { - return (_glptr_GetnPixelMapfvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapfvARB)); +static inline _glptr_GetnPixelMapfvARB +GET_GetnPixelMapfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnPixelMapfvARB) (GET_by_offset + (disp, _gloffset_GetnPixelMapfvARB)); } -static inline void SET_GetnPixelMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn); +static inline void +SET_GetnPixelMapfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnPixelMapuivARB)(GLenum, GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetnPixelMapuivARB) (GLenum, GLsizei, + GLuint *); #define CALL_GetnPixelMapuivARB(disp, parameters) \ (* GET_GetnPixelMapuivARB(disp)) parameters -static inline _glptr_GetnPixelMapuivARB GET_GetnPixelMapuivARB(struct _glapi_table *disp) { - return (_glptr_GetnPixelMapuivARB) (GET_by_offset(disp, _gloffset_GetnPixelMapuivARB)); +static inline _glptr_GetnPixelMapuivARB +GET_GetnPixelMapuivARB(struct _glapi_table *disp) +{ + return (_glptr_GetnPixelMapuivARB) (GET_by_offset + (disp, _gloffset_GetnPixelMapuivARB)); } -static inline void SET_GetnPixelMapuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn); +static inline void +SET_GetnPixelMapuivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnPixelMapusvARB)(GLenum, GLsizei, GLushort *); +typedef void (GLAPIENTRYP _glptr_GetnPixelMapusvARB) (GLenum, GLsizei, + GLushort *); #define CALL_GetnPixelMapusvARB(disp, parameters) \ (* GET_GetnPixelMapusvARB(disp)) parameters -static inline _glptr_GetnPixelMapusvARB GET_GetnPixelMapusvARB(struct _glapi_table *disp) { - return (_glptr_GetnPixelMapusvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapusvARB)); +static inline _glptr_GetnPixelMapusvARB +GET_GetnPixelMapusvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnPixelMapusvARB) (GET_by_offset + (disp, _gloffset_GetnPixelMapusvARB)); } -static inline void SET_GetnPixelMapusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLushort *)) { - SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn); +static inline void +SET_GetnPixelMapusvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLushort *)) +{ + SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnPolygonStippleARB)(GLsizei, GLubyte *); +typedef void (GLAPIENTRYP _glptr_GetnPolygonStippleARB) (GLsizei, GLubyte *); + #define CALL_GetnPolygonStippleARB(disp, parameters) \ (* GET_GetnPolygonStippleARB(disp)) parameters -static inline _glptr_GetnPolygonStippleARB GET_GetnPolygonStippleARB(struct _glapi_table *disp) { - return (_glptr_GetnPolygonStippleARB) (GET_by_offset(disp, _gloffset_GetnPolygonStippleARB)); +static inline _glptr_GetnPolygonStippleARB +GET_GetnPolygonStippleARB(struct _glapi_table *disp) +{ + return (_glptr_GetnPolygonStippleARB) (GET_by_offset + (disp, + _gloffset_GetnPolygonStippleARB)); } -static inline void SET_GetnPolygonStippleARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLubyte *)) { - SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn); +static inline void +SET_GetnPolygonStippleARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLubyte *)) +{ + SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnSeparableFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnSeparableFilterARB) (GLenum, GLenum, + GLenum, GLsizei, + GLvoid *, GLsizei, + GLvoid *, GLvoid *); #define CALL_GetnSeparableFilterARB(disp, parameters) \ (* GET_GetnSeparableFilterARB(disp)) parameters -static inline _glptr_GetnSeparableFilterARB GET_GetnSeparableFilterARB(struct _glapi_table *disp) { - return (_glptr_GetnSeparableFilterARB) (GET_by_offset(disp, _gloffset_GetnSeparableFilterARB)); +static inline _glptr_GetnSeparableFilterARB +GET_GetnSeparableFilterARB(struct _glapi_table *disp) +{ + return (_glptr_GetnSeparableFilterARB) (GET_by_offset + (disp, + _gloffset_GetnSeparableFilterARB)); } -static inline void SET_GetnSeparableFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn); +static inline void +SET_GetnSeparableFilterARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLsizei, GLvoid *, GLsizei, + GLvoid *, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnTexImageARB)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnTexImageARB) (GLenum, GLint, GLenum, + GLenum, GLsizei, GLvoid *); #define CALL_GetnTexImageARB(disp, parameters) \ (* GET_GetnTexImageARB(disp)) parameters -static inline _glptr_GetnTexImageARB GET_GetnTexImageARB(struct _glapi_table *disp) { - return (_glptr_GetnTexImageARB) (GET_by_offset(disp, _gloffset_GetnTexImageARB)); +static inline _glptr_GetnTexImageARB +GET_GetnTexImageARB(struct _glapi_table *disp) +{ + return (_glptr_GetnTexImageARB) (GET_by_offset + (disp, _gloffset_GetnTexImageARB)); } -static inline void SET_GetnTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnTexImageARB, fn); +static inline void +SET_GetnTexImageARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLenum, + GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnTexImageARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnUniformdvARB)(GLhandleARB, GLint, GLsizei, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetnUniformdvARB) (GLhandleARB, GLint, GLsizei, + GLdouble *); #define CALL_GetnUniformdvARB(disp, parameters) \ (* GET_GetnUniformdvARB(disp)) parameters -static inline _glptr_GetnUniformdvARB GET_GetnUniformdvARB(struct _glapi_table *disp) { - return (_glptr_GetnUniformdvARB) (GET_by_offset(disp, _gloffset_GetnUniformdvARB)); +static inline _glptr_GetnUniformdvARB +GET_GetnUniformdvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnUniformdvARB) (GET_by_offset + (disp, _gloffset_GetnUniformdvARB)); } -static inline void SET_GetnUniformdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn); +static inline void +SET_GetnUniformdvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei, + GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnUniformfvARB)(GLhandleARB, GLint, GLsizei, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetnUniformfvARB) (GLhandleARB, GLint, GLsizei, + GLfloat *); #define CALL_GetnUniformfvARB(disp, parameters) \ (* GET_GetnUniformfvARB(disp)) parameters -static inline _glptr_GetnUniformfvARB GET_GetnUniformfvARB(struct _glapi_table *disp) { - return (_glptr_GetnUniformfvARB) (GET_by_offset(disp, _gloffset_GetnUniformfvARB)); +static inline _glptr_GetnUniformfvARB +GET_GetnUniformfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnUniformfvARB) (GET_by_offset + (disp, _gloffset_GetnUniformfvARB)); } -static inline void SET_GetnUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn); +static inline void +SET_GetnUniformfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnUniformivARB)(GLhandleARB, GLint, GLsizei, GLint *); +typedef void (GLAPIENTRYP _glptr_GetnUniformivARB) (GLhandleARB, GLint, GLsizei, + GLint *); #define CALL_GetnUniformivARB(disp, parameters) \ (* GET_GetnUniformivARB(disp)) parameters -static inline _glptr_GetnUniformivARB GET_GetnUniformivARB(struct _glapi_table *disp) { - return (_glptr_GetnUniformivARB) (GET_by_offset(disp, _gloffset_GetnUniformivARB)); +static inline _glptr_GetnUniformivARB +GET_GetnUniformivARB(struct _glapi_table *disp) +{ + return (_glptr_GetnUniformivARB) (GET_by_offset + (disp, _gloffset_GetnUniformivARB)); } -static inline void SET_GetnUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLint *)) { - SET_by_offset(disp, _gloffset_GetnUniformivARB, fn); +static inline void +SET_GetnUniformivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetnUniformivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnUniformuivARB)(GLhandleARB, GLint, GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetnUniformuivARB) (GLhandleARB, GLint, + GLsizei, GLuint *); #define CALL_GetnUniformuivARB(disp, parameters) \ (* GET_GetnUniformuivARB(disp)) parameters -static inline _glptr_GetnUniformuivARB GET_GetnUniformuivARB(struct _glapi_table *disp) { - return (_glptr_GetnUniformuivARB) (GET_by_offset(disp, _gloffset_GetnUniformuivARB)); +static inline _glptr_GetnUniformuivARB +GET_GetnUniformuivARB(struct _glapi_table *disp) +{ + return (_glptr_GetnUniformuivARB) (GET_by_offset + (disp, _gloffset_GetnUniformuivARB)); } -static inline void SET_GetnUniformuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn); +static inline void +SET_GetnUniformuivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei, + GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn); } -typedef void (GLAPIENTRYP _glptr_ReadnPixelsARB)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_ReadnPixelsARB) (GLint, GLint, GLsizei, + GLsizei, GLenum, GLenum, + GLsizei, GLvoid *); #define CALL_ReadnPixelsARB(disp, parameters) \ (* GET_ReadnPixelsARB(disp)) parameters -static inline _glptr_ReadnPixelsARB GET_ReadnPixelsARB(struct _glapi_table *disp) { - return (_glptr_ReadnPixelsARB) (GET_by_offset(disp, _gloffset_ReadnPixelsARB)); +static inline _glptr_ReadnPixelsARB +GET_ReadnPixelsARB(struct _glapi_table *disp) +{ + return (_glptr_ReadnPixelsARB) (GET_by_offset + (disp, _gloffset_ReadnPixelsARB)); } -static inline void SET_ReadnPixelsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn); +static inline void +SET_ReadnPixelsARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei, + GLenum, GLenum, GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn); } -typedef void (GLAPIENTRYP _glptr_TexStorage1D)(GLenum, GLsizei, GLenum, GLsizei); +typedef void (GLAPIENTRYP _glptr_TexStorage1D) (GLenum, GLsizei, GLenum, + GLsizei); #define CALL_TexStorage1D(disp, parameters) \ (* GET_TexStorage1D(disp)) parameters -static inline _glptr_TexStorage1D GET_TexStorage1D(struct _glapi_table *disp) { - return (_glptr_TexStorage1D) (GET_by_offset(disp, _gloffset_TexStorage1D)); +static inline _glptr_TexStorage1D +GET_TexStorage1D(struct _glapi_table *disp) +{ + return (_glptr_TexStorage1D) (GET_by_offset(disp, _gloffset_TexStorage1D)); } -static inline void SET_TexStorage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei)) { - SET_by_offset(disp, _gloffset_TexStorage1D, fn); +static inline void +SET_TexStorage1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLsizei)) +{ + SET_by_offset(disp, _gloffset_TexStorage1D, fn); } -typedef void (GLAPIENTRYP _glptr_TexStorage2D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_TexStorage2D) (GLenum, GLsizei, GLenum, + GLsizei, GLsizei); #define CALL_TexStorage2D(disp, parameters) \ (* GET_TexStorage2D(disp)) parameters -static inline _glptr_TexStorage2D GET_TexStorage2D(struct _glapi_table *disp) { - return (_glptr_TexStorage2D) (GET_by_offset(disp, _gloffset_TexStorage2D)); +static inline _glptr_TexStorage2D +GET_TexStorage2D(struct _glapi_table *disp) +{ + return (_glptr_TexStorage2D) (GET_by_offset(disp, _gloffset_TexStorage2D)); } -static inline void SET_TexStorage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_TexStorage2D, fn); +static inline void +SET_TexStorage2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLsizei, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_TexStorage2D, fn); } -typedef void (GLAPIENTRYP _glptr_TexStorage3D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_TexStorage3D) (GLenum, GLsizei, GLenum, + GLsizei, GLsizei, GLsizei); #define CALL_TexStorage3D(disp, parameters) \ (* GET_TexStorage3D(disp)) parameters -static inline _glptr_TexStorage3D GET_TexStorage3D(struct _glapi_table *disp) { - return (_glptr_TexStorage3D) (GET_by_offset(disp, _gloffset_TexStorage3D)); +static inline _glptr_TexStorage3D +GET_TexStorage3D(struct _glapi_table *disp) +{ + return (_glptr_TexStorage3D) (GET_by_offset(disp, _gloffset_TexStorage3D)); } -static inline void SET_TexStorage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_TexStorage3D, fn); +static inline void +SET_TexStorage3D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLsizei, + GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_TexStorage3D, fn); } -typedef void (GLAPIENTRYP _glptr_TextureStorage1DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei); +typedef void (GLAPIENTRYP _glptr_TextureStorage1DEXT) (GLuint, GLenum, GLsizei, + GLenum, GLsizei); #define CALL_TextureStorage1DEXT(disp, parameters) \ (* GET_TextureStorage1DEXT(disp)) parameters -static inline _glptr_TextureStorage1DEXT GET_TextureStorage1DEXT(struct _glapi_table *disp) { - return (_glptr_TextureStorage1DEXT) (GET_by_offset(disp, _gloffset_TextureStorage1DEXT)); +static inline _glptr_TextureStorage1DEXT +GET_TextureStorage1DEXT(struct _glapi_table *disp) +{ + return (_glptr_TextureStorage1DEXT) (GET_by_offset + (disp, _gloffset_TextureStorage1DEXT)); } -static inline void SET_TextureStorage1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei)) { - SET_by_offset(disp, _gloffset_TextureStorage1DEXT, fn); +static inline void +SET_TextureStorage1DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLsizei, GLenum, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_TextureStorage1DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TextureStorage2DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_TextureStorage2DEXT) (GLuint, GLenum, GLsizei, + GLenum, GLsizei, + GLsizei); #define CALL_TextureStorage2DEXT(disp, parameters) \ (* GET_TextureStorage2DEXT(disp)) parameters -static inline _glptr_TextureStorage2DEXT GET_TextureStorage2DEXT(struct _glapi_table *disp) { - return (_glptr_TextureStorage2DEXT) (GET_by_offset(disp, _gloffset_TextureStorage2DEXT)); +static inline _glptr_TextureStorage2DEXT +GET_TextureStorage2DEXT(struct _glapi_table *disp) +{ + return (_glptr_TextureStorage2DEXT) (GET_by_offset + (disp, _gloffset_TextureStorage2DEXT)); } -static inline void SET_TextureStorage2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_TextureStorage2DEXT, fn); +static inline void +SET_TextureStorage2DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLsizei, GLenum, + GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_TextureStorage2DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TextureStorage3DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_TextureStorage3DEXT) (GLuint, GLenum, GLsizei, + GLenum, GLsizei, GLsizei, + GLsizei); #define CALL_TextureStorage3DEXT(disp, parameters) \ (* GET_TextureStorage3DEXT(disp)) parameters -static inline _glptr_TextureStorage3DEXT GET_TextureStorage3DEXT(struct _glapi_table *disp) { - return (_glptr_TextureStorage3DEXT) (GET_by_offset(disp, _gloffset_TextureStorage3DEXT)); +static inline _glptr_TextureStorage3DEXT +GET_TextureStorage3DEXT(struct _glapi_table *disp) +{ + return (_glptr_TextureStorage3DEXT) (GET_by_offset + (disp, _gloffset_TextureStorage3DEXT)); } -static inline void SET_TextureStorage3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn); +static inline void +SET_TextureStorage3DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLsizei, GLenum, + GLsizei, GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_PolygonOffsetEXT)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_PolygonOffsetEXT) (GLfloat, GLfloat); + #define CALL_PolygonOffsetEXT(disp, parameters) \ (* GET_PolygonOffsetEXT(disp)) parameters -static inline _glptr_PolygonOffsetEXT GET_PolygonOffsetEXT(struct _glapi_table *disp) { - return (_glptr_PolygonOffsetEXT) (GET_by_offset(disp, _gloffset_PolygonOffsetEXT)); +static inline _glptr_PolygonOffsetEXT +GET_PolygonOffsetEXT(struct _glapi_table *disp) +{ + return (_glptr_PolygonOffsetEXT) (GET_by_offset + (disp, _gloffset_PolygonOffsetEXT)); } -static inline void SET_PolygonOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn); +static inline void +SET_PolygonOffsetEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterfvSGIS)(GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterfvSGIS) (GLenum, + GLfloat *); #define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) \ (* GET_GetPixelTexGenParameterfvSGIS(disp)) parameters -static inline _glptr_GetPixelTexGenParameterfvSGIS GET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp) { - return (_glptr_GetPixelTexGenParameterfvSGIS) (GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS)); +static inline _glptr_GetPixelTexGenParameterfvSGIS +GET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp) +{ + return (_glptr_GetPixelTexGenParameterfvSGIS) (GET_by_offset + (disp, + _gloffset_GetPixelTexGenParameterfvSGIS)); } -static inline void SET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn); +static inline void +SET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterivSGIS)(GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterivSGIS) (GLenum, + GLint *); #define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) \ (* GET_GetPixelTexGenParameterivSGIS(disp)) parameters -static inline _glptr_GetPixelTexGenParameterivSGIS GET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp) { - return (_glptr_GetPixelTexGenParameterivSGIS) (GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS)); +static inline _glptr_GetPixelTexGenParameterivSGIS +GET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp) +{ + return (_glptr_GetPixelTexGenParameterivSGIS) (GET_by_offset + (disp, + _gloffset_GetPixelTexGenParameterivSGIS)); } -static inline void SET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn); +static inline void +SET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfSGIS)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfSGIS) (GLenum, GLfloat); + #define CALL_PixelTexGenParameterfSGIS(disp, parameters) \ (* GET_PixelTexGenParameterfSGIS(disp)) parameters -static inline _glptr_PixelTexGenParameterfSGIS GET_PixelTexGenParameterfSGIS(struct _glapi_table *disp) { - return (_glptr_PixelTexGenParameterfSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS)); +static inline _glptr_PixelTexGenParameterfSGIS +GET_PixelTexGenParameterfSGIS(struct _glapi_table *disp) +{ + return (_glptr_PixelTexGenParameterfSGIS) (GET_by_offset + (disp, + _gloffset_PixelTexGenParameterfSGIS)); } -static inline void SET_PixelTexGenParameterfSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn); +static inline void +SET_PixelTexGenParameterfSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfvSGIS)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfvSGIS) (GLenum, + const GLfloat *); #define CALL_PixelTexGenParameterfvSGIS(disp, parameters) \ (* GET_PixelTexGenParameterfvSGIS(disp)) parameters -static inline _glptr_PixelTexGenParameterfvSGIS GET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp) { - return (_glptr_PixelTexGenParameterfvSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS)); +static inline _glptr_PixelTexGenParameterfvSGIS +GET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp) +{ + return (_glptr_PixelTexGenParameterfvSGIS) (GET_by_offset + (disp, + _gloffset_PixelTexGenParameterfvSGIS)); } -static inline void SET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn); +static inline void +SET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTexGenParameteriSGIS)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameteriSGIS) (GLenum, GLint); + #define CALL_PixelTexGenParameteriSGIS(disp, parameters) \ (* GET_PixelTexGenParameteriSGIS(disp)) parameters -static inline _glptr_PixelTexGenParameteriSGIS GET_PixelTexGenParameteriSGIS(struct _glapi_table *disp) { - return (_glptr_PixelTexGenParameteriSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS)); +static inline _glptr_PixelTexGenParameteriSGIS +GET_PixelTexGenParameteriSGIS(struct _glapi_table *disp) +{ + return (_glptr_PixelTexGenParameteriSGIS) (GET_by_offset + (disp, + _gloffset_PixelTexGenParameteriSGIS)); } -static inline void SET_PixelTexGenParameteriSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn); +static inline void +SET_PixelTexGenParameteriSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterivSGIS)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterivSGIS) (GLenum, + const GLint *); #define CALL_PixelTexGenParameterivSGIS(disp, parameters) \ (* GET_PixelTexGenParameterivSGIS(disp)) parameters -static inline _glptr_PixelTexGenParameterivSGIS GET_PixelTexGenParameterivSGIS(struct _glapi_table *disp) { - return (_glptr_PixelTexGenParameterivSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS)); +static inline _glptr_PixelTexGenParameterivSGIS +GET_PixelTexGenParameterivSGIS(struct _glapi_table *disp) +{ + return (_glptr_PixelTexGenParameterivSGIS) (GET_by_offset + (disp, + _gloffset_PixelTexGenParameterivSGIS)); } -static inline void SET_PixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn); +static inline void +SET_PixelTexGenParameterivSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_SampleMaskSGIS)(GLclampf, GLboolean); +typedef void (GLAPIENTRYP _glptr_SampleMaskSGIS) (GLclampf, GLboolean); + #define CALL_SampleMaskSGIS(disp, parameters) \ (* GET_SampleMaskSGIS(disp)) parameters -static inline _glptr_SampleMaskSGIS GET_SampleMaskSGIS(struct _glapi_table *disp) { - return (_glptr_SampleMaskSGIS) (GET_by_offset(disp, _gloffset_SampleMaskSGIS)); +static inline _glptr_SampleMaskSGIS +GET_SampleMaskSGIS(struct _glapi_table *disp) +{ + return (_glptr_SampleMaskSGIS) (GET_by_offset + (disp, _gloffset_SampleMaskSGIS)); } -static inline void SET_SampleMaskSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) { - SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn); +static inline void +SET_SampleMaskSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampf, GLboolean)) +{ + SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_SamplePatternSGIS)(GLenum); +typedef void (GLAPIENTRYP _glptr_SamplePatternSGIS) (GLenum); + #define CALL_SamplePatternSGIS(disp, parameters) \ (* GET_SamplePatternSGIS(disp)) parameters -static inline _glptr_SamplePatternSGIS GET_SamplePatternSGIS(struct _glapi_table *disp) { - return (_glptr_SamplePatternSGIS) (GET_by_offset(disp, _gloffset_SamplePatternSGIS)); +static inline _glptr_SamplePatternSGIS +GET_SamplePatternSGIS(struct _glapi_table *disp) +{ + return (_glptr_SamplePatternSGIS) (GET_by_offset + (disp, _gloffset_SamplePatternSGIS)); } -static inline void SET_SamplePatternSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn); +static inline void +SET_SamplePatternSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_ColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ColorPointerEXT) (GLint, GLenum, GLsizei, + GLsizei, const GLvoid *); #define CALL_ColorPointerEXT(disp, parameters) \ (* GET_ColorPointerEXT(disp)) parameters -static inline _glptr_ColorPointerEXT GET_ColorPointerEXT(struct _glapi_table *disp) { - return (_glptr_ColorPointerEXT) (GET_by_offset(disp, _gloffset_ColorPointerEXT)); +static inline _glptr_ColorPointerEXT +GET_ColorPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_ColorPointerEXT) (GET_by_offset + (disp, _gloffset_ColorPointerEXT)); } -static inline void SET_ColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ColorPointerEXT, fn); +static inline void +SET_ColorPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ColorPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_EdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *); +typedef void (GLAPIENTRYP _glptr_EdgeFlagPointerEXT) (GLsizei, GLsizei, + const GLboolean *); #define CALL_EdgeFlagPointerEXT(disp, parameters) \ (* GET_EdgeFlagPointerEXT(disp)) parameters -static inline _glptr_EdgeFlagPointerEXT GET_EdgeFlagPointerEXT(struct _glapi_table *disp) { - return (_glptr_EdgeFlagPointerEXT) (GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT)); +static inline _glptr_EdgeFlagPointerEXT +GET_EdgeFlagPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_EdgeFlagPointerEXT) (GET_by_offset + (disp, _gloffset_EdgeFlagPointerEXT)); } -static inline void SET_EdgeFlagPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, const GLboolean *)) { - SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn); +static inline void +SET_EdgeFlagPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLsizei, + const GLboolean *)) +{ + SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_IndexPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_IndexPointerEXT) (GLenum, GLsizei, GLsizei, + const GLvoid *); #define CALL_IndexPointerEXT(disp, parameters) \ (* GET_IndexPointerEXT(disp)) parameters -static inline _glptr_IndexPointerEXT GET_IndexPointerEXT(struct _glapi_table *disp) { - return (_glptr_IndexPointerEXT) (GET_by_offset(disp, _gloffset_IndexPointerEXT)); +static inline _glptr_IndexPointerEXT +GET_IndexPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_IndexPointerEXT) (GET_by_offset + (disp, _gloffset_IndexPointerEXT)); } -static inline void SET_IndexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_IndexPointerEXT, fn); +static inline void +SET_IndexPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_IndexPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_NormalPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_NormalPointerEXT) (GLenum, GLsizei, GLsizei, + const GLvoid *); #define CALL_NormalPointerEXT(disp, parameters) \ (* GET_NormalPointerEXT(disp)) parameters -static inline _glptr_NormalPointerEXT GET_NormalPointerEXT(struct _glapi_table *disp) { - return (_glptr_NormalPointerEXT) (GET_by_offset(disp, _gloffset_NormalPointerEXT)); +static inline _glptr_NormalPointerEXT +GET_NormalPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_NormalPointerEXT) (GET_by_offset + (disp, _gloffset_NormalPointerEXT)); } -static inline void SET_NormalPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_NormalPointerEXT, fn); +static inline void +SET_NormalPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_NormalPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexCoordPointerEXT) (GLint, GLenum, GLsizei, + GLsizei, const GLvoid *); #define CALL_TexCoordPointerEXT(disp, parameters) \ (* GET_TexCoordPointerEXT(disp)) parameters -static inline _glptr_TexCoordPointerEXT GET_TexCoordPointerEXT(struct _glapi_table *disp) { - return (_glptr_TexCoordPointerEXT) (GET_by_offset(disp, _gloffset_TexCoordPointerEXT)); +static inline _glptr_TexCoordPointerEXT +GET_TexCoordPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_TexCoordPointerEXT) (GET_by_offset + (disp, _gloffset_TexCoordPointerEXT)); } -static inline void SET_TexCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn); +static inline void +SET_TexCoordPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexPointerEXT) (GLint, GLenum, GLsizei, + GLsizei, const GLvoid *); #define CALL_VertexPointerEXT(disp, parameters) \ (* GET_VertexPointerEXT(disp)) parameters -static inline _glptr_VertexPointerEXT GET_VertexPointerEXT(struct _glapi_table *disp) { - return (_glptr_VertexPointerEXT) (GET_by_offset(disp, _gloffset_VertexPointerEXT)); +static inline _glptr_VertexPointerEXT +GET_VertexPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexPointerEXT) (GET_by_offset + (disp, _gloffset_VertexPointerEXT)); } -static inline void SET_VertexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexPointerEXT, fn); +static inline void +SET_VertexPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_PointParameterfEXT)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_PointParameterfEXT) (GLenum, GLfloat); + #define CALL_PointParameterfEXT(disp, parameters) \ (* GET_PointParameterfEXT(disp)) parameters -static inline _glptr_PointParameterfEXT GET_PointParameterfEXT(struct _glapi_table *disp) { - return (_glptr_PointParameterfEXT) (GET_by_offset(disp, _gloffset_PointParameterfEXT)); +static inline _glptr_PointParameterfEXT +GET_PointParameterfEXT(struct _glapi_table *disp) +{ + return (_glptr_PointParameterfEXT) (GET_by_offset + (disp, _gloffset_PointParameterfEXT)); } -static inline void SET_PointParameterfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_PointParameterfEXT, fn); +static inline void +SET_PointParameterfEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PointParameterfEXT, fn); } -typedef void (GLAPIENTRYP _glptr_PointParameterfvEXT)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_PointParameterfvEXT) (GLenum, const GLfloat *); + #define CALL_PointParameterfvEXT(disp, parameters) \ (* GET_PointParameterfvEXT(disp)) parameters -static inline _glptr_PointParameterfvEXT GET_PointParameterfvEXT(struct _glapi_table *disp) { - return (_glptr_PointParameterfvEXT) (GET_by_offset(disp, _gloffset_PointParameterfvEXT)); +static inline _glptr_PointParameterfvEXT +GET_PointParameterfvEXT(struct _glapi_table *disp) +{ + return (_glptr_PointParameterfvEXT) (GET_by_offset + (disp, _gloffset_PointParameterfvEXT)); } -static inline void SET_PointParameterfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn); +static inline void +SET_PointParameterfvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_LockArraysEXT)(GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_LockArraysEXT) (GLint, GLsizei); + #define CALL_LockArraysEXT(disp, parameters) \ (* GET_LockArraysEXT(disp)) parameters -static inline _glptr_LockArraysEXT GET_LockArraysEXT(struct _glapi_table *disp) { - return (_glptr_LockArraysEXT) (GET_by_offset(disp, _gloffset_LockArraysEXT)); +static inline _glptr_LockArraysEXT +GET_LockArraysEXT(struct _glapi_table *disp) +{ + return (_glptr_LockArraysEXT) (GET_by_offset + (disp, _gloffset_LockArraysEXT)); } -static inline void SET_LockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_LockArraysEXT, fn); +static inline void +SET_LockArraysEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei)) +{ + SET_by_offset(disp, _gloffset_LockArraysEXT, fn); } -typedef void (GLAPIENTRYP _glptr_UnlockArraysEXT)(void); +typedef void (GLAPIENTRYP _glptr_UnlockArraysEXT) (void); + #define CALL_UnlockArraysEXT(disp, parameters) \ (* GET_UnlockArraysEXT(disp)) parameters -static inline _glptr_UnlockArraysEXT GET_UnlockArraysEXT(struct _glapi_table *disp) { - return (_glptr_UnlockArraysEXT) (GET_by_offset(disp, _gloffset_UnlockArraysEXT)); +static inline _glptr_UnlockArraysEXT +GET_UnlockArraysEXT(struct _glapi_table *disp) +{ + return (_glptr_UnlockArraysEXT) (GET_by_offset + (disp, _gloffset_UnlockArraysEXT)); } -static inline void SET_UnlockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn); +static inline void +SET_UnlockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3bEXT)(GLbyte, GLbyte, GLbyte); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3bEXT) (GLbyte, GLbyte, GLbyte); + #define CALL_SecondaryColor3bEXT(disp, parameters) \ (* GET_SecondaryColor3bEXT(disp)) parameters -static inline _glptr_SecondaryColor3bEXT GET_SecondaryColor3bEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3bEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3bEXT)); +static inline _glptr_SecondaryColor3bEXT +GET_SecondaryColor3bEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3bEXT) (GET_by_offset + (disp, _gloffset_SecondaryColor3bEXT)); } -static inline void SET_SecondaryColor3bEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { - SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn); +static inline void +SET_SecondaryColor3bEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3bvEXT)(const GLbyte *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3bvEXT) (const GLbyte *); + #define CALL_SecondaryColor3bvEXT(disp, parameters) \ (* GET_SecondaryColor3bvEXT(disp)) parameters -static inline _glptr_SecondaryColor3bvEXT GET_SecondaryColor3bvEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3bvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT)); +static inline _glptr_SecondaryColor3bvEXT +GET_SecondaryColor3bvEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3bvEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3bvEXT)); } -static inline void SET_SecondaryColor3bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn); +static inline void +SET_SecondaryColor3bvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3dEXT)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3dEXT) (GLdouble, GLdouble, + GLdouble); #define CALL_SecondaryColor3dEXT(disp, parameters) \ (* GET_SecondaryColor3dEXT(disp)) parameters -static inline _glptr_SecondaryColor3dEXT GET_SecondaryColor3dEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3dEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3dEXT)); +static inline _glptr_SecondaryColor3dEXT +GET_SecondaryColor3dEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3dEXT) (GET_by_offset + (disp, _gloffset_SecondaryColor3dEXT)); } -static inline void SET_SecondaryColor3dEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn); +static inline void +SET_SecondaryColor3dEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3dvEXT)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3dvEXT) (const GLdouble *); + #define CALL_SecondaryColor3dvEXT(disp, parameters) \ (* GET_SecondaryColor3dvEXT(disp)) parameters -static inline _glptr_SecondaryColor3dvEXT GET_SecondaryColor3dvEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3dvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT)); +static inline _glptr_SecondaryColor3dvEXT +GET_SecondaryColor3dvEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3dvEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3dvEXT)); } -static inline void SET_SecondaryColor3dvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn); +static inline void +SET_SecondaryColor3dvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3fEXT)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3fEXT) (GLfloat, GLfloat, + GLfloat); #define CALL_SecondaryColor3fEXT(disp, parameters) \ (* GET_SecondaryColor3fEXT(disp)) parameters -static inline _glptr_SecondaryColor3fEXT GET_SecondaryColor3fEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3fEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fEXT)); +static inline _glptr_SecondaryColor3fEXT +GET_SecondaryColor3fEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3fEXT) (GET_by_offset + (disp, _gloffset_SecondaryColor3fEXT)); } -static inline void SET_SecondaryColor3fEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn); +static inline void +SET_SecondaryColor3fEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3fvEXT)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3fvEXT) (const GLfloat *); + #define CALL_SecondaryColor3fvEXT(disp, parameters) \ (* GET_SecondaryColor3fvEXT(disp)) parameters -static inline _glptr_SecondaryColor3fvEXT GET_SecondaryColor3fvEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3fvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT)); +static inline _glptr_SecondaryColor3fvEXT +GET_SecondaryColor3fvEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3fvEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3fvEXT)); } -static inline void SET_SecondaryColor3fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn); +static inline void +SET_SecondaryColor3fvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3iEXT)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3iEXT) (GLint, GLint, GLint); + #define CALL_SecondaryColor3iEXT(disp, parameters) \ (* GET_SecondaryColor3iEXT(disp)) parameters -static inline _glptr_SecondaryColor3iEXT GET_SecondaryColor3iEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3iEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3iEXT)); +static inline _glptr_SecondaryColor3iEXT +GET_SecondaryColor3iEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3iEXT) (GET_by_offset + (disp, _gloffset_SecondaryColor3iEXT)); } -static inline void SET_SecondaryColor3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn); +static inline void +SET_SecondaryColor3iEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3ivEXT)(const GLint *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3ivEXT) (const GLint *); + #define CALL_SecondaryColor3ivEXT(disp, parameters) \ (* GET_SecondaryColor3ivEXT(disp)) parameters -static inline _glptr_SecondaryColor3ivEXT GET_SecondaryColor3ivEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3ivEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT)); +static inline _glptr_SecondaryColor3ivEXT +GET_SecondaryColor3ivEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3ivEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3ivEXT)); } -static inline void SET_SecondaryColor3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn); +static inline void +SET_SecondaryColor3ivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3sEXT)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3sEXT) (GLshort, GLshort, + GLshort); #define CALL_SecondaryColor3sEXT(disp, parameters) \ (* GET_SecondaryColor3sEXT(disp)) parameters -static inline _glptr_SecondaryColor3sEXT GET_SecondaryColor3sEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3sEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3sEXT)); +static inline _glptr_SecondaryColor3sEXT +GET_SecondaryColor3sEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3sEXT) (GET_by_offset + (disp, _gloffset_SecondaryColor3sEXT)); } -static inline void SET_SecondaryColor3sEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn); +static inline void +SET_SecondaryColor3sEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3svEXT)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3svEXT) (const GLshort *); + #define CALL_SecondaryColor3svEXT(disp, parameters) \ (* GET_SecondaryColor3svEXT(disp)) parameters -static inline _glptr_SecondaryColor3svEXT GET_SecondaryColor3svEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3svEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3svEXT)); +static inline _glptr_SecondaryColor3svEXT +GET_SecondaryColor3svEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3svEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3svEXT)); } -static inline void SET_SecondaryColor3svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn); +static inline void +SET_SecondaryColor3svEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubEXT)(GLubyte, GLubyte, GLubyte); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubEXT) (GLubyte, GLubyte, + GLubyte); #define CALL_SecondaryColor3ubEXT(disp, parameters) \ (* GET_SecondaryColor3ubEXT(disp)) parameters -static inline _glptr_SecondaryColor3ubEXT GET_SecondaryColor3ubEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3ubEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT)); +static inline _glptr_SecondaryColor3ubEXT +GET_SecondaryColor3ubEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3ubEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3ubEXT)); } -static inline void SET_SecondaryColor3ubEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) { - SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn); +static inline void +SET_SecondaryColor3ubEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLubyte, GLubyte, GLubyte)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubvEXT)(const GLubyte *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubvEXT) (const GLubyte *); + #define CALL_SecondaryColor3ubvEXT(disp, parameters) \ (* GET_SecondaryColor3ubvEXT(disp)) parameters -static inline _glptr_SecondaryColor3ubvEXT GET_SecondaryColor3ubvEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3ubvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT)); +static inline _glptr_SecondaryColor3ubvEXT +GET_SecondaryColor3ubvEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3ubvEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3ubvEXT)); } -static inline void SET_SecondaryColor3ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn); +static inline void +SET_SecondaryColor3ubvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3uiEXT)(GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3uiEXT) (GLuint, GLuint, GLuint); + #define CALL_SecondaryColor3uiEXT(disp, parameters) \ (* GET_SecondaryColor3uiEXT(disp)) parameters -static inline _glptr_SecondaryColor3uiEXT GET_SecondaryColor3uiEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3uiEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT)); +static inline _glptr_SecondaryColor3uiEXT +GET_SecondaryColor3uiEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3uiEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3uiEXT)); } -static inline void SET_SecondaryColor3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn); +static inline void +SET_SecondaryColor3uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3uivEXT)(const GLuint *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3uivEXT) (const GLuint *); + #define CALL_SecondaryColor3uivEXT(disp, parameters) \ (* GET_SecondaryColor3uivEXT(disp)) parameters -static inline _glptr_SecondaryColor3uivEXT GET_SecondaryColor3uivEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3uivEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT)); +static inline _glptr_SecondaryColor3uivEXT +GET_SecondaryColor3uivEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3uivEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3uivEXT)); } -static inline void SET_SecondaryColor3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn); +static inline void +SET_SecondaryColor3uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLuint *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3usEXT)(GLushort, GLushort, GLushort); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3usEXT) (GLushort, GLushort, + GLushort); #define CALL_SecondaryColor3usEXT(disp, parameters) \ (* GET_SecondaryColor3usEXT(disp)) parameters -static inline _glptr_SecondaryColor3usEXT GET_SecondaryColor3usEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3usEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3usEXT)); +static inline _glptr_SecondaryColor3usEXT +GET_SecondaryColor3usEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3usEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3usEXT)); } -static inline void SET_SecondaryColor3usEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) { - SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn); +static inline void +SET_SecondaryColor3usEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLushort, GLushort, GLushort)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3usvEXT)(const GLushort *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3usvEXT) (const GLushort *); + #define CALL_SecondaryColor3usvEXT(disp, parameters) \ (* GET_SecondaryColor3usvEXT(disp)) parameters -static inline _glptr_SecondaryColor3usvEXT GET_SecondaryColor3usvEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3usvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT)); +static inline _glptr_SecondaryColor3usvEXT +GET_SecondaryColor3usvEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3usvEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3usvEXT)); } -static inline void SET_SecondaryColor3usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn); +static inline void +SET_SecondaryColor3usvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLushort *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColorPointerEXT)(GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_SecondaryColorPointerEXT) (GLint, GLenum, + GLsizei, + const GLvoid *); #define CALL_SecondaryColorPointerEXT(disp, parameters) \ (* GET_SecondaryColorPointerEXT(disp)) parameters -static inline _glptr_SecondaryColorPointerEXT GET_SecondaryColorPointerEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColorPointerEXT) (GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT)); +static inline _glptr_SecondaryColorPointerEXT +GET_SecondaryColorPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColorPointerEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColorPointerEXT)); } -static inline void SET_SecondaryColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn); +static inline void +SET_SecondaryColorPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_MultiDrawArraysEXT)(GLenum, const GLint *, const GLsizei *, GLsizei); +typedef void (GLAPIENTRYP _glptr_MultiDrawArraysEXT) (GLenum, const GLint *, + const GLsizei *, GLsizei); #define CALL_MultiDrawArraysEXT(disp, parameters) \ (* GET_MultiDrawArraysEXT(disp)) parameters -static inline _glptr_MultiDrawArraysEXT GET_MultiDrawArraysEXT(struct _glapi_table *disp) { - return (_glptr_MultiDrawArraysEXT) (GET_by_offset(disp, _gloffset_MultiDrawArraysEXT)); +static inline _glptr_MultiDrawArraysEXT +GET_MultiDrawArraysEXT(struct _glapi_table *disp) +{ + return (_glptr_MultiDrawArraysEXT) (GET_by_offset + (disp, _gloffset_MultiDrawArraysEXT)); } -static inline void SET_MultiDrawArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *, const GLsizei *, GLsizei)) { - SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn); +static inline void +SET_MultiDrawArraysEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *, + const GLsizei *, GLsizei)) +{ + SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn); } -typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei); +typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT) (GLenum, const GLsizei *, + GLenum, const GLvoid **, + GLsizei); #define CALL_MultiDrawElementsEXT(disp, parameters) \ (* GET_MultiDrawElementsEXT(disp)) parameters -static inline _glptr_MultiDrawElementsEXT GET_MultiDrawElementsEXT(struct _glapi_table *disp) { - return (_glptr_MultiDrawElementsEXT) (GET_by_offset(disp, _gloffset_MultiDrawElementsEXT)); +static inline _glptr_MultiDrawElementsEXT +GET_MultiDrawElementsEXT(struct _glapi_table *disp) +{ + return (_glptr_MultiDrawElementsEXT) (GET_by_offset + (disp, + _gloffset_MultiDrawElementsEXT)); } -static inline void SET_MultiDrawElementsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)) { - SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn); +static inline void +SET_MultiDrawElementsEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLsizei *, GLenum, + const GLvoid **, GLsizei)) +{ + SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FogCoordPointerEXT)(GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_FogCoordPointerEXT) (GLenum, GLsizei, + const GLvoid *); #define CALL_FogCoordPointerEXT(disp, parameters) \ (* GET_FogCoordPointerEXT(disp)) parameters -static inline _glptr_FogCoordPointerEXT GET_FogCoordPointerEXT(struct _glapi_table *disp) { - return (_glptr_FogCoordPointerEXT) (GET_by_offset(disp, _gloffset_FogCoordPointerEXT)); +static inline _glptr_FogCoordPointerEXT +GET_FogCoordPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_FogCoordPointerEXT) (GET_by_offset + (disp, _gloffset_FogCoordPointerEXT)); } -static inline void SET_FogCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn); +static inline void +SET_FogCoordPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FogCoorddEXT)(GLdouble); +typedef void (GLAPIENTRYP _glptr_FogCoorddEXT) (GLdouble); + #define CALL_FogCoorddEXT(disp, parameters) \ (* GET_FogCoorddEXT(disp)) parameters -static inline _glptr_FogCoorddEXT GET_FogCoorddEXT(struct _glapi_table *disp) { - return (_glptr_FogCoorddEXT) (GET_by_offset(disp, _gloffset_FogCoorddEXT)); +static inline _glptr_FogCoorddEXT +GET_FogCoorddEXT(struct _glapi_table *disp) +{ + return (_glptr_FogCoorddEXT) (GET_by_offset(disp, _gloffset_FogCoorddEXT)); } -static inline void SET_FogCoorddEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { - SET_by_offset(disp, _gloffset_FogCoorddEXT, fn); +static inline void +SET_FogCoorddEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble)) +{ + SET_by_offset(disp, _gloffset_FogCoorddEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FogCoorddvEXT)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_FogCoorddvEXT) (const GLdouble *); + #define CALL_FogCoorddvEXT(disp, parameters) \ (* GET_FogCoorddvEXT(disp)) parameters -static inline _glptr_FogCoorddvEXT GET_FogCoorddvEXT(struct _glapi_table *disp) { - return (_glptr_FogCoorddvEXT) (GET_by_offset(disp, _gloffset_FogCoorddvEXT)); +static inline _glptr_FogCoorddvEXT +GET_FogCoorddvEXT(struct _glapi_table *disp) +{ + return (_glptr_FogCoorddvEXT) (GET_by_offset + (disp, _gloffset_FogCoorddvEXT)); } -static inline void SET_FogCoorddvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn); +static inline void +SET_FogCoorddvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FogCoordfEXT)(GLfloat); +typedef void (GLAPIENTRYP _glptr_FogCoordfEXT) (GLfloat); + #define CALL_FogCoordfEXT(disp, parameters) \ (* GET_FogCoordfEXT(disp)) parameters -static inline _glptr_FogCoordfEXT GET_FogCoordfEXT(struct _glapi_table *disp) { - return (_glptr_FogCoordfEXT) (GET_by_offset(disp, _gloffset_FogCoordfEXT)); +static inline _glptr_FogCoordfEXT +GET_FogCoordfEXT(struct _glapi_table *disp) +{ + return (_glptr_FogCoordfEXT) (GET_by_offset(disp, _gloffset_FogCoordfEXT)); } -static inline void SET_FogCoordfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_FogCoordfEXT, fn); +static inline void +SET_FogCoordfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_FogCoordfEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FogCoordfvEXT)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_FogCoordfvEXT) (const GLfloat *); + #define CALL_FogCoordfvEXT(disp, parameters) \ (* GET_FogCoordfvEXT(disp)) parameters -static inline _glptr_FogCoordfvEXT GET_FogCoordfvEXT(struct _glapi_table *disp) { - return (_glptr_FogCoordfvEXT) (GET_by_offset(disp, _gloffset_FogCoordfvEXT)); +static inline _glptr_FogCoordfvEXT +GET_FogCoordfvEXT(struct _glapi_table *disp) +{ + return (_glptr_FogCoordfvEXT) (GET_by_offset + (disp, _gloffset_FogCoordfvEXT)); } -static inline void SET_FogCoordfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn); +static inline void +SET_FogCoordfvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTexGenSGIX)(GLenum); +typedef void (GLAPIENTRYP _glptr_PixelTexGenSGIX) (GLenum); + #define CALL_PixelTexGenSGIX(disp, parameters) \ (* GET_PixelTexGenSGIX(disp)) parameters -static inline _glptr_PixelTexGenSGIX GET_PixelTexGenSGIX(struct _glapi_table *disp) { - return (_glptr_PixelTexGenSGIX) (GET_by_offset(disp, _gloffset_PixelTexGenSGIX)); +static inline _glptr_PixelTexGenSGIX +GET_PixelTexGenSGIX(struct _glapi_table *disp) +{ + return (_glptr_PixelTexGenSGIX) (GET_by_offset + (disp, _gloffset_PixelTexGenSGIX)); } -static inline void SET_PixelTexGenSGIX(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn); +static inline void +SET_PixelTexGenSGIX(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn); } -typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateEXT)(GLenum, GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateEXT) (GLenum, GLenum, GLenum, + GLenum); #define CALL_BlendFuncSeparateEXT(disp, parameters) \ (* GET_BlendFuncSeparateEXT(disp)) parameters -static inline _glptr_BlendFuncSeparateEXT GET_BlendFuncSeparateEXT(struct _glapi_table *disp) { - return (_glptr_BlendFuncSeparateEXT) (GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT)); +static inline _glptr_BlendFuncSeparateEXT +GET_BlendFuncSeparateEXT(struct _glapi_table *disp) +{ + return (_glptr_BlendFuncSeparateEXT) (GET_by_offset + (disp, + _gloffset_BlendFuncSeparateEXT)); } -static inline void SET_BlendFuncSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn); +static inline void +SET_BlendFuncSeparateEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FlushVertexArrayRangeNV)(void); +typedef void (GLAPIENTRYP _glptr_FlushVertexArrayRangeNV) (void); + #define CALL_FlushVertexArrayRangeNV(disp, parameters) \ (* GET_FlushVertexArrayRangeNV(disp)) parameters -static inline _glptr_FlushVertexArrayRangeNV GET_FlushVertexArrayRangeNV(struct _glapi_table *disp) { - return (_glptr_FlushVertexArrayRangeNV) (GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV)); +static inline _glptr_FlushVertexArrayRangeNV +GET_FlushVertexArrayRangeNV(struct _glapi_table *disp) +{ + return (_glptr_FlushVertexArrayRangeNV) (GET_by_offset + (disp, + _gloffset_FlushVertexArrayRangeNV)); } -static inline void SET_FlushVertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn); +static inline void +SET_FlushVertexArrayRangeNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexArrayRangeNV)(GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexArrayRangeNV) (GLsizei, const GLvoid *); + #define CALL_VertexArrayRangeNV(disp, parameters) \ (* GET_VertexArrayRangeNV(disp)) parameters -static inline _glptr_VertexArrayRangeNV GET_VertexArrayRangeNV(struct _glapi_table *disp) { - return (_glptr_VertexArrayRangeNV) (GET_by_offset(disp, _gloffset_VertexArrayRangeNV)); +static inline _glptr_VertexArrayRangeNV +GET_VertexArrayRangeNV(struct _glapi_table *disp) +{ + return (_glptr_VertexArrayRangeNV) (GET_by_offset + (disp, _gloffset_VertexArrayRangeNV)); } -static inline void SET_VertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn); +static inline void +SET_VertexArrayRangeNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerInputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_CombinerInputNV) (GLenum, GLenum, GLenum, + GLenum, GLenum, GLenum); #define CALL_CombinerInputNV(disp, parameters) \ (* GET_CombinerInputNV(disp)) parameters -static inline _glptr_CombinerInputNV GET_CombinerInputNV(struct _glapi_table *disp) { - return (_glptr_CombinerInputNV) (GET_by_offset(disp, _gloffset_CombinerInputNV)); +static inline _glptr_CombinerInputNV +GET_CombinerInputNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerInputNV) (GET_by_offset + (disp, _gloffset_CombinerInputNV)); } -static inline void SET_CombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_CombinerInputNV, fn); +static inline void +SET_CombinerInputNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum, + GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_CombinerInputNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerOutputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); +typedef void (GLAPIENTRYP _glptr_CombinerOutputNV) (GLenum, GLenum, GLenum, + GLenum, GLenum, GLenum, + GLenum, GLboolean, + GLboolean, GLboolean); #define CALL_CombinerOutputNV(disp, parameters) \ (* GET_CombinerOutputNV(disp)) parameters -static inline _glptr_CombinerOutputNV GET_CombinerOutputNV(struct _glapi_table *disp) { - return (_glptr_CombinerOutputNV) (GET_by_offset(disp, _gloffset_CombinerOutputNV)); +static inline _glptr_CombinerOutputNV +GET_CombinerOutputNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerOutputNV) (GET_by_offset + (disp, _gloffset_CombinerOutputNV)); } -static inline void SET_CombinerOutputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)) { - SET_by_offset(disp, _gloffset_CombinerOutputNV, fn); +static inline void +SET_CombinerOutputNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum, + GLenum, GLenum, GLenum, GLboolean, + GLboolean, GLboolean)) +{ + SET_by_offset(disp, _gloffset_CombinerOutputNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerParameterfNV)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_CombinerParameterfNV) (GLenum, GLfloat); + #define CALL_CombinerParameterfNV(disp, parameters) \ (* GET_CombinerParameterfNV(disp)) parameters -static inline _glptr_CombinerParameterfNV GET_CombinerParameterfNV(struct _glapi_table *disp) { - return (_glptr_CombinerParameterfNV) (GET_by_offset(disp, _gloffset_CombinerParameterfNV)); +static inline _glptr_CombinerParameterfNV +GET_CombinerParameterfNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerParameterfNV) (GET_by_offset + (disp, + _gloffset_CombinerParameterfNV)); } -static inline void SET_CombinerParameterfNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn); +static inline void +SET_CombinerParameterfNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerParameterfvNV)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_CombinerParameterfvNV) (GLenum, + const GLfloat *); #define CALL_CombinerParameterfvNV(disp, parameters) \ (* GET_CombinerParameterfvNV(disp)) parameters -static inline _glptr_CombinerParameterfvNV GET_CombinerParameterfvNV(struct _glapi_table *disp) { - return (_glptr_CombinerParameterfvNV) (GET_by_offset(disp, _gloffset_CombinerParameterfvNV)); +static inline _glptr_CombinerParameterfvNV +GET_CombinerParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerParameterfvNV) (GET_by_offset + (disp, + _gloffset_CombinerParameterfvNV)); } -static inline void SET_CombinerParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn); +static inline void +SET_CombinerParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerParameteriNV)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_CombinerParameteriNV) (GLenum, GLint); + #define CALL_CombinerParameteriNV(disp, parameters) \ (* GET_CombinerParameteriNV(disp)) parameters -static inline _glptr_CombinerParameteriNV GET_CombinerParameteriNV(struct _glapi_table *disp) { - return (_glptr_CombinerParameteriNV) (GET_by_offset(disp, _gloffset_CombinerParameteriNV)); +static inline _glptr_CombinerParameteriNV +GET_CombinerParameteriNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerParameteriNV) (GET_by_offset + (disp, + _gloffset_CombinerParameteriNV)); } -static inline void SET_CombinerParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn); +static inline void +SET_CombinerParameteriNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerParameterivNV)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_CombinerParameterivNV) (GLenum, const GLint *); + #define CALL_CombinerParameterivNV(disp, parameters) \ (* GET_CombinerParameterivNV(disp)) parameters -static inline _glptr_CombinerParameterivNV GET_CombinerParameterivNV(struct _glapi_table *disp) { - return (_glptr_CombinerParameterivNV) (GET_by_offset(disp, _gloffset_CombinerParameterivNV)); +static inline _glptr_CombinerParameterivNV +GET_CombinerParameterivNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerParameterivNV) (GET_by_offset + (disp, + _gloffset_CombinerParameterivNV)); } -static inline void SET_CombinerParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn); +static inline void +SET_CombinerParameterivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn); } -typedef void (GLAPIENTRYP _glptr_FinalCombinerInputNV)(GLenum, GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_FinalCombinerInputNV) (GLenum, GLenum, GLenum, + GLenum); #define CALL_FinalCombinerInputNV(disp, parameters) \ (* GET_FinalCombinerInputNV(disp)) parameters -static inline _glptr_FinalCombinerInputNV GET_FinalCombinerInputNV(struct _glapi_table *disp) { - return (_glptr_FinalCombinerInputNV) (GET_by_offset(disp, _gloffset_FinalCombinerInputNV)); +static inline _glptr_FinalCombinerInputNV +GET_FinalCombinerInputNV(struct _glapi_table *disp) +{ + return (_glptr_FinalCombinerInputNV) (GET_by_offset + (disp, + _gloffset_FinalCombinerInputNV)); } -static inline void SET_FinalCombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn); +static inline void +SET_FinalCombinerInputNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterfvNV)(GLenum, GLenum, GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterfvNV) (GLenum, GLenum, + GLenum, GLenum, + GLfloat *); #define CALL_GetCombinerInputParameterfvNV(disp, parameters) \ (* GET_GetCombinerInputParameterfvNV(disp)) parameters -static inline _glptr_GetCombinerInputParameterfvNV GET_GetCombinerInputParameterfvNV(struct _glapi_table *disp) { - return (_glptr_GetCombinerInputParameterfvNV) (GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV)); +static inline _glptr_GetCombinerInputParameterfvNV +GET_GetCombinerInputParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetCombinerInputParameterfvNV) (GET_by_offset + (disp, + _gloffset_GetCombinerInputParameterfvNV)); } -static inline void SET_GetCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn); +static inline void +SET_GetCombinerInputParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterivNV)(GLenum, GLenum, GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterivNV) (GLenum, GLenum, + GLenum, GLenum, + GLint *); #define CALL_GetCombinerInputParameterivNV(disp, parameters) \ (* GET_GetCombinerInputParameterivNV(disp)) parameters -static inline _glptr_GetCombinerInputParameterivNV GET_GetCombinerInputParameterivNV(struct _glapi_table *disp) { - return (_glptr_GetCombinerInputParameterivNV) (GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV)); -} - -static inline void SET_GetCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterfvNV)(GLenum, GLenum, GLenum, GLfloat *); +static inline _glptr_GetCombinerInputParameterivNV +GET_GetCombinerInputParameterivNV(struct _glapi_table *disp) +{ + return (_glptr_GetCombinerInputParameterivNV) (GET_by_offset + (disp, + _gloffset_GetCombinerInputParameterivNV)); +} + +static inline void +SET_GetCombinerInputParameterivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterfvNV) (GLenum, + GLenum, + GLenum, + GLfloat *); #define CALL_GetCombinerOutputParameterfvNV(disp, parameters) \ (* GET_GetCombinerOutputParameterfvNV(disp)) parameters -static inline _glptr_GetCombinerOutputParameterfvNV GET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp) { - return (_glptr_GetCombinerOutputParameterfvNV) (GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV)); -} - -static inline void SET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterivNV)(GLenum, GLenum, GLenum, GLint *); +static inline _glptr_GetCombinerOutputParameterfvNV +GET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetCombinerOutputParameterfvNV) (GET_by_offset + (disp, + _gloffset_GetCombinerOutputParameterfvNV)); +} + +static inline void +SET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterivNV) (GLenum, + GLenum, + GLenum, + GLint *); #define CALL_GetCombinerOutputParameterivNV(disp, parameters) \ (* GET_GetCombinerOutputParameterivNV(disp)) parameters -static inline _glptr_GetCombinerOutputParameterivNV GET_GetCombinerOutputParameterivNV(struct _glapi_table *disp) { - return (_glptr_GetCombinerOutputParameterivNV) (GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV)); -} - -static inline void SET_GetCombinerOutputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterfvNV)(GLenum, GLenum, GLfloat *); +static inline _glptr_GetCombinerOutputParameterivNV +GET_GetCombinerOutputParameterivNV(struct _glapi_table *disp) +{ + return (_glptr_GetCombinerOutputParameterivNV) (GET_by_offset + (disp, + _gloffset_GetCombinerOutputParameterivNV)); +} + +static inline void +SET_GetCombinerOutputParameterivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterfvNV) (GLenum, + GLenum, + GLfloat + *); #define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) \ (* GET_GetFinalCombinerInputParameterfvNV(disp)) parameters -static inline _glptr_GetFinalCombinerInputParameterfvNV GET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp) { - return (_glptr_GetFinalCombinerInputParameterfvNV) (GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV)); +static inline _glptr_GetFinalCombinerInputParameterfvNV +GET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetFinalCombinerInputParameterfvNV) (GET_by_offset + (disp, + _gloffset_GetFinalCombinerInputParameterfvNV)); } -static inline void SET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn); +static inline void +SET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterivNV)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterivNV) (GLenum, + GLenum, + GLint *); #define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) \ (* GET_GetFinalCombinerInputParameterivNV(disp)) parameters -static inline _glptr_GetFinalCombinerInputParameterivNV GET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp) { - return (_glptr_GetFinalCombinerInputParameterivNV) (GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV)); +static inline _glptr_GetFinalCombinerInputParameterivNV +GET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp) +{ + return (_glptr_GetFinalCombinerInputParameterivNV) (GET_by_offset + (disp, + _gloffset_GetFinalCombinerInputParameterivNV)); } -static inline void SET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn); +static inline void +SET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn); } -typedef void (GLAPIENTRYP _glptr_ResizeBuffersMESA)(void); +typedef void (GLAPIENTRYP _glptr_ResizeBuffersMESA) (void); + #define CALL_ResizeBuffersMESA(disp, parameters) \ (* GET_ResizeBuffersMESA(disp)) parameters -static inline _glptr_ResizeBuffersMESA GET_ResizeBuffersMESA(struct _glapi_table *disp) { - return (_glptr_ResizeBuffersMESA) (GET_by_offset(disp, _gloffset_ResizeBuffersMESA)); +static inline _glptr_ResizeBuffersMESA +GET_ResizeBuffersMESA(struct _glapi_table *disp) +{ + return (_glptr_ResizeBuffersMESA) (GET_by_offset + (disp, _gloffset_ResizeBuffersMESA)); } -static inline void SET_ResizeBuffersMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn); +static inline void +SET_ResizeBuffersMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2dMESA)(GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_WindowPos2dMESA) (GLdouble, GLdouble); + #define CALL_WindowPos2dMESA(disp, parameters) \ (* GET_WindowPos2dMESA(disp)) parameters -static inline _glptr_WindowPos2dMESA GET_WindowPos2dMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2dMESA) (GET_by_offset(disp, _gloffset_WindowPos2dMESA)); +static inline _glptr_WindowPos2dMESA +GET_WindowPos2dMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2dMESA) (GET_by_offset + (disp, _gloffset_WindowPos2dMESA)); } -static inline void SET_WindowPos2dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn); +static inline void +SET_WindowPos2dMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2dvMESA)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_WindowPos2dvMESA) (const GLdouble *); + #define CALL_WindowPos2dvMESA(disp, parameters) \ (* GET_WindowPos2dvMESA(disp)) parameters -static inline _glptr_WindowPos2dvMESA GET_WindowPos2dvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2dvMESA) (GET_by_offset(disp, _gloffset_WindowPos2dvMESA)); +static inline _glptr_WindowPos2dvMESA +GET_WindowPos2dvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2dvMESA) (GET_by_offset + (disp, _gloffset_WindowPos2dvMESA)); } -static inline void SET_WindowPos2dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn); +static inline void +SET_WindowPos2dvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2fMESA)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_WindowPos2fMESA) (GLfloat, GLfloat); + #define CALL_WindowPos2fMESA(disp, parameters) \ (* GET_WindowPos2fMESA(disp)) parameters -static inline _glptr_WindowPos2fMESA GET_WindowPos2fMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2fMESA) (GET_by_offset(disp, _gloffset_WindowPos2fMESA)); +static inline _glptr_WindowPos2fMESA +GET_WindowPos2fMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2fMESA) (GET_by_offset + (disp, _gloffset_WindowPos2fMESA)); } -static inline void SET_WindowPos2fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn); +static inline void +SET_WindowPos2fMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2fvMESA)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_WindowPos2fvMESA) (const GLfloat *); + #define CALL_WindowPos2fvMESA(disp, parameters) \ (* GET_WindowPos2fvMESA(disp)) parameters -static inline _glptr_WindowPos2fvMESA GET_WindowPos2fvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2fvMESA) (GET_by_offset(disp, _gloffset_WindowPos2fvMESA)); +static inline _glptr_WindowPos2fvMESA +GET_WindowPos2fvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2fvMESA) (GET_by_offset + (disp, _gloffset_WindowPos2fvMESA)); } -static inline void SET_WindowPos2fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn); +static inline void +SET_WindowPos2fvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2iMESA)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_WindowPos2iMESA) (GLint, GLint); + #define CALL_WindowPos2iMESA(disp, parameters) \ (* GET_WindowPos2iMESA(disp)) parameters -static inline _glptr_WindowPos2iMESA GET_WindowPos2iMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2iMESA) (GET_by_offset(disp, _gloffset_WindowPos2iMESA)); +static inline _glptr_WindowPos2iMESA +GET_WindowPos2iMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2iMESA) (GET_by_offset + (disp, _gloffset_WindowPos2iMESA)); } -static inline void SET_WindowPos2iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn); +static inline void +SET_WindowPos2iMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2ivMESA)(const GLint *); +typedef void (GLAPIENTRYP _glptr_WindowPos2ivMESA) (const GLint *); + #define CALL_WindowPos2ivMESA(disp, parameters) \ (* GET_WindowPos2ivMESA(disp)) parameters -static inline _glptr_WindowPos2ivMESA GET_WindowPos2ivMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2ivMESA) (GET_by_offset(disp, _gloffset_WindowPos2ivMESA)); +static inline _glptr_WindowPos2ivMESA +GET_WindowPos2ivMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2ivMESA) (GET_by_offset + (disp, _gloffset_WindowPos2ivMESA)); } -static inline void SET_WindowPos2ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn); +static inline void +SET_WindowPos2ivMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2sMESA)(GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_WindowPos2sMESA) (GLshort, GLshort); + #define CALL_WindowPos2sMESA(disp, parameters) \ (* GET_WindowPos2sMESA(disp)) parameters -static inline _glptr_WindowPos2sMESA GET_WindowPos2sMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2sMESA) (GET_by_offset(disp, _gloffset_WindowPos2sMESA)); +static inline _glptr_WindowPos2sMESA +GET_WindowPos2sMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2sMESA) (GET_by_offset + (disp, _gloffset_WindowPos2sMESA)); } -static inline void SET_WindowPos2sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn); +static inline void +SET_WindowPos2sMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2svMESA)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_WindowPos2svMESA) (const GLshort *); + #define CALL_WindowPos2svMESA(disp, parameters) \ (* GET_WindowPos2svMESA(disp)) parameters -static inline _glptr_WindowPos2svMESA GET_WindowPos2svMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2svMESA) (GET_by_offset(disp, _gloffset_WindowPos2svMESA)); +static inline _glptr_WindowPos2svMESA +GET_WindowPos2svMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2svMESA) (GET_by_offset + (disp, _gloffset_WindowPos2svMESA)); } -static inline void SET_WindowPos2svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn); +static inline void +SET_WindowPos2svMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3dMESA)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_WindowPos3dMESA) (GLdouble, GLdouble, + GLdouble); #define CALL_WindowPos3dMESA(disp, parameters) \ (* GET_WindowPos3dMESA(disp)) parameters -static inline _glptr_WindowPos3dMESA GET_WindowPos3dMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3dMESA) (GET_by_offset(disp, _gloffset_WindowPos3dMESA)); +static inline _glptr_WindowPos3dMESA +GET_WindowPos3dMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3dMESA) (GET_by_offset + (disp, _gloffset_WindowPos3dMESA)); } -static inline void SET_WindowPos3dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn); +static inline void +SET_WindowPos3dMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3dvMESA)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_WindowPos3dvMESA) (const GLdouble *); + #define CALL_WindowPos3dvMESA(disp, parameters) \ (* GET_WindowPos3dvMESA(disp)) parameters -static inline _glptr_WindowPos3dvMESA GET_WindowPos3dvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3dvMESA) (GET_by_offset(disp, _gloffset_WindowPos3dvMESA)); +static inline _glptr_WindowPos3dvMESA +GET_WindowPos3dvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3dvMESA) (GET_by_offset + (disp, _gloffset_WindowPos3dvMESA)); } -static inline void SET_WindowPos3dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn); +static inline void +SET_WindowPos3dvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3fMESA)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_WindowPos3fMESA) (GLfloat, GLfloat, GLfloat); + #define CALL_WindowPos3fMESA(disp, parameters) \ (* GET_WindowPos3fMESA(disp)) parameters -static inline _glptr_WindowPos3fMESA GET_WindowPos3fMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3fMESA) (GET_by_offset(disp, _gloffset_WindowPos3fMESA)); +static inline _glptr_WindowPos3fMESA +GET_WindowPos3fMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3fMESA) (GET_by_offset + (disp, _gloffset_WindowPos3fMESA)); } -static inline void SET_WindowPos3fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn); +static inline void +SET_WindowPos3fMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3fvMESA)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_WindowPos3fvMESA) (const GLfloat *); + #define CALL_WindowPos3fvMESA(disp, parameters) \ (* GET_WindowPos3fvMESA(disp)) parameters -static inline _glptr_WindowPos3fvMESA GET_WindowPos3fvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3fvMESA) (GET_by_offset(disp, _gloffset_WindowPos3fvMESA)); +static inline _glptr_WindowPos3fvMESA +GET_WindowPos3fvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3fvMESA) (GET_by_offset + (disp, _gloffset_WindowPos3fvMESA)); } -static inline void SET_WindowPos3fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn); +static inline void +SET_WindowPos3fvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3iMESA)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_WindowPos3iMESA) (GLint, GLint, GLint); + #define CALL_WindowPos3iMESA(disp, parameters) \ (* GET_WindowPos3iMESA(disp)) parameters -static inline _glptr_WindowPos3iMESA GET_WindowPos3iMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3iMESA) (GET_by_offset(disp, _gloffset_WindowPos3iMESA)); +static inline _glptr_WindowPos3iMESA +GET_WindowPos3iMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3iMESA) (GET_by_offset + (disp, _gloffset_WindowPos3iMESA)); } -static inline void SET_WindowPos3iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn); +static inline void +SET_WindowPos3iMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3ivMESA)(const GLint *); +typedef void (GLAPIENTRYP _glptr_WindowPos3ivMESA) (const GLint *); + #define CALL_WindowPos3ivMESA(disp, parameters) \ (* GET_WindowPos3ivMESA(disp)) parameters -static inline _glptr_WindowPos3ivMESA GET_WindowPos3ivMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3ivMESA) (GET_by_offset(disp, _gloffset_WindowPos3ivMESA)); +static inline _glptr_WindowPos3ivMESA +GET_WindowPos3ivMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3ivMESA) (GET_by_offset + (disp, _gloffset_WindowPos3ivMESA)); } -static inline void SET_WindowPos3ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn); +static inline void +SET_WindowPos3ivMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3sMESA)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_WindowPos3sMESA) (GLshort, GLshort, GLshort); + #define CALL_WindowPos3sMESA(disp, parameters) \ (* GET_WindowPos3sMESA(disp)) parameters -static inline _glptr_WindowPos3sMESA GET_WindowPos3sMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3sMESA) (GET_by_offset(disp, _gloffset_WindowPos3sMESA)); +static inline _glptr_WindowPos3sMESA +GET_WindowPos3sMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3sMESA) (GET_by_offset + (disp, _gloffset_WindowPos3sMESA)); } -static inline void SET_WindowPos3sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn); +static inline void +SET_WindowPos3sMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3svMESA)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_WindowPos3svMESA) (const GLshort *); + #define CALL_WindowPos3svMESA(disp, parameters) \ (* GET_WindowPos3svMESA(disp)) parameters -static inline _glptr_WindowPos3svMESA GET_WindowPos3svMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3svMESA) (GET_by_offset(disp, _gloffset_WindowPos3svMESA)); +static inline _glptr_WindowPos3svMESA +GET_WindowPos3svMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3svMESA) (GET_by_offset + (disp, _gloffset_WindowPos3svMESA)); } -static inline void SET_WindowPos3svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn); +static inline void +SET_WindowPos3svMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4dMESA)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_WindowPos4dMESA) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_WindowPos4dMESA(disp, parameters) \ (* GET_WindowPos4dMESA(disp)) parameters -static inline _glptr_WindowPos4dMESA GET_WindowPos4dMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4dMESA) (GET_by_offset(disp, _gloffset_WindowPos4dMESA)); +static inline _glptr_WindowPos4dMESA +GET_WindowPos4dMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4dMESA) (GET_by_offset + (disp, _gloffset_WindowPos4dMESA)); } -static inline void SET_WindowPos4dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn); +static inline void +SET_WindowPos4dMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4dvMESA)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_WindowPos4dvMESA) (const GLdouble *); + #define CALL_WindowPos4dvMESA(disp, parameters) \ (* GET_WindowPos4dvMESA(disp)) parameters -static inline _glptr_WindowPos4dvMESA GET_WindowPos4dvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4dvMESA) (GET_by_offset(disp, _gloffset_WindowPos4dvMESA)); +static inline _glptr_WindowPos4dvMESA +GET_WindowPos4dvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4dvMESA) (GET_by_offset + (disp, _gloffset_WindowPos4dvMESA)); } -static inline void SET_WindowPos4dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn); +static inline void +SET_WindowPos4dvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4fMESA)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_WindowPos4fMESA) (GLfloat, GLfloat, GLfloat, + GLfloat); #define CALL_WindowPos4fMESA(disp, parameters) \ (* GET_WindowPos4fMESA(disp)) parameters -static inline _glptr_WindowPos4fMESA GET_WindowPos4fMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4fMESA) (GET_by_offset(disp, _gloffset_WindowPos4fMESA)); +static inline _glptr_WindowPos4fMESA +GET_WindowPos4fMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4fMESA) (GET_by_offset + (disp, _gloffset_WindowPos4fMESA)); } -static inline void SET_WindowPos4fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn); +static inline void +SET_WindowPos4fMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4fvMESA)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_WindowPos4fvMESA) (const GLfloat *); + #define CALL_WindowPos4fvMESA(disp, parameters) \ (* GET_WindowPos4fvMESA(disp)) parameters -static inline _glptr_WindowPos4fvMESA GET_WindowPos4fvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4fvMESA) (GET_by_offset(disp, _gloffset_WindowPos4fvMESA)); +static inline _glptr_WindowPos4fvMESA +GET_WindowPos4fvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4fvMESA) (GET_by_offset + (disp, _gloffset_WindowPos4fvMESA)); } -static inline void SET_WindowPos4fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn); +static inline void +SET_WindowPos4fvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4iMESA)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_WindowPos4iMESA) (GLint, GLint, GLint, GLint); + #define CALL_WindowPos4iMESA(disp, parameters) \ (* GET_WindowPos4iMESA(disp)) parameters -static inline _glptr_WindowPos4iMESA GET_WindowPos4iMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4iMESA) (GET_by_offset(disp, _gloffset_WindowPos4iMESA)); +static inline _glptr_WindowPos4iMESA +GET_WindowPos4iMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4iMESA) (GET_by_offset + (disp, _gloffset_WindowPos4iMESA)); } -static inline void SET_WindowPos4iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn); +static inline void +SET_WindowPos4iMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4ivMESA)(const GLint *); +typedef void (GLAPIENTRYP _glptr_WindowPos4ivMESA) (const GLint *); + #define CALL_WindowPos4ivMESA(disp, parameters) \ (* GET_WindowPos4ivMESA(disp)) parameters -static inline _glptr_WindowPos4ivMESA GET_WindowPos4ivMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4ivMESA) (GET_by_offset(disp, _gloffset_WindowPos4ivMESA)); +static inline _glptr_WindowPos4ivMESA +GET_WindowPos4ivMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4ivMESA) (GET_by_offset + (disp, _gloffset_WindowPos4ivMESA)); } -static inline void SET_WindowPos4ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn); +static inline void +SET_WindowPos4ivMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4sMESA)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_WindowPos4sMESA) (GLshort, GLshort, GLshort, + GLshort); #define CALL_WindowPos4sMESA(disp, parameters) \ (* GET_WindowPos4sMESA(disp)) parameters -static inline _glptr_WindowPos4sMESA GET_WindowPos4sMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4sMESA) (GET_by_offset(disp, _gloffset_WindowPos4sMESA)); +static inline _glptr_WindowPos4sMESA +GET_WindowPos4sMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4sMESA) (GET_by_offset + (disp, _gloffset_WindowPos4sMESA)); } -static inline void SET_WindowPos4sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn); +static inline void +SET_WindowPos4sMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4svMESA)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_WindowPos4svMESA) (const GLshort *); + #define CALL_WindowPos4svMESA(disp, parameters) \ (* GET_WindowPos4svMESA(disp)) parameters -static inline _glptr_WindowPos4svMESA GET_WindowPos4svMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4svMESA) (GET_by_offset(disp, _gloffset_WindowPos4svMESA)); +static inline _glptr_WindowPos4svMESA +GET_WindowPos4svMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4svMESA) (GET_by_offset + (disp, _gloffset_WindowPos4svMESA)); } -static inline void SET_WindowPos4svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn); +static inline void +SET_WindowPos4svMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn); } -typedef void (GLAPIENTRYP _glptr_MultiModeDrawArraysIBM)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint); +typedef void (GLAPIENTRYP _glptr_MultiModeDrawArraysIBM) (const GLenum *, + const GLint *, + const GLsizei *, + GLsizei, GLint); #define CALL_MultiModeDrawArraysIBM(disp, parameters) \ (* GET_MultiModeDrawArraysIBM(disp)) parameters -static inline _glptr_MultiModeDrawArraysIBM GET_MultiModeDrawArraysIBM(struct _glapi_table *disp) { - return (_glptr_MultiModeDrawArraysIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM)); -} - -static inline void SET_MultiModeDrawArraysIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)) { - SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiModeDrawElementsIBM)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint); +static inline _glptr_MultiModeDrawArraysIBM +GET_MultiModeDrawArraysIBM(struct _glapi_table *disp) +{ + return (_glptr_MultiModeDrawArraysIBM) (GET_by_offset + (disp, + _gloffset_MultiModeDrawArraysIBM)); +} + +static inline void +SET_MultiModeDrawArraysIBM(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLenum *, const GLint *, + const GLsizei *, GLsizei, + GLint)) +{ + SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiModeDrawElementsIBM) (const GLenum *, + const GLsizei *, + GLenum, + const GLvoid * + const *, GLsizei, + GLint); #define CALL_MultiModeDrawElementsIBM(disp, parameters) \ (* GET_MultiModeDrawElementsIBM(disp)) parameters -static inline _glptr_MultiModeDrawElementsIBM GET_MultiModeDrawElementsIBM(struct _glapi_table *disp) { - return (_glptr_MultiModeDrawElementsIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM)); +static inline _glptr_MultiModeDrawElementsIBM +GET_MultiModeDrawElementsIBM(struct _glapi_table *disp) +{ + return (_glptr_MultiModeDrawElementsIBM) (GET_by_offset + (disp, + _gloffset_MultiModeDrawElementsIBM)); } -static inline void SET_MultiModeDrawElementsIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)) { - SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn); +static inline void +SET_MultiModeDrawElementsIBM(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLenum *, + const GLsizei *, GLenum, + const GLvoid * const *, + GLsizei, GLint)) +{ + SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteFencesNV)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteFencesNV) (GLsizei, const GLuint *); + #define CALL_DeleteFencesNV(disp, parameters) \ (* GET_DeleteFencesNV(disp)) parameters -static inline _glptr_DeleteFencesNV GET_DeleteFencesNV(struct _glapi_table *disp) { - return (_glptr_DeleteFencesNV) (GET_by_offset(disp, _gloffset_DeleteFencesNV)); +static inline _glptr_DeleteFencesNV +GET_DeleteFencesNV(struct _glapi_table *disp) +{ + return (_glptr_DeleteFencesNV) (GET_by_offset + (disp, _gloffset_DeleteFencesNV)); } -static inline void SET_DeleteFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteFencesNV, fn); +static inline void +SET_DeleteFencesNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteFencesNV, fn); } -typedef void (GLAPIENTRYP _glptr_FinishFenceNV)(GLuint); +typedef void (GLAPIENTRYP _glptr_FinishFenceNV) (GLuint); + #define CALL_FinishFenceNV(disp, parameters) \ (* GET_FinishFenceNV(disp)) parameters -static inline _glptr_FinishFenceNV GET_FinishFenceNV(struct _glapi_table *disp) { - return (_glptr_FinishFenceNV) (GET_by_offset(disp, _gloffset_FinishFenceNV)); +static inline _glptr_FinishFenceNV +GET_FinishFenceNV(struct _glapi_table *disp) +{ + return (_glptr_FinishFenceNV) (GET_by_offset + (disp, _gloffset_FinishFenceNV)); } -static inline void SET_FinishFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_FinishFenceNV, fn); +static inline void +SET_FinishFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_FinishFenceNV, fn); } -typedef void (GLAPIENTRYP _glptr_GenFencesNV)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenFencesNV) (GLsizei, GLuint *); + #define CALL_GenFencesNV(disp, parameters) \ (* GET_GenFencesNV(disp)) parameters -static inline _glptr_GenFencesNV GET_GenFencesNV(struct _glapi_table *disp) { - return (_glptr_GenFencesNV) (GET_by_offset(disp, _gloffset_GenFencesNV)); +static inline _glptr_GenFencesNV +GET_GenFencesNV(struct _glapi_table *disp) +{ + return (_glptr_GenFencesNV) (GET_by_offset(disp, _gloffset_GenFencesNV)); } -static inline void SET_GenFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenFencesNV, fn); +static inline void +SET_GenFencesNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenFencesNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetFenceivNV)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetFenceivNV) (GLuint, GLenum, GLint *); + #define CALL_GetFenceivNV(disp, parameters) \ (* GET_GetFenceivNV(disp)) parameters -static inline _glptr_GetFenceivNV GET_GetFenceivNV(struct _glapi_table *disp) { - return (_glptr_GetFenceivNV) (GET_by_offset(disp, _gloffset_GetFenceivNV)); +static inline _glptr_GetFenceivNV +GET_GetFenceivNV(struct _glapi_table *disp) +{ + return (_glptr_GetFenceivNV) (GET_by_offset(disp, _gloffset_GetFenceivNV)); } -static inline void SET_GetFenceivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetFenceivNV, fn); +static inline void +SET_GetFenceivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetFenceivNV, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsFenceNV)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsFenceNV) (GLuint); + #define CALL_IsFenceNV(disp, parameters) \ (* GET_IsFenceNV(disp)) parameters -static inline _glptr_IsFenceNV GET_IsFenceNV(struct _glapi_table *disp) { - return (_glptr_IsFenceNV) (GET_by_offset(disp, _gloffset_IsFenceNV)); +static inline _glptr_IsFenceNV +GET_IsFenceNV(struct _glapi_table *disp) +{ + return (_glptr_IsFenceNV) (GET_by_offset(disp, _gloffset_IsFenceNV)); } -static inline void SET_IsFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsFenceNV, fn); +static inline void +SET_IsFenceNV(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsFenceNV, fn); } -typedef void (GLAPIENTRYP _glptr_SetFenceNV)(GLuint, GLenum); +typedef void (GLAPIENTRYP _glptr_SetFenceNV) (GLuint, GLenum); + #define CALL_SetFenceNV(disp, parameters) \ (* GET_SetFenceNV(disp)) parameters -static inline _glptr_SetFenceNV GET_SetFenceNV(struct _glapi_table *disp) { - return (_glptr_SetFenceNV) (GET_by_offset(disp, _gloffset_SetFenceNV)); +static inline _glptr_SetFenceNV +GET_SetFenceNV(struct _glapi_table *disp) +{ + return (_glptr_SetFenceNV) (GET_by_offset(disp, _gloffset_SetFenceNV)); } -static inline void SET_SetFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_SetFenceNV, fn); +static inline void +SET_SetFenceNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_SetFenceNV, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_TestFenceNV)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_TestFenceNV) (GLuint); + #define CALL_TestFenceNV(disp, parameters) \ (* GET_TestFenceNV(disp)) parameters -static inline _glptr_TestFenceNV GET_TestFenceNV(struct _glapi_table *disp) { - return (_glptr_TestFenceNV) (GET_by_offset(disp, _gloffset_TestFenceNV)); +static inline _glptr_TestFenceNV +GET_TestFenceNV(struct _glapi_table *disp) +{ + return (_glptr_TestFenceNV) (GET_by_offset(disp, _gloffset_TestFenceNV)); } -static inline void SET_TestFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_TestFenceNV, fn); +static inline void +SET_TestFenceNV(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_TestFenceNV, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_AreProgramsResidentNV)(GLsizei, const GLuint *, GLboolean *); +typedef GLboolean(GLAPIENTRYP _glptr_AreProgramsResidentNV) (GLsizei, + const GLuint *, + GLboolean *); #define CALL_AreProgramsResidentNV(disp, parameters) \ (* GET_AreProgramsResidentNV(disp)) parameters -static inline _glptr_AreProgramsResidentNV GET_AreProgramsResidentNV(struct _glapi_table *disp) { - return (_glptr_AreProgramsResidentNV) (GET_by_offset(disp, _gloffset_AreProgramsResidentNV)); +static inline _glptr_AreProgramsResidentNV +GET_AreProgramsResidentNV(struct _glapi_table *disp) +{ + return (_glptr_AreProgramsResidentNV) (GET_by_offset + (disp, + _gloffset_AreProgramsResidentNV)); } -static inline void SET_AreProgramsResidentNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) { - SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn); +static inline void +SET_AreProgramsResidentNV(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLsizei, const GLuint *, + GLboolean *)) +{ + SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn); } -typedef void (GLAPIENTRYP _glptr_BindProgramNV)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindProgramNV) (GLenum, GLuint); + #define CALL_BindProgramNV(disp, parameters) \ (* GET_BindProgramNV(disp)) parameters -static inline _glptr_BindProgramNV GET_BindProgramNV(struct _glapi_table *disp) { - return (_glptr_BindProgramNV) (GET_by_offset(disp, _gloffset_BindProgramNV)); +static inline _glptr_BindProgramNV +GET_BindProgramNV(struct _glapi_table *disp) +{ + return (_glptr_BindProgramNV) (GET_by_offset + (disp, _gloffset_BindProgramNV)); } -static inline void SET_BindProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindProgramNV, fn); +static inline void +SET_BindProgramNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindProgramNV, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteProgramsNV)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteProgramsNV) (GLsizei, const GLuint *); + #define CALL_DeleteProgramsNV(disp, parameters) \ (* GET_DeleteProgramsNV(disp)) parameters -static inline _glptr_DeleteProgramsNV GET_DeleteProgramsNV(struct _glapi_table *disp) { - return (_glptr_DeleteProgramsNV) (GET_by_offset(disp, _gloffset_DeleteProgramsNV)); +static inline _glptr_DeleteProgramsNV +GET_DeleteProgramsNV(struct _glapi_table *disp) +{ + return (_glptr_DeleteProgramsNV) (GET_by_offset + (disp, _gloffset_DeleteProgramsNV)); } -static inline void SET_DeleteProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn); +static inline void +SET_DeleteProgramsNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn); } -typedef void (GLAPIENTRYP _glptr_ExecuteProgramNV)(GLenum, GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ExecuteProgramNV) (GLenum, GLuint, + const GLfloat *); #define CALL_ExecuteProgramNV(disp, parameters) \ (* GET_ExecuteProgramNV(disp)) parameters -static inline _glptr_ExecuteProgramNV GET_ExecuteProgramNV(struct _glapi_table *disp) { - return (_glptr_ExecuteProgramNV) (GET_by_offset(disp, _gloffset_ExecuteProgramNV)); +static inline _glptr_ExecuteProgramNV +GET_ExecuteProgramNV(struct _glapi_table *disp) +{ + return (_glptr_ExecuteProgramNV) (GET_by_offset + (disp, _gloffset_ExecuteProgramNV)); } -static inline void SET_ExecuteProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn); +static inline void +SET_ExecuteProgramNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn); } -typedef void (GLAPIENTRYP _glptr_GenProgramsNV)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenProgramsNV) (GLsizei, GLuint *); + #define CALL_GenProgramsNV(disp, parameters) \ (* GET_GenProgramsNV(disp)) parameters -static inline _glptr_GenProgramsNV GET_GenProgramsNV(struct _glapi_table *disp) { - return (_glptr_GenProgramsNV) (GET_by_offset(disp, _gloffset_GenProgramsNV)); +static inline _glptr_GenProgramsNV +GET_GenProgramsNV(struct _glapi_table *disp) +{ + return (_glptr_GenProgramsNV) (GET_by_offset + (disp, _gloffset_GenProgramsNV)); } -static inline void SET_GenProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenProgramsNV, fn); +static inline void +SET_GenProgramsNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenProgramsNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramParameterdvNV)(GLenum, GLuint, GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetProgramParameterdvNV) (GLenum, GLuint, + GLenum, GLdouble *); #define CALL_GetProgramParameterdvNV(disp, parameters) \ (* GET_GetProgramParameterdvNV(disp)) parameters -static inline _glptr_GetProgramParameterdvNV GET_GetProgramParameterdvNV(struct _glapi_table *disp) { - return (_glptr_GetProgramParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterdvNV)); +static inline _glptr_GetProgramParameterdvNV +GET_GetProgramParameterdvNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramParameterdvNV) (GET_by_offset + (disp, + _gloffset_GetProgramParameterdvNV)); } -static inline void SET_GetProgramParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn); +static inline void +SET_GetProgramParameterdvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, + GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramParameterfvNV)(GLenum, GLuint, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetProgramParameterfvNV) (GLenum, GLuint, + GLenum, GLfloat *); #define CALL_GetProgramParameterfvNV(disp, parameters) \ (* GET_GetProgramParameterfvNV(disp)) parameters -static inline _glptr_GetProgramParameterfvNV GET_GetProgramParameterfvNV(struct _glapi_table *disp) { - return (_glptr_GetProgramParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterfvNV)); +static inline _glptr_GetProgramParameterfvNV +GET_GetProgramParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramParameterfvNV) (GET_by_offset + (disp, + _gloffset_GetProgramParameterfvNV)); } -static inline void SET_GetProgramParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn); +static inline void +SET_GetProgramParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramStringNV)(GLuint, GLenum, GLubyte *); +typedef void (GLAPIENTRYP _glptr_GetProgramStringNV) (GLuint, GLenum, + GLubyte *); #define CALL_GetProgramStringNV(disp, parameters) \ (* GET_GetProgramStringNV(disp)) parameters -static inline _glptr_GetProgramStringNV GET_GetProgramStringNV(struct _glapi_table *disp) { - return (_glptr_GetProgramStringNV) (GET_by_offset(disp, _gloffset_GetProgramStringNV)); +static inline _glptr_GetProgramStringNV +GET_GetProgramStringNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramStringNV) (GET_by_offset + (disp, _gloffset_GetProgramStringNV)); } -static inline void SET_GetProgramStringNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLubyte *)) { - SET_by_offset(disp, _gloffset_GetProgramStringNV, fn); +static inline void +SET_GetProgramStringNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLubyte *)) +{ + SET_by_offset(disp, _gloffset_GetProgramStringNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramivNV)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetProgramivNV) (GLuint, GLenum, GLint *); + #define CALL_GetProgramivNV(disp, parameters) \ (* GET_GetProgramivNV(disp)) parameters -static inline _glptr_GetProgramivNV GET_GetProgramivNV(struct _glapi_table *disp) { - return (_glptr_GetProgramivNV) (GET_by_offset(disp, _gloffset_GetProgramivNV)); +static inline _glptr_GetProgramivNV +GET_GetProgramivNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramivNV) (GET_by_offset + (disp, _gloffset_GetProgramivNV)); } -static inline void SET_GetProgramivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetProgramivNV, fn); +static inline void +SET_GetProgramivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetProgramivNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetTrackMatrixivNV)(GLenum, GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTrackMatrixivNV) (GLenum, GLuint, GLenum, + GLint *); #define CALL_GetTrackMatrixivNV(disp, parameters) \ (* GET_GetTrackMatrixivNV(disp)) parameters -static inline _glptr_GetTrackMatrixivNV GET_GetTrackMatrixivNV(struct _glapi_table *disp) { - return (_glptr_GetTrackMatrixivNV) (GET_by_offset(disp, _gloffset_GetTrackMatrixivNV)); +static inline _glptr_GetTrackMatrixivNV +GET_GetTrackMatrixivNV(struct _glapi_table *disp) +{ + return (_glptr_GetTrackMatrixivNV) (GET_by_offset + (disp, _gloffset_GetTrackMatrixivNV)); } -static inline void SET_GetTrackMatrixivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn); +static inline void +SET_GetTrackMatrixivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribPointervNV)(GLuint, GLenum, GLvoid **); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribPointervNV) (GLuint, GLenum, + GLvoid **); #define CALL_GetVertexAttribPointervNV(disp, parameters) \ (* GET_GetVertexAttribPointervNV(disp)) parameters -static inline _glptr_GetVertexAttribPointervNV GET_GetVertexAttribPointervNV(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribPointervNV) (GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV)); +static inline _glptr_GetVertexAttribPointervNV +GET_GetVertexAttribPointervNV(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribPointervNV) (GET_by_offset + (disp, + _gloffset_GetVertexAttribPointervNV)); } -static inline void SET_GetVertexAttribPointervNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLvoid **)) { - SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn); +static inline void +SET_GetVertexAttribPointervNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLvoid **)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvNV)(GLuint, GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvNV) (GLuint, GLenum, + GLdouble *); #define CALL_GetVertexAttribdvNV(disp, parameters) \ (* GET_GetVertexAttribdvNV(disp)) parameters -static inline _glptr_GetVertexAttribdvNV GET_GetVertexAttribdvNV(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribdvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribdvNV)); +static inline _glptr_GetVertexAttribdvNV +GET_GetVertexAttribdvNV(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribdvNV) (GET_by_offset + (disp, _gloffset_GetVertexAttribdvNV)); } -static inline void SET_GetVertexAttribdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn); +static inline void +SET_GetVertexAttribdvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvNV)(GLuint, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvNV) (GLuint, GLenum, + GLfloat *); #define CALL_GetVertexAttribfvNV(disp, parameters) \ (* GET_GetVertexAttribfvNV(disp)) parameters -static inline _glptr_GetVertexAttribfvNV GET_GetVertexAttribfvNV(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribfvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribfvNV)); +static inline _glptr_GetVertexAttribfvNV +GET_GetVertexAttribfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribfvNV) (GET_by_offset + (disp, _gloffset_GetVertexAttribfvNV)); } -static inline void SET_GetVertexAttribfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn); +static inline void +SET_GetVertexAttribfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribivNV)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribivNV) (GLuint, GLenum, GLint *); + #define CALL_GetVertexAttribivNV(disp, parameters) \ (* GET_GetVertexAttribivNV(disp)) parameters -static inline _glptr_GetVertexAttribivNV GET_GetVertexAttribivNV(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribivNV) (GET_by_offset(disp, _gloffset_GetVertexAttribivNV)); +static inline _glptr_GetVertexAttribivNV +GET_GetVertexAttribivNV(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribivNV) (GET_by_offset + (disp, _gloffset_GetVertexAttribivNV)); } -static inline void SET_GetVertexAttribivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn); +static inline void +SET_GetVertexAttribivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsProgramNV)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsProgramNV) (GLuint); + #define CALL_IsProgramNV(disp, parameters) \ (* GET_IsProgramNV(disp)) parameters -static inline _glptr_IsProgramNV GET_IsProgramNV(struct _glapi_table *disp) { - return (_glptr_IsProgramNV) (GET_by_offset(disp, _gloffset_IsProgramNV)); +static inline _glptr_IsProgramNV +GET_IsProgramNV(struct _glapi_table *disp) +{ + return (_glptr_IsProgramNV) (GET_by_offset(disp, _gloffset_IsProgramNV)); } -static inline void SET_IsProgramNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsProgramNV, fn); +static inline void +SET_IsProgramNV(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsProgramNV, fn); } -typedef void (GLAPIENTRYP _glptr_LoadProgramNV)(GLenum, GLuint, GLsizei, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_LoadProgramNV) (GLenum, GLuint, GLsizei, + const GLubyte *); #define CALL_LoadProgramNV(disp, parameters) \ (* GET_LoadProgramNV(disp)) parameters -static inline _glptr_LoadProgramNV GET_LoadProgramNV(struct _glapi_table *disp) { - return (_glptr_LoadProgramNV) (GET_by_offset(disp, _gloffset_LoadProgramNV)); +static inline _glptr_LoadProgramNV +GET_LoadProgramNV(struct _glapi_table *disp) +{ + return (_glptr_LoadProgramNV) (GET_by_offset + (disp, _gloffset_LoadProgramNV)); } -static inline void SET_LoadProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLubyte *)) { - SET_by_offset(disp, _gloffset_LoadProgramNV, fn); +static inline void +SET_LoadProgramNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei, + const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_LoadProgramNV, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramParameters4dvNV)(GLenum, GLuint, GLsizei, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_ProgramParameters4dvNV) (GLenum, GLuint, + GLsizei, + const GLdouble *); #define CALL_ProgramParameters4dvNV(disp, parameters) \ (* GET_ProgramParameters4dvNV(disp)) parameters -static inline _glptr_ProgramParameters4dvNV GET_ProgramParameters4dvNV(struct _glapi_table *disp) { - return (_glptr_ProgramParameters4dvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)); +static inline _glptr_ProgramParameters4dvNV +GET_ProgramParameters4dvNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramParameters4dvNV) (GET_by_offset + (disp, + _gloffset_ProgramParameters4dvNV)); } -static inline void SET_ProgramParameters4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLdouble *)) { - SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn); +static inline void +SET_ProgramParameters4dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramParameters4fvNV)(GLenum, GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ProgramParameters4fvNV) (GLenum, GLuint, + GLsizei, + const GLfloat *); #define CALL_ProgramParameters4fvNV(disp, parameters) \ (* GET_ProgramParameters4fvNV(disp)) parameters -static inline _glptr_ProgramParameters4fvNV GET_ProgramParameters4fvNV(struct _glapi_table *disp) { - return (_glptr_ProgramParameters4fvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)); +static inline _glptr_ProgramParameters4fvNV +GET_ProgramParameters4fvNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramParameters4fvNV) (GET_by_offset + (disp, + _gloffset_ProgramParameters4fvNV)); } -static inline void SET_ProgramParameters4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn); +static inline void +SET_ProgramParameters4fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_RequestResidentProgramsNV)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_RequestResidentProgramsNV) (GLsizei, + const GLuint *); #define CALL_RequestResidentProgramsNV(disp, parameters) \ (* GET_RequestResidentProgramsNV(disp)) parameters -static inline _glptr_RequestResidentProgramsNV GET_RequestResidentProgramsNV(struct _glapi_table *disp) { - return (_glptr_RequestResidentProgramsNV) (GET_by_offset(disp, _gloffset_RequestResidentProgramsNV)); +static inline _glptr_RequestResidentProgramsNV +GET_RequestResidentProgramsNV(struct _glapi_table *disp) +{ + return (_glptr_RequestResidentProgramsNV) (GET_by_offset + (disp, + _gloffset_RequestResidentProgramsNV)); } -static inline void SET_RequestResidentProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn); +static inline void +SET_RequestResidentProgramsNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn); } -typedef void (GLAPIENTRYP _glptr_TrackMatrixNV)(GLenum, GLuint, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_TrackMatrixNV) (GLenum, GLuint, GLenum, + GLenum); #define CALL_TrackMatrixNV(disp, parameters) \ (* GET_TrackMatrixNV(disp)) parameters -static inline _glptr_TrackMatrixNV GET_TrackMatrixNV(struct _glapi_table *disp) { - return (_glptr_TrackMatrixNV) (GET_by_offset(disp, _gloffset_TrackMatrixNV)); +static inline _glptr_TrackMatrixNV +GET_TrackMatrixNV(struct _glapi_table *disp) +{ + return (_glptr_TrackMatrixNV) (GET_by_offset + (disp, _gloffset_TrackMatrixNV)); } -static inline void SET_TrackMatrixNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_TrackMatrixNV, fn); +static inline void +SET_TrackMatrixNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_TrackMatrixNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1dNV)(GLuint, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dNV) (GLuint, GLdouble); + #define CALL_VertexAttrib1dNV(disp, parameters) \ (* GET_VertexAttrib1dNV(disp)) parameters -static inline _glptr_VertexAttrib1dNV GET_VertexAttrib1dNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1dNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dNV)); +static inline _glptr_VertexAttrib1dNV +GET_VertexAttrib1dNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1dNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1dNV)); } -static inline void SET_VertexAttrib1dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn); +static inline void +SET_VertexAttrib1dNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvNV)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvNV) (GLuint, const GLdouble *); + #define CALL_VertexAttrib1dvNV(disp, parameters) \ (* GET_VertexAttrib1dvNV(disp)) parameters -static inline _glptr_VertexAttrib1dvNV GET_VertexAttrib1dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dvNV)); +static inline _glptr_VertexAttrib1dvNV +GET_VertexAttrib1dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1dvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1dvNV)); } -static inline void SET_VertexAttrib1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn); +static inline void +SET_VertexAttrib1dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1fNV)(GLuint, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fNV) (GLuint, GLfloat); + #define CALL_VertexAttrib1fNV(disp, parameters) \ (* GET_VertexAttrib1fNV(disp)) parameters -static inline _glptr_VertexAttrib1fNV GET_VertexAttrib1fNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1fNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fNV)); +static inline _glptr_VertexAttrib1fNV +GET_VertexAttrib1fNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1fNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1fNV)); } -static inline void SET_VertexAttrib1fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn); +static inline void +SET_VertexAttrib1fNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvNV)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvNV) (GLuint, const GLfloat *); + #define CALL_VertexAttrib1fvNV(disp, parameters) \ (* GET_VertexAttrib1fvNV(disp)) parameters -static inline _glptr_VertexAttrib1fvNV GET_VertexAttrib1fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fvNV)); +static inline _glptr_VertexAttrib1fvNV +GET_VertexAttrib1fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1fvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1fvNV)); } -static inline void SET_VertexAttrib1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn); +static inline void +SET_VertexAttrib1fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1sNV)(GLuint, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1sNV) (GLuint, GLshort); + #define CALL_VertexAttrib1sNV(disp, parameters) \ (* GET_VertexAttrib1sNV(disp)) parameters -static inline _glptr_VertexAttrib1sNV GET_VertexAttrib1sNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1sNV) (GET_by_offset(disp, _gloffset_VertexAttrib1sNV)); +static inline _glptr_VertexAttrib1sNV +GET_VertexAttrib1sNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1sNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1sNV)); } -static inline void SET_VertexAttrib1sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn); +static inline void +SET_VertexAttrib1sNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1svNV)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1svNV) (GLuint, const GLshort *); + #define CALL_VertexAttrib1svNV(disp, parameters) \ (* GET_VertexAttrib1svNV(disp)) parameters -static inline _glptr_VertexAttrib1svNV GET_VertexAttrib1svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1svNV) (GET_by_offset(disp, _gloffset_VertexAttrib1svNV)); +static inline _glptr_VertexAttrib1svNV +GET_VertexAttrib1svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1svNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1svNV)); } -static inline void SET_VertexAttrib1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn); +static inline void +SET_VertexAttrib1svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2dNV)(GLuint, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dNV) (GLuint, GLdouble, GLdouble); + #define CALL_VertexAttrib2dNV(disp, parameters) \ (* GET_VertexAttrib2dNV(disp)) parameters -static inline _glptr_VertexAttrib2dNV GET_VertexAttrib2dNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2dNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dNV)); +static inline _glptr_VertexAttrib2dNV +GET_VertexAttrib2dNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2dNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2dNV)); } -static inline void SET_VertexAttrib2dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn); +static inline void +SET_VertexAttrib2dNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvNV)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvNV) (GLuint, const GLdouble *); + #define CALL_VertexAttrib2dvNV(disp, parameters) \ (* GET_VertexAttrib2dvNV(disp)) parameters -static inline _glptr_VertexAttrib2dvNV GET_VertexAttrib2dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dvNV)); +static inline _glptr_VertexAttrib2dvNV +GET_VertexAttrib2dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2dvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2dvNV)); } -static inline void SET_VertexAttrib2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn); +static inline void +SET_VertexAttrib2dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2fNV)(GLuint, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fNV) (GLuint, GLfloat, GLfloat); + #define CALL_VertexAttrib2fNV(disp, parameters) \ (* GET_VertexAttrib2fNV(disp)) parameters -static inline _glptr_VertexAttrib2fNV GET_VertexAttrib2fNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2fNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fNV)); +static inline _glptr_VertexAttrib2fNV +GET_VertexAttrib2fNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2fNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2fNV)); } -static inline void SET_VertexAttrib2fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn); +static inline void +SET_VertexAttrib2fNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvNV)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvNV) (GLuint, const GLfloat *); + #define CALL_VertexAttrib2fvNV(disp, parameters) \ (* GET_VertexAttrib2fvNV(disp)) parameters -static inline _glptr_VertexAttrib2fvNV GET_VertexAttrib2fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fvNV)); +static inline _glptr_VertexAttrib2fvNV +GET_VertexAttrib2fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2fvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2fvNV)); } -static inline void SET_VertexAttrib2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn); +static inline void +SET_VertexAttrib2fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2sNV)(GLuint, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2sNV) (GLuint, GLshort, GLshort); + #define CALL_VertexAttrib2sNV(disp, parameters) \ (* GET_VertexAttrib2sNV(disp)) parameters -static inline _glptr_VertexAttrib2sNV GET_VertexAttrib2sNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2sNV) (GET_by_offset(disp, _gloffset_VertexAttrib2sNV)); +static inline _glptr_VertexAttrib2sNV +GET_VertexAttrib2sNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2sNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2sNV)); } -static inline void SET_VertexAttrib2sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn); +static inline void +SET_VertexAttrib2sNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2svNV)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2svNV) (GLuint, const GLshort *); + #define CALL_VertexAttrib2svNV(disp, parameters) \ (* GET_VertexAttrib2svNV(disp)) parameters -static inline _glptr_VertexAttrib2svNV GET_VertexAttrib2svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2svNV) (GET_by_offset(disp, _gloffset_VertexAttrib2svNV)); +static inline _glptr_VertexAttrib2svNV +GET_VertexAttrib2svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2svNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2svNV)); } -static inline void SET_VertexAttrib2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn); +static inline void +SET_VertexAttrib2svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3dNV)(GLuint, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dNV) (GLuint, GLdouble, GLdouble, + GLdouble); #define CALL_VertexAttrib3dNV(disp, parameters) \ (* GET_VertexAttrib3dNV(disp)) parameters -static inline _glptr_VertexAttrib3dNV GET_VertexAttrib3dNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3dNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dNV)); +static inline _glptr_VertexAttrib3dNV +GET_VertexAttrib3dNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3dNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3dNV)); } -static inline void SET_VertexAttrib3dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn); +static inline void +SET_VertexAttrib3dNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvNV)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvNV) (GLuint, const GLdouble *); + #define CALL_VertexAttrib3dvNV(disp, parameters) \ (* GET_VertexAttrib3dvNV(disp)) parameters -static inline _glptr_VertexAttrib3dvNV GET_VertexAttrib3dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dvNV)); +static inline _glptr_VertexAttrib3dvNV +GET_VertexAttrib3dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3dvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3dvNV)); } -static inline void SET_VertexAttrib3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn); +static inline void +SET_VertexAttrib3dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3fNV)(GLuint, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fNV) (GLuint, GLfloat, GLfloat, + GLfloat); #define CALL_VertexAttrib3fNV(disp, parameters) \ (* GET_VertexAttrib3fNV(disp)) parameters -static inline _glptr_VertexAttrib3fNV GET_VertexAttrib3fNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3fNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fNV)); +static inline _glptr_VertexAttrib3fNV +GET_VertexAttrib3fNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3fNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3fNV)); } -static inline void SET_VertexAttrib3fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn); +static inline void +SET_VertexAttrib3fNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvNV)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvNV) (GLuint, const GLfloat *); + #define CALL_VertexAttrib3fvNV(disp, parameters) \ (* GET_VertexAttrib3fvNV(disp)) parameters -static inline _glptr_VertexAttrib3fvNV GET_VertexAttrib3fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fvNV)); +static inline _glptr_VertexAttrib3fvNV +GET_VertexAttrib3fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3fvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3fvNV)); } -static inline void SET_VertexAttrib3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn); +static inline void +SET_VertexAttrib3fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3sNV)(GLuint, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3sNV) (GLuint, GLshort, GLshort, + GLshort); #define CALL_VertexAttrib3sNV(disp, parameters) \ (* GET_VertexAttrib3sNV(disp)) parameters -static inline _glptr_VertexAttrib3sNV GET_VertexAttrib3sNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3sNV) (GET_by_offset(disp, _gloffset_VertexAttrib3sNV)); +static inline _glptr_VertexAttrib3sNV +GET_VertexAttrib3sNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3sNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3sNV)); } -static inline void SET_VertexAttrib3sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn); +static inline void +SET_VertexAttrib3sNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3svNV)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3svNV) (GLuint, const GLshort *); + #define CALL_VertexAttrib3svNV(disp, parameters) \ (* GET_VertexAttrib3svNV(disp)) parameters -static inline _glptr_VertexAttrib3svNV GET_VertexAttrib3svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3svNV) (GET_by_offset(disp, _gloffset_VertexAttrib3svNV)); +static inline _glptr_VertexAttrib3svNV +GET_VertexAttrib3svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3svNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3svNV)); } -static inline void SET_VertexAttrib3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn); +static inline void +SET_VertexAttrib3svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4dNV)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dNV) (GLuint, GLdouble, GLdouble, + GLdouble, GLdouble); #define CALL_VertexAttrib4dNV(disp, parameters) \ (* GET_VertexAttrib4dNV(disp)) parameters -static inline _glptr_VertexAttrib4dNV GET_VertexAttrib4dNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4dNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dNV)); +static inline _glptr_VertexAttrib4dNV +GET_VertexAttrib4dNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4dNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4dNV)); } -static inline void SET_VertexAttrib4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn); +static inline void +SET_VertexAttrib4dNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble, + GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvNV)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvNV) (GLuint, const GLdouble *); + #define CALL_VertexAttrib4dvNV(disp, parameters) \ (* GET_VertexAttrib4dvNV(disp)) parameters -static inline _glptr_VertexAttrib4dvNV GET_VertexAttrib4dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dvNV)); +static inline _glptr_VertexAttrib4dvNV +GET_VertexAttrib4dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4dvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4dvNV)); } -static inline void SET_VertexAttrib4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn); +static inline void +SET_VertexAttrib4dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4fNV)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fNV) (GLuint, GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_VertexAttrib4fNV(disp, parameters) \ (* GET_VertexAttrib4fNV(disp)) parameters -static inline _glptr_VertexAttrib4fNV GET_VertexAttrib4fNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4fNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fNV)); +static inline _glptr_VertexAttrib4fNV +GET_VertexAttrib4fNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4fNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4fNV)); } -static inline void SET_VertexAttrib4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn); +static inline void +SET_VertexAttrib4fNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvNV)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvNV) (GLuint, const GLfloat *); + #define CALL_VertexAttrib4fvNV(disp, parameters) \ (* GET_VertexAttrib4fvNV(disp)) parameters -static inline _glptr_VertexAttrib4fvNV GET_VertexAttrib4fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fvNV)); +static inline _glptr_VertexAttrib4fvNV +GET_VertexAttrib4fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4fvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4fvNV)); } -static inline void SET_VertexAttrib4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn); +static inline void +SET_VertexAttrib4fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4sNV)(GLuint, GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4sNV) (GLuint, GLshort, GLshort, + GLshort, GLshort); #define CALL_VertexAttrib4sNV(disp, parameters) \ (* GET_VertexAttrib4sNV(disp)) parameters -static inline _glptr_VertexAttrib4sNV GET_VertexAttrib4sNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4sNV) (GET_by_offset(disp, _gloffset_VertexAttrib4sNV)); +static inline _glptr_VertexAttrib4sNV +GET_VertexAttrib4sNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4sNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4sNV)); } -static inline void SET_VertexAttrib4sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn); +static inline void +SET_VertexAttrib4sNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort, + GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4svNV)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4svNV) (GLuint, const GLshort *); + #define CALL_VertexAttrib4svNV(disp, parameters) \ (* GET_VertexAttrib4svNV(disp)) parameters -static inline _glptr_VertexAttrib4svNV GET_VertexAttrib4svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4svNV) (GET_by_offset(disp, _gloffset_VertexAttrib4svNV)); +static inline _glptr_VertexAttrib4svNV +GET_VertexAttrib4svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4svNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4svNV)); } -static inline void SET_VertexAttrib4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn); +static inline void +SET_VertexAttrib4svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubNV)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubNV) (GLuint, GLubyte, GLubyte, + GLubyte, GLubyte); #define CALL_VertexAttrib4ubNV(disp, parameters) \ (* GET_VertexAttrib4ubNV(disp)) parameters -static inline _glptr_VertexAttrib4ubNV GET_VertexAttrib4ubNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4ubNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubNV)); +static inline _glptr_VertexAttrib4ubNV +GET_VertexAttrib4ubNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4ubNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4ubNV)); } -static inline void SET_VertexAttrib4ubNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) { - SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn); +static inline void +SET_VertexAttrib4ubNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLubyte, GLubyte, GLubyte, + GLubyte)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvNV)(GLuint, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvNV) (GLuint, const GLubyte *); + #define CALL_VertexAttrib4ubvNV(disp, parameters) \ (* GET_VertexAttrib4ubvNV(disp)) parameters -static inline _glptr_VertexAttrib4ubvNV GET_VertexAttrib4ubvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV)); +static inline _glptr_VertexAttrib4ubvNV +GET_VertexAttrib4ubvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4ubvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4ubvNV)); } -static inline void SET_VertexAttrib4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn); +static inline void +SET_VertexAttrib4ubvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribPointerNV)(GLuint, GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexAttribPointerNV) (GLuint, GLint, GLenum, + GLsizei, + const GLvoid *); #define CALL_VertexAttribPointerNV(disp, parameters) \ (* GET_VertexAttribPointerNV(disp)) parameters -static inline _glptr_VertexAttribPointerNV GET_VertexAttribPointerNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribPointerNV) (GET_by_offset(disp, _gloffset_VertexAttribPointerNV)); +static inline _glptr_VertexAttribPointerNV +GET_VertexAttribPointerNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribPointerNV) (GET_by_offset + (disp, + _gloffset_VertexAttribPointerNV)); } -static inline void SET_VertexAttribPointerNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn); +static inline void +SET_VertexAttribPointerNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs1dvNV)(GLuint, GLsizei, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs1dvNV) (GLuint, GLsizei, + const GLdouble *); #define CALL_VertexAttribs1dvNV(disp, parameters) \ (* GET_VertexAttribs1dvNV(disp)) parameters -static inline _glptr_VertexAttribs1dvNV GET_VertexAttribs1dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs1dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1dvNV)); +static inline _glptr_VertexAttribs1dvNV +GET_VertexAttribs1dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs1dvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs1dvNV)); } -static inline void SET_VertexAttribs1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn); +static inline void +SET_VertexAttribs1dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs1fvNV)(GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs1fvNV) (GLuint, GLsizei, + const GLfloat *); #define CALL_VertexAttribs1fvNV(disp, parameters) \ (* GET_VertexAttribs1fvNV(disp)) parameters -static inline _glptr_VertexAttribs1fvNV GET_VertexAttribs1fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs1fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1fvNV)); +static inline _glptr_VertexAttribs1fvNV +GET_VertexAttribs1fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs1fvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs1fvNV)); } -static inline void SET_VertexAttribs1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn); +static inline void +SET_VertexAttribs1fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs1svNV)(GLuint, GLsizei, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs1svNV) (GLuint, GLsizei, + const GLshort *); #define CALL_VertexAttribs1svNV(disp, parameters) \ (* GET_VertexAttribs1svNV(disp)) parameters -static inline _glptr_VertexAttribs1svNV GET_VertexAttribs1svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs1svNV) (GET_by_offset(disp, _gloffset_VertexAttribs1svNV)); +static inline _glptr_VertexAttribs1svNV +GET_VertexAttribs1svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs1svNV) (GET_by_offset + (disp, _gloffset_VertexAttribs1svNV)); } -static inline void SET_VertexAttribs1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn); +static inline void +SET_VertexAttribs1svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs2dvNV)(GLuint, GLsizei, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs2dvNV) (GLuint, GLsizei, + const GLdouble *); #define CALL_VertexAttribs2dvNV(disp, parameters) \ (* GET_VertexAttribs2dvNV(disp)) parameters -static inline _glptr_VertexAttribs2dvNV GET_VertexAttribs2dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs2dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2dvNV)); +static inline _glptr_VertexAttribs2dvNV +GET_VertexAttribs2dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs2dvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs2dvNV)); } -static inline void SET_VertexAttribs2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn); +static inline void +SET_VertexAttribs2dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs2fvNV)(GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs2fvNV) (GLuint, GLsizei, + const GLfloat *); #define CALL_VertexAttribs2fvNV(disp, parameters) \ (* GET_VertexAttribs2fvNV(disp)) parameters -static inline _glptr_VertexAttribs2fvNV GET_VertexAttribs2fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs2fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2fvNV)); +static inline _glptr_VertexAttribs2fvNV +GET_VertexAttribs2fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs2fvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs2fvNV)); } -static inline void SET_VertexAttribs2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn); +static inline void +SET_VertexAttribs2fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs2svNV)(GLuint, GLsizei, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs2svNV) (GLuint, GLsizei, + const GLshort *); #define CALL_VertexAttribs2svNV(disp, parameters) \ (* GET_VertexAttribs2svNV(disp)) parameters -static inline _glptr_VertexAttribs2svNV GET_VertexAttribs2svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs2svNV) (GET_by_offset(disp, _gloffset_VertexAttribs2svNV)); +static inline _glptr_VertexAttribs2svNV +GET_VertexAttribs2svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs2svNV) (GET_by_offset + (disp, _gloffset_VertexAttribs2svNV)); } -static inline void SET_VertexAttribs2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn); +static inline void +SET_VertexAttribs2svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs3dvNV)(GLuint, GLsizei, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs3dvNV) (GLuint, GLsizei, + const GLdouble *); #define CALL_VertexAttribs3dvNV(disp, parameters) \ (* GET_VertexAttribs3dvNV(disp)) parameters -static inline _glptr_VertexAttribs3dvNV GET_VertexAttribs3dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs3dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3dvNV)); +static inline _glptr_VertexAttribs3dvNV +GET_VertexAttribs3dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs3dvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs3dvNV)); } -static inline void SET_VertexAttribs3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn); +static inline void +SET_VertexAttribs3dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs3fvNV)(GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs3fvNV) (GLuint, GLsizei, + const GLfloat *); #define CALL_VertexAttribs3fvNV(disp, parameters) \ (* GET_VertexAttribs3fvNV(disp)) parameters -static inline _glptr_VertexAttribs3fvNV GET_VertexAttribs3fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs3fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3fvNV)); +static inline _glptr_VertexAttribs3fvNV +GET_VertexAttribs3fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs3fvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs3fvNV)); } -static inline void SET_VertexAttribs3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn); +static inline void +SET_VertexAttribs3fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs3svNV)(GLuint, GLsizei, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs3svNV) (GLuint, GLsizei, + const GLshort *); #define CALL_VertexAttribs3svNV(disp, parameters) \ (* GET_VertexAttribs3svNV(disp)) parameters -static inline _glptr_VertexAttribs3svNV GET_VertexAttribs3svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs3svNV) (GET_by_offset(disp, _gloffset_VertexAttribs3svNV)); +static inline _glptr_VertexAttribs3svNV +GET_VertexAttribs3svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs3svNV) (GET_by_offset + (disp, _gloffset_VertexAttribs3svNV)); } -static inline void SET_VertexAttribs3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn); +static inline void +SET_VertexAttribs3svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs4dvNV)(GLuint, GLsizei, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs4dvNV) (GLuint, GLsizei, + const GLdouble *); #define CALL_VertexAttribs4dvNV(disp, parameters) \ (* GET_VertexAttribs4dvNV(disp)) parameters -static inline _glptr_VertexAttribs4dvNV GET_VertexAttribs4dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs4dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4dvNV)); +static inline _glptr_VertexAttribs4dvNV +GET_VertexAttribs4dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs4dvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs4dvNV)); } -static inline void SET_VertexAttribs4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn); +static inline void +SET_VertexAttribs4dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs4fvNV)(GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs4fvNV) (GLuint, GLsizei, + const GLfloat *); #define CALL_VertexAttribs4fvNV(disp, parameters) \ (* GET_VertexAttribs4fvNV(disp)) parameters -static inline _glptr_VertexAttribs4fvNV GET_VertexAttribs4fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs4fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4fvNV)); +static inline _glptr_VertexAttribs4fvNV +GET_VertexAttribs4fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs4fvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs4fvNV)); } -static inline void SET_VertexAttribs4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn); +static inline void +SET_VertexAttribs4fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs4svNV)(GLuint, GLsizei, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs4svNV) (GLuint, GLsizei, + const GLshort *); #define CALL_VertexAttribs4svNV(disp, parameters) \ (* GET_VertexAttribs4svNV(disp)) parameters -static inline _glptr_VertexAttribs4svNV GET_VertexAttribs4svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs4svNV) (GET_by_offset(disp, _gloffset_VertexAttribs4svNV)); +static inline _glptr_VertexAttribs4svNV +GET_VertexAttribs4svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs4svNV) (GET_by_offset + (disp, _gloffset_VertexAttribs4svNV)); } -static inline void SET_VertexAttribs4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn); +static inline void +SET_VertexAttribs4svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs4ubvNV)(GLuint, GLsizei, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs4ubvNV) (GLuint, GLsizei, + const GLubyte *); #define CALL_VertexAttribs4ubvNV(disp, parameters) \ (* GET_VertexAttribs4ubvNV(disp)) parameters -static inline _glptr_VertexAttribs4ubvNV GET_VertexAttribs4ubvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV)); +static inline _glptr_VertexAttribs4ubvNV +GET_VertexAttribs4ubvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs4ubvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs4ubvNV)); } -static inline void SET_VertexAttribs4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *)) { - SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn); +static inline void +SET_VertexAttribs4ubvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterfvATI)(GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterfvATI) (GLenum, GLfloat *); + #define CALL_GetTexBumpParameterfvATI(disp, parameters) \ (* GET_GetTexBumpParameterfvATI(disp)) parameters -static inline _glptr_GetTexBumpParameterfvATI GET_GetTexBumpParameterfvATI(struct _glapi_table *disp) { - return (_glptr_GetTexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI)); +static inline _glptr_GetTexBumpParameterfvATI +GET_GetTexBumpParameterfvATI(struct _glapi_table *disp) +{ + return (_glptr_GetTexBumpParameterfvATI) (GET_by_offset + (disp, + _gloffset_GetTexBumpParameterfvATI)); } -static inline void SET_GetTexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn); +static inline void +SET_GetTexBumpParameterfvATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterivATI)(GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterivATI) (GLenum, GLint *); + #define CALL_GetTexBumpParameterivATI(disp, parameters) \ (* GET_GetTexBumpParameterivATI(disp)) parameters -static inline _glptr_GetTexBumpParameterivATI GET_GetTexBumpParameterivATI(struct _glapi_table *disp) { - return (_glptr_GetTexBumpParameterivATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI)); +static inline _glptr_GetTexBumpParameterivATI +GET_GetTexBumpParameterivATI(struct _glapi_table *disp) +{ + return (_glptr_GetTexBumpParameterivATI) (GET_by_offset + (disp, + _gloffset_GetTexBumpParameterivATI)); } -static inline void SET_GetTexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn); +static inline void +SET_GetTexBumpParameterivATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn); } -typedef void (GLAPIENTRYP _glptr_TexBumpParameterfvATI)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexBumpParameterfvATI) (GLenum, + const GLfloat *); #define CALL_TexBumpParameterfvATI(disp, parameters) \ (* GET_TexBumpParameterfvATI(disp)) parameters -static inline _glptr_TexBumpParameterfvATI GET_TexBumpParameterfvATI(struct _glapi_table *disp) { - return (_glptr_TexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_TexBumpParameterfvATI)); +static inline _glptr_TexBumpParameterfvATI +GET_TexBumpParameterfvATI(struct _glapi_table *disp) +{ + return (_glptr_TexBumpParameterfvATI) (GET_by_offset + (disp, + _gloffset_TexBumpParameterfvATI)); } -static inline void SET_TexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn); +static inline void +SET_TexBumpParameterfvATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn); } -typedef void (GLAPIENTRYP _glptr_TexBumpParameterivATI)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_TexBumpParameterivATI) (GLenum, const GLint *); + #define CALL_TexBumpParameterivATI(disp, parameters) \ (* GET_TexBumpParameterivATI(disp)) parameters -static inline _glptr_TexBumpParameterivATI GET_TexBumpParameterivATI(struct _glapi_table *disp) { - return (_glptr_TexBumpParameterivATI) (GET_by_offset(disp, _gloffset_TexBumpParameterivATI)); +static inline _glptr_TexBumpParameterivATI +GET_TexBumpParameterivATI(struct _glapi_table *disp) +{ + return (_glptr_TexBumpParameterivATI) (GET_by_offset + (disp, + _gloffset_TexBumpParameterivATI)); } -static inline void SET_TexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn); +static inline void +SET_TexBumpParameterivATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn); } -typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp1ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint); #define CALL_AlphaFragmentOp1ATI(disp, parameters) \ (* GET_AlphaFragmentOp1ATI(disp)) parameters -static inline _glptr_AlphaFragmentOp1ATI GET_AlphaFragmentOp1ATI(struct _glapi_table *disp) { - return (_glptr_AlphaFragmentOp1ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI)); +static inline _glptr_AlphaFragmentOp1ATI +GET_AlphaFragmentOp1ATI(struct _glapi_table *disp) +{ + return (_glptr_AlphaFragmentOp1ATI) (GET_by_offset + (disp, _gloffset_AlphaFragmentOp1ATI)); } -static inline void SET_AlphaFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn); +static inline void +SET_AlphaFragmentOp1ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn); } -typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp2ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint); #define CALL_AlphaFragmentOp2ATI(disp, parameters) \ (* GET_AlphaFragmentOp2ATI(disp)) parameters -static inline _glptr_AlphaFragmentOp2ATI GET_AlphaFragmentOp2ATI(struct _glapi_table *disp) { - return (_glptr_AlphaFragmentOp2ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI)); -} - -static inline void SET_AlphaFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn); -} - -typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +static inline _glptr_AlphaFragmentOp2ATI +GET_AlphaFragmentOp2ATI(struct _glapi_table *disp) +{ + return (_glptr_AlphaFragmentOp2ATI) (GET_by_offset + (disp, _gloffset_AlphaFragmentOp2ATI)); +} + +static inline void +SET_AlphaFragmentOp2ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint, + GLuint)) +{ + SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp3ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint); #define CALL_AlphaFragmentOp3ATI(disp, parameters) \ (* GET_AlphaFragmentOp3ATI(disp)) parameters -static inline _glptr_AlphaFragmentOp3ATI GET_AlphaFragmentOp3ATI(struct _glapi_table *disp) { - return (_glptr_AlphaFragmentOp3ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI)); +static inline _glptr_AlphaFragmentOp3ATI +GET_AlphaFragmentOp3ATI(struct _glapi_table *disp) +{ + return (_glptr_AlphaFragmentOp3ATI) (GET_by_offset + (disp, _gloffset_AlphaFragmentOp3ATI)); } -static inline void SET_AlphaFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn); +static inline void +SET_AlphaFragmentOp3ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn); } -typedef void (GLAPIENTRYP _glptr_BeginFragmentShaderATI)(void); +typedef void (GLAPIENTRYP _glptr_BeginFragmentShaderATI) (void); + #define CALL_BeginFragmentShaderATI(disp, parameters) \ (* GET_BeginFragmentShaderATI(disp)) parameters -static inline _glptr_BeginFragmentShaderATI GET_BeginFragmentShaderATI(struct _glapi_table *disp) { - return (_glptr_BeginFragmentShaderATI) (GET_by_offset(disp, _gloffset_BeginFragmentShaderATI)); +static inline _glptr_BeginFragmentShaderATI +GET_BeginFragmentShaderATI(struct _glapi_table *disp) +{ + return (_glptr_BeginFragmentShaderATI) (GET_by_offset + (disp, + _gloffset_BeginFragmentShaderATI)); } -static inline void SET_BeginFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn); +static inline void +SET_BeginFragmentShaderATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn); } -typedef void (GLAPIENTRYP _glptr_BindFragmentShaderATI)(GLuint); +typedef void (GLAPIENTRYP _glptr_BindFragmentShaderATI) (GLuint); + #define CALL_BindFragmentShaderATI(disp, parameters) \ (* GET_BindFragmentShaderATI(disp)) parameters -static inline _glptr_BindFragmentShaderATI GET_BindFragmentShaderATI(struct _glapi_table *disp) { - return (_glptr_BindFragmentShaderATI) (GET_by_offset(disp, _gloffset_BindFragmentShaderATI)); +static inline _glptr_BindFragmentShaderATI +GET_BindFragmentShaderATI(struct _glapi_table *disp) +{ + return (_glptr_BindFragmentShaderATI) (GET_by_offset + (disp, + _gloffset_BindFragmentShaderATI)); } -static inline void SET_BindFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn); +static inline void +SET_BindFragmentShaderATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn); } -typedef void (GLAPIENTRYP _glptr_ColorFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_ColorFragmentOp1ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint); #define CALL_ColorFragmentOp1ATI(disp, parameters) \ (* GET_ColorFragmentOp1ATI(disp)) parameters -static inline _glptr_ColorFragmentOp1ATI GET_ColorFragmentOp1ATI(struct _glapi_table *disp) { - return (_glptr_ColorFragmentOp1ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI)); +static inline _glptr_ColorFragmentOp1ATI +GET_ColorFragmentOp1ATI(struct _glapi_table *disp) +{ + return (_glptr_ColorFragmentOp1ATI) (GET_by_offset + (disp, _gloffset_ColorFragmentOp1ATI)); } -static inline void SET_ColorFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn); +static inline void +SET_ColorFragmentOp1ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn); } -typedef void (GLAPIENTRYP _glptr_ColorFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_ColorFragmentOp2ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint); #define CALL_ColorFragmentOp2ATI(disp, parameters) \ (* GET_ColorFragmentOp2ATI(disp)) parameters -static inline _glptr_ColorFragmentOp2ATI GET_ColorFragmentOp2ATI(struct _glapi_table *disp) { - return (_glptr_ColorFragmentOp2ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI)); -} - -static inline void SET_ColorFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn); -} - -typedef void (GLAPIENTRYP _glptr_ColorFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +static inline _glptr_ColorFragmentOp2ATI +GET_ColorFragmentOp2ATI(struct _glapi_table *disp) +{ + return (_glptr_ColorFragmentOp2ATI) (GET_by_offset + (disp, _gloffset_ColorFragmentOp2ATI)); +} + +static inline void +SET_ColorFragmentOp2ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint, + GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorFragmentOp3ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint); #define CALL_ColorFragmentOp3ATI(disp, parameters) \ (* GET_ColorFragmentOp3ATI(disp)) parameters -static inline _glptr_ColorFragmentOp3ATI GET_ColorFragmentOp3ATI(struct _glapi_table *disp) { - return (_glptr_ColorFragmentOp3ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI)); +static inline _glptr_ColorFragmentOp3ATI +GET_ColorFragmentOp3ATI(struct _glapi_table *disp) +{ + return (_glptr_ColorFragmentOp3ATI) (GET_by_offset + (disp, _gloffset_ColorFragmentOp3ATI)); } -static inline void SET_ColorFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn); +static inline void +SET_ColorFragmentOp3ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint, + GLuint)) +{ + SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteFragmentShaderATI)(GLuint); +typedef void (GLAPIENTRYP _glptr_DeleteFragmentShaderATI) (GLuint); + #define CALL_DeleteFragmentShaderATI(disp, parameters) \ (* GET_DeleteFragmentShaderATI(disp)) parameters -static inline _glptr_DeleteFragmentShaderATI GET_DeleteFragmentShaderATI(struct _glapi_table *disp) { - return (_glptr_DeleteFragmentShaderATI) (GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI)); +static inline _glptr_DeleteFragmentShaderATI +GET_DeleteFragmentShaderATI(struct _glapi_table *disp) +{ + return (_glptr_DeleteFragmentShaderATI) (GET_by_offset + (disp, + _gloffset_DeleteFragmentShaderATI)); } -static inline void SET_DeleteFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn); +static inline void +SET_DeleteFragmentShaderATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn); } -typedef void (GLAPIENTRYP _glptr_EndFragmentShaderATI)(void); +typedef void (GLAPIENTRYP _glptr_EndFragmentShaderATI) (void); + #define CALL_EndFragmentShaderATI(disp, parameters) \ (* GET_EndFragmentShaderATI(disp)) parameters -static inline _glptr_EndFragmentShaderATI GET_EndFragmentShaderATI(struct _glapi_table *disp) { - return (_glptr_EndFragmentShaderATI) (GET_by_offset(disp, _gloffset_EndFragmentShaderATI)); +static inline _glptr_EndFragmentShaderATI +GET_EndFragmentShaderATI(struct _glapi_table *disp) +{ + return (_glptr_EndFragmentShaderATI) (GET_by_offset + (disp, + _gloffset_EndFragmentShaderATI)); } -static inline void SET_EndFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn); +static inline void +SET_EndFragmentShaderATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn); } -typedef GLuint (GLAPIENTRYP _glptr_GenFragmentShadersATI)(GLuint); +typedef GLuint(GLAPIENTRYP _glptr_GenFragmentShadersATI) (GLuint); + #define CALL_GenFragmentShadersATI(disp, parameters) \ (* GET_GenFragmentShadersATI(disp)) parameters -static inline _glptr_GenFragmentShadersATI GET_GenFragmentShadersATI(struct _glapi_table *disp) { - return (_glptr_GenFragmentShadersATI) (GET_by_offset(disp, _gloffset_GenFragmentShadersATI)); +static inline _glptr_GenFragmentShadersATI +GET_GenFragmentShadersATI(struct _glapi_table *disp) +{ + return (_glptr_GenFragmentShadersATI) (GET_by_offset + (disp, + _gloffset_GenFragmentShadersATI)); } -static inline void SET_GenFragmentShadersATI(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn); +static inline void +SET_GenFragmentShadersATI(struct _glapi_table *disp, + GLuint(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn); } -typedef void (GLAPIENTRYP _glptr_PassTexCoordATI)(GLuint, GLuint, GLenum); +typedef void (GLAPIENTRYP _glptr_PassTexCoordATI) (GLuint, GLuint, GLenum); + #define CALL_PassTexCoordATI(disp, parameters) \ (* GET_PassTexCoordATI(disp)) parameters -static inline _glptr_PassTexCoordATI GET_PassTexCoordATI(struct _glapi_table *disp) { - return (_glptr_PassTexCoordATI) (GET_by_offset(disp, _gloffset_PassTexCoordATI)); +static inline _glptr_PassTexCoordATI +GET_PassTexCoordATI(struct _glapi_table *disp) +{ + return (_glptr_PassTexCoordATI) (GET_by_offset + (disp, _gloffset_PassTexCoordATI)); } -static inline void SET_PassTexCoordATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_PassTexCoordATI, fn); +static inline void +SET_PassTexCoordATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_PassTexCoordATI, fn); } -typedef void (GLAPIENTRYP _glptr_SampleMapATI)(GLuint, GLuint, GLenum); +typedef void (GLAPIENTRYP _glptr_SampleMapATI) (GLuint, GLuint, GLenum); + #define CALL_SampleMapATI(disp, parameters) \ (* GET_SampleMapATI(disp)) parameters -static inline _glptr_SampleMapATI GET_SampleMapATI(struct _glapi_table *disp) { - return (_glptr_SampleMapATI) (GET_by_offset(disp, _gloffset_SampleMapATI)); +static inline _glptr_SampleMapATI +GET_SampleMapATI(struct _glapi_table *disp) +{ + return (_glptr_SampleMapATI) (GET_by_offset(disp, _gloffset_SampleMapATI)); } -static inline void SET_SampleMapATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_SampleMapATI, fn); +static inline void +SET_SampleMapATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_SampleMapATI, fn); } -typedef void (GLAPIENTRYP _glptr_SetFragmentShaderConstantATI)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_SetFragmentShaderConstantATI) (GLuint, + const GLfloat + *); #define CALL_SetFragmentShaderConstantATI(disp, parameters) \ (* GET_SetFragmentShaderConstantATI(disp)) parameters -static inline _glptr_SetFragmentShaderConstantATI GET_SetFragmentShaderConstantATI(struct _glapi_table *disp) { - return (_glptr_SetFragmentShaderConstantATI) (GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI)); +static inline _glptr_SetFragmentShaderConstantATI +GET_SetFragmentShaderConstantATI(struct _glapi_table *disp) +{ + return (_glptr_SetFragmentShaderConstantATI) (GET_by_offset + (disp, + _gloffset_SetFragmentShaderConstantATI)); } -static inline void SET_SetFragmentShaderConstantATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn); +static inline void +SET_SetFragmentShaderConstantATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn); } -typedef void (GLAPIENTRYP _glptr_PointParameteriNV)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_PointParameteriNV) (GLenum, GLint); + #define CALL_PointParameteriNV(disp, parameters) \ (* GET_PointParameteriNV(disp)) parameters -static inline _glptr_PointParameteriNV GET_PointParameteriNV(struct _glapi_table *disp) { - return (_glptr_PointParameteriNV) (GET_by_offset(disp, _gloffset_PointParameteriNV)); +static inline _glptr_PointParameteriNV +GET_PointParameteriNV(struct _glapi_table *disp) +{ + return (_glptr_PointParameteriNV) (GET_by_offset + (disp, _gloffset_PointParameteriNV)); } -static inline void SET_PointParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_PointParameteriNV, fn); +static inline void +SET_PointParameteriNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_PointParameteriNV, fn); } -typedef void (GLAPIENTRYP _glptr_PointParameterivNV)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_PointParameterivNV) (GLenum, const GLint *); + #define CALL_PointParameterivNV(disp, parameters) \ (* GET_PointParameterivNV(disp)) parameters -static inline _glptr_PointParameterivNV GET_PointParameterivNV(struct _glapi_table *disp) { - return (_glptr_PointParameterivNV) (GET_by_offset(disp, _gloffset_PointParameterivNV)); +static inline _glptr_PointParameterivNV +GET_PointParameterivNV(struct _glapi_table *disp) +{ + return (_glptr_PointParameterivNV) (GET_by_offset + (disp, _gloffset_PointParameterivNV)); } -static inline void SET_PointParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_PointParameterivNV, fn); +static inline void +SET_PointParameterivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_PointParameterivNV, fn); } -typedef void (GLAPIENTRYP _glptr_ActiveStencilFaceEXT)(GLenum); +typedef void (GLAPIENTRYP _glptr_ActiveStencilFaceEXT) (GLenum); + #define CALL_ActiveStencilFaceEXT(disp, parameters) \ (* GET_ActiveStencilFaceEXT(disp)) parameters -static inline _glptr_ActiveStencilFaceEXT GET_ActiveStencilFaceEXT(struct _glapi_table *disp) { - return (_glptr_ActiveStencilFaceEXT) (GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT)); +static inline _glptr_ActiveStencilFaceEXT +GET_ActiveStencilFaceEXT(struct _glapi_table *disp) +{ + return (_glptr_ActiveStencilFaceEXT) (GET_by_offset + (disp, + _gloffset_ActiveStencilFaceEXT)); } -static inline void SET_ActiveStencilFaceEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn); +static inline void +SET_ActiveStencilFaceEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE)(GLuint); +typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE) (GLuint); + #define CALL_BindVertexArrayAPPLE(disp, parameters) \ (* GET_BindVertexArrayAPPLE(disp)) parameters -static inline _glptr_BindVertexArrayAPPLE GET_BindVertexArrayAPPLE(struct _glapi_table *disp) { - return (_glptr_BindVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE)); +static inline _glptr_BindVertexArrayAPPLE +GET_BindVertexArrayAPPLE(struct _glapi_table *disp) +{ + return (_glptr_BindVertexArrayAPPLE) (GET_by_offset + (disp, + _gloffset_BindVertexArrayAPPLE)); } -static inline void SET_BindVertexArrayAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn); +static inline void +SET_BindVertexArrayAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteVertexArraysAPPLE)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteVertexArraysAPPLE) (GLsizei, + const GLuint *); #define CALL_DeleteVertexArraysAPPLE(disp, parameters) \ (* GET_DeleteVertexArraysAPPLE(disp)) parameters -static inline _glptr_DeleteVertexArraysAPPLE GET_DeleteVertexArraysAPPLE(struct _glapi_table *disp) { - return (_glptr_DeleteVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE)); +static inline _glptr_DeleteVertexArraysAPPLE +GET_DeleteVertexArraysAPPLE(struct _glapi_table *disp) +{ + return (_glptr_DeleteVertexArraysAPPLE) (GET_by_offset + (disp, + _gloffset_DeleteVertexArraysAPPLE)); } -static inline void SET_DeleteVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn); +static inline void +SET_DeleteVertexArraysAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE) (GLsizei, GLuint *); + #define CALL_GenVertexArraysAPPLE(disp, parameters) \ (* GET_GenVertexArraysAPPLE(disp)) parameters -static inline _glptr_GenVertexArraysAPPLE GET_GenVertexArraysAPPLE(struct _glapi_table *disp) { - return (_glptr_GenVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE)); +static inline _glptr_GenVertexArraysAPPLE +GET_GenVertexArraysAPPLE(struct _glapi_table *disp) +{ + return (_glptr_GenVertexArraysAPPLE) (GET_by_offset + (disp, + _gloffset_GenVertexArraysAPPLE)); } -static inline void SET_GenVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn); +static inline void +SET_GenVertexArraysAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsVertexArrayAPPLE)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsVertexArrayAPPLE) (GLuint); + #define CALL_IsVertexArrayAPPLE(disp, parameters) \ (* GET_IsVertexArrayAPPLE(disp)) parameters -static inline _glptr_IsVertexArrayAPPLE GET_IsVertexArrayAPPLE(struct _glapi_table *disp) { - return (_glptr_IsVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE)); +static inline _glptr_IsVertexArrayAPPLE +GET_IsVertexArrayAPPLE(struct _glapi_table *disp) +{ + return (_glptr_IsVertexArrayAPPLE) (GET_by_offset + (disp, _gloffset_IsVertexArrayAPPLE)); } -static inline void SET_IsVertexArrayAPPLE(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn); +static inline void +SET_IsVertexArrayAPPLE(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterdvNV)(GLuint, GLsizei, const GLubyte *, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterdvNV) (GLuint, GLsizei, + const GLubyte *, + GLdouble *); #define CALL_GetProgramNamedParameterdvNV(disp, parameters) \ (* GET_GetProgramNamedParameterdvNV(disp)) parameters -static inline _glptr_GetProgramNamedParameterdvNV GET_GetProgramNamedParameterdvNV(struct _glapi_table *disp) { - return (_glptr_GetProgramNamedParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV)); -} - -static inline void SET_GetProgramNamedParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterfvNV)(GLuint, GLsizei, const GLubyte *, GLfloat *); +static inline _glptr_GetProgramNamedParameterdvNV +GET_GetProgramNamedParameterdvNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramNamedParameterdvNV) (GET_by_offset + (disp, + _gloffset_GetProgramNamedParameterdvNV)); +} + +static inline void +SET_GetProgramNamedParameterdvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, + GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterfvNV) (GLuint, GLsizei, + const GLubyte *, + GLfloat *); #define CALL_GetProgramNamedParameterfvNV(disp, parameters) \ (* GET_GetProgramNamedParameterfvNV(disp)) parameters -static inline _glptr_GetProgramNamedParameterfvNV GET_GetProgramNamedParameterfvNV(struct _glapi_table *disp) { - return (_glptr_GetProgramNamedParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV)); -} - -static inline void SET_GetProgramNamedParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dNV)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble); +static inline _glptr_GetProgramNamedParameterfvNV +GET_GetProgramNamedParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramNamedParameterfvNV) (GET_by_offset + (disp, + _gloffset_GetProgramNamedParameterfvNV)); +} + +static inline void +SET_GetProgramNamedParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dNV) (GLuint, GLsizei, + const GLubyte *, + GLdouble, GLdouble, + GLdouble, + GLdouble); #define CALL_ProgramNamedParameter4dNV(disp, parameters) \ (* GET_ProgramNamedParameter4dNV(disp)) parameters -static inline _glptr_ProgramNamedParameter4dNV GET_ProgramNamedParameter4dNV(struct _glapi_table *disp) { - return (_glptr_ProgramNamedParameter4dNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV)); -} - -static inline void SET_ProgramNamedParameter4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dvNV)(GLuint, GLsizei, const GLubyte *, const GLdouble *); +static inline _glptr_ProgramNamedParameter4dNV +GET_ProgramNamedParameter4dNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramNamedParameter4dNV) (GET_by_offset + (disp, + _gloffset_ProgramNamedParameter4dNV)); +} + +static inline void +SET_ProgramNamedParameter4dNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, GLdouble, + GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dvNV) (GLuint, GLsizei, + const GLubyte *, + const GLdouble *); #define CALL_ProgramNamedParameter4dvNV(disp, parameters) \ (* GET_ProgramNamedParameter4dvNV(disp)) parameters -static inline _glptr_ProgramNamedParameter4dvNV GET_ProgramNamedParameter4dvNV(struct _glapi_table *disp) { - return (_glptr_ProgramNamedParameter4dvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV)); -} - -static inline void SET_ProgramNamedParameter4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLdouble *)) { - SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fNV)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat); +static inline _glptr_ProgramNamedParameter4dvNV +GET_ProgramNamedParameter4dvNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramNamedParameter4dvNV) (GET_by_offset + (disp, + _gloffset_ProgramNamedParameter4dvNV)); +} + +static inline void +SET_ProgramNamedParameter4dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fNV) (GLuint, GLsizei, + const GLubyte *, + GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_ProgramNamedParameter4fNV(disp, parameters) \ (* GET_ProgramNamedParameter4fNV(disp)) parameters -static inline _glptr_ProgramNamedParameter4fNV GET_ProgramNamedParameter4fNV(struct _glapi_table *disp) { - return (_glptr_ProgramNamedParameter4fNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV)); -} - -static inline void SET_ProgramNamedParameter4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fvNV)(GLuint, GLsizei, const GLubyte *, const GLfloat *); +static inline _glptr_ProgramNamedParameter4fNV +GET_ProgramNamedParameter4fNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramNamedParameter4fNV) (GET_by_offset + (disp, + _gloffset_ProgramNamedParameter4fNV)); +} + +static inline void +SET_ProgramNamedParameter4fNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, GLfloat, + GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fvNV) (GLuint, GLsizei, + const GLubyte *, + const GLfloat *); #define CALL_ProgramNamedParameter4fvNV(disp, parameters) \ (* GET_ProgramNamedParameter4fvNV(disp)) parameters -static inline _glptr_ProgramNamedParameter4fvNV GET_ProgramNamedParameter4fvNV(struct _glapi_table *disp) { - return (_glptr_ProgramNamedParameter4fvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV)); +static inline _glptr_ProgramNamedParameter4fvNV +GET_ProgramNamedParameter4fvNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramNamedParameter4fvNV) (GET_by_offset + (disp, + _gloffset_ProgramNamedParameter4fvNV)); } -static inline void SET_ProgramNamedParameter4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn); +static inline void +SET_ProgramNamedParameter4fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_PrimitiveRestartIndexNV)(GLuint); +typedef void (GLAPIENTRYP _glptr_PrimitiveRestartIndexNV) (GLuint); + #define CALL_PrimitiveRestartIndexNV(disp, parameters) \ (* GET_PrimitiveRestartIndexNV(disp)) parameters -static inline _glptr_PrimitiveRestartIndexNV GET_PrimitiveRestartIndexNV(struct _glapi_table *disp) { - return (_glptr_PrimitiveRestartIndexNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV)); +static inline _glptr_PrimitiveRestartIndexNV +GET_PrimitiveRestartIndexNV(struct _glapi_table *disp) +{ + return (_glptr_PrimitiveRestartIndexNV) (GET_by_offset + (disp, + _gloffset_PrimitiveRestartIndexNV)); } -static inline void SET_PrimitiveRestartIndexNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn); +static inline void +SET_PrimitiveRestartIndexNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn); } -typedef void (GLAPIENTRYP _glptr_PrimitiveRestartNV)(void); +typedef void (GLAPIENTRYP _glptr_PrimitiveRestartNV) (void); + #define CALL_PrimitiveRestartNV(disp, parameters) \ (* GET_PrimitiveRestartNV(disp)) parameters -static inline _glptr_PrimitiveRestartNV GET_PrimitiveRestartNV(struct _glapi_table *disp) { - return (_glptr_PrimitiveRestartNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartNV)); +static inline _glptr_PrimitiveRestartNV +GET_PrimitiveRestartNV(struct _glapi_table *disp) +{ + return (_glptr_PrimitiveRestartNV) (GET_by_offset + (disp, _gloffset_PrimitiveRestartNV)); } -static inline void SET_PrimitiveRestartNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn); +static inline void +SET_PrimitiveRestartNV(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn); } -typedef void (GLAPIENTRYP _glptr_DepthBoundsEXT)(GLclampd, GLclampd); +typedef void (GLAPIENTRYP _glptr_DepthBoundsEXT) (GLclampd, GLclampd); + #define CALL_DepthBoundsEXT(disp, parameters) \ (* GET_DepthBoundsEXT(disp)) parameters -static inline _glptr_DepthBoundsEXT GET_DepthBoundsEXT(struct _glapi_table *disp) { - return (_glptr_DepthBoundsEXT) (GET_by_offset(disp, _gloffset_DepthBoundsEXT)); +static inline _glptr_DepthBoundsEXT +GET_DepthBoundsEXT(struct _glapi_table *disp) +{ + return (_glptr_DepthBoundsEXT) (GET_by_offset + (disp, _gloffset_DepthBoundsEXT)); } -static inline void SET_DepthBoundsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) { - SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn); +static inline void +SET_DepthBoundsEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampd, GLclampd)) +{ + SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateEXT)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateEXT) (GLenum, GLenum); + #define CALL_BlendEquationSeparateEXT(disp, parameters) \ (* GET_BlendEquationSeparateEXT(disp)) parameters -static inline _glptr_BlendEquationSeparateEXT GET_BlendEquationSeparateEXT(struct _glapi_table *disp) { - return (_glptr_BlendEquationSeparateEXT) (GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT)); +static inline _glptr_BlendEquationSeparateEXT +GET_BlendEquationSeparateEXT(struct _glapi_table *disp) +{ + return (_glptr_BlendEquationSeparateEXT) (GET_by_offset + (disp, + _gloffset_BlendEquationSeparateEXT)); } -static inline void SET_BlendEquationSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn); +static inline void +SET_BlendEquationSeparateEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindFramebufferEXT)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindFramebufferEXT) (GLenum, GLuint); + #define CALL_BindFramebufferEXT(disp, parameters) \ (* GET_BindFramebufferEXT(disp)) parameters -static inline _glptr_BindFramebufferEXT GET_BindFramebufferEXT(struct _glapi_table *disp) { - return (_glptr_BindFramebufferEXT) (GET_by_offset(disp, _gloffset_BindFramebufferEXT)); +static inline _glptr_BindFramebufferEXT +GET_BindFramebufferEXT(struct _glapi_table *disp) +{ + return (_glptr_BindFramebufferEXT) (GET_by_offset + (disp, _gloffset_BindFramebufferEXT)); } -static inline void SET_BindFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn); +static inline void +SET_BindFramebufferEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindRenderbufferEXT)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindRenderbufferEXT) (GLenum, GLuint); + #define CALL_BindRenderbufferEXT(disp, parameters) \ (* GET_BindRenderbufferEXT(disp)) parameters -static inline _glptr_BindRenderbufferEXT GET_BindRenderbufferEXT(struct _glapi_table *disp) { - return (_glptr_BindRenderbufferEXT) (GET_by_offset(disp, _gloffset_BindRenderbufferEXT)); +static inline _glptr_BindRenderbufferEXT +GET_BindRenderbufferEXT(struct _glapi_table *disp) +{ + return (_glptr_BindRenderbufferEXT) (GET_by_offset + (disp, _gloffset_BindRenderbufferEXT)); } -static inline void SET_BindRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn); +static inline void +SET_BindRenderbufferEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn); } -typedef GLenum (GLAPIENTRYP _glptr_CheckFramebufferStatusEXT)(GLenum); +typedef GLenum(GLAPIENTRYP _glptr_CheckFramebufferStatusEXT) (GLenum); + #define CALL_CheckFramebufferStatusEXT(disp, parameters) \ (* GET_CheckFramebufferStatusEXT(disp)) parameters -static inline _glptr_CheckFramebufferStatusEXT GET_CheckFramebufferStatusEXT(struct _glapi_table *disp) { - return (_glptr_CheckFramebufferStatusEXT) (GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT)); +static inline _glptr_CheckFramebufferStatusEXT +GET_CheckFramebufferStatusEXT(struct _glapi_table *disp) +{ + return (_glptr_CheckFramebufferStatusEXT) (GET_by_offset + (disp, + _gloffset_CheckFramebufferStatusEXT)); } -static inline void SET_CheckFramebufferStatusEXT(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn); +static inline void +SET_CheckFramebufferStatusEXT(struct _glapi_table *disp, + GLenum(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteFramebuffersEXT)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteFramebuffersEXT) (GLsizei, + const GLuint *); #define CALL_DeleteFramebuffersEXT(disp, parameters) \ (* GET_DeleteFramebuffersEXT(disp)) parameters -static inline _glptr_DeleteFramebuffersEXT GET_DeleteFramebuffersEXT(struct _glapi_table *disp) { - return (_glptr_DeleteFramebuffersEXT) (GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT)); +static inline _glptr_DeleteFramebuffersEXT +GET_DeleteFramebuffersEXT(struct _glapi_table *disp) +{ + return (_glptr_DeleteFramebuffersEXT) (GET_by_offset + (disp, + _gloffset_DeleteFramebuffersEXT)); } -static inline void SET_DeleteFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn); +static inline void +SET_DeleteFramebuffersEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffersEXT)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffersEXT) (GLsizei, + const GLuint *); #define CALL_DeleteRenderbuffersEXT(disp, parameters) \ (* GET_DeleteRenderbuffersEXT(disp)) parameters -static inline _glptr_DeleteRenderbuffersEXT GET_DeleteRenderbuffersEXT(struct _glapi_table *disp) { - return (_glptr_DeleteRenderbuffersEXT) (GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT)); +static inline _glptr_DeleteRenderbuffersEXT +GET_DeleteRenderbuffersEXT(struct _glapi_table *disp) +{ + return (_glptr_DeleteRenderbuffersEXT) (GET_by_offset + (disp, + _gloffset_DeleteRenderbuffersEXT)); } -static inline void SET_DeleteRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn); +static inline void +SET_DeleteRenderbuffersEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferRenderbufferEXT)(GLenum, GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_FramebufferRenderbufferEXT) (GLenum, GLenum, + GLenum, GLuint); #define CALL_FramebufferRenderbufferEXT(disp, parameters) \ (* GET_FramebufferRenderbufferEXT(disp)) parameters -static inline _glptr_FramebufferRenderbufferEXT GET_FramebufferRenderbufferEXT(struct _glapi_table *disp) { - return (_glptr_FramebufferRenderbufferEXT) (GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT)); +static inline _glptr_FramebufferRenderbufferEXT +GET_FramebufferRenderbufferEXT(struct _glapi_table *disp) +{ + return (_glptr_FramebufferRenderbufferEXT) (GET_by_offset + (disp, + _gloffset_FramebufferRenderbufferEXT)); } -static inline void SET_FramebufferRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn); +static inline void +SET_FramebufferRenderbufferEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLuint)) +{ + SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTexture1DEXT)(GLenum, GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTexture1DEXT) (GLenum, GLenum, + GLenum, GLuint, + GLint); #define CALL_FramebufferTexture1DEXT(disp, parameters) \ (* GET_FramebufferTexture1DEXT(disp)) parameters -static inline _glptr_FramebufferTexture1DEXT GET_FramebufferTexture1DEXT(struct _glapi_table *disp) { - return (_glptr_FramebufferTexture1DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT)); +static inline _glptr_FramebufferTexture1DEXT +GET_FramebufferTexture1DEXT(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTexture1DEXT) (GET_by_offset + (disp, + _gloffset_FramebufferTexture1DEXT)); } -static inline void SET_FramebufferTexture1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn); +static inline void +SET_FramebufferTexture1DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLuint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTexture2DEXT)(GLenum, GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTexture2DEXT) (GLenum, GLenum, + GLenum, GLuint, + GLint); #define CALL_FramebufferTexture2DEXT(disp, parameters) \ (* GET_FramebufferTexture2DEXT(disp)) parameters -static inline _glptr_FramebufferTexture2DEXT GET_FramebufferTexture2DEXT(struct _glapi_table *disp) { - return (_glptr_FramebufferTexture2DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT)); +static inline _glptr_FramebufferTexture2DEXT +GET_FramebufferTexture2DEXT(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTexture2DEXT) (GET_by_offset + (disp, + _gloffset_FramebufferTexture2DEXT)); } -static inline void SET_FramebufferTexture2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn); +static inline void +SET_FramebufferTexture2DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLuint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTexture3DEXT)(GLenum, GLenum, GLenum, GLuint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTexture3DEXT) (GLenum, GLenum, + GLenum, GLuint, + GLint, GLint); #define CALL_FramebufferTexture3DEXT(disp, parameters) \ (* GET_FramebufferTexture3DEXT(disp)) parameters -static inline _glptr_FramebufferTexture3DEXT GET_FramebufferTexture3DEXT(struct _glapi_table *disp) { - return (_glptr_FramebufferTexture3DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT)); +static inline _glptr_FramebufferTexture3DEXT +GET_FramebufferTexture3DEXT(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTexture3DEXT) (GET_by_offset + (disp, + _gloffset_FramebufferTexture3DEXT)); } -static inline void SET_FramebufferTexture3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn); +static inline void +SET_FramebufferTexture3DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLuint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GenFramebuffersEXT)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenFramebuffersEXT) (GLsizei, GLuint *); + #define CALL_GenFramebuffersEXT(disp, parameters) \ (* GET_GenFramebuffersEXT(disp)) parameters -static inline _glptr_GenFramebuffersEXT GET_GenFramebuffersEXT(struct _glapi_table *disp) { - return (_glptr_GenFramebuffersEXT) (GET_by_offset(disp, _gloffset_GenFramebuffersEXT)); +static inline _glptr_GenFramebuffersEXT +GET_GenFramebuffersEXT(struct _glapi_table *disp) +{ + return (_glptr_GenFramebuffersEXT) (GET_by_offset + (disp, _gloffset_GenFramebuffersEXT)); } -static inline void SET_GenFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn); +static inline void +SET_GenFramebuffersEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GenRenderbuffersEXT)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenRenderbuffersEXT) (GLsizei, GLuint *); + #define CALL_GenRenderbuffersEXT(disp, parameters) \ (* GET_GenRenderbuffersEXT(disp)) parameters -static inline _glptr_GenRenderbuffersEXT GET_GenRenderbuffersEXT(struct _glapi_table *disp) { - return (_glptr_GenRenderbuffersEXT) (GET_by_offset(disp, _gloffset_GenRenderbuffersEXT)); +static inline _glptr_GenRenderbuffersEXT +GET_GenRenderbuffersEXT(struct _glapi_table *disp) +{ + return (_glptr_GenRenderbuffersEXT) (GET_by_offset + (disp, _gloffset_GenRenderbuffersEXT)); } -static inline void SET_GenRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn); +static inline void +SET_GenRenderbuffersEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GenerateMipmapEXT)(GLenum); +typedef void (GLAPIENTRYP _glptr_GenerateMipmapEXT) (GLenum); + #define CALL_GenerateMipmapEXT(disp, parameters) \ (* GET_GenerateMipmapEXT(disp)) parameters -static inline _glptr_GenerateMipmapEXT GET_GenerateMipmapEXT(struct _glapi_table *disp) { - return (_glptr_GenerateMipmapEXT) (GET_by_offset(disp, _gloffset_GenerateMipmapEXT)); +static inline _glptr_GenerateMipmapEXT +GET_GenerateMipmapEXT(struct _glapi_table *disp) +{ + return (_glptr_GenerateMipmapEXT) (GET_by_offset + (disp, _gloffset_GenerateMipmapEXT)); } -static inline void SET_GenerateMipmapEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn); +static inline void +SET_GenerateMipmapEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetFramebufferAttachmentParameterivEXT)(GLenum, GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP + _glptr_GetFramebufferAttachmentParameterivEXT) (GLenum, GLenum, + GLenum, GLint *); #define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) \ (* GET_GetFramebufferAttachmentParameterivEXT(disp)) parameters -static inline _glptr_GetFramebufferAttachmentParameterivEXT GET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp) { - return (_glptr_GetFramebufferAttachmentParameterivEXT) (GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT)); -} - -static inline void SET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameterivEXT)(GLenum, GLenum, GLint *); +static inline _glptr_GetFramebufferAttachmentParameterivEXT +GET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetFramebufferAttachmentParameterivEXT) (GET_by_offset + (disp, + _gloffset_GetFramebufferAttachmentParameterivEXT)); +} + +static inline void +SET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, + GLenum, + GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameterivEXT) (GLenum, GLenum, + GLint *); #define CALL_GetRenderbufferParameterivEXT(disp, parameters) \ (* GET_GetRenderbufferParameterivEXT(disp)) parameters -static inline _glptr_GetRenderbufferParameterivEXT GET_GetRenderbufferParameterivEXT(struct _glapi_table *disp) { - return (_glptr_GetRenderbufferParameterivEXT) (GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT)); +static inline _glptr_GetRenderbufferParameterivEXT +GET_GetRenderbufferParameterivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetRenderbufferParameterivEXT) (GET_by_offset + (disp, + _gloffset_GetRenderbufferParameterivEXT)); } -static inline void SET_GetRenderbufferParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn); +static inline void +SET_GetRenderbufferParameterivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsFramebufferEXT)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsFramebufferEXT) (GLuint); + #define CALL_IsFramebufferEXT(disp, parameters) \ (* GET_IsFramebufferEXT(disp)) parameters -static inline _glptr_IsFramebufferEXT GET_IsFramebufferEXT(struct _glapi_table *disp) { - return (_glptr_IsFramebufferEXT) (GET_by_offset(disp, _gloffset_IsFramebufferEXT)); +static inline _glptr_IsFramebufferEXT +GET_IsFramebufferEXT(struct _glapi_table *disp) +{ + return (_glptr_IsFramebufferEXT) (GET_by_offset + (disp, _gloffset_IsFramebufferEXT)); } -static inline void SET_IsFramebufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn); +static inline void +SET_IsFramebufferEXT(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsRenderbufferEXT)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsRenderbufferEXT) (GLuint); + #define CALL_IsRenderbufferEXT(disp, parameters) \ (* GET_IsRenderbufferEXT(disp)) parameters -static inline _glptr_IsRenderbufferEXT GET_IsRenderbufferEXT(struct _glapi_table *disp) { - return (_glptr_IsRenderbufferEXT) (GET_by_offset(disp, _gloffset_IsRenderbufferEXT)); +static inline _glptr_IsRenderbufferEXT +GET_IsRenderbufferEXT(struct _glapi_table *disp) +{ + return (_glptr_IsRenderbufferEXT) (GET_by_offset + (disp, _gloffset_IsRenderbufferEXT)); } -static inline void SET_IsRenderbufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn); +static inline void +SET_IsRenderbufferEXT(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn); } -typedef void (GLAPIENTRYP _glptr_RenderbufferStorageEXT)(GLenum, GLenum, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_RenderbufferStorageEXT) (GLenum, GLenum, + GLsizei, GLsizei); #define CALL_RenderbufferStorageEXT(disp, parameters) \ (* GET_RenderbufferStorageEXT(disp)) parameters -static inline _glptr_RenderbufferStorageEXT GET_RenderbufferStorageEXT(struct _glapi_table *disp) { - return (_glptr_RenderbufferStorageEXT) (GET_by_offset(disp, _gloffset_RenderbufferStorageEXT)); -} - -static inline void SET_RenderbufferStorageEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn); -} - -typedef void (GLAPIENTRYP _glptr_BlitFramebufferEXT)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); +static inline _glptr_RenderbufferStorageEXT +GET_RenderbufferStorageEXT(struct _glapi_table *disp) +{ + return (_glptr_RenderbufferStorageEXT) (GET_by_offset + (disp, + _gloffset_RenderbufferStorageEXT)); +} + +static inline void +SET_RenderbufferStorageEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlitFramebufferEXT) (GLint, GLint, GLint, + GLint, GLint, GLint, + GLint, GLint, GLbitfield, + GLenum); #define CALL_BlitFramebufferEXT(disp, parameters) \ (* GET_BlitFramebufferEXT(disp)) parameters -static inline _glptr_BlitFramebufferEXT GET_BlitFramebufferEXT(struct _glapi_table *disp) { - return (_glptr_BlitFramebufferEXT) (GET_by_offset(disp, _gloffset_BlitFramebufferEXT)); +static inline _glptr_BlitFramebufferEXT +GET_BlitFramebufferEXT(struct _glapi_table *disp) +{ + return (_glptr_BlitFramebufferEXT) (GET_by_offset + (disp, _gloffset_BlitFramebufferEXT)); } -static inline void SET_BlitFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)) { - SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn); +static inline void +SET_BlitFramebufferEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint, GLint, + GLint, GLint, GLint, GLbitfield, + GLenum)) +{ + SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BufferParameteriAPPLE)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_BufferParameteriAPPLE) (GLenum, GLenum, GLint); + #define CALL_BufferParameteriAPPLE(disp, parameters) \ (* GET_BufferParameteriAPPLE(disp)) parameters -static inline _glptr_BufferParameteriAPPLE GET_BufferParameteriAPPLE(struct _glapi_table *disp) { - return (_glptr_BufferParameteriAPPLE) (GET_by_offset(disp, _gloffset_BufferParameteriAPPLE)); +static inline _glptr_BufferParameteriAPPLE +GET_BufferParameteriAPPLE(struct _glapi_table *disp) +{ + return (_glptr_BufferParameteriAPPLE) (GET_by_offset + (disp, + _gloffset_BufferParameteriAPPLE)); } -static inline void SET_BufferParameteriAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn); +static inline void +SET_BufferParameteriAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRangeAPPLE)(GLenum, GLintptr, GLsizeiptr); +typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRangeAPPLE) (GLenum, GLintptr, + GLsizeiptr); #define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) \ (* GET_FlushMappedBufferRangeAPPLE(disp)) parameters -static inline _glptr_FlushMappedBufferRangeAPPLE GET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp) { - return (_glptr_FlushMappedBufferRangeAPPLE) (GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE)); +static inline _glptr_FlushMappedBufferRangeAPPLE +GET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp) +{ + return (_glptr_FlushMappedBufferRangeAPPLE) (GET_by_offset + (disp, + _gloffset_FlushMappedBufferRangeAPPLE)); } -static inline void SET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) { - SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn); +static inline void +SET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLintptr, + GLsizeiptr)) +{ + SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_BindFragDataLocationEXT)(GLuint, GLuint, const GLchar *); +typedef void (GLAPIENTRYP _glptr_BindFragDataLocationEXT) (GLuint, GLuint, + const GLchar *); #define CALL_BindFragDataLocationEXT(disp, parameters) \ (* GET_BindFragDataLocationEXT(disp)) parameters -static inline _glptr_BindFragDataLocationEXT GET_BindFragDataLocationEXT(struct _glapi_table *disp) { - return (_glptr_BindFragDataLocationEXT) (GET_by_offset(disp, _gloffset_BindFragDataLocationEXT)); +static inline _glptr_BindFragDataLocationEXT +GET_BindFragDataLocationEXT(struct _glapi_table *disp) +{ + return (_glptr_BindFragDataLocationEXT) (GET_by_offset + (disp, + _gloffset_BindFragDataLocationEXT)); } -static inline void SET_BindFragDataLocationEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) { - SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn); +static inline void +SET_BindFragDataLocationEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, + const GLchar *)) +{ + SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn); } -typedef GLint (GLAPIENTRYP _glptr_GetFragDataLocationEXT)(GLuint, const GLchar *); +typedef GLint(GLAPIENTRYP _glptr_GetFragDataLocationEXT) (GLuint, + const GLchar *); #define CALL_GetFragDataLocationEXT(disp, parameters) \ (* GET_GetFragDataLocationEXT(disp)) parameters -static inline _glptr_GetFragDataLocationEXT GET_GetFragDataLocationEXT(struct _glapi_table *disp) { - return (_glptr_GetFragDataLocationEXT) (GET_by_offset(disp, _gloffset_GetFragDataLocationEXT)); +static inline _glptr_GetFragDataLocationEXT +GET_GetFragDataLocationEXT(struct _glapi_table *disp) +{ + return (_glptr_GetFragDataLocationEXT) (GET_by_offset + (disp, + _gloffset_GetFragDataLocationEXT)); } -static inline void SET_GetFragDataLocationEXT(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) { - SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn); +static inline void +SET_GetFragDataLocationEXT(struct _glapi_table *disp, + GLint(GLAPIENTRYP fn) (GLuint, const GLchar *)) +{ + SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetUniformuivEXT)(GLuint, GLint, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetUniformuivEXT) (GLuint, GLint, GLuint *); + #define CALL_GetUniformuivEXT(disp, parameters) \ (* GET_GetUniformuivEXT(disp)) parameters -static inline _glptr_GetUniformuivEXT GET_GetUniformuivEXT(struct _glapi_table *disp) { - return (_glptr_GetUniformuivEXT) (GET_by_offset(disp, _gloffset_GetUniformuivEXT)); +static inline _glptr_GetUniformuivEXT +GET_GetUniformuivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetUniformuivEXT) (GET_by_offset + (disp, _gloffset_GetUniformuivEXT)); } -static inline void SET_GetUniformuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLuint *)) { - SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn); +static inline void +SET_GetUniformuivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribIivEXT)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribIivEXT) (GLuint, GLenum, + GLint *); #define CALL_GetVertexAttribIivEXT(disp, parameters) \ (* GET_GetVertexAttribIivEXT(disp)) parameters -static inline _glptr_GetVertexAttribIivEXT GET_GetVertexAttribIivEXT(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribIivEXT) (GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT)); +static inline _glptr_GetVertexAttribIivEXT +GET_GetVertexAttribIivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribIivEXT) (GET_by_offset + (disp, + _gloffset_GetVertexAttribIivEXT)); } -static inline void SET_GetVertexAttribIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn); +static inline void +SET_GetVertexAttribIivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribIuivEXT)(GLuint, GLenum, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribIuivEXT) (GLuint, GLenum, + GLuint *); #define CALL_GetVertexAttribIuivEXT(disp, parameters) \ (* GET_GetVertexAttribIuivEXT(disp)) parameters -static inline _glptr_GetVertexAttribIuivEXT GET_GetVertexAttribIuivEXT(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribIuivEXT) (GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT)); +static inline _glptr_GetVertexAttribIuivEXT +GET_GetVertexAttribIuivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribIuivEXT) (GET_by_offset + (disp, + _gloffset_GetVertexAttribIuivEXT)); } -static inline void SET_GetVertexAttribIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn); +static inline void +SET_GetVertexAttribIuivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1uiEXT)(GLint, GLuint); +typedef void (GLAPIENTRYP _glptr_Uniform1uiEXT) (GLint, GLuint); + #define CALL_Uniform1uiEXT(disp, parameters) \ (* GET_Uniform1uiEXT(disp)) parameters -static inline _glptr_Uniform1uiEXT GET_Uniform1uiEXT(struct _glapi_table *disp) { - return (_glptr_Uniform1uiEXT) (GET_by_offset(disp, _gloffset_Uniform1uiEXT)); +static inline _glptr_Uniform1uiEXT +GET_Uniform1uiEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform1uiEXT) (GET_by_offset + (disp, _gloffset_Uniform1uiEXT)); } -static inline void SET_Uniform1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint)) { - SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn); +static inline void +SET_Uniform1uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1uivEXT)(GLint, GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_Uniform1uivEXT) (GLint, GLsizei, + const GLuint *); #define CALL_Uniform1uivEXT(disp, parameters) \ (* GET_Uniform1uivEXT(disp)) parameters -static inline _glptr_Uniform1uivEXT GET_Uniform1uivEXT(struct _glapi_table *disp) { - return (_glptr_Uniform1uivEXT) (GET_by_offset(disp, _gloffset_Uniform1uivEXT)); +static inline _glptr_Uniform1uivEXT +GET_Uniform1uivEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform1uivEXT) (GET_by_offset + (disp, _gloffset_Uniform1uivEXT)); } -static inline void SET_Uniform1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn); +static inline void +SET_Uniform1uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2uiEXT)(GLint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_Uniform2uiEXT) (GLint, GLuint, GLuint); + #define CALL_Uniform2uiEXT(disp, parameters) \ (* GET_Uniform2uiEXT(disp)) parameters -static inline _glptr_Uniform2uiEXT GET_Uniform2uiEXT(struct _glapi_table *disp) { - return (_glptr_Uniform2uiEXT) (GET_by_offset(disp, _gloffset_Uniform2uiEXT)); +static inline _glptr_Uniform2uiEXT +GET_Uniform2uiEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform2uiEXT) (GET_by_offset + (disp, _gloffset_Uniform2uiEXT)); } -static inline void SET_Uniform2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn); +static inline void +SET_Uniform2uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2uivEXT)(GLint, GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_Uniform2uivEXT) (GLint, GLsizei, + const GLuint *); #define CALL_Uniform2uivEXT(disp, parameters) \ (* GET_Uniform2uivEXT(disp)) parameters -static inline _glptr_Uniform2uivEXT GET_Uniform2uivEXT(struct _glapi_table *disp) { - return (_glptr_Uniform2uivEXT) (GET_by_offset(disp, _gloffset_Uniform2uivEXT)); +static inline _glptr_Uniform2uivEXT +GET_Uniform2uivEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform2uivEXT) (GET_by_offset + (disp, _gloffset_Uniform2uivEXT)); } -static inline void SET_Uniform2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn); +static inline void +SET_Uniform2uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3uiEXT)(GLint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_Uniform3uiEXT) (GLint, GLuint, GLuint, GLuint); + #define CALL_Uniform3uiEXT(disp, parameters) \ (* GET_Uniform3uiEXT(disp)) parameters -static inline _glptr_Uniform3uiEXT GET_Uniform3uiEXT(struct _glapi_table *disp) { - return (_glptr_Uniform3uiEXT) (GET_by_offset(disp, _gloffset_Uniform3uiEXT)); +static inline _glptr_Uniform3uiEXT +GET_Uniform3uiEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform3uiEXT) (GET_by_offset + (disp, _gloffset_Uniform3uiEXT)); } -static inline void SET_Uniform3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn); +static inline void +SET_Uniform3uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3uivEXT)(GLint, GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_Uniform3uivEXT) (GLint, GLsizei, + const GLuint *); #define CALL_Uniform3uivEXT(disp, parameters) \ (* GET_Uniform3uivEXT(disp)) parameters -static inline _glptr_Uniform3uivEXT GET_Uniform3uivEXT(struct _glapi_table *disp) { - return (_glptr_Uniform3uivEXT) (GET_by_offset(disp, _gloffset_Uniform3uivEXT)); +static inline _glptr_Uniform3uivEXT +GET_Uniform3uivEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform3uivEXT) (GET_by_offset + (disp, _gloffset_Uniform3uivEXT)); } -static inline void SET_Uniform3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn); +static inline void +SET_Uniform3uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4uiEXT)(GLint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_Uniform4uiEXT) (GLint, GLuint, GLuint, GLuint, + GLuint); #define CALL_Uniform4uiEXT(disp, parameters) \ (* GET_Uniform4uiEXT(disp)) parameters -static inline _glptr_Uniform4uiEXT GET_Uniform4uiEXT(struct _glapi_table *disp) { - return (_glptr_Uniform4uiEXT) (GET_by_offset(disp, _gloffset_Uniform4uiEXT)); +static inline _glptr_Uniform4uiEXT +GET_Uniform4uiEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform4uiEXT) (GET_by_offset + (disp, _gloffset_Uniform4uiEXT)); } -static inline void SET_Uniform4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn); +static inline void +SET_Uniform4uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLuint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4uivEXT)(GLint, GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_Uniform4uivEXT) (GLint, GLsizei, + const GLuint *); #define CALL_Uniform4uivEXT(disp, parameters) \ (* GET_Uniform4uivEXT(disp)) parameters -static inline _glptr_Uniform4uivEXT GET_Uniform4uivEXT(struct _glapi_table *disp) { - return (_glptr_Uniform4uivEXT) (GET_by_offset(disp, _gloffset_Uniform4uivEXT)); +static inline _glptr_Uniform4uivEXT +GET_Uniform4uivEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform4uivEXT) (GET_by_offset + (disp, _gloffset_Uniform4uivEXT)); } -static inline void SET_Uniform4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn); +static inline void +SET_Uniform4uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI1iEXT)(GLuint, GLint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI1iEXT) (GLuint, GLint); + #define CALL_VertexAttribI1iEXT(disp, parameters) \ (* GET_VertexAttribI1iEXT(disp)) parameters -static inline _glptr_VertexAttribI1iEXT GET_VertexAttribI1iEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI1iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1iEXT)); +static inline _glptr_VertexAttribI1iEXT +GET_VertexAttribI1iEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI1iEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI1iEXT)); } -static inline void SET_VertexAttribI1iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint)) { - SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn); +static inline void +SET_VertexAttribI1iEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI1ivEXT)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI1ivEXT) (GLuint, const GLint *); + #define CALL_VertexAttribI1ivEXT(disp, parameters) \ (* GET_VertexAttribI1ivEXT(disp)) parameters -static inline _glptr_VertexAttribI1ivEXT GET_VertexAttribI1ivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI1ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT)); +static inline _glptr_VertexAttribI1ivEXT +GET_VertexAttribI1ivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI1ivEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI1ivEXT)); } -static inline void SET_VertexAttribI1ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn); +static inline void +SET_VertexAttribI1ivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiEXT)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiEXT) (GLuint, GLuint); + #define CALL_VertexAttribI1uiEXT(disp, parameters) \ (* GET_VertexAttribI1uiEXT(disp)) parameters -static inline _glptr_VertexAttribI1uiEXT GET_VertexAttribI1uiEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI1uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT)); +static inline _glptr_VertexAttribI1uiEXT +GET_VertexAttribI1uiEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI1uiEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI1uiEXT)); } -static inline void SET_VertexAttribI1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn); +static inline void +SET_VertexAttribI1uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI1uivEXT)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI1uivEXT) (GLuint, const GLuint *); + #define CALL_VertexAttribI1uivEXT(disp, parameters) \ (* GET_VertexAttribI1uivEXT(disp)) parameters -static inline _glptr_VertexAttribI1uivEXT GET_VertexAttribI1uivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI1uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT)); +static inline _glptr_VertexAttribI1uivEXT +GET_VertexAttribI1uivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI1uivEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI1uivEXT)); } -static inline void SET_VertexAttribI1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn); +static inline void +SET_VertexAttribI1uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI2iEXT)(GLuint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI2iEXT) (GLuint, GLint, GLint); + #define CALL_VertexAttribI2iEXT(disp, parameters) \ (* GET_VertexAttribI2iEXT(disp)) parameters -static inline _glptr_VertexAttribI2iEXT GET_VertexAttribI2iEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI2iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2iEXT)); +static inline _glptr_VertexAttribI2iEXT +GET_VertexAttribI2iEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI2iEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI2iEXT)); } -static inline void SET_VertexAttribI2iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn); +static inline void +SET_VertexAttribI2iEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI2ivEXT)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI2ivEXT) (GLuint, const GLint *); + #define CALL_VertexAttribI2ivEXT(disp, parameters) \ (* GET_VertexAttribI2ivEXT(disp)) parameters -static inline _glptr_VertexAttribI2ivEXT GET_VertexAttribI2ivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI2ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT)); +static inline _glptr_VertexAttribI2ivEXT +GET_VertexAttribI2ivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI2ivEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI2ivEXT)); } -static inline void SET_VertexAttribI2ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn); +static inline void +SET_VertexAttribI2ivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI2uiEXT)(GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI2uiEXT) (GLuint, GLuint, GLuint); + #define CALL_VertexAttribI2uiEXT(disp, parameters) \ (* GET_VertexAttribI2uiEXT(disp)) parameters -static inline _glptr_VertexAttribI2uiEXT GET_VertexAttribI2uiEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI2uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT)); +static inline _glptr_VertexAttribI2uiEXT +GET_VertexAttribI2uiEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI2uiEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI2uiEXT)); } -static inline void SET_VertexAttribI2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn); +static inline void +SET_VertexAttribI2uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI2uivEXT)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI2uivEXT) (GLuint, const GLuint *); + #define CALL_VertexAttribI2uivEXT(disp, parameters) \ (* GET_VertexAttribI2uivEXT(disp)) parameters -static inline _glptr_VertexAttribI2uivEXT GET_VertexAttribI2uivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI2uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT)); +static inline _glptr_VertexAttribI2uivEXT +GET_VertexAttribI2uivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI2uivEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI2uivEXT)); } -static inline void SET_VertexAttribI2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn); +static inline void +SET_VertexAttribI2uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI3iEXT)(GLuint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI3iEXT) (GLuint, GLint, GLint, + GLint); #define CALL_VertexAttribI3iEXT(disp, parameters) \ (* GET_VertexAttribI3iEXT(disp)) parameters -static inline _glptr_VertexAttribI3iEXT GET_VertexAttribI3iEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI3iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3iEXT)); +static inline _glptr_VertexAttribI3iEXT +GET_VertexAttribI3iEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI3iEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI3iEXT)); } -static inline void SET_VertexAttribI3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn); +static inline void +SET_VertexAttribI3iEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI3ivEXT)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI3ivEXT) (GLuint, const GLint *); + #define CALL_VertexAttribI3ivEXT(disp, parameters) \ (* GET_VertexAttribI3ivEXT(disp)) parameters -static inline _glptr_VertexAttribI3ivEXT GET_VertexAttribI3ivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI3ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT)); +static inline _glptr_VertexAttribI3ivEXT +GET_VertexAttribI3ivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI3ivEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI3ivEXT)); } -static inline void SET_VertexAttribI3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn); +static inline void +SET_VertexAttribI3ivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI3uiEXT)(GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI3uiEXT) (GLuint, GLuint, GLuint, + GLuint); #define CALL_VertexAttribI3uiEXT(disp, parameters) \ (* GET_VertexAttribI3uiEXT(disp)) parameters -static inline _glptr_VertexAttribI3uiEXT GET_VertexAttribI3uiEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI3uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT)); +static inline _glptr_VertexAttribI3uiEXT +GET_VertexAttribI3uiEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI3uiEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI3uiEXT)); } -static inline void SET_VertexAttribI3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn); +static inline void +SET_VertexAttribI3uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI3uivEXT)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI3uivEXT) (GLuint, const GLuint *); + #define CALL_VertexAttribI3uivEXT(disp, parameters) \ (* GET_VertexAttribI3uivEXT(disp)) parameters -static inline _glptr_VertexAttribI3uivEXT GET_VertexAttribI3uivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI3uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT)); +static inline _glptr_VertexAttribI3uivEXT +GET_VertexAttribI3uivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI3uivEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI3uivEXT)); } -static inline void SET_VertexAttribI3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn); +static inline void +SET_VertexAttribI3uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4bvEXT)(GLuint, const GLbyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4bvEXT) (GLuint, const GLbyte *); + #define CALL_VertexAttribI4bvEXT(disp, parameters) \ (* GET_VertexAttribI4bvEXT(disp)) parameters -static inline _glptr_VertexAttribI4bvEXT GET_VertexAttribI4bvEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4bvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT)); +static inline _glptr_VertexAttribI4bvEXT +GET_VertexAttribI4bvEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4bvEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI4bvEXT)); } -static inline void SET_VertexAttribI4bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn); +static inline void +SET_VertexAttribI4bvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4iEXT)(GLuint, GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4iEXT) (GLuint, GLint, GLint, + GLint, GLint); #define CALL_VertexAttribI4iEXT(disp, parameters) \ (* GET_VertexAttribI4iEXT(disp)) parameters -static inline _glptr_VertexAttribI4iEXT GET_VertexAttribI4iEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4iEXT)); +static inline _glptr_VertexAttribI4iEXT +GET_VertexAttribI4iEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4iEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI4iEXT)); } -static inline void SET_VertexAttribI4iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn); +static inline void +SET_VertexAttribI4iEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLint, GLint, + GLint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4ivEXT)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4ivEXT) (GLuint, const GLint *); + #define CALL_VertexAttribI4ivEXT(disp, parameters) \ (* GET_VertexAttribI4ivEXT(disp)) parameters -static inline _glptr_VertexAttribI4ivEXT GET_VertexAttribI4ivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT)); +static inline _glptr_VertexAttribI4ivEXT +GET_VertexAttribI4ivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4ivEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI4ivEXT)); } -static inline void SET_VertexAttribI4ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn); +static inline void +SET_VertexAttribI4ivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4svEXT)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4svEXT) (GLuint, const GLshort *); + #define CALL_VertexAttribI4svEXT(disp, parameters) \ (* GET_VertexAttribI4svEXT(disp)) parameters -static inline _glptr_VertexAttribI4svEXT GET_VertexAttribI4svEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4svEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4svEXT)); +static inline _glptr_VertexAttribI4svEXT +GET_VertexAttribI4svEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4svEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI4svEXT)); } -static inline void SET_VertexAttribI4svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn); +static inline void +SET_VertexAttribI4svEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4ubvEXT)(GLuint, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4ubvEXT) (GLuint, + const GLubyte *); #define CALL_VertexAttribI4ubvEXT(disp, parameters) \ (* GET_VertexAttribI4ubvEXT(disp)) parameters -static inline _glptr_VertexAttribI4ubvEXT GET_VertexAttribI4ubvEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4ubvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT)); +static inline _glptr_VertexAttribI4ubvEXT +GET_VertexAttribI4ubvEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4ubvEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI4ubvEXT)); } -static inline void SET_VertexAttribI4ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn); +static inline void +SET_VertexAttribI4ubvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4uiEXT)(GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4uiEXT) (GLuint, GLuint, GLuint, + GLuint, GLuint); #define CALL_VertexAttribI4uiEXT(disp, parameters) \ (* GET_VertexAttribI4uiEXT(disp)) parameters -static inline _glptr_VertexAttribI4uiEXT GET_VertexAttribI4uiEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT)); +static inline _glptr_VertexAttribI4uiEXT +GET_VertexAttribI4uiEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4uiEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI4uiEXT)); } -static inline void SET_VertexAttribI4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn); +static inline void +SET_VertexAttribI4uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint, + GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4uivEXT)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4uivEXT) (GLuint, const GLuint *); + #define CALL_VertexAttribI4uivEXT(disp, parameters) \ (* GET_VertexAttribI4uivEXT(disp)) parameters -static inline _glptr_VertexAttribI4uivEXT GET_VertexAttribI4uivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT)); +static inline _glptr_VertexAttribI4uivEXT +GET_VertexAttribI4uivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4uivEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI4uivEXT)); } -static inline void SET_VertexAttribI4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn); +static inline void +SET_VertexAttribI4uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4usvEXT)(GLuint, const GLushort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4usvEXT) (GLuint, + const GLushort *); #define CALL_VertexAttribI4usvEXT(disp, parameters) \ (* GET_VertexAttribI4usvEXT(disp)) parameters -static inline _glptr_VertexAttribI4usvEXT GET_VertexAttribI4usvEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4usvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT)); +static inline _glptr_VertexAttribI4usvEXT +GET_VertexAttribI4usvEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4usvEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI4usvEXT)); } -static inline void SET_VertexAttribI4usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn); +static inline void +SET_VertexAttribI4usvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLushort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribIPointerEXT)(GLuint, GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexAttribIPointerEXT) (GLuint, GLint, + GLenum, GLsizei, + const GLvoid *); #define CALL_VertexAttribIPointerEXT(disp, parameters) \ (* GET_VertexAttribIPointerEXT(disp)) parameters -static inline _glptr_VertexAttribIPointerEXT GET_VertexAttribIPointerEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribIPointerEXT) (GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT)); +static inline _glptr_VertexAttribIPointerEXT +GET_VertexAttribIPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribIPointerEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribIPointerEXT)); } -static inline void SET_VertexAttribIPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn); +static inline void +SET_VertexAttribIPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLenum, + GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTextureLayerEXT)(GLenum, GLenum, GLuint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTextureLayerEXT) (GLenum, GLenum, + GLuint, GLint, + GLint); #define CALL_FramebufferTextureLayerEXT(disp, parameters) \ (* GET_FramebufferTextureLayerEXT(disp)) parameters -static inline _glptr_FramebufferTextureLayerEXT GET_FramebufferTextureLayerEXT(struct _glapi_table *disp) { - return (_glptr_FramebufferTextureLayerEXT) (GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT)); +static inline _glptr_FramebufferTextureLayerEXT +GET_FramebufferTextureLayerEXT(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTextureLayerEXT) (GET_by_offset + (disp, + _gloffset_FramebufferTextureLayerEXT)); } -static inline void SET_FramebufferTextureLayerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn); +static inline void +SET_FramebufferTextureLayerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint, + GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_ColorMaskIndexedEXT)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean); +typedef void (GLAPIENTRYP _glptr_ColorMaskIndexedEXT) (GLuint, GLboolean, + GLboolean, GLboolean, + GLboolean); #define CALL_ColorMaskIndexedEXT(disp, parameters) \ (* GET_ColorMaskIndexedEXT(disp)) parameters -static inline _glptr_ColorMaskIndexedEXT GET_ColorMaskIndexedEXT(struct _glapi_table *disp) { - return (_glptr_ColorMaskIndexedEXT) (GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT)); +static inline _glptr_ColorMaskIndexedEXT +GET_ColorMaskIndexedEXT(struct _glapi_table *disp) +{ + return (_glptr_ColorMaskIndexedEXT) (GET_by_offset + (disp, _gloffset_ColorMaskIndexedEXT)); } -static inline void SET_ColorMaskIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)) { - SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn); +static inline void +SET_ColorMaskIndexedEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLboolean, GLboolean, + GLboolean, GLboolean)) +{ + SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn); } -typedef void (GLAPIENTRYP _glptr_DisableIndexedEXT)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_DisableIndexedEXT) (GLenum, GLuint); + #define CALL_DisableIndexedEXT(disp, parameters) \ (* GET_DisableIndexedEXT(disp)) parameters -static inline _glptr_DisableIndexedEXT GET_DisableIndexedEXT(struct _glapi_table *disp) { - return (_glptr_DisableIndexedEXT) (GET_by_offset(disp, _gloffset_DisableIndexedEXT)); +static inline _glptr_DisableIndexedEXT +GET_DisableIndexedEXT(struct _glapi_table *disp) +{ + return (_glptr_DisableIndexedEXT) (GET_by_offset + (disp, _gloffset_DisableIndexedEXT)); } -static inline void SET_DisableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn); +static inline void +SET_DisableIndexedEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn); } -typedef void (GLAPIENTRYP _glptr_EnableIndexedEXT)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_EnableIndexedEXT) (GLenum, GLuint); + #define CALL_EnableIndexedEXT(disp, parameters) \ (* GET_EnableIndexedEXT(disp)) parameters -static inline _glptr_EnableIndexedEXT GET_EnableIndexedEXT(struct _glapi_table *disp) { - return (_glptr_EnableIndexedEXT) (GET_by_offset(disp, _gloffset_EnableIndexedEXT)); +static inline _glptr_EnableIndexedEXT +GET_EnableIndexedEXT(struct _glapi_table *disp) +{ + return (_glptr_EnableIndexedEXT) (GET_by_offset + (disp, _gloffset_EnableIndexedEXT)); } -static inline void SET_EnableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn); +static inline void +SET_EnableIndexedEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetBooleanIndexedvEXT)(GLenum, GLuint, GLboolean *); +typedef void (GLAPIENTRYP _glptr_GetBooleanIndexedvEXT) (GLenum, GLuint, + GLboolean *); #define CALL_GetBooleanIndexedvEXT(disp, parameters) \ (* GET_GetBooleanIndexedvEXT(disp)) parameters -static inline _glptr_GetBooleanIndexedvEXT GET_GetBooleanIndexedvEXT(struct _glapi_table *disp) { - return (_glptr_GetBooleanIndexedvEXT) (GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT)); +static inline _glptr_GetBooleanIndexedvEXT +GET_GetBooleanIndexedvEXT(struct _glapi_table *disp) +{ + return (_glptr_GetBooleanIndexedvEXT) (GET_by_offset + (disp, + _gloffset_GetBooleanIndexedvEXT)); } -static inline void SET_GetBooleanIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLboolean *)) { - SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn); +static inline void +SET_GetBooleanIndexedvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLboolean *)) +{ + SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetIntegerIndexedvEXT)(GLenum, GLuint, GLint *); +typedef void (GLAPIENTRYP _glptr_GetIntegerIndexedvEXT) (GLenum, GLuint, + GLint *); #define CALL_GetIntegerIndexedvEXT(disp, parameters) \ (* GET_GetIntegerIndexedvEXT(disp)) parameters -static inline _glptr_GetIntegerIndexedvEXT GET_GetIntegerIndexedvEXT(struct _glapi_table *disp) { - return (_glptr_GetIntegerIndexedvEXT) (GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT)); +static inline _glptr_GetIntegerIndexedvEXT +GET_GetIntegerIndexedvEXT(struct _glapi_table *disp) +{ + return (_glptr_GetIntegerIndexedvEXT) (GET_by_offset + (disp, + _gloffset_GetIntegerIndexedvEXT)); } -static inline void SET_GetIntegerIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint *)) { - SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn); +static inline void +SET_GetIntegerIndexedvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsEnabledIndexedEXT)(GLenum, GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsEnabledIndexedEXT) (GLenum, GLuint); + #define CALL_IsEnabledIndexedEXT(disp, parameters) \ (* GET_IsEnabledIndexedEXT(disp)) parameters -static inline _glptr_IsEnabledIndexedEXT GET_IsEnabledIndexedEXT(struct _glapi_table *disp) { - return (_glptr_IsEnabledIndexedEXT) (GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT)); +static inline _glptr_IsEnabledIndexedEXT +GET_IsEnabledIndexedEXT(struct _glapi_table *disp) +{ + return (_glptr_IsEnabledIndexedEXT) (GET_by_offset + (disp, _gloffset_IsEnabledIndexedEXT)); } -static inline void SET_IsEnabledIndexedEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn); +static inline void +SET_IsEnabledIndexedEXT(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn); } -typedef void (GLAPIENTRYP _glptr_ClearColorIiEXT)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_ClearColorIiEXT) (GLint, GLint, GLint, GLint); + #define CALL_ClearColorIiEXT(disp, parameters) \ (* GET_ClearColorIiEXT(disp)) parameters -static inline _glptr_ClearColorIiEXT GET_ClearColorIiEXT(struct _glapi_table *disp) { - return (_glptr_ClearColorIiEXT) (GET_by_offset(disp, _gloffset_ClearColorIiEXT)); +static inline _glptr_ClearColorIiEXT +GET_ClearColorIiEXT(struct _glapi_table *disp) +{ + return (_glptr_ClearColorIiEXT) (GET_by_offset + (disp, _gloffset_ClearColorIiEXT)); } -static inline void SET_ClearColorIiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn); +static inline void +SET_ClearColorIiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_ClearColorIuiEXT)(GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_ClearColorIuiEXT) (GLuint, GLuint, GLuint, + GLuint); #define CALL_ClearColorIuiEXT(disp, parameters) \ (* GET_ClearColorIuiEXT(disp)) parameters -static inline _glptr_ClearColorIuiEXT GET_ClearColorIuiEXT(struct _glapi_table *disp) { - return (_glptr_ClearColorIuiEXT) (GET_by_offset(disp, _gloffset_ClearColorIuiEXT)); +static inline _glptr_ClearColorIuiEXT +GET_ClearColorIuiEXT(struct _glapi_table *disp) +{ + return (_glptr_ClearColorIuiEXT) (GET_by_offset + (disp, _gloffset_ClearColorIuiEXT)); } -static inline void SET_ClearColorIuiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn); +static inline void +SET_ClearColorIuiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexParameterIivEXT)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexParameterIivEXT) (GLenum, GLenum, + GLint *); #define CALL_GetTexParameterIivEXT(disp, parameters) \ (* GET_GetTexParameterIivEXT(disp)) parameters -static inline _glptr_GetTexParameterIivEXT GET_GetTexParameterIivEXT(struct _glapi_table *disp) { - return (_glptr_GetTexParameterIivEXT) (GET_by_offset(disp, _gloffset_GetTexParameterIivEXT)); +static inline _glptr_GetTexParameterIivEXT +GET_GetTexParameterIivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetTexParameterIivEXT) (GET_by_offset + (disp, + _gloffset_GetTexParameterIivEXT)); } -static inline void SET_GetTexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn); +static inline void +SET_GetTexParameterIivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexParameterIuivEXT)(GLenum, GLenum, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetTexParameterIuivEXT) (GLenum, GLenum, + GLuint *); #define CALL_GetTexParameterIuivEXT(disp, parameters) \ (* GET_GetTexParameterIuivEXT(disp)) parameters -static inline _glptr_GetTexParameterIuivEXT GET_GetTexParameterIuivEXT(struct _glapi_table *disp) { - return (_glptr_GetTexParameterIuivEXT) (GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT)); +static inline _glptr_GetTexParameterIuivEXT +GET_GetTexParameterIuivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetTexParameterIuivEXT) (GET_by_offset + (disp, + _gloffset_GetTexParameterIuivEXT)); } -static inline void SET_GetTexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint *)) { - SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn); +static inline void +SET_GetTexParameterIuivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameterIivEXT)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_TexParameterIivEXT) (GLenum, GLenum, + const GLint *); #define CALL_TexParameterIivEXT(disp, parameters) \ (* GET_TexParameterIivEXT(disp)) parameters -static inline _glptr_TexParameterIivEXT GET_TexParameterIivEXT(struct _glapi_table *disp) { - return (_glptr_TexParameterIivEXT) (GET_by_offset(disp, _gloffset_TexParameterIivEXT)); +static inline _glptr_TexParameterIivEXT +GET_TexParameterIivEXT(struct _glapi_table *disp) +{ + return (_glptr_TexParameterIivEXT) (GET_by_offset + (disp, _gloffset_TexParameterIivEXT)); } -static inline void SET_TexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn); +static inline void +SET_TexParameterIivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameterIuivEXT)(GLenum, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_TexParameterIuivEXT) (GLenum, GLenum, + const GLuint *); #define CALL_TexParameterIuivEXT(disp, parameters) \ (* GET_TexParameterIuivEXT(disp)) parameters -static inline _glptr_TexParameterIuivEXT GET_TexParameterIuivEXT(struct _glapi_table *disp) { - return (_glptr_TexParameterIuivEXT) (GET_by_offset(disp, _gloffset_TexParameterIuivEXT)); +static inline _glptr_TexParameterIuivEXT +GET_TexParameterIuivEXT(struct _glapi_table *disp) +{ + return (_glptr_TexParameterIuivEXT) (GET_by_offset + (disp, _gloffset_TexParameterIuivEXT)); } -static inline void SET_TexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn); +static inline void +SET_TexParameterIuivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BeginConditionalRenderNV)(GLuint, GLenum); +typedef void (GLAPIENTRYP _glptr_BeginConditionalRenderNV) (GLuint, GLenum); + #define CALL_BeginConditionalRenderNV(disp, parameters) \ (* GET_BeginConditionalRenderNV(disp)) parameters -static inline _glptr_BeginConditionalRenderNV GET_BeginConditionalRenderNV(struct _glapi_table *disp) { - return (_glptr_BeginConditionalRenderNV) (GET_by_offset(disp, _gloffset_BeginConditionalRenderNV)); +static inline _glptr_BeginConditionalRenderNV +GET_BeginConditionalRenderNV(struct _glapi_table *disp) +{ + return (_glptr_BeginConditionalRenderNV) (GET_by_offset + (disp, + _gloffset_BeginConditionalRenderNV)); } -static inline void SET_BeginConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn); +static inline void +SET_BeginConditionalRenderNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn); } -typedef void (GLAPIENTRYP _glptr_EndConditionalRenderNV)(void); +typedef void (GLAPIENTRYP _glptr_EndConditionalRenderNV) (void); + #define CALL_EndConditionalRenderNV(disp, parameters) \ (* GET_EndConditionalRenderNV(disp)) parameters -static inline _glptr_EndConditionalRenderNV GET_EndConditionalRenderNV(struct _glapi_table *disp) { - return (_glptr_EndConditionalRenderNV) (GET_by_offset(disp, _gloffset_EndConditionalRenderNV)); +static inline _glptr_EndConditionalRenderNV +GET_EndConditionalRenderNV(struct _glapi_table *disp) +{ + return (_glptr_EndConditionalRenderNV) (GET_by_offset + (disp, + _gloffset_EndConditionalRenderNV)); } -static inline void SET_EndConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn); +static inline void +SET_EndConditionalRenderNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn); } -typedef void (GLAPIENTRYP _glptr_BeginTransformFeedbackEXT)(GLenum); +typedef void (GLAPIENTRYP _glptr_BeginTransformFeedbackEXT) (GLenum); + #define CALL_BeginTransformFeedbackEXT(disp, parameters) \ (* GET_BeginTransformFeedbackEXT(disp)) parameters -static inline _glptr_BeginTransformFeedbackEXT GET_BeginTransformFeedbackEXT(struct _glapi_table *disp) { - return (_glptr_BeginTransformFeedbackEXT) (GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT)); +static inline _glptr_BeginTransformFeedbackEXT +GET_BeginTransformFeedbackEXT(struct _glapi_table *disp) +{ + return (_glptr_BeginTransformFeedbackEXT) (GET_by_offset + (disp, + _gloffset_BeginTransformFeedbackEXT)); } -static inline void SET_BeginTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn); +static inline void +SET_BeginTransformFeedbackEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindBufferBaseEXT)(GLenum, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_BindBufferBaseEXT) (GLenum, GLuint, GLuint); + #define CALL_BindBufferBaseEXT(disp, parameters) \ (* GET_BindBufferBaseEXT(disp)) parameters -static inline _glptr_BindBufferBaseEXT GET_BindBufferBaseEXT(struct _glapi_table *disp) { - return (_glptr_BindBufferBaseEXT) (GET_by_offset(disp, _gloffset_BindBufferBaseEXT)); +static inline _glptr_BindBufferBaseEXT +GET_BindBufferBaseEXT(struct _glapi_table *disp) +{ + return (_glptr_BindBufferBaseEXT) (GET_by_offset + (disp, _gloffset_BindBufferBaseEXT)); } -static inline void SET_BindBufferBaseEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn); +static inline void +SET_BindBufferBaseEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindBufferOffsetEXT)(GLenum, GLuint, GLuint, GLintptr); +typedef void (GLAPIENTRYP _glptr_BindBufferOffsetEXT) (GLenum, GLuint, GLuint, + GLintptr); #define CALL_BindBufferOffsetEXT(disp, parameters) \ (* GET_BindBufferOffsetEXT(disp)) parameters -static inline _glptr_BindBufferOffsetEXT GET_BindBufferOffsetEXT(struct _glapi_table *disp) { - return (_glptr_BindBufferOffsetEXT) (GET_by_offset(disp, _gloffset_BindBufferOffsetEXT)); +static inline _glptr_BindBufferOffsetEXT +GET_BindBufferOffsetEXT(struct _glapi_table *disp) +{ + return (_glptr_BindBufferOffsetEXT) (GET_by_offset + (disp, _gloffset_BindBufferOffsetEXT)); } -static inline void SET_BindBufferOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr)) { - SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn); +static inline void +SET_BindBufferOffsetEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, + GLintptr)) +{ + SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindBufferRangeEXT)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); +typedef void (GLAPIENTRYP _glptr_BindBufferRangeEXT) (GLenum, GLuint, GLuint, + GLintptr, GLsizeiptr); #define CALL_BindBufferRangeEXT(disp, parameters) \ (* GET_BindBufferRangeEXT(disp)) parameters -static inline _glptr_BindBufferRangeEXT GET_BindBufferRangeEXT(struct _glapi_table *disp) { - return (_glptr_BindBufferRangeEXT) (GET_by_offset(disp, _gloffset_BindBufferRangeEXT)); +static inline _glptr_BindBufferRangeEXT +GET_BindBufferRangeEXT(struct _glapi_table *disp) +{ + return (_glptr_BindBufferRangeEXT) (GET_by_offset + (disp, _gloffset_BindBufferRangeEXT)); } -static inline void SET_BindBufferRangeEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)) { - SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn); +static inline void +SET_BindBufferRangeEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLintptr, + GLsizeiptr)) +{ + SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn); } -typedef void (GLAPIENTRYP _glptr_EndTransformFeedbackEXT)(void); +typedef void (GLAPIENTRYP _glptr_EndTransformFeedbackEXT) (void); + #define CALL_EndTransformFeedbackEXT(disp, parameters) \ (* GET_EndTransformFeedbackEXT(disp)) parameters -static inline _glptr_EndTransformFeedbackEXT GET_EndTransformFeedbackEXT(struct _glapi_table *disp) { - return (_glptr_EndTransformFeedbackEXT) (GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT)); -} - -static inline void SET_EndTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackVaryingEXT)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); +static inline _glptr_EndTransformFeedbackEXT +GET_EndTransformFeedbackEXT(struct _glapi_table *disp) +{ + return (_glptr_EndTransformFeedbackEXT) (GET_by_offset + (disp, + _gloffset_EndTransformFeedbackEXT)); +} + +static inline void +SET_EndTransformFeedbackEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackVaryingEXT) (GLuint, + GLuint, + GLsizei, + GLsizei *, + GLsizei *, + GLenum *, + GLchar *); #define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) \ (* GET_GetTransformFeedbackVaryingEXT(disp)) parameters -static inline _glptr_GetTransformFeedbackVaryingEXT GET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp) { - return (_glptr_GetTransformFeedbackVaryingEXT) (GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT)); -} - -static inline void SET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)) { - SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn); -} - -typedef void (GLAPIENTRYP _glptr_TransformFeedbackVaryingsEXT)(GLuint, GLsizei, const char **, GLenum); +static inline _glptr_GetTransformFeedbackVaryingEXT +GET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp) +{ + return (_glptr_GetTransformFeedbackVaryingEXT) (GET_by_offset + (disp, + _gloffset_GetTransformFeedbackVaryingEXT)); +} + +static inline void +SET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, + GLsizei, GLsizei *, + GLsizei *, GLenum *, + GLchar *)) +{ + SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_TransformFeedbackVaryingsEXT) (GLuint, GLsizei, + const char **, + GLenum); #define CALL_TransformFeedbackVaryingsEXT(disp, parameters) \ (* GET_TransformFeedbackVaryingsEXT(disp)) parameters -static inline _glptr_TransformFeedbackVaryingsEXT GET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp) { - return (_glptr_TransformFeedbackVaryingsEXT) (GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT)); +static inline _glptr_TransformFeedbackVaryingsEXT +GET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp) +{ + return (_glptr_TransformFeedbackVaryingsEXT) (GET_by_offset + (disp, + _gloffset_TransformFeedbackVaryingsEXT)); } -static inline void SET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const char **, GLenum)) { - SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn); +static inline void +SET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const char **, GLenum)) +{ + SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn); } -typedef void (GLAPIENTRYP _glptr_ProvokingVertexEXT)(GLenum); +typedef void (GLAPIENTRYP _glptr_ProvokingVertexEXT) (GLenum); + #define CALL_ProvokingVertexEXT(disp, parameters) \ (* GET_ProvokingVertexEXT(disp)) parameters -static inline _glptr_ProvokingVertexEXT GET_ProvokingVertexEXT(struct _glapi_table *disp) { - return (_glptr_ProvokingVertexEXT) (GET_by_offset(disp, _gloffset_ProvokingVertexEXT)); +static inline _glptr_ProvokingVertexEXT +GET_ProvokingVertexEXT(struct _glapi_table *disp) +{ + return (_glptr_ProvokingVertexEXT) (GET_by_offset + (disp, _gloffset_ProvokingVertexEXT)); } -static inline void SET_ProvokingVertexEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn); +static inline void +SET_ProvokingVertexEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexParameterPointervAPPLE)(GLenum, GLenum, GLvoid **); +typedef void (GLAPIENTRYP _glptr_GetTexParameterPointervAPPLE) (GLenum, GLenum, + GLvoid **); #define CALL_GetTexParameterPointervAPPLE(disp, parameters) \ (* GET_GetTexParameterPointervAPPLE(disp)) parameters -static inline _glptr_GetTexParameterPointervAPPLE GET_GetTexParameterPointervAPPLE(struct _glapi_table *disp) { - return (_glptr_GetTexParameterPointervAPPLE) (GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE)); +static inline _glptr_GetTexParameterPointervAPPLE +GET_GetTexParameterPointervAPPLE(struct _glapi_table *disp) +{ + return (_glptr_GetTexParameterPointervAPPLE) (GET_by_offset + (disp, + _gloffset_GetTexParameterPointervAPPLE)); } -static inline void SET_GetTexParameterPointervAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) { - SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn); +static inline void +SET_GetTexParameterPointervAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLvoid **)) +{ + SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_TextureRangeAPPLE)(GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_TextureRangeAPPLE) (GLenum, GLsizei, GLvoid *); + #define CALL_TextureRangeAPPLE(disp, parameters) \ (* GET_TextureRangeAPPLE(disp)) parameters -static inline _glptr_TextureRangeAPPLE GET_TextureRangeAPPLE(struct _glapi_table *disp) { - return (_glptr_TextureRangeAPPLE) (GET_by_offset(disp, _gloffset_TextureRangeAPPLE)); +static inline _glptr_TextureRangeAPPLE +GET_TextureRangeAPPLE(struct _glapi_table *disp) +{ + return (_glptr_TextureRangeAPPLE) (GET_by_offset + (disp, _gloffset_TextureRangeAPPLE)); } -static inline void SET_TextureRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn); +static inline void +SET_TextureRangeAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_GetObjectParameterivAPPLE)(GLenum, GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetObjectParameterivAPPLE) (GLenum, GLuint, + GLenum, GLint *); #define CALL_GetObjectParameterivAPPLE(disp, parameters) \ (* GET_GetObjectParameterivAPPLE(disp)) parameters -static inline _glptr_GetObjectParameterivAPPLE GET_GetObjectParameterivAPPLE(struct _glapi_table *disp) { - return (_glptr_GetObjectParameterivAPPLE) (GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE)); +static inline _glptr_GetObjectParameterivAPPLE +GET_GetObjectParameterivAPPLE(struct _glapi_table *disp) +{ + return (_glptr_GetObjectParameterivAPPLE) (GET_by_offset + (disp, + _gloffset_GetObjectParameterivAPPLE)); } -static inline void SET_GetObjectParameterivAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn); +static inline void +SET_GetObjectParameterivAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn); } -typedef GLenum (GLAPIENTRYP _glptr_ObjectPurgeableAPPLE)(GLenum, GLuint, GLenum); +typedef GLenum(GLAPIENTRYP _glptr_ObjectPurgeableAPPLE) (GLenum, GLuint, + GLenum); #define CALL_ObjectPurgeableAPPLE(disp, parameters) \ (* GET_ObjectPurgeableAPPLE(disp)) parameters -static inline _glptr_ObjectPurgeableAPPLE GET_ObjectPurgeableAPPLE(struct _glapi_table *disp) { - return (_glptr_ObjectPurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE)); +static inline _glptr_ObjectPurgeableAPPLE +GET_ObjectPurgeableAPPLE(struct _glapi_table *disp) +{ + return (_glptr_ObjectPurgeableAPPLE) (GET_by_offset + (disp, + _gloffset_ObjectPurgeableAPPLE)); } -static inline void SET_ObjectPurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn); +static inline void +SET_ObjectPurgeableAPPLE(struct _glapi_table *disp, + GLenum(GLAPIENTRYP fn) (GLenum, GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn); } -typedef GLenum (GLAPIENTRYP _glptr_ObjectUnpurgeableAPPLE)(GLenum, GLuint, GLenum); +typedef GLenum(GLAPIENTRYP _glptr_ObjectUnpurgeableAPPLE) (GLenum, GLuint, + GLenum); #define CALL_ObjectUnpurgeableAPPLE(disp, parameters) \ (* GET_ObjectUnpurgeableAPPLE(disp)) parameters -static inline _glptr_ObjectUnpurgeableAPPLE GET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp) { - return (_glptr_ObjectUnpurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE)); +static inline _glptr_ObjectUnpurgeableAPPLE +GET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp) +{ + return (_glptr_ObjectUnpurgeableAPPLE) (GET_by_offset + (disp, + _gloffset_ObjectUnpurgeableAPPLE)); } -static inline void SET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn); +static inline void +SET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp, + GLenum(GLAPIENTRYP fn) (GLenum, GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_ActiveProgramEXT)(GLuint); +typedef void (GLAPIENTRYP _glptr_ActiveProgramEXT) (GLuint); + #define CALL_ActiveProgramEXT(disp, parameters) \ (* GET_ActiveProgramEXT(disp)) parameters -static inline _glptr_ActiveProgramEXT GET_ActiveProgramEXT(struct _glapi_table *disp) { - return (_glptr_ActiveProgramEXT) (GET_by_offset(disp, _gloffset_ActiveProgramEXT)); +static inline _glptr_ActiveProgramEXT +GET_ActiveProgramEXT(struct _glapi_table *disp) +{ + return (_glptr_ActiveProgramEXT) (GET_by_offset + (disp, _gloffset_ActiveProgramEXT)); } -static inline void SET_ActiveProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn); +static inline void +SET_ActiveProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn); } -typedef GLuint (GLAPIENTRYP _glptr_CreateShaderProgramEXT)(GLenum, const GLchar *); +typedef GLuint(GLAPIENTRYP _glptr_CreateShaderProgramEXT) (GLenum, + const GLchar *); #define CALL_CreateShaderProgramEXT(disp, parameters) \ (* GET_CreateShaderProgramEXT(disp)) parameters -static inline _glptr_CreateShaderProgramEXT GET_CreateShaderProgramEXT(struct _glapi_table *disp) { - return (_glptr_CreateShaderProgramEXT) (GET_by_offset(disp, _gloffset_CreateShaderProgramEXT)); +static inline _glptr_CreateShaderProgramEXT +GET_CreateShaderProgramEXT(struct _glapi_table *disp) +{ + return (_glptr_CreateShaderProgramEXT) (GET_by_offset + (disp, + _gloffset_CreateShaderProgramEXT)); } -static inline void SET_CreateShaderProgramEXT(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum, const GLchar *)) { - SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn); +static inline void +SET_CreateShaderProgramEXT(struct _glapi_table *disp, + GLuint(GLAPIENTRYP fn) (GLenum, const GLchar *)) +{ + SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn); } -typedef void (GLAPIENTRYP _glptr_UseShaderProgramEXT)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_UseShaderProgramEXT) (GLenum, GLuint); + #define CALL_UseShaderProgramEXT(disp, parameters) \ (* GET_UseShaderProgramEXT(disp)) parameters -static inline _glptr_UseShaderProgramEXT GET_UseShaderProgramEXT(struct _glapi_table *disp) { - return (_glptr_UseShaderProgramEXT) (GET_by_offset(disp, _gloffset_UseShaderProgramEXT)); +static inline _glptr_UseShaderProgramEXT +GET_UseShaderProgramEXT(struct _glapi_table *disp) +{ + return (_glptr_UseShaderProgramEXT) (GET_by_offset + (disp, _gloffset_UseShaderProgramEXT)); } -static inline void SET_UseShaderProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn); +static inline void +SET_UseShaderProgramEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TextureBarrierNV)(void); +typedef void (GLAPIENTRYP _glptr_TextureBarrierNV) (void); + #define CALL_TextureBarrierNV(disp, parameters) \ (* GET_TextureBarrierNV(disp)) parameters -static inline _glptr_TextureBarrierNV GET_TextureBarrierNV(struct _glapi_table *disp) { - return (_glptr_TextureBarrierNV) (GET_by_offset(disp, _gloffset_TextureBarrierNV)); +static inline _glptr_TextureBarrierNV +GET_TextureBarrierNV(struct _glapi_table *disp) +{ + return (_glptr_TextureBarrierNV) (GET_by_offset + (disp, _gloffset_TextureBarrierNV)); } -static inline void SET_TextureBarrierNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_TextureBarrierNV, fn); +static inline void +SET_TextureBarrierNV(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_TextureBarrierNV, fn); } -typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI)(GLenum, GLenum, GLint, GLuint); +typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI) (GLenum, GLenum, GLint, + GLuint); #define CALL_StencilFuncSeparateATI(disp, parameters) \ (* GET_StencilFuncSeparateATI(disp)) parameters -static inline _glptr_StencilFuncSeparateATI GET_StencilFuncSeparateATI(struct _glapi_table *disp) { - return (_glptr_StencilFuncSeparateATI) (GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)); +static inline _glptr_StencilFuncSeparateATI +GET_StencilFuncSeparateATI(struct _glapi_table *disp) +{ + return (_glptr_StencilFuncSeparateATI) (GET_by_offset + (disp, + _gloffset_StencilFuncSeparateATI)); } -static inline void SET_StencilFuncSeparateATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) { - SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn); +static inline void +SET_StencilFuncSeparateATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, + GLuint)) +{ + SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramEnvParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameters4fvEXT) (GLenum, GLuint, + GLsizei, + const GLfloat *); #define CALL_ProgramEnvParameters4fvEXT(disp, parameters) \ (* GET_ProgramEnvParameters4fvEXT(disp)) parameters -static inline _glptr_ProgramEnvParameters4fvEXT GET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp) { - return (_glptr_ProgramEnvParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT)); -} - -static inline void SET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramLocalParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *); +static inline _glptr_ProgramEnvParameters4fvEXT +GET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp) +{ + return (_glptr_ProgramEnvParameters4fvEXT) (GET_by_offset + (disp, + _gloffset_ProgramEnvParameters4fvEXT)); +} + +static inline void +SET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameters4fvEXT) (GLenum, GLuint, + GLsizei, + const GLfloat + *); #define CALL_ProgramLocalParameters4fvEXT(disp, parameters) \ (* GET_ProgramLocalParameters4fvEXT(disp)) parameters -static inline _glptr_ProgramLocalParameters4fvEXT GET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp) { - return (_glptr_ProgramLocalParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT)); +static inline _glptr_ProgramLocalParameters4fvEXT +GET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp) +{ + return (_glptr_ProgramLocalParameters4fvEXT) (GET_by_offset + (disp, + _gloffset_ProgramLocalParameters4fvEXT)); } -static inline void SET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn); +static inline void +SET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetQueryObjecti64vEXT)(GLuint, GLenum, GLint64EXT *); +typedef void (GLAPIENTRYP _glptr_GetQueryObjecti64vEXT) (GLuint, GLenum, + GLint64EXT *); #define CALL_GetQueryObjecti64vEXT(disp, parameters) \ (* GET_GetQueryObjecti64vEXT(disp)) parameters -static inline _glptr_GetQueryObjecti64vEXT GET_GetQueryObjecti64vEXT(struct _glapi_table *disp) { - return (_glptr_GetQueryObjecti64vEXT) (GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT)); +static inline _glptr_GetQueryObjecti64vEXT +GET_GetQueryObjecti64vEXT(struct _glapi_table *disp) +{ + return (_glptr_GetQueryObjecti64vEXT) (GET_by_offset + (disp, + _gloffset_GetQueryObjecti64vEXT)); } -static inline void SET_GetQueryObjecti64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint64EXT *)) { - SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn); +static inline void +SET_GetQueryObjecti64vEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint64EXT *)) +{ + SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetQueryObjectui64vEXT)(GLuint, GLenum, GLuint64EXT *); +typedef void (GLAPIENTRYP _glptr_GetQueryObjectui64vEXT) (GLuint, GLenum, + GLuint64EXT *); #define CALL_GetQueryObjectui64vEXT(disp, parameters) \ (* GET_GetQueryObjectui64vEXT(disp)) parameters -static inline _glptr_GetQueryObjectui64vEXT GET_GetQueryObjectui64vEXT(struct _glapi_table *disp) { - return (_glptr_GetQueryObjectui64vEXT) (GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT)); +static inline _glptr_GetQueryObjectui64vEXT +GET_GetQueryObjectui64vEXT(struct _glapi_table *disp) +{ + return (_glptr_GetQueryObjectui64vEXT) (GET_by_offset + (disp, + _gloffset_GetQueryObjectui64vEXT)); } -static inline void SET_GetQueryObjectui64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint64EXT *)) { - SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn); +static inline void +SET_GetQueryObjectui64vEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, + GLuint64EXT *)) +{ + SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn); } -typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES)(GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES) (GLenum, + GLvoid + *); #define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) \ (* GET_EGLImageTargetRenderbufferStorageOES(disp)) parameters -static inline _glptr_EGLImageTargetRenderbufferStorageOES GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) { - return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES)); +static inline _glptr_EGLImageTargetRenderbufferStorageOES +GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) +{ + return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset + (disp, + _gloffset_EGLImageTargetRenderbufferStorageOES)); } -static inline void SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn); +static inline void +SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn); } -typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES)(GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES) (GLenum, GLvoid *); + #define CALL_EGLImageTargetTexture2DOES(disp, parameters) \ (* GET_EGLImageTargetTexture2DOES(disp)) parameters -static inline _glptr_EGLImageTargetTexture2DOES GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) { - return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES)); +static inline _glptr_EGLImageTargetTexture2DOES +GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) +{ + return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset + (disp, + _gloffset_EGLImageTargetTexture2DOES)); } -static inline void SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn); +static inline void +SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn); } - -#endif /* !defined( _DISPATCH_H_ ) */ +#endif /* !defined( _DISPATCH_H_ ) */ diff --git a/glx/extension_string.c b/glx/extension_string.c index 7721cb056..866f8bf45 100644 --- a/glx/extension_string.c +++ b/glx/extension_string.c @@ -45,10 +45,10 @@ #define EXT_ENABLED(bit,supported) (IS_SET(supported, bit)) struct extension_info { - const char * const name; - unsigned name_len; + const char *const name; + unsigned name_len; - unsigned char bit; + unsigned char bit; /** * This is the lowest version of GLX that "requires" this extension. @@ -56,37 +56,36 @@ struct extension_info { * SGI_make_current_read. If the extension is not required by any known * version of GLX, use 0, 0. */ - unsigned char version_major; - unsigned char version_minor; + unsigned char version_major; + unsigned char version_minor; /** * Is driver support forced by the ABI? */ - unsigned char driver_support; + unsigned char driver_support; }; static const struct extension_info known_glx_extensions[] = { /* GLX_ARB_get_proc_address is implemented on the client. */ - { GLX(ARB_multisample), VER(1,4), Y, }, - - { GLX(EXT_import_context), VER(0,0), Y, }, - { GLX(EXT_texture_from_pixmap), VER(0,0), Y, }, - { GLX(EXT_visual_info), VER(0,0), Y, }, - { GLX(EXT_visual_rating), VER(0,0), Y, }, - - { GLX(MESA_copy_sub_buffer), VER(0,0), N, }, - { GLX(OML_swap_method), VER(0,0), Y, }, - { GLX(SGI_make_current_read), VER(1,3), N, }, - { GLX(SGI_swap_control), VER(0,0), N, }, - { GLX(SGIS_multisample), VER(0,0), Y, }, - { GLX(SGIX_fbconfig), VER(1,3), Y, }, - { GLX(SGIX_pbuffer), VER(1,3), Y, }, - { GLX(SGIX_visual_select_group), VER(0,0), Y, }, - { GLX(INTEL_swap_event), VER(1,4), N, }, - { NULL } + {GLX(ARB_multisample), VER(1, 4), Y,}, + + {GLX(EXT_import_context), VER(0, 0), Y,}, + {GLX(EXT_texture_from_pixmap), VER(0, 0), Y,}, + {GLX(EXT_visual_info), VER(0, 0), Y,}, + {GLX(EXT_visual_rating), VER(0, 0), Y,}, + + {GLX(MESA_copy_sub_buffer), VER(0, 0), N,}, + {GLX(OML_swap_method), VER(0, 0), Y,}, + {GLX(SGI_make_current_read), VER(1, 3), N,}, + {GLX(SGI_swap_control), VER(0, 0), N,}, + {GLX(SGIS_multisample), VER(0, 0), Y,}, + {GLX(SGIX_fbconfig), VER(1, 3), Y,}, + {GLX(SGIX_pbuffer), VER(1, 3), Y,}, + {GLX(SGIX_visual_select_group), VER(0, 0), Y,}, + {GLX(INTEL_swap_event), VER(1, 4), N,}, + {NULL} }; - /** * Create a GLX extension string for a set of enable bits. * @@ -111,56 +110,51 @@ __glXGetExtensionString(const unsigned char *enable_bits, char *buffer) unsigned i; int length = 0; - for (i = 0; known_glx_extensions[i].name != NULL; i++) { - const unsigned bit = known_glx_extensions[i].bit; - const size_t len = known_glx_extensions[i].name_len; - - if (EXT_ENABLED(bit, enable_bits)) { - if (buffer != NULL) { - (void) memcpy(& buffer[length], known_glx_extensions[i].name, - len); - - buffer[length + len + 0] = ' '; - buffer[length + len + 1] = '\0'; - } - - length += len + 1; - } + const unsigned bit = known_glx_extensions[i].bit; + const size_t len = known_glx_extensions[i].name_len; + + if (EXT_ENABLED(bit, enable_bits)) { + if (buffer != NULL) { + (void) memcpy(&buffer[length], known_glx_extensions[i].name, + len); + + buffer[length + len + 0] = ' '; + buffer[length + len + 1] = '\0'; + } + + length += len + 1; + } } return length + 1; } - void __glXEnableExtension(unsigned char *enable_bits, const char *ext) { const size_t ext_name_len = strlen(ext); unsigned i; - for (i = 0; known_glx_extensions[i].name != NULL; i++) { - if ((ext_name_len == known_glx_extensions[i].name_len) - && (memcmp(ext, known_glx_extensions[i].name, ext_name_len) == 0)) { - SET_BIT(enable_bits, known_glx_extensions[i].bit); - break; - } + if ((ext_name_len == known_glx_extensions[i].name_len) + && (memcmp(ext, known_glx_extensions[i].name, ext_name_len) == 0)) { + SET_BIT(enable_bits, known_glx_extensions[i].bit); + break; + } } } - void __glXInitExtensionEnableBits(unsigned char *enable_bits) { unsigned i; - (void) memset(enable_bits, 0, __GLX_EXT_BYTES); for (i = 0; known_glx_extensions[i].name != NULL; i++) { - if (known_glx_extensions[i].driver_support) { - SET_BIT(enable_bits, known_glx_extensions[i].bit); - } + if (known_glx_extensions[i].driver_support) { + SET_BIT(enable_bits, known_glx_extensions[i].bit); + } } } diff --git a/glx/extension_string.h b/glx/extension_string.h index 912534a04..e02213f8f 100644 --- a/glx/extension_string.h +++ b/glx/extension_string.h @@ -36,29 +36,29 @@ enum { /* GLX_ARB_get_proc_address is implemented on the client. */ - ARB_multisample_bit = 0, - EXT_import_context_bit, - EXT_texture_from_pixmap_bit, - EXT_visual_info_bit, - EXT_visual_rating_bit, - MESA_copy_sub_buffer_bit, - OML_swap_method_bit, - SGI_make_current_read_bit, - SGI_swap_control_bit, - SGI_video_sync_bit, - SGIS_multisample_bit, - SGIX_fbconfig_bit, - SGIX_pbuffer_bit, - SGIX_visual_select_group_bit, - INTEL_swap_event_bit, - __NUM_GLX_EXTS, + ARB_multisample_bit = 0, + EXT_import_context_bit, + EXT_texture_from_pixmap_bit, + EXT_visual_info_bit, + EXT_visual_rating_bit, + MESA_copy_sub_buffer_bit, + OML_swap_method_bit, + SGI_make_current_read_bit, + SGI_swap_control_bit, + SGI_video_sync_bit, + SGIS_multisample_bit, + SGIX_fbconfig_bit, + SGIX_pbuffer_bit, + SGIX_visual_select_group_bit, + INTEL_swap_event_bit, + __NUM_GLX_EXTS, }; #define __GLX_EXT_BYTES ((__NUM_GLX_EXTS + 7) / 8) extern int __glXGetExtensionString(const unsigned char *enable_bits, - char *buffer); + char *buffer); extern void __glXEnableExtension(unsigned char *enable_bits, const char *ext); extern void __glXInitExtensionEnableBits(unsigned char *enable_bits); -#endif /* GLX_EXTENSION_STRING_H */ +#endif /* GLX_EXTENSION_STRING_H */ diff --git a/glx/glapi.c b/glx/glapi.c index 65f3bc91b..02e06ac1e 100644 --- a/glx/glapi.c +++ b/glx/glapi.c @@ -80,9 +80,9 @@ static void init_glapi_relocs(void); /*@{*/ #if defined(GLX_USE_TLS) -PUBLIC TLS struct _glapi_table * _glapi_tls_Dispatch = NULL; +PUBLIC TLS struct _glapi_table *_glapi_tls_Dispatch = NULL; -PUBLIC TLS void * _glapi_tls_Context; +PUBLIC TLS void *_glapi_tls_Context; PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL; PUBLIC const void *_glapi_Context = NULL; @@ -95,20 +95,21 @@ _glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */ static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ #if defined(WIN32_THREADS) -void FreeTSD(_glthread_TSD *p); -void FreeAllTSD(void) +void FreeTSD(_glthread_TSD * p); +void +FreeAllTSD(void) { - FreeTSD(&_gl_DispatchTSD); - FreeTSD(&ContextTSD); + FreeTSD(&_gl_DispatchTSD); + FreeTSD(&ContextTSD); } -#endif /* defined(WIN32_THREADS) */ +#endif /* defined(WIN32_THREADS) */ -#endif /* defined(THREADS) */ +#endif /* defined(THREADS) */ PUBLIC struct _glapi_table *_glapi_Dispatch = NULL; PUBLIC void *_glapi_Context = NULL; -#endif /* defined(GLX_USE_TLS) */ +#endif /* defined(GLX_USE_TLS) */ /*@}*/ /* @@ -128,17 +129,15 @@ PUBLIC void _glapi_set_context(void *context) { #if defined(GLX_USE_TLS) - _glapi_tls_Context = context; + _glapi_tls_Context = context; #elif defined(THREADS) - _glthread_SetTSD(&ContextTSD, context); - _glapi_Context = context; + _glthread_SetTSD(&ContextTSD, context); + _glapi_Context = context; #else - _glapi_Context = context; + _glapi_Context = context; #endif } - - /** * Get the current context pointer for this thread. * The context pointer is an opaque type which should be cast from @@ -148,14 +147,12 @@ PUBLIC void * _glapi_get_context(void) { #if defined(GLX_USE_TLS) - return _glapi_tls_Context; + return _glapi_tls_Context; #else - return _glapi_Context; + return _glapi_Context; #endif } - - /** * Set the global or per-thread dispatch table pointer. */ @@ -163,77 +160,74 @@ PUBLIC void _glapi_set_dispatch(struct _glapi_table *dispatch) { #if defined(PTHREADS) || defined(GLX_USE_TLS) - static pthread_once_t once_control = PTHREAD_ONCE_INIT; - pthread_once( & once_control, init_glapi_relocs ); + static pthread_once_t once_control = PTHREAD_ONCE_INIT; + + pthread_once(&once_control, init_glapi_relocs); #endif #if defined(GLX_USE_TLS) - _glapi_tls_Dispatch = dispatch; + _glapi_tls_Dispatch = dispatch; #elif defined(THREADS) - _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch); - _glapi_Dispatch = dispatch; + _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch); + _glapi_Dispatch = dispatch; #else /*THREADS*/ - _glapi_Dispatch = dispatch; + _glapi_Dispatch = dispatch; #endif /*THREADS*/ } - - /** * Return pointer to current dispatch table for calling thread. */ PUBLIC struct _glapi_table * _glapi_get_dispatch(void) { - struct _glapi_table * api; + struct _glapi_table *api; + #if defined(GLX_USE_TLS) - api = _glapi_tls_Dispatch; + api = _glapi_tls_Dispatch; #else - api = _glapi_Dispatch; + api = _glapi_Dispatch; #endif - return api; + return api; } - - /*** *** The rest of this file is pretty much concerned with GetProcAddress *** functionality. ***/ #if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 16 +#define DISPATCH_FUNCTION_SIZE 16 #elif defined(USE_X86_ASM) -# if defined(THREADS) && !defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 32 -# else -# define DISPATCH_FUNCTION_SIZE 16 -# endif +#if defined(THREADS) && !defined(GLX_USE_TLS) +#define DISPATCH_FUNCTION_SIZE 32 +#else +#define DISPATCH_FUNCTION_SIZE 16 +#endif #endif - /* The code in this file is auto-generated with Python */ #include "glprocs.h" - /** * Search the table of static entrypoint functions for the named function * and return the corresponding glprocs_table_t entry. */ static const glprocs_table_t * -find_entry( const char * n ) +find_entry(const char *n) { - GLuint i; - for (i = 0; static_functions[i].Name_offset >= 0; i++) { - const char *testName = gl_string_table + static_functions[i].Name_offset; - if (strcmp(testName, n) == 0) { - return &static_functions[i]; - } - } - return NULL; + GLuint i; + + for (i = 0; static_functions[i].Name_offset >= 0; i++) { + const char *testName = + gl_string_table + static_functions[i].Name_offset; + if (strcmp(testName, n) == 0) { + return &static_functions[i]; + } + } + return NULL; } - /** * Return dispatch table offset of the named static (built-in) function. * Return -1 if function not found. @@ -241,14 +235,13 @@ find_entry( const char * n ) static GLint get_static_proc_offset(const char *funcName) { - const glprocs_table_t * const f = find_entry( funcName ); - if (f) { - return f->Offset; - } - return -1; -} - + const glprocs_table_t *const f = find_entry(funcName); + if (f) { + return f->Offset; + } + return -1; +} /********************************************************************** * Extension function management. @@ -259,7 +252,6 @@ get_static_proc_offset(const char *funcName) */ #define MAX_EXTENSION_FUNCS 300 - /* * The dispatch table size (number of entries) is the size of the * _glapi_table struct plus the number of dynamic entries we can add. @@ -268,7 +260,6 @@ get_static_proc_offset(const char *funcName) */ #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS) - /** * Track information about a function added to the GL API. */ @@ -276,7 +267,7 @@ struct _glapi_function { /** * Name of the function. */ - const char * name; + const char *name; /** * Text string that describes the types of the parameters passed to the @@ -287,14 +278,14 @@ struct _glapi_function { * - 'f' for \c GLfloat and \c GLclampf * - 'd' for \c GLdouble and \c GLclampd */ - const char * parameter_signature; + const char *parameter_signature; /** * Offset in the dispatch table where the pointer to the real function is * located. If the driver has not requested that the named function be * added to the dispatch table, this will have the value ~0. */ - unsigned dispatch_offset; + unsigned dispatch_offset; }; static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS]; @@ -314,22 +305,21 @@ static GLuint NumExtEntryPoints = 0; */ static struct _glapi_function * -add_function_name( const char * funcName ) +add_function_name(const char *funcName) { - struct _glapi_function * entry = NULL; - - if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) { - entry = &ExtEntryTable[NumExtEntryPoints]; - - ExtEntryTable[NumExtEntryPoints].name = strdup(funcName); - ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL; - ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0; - NumExtEntryPoints++; - } - - return entry; -} + struct _glapi_function *entry = NULL; + + if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) { + entry = &ExtEntryTable[NumExtEntryPoints]; + ExtEntryTable[NumExtEntryPoints].name = strdup(funcName); + ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL; + ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0; + NumExtEntryPoints++; + } + + return entry; +} /** * Fill-in the dispatch stub for the named function. @@ -379,90 +369,91 @@ add_function_name( const char * funcName ) */ PUBLIC int -_glapi_add_dispatch( const char * const * function_names, - const char * parameter_signature ) +_glapi_add_dispatch(const char *const *function_names, + const char *parameter_signature) { - static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET; - const char * const real_sig = (parameter_signature != NULL) - ? parameter_signature : ""; - struct _glapi_function * entry[8]; - GLboolean is_static[8]; - unsigned i; - unsigned j; - int offset = ~0; - int new_offset; - - - (void) memset(is_static, 0, sizeof(is_static)); - (void) memset(entry, 0, sizeof(entry)); - - for (i = 0 ; function_names[i] != NULL ; i++) { - /* Do some trivial validation on the name of the function. */ - - if (function_names[i][0] != 'g' || function_names[i][1] != 'l') - return GL_FALSE; - - /* Determine if the named function already exists. If the function does - * exist, it must have the same parameter signature as the function - * being added. - */ - - new_offset = get_static_proc_offset(function_names[i]); - if (new_offset >= 0) { - /* FIXME: Make sure the parameter signatures match! How do we get - * FIXME: the parameter signature for static functions? - */ - - if ((offset != ~0) && (new_offset != offset)) { - return -1; - } - - is_static[i] = GL_TRUE; - offset = new_offset; - } - - for (j = 0; j < NumExtEntryPoints; j++) { - if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) { - /* The offset may be ~0 if the function name was added by - * glXGetProcAddress but never filled in by the driver. - */ - - if (ExtEntryTable[j].dispatch_offset != ~0) { - if (strcmp(real_sig, ExtEntryTable[j].parameter_signature) != 0) - return -1; - - if ((offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset)) { - return -1; - } - - offset = ExtEntryTable[j].dispatch_offset; - } - - entry[i] = & ExtEntryTable[j]; - break; - } - } - } - - if (offset == ~0) { - offset = next_dynamic_offset; - next_dynamic_offset++; - } - - for (i = 0 ; function_names[i] != NULL ; i++) { - if (!is_static[i]) { - if (entry[i] == NULL) { - entry[i] = add_function_name(function_names[i]); - if (entry[i] == NULL) - return -1; - } - - entry[i]->parameter_signature = strdup(real_sig); - entry[i]->dispatch_offset = offset; - } - } - - return offset; + static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET; + const char *const real_sig = (parameter_signature != NULL) + ? parameter_signature : ""; + struct _glapi_function *entry[8]; + GLboolean is_static[8]; + unsigned i; + unsigned j; + int offset = ~0; + int new_offset; + + (void) memset(is_static, 0, sizeof(is_static)); + (void) memset(entry, 0, sizeof(entry)); + + for (i = 0; function_names[i] != NULL; i++) { + /* Do some trivial validation on the name of the function. */ + + if (function_names[i][0] != 'g' || function_names[i][1] != 'l') + return GL_FALSE; + + /* Determine if the named function already exists. If the function does + * exist, it must have the same parameter signature as the function + * being added. + */ + + new_offset = get_static_proc_offset(function_names[i]); + if (new_offset >= 0) { + /* FIXME: Make sure the parameter signatures match! How do we get + * FIXME: the parameter signature for static functions? + */ + + if ((offset != ~0) && (new_offset != offset)) { + return -1; + } + + is_static[i] = GL_TRUE; + offset = new_offset; + } + + for (j = 0; j < NumExtEntryPoints; j++) { + if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) { + /* The offset may be ~0 if the function name was added by + * glXGetProcAddress but never filled in by the driver. + */ + + if (ExtEntryTable[j].dispatch_offset != ~0) { + if (strcmp(real_sig, ExtEntryTable[j].parameter_signature) + != 0) + return -1; + + if ((offset != ~0) && + (ExtEntryTable[j].dispatch_offset != offset)) { + return -1; + } + + offset = ExtEntryTable[j].dispatch_offset; + } + + entry[i] = &ExtEntryTable[j]; + break; + } + } + } + + if (offset == ~0) { + offset = next_dynamic_offset; + next_dynamic_offset++; + } + + for (i = 0; function_names[i] != NULL; i++) { + if (!is_static[i]) { + if (entry[i] == NULL) { + entry[i] = add_function_name(function_names[i]); + if (entry[i] == NULL) + return -1; + } + + entry[i]->parameter_signature = strdup(real_sig); + entry[i]->dispatch_offset = offset; + } + } + + return offset; } /* @@ -483,7 +474,7 @@ _glapi_get_proc_address(const char *funcName) PUBLIC GLuint _glapi_get_dispatch_table_size(void) { - return DISPATCH_TABLE_SIZE; + return DISPATCH_TABLE_SIZE; } #if defined(PTHREADS) || defined(GLX_USE_TLS) @@ -491,22 +482,23 @@ _glapi_get_dispatch_table_size(void) * Perform platform-specific GL API entry-point fixups. */ static void -init_glapi_relocs( void ) +init_glapi_relocs(void) { #if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) extern unsigned long _x86_get_dispatch(void); + char run_time_patch[] = { - 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ + 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ }; - GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ - const GLubyte * const get_disp = (const GLubyte *) run_time_patch; - GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; + GLuint *offset = (GLuint *) & run_time_patch[2]; /* 32-bits for x86/32 */ + const GLubyte *const get_disp = (const GLubyte *) run_time_patch; + GLubyte *curr_func = (GLubyte *) gl_dispatch_functions_start; *offset = _x86_get_dispatch(); - while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { - (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); - curr_func += DISPATCH_FUNCTION_SIZE; + while (curr_func != (GLubyte *) gl_dispatch_functions_end) { + (void) memcpy(curr_func, get_disp, sizeof(run_time_patch)); + curr_func += DISPATCH_FUNCTION_SIZE; } #endif } -#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ +#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ diff --git a/glx/glapi.h b/glx/glapi.h index 27395d87c..bad791eab 100644 --- a/glx/glapi.h +++ b/glx/glapi.h @@ -22,7 +22,6 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - /** * \mainpage Mesa GL API Module * @@ -40,7 +39,6 @@ * with the X/DRI libGL also. */ - #ifndef _GLAPI_H #define _GLAPI_H @@ -50,13 +48,11 @@ #include "GL/glext.h" #include "glthread.h" - struct _glapi_table; -typedef void (*_glapi_proc)(void); /* generic function pointer */ - -typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...); +typedef void (*_glapi_proc) (void); /* generic function pointer */ +typedef void (*_glapi_warning_func) (void *ctx, const char *str, ...); #if defined(USE_MGL_NAMESPACE) #define _glapi_set_dispatch _mglapi_set_dispatch @@ -67,13 +63,11 @@ typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...); #define _glapi_Dispatch _mglapi_Dispatch #endif - /* * Number of extension functions which we can dynamically add at runtime. */ #define MAX_EXTENSION_FUNCS 300 - /** ** Define the GET_CURRENT_CONTEXT() macro. ** \param C local variable which will hold the current context. @@ -83,63 +77,59 @@ typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...); const extern void *_glapi_Context; const extern struct _glapi_table *_glapi_Dispatch; -extern TLS void * _glapi_tls_Context; +extern TLS void *_glapi_tls_Context; -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context +#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context #else extern void *_glapi_Context; extern struct _glapi_table *_glapi_Dispatch; -# ifdef THREADS -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()) -# else -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context -# endif - -#endif /* defined (GLX_USE_TLS) */ +#ifdef THREADS +#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()) +#else +#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context +#endif +#endif /* defined (GLX_USE_TLS) */ /** ** GL API public functions **/ extern void -_glapi_check_multithread(void); + _glapi_check_multithread(void); extern void -_glapi_set_context(void *context); + _glapi_set_context(void *context); -extern void * -_glapi_get_context(void); +extern void *_glapi_get_context(void); extern void -_glapi_set_dispatch(struct _glapi_table *dispatch); + _glapi_set_dispatch(struct _glapi_table *dispatch); -extern struct _glapi_table * -_glapi_get_dispatch(void); +extern struct _glapi_table *_glapi_get_dispatch(void); extern int -_glapi_begin_dispatch_override(struct _glapi_table *override); + _glapi_begin_dispatch_override(struct _glapi_table *override); extern void -_glapi_end_dispatch_override(int layer); + _glapi_end_dispatch_override(int layer); -struct _glapi_table * -_glapi_get_override_dispatch(int layer); +struct _glapi_table *_glapi_get_override_dispatch(int layer); -extern GLuint -_glapi_get_dispatch_table_size(void); +extern GLuint _glapi_get_dispatch_table_size(void); extern int -_glapi_add_dispatch( const char * const * function_names, - const char * parameter_signature ); -extern _glapi_proc -_glapi_get_proc_address(const char *funcName); +_glapi_add_dispatch(const char *const *function_names, + const char *parameter_signature); + +extern _glapi_proc _glapi_get_proc_address(const char *funcName); -extern struct _glapi_table * -_glapi_create_table_from_handle(void *handle, const char *symbol_prefix); +extern struct _glapi_table *_glapi_create_table_from_handle(void *handle, + const char + *symbol_prefix); #endif diff --git a/glx/glapi_gentable.c b/glx/glapi_gentable.c index 5c0480170..1fb143100 100644 --- a/glx/glapi_gentable.c +++ b/glx/glapi_gentable.c @@ -58,7 +58,8 @@ #endif static void -__glapi_gentable_NoOp(void) { +__glapi_gentable_NoOp(void) +{ const char *fstr = "Unknown"; /* Silence potential GCC warning for some #ifdef paths. @@ -71,10 +72,11 @@ __glapi_gentable_NoOp(void) { { void *frames[2]; - if(backtrace(frames, 2) == 2) { + if (backtrace(frames, 2) == 2) { Dl_info info; + dladdr(frames[1], &info); - if(info.dli_sname) + if (info.dli_sname) fstr = info.dli_sname; } @@ -89,9400 +91,9968 @@ __glapi_gentable_NoOp(void) { } static void -__glapi_gentable_set_remaining_noop(struct _glapi_table *disp) { +__glapi_gentable_set_remaining_noop(struct _glapi_table *disp) +{ GLuint entries = _glapi_get_dispatch_table_size(); void **dispatch = (void **) disp; int i; /* ISO C is annoying sometimes */ - union {_glapi_proc p; void *v;} p; + union { + _glapi_proc p; + void *v; + } p; + p.p = __glapi_gentable_NoOp; - for(i=0; i < entries; i++) - if(dispatch[i] == NULL) + for (i = 0; i < entries; i++) + if (dispatch[i] == NULL) dispatch[i] = p.v; } struct _glapi_table * -_glapi_create_table_from_handle(void *handle, const char *symbol_prefix) { +_glapi_create_table_from_handle(void *handle, const char *symbol_prefix) +{ struct _glapi_table *disp = calloc(1, sizeof(struct _glapi_table)); char symboln[512]; - if(!disp) + if (!disp) return NULL; - if(symbol_prefix == NULL) + if (symbol_prefix == NULL) symbol_prefix = ""; + if (!disp->NewList) { + void **procp = (void **) &disp->NewList; - if(!disp->NewList) { - void ** procp = (void **) &disp->NewList; snprintf(symboln, sizeof(symboln), "%sNewList", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndList) { + void **procp = (void **) &disp->EndList; - if(!disp->EndList) { - void ** procp = (void **) &disp->EndList; snprintf(symboln, sizeof(symboln), "%sEndList", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CallList) { + void **procp = (void **) &disp->CallList; - if(!disp->CallList) { - void ** procp = (void **) &disp->CallList; snprintf(symboln, sizeof(symboln), "%sCallList", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CallLists) { + void **procp = (void **) &disp->CallLists; - if(!disp->CallLists) { - void ** procp = (void **) &disp->CallLists; snprintf(symboln, sizeof(symboln), "%sCallLists", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteLists) { + void **procp = (void **) &disp->DeleteLists; - if(!disp->DeleteLists) { - void ** procp = (void **) &disp->DeleteLists; snprintf(symboln, sizeof(symboln), "%sDeleteLists", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenLists) { + void **procp = (void **) &disp->GenLists; - if(!disp->GenLists) { - void ** procp = (void **) &disp->GenLists; snprintf(symboln, sizeof(symboln), "%sGenLists", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ListBase) { + void **procp = (void **) &disp->ListBase; - if(!disp->ListBase) { - void ** procp = (void **) &disp->ListBase; snprintf(symboln, sizeof(symboln), "%sListBase", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Begin) { + void **procp = (void **) &disp->Begin; - if(!disp->Begin) { - void ** procp = (void **) &disp->Begin; snprintf(symboln, sizeof(symboln), "%sBegin", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Bitmap) { + void **procp = (void **) &disp->Bitmap; - if(!disp->Bitmap) { - void ** procp = (void **) &disp->Bitmap; snprintf(symboln, sizeof(symboln), "%sBitmap", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3b) { + void **procp = (void **) &disp->Color3b; - if(!disp->Color3b) { - void ** procp = (void **) &disp->Color3b; snprintf(symboln, sizeof(symboln), "%sColor3b", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3bv) { + void **procp = (void **) &disp->Color3bv; - if(!disp->Color3bv) { - void ** procp = (void **) &disp->Color3bv; snprintf(symboln, sizeof(symboln), "%sColor3bv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3d) { + void **procp = (void **) &disp->Color3d; - if(!disp->Color3d) { - void ** procp = (void **) &disp->Color3d; snprintf(symboln, sizeof(symboln), "%sColor3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3dv) { + void **procp = (void **) &disp->Color3dv; - if(!disp->Color3dv) { - void ** procp = (void **) &disp->Color3dv; snprintf(symboln, sizeof(symboln), "%sColor3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3f) { + void **procp = (void **) &disp->Color3f; - if(!disp->Color3f) { - void ** procp = (void **) &disp->Color3f; snprintf(symboln, sizeof(symboln), "%sColor3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3fv) { + void **procp = (void **) &disp->Color3fv; - if(!disp->Color3fv) { - void ** procp = (void **) &disp->Color3fv; snprintf(symboln, sizeof(symboln), "%sColor3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3i) { + void **procp = (void **) &disp->Color3i; - if(!disp->Color3i) { - void ** procp = (void **) &disp->Color3i; snprintf(symboln, sizeof(symboln), "%sColor3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3iv) { + void **procp = (void **) &disp->Color3iv; - if(!disp->Color3iv) { - void ** procp = (void **) &disp->Color3iv; snprintf(symboln, sizeof(symboln), "%sColor3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3s) { + void **procp = (void **) &disp->Color3s; - if(!disp->Color3s) { - void ** procp = (void **) &disp->Color3s; snprintf(symboln, sizeof(symboln), "%sColor3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3sv) { + void **procp = (void **) &disp->Color3sv; - if(!disp->Color3sv) { - void ** procp = (void **) &disp->Color3sv; snprintf(symboln, sizeof(symboln), "%sColor3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3ub) { + void **procp = (void **) &disp->Color3ub; - if(!disp->Color3ub) { - void ** procp = (void **) &disp->Color3ub; snprintf(symboln, sizeof(symboln), "%sColor3ub", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3ubv) { + void **procp = (void **) &disp->Color3ubv; - if(!disp->Color3ubv) { - void ** procp = (void **) &disp->Color3ubv; snprintf(symboln, sizeof(symboln), "%sColor3ubv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3ui) { + void **procp = (void **) &disp->Color3ui; - if(!disp->Color3ui) { - void ** procp = (void **) &disp->Color3ui; snprintf(symboln, sizeof(symboln), "%sColor3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3uiv) { + void **procp = (void **) &disp->Color3uiv; - if(!disp->Color3uiv) { - void ** procp = (void **) &disp->Color3uiv; snprintf(symboln, sizeof(symboln), "%sColor3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3us) { + void **procp = (void **) &disp->Color3us; - if(!disp->Color3us) { - void ** procp = (void **) &disp->Color3us; snprintf(symboln, sizeof(symboln), "%sColor3us", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3usv) { + void **procp = (void **) &disp->Color3usv; - if(!disp->Color3usv) { - void ** procp = (void **) &disp->Color3usv; snprintf(symboln, sizeof(symboln), "%sColor3usv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4b) { + void **procp = (void **) &disp->Color4b; - if(!disp->Color4b) { - void ** procp = (void **) &disp->Color4b; snprintf(symboln, sizeof(symboln), "%sColor4b", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4bv) { + void **procp = (void **) &disp->Color4bv; - if(!disp->Color4bv) { - void ** procp = (void **) &disp->Color4bv; snprintf(symboln, sizeof(symboln), "%sColor4bv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4d) { + void **procp = (void **) &disp->Color4d; - if(!disp->Color4d) { - void ** procp = (void **) &disp->Color4d; snprintf(symboln, sizeof(symboln), "%sColor4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4dv) { + void **procp = (void **) &disp->Color4dv; - if(!disp->Color4dv) { - void ** procp = (void **) &disp->Color4dv; snprintf(symboln, sizeof(symboln), "%sColor4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4f) { + void **procp = (void **) &disp->Color4f; - if(!disp->Color4f) { - void ** procp = (void **) &disp->Color4f; snprintf(symboln, sizeof(symboln), "%sColor4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4fv) { + void **procp = (void **) &disp->Color4fv; - if(!disp->Color4fv) { - void ** procp = (void **) &disp->Color4fv; snprintf(symboln, sizeof(symboln), "%sColor4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4i) { + void **procp = (void **) &disp->Color4i; - if(!disp->Color4i) { - void ** procp = (void **) &disp->Color4i; snprintf(symboln, sizeof(symboln), "%sColor4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4iv) { + void **procp = (void **) &disp->Color4iv; - if(!disp->Color4iv) { - void ** procp = (void **) &disp->Color4iv; snprintf(symboln, sizeof(symboln), "%sColor4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4s) { + void **procp = (void **) &disp->Color4s; - if(!disp->Color4s) { - void ** procp = (void **) &disp->Color4s; snprintf(symboln, sizeof(symboln), "%sColor4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4sv) { + void **procp = (void **) &disp->Color4sv; - if(!disp->Color4sv) { - void ** procp = (void **) &disp->Color4sv; snprintf(symboln, sizeof(symboln), "%sColor4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4ub) { + void **procp = (void **) &disp->Color4ub; - if(!disp->Color4ub) { - void ** procp = (void **) &disp->Color4ub; snprintf(symboln, sizeof(symboln), "%sColor4ub", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4ubv) { + void **procp = (void **) &disp->Color4ubv; - if(!disp->Color4ubv) { - void ** procp = (void **) &disp->Color4ubv; snprintf(symboln, sizeof(symboln), "%sColor4ubv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4ui) { + void **procp = (void **) &disp->Color4ui; - if(!disp->Color4ui) { - void ** procp = (void **) &disp->Color4ui; snprintf(symboln, sizeof(symboln), "%sColor4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4uiv) { + void **procp = (void **) &disp->Color4uiv; - if(!disp->Color4uiv) { - void ** procp = (void **) &disp->Color4uiv; snprintf(symboln, sizeof(symboln), "%sColor4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4us) { + void **procp = (void **) &disp->Color4us; - if(!disp->Color4us) { - void ** procp = (void **) &disp->Color4us; snprintf(symboln, sizeof(symboln), "%sColor4us", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4usv) { + void **procp = (void **) &disp->Color4usv; - if(!disp->Color4usv) { - void ** procp = (void **) &disp->Color4usv; snprintf(symboln, sizeof(symboln), "%sColor4usv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EdgeFlag) { + void **procp = (void **) &disp->EdgeFlag; - if(!disp->EdgeFlag) { - void ** procp = (void **) &disp->EdgeFlag; snprintf(symboln, sizeof(symboln), "%sEdgeFlag", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EdgeFlagv) { + void **procp = (void **) &disp->EdgeFlagv; - if(!disp->EdgeFlagv) { - void ** procp = (void **) &disp->EdgeFlagv; snprintf(symboln, sizeof(symboln), "%sEdgeFlagv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->End) { + void **procp = (void **) &disp->End; - if(!disp->End) { - void ** procp = (void **) &disp->End; snprintf(symboln, sizeof(symboln), "%sEnd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexd) { + void **procp = (void **) &disp->Indexd; - if(!disp->Indexd) { - void ** procp = (void **) &disp->Indexd; snprintf(symboln, sizeof(symboln), "%sIndexd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexdv) { + void **procp = (void **) &disp->Indexdv; - if(!disp->Indexdv) { - void ** procp = (void **) &disp->Indexdv; snprintf(symboln, sizeof(symboln), "%sIndexdv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexf) { + void **procp = (void **) &disp->Indexf; - if(!disp->Indexf) { - void ** procp = (void **) &disp->Indexf; snprintf(symboln, sizeof(symboln), "%sIndexf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexfv) { + void **procp = (void **) &disp->Indexfv; - if(!disp->Indexfv) { - void ** procp = (void **) &disp->Indexfv; snprintf(symboln, sizeof(symboln), "%sIndexfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexi) { + void **procp = (void **) &disp->Indexi; - if(!disp->Indexi) { - void ** procp = (void **) &disp->Indexi; snprintf(symboln, sizeof(symboln), "%sIndexi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexiv) { + void **procp = (void **) &disp->Indexiv; - if(!disp->Indexiv) { - void ** procp = (void **) &disp->Indexiv; snprintf(symboln, sizeof(symboln), "%sIndexiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexs) { + void **procp = (void **) &disp->Indexs; - if(!disp->Indexs) { - void ** procp = (void **) &disp->Indexs; snprintf(symboln, sizeof(symboln), "%sIndexs", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexsv) { + void **procp = (void **) &disp->Indexsv; - if(!disp->Indexsv) { - void ** procp = (void **) &disp->Indexsv; snprintf(symboln, sizeof(symboln), "%sIndexsv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3b) { + void **procp = (void **) &disp->Normal3b; - if(!disp->Normal3b) { - void ** procp = (void **) &disp->Normal3b; snprintf(symboln, sizeof(symboln), "%sNormal3b", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3bv) { + void **procp = (void **) &disp->Normal3bv; - if(!disp->Normal3bv) { - void ** procp = (void **) &disp->Normal3bv; snprintf(symboln, sizeof(symboln), "%sNormal3bv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3d) { + void **procp = (void **) &disp->Normal3d; - if(!disp->Normal3d) { - void ** procp = (void **) &disp->Normal3d; snprintf(symboln, sizeof(symboln), "%sNormal3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3dv) { + void **procp = (void **) &disp->Normal3dv; - if(!disp->Normal3dv) { - void ** procp = (void **) &disp->Normal3dv; snprintf(symboln, sizeof(symboln), "%sNormal3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3f) { + void **procp = (void **) &disp->Normal3f; - if(!disp->Normal3f) { - void ** procp = (void **) &disp->Normal3f; snprintf(symboln, sizeof(symboln), "%sNormal3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3fv) { + void **procp = (void **) &disp->Normal3fv; - if(!disp->Normal3fv) { - void ** procp = (void **) &disp->Normal3fv; snprintf(symboln, sizeof(symboln), "%sNormal3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3i) { + void **procp = (void **) &disp->Normal3i; - if(!disp->Normal3i) { - void ** procp = (void **) &disp->Normal3i; snprintf(symboln, sizeof(symboln), "%sNormal3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3iv) { + void **procp = (void **) &disp->Normal3iv; - if(!disp->Normal3iv) { - void ** procp = (void **) &disp->Normal3iv; snprintf(symboln, sizeof(symboln), "%sNormal3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3s) { + void **procp = (void **) &disp->Normal3s; - if(!disp->Normal3s) { - void ** procp = (void **) &disp->Normal3s; snprintf(symboln, sizeof(symboln), "%sNormal3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3sv) { + void **procp = (void **) &disp->Normal3sv; - if(!disp->Normal3sv) { - void ** procp = (void **) &disp->Normal3sv; snprintf(symboln, sizeof(symboln), "%sNormal3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2d) { + void **procp = (void **) &disp->RasterPos2d; - if(!disp->RasterPos2d) { - void ** procp = (void **) &disp->RasterPos2d; snprintf(symboln, sizeof(symboln), "%sRasterPos2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2dv) { + void **procp = (void **) &disp->RasterPos2dv; - if(!disp->RasterPos2dv) { - void ** procp = (void **) &disp->RasterPos2dv; snprintf(symboln, sizeof(symboln), "%sRasterPos2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2f) { + void **procp = (void **) &disp->RasterPos2f; - if(!disp->RasterPos2f) { - void ** procp = (void **) &disp->RasterPos2f; snprintf(symboln, sizeof(symboln), "%sRasterPos2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2fv) { + void **procp = (void **) &disp->RasterPos2fv; - if(!disp->RasterPos2fv) { - void ** procp = (void **) &disp->RasterPos2fv; snprintf(symboln, sizeof(symboln), "%sRasterPos2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2i) { + void **procp = (void **) &disp->RasterPos2i; - if(!disp->RasterPos2i) { - void ** procp = (void **) &disp->RasterPos2i; snprintf(symboln, sizeof(symboln), "%sRasterPos2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2iv) { + void **procp = (void **) &disp->RasterPos2iv; - if(!disp->RasterPos2iv) { - void ** procp = (void **) &disp->RasterPos2iv; snprintf(symboln, sizeof(symboln), "%sRasterPos2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2s) { + void **procp = (void **) &disp->RasterPos2s; - if(!disp->RasterPos2s) { - void ** procp = (void **) &disp->RasterPos2s; snprintf(symboln, sizeof(symboln), "%sRasterPos2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2sv) { + void **procp = (void **) &disp->RasterPos2sv; - if(!disp->RasterPos2sv) { - void ** procp = (void **) &disp->RasterPos2sv; snprintf(symboln, sizeof(symboln), "%sRasterPos2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3d) { + void **procp = (void **) &disp->RasterPos3d; - if(!disp->RasterPos3d) { - void ** procp = (void **) &disp->RasterPos3d; snprintf(symboln, sizeof(symboln), "%sRasterPos3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3dv) { + void **procp = (void **) &disp->RasterPos3dv; - if(!disp->RasterPos3dv) { - void ** procp = (void **) &disp->RasterPos3dv; snprintf(symboln, sizeof(symboln), "%sRasterPos3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3f) { + void **procp = (void **) &disp->RasterPos3f; - if(!disp->RasterPos3f) { - void ** procp = (void **) &disp->RasterPos3f; snprintf(symboln, sizeof(symboln), "%sRasterPos3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3fv) { + void **procp = (void **) &disp->RasterPos3fv; - if(!disp->RasterPos3fv) { - void ** procp = (void **) &disp->RasterPos3fv; snprintf(symboln, sizeof(symboln), "%sRasterPos3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3i) { + void **procp = (void **) &disp->RasterPos3i; - if(!disp->RasterPos3i) { - void ** procp = (void **) &disp->RasterPos3i; snprintf(symboln, sizeof(symboln), "%sRasterPos3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3iv) { + void **procp = (void **) &disp->RasterPos3iv; - if(!disp->RasterPos3iv) { - void ** procp = (void **) &disp->RasterPos3iv; snprintf(symboln, sizeof(symboln), "%sRasterPos3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3s) { + void **procp = (void **) &disp->RasterPos3s; - if(!disp->RasterPos3s) { - void ** procp = (void **) &disp->RasterPos3s; snprintf(symboln, sizeof(symboln), "%sRasterPos3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3sv) { + void **procp = (void **) &disp->RasterPos3sv; - if(!disp->RasterPos3sv) { - void ** procp = (void **) &disp->RasterPos3sv; snprintf(symboln, sizeof(symboln), "%sRasterPos3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4d) { + void **procp = (void **) &disp->RasterPos4d; - if(!disp->RasterPos4d) { - void ** procp = (void **) &disp->RasterPos4d; snprintf(symboln, sizeof(symboln), "%sRasterPos4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4dv) { + void **procp = (void **) &disp->RasterPos4dv; - if(!disp->RasterPos4dv) { - void ** procp = (void **) &disp->RasterPos4dv; snprintf(symboln, sizeof(symboln), "%sRasterPos4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4f) { + void **procp = (void **) &disp->RasterPos4f; - if(!disp->RasterPos4f) { - void ** procp = (void **) &disp->RasterPos4f; snprintf(symboln, sizeof(symboln), "%sRasterPos4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4fv) { + void **procp = (void **) &disp->RasterPos4fv; - if(!disp->RasterPos4fv) { - void ** procp = (void **) &disp->RasterPos4fv; snprintf(symboln, sizeof(symboln), "%sRasterPos4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4i) { + void **procp = (void **) &disp->RasterPos4i; - if(!disp->RasterPos4i) { - void ** procp = (void **) &disp->RasterPos4i; snprintf(symboln, sizeof(symboln), "%sRasterPos4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4iv) { + void **procp = (void **) &disp->RasterPos4iv; - if(!disp->RasterPos4iv) { - void ** procp = (void **) &disp->RasterPos4iv; snprintf(symboln, sizeof(symboln), "%sRasterPos4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4s) { + void **procp = (void **) &disp->RasterPos4s; - if(!disp->RasterPos4s) { - void ** procp = (void **) &disp->RasterPos4s; snprintf(symboln, sizeof(symboln), "%sRasterPos4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4sv) { + void **procp = (void **) &disp->RasterPos4sv; - if(!disp->RasterPos4sv) { - void ** procp = (void **) &disp->RasterPos4sv; snprintf(symboln, sizeof(symboln), "%sRasterPos4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectd) { + void **procp = (void **) &disp->Rectd; - if(!disp->Rectd) { - void ** procp = (void **) &disp->Rectd; snprintf(symboln, sizeof(symboln), "%sRectd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectdv) { + void **procp = (void **) &disp->Rectdv; - if(!disp->Rectdv) { - void ** procp = (void **) &disp->Rectdv; snprintf(symboln, sizeof(symboln), "%sRectdv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectf) { + void **procp = (void **) &disp->Rectf; - if(!disp->Rectf) { - void ** procp = (void **) &disp->Rectf; snprintf(symboln, sizeof(symboln), "%sRectf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectfv) { + void **procp = (void **) &disp->Rectfv; - if(!disp->Rectfv) { - void ** procp = (void **) &disp->Rectfv; snprintf(symboln, sizeof(symboln), "%sRectfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Recti) { + void **procp = (void **) &disp->Recti; - if(!disp->Recti) { - void ** procp = (void **) &disp->Recti; snprintf(symboln, sizeof(symboln), "%sRecti", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectiv) { + void **procp = (void **) &disp->Rectiv; - if(!disp->Rectiv) { - void ** procp = (void **) &disp->Rectiv; snprintf(symboln, sizeof(symboln), "%sRectiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rects) { + void **procp = (void **) &disp->Rects; - if(!disp->Rects) { - void ** procp = (void **) &disp->Rects; snprintf(symboln, sizeof(symboln), "%sRects", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectsv) { + void **procp = (void **) &disp->Rectsv; - if(!disp->Rectsv) { - void ** procp = (void **) &disp->Rectsv; snprintf(symboln, sizeof(symboln), "%sRectsv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1d) { + void **procp = (void **) &disp->TexCoord1d; - if(!disp->TexCoord1d) { - void ** procp = (void **) &disp->TexCoord1d; snprintf(symboln, sizeof(symboln), "%sTexCoord1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1dv) { + void **procp = (void **) &disp->TexCoord1dv; - if(!disp->TexCoord1dv) { - void ** procp = (void **) &disp->TexCoord1dv; snprintf(symboln, sizeof(symboln), "%sTexCoord1dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1f) { + void **procp = (void **) &disp->TexCoord1f; - if(!disp->TexCoord1f) { - void ** procp = (void **) &disp->TexCoord1f; snprintf(symboln, sizeof(symboln), "%sTexCoord1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1fv) { + void **procp = (void **) &disp->TexCoord1fv; - if(!disp->TexCoord1fv) { - void ** procp = (void **) &disp->TexCoord1fv; snprintf(symboln, sizeof(symboln), "%sTexCoord1fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1i) { + void **procp = (void **) &disp->TexCoord1i; - if(!disp->TexCoord1i) { - void ** procp = (void **) &disp->TexCoord1i; snprintf(symboln, sizeof(symboln), "%sTexCoord1i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1iv) { + void **procp = (void **) &disp->TexCoord1iv; - if(!disp->TexCoord1iv) { - void ** procp = (void **) &disp->TexCoord1iv; snprintf(symboln, sizeof(symboln), "%sTexCoord1iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1s) { + void **procp = (void **) &disp->TexCoord1s; - if(!disp->TexCoord1s) { - void ** procp = (void **) &disp->TexCoord1s; snprintf(symboln, sizeof(symboln), "%sTexCoord1s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1sv) { + void **procp = (void **) &disp->TexCoord1sv; - if(!disp->TexCoord1sv) { - void ** procp = (void **) &disp->TexCoord1sv; snprintf(symboln, sizeof(symboln), "%sTexCoord1sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2d) { + void **procp = (void **) &disp->TexCoord2d; - if(!disp->TexCoord2d) { - void ** procp = (void **) &disp->TexCoord2d; snprintf(symboln, sizeof(symboln), "%sTexCoord2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2dv) { + void **procp = (void **) &disp->TexCoord2dv; - if(!disp->TexCoord2dv) { - void ** procp = (void **) &disp->TexCoord2dv; snprintf(symboln, sizeof(symboln), "%sTexCoord2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2f) { + void **procp = (void **) &disp->TexCoord2f; - if(!disp->TexCoord2f) { - void ** procp = (void **) &disp->TexCoord2f; snprintf(symboln, sizeof(symboln), "%sTexCoord2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2fv) { + void **procp = (void **) &disp->TexCoord2fv; - if(!disp->TexCoord2fv) { - void ** procp = (void **) &disp->TexCoord2fv; snprintf(symboln, sizeof(symboln), "%sTexCoord2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2i) { + void **procp = (void **) &disp->TexCoord2i; - if(!disp->TexCoord2i) { - void ** procp = (void **) &disp->TexCoord2i; snprintf(symboln, sizeof(symboln), "%sTexCoord2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2iv) { + void **procp = (void **) &disp->TexCoord2iv; - if(!disp->TexCoord2iv) { - void ** procp = (void **) &disp->TexCoord2iv; snprintf(symboln, sizeof(symboln), "%sTexCoord2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2s) { + void **procp = (void **) &disp->TexCoord2s; - if(!disp->TexCoord2s) { - void ** procp = (void **) &disp->TexCoord2s; snprintf(symboln, sizeof(symboln), "%sTexCoord2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2sv) { + void **procp = (void **) &disp->TexCoord2sv; - if(!disp->TexCoord2sv) { - void ** procp = (void **) &disp->TexCoord2sv; snprintf(symboln, sizeof(symboln), "%sTexCoord2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3d) { + void **procp = (void **) &disp->TexCoord3d; - if(!disp->TexCoord3d) { - void ** procp = (void **) &disp->TexCoord3d; snprintf(symboln, sizeof(symboln), "%sTexCoord3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3dv) { + void **procp = (void **) &disp->TexCoord3dv; - if(!disp->TexCoord3dv) { - void ** procp = (void **) &disp->TexCoord3dv; snprintf(symboln, sizeof(symboln), "%sTexCoord3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3f) { + void **procp = (void **) &disp->TexCoord3f; - if(!disp->TexCoord3f) { - void ** procp = (void **) &disp->TexCoord3f; snprintf(symboln, sizeof(symboln), "%sTexCoord3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3fv) { + void **procp = (void **) &disp->TexCoord3fv; - if(!disp->TexCoord3fv) { - void ** procp = (void **) &disp->TexCoord3fv; snprintf(symboln, sizeof(symboln), "%sTexCoord3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3i) { + void **procp = (void **) &disp->TexCoord3i; - if(!disp->TexCoord3i) { - void ** procp = (void **) &disp->TexCoord3i; snprintf(symboln, sizeof(symboln), "%sTexCoord3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3iv) { + void **procp = (void **) &disp->TexCoord3iv; - if(!disp->TexCoord3iv) { - void ** procp = (void **) &disp->TexCoord3iv; snprintf(symboln, sizeof(symboln), "%sTexCoord3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3s) { + void **procp = (void **) &disp->TexCoord3s; - if(!disp->TexCoord3s) { - void ** procp = (void **) &disp->TexCoord3s; snprintf(symboln, sizeof(symboln), "%sTexCoord3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3sv) { + void **procp = (void **) &disp->TexCoord3sv; - if(!disp->TexCoord3sv) { - void ** procp = (void **) &disp->TexCoord3sv; snprintf(symboln, sizeof(symboln), "%sTexCoord3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4d) { + void **procp = (void **) &disp->TexCoord4d; - if(!disp->TexCoord4d) { - void ** procp = (void **) &disp->TexCoord4d; snprintf(symboln, sizeof(symboln), "%sTexCoord4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4dv) { + void **procp = (void **) &disp->TexCoord4dv; - if(!disp->TexCoord4dv) { - void ** procp = (void **) &disp->TexCoord4dv; snprintf(symboln, sizeof(symboln), "%sTexCoord4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4f) { + void **procp = (void **) &disp->TexCoord4f; - if(!disp->TexCoord4f) { - void ** procp = (void **) &disp->TexCoord4f; snprintf(symboln, sizeof(symboln), "%sTexCoord4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4fv) { + void **procp = (void **) &disp->TexCoord4fv; - if(!disp->TexCoord4fv) { - void ** procp = (void **) &disp->TexCoord4fv; snprintf(symboln, sizeof(symboln), "%sTexCoord4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4i) { + void **procp = (void **) &disp->TexCoord4i; - if(!disp->TexCoord4i) { - void ** procp = (void **) &disp->TexCoord4i; snprintf(symboln, sizeof(symboln), "%sTexCoord4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4iv) { + void **procp = (void **) &disp->TexCoord4iv; - if(!disp->TexCoord4iv) { - void ** procp = (void **) &disp->TexCoord4iv; snprintf(symboln, sizeof(symboln), "%sTexCoord4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4s) { + void **procp = (void **) &disp->TexCoord4s; - if(!disp->TexCoord4s) { - void ** procp = (void **) &disp->TexCoord4s; snprintf(symboln, sizeof(symboln), "%sTexCoord4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4sv) { + void **procp = (void **) &disp->TexCoord4sv; - if(!disp->TexCoord4sv) { - void ** procp = (void **) &disp->TexCoord4sv; snprintf(symboln, sizeof(symboln), "%sTexCoord4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2d) { + void **procp = (void **) &disp->Vertex2d; - if(!disp->Vertex2d) { - void ** procp = (void **) &disp->Vertex2d; snprintf(symboln, sizeof(symboln), "%sVertex2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2dv) { + void **procp = (void **) &disp->Vertex2dv; - if(!disp->Vertex2dv) { - void ** procp = (void **) &disp->Vertex2dv; snprintf(symboln, sizeof(symboln), "%sVertex2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2f) { + void **procp = (void **) &disp->Vertex2f; - if(!disp->Vertex2f) { - void ** procp = (void **) &disp->Vertex2f; snprintf(symboln, sizeof(symboln), "%sVertex2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2fv) { + void **procp = (void **) &disp->Vertex2fv; - if(!disp->Vertex2fv) { - void ** procp = (void **) &disp->Vertex2fv; snprintf(symboln, sizeof(symboln), "%sVertex2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2i) { + void **procp = (void **) &disp->Vertex2i; - if(!disp->Vertex2i) { - void ** procp = (void **) &disp->Vertex2i; snprintf(symboln, sizeof(symboln), "%sVertex2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2iv) { + void **procp = (void **) &disp->Vertex2iv; - if(!disp->Vertex2iv) { - void ** procp = (void **) &disp->Vertex2iv; snprintf(symboln, sizeof(symboln), "%sVertex2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2s) { + void **procp = (void **) &disp->Vertex2s; - if(!disp->Vertex2s) { - void ** procp = (void **) &disp->Vertex2s; snprintf(symboln, sizeof(symboln), "%sVertex2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2sv) { + void **procp = (void **) &disp->Vertex2sv; - if(!disp->Vertex2sv) { - void ** procp = (void **) &disp->Vertex2sv; snprintf(symboln, sizeof(symboln), "%sVertex2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3d) { + void **procp = (void **) &disp->Vertex3d; - if(!disp->Vertex3d) { - void ** procp = (void **) &disp->Vertex3d; snprintf(symboln, sizeof(symboln), "%sVertex3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3dv) { + void **procp = (void **) &disp->Vertex3dv; - if(!disp->Vertex3dv) { - void ** procp = (void **) &disp->Vertex3dv; snprintf(symboln, sizeof(symboln), "%sVertex3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3f) { + void **procp = (void **) &disp->Vertex3f; - if(!disp->Vertex3f) { - void ** procp = (void **) &disp->Vertex3f; snprintf(symboln, sizeof(symboln), "%sVertex3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3fv) { + void **procp = (void **) &disp->Vertex3fv; - if(!disp->Vertex3fv) { - void ** procp = (void **) &disp->Vertex3fv; snprintf(symboln, sizeof(symboln), "%sVertex3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3i) { + void **procp = (void **) &disp->Vertex3i; - if(!disp->Vertex3i) { - void ** procp = (void **) &disp->Vertex3i; snprintf(symboln, sizeof(symboln), "%sVertex3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3iv) { + void **procp = (void **) &disp->Vertex3iv; - if(!disp->Vertex3iv) { - void ** procp = (void **) &disp->Vertex3iv; snprintf(symboln, sizeof(symboln), "%sVertex3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3s) { + void **procp = (void **) &disp->Vertex3s; - if(!disp->Vertex3s) { - void ** procp = (void **) &disp->Vertex3s; snprintf(symboln, sizeof(symboln), "%sVertex3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3sv) { + void **procp = (void **) &disp->Vertex3sv; - if(!disp->Vertex3sv) { - void ** procp = (void **) &disp->Vertex3sv; snprintf(symboln, sizeof(symboln), "%sVertex3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4d) { + void **procp = (void **) &disp->Vertex4d; - if(!disp->Vertex4d) { - void ** procp = (void **) &disp->Vertex4d; snprintf(symboln, sizeof(symboln), "%sVertex4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4dv) { + void **procp = (void **) &disp->Vertex4dv; - if(!disp->Vertex4dv) { - void ** procp = (void **) &disp->Vertex4dv; snprintf(symboln, sizeof(symboln), "%sVertex4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4f) { + void **procp = (void **) &disp->Vertex4f; - if(!disp->Vertex4f) { - void ** procp = (void **) &disp->Vertex4f; snprintf(symboln, sizeof(symboln), "%sVertex4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4fv) { + void **procp = (void **) &disp->Vertex4fv; - if(!disp->Vertex4fv) { - void ** procp = (void **) &disp->Vertex4fv; snprintf(symboln, sizeof(symboln), "%sVertex4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4i) { + void **procp = (void **) &disp->Vertex4i; - if(!disp->Vertex4i) { - void ** procp = (void **) &disp->Vertex4i; snprintf(symboln, sizeof(symboln), "%sVertex4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4iv) { + void **procp = (void **) &disp->Vertex4iv; - if(!disp->Vertex4iv) { - void ** procp = (void **) &disp->Vertex4iv; snprintf(symboln, sizeof(symboln), "%sVertex4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4s) { + void **procp = (void **) &disp->Vertex4s; - if(!disp->Vertex4s) { - void ** procp = (void **) &disp->Vertex4s; snprintf(symboln, sizeof(symboln), "%sVertex4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4sv) { + void **procp = (void **) &disp->Vertex4sv; - if(!disp->Vertex4sv) { - void ** procp = (void **) &disp->Vertex4sv; snprintf(symboln, sizeof(symboln), "%sVertex4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClipPlane) { + void **procp = (void **) &disp->ClipPlane; - if(!disp->ClipPlane) { - void ** procp = (void **) &disp->ClipPlane; snprintf(symboln, sizeof(symboln), "%sClipPlane", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorMaterial) { + void **procp = (void **) &disp->ColorMaterial; - if(!disp->ColorMaterial) { - void ** procp = (void **) &disp->ColorMaterial; snprintf(symboln, sizeof(symboln), "%sColorMaterial", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CullFace) { + void **procp = (void **) &disp->CullFace; - if(!disp->CullFace) { - void ** procp = (void **) &disp->CullFace; snprintf(symboln, sizeof(symboln), "%sCullFace", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Fogf) { + void **procp = (void **) &disp->Fogf; - if(!disp->Fogf) { - void ** procp = (void **) &disp->Fogf; snprintf(symboln, sizeof(symboln), "%sFogf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Fogfv) { + void **procp = (void **) &disp->Fogfv; - if(!disp->Fogfv) { - void ** procp = (void **) &disp->Fogfv; snprintf(symboln, sizeof(symboln), "%sFogfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Fogi) { + void **procp = (void **) &disp->Fogi; - if(!disp->Fogi) { - void ** procp = (void **) &disp->Fogi; snprintf(symboln, sizeof(symboln), "%sFogi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Fogiv) { + void **procp = (void **) &disp->Fogiv; - if(!disp->Fogiv) { - void ** procp = (void **) &disp->Fogiv; snprintf(symboln, sizeof(symboln), "%sFogiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FrontFace) { + void **procp = (void **) &disp->FrontFace; - if(!disp->FrontFace) { - void ** procp = (void **) &disp->FrontFace; snprintf(symboln, sizeof(symboln), "%sFrontFace", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Hint) { + void **procp = (void **) &disp->Hint; - if(!disp->Hint) { - void ** procp = (void **) &disp->Hint; snprintf(symboln, sizeof(symboln), "%sHint", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Lightf) { + void **procp = (void **) &disp->Lightf; - if(!disp->Lightf) { - void ** procp = (void **) &disp->Lightf; snprintf(symboln, sizeof(symboln), "%sLightf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Lightfv) { + void **procp = (void **) &disp->Lightfv; - if(!disp->Lightfv) { - void ** procp = (void **) &disp->Lightfv; snprintf(symboln, sizeof(symboln), "%sLightfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Lighti) { + void **procp = (void **) &disp->Lighti; - if(!disp->Lighti) { - void ** procp = (void **) &disp->Lighti; snprintf(symboln, sizeof(symboln), "%sLighti", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Lightiv) { + void **procp = (void **) &disp->Lightiv; - if(!disp->Lightiv) { - void ** procp = (void **) &disp->Lightiv; snprintf(symboln, sizeof(symboln), "%sLightiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LightModelf) { + void **procp = (void **) &disp->LightModelf; - if(!disp->LightModelf) { - void ** procp = (void **) &disp->LightModelf; snprintf(symboln, sizeof(symboln), "%sLightModelf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LightModelfv) { + void **procp = (void **) &disp->LightModelfv; - if(!disp->LightModelfv) { - void ** procp = (void **) &disp->LightModelfv; snprintf(symboln, sizeof(symboln), "%sLightModelfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LightModeli) { + void **procp = (void **) &disp->LightModeli; - if(!disp->LightModeli) { - void ** procp = (void **) &disp->LightModeli; snprintf(symboln, sizeof(symboln), "%sLightModeli", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LightModeliv) { + void **procp = (void **) &disp->LightModeliv; - if(!disp->LightModeliv) { - void ** procp = (void **) &disp->LightModeliv; snprintf(symboln, sizeof(symboln), "%sLightModeliv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LineStipple) { + void **procp = (void **) &disp->LineStipple; - if(!disp->LineStipple) { - void ** procp = (void **) &disp->LineStipple; snprintf(symboln, sizeof(symboln), "%sLineStipple", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LineWidth) { + void **procp = (void **) &disp->LineWidth; - if(!disp->LineWidth) { - void ** procp = (void **) &disp->LineWidth; snprintf(symboln, sizeof(symboln), "%sLineWidth", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Materialf) { + void **procp = (void **) &disp->Materialf; - if(!disp->Materialf) { - void ** procp = (void **) &disp->Materialf; snprintf(symboln, sizeof(symboln), "%sMaterialf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Materialfv) { + void **procp = (void **) &disp->Materialfv; - if(!disp->Materialfv) { - void ** procp = (void **) &disp->Materialfv; snprintf(symboln, sizeof(symboln), "%sMaterialfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Materiali) { + void **procp = (void **) &disp->Materiali; - if(!disp->Materiali) { - void ** procp = (void **) &disp->Materiali; snprintf(symboln, sizeof(symboln), "%sMateriali", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Materialiv) { + void **procp = (void **) &disp->Materialiv; - if(!disp->Materialiv) { - void ** procp = (void **) &disp->Materialiv; snprintf(symboln, sizeof(symboln), "%sMaterialiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointSize) { + void **procp = (void **) &disp->PointSize; - if(!disp->PointSize) { - void ** procp = (void **) &disp->PointSize; snprintf(symboln, sizeof(symboln), "%sPointSize", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PolygonMode) { + void **procp = (void **) &disp->PolygonMode; - if(!disp->PolygonMode) { - void ** procp = (void **) &disp->PolygonMode; snprintf(symboln, sizeof(symboln), "%sPolygonMode", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PolygonStipple) { + void **procp = (void **) &disp->PolygonStipple; - if(!disp->PolygonStipple) { - void ** procp = (void **) &disp->PolygonStipple; snprintf(symboln, sizeof(symboln), "%sPolygonStipple", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Scissor) { + void **procp = (void **) &disp->Scissor; - if(!disp->Scissor) { - void ** procp = (void **) &disp->Scissor; snprintf(symboln, sizeof(symboln), "%sScissor", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ShadeModel) { + void **procp = (void **) &disp->ShadeModel; - if(!disp->ShadeModel) { - void ** procp = (void **) &disp->ShadeModel; snprintf(symboln, sizeof(symboln), "%sShadeModel", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterf) { + void **procp = (void **) &disp->TexParameterf; - if(!disp->TexParameterf) { - void ** procp = (void **) &disp->TexParameterf; snprintf(symboln, sizeof(symboln), "%sTexParameterf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterfv) { + void **procp = (void **) &disp->TexParameterfv; - if(!disp->TexParameterfv) { - void ** procp = (void **) &disp->TexParameterfv; snprintf(symboln, sizeof(symboln), "%sTexParameterfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameteri) { + void **procp = (void **) &disp->TexParameteri; - if(!disp->TexParameteri) { - void ** procp = (void **) &disp->TexParameteri; snprintf(symboln, sizeof(symboln), "%sTexParameteri", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameteriv) { + void **procp = (void **) &disp->TexParameteriv; - if(!disp->TexParameteriv) { - void ** procp = (void **) &disp->TexParameteriv; snprintf(symboln, sizeof(symboln), "%sTexParameteriv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexImage1D) { + void **procp = (void **) &disp->TexImage1D; - if(!disp->TexImage1D) { - void ** procp = (void **) &disp->TexImage1D; snprintf(symboln, sizeof(symboln), "%sTexImage1D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexImage2D) { + void **procp = (void **) &disp->TexImage2D; - if(!disp->TexImage2D) { - void ** procp = (void **) &disp->TexImage2D; snprintf(symboln, sizeof(symboln), "%sTexImage2D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexEnvf) { + void **procp = (void **) &disp->TexEnvf; - if(!disp->TexEnvf) { - void ** procp = (void **) &disp->TexEnvf; snprintf(symboln, sizeof(symboln), "%sTexEnvf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexEnvfv) { + void **procp = (void **) &disp->TexEnvfv; - if(!disp->TexEnvfv) { - void ** procp = (void **) &disp->TexEnvfv; snprintf(symboln, sizeof(symboln), "%sTexEnvfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexEnvi) { + void **procp = (void **) &disp->TexEnvi; - if(!disp->TexEnvi) { - void ** procp = (void **) &disp->TexEnvi; snprintf(symboln, sizeof(symboln), "%sTexEnvi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexEnviv) { + void **procp = (void **) &disp->TexEnviv; - if(!disp->TexEnviv) { - void ** procp = (void **) &disp->TexEnviv; snprintf(symboln, sizeof(symboln), "%sTexEnviv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGend) { + void **procp = (void **) &disp->TexGend; - if(!disp->TexGend) { - void ** procp = (void **) &disp->TexGend; snprintf(symboln, sizeof(symboln), "%sTexGend", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGendv) { + void **procp = (void **) &disp->TexGendv; - if(!disp->TexGendv) { - void ** procp = (void **) &disp->TexGendv; snprintf(symboln, sizeof(symboln), "%sTexGendv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGenf) { + void **procp = (void **) &disp->TexGenf; - if(!disp->TexGenf) { - void ** procp = (void **) &disp->TexGenf; snprintf(symboln, sizeof(symboln), "%sTexGenf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGenfv) { + void **procp = (void **) &disp->TexGenfv; - if(!disp->TexGenfv) { - void ** procp = (void **) &disp->TexGenfv; snprintf(symboln, sizeof(symboln), "%sTexGenfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGeni) { + void **procp = (void **) &disp->TexGeni; - if(!disp->TexGeni) { - void ** procp = (void **) &disp->TexGeni; snprintf(symboln, sizeof(symboln), "%sTexGeni", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGeniv) { + void **procp = (void **) &disp->TexGeniv; - if(!disp->TexGeniv) { - void ** procp = (void **) &disp->TexGeniv; snprintf(symboln, sizeof(symboln), "%sTexGeniv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FeedbackBuffer) { + void **procp = (void **) &disp->FeedbackBuffer; - if(!disp->FeedbackBuffer) { - void ** procp = (void **) &disp->FeedbackBuffer; snprintf(symboln, sizeof(symboln), "%sFeedbackBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SelectBuffer) { + void **procp = (void **) &disp->SelectBuffer; - if(!disp->SelectBuffer) { - void ** procp = (void **) &disp->SelectBuffer; snprintf(symboln, sizeof(symboln), "%sSelectBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RenderMode) { + void **procp = (void **) &disp->RenderMode; - if(!disp->RenderMode) { - void ** procp = (void **) &disp->RenderMode; snprintf(symboln, sizeof(symboln), "%sRenderMode", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->InitNames) { + void **procp = (void **) &disp->InitNames; - if(!disp->InitNames) { - void ** procp = (void **) &disp->InitNames; snprintf(symboln, sizeof(symboln), "%sInitNames", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadName) { + void **procp = (void **) &disp->LoadName; - if(!disp->LoadName) { - void ** procp = (void **) &disp->LoadName; snprintf(symboln, sizeof(symboln), "%sLoadName", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PassThrough) { + void **procp = (void **) &disp->PassThrough; - if(!disp->PassThrough) { - void ** procp = (void **) &disp->PassThrough; snprintf(symboln, sizeof(symboln), "%sPassThrough", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PopName) { + void **procp = (void **) &disp->PopName; - if(!disp->PopName) { - void ** procp = (void **) &disp->PopName; snprintf(symboln, sizeof(symboln), "%sPopName", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PushName) { + void **procp = (void **) &disp->PushName; - if(!disp->PushName) { - void ** procp = (void **) &disp->PushName; snprintf(symboln, sizeof(symboln), "%sPushName", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawBuffer) { + void **procp = (void **) &disp->DrawBuffer; - if(!disp->DrawBuffer) { - void ** procp = (void **) &disp->DrawBuffer; snprintf(symboln, sizeof(symboln), "%sDrawBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Clear) { + void **procp = (void **) &disp->Clear; - if(!disp->Clear) { - void ** procp = (void **) &disp->Clear; snprintf(symboln, sizeof(symboln), "%sClear", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearAccum) { + void **procp = (void **) &disp->ClearAccum; - if(!disp->ClearAccum) { - void ** procp = (void **) &disp->ClearAccum; snprintf(symboln, sizeof(symboln), "%sClearAccum", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearIndex) { + void **procp = (void **) &disp->ClearIndex; - if(!disp->ClearIndex) { - void ** procp = (void **) &disp->ClearIndex; snprintf(symboln, sizeof(symboln), "%sClearIndex", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearColor) { + void **procp = (void **) &disp->ClearColor; - if(!disp->ClearColor) { - void ** procp = (void **) &disp->ClearColor; snprintf(symboln, sizeof(symboln), "%sClearColor", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearStencil) { + void **procp = (void **) &disp->ClearStencil; - if(!disp->ClearStencil) { - void ** procp = (void **) &disp->ClearStencil; snprintf(symboln, sizeof(symboln), "%sClearStencil", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearDepth) { + void **procp = (void **) &disp->ClearDepth; - if(!disp->ClearDepth) { - void ** procp = (void **) &disp->ClearDepth; snprintf(symboln, sizeof(symboln), "%sClearDepth", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilMask) { + void **procp = (void **) &disp->StencilMask; - if(!disp->StencilMask) { - void ** procp = (void **) &disp->StencilMask; snprintf(symboln, sizeof(symboln), "%sStencilMask", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorMask) { + void **procp = (void **) &disp->ColorMask; - if(!disp->ColorMask) { - void ** procp = (void **) &disp->ColorMask; snprintf(symboln, sizeof(symboln), "%sColorMask", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DepthMask) { + void **procp = (void **) &disp->DepthMask; - if(!disp->DepthMask) { - void ** procp = (void **) &disp->DepthMask; snprintf(symboln, sizeof(symboln), "%sDepthMask", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IndexMask) { + void **procp = (void **) &disp->IndexMask; - if(!disp->IndexMask) { - void ** procp = (void **) &disp->IndexMask; snprintf(symboln, sizeof(symboln), "%sIndexMask", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Accum) { + void **procp = (void **) &disp->Accum; - if(!disp->Accum) { - void ** procp = (void **) &disp->Accum; snprintf(symboln, sizeof(symboln), "%sAccum", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Disable) { + void **procp = (void **) &disp->Disable; - if(!disp->Disable) { - void ** procp = (void **) &disp->Disable; snprintf(symboln, sizeof(symboln), "%sDisable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Enable) { + void **procp = (void **) &disp->Enable; - if(!disp->Enable) { - void ** procp = (void **) &disp->Enable; snprintf(symboln, sizeof(symboln), "%sEnable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Finish) { + void **procp = (void **) &disp->Finish; - if(!disp->Finish) { - void ** procp = (void **) &disp->Finish; snprintf(symboln, sizeof(symboln), "%sFinish", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Flush) { + void **procp = (void **) &disp->Flush; - if(!disp->Flush) { - void ** procp = (void **) &disp->Flush; snprintf(symboln, sizeof(symboln), "%sFlush", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PopAttrib) { + void **procp = (void **) &disp->PopAttrib; - if(!disp->PopAttrib) { - void ** procp = (void **) &disp->PopAttrib; snprintf(symboln, sizeof(symboln), "%sPopAttrib", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PushAttrib) { + void **procp = (void **) &disp->PushAttrib; - if(!disp->PushAttrib) { - void ** procp = (void **) &disp->PushAttrib; snprintf(symboln, sizeof(symboln), "%sPushAttrib", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Map1d) { + void **procp = (void **) &disp->Map1d; - if(!disp->Map1d) { - void ** procp = (void **) &disp->Map1d; snprintf(symboln, sizeof(symboln), "%sMap1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Map1f) { + void **procp = (void **) &disp->Map1f; - if(!disp->Map1f) { - void ** procp = (void **) &disp->Map1f; snprintf(symboln, sizeof(symboln), "%sMap1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Map2d) { + void **procp = (void **) &disp->Map2d; - if(!disp->Map2d) { - void ** procp = (void **) &disp->Map2d; snprintf(symboln, sizeof(symboln), "%sMap2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Map2f) { + void **procp = (void **) &disp->Map2f; - if(!disp->Map2f) { - void ** procp = (void **) &disp->Map2f; snprintf(symboln, sizeof(symboln), "%sMap2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapGrid1d) { + void **procp = (void **) &disp->MapGrid1d; - if(!disp->MapGrid1d) { - void ** procp = (void **) &disp->MapGrid1d; snprintf(symboln, sizeof(symboln), "%sMapGrid1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapGrid1f) { + void **procp = (void **) &disp->MapGrid1f; - if(!disp->MapGrid1f) { - void ** procp = (void **) &disp->MapGrid1f; snprintf(symboln, sizeof(symboln), "%sMapGrid1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapGrid2d) { + void **procp = (void **) &disp->MapGrid2d; - if(!disp->MapGrid2d) { - void ** procp = (void **) &disp->MapGrid2d; snprintf(symboln, sizeof(symboln), "%sMapGrid2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapGrid2f) { + void **procp = (void **) &disp->MapGrid2f; - if(!disp->MapGrid2f) { - void ** procp = (void **) &disp->MapGrid2f; snprintf(symboln, sizeof(symboln), "%sMapGrid2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord1d) { + void **procp = (void **) &disp->EvalCoord1d; - if(!disp->EvalCoord1d) { - void ** procp = (void **) &disp->EvalCoord1d; snprintf(symboln, sizeof(symboln), "%sEvalCoord1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord1dv) { + void **procp = (void **) &disp->EvalCoord1dv; - if(!disp->EvalCoord1dv) { - void ** procp = (void **) &disp->EvalCoord1dv; snprintf(symboln, sizeof(symboln), "%sEvalCoord1dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord1f) { + void **procp = (void **) &disp->EvalCoord1f; - if(!disp->EvalCoord1f) { - void ** procp = (void **) &disp->EvalCoord1f; snprintf(symboln, sizeof(symboln), "%sEvalCoord1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord1fv) { + void **procp = (void **) &disp->EvalCoord1fv; - if(!disp->EvalCoord1fv) { - void ** procp = (void **) &disp->EvalCoord1fv; snprintf(symboln, sizeof(symboln), "%sEvalCoord1fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord2d) { + void **procp = (void **) &disp->EvalCoord2d; - if(!disp->EvalCoord2d) { - void ** procp = (void **) &disp->EvalCoord2d; snprintf(symboln, sizeof(symboln), "%sEvalCoord2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord2dv) { + void **procp = (void **) &disp->EvalCoord2dv; - if(!disp->EvalCoord2dv) { - void ** procp = (void **) &disp->EvalCoord2dv; snprintf(symboln, sizeof(symboln), "%sEvalCoord2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord2f) { + void **procp = (void **) &disp->EvalCoord2f; - if(!disp->EvalCoord2f) { - void ** procp = (void **) &disp->EvalCoord2f; snprintf(symboln, sizeof(symboln), "%sEvalCoord2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord2fv) { + void **procp = (void **) &disp->EvalCoord2fv; - if(!disp->EvalCoord2fv) { - void ** procp = (void **) &disp->EvalCoord2fv; snprintf(symboln, sizeof(symboln), "%sEvalCoord2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalMesh1) { + void **procp = (void **) &disp->EvalMesh1; - if(!disp->EvalMesh1) { - void ** procp = (void **) &disp->EvalMesh1; snprintf(symboln, sizeof(symboln), "%sEvalMesh1", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalPoint1) { + void **procp = (void **) &disp->EvalPoint1; - if(!disp->EvalPoint1) { - void ** procp = (void **) &disp->EvalPoint1; snprintf(symboln, sizeof(symboln), "%sEvalPoint1", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalMesh2) { + void **procp = (void **) &disp->EvalMesh2; - if(!disp->EvalMesh2) { - void ** procp = (void **) &disp->EvalMesh2; snprintf(symboln, sizeof(symboln), "%sEvalMesh2", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalPoint2) { + void **procp = (void **) &disp->EvalPoint2; - if(!disp->EvalPoint2) { - void ** procp = (void **) &disp->EvalPoint2; snprintf(symboln, sizeof(symboln), "%sEvalPoint2", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AlphaFunc) { + void **procp = (void **) &disp->AlphaFunc; - if(!disp->AlphaFunc) { - void ** procp = (void **) &disp->AlphaFunc; snprintf(symboln, sizeof(symboln), "%sAlphaFunc", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFunc) { + void **procp = (void **) &disp->BlendFunc; - if(!disp->BlendFunc) { - void ** procp = (void **) &disp->BlendFunc; snprintf(symboln, sizeof(symboln), "%sBlendFunc", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LogicOp) { + void **procp = (void **) &disp->LogicOp; - if(!disp->LogicOp) { - void ** procp = (void **) &disp->LogicOp; snprintf(symboln, sizeof(symboln), "%sLogicOp", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilFunc) { + void **procp = (void **) &disp->StencilFunc; - if(!disp->StencilFunc) { - void ** procp = (void **) &disp->StencilFunc; snprintf(symboln, sizeof(symboln), "%sStencilFunc", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilOp) { + void **procp = (void **) &disp->StencilOp; - if(!disp->StencilOp) { - void ** procp = (void **) &disp->StencilOp; snprintf(symboln, sizeof(symboln), "%sStencilOp", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DepthFunc) { + void **procp = (void **) &disp->DepthFunc; - if(!disp->DepthFunc) { - void ** procp = (void **) &disp->DepthFunc; snprintf(symboln, sizeof(symboln), "%sDepthFunc", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelZoom) { + void **procp = (void **) &disp->PixelZoom; - if(!disp->PixelZoom) { - void ** procp = (void **) &disp->PixelZoom; snprintf(symboln, sizeof(symboln), "%sPixelZoom", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTransferf) { + void **procp = (void **) &disp->PixelTransferf; - if(!disp->PixelTransferf) { - void ** procp = (void **) &disp->PixelTransferf; snprintf(symboln, sizeof(symboln), "%sPixelTransferf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTransferi) { + void **procp = (void **) &disp->PixelTransferi; - if(!disp->PixelTransferi) { - void ** procp = (void **) &disp->PixelTransferi; snprintf(symboln, sizeof(symboln), "%sPixelTransferi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelStoref) { + void **procp = (void **) &disp->PixelStoref; - if(!disp->PixelStoref) { - void ** procp = (void **) &disp->PixelStoref; snprintf(symboln, sizeof(symboln), "%sPixelStoref", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelStorei) { + void **procp = (void **) &disp->PixelStorei; - if(!disp->PixelStorei) { - void ** procp = (void **) &disp->PixelStorei; snprintf(symboln, sizeof(symboln), "%sPixelStorei", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelMapfv) { + void **procp = (void **) &disp->PixelMapfv; - if(!disp->PixelMapfv) { - void ** procp = (void **) &disp->PixelMapfv; snprintf(symboln, sizeof(symboln), "%sPixelMapfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelMapuiv) { + void **procp = (void **) &disp->PixelMapuiv; - if(!disp->PixelMapuiv) { - void ** procp = (void **) &disp->PixelMapuiv; snprintf(symboln, sizeof(symboln), "%sPixelMapuiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelMapusv) { + void **procp = (void **) &disp->PixelMapusv; - if(!disp->PixelMapusv) { - void ** procp = (void **) &disp->PixelMapusv; snprintf(symboln, sizeof(symboln), "%sPixelMapusv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ReadBuffer) { + void **procp = (void **) &disp->ReadBuffer; - if(!disp->ReadBuffer) { - void ** procp = (void **) &disp->ReadBuffer; snprintf(symboln, sizeof(symboln), "%sReadBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyPixels) { + void **procp = (void **) &disp->CopyPixels; - if(!disp->CopyPixels) { - void ** procp = (void **) &disp->CopyPixels; snprintf(symboln, sizeof(symboln), "%sCopyPixels", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ReadPixels) { + void **procp = (void **) &disp->ReadPixels; - if(!disp->ReadPixels) { - void ** procp = (void **) &disp->ReadPixels; snprintf(symboln, sizeof(symboln), "%sReadPixels", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawPixels) { + void **procp = (void **) &disp->DrawPixels; - if(!disp->DrawPixels) { - void ** procp = (void **) &disp->DrawPixels; snprintf(symboln, sizeof(symboln), "%sDrawPixels", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBooleanv) { + void **procp = (void **) &disp->GetBooleanv; - if(!disp->GetBooleanv) { - void ** procp = (void **) &disp->GetBooleanv; snprintf(symboln, sizeof(symboln), "%sGetBooleanv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetClipPlane) { + void **procp = (void **) &disp->GetClipPlane; - if(!disp->GetClipPlane) { - void ** procp = (void **) &disp->GetClipPlane; snprintf(symboln, sizeof(symboln), "%sGetClipPlane", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetDoublev) { + void **procp = (void **) &disp->GetDoublev; - if(!disp->GetDoublev) { - void ** procp = (void **) &disp->GetDoublev; snprintf(symboln, sizeof(symboln), "%sGetDoublev", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetError) { + void **procp = (void **) &disp->GetError; - if(!disp->GetError) { - void ** procp = (void **) &disp->GetError; snprintf(symboln, sizeof(symboln), "%sGetError", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFloatv) { + void **procp = (void **) &disp->GetFloatv; - if(!disp->GetFloatv) { - void ** procp = (void **) &disp->GetFloatv; snprintf(symboln, sizeof(symboln), "%sGetFloatv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetIntegerv) { + void **procp = (void **) &disp->GetIntegerv; - if(!disp->GetIntegerv) { - void ** procp = (void **) &disp->GetIntegerv; snprintf(symboln, sizeof(symboln), "%sGetIntegerv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetLightfv) { + void **procp = (void **) &disp->GetLightfv; - if(!disp->GetLightfv) { - void ** procp = (void **) &disp->GetLightfv; snprintf(symboln, sizeof(symboln), "%sGetLightfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetLightiv) { + void **procp = (void **) &disp->GetLightiv; - if(!disp->GetLightiv) { - void ** procp = (void **) &disp->GetLightiv; snprintf(symboln, sizeof(symboln), "%sGetLightiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMapdv) { + void **procp = (void **) &disp->GetMapdv; - if(!disp->GetMapdv) { - void ** procp = (void **) &disp->GetMapdv; snprintf(symboln, sizeof(symboln), "%sGetMapdv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMapfv) { + void **procp = (void **) &disp->GetMapfv; - if(!disp->GetMapfv) { - void ** procp = (void **) &disp->GetMapfv; snprintf(symboln, sizeof(symboln), "%sGetMapfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMapiv) { + void **procp = (void **) &disp->GetMapiv; - if(!disp->GetMapiv) { - void ** procp = (void **) &disp->GetMapiv; snprintf(symboln, sizeof(symboln), "%sGetMapiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMaterialfv) { + void **procp = (void **) &disp->GetMaterialfv; - if(!disp->GetMaterialfv) { - void ** procp = (void **) &disp->GetMaterialfv; snprintf(symboln, sizeof(symboln), "%sGetMaterialfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMaterialiv) { + void **procp = (void **) &disp->GetMaterialiv; - if(!disp->GetMaterialiv) { - void ** procp = (void **) &disp->GetMaterialiv; snprintf(symboln, sizeof(symboln), "%sGetMaterialiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPixelMapfv) { + void **procp = (void **) &disp->GetPixelMapfv; - if(!disp->GetPixelMapfv) { - void ** procp = (void **) &disp->GetPixelMapfv; snprintf(symboln, sizeof(symboln), "%sGetPixelMapfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPixelMapuiv) { + void **procp = (void **) &disp->GetPixelMapuiv; - if(!disp->GetPixelMapuiv) { - void ** procp = (void **) &disp->GetPixelMapuiv; snprintf(symboln, sizeof(symboln), "%sGetPixelMapuiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPixelMapusv) { + void **procp = (void **) &disp->GetPixelMapusv; - if(!disp->GetPixelMapusv) { - void ** procp = (void **) &disp->GetPixelMapusv; snprintf(symboln, sizeof(symboln), "%sGetPixelMapusv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPolygonStipple) { + void **procp = (void **) &disp->GetPolygonStipple; - if(!disp->GetPolygonStipple) { - void ** procp = (void **) &disp->GetPolygonStipple; - snprintf(symboln, sizeof(symboln), "%sGetPolygonStipple", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetPolygonStipple", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetString) { + void **procp = (void **) &disp->GetString; - if(!disp->GetString) { - void ** procp = (void **) &disp->GetString; snprintf(symboln, sizeof(symboln), "%sGetString", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexEnvfv) { + void **procp = (void **) &disp->GetTexEnvfv; - if(!disp->GetTexEnvfv) { - void ** procp = (void **) &disp->GetTexEnvfv; snprintf(symboln, sizeof(symboln), "%sGetTexEnvfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexEnviv) { + void **procp = (void **) &disp->GetTexEnviv; - if(!disp->GetTexEnviv) { - void ** procp = (void **) &disp->GetTexEnviv; snprintf(symboln, sizeof(symboln), "%sGetTexEnviv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexGendv) { + void **procp = (void **) &disp->GetTexGendv; - if(!disp->GetTexGendv) { - void ** procp = (void **) &disp->GetTexGendv; snprintf(symboln, sizeof(symboln), "%sGetTexGendv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexGenfv) { + void **procp = (void **) &disp->GetTexGenfv; - if(!disp->GetTexGenfv) { - void ** procp = (void **) &disp->GetTexGenfv; snprintf(symboln, sizeof(symboln), "%sGetTexGenfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexGeniv) { + void **procp = (void **) &disp->GetTexGeniv; - if(!disp->GetTexGeniv) { - void ** procp = (void **) &disp->GetTexGeniv; snprintf(symboln, sizeof(symboln), "%sGetTexGeniv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexImage) { + void **procp = (void **) &disp->GetTexImage; - if(!disp->GetTexImage) { - void ** procp = (void **) &disp->GetTexImage; snprintf(symboln, sizeof(symboln), "%sGetTexImage", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterfv) { + void **procp = (void **) &disp->GetTexParameterfv; - if(!disp->GetTexParameterfv) { - void ** procp = (void **) &disp->GetTexParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameteriv) { + void **procp = (void **) &disp->GetTexParameteriv; - if(!disp->GetTexParameteriv) { - void ** procp = (void **) &disp->GetTexParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetTexParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexLevelParameterfv) { + void **procp = (void **) &disp->GetTexLevelParameterfv; - if(!disp->GetTexLevelParameterfv) { - void ** procp = (void **) &disp->GetTexLevelParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexLevelParameteriv) { + void **procp = (void **) &disp->GetTexLevelParameteriv; - if(!disp->GetTexLevelParameteriv) { - void ** procp = (void **) &disp->GetTexLevelParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsEnabled) { + void **procp = (void **) &disp->IsEnabled; - if(!disp->IsEnabled) { - void ** procp = (void **) &disp->IsEnabled; snprintf(symboln, sizeof(symboln), "%sIsEnabled", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsList) { + void **procp = (void **) &disp->IsList; - if(!disp->IsList) { - void ** procp = (void **) &disp->IsList; snprintf(symboln, sizeof(symboln), "%sIsList", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DepthRange) { + void **procp = (void **) &disp->DepthRange; - if(!disp->DepthRange) { - void ** procp = (void **) &disp->DepthRange; snprintf(symboln, sizeof(symboln), "%sDepthRange", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Frustum) { + void **procp = (void **) &disp->Frustum; - if(!disp->Frustum) { - void ** procp = (void **) &disp->Frustum; snprintf(symboln, sizeof(symboln), "%sFrustum", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadIdentity) { + void **procp = (void **) &disp->LoadIdentity; - if(!disp->LoadIdentity) { - void ** procp = (void **) &disp->LoadIdentity; snprintf(symboln, sizeof(symboln), "%sLoadIdentity", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadMatrixf) { + void **procp = (void **) &disp->LoadMatrixf; - if(!disp->LoadMatrixf) { - void ** procp = (void **) &disp->LoadMatrixf; snprintf(symboln, sizeof(symboln), "%sLoadMatrixf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadMatrixd) { + void **procp = (void **) &disp->LoadMatrixd; - if(!disp->LoadMatrixd) { - void ** procp = (void **) &disp->LoadMatrixd; snprintf(symboln, sizeof(symboln), "%sLoadMatrixd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MatrixMode) { + void **procp = (void **) &disp->MatrixMode; - if(!disp->MatrixMode) { - void ** procp = (void **) &disp->MatrixMode; snprintf(symboln, sizeof(symboln), "%sMatrixMode", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultMatrixf) { + void **procp = (void **) &disp->MultMatrixf; - if(!disp->MultMatrixf) { - void ** procp = (void **) &disp->MultMatrixf; snprintf(symboln, sizeof(symboln), "%sMultMatrixf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultMatrixd) { + void **procp = (void **) &disp->MultMatrixd; - if(!disp->MultMatrixd) { - void ** procp = (void **) &disp->MultMatrixd; snprintf(symboln, sizeof(symboln), "%sMultMatrixd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Ortho) { + void **procp = (void **) &disp->Ortho; - if(!disp->Ortho) { - void ** procp = (void **) &disp->Ortho; snprintf(symboln, sizeof(symboln), "%sOrtho", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PopMatrix) { + void **procp = (void **) &disp->PopMatrix; - if(!disp->PopMatrix) { - void ** procp = (void **) &disp->PopMatrix; snprintf(symboln, sizeof(symboln), "%sPopMatrix", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PushMatrix) { + void **procp = (void **) &disp->PushMatrix; - if(!disp->PushMatrix) { - void ** procp = (void **) &disp->PushMatrix; snprintf(symboln, sizeof(symboln), "%sPushMatrix", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rotated) { + void **procp = (void **) &disp->Rotated; - if(!disp->Rotated) { - void ** procp = (void **) &disp->Rotated; snprintf(symboln, sizeof(symboln), "%sRotated", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rotatef) { + void **procp = (void **) &disp->Rotatef; - if(!disp->Rotatef) { - void ** procp = (void **) &disp->Rotatef; snprintf(symboln, sizeof(symboln), "%sRotatef", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Scaled) { + void **procp = (void **) &disp->Scaled; - if(!disp->Scaled) { - void ** procp = (void **) &disp->Scaled; snprintf(symboln, sizeof(symboln), "%sScaled", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Scalef) { + void **procp = (void **) &disp->Scalef; - if(!disp->Scalef) { - void ** procp = (void **) &disp->Scalef; snprintf(symboln, sizeof(symboln), "%sScalef", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Translated) { + void **procp = (void **) &disp->Translated; - if(!disp->Translated) { - void ** procp = (void **) &disp->Translated; snprintf(symboln, sizeof(symboln), "%sTranslated", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Translatef) { + void **procp = (void **) &disp->Translatef; - if(!disp->Translatef) { - void ** procp = (void **) &disp->Translatef; snprintf(symboln, sizeof(symboln), "%sTranslatef", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Viewport) { + void **procp = (void **) &disp->Viewport; - if(!disp->Viewport) { - void ** procp = (void **) &disp->Viewport; snprintf(symboln, sizeof(symboln), "%sViewport", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ArrayElement) { + void **procp = (void **) &disp->ArrayElement; - if(!disp->ArrayElement) { - void ** procp = (void **) &disp->ArrayElement; snprintf(symboln, sizeof(symboln), "%sArrayElement", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ArrayElement) { + void **procp = (void **) &disp->ArrayElement; - if(!disp->ArrayElement) { - void ** procp = (void **) &disp->ArrayElement; snprintf(symboln, sizeof(symboln), "%sArrayElementEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindTexture) { + void **procp = (void **) &disp->BindTexture; - if(!disp->BindTexture) { - void ** procp = (void **) &disp->BindTexture; snprintf(symboln, sizeof(symboln), "%sBindTexture", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindTexture) { + void **procp = (void **) &disp->BindTexture; - if(!disp->BindTexture) { - void ** procp = (void **) &disp->BindTexture; snprintf(symboln, sizeof(symboln), "%sBindTextureEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorPointer) { + void **procp = (void **) &disp->ColorPointer; - if(!disp->ColorPointer) { - void ** procp = (void **) &disp->ColorPointer; snprintf(symboln, sizeof(symboln), "%sColorPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DisableClientState) { + void **procp = (void **) &disp->DisableClientState; - if(!disp->DisableClientState) { - void ** procp = (void **) &disp->DisableClientState; - snprintf(symboln, sizeof(symboln), "%sDisableClientState", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDisableClientState", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawArrays) { + void **procp = (void **) &disp->DrawArrays; - if(!disp->DrawArrays) { - void ** procp = (void **) &disp->DrawArrays; snprintf(symboln, sizeof(symboln), "%sDrawArrays", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawArrays) { + void **procp = (void **) &disp->DrawArrays; - if(!disp->DrawArrays) { - void ** procp = (void **) &disp->DrawArrays; snprintf(symboln, sizeof(symboln), "%sDrawArraysEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElements) { + void **procp = (void **) &disp->DrawElements; - if(!disp->DrawElements) { - void ** procp = (void **) &disp->DrawElements; snprintf(symboln, sizeof(symboln), "%sDrawElements", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EdgeFlagPointer) { + void **procp = (void **) &disp->EdgeFlagPointer; - if(!disp->EdgeFlagPointer) { - void ** procp = (void **) &disp->EdgeFlagPointer; snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EnableClientState) { + void **procp = (void **) &disp->EnableClientState; - if(!disp->EnableClientState) { - void ** procp = (void **) &disp->EnableClientState; - snprintf(symboln, sizeof(symboln), "%sEnableClientState", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEnableClientState", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IndexPointer) { + void **procp = (void **) &disp->IndexPointer; - if(!disp->IndexPointer) { - void ** procp = (void **) &disp->IndexPointer; snprintf(symboln, sizeof(symboln), "%sIndexPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexub) { + void **procp = (void **) &disp->Indexub; - if(!disp->Indexub) { - void ** procp = (void **) &disp->Indexub; snprintf(symboln, sizeof(symboln), "%sIndexub", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexubv) { + void **procp = (void **) &disp->Indexubv; - if(!disp->Indexubv) { - void ** procp = (void **) &disp->Indexubv; snprintf(symboln, sizeof(symboln), "%sIndexubv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->InterleavedArrays) { + void **procp = (void **) &disp->InterleavedArrays; - if(!disp->InterleavedArrays) { - void ** procp = (void **) &disp->InterleavedArrays; - snprintf(symboln, sizeof(symboln), "%sInterleavedArrays", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sInterleavedArrays", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->NormalPointer) { + void **procp = (void **) &disp->NormalPointer; - if(!disp->NormalPointer) { - void ** procp = (void **) &disp->NormalPointer; snprintf(symboln, sizeof(symboln), "%sNormalPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PolygonOffset) { + void **procp = (void **) &disp->PolygonOffset; - if(!disp->PolygonOffset) { - void ** procp = (void **) &disp->PolygonOffset; snprintf(symboln, sizeof(symboln), "%sPolygonOffset", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordPointer) { + void **procp = (void **) &disp->TexCoordPointer; - if(!disp->TexCoordPointer) { - void ** procp = (void **) &disp->TexCoordPointer; snprintf(symboln, sizeof(symboln), "%sTexCoordPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexPointer) { + void **procp = (void **) &disp->VertexPointer; - if(!disp->VertexPointer) { - void ** procp = (void **) &disp->VertexPointer; snprintf(symboln, sizeof(symboln), "%sVertexPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AreTexturesResident) { + void **procp = (void **) &disp->AreTexturesResident; - if(!disp->AreTexturesResident) { - void ** procp = (void **) &disp->AreTexturesResident; - snprintf(symboln, sizeof(symboln), "%sAreTexturesResident", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAreTexturesResident", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AreTexturesResident) { + void **procp = (void **) &disp->AreTexturesResident; - if(!disp->AreTexturesResident) { - void ** procp = (void **) &disp->AreTexturesResident; - snprintf(symboln, sizeof(symboln), "%sAreTexturesResidentEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAreTexturesResidentEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexImage1D) { + void **procp = (void **) &disp->CopyTexImage1D; - if(!disp->CopyTexImage1D) { - void ** procp = (void **) &disp->CopyTexImage1D; snprintf(symboln, sizeof(symboln), "%sCopyTexImage1D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexImage1D) { + void **procp = (void **) &disp->CopyTexImage1D; - if(!disp->CopyTexImage1D) { - void ** procp = (void **) &disp->CopyTexImage1D; - snprintf(symboln, sizeof(symboln), "%sCopyTexImage1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexImage1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexImage2D) { + void **procp = (void **) &disp->CopyTexImage2D; - if(!disp->CopyTexImage2D) { - void ** procp = (void **) &disp->CopyTexImage2D; snprintf(symboln, sizeof(symboln), "%sCopyTexImage2D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexImage2D) { + void **procp = (void **) &disp->CopyTexImage2D; - if(!disp->CopyTexImage2D) { - void ** procp = (void **) &disp->CopyTexImage2D; - snprintf(symboln, sizeof(symboln), "%sCopyTexImage2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexImage2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage1D) { + void **procp = (void **) &disp->CopyTexSubImage1D; - if(!disp->CopyTexSubImage1D) { - void ** procp = (void **) &disp->CopyTexSubImage1D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage1D) { + void **procp = (void **) &disp->CopyTexSubImage1D; - if(!disp->CopyTexSubImage1D) { - void ** procp = (void **) &disp->CopyTexSubImage1D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage2D) { + void **procp = (void **) &disp->CopyTexSubImage2D; - if(!disp->CopyTexSubImage2D) { - void ** procp = (void **) &disp->CopyTexSubImage2D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage2D) { + void **procp = (void **) &disp->CopyTexSubImage2D; - if(!disp->CopyTexSubImage2D) { - void ** procp = (void **) &disp->CopyTexSubImage2D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteTextures) { + void **procp = (void **) &disp->DeleteTextures; - if(!disp->DeleteTextures) { - void ** procp = (void **) &disp->DeleteTextures; snprintf(symboln, sizeof(symboln), "%sDeleteTextures", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteTextures) { + void **procp = (void **) &disp->DeleteTextures; - if(!disp->DeleteTextures) { - void ** procp = (void **) &disp->DeleteTextures; - snprintf(symboln, sizeof(symboln), "%sDeleteTexturesEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteTexturesEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenTextures) { + void **procp = (void **) &disp->GenTextures; - if(!disp->GenTextures) { - void ** procp = (void **) &disp->GenTextures; snprintf(symboln, sizeof(symboln), "%sGenTextures", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenTextures) { + void **procp = (void **) &disp->GenTextures; - if(!disp->GenTextures) { - void ** procp = (void **) &disp->GenTextures; snprintf(symboln, sizeof(symboln), "%sGenTexturesEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPointerv) { + void **procp = (void **) &disp->GetPointerv; - if(!disp->GetPointerv) { - void ** procp = (void **) &disp->GetPointerv; snprintf(symboln, sizeof(symboln), "%sGetPointerv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPointerv) { + void **procp = (void **) &disp->GetPointerv; - if(!disp->GetPointerv) { - void ** procp = (void **) &disp->GetPointerv; snprintf(symboln, sizeof(symboln), "%sGetPointervEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsTexture) { + void **procp = (void **) &disp->IsTexture; - if(!disp->IsTexture) { - void ** procp = (void **) &disp->IsTexture; snprintf(symboln, sizeof(symboln), "%sIsTexture", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsTexture) { + void **procp = (void **) &disp->IsTexture; - if(!disp->IsTexture) { - void ** procp = (void **) &disp->IsTexture; snprintf(symboln, sizeof(symboln), "%sIsTextureEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PrioritizeTextures) { + void **procp = (void **) &disp->PrioritizeTextures; - if(!disp->PrioritizeTextures) { - void ** procp = (void **) &disp->PrioritizeTextures; - snprintf(symboln, sizeof(symboln), "%sPrioritizeTextures", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrioritizeTextures", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PrioritizeTextures) { + void **procp = (void **) &disp->PrioritizeTextures; - if(!disp->PrioritizeTextures) { - void ** procp = (void **) &disp->PrioritizeTextures; - snprintf(symboln, sizeof(symboln), "%sPrioritizeTexturesEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrioritizeTexturesEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage1D) { + void **procp = (void **) &disp->TexSubImage1D; - if(!disp->TexSubImage1D) { - void ** procp = (void **) &disp->TexSubImage1D; snprintf(symboln, sizeof(symboln), "%sTexSubImage1D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage1D) { + void **procp = (void **) &disp->TexSubImage1D; - if(!disp->TexSubImage1D) { - void ** procp = (void **) &disp->TexSubImage1D; snprintf(symboln, sizeof(symboln), "%sTexSubImage1DEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage2D) { + void **procp = (void **) &disp->TexSubImage2D; - if(!disp->TexSubImage2D) { - void ** procp = (void **) &disp->TexSubImage2D; snprintf(symboln, sizeof(symboln), "%sTexSubImage2D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage2D) { + void **procp = (void **) &disp->TexSubImage2D; - if(!disp->TexSubImage2D) { - void ** procp = (void **) &disp->TexSubImage2D; snprintf(symboln, sizeof(symboln), "%sTexSubImage2DEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PopClientAttrib) { + void **procp = (void **) &disp->PopClientAttrib; - if(!disp->PopClientAttrib) { - void ** procp = (void **) &disp->PopClientAttrib; snprintf(symboln, sizeof(symboln), "%sPopClientAttrib", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PushClientAttrib) { + void **procp = (void **) &disp->PushClientAttrib; - if(!disp->PushClientAttrib) { - void ** procp = (void **) &disp->PushClientAttrib; snprintf(symboln, sizeof(symboln), "%sPushClientAttrib", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendColor) { + void **procp = (void **) &disp->BlendColor; - if(!disp->BlendColor) { - void ** procp = (void **) &disp->BlendColor; snprintf(symboln, sizeof(symboln), "%sBlendColor", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendColor) { + void **procp = (void **) &disp->BlendColor; - if(!disp->BlendColor) { - void ** procp = (void **) &disp->BlendColor; snprintf(symboln, sizeof(symboln), "%sBlendColorEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquation) { + void **procp = (void **) &disp->BlendEquation; - if(!disp->BlendEquation) { - void ** procp = (void **) &disp->BlendEquation; snprintf(symboln, sizeof(symboln), "%sBlendEquation", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquation) { + void **procp = (void **) &disp->BlendEquation; - if(!disp->BlendEquation) { - void ** procp = (void **) &disp->BlendEquation; snprintf(symboln, sizeof(symboln), "%sBlendEquationEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawRangeElements) { + void **procp = (void **) &disp->DrawRangeElements; - if(!disp->DrawRangeElements) { - void ** procp = (void **) &disp->DrawRangeElements; - snprintf(symboln, sizeof(symboln), "%sDrawRangeElements", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawRangeElements", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawRangeElements) { + void **procp = (void **) &disp->DrawRangeElements; - if(!disp->DrawRangeElements) { - void ** procp = (void **) &disp->DrawRangeElements; - snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTable) { + void **procp = (void **) &disp->ColorTable; - if(!disp->ColorTable) { - void ** procp = (void **) &disp->ColorTable; snprintf(symboln, sizeof(symboln), "%sColorTable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTable) { + void **procp = (void **) &disp->ColorTable; - if(!disp->ColorTable) { - void ** procp = (void **) &disp->ColorTable; snprintf(symboln, sizeof(symboln), "%sColorTableSGI", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTable) { + void **procp = (void **) &disp->ColorTable; - if(!disp->ColorTable) { - void ** procp = (void **) &disp->ColorTable; snprintf(symboln, sizeof(symboln), "%sColorTableEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTableParameterfv) { + void **procp = (void **) &disp->ColorTableParameterfv; - if(!disp->ColorTableParameterfv) { - void ** procp = (void **) &disp->ColorTableParameterfv; - snprintf(symboln, sizeof(symboln), "%sColorTableParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorTableParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTableParameterfv) { + void **procp = (void **) &disp->ColorTableParameterfv; - if(!disp->ColorTableParameterfv) { - void ** procp = (void **) &disp->ColorTableParameterfv; - snprintf(symboln, sizeof(symboln), "%sColorTableParameterfvSGI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorTableParameterfvSGI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTableParameteriv) { + void **procp = (void **) &disp->ColorTableParameteriv; - if(!disp->ColorTableParameteriv) { - void ** procp = (void **) &disp->ColorTableParameteriv; - snprintf(symboln, sizeof(symboln), "%sColorTableParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorTableParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTableParameteriv) { + void **procp = (void **) &disp->ColorTableParameteriv; - if(!disp->ColorTableParameteriv) { - void ** procp = (void **) &disp->ColorTableParameteriv; - snprintf(symboln, sizeof(symboln), "%sColorTableParameterivSGI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorTableParameterivSGI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyColorTable) { + void **procp = (void **) &disp->CopyColorTable; - if(!disp->CopyColorTable) { - void ** procp = (void **) &disp->CopyColorTable; snprintf(symboln, sizeof(symboln), "%sCopyColorTable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyColorTable) { + void **procp = (void **) &disp->CopyColorTable; - if(!disp->CopyColorTable) { - void ** procp = (void **) &disp->CopyColorTable; - snprintf(symboln, sizeof(symboln), "%sCopyColorTableSGI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyColorTableSGI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTable) { + void **procp = (void **) &disp->GetColorTable; - if(!disp->GetColorTable) { - void ** procp = (void **) &disp->GetColorTable; snprintf(symboln, sizeof(symboln), "%sGetColorTable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTable) { + void **procp = (void **) &disp->GetColorTable; - if(!disp->GetColorTable) { - void ** procp = (void **) &disp->GetColorTable; snprintf(symboln, sizeof(symboln), "%sGetColorTableSGI", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTable) { + void **procp = (void **) &disp->GetColorTable; - if(!disp->GetColorTable) { - void ** procp = (void **) &disp->GetColorTable; snprintf(symboln, sizeof(symboln), "%sGetColorTableEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameterfv) { + void **procp = (void **) &disp->GetColorTableParameterfv; - if(!disp->GetColorTableParameterfv) { - void ** procp = (void **) &disp->GetColorTableParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameterfv) { + void **procp = (void **) &disp->GetColorTableParameterfv; - if(!disp->GetColorTableParameterfv) { - void ** procp = (void **) &disp->GetColorTableParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvSGI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvSGI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameterfv) { + void **procp = (void **) &disp->GetColorTableParameterfv; - if(!disp->GetColorTableParameterfv) { - void ** procp = (void **) &disp->GetColorTableParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameteriv) { + void **procp = (void **) &disp->GetColorTableParameteriv; - if(!disp->GetColorTableParameteriv) { - void ** procp = (void **) &disp->GetColorTableParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameteriv) { + void **procp = (void **) &disp->GetColorTableParameteriv; - if(!disp->GetColorTableParameteriv) { - void ** procp = (void **) &disp->GetColorTableParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivSGI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivSGI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameteriv) { + void **procp = (void **) &disp->GetColorTableParameteriv; - if(!disp->GetColorTableParameteriv) { - void ** procp = (void **) &disp->GetColorTableParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorSubTable) { + void **procp = (void **) &disp->ColorSubTable; - if(!disp->ColorSubTable) { - void ** procp = (void **) &disp->ColorSubTable; snprintf(symboln, sizeof(symboln), "%sColorSubTable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorSubTable) { + void **procp = (void **) &disp->ColorSubTable; - if(!disp->ColorSubTable) { - void ** procp = (void **) &disp->ColorSubTable; snprintf(symboln, sizeof(symboln), "%sColorSubTableEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyColorSubTable) { + void **procp = (void **) &disp->CopyColorSubTable; - if(!disp->CopyColorSubTable) { - void ** procp = (void **) &disp->CopyColorSubTable; - snprintf(symboln, sizeof(symboln), "%sCopyColorSubTable", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyColorSubTable", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyColorSubTable) { + void **procp = (void **) &disp->CopyColorSubTable; - if(!disp->CopyColorSubTable) { - void ** procp = (void **) &disp->CopyColorSubTable; - snprintf(symboln, sizeof(symboln), "%sCopyColorSubTableEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyColorSubTableEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionFilter1D) { + void **procp = (void **) &disp->ConvolutionFilter1D; - if(!disp->ConvolutionFilter1D) { - void ** procp = (void **) &disp->ConvolutionFilter1D; - snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionFilter1D) { + void **procp = (void **) &disp->ConvolutionFilter1D; - if(!disp->ConvolutionFilter1D) { - void ** procp = (void **) &disp->ConvolutionFilter1D; - snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionFilter2D) { + void **procp = (void **) &disp->ConvolutionFilter2D; - if(!disp->ConvolutionFilter2D) { - void ** procp = (void **) &disp->ConvolutionFilter2D; - snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionFilter2D) { + void **procp = (void **) &disp->ConvolutionFilter2D; - if(!disp->ConvolutionFilter2D) { - void ** procp = (void **) &disp->ConvolutionFilter2D; - snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameterf) { + void **procp = (void **) &disp->ConvolutionParameterf; - if(!disp->ConvolutionParameterf) { - void ** procp = (void **) &disp->ConvolutionParameterf; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameterf", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameterf", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameterf) { + void **procp = (void **) &disp->ConvolutionParameterf; - if(!disp->ConvolutionParameterf) { - void ** procp = (void **) &disp->ConvolutionParameterf; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameterfv) { + void **procp = (void **) &disp->ConvolutionParameterfv; - if(!disp->ConvolutionParameterfv) { - void ** procp = (void **) &disp->ConvolutionParameterfv; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameterfv) { + void **procp = (void **) &disp->ConvolutionParameterfv; - if(!disp->ConvolutionParameterfv) { - void ** procp = (void **) &disp->ConvolutionParameterfv; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameteri) { + void **procp = (void **) &disp->ConvolutionParameteri; - if(!disp->ConvolutionParameteri) { - void ** procp = (void **) &disp->ConvolutionParameteri; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameteri", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameteri", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameteri) { + void **procp = (void **) &disp->ConvolutionParameteri; - if(!disp->ConvolutionParameteri) { - void ** procp = (void **) &disp->ConvolutionParameteri; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameteriv) { + void **procp = (void **) &disp->ConvolutionParameteriv; - if(!disp->ConvolutionParameteriv) { - void ** procp = (void **) &disp->ConvolutionParameteriv; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameteriv) { + void **procp = (void **) &disp->ConvolutionParameteriv; - if(!disp->ConvolutionParameteriv) { - void ** procp = (void **) &disp->ConvolutionParameteriv; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyConvolutionFilter1D) { + void **procp = (void **) &disp->CopyConvolutionFilter1D; - if(!disp->CopyConvolutionFilter1D) { - void ** procp = (void **) &disp->CopyConvolutionFilter1D; - snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyConvolutionFilter1D) { + void **procp = (void **) &disp->CopyConvolutionFilter1D; - if(!disp->CopyConvolutionFilter1D) { - void ** procp = (void **) &disp->CopyConvolutionFilter1D; - snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyConvolutionFilter2D) { + void **procp = (void **) &disp->CopyConvolutionFilter2D; - if(!disp->CopyConvolutionFilter2D) { - void ** procp = (void **) &disp->CopyConvolutionFilter2D; - snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyConvolutionFilter2D) { + void **procp = (void **) &disp->CopyConvolutionFilter2D; - if(!disp->CopyConvolutionFilter2D) { - void ** procp = (void **) &disp->CopyConvolutionFilter2D; - snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionFilter) { + void **procp = (void **) &disp->GetConvolutionFilter; - if(!disp->GetConvolutionFilter) { - void ** procp = (void **) &disp->GetConvolutionFilter; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilter", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilter", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionFilter) { + void **procp = (void **) &disp->GetConvolutionFilter; - if(!disp->GetConvolutionFilter) { - void ** procp = (void **) &disp->GetConvolutionFilter; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilterEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilterEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionParameterfv) { + void **procp = (void **) &disp->GetConvolutionParameterfv; - if(!disp->GetConvolutionParameterfv) { - void ** procp = (void **) &disp->GetConvolutionParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionParameterfv) { + void **procp = (void **) &disp->GetConvolutionParameterfv; - if(!disp->GetConvolutionParameterfv) { - void ** procp = (void **) &disp->GetConvolutionParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionParameteriv) { + void **procp = (void **) &disp->GetConvolutionParameteriv; - if(!disp->GetConvolutionParameteriv) { - void ** procp = (void **) &disp->GetConvolutionParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionParameteriv) { + void **procp = (void **) &disp->GetConvolutionParameteriv; - if(!disp->GetConvolutionParameteriv) { - void ** procp = (void **) &disp->GetConvolutionParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSeparableFilter) { + void **procp = (void **) &disp->GetSeparableFilter; - if(!disp->GetSeparableFilter) { - void ** procp = (void **) &disp->GetSeparableFilter; - snprintf(symboln, sizeof(symboln), "%sGetSeparableFilter", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSeparableFilter", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSeparableFilter) { + void **procp = (void **) &disp->GetSeparableFilter; - if(!disp->GetSeparableFilter) { - void ** procp = (void **) &disp->GetSeparableFilter; - snprintf(symboln, sizeof(symboln), "%sGetSeparableFilterEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSeparableFilterEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SeparableFilter2D) { + void **procp = (void **) &disp->SeparableFilter2D; - if(!disp->SeparableFilter2D) { - void ** procp = (void **) &disp->SeparableFilter2D; - snprintf(symboln, sizeof(symboln), "%sSeparableFilter2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSeparableFilter2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SeparableFilter2D) { + void **procp = (void **) &disp->SeparableFilter2D; - if(!disp->SeparableFilter2D) { - void ** procp = (void **) &disp->SeparableFilter2D; - snprintf(symboln, sizeof(symboln), "%sSeparableFilter2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSeparableFilter2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogram) { + void **procp = (void **) &disp->GetHistogram; - if(!disp->GetHistogram) { - void ** procp = (void **) &disp->GetHistogram; snprintf(symboln, sizeof(symboln), "%sGetHistogram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogram) { + void **procp = (void **) &disp->GetHistogram; - if(!disp->GetHistogram) { - void ** procp = (void **) &disp->GetHistogram; snprintf(symboln, sizeof(symboln), "%sGetHistogramEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogramParameterfv) { + void **procp = (void **) &disp->GetHistogramParameterfv; - if(!disp->GetHistogramParameterfv) { - void ** procp = (void **) &disp->GetHistogramParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogramParameterfv) { + void **procp = (void **) &disp->GetHistogramParameterfv; - if(!disp->GetHistogramParameterfv) { - void ** procp = (void **) &disp->GetHistogramParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogramParameteriv) { + void **procp = (void **) &disp->GetHistogramParameteriv; - if(!disp->GetHistogramParameteriv) { - void ** procp = (void **) &disp->GetHistogramParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetHistogramParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetHistogramParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogramParameteriv) { + void **procp = (void **) &disp->GetHistogramParameteriv; - if(!disp->GetHistogramParameteriv) { - void ** procp = (void **) &disp->GetHistogramParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmax) { + void **procp = (void **) &disp->GetMinmax; - if(!disp->GetMinmax) { - void ** procp = (void **) &disp->GetMinmax; snprintf(symboln, sizeof(symboln), "%sGetMinmax", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmax) { + void **procp = (void **) &disp->GetMinmax; - if(!disp->GetMinmax) { - void ** procp = (void **) &disp->GetMinmax; snprintf(symboln, sizeof(symboln), "%sGetMinmaxEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmaxParameterfv) { + void **procp = (void **) &disp->GetMinmaxParameterfv; - if(!disp->GetMinmaxParameterfv) { - void ** procp = (void **) &disp->GetMinmaxParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmaxParameterfv) { + void **procp = (void **) &disp->GetMinmaxParameterfv; - if(!disp->GetMinmaxParameterfv) { - void ** procp = (void **) &disp->GetMinmaxParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmaxParameteriv) { + void **procp = (void **) &disp->GetMinmaxParameteriv; - if(!disp->GetMinmaxParameteriv) { - void ** procp = (void **) &disp->GetMinmaxParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmaxParameteriv) { + void **procp = (void **) &disp->GetMinmaxParameteriv; - if(!disp->GetMinmaxParameteriv) { - void ** procp = (void **) &disp->GetMinmaxParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Histogram) { + void **procp = (void **) &disp->Histogram; - if(!disp->Histogram) { - void ** procp = (void **) &disp->Histogram; snprintf(symboln, sizeof(symboln), "%sHistogram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Histogram) { + void **procp = (void **) &disp->Histogram; - if(!disp->Histogram) { - void ** procp = (void **) &disp->Histogram; snprintf(symboln, sizeof(symboln), "%sHistogramEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Minmax) { + void **procp = (void **) &disp->Minmax; - if(!disp->Minmax) { - void ** procp = (void **) &disp->Minmax; snprintf(symboln, sizeof(symboln), "%sMinmax", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Minmax) { + void **procp = (void **) &disp->Minmax; - if(!disp->Minmax) { - void ** procp = (void **) &disp->Minmax; snprintf(symboln, sizeof(symboln), "%sMinmaxEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResetHistogram) { + void **procp = (void **) &disp->ResetHistogram; - if(!disp->ResetHistogram) { - void ** procp = (void **) &disp->ResetHistogram; snprintf(symboln, sizeof(symboln), "%sResetHistogram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResetHistogram) { + void **procp = (void **) &disp->ResetHistogram; - if(!disp->ResetHistogram) { - void ** procp = (void **) &disp->ResetHistogram; - snprintf(symboln, sizeof(symboln), "%sResetHistogramEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sResetHistogramEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResetMinmax) { + void **procp = (void **) &disp->ResetMinmax; - if(!disp->ResetMinmax) { - void ** procp = (void **) &disp->ResetMinmax; snprintf(symboln, sizeof(symboln), "%sResetMinmax", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResetMinmax) { + void **procp = (void **) &disp->ResetMinmax; - if(!disp->ResetMinmax) { - void ** procp = (void **) &disp->ResetMinmax; snprintf(symboln, sizeof(symboln), "%sResetMinmaxEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexImage3D) { + void **procp = (void **) &disp->TexImage3D; - if(!disp->TexImage3D) { - void ** procp = (void **) &disp->TexImage3D; snprintf(symboln, sizeof(symboln), "%sTexImage3D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexImage3D) { + void **procp = (void **) &disp->TexImage3D; - if(!disp->TexImage3D) { - void ** procp = (void **) &disp->TexImage3D; snprintf(symboln, sizeof(symboln), "%sTexImage3DEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage3D) { + void **procp = (void **) &disp->TexSubImage3D; - if(!disp->TexSubImage3D) { - void ** procp = (void **) &disp->TexSubImage3D; snprintf(symboln, sizeof(symboln), "%sTexSubImage3D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage3D) { + void **procp = (void **) &disp->TexSubImage3D; - if(!disp->TexSubImage3D) { - void ** procp = (void **) &disp->TexSubImage3D; snprintf(symboln, sizeof(symboln), "%sTexSubImage3DEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage3D) { + void **procp = (void **) &disp->CopyTexSubImage3D; - if(!disp->CopyTexSubImage3D) { - void ** procp = (void **) &disp->CopyTexSubImage3D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage3D) { + void **procp = (void **) &disp->CopyTexSubImage3D; - if(!disp->CopyTexSubImage3D) { - void ** procp = (void **) &disp->CopyTexSubImage3D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ActiveTextureARB) { + void **procp = (void **) &disp->ActiveTextureARB; - if(!disp->ActiveTextureARB) { - void ** procp = (void **) &disp->ActiveTextureARB; snprintf(symboln, sizeof(symboln), "%sActiveTexture", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ActiveTextureARB) { + void **procp = (void **) &disp->ActiveTextureARB; - if(!disp->ActiveTextureARB) { - void ** procp = (void **) &disp->ActiveTextureARB; snprintf(symboln, sizeof(symboln), "%sActiveTextureARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClientActiveTextureARB) { + void **procp = (void **) &disp->ClientActiveTextureARB; - if(!disp->ClientActiveTextureARB) { - void ** procp = (void **) &disp->ClientActiveTextureARB; - snprintf(symboln, sizeof(symboln), "%sClientActiveTexture", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sClientActiveTexture", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClientActiveTextureARB) { + void **procp = (void **) &disp->ClientActiveTextureARB; - if(!disp->ClientActiveTextureARB) { - void ** procp = (void **) &disp->ClientActiveTextureARB; - snprintf(symboln, sizeof(symboln), "%sClientActiveTextureARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sClientActiveTextureARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1dARB) { + void **procp = (void **) &disp->MultiTexCoord1dARB; - if(!disp->MultiTexCoord1dARB) { - void ** procp = (void **) &disp->MultiTexCoord1dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1dARB) { + void **procp = (void **) &disp->MultiTexCoord1dARB; - if(!disp->MultiTexCoord1dARB) { - void ** procp = (void **) &disp->MultiTexCoord1dARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1dvARB) { + void **procp = (void **) &disp->MultiTexCoord1dvARB; - if(!disp->MultiTexCoord1dvARB) { - void ** procp = (void **) &disp->MultiTexCoord1dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1dvARB) { + void **procp = (void **) &disp->MultiTexCoord1dvARB; - if(!disp->MultiTexCoord1dvARB) { - void ** procp = (void **) &disp->MultiTexCoord1dvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1fARB) { + void **procp = (void **) &disp->MultiTexCoord1fARB; - if(!disp->MultiTexCoord1fARB) { - void ** procp = (void **) &disp->MultiTexCoord1fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1fARB) { + void **procp = (void **) &disp->MultiTexCoord1fARB; - if(!disp->MultiTexCoord1fARB) { - void ** procp = (void **) &disp->MultiTexCoord1fARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1fvARB) { + void **procp = (void **) &disp->MultiTexCoord1fvARB; - if(!disp->MultiTexCoord1fvARB) { - void ** procp = (void **) &disp->MultiTexCoord1fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1fvARB) { + void **procp = (void **) &disp->MultiTexCoord1fvARB; - if(!disp->MultiTexCoord1fvARB) { - void ** procp = (void **) &disp->MultiTexCoord1fvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1iARB) { + void **procp = (void **) &disp->MultiTexCoord1iARB; - if(!disp->MultiTexCoord1iARB) { - void ** procp = (void **) &disp->MultiTexCoord1iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1iARB) { + void **procp = (void **) &disp->MultiTexCoord1iARB; - if(!disp->MultiTexCoord1iARB) { - void ** procp = (void **) &disp->MultiTexCoord1iARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1ivARB) { + void **procp = (void **) &disp->MultiTexCoord1ivARB; - if(!disp->MultiTexCoord1ivARB) { - void ** procp = (void **) &disp->MultiTexCoord1ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1ivARB) { + void **procp = (void **) &disp->MultiTexCoord1ivARB; - if(!disp->MultiTexCoord1ivARB) { - void ** procp = (void **) &disp->MultiTexCoord1ivARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1ivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1ivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1sARB) { + void **procp = (void **) &disp->MultiTexCoord1sARB; - if(!disp->MultiTexCoord1sARB) { - void ** procp = (void **) &disp->MultiTexCoord1sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1sARB) { + void **procp = (void **) &disp->MultiTexCoord1sARB; - if(!disp->MultiTexCoord1sARB) { - void ** procp = (void **) &disp->MultiTexCoord1sARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1svARB) { + void **procp = (void **) &disp->MultiTexCoord1svARB; - if(!disp->MultiTexCoord1svARB) { - void ** procp = (void **) &disp->MultiTexCoord1svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1svARB) { + void **procp = (void **) &disp->MultiTexCoord1svARB; - if(!disp->MultiTexCoord1svARB) { - void ** procp = (void **) &disp->MultiTexCoord1svARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2dARB) { + void **procp = (void **) &disp->MultiTexCoord2dARB; - if(!disp->MultiTexCoord2dARB) { - void ** procp = (void **) &disp->MultiTexCoord2dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2dARB) { + void **procp = (void **) &disp->MultiTexCoord2dARB; - if(!disp->MultiTexCoord2dARB) { - void ** procp = (void **) &disp->MultiTexCoord2dARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2dvARB) { + void **procp = (void **) &disp->MultiTexCoord2dvARB; - if(!disp->MultiTexCoord2dvARB) { - void ** procp = (void **) &disp->MultiTexCoord2dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2dvARB) { + void **procp = (void **) &disp->MultiTexCoord2dvARB; - if(!disp->MultiTexCoord2dvARB) { - void ** procp = (void **) &disp->MultiTexCoord2dvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2fARB) { + void **procp = (void **) &disp->MultiTexCoord2fARB; - if(!disp->MultiTexCoord2fARB) { - void ** procp = (void **) &disp->MultiTexCoord2fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2fARB) { + void **procp = (void **) &disp->MultiTexCoord2fARB; - if(!disp->MultiTexCoord2fARB) { - void ** procp = (void **) &disp->MultiTexCoord2fARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2fvARB) { + void **procp = (void **) &disp->MultiTexCoord2fvARB; - if(!disp->MultiTexCoord2fvARB) { - void ** procp = (void **) &disp->MultiTexCoord2fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2fvARB) { + void **procp = (void **) &disp->MultiTexCoord2fvARB; - if(!disp->MultiTexCoord2fvARB) { - void ** procp = (void **) &disp->MultiTexCoord2fvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2iARB) { + void **procp = (void **) &disp->MultiTexCoord2iARB; - if(!disp->MultiTexCoord2iARB) { - void ** procp = (void **) &disp->MultiTexCoord2iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2iARB) { + void **procp = (void **) &disp->MultiTexCoord2iARB; - if(!disp->MultiTexCoord2iARB) { - void ** procp = (void **) &disp->MultiTexCoord2iARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2ivARB) { + void **procp = (void **) &disp->MultiTexCoord2ivARB; - if(!disp->MultiTexCoord2ivARB) { - void ** procp = (void **) &disp->MultiTexCoord2ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2ivARB) { + void **procp = (void **) &disp->MultiTexCoord2ivARB; - if(!disp->MultiTexCoord2ivARB) { - void ** procp = (void **) &disp->MultiTexCoord2ivARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2ivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2ivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2sARB) { + void **procp = (void **) &disp->MultiTexCoord2sARB; - if(!disp->MultiTexCoord2sARB) { - void ** procp = (void **) &disp->MultiTexCoord2sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2sARB) { + void **procp = (void **) &disp->MultiTexCoord2sARB; - if(!disp->MultiTexCoord2sARB) { - void ** procp = (void **) &disp->MultiTexCoord2sARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2svARB) { + void **procp = (void **) &disp->MultiTexCoord2svARB; - if(!disp->MultiTexCoord2svARB) { - void ** procp = (void **) &disp->MultiTexCoord2svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2svARB) { + void **procp = (void **) &disp->MultiTexCoord2svARB; - if(!disp->MultiTexCoord2svARB) { - void ** procp = (void **) &disp->MultiTexCoord2svARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3dARB) { + void **procp = (void **) &disp->MultiTexCoord3dARB; - if(!disp->MultiTexCoord3dARB) { - void ** procp = (void **) &disp->MultiTexCoord3dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3dARB) { + void **procp = (void **) &disp->MultiTexCoord3dARB; - if(!disp->MultiTexCoord3dARB) { - void ** procp = (void **) &disp->MultiTexCoord3dARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3dvARB) { + void **procp = (void **) &disp->MultiTexCoord3dvARB; - if(!disp->MultiTexCoord3dvARB) { - void ** procp = (void **) &disp->MultiTexCoord3dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3dvARB) { + void **procp = (void **) &disp->MultiTexCoord3dvARB; - if(!disp->MultiTexCoord3dvARB) { - void ** procp = (void **) &disp->MultiTexCoord3dvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3fARB) { + void **procp = (void **) &disp->MultiTexCoord3fARB; - if(!disp->MultiTexCoord3fARB) { - void ** procp = (void **) &disp->MultiTexCoord3fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3fARB) { + void **procp = (void **) &disp->MultiTexCoord3fARB; - if(!disp->MultiTexCoord3fARB) { - void ** procp = (void **) &disp->MultiTexCoord3fARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3fvARB) { + void **procp = (void **) &disp->MultiTexCoord3fvARB; - if(!disp->MultiTexCoord3fvARB) { - void ** procp = (void **) &disp->MultiTexCoord3fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3fvARB) { + void **procp = (void **) &disp->MultiTexCoord3fvARB; - if(!disp->MultiTexCoord3fvARB) { - void ** procp = (void **) &disp->MultiTexCoord3fvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3iARB) { + void **procp = (void **) &disp->MultiTexCoord3iARB; - if(!disp->MultiTexCoord3iARB) { - void ** procp = (void **) &disp->MultiTexCoord3iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3iARB) { + void **procp = (void **) &disp->MultiTexCoord3iARB; - if(!disp->MultiTexCoord3iARB) { - void ** procp = (void **) &disp->MultiTexCoord3iARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3ivARB) { + void **procp = (void **) &disp->MultiTexCoord3ivARB; - if(!disp->MultiTexCoord3ivARB) { - void ** procp = (void **) &disp->MultiTexCoord3ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3ivARB) { + void **procp = (void **) &disp->MultiTexCoord3ivARB; - if(!disp->MultiTexCoord3ivARB) { - void ** procp = (void **) &disp->MultiTexCoord3ivARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3ivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3ivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3sARB) { + void **procp = (void **) &disp->MultiTexCoord3sARB; - if(!disp->MultiTexCoord3sARB) { - void ** procp = (void **) &disp->MultiTexCoord3sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3sARB) { + void **procp = (void **) &disp->MultiTexCoord3sARB; - if(!disp->MultiTexCoord3sARB) { - void ** procp = (void **) &disp->MultiTexCoord3sARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3svARB) { + void **procp = (void **) &disp->MultiTexCoord3svARB; - if(!disp->MultiTexCoord3svARB) { - void ** procp = (void **) &disp->MultiTexCoord3svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3svARB) { + void **procp = (void **) &disp->MultiTexCoord3svARB; - if(!disp->MultiTexCoord3svARB) { - void ** procp = (void **) &disp->MultiTexCoord3svARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4dARB) { + void **procp = (void **) &disp->MultiTexCoord4dARB; - if(!disp->MultiTexCoord4dARB) { - void ** procp = (void **) &disp->MultiTexCoord4dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4dARB) { + void **procp = (void **) &disp->MultiTexCoord4dARB; - if(!disp->MultiTexCoord4dARB) { - void ** procp = (void **) &disp->MultiTexCoord4dARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4dvARB) { + void **procp = (void **) &disp->MultiTexCoord4dvARB; - if(!disp->MultiTexCoord4dvARB) { - void ** procp = (void **) &disp->MultiTexCoord4dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4dvARB) { + void **procp = (void **) &disp->MultiTexCoord4dvARB; - if(!disp->MultiTexCoord4dvARB) { - void ** procp = (void **) &disp->MultiTexCoord4dvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4fARB) { + void **procp = (void **) &disp->MultiTexCoord4fARB; - if(!disp->MultiTexCoord4fARB) { - void ** procp = (void **) &disp->MultiTexCoord4fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4fARB) { + void **procp = (void **) &disp->MultiTexCoord4fARB; - if(!disp->MultiTexCoord4fARB) { - void ** procp = (void **) &disp->MultiTexCoord4fARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4fvARB) { + void **procp = (void **) &disp->MultiTexCoord4fvARB; - if(!disp->MultiTexCoord4fvARB) { - void ** procp = (void **) &disp->MultiTexCoord4fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4fvARB) { + void **procp = (void **) &disp->MultiTexCoord4fvARB; - if(!disp->MultiTexCoord4fvARB) { - void ** procp = (void **) &disp->MultiTexCoord4fvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4iARB) { + void **procp = (void **) &disp->MultiTexCoord4iARB; - if(!disp->MultiTexCoord4iARB) { - void ** procp = (void **) &disp->MultiTexCoord4iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4iARB) { + void **procp = (void **) &disp->MultiTexCoord4iARB; - if(!disp->MultiTexCoord4iARB) { - void ** procp = (void **) &disp->MultiTexCoord4iARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4ivARB) { + void **procp = (void **) &disp->MultiTexCoord4ivARB; - if(!disp->MultiTexCoord4ivARB) { - void ** procp = (void **) &disp->MultiTexCoord4ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4ivARB) { + void **procp = (void **) &disp->MultiTexCoord4ivARB; - if(!disp->MultiTexCoord4ivARB) { - void ** procp = (void **) &disp->MultiTexCoord4ivARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4ivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4ivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4sARB) { + void **procp = (void **) &disp->MultiTexCoord4sARB; - if(!disp->MultiTexCoord4sARB) { - void ** procp = (void **) &disp->MultiTexCoord4sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4sARB) { + void **procp = (void **) &disp->MultiTexCoord4sARB; - if(!disp->MultiTexCoord4sARB) { - void ** procp = (void **) &disp->MultiTexCoord4sARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4svARB) { + void **procp = (void **) &disp->MultiTexCoord4svARB; - if(!disp->MultiTexCoord4svARB) { - void ** procp = (void **) &disp->MultiTexCoord4svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4svARB) { + void **procp = (void **) &disp->MultiTexCoord4svARB; - if(!disp->MultiTexCoord4svARB) { - void ** procp = (void **) &disp->MultiTexCoord4svARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AttachShader) { + void **procp = (void **) &disp->AttachShader; - if(!disp->AttachShader) { - void ** procp = (void **) &disp->AttachShader; snprintf(symboln, sizeof(symboln), "%sAttachShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CreateProgram) { + void **procp = (void **) &disp->CreateProgram; - if(!disp->CreateProgram) { - void ** procp = (void **) &disp->CreateProgram; snprintf(symboln, sizeof(symboln), "%sCreateProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CreateShader) { + void **procp = (void **) &disp->CreateShader; - if(!disp->CreateShader) { - void ** procp = (void **) &disp->CreateShader; snprintf(symboln, sizeof(symboln), "%sCreateShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteProgram) { + void **procp = (void **) &disp->DeleteProgram; - if(!disp->DeleteProgram) { - void ** procp = (void **) &disp->DeleteProgram; snprintf(symboln, sizeof(symboln), "%sDeleteProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteShader) { + void **procp = (void **) &disp->DeleteShader; - if(!disp->DeleteShader) { - void ** procp = (void **) &disp->DeleteShader; snprintf(symboln, sizeof(symboln), "%sDeleteShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DetachShader) { + void **procp = (void **) &disp->DetachShader; - if(!disp->DetachShader) { - void ** procp = (void **) &disp->DetachShader; snprintf(symboln, sizeof(symboln), "%sDetachShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetAttachedShaders) { + void **procp = (void **) &disp->GetAttachedShaders; - if(!disp->GetAttachedShaders) { - void ** procp = (void **) &disp->GetAttachedShaders; - snprintf(symboln, sizeof(symboln), "%sGetAttachedShaders", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetAttachedShaders", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramInfoLog) { + void **procp = (void **) &disp->GetProgramInfoLog; - if(!disp->GetProgramInfoLog) { - void ** procp = (void **) &disp->GetProgramInfoLog; - snprintf(symboln, sizeof(symboln), "%sGetProgramInfoLog", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramInfoLog", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramiv) { + void **procp = (void **) &disp->GetProgramiv; - if(!disp->GetProgramiv) { - void ** procp = (void **) &disp->GetProgramiv; snprintf(symboln, sizeof(symboln), "%sGetProgramiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetShaderInfoLog) { + void **procp = (void **) &disp->GetShaderInfoLog; - if(!disp->GetShaderInfoLog) { - void ** procp = (void **) &disp->GetShaderInfoLog; snprintf(symboln, sizeof(symboln), "%sGetShaderInfoLog", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetShaderiv) { + void **procp = (void **) &disp->GetShaderiv; - if(!disp->GetShaderiv) { - void ** procp = (void **) &disp->GetShaderiv; snprintf(symboln, sizeof(symboln), "%sGetShaderiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsProgram) { + void **procp = (void **) &disp->IsProgram; - if(!disp->IsProgram) { - void ** procp = (void **) &disp->IsProgram; snprintf(symboln, sizeof(symboln), "%sIsProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsShader) { + void **procp = (void **) &disp->IsShader; - if(!disp->IsShader) { - void ** procp = (void **) &disp->IsShader; snprintf(symboln, sizeof(symboln), "%sIsShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilFuncSeparate) { + void **procp = (void **) &disp->StencilFuncSeparate; - if(!disp->StencilFuncSeparate) { - void ** procp = (void **) &disp->StencilFuncSeparate; - snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparate", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparate", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilMaskSeparate) { + void **procp = (void **) &disp->StencilMaskSeparate; - if(!disp->StencilMaskSeparate) { - void ** procp = (void **) &disp->StencilMaskSeparate; - snprintf(symboln, sizeof(symboln), "%sStencilMaskSeparate", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sStencilMaskSeparate", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilOpSeparate) { + void **procp = (void **) &disp->StencilOpSeparate; - if(!disp->StencilOpSeparate) { - void ** procp = (void **) &disp->StencilOpSeparate; - snprintf(symboln, sizeof(symboln), "%sStencilOpSeparate", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sStencilOpSeparate", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilOpSeparate) { + void **procp = (void **) &disp->StencilOpSeparate; - if(!disp->StencilOpSeparate) { - void ** procp = (void **) &disp->StencilOpSeparate; - snprintf(symboln, sizeof(symboln), "%sStencilOpSeparateATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sStencilOpSeparateATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix2x3fv) { + void **procp = (void **) &disp->UniformMatrix2x3fv; - if(!disp->UniformMatrix2x3fv) { - void ** procp = (void **) &disp->UniformMatrix2x3fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x3fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x3fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix2x4fv) { + void **procp = (void **) &disp->UniformMatrix2x4fv; - if(!disp->UniformMatrix2x4fv) { - void ** procp = (void **) &disp->UniformMatrix2x4fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x4fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x4fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix3x2fv) { + void **procp = (void **) &disp->UniformMatrix3x2fv; - if(!disp->UniformMatrix3x2fv) { - void ** procp = (void **) &disp->UniformMatrix3x2fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x2fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x2fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix3x4fv) { + void **procp = (void **) &disp->UniformMatrix3x4fv; - if(!disp->UniformMatrix3x4fv) { - void ** procp = (void **) &disp->UniformMatrix3x4fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x4fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x4fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix4x2fv) { + void **procp = (void **) &disp->UniformMatrix4x2fv; - if(!disp->UniformMatrix4x2fv) { - void ** procp = (void **) &disp->UniformMatrix4x2fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x2fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x2fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix4x3fv) { + void **procp = (void **) &disp->UniformMatrix4x3fv; - if(!disp->UniformMatrix4x3fv) { - void ** procp = (void **) &disp->UniformMatrix4x3fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x3fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x3fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClampColor) { + void **procp = (void **) &disp->ClampColor; - if(!disp->ClampColor) { - void ** procp = (void **) &disp->ClampColor; snprintf(symboln, sizeof(symboln), "%sClampColor", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearBufferfi) { + void **procp = (void **) &disp->ClearBufferfi; - if(!disp->ClearBufferfi) { - void ** procp = (void **) &disp->ClearBufferfi; snprintf(symboln, sizeof(symboln), "%sClearBufferfi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearBufferfv) { + void **procp = (void **) &disp->ClearBufferfv; - if(!disp->ClearBufferfv) { - void ** procp = (void **) &disp->ClearBufferfv; snprintf(symboln, sizeof(symboln), "%sClearBufferfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearBufferiv) { + void **procp = (void **) &disp->ClearBufferiv; - if(!disp->ClearBufferiv) { - void ** procp = (void **) &disp->ClearBufferiv; snprintf(symboln, sizeof(symboln), "%sClearBufferiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearBufferuiv) { + void **procp = (void **) &disp->ClearBufferuiv; - if(!disp->ClearBufferuiv) { - void ** procp = (void **) &disp->ClearBufferuiv; snprintf(symboln, sizeof(symboln), "%sClearBufferuiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetStringi) { + void **procp = (void **) &disp->GetStringi; - if(!disp->GetStringi) { - void ** procp = (void **) &disp->GetStringi; snprintf(symboln, sizeof(symboln), "%sGetStringi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexBuffer) { + void **procp = (void **) &disp->TexBuffer; - if(!disp->TexBuffer) { - void ** procp = (void **) &disp->TexBuffer; snprintf(symboln, sizeof(symboln), "%sTexBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture) { + void **procp = (void **) &disp->FramebufferTexture; - if(!disp->FramebufferTexture) { - void ** procp = (void **) &disp->FramebufferTexture; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferParameteri64v) { + void **procp = (void **) &disp->GetBufferParameteri64v; - if(!disp->GetBufferParameteri64v) { - void ** procp = (void **) &disp->GetBufferParameteri64v; - snprintf(symboln, sizeof(symboln), "%sGetBufferParameteri64v", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferParameteri64v", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetInteger64i_v) { + void **procp = (void **) &disp->GetInteger64i_v; - if(!disp->GetInteger64i_v) { - void ** procp = (void **) &disp->GetInteger64i_v; snprintf(symboln, sizeof(symboln), "%sGetInteger64i_v", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribDivisor) { + void **procp = (void **) &disp->VertexAttribDivisor; - if(!disp->VertexAttribDivisor) { - void ** procp = (void **) &disp->VertexAttribDivisor; - snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisor", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisor", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadTransposeMatrixdARB) { + void **procp = (void **) &disp->LoadTransposeMatrixdARB; - if(!disp->LoadTransposeMatrixdARB) { - void ** procp = (void **) &disp->LoadTransposeMatrixdARB; - snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixd", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixd", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadTransposeMatrixdARB) { + void **procp = (void **) &disp->LoadTransposeMatrixdARB; - if(!disp->LoadTransposeMatrixdARB) { - void ** procp = (void **) &disp->LoadTransposeMatrixdARB; - snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixdARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixdARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadTransposeMatrixfARB) { + void **procp = (void **) &disp->LoadTransposeMatrixfARB; - if(!disp->LoadTransposeMatrixfARB) { - void ** procp = (void **) &disp->LoadTransposeMatrixfARB; - snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixf", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixf", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadTransposeMatrixfARB) { + void **procp = (void **) &disp->LoadTransposeMatrixfARB; - if(!disp->LoadTransposeMatrixfARB) { - void ** procp = (void **) &disp->LoadTransposeMatrixfARB; - snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixfARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixfARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultTransposeMatrixdARB) { + void **procp = (void **) &disp->MultTransposeMatrixdARB; - if(!disp->MultTransposeMatrixdARB) { - void ** procp = (void **) &disp->MultTransposeMatrixdARB; - snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixd", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixd", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultTransposeMatrixdARB) { + void **procp = (void **) &disp->MultTransposeMatrixdARB; - if(!disp->MultTransposeMatrixdARB) { - void ** procp = (void **) &disp->MultTransposeMatrixdARB; - snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixdARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixdARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultTransposeMatrixfARB) { + void **procp = (void **) &disp->MultTransposeMatrixfARB; - if(!disp->MultTransposeMatrixfARB) { - void ** procp = (void **) &disp->MultTransposeMatrixfARB; - snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixf", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixf", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultTransposeMatrixfARB) { + void **procp = (void **) &disp->MultTransposeMatrixfARB; - if(!disp->MultTransposeMatrixfARB) { - void ** procp = (void **) &disp->MultTransposeMatrixfARB; - snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixfARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixfARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SampleCoverageARB) { + void **procp = (void **) &disp->SampleCoverageARB; - if(!disp->SampleCoverageARB) { - void ** procp = (void **) &disp->SampleCoverageARB; snprintf(symboln, sizeof(symboln), "%sSampleCoverage", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SampleCoverageARB) { + void **procp = (void **) &disp->SampleCoverageARB; - if(!disp->SampleCoverageARB) { - void ** procp = (void **) &disp->SampleCoverageARB; - snprintf(symboln, sizeof(symboln), "%sSampleCoverageARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSampleCoverageARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage1DARB) { + void **procp = (void **) &disp->CompressedTexImage1DARB; - if(!disp->CompressedTexImage1DARB) { - void ** procp = (void **) &disp->CompressedTexImage1DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage1DARB) { + void **procp = (void **) &disp->CompressedTexImage1DARB; - if(!disp->CompressedTexImage1DARB) { - void ** procp = (void **) &disp->CompressedTexImage1DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage2DARB) { + void **procp = (void **) &disp->CompressedTexImage2DARB; - if(!disp->CompressedTexImage2DARB) { - void ** procp = (void **) &disp->CompressedTexImage2DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage2DARB) { + void **procp = (void **) &disp->CompressedTexImage2DARB; - if(!disp->CompressedTexImage2DARB) { - void ** procp = (void **) &disp->CompressedTexImage2DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage3DARB) { + void **procp = (void **) &disp->CompressedTexImage3DARB; - if(!disp->CompressedTexImage3DARB) { - void ** procp = (void **) &disp->CompressedTexImage3DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage3DARB) { + void **procp = (void **) &disp->CompressedTexImage3DARB; - if(!disp->CompressedTexImage3DARB) { - void ** procp = (void **) &disp->CompressedTexImage3DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage1DARB) { + void **procp = (void **) &disp->CompressedTexSubImage1DARB; - if(!disp->CompressedTexSubImage1DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage1DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage1DARB) { + void **procp = (void **) &disp->CompressedTexSubImage1DARB; - if(!disp->CompressedTexSubImage1DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage1DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage2DARB) { + void **procp = (void **) &disp->CompressedTexSubImage2DARB; - if(!disp->CompressedTexSubImage2DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage2DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage2DARB) { + void **procp = (void **) &disp->CompressedTexSubImage2DARB; - if(!disp->CompressedTexSubImage2DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage2DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage3DARB) { + void **procp = (void **) &disp->CompressedTexSubImage3DARB; - if(!disp->CompressedTexSubImage3DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage3DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage3DARB) { + void **procp = (void **) &disp->CompressedTexSubImage3DARB; - if(!disp->CompressedTexSubImage3DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage3DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCompressedTexImageARB) { + void **procp = (void **) &disp->GetCompressedTexImageARB; - if(!disp->GetCompressedTexImageARB) { - void ** procp = (void **) &disp->GetCompressedTexImageARB; - snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImage", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImage", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCompressedTexImageARB) { + void **procp = (void **) &disp->GetCompressedTexImageARB; - if(!disp->GetCompressedTexImageARB) { - void ** procp = (void **) &disp->GetCompressedTexImageARB; - snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImageARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImageARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DisableVertexAttribArrayARB) { + void **procp = (void **) &disp->DisableVertexAttribArrayARB; - if(!disp->DisableVertexAttribArrayARB) { - void ** procp = (void **) &disp->DisableVertexAttribArrayARB; - snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArray", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArray", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DisableVertexAttribArrayARB) { + void **procp = (void **) &disp->DisableVertexAttribArrayARB; - if(!disp->DisableVertexAttribArrayARB) { - void ** procp = (void **) &disp->DisableVertexAttribArrayARB; - snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArrayARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArrayARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EnableVertexAttribArrayARB) { + void **procp = (void **) &disp->EnableVertexAttribArrayARB; - if(!disp->EnableVertexAttribArrayARB) { - void ** procp = (void **) &disp->EnableVertexAttribArrayARB; - snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArray", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArray", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EnableVertexAttribArrayARB) { + void **procp = (void **) &disp->EnableVertexAttribArrayARB; - if(!disp->EnableVertexAttribArrayARB) { - void ** procp = (void **) &disp->EnableVertexAttribArrayARB; - snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArrayARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArrayARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramEnvParameterdvARB) { + void **procp = (void **) &disp->GetProgramEnvParameterdvARB; - if(!disp->GetProgramEnvParameterdvARB) { - void ** procp = (void **) &disp->GetProgramEnvParameterdvARB; - snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterdvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterdvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramEnvParameterfvARB) { + void **procp = (void **) &disp->GetProgramEnvParameterfvARB; - if(!disp->GetProgramEnvParameterfvARB) { - void ** procp = (void **) &disp->GetProgramEnvParameterfvARB; - snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramLocalParameterdvARB) { + void **procp = (void **) &disp->GetProgramLocalParameterdvARB; - if(!disp->GetProgramLocalParameterdvARB) { - void ** procp = (void **) &disp->GetProgramLocalParameterdvARB; - snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterdvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterdvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramLocalParameterfvARB) { + void **procp = (void **) &disp->GetProgramLocalParameterfvARB; - if(!disp->GetProgramLocalParameterfvARB) { - void ** procp = (void **) &disp->GetProgramLocalParameterfvARB; - snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramStringARB) { + void **procp = (void **) &disp->GetProgramStringARB; - if(!disp->GetProgramStringARB) { - void ** procp = (void **) &disp->GetProgramStringARB; - snprintf(symboln, sizeof(symboln), "%sGetProgramStringARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramStringARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramivARB) { + void **procp = (void **) &disp->GetProgramivARB; - if(!disp->GetProgramivARB) { - void ** procp = (void **) &disp->GetProgramivARB; snprintf(symboln, sizeof(symboln), "%sGetProgramivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribdvARB) { + void **procp = (void **) &disp->GetVertexAttribdvARB; - if(!disp->GetVertexAttribdvARB) { - void ** procp = (void **) &disp->GetVertexAttribdvARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribdvARB) { + void **procp = (void **) &disp->GetVertexAttribdvARB; - if(!disp->GetVertexAttribdvARB) { - void ** procp = (void **) &disp->GetVertexAttribdvARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribfvARB) { + void **procp = (void **) &disp->GetVertexAttribfvARB; - if(!disp->GetVertexAttribfvARB) { - void ** procp = (void **) &disp->GetVertexAttribfvARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribfvARB) { + void **procp = (void **) &disp->GetVertexAttribfvARB; - if(!disp->GetVertexAttribfvARB) { - void ** procp = (void **) &disp->GetVertexAttribfvARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribivARB) { + void **procp = (void **) &disp->GetVertexAttribivARB; - if(!disp->GetVertexAttribivARB) { - void ** procp = (void **) &disp->GetVertexAttribivARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribivARB) { + void **procp = (void **) &disp->GetVertexAttribivARB; - if(!disp->GetVertexAttribivARB) { - void ** procp = (void **) &disp->GetVertexAttribivARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4dARB) { + void **procp = (void **) &disp->ProgramEnvParameter4dARB; - if(!disp->ProgramEnvParameter4dARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4dARB; - snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4dARB) { + void **procp = (void **) &disp->ProgramEnvParameter4dARB; - if(!disp->ProgramEnvParameter4dARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4dARB; - snprintf(symboln, sizeof(symboln), "%sProgramParameter4dNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameter4dNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4dvARB) { + void **procp = (void **) &disp->ProgramEnvParameter4dvARB; - if(!disp->ProgramEnvParameter4dvARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4dvARB; - snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4dvARB) { + void **procp = (void **) &disp->ProgramEnvParameter4dvARB; - if(!disp->ProgramEnvParameter4dvARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4dvARB; - snprintf(symboln, sizeof(symboln), "%sProgramParameter4dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameter4dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4fARB) { + void **procp = (void **) &disp->ProgramEnvParameter4fARB; - if(!disp->ProgramEnvParameter4fARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4fARB; - snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4fARB) { + void **procp = (void **) &disp->ProgramEnvParameter4fARB; - if(!disp->ProgramEnvParameter4fARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4fARB; - snprintf(symboln, sizeof(symboln), "%sProgramParameter4fNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameter4fNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4fvARB) { + void **procp = (void **) &disp->ProgramEnvParameter4fvARB; - if(!disp->ProgramEnvParameter4fvARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4fvARB; - snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4fvARB) { + void **procp = (void **) &disp->ProgramEnvParameter4fvARB; - if(!disp->ProgramEnvParameter4fvARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4fvARB; - snprintf(symboln, sizeof(symboln), "%sProgramParameter4fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameter4fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramLocalParameter4dARB) { + void **procp = (void **) &disp->ProgramLocalParameter4dARB; - if(!disp->ProgramLocalParameter4dARB) { - void ** procp = (void **) &disp->ProgramLocalParameter4dARB; - snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramLocalParameter4dvARB) { + void **procp = (void **) &disp->ProgramLocalParameter4dvARB; - if(!disp->ProgramLocalParameter4dvARB) { - void ** procp = (void **) &disp->ProgramLocalParameter4dvARB; - snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramLocalParameter4fARB) { + void **procp = (void **) &disp->ProgramLocalParameter4fARB; - if(!disp->ProgramLocalParameter4fARB) { - void ** procp = (void **) &disp->ProgramLocalParameter4fARB; - snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramLocalParameter4fvARB) { + void **procp = (void **) &disp->ProgramLocalParameter4fvARB; - if(!disp->ProgramLocalParameter4fvARB) { - void ** procp = (void **) &disp->ProgramLocalParameter4fvARB; - snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramStringARB) { + void **procp = (void **) &disp->ProgramStringARB; - if(!disp->ProgramStringARB) { - void ** procp = (void **) &disp->ProgramStringARB; snprintf(symboln, sizeof(symboln), "%sProgramStringARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dARB) { + void **procp = (void **) &disp->VertexAttrib1dARB; - if(!disp->VertexAttrib1dARB) { - void ** procp = (void **) &disp->VertexAttrib1dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dARB) { + void **procp = (void **) &disp->VertexAttrib1dARB; - if(!disp->VertexAttrib1dARB) { - void ** procp = (void **) &disp->VertexAttrib1dARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dvARB) { + void **procp = (void **) &disp->VertexAttrib1dvARB; - if(!disp->VertexAttrib1dvARB) { - void ** procp = (void **) &disp->VertexAttrib1dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dvARB) { + void **procp = (void **) &disp->VertexAttrib1dvARB; - if(!disp->VertexAttrib1dvARB) { - void ** procp = (void **) &disp->VertexAttrib1dvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fARB) { + void **procp = (void **) &disp->VertexAttrib1fARB; - if(!disp->VertexAttrib1fARB) { - void ** procp = (void **) &disp->VertexAttrib1fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fARB) { + void **procp = (void **) &disp->VertexAttrib1fARB; - if(!disp->VertexAttrib1fARB) { - void ** procp = (void **) &disp->VertexAttrib1fARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fvARB) { + void **procp = (void **) &disp->VertexAttrib1fvARB; - if(!disp->VertexAttrib1fvARB) { - void ** procp = (void **) &disp->VertexAttrib1fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fvARB) { + void **procp = (void **) &disp->VertexAttrib1fvARB; - if(!disp->VertexAttrib1fvARB) { - void ** procp = (void **) &disp->VertexAttrib1fvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1sARB) { + void **procp = (void **) &disp->VertexAttrib1sARB; - if(!disp->VertexAttrib1sARB) { - void ** procp = (void **) &disp->VertexAttrib1sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1sARB) { + void **procp = (void **) &disp->VertexAttrib1sARB; - if(!disp->VertexAttrib1sARB) { - void ** procp = (void **) &disp->VertexAttrib1sARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1svARB) { + void **procp = (void **) &disp->VertexAttrib1svARB; - if(!disp->VertexAttrib1svARB) { - void ** procp = (void **) &disp->VertexAttrib1svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1svARB) { + void **procp = (void **) &disp->VertexAttrib1svARB; - if(!disp->VertexAttrib1svARB) { - void ** procp = (void **) &disp->VertexAttrib1svARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dARB) { + void **procp = (void **) &disp->VertexAttrib2dARB; - if(!disp->VertexAttrib2dARB) { - void ** procp = (void **) &disp->VertexAttrib2dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dARB) { + void **procp = (void **) &disp->VertexAttrib2dARB; - if(!disp->VertexAttrib2dARB) { - void ** procp = (void **) &disp->VertexAttrib2dARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dvARB) { + void **procp = (void **) &disp->VertexAttrib2dvARB; - if(!disp->VertexAttrib2dvARB) { - void ** procp = (void **) &disp->VertexAttrib2dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dvARB) { + void **procp = (void **) &disp->VertexAttrib2dvARB; - if(!disp->VertexAttrib2dvARB) { - void ** procp = (void **) &disp->VertexAttrib2dvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fARB) { + void **procp = (void **) &disp->VertexAttrib2fARB; - if(!disp->VertexAttrib2fARB) { - void ** procp = (void **) &disp->VertexAttrib2fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fARB) { + void **procp = (void **) &disp->VertexAttrib2fARB; - if(!disp->VertexAttrib2fARB) { - void ** procp = (void **) &disp->VertexAttrib2fARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fvARB) { + void **procp = (void **) &disp->VertexAttrib2fvARB; - if(!disp->VertexAttrib2fvARB) { - void ** procp = (void **) &disp->VertexAttrib2fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fvARB) { + void **procp = (void **) &disp->VertexAttrib2fvARB; - if(!disp->VertexAttrib2fvARB) { - void ** procp = (void **) &disp->VertexAttrib2fvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2sARB) { + void **procp = (void **) &disp->VertexAttrib2sARB; - if(!disp->VertexAttrib2sARB) { - void ** procp = (void **) &disp->VertexAttrib2sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2sARB) { + void **procp = (void **) &disp->VertexAttrib2sARB; - if(!disp->VertexAttrib2sARB) { - void ** procp = (void **) &disp->VertexAttrib2sARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2svARB) { + void **procp = (void **) &disp->VertexAttrib2svARB; - if(!disp->VertexAttrib2svARB) { - void ** procp = (void **) &disp->VertexAttrib2svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2svARB) { + void **procp = (void **) &disp->VertexAttrib2svARB; - if(!disp->VertexAttrib2svARB) { - void ** procp = (void **) &disp->VertexAttrib2svARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dARB) { + void **procp = (void **) &disp->VertexAttrib3dARB; - if(!disp->VertexAttrib3dARB) { - void ** procp = (void **) &disp->VertexAttrib3dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dARB) { + void **procp = (void **) &disp->VertexAttrib3dARB; - if(!disp->VertexAttrib3dARB) { - void ** procp = (void **) &disp->VertexAttrib3dARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dvARB) { + void **procp = (void **) &disp->VertexAttrib3dvARB; - if(!disp->VertexAttrib3dvARB) { - void ** procp = (void **) &disp->VertexAttrib3dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dvARB) { + void **procp = (void **) &disp->VertexAttrib3dvARB; - if(!disp->VertexAttrib3dvARB) { - void ** procp = (void **) &disp->VertexAttrib3dvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fARB) { + void **procp = (void **) &disp->VertexAttrib3fARB; - if(!disp->VertexAttrib3fARB) { - void ** procp = (void **) &disp->VertexAttrib3fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fARB) { + void **procp = (void **) &disp->VertexAttrib3fARB; - if(!disp->VertexAttrib3fARB) { - void ** procp = (void **) &disp->VertexAttrib3fARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fvARB) { + void **procp = (void **) &disp->VertexAttrib3fvARB; - if(!disp->VertexAttrib3fvARB) { - void ** procp = (void **) &disp->VertexAttrib3fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fvARB) { + void **procp = (void **) &disp->VertexAttrib3fvARB; - if(!disp->VertexAttrib3fvARB) { - void ** procp = (void **) &disp->VertexAttrib3fvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3sARB) { + void **procp = (void **) &disp->VertexAttrib3sARB; - if(!disp->VertexAttrib3sARB) { - void ** procp = (void **) &disp->VertexAttrib3sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3sARB) { + void **procp = (void **) &disp->VertexAttrib3sARB; - if(!disp->VertexAttrib3sARB) { - void ** procp = (void **) &disp->VertexAttrib3sARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3svARB) { + void **procp = (void **) &disp->VertexAttrib3svARB; - if(!disp->VertexAttrib3svARB) { - void ** procp = (void **) &disp->VertexAttrib3svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3svARB) { + void **procp = (void **) &disp->VertexAttrib3svARB; - if(!disp->VertexAttrib3svARB) { - void ** procp = (void **) &disp->VertexAttrib3svARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NbvARB) { + void **procp = (void **) &disp->VertexAttrib4NbvARB; - if(!disp->VertexAttrib4NbvARB) { - void ** procp = (void **) &disp->VertexAttrib4NbvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nbv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NbvARB) { + void **procp = (void **) &disp->VertexAttrib4NbvARB; - if(!disp->VertexAttrib4NbvARB) { - void ** procp = (void **) &disp->VertexAttrib4NbvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NbvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NbvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NivARB) { + void **procp = (void **) &disp->VertexAttrib4NivARB; - if(!disp->VertexAttrib4NivARB) { - void ** procp = (void **) &disp->VertexAttrib4NivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Niv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NivARB) { + void **procp = (void **) &disp->VertexAttrib4NivARB; - if(!disp->VertexAttrib4NivARB) { - void ** procp = (void **) &disp->VertexAttrib4NivARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NsvARB) { + void **procp = (void **) &disp->VertexAttrib4NsvARB; - if(!disp->VertexAttrib4NsvARB) { - void ** procp = (void **) &disp->VertexAttrib4NsvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nsv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NsvARB) { + void **procp = (void **) &disp->VertexAttrib4NsvARB; - if(!disp->VertexAttrib4NsvARB) { - void ** procp = (void **) &disp->VertexAttrib4NsvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NsvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NsvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NubARB) { + void **procp = (void **) &disp->VertexAttrib4NubARB; - if(!disp->VertexAttrib4NubARB) { - void ** procp = (void **) &disp->VertexAttrib4NubARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nub", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NubARB) { + void **procp = (void **) &disp->VertexAttrib4NubARB; - if(!disp->VertexAttrib4NubARB) { - void ** procp = (void **) &disp->VertexAttrib4NubARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NubvARB) { + void **procp = (void **) &disp->VertexAttrib4NubvARB; - if(!disp->VertexAttrib4NubvARB) { - void ** procp = (void **) &disp->VertexAttrib4NubvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nubv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nubv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NubvARB) { + void **procp = (void **) &disp->VertexAttrib4NubvARB; - if(!disp->VertexAttrib4NubvARB) { - void ** procp = (void **) &disp->VertexAttrib4NubvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NuivARB) { + void **procp = (void **) &disp->VertexAttrib4NuivARB; - if(!disp->VertexAttrib4NuivARB) { - void ** procp = (void **) &disp->VertexAttrib4NuivARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NuivARB) { + void **procp = (void **) &disp->VertexAttrib4NuivARB; - if(!disp->VertexAttrib4NuivARB) { - void ** procp = (void **) &disp->VertexAttrib4NuivARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NuivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NuivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NusvARB) { + void **procp = (void **) &disp->VertexAttrib4NusvARB; - if(!disp->VertexAttrib4NusvARB) { - void ** procp = (void **) &disp->VertexAttrib4NusvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nusv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nusv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NusvARB) { + void **procp = (void **) &disp->VertexAttrib4NusvARB; - if(!disp->VertexAttrib4NusvARB) { - void ** procp = (void **) &disp->VertexAttrib4NusvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NusvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NusvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4bvARB) { + void **procp = (void **) &disp->VertexAttrib4bvARB; - if(!disp->VertexAttrib4bvARB) { - void ** procp = (void **) &disp->VertexAttrib4bvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4bvARB) { + void **procp = (void **) &disp->VertexAttrib4bvARB; - if(!disp->VertexAttrib4bvARB) { - void ** procp = (void **) &disp->VertexAttrib4bvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dARB) { + void **procp = (void **) &disp->VertexAttrib4dARB; - if(!disp->VertexAttrib4dARB) { - void ** procp = (void **) &disp->VertexAttrib4dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dARB) { + void **procp = (void **) &disp->VertexAttrib4dARB; - if(!disp->VertexAttrib4dARB) { - void ** procp = (void **) &disp->VertexAttrib4dARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dvARB) { + void **procp = (void **) &disp->VertexAttrib4dvARB; - if(!disp->VertexAttrib4dvARB) { - void ** procp = (void **) &disp->VertexAttrib4dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dvARB) { + void **procp = (void **) &disp->VertexAttrib4dvARB; - if(!disp->VertexAttrib4dvARB) { - void ** procp = (void **) &disp->VertexAttrib4dvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fARB) { + void **procp = (void **) &disp->VertexAttrib4fARB; - if(!disp->VertexAttrib4fARB) { - void ** procp = (void **) &disp->VertexAttrib4fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fARB) { + void **procp = (void **) &disp->VertexAttrib4fARB; - if(!disp->VertexAttrib4fARB) { - void ** procp = (void **) &disp->VertexAttrib4fARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fvARB) { + void **procp = (void **) &disp->VertexAttrib4fvARB; - if(!disp->VertexAttrib4fvARB) { - void ** procp = (void **) &disp->VertexAttrib4fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fvARB) { + void **procp = (void **) &disp->VertexAttrib4fvARB; - if(!disp->VertexAttrib4fvARB) { - void ** procp = (void **) &disp->VertexAttrib4fvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ivARB) { + void **procp = (void **) &disp->VertexAttrib4ivARB; - if(!disp->VertexAttrib4ivARB) { - void ** procp = (void **) &disp->VertexAttrib4ivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ivARB) { + void **procp = (void **) &disp->VertexAttrib4ivARB; - if(!disp->VertexAttrib4ivARB) { - void ** procp = (void **) &disp->VertexAttrib4ivARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4sARB) { + void **procp = (void **) &disp->VertexAttrib4sARB; - if(!disp->VertexAttrib4sARB) { - void ** procp = (void **) &disp->VertexAttrib4sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4sARB) { + void **procp = (void **) &disp->VertexAttrib4sARB; - if(!disp->VertexAttrib4sARB) { - void ** procp = (void **) &disp->VertexAttrib4sARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4svARB) { + void **procp = (void **) &disp->VertexAttrib4svARB; - if(!disp->VertexAttrib4svARB) { - void ** procp = (void **) &disp->VertexAttrib4svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4svARB) { + void **procp = (void **) &disp->VertexAttrib4svARB; - if(!disp->VertexAttrib4svARB) { - void ** procp = (void **) &disp->VertexAttrib4svARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ubvARB) { + void **procp = (void **) &disp->VertexAttrib4ubvARB; - if(!disp->VertexAttrib4ubvARB) { - void ** procp = (void **) &disp->VertexAttrib4ubvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ubvARB) { + void **procp = (void **) &disp->VertexAttrib4ubvARB; - if(!disp->VertexAttrib4ubvARB) { - void ** procp = (void **) &disp->VertexAttrib4ubvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4uivARB) { + void **procp = (void **) &disp->VertexAttrib4uivARB; - if(!disp->VertexAttrib4uivARB) { - void ** procp = (void **) &disp->VertexAttrib4uivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4uivARB) { + void **procp = (void **) &disp->VertexAttrib4uivARB; - if(!disp->VertexAttrib4uivARB) { - void ** procp = (void **) &disp->VertexAttrib4uivARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4usvARB) { + void **procp = (void **) &disp->VertexAttrib4usvARB; - if(!disp->VertexAttrib4usvARB) { - void ** procp = (void **) &disp->VertexAttrib4usvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4usvARB) { + void **procp = (void **) &disp->VertexAttrib4usvARB; - if(!disp->VertexAttrib4usvARB) { - void ** procp = (void **) &disp->VertexAttrib4usvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribPointerARB) { + void **procp = (void **) &disp->VertexAttribPointerARB; - if(!disp->VertexAttribPointerARB) { - void ** procp = (void **) &disp->VertexAttribPointerARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttribPointer", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribPointer", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribPointerARB) { + void **procp = (void **) &disp->VertexAttribPointerARB; - if(!disp->VertexAttribPointerARB) { - void ** procp = (void **) &disp->VertexAttribPointerARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferARB) { + void **procp = (void **) &disp->BindBufferARB; - if(!disp->BindBufferARB) { - void ** procp = (void **) &disp->BindBufferARB; snprintf(symboln, sizeof(symboln), "%sBindBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferARB) { + void **procp = (void **) &disp->BindBufferARB; - if(!disp->BindBufferARB) { - void ** procp = (void **) &disp->BindBufferARB; snprintf(symboln, sizeof(symboln), "%sBindBufferARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BufferDataARB) { + void **procp = (void **) &disp->BufferDataARB; - if(!disp->BufferDataARB) { - void ** procp = (void **) &disp->BufferDataARB; snprintf(symboln, sizeof(symboln), "%sBufferData", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BufferDataARB) { + void **procp = (void **) &disp->BufferDataARB; - if(!disp->BufferDataARB) { - void ** procp = (void **) &disp->BufferDataARB; snprintf(symboln, sizeof(symboln), "%sBufferDataARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BufferSubDataARB) { + void **procp = (void **) &disp->BufferSubDataARB; - if(!disp->BufferSubDataARB) { - void ** procp = (void **) &disp->BufferSubDataARB; snprintf(symboln, sizeof(symboln), "%sBufferSubData", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BufferSubDataARB) { + void **procp = (void **) &disp->BufferSubDataARB; - if(!disp->BufferSubDataARB) { - void ** procp = (void **) &disp->BufferSubDataARB; snprintf(symboln, sizeof(symboln), "%sBufferSubDataARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteBuffersARB) { + void **procp = (void **) &disp->DeleteBuffersARB; - if(!disp->DeleteBuffersARB) { - void ** procp = (void **) &disp->DeleteBuffersARB; snprintf(symboln, sizeof(symboln), "%sDeleteBuffers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteBuffersARB) { + void **procp = (void **) &disp->DeleteBuffersARB; - if(!disp->DeleteBuffersARB) { - void ** procp = (void **) &disp->DeleteBuffersARB; snprintf(symboln, sizeof(symboln), "%sDeleteBuffersARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenBuffersARB) { + void **procp = (void **) &disp->GenBuffersARB; - if(!disp->GenBuffersARB) { - void ** procp = (void **) &disp->GenBuffersARB; snprintf(symboln, sizeof(symboln), "%sGenBuffers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenBuffersARB) { + void **procp = (void **) &disp->GenBuffersARB; - if(!disp->GenBuffersARB) { - void ** procp = (void **) &disp->GenBuffersARB; snprintf(symboln, sizeof(symboln), "%sGenBuffersARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferParameterivARB) { + void **procp = (void **) &disp->GetBufferParameterivARB; - if(!disp->GetBufferParameterivARB) { - void ** procp = (void **) &disp->GetBufferParameterivARB; - snprintf(symboln, sizeof(symboln), "%sGetBufferParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferParameterivARB) { + void **procp = (void **) &disp->GetBufferParameterivARB; - if(!disp->GetBufferParameterivARB) { - void ** procp = (void **) &disp->GetBufferParameterivARB; - snprintf(symboln, sizeof(symboln), "%sGetBufferParameterivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferParameterivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferPointervARB) { + void **procp = (void **) &disp->GetBufferPointervARB; - if(!disp->GetBufferPointervARB) { - void ** procp = (void **) &disp->GetBufferPointervARB; - snprintf(symboln, sizeof(symboln), "%sGetBufferPointerv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferPointerv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferPointervARB) { + void **procp = (void **) &disp->GetBufferPointervARB; - if(!disp->GetBufferPointervARB) { - void ** procp = (void **) &disp->GetBufferPointervARB; - snprintf(symboln, sizeof(symboln), "%sGetBufferPointervARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferPointervARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferSubDataARB) { + void **procp = (void **) &disp->GetBufferSubDataARB; - if(!disp->GetBufferSubDataARB) { - void ** procp = (void **) &disp->GetBufferSubDataARB; snprintf(symboln, sizeof(symboln), "%sGetBufferSubData", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferSubDataARB) { + void **procp = (void **) &disp->GetBufferSubDataARB; - if(!disp->GetBufferSubDataARB) { - void ** procp = (void **) &disp->GetBufferSubDataARB; - snprintf(symboln, sizeof(symboln), "%sGetBufferSubDataARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferSubDataARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsBufferARB) { + void **procp = (void **) &disp->IsBufferARB; - if(!disp->IsBufferARB) { - void ** procp = (void **) &disp->IsBufferARB; snprintf(symboln, sizeof(symboln), "%sIsBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsBufferARB) { + void **procp = (void **) &disp->IsBufferARB; - if(!disp->IsBufferARB) { - void ** procp = (void **) &disp->IsBufferARB; snprintf(symboln, sizeof(symboln), "%sIsBufferARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapBufferARB) { + void **procp = (void **) &disp->MapBufferARB; - if(!disp->MapBufferARB) { - void ** procp = (void **) &disp->MapBufferARB; snprintf(symboln, sizeof(symboln), "%sMapBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapBufferARB) { + void **procp = (void **) &disp->MapBufferARB; - if(!disp->MapBufferARB) { - void ** procp = (void **) &disp->MapBufferARB; snprintf(symboln, sizeof(symboln), "%sMapBufferARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UnmapBufferARB) { + void **procp = (void **) &disp->UnmapBufferARB; - if(!disp->UnmapBufferARB) { - void ** procp = (void **) &disp->UnmapBufferARB; snprintf(symboln, sizeof(symboln), "%sUnmapBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UnmapBufferARB) { + void **procp = (void **) &disp->UnmapBufferARB; - if(!disp->UnmapBufferARB) { - void ** procp = (void **) &disp->UnmapBufferARB; snprintf(symboln, sizeof(symboln), "%sUnmapBufferARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginQueryARB) { + void **procp = (void **) &disp->BeginQueryARB; - if(!disp->BeginQueryARB) { - void ** procp = (void **) &disp->BeginQueryARB; snprintf(symboln, sizeof(symboln), "%sBeginQuery", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginQueryARB) { + void **procp = (void **) &disp->BeginQueryARB; - if(!disp->BeginQueryARB) { - void ** procp = (void **) &disp->BeginQueryARB; snprintf(symboln, sizeof(symboln), "%sBeginQueryARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteQueriesARB) { + void **procp = (void **) &disp->DeleteQueriesARB; - if(!disp->DeleteQueriesARB) { - void ** procp = (void **) &disp->DeleteQueriesARB; snprintf(symboln, sizeof(symboln), "%sDeleteQueries", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteQueriesARB) { + void **procp = (void **) &disp->DeleteQueriesARB; - if(!disp->DeleteQueriesARB) { - void ** procp = (void **) &disp->DeleteQueriesARB; snprintf(symboln, sizeof(symboln), "%sDeleteQueriesARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndQueryARB) { + void **procp = (void **) &disp->EndQueryARB; - if(!disp->EndQueryARB) { - void ** procp = (void **) &disp->EndQueryARB; snprintf(symboln, sizeof(symboln), "%sEndQuery", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndQueryARB) { + void **procp = (void **) &disp->EndQueryARB; - if(!disp->EndQueryARB) { - void ** procp = (void **) &disp->EndQueryARB; snprintf(symboln, sizeof(symboln), "%sEndQueryARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenQueriesARB) { + void **procp = (void **) &disp->GenQueriesARB; - if(!disp->GenQueriesARB) { - void ** procp = (void **) &disp->GenQueriesARB; snprintf(symboln, sizeof(symboln), "%sGenQueries", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenQueriesARB) { + void **procp = (void **) &disp->GenQueriesARB; - if(!disp->GenQueriesARB) { - void ** procp = (void **) &disp->GenQueriesARB; snprintf(symboln, sizeof(symboln), "%sGenQueriesARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjectivARB) { + void **procp = (void **) &disp->GetQueryObjectivARB; - if(!disp->GetQueryObjectivARB) { - void ** procp = (void **) &disp->GetQueryObjectivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryObjectiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjectivARB) { + void **procp = (void **) &disp->GetQueryObjectivARB; - if(!disp->GetQueryObjectivARB) { - void ** procp = (void **) &disp->GetQueryObjectivARB; - snprintf(symboln, sizeof(symboln), "%sGetQueryObjectivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetQueryObjectivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjectuivARB) { + void **procp = (void **) &disp->GetQueryObjectuivARB; - if(!disp->GetQueryObjectuivARB) { - void ** procp = (void **) &disp->GetQueryObjectuivARB; - snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjectuivARB) { + void **procp = (void **) &disp->GetQueryObjectuivARB; - if(!disp->GetQueryObjectuivARB) { - void ** procp = (void **) &disp->GetQueryObjectuivARB; - snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryivARB) { + void **procp = (void **) &disp->GetQueryivARB; - if(!disp->GetQueryivARB) { - void ** procp = (void **) &disp->GetQueryivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryivARB) { + void **procp = (void **) &disp->GetQueryivARB; - if(!disp->GetQueryivARB) { - void ** procp = (void **) &disp->GetQueryivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsQueryARB) { + void **procp = (void **) &disp->IsQueryARB; - if(!disp->IsQueryARB) { - void ** procp = (void **) &disp->IsQueryARB; snprintf(symboln, sizeof(symboln), "%sIsQuery", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsQueryARB) { + void **procp = (void **) &disp->IsQueryARB; - if(!disp->IsQueryARB) { - void ** procp = (void **) &disp->IsQueryARB; snprintf(symboln, sizeof(symboln), "%sIsQueryARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AttachObjectARB) { + void **procp = (void **) &disp->AttachObjectARB; - if(!disp->AttachObjectARB) { - void ** procp = (void **) &disp->AttachObjectARB; snprintf(symboln, sizeof(symboln), "%sAttachObjectARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompileShaderARB) { + void **procp = (void **) &disp->CompileShaderARB; - if(!disp->CompileShaderARB) { - void ** procp = (void **) &disp->CompileShaderARB; snprintf(symboln, sizeof(symboln), "%sCompileShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompileShaderARB) { + void **procp = (void **) &disp->CompileShaderARB; - if(!disp->CompileShaderARB) { - void ** procp = (void **) &disp->CompileShaderARB; snprintf(symboln, sizeof(symboln), "%sCompileShaderARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CreateProgramObjectARB) { + void **procp = (void **) &disp->CreateProgramObjectARB; - if(!disp->CreateProgramObjectARB) { - void ** procp = (void **) &disp->CreateProgramObjectARB; - snprintf(symboln, sizeof(symboln), "%sCreateProgramObjectARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCreateProgramObjectARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CreateShaderObjectARB) { + void **procp = (void **) &disp->CreateShaderObjectARB; - if(!disp->CreateShaderObjectARB) { - void ** procp = (void **) &disp->CreateShaderObjectARB; - snprintf(symboln, sizeof(symboln), "%sCreateShaderObjectARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCreateShaderObjectARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteObjectARB) { + void **procp = (void **) &disp->DeleteObjectARB; - if(!disp->DeleteObjectARB) { - void ** procp = (void **) &disp->DeleteObjectARB; snprintf(symboln, sizeof(symboln), "%sDeleteObjectARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DetachObjectARB) { + void **procp = (void **) &disp->DetachObjectARB; - if(!disp->DetachObjectARB) { - void ** procp = (void **) &disp->DetachObjectARB; snprintf(symboln, sizeof(symboln), "%sDetachObjectARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetActiveUniformARB) { + void **procp = (void **) &disp->GetActiveUniformARB; - if(!disp->GetActiveUniformARB) { - void ** procp = (void **) &disp->GetActiveUniformARB; snprintf(symboln, sizeof(symboln), "%sGetActiveUniform", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetActiveUniformARB) { + void **procp = (void **) &disp->GetActiveUniformARB; - if(!disp->GetActiveUniformARB) { - void ** procp = (void **) &disp->GetActiveUniformARB; - snprintf(symboln, sizeof(symboln), "%sGetActiveUniformARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetActiveUniformARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetAttachedObjectsARB) { + void **procp = (void **) &disp->GetAttachedObjectsARB; - if(!disp->GetAttachedObjectsARB) { - void ** procp = (void **) &disp->GetAttachedObjectsARB; - snprintf(symboln, sizeof(symboln), "%sGetAttachedObjectsARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetAttachedObjectsARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHandleARB) { + void **procp = (void **) &disp->GetHandleARB; - if(!disp->GetHandleARB) { - void ** procp = (void **) &disp->GetHandleARB; snprintf(symboln, sizeof(symboln), "%sGetHandleARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetInfoLogARB) { + void **procp = (void **) &disp->GetInfoLogARB; - if(!disp->GetInfoLogARB) { - void ** procp = (void **) &disp->GetInfoLogARB; snprintf(symboln, sizeof(symboln), "%sGetInfoLogARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetObjectParameterfvARB) { + void **procp = (void **) &disp->GetObjectParameterfvARB; - if(!disp->GetObjectParameterfvARB) { - void ** procp = (void **) &disp->GetObjectParameterfvARB; - snprintf(symboln, sizeof(symboln), "%sGetObjectParameterfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetObjectParameterfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetObjectParameterivARB) { + void **procp = (void **) &disp->GetObjectParameterivARB; - if(!disp->GetObjectParameterivARB) { - void ** procp = (void **) &disp->GetObjectParameterivARB; - snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetShaderSourceARB) { + void **procp = (void **) &disp->GetShaderSourceARB; - if(!disp->GetShaderSourceARB) { - void ** procp = (void **) &disp->GetShaderSourceARB; snprintf(symboln, sizeof(symboln), "%sGetShaderSource", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetShaderSourceARB) { + void **procp = (void **) &disp->GetShaderSourceARB; - if(!disp->GetShaderSourceARB) { - void ** procp = (void **) &disp->GetShaderSourceARB; - snprintf(symboln, sizeof(symboln), "%sGetShaderSourceARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetShaderSourceARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformLocationARB) { + void **procp = (void **) &disp->GetUniformLocationARB; - if(!disp->GetUniformLocationARB) { - void ** procp = (void **) &disp->GetUniformLocationARB; - snprintf(symboln, sizeof(symboln), "%sGetUniformLocation", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetUniformLocation", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformLocationARB) { + void **procp = (void **) &disp->GetUniformLocationARB; - if(!disp->GetUniformLocationARB) { - void ** procp = (void **) &disp->GetUniformLocationARB; - snprintf(symboln, sizeof(symboln), "%sGetUniformLocationARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetUniformLocationARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformfvARB) { + void **procp = (void **) &disp->GetUniformfvARB; - if(!disp->GetUniformfvARB) { - void ** procp = (void **) &disp->GetUniformfvARB; snprintf(symboln, sizeof(symboln), "%sGetUniformfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformfvARB) { + void **procp = (void **) &disp->GetUniformfvARB; - if(!disp->GetUniformfvARB) { - void ** procp = (void **) &disp->GetUniformfvARB; snprintf(symboln, sizeof(symboln), "%sGetUniformfvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformivARB) { + void **procp = (void **) &disp->GetUniformivARB; - if(!disp->GetUniformivARB) { - void ** procp = (void **) &disp->GetUniformivARB; snprintf(symboln, sizeof(symboln), "%sGetUniformiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformivARB) { + void **procp = (void **) &disp->GetUniformivARB; - if(!disp->GetUniformivARB) { - void ** procp = (void **) &disp->GetUniformivARB; snprintf(symboln, sizeof(symboln), "%sGetUniformivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LinkProgramARB) { + void **procp = (void **) &disp->LinkProgramARB; - if(!disp->LinkProgramARB) { - void ** procp = (void **) &disp->LinkProgramARB; snprintf(symboln, sizeof(symboln), "%sLinkProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LinkProgramARB) { + void **procp = (void **) &disp->LinkProgramARB; - if(!disp->LinkProgramARB) { - void ** procp = (void **) &disp->LinkProgramARB; snprintf(symboln, sizeof(symboln), "%sLinkProgramARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ShaderSourceARB) { + void **procp = (void **) &disp->ShaderSourceARB; - if(!disp->ShaderSourceARB) { - void ** procp = (void **) &disp->ShaderSourceARB; snprintf(symboln, sizeof(symboln), "%sShaderSource", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ShaderSourceARB) { + void **procp = (void **) &disp->ShaderSourceARB; - if(!disp->ShaderSourceARB) { - void ** procp = (void **) &disp->ShaderSourceARB; snprintf(symboln, sizeof(symboln), "%sShaderSourceARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1fARB) { + void **procp = (void **) &disp->Uniform1fARB; - if(!disp->Uniform1fARB) { - void ** procp = (void **) &disp->Uniform1fARB; snprintf(symboln, sizeof(symboln), "%sUniform1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1fARB) { + void **procp = (void **) &disp->Uniform1fARB; - if(!disp->Uniform1fARB) { - void ** procp = (void **) &disp->Uniform1fARB; snprintf(symboln, sizeof(symboln), "%sUniform1fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1fvARB) { + void **procp = (void **) &disp->Uniform1fvARB; - if(!disp->Uniform1fvARB) { - void ** procp = (void **) &disp->Uniform1fvARB; snprintf(symboln, sizeof(symboln), "%sUniform1fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1fvARB) { + void **procp = (void **) &disp->Uniform1fvARB; - if(!disp->Uniform1fvARB) { - void ** procp = (void **) &disp->Uniform1fvARB; snprintf(symboln, sizeof(symboln), "%sUniform1fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1iARB) { + void **procp = (void **) &disp->Uniform1iARB; - if(!disp->Uniform1iARB) { - void ** procp = (void **) &disp->Uniform1iARB; snprintf(symboln, sizeof(symboln), "%sUniform1i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1iARB) { + void **procp = (void **) &disp->Uniform1iARB; - if(!disp->Uniform1iARB) { - void ** procp = (void **) &disp->Uniform1iARB; snprintf(symboln, sizeof(symboln), "%sUniform1iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1ivARB) { + void **procp = (void **) &disp->Uniform1ivARB; - if(!disp->Uniform1ivARB) { - void ** procp = (void **) &disp->Uniform1ivARB; snprintf(symboln, sizeof(symboln), "%sUniform1iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1ivARB) { + void **procp = (void **) &disp->Uniform1ivARB; - if(!disp->Uniform1ivARB) { - void ** procp = (void **) &disp->Uniform1ivARB; snprintf(symboln, sizeof(symboln), "%sUniform1ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2fARB) { + void **procp = (void **) &disp->Uniform2fARB; - if(!disp->Uniform2fARB) { - void ** procp = (void **) &disp->Uniform2fARB; snprintf(symboln, sizeof(symboln), "%sUniform2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2fARB) { + void **procp = (void **) &disp->Uniform2fARB; - if(!disp->Uniform2fARB) { - void ** procp = (void **) &disp->Uniform2fARB; snprintf(symboln, sizeof(symboln), "%sUniform2fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2fvARB) { + void **procp = (void **) &disp->Uniform2fvARB; - if(!disp->Uniform2fvARB) { - void ** procp = (void **) &disp->Uniform2fvARB; snprintf(symboln, sizeof(symboln), "%sUniform2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2fvARB) { + void **procp = (void **) &disp->Uniform2fvARB; - if(!disp->Uniform2fvARB) { - void ** procp = (void **) &disp->Uniform2fvARB; snprintf(symboln, sizeof(symboln), "%sUniform2fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2iARB) { + void **procp = (void **) &disp->Uniform2iARB; - if(!disp->Uniform2iARB) { - void ** procp = (void **) &disp->Uniform2iARB; snprintf(symboln, sizeof(symboln), "%sUniform2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2iARB) { + void **procp = (void **) &disp->Uniform2iARB; - if(!disp->Uniform2iARB) { - void ** procp = (void **) &disp->Uniform2iARB; snprintf(symboln, sizeof(symboln), "%sUniform2iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2ivARB) { + void **procp = (void **) &disp->Uniform2ivARB; - if(!disp->Uniform2ivARB) { - void ** procp = (void **) &disp->Uniform2ivARB; snprintf(symboln, sizeof(symboln), "%sUniform2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2ivARB) { + void **procp = (void **) &disp->Uniform2ivARB; - if(!disp->Uniform2ivARB) { - void ** procp = (void **) &disp->Uniform2ivARB; snprintf(symboln, sizeof(symboln), "%sUniform2ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3fARB) { + void **procp = (void **) &disp->Uniform3fARB; - if(!disp->Uniform3fARB) { - void ** procp = (void **) &disp->Uniform3fARB; snprintf(symboln, sizeof(symboln), "%sUniform3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3fARB) { + void **procp = (void **) &disp->Uniform3fARB; - if(!disp->Uniform3fARB) { - void ** procp = (void **) &disp->Uniform3fARB; snprintf(symboln, sizeof(symboln), "%sUniform3fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3fvARB) { + void **procp = (void **) &disp->Uniform3fvARB; - if(!disp->Uniform3fvARB) { - void ** procp = (void **) &disp->Uniform3fvARB; snprintf(symboln, sizeof(symboln), "%sUniform3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3fvARB) { + void **procp = (void **) &disp->Uniform3fvARB; - if(!disp->Uniform3fvARB) { - void ** procp = (void **) &disp->Uniform3fvARB; snprintf(symboln, sizeof(symboln), "%sUniform3fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3iARB) { + void **procp = (void **) &disp->Uniform3iARB; - if(!disp->Uniform3iARB) { - void ** procp = (void **) &disp->Uniform3iARB; snprintf(symboln, sizeof(symboln), "%sUniform3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3iARB) { + void **procp = (void **) &disp->Uniform3iARB; - if(!disp->Uniform3iARB) { - void ** procp = (void **) &disp->Uniform3iARB; snprintf(symboln, sizeof(symboln), "%sUniform3iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3ivARB) { + void **procp = (void **) &disp->Uniform3ivARB; - if(!disp->Uniform3ivARB) { - void ** procp = (void **) &disp->Uniform3ivARB; snprintf(symboln, sizeof(symboln), "%sUniform3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3ivARB) { + void **procp = (void **) &disp->Uniform3ivARB; - if(!disp->Uniform3ivARB) { - void ** procp = (void **) &disp->Uniform3ivARB; snprintf(symboln, sizeof(symboln), "%sUniform3ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4fARB) { + void **procp = (void **) &disp->Uniform4fARB; - if(!disp->Uniform4fARB) { - void ** procp = (void **) &disp->Uniform4fARB; snprintf(symboln, sizeof(symboln), "%sUniform4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4fARB) { + void **procp = (void **) &disp->Uniform4fARB; - if(!disp->Uniform4fARB) { - void ** procp = (void **) &disp->Uniform4fARB; snprintf(symboln, sizeof(symboln), "%sUniform4fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4fvARB) { + void **procp = (void **) &disp->Uniform4fvARB; - if(!disp->Uniform4fvARB) { - void ** procp = (void **) &disp->Uniform4fvARB; snprintf(symboln, sizeof(symboln), "%sUniform4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4fvARB) { + void **procp = (void **) &disp->Uniform4fvARB; - if(!disp->Uniform4fvARB) { - void ** procp = (void **) &disp->Uniform4fvARB; snprintf(symboln, sizeof(symboln), "%sUniform4fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4iARB) { + void **procp = (void **) &disp->Uniform4iARB; - if(!disp->Uniform4iARB) { - void ** procp = (void **) &disp->Uniform4iARB; snprintf(symboln, sizeof(symboln), "%sUniform4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4iARB) { + void **procp = (void **) &disp->Uniform4iARB; - if(!disp->Uniform4iARB) { - void ** procp = (void **) &disp->Uniform4iARB; snprintf(symboln, sizeof(symboln), "%sUniform4iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4ivARB) { + void **procp = (void **) &disp->Uniform4ivARB; - if(!disp->Uniform4ivARB) { - void ** procp = (void **) &disp->Uniform4ivARB; snprintf(symboln, sizeof(symboln), "%sUniform4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4ivARB) { + void **procp = (void **) &disp->Uniform4ivARB; - if(!disp->Uniform4ivARB) { - void ** procp = (void **) &disp->Uniform4ivARB; snprintf(symboln, sizeof(symboln), "%sUniform4ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix2fvARB) { + void **procp = (void **) &disp->UniformMatrix2fvARB; - if(!disp->UniformMatrix2fvARB) { - void ** procp = (void **) &disp->UniformMatrix2fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix2fvARB) { + void **procp = (void **) &disp->UniformMatrix2fvARB; - if(!disp->UniformMatrix2fvARB) { - void ** procp = (void **) &disp->UniformMatrix2fvARB; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix3fvARB) { + void **procp = (void **) &disp->UniformMatrix3fvARB; - if(!disp->UniformMatrix3fvARB) { - void ** procp = (void **) &disp->UniformMatrix3fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix3fvARB) { + void **procp = (void **) &disp->UniformMatrix3fvARB; - if(!disp->UniformMatrix3fvARB) { - void ** procp = (void **) &disp->UniformMatrix3fvARB; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix4fvARB) { + void **procp = (void **) &disp->UniformMatrix4fvARB; - if(!disp->UniformMatrix4fvARB) { - void ** procp = (void **) &disp->UniformMatrix4fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix4fvARB) { + void **procp = (void **) &disp->UniformMatrix4fvARB; - if(!disp->UniformMatrix4fvARB) { - void ** procp = (void **) &disp->UniformMatrix4fvARB; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UseProgramObjectARB) { + void **procp = (void **) &disp->UseProgramObjectARB; - if(!disp->UseProgramObjectARB) { - void ** procp = (void **) &disp->UseProgramObjectARB; snprintf(symboln, sizeof(symboln), "%sUseProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UseProgramObjectARB) { + void **procp = (void **) &disp->UseProgramObjectARB; - if(!disp->UseProgramObjectARB) { - void ** procp = (void **) &disp->UseProgramObjectARB; - snprintf(symboln, sizeof(symboln), "%sUseProgramObjectARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUseProgramObjectARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ValidateProgramARB) { + void **procp = (void **) &disp->ValidateProgramARB; - if(!disp->ValidateProgramARB) { - void ** procp = (void **) &disp->ValidateProgramARB; snprintf(symboln, sizeof(symboln), "%sValidateProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ValidateProgramARB) { + void **procp = (void **) &disp->ValidateProgramARB; - if(!disp->ValidateProgramARB) { - void ** procp = (void **) &disp->ValidateProgramARB; - snprintf(symboln, sizeof(symboln), "%sValidateProgramARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sValidateProgramARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindAttribLocationARB) { + void **procp = (void **) &disp->BindAttribLocationARB; - if(!disp->BindAttribLocationARB) { - void ** procp = (void **) &disp->BindAttribLocationARB; - snprintf(symboln, sizeof(symboln), "%sBindAttribLocation", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindAttribLocation", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindAttribLocationARB) { + void **procp = (void **) &disp->BindAttribLocationARB; - if(!disp->BindAttribLocationARB) { - void ** procp = (void **) &disp->BindAttribLocationARB; - snprintf(symboln, sizeof(symboln), "%sBindAttribLocationARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindAttribLocationARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetActiveAttribARB) { + void **procp = (void **) &disp->GetActiveAttribARB; - if(!disp->GetActiveAttribARB) { - void ** procp = (void **) &disp->GetActiveAttribARB; snprintf(symboln, sizeof(symboln), "%sGetActiveAttrib", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetActiveAttribARB) { + void **procp = (void **) &disp->GetActiveAttribARB; - if(!disp->GetActiveAttribARB) { - void ** procp = (void **) &disp->GetActiveAttribARB; - snprintf(symboln, sizeof(symboln), "%sGetActiveAttribARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetActiveAttribARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetAttribLocationARB) { + void **procp = (void **) &disp->GetAttribLocationARB; - if(!disp->GetAttribLocationARB) { - void ** procp = (void **) &disp->GetAttribLocationARB; - snprintf(symboln, sizeof(symboln), "%sGetAttribLocation", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetAttribLocation", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetAttribLocationARB) { + void **procp = (void **) &disp->GetAttribLocationARB; - if(!disp->GetAttribLocationARB) { - void ** procp = (void **) &disp->GetAttribLocationARB; - snprintf(symboln, sizeof(symboln), "%sGetAttribLocationARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetAttribLocationARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawBuffersARB) { + void **procp = (void **) &disp->DrawBuffersARB; - if(!disp->DrawBuffersARB) { - void ** procp = (void **) &disp->DrawBuffersARB; snprintf(symboln, sizeof(symboln), "%sDrawBuffers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawBuffersARB) { + void **procp = (void **) &disp->DrawBuffersARB; - if(!disp->DrawBuffersARB) { - void ** procp = (void **) &disp->DrawBuffersARB; snprintf(symboln, sizeof(symboln), "%sDrawBuffersARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawBuffersARB) { + void **procp = (void **) &disp->DrawBuffersARB; - if(!disp->DrawBuffersARB) { - void ** procp = (void **) &disp->DrawBuffersARB; snprintf(symboln, sizeof(symboln), "%sDrawBuffersATI", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawBuffersARB) { + void **procp = (void **) &disp->DrawBuffersARB; - if(!disp->DrawBuffersARB) { - void ** procp = (void **) &disp->DrawBuffersARB; snprintf(symboln, sizeof(symboln), "%sDrawBuffersNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClampColorARB) { + void **procp = (void **) &disp->ClampColorARB; - if(!disp->ClampColorARB) { - void ** procp = (void **) &disp->ClampColorARB; snprintf(symboln, sizeof(symboln), "%sClampColorARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawArraysInstancedARB) { + void **procp = (void **) &disp->DrawArraysInstancedARB; - if(!disp->DrawArraysInstancedARB) { - void ** procp = (void **) &disp->DrawArraysInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawArraysInstancedARB) { + void **procp = (void **) &disp->DrawArraysInstancedARB; - if(!disp->DrawArraysInstancedARB) { - void ** procp = (void **) &disp->DrawArraysInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawArraysInstancedARB) { + void **procp = (void **) &disp->DrawArraysInstancedARB; - if(!disp->DrawArraysInstancedARB) { - void ** procp = (void **) &disp->DrawArraysInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawArraysInstanced", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawArraysInstanced", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElementsInstancedARB) { + void **procp = (void **) &disp->DrawElementsInstancedARB; - if(!disp->DrawElementsInstancedARB) { - void ** procp = (void **) &disp->DrawElementsInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElementsInstancedARB) { + void **procp = (void **) &disp->DrawElementsInstancedARB; - if(!disp->DrawElementsInstancedARB) { - void ** procp = (void **) &disp->DrawElementsInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElementsInstancedARB) { + void **procp = (void **) &disp->DrawElementsInstancedARB; - if(!disp->DrawElementsInstancedARB) { - void ** procp = (void **) &disp->DrawElementsInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawElementsInstanced", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstanced", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RenderbufferStorageMultisample) { + void **procp = (void **) &disp->RenderbufferStorageMultisample; - if(!disp->RenderbufferStorageMultisample) { - void ** procp = (void **) &disp->RenderbufferStorageMultisample; - snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisample", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisample", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RenderbufferStorageMultisample) { + void **procp = (void **) &disp->RenderbufferStorageMultisample; - if(!disp->RenderbufferStorageMultisample) { - void ** procp = (void **) &disp->RenderbufferStorageMultisample; - snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisampleEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sRenderbufferStorageMultisampleEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTextureARB) { + void **procp = (void **) &disp->FramebufferTextureARB; - if(!disp->FramebufferTextureARB) { - void ** procp = (void **) &disp->FramebufferTextureARB; - snprintf(symboln, sizeof(symboln), "%sFramebufferTextureARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTextureFaceARB) { + void **procp = (void **) &disp->FramebufferTextureFaceARB; - if(!disp->FramebufferTextureFaceARB) { - void ** procp = (void **) &disp->FramebufferTextureFaceARB; - snprintf(symboln, sizeof(symboln), "%sFramebufferTextureFaceARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureFaceARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramParameteriARB) { + void **procp = (void **) &disp->ProgramParameteriARB; - if(!disp->ProgramParameteriARB) { - void ** procp = (void **) &disp->ProgramParameteriARB; - snprintf(symboln, sizeof(symboln), "%sProgramParameteriARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameteriARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribDivisorARB) { + void **procp = (void **) &disp->VertexAttribDivisorARB; - if(!disp->VertexAttribDivisorARB) { - void ** procp = (void **) &disp->VertexAttribDivisorARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisorARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisorARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FlushMappedBufferRange) { + void **procp = (void **) &disp->FlushMappedBufferRange; - if(!disp->FlushMappedBufferRange) { - void ** procp = (void **) &disp->FlushMappedBufferRange; - snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRange", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRange", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapBufferRange) { + void **procp = (void **) &disp->MapBufferRange; - if(!disp->MapBufferRange) { - void ** procp = (void **) &disp->MapBufferRange; snprintf(symboln, sizeof(symboln), "%sMapBufferRange", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexBufferARB) { + void **procp = (void **) &disp->TexBufferARB; - if(!disp->TexBufferARB) { - void ** procp = (void **) &disp->TexBufferARB; snprintf(symboln, sizeof(symboln), "%sTexBufferARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindVertexArray) { + void **procp = (void **) &disp->BindVertexArray; - if(!disp->BindVertexArray) { - void ** procp = (void **) &disp->BindVertexArray; snprintf(symboln, sizeof(symboln), "%sBindVertexArray", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenVertexArrays) { + void **procp = (void **) &disp->GenVertexArrays; - if(!disp->GenVertexArrays) { - void ** procp = (void **) &disp->GenVertexArrays; snprintf(symboln, sizeof(symboln), "%sGenVertexArrays", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyBufferSubData) { + void **procp = (void **) &disp->CopyBufferSubData; - if(!disp->CopyBufferSubData) { - void ** procp = (void **) &disp->CopyBufferSubData; - snprintf(symboln, sizeof(symboln), "%sCopyBufferSubData", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyBufferSubData", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClientWaitSync) { + void **procp = (void **) &disp->ClientWaitSync; - if(!disp->ClientWaitSync) { - void ** procp = (void **) &disp->ClientWaitSync; snprintf(symboln, sizeof(symboln), "%sClientWaitSync", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteSync) { + void **procp = (void **) &disp->DeleteSync; - if(!disp->DeleteSync) { - void ** procp = (void **) &disp->DeleteSync; snprintf(symboln, sizeof(symboln), "%sDeleteSync", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FenceSync) { + void **procp = (void **) &disp->FenceSync; - if(!disp->FenceSync) { - void ** procp = (void **) &disp->FenceSync; snprintf(symboln, sizeof(symboln), "%sFenceSync", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetInteger64v) { + void **procp = (void **) &disp->GetInteger64v; - if(!disp->GetInteger64v) { - void ** procp = (void **) &disp->GetInteger64v; snprintf(symboln, sizeof(symboln), "%sGetInteger64v", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSynciv) { + void **procp = (void **) &disp->GetSynciv; - if(!disp->GetSynciv) { - void ** procp = (void **) &disp->GetSynciv; snprintf(symboln, sizeof(symboln), "%sGetSynciv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsSync) { + void **procp = (void **) &disp->IsSync; - if(!disp->IsSync) { - void ** procp = (void **) &disp->IsSync; snprintf(symboln, sizeof(symboln), "%sIsSync", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WaitSync) { + void **procp = (void **) &disp->WaitSync; - if(!disp->WaitSync) { - void ** procp = (void **) &disp->WaitSync; snprintf(symboln, sizeof(symboln), "%sWaitSync", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElementsBaseVertex) { + void **procp = (void **) &disp->DrawElementsBaseVertex; - if(!disp->DrawElementsBaseVertex) { - void ** procp = (void **) &disp->DrawElementsBaseVertex; - snprintf(symboln, sizeof(symboln), "%sDrawElementsBaseVertex", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawElementsBaseVertex", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElementsInstancedBaseVertex) { + void **procp = (void **) &disp->DrawElementsInstancedBaseVertex; - if(!disp->DrawElementsInstancedBaseVertex) { - void ** procp = (void **) &disp->DrawElementsInstancedBaseVertex; - snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseVertex", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseVertex", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawRangeElementsBaseVertex) { + void **procp = (void **) &disp->DrawRangeElementsBaseVertex; - if(!disp->DrawRangeElementsBaseVertex) { - void ** procp = (void **) &disp->DrawRangeElementsBaseVertex; - snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsBaseVertex", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsBaseVertex", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiDrawElementsBaseVertex) { + void **procp = (void **) &disp->MultiDrawElementsBaseVertex; - if(!disp->MultiDrawElementsBaseVertex) { - void ** procp = (void **) &disp->MultiDrawElementsBaseVertex; - snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsBaseVertex", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsBaseVertex", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationSeparateiARB) { + void **procp = (void **) &disp->BlendEquationSeparateiARB; - if(!disp->BlendEquationSeparateiARB) { - void ** procp = (void **) &disp->BlendEquationSeparateiARB; - snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateiARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateiARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationSeparateiARB) { + void **procp = (void **) &disp->BlendEquationSeparateiARB; - if(!disp->BlendEquationSeparateiARB) { - void ** procp = (void **) &disp->BlendEquationSeparateiARB; - snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateIndexedAMD", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateIndexedAMD", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationiARB) { + void **procp = (void **) &disp->BlendEquationiARB; - if(!disp->BlendEquationiARB) { - void ** procp = (void **) &disp->BlendEquationiARB; - snprintf(symboln, sizeof(symboln), "%sBlendEquationiARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationiARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationiARB) { + void **procp = (void **) &disp->BlendEquationiARB; - if(!disp->BlendEquationiARB) { - void ** procp = (void **) &disp->BlendEquationiARB; - snprintf(symboln, sizeof(symboln), "%sBlendEquationIndexedAMD", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationIndexedAMD", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFuncSeparateiARB) { + void **procp = (void **) &disp->BlendFuncSeparateiARB; - if(!disp->BlendFuncSeparateiARB) { - void ** procp = (void **) &disp->BlendFuncSeparateiARB; - snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateiARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateiARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFuncSeparateiARB) { + void **procp = (void **) &disp->BlendFuncSeparateiARB; - if(!disp->BlendFuncSeparateiARB) { - void ** procp = (void **) &disp->BlendFuncSeparateiARB; - snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateIndexedAMD", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateIndexedAMD", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFunciARB) { + void **procp = (void **) &disp->BlendFunciARB; - if(!disp->BlendFunciARB) { - void ** procp = (void **) &disp->BlendFunciARB; snprintf(symboln, sizeof(symboln), "%sBlendFunciARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFunciARB) { + void **procp = (void **) &disp->BlendFunciARB; - if(!disp->BlendFunciARB) { - void ** procp = (void **) &disp->BlendFunciARB; - snprintf(symboln, sizeof(symboln), "%sBlendFuncIndexedAMD", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncIndexedAMD", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindSampler) { + void **procp = (void **) &disp->BindSampler; - if(!disp->BindSampler) { - void ** procp = (void **) &disp->BindSampler; snprintf(symboln, sizeof(symboln), "%sBindSampler", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteSamplers) { + void **procp = (void **) &disp->DeleteSamplers; - if(!disp->DeleteSamplers) { - void ** procp = (void **) &disp->DeleteSamplers; snprintf(symboln, sizeof(symboln), "%sDeleteSamplers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenSamplers) { + void **procp = (void **) &disp->GenSamplers; - if(!disp->GenSamplers) { - void ** procp = (void **) &disp->GenSamplers; snprintf(symboln, sizeof(symboln), "%sGenSamplers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSamplerParameterIiv) { + void **procp = (void **) &disp->GetSamplerParameterIiv; - if(!disp->GetSamplerParameterIiv) { - void ** procp = (void **) &disp->GetSamplerParameterIiv; - snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSamplerParameterIuiv) { + void **procp = (void **) &disp->GetSamplerParameterIuiv; - if(!disp->GetSamplerParameterIuiv) { - void ** procp = (void **) &disp->GetSamplerParameterIuiv; - snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSamplerParameterfv) { + void **procp = (void **) &disp->GetSamplerParameterfv; - if(!disp->GetSamplerParameterfv) { - void ** procp = (void **) &disp->GetSamplerParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSamplerParameteriv) { + void **procp = (void **) &disp->GetSamplerParameteriv; - if(!disp->GetSamplerParameteriv) { - void ** procp = (void **) &disp->GetSamplerParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetSamplerParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsSampler) { + void **procp = (void **) &disp->IsSampler; - if(!disp->IsSampler) { - void ** procp = (void **) &disp->IsSampler; snprintf(symboln, sizeof(symboln), "%sIsSampler", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameterIiv) { + void **procp = (void **) &disp->SamplerParameterIiv; - if(!disp->SamplerParameterIiv) { - void ** procp = (void **) &disp->SamplerParameterIiv; - snprintf(symboln, sizeof(symboln), "%sSamplerParameterIiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameterIiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameterIuiv) { + void **procp = (void **) &disp->SamplerParameterIuiv; - if(!disp->SamplerParameterIuiv) { - void ** procp = (void **) &disp->SamplerParameterIuiv; - snprintf(symboln, sizeof(symboln), "%sSamplerParameterIuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameterIuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameterf) { + void **procp = (void **) &disp->SamplerParameterf; - if(!disp->SamplerParameterf) { - void ** procp = (void **) &disp->SamplerParameterf; - snprintf(symboln, sizeof(symboln), "%sSamplerParameterf", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameterf", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameterfv) { + void **procp = (void **) &disp->SamplerParameterfv; - if(!disp->SamplerParameterfv) { - void ** procp = (void **) &disp->SamplerParameterfv; - snprintf(symboln, sizeof(symboln), "%sSamplerParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameteri) { + void **procp = (void **) &disp->SamplerParameteri; - if(!disp->SamplerParameteri) { - void ** procp = (void **) &disp->SamplerParameteri; - snprintf(symboln, sizeof(symboln), "%sSamplerParameteri", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameteri", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameteriv) { + void **procp = (void **) &disp->SamplerParameteriv; - if(!disp->SamplerParameteriv) { - void ** procp = (void **) &disp->SamplerParameteriv; - snprintf(symboln, sizeof(symboln), "%sSamplerParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorP3ui) { + void **procp = (void **) &disp->ColorP3ui; - if(!disp->ColorP3ui) { - void ** procp = (void **) &disp->ColorP3ui; snprintf(symboln, sizeof(symboln), "%sColorP3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorP3uiv) { + void **procp = (void **) &disp->ColorP3uiv; - if(!disp->ColorP3uiv) { - void ** procp = (void **) &disp->ColorP3uiv; snprintf(symboln, sizeof(symboln), "%sColorP3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorP4ui) { + void **procp = (void **) &disp->ColorP4ui; - if(!disp->ColorP4ui) { - void ** procp = (void **) &disp->ColorP4ui; snprintf(symboln, sizeof(symboln), "%sColorP4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorP4uiv) { + void **procp = (void **) &disp->ColorP4uiv; - if(!disp->ColorP4uiv) { - void ** procp = (void **) &disp->ColorP4uiv; snprintf(symboln, sizeof(symboln), "%sColorP4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP1ui) { + void **procp = (void **) &disp->MultiTexCoordP1ui; - if(!disp->MultiTexCoordP1ui) { - void ** procp = (void **) &disp->MultiTexCoordP1ui; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP1uiv) { + void **procp = (void **) &disp->MultiTexCoordP1uiv; - if(!disp->MultiTexCoordP1uiv) { - void ** procp = (void **) &disp->MultiTexCoordP1uiv; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP2ui) { + void **procp = (void **) &disp->MultiTexCoordP2ui; - if(!disp->MultiTexCoordP2ui) { - void ** procp = (void **) &disp->MultiTexCoordP2ui; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP2uiv) { + void **procp = (void **) &disp->MultiTexCoordP2uiv; - if(!disp->MultiTexCoordP2uiv) { - void ** procp = (void **) &disp->MultiTexCoordP2uiv; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP3ui) { + void **procp = (void **) &disp->MultiTexCoordP3ui; - if(!disp->MultiTexCoordP3ui) { - void ** procp = (void **) &disp->MultiTexCoordP3ui; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP3uiv) { + void **procp = (void **) &disp->MultiTexCoordP3uiv; - if(!disp->MultiTexCoordP3uiv) { - void ** procp = (void **) &disp->MultiTexCoordP3uiv; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP4ui) { + void **procp = (void **) &disp->MultiTexCoordP4ui; - if(!disp->MultiTexCoordP4ui) { - void ** procp = (void **) &disp->MultiTexCoordP4ui; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP4uiv) { + void **procp = (void **) &disp->MultiTexCoordP4uiv; - if(!disp->MultiTexCoordP4uiv) { - void ** procp = (void **) &disp->MultiTexCoordP4uiv; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->NormalP3ui) { + void **procp = (void **) &disp->NormalP3ui; - if(!disp->NormalP3ui) { - void ** procp = (void **) &disp->NormalP3ui; snprintf(symboln, sizeof(symboln), "%sNormalP3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->NormalP3uiv) { + void **procp = (void **) &disp->NormalP3uiv; - if(!disp->NormalP3uiv) { - void ** procp = (void **) &disp->NormalP3uiv; snprintf(symboln, sizeof(symboln), "%sNormalP3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColorP3ui) { + void **procp = (void **) &disp->SecondaryColorP3ui; - if(!disp->SecondaryColorP3ui) { - void ** procp = (void **) &disp->SecondaryColorP3ui; - snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColorP3uiv) { + void **procp = (void **) &disp->SecondaryColorP3uiv; - if(!disp->SecondaryColorP3uiv) { - void ** procp = (void **) &disp->SecondaryColorP3uiv; - snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP1ui) { + void **procp = (void **) &disp->TexCoordP1ui; - if(!disp->TexCoordP1ui) { - void ** procp = (void **) &disp->TexCoordP1ui; snprintf(symboln, sizeof(symboln), "%sTexCoordP1ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP1uiv) { + void **procp = (void **) &disp->TexCoordP1uiv; - if(!disp->TexCoordP1uiv) { - void ** procp = (void **) &disp->TexCoordP1uiv; snprintf(symboln, sizeof(symboln), "%sTexCoordP1uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP2ui) { + void **procp = (void **) &disp->TexCoordP2ui; - if(!disp->TexCoordP2ui) { - void ** procp = (void **) &disp->TexCoordP2ui; snprintf(symboln, sizeof(symboln), "%sTexCoordP2ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP2uiv) { + void **procp = (void **) &disp->TexCoordP2uiv; - if(!disp->TexCoordP2uiv) { - void ** procp = (void **) &disp->TexCoordP2uiv; snprintf(symboln, sizeof(symboln), "%sTexCoordP2uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP3ui) { + void **procp = (void **) &disp->TexCoordP3ui; - if(!disp->TexCoordP3ui) { - void ** procp = (void **) &disp->TexCoordP3ui; snprintf(symboln, sizeof(symboln), "%sTexCoordP3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP3uiv) { + void **procp = (void **) &disp->TexCoordP3uiv; - if(!disp->TexCoordP3uiv) { - void ** procp = (void **) &disp->TexCoordP3uiv; snprintf(symboln, sizeof(symboln), "%sTexCoordP3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP4ui) { + void **procp = (void **) &disp->TexCoordP4ui; - if(!disp->TexCoordP4ui) { - void ** procp = (void **) &disp->TexCoordP4ui; snprintf(symboln, sizeof(symboln), "%sTexCoordP4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP4uiv) { + void **procp = (void **) &disp->TexCoordP4uiv; - if(!disp->TexCoordP4uiv) { - void ** procp = (void **) &disp->TexCoordP4uiv; snprintf(symboln, sizeof(symboln), "%sTexCoordP4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP1ui) { + void **procp = (void **) &disp->VertexAttribP1ui; - if(!disp->VertexAttribP1ui) { - void ** procp = (void **) &disp->VertexAttribP1ui; snprintf(symboln, sizeof(symboln), "%sVertexAttribP1ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP1uiv) { + void **procp = (void **) &disp->VertexAttribP1uiv; - if(!disp->VertexAttribP1uiv) { - void ** procp = (void **) &disp->VertexAttribP1uiv; - snprintf(symboln, sizeof(symboln), "%sVertexAttribP1uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribP1uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP2ui) { + void **procp = (void **) &disp->VertexAttribP2ui; - if(!disp->VertexAttribP2ui) { - void ** procp = (void **) &disp->VertexAttribP2ui; snprintf(symboln, sizeof(symboln), "%sVertexAttribP2ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP2uiv) { + void **procp = (void **) &disp->VertexAttribP2uiv; - if(!disp->VertexAttribP2uiv) { - void ** procp = (void **) &disp->VertexAttribP2uiv; - snprintf(symboln, sizeof(symboln), "%sVertexAttribP2uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribP2uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP3ui) { + void **procp = (void **) &disp->VertexAttribP3ui; - if(!disp->VertexAttribP3ui) { - void ** procp = (void **) &disp->VertexAttribP3ui; snprintf(symboln, sizeof(symboln), "%sVertexAttribP3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP3uiv) { + void **procp = (void **) &disp->VertexAttribP3uiv; - if(!disp->VertexAttribP3uiv) { - void ** procp = (void **) &disp->VertexAttribP3uiv; - snprintf(symboln, sizeof(symboln), "%sVertexAttribP3uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribP3uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP4ui) { + void **procp = (void **) &disp->VertexAttribP4ui; - if(!disp->VertexAttribP4ui) { - void ** procp = (void **) &disp->VertexAttribP4ui; snprintf(symboln, sizeof(symboln), "%sVertexAttribP4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP4uiv) { + void **procp = (void **) &disp->VertexAttribP4uiv; - if(!disp->VertexAttribP4uiv) { - void ** procp = (void **) &disp->VertexAttribP4uiv; - snprintf(symboln, sizeof(symboln), "%sVertexAttribP4uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribP4uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP2ui) { + void **procp = (void **) &disp->VertexP2ui; - if(!disp->VertexP2ui) { - void ** procp = (void **) &disp->VertexP2ui; snprintf(symboln, sizeof(symboln), "%sVertexP2ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP2uiv) { + void **procp = (void **) &disp->VertexP2uiv; - if(!disp->VertexP2uiv) { - void ** procp = (void **) &disp->VertexP2uiv; snprintf(symboln, sizeof(symboln), "%sVertexP2uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP3ui) { + void **procp = (void **) &disp->VertexP3ui; - if(!disp->VertexP3ui) { - void ** procp = (void **) &disp->VertexP3ui; snprintf(symboln, sizeof(symboln), "%sVertexP3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP3uiv) { + void **procp = (void **) &disp->VertexP3uiv; - if(!disp->VertexP3uiv) { - void ** procp = (void **) &disp->VertexP3uiv; snprintf(symboln, sizeof(symboln), "%sVertexP3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP4ui) { + void **procp = (void **) &disp->VertexP4ui; - if(!disp->VertexP4ui) { - void ** procp = (void **) &disp->VertexP4ui; snprintf(symboln, sizeof(symboln), "%sVertexP4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP4uiv) { + void **procp = (void **) &disp->VertexP4uiv; - if(!disp->VertexP4uiv) { - void ** procp = (void **) &disp->VertexP4uiv; snprintf(symboln, sizeof(symboln), "%sVertexP4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindTransformFeedback) { + void **procp = (void **) &disp->BindTransformFeedback; - if(!disp->BindTransformFeedback) { - void ** procp = (void **) &disp->BindTransformFeedback; - snprintf(symboln, sizeof(symboln), "%sBindTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteTransformFeedbacks) { + void **procp = (void **) &disp->DeleteTransformFeedbacks; - if(!disp->DeleteTransformFeedbacks) { - void ** procp = (void **) &disp->DeleteTransformFeedbacks; - snprintf(symboln, sizeof(symboln), "%sDeleteTransformFeedbacks", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteTransformFeedbacks", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawTransformFeedback) { + void **procp = (void **) &disp->DrawTransformFeedback; - if(!disp->DrawTransformFeedback) { - void ** procp = (void **) &disp->DrawTransformFeedback; - snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenTransformFeedbacks) { + void **procp = (void **) &disp->GenTransformFeedbacks; - if(!disp->GenTransformFeedbacks) { - void ** procp = (void **) &disp->GenTransformFeedbacks; - snprintf(symboln, sizeof(symboln), "%sGenTransformFeedbacks", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenTransformFeedbacks", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsTransformFeedback) { + void **procp = (void **) &disp->IsTransformFeedback; - if(!disp->IsTransformFeedback) { - void ** procp = (void **) &disp->IsTransformFeedback; - snprintf(symboln, sizeof(symboln), "%sIsTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sIsTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PauseTransformFeedback) { + void **procp = (void **) &disp->PauseTransformFeedback; - if(!disp->PauseTransformFeedback) { - void ** procp = (void **) &disp->PauseTransformFeedback; - snprintf(symboln, sizeof(symboln), "%sPauseTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPauseTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResumeTransformFeedback) { + void **procp = (void **) &disp->ResumeTransformFeedback; - if(!disp->ResumeTransformFeedback) { - void ** procp = (void **) &disp->ResumeTransformFeedback; - snprintf(symboln, sizeof(symboln), "%sResumeTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sResumeTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearDepthf) { + void **procp = (void **) &disp->ClearDepthf; - if(!disp->ClearDepthf) { - void ** procp = (void **) &disp->ClearDepthf; snprintf(symboln, sizeof(symboln), "%sClearDepthf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DepthRangef) { + void **procp = (void **) &disp->DepthRangef; - if(!disp->DepthRangef) { - void ** procp = (void **) &disp->DepthRangef; snprintf(symboln, sizeof(symboln), "%sDepthRangef", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetShaderPrecisionFormat) { + void **procp = (void **) &disp->GetShaderPrecisionFormat; - if(!disp->GetShaderPrecisionFormat) { - void ** procp = (void **) &disp->GetShaderPrecisionFormat; - snprintf(symboln, sizeof(symboln), "%sGetShaderPrecisionFormat", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetShaderPrecisionFormat", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ReleaseShaderCompiler) { + void **procp = (void **) &disp->ReleaseShaderCompiler; - if(!disp->ReleaseShaderCompiler) { - void ** procp = (void **) &disp->ReleaseShaderCompiler; - snprintf(symboln, sizeof(symboln), "%sReleaseShaderCompiler", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sReleaseShaderCompiler", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ShaderBinary) { + void **procp = (void **) &disp->ShaderBinary; - if(!disp->ShaderBinary) { - void ** procp = (void **) &disp->ShaderBinary; snprintf(symboln, sizeof(symboln), "%sShaderBinary", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetGraphicsResetStatusARB) { + void **procp = (void **) &disp->GetGraphicsResetStatusARB; - if(!disp->GetGraphicsResetStatusARB) { - void ** procp = (void **) &disp->GetGraphicsResetStatusARB; - snprintf(symboln, sizeof(symboln), "%sGetGraphicsResetStatusARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetGraphicsResetStatusARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnColorTableARB) { + void **procp = (void **) &disp->GetnColorTableARB; - if(!disp->GetnColorTableARB) { - void ** procp = (void **) &disp->GetnColorTableARB; - snprintf(symboln, sizeof(symboln), "%sGetnColorTableARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnColorTableARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnCompressedTexImageARB) { + void **procp = (void **) &disp->GetnCompressedTexImageARB; - if(!disp->GetnCompressedTexImageARB) { - void ** procp = (void **) &disp->GetnCompressedTexImageARB; - snprintf(symboln, sizeof(symboln), "%sGetnCompressedTexImageARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnCompressedTexImageARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnConvolutionFilterARB) { + void **procp = (void **) &disp->GetnConvolutionFilterARB; - if(!disp->GetnConvolutionFilterARB) { - void ** procp = (void **) &disp->GetnConvolutionFilterARB; - snprintf(symboln, sizeof(symboln), "%sGetnConvolutionFilterARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnConvolutionFilterARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnHistogramARB) { + void **procp = (void **) &disp->GetnHistogramARB; - if(!disp->GetnHistogramARB) { - void ** procp = (void **) &disp->GetnHistogramARB; snprintf(symboln, sizeof(symboln), "%sGetnHistogramARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnMapdvARB) { + void **procp = (void **) &disp->GetnMapdvARB; - if(!disp->GetnMapdvARB) { - void ** procp = (void **) &disp->GetnMapdvARB; snprintf(symboln, sizeof(symboln), "%sGetnMapdvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnMapfvARB) { + void **procp = (void **) &disp->GetnMapfvARB; - if(!disp->GetnMapfvARB) { - void ** procp = (void **) &disp->GetnMapfvARB; snprintf(symboln, sizeof(symboln), "%sGetnMapfvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnMapivARB) { + void **procp = (void **) &disp->GetnMapivARB; - if(!disp->GetnMapivARB) { - void ** procp = (void **) &disp->GetnMapivARB; snprintf(symboln, sizeof(symboln), "%sGetnMapivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnMinmaxARB) { + void **procp = (void **) &disp->GetnMinmaxARB; - if(!disp->GetnMinmaxARB) { - void ** procp = (void **) &disp->GetnMinmaxARB; snprintf(symboln, sizeof(symboln), "%sGetnMinmaxARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnPixelMapfvARB) { + void **procp = (void **) &disp->GetnPixelMapfvARB; - if(!disp->GetnPixelMapfvARB) { - void ** procp = (void **) &disp->GetnPixelMapfvARB; - snprintf(symboln, sizeof(symboln), "%sGetnPixelMapfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnPixelMapfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnPixelMapuivARB) { + void **procp = (void **) &disp->GetnPixelMapuivARB; - if(!disp->GetnPixelMapuivARB) { - void ** procp = (void **) &disp->GetnPixelMapuivARB; - snprintf(symboln, sizeof(symboln), "%sGetnPixelMapuivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnPixelMapuivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnPixelMapusvARB) { + void **procp = (void **) &disp->GetnPixelMapusvARB; - if(!disp->GetnPixelMapusvARB) { - void ** procp = (void **) &disp->GetnPixelMapusvARB; - snprintf(symboln, sizeof(symboln), "%sGetnPixelMapusvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnPixelMapusvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnPolygonStippleARB) { + void **procp = (void **) &disp->GetnPolygonStippleARB; - if(!disp->GetnPolygonStippleARB) { - void ** procp = (void **) &disp->GetnPolygonStippleARB; - snprintf(symboln, sizeof(symboln), "%sGetnPolygonStippleARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnPolygonStippleARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnSeparableFilterARB) { + void **procp = (void **) &disp->GetnSeparableFilterARB; - if(!disp->GetnSeparableFilterARB) { - void ** procp = (void **) &disp->GetnSeparableFilterARB; - snprintf(symboln, sizeof(symboln), "%sGetnSeparableFilterARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnSeparableFilterARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnTexImageARB) { + void **procp = (void **) &disp->GetnTexImageARB; - if(!disp->GetnTexImageARB) { - void ** procp = (void **) &disp->GetnTexImageARB; snprintf(symboln, sizeof(symboln), "%sGetnTexImageARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnUniformdvARB) { + void **procp = (void **) &disp->GetnUniformdvARB; - if(!disp->GetnUniformdvARB) { - void ** procp = (void **) &disp->GetnUniformdvARB; snprintf(symboln, sizeof(symboln), "%sGetnUniformdvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnUniformfvARB) { + void **procp = (void **) &disp->GetnUniformfvARB; - if(!disp->GetnUniformfvARB) { - void ** procp = (void **) &disp->GetnUniformfvARB; snprintf(symboln, sizeof(symboln), "%sGetnUniformfvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnUniformivARB) { + void **procp = (void **) &disp->GetnUniformivARB; - if(!disp->GetnUniformivARB) { - void ** procp = (void **) &disp->GetnUniformivARB; snprintf(symboln, sizeof(symboln), "%sGetnUniformivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnUniformuivARB) { + void **procp = (void **) &disp->GetnUniformuivARB; - if(!disp->GetnUniformuivARB) { - void ** procp = (void **) &disp->GetnUniformuivARB; - snprintf(symboln, sizeof(symboln), "%sGetnUniformuivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnUniformuivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ReadnPixelsARB) { + void **procp = (void **) &disp->ReadnPixelsARB; - if(!disp->ReadnPixelsARB) { - void ** procp = (void **) &disp->ReadnPixelsARB; snprintf(symboln, sizeof(symboln), "%sReadnPixelsARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexStorage1D) { + void **procp = (void **) &disp->TexStorage1D; - if(!disp->TexStorage1D) { - void ** procp = (void **) &disp->TexStorage1D; snprintf(symboln, sizeof(symboln), "%sTexStorage1D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexStorage2D) { + void **procp = (void **) &disp->TexStorage2D; - if(!disp->TexStorage2D) { - void ** procp = (void **) &disp->TexStorage2D; snprintf(symboln, sizeof(symboln), "%sTexStorage2D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexStorage3D) { + void **procp = (void **) &disp->TexStorage3D; - if(!disp->TexStorage3D) { - void ** procp = (void **) &disp->TexStorage3D; snprintf(symboln, sizeof(symboln), "%sTexStorage3D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TextureStorage1DEXT) { + void **procp = (void **) &disp->TextureStorage1DEXT; - if(!disp->TextureStorage1DEXT) { - void ** procp = (void **) &disp->TextureStorage1DEXT; - snprintf(symboln, sizeof(symboln), "%sTextureStorage1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTextureStorage1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TextureStorage2DEXT) { + void **procp = (void **) &disp->TextureStorage2DEXT; - if(!disp->TextureStorage2DEXT) { - void ** procp = (void **) &disp->TextureStorage2DEXT; - snprintf(symboln, sizeof(symboln), "%sTextureStorage2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTextureStorage2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TextureStorage3DEXT) { + void **procp = (void **) &disp->TextureStorage3DEXT; - if(!disp->TextureStorage3DEXT) { - void ** procp = (void **) &disp->TextureStorage3DEXT; - snprintf(symboln, sizeof(symboln), "%sTextureStorage3DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTextureStorage3DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PolygonOffsetEXT) { + void **procp = (void **) &disp->PolygonOffsetEXT; - if(!disp->PolygonOffsetEXT) { - void ** procp = (void **) &disp->PolygonOffsetEXT; snprintf(symboln, sizeof(symboln), "%sPolygonOffsetEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPixelTexGenParameterfvSGIS) { + void **procp = (void **) &disp->GetPixelTexGenParameterfvSGIS; - if(!disp->GetPixelTexGenParameterfvSGIS) { - void ** procp = (void **) &disp->GetPixelTexGenParameterfvSGIS; - snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterfvSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterfvSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPixelTexGenParameterivSGIS) { + void **procp = (void **) &disp->GetPixelTexGenParameterivSGIS; - if(!disp->GetPixelTexGenParameterivSGIS) { - void ** procp = (void **) &disp->GetPixelTexGenParameterivSGIS; - snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterivSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterivSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTexGenParameterfSGIS) { + void **procp = (void **) &disp->PixelTexGenParameterfSGIS; - if(!disp->PixelTexGenParameterfSGIS) { - void ** procp = (void **) &disp->PixelTexGenParameterfSGIS; - snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTexGenParameterfvSGIS) { + void **procp = (void **) &disp->PixelTexGenParameterfvSGIS; - if(!disp->PixelTexGenParameterfvSGIS) { - void ** procp = (void **) &disp->PixelTexGenParameterfvSGIS; - snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfvSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfvSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTexGenParameteriSGIS) { + void **procp = (void **) &disp->PixelTexGenParameteriSGIS; - if(!disp->PixelTexGenParameteriSGIS) { - void ** procp = (void **) &disp->PixelTexGenParameteriSGIS; - snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameteriSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameteriSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTexGenParameterivSGIS) { + void **procp = (void **) &disp->PixelTexGenParameterivSGIS; - if(!disp->PixelTexGenParameterivSGIS) { - void ** procp = (void **) &disp->PixelTexGenParameterivSGIS; - snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterivSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterivSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SampleMaskSGIS) { + void **procp = (void **) &disp->SampleMaskSGIS; - if(!disp->SampleMaskSGIS) { - void ** procp = (void **) &disp->SampleMaskSGIS; snprintf(symboln, sizeof(symboln), "%sSampleMaskSGIS", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SampleMaskSGIS) { + void **procp = (void **) &disp->SampleMaskSGIS; - if(!disp->SampleMaskSGIS) { - void ** procp = (void **) &disp->SampleMaskSGIS; snprintf(symboln, sizeof(symboln), "%sSampleMaskEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplePatternSGIS) { + void **procp = (void **) &disp->SamplePatternSGIS; - if(!disp->SamplePatternSGIS) { - void ** procp = (void **) &disp->SamplePatternSGIS; - snprintf(symboln, sizeof(symboln), "%sSamplePatternSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplePatternSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplePatternSGIS) { + void **procp = (void **) &disp->SamplePatternSGIS; - if(!disp->SamplePatternSGIS) { - void ** procp = (void **) &disp->SamplePatternSGIS; snprintf(symboln, sizeof(symboln), "%sSamplePatternEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorPointerEXT) { + void **procp = (void **) &disp->ColorPointerEXT; - if(!disp->ColorPointerEXT) { - void ** procp = (void **) &disp->ColorPointerEXT; snprintf(symboln, sizeof(symboln), "%sColorPointerEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EdgeFlagPointerEXT) { + void **procp = (void **) &disp->EdgeFlagPointerEXT; - if(!disp->EdgeFlagPointerEXT) { - void ** procp = (void **) &disp->EdgeFlagPointerEXT; - snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IndexPointerEXT) { + void **procp = (void **) &disp->IndexPointerEXT; - if(!disp->IndexPointerEXT) { - void ** procp = (void **) &disp->IndexPointerEXT; snprintf(symboln, sizeof(symboln), "%sIndexPointerEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->NormalPointerEXT) { + void **procp = (void **) &disp->NormalPointerEXT; - if(!disp->NormalPointerEXT) { - void ** procp = (void **) &disp->NormalPointerEXT; snprintf(symboln, sizeof(symboln), "%sNormalPointerEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordPointerEXT) { + void **procp = (void **) &disp->TexCoordPointerEXT; - if(!disp->TexCoordPointerEXT) { - void ** procp = (void **) &disp->TexCoordPointerEXT; - snprintf(symboln, sizeof(symboln), "%sTexCoordPointerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTexCoordPointerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexPointerEXT) { + void **procp = (void **) &disp->VertexPointerEXT; - if(!disp->VertexPointerEXT) { - void ** procp = (void **) &disp->VertexPointerEXT; snprintf(symboln, sizeof(symboln), "%sVertexPointerEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfEXT) { + void **procp = (void **) &disp->PointParameterfEXT; - if(!disp->PointParameterfEXT) { - void ** procp = (void **) &disp->PointParameterfEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfEXT) { + void **procp = (void **) &disp->PointParameterfEXT; - if(!disp->PointParameterfEXT) { - void ** procp = (void **) &disp->PointParameterfEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfEXT) { + void **procp = (void **) &disp->PointParameterfEXT; - if(!disp->PointParameterfEXT) { - void ** procp = (void **) &disp->PointParameterfEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfEXT) { + void **procp = (void **) &disp->PointParameterfEXT; - if(!disp->PointParameterfEXT) { - void ** procp = (void **) &disp->PointParameterfEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfvEXT) { + void **procp = (void **) &disp->PointParameterfvEXT; - if(!disp->PointParameterfvEXT) { - void ** procp = (void **) &disp->PointParameterfvEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfvEXT) { + void **procp = (void **) &disp->PointParameterfvEXT; - if(!disp->PointParameterfvEXT) { - void ** procp = (void **) &disp->PointParameterfvEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfvEXT) { + void **procp = (void **) &disp->PointParameterfvEXT; - if(!disp->PointParameterfvEXT) { - void ** procp = (void **) &disp->PointParameterfvEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfvEXT) { + void **procp = (void **) &disp->PointParameterfvEXT; - if(!disp->PointParameterfvEXT) { - void ** procp = (void **) &disp->PointParameterfvEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfvSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfvSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LockArraysEXT) { + void **procp = (void **) &disp->LockArraysEXT; - if(!disp->LockArraysEXT) { - void ** procp = (void **) &disp->LockArraysEXT; snprintf(symboln, sizeof(symboln), "%sLockArraysEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UnlockArraysEXT) { + void **procp = (void **) &disp->UnlockArraysEXT; - if(!disp->UnlockArraysEXT) { - void ** procp = (void **) &disp->UnlockArraysEXT; snprintf(symboln, sizeof(symboln), "%sUnlockArraysEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3bEXT) { + void **procp = (void **) &disp->SecondaryColor3bEXT; - if(!disp->SecondaryColor3bEXT) { - void ** procp = (void **) &disp->SecondaryColor3bEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3b", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3bEXT) { + void **procp = (void **) &disp->SecondaryColor3bEXT; - if(!disp->SecondaryColor3bEXT) { - void ** procp = (void **) &disp->SecondaryColor3bEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3bvEXT) { + void **procp = (void **) &disp->SecondaryColor3bvEXT; - if(!disp->SecondaryColor3bvEXT) { - void ** procp = (void **) &disp->SecondaryColor3bvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3bvEXT) { + void **procp = (void **) &disp->SecondaryColor3bvEXT; - if(!disp->SecondaryColor3bvEXT) { - void ** procp = (void **) &disp->SecondaryColor3bvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3dEXT) { + void **procp = (void **) &disp->SecondaryColor3dEXT; - if(!disp->SecondaryColor3dEXT) { - void ** procp = (void **) &disp->SecondaryColor3dEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3dEXT) { + void **procp = (void **) &disp->SecondaryColor3dEXT; - if(!disp->SecondaryColor3dEXT) { - void ** procp = (void **) &disp->SecondaryColor3dEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3dvEXT) { + void **procp = (void **) &disp->SecondaryColor3dvEXT; - if(!disp->SecondaryColor3dvEXT) { - void ** procp = (void **) &disp->SecondaryColor3dvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3dvEXT) { + void **procp = (void **) &disp->SecondaryColor3dvEXT; - if(!disp->SecondaryColor3dvEXT) { - void ** procp = (void **) &disp->SecondaryColor3dvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3fEXT) { + void **procp = (void **) &disp->SecondaryColor3fEXT; - if(!disp->SecondaryColor3fEXT) { - void ** procp = (void **) &disp->SecondaryColor3fEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3fEXT) { + void **procp = (void **) &disp->SecondaryColor3fEXT; - if(!disp->SecondaryColor3fEXT) { - void ** procp = (void **) &disp->SecondaryColor3fEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3fvEXT) { + void **procp = (void **) &disp->SecondaryColor3fvEXT; - if(!disp->SecondaryColor3fvEXT) { - void ** procp = (void **) &disp->SecondaryColor3fvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3fvEXT) { + void **procp = (void **) &disp->SecondaryColor3fvEXT; - if(!disp->SecondaryColor3fvEXT) { - void ** procp = (void **) &disp->SecondaryColor3fvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3iEXT) { + void **procp = (void **) &disp->SecondaryColor3iEXT; - if(!disp->SecondaryColor3iEXT) { - void ** procp = (void **) &disp->SecondaryColor3iEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3iEXT) { + void **procp = (void **) &disp->SecondaryColor3iEXT; - if(!disp->SecondaryColor3iEXT) { - void ** procp = (void **) &disp->SecondaryColor3iEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ivEXT) { + void **procp = (void **) &disp->SecondaryColor3ivEXT; - if(!disp->SecondaryColor3ivEXT) { - void ** procp = (void **) &disp->SecondaryColor3ivEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ivEXT) { + void **procp = (void **) &disp->SecondaryColor3ivEXT; - if(!disp->SecondaryColor3ivEXT) { - void ** procp = (void **) &disp->SecondaryColor3ivEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3sEXT) { + void **procp = (void **) &disp->SecondaryColor3sEXT; - if(!disp->SecondaryColor3sEXT) { - void ** procp = (void **) &disp->SecondaryColor3sEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3sEXT) { + void **procp = (void **) &disp->SecondaryColor3sEXT; - if(!disp->SecondaryColor3sEXT) { - void ** procp = (void **) &disp->SecondaryColor3sEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3svEXT) { + void **procp = (void **) &disp->SecondaryColor3svEXT; - if(!disp->SecondaryColor3svEXT) { - void ** procp = (void **) &disp->SecondaryColor3svEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3svEXT) { + void **procp = (void **) &disp->SecondaryColor3svEXT; - if(!disp->SecondaryColor3svEXT) { - void ** procp = (void **) &disp->SecondaryColor3svEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3svEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3svEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ubEXT) { + void **procp = (void **) &disp->SecondaryColor3ubEXT; - if(!disp->SecondaryColor3ubEXT) { - void ** procp = (void **) &disp->SecondaryColor3ubEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ub", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ub", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ubEXT) { + void **procp = (void **) &disp->SecondaryColor3ubEXT; - if(!disp->SecondaryColor3ubEXT) { - void ** procp = (void **) &disp->SecondaryColor3ubEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ubvEXT) { + void **procp = (void **) &disp->SecondaryColor3ubvEXT; - if(!disp->SecondaryColor3ubvEXT) { - void ** procp = (void **) &disp->SecondaryColor3ubvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ubvEXT) { + void **procp = (void **) &disp->SecondaryColor3ubvEXT; - if(!disp->SecondaryColor3ubvEXT) { - void ** procp = (void **) &disp->SecondaryColor3ubvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3uiEXT) { + void **procp = (void **) &disp->SecondaryColor3uiEXT; - if(!disp->SecondaryColor3uiEXT) { - void ** procp = (void **) &disp->SecondaryColor3uiEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3uiEXT) { + void **procp = (void **) &disp->SecondaryColor3uiEXT; - if(!disp->SecondaryColor3uiEXT) { - void ** procp = (void **) &disp->SecondaryColor3uiEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3uivEXT) { + void **procp = (void **) &disp->SecondaryColor3uivEXT; - if(!disp->SecondaryColor3uivEXT) { - void ** procp = (void **) &disp->SecondaryColor3uivEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3uivEXT) { + void **procp = (void **) &disp->SecondaryColor3uivEXT; - if(!disp->SecondaryColor3uivEXT) { - void ** procp = (void **) &disp->SecondaryColor3uivEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3usEXT) { + void **procp = (void **) &disp->SecondaryColor3usEXT; - if(!disp->SecondaryColor3usEXT) { - void ** procp = (void **) &disp->SecondaryColor3usEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3us", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3us", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3usEXT) { + void **procp = (void **) &disp->SecondaryColor3usEXT; - if(!disp->SecondaryColor3usEXT) { - void ** procp = (void **) &disp->SecondaryColor3usEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3usvEXT) { + void **procp = (void **) &disp->SecondaryColor3usvEXT; - if(!disp->SecondaryColor3usvEXT) { - void ** procp = (void **) &disp->SecondaryColor3usvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3usvEXT) { + void **procp = (void **) &disp->SecondaryColor3usvEXT; - if(!disp->SecondaryColor3usvEXT) { - void ** procp = (void **) &disp->SecondaryColor3usvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColorPointerEXT) { + void **procp = (void **) &disp->SecondaryColorPointerEXT; - if(!disp->SecondaryColorPointerEXT) { - void ** procp = (void **) &disp->SecondaryColorPointerEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointer", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointer", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColorPointerEXT) { + void **procp = (void **) &disp->SecondaryColorPointerEXT; - if(!disp->SecondaryColorPointerEXT) { - void ** procp = (void **) &disp->SecondaryColorPointerEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiDrawArraysEXT) { + void **procp = (void **) &disp->MultiDrawArraysEXT; - if(!disp->MultiDrawArraysEXT) { - void ** procp = (void **) &disp->MultiDrawArraysEXT; snprintf(symboln, sizeof(symboln), "%sMultiDrawArrays", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiDrawArraysEXT) { + void **procp = (void **) &disp->MultiDrawArraysEXT; - if(!disp->MultiDrawArraysEXT) { - void ** procp = (void **) &disp->MultiDrawArraysEXT; - snprintf(symboln, sizeof(symboln), "%sMultiDrawArraysEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiDrawArraysEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiDrawElementsEXT) { + void **procp = (void **) &disp->MultiDrawElementsEXT; - if(!disp->MultiDrawElementsEXT) { - void ** procp = (void **) &disp->MultiDrawElementsEXT; - snprintf(symboln, sizeof(symboln), "%sMultiDrawElements", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiDrawElements", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiDrawElementsEXT) { + void **procp = (void **) &disp->MultiDrawElementsEXT; - if(!disp->MultiDrawElementsEXT) { - void ** procp = (void **) &disp->MultiDrawElementsEXT; - snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordPointerEXT) { + void **procp = (void **) &disp->FogCoordPointerEXT; - if(!disp->FogCoordPointerEXT) { - void ** procp = (void **) &disp->FogCoordPointerEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordPointerEXT) { + void **procp = (void **) &disp->FogCoordPointerEXT; - if(!disp->FogCoordPointerEXT) { - void ** procp = (void **) &disp->FogCoordPointerEXT; - snprintf(symboln, sizeof(symboln), "%sFogCoordPointerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFogCoordPointerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoorddEXT) { + void **procp = (void **) &disp->FogCoorddEXT; - if(!disp->FogCoorddEXT) { - void ** procp = (void **) &disp->FogCoorddEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoorddEXT) { + void **procp = (void **) &disp->FogCoorddEXT; - if(!disp->FogCoorddEXT) { - void ** procp = (void **) &disp->FogCoorddEXT; snprintf(symboln, sizeof(symboln), "%sFogCoorddEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoorddvEXT) { + void **procp = (void **) &disp->FogCoorddvEXT; - if(!disp->FogCoorddvEXT) { - void ** procp = (void **) &disp->FogCoorddvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoorddv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoorddvEXT) { + void **procp = (void **) &disp->FogCoorddvEXT; - if(!disp->FogCoorddvEXT) { - void ** procp = (void **) &disp->FogCoorddvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoorddvEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordfEXT) { + void **procp = (void **) &disp->FogCoordfEXT; - if(!disp->FogCoordfEXT) { - void ** procp = (void **) &disp->FogCoordfEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordfEXT) { + void **procp = (void **) &disp->FogCoordfEXT; - if(!disp->FogCoordfEXT) { - void ** procp = (void **) &disp->FogCoordfEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordfEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordfvEXT) { + void **procp = (void **) &disp->FogCoordfvEXT; - if(!disp->FogCoordfvEXT) { - void ** procp = (void **) &disp->FogCoordfvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordfvEXT) { + void **procp = (void **) &disp->FogCoordfvEXT; - if(!disp->FogCoordfvEXT) { - void ** procp = (void **) &disp->FogCoordfvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordfvEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTexGenSGIX) { + void **procp = (void **) &disp->PixelTexGenSGIX; - if(!disp->PixelTexGenSGIX) { - void ** procp = (void **) &disp->PixelTexGenSGIX; snprintf(symboln, sizeof(symboln), "%sPixelTexGenSGIX", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFuncSeparateEXT) { + void **procp = (void **) &disp->BlendFuncSeparateEXT; - if(!disp->BlendFuncSeparateEXT) { - void ** procp = (void **) &disp->BlendFuncSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparate", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparate", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFuncSeparateEXT) { + void **procp = (void **) &disp->BlendFuncSeparateEXT; - if(!disp->BlendFuncSeparateEXT) { - void ** procp = (void **) &disp->BlendFuncSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFuncSeparateEXT) { + void **procp = (void **) &disp->BlendFuncSeparateEXT; - if(!disp->BlendFuncSeparateEXT) { - void ** procp = (void **) &disp->BlendFuncSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateINGR", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateINGR", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FlushVertexArrayRangeNV) { + void **procp = (void **) &disp->FlushVertexArrayRangeNV; - if(!disp->FlushVertexArrayRangeNV) { - void ** procp = (void **) &disp->FlushVertexArrayRangeNV; - snprintf(symboln, sizeof(symboln), "%sFlushVertexArrayRangeNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFlushVertexArrayRangeNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexArrayRangeNV) { + void **procp = (void **) &disp->VertexArrayRangeNV; - if(!disp->VertexArrayRangeNV) { - void ** procp = (void **) &disp->VertexArrayRangeNV; - snprintf(symboln, sizeof(symboln), "%sVertexArrayRangeNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexArrayRangeNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerInputNV) { + void **procp = (void **) &disp->CombinerInputNV; - if(!disp->CombinerInputNV) { - void ** procp = (void **) &disp->CombinerInputNV; snprintf(symboln, sizeof(symboln), "%sCombinerInputNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerOutputNV) { + void **procp = (void **) &disp->CombinerOutputNV; - if(!disp->CombinerOutputNV) { - void ** procp = (void **) &disp->CombinerOutputNV; snprintf(symboln, sizeof(symboln), "%sCombinerOutputNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerParameterfNV) { + void **procp = (void **) &disp->CombinerParameterfNV; - if(!disp->CombinerParameterfNV) { - void ** procp = (void **) &disp->CombinerParameterfNV; - snprintf(symboln, sizeof(symboln), "%sCombinerParameterfNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCombinerParameterfNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerParameterfvNV) { + void **procp = (void **) &disp->CombinerParameterfvNV; - if(!disp->CombinerParameterfvNV) { - void ** procp = (void **) &disp->CombinerParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sCombinerParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCombinerParameterfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerParameteriNV) { + void **procp = (void **) &disp->CombinerParameteriNV; - if(!disp->CombinerParameteriNV) { - void ** procp = (void **) &disp->CombinerParameteriNV; - snprintf(symboln, sizeof(symboln), "%sCombinerParameteriNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCombinerParameteriNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerParameterivNV) { + void **procp = (void **) &disp->CombinerParameterivNV; - if(!disp->CombinerParameterivNV) { - void ** procp = (void **) &disp->CombinerParameterivNV; - snprintf(symboln, sizeof(symboln), "%sCombinerParameterivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCombinerParameterivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FinalCombinerInputNV) { + void **procp = (void **) &disp->FinalCombinerInputNV; - if(!disp->FinalCombinerInputNV) { - void ** procp = (void **) &disp->FinalCombinerInputNV; - snprintf(symboln, sizeof(symboln), "%sFinalCombinerInputNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFinalCombinerInputNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCombinerInputParameterfvNV) { + void **procp = (void **) &disp->GetCombinerInputParameterfvNV; - if(!disp->GetCombinerInputParameterfvNV) { - void ** procp = (void **) &disp->GetCombinerInputParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCombinerInputParameterivNV) { + void **procp = (void **) &disp->GetCombinerInputParameterivNV; - if(!disp->GetCombinerInputParameterivNV) { - void ** procp = (void **) &disp->GetCombinerInputParameterivNV; - snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCombinerOutputParameterfvNV) { + void **procp = (void **) &disp->GetCombinerOutputParameterfvNV; - if(!disp->GetCombinerOutputParameterfvNV) { - void ** procp = (void **) &disp->GetCombinerOutputParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCombinerOutputParameterivNV) { + void **procp = (void **) &disp->GetCombinerOutputParameterivNV; - if(!disp->GetCombinerOutputParameterivNV) { - void ** procp = (void **) &disp->GetCombinerOutputParameterivNV; - snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFinalCombinerInputParameterfvNV) { + void **procp = (void **) &disp->GetFinalCombinerInputParameterfvNV; - if(!disp->GetFinalCombinerInputParameterfvNV) { - void ** procp = (void **) &disp->GetFinalCombinerInputParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sGetFinalCombinerInputParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sGetFinalCombinerInputParameterfvNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFinalCombinerInputParameterivNV) { + void **procp = (void **) &disp->GetFinalCombinerInputParameterivNV; - if(!disp->GetFinalCombinerInputParameterivNV) { - void ** procp = (void **) &disp->GetFinalCombinerInputParameterivNV; - snprintf(symboln, sizeof(symboln), "%sGetFinalCombinerInputParameterivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sGetFinalCombinerInputParameterivNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResizeBuffersMESA) { + void **procp = (void **) &disp->ResizeBuffersMESA; - if(!disp->ResizeBuffersMESA) { - void ** procp = (void **) &disp->ResizeBuffersMESA; - snprintf(symboln, sizeof(symboln), "%sResizeBuffersMESA", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sResizeBuffersMESA", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dMESA) { + void **procp = (void **) &disp->WindowPos2dMESA; - if(!disp->WindowPos2dMESA) { - void ** procp = (void **) &disp->WindowPos2dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dMESA) { + void **procp = (void **) &disp->WindowPos2dMESA; - if(!disp->WindowPos2dMESA) { - void ** procp = (void **) &disp->WindowPos2dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dMESA) { + void **procp = (void **) &disp->WindowPos2dMESA; - if(!disp->WindowPos2dMESA) { - void ** procp = (void **) &disp->WindowPos2dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dvMESA) { + void **procp = (void **) &disp->WindowPos2dvMESA; - if(!disp->WindowPos2dvMESA) { - void ** procp = (void **) &disp->WindowPos2dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dvMESA) { + void **procp = (void **) &disp->WindowPos2dvMESA; - if(!disp->WindowPos2dvMESA) { - void ** procp = (void **) &disp->WindowPos2dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dvMESA) { + void **procp = (void **) &disp->WindowPos2dvMESA; - if(!disp->WindowPos2dvMESA) { - void ** procp = (void **) &disp->WindowPos2dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fMESA) { + void **procp = (void **) &disp->WindowPos2fMESA; - if(!disp->WindowPos2fMESA) { - void ** procp = (void **) &disp->WindowPos2fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fMESA) { + void **procp = (void **) &disp->WindowPos2fMESA; - if(!disp->WindowPos2fMESA) { - void ** procp = (void **) &disp->WindowPos2fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fMESA) { + void **procp = (void **) &disp->WindowPos2fMESA; - if(!disp->WindowPos2fMESA) { - void ** procp = (void **) &disp->WindowPos2fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fvMESA) { + void **procp = (void **) &disp->WindowPos2fvMESA; - if(!disp->WindowPos2fvMESA) { - void ** procp = (void **) &disp->WindowPos2fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fvMESA) { + void **procp = (void **) &disp->WindowPos2fvMESA; - if(!disp->WindowPos2fvMESA) { - void ** procp = (void **) &disp->WindowPos2fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fvMESA) { + void **procp = (void **) &disp->WindowPos2fvMESA; - if(!disp->WindowPos2fvMESA) { - void ** procp = (void **) &disp->WindowPos2fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2iMESA) { + void **procp = (void **) &disp->WindowPos2iMESA; - if(!disp->WindowPos2iMESA) { - void ** procp = (void **) &disp->WindowPos2iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2iMESA) { + void **procp = (void **) &disp->WindowPos2iMESA; - if(!disp->WindowPos2iMESA) { - void ** procp = (void **) &disp->WindowPos2iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2iMESA) { + void **procp = (void **) &disp->WindowPos2iMESA; - if(!disp->WindowPos2iMESA) { - void ** procp = (void **) &disp->WindowPos2iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2iMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2ivMESA) { + void **procp = (void **) &disp->WindowPos2ivMESA; - if(!disp->WindowPos2ivMESA) { - void ** procp = (void **) &disp->WindowPos2ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2ivMESA) { + void **procp = (void **) &disp->WindowPos2ivMESA; - if(!disp->WindowPos2ivMESA) { - void ** procp = (void **) &disp->WindowPos2ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2ivMESA) { + void **procp = (void **) &disp->WindowPos2ivMESA; - if(!disp->WindowPos2ivMESA) { - void ** procp = (void **) &disp->WindowPos2ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2ivMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2sMESA) { + void **procp = (void **) &disp->WindowPos2sMESA; - if(!disp->WindowPos2sMESA) { - void ** procp = (void **) &disp->WindowPos2sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2sMESA) { + void **procp = (void **) &disp->WindowPos2sMESA; - if(!disp->WindowPos2sMESA) { - void ** procp = (void **) &disp->WindowPos2sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2sARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2sMESA) { + void **procp = (void **) &disp->WindowPos2sMESA; - if(!disp->WindowPos2sMESA) { - void ** procp = (void **) &disp->WindowPos2sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2sMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2svMESA) { + void **procp = (void **) &disp->WindowPos2svMESA; - if(!disp->WindowPos2svMESA) { - void ** procp = (void **) &disp->WindowPos2svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2svMESA) { + void **procp = (void **) &disp->WindowPos2svMESA; - if(!disp->WindowPos2svMESA) { - void ** procp = (void **) &disp->WindowPos2svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2svARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2svMESA) { + void **procp = (void **) &disp->WindowPos2svMESA; - if(!disp->WindowPos2svMESA) { - void ** procp = (void **) &disp->WindowPos2svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2svMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dMESA) { + void **procp = (void **) &disp->WindowPos3dMESA; - if(!disp->WindowPos3dMESA) { - void ** procp = (void **) &disp->WindowPos3dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dMESA) { + void **procp = (void **) &disp->WindowPos3dMESA; - if(!disp->WindowPos3dMESA) { - void ** procp = (void **) &disp->WindowPos3dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dMESA) { + void **procp = (void **) &disp->WindowPos3dMESA; - if(!disp->WindowPos3dMESA) { - void ** procp = (void **) &disp->WindowPos3dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dvMESA) { + void **procp = (void **) &disp->WindowPos3dvMESA; - if(!disp->WindowPos3dvMESA) { - void ** procp = (void **) &disp->WindowPos3dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dvMESA) { + void **procp = (void **) &disp->WindowPos3dvMESA; - if(!disp->WindowPos3dvMESA) { - void ** procp = (void **) &disp->WindowPos3dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dvMESA) { + void **procp = (void **) &disp->WindowPos3dvMESA; - if(!disp->WindowPos3dvMESA) { - void ** procp = (void **) &disp->WindowPos3dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fMESA) { + void **procp = (void **) &disp->WindowPos3fMESA; - if(!disp->WindowPos3fMESA) { - void ** procp = (void **) &disp->WindowPos3fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fMESA) { + void **procp = (void **) &disp->WindowPos3fMESA; - if(!disp->WindowPos3fMESA) { - void ** procp = (void **) &disp->WindowPos3fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fMESA) { + void **procp = (void **) &disp->WindowPos3fMESA; - if(!disp->WindowPos3fMESA) { - void ** procp = (void **) &disp->WindowPos3fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fvMESA) { + void **procp = (void **) &disp->WindowPos3fvMESA; - if(!disp->WindowPos3fvMESA) { - void ** procp = (void **) &disp->WindowPos3fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fvMESA) { + void **procp = (void **) &disp->WindowPos3fvMESA; - if(!disp->WindowPos3fvMESA) { - void ** procp = (void **) &disp->WindowPos3fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fvMESA) { + void **procp = (void **) &disp->WindowPos3fvMESA; - if(!disp->WindowPos3fvMESA) { - void ** procp = (void **) &disp->WindowPos3fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3iMESA) { + void **procp = (void **) &disp->WindowPos3iMESA; - if(!disp->WindowPos3iMESA) { - void ** procp = (void **) &disp->WindowPos3iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3iMESA) { + void **procp = (void **) &disp->WindowPos3iMESA; - if(!disp->WindowPos3iMESA) { - void ** procp = (void **) &disp->WindowPos3iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3iMESA) { + void **procp = (void **) &disp->WindowPos3iMESA; - if(!disp->WindowPos3iMESA) { - void ** procp = (void **) &disp->WindowPos3iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3iMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3ivMESA) { + void **procp = (void **) &disp->WindowPos3ivMESA; - if(!disp->WindowPos3ivMESA) { - void ** procp = (void **) &disp->WindowPos3ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3ivMESA) { + void **procp = (void **) &disp->WindowPos3ivMESA; - if(!disp->WindowPos3ivMESA) { - void ** procp = (void **) &disp->WindowPos3ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3ivMESA) { + void **procp = (void **) &disp->WindowPos3ivMESA; - if(!disp->WindowPos3ivMESA) { - void ** procp = (void **) &disp->WindowPos3ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3ivMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3sMESA) { + void **procp = (void **) &disp->WindowPos3sMESA; - if(!disp->WindowPos3sMESA) { - void ** procp = (void **) &disp->WindowPos3sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3sMESA) { + void **procp = (void **) &disp->WindowPos3sMESA; - if(!disp->WindowPos3sMESA) { - void ** procp = (void **) &disp->WindowPos3sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3sARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3sMESA) { + void **procp = (void **) &disp->WindowPos3sMESA; - if(!disp->WindowPos3sMESA) { - void ** procp = (void **) &disp->WindowPos3sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3sMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3svMESA) { + void **procp = (void **) &disp->WindowPos3svMESA; - if(!disp->WindowPos3svMESA) { - void ** procp = (void **) &disp->WindowPos3svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3svMESA) { + void **procp = (void **) &disp->WindowPos3svMESA; - if(!disp->WindowPos3svMESA) { - void ** procp = (void **) &disp->WindowPos3svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3svARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3svMESA) { + void **procp = (void **) &disp->WindowPos3svMESA; - if(!disp->WindowPos3svMESA) { - void ** procp = (void **) &disp->WindowPos3svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3svMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4dMESA) { + void **procp = (void **) &disp->WindowPos4dMESA; - if(!disp->WindowPos4dMESA) { - void ** procp = (void **) &disp->WindowPos4dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4dMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4dvMESA) { + void **procp = (void **) &disp->WindowPos4dvMESA; - if(!disp->WindowPos4dvMESA) { - void ** procp = (void **) &disp->WindowPos4dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4dvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4fMESA) { + void **procp = (void **) &disp->WindowPos4fMESA; - if(!disp->WindowPos4fMESA) { - void ** procp = (void **) &disp->WindowPos4fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4fMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4fvMESA) { + void **procp = (void **) &disp->WindowPos4fvMESA; - if(!disp->WindowPos4fvMESA) { - void ** procp = (void **) &disp->WindowPos4fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4fvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4iMESA) { + void **procp = (void **) &disp->WindowPos4iMESA; - if(!disp->WindowPos4iMESA) { - void ** procp = (void **) &disp->WindowPos4iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4iMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4ivMESA) { + void **procp = (void **) &disp->WindowPos4ivMESA; - if(!disp->WindowPos4ivMESA) { - void ** procp = (void **) &disp->WindowPos4ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4ivMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4sMESA) { + void **procp = (void **) &disp->WindowPos4sMESA; - if(!disp->WindowPos4sMESA) { - void ** procp = (void **) &disp->WindowPos4sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4sMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4svMESA) { + void **procp = (void **) &disp->WindowPos4svMESA; - if(!disp->WindowPos4svMESA) { - void ** procp = (void **) &disp->WindowPos4svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4svMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiModeDrawArraysIBM) { + void **procp = (void **) &disp->MultiModeDrawArraysIBM; - if(!disp->MultiModeDrawArraysIBM) { - void ** procp = (void **) &disp->MultiModeDrawArraysIBM; - snprintf(symboln, sizeof(symboln), "%sMultiModeDrawArraysIBM", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiModeDrawArraysIBM", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiModeDrawElementsIBM) { + void **procp = (void **) &disp->MultiModeDrawElementsIBM; - if(!disp->MultiModeDrawElementsIBM) { - void ** procp = (void **) &disp->MultiModeDrawElementsIBM; - snprintf(symboln, sizeof(symboln), "%sMultiModeDrawElementsIBM", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiModeDrawElementsIBM", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteFencesNV) { + void **procp = (void **) &disp->DeleteFencesNV; - if(!disp->DeleteFencesNV) { - void ** procp = (void **) &disp->DeleteFencesNV; snprintf(symboln, sizeof(symboln), "%sDeleteFencesNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FinishFenceNV) { + void **procp = (void **) &disp->FinishFenceNV; - if(!disp->FinishFenceNV) { - void ** procp = (void **) &disp->FinishFenceNV; snprintf(symboln, sizeof(symboln), "%sFinishFenceNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenFencesNV) { + void **procp = (void **) &disp->GenFencesNV; - if(!disp->GenFencesNV) { - void ** procp = (void **) &disp->GenFencesNV; snprintf(symboln, sizeof(symboln), "%sGenFencesNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFenceivNV) { + void **procp = (void **) &disp->GetFenceivNV; - if(!disp->GetFenceivNV) { - void ** procp = (void **) &disp->GetFenceivNV; snprintf(symboln, sizeof(symboln), "%sGetFenceivNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsFenceNV) { + void **procp = (void **) &disp->IsFenceNV; - if(!disp->IsFenceNV) { - void ** procp = (void **) &disp->IsFenceNV; snprintf(symboln, sizeof(symboln), "%sIsFenceNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SetFenceNV) { + void **procp = (void **) &disp->SetFenceNV; - if(!disp->SetFenceNV) { - void ** procp = (void **) &disp->SetFenceNV; snprintf(symboln, sizeof(symboln), "%sSetFenceNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TestFenceNV) { + void **procp = (void **) &disp->TestFenceNV; - if(!disp->TestFenceNV) { - void ** procp = (void **) &disp->TestFenceNV; snprintf(symboln, sizeof(symboln), "%sTestFenceNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AreProgramsResidentNV) { + void **procp = (void **) &disp->AreProgramsResidentNV; - if(!disp->AreProgramsResidentNV) { - void ** procp = (void **) &disp->AreProgramsResidentNV; - snprintf(symboln, sizeof(symboln), "%sAreProgramsResidentNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAreProgramsResidentNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindProgramNV) { + void **procp = (void **) &disp->BindProgramNV; - if(!disp->BindProgramNV) { - void ** procp = (void **) &disp->BindProgramNV; snprintf(symboln, sizeof(symboln), "%sBindProgramARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindProgramNV) { + void **procp = (void **) &disp->BindProgramNV; - if(!disp->BindProgramNV) { - void ** procp = (void **) &disp->BindProgramNV; snprintf(symboln, sizeof(symboln), "%sBindProgramNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteProgramsNV) { + void **procp = (void **) &disp->DeleteProgramsNV; - if(!disp->DeleteProgramsNV) { - void ** procp = (void **) &disp->DeleteProgramsNV; - snprintf(symboln, sizeof(symboln), "%sDeleteProgramsARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteProgramsARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteProgramsNV) { + void **procp = (void **) &disp->DeleteProgramsNV; - if(!disp->DeleteProgramsNV) { - void ** procp = (void **) &disp->DeleteProgramsNV; snprintf(symboln, sizeof(symboln), "%sDeleteProgramsNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ExecuteProgramNV) { + void **procp = (void **) &disp->ExecuteProgramNV; - if(!disp->ExecuteProgramNV) { - void ** procp = (void **) &disp->ExecuteProgramNV; snprintf(symboln, sizeof(symboln), "%sExecuteProgramNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenProgramsNV) { + void **procp = (void **) &disp->GenProgramsNV; - if(!disp->GenProgramsNV) { - void ** procp = (void **) &disp->GenProgramsNV; snprintf(symboln, sizeof(symboln), "%sGenProgramsARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenProgramsNV) { + void **procp = (void **) &disp->GenProgramsNV; - if(!disp->GenProgramsNV) { - void ** procp = (void **) &disp->GenProgramsNV; snprintf(symboln, sizeof(symboln), "%sGenProgramsNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramParameterdvNV) { + void **procp = (void **) &disp->GetProgramParameterdvNV; - if(!disp->GetProgramParameterdvNV) { - void ** procp = (void **) &disp->GetProgramParameterdvNV; - snprintf(symboln, sizeof(symboln), "%sGetProgramParameterdvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramParameterdvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramParameterfvNV) { + void **procp = (void **) &disp->GetProgramParameterfvNV; - if(!disp->GetProgramParameterfvNV) { - void ** procp = (void **) &disp->GetProgramParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sGetProgramParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramParameterfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramStringNV) { + void **procp = (void **) &disp->GetProgramStringNV; - if(!disp->GetProgramStringNV) { - void ** procp = (void **) &disp->GetProgramStringNV; - snprintf(symboln, sizeof(symboln), "%sGetProgramStringNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramStringNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramivNV) { + void **procp = (void **) &disp->GetProgramivNV; - if(!disp->GetProgramivNV) { - void ** procp = (void **) &disp->GetProgramivNV; snprintf(symboln, sizeof(symboln), "%sGetProgramivNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTrackMatrixivNV) { + void **procp = (void **) &disp->GetTrackMatrixivNV; - if(!disp->GetTrackMatrixivNV) { - void ** procp = (void **) &disp->GetTrackMatrixivNV; - snprintf(symboln, sizeof(symboln), "%sGetTrackMatrixivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTrackMatrixivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribPointervNV) { + void **procp = (void **) &disp->GetVertexAttribPointervNV; - if(!disp->GetVertexAttribPointervNV) { - void ** procp = (void **) &disp->GetVertexAttribPointervNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointerv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointerv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribPointervNV) { + void **procp = (void **) &disp->GetVertexAttribPointervNV; - if(!disp->GetVertexAttribPointervNV) { - void ** procp = (void **) &disp->GetVertexAttribPointervNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribPointervNV) { + void **procp = (void **) &disp->GetVertexAttribPointervNV; - if(!disp->GetVertexAttribPointervNV) { - void ** procp = (void **) &disp->GetVertexAttribPointervNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribdvNV) { + void **procp = (void **) &disp->GetVertexAttribdvNV; - if(!disp->GetVertexAttribdvNV) { - void ** procp = (void **) &disp->GetVertexAttribdvNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribfvNV) { + void **procp = (void **) &disp->GetVertexAttribfvNV; - if(!disp->GetVertexAttribfvNV) { - void ** procp = (void **) &disp->GetVertexAttribfvNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribivNV) { + void **procp = (void **) &disp->GetVertexAttribivNV; - if(!disp->GetVertexAttribivNV) { - void ** procp = (void **) &disp->GetVertexAttribivNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsProgramNV) { + void **procp = (void **) &disp->IsProgramNV; - if(!disp->IsProgramNV) { - void ** procp = (void **) &disp->IsProgramNV; snprintf(symboln, sizeof(symboln), "%sIsProgramARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsProgramNV) { + void **procp = (void **) &disp->IsProgramNV; - if(!disp->IsProgramNV) { - void ** procp = (void **) &disp->IsProgramNV; snprintf(symboln, sizeof(symboln), "%sIsProgramNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadProgramNV) { + void **procp = (void **) &disp->LoadProgramNV; - if(!disp->LoadProgramNV) { - void ** procp = (void **) &disp->LoadProgramNV; snprintf(symboln, sizeof(symboln), "%sLoadProgramNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramParameters4dvNV) { + void **procp = (void **) &disp->ProgramParameters4dvNV; - if(!disp->ProgramParameters4dvNV) { - void ** procp = (void **) &disp->ProgramParameters4dvNV; - snprintf(symboln, sizeof(symboln), "%sProgramParameters4dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameters4dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramParameters4fvNV) { + void **procp = (void **) &disp->ProgramParameters4fvNV; - if(!disp->ProgramParameters4fvNV) { - void ** procp = (void **) &disp->ProgramParameters4fvNV; - snprintf(symboln, sizeof(symboln), "%sProgramParameters4fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameters4fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RequestResidentProgramsNV) { + void **procp = (void **) &disp->RequestResidentProgramsNV; - if(!disp->RequestResidentProgramsNV) { - void ** procp = (void **) &disp->RequestResidentProgramsNV; - snprintf(symboln, sizeof(symboln), "%sRequestResidentProgramsNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sRequestResidentProgramsNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TrackMatrixNV) { + void **procp = (void **) &disp->TrackMatrixNV; - if(!disp->TrackMatrixNV) { - void ** procp = (void **) &disp->TrackMatrixNV; snprintf(symboln, sizeof(symboln), "%sTrackMatrixNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dNV) { + void **procp = (void **) &disp->VertexAttrib1dNV; - if(!disp->VertexAttrib1dNV) { - void ** procp = (void **) &disp->VertexAttrib1dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dvNV) { + void **procp = (void **) &disp->VertexAttrib1dvNV; - if(!disp->VertexAttrib1dvNV) { - void ** procp = (void **) &disp->VertexAttrib1dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fNV) { + void **procp = (void **) &disp->VertexAttrib1fNV; - if(!disp->VertexAttrib1fNV) { - void ** procp = (void **) &disp->VertexAttrib1fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fvNV) { + void **procp = (void **) &disp->VertexAttrib1fvNV; - if(!disp->VertexAttrib1fvNV) { - void ** procp = (void **) &disp->VertexAttrib1fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1sNV) { + void **procp = (void **) &disp->VertexAttrib1sNV; - if(!disp->VertexAttrib1sNV) { - void ** procp = (void **) &disp->VertexAttrib1sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1svNV) { + void **procp = (void **) &disp->VertexAttrib1svNV; - if(!disp->VertexAttrib1svNV) { - void ** procp = (void **) &disp->VertexAttrib1svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dNV) { + void **procp = (void **) &disp->VertexAttrib2dNV; - if(!disp->VertexAttrib2dNV) { - void ** procp = (void **) &disp->VertexAttrib2dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dvNV) { + void **procp = (void **) &disp->VertexAttrib2dvNV; - if(!disp->VertexAttrib2dvNV) { - void ** procp = (void **) &disp->VertexAttrib2dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fNV) { + void **procp = (void **) &disp->VertexAttrib2fNV; - if(!disp->VertexAttrib2fNV) { - void ** procp = (void **) &disp->VertexAttrib2fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fvNV) { + void **procp = (void **) &disp->VertexAttrib2fvNV; - if(!disp->VertexAttrib2fvNV) { - void ** procp = (void **) &disp->VertexAttrib2fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2sNV) { + void **procp = (void **) &disp->VertexAttrib2sNV; - if(!disp->VertexAttrib2sNV) { - void ** procp = (void **) &disp->VertexAttrib2sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2svNV) { + void **procp = (void **) &disp->VertexAttrib2svNV; - if(!disp->VertexAttrib2svNV) { - void ** procp = (void **) &disp->VertexAttrib2svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dNV) { + void **procp = (void **) &disp->VertexAttrib3dNV; - if(!disp->VertexAttrib3dNV) { - void ** procp = (void **) &disp->VertexAttrib3dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dvNV) { + void **procp = (void **) &disp->VertexAttrib3dvNV; - if(!disp->VertexAttrib3dvNV) { - void ** procp = (void **) &disp->VertexAttrib3dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fNV) { + void **procp = (void **) &disp->VertexAttrib3fNV; - if(!disp->VertexAttrib3fNV) { - void ** procp = (void **) &disp->VertexAttrib3fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fvNV) { + void **procp = (void **) &disp->VertexAttrib3fvNV; - if(!disp->VertexAttrib3fvNV) { - void ** procp = (void **) &disp->VertexAttrib3fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3sNV) { + void **procp = (void **) &disp->VertexAttrib3sNV; - if(!disp->VertexAttrib3sNV) { - void ** procp = (void **) &disp->VertexAttrib3sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3svNV) { + void **procp = (void **) &disp->VertexAttrib3svNV; - if(!disp->VertexAttrib3svNV) { - void ** procp = (void **) &disp->VertexAttrib3svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dNV) { + void **procp = (void **) &disp->VertexAttrib4dNV; - if(!disp->VertexAttrib4dNV) { - void ** procp = (void **) &disp->VertexAttrib4dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dvNV) { + void **procp = (void **) &disp->VertexAttrib4dvNV; - if(!disp->VertexAttrib4dvNV) { - void ** procp = (void **) &disp->VertexAttrib4dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fNV) { + void **procp = (void **) &disp->VertexAttrib4fNV; - if(!disp->VertexAttrib4fNV) { - void ** procp = (void **) &disp->VertexAttrib4fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fvNV) { + void **procp = (void **) &disp->VertexAttrib4fvNV; - if(!disp->VertexAttrib4fvNV) { - void ** procp = (void **) &disp->VertexAttrib4fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4sNV) { + void **procp = (void **) &disp->VertexAttrib4sNV; - if(!disp->VertexAttrib4sNV) { - void ** procp = (void **) &disp->VertexAttrib4sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4svNV) { + void **procp = (void **) &disp->VertexAttrib4svNV; - if(!disp->VertexAttrib4svNV) { - void ** procp = (void **) &disp->VertexAttrib4svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ubNV) { + void **procp = (void **) &disp->VertexAttrib4ubNV; - if(!disp->VertexAttrib4ubNV) { - void ** procp = (void **) &disp->VertexAttrib4ubNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ubvNV) { + void **procp = (void **) &disp->VertexAttrib4ubvNV; - if(!disp->VertexAttrib4ubvNV) { - void ** procp = (void **) &disp->VertexAttrib4ubvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribPointerNV) { + void **procp = (void **) &disp->VertexAttribPointerNV; - if(!disp->VertexAttribPointerNV) { - void ** procp = (void **) &disp->VertexAttribPointerNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs1dvNV) { + void **procp = (void **) &disp->VertexAttribs1dvNV; - if(!disp->VertexAttribs1dvNV) { - void ** procp = (void **) &disp->VertexAttribs1dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs1dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs1dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs1fvNV) { + void **procp = (void **) &disp->VertexAttribs1fvNV; - if(!disp->VertexAttribs1fvNV) { - void ** procp = (void **) &disp->VertexAttribs1fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs1fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs1fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs1svNV) { + void **procp = (void **) &disp->VertexAttribs1svNV; - if(!disp->VertexAttribs1svNV) { - void ** procp = (void **) &disp->VertexAttribs1svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs1svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs1svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs2dvNV) { + void **procp = (void **) &disp->VertexAttribs2dvNV; - if(!disp->VertexAttribs2dvNV) { - void ** procp = (void **) &disp->VertexAttribs2dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs2dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs2dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs2fvNV) { + void **procp = (void **) &disp->VertexAttribs2fvNV; - if(!disp->VertexAttribs2fvNV) { - void ** procp = (void **) &disp->VertexAttribs2fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs2fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs2fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs2svNV) { + void **procp = (void **) &disp->VertexAttribs2svNV; - if(!disp->VertexAttribs2svNV) { - void ** procp = (void **) &disp->VertexAttribs2svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs2svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs2svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs3dvNV) { + void **procp = (void **) &disp->VertexAttribs3dvNV; - if(!disp->VertexAttribs3dvNV) { - void ** procp = (void **) &disp->VertexAttribs3dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs3dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs3dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs3fvNV) { + void **procp = (void **) &disp->VertexAttribs3fvNV; - if(!disp->VertexAttribs3fvNV) { - void ** procp = (void **) &disp->VertexAttribs3fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs3fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs3fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs3svNV) { + void **procp = (void **) &disp->VertexAttribs3svNV; - if(!disp->VertexAttribs3svNV) { - void ** procp = (void **) &disp->VertexAttribs3svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs3svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs3svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs4dvNV) { + void **procp = (void **) &disp->VertexAttribs4dvNV; - if(!disp->VertexAttribs4dvNV) { - void ** procp = (void **) &disp->VertexAttribs4dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs4dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs4dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs4fvNV) { + void **procp = (void **) &disp->VertexAttribs4fvNV; - if(!disp->VertexAttribs4fvNV) { - void ** procp = (void **) &disp->VertexAttribs4fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs4fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs4fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs4svNV) { + void **procp = (void **) &disp->VertexAttribs4svNV; - if(!disp->VertexAttribs4svNV) { - void ** procp = (void **) &disp->VertexAttribs4svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs4svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs4svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs4ubvNV) { + void **procp = (void **) &disp->VertexAttribs4ubvNV; - if(!disp->VertexAttribs4ubvNV) { - void ** procp = (void **) &disp->VertexAttribs4ubvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs4ubvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs4ubvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexBumpParameterfvATI) { + void **procp = (void **) &disp->GetTexBumpParameterfvATI; - if(!disp->GetTexBumpParameterfvATI) { - void ** procp = (void **) &disp->GetTexBumpParameterfvATI; - snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterfvATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterfvATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexBumpParameterivATI) { + void **procp = (void **) &disp->GetTexBumpParameterivATI; - if(!disp->GetTexBumpParameterivATI) { - void ** procp = (void **) &disp->GetTexBumpParameterivATI; - snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterivATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterivATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexBumpParameterfvATI) { + void **procp = (void **) &disp->TexBumpParameterfvATI; - if(!disp->TexBumpParameterfvATI) { - void ** procp = (void **) &disp->TexBumpParameterfvATI; - snprintf(symboln, sizeof(symboln), "%sTexBumpParameterfvATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTexBumpParameterfvATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexBumpParameterivATI) { + void **procp = (void **) &disp->TexBumpParameterivATI; - if(!disp->TexBumpParameterivATI) { - void ** procp = (void **) &disp->TexBumpParameterivATI; - snprintf(symboln, sizeof(symboln), "%sTexBumpParameterivATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTexBumpParameterivATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AlphaFragmentOp1ATI) { + void **procp = (void **) &disp->AlphaFragmentOp1ATI; - if(!disp->AlphaFragmentOp1ATI) { - void ** procp = (void **) &disp->AlphaFragmentOp1ATI; - snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp1ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp1ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AlphaFragmentOp2ATI) { + void **procp = (void **) &disp->AlphaFragmentOp2ATI; - if(!disp->AlphaFragmentOp2ATI) { - void ** procp = (void **) &disp->AlphaFragmentOp2ATI; - snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp2ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp2ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AlphaFragmentOp3ATI) { + void **procp = (void **) &disp->AlphaFragmentOp3ATI; - if(!disp->AlphaFragmentOp3ATI) { - void ** procp = (void **) &disp->AlphaFragmentOp3ATI; - snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp3ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp3ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginFragmentShaderATI) { + void **procp = (void **) &disp->BeginFragmentShaderATI; - if(!disp->BeginFragmentShaderATI) { - void ** procp = (void **) &disp->BeginFragmentShaderATI; - snprintf(symboln, sizeof(symboln), "%sBeginFragmentShaderATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginFragmentShaderATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindFragmentShaderATI) { + void **procp = (void **) &disp->BindFragmentShaderATI; - if(!disp->BindFragmentShaderATI) { - void ** procp = (void **) &disp->BindFragmentShaderATI; - snprintf(symboln, sizeof(symboln), "%sBindFragmentShaderATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindFragmentShaderATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorFragmentOp1ATI) { + void **procp = (void **) &disp->ColorFragmentOp1ATI; - if(!disp->ColorFragmentOp1ATI) { - void ** procp = (void **) &disp->ColorFragmentOp1ATI; - snprintf(symboln, sizeof(symboln), "%sColorFragmentOp1ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorFragmentOp1ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorFragmentOp2ATI) { + void **procp = (void **) &disp->ColorFragmentOp2ATI; - if(!disp->ColorFragmentOp2ATI) { - void ** procp = (void **) &disp->ColorFragmentOp2ATI; - snprintf(symboln, sizeof(symboln), "%sColorFragmentOp2ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorFragmentOp2ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorFragmentOp3ATI) { + void **procp = (void **) &disp->ColorFragmentOp3ATI; - if(!disp->ColorFragmentOp3ATI) { - void ** procp = (void **) &disp->ColorFragmentOp3ATI; - snprintf(symboln, sizeof(symboln), "%sColorFragmentOp3ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorFragmentOp3ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteFragmentShaderATI) { + void **procp = (void **) &disp->DeleteFragmentShaderATI; - if(!disp->DeleteFragmentShaderATI) { - void ** procp = (void **) &disp->DeleteFragmentShaderATI; - snprintf(symboln, sizeof(symboln), "%sDeleteFragmentShaderATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteFragmentShaderATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndFragmentShaderATI) { + void **procp = (void **) &disp->EndFragmentShaderATI; - if(!disp->EndFragmentShaderATI) { - void ** procp = (void **) &disp->EndFragmentShaderATI; - snprintf(symboln, sizeof(symboln), "%sEndFragmentShaderATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndFragmentShaderATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenFragmentShadersATI) { + void **procp = (void **) &disp->GenFragmentShadersATI; - if(!disp->GenFragmentShadersATI) { - void ** procp = (void **) &disp->GenFragmentShadersATI; - snprintf(symboln, sizeof(symboln), "%sGenFragmentShadersATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenFragmentShadersATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PassTexCoordATI) { + void **procp = (void **) &disp->PassTexCoordATI; - if(!disp->PassTexCoordATI) { - void ** procp = (void **) &disp->PassTexCoordATI; snprintf(symboln, sizeof(symboln), "%sPassTexCoordATI", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SampleMapATI) { + void **procp = (void **) &disp->SampleMapATI; - if(!disp->SampleMapATI) { - void ** procp = (void **) &disp->SampleMapATI; snprintf(symboln, sizeof(symboln), "%sSampleMapATI", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SetFragmentShaderConstantATI) { + void **procp = (void **) &disp->SetFragmentShaderConstantATI; - if(!disp->SetFragmentShaderConstantATI) { - void ** procp = (void **) &disp->SetFragmentShaderConstantATI; - snprintf(symboln, sizeof(symboln), "%sSetFragmentShaderConstantATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSetFragmentShaderConstantATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameteriNV) { + void **procp = (void **) &disp->PointParameteriNV; - if(!disp->PointParameteriNV) { - void ** procp = (void **) &disp->PointParameteriNV; snprintf(symboln, sizeof(symboln), "%sPointParameteri", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameteriNV) { + void **procp = (void **) &disp->PointParameteriNV; - if(!disp->PointParameteriNV) { - void ** procp = (void **) &disp->PointParameteriNV; - snprintf(symboln, sizeof(symboln), "%sPointParameteriNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameteriNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterivNV) { + void **procp = (void **) &disp->PointParameterivNV; - if(!disp->PointParameterivNV) { - void ** procp = (void **) &disp->PointParameterivNV; snprintf(symboln, sizeof(symboln), "%sPointParameteriv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterivNV) { + void **procp = (void **) &disp->PointParameterivNV; - if(!disp->PointParameterivNV) { - void ** procp = (void **) &disp->PointParameterivNV; - snprintf(symboln, sizeof(symboln), "%sPointParameterivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ActiveStencilFaceEXT) { + void **procp = (void **) &disp->ActiveStencilFaceEXT; - if(!disp->ActiveStencilFaceEXT) { - void ** procp = (void **) &disp->ActiveStencilFaceEXT; - snprintf(symboln, sizeof(symboln), "%sActiveStencilFaceEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sActiveStencilFaceEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindVertexArrayAPPLE) { + void **procp = (void **) &disp->BindVertexArrayAPPLE; - if(!disp->BindVertexArrayAPPLE) { - void ** procp = (void **) &disp->BindVertexArrayAPPLE; - snprintf(symboln, sizeof(symboln), "%sBindVertexArrayAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindVertexArrayAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteVertexArraysAPPLE) { + void **procp = (void **) &disp->DeleteVertexArraysAPPLE; - if(!disp->DeleteVertexArraysAPPLE) { - void ** procp = (void **) &disp->DeleteVertexArraysAPPLE; - snprintf(symboln, sizeof(symboln), "%sDeleteVertexArrays", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteVertexArrays", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteVertexArraysAPPLE) { + void **procp = (void **) &disp->DeleteVertexArraysAPPLE; - if(!disp->DeleteVertexArraysAPPLE) { - void ** procp = (void **) &disp->DeleteVertexArraysAPPLE; - snprintf(symboln, sizeof(symboln), "%sDeleteVertexArraysAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteVertexArraysAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenVertexArraysAPPLE) { + void **procp = (void **) &disp->GenVertexArraysAPPLE; - if(!disp->GenVertexArraysAPPLE) { - void ** procp = (void **) &disp->GenVertexArraysAPPLE; - snprintf(symboln, sizeof(symboln), "%sGenVertexArraysAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenVertexArraysAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsVertexArrayAPPLE) { + void **procp = (void **) &disp->IsVertexArrayAPPLE; - if(!disp->IsVertexArrayAPPLE) { - void ** procp = (void **) &disp->IsVertexArrayAPPLE; snprintf(symboln, sizeof(symboln), "%sIsVertexArray", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsVertexArrayAPPLE) { + void **procp = (void **) &disp->IsVertexArrayAPPLE; - if(!disp->IsVertexArrayAPPLE) { - void ** procp = (void **) &disp->IsVertexArrayAPPLE; - snprintf(symboln, sizeof(symboln), "%sIsVertexArrayAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sIsVertexArrayAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramNamedParameterdvNV) { + void **procp = (void **) &disp->GetProgramNamedParameterdvNV; - if(!disp->GetProgramNamedParameterdvNV) { - void ** procp = (void **) &disp->GetProgramNamedParameterdvNV; - snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterdvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterdvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramNamedParameterfvNV) { + void **procp = (void **) &disp->GetProgramNamedParameterfvNV; - if(!disp->GetProgramNamedParameterfvNV) { - void ** procp = (void **) &disp->GetProgramNamedParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramNamedParameter4dNV) { + void **procp = (void **) &disp->ProgramNamedParameter4dNV; - if(!disp->ProgramNamedParameter4dNV) { - void ** procp = (void **) &disp->ProgramNamedParameter4dNV; - snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramNamedParameter4dvNV) { + void **procp = (void **) &disp->ProgramNamedParameter4dvNV; - if(!disp->ProgramNamedParameter4dvNV) { - void ** procp = (void **) &disp->ProgramNamedParameter4dvNV; - snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramNamedParameter4fNV) { + void **procp = (void **) &disp->ProgramNamedParameter4fNV; - if(!disp->ProgramNamedParameter4fNV) { - void ** procp = (void **) &disp->ProgramNamedParameter4fNV; - snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramNamedParameter4fvNV) { + void **procp = (void **) &disp->ProgramNamedParameter4fvNV; - if(!disp->ProgramNamedParameter4fvNV) { - void ** procp = (void **) &disp->ProgramNamedParameter4fvNV; - snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PrimitiveRestartIndexNV) { + void **procp = (void **) &disp->PrimitiveRestartIndexNV; - if(!disp->PrimitiveRestartIndexNV) { - void ** procp = (void **) &disp->PrimitiveRestartIndexNV; - snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndexNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndexNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PrimitiveRestartIndexNV) { + void **procp = (void **) &disp->PrimitiveRestartIndexNV; - if(!disp->PrimitiveRestartIndexNV) { - void ** procp = (void **) &disp->PrimitiveRestartIndexNV; - snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndex", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndex", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PrimitiveRestartNV) { + void **procp = (void **) &disp->PrimitiveRestartNV; - if(!disp->PrimitiveRestartNV) { - void ** procp = (void **) &disp->PrimitiveRestartNV; - snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DepthBoundsEXT) { + void **procp = (void **) &disp->DepthBoundsEXT; - if(!disp->DepthBoundsEXT) { - void ** procp = (void **) &disp->DepthBoundsEXT; snprintf(symboln, sizeof(symboln), "%sDepthBoundsEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationSeparateEXT) { + void **procp = (void **) &disp->BlendEquationSeparateEXT; - if(!disp->BlendEquationSeparateEXT) { - void ** procp = (void **) &disp->BlendEquationSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparate", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparate", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationSeparateEXT) { + void **procp = (void **) &disp->BlendEquationSeparateEXT; - if(!disp->BlendEquationSeparateEXT) { - void ** procp = (void **) &disp->BlendEquationSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationSeparateEXT) { + void **procp = (void **) &disp->BlendEquationSeparateEXT; - if(!disp->BlendEquationSeparateEXT) { - void ** procp = (void **) &disp->BlendEquationSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindFramebufferEXT) { + void **procp = (void **) &disp->BindFramebufferEXT; - if(!disp->BindFramebufferEXT) { - void ** procp = (void **) &disp->BindFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sBindFramebuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindFramebufferEXT) { + void **procp = (void **) &disp->BindFramebufferEXT; - if(!disp->BindFramebufferEXT) { - void ** procp = (void **) &disp->BindFramebufferEXT; - snprintf(symboln, sizeof(symboln), "%sBindFramebufferEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindFramebufferEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindRenderbufferEXT) { + void **procp = (void **) &disp->BindRenderbufferEXT; - if(!disp->BindRenderbufferEXT) { - void ** procp = (void **) &disp->BindRenderbufferEXT; snprintf(symboln, sizeof(symboln), "%sBindRenderbuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindRenderbufferEXT) { + void **procp = (void **) &disp->BindRenderbufferEXT; - if(!disp->BindRenderbufferEXT) { - void ** procp = (void **) &disp->BindRenderbufferEXT; - snprintf(symboln, sizeof(symboln), "%sBindRenderbufferEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindRenderbufferEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CheckFramebufferStatusEXT) { + void **procp = (void **) &disp->CheckFramebufferStatusEXT; - if(!disp->CheckFramebufferStatusEXT) { - void ** procp = (void **) &disp->CheckFramebufferStatusEXT; - snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatus", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatus", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CheckFramebufferStatusEXT) { + void **procp = (void **) &disp->CheckFramebufferStatusEXT; - if(!disp->CheckFramebufferStatusEXT) { - void ** procp = (void **) &disp->CheckFramebufferStatusEXT; - snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatusEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatusEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteFramebuffersEXT) { + void **procp = (void **) &disp->DeleteFramebuffersEXT; - if(!disp->DeleteFramebuffersEXT) { - void ** procp = (void **) &disp->DeleteFramebuffersEXT; - snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffers", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffers", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteFramebuffersEXT) { + void **procp = (void **) &disp->DeleteFramebuffersEXT; - if(!disp->DeleteFramebuffersEXT) { - void ** procp = (void **) &disp->DeleteFramebuffersEXT; - snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffersEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffersEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteRenderbuffersEXT) { + void **procp = (void **) &disp->DeleteRenderbuffersEXT; - if(!disp->DeleteRenderbuffersEXT) { - void ** procp = (void **) &disp->DeleteRenderbuffersEXT; - snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffers", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffers", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteRenderbuffersEXT) { + void **procp = (void **) &disp->DeleteRenderbuffersEXT; - if(!disp->DeleteRenderbuffersEXT) { - void ** procp = (void **) &disp->DeleteRenderbuffersEXT; - snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffersEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffersEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferRenderbufferEXT) { + void **procp = (void **) &disp->FramebufferRenderbufferEXT; - if(!disp->FramebufferRenderbufferEXT) { - void ** procp = (void **) &disp->FramebufferRenderbufferEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbuffer", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbuffer", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferRenderbufferEXT) { + void **procp = (void **) &disp->FramebufferRenderbufferEXT; - if(!disp->FramebufferRenderbufferEXT) { - void ** procp = (void **) &disp->FramebufferRenderbufferEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbufferEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbufferEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture1DEXT) { + void **procp = (void **) &disp->FramebufferTexture1DEXT; - if(!disp->FramebufferTexture1DEXT) { - void ** procp = (void **) &disp->FramebufferTexture1DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture1DEXT) { + void **procp = (void **) &disp->FramebufferTexture1DEXT; - if(!disp->FramebufferTexture1DEXT) { - void ** procp = (void **) &disp->FramebufferTexture1DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture2DEXT) { + void **procp = (void **) &disp->FramebufferTexture2DEXT; - if(!disp->FramebufferTexture2DEXT) { - void ** procp = (void **) &disp->FramebufferTexture2DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture2DEXT) { + void **procp = (void **) &disp->FramebufferTexture2DEXT; - if(!disp->FramebufferTexture2DEXT) { - void ** procp = (void **) &disp->FramebufferTexture2DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture3DEXT) { + void **procp = (void **) &disp->FramebufferTexture3DEXT; - if(!disp->FramebufferTexture3DEXT) { - void ** procp = (void **) &disp->FramebufferTexture3DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture3DEXT) { + void **procp = (void **) &disp->FramebufferTexture3DEXT; - if(!disp->FramebufferTexture3DEXT) { - void ** procp = (void **) &disp->FramebufferTexture3DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenFramebuffersEXT) { + void **procp = (void **) &disp->GenFramebuffersEXT; - if(!disp->GenFramebuffersEXT) { - void ** procp = (void **) &disp->GenFramebuffersEXT; snprintf(symboln, sizeof(symboln), "%sGenFramebuffers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenFramebuffersEXT) { + void **procp = (void **) &disp->GenFramebuffersEXT; - if(!disp->GenFramebuffersEXT) { - void ** procp = (void **) &disp->GenFramebuffersEXT; - snprintf(symboln, sizeof(symboln), "%sGenFramebuffersEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenFramebuffersEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenRenderbuffersEXT) { + void **procp = (void **) &disp->GenRenderbuffersEXT; - if(!disp->GenRenderbuffersEXT) { - void ** procp = (void **) &disp->GenRenderbuffersEXT; snprintf(symboln, sizeof(symboln), "%sGenRenderbuffers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenRenderbuffersEXT) { + void **procp = (void **) &disp->GenRenderbuffersEXT; - if(!disp->GenRenderbuffersEXT) { - void ** procp = (void **) &disp->GenRenderbuffersEXT; - snprintf(symboln, sizeof(symboln), "%sGenRenderbuffersEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenRenderbuffersEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenerateMipmapEXT) { + void **procp = (void **) &disp->GenerateMipmapEXT; - if(!disp->GenerateMipmapEXT) { - void ** procp = (void **) &disp->GenerateMipmapEXT; snprintf(symboln, sizeof(symboln), "%sGenerateMipmap", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenerateMipmapEXT) { + void **procp = (void **) &disp->GenerateMipmapEXT; - if(!disp->GenerateMipmapEXT) { - void ** procp = (void **) &disp->GenerateMipmapEXT; - snprintf(symboln, sizeof(symboln), "%sGenerateMipmapEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenerateMipmapEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFramebufferAttachmentParameterivEXT) { + void **procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; - if(!disp->GetFramebufferAttachmentParameterivEXT) { - void ** procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; - snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sGetFramebufferAttachmentParameteriv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFramebufferAttachmentParameterivEXT) { + void **procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; - if(!disp->GetFramebufferAttachmentParameterivEXT) { - void ** procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; - snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sGetFramebufferAttachmentParameterivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetRenderbufferParameterivEXT) { + void **procp = (void **) &disp->GetRenderbufferParameterivEXT; - if(!disp->GetRenderbufferParameterivEXT) { - void ** procp = (void **) &disp->GetRenderbufferParameterivEXT; - snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetRenderbufferParameterivEXT) { + void **procp = (void **) &disp->GetRenderbufferParameterivEXT; - if(!disp->GetRenderbufferParameterivEXT) { - void ** procp = (void **) &disp->GetRenderbufferParameterivEXT; - snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsFramebufferEXT) { + void **procp = (void **) &disp->IsFramebufferEXT; - if(!disp->IsFramebufferEXT) { - void ** procp = (void **) &disp->IsFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sIsFramebuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsFramebufferEXT) { + void **procp = (void **) &disp->IsFramebufferEXT; - if(!disp->IsFramebufferEXT) { - void ** procp = (void **) &disp->IsFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sIsFramebufferEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsRenderbufferEXT) { + void **procp = (void **) &disp->IsRenderbufferEXT; - if(!disp->IsRenderbufferEXT) { - void ** procp = (void **) &disp->IsRenderbufferEXT; snprintf(symboln, sizeof(symboln), "%sIsRenderbuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsRenderbufferEXT) { + void **procp = (void **) &disp->IsRenderbufferEXT; - if(!disp->IsRenderbufferEXT) { - void ** procp = (void **) &disp->IsRenderbufferEXT; - snprintf(symboln, sizeof(symboln), "%sIsRenderbufferEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sIsRenderbufferEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RenderbufferStorageEXT) { + void **procp = (void **) &disp->RenderbufferStorageEXT; - if(!disp->RenderbufferStorageEXT) { - void ** procp = (void **) &disp->RenderbufferStorageEXT; - snprintf(symboln, sizeof(symboln), "%sRenderbufferStorage", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sRenderbufferStorage", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RenderbufferStorageEXT) { + void **procp = (void **) &disp->RenderbufferStorageEXT; - if(!disp->RenderbufferStorageEXT) { - void ** procp = (void **) &disp->RenderbufferStorageEXT; - snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlitFramebufferEXT) { + void **procp = (void **) &disp->BlitFramebufferEXT; - if(!disp->BlitFramebufferEXT) { - void ** procp = (void **) &disp->BlitFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sBlitFramebuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlitFramebufferEXT) { + void **procp = (void **) &disp->BlitFramebufferEXT; - if(!disp->BlitFramebufferEXT) { - void ** procp = (void **) &disp->BlitFramebufferEXT; - snprintf(symboln, sizeof(symboln), "%sBlitFramebufferEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlitFramebufferEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BufferParameteriAPPLE) { + void **procp = (void **) &disp->BufferParameteriAPPLE; - if(!disp->BufferParameteriAPPLE) { - void ** procp = (void **) &disp->BufferParameteriAPPLE; - snprintf(symboln, sizeof(symboln), "%sBufferParameteriAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBufferParameteriAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FlushMappedBufferRangeAPPLE) { + void **procp = (void **) &disp->FlushMappedBufferRangeAPPLE; - if(!disp->FlushMappedBufferRangeAPPLE) { - void ** procp = (void **) &disp->FlushMappedBufferRangeAPPLE; - snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRangeAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRangeAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindFragDataLocationEXT) { + void **procp = (void **) &disp->BindFragDataLocationEXT; - if(!disp->BindFragDataLocationEXT) { - void ** procp = (void **) &disp->BindFragDataLocationEXT; - snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindFragDataLocationEXT) { + void **procp = (void **) &disp->BindFragDataLocationEXT; - if(!disp->BindFragDataLocationEXT) { - void ** procp = (void **) &disp->BindFragDataLocationEXT; - snprintf(symboln, sizeof(symboln), "%sBindFragDataLocation", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindFragDataLocation", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFragDataLocationEXT) { + void **procp = (void **) &disp->GetFragDataLocationEXT; - if(!disp->GetFragDataLocationEXT) { - void ** procp = (void **) &disp->GetFragDataLocationEXT; - snprintf(symboln, sizeof(symboln), "%sGetFragDataLocationEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetFragDataLocationEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFragDataLocationEXT) { + void **procp = (void **) &disp->GetFragDataLocationEXT; - if(!disp->GetFragDataLocationEXT) { - void ** procp = (void **) &disp->GetFragDataLocationEXT; - snprintf(symboln, sizeof(symboln), "%sGetFragDataLocation", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetFragDataLocation", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformuivEXT) { + void **procp = (void **) &disp->GetUniformuivEXT; - if(!disp->GetUniformuivEXT) { - void ** procp = (void **) &disp->GetUniformuivEXT; snprintf(symboln, sizeof(symboln), "%sGetUniformuivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformuivEXT) { + void **procp = (void **) &disp->GetUniformuivEXT; - if(!disp->GetUniformuivEXT) { - void ** procp = (void **) &disp->GetUniformuivEXT; snprintf(symboln, sizeof(symboln), "%sGetUniformuiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribIivEXT) { + void **procp = (void **) &disp->GetVertexAttribIivEXT; - if(!disp->GetVertexAttribIivEXT) { - void ** procp = (void **) &disp->GetVertexAttribIivEXT; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribIivEXT) { + void **procp = (void **) &disp->GetVertexAttribIivEXT; - if(!disp->GetVertexAttribIivEXT) { - void ** procp = (void **) &disp->GetVertexAttribIivEXT; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribIuivEXT) { + void **procp = (void **) &disp->GetVertexAttribIuivEXT; - if(!disp->GetVertexAttribIuivEXT) { - void ** procp = (void **) &disp->GetVertexAttribIuivEXT; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribIuivEXT) { + void **procp = (void **) &disp->GetVertexAttribIuivEXT; - if(!disp->GetVertexAttribIuivEXT) { - void ** procp = (void **) &disp->GetVertexAttribIuivEXT; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1uiEXT) { + void **procp = (void **) &disp->Uniform1uiEXT; - if(!disp->Uniform1uiEXT) { - void ** procp = (void **) &disp->Uniform1uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform1uiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1uiEXT) { + void **procp = (void **) &disp->Uniform1uiEXT; - if(!disp->Uniform1uiEXT) { - void ** procp = (void **) &disp->Uniform1uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform1ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1uivEXT) { + void **procp = (void **) &disp->Uniform1uivEXT; - if(!disp->Uniform1uivEXT) { - void ** procp = (void **) &disp->Uniform1uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform1uivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1uivEXT) { + void **procp = (void **) &disp->Uniform1uivEXT; - if(!disp->Uniform1uivEXT) { - void ** procp = (void **) &disp->Uniform1uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform1uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2uiEXT) { + void **procp = (void **) &disp->Uniform2uiEXT; - if(!disp->Uniform2uiEXT) { - void ** procp = (void **) &disp->Uniform2uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform2uiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2uiEXT) { + void **procp = (void **) &disp->Uniform2uiEXT; - if(!disp->Uniform2uiEXT) { - void ** procp = (void **) &disp->Uniform2uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform2ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2uivEXT) { + void **procp = (void **) &disp->Uniform2uivEXT; - if(!disp->Uniform2uivEXT) { - void ** procp = (void **) &disp->Uniform2uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform2uivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2uivEXT) { + void **procp = (void **) &disp->Uniform2uivEXT; - if(!disp->Uniform2uivEXT) { - void ** procp = (void **) &disp->Uniform2uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform2uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3uiEXT) { + void **procp = (void **) &disp->Uniform3uiEXT; - if(!disp->Uniform3uiEXT) { - void ** procp = (void **) &disp->Uniform3uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform3uiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3uiEXT) { + void **procp = (void **) &disp->Uniform3uiEXT; - if(!disp->Uniform3uiEXT) { - void ** procp = (void **) &disp->Uniform3uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3uivEXT) { + void **procp = (void **) &disp->Uniform3uivEXT; - if(!disp->Uniform3uivEXT) { - void ** procp = (void **) &disp->Uniform3uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform3uivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3uivEXT) { + void **procp = (void **) &disp->Uniform3uivEXT; - if(!disp->Uniform3uivEXT) { - void ** procp = (void **) &disp->Uniform3uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4uiEXT) { + void **procp = (void **) &disp->Uniform4uiEXT; - if(!disp->Uniform4uiEXT) { - void ** procp = (void **) &disp->Uniform4uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform4uiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4uiEXT) { + void **procp = (void **) &disp->Uniform4uiEXT; - if(!disp->Uniform4uiEXT) { - void ** procp = (void **) &disp->Uniform4uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4uivEXT) { + void **procp = (void **) &disp->Uniform4uivEXT; - if(!disp->Uniform4uivEXT) { - void ** procp = (void **) &disp->Uniform4uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform4uivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4uivEXT) { + void **procp = (void **) &disp->Uniform4uivEXT; - if(!disp->Uniform4uivEXT) { - void ** procp = (void **) &disp->Uniform4uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1iEXT) { + void **procp = (void **) &disp->VertexAttribI1iEXT; - if(!disp->VertexAttribI1iEXT) { - void ** procp = (void **) &disp->VertexAttribI1iEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1iEXT) { + void **procp = (void **) &disp->VertexAttribI1iEXT; - if(!disp->VertexAttribI1iEXT) { - void ** procp = (void **) &disp->VertexAttribI1iEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI1i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1ivEXT) { + void **procp = (void **) &disp->VertexAttribI1ivEXT; - if(!disp->VertexAttribI1ivEXT) { - void ** procp = (void **) &disp->VertexAttribI1ivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1ivEXT) { + void **procp = (void **) &disp->VertexAttribI1ivEXT; - if(!disp->VertexAttribI1ivEXT) { - void ** procp = (void **) &disp->VertexAttribI1ivEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1uiEXT) { + void **procp = (void **) &disp->VertexAttribI1uiEXT; - if(!disp->VertexAttribI1uiEXT) { - void ** procp = (void **) &disp->VertexAttribI1uiEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1uiEXT) { + void **procp = (void **) &disp->VertexAttribI1uiEXT; - if(!disp->VertexAttribI1uiEXT) { - void ** procp = (void **) &disp->VertexAttribI1uiEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1uivEXT) { + void **procp = (void **) &disp->VertexAttribI1uivEXT; - if(!disp->VertexAttribI1uivEXT) { - void ** procp = (void **) &disp->VertexAttribI1uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1uivEXT) { + void **procp = (void **) &disp->VertexAttribI1uivEXT; - if(!disp->VertexAttribI1uivEXT) { - void ** procp = (void **) &disp->VertexAttribI1uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2iEXT) { + void **procp = (void **) &disp->VertexAttribI2iEXT; - if(!disp->VertexAttribI2iEXT) { - void ** procp = (void **) &disp->VertexAttribI2iEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2iEXT) { + void **procp = (void **) &disp->VertexAttribI2iEXT; - if(!disp->VertexAttribI2iEXT) { - void ** procp = (void **) &disp->VertexAttribI2iEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2ivEXT) { + void **procp = (void **) &disp->VertexAttribI2ivEXT; - if(!disp->VertexAttribI2ivEXT) { - void ** procp = (void **) &disp->VertexAttribI2ivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2ivEXT) { + void **procp = (void **) &disp->VertexAttribI2ivEXT; - if(!disp->VertexAttribI2ivEXT) { - void ** procp = (void **) &disp->VertexAttribI2ivEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2uiEXT) { + void **procp = (void **) &disp->VertexAttribI2uiEXT; - if(!disp->VertexAttribI2uiEXT) { - void ** procp = (void **) &disp->VertexAttribI2uiEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2uiEXT) { + void **procp = (void **) &disp->VertexAttribI2uiEXT; - if(!disp->VertexAttribI2uiEXT) { - void ** procp = (void **) &disp->VertexAttribI2uiEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2uivEXT) { + void **procp = (void **) &disp->VertexAttribI2uivEXT; - if(!disp->VertexAttribI2uivEXT) { - void ** procp = (void **) &disp->VertexAttribI2uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2uivEXT) { + void **procp = (void **) &disp->VertexAttribI2uivEXT; - if(!disp->VertexAttribI2uivEXT) { - void ** procp = (void **) &disp->VertexAttribI2uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3iEXT) { + void **procp = (void **) &disp->VertexAttribI3iEXT; - if(!disp->VertexAttribI3iEXT) { - void ** procp = (void **) &disp->VertexAttribI3iEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3iEXT) { + void **procp = (void **) &disp->VertexAttribI3iEXT; - if(!disp->VertexAttribI3iEXT) { - void ** procp = (void **) &disp->VertexAttribI3iEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3ivEXT) { + void **procp = (void **) &disp->VertexAttribI3ivEXT; - if(!disp->VertexAttribI3ivEXT) { - void ** procp = (void **) &disp->VertexAttribI3ivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3ivEXT) { + void **procp = (void **) &disp->VertexAttribI3ivEXT; - if(!disp->VertexAttribI3ivEXT) { - void ** procp = (void **) &disp->VertexAttribI3ivEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3uiEXT) { + void **procp = (void **) &disp->VertexAttribI3uiEXT; - if(!disp->VertexAttribI3uiEXT) { - void ** procp = (void **) &disp->VertexAttribI3uiEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3uiEXT) { + void **procp = (void **) &disp->VertexAttribI3uiEXT; - if(!disp->VertexAttribI3uiEXT) { - void ** procp = (void **) &disp->VertexAttribI3uiEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3uivEXT) { + void **procp = (void **) &disp->VertexAttribI3uivEXT; - if(!disp->VertexAttribI3uivEXT) { - void ** procp = (void **) &disp->VertexAttribI3uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3uivEXT) { + void **procp = (void **) &disp->VertexAttribI3uivEXT; - if(!disp->VertexAttribI3uivEXT) { - void ** procp = (void **) &disp->VertexAttribI3uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4bvEXT) { + void **procp = (void **) &disp->VertexAttribI4bvEXT; - if(!disp->VertexAttribI4bvEXT) { - void ** procp = (void **) &disp->VertexAttribI4bvEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4bvEXT) { + void **procp = (void **) &disp->VertexAttribI4bvEXT; - if(!disp->VertexAttribI4bvEXT) { - void ** procp = (void **) &disp->VertexAttribI4bvEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4iEXT) { + void **procp = (void **) &disp->VertexAttribI4iEXT; - if(!disp->VertexAttribI4iEXT) { - void ** procp = (void **) &disp->VertexAttribI4iEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4iEXT) { + void **procp = (void **) &disp->VertexAttribI4iEXT; - if(!disp->VertexAttribI4iEXT) { - void ** procp = (void **) &disp->VertexAttribI4iEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4ivEXT) { + void **procp = (void **) &disp->VertexAttribI4ivEXT; - if(!disp->VertexAttribI4ivEXT) { - void ** procp = (void **) &disp->VertexAttribI4ivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4ivEXT) { + void **procp = (void **) &disp->VertexAttribI4ivEXT; - if(!disp->VertexAttribI4ivEXT) { - void ** procp = (void **) &disp->VertexAttribI4ivEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4svEXT) { + void **procp = (void **) &disp->VertexAttribI4svEXT; - if(!disp->VertexAttribI4svEXT) { - void ** procp = (void **) &disp->VertexAttribI4svEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4svEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4svEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4svEXT) { + void **procp = (void **) &disp->VertexAttribI4svEXT; - if(!disp->VertexAttribI4svEXT) { - void ** procp = (void **) &disp->VertexAttribI4svEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4ubvEXT) { + void **procp = (void **) &disp->VertexAttribI4ubvEXT; - if(!disp->VertexAttribI4ubvEXT) { - void ** procp = (void **) &disp->VertexAttribI4ubvEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4ubvEXT) { + void **procp = (void **) &disp->VertexAttribI4ubvEXT; - if(!disp->VertexAttribI4ubvEXT) { - void ** procp = (void **) &disp->VertexAttribI4ubvEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4uiEXT) { + void **procp = (void **) &disp->VertexAttribI4uiEXT; - if(!disp->VertexAttribI4uiEXT) { - void ** procp = (void **) &disp->VertexAttribI4uiEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4uiEXT) { + void **procp = (void **) &disp->VertexAttribI4uiEXT; - if(!disp->VertexAttribI4uiEXT) { - void ** procp = (void **) &disp->VertexAttribI4uiEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4uivEXT) { + void **procp = (void **) &disp->VertexAttribI4uivEXT; - if(!disp->VertexAttribI4uivEXT) { - void ** procp = (void **) &disp->VertexAttribI4uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4uivEXT) { + void **procp = (void **) &disp->VertexAttribI4uivEXT; - if(!disp->VertexAttribI4uivEXT) { - void ** procp = (void **) &disp->VertexAttribI4uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4usvEXT) { + void **procp = (void **) &disp->VertexAttribI4usvEXT; - if(!disp->VertexAttribI4usvEXT) { - void ** procp = (void **) &disp->VertexAttribI4usvEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4usvEXT) { + void **procp = (void **) &disp->VertexAttribI4usvEXT; - if(!disp->VertexAttribI4usvEXT) { - void ** procp = (void **) &disp->VertexAttribI4usvEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribIPointerEXT) { + void **procp = (void **) &disp->VertexAttribIPointerEXT; - if(!disp->VertexAttribIPointerEXT) { - void ** procp = (void **) &disp->VertexAttribIPointerEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribIPointerEXT) { + void **procp = (void **) &disp->VertexAttribIPointerEXT; - if(!disp->VertexAttribIPointerEXT) { - void ** procp = (void **) &disp->VertexAttribIPointerEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointer", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointer", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTextureLayerEXT) { + void **procp = (void **) &disp->FramebufferTextureLayerEXT; - if(!disp->FramebufferTextureLayerEXT) { - void ** procp = (void **) &disp->FramebufferTextureLayerEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayer", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayer", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTextureLayerEXT) { + void **procp = (void **) &disp->FramebufferTextureLayerEXT; - if(!disp->FramebufferTextureLayerEXT) { - void ** procp = (void **) &disp->FramebufferTextureLayerEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTextureLayerEXT) { + void **procp = (void **) &disp->FramebufferTextureLayerEXT; - if(!disp->FramebufferTextureLayerEXT) { - void ** procp = (void **) &disp->FramebufferTextureLayerEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorMaskIndexedEXT) { + void **procp = (void **) &disp->ColorMaskIndexedEXT; - if(!disp->ColorMaskIndexedEXT) { - void ** procp = (void **) &disp->ColorMaskIndexedEXT; - snprintf(symboln, sizeof(symboln), "%sColorMaskIndexedEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorMaskIndexedEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorMaskIndexedEXT) { + void **procp = (void **) &disp->ColorMaskIndexedEXT; - if(!disp->ColorMaskIndexedEXT) { - void ** procp = (void **) &disp->ColorMaskIndexedEXT; snprintf(symboln, sizeof(symboln), "%sColorMaski", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DisableIndexedEXT) { + void **procp = (void **) &disp->DisableIndexedEXT; - if(!disp->DisableIndexedEXT) { - void ** procp = (void **) &disp->DisableIndexedEXT; - snprintf(symboln, sizeof(symboln), "%sDisableIndexedEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDisableIndexedEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DisableIndexedEXT) { + void **procp = (void **) &disp->DisableIndexedEXT; - if(!disp->DisableIndexedEXT) { - void ** procp = (void **) &disp->DisableIndexedEXT; snprintf(symboln, sizeof(symboln), "%sDisablei", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EnableIndexedEXT) { + void **procp = (void **) &disp->EnableIndexedEXT; - if(!disp->EnableIndexedEXT) { - void ** procp = (void **) &disp->EnableIndexedEXT; snprintf(symboln, sizeof(symboln), "%sEnableIndexedEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EnableIndexedEXT) { + void **procp = (void **) &disp->EnableIndexedEXT; - if(!disp->EnableIndexedEXT) { - void ** procp = (void **) &disp->EnableIndexedEXT; snprintf(symboln, sizeof(symboln), "%sEnablei", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBooleanIndexedvEXT) { + void **procp = (void **) &disp->GetBooleanIndexedvEXT; - if(!disp->GetBooleanIndexedvEXT) { - void ** procp = (void **) &disp->GetBooleanIndexedvEXT; - snprintf(symboln, sizeof(symboln), "%sGetBooleanIndexedvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBooleanIndexedvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBooleanIndexedvEXT) { + void **procp = (void **) &disp->GetBooleanIndexedvEXT; - if(!disp->GetBooleanIndexedvEXT) { - void ** procp = (void **) &disp->GetBooleanIndexedvEXT; snprintf(symboln, sizeof(symboln), "%sGetBooleani_v", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetIntegerIndexedvEXT) { + void **procp = (void **) &disp->GetIntegerIndexedvEXT; - if(!disp->GetIntegerIndexedvEXT) { - void ** procp = (void **) &disp->GetIntegerIndexedvEXT; - snprintf(symboln, sizeof(symboln), "%sGetIntegerIndexedvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetIntegerIndexedvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetIntegerIndexedvEXT) { + void **procp = (void **) &disp->GetIntegerIndexedvEXT; - if(!disp->GetIntegerIndexedvEXT) { - void ** procp = (void **) &disp->GetIntegerIndexedvEXT; snprintf(symboln, sizeof(symboln), "%sGetIntegeri_v", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsEnabledIndexedEXT) { + void **procp = (void **) &disp->IsEnabledIndexedEXT; - if(!disp->IsEnabledIndexedEXT) { - void ** procp = (void **) &disp->IsEnabledIndexedEXT; - snprintf(symboln, sizeof(symboln), "%sIsEnabledIndexedEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sIsEnabledIndexedEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsEnabledIndexedEXT) { + void **procp = (void **) &disp->IsEnabledIndexedEXT; - if(!disp->IsEnabledIndexedEXT) { - void ** procp = (void **) &disp->IsEnabledIndexedEXT; snprintf(symboln, sizeof(symboln), "%sIsEnabledi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearColorIiEXT) { + void **procp = (void **) &disp->ClearColorIiEXT; - if(!disp->ClearColorIiEXT) { - void ** procp = (void **) &disp->ClearColorIiEXT; snprintf(symboln, sizeof(symboln), "%sClearColorIiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearColorIuiEXT) { + void **procp = (void **) &disp->ClearColorIuiEXT; - if(!disp->ClearColorIuiEXT) { - void ** procp = (void **) &disp->ClearColorIuiEXT; snprintf(symboln, sizeof(symboln), "%sClearColorIuiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterIivEXT) { + void **procp = (void **) &disp->GetTexParameterIivEXT; - if(!disp->GetTexParameterIivEXT) { - void ** procp = (void **) &disp->GetTexParameterIivEXT; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterIivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterIivEXT) { + void **procp = (void **) &disp->GetTexParameterIivEXT; - if(!disp->GetTexParameterIivEXT) { - void ** procp = (void **) &disp->GetTexParameterIivEXT; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterIiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterIuivEXT) { + void **procp = (void **) &disp->GetTexParameterIuivEXT; - if(!disp->GetTexParameterIuivEXT) { - void ** procp = (void **) &disp->GetTexParameterIuivEXT; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterIuivEXT) { + void **procp = (void **) &disp->GetTexParameterIuivEXT; - if(!disp->GetTexParameterIuivEXT) { - void ** procp = (void **) &disp->GetTexParameterIuivEXT; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterIivEXT) { + void **procp = (void **) &disp->TexParameterIivEXT; - if(!disp->TexParameterIivEXT) { - void ** procp = (void **) &disp->TexParameterIivEXT; - snprintf(symboln, sizeof(symboln), "%sTexParameterIivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTexParameterIivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterIivEXT) { + void **procp = (void **) &disp->TexParameterIivEXT; - if(!disp->TexParameterIivEXT) { - void ** procp = (void **) &disp->TexParameterIivEXT; snprintf(symboln, sizeof(symboln), "%sTexParameterIiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterIuivEXT) { + void **procp = (void **) &disp->TexParameterIuivEXT; - if(!disp->TexParameterIuivEXT) { - void ** procp = (void **) &disp->TexParameterIuivEXT; - snprintf(symboln, sizeof(symboln), "%sTexParameterIuivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTexParameterIuivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterIuivEXT) { + void **procp = (void **) &disp->TexParameterIuivEXT; - if(!disp->TexParameterIuivEXT) { - void ** procp = (void **) &disp->TexParameterIuivEXT; snprintf(symboln, sizeof(symboln), "%sTexParameterIuiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginConditionalRenderNV) { + void **procp = (void **) &disp->BeginConditionalRenderNV; - if(!disp->BeginConditionalRenderNV) { - void ** procp = (void **) &disp->BeginConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sBeginConditionalRenderNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginConditionalRenderNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginConditionalRenderNV) { + void **procp = (void **) &disp->BeginConditionalRenderNV; - if(!disp->BeginConditionalRenderNV) { - void ** procp = (void **) &disp->BeginConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sBeginConditionalRender", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginConditionalRender", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndConditionalRenderNV) { + void **procp = (void **) &disp->EndConditionalRenderNV; - if(!disp->EndConditionalRenderNV) { - void ** procp = (void **) &disp->EndConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sEndConditionalRenderNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndConditionalRenderNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndConditionalRenderNV) { + void **procp = (void **) &disp->EndConditionalRenderNV; - if(!disp->EndConditionalRenderNV) { - void ** procp = (void **) &disp->EndConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sEndConditionalRender", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndConditionalRender", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginTransformFeedbackEXT) { + void **procp = (void **) &disp->BeginTransformFeedbackEXT; - if(!disp->BeginTransformFeedbackEXT) { - void ** procp = (void **) &disp->BeginTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedbackEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedbackEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginTransformFeedbackEXT) { + void **procp = (void **) &disp->BeginTransformFeedbackEXT; - if(!disp->BeginTransformFeedbackEXT) { - void ** procp = (void **) &disp->BeginTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferBaseEXT) { + void **procp = (void **) &disp->BindBufferBaseEXT; - if(!disp->BindBufferBaseEXT) { - void ** procp = (void **) &disp->BindBufferBaseEXT; - snprintf(symboln, sizeof(symboln), "%sBindBufferBaseEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindBufferBaseEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferBaseEXT) { + void **procp = (void **) &disp->BindBufferBaseEXT; - if(!disp->BindBufferBaseEXT) { - void ** procp = (void **) &disp->BindBufferBaseEXT; snprintf(symboln, sizeof(symboln), "%sBindBufferBase", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferOffsetEXT) { + void **procp = (void **) &disp->BindBufferOffsetEXT; - if(!disp->BindBufferOffsetEXT) { - void ** procp = (void **) &disp->BindBufferOffsetEXT; - snprintf(symboln, sizeof(symboln), "%sBindBufferOffsetEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindBufferOffsetEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferRangeEXT) { + void **procp = (void **) &disp->BindBufferRangeEXT; - if(!disp->BindBufferRangeEXT) { - void ** procp = (void **) &disp->BindBufferRangeEXT; - snprintf(symboln, sizeof(symboln), "%sBindBufferRangeEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindBufferRangeEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferRangeEXT) { + void **procp = (void **) &disp->BindBufferRangeEXT; - if(!disp->BindBufferRangeEXT) { - void ** procp = (void **) &disp->BindBufferRangeEXT; snprintf(symboln, sizeof(symboln), "%sBindBufferRange", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndTransformFeedbackEXT) { + void **procp = (void **) &disp->EndTransformFeedbackEXT; - if(!disp->EndTransformFeedbackEXT) { - void ** procp = (void **) &disp->EndTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sEndTransformFeedbackEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndTransformFeedbackEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndTransformFeedbackEXT) { + void **procp = (void **) &disp->EndTransformFeedbackEXT; - if(!disp->EndTransformFeedbackEXT) { - void ** procp = (void **) &disp->EndTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sEndTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTransformFeedbackVaryingEXT) { + void **procp = (void **) &disp->GetTransformFeedbackVaryingEXT; - if(!disp->GetTransformFeedbackVaryingEXT) { - void ** procp = (void **) &disp->GetTransformFeedbackVaryingEXT; - snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVaryingEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVaryingEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTransformFeedbackVaryingEXT) { + void **procp = (void **) &disp->GetTransformFeedbackVaryingEXT; - if(!disp->GetTransformFeedbackVaryingEXT) { - void ** procp = (void **) &disp->GetTransformFeedbackVaryingEXT; - snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVarying", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVarying", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TransformFeedbackVaryingsEXT) { + void **procp = (void **) &disp->TransformFeedbackVaryingsEXT; - if(!disp->TransformFeedbackVaryingsEXT) { - void ** procp = (void **) &disp->TransformFeedbackVaryingsEXT; - snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryingsEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryingsEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TransformFeedbackVaryingsEXT) { + void **procp = (void **) &disp->TransformFeedbackVaryingsEXT; - if(!disp->TransformFeedbackVaryingsEXT) { - void ** procp = (void **) &disp->TransformFeedbackVaryingsEXT; - snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryings", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryings", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProvokingVertexEXT) { + void **procp = (void **) &disp->ProvokingVertexEXT; - if(!disp->ProvokingVertexEXT) { - void ** procp = (void **) &disp->ProvokingVertexEXT; - snprintf(symboln, sizeof(symboln), "%sProvokingVertexEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProvokingVertexEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProvokingVertexEXT) { + void **procp = (void **) &disp->ProvokingVertexEXT; - if(!disp->ProvokingVertexEXT) { - void ** procp = (void **) &disp->ProvokingVertexEXT; snprintf(symboln, sizeof(symboln), "%sProvokingVertex", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterPointervAPPLE) { + void **procp = (void **) &disp->GetTexParameterPointervAPPLE; - if(!disp->GetTexParameterPointervAPPLE) { - void ** procp = (void **) &disp->GetTexParameterPointervAPPLE; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterPointervAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterPointervAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TextureRangeAPPLE) { + void **procp = (void **) &disp->TextureRangeAPPLE; - if(!disp->TextureRangeAPPLE) { - void ** procp = (void **) &disp->TextureRangeAPPLE; - snprintf(symboln, sizeof(symboln), "%sTextureRangeAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTextureRangeAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetObjectParameterivAPPLE) { + void **procp = (void **) &disp->GetObjectParameterivAPPLE; - if(!disp->GetObjectParameterivAPPLE) { - void ** procp = (void **) &disp->GetObjectParameterivAPPLE; - snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ObjectPurgeableAPPLE) { + void **procp = (void **) &disp->ObjectPurgeableAPPLE; - if(!disp->ObjectPurgeableAPPLE) { - void ** procp = (void **) &disp->ObjectPurgeableAPPLE; - snprintf(symboln, sizeof(symboln), "%sObjectPurgeableAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sObjectPurgeableAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ObjectUnpurgeableAPPLE) { + void **procp = (void **) &disp->ObjectUnpurgeableAPPLE; - if(!disp->ObjectUnpurgeableAPPLE) { - void ** procp = (void **) &disp->ObjectUnpurgeableAPPLE; - snprintf(symboln, sizeof(symboln), "%sObjectUnpurgeableAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sObjectUnpurgeableAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ActiveProgramEXT) { + void **procp = (void **) &disp->ActiveProgramEXT; - if(!disp->ActiveProgramEXT) { - void ** procp = (void **) &disp->ActiveProgramEXT; snprintf(symboln, sizeof(symboln), "%sActiveProgramEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CreateShaderProgramEXT) { + void **procp = (void **) &disp->CreateShaderProgramEXT; - if(!disp->CreateShaderProgramEXT) { - void ** procp = (void **) &disp->CreateShaderProgramEXT; - snprintf(symboln, sizeof(symboln), "%sCreateShaderProgramEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCreateShaderProgramEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UseShaderProgramEXT) { + void **procp = (void **) &disp->UseShaderProgramEXT; - if(!disp->UseShaderProgramEXT) { - void ** procp = (void **) &disp->UseShaderProgramEXT; - snprintf(symboln, sizeof(symboln), "%sUseShaderProgramEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUseShaderProgramEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TextureBarrierNV) { + void **procp = (void **) &disp->TextureBarrierNV; - if(!disp->TextureBarrierNV) { - void ** procp = (void **) &disp->TextureBarrierNV; snprintf(symboln, sizeof(symboln), "%sTextureBarrierNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilFuncSeparateATI) { + void **procp = (void **) &disp->StencilFuncSeparateATI; - if(!disp->StencilFuncSeparateATI) { - void ** procp = (void **) &disp->StencilFuncSeparateATI; - snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparateATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparateATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameters4fvEXT) { + void **procp = (void **) &disp->ProgramEnvParameters4fvEXT; - if(!disp->ProgramEnvParameters4fvEXT) { - void ** procp = (void **) &disp->ProgramEnvParameters4fvEXT; - snprintf(symboln, sizeof(symboln), "%sProgramEnvParameters4fvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramEnvParameters4fvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramLocalParameters4fvEXT) { + void **procp = (void **) &disp->ProgramLocalParameters4fvEXT; - if(!disp->ProgramLocalParameters4fvEXT) { - void ** procp = (void **) &disp->ProgramLocalParameters4fvEXT; - snprintf(symboln, sizeof(symboln), "%sProgramLocalParameters4fvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramLocalParameters4fvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjecti64vEXT) { + void **procp = (void **) &disp->GetQueryObjecti64vEXT; - if(!disp->GetQueryObjecti64vEXT) { - void ** procp = (void **) &disp->GetQueryObjecti64vEXT; - snprintf(symboln, sizeof(symboln), "%sGetQueryObjecti64vEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetQueryObjecti64vEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjectui64vEXT) { + void **procp = (void **) &disp->GetQueryObjectui64vEXT; - if(!disp->GetQueryObjectui64vEXT) { - void ** procp = (void **) &disp->GetQueryObjectui64vEXT; - snprintf(symboln, sizeof(symboln), "%sGetQueryObjectui64vEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetQueryObjectui64vEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EGLImageTargetRenderbufferStorageOES) { + void **procp = (void **) &disp->EGLImageTargetRenderbufferStorageOES; - if(!disp->EGLImageTargetRenderbufferStorageOES) { - void ** procp = (void **) &disp->EGLImageTargetRenderbufferStorageOES; - snprintf(symboln, sizeof(symboln), "%sEGLImageTargetRenderbufferStorageOES", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sEGLImageTargetRenderbufferStorageOES", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EGLImageTargetTexture2DOES) { + void **procp = (void **) &disp->EGLImageTargetTexture2DOES; - if(!disp->EGLImageTargetTexture2DOES) { - void ** procp = (void **) &disp->EGLImageTargetTexture2DOES; - snprintf(symboln, sizeof(symboln), "%sEGLImageTargetTexture2DOES", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEGLImageTargetTexture2DOES", + symbol_prefix); *procp = dlsym(handle, symboln); } - __glapi_gentable_set_remaining_noop(disp); return disp; } - diff --git a/glx/glapitable.h b/glx/glapitable.h index e5c5449a9..f7e7c6c97 100644 --- a/glx/glapitable.h +++ b/glx/glapitable.h @@ -27,992 +27,990 @@ */ #if !defined( _GLAPI_TABLE_H_ ) -# define _GLAPI_TABLE_H_ +#define _GLAPI_TABLE_H_ #ifndef GLAPIENTRYP -# ifndef GLAPIENTRY -# define GLAPIENTRY -# endif - -# define GLAPIENTRYP GLAPIENTRY * +#ifndef GLAPIENTRY +#define GLAPIENTRY #endif +#define GLAPIENTRYP GLAPIENTRY * +#endif -struct _glapi_table -{ - void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ - void (GLAPIENTRYP EndList)(void); /* 1 */ - void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ - void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ - void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ - GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ - void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ - void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ - void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ - void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ - void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ - void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ - void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ - void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ - void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ - void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ - void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ - void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ - void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ - void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ - void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ - void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ - void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ - void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ - void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ - void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ - void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ - void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ - void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ - void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ - void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ - void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ - void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ - void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ - void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ - void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ - void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ - void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ - void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ - void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ - void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ - void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ - void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ - void (GLAPIENTRYP End)(void); /* 43 */ - void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ - void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ - void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ - void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ - void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ - void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ - void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ - void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ - void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ - void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ - void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ - void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ - void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ - void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ - void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ - void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ - void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ - void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ - void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ - void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ - void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ - void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ - void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ - void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ - void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ - void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ - void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ - void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ - void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ - void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ - void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ - void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ - void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ - void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ - void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ - void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ - void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ - void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ - void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ - void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ - void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ - void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ - void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ - void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ - void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ - void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ - void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ - void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ - void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ - void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ - void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ - void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ - void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ - void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ - void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ - void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ - void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ - void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ - void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ - void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ - void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ - void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ - void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ - void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ - void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ - void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ - void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ - void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ - void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ - void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ - void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ - void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ - void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ - void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ - void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ - void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ - void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ - void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ - void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ - void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ - void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ - void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ - void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ - void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ - void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ - void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ - void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ - void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ - void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ - void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ - void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ - void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ - void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ - void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ - void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ - void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ - void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ - void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ - void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ - void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ - void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ - void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ - void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ - void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ - void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ - void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ - void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ - void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ - void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ - void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ - void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ - void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ - void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ - void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ - void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ - void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ - void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ - void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ - void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ - void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ - void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ - void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ - void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ - void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ - void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ - void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ - void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ - void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ - void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ - void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ - void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ - void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ - void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ - void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ - void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ - void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ - void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ - void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ - void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ - void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ - void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ - void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ - void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ - void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ - void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ - void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ - void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ - void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ - void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ - void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ - void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ - void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ - GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ - void (GLAPIENTRYP InitNames)(void); /* 197 */ - void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ - void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ - void (GLAPIENTRYP PopName)(void); /* 200 */ - void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ - void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ - void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ - void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ - void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ - void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ - void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ - void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ - void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ - void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ - void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ - void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ - void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ - void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ - void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ - void (GLAPIENTRYP Finish)(void); /* 216 */ - void (GLAPIENTRYP Flush)(void); /* 217 */ - void (GLAPIENTRYP PopAttrib)(void); /* 218 */ - void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ - void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ - void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ - void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ - void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ - void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ - void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ - void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ - void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ - void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ - void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ - void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ - void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ - void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ - void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ - void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ - void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ - void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ - void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ - void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ - void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ - void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ - void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ - void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ - void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ - void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ - void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ - void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ - void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ - void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ - void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ - void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ - void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ - void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ - void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ - void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ - void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ - void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ - void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ - void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ - void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ - void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ - GLenum (GLAPIENTRYP GetError)(void); /* 261 */ - void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ - void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ - void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ - void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ - void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ - void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ - void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ - void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ - void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ - void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ - void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ - void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ - void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ - const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ - void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ - void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ - void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ - void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ - void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ - void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ - void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ - void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ - void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ - void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ - GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ - GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ - void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ - void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ - void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ - void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ - void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ - void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ - void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ - void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ - void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ - void (GLAPIENTRYP PopMatrix)(void); /* 297 */ - void (GLAPIENTRYP PushMatrix)(void); /* 298 */ - void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ - void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ - void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ - void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ - void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ - void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ - void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ - void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ - void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ - void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ - void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ - void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ - void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ - void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ - void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ - void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ - void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ - void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ - void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ - void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ - void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ - void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ - void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ - GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ - void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ - void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ - void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ - void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ - void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ - void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ - void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ - GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ - void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ - void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ - void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ - void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ - void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ - void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ - void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ - void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ - void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ - void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ - void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ - void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ - void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ - void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ - void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ - void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ - void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ - void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ - void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ - void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ - void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ - void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ - void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ - void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ - void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ - void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ - void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ - void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ - void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ - void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ - void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ - void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ - void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ - void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ - void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ - void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ - void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ - void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ - void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ - void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ - void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ - void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ - void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ - void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ - void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ - void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ - void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ - void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ - void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ - void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ - void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ - void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ - void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ - void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ - void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ - void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ - void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ - void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ - void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ - void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ - void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ - void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ - void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ - void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ - void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ - void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ - void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ - void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ - void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ - void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ - void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ - void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ - void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ - void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ - void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ - void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ - void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ - void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */ - GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */ - GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */ - void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */ - void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */ - void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */ - void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ - void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ - void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */ - void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ - void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */ - GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */ - GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */ - void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ - void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */ - void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ - void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ - void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ - void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ - void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ - void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ - void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ - void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */ - void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */ - void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */ - void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */ - void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */ - const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */ - void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */ - void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */ - void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */ - void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */ - void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */ - void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */ - void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */ - void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */ - void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */ - void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */ - void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */ - void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */ - void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */ - void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */ - void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */ - void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */ - void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */ - void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */ - void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */ - void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */ - void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */ - void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */ - void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */ - void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */ - void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */ - void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */ - void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */ - void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */ - void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */ - void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */ - void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */ - void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */ - void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */ - void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */ - void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */ - void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */ - void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */ - void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */ - void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */ - void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */ - void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */ - void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */ - void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */ - void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */ - void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */ - void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */ - void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */ - void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */ - void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */ - void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */ - void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */ - void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */ - void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */ - void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */ - void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */ - void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */ - void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */ - void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */ - void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */ - void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */ - void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */ - void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */ - void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */ - void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */ - void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */ - void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */ - void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */ - void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */ - void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */ - void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */ - void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */ - void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */ - void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */ - void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */ - void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */ - void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */ - void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */ - void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */ - void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */ - void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */ - void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */ - void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */ - GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */ - GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */ - GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */ - void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */ - void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */ - void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */ - void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */ - void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */ - void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */ - void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */ - GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */ - void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */ - void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */ - GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */ - GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */ - void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */ - void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */ - void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */ - void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */ - GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */ - void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */ - void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */ - void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */ - void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */ - GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */ - void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */ - void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */ - void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */ - void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */ - void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */ - void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */ - void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */ - void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */ - void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */ - void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */ - void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */ - void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */ - void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */ - void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */ - void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */ - void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */ - void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */ - void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */ - void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */ - void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */ - void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */ - void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ - void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ - void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */ - void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */ - void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */ - void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */ - GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */ - void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */ - void (GLAPIENTRYP ClampColorARB)(GLenum target, GLenum clamp); /* 572 */ - void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */ - void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */ - void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */ - void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */ - void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */ - void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 578 */ - void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 579 */ - void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */ - GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */ - void (GLAPIENTRYP TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer); /* 582 */ - void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 583 */ - void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 584 */ - void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 585 */ - GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 586 */ - void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 587 */ - GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 588 */ - void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 589 */ - void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 590 */ - GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 591 */ - void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 592 */ - void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */ - void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 594 */ - void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 595 */ - void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 596 */ - void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 597 */ - void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 598 */ - void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 599 */ - void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 600 */ - void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 601 */ - void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 602 */ - void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 603 */ - void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 604 */ - void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 605 */ - void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 606 */ - void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 607 */ - GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 608 */ - void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 609 */ - void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 610 */ - void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 611 */ - void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 612 */ - void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 613 */ - void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 614 */ - void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 615 */ - void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 616 */ - void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 617 */ - void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 618 */ - void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 619 */ - void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 620 */ - void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 621 */ - void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 622 */ - void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 623 */ - void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 624 */ - void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 625 */ - void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 626 */ - void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 627 */ - void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 628 */ - void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 629 */ - void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 630 */ - void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 631 */ - void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 632 */ - void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 633 */ - void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 634 */ - void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 635 */ - void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 636 */ - void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 637 */ - void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 638 */ - void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 639 */ - void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 640 */ - void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */ - void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */ - void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */ - void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */ - void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */ - void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */ - void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 647 */ - void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 648 */ - void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 649 */ - void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 650 */ - void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 651 */ - void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 652 */ - void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 653 */ - void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 654 */ - void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 655 */ - void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 656 */ - GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 657 */ - void (GLAPIENTRYP PauseTransformFeedback)(void); /* 658 */ - void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 659 */ - void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 660 */ - void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 661 */ - void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 662 */ - void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 663 */ - void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 664 */ - GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 665 */ - void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 666 */ - void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 667 */ - void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 668 */ - void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 669 */ - void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 670 */ - void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 671 */ - void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 672 */ - void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 673 */ - void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 674 */ - void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 675 */ - void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 676 */ - void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 677 */ - void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 678 */ - void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 679 */ - void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 680 */ - void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 681 */ - void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 682 */ - void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 683 */ - void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 684 */ - void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 685 */ - void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 686 */ - void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 687 */ - void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 688 */ - void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 689 */ - void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 690 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 691 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 692 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 693 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 694 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 695 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 696 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 697 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 698 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 699 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 700 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 701 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 702 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 703 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 704 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 705 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 706 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 707 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 708 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 709 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 710 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 711 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 712 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 713 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 714 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 715 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 716 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 717 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 718 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 719 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 720 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 721 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 722 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 723 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 724 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 725 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 726 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 727 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 728 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 729 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 730 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 731 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 732 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 733 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 734 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 735 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 736 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 737 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 738 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 739 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 740 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 741 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 742 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 743 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 744 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 745 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 746 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 747 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 748 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 749 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 750 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 751 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 752 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 753 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 754 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 755 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 756 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 757 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 758 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 759 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 760 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 761 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 762 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 763 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 764 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 765 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 766 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 767 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 768 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 769 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 770 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 771 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 772 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 773 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 774 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 775 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 776 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 777 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 778 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 779 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 780 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 781 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 782 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 783 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 784 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 785 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 786 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 787 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 788 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 789 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 790 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 791 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 792 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 793 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 794 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 795 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 796 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 797 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 798 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 799 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 800 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 801 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 802 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 803 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 804 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 805 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 806 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 807 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 808 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 809 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 810 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 811 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 812 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 813 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 814 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 815 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 816 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 817 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 818 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 819 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 820 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 821 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 822 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 823 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 824 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 825 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 826 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 827 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 828 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 829 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 830 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 832 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 833 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 834 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 835 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 836 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 837 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 838 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 839 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 840 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 841 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 842 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 843 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 844 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 845 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 846 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 847 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 848 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 849 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 850 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 851 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 852 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 853 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 854 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 855 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 856 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 857 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 858 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 859 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 860 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 861 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 862 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 863 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 864 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 865 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 866 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 867 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 868 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 869 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 870 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 871 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 872 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 873 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 874 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 875 */ - void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 876 */ - void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 877 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 878 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 879 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 880 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 881 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 882 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 883 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 884 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 885 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 886 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 887 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 888 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 889 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 890 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 891 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 892 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 893 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 894 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 895 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 896 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 897 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 898 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 899 */ - void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 900 */ - GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 901 */ - void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 902 */ - void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 903 */ - void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 904 */ - void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 905 */ - void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 906 */ - void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 907 */ - void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 908 */ - void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 909 */ - void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 910 */ - void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 911 */ - void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 912 */ - void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 913 */ - void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 914 */ - void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 915 */ - void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 916 */ - void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 917 */ - void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 918 */ - void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 919 */ - void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 920 */ - void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 921 */ - void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 922 */ - void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 923 */ - void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 924 */ - void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 925 */ - void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 926 */ - void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 927 */ - void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 928 */ - void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 929 */ - void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 930 */ - void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 931 */ - void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 932 */ - void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 933 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 934 */ - void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 935 */ - void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 936 */ - void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 937 */ - void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 938 */ - void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 939 */ - GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 940 */ - void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 941 */ - void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 942 */ - void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 943 */ - void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 944 */ - void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 945 */ - void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 946 */ - void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 947 */ - void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 948 */ - void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 949 */ - void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 950 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 951 */ - void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 952 */ - void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 953 */ - void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 954 */ - void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 955 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 956 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 957 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 958 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 959 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 960 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 961 */ - void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 962 */ - GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 963 */ - void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 964 */ - void (GLAPIENTRYP TextureBarrierNV)(void); /* 965 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 966 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 967 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 968 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 969 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 970 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 971 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 972 */ +struct _glapi_table { + void (GLAPIENTRYP NewList) (GLuint list, GLenum mode); /* 0 */ + void (GLAPIENTRYP EndList) (void); /* 1 */ + void (GLAPIENTRYP CallList) (GLuint list); /* 2 */ + void (GLAPIENTRYP CallLists) (GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ + void (GLAPIENTRYP DeleteLists) (GLuint list, GLsizei range); /* 4 */ + GLuint(GLAPIENTRYP GenLists) (GLsizei range); /* 5 */ + void (GLAPIENTRYP ListBase) (GLuint base); /* 6 */ + void (GLAPIENTRYP Begin) (GLenum mode); /* 7 */ + void (GLAPIENTRYP Bitmap) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ + void (GLAPIENTRYP Color3b) (GLbyte red, GLbyte green, GLbyte blue); /* 9 */ + void (GLAPIENTRYP Color3bv) (const GLbyte * v); /* 10 */ + void (GLAPIENTRYP Color3d) (GLdouble red, GLdouble green, GLdouble blue); /* 11 */ + void (GLAPIENTRYP Color3dv) (const GLdouble * v); /* 12 */ + void (GLAPIENTRYP Color3f) (GLfloat red, GLfloat green, GLfloat blue); /* 13 */ + void (GLAPIENTRYP Color3fv) (const GLfloat * v); /* 14 */ + void (GLAPIENTRYP Color3i) (GLint red, GLint green, GLint blue); /* 15 */ + void (GLAPIENTRYP Color3iv) (const GLint * v); /* 16 */ + void (GLAPIENTRYP Color3s) (GLshort red, GLshort green, GLshort blue); /* 17 */ + void (GLAPIENTRYP Color3sv) (const GLshort * v); /* 18 */ + void (GLAPIENTRYP Color3ub) (GLubyte red, GLubyte green, GLubyte blue); /* 19 */ + void (GLAPIENTRYP Color3ubv) (const GLubyte * v); /* 20 */ + void (GLAPIENTRYP Color3ui) (GLuint red, GLuint green, GLuint blue); /* 21 */ + void (GLAPIENTRYP Color3uiv) (const GLuint * v); /* 22 */ + void (GLAPIENTRYP Color3us) (GLushort red, GLushort green, GLushort blue); /* 23 */ + void (GLAPIENTRYP Color3usv) (const GLushort * v); /* 24 */ + void (GLAPIENTRYP Color4b) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ + void (GLAPIENTRYP Color4bv) (const GLbyte * v); /* 26 */ + void (GLAPIENTRYP Color4d) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ + void (GLAPIENTRYP Color4dv) (const GLdouble * v); /* 28 */ + void (GLAPIENTRYP Color4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ + void (GLAPIENTRYP Color4fv) (const GLfloat * v); /* 30 */ + void (GLAPIENTRYP Color4i) (GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ + void (GLAPIENTRYP Color4iv) (const GLint * v); /* 32 */ + void (GLAPIENTRYP Color4s) (GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ + void (GLAPIENTRYP Color4sv) (const GLshort * v); /* 34 */ + void (GLAPIENTRYP Color4ub) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ + void (GLAPIENTRYP Color4ubv) (const GLubyte * v); /* 36 */ + void (GLAPIENTRYP Color4ui) (GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ + void (GLAPIENTRYP Color4uiv) (const GLuint * v); /* 38 */ + void (GLAPIENTRYP Color4us) (GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ + void (GLAPIENTRYP Color4usv) (const GLushort * v); /* 40 */ + void (GLAPIENTRYP EdgeFlag) (GLboolean flag); /* 41 */ + void (GLAPIENTRYP EdgeFlagv) (const GLboolean * flag); /* 42 */ + void (GLAPIENTRYP End) (void); /* 43 */ + void (GLAPIENTRYP Indexd) (GLdouble c); /* 44 */ + void (GLAPIENTRYP Indexdv) (const GLdouble * c); /* 45 */ + void (GLAPIENTRYP Indexf) (GLfloat c); /* 46 */ + void (GLAPIENTRYP Indexfv) (const GLfloat * c); /* 47 */ + void (GLAPIENTRYP Indexi) (GLint c); /* 48 */ + void (GLAPIENTRYP Indexiv) (const GLint * c); /* 49 */ + void (GLAPIENTRYP Indexs) (GLshort c); /* 50 */ + void (GLAPIENTRYP Indexsv) (const GLshort * c); /* 51 */ + void (GLAPIENTRYP Normal3b) (GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ + void (GLAPIENTRYP Normal3bv) (const GLbyte * v); /* 53 */ + void (GLAPIENTRYP Normal3d) (GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ + void (GLAPIENTRYP Normal3dv) (const GLdouble * v); /* 55 */ + void (GLAPIENTRYP Normal3f) (GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ + void (GLAPIENTRYP Normal3fv) (const GLfloat * v); /* 57 */ + void (GLAPIENTRYP Normal3i) (GLint nx, GLint ny, GLint nz); /* 58 */ + void (GLAPIENTRYP Normal3iv) (const GLint * v); /* 59 */ + void (GLAPIENTRYP Normal3s) (GLshort nx, GLshort ny, GLshort nz); /* 60 */ + void (GLAPIENTRYP Normal3sv) (const GLshort * v); /* 61 */ + void (GLAPIENTRYP RasterPos2d) (GLdouble x, GLdouble y); /* 62 */ + void (GLAPIENTRYP RasterPos2dv) (const GLdouble * v); /* 63 */ + void (GLAPIENTRYP RasterPos2f) (GLfloat x, GLfloat y); /* 64 */ + void (GLAPIENTRYP RasterPos2fv) (const GLfloat * v); /* 65 */ + void (GLAPIENTRYP RasterPos2i) (GLint x, GLint y); /* 66 */ + void (GLAPIENTRYP RasterPos2iv) (const GLint * v); /* 67 */ + void (GLAPIENTRYP RasterPos2s) (GLshort x, GLshort y); /* 68 */ + void (GLAPIENTRYP RasterPos2sv) (const GLshort * v); /* 69 */ + void (GLAPIENTRYP RasterPos3d) (GLdouble x, GLdouble y, GLdouble z); /* 70 */ + void (GLAPIENTRYP RasterPos3dv) (const GLdouble * v); /* 71 */ + void (GLAPIENTRYP RasterPos3f) (GLfloat x, GLfloat y, GLfloat z); /* 72 */ + void (GLAPIENTRYP RasterPos3fv) (const GLfloat * v); /* 73 */ + void (GLAPIENTRYP RasterPos3i) (GLint x, GLint y, GLint z); /* 74 */ + void (GLAPIENTRYP RasterPos3iv) (const GLint * v); /* 75 */ + void (GLAPIENTRYP RasterPos3s) (GLshort x, GLshort y, GLshort z); /* 76 */ + void (GLAPIENTRYP RasterPos3sv) (const GLshort * v); /* 77 */ + void (GLAPIENTRYP RasterPos4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ + void (GLAPIENTRYP RasterPos4dv) (const GLdouble * v); /* 79 */ + void (GLAPIENTRYP RasterPos4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ + void (GLAPIENTRYP RasterPos4fv) (const GLfloat * v); /* 81 */ + void (GLAPIENTRYP RasterPos4i) (GLint x, GLint y, GLint z, GLint w); /* 82 */ + void (GLAPIENTRYP RasterPos4iv) (const GLint * v); /* 83 */ + void (GLAPIENTRYP RasterPos4s) (GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ + void (GLAPIENTRYP RasterPos4sv) (const GLshort * v); /* 85 */ + void (GLAPIENTRYP Rectd) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ + void (GLAPIENTRYP Rectdv) (const GLdouble * v1, const GLdouble * v2); /* 87 */ + void (GLAPIENTRYP Rectf) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ + void (GLAPIENTRYP Rectfv) (const GLfloat * v1, const GLfloat * v2); /* 89 */ + void (GLAPIENTRYP Recti) (GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ + void (GLAPIENTRYP Rectiv) (const GLint * v1, const GLint * v2); /* 91 */ + void (GLAPIENTRYP Rects) (GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ + void (GLAPIENTRYP Rectsv) (const GLshort * v1, const GLshort * v2); /* 93 */ + void (GLAPIENTRYP TexCoord1d) (GLdouble s); /* 94 */ + void (GLAPIENTRYP TexCoord1dv) (const GLdouble * v); /* 95 */ + void (GLAPIENTRYP TexCoord1f) (GLfloat s); /* 96 */ + void (GLAPIENTRYP TexCoord1fv) (const GLfloat * v); /* 97 */ + void (GLAPIENTRYP TexCoord1i) (GLint s); /* 98 */ + void (GLAPIENTRYP TexCoord1iv) (const GLint * v); /* 99 */ + void (GLAPIENTRYP TexCoord1s) (GLshort s); /* 100 */ + void (GLAPIENTRYP TexCoord1sv) (const GLshort * v); /* 101 */ + void (GLAPIENTRYP TexCoord2d) (GLdouble s, GLdouble t); /* 102 */ + void (GLAPIENTRYP TexCoord2dv) (const GLdouble * v); /* 103 */ + void (GLAPIENTRYP TexCoord2f) (GLfloat s, GLfloat t); /* 104 */ + void (GLAPIENTRYP TexCoord2fv) (const GLfloat * v); /* 105 */ + void (GLAPIENTRYP TexCoord2i) (GLint s, GLint t); /* 106 */ + void (GLAPIENTRYP TexCoord2iv) (const GLint * v); /* 107 */ + void (GLAPIENTRYP TexCoord2s) (GLshort s, GLshort t); /* 108 */ + void (GLAPIENTRYP TexCoord2sv) (const GLshort * v); /* 109 */ + void (GLAPIENTRYP TexCoord3d) (GLdouble s, GLdouble t, GLdouble r); /* 110 */ + void (GLAPIENTRYP TexCoord3dv) (const GLdouble * v); /* 111 */ + void (GLAPIENTRYP TexCoord3f) (GLfloat s, GLfloat t, GLfloat r); /* 112 */ + void (GLAPIENTRYP TexCoord3fv) (const GLfloat * v); /* 113 */ + void (GLAPIENTRYP TexCoord3i) (GLint s, GLint t, GLint r); /* 114 */ + void (GLAPIENTRYP TexCoord3iv) (const GLint * v); /* 115 */ + void (GLAPIENTRYP TexCoord3s) (GLshort s, GLshort t, GLshort r); /* 116 */ + void (GLAPIENTRYP TexCoord3sv) (const GLshort * v); /* 117 */ + void (GLAPIENTRYP TexCoord4d) (GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ + void (GLAPIENTRYP TexCoord4dv) (const GLdouble * v); /* 119 */ + void (GLAPIENTRYP TexCoord4f) (GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ + void (GLAPIENTRYP TexCoord4fv) (const GLfloat * v); /* 121 */ + void (GLAPIENTRYP TexCoord4i) (GLint s, GLint t, GLint r, GLint q); /* 122 */ + void (GLAPIENTRYP TexCoord4iv) (const GLint * v); /* 123 */ + void (GLAPIENTRYP TexCoord4s) (GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ + void (GLAPIENTRYP TexCoord4sv) (const GLshort * v); /* 125 */ + void (GLAPIENTRYP Vertex2d) (GLdouble x, GLdouble y); /* 126 */ + void (GLAPIENTRYP Vertex2dv) (const GLdouble * v); /* 127 */ + void (GLAPIENTRYP Vertex2f) (GLfloat x, GLfloat y); /* 128 */ + void (GLAPIENTRYP Vertex2fv) (const GLfloat * v); /* 129 */ + void (GLAPIENTRYP Vertex2i) (GLint x, GLint y); /* 130 */ + void (GLAPIENTRYP Vertex2iv) (const GLint * v); /* 131 */ + void (GLAPIENTRYP Vertex2s) (GLshort x, GLshort y); /* 132 */ + void (GLAPIENTRYP Vertex2sv) (const GLshort * v); /* 133 */ + void (GLAPIENTRYP Vertex3d) (GLdouble x, GLdouble y, GLdouble z); /* 134 */ + void (GLAPIENTRYP Vertex3dv) (const GLdouble * v); /* 135 */ + void (GLAPIENTRYP Vertex3f) (GLfloat x, GLfloat y, GLfloat z); /* 136 */ + void (GLAPIENTRYP Vertex3fv) (const GLfloat * v); /* 137 */ + void (GLAPIENTRYP Vertex3i) (GLint x, GLint y, GLint z); /* 138 */ + void (GLAPIENTRYP Vertex3iv) (const GLint * v); /* 139 */ + void (GLAPIENTRYP Vertex3s) (GLshort x, GLshort y, GLshort z); /* 140 */ + void (GLAPIENTRYP Vertex3sv) (const GLshort * v); /* 141 */ + void (GLAPIENTRYP Vertex4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ + void (GLAPIENTRYP Vertex4dv) (const GLdouble * v); /* 143 */ + void (GLAPIENTRYP Vertex4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ + void (GLAPIENTRYP Vertex4fv) (const GLfloat * v); /* 145 */ + void (GLAPIENTRYP Vertex4i) (GLint x, GLint y, GLint z, GLint w); /* 146 */ + void (GLAPIENTRYP Vertex4iv) (const GLint * v); /* 147 */ + void (GLAPIENTRYP Vertex4s) (GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ + void (GLAPIENTRYP Vertex4sv) (const GLshort * v); /* 149 */ + void (GLAPIENTRYP ClipPlane) (GLenum plane, const GLdouble * equation); /* 150 */ + void (GLAPIENTRYP ColorMaterial) (GLenum face, GLenum mode); /* 151 */ + void (GLAPIENTRYP CullFace) (GLenum mode); /* 152 */ + void (GLAPIENTRYP Fogf) (GLenum pname, GLfloat param); /* 153 */ + void (GLAPIENTRYP Fogfv) (GLenum pname, const GLfloat * params); /* 154 */ + void (GLAPIENTRYP Fogi) (GLenum pname, GLint param); /* 155 */ + void (GLAPIENTRYP Fogiv) (GLenum pname, const GLint * params); /* 156 */ + void (GLAPIENTRYP FrontFace) (GLenum mode); /* 157 */ + void (GLAPIENTRYP Hint) (GLenum target, GLenum mode); /* 158 */ + void (GLAPIENTRYP Lightf) (GLenum light, GLenum pname, GLfloat param); /* 159 */ + void (GLAPIENTRYP Lightfv) (GLenum light, GLenum pname, const GLfloat * params); /* 160 */ + void (GLAPIENTRYP Lighti) (GLenum light, GLenum pname, GLint param); /* 161 */ + void (GLAPIENTRYP Lightiv) (GLenum light, GLenum pname, const GLint * params); /* 162 */ + void (GLAPIENTRYP LightModelf) (GLenum pname, GLfloat param); /* 163 */ + void (GLAPIENTRYP LightModelfv) (GLenum pname, const GLfloat * params); /* 164 */ + void (GLAPIENTRYP LightModeli) (GLenum pname, GLint param); /* 165 */ + void (GLAPIENTRYP LightModeliv) (GLenum pname, const GLint * params); /* 166 */ + void (GLAPIENTRYP LineStipple) (GLint factor, GLushort pattern); /* 167 */ + void (GLAPIENTRYP LineWidth) (GLfloat width); /* 168 */ + void (GLAPIENTRYP Materialf) (GLenum face, GLenum pname, GLfloat param); /* 169 */ + void (GLAPIENTRYP Materialfv) (GLenum face, GLenum pname, const GLfloat * params); /* 170 */ + void (GLAPIENTRYP Materiali) (GLenum face, GLenum pname, GLint param); /* 171 */ + void (GLAPIENTRYP Materialiv) (GLenum face, GLenum pname, const GLint * params); /* 172 */ + void (GLAPIENTRYP PointSize) (GLfloat size); /* 173 */ + void (GLAPIENTRYP PolygonMode) (GLenum face, GLenum mode); /* 174 */ + void (GLAPIENTRYP PolygonStipple) (const GLubyte * mask); /* 175 */ + void (GLAPIENTRYP Scissor) (GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ + void (GLAPIENTRYP ShadeModel) (GLenum mode); /* 177 */ + void (GLAPIENTRYP TexParameterf) (GLenum target, GLenum pname, GLfloat param); /* 178 */ + void (GLAPIENTRYP TexParameterfv) (GLenum target, GLenum pname, const GLfloat * params); /* 179 */ + void (GLAPIENTRYP TexParameteri) (GLenum target, GLenum pname, GLint param); /* 180 */ + void (GLAPIENTRYP TexParameteriv) (GLenum target, GLenum pname, const GLint * params); /* 181 */ + void (GLAPIENTRYP TexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ + void (GLAPIENTRYP TexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ + void (GLAPIENTRYP TexEnvf) (GLenum target, GLenum pname, GLfloat param); /* 184 */ + void (GLAPIENTRYP TexEnvfv) (GLenum target, GLenum pname, const GLfloat * params); /* 185 */ + void (GLAPIENTRYP TexEnvi) (GLenum target, GLenum pname, GLint param); /* 186 */ + void (GLAPIENTRYP TexEnviv) (GLenum target, GLenum pname, const GLint * params); /* 187 */ + void (GLAPIENTRYP TexGend) (GLenum coord, GLenum pname, GLdouble param); /* 188 */ + void (GLAPIENTRYP TexGendv) (GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ + void (GLAPIENTRYP TexGenf) (GLenum coord, GLenum pname, GLfloat param); /* 190 */ + void (GLAPIENTRYP TexGenfv) (GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ + void (GLAPIENTRYP TexGeni) (GLenum coord, GLenum pname, GLint param); /* 192 */ + void (GLAPIENTRYP TexGeniv) (GLenum coord, GLenum pname, const GLint * params); /* 193 */ + void (GLAPIENTRYP FeedbackBuffer) (GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ + void (GLAPIENTRYP SelectBuffer) (GLsizei size, GLuint * buffer); /* 195 */ + GLint(GLAPIENTRYP RenderMode) (GLenum mode); /* 196 */ + void (GLAPIENTRYP InitNames) (void); /* 197 */ + void (GLAPIENTRYP LoadName) (GLuint name); /* 198 */ + void (GLAPIENTRYP PassThrough) (GLfloat token); /* 199 */ + void (GLAPIENTRYP PopName) (void); /* 200 */ + void (GLAPIENTRYP PushName) (GLuint name); /* 201 */ + void (GLAPIENTRYP DrawBuffer) (GLenum mode); /* 202 */ + void (GLAPIENTRYP Clear) (GLbitfield mask); /* 203 */ + void (GLAPIENTRYP ClearAccum) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ + void (GLAPIENTRYP ClearIndex) (GLfloat c); /* 205 */ + void (GLAPIENTRYP ClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ + void (GLAPIENTRYP ClearStencil) (GLint s); /* 207 */ + void (GLAPIENTRYP ClearDepth) (GLclampd depth); /* 208 */ + void (GLAPIENTRYP StencilMask) (GLuint mask); /* 209 */ + void (GLAPIENTRYP ColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ + void (GLAPIENTRYP DepthMask) (GLboolean flag); /* 211 */ + void (GLAPIENTRYP IndexMask) (GLuint mask); /* 212 */ + void (GLAPIENTRYP Accum) (GLenum op, GLfloat value); /* 213 */ + void (GLAPIENTRYP Disable) (GLenum cap); /* 214 */ + void (GLAPIENTRYP Enable) (GLenum cap); /* 215 */ + void (GLAPIENTRYP Finish) (void); /* 216 */ + void (GLAPIENTRYP Flush) (void); /* 217 */ + void (GLAPIENTRYP PopAttrib) (void); /* 218 */ + void (GLAPIENTRYP PushAttrib) (GLbitfield mask); /* 219 */ + void (GLAPIENTRYP Map1d) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ + void (GLAPIENTRYP Map1f) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ + void (GLAPIENTRYP Map2d) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ + void (GLAPIENTRYP Map2f) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ + void (GLAPIENTRYP MapGrid1d) (GLint un, GLdouble u1, GLdouble u2); /* 224 */ + void (GLAPIENTRYP MapGrid1f) (GLint un, GLfloat u1, GLfloat u2); /* 225 */ + void (GLAPIENTRYP MapGrid2d) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ + void (GLAPIENTRYP MapGrid2f) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ + void (GLAPIENTRYP EvalCoord1d) (GLdouble u); /* 228 */ + void (GLAPIENTRYP EvalCoord1dv) (const GLdouble * u); /* 229 */ + void (GLAPIENTRYP EvalCoord1f) (GLfloat u); /* 230 */ + void (GLAPIENTRYP EvalCoord1fv) (const GLfloat * u); /* 231 */ + void (GLAPIENTRYP EvalCoord2d) (GLdouble u, GLdouble v); /* 232 */ + void (GLAPIENTRYP EvalCoord2dv) (const GLdouble * u); /* 233 */ + void (GLAPIENTRYP EvalCoord2f) (GLfloat u, GLfloat v); /* 234 */ + void (GLAPIENTRYP EvalCoord2fv) (const GLfloat * u); /* 235 */ + void (GLAPIENTRYP EvalMesh1) (GLenum mode, GLint i1, GLint i2); /* 236 */ + void (GLAPIENTRYP EvalPoint1) (GLint i); /* 237 */ + void (GLAPIENTRYP EvalMesh2) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ + void (GLAPIENTRYP EvalPoint2) (GLint i, GLint j); /* 239 */ + void (GLAPIENTRYP AlphaFunc) (GLenum func, GLclampf ref); /* 240 */ + void (GLAPIENTRYP BlendFunc) (GLenum sfactor, GLenum dfactor); /* 241 */ + void (GLAPIENTRYP LogicOp) (GLenum opcode); /* 242 */ + void (GLAPIENTRYP StencilFunc) (GLenum func, GLint ref, GLuint mask); /* 243 */ + void (GLAPIENTRYP StencilOp) (GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ + void (GLAPIENTRYP DepthFunc) (GLenum func); /* 245 */ + void (GLAPIENTRYP PixelZoom) (GLfloat xfactor, GLfloat yfactor); /* 246 */ + void (GLAPIENTRYP PixelTransferf) (GLenum pname, GLfloat param); /* 247 */ + void (GLAPIENTRYP PixelTransferi) (GLenum pname, GLint param); /* 248 */ + void (GLAPIENTRYP PixelStoref) (GLenum pname, GLfloat param); /* 249 */ + void (GLAPIENTRYP PixelStorei) (GLenum pname, GLint param); /* 250 */ + void (GLAPIENTRYP PixelMapfv) (GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ + void (GLAPIENTRYP PixelMapuiv) (GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ + void (GLAPIENTRYP PixelMapusv) (GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ + void (GLAPIENTRYP ReadBuffer) (GLenum mode); /* 254 */ + void (GLAPIENTRYP CopyPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ + void (GLAPIENTRYP ReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ + void (GLAPIENTRYP DrawPixels) (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ + void (GLAPIENTRYP GetBooleanv) (GLenum pname, GLboolean * params); /* 258 */ + void (GLAPIENTRYP GetClipPlane) (GLenum plane, GLdouble * equation); /* 259 */ + void (GLAPIENTRYP GetDoublev) (GLenum pname, GLdouble * params); /* 260 */ + GLenum(GLAPIENTRYP GetError) (void); /* 261 */ + void (GLAPIENTRYP GetFloatv) (GLenum pname, GLfloat * params); /* 262 */ + void (GLAPIENTRYP GetIntegerv) (GLenum pname, GLint * params); /* 263 */ + void (GLAPIENTRYP GetLightfv) (GLenum light, GLenum pname, GLfloat * params); /* 264 */ + void (GLAPIENTRYP GetLightiv) (GLenum light, GLenum pname, GLint * params); /* 265 */ + void (GLAPIENTRYP GetMapdv) (GLenum target, GLenum query, GLdouble * v); /* 266 */ + void (GLAPIENTRYP GetMapfv) (GLenum target, GLenum query, GLfloat * v); /* 267 */ + void (GLAPIENTRYP GetMapiv) (GLenum target, GLenum query, GLint * v); /* 268 */ + void (GLAPIENTRYP GetMaterialfv) (GLenum face, GLenum pname, GLfloat * params); /* 269 */ + void (GLAPIENTRYP GetMaterialiv) (GLenum face, GLenum pname, GLint * params); /* 270 */ + void (GLAPIENTRYP GetPixelMapfv) (GLenum map, GLfloat * values); /* 271 */ + void (GLAPIENTRYP GetPixelMapuiv) (GLenum map, GLuint * values); /* 272 */ + void (GLAPIENTRYP GetPixelMapusv) (GLenum map, GLushort * values); /* 273 */ + void (GLAPIENTRYP GetPolygonStipple) (GLubyte * mask); /* 274 */ + const GLubyte *(GLAPIENTRYP GetString) (GLenum name); /* 275 */ + void (GLAPIENTRYP GetTexEnvfv) (GLenum target, GLenum pname, GLfloat * params); /* 276 */ + void (GLAPIENTRYP GetTexEnviv) (GLenum target, GLenum pname, GLint * params); /* 277 */ + void (GLAPIENTRYP GetTexGendv) (GLenum coord, GLenum pname, GLdouble * params); /* 278 */ + void (GLAPIENTRYP GetTexGenfv) (GLenum coord, GLenum pname, GLfloat * params); /* 279 */ + void (GLAPIENTRYP GetTexGeniv) (GLenum coord, GLenum pname, GLint * params); /* 280 */ + void (GLAPIENTRYP GetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ + void (GLAPIENTRYP GetTexParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 282 */ + void (GLAPIENTRYP GetTexParameteriv) (GLenum target, GLenum pname, GLint * params); /* 283 */ + void (GLAPIENTRYP GetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ + void (GLAPIENTRYP GetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ + GLboolean(GLAPIENTRYP IsEnabled) (GLenum cap); /* 286 */ + GLboolean(GLAPIENTRYP IsList) (GLuint list); /* 287 */ + void (GLAPIENTRYP DepthRange) (GLclampd zNear, GLclampd zFar); /* 288 */ + void (GLAPIENTRYP Frustum) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ + void (GLAPIENTRYP LoadIdentity) (void); /* 290 */ + void (GLAPIENTRYP LoadMatrixf) (const GLfloat * m); /* 291 */ + void (GLAPIENTRYP LoadMatrixd) (const GLdouble * m); /* 292 */ + void (GLAPIENTRYP MatrixMode) (GLenum mode); /* 293 */ + void (GLAPIENTRYP MultMatrixf) (const GLfloat * m); /* 294 */ + void (GLAPIENTRYP MultMatrixd) (const GLdouble * m); /* 295 */ + void (GLAPIENTRYP Ortho) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ + void (GLAPIENTRYP PopMatrix) (void); /* 297 */ + void (GLAPIENTRYP PushMatrix) (void); /* 298 */ + void (GLAPIENTRYP Rotated) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ + void (GLAPIENTRYP Rotatef) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ + void (GLAPIENTRYP Scaled) (GLdouble x, GLdouble y, GLdouble z); /* 301 */ + void (GLAPIENTRYP Scalef) (GLfloat x, GLfloat y, GLfloat z); /* 302 */ + void (GLAPIENTRYP Translated) (GLdouble x, GLdouble y, GLdouble z); /* 303 */ + void (GLAPIENTRYP Translatef) (GLfloat x, GLfloat y, GLfloat z); /* 304 */ + void (GLAPIENTRYP Viewport) (GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ + void (GLAPIENTRYP ArrayElement) (GLint i); /* 306 */ + void (GLAPIENTRYP BindTexture) (GLenum target, GLuint texture); /* 307 */ + void (GLAPIENTRYP ColorPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ + void (GLAPIENTRYP DisableClientState) (GLenum array); /* 309 */ + void (GLAPIENTRYP DrawArrays) (GLenum mode, GLint first, GLsizei count); /* 310 */ + void (GLAPIENTRYP DrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ + void (GLAPIENTRYP EdgeFlagPointer) (GLsizei stride, const GLvoid * pointer); /* 312 */ + void (GLAPIENTRYP EnableClientState) (GLenum array); /* 313 */ + void (GLAPIENTRYP IndexPointer) (GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ + void (GLAPIENTRYP Indexub) (GLubyte c); /* 315 */ + void (GLAPIENTRYP Indexubv) (const GLubyte * c); /* 316 */ + void (GLAPIENTRYP InterleavedArrays) (GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ + void (GLAPIENTRYP NormalPointer) (GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ + void (GLAPIENTRYP PolygonOffset) (GLfloat factor, GLfloat units); /* 319 */ + void (GLAPIENTRYP TexCoordPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ + void (GLAPIENTRYP VertexPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ + GLboolean(GLAPIENTRYP AreTexturesResident) (GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ + void (GLAPIENTRYP CopyTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ + void (GLAPIENTRYP CopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ + void (GLAPIENTRYP CopyTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ + void (GLAPIENTRYP CopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ + void (GLAPIENTRYP DeleteTextures) (GLsizei n, const GLuint * textures); /* 327 */ + void (GLAPIENTRYP GenTextures) (GLsizei n, GLuint * textures); /* 328 */ + void (GLAPIENTRYP GetPointerv) (GLenum pname, GLvoid ** params); /* 329 */ + GLboolean(GLAPIENTRYP IsTexture) (GLuint texture); /* 330 */ + void (GLAPIENTRYP PrioritizeTextures) (GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ + void (GLAPIENTRYP TexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ + void (GLAPIENTRYP TexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ + void (GLAPIENTRYP PopClientAttrib) (void); /* 334 */ + void (GLAPIENTRYP PushClientAttrib) (GLbitfield mask); /* 335 */ + void (GLAPIENTRYP BlendColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ + void (GLAPIENTRYP BlendEquation) (GLenum mode); /* 337 */ + void (GLAPIENTRYP DrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ + void (GLAPIENTRYP ColorTable) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ + void (GLAPIENTRYP ColorTableParameterfv) (GLenum target, GLenum pname, const GLfloat * params); /* 340 */ + void (GLAPIENTRYP ColorTableParameteriv) (GLenum target, GLenum pname, const GLint * params); /* 341 */ + void (GLAPIENTRYP CopyColorTable) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ + void (GLAPIENTRYP GetColorTable) (GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ + void (GLAPIENTRYP GetColorTableParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 344 */ + void (GLAPIENTRYP GetColorTableParameteriv) (GLenum target, GLenum pname, GLint * params); /* 345 */ + void (GLAPIENTRYP ColorSubTable) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ + void (GLAPIENTRYP CopyColorSubTable) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ + void (GLAPIENTRYP ConvolutionFilter1D) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ + void (GLAPIENTRYP ConvolutionFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ + void (GLAPIENTRYP ConvolutionParameterf) (GLenum target, GLenum pname, GLfloat params); /* 350 */ + void (GLAPIENTRYP ConvolutionParameterfv) (GLenum target, GLenum pname, const GLfloat * params); /* 351 */ + void (GLAPIENTRYP ConvolutionParameteri) (GLenum target, GLenum pname, GLint params); /* 352 */ + void (GLAPIENTRYP ConvolutionParameteriv) (GLenum target, GLenum pname, const GLint * params); /* 353 */ + void (GLAPIENTRYP CopyConvolutionFilter1D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ + void (GLAPIENTRYP CopyConvolutionFilter2D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ + void (GLAPIENTRYP GetConvolutionFilter) (GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ + void (GLAPIENTRYP GetConvolutionParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 357 */ + void (GLAPIENTRYP GetConvolutionParameteriv) (GLenum target, GLenum pname, GLint * params); /* 358 */ + void (GLAPIENTRYP GetSeparableFilter) (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ + void (GLAPIENTRYP SeparableFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ + void (GLAPIENTRYP GetHistogram) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ + void (GLAPIENTRYP GetHistogramParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 362 */ + void (GLAPIENTRYP GetHistogramParameteriv) (GLenum target, GLenum pname, GLint * params); /* 363 */ + void (GLAPIENTRYP GetMinmax) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ + void (GLAPIENTRYP GetMinmaxParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 365 */ + void (GLAPIENTRYP GetMinmaxParameteriv) (GLenum target, GLenum pname, GLint * params); /* 366 */ + void (GLAPIENTRYP Histogram) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ + void (GLAPIENTRYP Minmax) (GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ + void (GLAPIENTRYP ResetHistogram) (GLenum target); /* 369 */ + void (GLAPIENTRYP ResetMinmax) (GLenum target); /* 370 */ + void (GLAPIENTRYP TexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (GLAPIENTRYP TexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ + void (GLAPIENTRYP CopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ + void (GLAPIENTRYP ActiveTextureARB) (GLenum texture); /* 374 */ + void (GLAPIENTRYP ClientActiveTextureARB) (GLenum texture); /* 375 */ + void (GLAPIENTRYP MultiTexCoord1dARB) (GLenum target, GLdouble s); /* 376 */ + void (GLAPIENTRYP MultiTexCoord1dvARB) (GLenum target, const GLdouble * v); /* 377 */ + void (GLAPIENTRYP MultiTexCoord1fARB) (GLenum target, GLfloat s); /* 378 */ + void (GLAPIENTRYP MultiTexCoord1fvARB) (GLenum target, const GLfloat * v); /* 379 */ + void (GLAPIENTRYP MultiTexCoord1iARB) (GLenum target, GLint s); /* 380 */ + void (GLAPIENTRYP MultiTexCoord1ivARB) (GLenum target, const GLint * v); /* 381 */ + void (GLAPIENTRYP MultiTexCoord1sARB) (GLenum target, GLshort s); /* 382 */ + void (GLAPIENTRYP MultiTexCoord1svARB) (GLenum target, const GLshort * v); /* 383 */ + void (GLAPIENTRYP MultiTexCoord2dARB) (GLenum target, GLdouble s, GLdouble t); /* 384 */ + void (GLAPIENTRYP MultiTexCoord2dvARB) (GLenum target, const GLdouble * v); /* 385 */ + void (GLAPIENTRYP MultiTexCoord2fARB) (GLenum target, GLfloat s, GLfloat t); /* 386 */ + void (GLAPIENTRYP MultiTexCoord2fvARB) (GLenum target, const GLfloat * v); /* 387 */ + void (GLAPIENTRYP MultiTexCoord2iARB) (GLenum target, GLint s, GLint t); /* 388 */ + void (GLAPIENTRYP MultiTexCoord2ivARB) (GLenum target, const GLint * v); /* 389 */ + void (GLAPIENTRYP MultiTexCoord2sARB) (GLenum target, GLshort s, GLshort t); /* 390 */ + void (GLAPIENTRYP MultiTexCoord2svARB) (GLenum target, const GLshort * v); /* 391 */ + void (GLAPIENTRYP MultiTexCoord3dARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ + void (GLAPIENTRYP MultiTexCoord3dvARB) (GLenum target, const GLdouble * v); /* 393 */ + void (GLAPIENTRYP MultiTexCoord3fARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ + void (GLAPIENTRYP MultiTexCoord3fvARB) (GLenum target, const GLfloat * v); /* 395 */ + void (GLAPIENTRYP MultiTexCoord3iARB) (GLenum target, GLint s, GLint t, GLint r); /* 396 */ + void (GLAPIENTRYP MultiTexCoord3ivARB) (GLenum target, const GLint * v); /* 397 */ + void (GLAPIENTRYP MultiTexCoord3sARB) (GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ + void (GLAPIENTRYP MultiTexCoord3svARB) (GLenum target, const GLshort * v); /* 399 */ + void (GLAPIENTRYP MultiTexCoord4dARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ + void (GLAPIENTRYP MultiTexCoord4dvARB) (GLenum target, const GLdouble * v); /* 401 */ + void (GLAPIENTRYP MultiTexCoord4fARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ + void (GLAPIENTRYP MultiTexCoord4fvARB) (GLenum target, const GLfloat * v); /* 403 */ + void (GLAPIENTRYP MultiTexCoord4iARB) (GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ + void (GLAPIENTRYP MultiTexCoord4ivARB) (GLenum target, const GLint * v); /* 405 */ + void (GLAPIENTRYP MultiTexCoord4sARB) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ + void (GLAPIENTRYP MultiTexCoord4svARB) (GLenum target, const GLshort * v); /* 407 */ + void (GLAPIENTRYP AttachShader) (GLuint program, GLuint shader); /* 408 */ + GLuint(GLAPIENTRYP CreateProgram) (void); /* 409 */ + GLuint(GLAPIENTRYP CreateShader) (GLenum type); /* 410 */ + void (GLAPIENTRYP DeleteProgram) (GLuint program); /* 411 */ + void (GLAPIENTRYP DeleteShader) (GLuint program); /* 412 */ + void (GLAPIENTRYP DetachShader) (GLuint program, GLuint shader); /* 413 */ + void (GLAPIENTRYP GetAttachedShaders) (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ + void (GLAPIENTRYP GetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ + void (GLAPIENTRYP GetProgramiv) (GLuint program, GLenum pname, GLint * params); /* 416 */ + void (GLAPIENTRYP GetShaderInfoLog) (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ + void (GLAPIENTRYP GetShaderiv) (GLuint shader, GLenum pname, GLint * params); /* 418 */ + GLboolean(GLAPIENTRYP IsProgram) (GLuint program); /* 419 */ + GLboolean(GLAPIENTRYP IsShader) (GLuint shader); /* 420 */ + void (GLAPIENTRYP StencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ + void (GLAPIENTRYP StencilMaskSeparate) (GLenum face, GLuint mask); /* 422 */ + void (GLAPIENTRYP StencilOpSeparate) (GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ + void (GLAPIENTRYP UniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ + void (GLAPIENTRYP UniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ + void (GLAPIENTRYP UniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ + void (GLAPIENTRYP UniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ + void (GLAPIENTRYP UniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ + void (GLAPIENTRYP UniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ + void (GLAPIENTRYP ClampColor) (GLenum target, GLenum clamp); /* 430 */ + void (GLAPIENTRYP ClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */ + void (GLAPIENTRYP ClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */ + void (GLAPIENTRYP ClearBufferiv) (GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */ + void (GLAPIENTRYP ClearBufferuiv) (GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */ + const GLubyte *(GLAPIENTRYP GetStringi) (GLenum name, GLuint index); /* 435 */ + void (GLAPIENTRYP TexBuffer) (GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */ + void (GLAPIENTRYP FramebufferTexture) (GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */ + void (GLAPIENTRYP GetBufferParameteri64v) (GLenum target, GLenum pname, GLint64 * params); /* 438 */ + void (GLAPIENTRYP GetInteger64i_v) (GLenum cap, GLuint index, GLint64 * data); /* 439 */ + void (GLAPIENTRYP VertexAttribDivisor) (GLuint index, GLuint divisor); /* 440 */ + void (GLAPIENTRYP LoadTransposeMatrixdARB) (const GLdouble * m); /* 441 */ + void (GLAPIENTRYP LoadTransposeMatrixfARB) (const GLfloat * m); /* 442 */ + void (GLAPIENTRYP MultTransposeMatrixdARB) (const GLdouble * m); /* 443 */ + void (GLAPIENTRYP MultTransposeMatrixfARB) (const GLfloat * m); /* 444 */ + void (GLAPIENTRYP SampleCoverageARB) (GLclampf value, GLboolean invert); /* 445 */ + void (GLAPIENTRYP CompressedTexImage1DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */ + void (GLAPIENTRYP CompressedTexImage2DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */ + void (GLAPIENTRYP CompressedTexImage3DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */ + void (GLAPIENTRYP CompressedTexSubImage1DARB) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */ + void (GLAPIENTRYP CompressedTexSubImage2DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */ + void (GLAPIENTRYP CompressedTexSubImage3DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */ + void (GLAPIENTRYP GetCompressedTexImageARB) (GLenum target, GLint level, GLvoid * img); /* 452 */ + void (GLAPIENTRYP DisableVertexAttribArrayARB) (GLuint index); /* 453 */ + void (GLAPIENTRYP EnableVertexAttribArrayARB) (GLuint index); /* 454 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB) (GLenum target, GLuint index, GLdouble * params); /* 455 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB) (GLenum target, GLuint index, GLfloat * params); /* 456 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB) (GLenum target, GLuint index, GLdouble * params); /* 457 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB) (GLenum target, GLuint index, GLfloat * params); /* 458 */ + void (GLAPIENTRYP GetProgramStringARB) (GLenum target, GLenum pname, GLvoid * string); /* 459 */ + void (GLAPIENTRYP GetProgramivARB) (GLenum target, GLenum pname, GLint * params); /* 460 */ + void (GLAPIENTRYP GetVertexAttribdvARB) (GLuint index, GLenum pname, GLdouble * params); /* 461 */ + void (GLAPIENTRYP GetVertexAttribfvARB) (GLuint index, GLenum pname, GLfloat * params); /* 462 */ + void (GLAPIENTRYP GetVertexAttribivARB) (GLuint index, GLenum pname, GLint * params); /* 463 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB) (GLenum target, GLuint index, const GLdouble * params); /* 465 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB) (GLenum target, GLuint index, const GLfloat * params); /* 467 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB) (GLenum target, GLuint index, const GLdouble * params); /* 469 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB) (GLenum target, GLuint index, const GLfloat * params); /* 471 */ + void (GLAPIENTRYP ProgramStringARB) (GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */ + void (GLAPIENTRYP VertexAttrib1dARB) (GLuint index, GLdouble x); /* 473 */ + void (GLAPIENTRYP VertexAttrib1dvARB) (GLuint index, const GLdouble * v); /* 474 */ + void (GLAPIENTRYP VertexAttrib1fARB) (GLuint index, GLfloat x); /* 475 */ + void (GLAPIENTRYP VertexAttrib1fvARB) (GLuint index, const GLfloat * v); /* 476 */ + void (GLAPIENTRYP VertexAttrib1sARB) (GLuint index, GLshort x); /* 477 */ + void (GLAPIENTRYP VertexAttrib1svARB) (GLuint index, const GLshort * v); /* 478 */ + void (GLAPIENTRYP VertexAttrib2dARB) (GLuint index, GLdouble x, GLdouble y); /* 479 */ + void (GLAPIENTRYP VertexAttrib2dvARB) (GLuint index, const GLdouble * v); /* 480 */ + void (GLAPIENTRYP VertexAttrib2fARB) (GLuint index, GLfloat x, GLfloat y); /* 481 */ + void (GLAPIENTRYP VertexAttrib2fvARB) (GLuint index, const GLfloat * v); /* 482 */ + void (GLAPIENTRYP VertexAttrib2sARB) (GLuint index, GLshort x, GLshort y); /* 483 */ + void (GLAPIENTRYP VertexAttrib2svARB) (GLuint index, const GLshort * v); /* 484 */ + void (GLAPIENTRYP VertexAttrib3dARB) (GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */ + void (GLAPIENTRYP VertexAttrib3dvARB) (GLuint index, const GLdouble * v); /* 486 */ + void (GLAPIENTRYP VertexAttrib3fARB) (GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */ + void (GLAPIENTRYP VertexAttrib3fvARB) (GLuint index, const GLfloat * v); /* 488 */ + void (GLAPIENTRYP VertexAttrib3sARB) (GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */ + void (GLAPIENTRYP VertexAttrib3svARB) (GLuint index, const GLshort * v); /* 490 */ + void (GLAPIENTRYP VertexAttrib4NbvARB) (GLuint index, const GLbyte * v); /* 491 */ + void (GLAPIENTRYP VertexAttrib4NivARB) (GLuint index, const GLint * v); /* 492 */ + void (GLAPIENTRYP VertexAttrib4NsvARB) (GLuint index, const GLshort * v); /* 493 */ + void (GLAPIENTRYP VertexAttrib4NubARB) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */ + void (GLAPIENTRYP VertexAttrib4NubvARB) (GLuint index, const GLubyte * v); /* 495 */ + void (GLAPIENTRYP VertexAttrib4NuivARB) (GLuint index, const GLuint * v); /* 496 */ + void (GLAPIENTRYP VertexAttrib4NusvARB) (GLuint index, const GLushort * v); /* 497 */ + void (GLAPIENTRYP VertexAttrib4bvARB) (GLuint index, const GLbyte * v); /* 498 */ + void (GLAPIENTRYP VertexAttrib4dARB) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */ + void (GLAPIENTRYP VertexAttrib4dvARB) (GLuint index, const GLdouble * v); /* 500 */ + void (GLAPIENTRYP VertexAttrib4fARB) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */ + void (GLAPIENTRYP VertexAttrib4fvARB) (GLuint index, const GLfloat * v); /* 502 */ + void (GLAPIENTRYP VertexAttrib4ivARB) (GLuint index, const GLint * v); /* 503 */ + void (GLAPIENTRYP VertexAttrib4sARB) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */ + void (GLAPIENTRYP VertexAttrib4svARB) (GLuint index, const GLshort * v); /* 505 */ + void (GLAPIENTRYP VertexAttrib4ubvARB) (GLuint index, const GLubyte * v); /* 506 */ + void (GLAPIENTRYP VertexAttrib4uivARB) (GLuint index, const GLuint * v); /* 507 */ + void (GLAPIENTRYP VertexAttrib4usvARB) (GLuint index, const GLushort * v); /* 508 */ + void (GLAPIENTRYP VertexAttribPointerARB) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */ + void (GLAPIENTRYP BindBufferARB) (GLenum target, GLuint buffer); /* 510 */ + void (GLAPIENTRYP BufferDataARB) (GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */ + void (GLAPIENTRYP BufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */ + void (GLAPIENTRYP DeleteBuffersARB) (GLsizei n, const GLuint * buffer); /* 513 */ + void (GLAPIENTRYP GenBuffersARB) (GLsizei n, GLuint * buffer); /* 514 */ + void (GLAPIENTRYP GetBufferParameterivARB) (GLenum target, GLenum pname, GLint * params); /* 515 */ + void (GLAPIENTRYP GetBufferPointervARB) (GLenum target, GLenum pname, GLvoid ** params); /* 516 */ + void (GLAPIENTRYP GetBufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */ + GLboolean(GLAPIENTRYP IsBufferARB) (GLuint buffer); /* 518 */ + GLvoid *(GLAPIENTRYP MapBufferARB) (GLenum target, GLenum access); /* 519 */ + GLboolean(GLAPIENTRYP UnmapBufferARB) (GLenum target); /* 520 */ + void (GLAPIENTRYP BeginQueryARB) (GLenum target, GLuint id); /* 521 */ + void (GLAPIENTRYP DeleteQueriesARB) (GLsizei n, const GLuint * ids); /* 522 */ + void (GLAPIENTRYP EndQueryARB) (GLenum target); /* 523 */ + void (GLAPIENTRYP GenQueriesARB) (GLsizei n, GLuint * ids); /* 524 */ + void (GLAPIENTRYP GetQueryObjectivARB) (GLuint id, GLenum pname, GLint * params); /* 525 */ + void (GLAPIENTRYP GetQueryObjectuivARB) (GLuint id, GLenum pname, GLuint * params); /* 526 */ + void (GLAPIENTRYP GetQueryivARB) (GLenum target, GLenum pname, GLint * params); /* 527 */ + GLboolean(GLAPIENTRYP IsQueryARB) (GLuint id); /* 528 */ + void (GLAPIENTRYP AttachObjectARB) (GLhandleARB containerObj, GLhandleARB obj); /* 529 */ + void (GLAPIENTRYP CompileShaderARB) (GLhandleARB shader); /* 530 */ + GLhandleARB(GLAPIENTRYP CreateProgramObjectARB) (void); /* 531 */ + GLhandleARB(GLAPIENTRYP CreateShaderObjectARB) (GLenum shaderType); /* 532 */ + void (GLAPIENTRYP DeleteObjectARB) (GLhandleARB obj); /* 533 */ + void (GLAPIENTRYP DetachObjectARB) (GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */ + void (GLAPIENTRYP GetActiveUniformARB) (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */ + void (GLAPIENTRYP GetAttachedObjectsARB) (GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */ + GLhandleARB(GLAPIENTRYP GetHandleARB) (GLenum pname); /* 537 */ + void (GLAPIENTRYP GetInfoLogARB) (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */ + void (GLAPIENTRYP GetObjectParameterfvARB) (GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */ + void (GLAPIENTRYP GetObjectParameterivARB) (GLhandleARB obj, GLenum pname, GLint * params); /* 540 */ + void (GLAPIENTRYP GetShaderSourceARB) (GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */ + GLint(GLAPIENTRYP GetUniformLocationARB) (GLhandleARB program, const GLcharARB * name); /* 542 */ + void (GLAPIENTRYP GetUniformfvARB) (GLhandleARB program, GLint location, GLfloat * params); /* 543 */ + void (GLAPIENTRYP GetUniformivARB) (GLhandleARB program, GLint location, GLint * params); /* 544 */ + void (GLAPIENTRYP LinkProgramARB) (GLhandleARB program); /* 545 */ + void (GLAPIENTRYP ShaderSourceARB) (GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */ + void (GLAPIENTRYP Uniform1fARB) (GLint location, GLfloat v0); /* 547 */ + void (GLAPIENTRYP Uniform1fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 548 */ + void (GLAPIENTRYP Uniform1iARB) (GLint location, GLint v0); /* 549 */ + void (GLAPIENTRYP Uniform1ivARB) (GLint location, GLsizei count, const GLint * value); /* 550 */ + void (GLAPIENTRYP Uniform2fARB) (GLint location, GLfloat v0, GLfloat v1); /* 551 */ + void (GLAPIENTRYP Uniform2fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 552 */ + void (GLAPIENTRYP Uniform2iARB) (GLint location, GLint v0, GLint v1); /* 553 */ + void (GLAPIENTRYP Uniform2ivARB) (GLint location, GLsizei count, const GLint * value); /* 554 */ + void (GLAPIENTRYP Uniform3fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */ + void (GLAPIENTRYP Uniform3fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 556 */ + void (GLAPIENTRYP Uniform3iARB) (GLint location, GLint v0, GLint v1, GLint v2); /* 557 */ + void (GLAPIENTRYP Uniform3ivARB) (GLint location, GLsizei count, const GLint * value); /* 558 */ + void (GLAPIENTRYP Uniform4fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */ + void (GLAPIENTRYP Uniform4fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 560 */ + void (GLAPIENTRYP Uniform4iARB) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */ + void (GLAPIENTRYP Uniform4ivARB) (GLint location, GLsizei count, const GLint * value); /* 562 */ + void (GLAPIENTRYP UniformMatrix2fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */ + void (GLAPIENTRYP UniformMatrix3fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ + void (GLAPIENTRYP UniformMatrix4fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ + void (GLAPIENTRYP UseProgramObjectARB) (GLhandleARB program); /* 566 */ + void (GLAPIENTRYP ValidateProgramARB) (GLhandleARB program); /* 567 */ + void (GLAPIENTRYP BindAttribLocationARB) (GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */ + void (GLAPIENTRYP GetActiveAttribARB) (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */ + GLint(GLAPIENTRYP GetAttribLocationARB) (GLhandleARB program, const GLcharARB * name); /* 570 */ + void (GLAPIENTRYP DrawBuffersARB) (GLsizei n, const GLenum * bufs); /* 571 */ + void (GLAPIENTRYP ClampColorARB) (GLenum target, GLenum clamp); /* 572 */ + void (GLAPIENTRYP DrawArraysInstancedARB) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */ + void (GLAPIENTRYP DrawElementsInstancedARB) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */ + void (GLAPIENTRYP RenderbufferStorageMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */ + void (GLAPIENTRYP FramebufferTextureARB) (GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */ + void (GLAPIENTRYP FramebufferTextureFaceARB) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */ + void (GLAPIENTRYP ProgramParameteriARB) (GLuint program, GLenum pname, GLint value); /* 578 */ + void (GLAPIENTRYP VertexAttribDivisorARB) (GLuint index, GLuint divisor); /* 579 */ + void (GLAPIENTRYP FlushMappedBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */ + GLvoid *(GLAPIENTRYP MapBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */ + void (GLAPIENTRYP TexBufferARB) (GLenum target, GLenum internalFormat, GLuint buffer); /* 582 */ + void (GLAPIENTRYP BindVertexArray) (GLuint array); /* 583 */ + void (GLAPIENTRYP GenVertexArrays) (GLsizei n, GLuint * arrays); /* 584 */ + void (GLAPIENTRYP CopyBufferSubData) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 585 */ + GLenum(GLAPIENTRYP ClientWaitSync) (GLsync sync, GLbitfield flags, GLuint64 timeout); /* 586 */ + void (GLAPIENTRYP DeleteSync) (GLsync sync); /* 587 */ + GLsync(GLAPIENTRYP FenceSync) (GLenum condition, GLbitfield flags); /* 588 */ + void (GLAPIENTRYP GetInteger64v) (GLenum pname, GLint64 * params); /* 589 */ + void (GLAPIENTRYP GetSynciv) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 590 */ + GLboolean(GLAPIENTRYP IsSync) (GLsync sync); /* 591 */ + void (GLAPIENTRYP WaitSync) (GLsync sync, GLbitfield flags, GLuint64 timeout); /* 592 */ + void (GLAPIENTRYP DrawElementsBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */ + void (GLAPIENTRYP DrawElementsInstancedBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 594 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 595 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex) (GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 596 */ + void (GLAPIENTRYP BlendEquationSeparateiARB) (GLuint buf, GLenum modeRGB, GLenum modeA); /* 597 */ + void (GLAPIENTRYP BlendEquationiARB) (GLuint buf, GLenum mode); /* 598 */ + void (GLAPIENTRYP BlendFuncSeparateiARB) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 599 */ + void (GLAPIENTRYP BlendFunciARB) (GLuint buf, GLenum src, GLenum dst); /* 600 */ + void (GLAPIENTRYP BindSampler) (GLuint unit, GLuint sampler); /* 601 */ + void (GLAPIENTRYP DeleteSamplers) (GLsizei count, const GLuint * samplers); /* 602 */ + void (GLAPIENTRYP GenSamplers) (GLsizei count, GLuint * samplers); /* 603 */ + void (GLAPIENTRYP GetSamplerParameterIiv) (GLuint sampler, GLenum pname, GLint * params); /* 604 */ + void (GLAPIENTRYP GetSamplerParameterIuiv) (GLuint sampler, GLenum pname, GLuint * params); /* 605 */ + void (GLAPIENTRYP GetSamplerParameterfv) (GLuint sampler, GLenum pname, GLfloat * params); /* 606 */ + void (GLAPIENTRYP GetSamplerParameteriv) (GLuint sampler, GLenum pname, GLint * params); /* 607 */ + GLboolean(GLAPIENTRYP IsSampler) (GLuint sampler); /* 608 */ + void (GLAPIENTRYP SamplerParameterIiv) (GLuint sampler, GLenum pname, const GLint * params); /* 609 */ + void (GLAPIENTRYP SamplerParameterIuiv) (GLuint sampler, GLenum pname, const GLuint * params); /* 610 */ + void (GLAPIENTRYP SamplerParameterf) (GLuint sampler, GLenum pname, GLfloat param); /* 611 */ + void (GLAPIENTRYP SamplerParameterfv) (GLuint sampler, GLenum pname, const GLfloat * params); /* 612 */ + void (GLAPIENTRYP SamplerParameteri) (GLuint sampler, GLenum pname, GLint param); /* 613 */ + void (GLAPIENTRYP SamplerParameteriv) (GLuint sampler, GLenum pname, const GLint * params); /* 614 */ + void (GLAPIENTRYP ColorP3ui) (GLenum type, GLuint color); /* 615 */ + void (GLAPIENTRYP ColorP3uiv) (GLenum type, const GLuint * color); /* 616 */ + void (GLAPIENTRYP ColorP4ui) (GLenum type, GLuint color); /* 617 */ + void (GLAPIENTRYP ColorP4uiv) (GLenum type, const GLuint * color); /* 618 */ + void (GLAPIENTRYP MultiTexCoordP1ui) (GLenum texture, GLenum type, GLuint coords); /* 619 */ + void (GLAPIENTRYP MultiTexCoordP1uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 620 */ + void (GLAPIENTRYP MultiTexCoordP2ui) (GLenum texture, GLenum type, GLuint coords); /* 621 */ + void (GLAPIENTRYP MultiTexCoordP2uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 622 */ + void (GLAPIENTRYP MultiTexCoordP3ui) (GLenum texture, GLenum type, GLuint coords); /* 623 */ + void (GLAPIENTRYP MultiTexCoordP3uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 624 */ + void (GLAPIENTRYP MultiTexCoordP4ui) (GLenum texture, GLenum type, GLuint coords); /* 625 */ + void (GLAPIENTRYP MultiTexCoordP4uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 626 */ + void (GLAPIENTRYP NormalP3ui) (GLenum type, GLuint coords); /* 627 */ + void (GLAPIENTRYP NormalP3uiv) (GLenum type, const GLuint * coords); /* 628 */ + void (GLAPIENTRYP SecondaryColorP3ui) (GLenum type, GLuint color); /* 629 */ + void (GLAPIENTRYP SecondaryColorP3uiv) (GLenum type, const GLuint * color); /* 630 */ + void (GLAPIENTRYP TexCoordP1ui) (GLenum type, GLuint coords); /* 631 */ + void (GLAPIENTRYP TexCoordP1uiv) (GLenum type, const GLuint * coords); /* 632 */ + void (GLAPIENTRYP TexCoordP2ui) (GLenum type, GLuint coords); /* 633 */ + void (GLAPIENTRYP TexCoordP2uiv) (GLenum type, const GLuint * coords); /* 634 */ + void (GLAPIENTRYP TexCoordP3ui) (GLenum type, GLuint coords); /* 635 */ + void (GLAPIENTRYP TexCoordP3uiv) (GLenum type, const GLuint * coords); /* 636 */ + void (GLAPIENTRYP TexCoordP4ui) (GLenum type, GLuint coords); /* 637 */ + void (GLAPIENTRYP TexCoordP4uiv) (GLenum type, const GLuint * coords); /* 638 */ + void (GLAPIENTRYP VertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 639 */ + void (GLAPIENTRYP VertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 640 */ + void (GLAPIENTRYP VertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */ + void (GLAPIENTRYP VertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */ + void (GLAPIENTRYP VertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */ + void (GLAPIENTRYP VertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */ + void (GLAPIENTRYP VertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */ + void (GLAPIENTRYP VertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */ + void (GLAPIENTRYP VertexP2ui) (GLenum type, GLuint value); /* 647 */ + void (GLAPIENTRYP VertexP2uiv) (GLenum type, const GLuint * value); /* 648 */ + void (GLAPIENTRYP VertexP3ui) (GLenum type, GLuint value); /* 649 */ + void (GLAPIENTRYP VertexP3uiv) (GLenum type, const GLuint * value); /* 650 */ + void (GLAPIENTRYP VertexP4ui) (GLenum type, GLuint value); /* 651 */ + void (GLAPIENTRYP VertexP4uiv) (GLenum type, const GLuint * value); /* 652 */ + void (GLAPIENTRYP BindTransformFeedback) (GLenum target, GLuint id); /* 653 */ + void (GLAPIENTRYP DeleteTransformFeedbacks) (GLsizei n, const GLuint * ids); /* 654 */ + void (GLAPIENTRYP DrawTransformFeedback) (GLenum mode, GLuint id); /* 655 */ + void (GLAPIENTRYP GenTransformFeedbacks) (GLsizei n, GLuint * ids); /* 656 */ + GLboolean(GLAPIENTRYP IsTransformFeedback) (GLuint id); /* 657 */ + void (GLAPIENTRYP PauseTransformFeedback) (void); /* 658 */ + void (GLAPIENTRYP ResumeTransformFeedback) (void); /* 659 */ + void (GLAPIENTRYP ClearDepthf) (GLclampf depth); /* 660 */ + void (GLAPIENTRYP DepthRangef) (GLclampf zNear, GLclampf zFar); /* 661 */ + void (GLAPIENTRYP GetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 662 */ + void (GLAPIENTRYP ReleaseShaderCompiler) (void); /* 663 */ + void (GLAPIENTRYP ShaderBinary) (GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 664 */ + GLenum(GLAPIENTRYP GetGraphicsResetStatusARB) (void); /* 665 */ + void (GLAPIENTRYP GetnColorTableARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 666 */ + void (GLAPIENTRYP GetnCompressedTexImageARB) (GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 667 */ + void (GLAPIENTRYP GetnConvolutionFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 668 */ + void (GLAPIENTRYP GetnHistogramARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 669 */ + void (GLAPIENTRYP GetnMapdvARB) (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 670 */ + void (GLAPIENTRYP GetnMapfvARB) (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 671 */ + void (GLAPIENTRYP GetnMapivARB) (GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 672 */ + void (GLAPIENTRYP GetnMinmaxARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 673 */ + void (GLAPIENTRYP GetnPixelMapfvARB) (GLenum map, GLsizei bufSize, GLfloat * values); /* 674 */ + void (GLAPIENTRYP GetnPixelMapuivARB) (GLenum map, GLsizei bufSize, GLuint * values); /* 675 */ + void (GLAPIENTRYP GetnPixelMapusvARB) (GLenum map, GLsizei bufSize, GLushort * values); /* 676 */ + void (GLAPIENTRYP GetnPolygonStippleARB) (GLsizei bufSize, GLubyte * pattern); /* 677 */ + void (GLAPIENTRYP GetnSeparableFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 678 */ + void (GLAPIENTRYP GetnTexImageARB) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 679 */ + void (GLAPIENTRYP GetnUniformdvARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 680 */ + void (GLAPIENTRYP GetnUniformfvARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 681 */ + void (GLAPIENTRYP GetnUniformivARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 682 */ + void (GLAPIENTRYP GetnUniformuivARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 683 */ + void (GLAPIENTRYP ReadnPixelsARB) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 684 */ + void (GLAPIENTRYP TexStorage1D) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 685 */ + void (GLAPIENTRYP TexStorage2D) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 686 */ + void (GLAPIENTRYP TexStorage3D) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 687 */ + void (GLAPIENTRYP TextureStorage1DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 688 */ + void (GLAPIENTRYP TextureStorage2DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 689 */ + void (GLAPIENTRYP TextureStorage3DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 690 */ + void (GLAPIENTRYP PolygonOffsetEXT) (GLfloat factor, GLfloat bias); /* 691 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS) (GLenum pname, GLfloat * params); /* 692 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS) (GLenum pname, GLint * params); /* 693 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS) (GLenum pname, GLfloat param); /* 694 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS) (GLenum pname, const GLfloat * params); /* 695 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS) (GLenum pname, GLint param); /* 696 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS) (GLenum pname, const GLint * params); /* 697 */ + void (GLAPIENTRYP SampleMaskSGIS) (GLclampf value, GLboolean invert); /* 698 */ + void (GLAPIENTRYP SamplePatternSGIS) (GLenum pattern); /* 699 */ + void (GLAPIENTRYP ColorPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 700 */ + void (GLAPIENTRYP EdgeFlagPointerEXT) (GLsizei stride, GLsizei count, const GLboolean * pointer); /* 701 */ + void (GLAPIENTRYP IndexPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 702 */ + void (GLAPIENTRYP NormalPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 703 */ + void (GLAPIENTRYP TexCoordPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 704 */ + void (GLAPIENTRYP VertexPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 705 */ + void (GLAPIENTRYP PointParameterfEXT) (GLenum pname, GLfloat param); /* 706 */ + void (GLAPIENTRYP PointParameterfvEXT) (GLenum pname, const GLfloat * params); /* 707 */ + void (GLAPIENTRYP LockArraysEXT) (GLint first, GLsizei count); /* 708 */ + void (GLAPIENTRYP UnlockArraysEXT) (void); /* 709 */ + void (GLAPIENTRYP SecondaryColor3bEXT) (GLbyte red, GLbyte green, GLbyte blue); /* 710 */ + void (GLAPIENTRYP SecondaryColor3bvEXT) (const GLbyte * v); /* 711 */ + void (GLAPIENTRYP SecondaryColor3dEXT) (GLdouble red, GLdouble green, GLdouble blue); /* 712 */ + void (GLAPIENTRYP SecondaryColor3dvEXT) (const GLdouble * v); /* 713 */ + void (GLAPIENTRYP SecondaryColor3fEXT) (GLfloat red, GLfloat green, GLfloat blue); /* 714 */ + void (GLAPIENTRYP SecondaryColor3fvEXT) (const GLfloat * v); /* 715 */ + void (GLAPIENTRYP SecondaryColor3iEXT) (GLint red, GLint green, GLint blue); /* 716 */ + void (GLAPIENTRYP SecondaryColor3ivEXT) (const GLint * v); /* 717 */ + void (GLAPIENTRYP SecondaryColor3sEXT) (GLshort red, GLshort green, GLshort blue); /* 718 */ + void (GLAPIENTRYP SecondaryColor3svEXT) (const GLshort * v); /* 719 */ + void (GLAPIENTRYP SecondaryColor3ubEXT) (GLubyte red, GLubyte green, GLubyte blue); /* 720 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT) (const GLubyte * v); /* 721 */ + void (GLAPIENTRYP SecondaryColor3uiEXT) (GLuint red, GLuint green, GLuint blue); /* 722 */ + void (GLAPIENTRYP SecondaryColor3uivEXT) (const GLuint * v); /* 723 */ + void (GLAPIENTRYP SecondaryColor3usEXT) (GLushort red, GLushort green, GLushort blue); /* 724 */ + void (GLAPIENTRYP SecondaryColor3usvEXT) (const GLushort * v); /* 725 */ + void (GLAPIENTRYP SecondaryColorPointerEXT) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 726 */ + void (GLAPIENTRYP MultiDrawArraysEXT) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 727 */ + void (GLAPIENTRYP MultiDrawElementsEXT) (GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 728 */ + void (GLAPIENTRYP FogCoordPointerEXT) (GLenum type, GLsizei stride, const GLvoid * pointer); /* 729 */ + void (GLAPIENTRYP FogCoorddEXT) (GLdouble coord); /* 730 */ + void (GLAPIENTRYP FogCoorddvEXT) (const GLdouble * coord); /* 731 */ + void (GLAPIENTRYP FogCoordfEXT) (GLfloat coord); /* 732 */ + void (GLAPIENTRYP FogCoordfvEXT) (const GLfloat * coord); /* 733 */ + void (GLAPIENTRYP PixelTexGenSGIX) (GLenum mode); /* 734 */ + void (GLAPIENTRYP BlendFuncSeparateEXT) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 735 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV) (void); /* 736 */ + void (GLAPIENTRYP VertexArrayRangeNV) (GLsizei length, const GLvoid * pointer); /* 737 */ + void (GLAPIENTRYP CombinerInputNV) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 738 */ + void (GLAPIENTRYP CombinerOutputNV) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 739 */ + void (GLAPIENTRYP CombinerParameterfNV) (GLenum pname, GLfloat param); /* 740 */ + void (GLAPIENTRYP CombinerParameterfvNV) (GLenum pname, const GLfloat * params); /* 741 */ + void (GLAPIENTRYP CombinerParameteriNV) (GLenum pname, GLint param); /* 742 */ + void (GLAPIENTRYP CombinerParameterivNV) (GLenum pname, const GLint * params); /* 743 */ + void (GLAPIENTRYP FinalCombinerInputNV) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 744 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 745 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 746 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV) (GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 747 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV) (GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 748 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV) (GLenum variable, GLenum pname, GLfloat * params); /* 749 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV) (GLenum variable, GLenum pname, GLint * params); /* 750 */ + void (GLAPIENTRYP ResizeBuffersMESA) (void); /* 751 */ + void (GLAPIENTRYP WindowPos2dMESA) (GLdouble x, GLdouble y); /* 752 */ + void (GLAPIENTRYP WindowPos2dvMESA) (const GLdouble * v); /* 753 */ + void (GLAPIENTRYP WindowPos2fMESA) (GLfloat x, GLfloat y); /* 754 */ + void (GLAPIENTRYP WindowPos2fvMESA) (const GLfloat * v); /* 755 */ + void (GLAPIENTRYP WindowPos2iMESA) (GLint x, GLint y); /* 756 */ + void (GLAPIENTRYP WindowPos2ivMESA) (const GLint * v); /* 757 */ + void (GLAPIENTRYP WindowPos2sMESA) (GLshort x, GLshort y); /* 758 */ + void (GLAPIENTRYP WindowPos2svMESA) (const GLshort * v); /* 759 */ + void (GLAPIENTRYP WindowPos3dMESA) (GLdouble x, GLdouble y, GLdouble z); /* 760 */ + void (GLAPIENTRYP WindowPos3dvMESA) (const GLdouble * v); /* 761 */ + void (GLAPIENTRYP WindowPos3fMESA) (GLfloat x, GLfloat y, GLfloat z); /* 762 */ + void (GLAPIENTRYP WindowPos3fvMESA) (const GLfloat * v); /* 763 */ + void (GLAPIENTRYP WindowPos3iMESA) (GLint x, GLint y, GLint z); /* 764 */ + void (GLAPIENTRYP WindowPos3ivMESA) (const GLint * v); /* 765 */ + void (GLAPIENTRYP WindowPos3sMESA) (GLshort x, GLshort y, GLshort z); /* 766 */ + void (GLAPIENTRYP WindowPos3svMESA) (const GLshort * v); /* 767 */ + void (GLAPIENTRYP WindowPos4dMESA) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 768 */ + void (GLAPIENTRYP WindowPos4dvMESA) (const GLdouble * v); /* 769 */ + void (GLAPIENTRYP WindowPos4fMESA) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 770 */ + void (GLAPIENTRYP WindowPos4fvMESA) (const GLfloat * v); /* 771 */ + void (GLAPIENTRYP WindowPos4iMESA) (GLint x, GLint y, GLint z, GLint w); /* 772 */ + void (GLAPIENTRYP WindowPos4ivMESA) (const GLint * v); /* 773 */ + void (GLAPIENTRYP WindowPos4sMESA) (GLshort x, GLshort y, GLshort z, GLshort w); /* 774 */ + void (GLAPIENTRYP WindowPos4svMESA) (const GLshort * v); /* 775 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM) (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 776 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM) (const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); /* 777 */ + void (GLAPIENTRYP DeleteFencesNV) (GLsizei n, const GLuint * fences); /* 778 */ + void (GLAPIENTRYP FinishFenceNV) (GLuint fence); /* 779 */ + void (GLAPIENTRYP GenFencesNV) (GLsizei n, GLuint * fences); /* 780 */ + void (GLAPIENTRYP GetFenceivNV) (GLuint fence, GLenum pname, GLint * params); /* 781 */ + GLboolean(GLAPIENTRYP IsFenceNV) (GLuint fence); /* 782 */ + void (GLAPIENTRYP SetFenceNV) (GLuint fence, GLenum condition); /* 783 */ + GLboolean(GLAPIENTRYP TestFenceNV) (GLuint fence); /* 784 */ + GLboolean(GLAPIENTRYP AreProgramsResidentNV) (GLsizei n, const GLuint * ids, GLboolean * residences); /* 785 */ + void (GLAPIENTRYP BindProgramNV) (GLenum target, GLuint program); /* 786 */ + void (GLAPIENTRYP DeleteProgramsNV) (GLsizei n, const GLuint * programs); /* 787 */ + void (GLAPIENTRYP ExecuteProgramNV) (GLenum target, GLuint id, const GLfloat * params); /* 788 */ + void (GLAPIENTRYP GenProgramsNV) (GLsizei n, GLuint * programs); /* 789 */ + void (GLAPIENTRYP GetProgramParameterdvNV) (GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 790 */ + void (GLAPIENTRYP GetProgramParameterfvNV) (GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 791 */ + void (GLAPIENTRYP GetProgramStringNV) (GLuint id, GLenum pname, GLubyte * program); /* 792 */ + void (GLAPIENTRYP GetProgramivNV) (GLuint id, GLenum pname, GLint * params); /* 793 */ + void (GLAPIENTRYP GetTrackMatrixivNV) (GLenum target, GLuint address, GLenum pname, GLint * params); /* 794 */ + void (GLAPIENTRYP GetVertexAttribPointervNV) (GLuint index, GLenum pname, GLvoid ** pointer); /* 795 */ + void (GLAPIENTRYP GetVertexAttribdvNV) (GLuint index, GLenum pname, GLdouble * params); /* 796 */ + void (GLAPIENTRYP GetVertexAttribfvNV) (GLuint index, GLenum pname, GLfloat * params); /* 797 */ + void (GLAPIENTRYP GetVertexAttribivNV) (GLuint index, GLenum pname, GLint * params); /* 798 */ + GLboolean(GLAPIENTRYP IsProgramNV) (GLuint program); /* 799 */ + void (GLAPIENTRYP LoadProgramNV) (GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 800 */ + void (GLAPIENTRYP ProgramParameters4dvNV) (GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 801 */ + void (GLAPIENTRYP ProgramParameters4fvNV) (GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 802 */ + void (GLAPIENTRYP RequestResidentProgramsNV) (GLsizei n, const GLuint * ids); /* 803 */ + void (GLAPIENTRYP TrackMatrixNV) (GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 804 */ + void (GLAPIENTRYP VertexAttrib1dNV) (GLuint index, GLdouble x); /* 805 */ + void (GLAPIENTRYP VertexAttrib1dvNV) (GLuint index, const GLdouble * v); /* 806 */ + void (GLAPIENTRYP VertexAttrib1fNV) (GLuint index, GLfloat x); /* 807 */ + void (GLAPIENTRYP VertexAttrib1fvNV) (GLuint index, const GLfloat * v); /* 808 */ + void (GLAPIENTRYP VertexAttrib1sNV) (GLuint index, GLshort x); /* 809 */ + void (GLAPIENTRYP VertexAttrib1svNV) (GLuint index, const GLshort * v); /* 810 */ + void (GLAPIENTRYP VertexAttrib2dNV) (GLuint index, GLdouble x, GLdouble y); /* 811 */ + void (GLAPIENTRYP VertexAttrib2dvNV) (GLuint index, const GLdouble * v); /* 812 */ + void (GLAPIENTRYP VertexAttrib2fNV) (GLuint index, GLfloat x, GLfloat y); /* 813 */ + void (GLAPIENTRYP VertexAttrib2fvNV) (GLuint index, const GLfloat * v); /* 814 */ + void (GLAPIENTRYP VertexAttrib2sNV) (GLuint index, GLshort x, GLshort y); /* 815 */ + void (GLAPIENTRYP VertexAttrib2svNV) (GLuint index, const GLshort * v); /* 816 */ + void (GLAPIENTRYP VertexAttrib3dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 817 */ + void (GLAPIENTRYP VertexAttrib3dvNV) (GLuint index, const GLdouble * v); /* 818 */ + void (GLAPIENTRYP VertexAttrib3fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 819 */ + void (GLAPIENTRYP VertexAttrib3fvNV) (GLuint index, const GLfloat * v); /* 820 */ + void (GLAPIENTRYP VertexAttrib3sNV) (GLuint index, GLshort x, GLshort y, GLshort z); /* 821 */ + void (GLAPIENTRYP VertexAttrib3svNV) (GLuint index, const GLshort * v); /* 822 */ + void (GLAPIENTRYP VertexAttrib4dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 823 */ + void (GLAPIENTRYP VertexAttrib4dvNV) (GLuint index, const GLdouble * v); /* 824 */ + void (GLAPIENTRYP VertexAttrib4fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 825 */ + void (GLAPIENTRYP VertexAttrib4fvNV) (GLuint index, const GLfloat * v); /* 826 */ + void (GLAPIENTRYP VertexAttrib4sNV) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 827 */ + void (GLAPIENTRYP VertexAttrib4svNV) (GLuint index, const GLshort * v); /* 828 */ + void (GLAPIENTRYP VertexAttrib4ubNV) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 829 */ + void (GLAPIENTRYP VertexAttrib4ubvNV) (GLuint index, const GLubyte * v); /* 830 */ + void (GLAPIENTRYP VertexAttribPointerNV) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */ + void (GLAPIENTRYP VertexAttribs1dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 832 */ + void (GLAPIENTRYP VertexAttribs1fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 833 */ + void (GLAPIENTRYP VertexAttribs1svNV) (GLuint index, GLsizei n, const GLshort * v); /* 834 */ + void (GLAPIENTRYP VertexAttribs2dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 835 */ + void (GLAPIENTRYP VertexAttribs2fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 836 */ + void (GLAPIENTRYP VertexAttribs2svNV) (GLuint index, GLsizei n, const GLshort * v); /* 837 */ + void (GLAPIENTRYP VertexAttribs3dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 838 */ + void (GLAPIENTRYP VertexAttribs3fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 839 */ + void (GLAPIENTRYP VertexAttribs3svNV) (GLuint index, GLsizei n, const GLshort * v); /* 840 */ + void (GLAPIENTRYP VertexAttribs4dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 841 */ + void (GLAPIENTRYP VertexAttribs4fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 842 */ + void (GLAPIENTRYP VertexAttribs4svNV) (GLuint index, GLsizei n, const GLshort * v); /* 843 */ + void (GLAPIENTRYP VertexAttribs4ubvNV) (GLuint index, GLsizei n, const GLubyte * v); /* 844 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI) (GLenum pname, GLfloat * param); /* 845 */ + void (GLAPIENTRYP GetTexBumpParameterivATI) (GLenum pname, GLint * param); /* 846 */ + void (GLAPIENTRYP TexBumpParameterfvATI) (GLenum pname, const GLfloat * param); /* 847 */ + void (GLAPIENTRYP TexBumpParameterivATI) (GLenum pname, const GLint * param); /* 848 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 849 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 850 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 851 */ + void (GLAPIENTRYP BeginFragmentShaderATI) (void); /* 852 */ + void (GLAPIENTRYP BindFragmentShaderATI) (GLuint id); /* 853 */ + void (GLAPIENTRYP ColorFragmentOp1ATI) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 854 */ + void (GLAPIENTRYP ColorFragmentOp2ATI) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 855 */ + void (GLAPIENTRYP ColorFragmentOp3ATI) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 856 */ + void (GLAPIENTRYP DeleteFragmentShaderATI) (GLuint id); /* 857 */ + void (GLAPIENTRYP EndFragmentShaderATI) (void); /* 858 */ + GLuint(GLAPIENTRYP GenFragmentShadersATI) (GLuint range); /* 859 */ + void (GLAPIENTRYP PassTexCoordATI) (GLuint dst, GLuint coord, GLenum swizzle); /* 860 */ + void (GLAPIENTRYP SampleMapATI) (GLuint dst, GLuint interp, GLenum swizzle); /* 861 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI) (GLuint dst, const GLfloat * value); /* 862 */ + void (GLAPIENTRYP PointParameteriNV) (GLenum pname, GLint param); /* 863 */ + void (GLAPIENTRYP PointParameterivNV) (GLenum pname, const GLint * params); /* 864 */ + void (GLAPIENTRYP ActiveStencilFaceEXT) (GLenum face); /* 865 */ + void (GLAPIENTRYP BindVertexArrayAPPLE) (GLuint array); /* 866 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE) (GLsizei n, const GLuint * arrays); /* 867 */ + void (GLAPIENTRYP GenVertexArraysAPPLE) (GLsizei n, GLuint * arrays); /* 868 */ + GLboolean(GLAPIENTRYP IsVertexArrayAPPLE) (GLuint array); /* 869 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV) (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 870 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV) (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 871 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV) (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 872 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV) (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 873 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV) (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 874 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV) (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 875 */ + void (GLAPIENTRYP PrimitiveRestartIndexNV) (GLuint index); /* 876 */ + void (GLAPIENTRYP PrimitiveRestartNV) (void); /* 877 */ + void (GLAPIENTRYP DepthBoundsEXT) (GLclampd zmin, GLclampd zmax); /* 878 */ + void (GLAPIENTRYP BlendEquationSeparateEXT) (GLenum modeRGB, GLenum modeA); /* 879 */ + void (GLAPIENTRYP BindFramebufferEXT) (GLenum target, GLuint framebuffer); /* 880 */ + void (GLAPIENTRYP BindRenderbufferEXT) (GLenum target, GLuint renderbuffer); /* 881 */ + GLenum(GLAPIENTRYP CheckFramebufferStatusEXT) (GLenum target); /* 882 */ + void (GLAPIENTRYP DeleteFramebuffersEXT) (GLsizei n, const GLuint * framebuffers); /* 883 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT) (GLsizei n, const GLuint * renderbuffers); /* 884 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 885 */ + void (GLAPIENTRYP FramebufferTexture1DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 886 */ + void (GLAPIENTRYP FramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 887 */ + void (GLAPIENTRYP FramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 888 */ + void (GLAPIENTRYP GenFramebuffersEXT) (GLsizei n, GLuint * framebuffers); /* 889 */ + void (GLAPIENTRYP GenRenderbuffersEXT) (GLsizei n, GLuint * renderbuffers); /* 890 */ + void (GLAPIENTRYP GenerateMipmapEXT) (GLenum target); /* 891 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT) (GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 892 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT) (GLenum target, GLenum pname, GLint * params); /* 893 */ + GLboolean(GLAPIENTRYP IsFramebufferEXT) (GLuint framebuffer); /* 894 */ + GLboolean(GLAPIENTRYP IsRenderbufferEXT) (GLuint renderbuffer); /* 895 */ + void (GLAPIENTRYP RenderbufferStorageEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 896 */ + void (GLAPIENTRYP BlitFramebufferEXT) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 897 */ + void (GLAPIENTRYP BufferParameteriAPPLE) (GLenum target, GLenum pname, GLint param); /* 898 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE) (GLenum target, GLintptr offset, GLsizeiptr size); /* 899 */ + void (GLAPIENTRYP BindFragDataLocationEXT) (GLuint program, GLuint colorNumber, const GLchar * name); /* 900 */ + GLint(GLAPIENTRYP GetFragDataLocationEXT) (GLuint program, const GLchar * name); /* 901 */ + void (GLAPIENTRYP GetUniformuivEXT) (GLuint program, GLint location, GLuint * params); /* 902 */ + void (GLAPIENTRYP GetVertexAttribIivEXT) (GLuint index, GLenum pname, GLint * params); /* 903 */ + void (GLAPIENTRYP GetVertexAttribIuivEXT) (GLuint index, GLenum pname, GLuint * params); /* 904 */ + void (GLAPIENTRYP Uniform1uiEXT) (GLint location, GLuint x); /* 905 */ + void (GLAPIENTRYP Uniform1uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 906 */ + void (GLAPIENTRYP Uniform2uiEXT) (GLint location, GLuint x, GLuint y); /* 907 */ + void (GLAPIENTRYP Uniform2uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 908 */ + void (GLAPIENTRYP Uniform3uiEXT) (GLint location, GLuint x, GLuint y, GLuint z); /* 909 */ + void (GLAPIENTRYP Uniform3uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 910 */ + void (GLAPIENTRYP Uniform4uiEXT) (GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 911 */ + void (GLAPIENTRYP Uniform4uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 912 */ + void (GLAPIENTRYP VertexAttribI1iEXT) (GLuint index, GLint x); /* 913 */ + void (GLAPIENTRYP VertexAttribI1ivEXT) (GLuint index, const GLint * v); /* 914 */ + void (GLAPIENTRYP VertexAttribI1uiEXT) (GLuint index, GLuint x); /* 915 */ + void (GLAPIENTRYP VertexAttribI1uivEXT) (GLuint index, const GLuint * v); /* 916 */ + void (GLAPIENTRYP VertexAttribI2iEXT) (GLuint index, GLint x, GLint y); /* 917 */ + void (GLAPIENTRYP VertexAttribI2ivEXT) (GLuint index, const GLint * v); /* 918 */ + void (GLAPIENTRYP VertexAttribI2uiEXT) (GLuint index, GLuint x, GLuint y); /* 919 */ + void (GLAPIENTRYP VertexAttribI2uivEXT) (GLuint index, const GLuint * v); /* 920 */ + void (GLAPIENTRYP VertexAttribI3iEXT) (GLuint index, GLint x, GLint y, GLint z); /* 921 */ + void (GLAPIENTRYP VertexAttribI3ivEXT) (GLuint index, const GLint * v); /* 922 */ + void (GLAPIENTRYP VertexAttribI3uiEXT) (GLuint index, GLuint x, GLuint y, GLuint z); /* 923 */ + void (GLAPIENTRYP VertexAttribI3uivEXT) (GLuint index, const GLuint * v); /* 924 */ + void (GLAPIENTRYP VertexAttribI4bvEXT) (GLuint index, const GLbyte * v); /* 925 */ + void (GLAPIENTRYP VertexAttribI4iEXT) (GLuint index, GLint x, GLint y, GLint z, GLint w); /* 926 */ + void (GLAPIENTRYP VertexAttribI4ivEXT) (GLuint index, const GLint * v); /* 927 */ + void (GLAPIENTRYP VertexAttribI4svEXT) (GLuint index, const GLshort * v); /* 928 */ + void (GLAPIENTRYP VertexAttribI4ubvEXT) (GLuint index, const GLubyte * v); /* 929 */ + void (GLAPIENTRYP VertexAttribI4uiEXT) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 930 */ + void (GLAPIENTRYP VertexAttribI4uivEXT) (GLuint index, const GLuint * v); /* 931 */ + void (GLAPIENTRYP VertexAttribI4usvEXT) (GLuint index, const GLushort * v); /* 932 */ + void (GLAPIENTRYP VertexAttribIPointerEXT) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 933 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 934 */ + void (GLAPIENTRYP ColorMaskIndexedEXT) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 935 */ + void (GLAPIENTRYP DisableIndexedEXT) (GLenum target, GLuint index); /* 936 */ + void (GLAPIENTRYP EnableIndexedEXT) (GLenum target, GLuint index); /* 937 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT) (GLenum value, GLuint index, GLboolean * data); /* 938 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT) (GLenum value, GLuint index, GLint * data); /* 939 */ + GLboolean(GLAPIENTRYP IsEnabledIndexedEXT) (GLenum target, GLuint index); /* 940 */ + void (GLAPIENTRYP ClearColorIiEXT) (GLint r, GLint g, GLint b, GLint a); /* 941 */ + void (GLAPIENTRYP ClearColorIuiEXT) (GLuint r, GLuint g, GLuint b, GLuint a); /* 942 */ + void (GLAPIENTRYP GetTexParameterIivEXT) (GLenum target, GLenum pname, GLint * params); /* 943 */ + void (GLAPIENTRYP GetTexParameterIuivEXT) (GLenum target, GLenum pname, GLuint * params); /* 944 */ + void (GLAPIENTRYP TexParameterIivEXT) (GLenum target, GLenum pname, const GLint * params); /* 945 */ + void (GLAPIENTRYP TexParameterIuivEXT) (GLenum target, GLenum pname, const GLuint * params); /* 946 */ + void (GLAPIENTRYP BeginConditionalRenderNV) (GLuint query, GLenum mode); /* 947 */ + void (GLAPIENTRYP EndConditionalRenderNV) (void); /* 948 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT) (GLenum mode); /* 949 */ + void (GLAPIENTRYP BindBufferBaseEXT) (GLenum target, GLuint index, GLuint buffer); /* 950 */ + void (GLAPIENTRYP BindBufferOffsetEXT) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 951 */ + void (GLAPIENTRYP BindBufferRangeEXT) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 952 */ + void (GLAPIENTRYP EndTransformFeedbackEXT) (void); /* 953 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 954 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT) (GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); /* 955 */ + void (GLAPIENTRYP ProvokingVertexEXT) (GLenum mode); /* 956 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE) (GLenum target, GLenum pname, GLvoid ** params); /* 957 */ + void (GLAPIENTRYP TextureRangeAPPLE) (GLenum target, GLsizei length, GLvoid * pointer); /* 958 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE) (GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 959 */ + GLenum(GLAPIENTRYP ObjectPurgeableAPPLE) (GLenum objectType, GLuint name, GLenum option); /* 960 */ + GLenum(GLAPIENTRYP ObjectUnpurgeableAPPLE) (GLenum objectType, GLuint name, GLenum option); /* 961 */ + void (GLAPIENTRYP ActiveProgramEXT) (GLuint program); /* 962 */ + GLuint(GLAPIENTRYP CreateShaderProgramEXT) (GLenum type, const GLchar * string); /* 963 */ + void (GLAPIENTRYP UseShaderProgramEXT) (GLenum type, GLuint program); /* 964 */ + void (GLAPIENTRYP TextureBarrierNV) (void); /* 965 */ + void (GLAPIENTRYP StencilFuncSeparateATI) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 966 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT) (GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 967 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT) (GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 968 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT) (GLuint id, GLenum pname, GLint64EXT * params); /* 969 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT) (GLuint id, GLenum pname, GLuint64EXT * params); /* 970 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES) (GLenum target, GLvoid * writeOffset); /* 971 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES) (GLenum target, GLvoid * writeOffset); /* 972 */ }; -#endif /* !defined( _GLAPI_TABLE_H_ ) */ +#endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/glx/glprocs.h b/glx/glprocs.h index 5227a0be8..87063642c 100644 --- a/glx/glprocs.h +++ b/glx/glprocs.h @@ -26,7 +26,6 @@ * SOFTWARE. */ - /* This file is only included by glapi.c and is used for * the GetProcAddress() function */ @@ -40,17 +39,15 @@ typedef struct { } glprocs_table_t; #if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } +#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } #elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } +#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } #elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } +#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } #elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } +#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } #endif - - static const char gl_string_table[] = "glNewList\0" "glEndList\0" @@ -1388,10 +1385,7 @@ static const char gl_string_table[] = "glBindBufferRange\0" "glEndTransformFeedback\0" "glGetTransformFeedbackVarying\0" - "glTransformFeedbackVaryings\0" - "glProvokingVertex\0" - ; - + "glTransformFeedbackVaryings\0" "glProvokingVertex\0"; #ifdef USE_MGL_NAMESPACE #define gl_dispatch_stub_343 mgl_dispatch_stub_343 @@ -1442,23 +1436,38 @@ static const char gl_string_table[] = #define gl_dispatch_stub_968 mgl_dispatch_stub_968 #define gl_dispatch_stub_969 mgl_dispatch_stub_969 #define gl_dispatch_stub_970 mgl_dispatch_stub_970 -#endif /* USE_MGL_NAMESPACE */ - +#endif /* USE_MGL_NAMESPACE */ #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); -void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); -void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, + GLvoid * table); +void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, + GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, + GLint * params); +void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, + GLvoid * image); +void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, + GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, + GLint * params); +void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, + GLvoid * row, GLvoid * column, + GLvoid * span); +void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, + GLenum format, GLenum type, + GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, + GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, + GLint * params); +void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, + GLenum format, GLenum type, + GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, + GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, + GLint * params); void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param); @@ -1468,12 +1477,17 @@ void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert); void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern); void GLAPIENTRY gl_dispatch_stub_734(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, + const GLsizei * count, GLsizei primcount, + GLint modestride); +void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, + GLenum type, const GLvoid * const *indices, + GLsizei primcount, GLint modestride); void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences); void GLAPIENTRY gl_dispatch_stub_779(GLuint fence); void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, + GLint * params); GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence); void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition); GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence); @@ -1484,650 +1498,838 @@ void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays); GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array); void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax); void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, + GLint srcY1, GLint dstX0, GLint dstY0, + GLint dstX1, GLint dstY1, GLbitfield mask, + GLenum filter); void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, GLuint64EXT * params); -#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ +void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, + GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, + GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, + GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, + GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, + const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, + const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, + GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, + GLuint64EXT * params); +#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), - NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), - NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), - NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), - NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), - NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), - NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), - NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), - NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), - NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), - NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), - NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), - NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), - NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), - NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), - NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), - NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), - NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), - NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), - NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), - NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), - NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), - NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), - NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), - NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), - NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), - NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), - NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), - NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), - NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), - NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), - NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), - NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), - NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), - NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), - NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), - NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), - NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), - NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), - NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), - NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), - NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), - NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), - NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), - NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), - NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), - NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), - NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), - NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), - NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), - NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), - NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), - NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), - NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), - NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), - NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), - NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), - NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), - NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), - NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), - NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), - NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), - NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), - NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), - NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), - NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), - NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), - NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), - NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), - NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), - NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), - NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), - NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), - NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), - NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), - NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), - NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), - NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), - NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), - NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), - NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), - NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), - NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), - NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), - NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), - NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), - NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), - NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), - NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), - NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), - NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), - NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), - NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), - NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), - NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), - NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), - NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), - NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), - NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), - NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), - NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), - NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), - NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), - NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), - NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), - NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), - NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), - NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), - NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), - NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), - NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), - NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), - NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), - NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), - NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), - NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), - NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), - NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), - NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), - NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), - NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), - NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), - NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), - NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), - NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), - NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), - NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), - NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), - NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), - NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), - NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), - NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), - NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), - NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), - NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), - NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), - NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), - NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), - NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), - NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), - NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), - NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), - NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), - NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), - NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), - NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), - NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), - NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), - NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), - NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), - NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), - NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), - NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), - NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), - NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), - NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), - NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), - NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), - NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), - NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), - NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), - NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), - NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), - NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), - NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), - NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), - NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), - NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), - NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), - NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), - NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), - NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), - NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), - NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), - NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), - NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), - NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), - NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), - NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), - NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), - NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), - NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), - NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), - NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), - NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), - NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), - NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), - NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), - NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), - NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), - NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), - NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), - NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), - NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), - NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), - NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), - NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), - NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), - NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), - NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), - NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), - NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), - NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), - NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), - NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), - NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), - NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), - NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), - NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), - NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), - NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), - NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), - NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), - NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), - NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), - NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), - NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), - NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), - NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), - NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), - NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), - NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), - NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), - NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), - NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), - NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), - NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), - NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), - NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), - NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), - NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), - NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), - NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), - NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), - NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), - NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), - NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), - NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), - NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), - NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), - NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), - NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), - NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), - NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), - NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), - NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), - NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), - NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), - NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), - NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), - NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), - NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), - NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), - NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), - NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), - NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), - NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), - NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), - NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), - NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), - NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), - NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), - NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), - NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), - NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), - NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), - NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), - NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), - NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), - NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), - NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), - NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), - NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), - NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), - NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), - NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), - NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), - NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), - NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), - NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), - NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), - NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), - NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), - NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), - NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), - NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), - NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), - NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), - NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), - NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), - NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), - NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), - NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), - NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), - NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), - NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), - NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), - NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), - NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), - NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), - NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), - NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), - NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), - NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), - NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), - NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), - NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), - NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), - NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), - NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), - NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), - NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), - NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), - NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), - NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), - NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), - NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), - NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), - NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), - NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), - NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), - NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), - NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), - NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), - NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), - NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), - NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), - NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), - NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), - NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), - NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), - NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), - NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), - NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), - NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), - NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), - NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), - NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), - NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), - NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), - NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), - NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), - NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), - NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), - NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), - NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), - NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), - NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), - NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), - NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), - NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), - NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), - NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), - NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), - NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), - NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), - NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), - NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), - NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), - NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), - NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), - NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), - NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), - NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), - NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), - NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), - NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), - NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), - NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), - NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), - NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), - NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), - NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), - NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), - NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), - NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), - NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), - NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), - NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), - NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), - NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572), - NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), - NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576), - NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577), - NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578), - NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579), - NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580), - NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581), - NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582), - NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583), - NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584), - NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585), - NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586), - NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587), - NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588), - NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589), - NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590), - NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591), - NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592), - NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593), - NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594), - NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595), - NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596), - NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), - NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), - NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), - NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600), - NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601), - NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602), - NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603), - NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604), - NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605), - NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606), - NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607), - NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608), - NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609), - NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610), - NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611), - NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612), - NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613), - NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614), + NAME_FUNC_OFFSET(0, glNewList, glNewList, NULL, 0), + NAME_FUNC_OFFSET(10, glEndList, glEndList, NULL, 1), + NAME_FUNC_OFFSET(20, glCallList, glCallList, NULL, 2), + NAME_FUNC_OFFSET(31, glCallLists, glCallLists, NULL, 3), + NAME_FUNC_OFFSET(43, glDeleteLists, glDeleteLists, NULL, 4), + NAME_FUNC_OFFSET(57, glGenLists, glGenLists, NULL, 5), + NAME_FUNC_OFFSET(68, glListBase, glListBase, NULL, 6), + NAME_FUNC_OFFSET(79, glBegin, glBegin, NULL, 7), + NAME_FUNC_OFFSET(87, glBitmap, glBitmap, NULL, 8), + NAME_FUNC_OFFSET(96, glColor3b, glColor3b, NULL, 9), + NAME_FUNC_OFFSET(106, glColor3bv, glColor3bv, NULL, 10), + NAME_FUNC_OFFSET(117, glColor3d, glColor3d, NULL, 11), + NAME_FUNC_OFFSET(127, glColor3dv, glColor3dv, NULL, 12), + NAME_FUNC_OFFSET(138, glColor3f, glColor3f, NULL, 13), + NAME_FUNC_OFFSET(148, glColor3fv, glColor3fv, NULL, 14), + NAME_FUNC_OFFSET(159, glColor3i, glColor3i, NULL, 15), + NAME_FUNC_OFFSET(169, glColor3iv, glColor3iv, NULL, 16), + NAME_FUNC_OFFSET(180, glColor3s, glColor3s, NULL, 17), + NAME_FUNC_OFFSET(190, glColor3sv, glColor3sv, NULL, 18), + NAME_FUNC_OFFSET(201, glColor3ub, glColor3ub, NULL, 19), + NAME_FUNC_OFFSET(212, glColor3ubv, glColor3ubv, NULL, 20), + NAME_FUNC_OFFSET(224, glColor3ui, glColor3ui, NULL, 21), + NAME_FUNC_OFFSET(235, glColor3uiv, glColor3uiv, NULL, 22), + NAME_FUNC_OFFSET(247, glColor3us, glColor3us, NULL, 23), + NAME_FUNC_OFFSET(258, glColor3usv, glColor3usv, NULL, 24), + NAME_FUNC_OFFSET(270, glColor4b, glColor4b, NULL, 25), + NAME_FUNC_OFFSET(280, glColor4bv, glColor4bv, NULL, 26), + NAME_FUNC_OFFSET(291, glColor4d, glColor4d, NULL, 27), + NAME_FUNC_OFFSET(301, glColor4dv, glColor4dv, NULL, 28), + NAME_FUNC_OFFSET(312, glColor4f, glColor4f, NULL, 29), + NAME_FUNC_OFFSET(322, glColor4fv, glColor4fv, NULL, 30), + NAME_FUNC_OFFSET(333, glColor4i, glColor4i, NULL, 31), + NAME_FUNC_OFFSET(343, glColor4iv, glColor4iv, NULL, 32), + NAME_FUNC_OFFSET(354, glColor4s, glColor4s, NULL, 33), + NAME_FUNC_OFFSET(364, glColor4sv, glColor4sv, NULL, 34), + NAME_FUNC_OFFSET(375, glColor4ub, glColor4ub, NULL, 35), + NAME_FUNC_OFFSET(386, glColor4ubv, glColor4ubv, NULL, 36), + NAME_FUNC_OFFSET(398, glColor4ui, glColor4ui, NULL, 37), + NAME_FUNC_OFFSET(409, glColor4uiv, glColor4uiv, NULL, 38), + NAME_FUNC_OFFSET(421, glColor4us, glColor4us, NULL, 39), + NAME_FUNC_OFFSET(432, glColor4usv, glColor4usv, NULL, 40), + NAME_FUNC_OFFSET(444, glEdgeFlag, glEdgeFlag, NULL, 41), + NAME_FUNC_OFFSET(455, glEdgeFlagv, glEdgeFlagv, NULL, 42), + NAME_FUNC_OFFSET(467, glEnd, glEnd, NULL, 43), + NAME_FUNC_OFFSET(473, glIndexd, glIndexd, NULL, 44), + NAME_FUNC_OFFSET(482, glIndexdv, glIndexdv, NULL, 45), + NAME_FUNC_OFFSET(492, glIndexf, glIndexf, NULL, 46), + NAME_FUNC_OFFSET(501, glIndexfv, glIndexfv, NULL, 47), + NAME_FUNC_OFFSET(511, glIndexi, glIndexi, NULL, 48), + NAME_FUNC_OFFSET(520, glIndexiv, glIndexiv, NULL, 49), + NAME_FUNC_OFFSET(530, glIndexs, glIndexs, NULL, 50), + NAME_FUNC_OFFSET(539, glIndexsv, glIndexsv, NULL, 51), + NAME_FUNC_OFFSET(549, glNormal3b, glNormal3b, NULL, 52), + NAME_FUNC_OFFSET(560, glNormal3bv, glNormal3bv, NULL, 53), + NAME_FUNC_OFFSET(572, glNormal3d, glNormal3d, NULL, 54), + NAME_FUNC_OFFSET(583, glNormal3dv, glNormal3dv, NULL, 55), + NAME_FUNC_OFFSET(595, glNormal3f, glNormal3f, NULL, 56), + NAME_FUNC_OFFSET(606, glNormal3fv, glNormal3fv, NULL, 57), + NAME_FUNC_OFFSET(618, glNormal3i, glNormal3i, NULL, 58), + NAME_FUNC_OFFSET(629, glNormal3iv, glNormal3iv, NULL, 59), + NAME_FUNC_OFFSET(641, glNormal3s, glNormal3s, NULL, 60), + NAME_FUNC_OFFSET(652, glNormal3sv, glNormal3sv, NULL, 61), + NAME_FUNC_OFFSET(664, glRasterPos2d, glRasterPos2d, NULL, 62), + NAME_FUNC_OFFSET(678, glRasterPos2dv, glRasterPos2dv, NULL, 63), + NAME_FUNC_OFFSET(693, glRasterPos2f, glRasterPos2f, NULL, 64), + NAME_FUNC_OFFSET(707, glRasterPos2fv, glRasterPos2fv, NULL, 65), + NAME_FUNC_OFFSET(722, glRasterPos2i, glRasterPos2i, NULL, 66), + NAME_FUNC_OFFSET(736, glRasterPos2iv, glRasterPos2iv, NULL, 67), + NAME_FUNC_OFFSET(751, glRasterPos2s, glRasterPos2s, NULL, 68), + NAME_FUNC_OFFSET(765, glRasterPos2sv, glRasterPos2sv, NULL, 69), + NAME_FUNC_OFFSET(780, glRasterPos3d, glRasterPos3d, NULL, 70), + NAME_FUNC_OFFSET(794, glRasterPos3dv, glRasterPos3dv, NULL, 71), + NAME_FUNC_OFFSET(809, glRasterPos3f, glRasterPos3f, NULL, 72), + NAME_FUNC_OFFSET(823, glRasterPos3fv, glRasterPos3fv, NULL, 73), + NAME_FUNC_OFFSET(838, glRasterPos3i, glRasterPos3i, NULL, 74), + NAME_FUNC_OFFSET(852, glRasterPos3iv, glRasterPos3iv, NULL, 75), + NAME_FUNC_OFFSET(867, glRasterPos3s, glRasterPos3s, NULL, 76), + NAME_FUNC_OFFSET(881, glRasterPos3sv, glRasterPos3sv, NULL, 77), + NAME_FUNC_OFFSET(896, glRasterPos4d, glRasterPos4d, NULL, 78), + NAME_FUNC_OFFSET(910, glRasterPos4dv, glRasterPos4dv, NULL, 79), + NAME_FUNC_OFFSET(925, glRasterPos4f, glRasterPos4f, NULL, 80), + NAME_FUNC_OFFSET(939, glRasterPos4fv, glRasterPos4fv, NULL, 81), + NAME_FUNC_OFFSET(954, glRasterPos4i, glRasterPos4i, NULL, 82), + NAME_FUNC_OFFSET(968, glRasterPos4iv, glRasterPos4iv, NULL, 83), + NAME_FUNC_OFFSET(983, glRasterPos4s, glRasterPos4s, NULL, 84), + NAME_FUNC_OFFSET(997, glRasterPos4sv, glRasterPos4sv, NULL, 85), + NAME_FUNC_OFFSET(1012, glRectd, glRectd, NULL, 86), + NAME_FUNC_OFFSET(1020, glRectdv, glRectdv, NULL, 87), + NAME_FUNC_OFFSET(1029, glRectf, glRectf, NULL, 88), + NAME_FUNC_OFFSET(1037, glRectfv, glRectfv, NULL, 89), + NAME_FUNC_OFFSET(1046, glRecti, glRecti, NULL, 90), + NAME_FUNC_OFFSET(1054, glRectiv, glRectiv, NULL, 91), + NAME_FUNC_OFFSET(1063, glRects, glRects, NULL, 92), + NAME_FUNC_OFFSET(1071, glRectsv, glRectsv, NULL, 93), + NAME_FUNC_OFFSET(1080, glTexCoord1d, glTexCoord1d, NULL, 94), + NAME_FUNC_OFFSET(1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), + NAME_FUNC_OFFSET(1107, glTexCoord1f, glTexCoord1f, NULL, 96), + NAME_FUNC_OFFSET(1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), + NAME_FUNC_OFFSET(1134, glTexCoord1i, glTexCoord1i, NULL, 98), + NAME_FUNC_OFFSET(1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), + NAME_FUNC_OFFSET(1161, glTexCoord1s, glTexCoord1s, NULL, 100), + NAME_FUNC_OFFSET(1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), + NAME_FUNC_OFFSET(1188, glTexCoord2d, glTexCoord2d, NULL, 102), + NAME_FUNC_OFFSET(1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), + NAME_FUNC_OFFSET(1215, glTexCoord2f, glTexCoord2f, NULL, 104), + NAME_FUNC_OFFSET(1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), + NAME_FUNC_OFFSET(1242, glTexCoord2i, glTexCoord2i, NULL, 106), + NAME_FUNC_OFFSET(1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), + NAME_FUNC_OFFSET(1269, glTexCoord2s, glTexCoord2s, NULL, 108), + NAME_FUNC_OFFSET(1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), + NAME_FUNC_OFFSET(1296, glTexCoord3d, glTexCoord3d, NULL, 110), + NAME_FUNC_OFFSET(1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), + NAME_FUNC_OFFSET(1323, glTexCoord3f, glTexCoord3f, NULL, 112), + NAME_FUNC_OFFSET(1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), + NAME_FUNC_OFFSET(1350, glTexCoord3i, glTexCoord3i, NULL, 114), + NAME_FUNC_OFFSET(1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), + NAME_FUNC_OFFSET(1377, glTexCoord3s, glTexCoord3s, NULL, 116), + NAME_FUNC_OFFSET(1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), + NAME_FUNC_OFFSET(1404, glTexCoord4d, glTexCoord4d, NULL, 118), + NAME_FUNC_OFFSET(1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), + NAME_FUNC_OFFSET(1431, glTexCoord4f, glTexCoord4f, NULL, 120), + NAME_FUNC_OFFSET(1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), + NAME_FUNC_OFFSET(1458, glTexCoord4i, glTexCoord4i, NULL, 122), + NAME_FUNC_OFFSET(1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), + NAME_FUNC_OFFSET(1485, glTexCoord4s, glTexCoord4s, NULL, 124), + NAME_FUNC_OFFSET(1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), + NAME_FUNC_OFFSET(1512, glVertex2d, glVertex2d, NULL, 126), + NAME_FUNC_OFFSET(1523, glVertex2dv, glVertex2dv, NULL, 127), + NAME_FUNC_OFFSET(1535, glVertex2f, glVertex2f, NULL, 128), + NAME_FUNC_OFFSET(1546, glVertex2fv, glVertex2fv, NULL, 129), + NAME_FUNC_OFFSET(1558, glVertex2i, glVertex2i, NULL, 130), + NAME_FUNC_OFFSET(1569, glVertex2iv, glVertex2iv, NULL, 131), + NAME_FUNC_OFFSET(1581, glVertex2s, glVertex2s, NULL, 132), + NAME_FUNC_OFFSET(1592, glVertex2sv, glVertex2sv, NULL, 133), + NAME_FUNC_OFFSET(1604, glVertex3d, glVertex3d, NULL, 134), + NAME_FUNC_OFFSET(1615, glVertex3dv, glVertex3dv, NULL, 135), + NAME_FUNC_OFFSET(1627, glVertex3f, glVertex3f, NULL, 136), + NAME_FUNC_OFFSET(1638, glVertex3fv, glVertex3fv, NULL, 137), + NAME_FUNC_OFFSET(1650, glVertex3i, glVertex3i, NULL, 138), + NAME_FUNC_OFFSET(1661, glVertex3iv, glVertex3iv, NULL, 139), + NAME_FUNC_OFFSET(1673, glVertex3s, glVertex3s, NULL, 140), + NAME_FUNC_OFFSET(1684, glVertex3sv, glVertex3sv, NULL, 141), + NAME_FUNC_OFFSET(1696, glVertex4d, glVertex4d, NULL, 142), + NAME_FUNC_OFFSET(1707, glVertex4dv, glVertex4dv, NULL, 143), + NAME_FUNC_OFFSET(1719, glVertex4f, glVertex4f, NULL, 144), + NAME_FUNC_OFFSET(1730, glVertex4fv, glVertex4fv, NULL, 145), + NAME_FUNC_OFFSET(1742, glVertex4i, glVertex4i, NULL, 146), + NAME_FUNC_OFFSET(1753, glVertex4iv, glVertex4iv, NULL, 147), + NAME_FUNC_OFFSET(1765, glVertex4s, glVertex4s, NULL, 148), + NAME_FUNC_OFFSET(1776, glVertex4sv, glVertex4sv, NULL, 149), + NAME_FUNC_OFFSET(1788, glClipPlane, glClipPlane, NULL, 150), + NAME_FUNC_OFFSET(1800, glColorMaterial, glColorMaterial, NULL, 151), + NAME_FUNC_OFFSET(1816, glCullFace, glCullFace, NULL, 152), + NAME_FUNC_OFFSET(1827, glFogf, glFogf, NULL, 153), + NAME_FUNC_OFFSET(1834, glFogfv, glFogfv, NULL, 154), + NAME_FUNC_OFFSET(1842, glFogi, glFogi, NULL, 155), + NAME_FUNC_OFFSET(1849, glFogiv, glFogiv, NULL, 156), + NAME_FUNC_OFFSET(1857, glFrontFace, glFrontFace, NULL, 157), + NAME_FUNC_OFFSET(1869, glHint, glHint, NULL, 158), + NAME_FUNC_OFFSET(1876, glLightf, glLightf, NULL, 159), + NAME_FUNC_OFFSET(1885, glLightfv, glLightfv, NULL, 160), + NAME_FUNC_OFFSET(1895, glLighti, glLighti, NULL, 161), + NAME_FUNC_OFFSET(1904, glLightiv, glLightiv, NULL, 162), + NAME_FUNC_OFFSET(1914, glLightModelf, glLightModelf, NULL, 163), + NAME_FUNC_OFFSET(1928, glLightModelfv, glLightModelfv, NULL, 164), + NAME_FUNC_OFFSET(1943, glLightModeli, glLightModeli, NULL, 165), + NAME_FUNC_OFFSET(1957, glLightModeliv, glLightModeliv, NULL, 166), + NAME_FUNC_OFFSET(1972, glLineStipple, glLineStipple, NULL, 167), + NAME_FUNC_OFFSET(1986, glLineWidth, glLineWidth, NULL, 168), + NAME_FUNC_OFFSET(1998, glMaterialf, glMaterialf, NULL, 169), + NAME_FUNC_OFFSET(2010, glMaterialfv, glMaterialfv, NULL, 170), + NAME_FUNC_OFFSET(2023, glMateriali, glMateriali, NULL, 171), + NAME_FUNC_OFFSET(2035, glMaterialiv, glMaterialiv, NULL, 172), + NAME_FUNC_OFFSET(2048, glPointSize, glPointSize, NULL, 173), + NAME_FUNC_OFFSET(2060, glPolygonMode, glPolygonMode, NULL, 174), + NAME_FUNC_OFFSET(2074, glPolygonStipple, glPolygonStipple, NULL, 175), + NAME_FUNC_OFFSET(2091, glScissor, glScissor, NULL, 176), + NAME_FUNC_OFFSET(2101, glShadeModel, glShadeModel, NULL, 177), + NAME_FUNC_OFFSET(2114, glTexParameterf, glTexParameterf, NULL, 178), + NAME_FUNC_OFFSET(2130, glTexParameterfv, glTexParameterfv, NULL, 179), + NAME_FUNC_OFFSET(2147, glTexParameteri, glTexParameteri, NULL, 180), + NAME_FUNC_OFFSET(2163, glTexParameteriv, glTexParameteriv, NULL, 181), + NAME_FUNC_OFFSET(2180, glTexImage1D, glTexImage1D, NULL, 182), + NAME_FUNC_OFFSET(2193, glTexImage2D, glTexImage2D, NULL, 183), + NAME_FUNC_OFFSET(2206, glTexEnvf, glTexEnvf, NULL, 184), + NAME_FUNC_OFFSET(2216, glTexEnvfv, glTexEnvfv, NULL, 185), + NAME_FUNC_OFFSET(2227, glTexEnvi, glTexEnvi, NULL, 186), + NAME_FUNC_OFFSET(2237, glTexEnviv, glTexEnviv, NULL, 187), + NAME_FUNC_OFFSET(2248, glTexGend, glTexGend, NULL, 188), + NAME_FUNC_OFFSET(2258, glTexGendv, glTexGendv, NULL, 189), + NAME_FUNC_OFFSET(2269, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(2279, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(2290, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(2300, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), + NAME_FUNC_OFFSET(2328, glSelectBuffer, glSelectBuffer, NULL, 195), + NAME_FUNC_OFFSET(2343, glRenderMode, glRenderMode, NULL, 196), + NAME_FUNC_OFFSET(2356, glInitNames, glInitNames, NULL, 197), + NAME_FUNC_OFFSET(2368, glLoadName, glLoadName, NULL, 198), + NAME_FUNC_OFFSET(2379, glPassThrough, glPassThrough, NULL, 199), + NAME_FUNC_OFFSET(2393, glPopName, glPopName, NULL, 200), + NAME_FUNC_OFFSET(2403, glPushName, glPushName, NULL, 201), + NAME_FUNC_OFFSET(2414, glDrawBuffer, glDrawBuffer, NULL, 202), + NAME_FUNC_OFFSET(2427, glClear, glClear, NULL, 203), + NAME_FUNC_OFFSET(2435, glClearAccum, glClearAccum, NULL, 204), + NAME_FUNC_OFFSET(2448, glClearIndex, glClearIndex, NULL, 205), + NAME_FUNC_OFFSET(2461, glClearColor, glClearColor, NULL, 206), + NAME_FUNC_OFFSET(2474, glClearStencil, glClearStencil, NULL, 207), + NAME_FUNC_OFFSET(2489, glClearDepth, glClearDepth, NULL, 208), + NAME_FUNC_OFFSET(2502, glStencilMask, glStencilMask, NULL, 209), + NAME_FUNC_OFFSET(2516, glColorMask, glColorMask, NULL, 210), + NAME_FUNC_OFFSET(2528, glDepthMask, glDepthMask, NULL, 211), + NAME_FUNC_OFFSET(2540, glIndexMask, glIndexMask, NULL, 212), + NAME_FUNC_OFFSET(2552, glAccum, glAccum, NULL, 213), + NAME_FUNC_OFFSET(2560, glDisable, glDisable, NULL, 214), + NAME_FUNC_OFFSET(2570, glEnable, glEnable, NULL, 215), + NAME_FUNC_OFFSET(2579, glFinish, glFinish, NULL, 216), + NAME_FUNC_OFFSET(2588, glFlush, glFlush, NULL, 217), + NAME_FUNC_OFFSET(2596, glPopAttrib, glPopAttrib, NULL, 218), + NAME_FUNC_OFFSET(2608, glPushAttrib, glPushAttrib, NULL, 219), + NAME_FUNC_OFFSET(2621, glMap1d, glMap1d, NULL, 220), + NAME_FUNC_OFFSET(2629, glMap1f, glMap1f, NULL, 221), + NAME_FUNC_OFFSET(2637, glMap2d, glMap2d, NULL, 222), + NAME_FUNC_OFFSET(2645, glMap2f, glMap2f, NULL, 223), + NAME_FUNC_OFFSET(2653, glMapGrid1d, glMapGrid1d, NULL, 224), + NAME_FUNC_OFFSET(2665, glMapGrid1f, glMapGrid1f, NULL, 225), + NAME_FUNC_OFFSET(2677, glMapGrid2d, glMapGrid2d, NULL, 226), + NAME_FUNC_OFFSET(2689, glMapGrid2f, glMapGrid2f, NULL, 227), + NAME_FUNC_OFFSET(2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), + NAME_FUNC_OFFSET(2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), + NAME_FUNC_OFFSET(2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), + NAME_FUNC_OFFSET(2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), + NAME_FUNC_OFFSET(2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), + NAME_FUNC_OFFSET(2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), + NAME_FUNC_OFFSET(2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), + NAME_FUNC_OFFSET(2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), + NAME_FUNC_OFFSET(2817, glEvalMesh1, glEvalMesh1, NULL, 236), + NAME_FUNC_OFFSET(2829, glEvalPoint1, glEvalPoint1, NULL, 237), + NAME_FUNC_OFFSET(2842, glEvalMesh2, glEvalMesh2, NULL, 238), + NAME_FUNC_OFFSET(2854, glEvalPoint2, glEvalPoint2, NULL, 239), + NAME_FUNC_OFFSET(2867, glAlphaFunc, glAlphaFunc, NULL, 240), + NAME_FUNC_OFFSET(2879, glBlendFunc, glBlendFunc, NULL, 241), + NAME_FUNC_OFFSET(2891, glLogicOp, glLogicOp, NULL, 242), + NAME_FUNC_OFFSET(2901, glStencilFunc, glStencilFunc, NULL, 243), + NAME_FUNC_OFFSET(2915, glStencilOp, glStencilOp, NULL, 244), + NAME_FUNC_OFFSET(2927, glDepthFunc, glDepthFunc, NULL, 245), + NAME_FUNC_OFFSET(2939, glPixelZoom, glPixelZoom, NULL, 246), + NAME_FUNC_OFFSET(2951, glPixelTransferf, glPixelTransferf, NULL, 247), + NAME_FUNC_OFFSET(2968, glPixelTransferi, glPixelTransferi, NULL, 248), + NAME_FUNC_OFFSET(2985, glPixelStoref, glPixelStoref, NULL, 249), + NAME_FUNC_OFFSET(2999, glPixelStorei, glPixelStorei, NULL, 250), + NAME_FUNC_OFFSET(3013, glPixelMapfv, glPixelMapfv, NULL, 251), + NAME_FUNC_OFFSET(3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), + NAME_FUNC_OFFSET(3040, glPixelMapusv, glPixelMapusv, NULL, 253), + NAME_FUNC_OFFSET(3054, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(3067, glCopyPixels, glCopyPixels, NULL, 255), + NAME_FUNC_OFFSET(3080, glReadPixels, glReadPixels, NULL, 256), + NAME_FUNC_OFFSET(3093, glDrawPixels, glDrawPixels, NULL, 257), + NAME_FUNC_OFFSET(3106, glGetBooleanv, glGetBooleanv, NULL, 258), + NAME_FUNC_OFFSET(3120, glGetClipPlane, glGetClipPlane, NULL, 259), + NAME_FUNC_OFFSET(3135, glGetDoublev, glGetDoublev, NULL, 260), + NAME_FUNC_OFFSET(3148, glGetError, glGetError, NULL, 261), + NAME_FUNC_OFFSET(3159, glGetFloatv, glGetFloatv, NULL, 262), + NAME_FUNC_OFFSET(3171, glGetIntegerv, glGetIntegerv, NULL, 263), + NAME_FUNC_OFFSET(3185, glGetLightfv, glGetLightfv, NULL, 264), + NAME_FUNC_OFFSET(3198, glGetLightiv, glGetLightiv, NULL, 265), + NAME_FUNC_OFFSET(3211, glGetMapdv, glGetMapdv, NULL, 266), + NAME_FUNC_OFFSET(3222, glGetMapfv, glGetMapfv, NULL, 267), + NAME_FUNC_OFFSET(3233, glGetMapiv, glGetMapiv, NULL, 268), + NAME_FUNC_OFFSET(3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), + NAME_FUNC_OFFSET(3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), + NAME_FUNC_OFFSET(3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), + NAME_FUNC_OFFSET(3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), + NAME_FUNC_OFFSET(3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), + NAME_FUNC_OFFSET(3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), + NAME_FUNC_OFFSET(3346, glGetString, glGetString, NULL, 275), + NAME_FUNC_OFFSET(3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), + NAME_FUNC_OFFSET(3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), + NAME_FUNC_OFFSET(3386, glGetTexGendv, glGetTexGendv, NULL, 278), + NAME_FUNC_OFFSET(3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(3428, glGetTexImage, glGetTexImage, NULL, 281), + NAME_FUNC_OFFSET(3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), + NAME_FUNC_OFFSET(3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), + NAME_FUNC_OFFSET(3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, + NULL, 284), + NAME_FUNC_OFFSET(3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, + NULL, 285), + NAME_FUNC_OFFSET(3532, glIsEnabled, glIsEnabled, NULL, 286), + NAME_FUNC_OFFSET(3544, glIsList, glIsList, NULL, 287), + NAME_FUNC_OFFSET(3553, glDepthRange, glDepthRange, NULL, 288), + NAME_FUNC_OFFSET(3566, glFrustum, glFrustum, NULL, 289), + NAME_FUNC_OFFSET(3576, glLoadIdentity, glLoadIdentity, NULL, 290), + NAME_FUNC_OFFSET(3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), + NAME_FUNC_OFFSET(3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), + NAME_FUNC_OFFSET(3619, glMatrixMode, glMatrixMode, NULL, 293), + NAME_FUNC_OFFSET(3632, glMultMatrixf, glMultMatrixf, NULL, 294), + NAME_FUNC_OFFSET(3646, glMultMatrixd, glMultMatrixd, NULL, 295), + NAME_FUNC_OFFSET(3660, glOrtho, glOrtho, NULL, 296), + NAME_FUNC_OFFSET(3668, glPopMatrix, glPopMatrix, NULL, 297), + NAME_FUNC_OFFSET(3680, glPushMatrix, glPushMatrix, NULL, 298), + NAME_FUNC_OFFSET(3693, glRotated, glRotated, NULL, 299), + NAME_FUNC_OFFSET(3703, glRotatef, glRotatef, NULL, 300), + NAME_FUNC_OFFSET(3713, glScaled, glScaled, NULL, 301), + NAME_FUNC_OFFSET(3722, glScalef, glScalef, NULL, 302), + NAME_FUNC_OFFSET(3731, glTranslated, glTranslated, NULL, 303), + NAME_FUNC_OFFSET(3744, glTranslatef, glTranslatef, NULL, 304), + NAME_FUNC_OFFSET(3757, glViewport, glViewport, NULL, 305), + NAME_FUNC_OFFSET(3768, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(3783, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(3797, glColorPointer, glColorPointer, NULL, 308), + NAME_FUNC_OFFSET(3812, glDisableClientState, glDisableClientState, NULL, + 309), + NAME_FUNC_OFFSET(3833, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(3846, glDrawElements, glDrawElements, NULL, 311), + NAME_FUNC_OFFSET(3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), + NAME_FUNC_OFFSET(3879, glEnableClientState, glEnableClientState, NULL, 313), + NAME_FUNC_OFFSET(3899, glIndexPointer, glIndexPointer, NULL, 314), + NAME_FUNC_OFFSET(3914, glIndexub, glIndexub, NULL, 315), + NAME_FUNC_OFFSET(3924, glIndexubv, glIndexubv, NULL, 316), + NAME_FUNC_OFFSET(3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), + NAME_FUNC_OFFSET(3955, glNormalPointer, glNormalPointer, NULL, 318), + NAME_FUNC_OFFSET(3971, glPolygonOffset, glPolygonOffset, NULL, 319), + NAME_FUNC_OFFSET(3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), + NAME_FUNC_OFFSET(4005, glVertexPointer, glVertexPointer, NULL, 321), + NAME_FUNC_OFFSET(4021, glAreTexturesResident, glAreTexturesResident, NULL, + 322), + NAME_FUNC_OFFSET(4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(4117, glDeleteTextures, glDeleteTextures, NULL, 327), + NAME_FUNC_OFFSET(4134, glGenTextures, glGenTextures, NULL, 328), + NAME_FUNC_OFFSET(4148, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(4162, glIsTexture, glIsTexture, NULL, 330), + NAME_FUNC_OFFSET(4174, glPrioritizeTextures, glPrioritizeTextures, NULL, + 331), + NAME_FUNC_OFFSET(4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), + NAME_FUNC_OFFSET(4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), + NAME_FUNC_OFFSET(4264, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(4277, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(4313, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(4326, glColorTableParameterfv, glColorTableParameterfv, + NULL, 340), + NAME_FUNC_OFFSET(4350, glColorTableParameteriv, glColorTableParameteriv, + NULL, 341), + NAME_FUNC_OFFSET(4374, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(4391, glGetColorTable, glGetColorTable, NULL, 343), + NAME_FUNC_OFFSET(4407, glGetColorTableParameterfv, + glGetColorTableParameterfv, NULL, 344), + NAME_FUNC_OFFSET(4434, glGetColorTableParameteriv, + glGetColorTableParameteriv, NULL, 345), + NAME_FUNC_OFFSET(4461, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, + 348), + NAME_FUNC_OFFSET(4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, + 349), + NAME_FUNC_OFFSET(4541, glConvolutionParameterf, glConvolutionParameterf, + NULL, 350), + NAME_FUNC_OFFSET(4565, glConvolutionParameterfv, glConvolutionParameterfv, + NULL, 351), + NAME_FUNC_OFFSET(4590, glConvolutionParameteri, glConvolutionParameteri, + NULL, 352), + NAME_FUNC_OFFSET(4614, glConvolutionParameteriv, glConvolutionParameteriv, + NULL, 353), + NAME_FUNC_OFFSET(4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, + NULL, 354), + NAME_FUNC_OFFSET(4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, + NULL, 355), + NAME_FUNC_OFFSET(4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, + 356), + NAME_FUNC_OFFSET(4714, glGetConvolutionParameterfv, + glGetConvolutionParameterfv, NULL, 357), + NAME_FUNC_OFFSET(4742, glGetConvolutionParameteriv, + glGetConvolutionParameteriv, NULL, 358), + NAME_FUNC_OFFSET(4770, glGetSeparableFilter, glGetSeparableFilter, NULL, + 359), + NAME_FUNC_OFFSET(4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(4811, glGetHistogram, glGetHistogram, NULL, 361), + NAME_FUNC_OFFSET(4826, glGetHistogramParameterfv, glGetHistogramParameterfv, + NULL, 362), + NAME_FUNC_OFFSET(4852, glGetHistogramParameteriv, glGetHistogramParameteriv, + NULL, 363), + NAME_FUNC_OFFSET(4878, glGetMinmax, glGetMinmax, NULL, 364), + NAME_FUNC_OFFSET(4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, + 365), + NAME_FUNC_OFFSET(4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, + 366), + NAME_FUNC_OFFSET(4936, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(4948, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(4957, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(4974, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(4988, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(5056, glClientActiveTextureARB, glClientActiveTextureARB, + NULL, 375), + NAME_FUNC_OFFSET(5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, + 376), + NAME_FUNC_OFFSET(5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, + 377), + NAME_FUNC_OFFSET(5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, + 378), + NAME_FUNC_OFFSET(5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, + 379), + NAME_FUNC_OFFSET(5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, + 380), + NAME_FUNC_OFFSET(5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, + 381), + NAME_FUNC_OFFSET(5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, + 382), + NAME_FUNC_OFFSET(5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, + 383), + NAME_FUNC_OFFSET(5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, + 384), + NAME_FUNC_OFFSET(5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, + 385), + NAME_FUNC_OFFSET(5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, + 386), + NAME_FUNC_OFFSET(5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, + 387), + NAME_FUNC_OFFSET(5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, + 388), + NAME_FUNC_OFFSET(5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, + 389), + NAME_FUNC_OFFSET(5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, + 390), + NAME_FUNC_OFFSET(5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, + 391), + NAME_FUNC_OFFSET(5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, + 392), + NAME_FUNC_OFFSET(5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, + 393), + NAME_FUNC_OFFSET(5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, + 394), + NAME_FUNC_OFFSET(5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, + 395), + NAME_FUNC_OFFSET(5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, + 396), + NAME_FUNC_OFFSET(5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, + 397), + NAME_FUNC_OFFSET(5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, + 398), + NAME_FUNC_OFFSET(5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, + 399), + NAME_FUNC_OFFSET(5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, + 400), + NAME_FUNC_OFFSET(5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, + 401), + NAME_FUNC_OFFSET(5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, + 402), + NAME_FUNC_OFFSET(5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, + 403), + NAME_FUNC_OFFSET(5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, + 404), + NAME_FUNC_OFFSET(5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, + 405), + NAME_FUNC_OFFSET(5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, + 406), + NAME_FUNC_OFFSET(5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, + 407), + NAME_FUNC_OFFSET(5769, glAttachShader, glAttachShader, NULL, 408), + NAME_FUNC_OFFSET(5784, glCreateProgram, glCreateProgram, NULL, 409), + NAME_FUNC_OFFSET(5800, glCreateShader, glCreateShader, NULL, 410), + NAME_FUNC_OFFSET(5815, glDeleteProgram, glDeleteProgram, NULL, 411), + NAME_FUNC_OFFSET(5831, glDeleteShader, glDeleteShader, NULL, 412), + NAME_FUNC_OFFSET(5846, glDetachShader, glDetachShader, NULL, 413), + NAME_FUNC_OFFSET(5861, glGetAttachedShaders, glGetAttachedShaders, NULL, + 414), + NAME_FUNC_OFFSET(5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), + NAME_FUNC_OFFSET(5902, glGetProgramiv, glGetProgramiv, NULL, 416), + NAME_FUNC_OFFSET(5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), + NAME_FUNC_OFFSET(5936, glGetShaderiv, glGetShaderiv, NULL, 418), + NAME_FUNC_OFFSET(5950, glIsProgram, glIsProgram, NULL, 419), + NAME_FUNC_OFFSET(5962, glIsShader, glIsShader, NULL, 420), + NAME_FUNC_OFFSET(5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, + 421), + NAME_FUNC_OFFSET(5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, + 422), + NAME_FUNC_OFFSET(6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, + 424), + NAME_FUNC_OFFSET(6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, + 425), + NAME_FUNC_OFFSET(6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, + 426), + NAME_FUNC_OFFSET(6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, + 427), + NAME_FUNC_OFFSET(6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, + 428), + NAME_FUNC_OFFSET(6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, + 429), + NAME_FUNC_OFFSET(6163, glClampColor, glClampColor, NULL, 430), + NAME_FUNC_OFFSET(6176, glClearBufferfi, glClearBufferfi, NULL, 431), + NAME_FUNC_OFFSET(6192, glClearBufferfv, glClearBufferfv, NULL, 432), + NAME_FUNC_OFFSET(6208, glClearBufferiv, glClearBufferiv, NULL, 433), + NAME_FUNC_OFFSET(6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), + NAME_FUNC_OFFSET(6241, glGetStringi, glGetStringi, NULL, 435), + NAME_FUNC_OFFSET(6254, glTexBuffer, glTexBuffer, NULL, 436), + NAME_FUNC_OFFSET(6266, glFramebufferTexture, glFramebufferTexture, NULL, + 437), + NAME_FUNC_OFFSET(6287, glGetBufferParameteri64v, glGetBufferParameteri64v, + NULL, 438), + NAME_FUNC_OFFSET(6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), + NAME_FUNC_OFFSET(6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, + 440), + NAME_FUNC_OFFSET(6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, + NULL, 441), + NAME_FUNC_OFFSET(6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, + NULL, 442), + NAME_FUNC_OFFSET(6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, + NULL, 443), + NAME_FUNC_OFFSET(6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, + NULL, 444), + NAME_FUNC_OFFSET(6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, + NULL, 446), + NAME_FUNC_OFFSET(6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, + NULL, 447), + NAME_FUNC_OFFSET(6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, + NULL, 448), + NAME_FUNC_OFFSET(6554, glCompressedTexSubImage1DARB, + glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(6583, glCompressedTexSubImage2DARB, + glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(6612, glCompressedTexSubImage3DARB, + glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(6641, glGetCompressedTexImageARB, + glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(6668, glDisableVertexAttribArrayARB, + glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(6698, glEnableVertexAttribArrayARB, + glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(6727, glGetProgramEnvParameterdvARB, + glGetProgramEnvParameterdvARB, NULL, 455), + NAME_FUNC_OFFSET(6757, glGetProgramEnvParameterfvARB, + glGetProgramEnvParameterfvARB, NULL, 456), + NAME_FUNC_OFFSET(6787, glGetProgramLocalParameterdvARB, + glGetProgramLocalParameterdvARB, NULL, 457), + NAME_FUNC_OFFSET(6819, glGetProgramLocalParameterfvARB, + glGetProgramLocalParameterfvARB, NULL, 458), + NAME_FUNC_OFFSET(6851, glGetProgramStringARB, glGetProgramStringARB, NULL, + 459), + NAME_FUNC_OFFSET(6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), + NAME_FUNC_OFFSET(6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, + 461), + NAME_FUNC_OFFSET(6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, + 462), + NAME_FUNC_OFFSET(6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, + 463), + NAME_FUNC_OFFSET(6960, glProgramEnvParameter4dARB, + glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(6987, glProgramEnvParameter4dvARB, + glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(7015, glProgramEnvParameter4fARB, + glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(7042, glProgramEnvParameter4fvARB, + glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(7070, glProgramLocalParameter4dARB, + glProgramLocalParameter4dARB, NULL, 468), + NAME_FUNC_OFFSET(7099, glProgramLocalParameter4dvARB, + glProgramLocalParameter4dvARB, NULL, 469), + NAME_FUNC_OFFSET(7129, glProgramLocalParameter4fARB, + glProgramLocalParameter4fARB, NULL, 470), + NAME_FUNC_OFFSET(7158, glProgramLocalParameter4fvARB, + glProgramLocalParameter4fvARB, NULL, 471), + NAME_FUNC_OFFSET(7188, glProgramStringARB, glProgramStringARB, NULL, 472), + NAME_FUNC_OFFSET(7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, + 474), + NAME_FUNC_OFFSET(7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, + 476), + NAME_FUNC_OFFSET(7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, + 478), + NAME_FUNC_OFFSET(7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, + 480), + NAME_FUNC_OFFSET(7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, + 482), + NAME_FUNC_OFFSET(7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, + 484), + NAME_FUNC_OFFSET(7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, + 486), + NAME_FUNC_OFFSET(7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, + 488), + NAME_FUNC_OFFSET(7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, + 490), + NAME_FUNC_OFFSET(7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, + 491), + NAME_FUNC_OFFSET(7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, + 492), + NAME_FUNC_OFFSET(7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, + 493), + NAME_FUNC_OFFSET(7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, + 494), + NAME_FUNC_OFFSET(7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, + 495), + NAME_FUNC_OFFSET(7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, + 496), + NAME_FUNC_OFFSET(7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, + 497), + NAME_FUNC_OFFSET(7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, + 498), + NAME_FUNC_OFFSET(7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, + 500), + NAME_FUNC_OFFSET(7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, + 502), + NAME_FUNC_OFFSET(7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, + 503), + NAME_FUNC_OFFSET(7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, + 505), + NAME_FUNC_OFFSET(7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, + 506), + NAME_FUNC_OFFSET(7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, + 507), + NAME_FUNC_OFFSET(7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, + 508), + NAME_FUNC_OFFSET(7964, glVertexAttribPointerARB, glVertexAttribPointerARB, + NULL, 509), + NAME_FUNC_OFFSET(7989, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(8005, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(8075, glGetBufferParameterivARB, glGetBufferParameterivARB, + NULL, 515), + NAME_FUNC_OFFSET(8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, + 516), + NAME_FUNC_OFFSET(8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, + 517), + NAME_FUNC_OFFSET(8146, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(8160, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(8227, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, + 525), + NAME_FUNC_OFFSET(8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, + 526), + NAME_FUNC_OFFSET(8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(8318, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), + NAME_FUNC_OFFSET(8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(8368, glCreateProgramObjectARB, glCreateProgramObjectARB, + NULL, 531), + NAME_FUNC_OFFSET(8393, glCreateShaderObjectARB, glCreateShaderObjectARB, + NULL, 532), + NAME_FUNC_OFFSET(8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), + NAME_FUNC_OFFSET(8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), + NAME_FUNC_OFFSET(8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, + 535), + NAME_FUNC_OFFSET(8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, + NULL, 536), + NAME_FUNC_OFFSET(8499, glGetHandleARB, glGetHandleARB, NULL, 537), + NAME_FUNC_OFFSET(8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), + NAME_FUNC_OFFSET(8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, + NULL, 539), + NAME_FUNC_OFFSET(8556, glGetObjectParameterivARB, glGetObjectParameterivARB, + NULL, 540), + NAME_FUNC_OFFSET(8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, + 541), + NAME_FUNC_OFFSET(8603, glGetUniformLocationARB, glGetUniformLocationARB, + NULL, 542), + NAME_FUNC_OFFSET(8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(8698, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(8729, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(8760, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(8791, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(8822, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(8853, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(8884, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(8915, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, + 563), + NAME_FUNC_OFFSET(8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, + 564), + NAME_FUNC_OFFSET(8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, + 565), + NAME_FUNC_OFFSET(9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, + 566), + NAME_FUNC_OFFSET(9034, glValidateProgramARB, glValidateProgramARB, NULL, + 567), + NAME_FUNC_OFFSET(9055, glBindAttribLocationARB, glBindAttribLocationARB, + NULL, 568), + NAME_FUNC_OFFSET(9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, + 569), + NAME_FUNC_OFFSET(9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, + 570), + NAME_FUNC_OFFSET(9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(9140, glClampColorARB, glClampColorARB, NULL, 572), + NAME_FUNC_OFFSET(9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, + NULL, 573), + NAME_FUNC_OFFSET(9181, glDrawElementsInstancedARB, + glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(9208, glRenderbufferStorageMultisample, + glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(9241, glFramebufferTextureARB, glFramebufferTextureARB, + NULL, 576), + NAME_FUNC_OFFSET(9265, glFramebufferTextureFaceARB, + glFramebufferTextureFaceARB, NULL, 577), + NAME_FUNC_OFFSET(9293, glProgramParameteriARB, glProgramParameteriARB, NULL, + 578), + NAME_FUNC_OFFSET(9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, + NULL, 579), + NAME_FUNC_OFFSET(9341, glFlushMappedBufferRange, glFlushMappedBufferRange, + NULL, 580), + NAME_FUNC_OFFSET(9366, glMapBufferRange, glMapBufferRange, NULL, 581), + NAME_FUNC_OFFSET(9383, glTexBufferARB, glTexBufferARB, NULL, 582), + NAME_FUNC_OFFSET(9398, glBindVertexArray, glBindVertexArray, NULL, 583), + NAME_FUNC_OFFSET(9416, glGenVertexArrays, glGenVertexArrays, NULL, 584), + NAME_FUNC_OFFSET(9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585), + NAME_FUNC_OFFSET(9454, glClientWaitSync, glClientWaitSync, NULL, 586), + NAME_FUNC_OFFSET(9471, glDeleteSync, glDeleteSync, NULL, 587), + NAME_FUNC_OFFSET(9484, glFenceSync, glFenceSync, NULL, 588), + NAME_FUNC_OFFSET(9496, glGetInteger64v, glGetInteger64v, NULL, 589), + NAME_FUNC_OFFSET(9512, glGetSynciv, glGetSynciv, NULL, 590), + NAME_FUNC_OFFSET(9524, glIsSync, glIsSync, NULL, 591), + NAME_FUNC_OFFSET(9533, glWaitSync, glWaitSync, NULL, 592), + NAME_FUNC_OFFSET(9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, + NULL, 593), + NAME_FUNC_OFFSET(9569, glDrawElementsInstancedBaseVertex, + glDrawElementsInstancedBaseVertex, NULL, 594), + NAME_FUNC_OFFSET(9603, glDrawRangeElementsBaseVertex, + glDrawRangeElementsBaseVertex, NULL, 595), + NAME_FUNC_OFFSET(9633, glMultiDrawElementsBaseVertex, + glMultiDrawElementsBaseVertex, NULL, 596), + NAME_FUNC_OFFSET(9663, glBlendEquationSeparateiARB, + glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET(9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, + NULL, 599), + NAME_FUNC_OFFSET(9735, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET(9751, glBindSampler, glBindSampler, NULL, 601), + NAME_FUNC_OFFSET(9765, glDeleteSamplers, glDeleteSamplers, NULL, 602), + NAME_FUNC_OFFSET(9782, glGenSamplers, glGenSamplers, NULL, 603), + NAME_FUNC_OFFSET(9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, + NULL, 604), + NAME_FUNC_OFFSET(9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, + NULL, 605), + NAME_FUNC_OFFSET(9847, glGetSamplerParameterfv, glGetSamplerParameterfv, + NULL, 606), + NAME_FUNC_OFFSET(9871, glGetSamplerParameteriv, glGetSamplerParameteriv, + NULL, 607), + NAME_FUNC_OFFSET(9895, glIsSampler, glIsSampler, NULL, 608), + NAME_FUNC_OFFSET(9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, + 609), + NAME_FUNC_OFFSET(9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, + 610), + NAME_FUNC_OFFSET(9952, glSamplerParameterf, glSamplerParameterf, NULL, 611), + NAME_FUNC_OFFSET(9972, glSamplerParameterfv, glSamplerParameterfv, NULL, + 612), + NAME_FUNC_OFFSET(9993, glSamplerParameteri, glSamplerParameteri, NULL, 613), + NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, + 614), NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615), NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616), NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617), NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618), - NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 619), - NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 620), - NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 621), - NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 622), - NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 623), - NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 624), - NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 625), - NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 626), + NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, + 619), + NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, + 620), + NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, + 621), + NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, + 622), + NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, + 623), + NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, + 624), + NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, + 625), + NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, + 626), NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627), NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628), - NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 629), - NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 630), + NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, + 629), + NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, + 630), NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631), NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632), NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633), @@ -2137,118 +2339,192 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637), NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638), NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639), - NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 640), + NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, + 640), NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641), - NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 642), + NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, + 642), NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643), - NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 644), + NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, + 644), NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645), - NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 646), + NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, + 646), NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647), NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648), NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649), NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650), NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651), NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652), - NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, NULL, 653), - NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 654), - NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 655), - NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 656), - NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, 657), - NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 658), - NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 659), + NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, + NULL, 653), + NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, + glDeleteTransformFeedbacks, NULL, 654), + NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, + NULL, 655), + NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, + NULL, 656), + NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, + 657), + NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, + NULL, 658), + NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, + glResumeTransformFeedback, NULL, 659), NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660), NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661), - NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662), - NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663), + NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, + glGetShaderPrecisionFormat, NULL, 662), + NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, + NULL, 663), NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664), - NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 665), - NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, 666), - NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 667), - NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 668), + NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, + glGetGraphicsResetStatusARB, NULL, 665), + NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, + 666), + NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, + glGetnCompressedTexImageARB, NULL, 667), + NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, + glGetnConvolutionFilterARB, NULL, 668), NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669), NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670), NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671), NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672), NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673), - NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 674), - NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 675), - NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 676), - NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 677), - NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 678), + NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, + 674), + NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, + 675), + NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, + 676), + NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, + NULL, 677), + NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, + NULL, 678), NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679), NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680), NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681), NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682), - NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683), + NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, + 683), NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684), NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685), NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686), NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687), - NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 688), - NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 689), - NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 690), + NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, + 688), + NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, + 689), + NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, + 690), NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691), - NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), - NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), - NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694), - NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695), - NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), - NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), - NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), + NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, + 692), + NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, + 693), + NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, + 694), + NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, + 695), + NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, + 696), + NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, + 697), + NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, + 698), + NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, + 699), NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700), - NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 701), + NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, + 701), NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702), NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703), - NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 704), + NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, + 704), NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705), - NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), + NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, + 706), + NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, + 707), NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708), NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709), - NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710), - NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711), - NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712), - NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713), - NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714), - NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715), - NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716), - NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717), - NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718), - NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719), - NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720), - NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721), - NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722), - NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723), - NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724), - NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725), - NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726), - NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727), - NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728), - NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729), + NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, + 710), + NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, + NULL, 711), + NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, + 712), + NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, + NULL, 713), + NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, + 714), + NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, + NULL, 715), + NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, + 716), + NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, + NULL, 717), + NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, + 718), + NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, + NULL, 719), + NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, + NULL, 720), + NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, + NULL, 721), + NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, + NULL, 722), + NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, + NULL, 723), + NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, + NULL, 724), + NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, + NULL, 725), + NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, + glSecondaryColorPointerEXT, NULL, 726), + NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, + 727), + NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, + NULL, 728), + NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, + 729), NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730), NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731), NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732), NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733), - NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734), - NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), - NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 736), - NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 737), + NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, + 734), + NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, + NULL, 735), + NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, + glFlushVertexArrayRangeNV, NULL, 736), + NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, + 737), NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738), NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739), - NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 740), - NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 741), - NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 742), - NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 743), - NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 744), - NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 745), - NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 746), - NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 747), - NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 748), - NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 749), - NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 750), - NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751), + NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, + NULL, 740), + NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, + NULL, 741), + NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, + NULL, 742), + NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, + NULL, 743), + NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, + NULL, 744), + NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, + glGetCombinerInputParameterfvNV, NULL, 745), + NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, + glGetCombinerInputParameterivNV, NULL, 746), + NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, + glGetCombinerOutputParameterfvNV, NULL, 747), + NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, + glGetCombinerOutputParameterivNV, NULL, 748), + NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, + glGetFinalCombinerInputParameterfvNV, NULL, 749), + NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, + glGetFinalCombinerInputParameterivNV, NULL, 750), + NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, + 751), NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), @@ -2273,135 +2549,240 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773), NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774), NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775), - NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), - NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), - NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779), - NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), - NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), - NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), - NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), - NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), - NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 785), + NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, + 776), + NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, + 777), + NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, + 778), + NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, + 779), + NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, + 780), + NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, + 781), + NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, + 782), + NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, + 783), + NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, + 784), + NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, + NULL, 785), NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786), NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), NAME_FUNC_OFFSET(13531, glExecuteProgramNV, glExecuteProgramNV, NULL, 788), NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789), - NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 790), - NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 791), - NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL, 792), + NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV, + glGetProgramParameterdvNV, NULL, 790), + NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV, + glGetProgramParameterfvNV, NULL, 791), + NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL, + 792), NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793), - NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 794), - NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), - NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 796), - NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 797), - NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 798), + NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, + 794), + NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV, + glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, + 796), + NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, + 797), + NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, + 798), NAME_FUNC_OFFSET(13771, glIsProgramNV, glIsProgramNV, NULL, 799), NAME_FUNC_OFFSET(13785, glLoadProgramNV, glLoadProgramNV, NULL, 800), - NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 801), - NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 802), - NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 803), + NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV, + NULL, 801), + NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV, + NULL, 802), + NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV, + glRequestResidentProgramsNV, NULL, 803), NAME_FUNC_OFFSET(13879, glTrackMatrixNV, glTrackMatrixNV, NULL, 804), NAME_FUNC_OFFSET(13895, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 805), - NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 806), + NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, + 806), NAME_FUNC_OFFSET(13934, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 807), - NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 808), + NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, + 808), NAME_FUNC_OFFSET(13973, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 809), - NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 810), + NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, + 810), NAME_FUNC_OFFSET(14012, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 811), - NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 812), + NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, + 812), NAME_FUNC_OFFSET(14051, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 813), - NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 814), + NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, + 814), NAME_FUNC_OFFSET(14090, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 815), - NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 816), + NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, + 816), NAME_FUNC_OFFSET(14129, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 817), - NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 818), + NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, + 818), NAME_FUNC_OFFSET(14168, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 819), - NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 820), + NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, + 820), NAME_FUNC_OFFSET(14207, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 821), - NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 822), + NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, + 822), NAME_FUNC_OFFSET(14246, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 823), - NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 824), + NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, + 824), NAME_FUNC_OFFSET(14285, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 825), - NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 826), + NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, + 826), NAME_FUNC_OFFSET(14324, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 827), - NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 828), - NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 829), - NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 830), - NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 831), - NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 832), - NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 833), - NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 834), - NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 835), - NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 836), - NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 837), - NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 838), - NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 839), - NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 840), - NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 841), - NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 842), - NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 843), - NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 844), - NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 845), - NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 846), - NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 847), - NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 848), - NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 849), - NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 850), - NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 851), - NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 852), - NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 853), - NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 854), - NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 855), - NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 856), - NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 857), - NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 858), - NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 859), + NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, + 828), + NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, + 829), + NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, + 830), + NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV, + NULL, 831), + NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, + 832), + NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, + 833), + NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, + 834), + NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, + 835), + NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, + 836), + NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, + 837), + NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, + 838), + NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, + 839), + NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, + 840), + NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, + 841), + NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, + 842), + NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, + 843), + NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, + 844), + NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI, + glGetTexBumpParameterfvATI, NULL, 845), + NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI, + glGetTexBumpParameterivATI, NULL, 846), + NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI, + NULL, 847), + NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI, + NULL, 848), + NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, + 849), + NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, + 850), + NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, + 851), + NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI, + NULL, 852), + NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI, + NULL, 853), + NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, + 854), + NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, + 855), + NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, + 856), + NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI, + glDeleteFragmentShaderATI, NULL, 857), + NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI, + NULL, 858), + NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI, + NULL, 859), NAME_FUNC_OFFSET(15058, glPassTexCoordATI, glPassTexCoordATI, NULL, 860), NAME_FUNC_OFFSET(15076, glSampleMapATI, glSampleMapATI, NULL, 861), - NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 862), - NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL, 863), - NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL, 864), - NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), - NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), - NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), - NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), - NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 870), - NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 871), - NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 872), - NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 873), - NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 874), - NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 875), - NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876), - NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 877), - NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), - NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880), - NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881), - NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882), - NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883), - NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884), - NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885), - NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886), - NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887), - NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888), - NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889), - NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890), - NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891), - NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892), - NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893), + NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI, + glSetFragmentShaderConstantATI, NULL, 862), + NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL, + 863), + NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL, + 864), + NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, + 865), + NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, + 866), + NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, + 867), + NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, + 868), + NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, + 869), + NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV, + glGetProgramNamedParameterdvNV, NULL, 870), + NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV, + glGetProgramNamedParameterfvNV, NULL, 871), + NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV, + glProgramNamedParameter4dNV, NULL, 872), + NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV, + glProgramNamedParameter4dvNV, NULL, 873), + NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV, + glProgramNamedParameter4fNV, NULL, 874), + NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV, + glProgramNamedParameter4fvNV, NULL, 875), + NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV, + glPrimitiveRestartIndexNV, NULL, 876), + NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, + 877), + NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, + 878), + NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, + 879), + NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL, + 880), + NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, + 881), + NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT, + glCheckFramebufferStatusEXT, NULL, 882), + NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, + NULL, 883), + NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, + NULL, 884), + NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT, + glFramebufferRenderbufferEXT, NULL, 885), + NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT, + glFramebufferTexture1DEXT, NULL, 886), + NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT, + glFramebufferTexture2DEXT, NULL, 887), + NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT, + glFramebufferTexture3DEXT, NULL, 888), + NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, + 889), + NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, + 890), + NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, + 891), + NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT, + glGetFramebufferAttachmentParameterivEXT, NULL, 892), + NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT, + glGetRenderbufferParameterivEXT, NULL, 893), NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894), - NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895), - NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896), - NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), - NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), - NAME_FUNC_OFFSET(16048, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900), - NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901), + NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, + 895), + NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT, + NULL, 896), + NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, + 897), + NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, + 898), + NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, + 899), + NAME_FUNC_OFFSET(16048, glBindFragDataLocationEXT, + glBindFragDataLocationEXT, NULL, 900), + NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT, + NULL, 901), NAME_FUNC_OFFSET(16099, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902), - NAME_FUNC_OFFSET(16118, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903), - NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904), + NAME_FUNC_OFFSET(16118, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, + NULL, 903), + NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, + NULL, 904), NAME_FUNC_OFFSET(16167, glUniform1uiEXT, glUniform1uiEXT, NULL, 905), NAME_FUNC_OFFSET(16183, glUniform1uivEXT, glUniform1uivEXT, NULL, 906), NAME_FUNC_OFFSET(16200, glUniform2uiEXT, glUniform2uiEXT, NULL, 907), @@ -2410,224 +2791,414 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(16249, glUniform3uivEXT, glUniform3uivEXT, NULL, 910), NAME_FUNC_OFFSET(16266, glUniform4uiEXT, glUniform4uiEXT, NULL, 911), NAME_FUNC_OFFSET(16282, glUniform4uivEXT, glUniform4uivEXT, NULL, 912), - NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913), - NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914), - NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915), - NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916), - NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917), - NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918), - NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), - NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920), - NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921), - NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922), - NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923), - NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924), - NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925), - NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926), - NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927), - NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928), - NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929), - NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930), - NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931), - NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932), - NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933), - NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), - NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935), - NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936), + NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, + 913), + NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, + 914), + NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, + 915), + NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, + NULL, 916), + NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, + 917), + NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, + 918), + NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, + 919), + NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, + NULL, 920), + NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, + 921), + NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, + 922), + NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, + 923), + NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, + NULL, 924), + NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, + 925), + NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, + 926), + NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, + 927), + NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, + 928), + NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, + NULL, 929), + NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, + 930), + NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, + NULL, 931), + NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, + NULL, 932), + NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT, + glVertexAttribIPointerEXT, NULL, 933), + NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT, + glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, + 935), + NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL, + 936), NAME_FUNC_OFFSET(16838, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937), - NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938), - NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939), - NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940), + NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, + NULL, 938), + NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, + NULL, 939), + NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, + 940), NAME_FUNC_OFFSET(16927, glClearColorIiEXT, glClearColorIiEXT, NULL, 941), NAME_FUNC_OFFSET(16945, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 942), - NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943), - NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944), - NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945), - NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946), - NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947), - NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948), - NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949), - NAME_FUNC_OFFSET(17136, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950), - NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 951), - NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952), - NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953), - NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954), - NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955), - NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956), - NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), - NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), - NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 959), - NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 960), - NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 961), + NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT, + NULL, 943), + NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, + NULL, 944), + NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL, + 945), + NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, + 946), + NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV, + glBeginConditionalRenderNV, NULL, 947), + NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV, + NULL, 948), + NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT, + glBeginTransformFeedbackEXT, NULL, 949), + NAME_FUNC_OFFSET(17136, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, + 950), + NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, + 951), + NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, + 952), + NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT, + glEndTransformFeedbackEXT, NULL, 953), + NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT, + glGetTransformFeedbackVaryingEXT, NULL, 954), + NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT, + glTransformFeedbackVaryingsEXT, NULL, 955), + NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL, + 956), + NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, + 957), + NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, + 958), + NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE, + glGetObjectParameterivAPPLE, NULL, 959), + NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, + NULL, 960), + NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, + NULL, 961), NAME_FUNC_OFFSET(17437, glActiveProgramEXT, glActiveProgramEXT, NULL, 962), - NAME_FUNC_OFFSET(17456, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 963), - NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 964), + NAME_FUNC_OFFSET(17456, glCreateShaderProgramEXT, glCreateShaderProgramEXT, + NULL, 963), + NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, + 964), NAME_FUNC_OFFSET(17503, glTextureBarrierNV, glTextureBarrierNV, NULL, 965), - NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), - NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), - NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), - NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), - NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), - NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 971), - NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 972), + NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, + 966), + NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, + 967), + NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, + 968), + NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, + 969), + NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, + 970), + NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES, + glEGLImageTargetRenderbufferStorageOES, NULL, 971), + NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES, + glEGLImageTargetTexture2DOES, NULL, 972), NAME_FUNC_OFFSET(17724, glArrayElement, glArrayElement, NULL, 306), NAME_FUNC_OFFSET(17742, glBindTexture, glBindTexture, NULL, 307), NAME_FUNC_OFFSET(17759, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT, + glAreTexturesResidentEXT, 322), NAME_FUNC_OFFSET(17800, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), NAME_FUNC_OFFSET(17820, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, + 325), + NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, + 326), + NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT, + glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, + 328), NAME_FUNC_OFFSET(17923, glGetPointerv, glGetPointerv, NULL, 329), NAME_FUNC_OFFSET(17940, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL, + 331), NAME_FUNC_OFFSET(17979, glTexSubImage1D, glTexSubImage1D, NULL, 332), NAME_FUNC_OFFSET(17998, glTexSubImage2D, glTexSubImage2D, NULL, 333), NAME_FUNC_OFFSET(18017, glBlendColor, glBlendColor, NULL, 336), NAME_FUNC_OFFSET(18033, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL, + 338), NAME_FUNC_OFFSET(18075, glColorTable, glColorTable, NULL, 339), NAME_FUNC_OFFSET(18091, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv, + NULL, 340), + NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv, + NULL, 341), NAME_FUNC_OFFSET(18161, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT, + glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT, + glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv, + glGetColorTableParameterfvEXT, + glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv, + glGetColorTableParameterfvEXT, + glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv, + glGetColorTableParameterivEXT, + glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv, + glGetColorTableParameterivEXT, + glGetColorTableParameterivEXT, 345), NAME_FUNC_OFFSET(18339, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL, + 347), + NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL, + 348), + NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL, + 349), + NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf, + NULL, 350), + NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv, + NULL, 351), + NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri, + NULL, 352), + NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv, + NULL, 353), + NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D, + glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D, + glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356, + gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357, + gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358, + gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359, + gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL, + 360), + NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361, + gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362, + gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363, + gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364, + gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365, + gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366, + gl_dispatch_stub_366, 366), NAME_FUNC_OFFSET(18877, glHistogram, glHistogram, NULL, 367), NAME_FUNC_OFFSET(18892, glMinmax, glMinmax, NULL, 368), NAME_FUNC_OFFSET(18904, glResetHistogram, glResetHistogram, NULL, 369), NAME_FUNC_OFFSET(18924, glResetMinmax, glResetMinmax, NULL, 370), NAME_FUNC_OFFSET(18941, glTexImage3D, glTexImage3D, NULL, 371), NAME_FUNC_OFFSET(18957, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, + 373), NAME_FUNC_OFFSET(18999, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET(19129, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET(19148, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET(19166, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET(19185, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET(19203, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET(19222, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(19240, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(19259, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), - NAME_FUNC_OFFSET(19277, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), - NAME_FUNC_OFFSET(19296, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), - NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), - NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), - NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), - NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(19388, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), - NAME_FUNC_OFFSET(19425, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), - NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), - NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET(19652, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), - NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), - NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), - NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), - NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), - NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), - NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), - NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), - NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), - NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), - NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), - NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), - NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), - NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), - NAME_FUNC_OFFSET(19985, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), - NAME_FUNC_OFFSET(20005, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), - NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), - NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), - NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), - NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), - NAME_FUNC_OFFSET(20115, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), - NAME_FUNC_OFFSET(20139, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), - NAME_FUNC_OFFSET(20156, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), - NAME_FUNC_OFFSET(20174, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), - NAME_FUNC_OFFSET(20191, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), - NAME_FUNC_OFFSET(20209, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), - NAME_FUNC_OFFSET(20226, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), - NAME_FUNC_OFFSET(20244, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), - NAME_FUNC_OFFSET(20261, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), - NAME_FUNC_OFFSET(20279, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), - NAME_FUNC_OFFSET(20296, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), - NAME_FUNC_OFFSET(20314, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), - NAME_FUNC_OFFSET(20331, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), - NAME_FUNC_OFFSET(20349, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), - NAME_FUNC_OFFSET(20366, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), - NAME_FUNC_OFFSET(20384, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), - NAME_FUNC_OFFSET(20401, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), - NAME_FUNC_OFFSET(20419, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), - NAME_FUNC_OFFSET(20436, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), - NAME_FUNC_OFFSET(20454, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), - NAME_FUNC_OFFSET(20473, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), - NAME_FUNC_OFFSET(20492, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), - NAME_FUNC_OFFSET(20511, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), - NAME_FUNC_OFFSET(20530, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), - NAME_FUNC_OFFSET(20550, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), - NAME_FUNC_OFFSET(20570, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), - NAME_FUNC_OFFSET(20590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), - NAME_FUNC_OFFSET(20608, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), - NAME_FUNC_OFFSET(20625, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), - NAME_FUNC_OFFSET(20643, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), - NAME_FUNC_OFFSET(20660, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), - NAME_FUNC_OFFSET(20678, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), - NAME_FUNC_OFFSET(20696, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), - NAME_FUNC_OFFSET(20713, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), - NAME_FUNC_OFFSET(20731, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), - NAME_FUNC_OFFSET(20750, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), - NAME_FUNC_OFFSET(20769, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), - NAME_FUNC_OFFSET(20788, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB, + NULL, 375), + NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, + 376), + NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, + 377), + NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, + 378), + NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, + 379), + NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, + 380), + NAME_FUNC_OFFSET(19129, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, + 381), + NAME_FUNC_OFFSET(19148, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, + 382), + NAME_FUNC_OFFSET(19166, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, + 383), + NAME_FUNC_OFFSET(19185, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, + 384), + NAME_FUNC_OFFSET(19203, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, + 385), + NAME_FUNC_OFFSET(19222, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, + 386), + NAME_FUNC_OFFSET(19240, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, + 387), + NAME_FUNC_OFFSET(19259, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, + 388), + NAME_FUNC_OFFSET(19277, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, + 389), + NAME_FUNC_OFFSET(19296, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, + 390), + NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, + 391), + NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, + 392), + NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, + 393), + NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, + 394), + NAME_FUNC_OFFSET(19388, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, + 395), + NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, + 396), + NAME_FUNC_OFFSET(19425, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, + 397), + NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, + 398), + NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, + 399), + NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, + 400), + NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, + 401), + NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, + 402), + NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, + 403), + NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, + 404), + NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, + 405), + NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, + 406), + NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, + 407), + NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL, + 423), + NAME_FUNC_OFFSET(19652, glLoadTransposeMatrixdARB, + glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB, + glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB, + glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB, + glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL, + 445), + NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB, + glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB, + glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB, + glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB, + glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB, + glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB, + glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB, + glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB, + glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB, + glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(19985, glGetVertexAttribdvARB, glGetVertexAttribdvARB, + NULL, 461), + NAME_FUNC_OFFSET(20005, glGetVertexAttribfvARB, glGetVertexAttribfvARB, + NULL, 462), + NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB, + NULL, 463), + NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB, + glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB, + glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB, + glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(20115, glProgramEnvParameter4fvARB, + glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(20139, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, + 473), + NAME_FUNC_OFFSET(20156, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, + 474), + NAME_FUNC_OFFSET(20174, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, + 475), + NAME_FUNC_OFFSET(20191, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, + 476), + NAME_FUNC_OFFSET(20209, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, + 477), + NAME_FUNC_OFFSET(20226, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, + 478), + NAME_FUNC_OFFSET(20244, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, + 479), + NAME_FUNC_OFFSET(20261, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, + 480), + NAME_FUNC_OFFSET(20279, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, + 481), + NAME_FUNC_OFFSET(20296, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, + 482), + NAME_FUNC_OFFSET(20314, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, + 483), + NAME_FUNC_OFFSET(20331, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, + 484), + NAME_FUNC_OFFSET(20349, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, + 485), + NAME_FUNC_OFFSET(20366, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, + 486), + NAME_FUNC_OFFSET(20384, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, + 487), + NAME_FUNC_OFFSET(20401, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, + 488), + NAME_FUNC_OFFSET(20419, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, + 489), + NAME_FUNC_OFFSET(20436, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, + 490), + NAME_FUNC_OFFSET(20454, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, + 491), + NAME_FUNC_OFFSET(20473, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, + 492), + NAME_FUNC_OFFSET(20492, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, + 493), + NAME_FUNC_OFFSET(20511, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, + 494), + NAME_FUNC_OFFSET(20530, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, + NULL, 495), + NAME_FUNC_OFFSET(20550, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, + NULL, 496), + NAME_FUNC_OFFSET(20570, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, + NULL, 497), + NAME_FUNC_OFFSET(20590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, + 498), + NAME_FUNC_OFFSET(20608, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, + 499), + NAME_FUNC_OFFSET(20625, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, + 500), + NAME_FUNC_OFFSET(20643, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, + 501), + NAME_FUNC_OFFSET(20660, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, + 502), + NAME_FUNC_OFFSET(20678, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, + 503), + NAME_FUNC_OFFSET(20696, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, + 504), + NAME_FUNC_OFFSET(20713, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, + 505), + NAME_FUNC_OFFSET(20731, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, + 506), + NAME_FUNC_OFFSET(20750, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, + 507), + NAME_FUNC_OFFSET(20769, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, + 508), + NAME_FUNC_OFFSET(20788, glVertexAttribPointerARB, glVertexAttribPointerARB, + NULL, 509), NAME_FUNC_OFFSET(20810, glBindBufferARB, glBindBufferARB, NULL, 510), NAME_FUNC_OFFSET(20823, glBufferDataARB, glBufferDataARB, NULL, 511), NAME_FUNC_OFFSET(20836, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), NAME_FUNC_OFFSET(20852, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), NAME_FUNC_OFFSET(20868, glGenBuffersARB, glGenBuffersARB, NULL, 514), - NAME_FUNC_OFFSET(20881, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), - NAME_FUNC_OFFSET(20904, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), - NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(20881, glGetBufferParameterivARB, + glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(20904, glGetBufferPointervARB, glGetBufferPointervARB, + NULL, 516), + NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, + 517), NAME_FUNC_OFFSET(20943, glIsBufferARB, glIsBufferARB, NULL, 518), NAME_FUNC_OFFSET(20954, glMapBufferARB, glMapBufferARB, NULL, 519), NAME_FUNC_OFFSET(20966, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), @@ -2635,14 +3206,19 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(20993, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), NAME_FUNC_OFFSET(21009, glEndQueryARB, glEndQueryARB, NULL, 523), NAME_FUNC_OFFSET(21020, glGenQueriesARB, glGenQueriesARB, NULL, 524), - NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), - NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, + 525), + NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB, + NULL, 526), NAME_FUNC_OFFSET(21072, glGetQueryivARB, glGetQueryivARB, NULL, 527), NAME_FUNC_OFFSET(21085, glIsQueryARB, glIsQueryARB, NULL, 528), NAME_FUNC_OFFSET(21095, glCompileShaderARB, glCompileShaderARB, NULL, 530), - NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), - NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), - NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL, + 535), + NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL, + 541), + NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB, + NULL, 542), NAME_FUNC_OFFSET(21169, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), NAME_FUNC_OFFSET(21184, glGetUniformivARB, glGetUniformivARB, NULL, 544), NAME_FUNC_OFFSET(21199, glLinkProgramARB, glLinkProgramARB, NULL, 545), @@ -2663,60 +3239,106 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(21390, glUniform4fvARB, glUniform4fvARB, NULL, 560), NAME_FUNC_OFFSET(21403, glUniform4iARB, glUniform4iARB, NULL, 561), NAME_FUNC_OFFSET(21415, glUniform4ivARB, glUniform4ivARB, NULL, 562), - NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), - NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), - NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), - NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), - NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL, 567), - NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), - NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), - NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, + 563), + NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, + 564), + NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, + 565), + NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL, + 566), + NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL, + 567), + NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB, + NULL, 568), + NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL, + 569), + NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB, + NULL, 570), NAME_FUNC_OFFSET(21575, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), NAME_FUNC_OFFSET(21589, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), NAME_FUNC_OFFSET(21606, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), - NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), - NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), - NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB, + NULL, 573), + NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB, + NULL, 573), + NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB, + glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB, + glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample, + glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB, + glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL, + 598), + NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, + NULL, 599), NAME_FUNC_OFFSET(21846, glBlendFunciARB, glBlendFunciARB, NULL, 600), - NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), - NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), - NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), - NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), - NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710), - NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711), - NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712), - NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713), - NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714), - NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715), - NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716), - NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717), - NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718), - NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719), - NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720), - NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721), - NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722), - NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723), - NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724), - NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725), - NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726), - NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727), - NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728), - NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729), + NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, + 698), + NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, + 699), + NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL, + 706), + NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, + 706), + NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL, + 706), + NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL, + 707), + NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL, + 707), + NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL, + 707), + NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, + 710), + NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, + NULL, 711), + NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, + 712), + NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, + NULL, 713), + NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, + 714), + NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, + NULL, 715), + NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, + 716), + NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, + NULL, 717), + NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, + 718), + NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT, + NULL, 719), + NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, + NULL, 720), + NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, + NULL, 721), + NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, + NULL, 722), + NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, + NULL, 723), + NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT, + NULL, 724), + NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, + NULL, 725), + NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT, + glSecondaryColorPointerEXT, NULL, 726), + NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, + 727), + NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT, + NULL, 728), + NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, + 729), NAME_FUNC_OFFSET(22426, glFogCoorddEXT, glFogCoorddEXT, NULL, 730), NAME_FUNC_OFFSET(22438, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731), NAME_FUNC_OFFSET(22451, glFogCoordfEXT, glFogCoordfEXT, NULL, 732), NAME_FUNC_OFFSET(22463, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733), - NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), - NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), + NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, + NULL, 735), + NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, + NULL, 735), NAME_FUNC_OFFSET(22520, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), NAME_FUNC_OFFSET(22534, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), NAME_FUNC_OFFSET(22551, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), @@ -2752,39 +3374,69 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(23032, glBindProgramNV, glBindProgramNV, NULL, 786), NAME_FUNC_OFFSET(23049, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), NAME_FUNC_OFFSET(23069, glGenProgramsNV, glGenProgramsNV, NULL, 789), - NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), - NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV, + glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV, + glGetVertexAttribPointervNV, NULL, 795), NAME_FUNC_OFFSET(23141, glIsProgramNV, glIsProgramNV, NULL, 799), - NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL, 863), - NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL, 864), - NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), - NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876), - NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880), - NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881), - NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882), - NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883), - NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884), - NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885), - NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886), - NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887), - NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888), - NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889), - NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890), - NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891), - NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892), - NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893), + NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL, + 863), + NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL, + 864), + NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, + 867), + NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, + 869), + NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV, + glPrimitiveRestartIndexNV, NULL, 876), + NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, + 879), + NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, + 879), + NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL, + 880), + NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, + 881), + NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT, + glCheckFramebufferStatusEXT, NULL, 882), + NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, + NULL, 883), + NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, + NULL, 884), + NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT, + glFramebufferRenderbufferEXT, NULL, 885), + NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT, + glFramebufferTexture1DEXT, NULL, 886), + NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT, + glFramebufferTexture2DEXT, NULL, 887), + NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT, + glFramebufferTexture3DEXT, NULL, 888), + NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, + 889), + NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, + 890), + NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, + 891), + NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT, + glGetFramebufferAttachmentParameterivEXT, NULL, 892), + NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, + glGetRenderbufferParameterivEXT, NULL, 893), NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894), - NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895), - NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896), - NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900), - NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901), + NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, + 895), + NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT, + NULL, 896), + NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, + 897), + NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT, + glBindFragDataLocationEXT, NULL, 900), + NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT, + NULL, 901), NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902), - NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903), - NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904), + NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, + NULL, 903), + NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, + NULL, 904), NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905), NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906), NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907), @@ -2793,48 +3445,89 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910), NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911), NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912), - NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913), - NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914), - NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915), - NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916), - NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917), - NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918), - NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), - NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920), - NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921), - NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922), - NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923), - NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924), - NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925), - NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926), - NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927), - NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928), - NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929), - NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930), - NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931), - NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932), - NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933), - NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), - NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), - NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935), - NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936), + NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, + 913), + NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, + 914), + NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, + 915), + NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, + NULL, 916), + NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, + 917), + NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, + 918), + NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, + 919), + NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, + NULL, 920), + NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, + 921), + NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, + 922), + NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, + 923), + NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, + NULL, 924), + NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, + 925), + NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, + 926), + NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, + 927), + NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, + 928), + NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, + NULL, 929), + NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, + 930), + NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, + NULL, 931), + NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, + NULL, 932), + NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, + glVertexAttribIPointerEXT, NULL, 933), + NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, + glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, + glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, + 935), + NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, + 936), NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937), - NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938), - NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939), - NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940), - NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943), - NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944), - NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945), - NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946), - NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947), - NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948), - NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949), - NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950), - NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952), - NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953), - NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954), - NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955), - NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956), + NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, + NULL, 938), + NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, + NULL, 939), + NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, + 940), + NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, + NULL, 943), + NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, + NULL, 944), + NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, + 945), + NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, + 946), + NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, + glBeginConditionalRenderNV, NULL, 947), + NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, + NULL, 948), + NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, + glBeginTransformFeedbackEXT, NULL, 949), + NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, + 950), + NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, + 952), + NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, + glEndTransformFeedbackEXT, NULL, 953), + NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, + glGetTransformFeedbackVaryingEXT, NULL, 954), + NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, + glTransformFeedbackVaryingsEXT, NULL, 955), + NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, + 956), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/glx/glthread.c b/glx/glthread.c index 5da7e433c..fd4c6cc09 100644 --- a/glx/glthread.c +++ b/glx/glthread.c @@ -22,13 +22,11 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - /* * XXX There's probably some work to do in order to make this file * truly reusable outside of Mesa. */ - #ifdef HAVE_DIX_CONFIG_H #include <dix-config.h> #include <X11/Xfuncproto.h> @@ -38,7 +36,6 @@ #include <stdio.h> #include "glthread.h" - /* * This file should still compile even when THREADS is not defined. * This is to make things easier to deal with on the makefile scene.. @@ -53,7 +50,6 @@ #define GET_TSD_ERROR "_glthread_: failed to get thread specific data" #define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data" - /* * Magic number to determine if a TSD object has been initialized. * Kind of a hack but there doesn't appear to be a better cross-platform @@ -61,8 +57,6 @@ */ #define INIT_MAGIC 0xff8adc98 - - /* * POSIX Threads -- The best way to go if your platform supports them. * Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly @@ -75,44 +69,41 @@ _X_EXPORT unsigned long _glthread_GetID(void) { - return (unsigned long) pthread_self(); + return (unsigned long) pthread_self(); } - void -_glthread_InitTSD(_glthread_TSD *tsd) +_glthread_InitTSD(_glthread_TSD * tsd) { - if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) { - perror(INIT_TSD_ERROR); - exit(-1); - } - tsd->initMagic = INIT_MAGIC; + if (pthread_key_create(&tsd->key, NULL /*free */ ) != 0) { + perror(INIT_TSD_ERROR); + exit(-1); + } + tsd->initMagic = INIT_MAGIC; } - void * -_glthread_GetTSD(_glthread_TSD *tsd) +_glthread_GetTSD(_glthread_TSD * tsd) { - if (tsd->initMagic != (int) INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - return pthread_getspecific(tsd->key); + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + return pthread_getspecific(tsd->key); } - void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +_glthread_SetTSD(_glthread_TSD * tsd, void *ptr) { - if (tsd->initMagic != (int) INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - if (pthread_setspecific(tsd->key, ptr) != 0) { - perror(SET_TSD_ERROR); - exit(-1); - } + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + if (pthread_setspecific(tsd->key, ptr) != 0) { + perror(SET_TSD_ERROR); + exit(-1); + } } -#endif /* PTHREADS */ +#endif /* PTHREADS */ /* * Win32 Threads. The only available option for Windows 95/NT. @@ -121,65 +112,64 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) */ #ifdef WIN32_THREADS -void FreeTSD(_glthread_TSD *p) +void +FreeTSD(_glthread_TSD * p) { - if (p->initMagic==INIT_MAGIC) { - TlsFree(p->key); - p->initMagic=0; - } + if (p->initMagic == INIT_MAGIC) { + TlsFree(p->key); + p->initMagic = 0; + } } -void InsteadOf_exit(int nCode) +void +InsteadOf_exit(int nCode) { - DWORD dwErr=GetLastError(); + DWORD dwErr = GetLastError(); } unsigned long _glthread_GetID(void) { - return GetCurrentThreadId(); + return GetCurrentThreadId(); } - void -_glthread_InitTSD(_glthread_TSD *tsd) +_glthread_InitTSD(_glthread_TSD * tsd) { - tsd->key = TlsAlloc(); - if (tsd->key == TLS_OUT_OF_INDEXES) { - perror("Mesa:_glthread_InitTSD"); - InsteadOf_exit(-1); - } - tsd->initMagic = INIT_MAGIC; + tsd->key = TlsAlloc(); + if (tsd->key == TLS_OUT_OF_INDEXES) { + perror("Mesa:_glthread_InitTSD"); + InsteadOf_exit(-1); + } + tsd->initMagic = INIT_MAGIC; } - void * -_glthread_GetTSD(_glthread_TSD *tsd) +_glthread_GetTSD(_glthread_TSD * tsd) { - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - return TlsGetValue(tsd->key); + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + return TlsGetValue(tsd->key); } - void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +_glthread_SetTSD(_glthread_TSD * tsd, void *ptr) { - /* the following code assumes that the _glthread_TSD has been initialized - to zero at creation */ - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - if (TlsSetValue(tsd->key, ptr) == 0) { - perror("Mesa:_glthread_SetTSD"); - InsteadOf_exit(-1); - } + /* the following code assumes that the _glthread_TSD has been initialized + to zero at creation */ + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + if (TlsSetValue(tsd->key, ptr) == 0) { + perror("Mesa:_glthread_SetTSD"); + InsteadOf_exit(-1); + } } -#endif /* WIN32_THREADS */ +#endif /* WIN32_THREADS */ -#else /* THREADS */ +#else /* THREADS */ /* * no-op functions @@ -188,31 +178,27 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) _X_EXPORT unsigned long _glthread_GetID(void) { - return 0; + return 0; } - void -_glthread_InitTSD(_glthread_TSD *tsd) +_glthread_InitTSD(_glthread_TSD * tsd) { - (void) tsd; + (void) tsd; } - void * -_glthread_GetTSD(_glthread_TSD *tsd) +_glthread_GetTSD(_glthread_TSD * tsd) { - (void) tsd; - return NULL; + (void) tsd; + return NULL; } - void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +_glthread_SetTSD(_glthread_TSD * tsd, void *ptr) { - (void) tsd; - (void) ptr; + (void) tsd; + (void) ptr; } - -#endif /* THREADS */ +#endif /* THREADS */ diff --git a/glx/glthread.h b/glx/glthread.h index 532401a73..62c9bd4f1 100644 --- a/glx/glthread.h +++ b/glx/glthread.h @@ -22,7 +22,6 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - /* * Thread support for gl dispatch. * @@ -63,14 +62,13 @@ #ifndef GLTHREAD_H #define GLTHREAD_H - #if defined(USE_MGL_NAMESPACE) #define _glapi_Dispatch _mglapi_Dispatch #endif #if (defined(PTHREADS) || defined(WIN32_THREADS)) \ && !defined(THREADS) -# define THREADS +#define THREADS #endif #ifdef VMS @@ -87,11 +85,11 @@ * proper compiling for MT-safe libc etc. */ #if defined(PTHREADS) -#include <pthread.h> /* POSIX threads headers */ +#include <pthread.h> /* POSIX threads headers */ typedef struct { - pthread_key_t key; - int initMagic; + pthread_key_t key; + int initMagic; } _glthread_TSD; typedef pthread_t _glthread_Thread; @@ -113,10 +111,7 @@ typedef pthread_mutex_t _glthread_Mutex; #define _glthread_UNLOCK_MUTEX(name) \ (void) pthread_mutex_unlock(&(name)) -#endif /* PTHREADS */ - - - +#endif /* PTHREADS */ /* * Solaris threads. Use only up to Solaris 2.4. @@ -125,9 +120,6 @@ typedef pthread_mutex_t _glthread_Mutex; * use -D_REENTRANT if using gcc. */ - - - /* * Windows threads. Should work with Windows NT and 95. * IMPORTANT: Link with multithreaded runtime library when THREADS are @@ -137,8 +129,8 @@ typedef pthread_mutex_t _glthread_Mutex; #include <windows.h> typedef struct { - DWORD key; - int initMagic; + DWORD key; + int initMagic; } _glthread_TSD; typedef HANDLE _glthread_Thread; @@ -151,7 +143,7 @@ typedef CRITICAL_SECTION _glthread_Mutex; #define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name) #define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name) -#endif /* WIN32_THREADS */ +#endif /* WIN32_THREADS */ /* * BeOS threads. R5.x required. @@ -162,16 +154,16 @@ typedef CRITICAL_SECTION _glthread_Mutex; #include <support/TLS.h> typedef struct { - int32 key; - int initMagic; + int32 key; + int initMagic; } _glthread_TSD; typedef thread_id _glthread_Thread; /* Use Benaphore, aka speeder semaphore */ typedef struct { - int32 lock; - sem_id sem; + int32 lock; + sem_id sem; } benaphore; typedef benaphore _glthread_Mutex; @@ -182,9 +174,7 @@ typedef benaphore _glthread_Mutex; if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem) #define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem) -#endif /* BEOS_THREADS */ - - +#endif /* BEOS_THREADS */ #ifndef THREADS @@ -208,44 +198,37 @@ typedef int _glthread_Mutex; #define _glthread_UNLOCK_MUTEX(name) (void) name -#endif /* THREADS */ - - +#endif /* THREADS */ /* * Platform independent thread specific data API. */ extern unsigned long -_glthread_GetID(void); - + _glthread_GetID(void); extern void -_glthread_InitTSD(_glthread_TSD *); - - -extern void * -_glthread_GetTSD(_glthread_TSD *); + _glthread_InitTSD(_glthread_TSD *); +extern void *_glthread_GetTSD(_glthread_TSD *); extern void -_glthread_SetTSD(_glthread_TSD *, void *); + _glthread_SetTSD(_glthread_TSD *, void *); #if defined(GLX_USE_TLS) -extern TLS struct _glapi_table * _glapi_tls_Dispatch; +extern TLS struct _glapi_table *_glapi_tls_Dispatch; #define GET_DISPATCH() _glapi_tls_Dispatch #elif !defined(GL_CALL) -# if defined(THREADS) -# define GET_DISPATCH() \ +#if defined(THREADS) +#define GET_DISPATCH() \ ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \ ? _glapi_Dispatch : _glapi_get_dispatch()) -# else -# define GET_DISPATCH() _glapi_Dispatch -# endif /* defined(THREADS) */ -#endif /* ndef GL_CALL */ - +#else +#define GET_DISPATCH() _glapi_Dispatch +#endif /* defined(THREADS) */ +#endif /* ndef GL_CALL */ -#endif /* THREADS_H */ +#endif /* THREADS_H */ diff --git a/glx/glxbyteorder.h b/glx/glxbyteorder.h index cdf6b15f0..73f0f7df7 100644 --- a/glx/glxbyteorder.h +++ b/glx/glxbyteorder.h @@ -51,11 +51,11 @@ #define bswap_32(value) \ (((uint32_t)bswap_16((uint16_t)((value) & 0xffff)) << 16) | \ (uint32_t)bswap_16((uint16_t)((value) >> 16))) - + #define bswap_64(value) \ (((uint64_t)bswap_32((uint32_t)((value) & 0xffffffff)) \ << 32) | \ (uint64_t)bswap_32((uint32_t)((value) >> 32))) #endif -#endif /* !defined(__GLXBYTEORDER_H__) */ +#endif /* !defined(__GLXBYTEORDER_H__) */ diff --git a/glx/glxcmds.c b/glx/glxcmds.c index d5b764fd0..24fed8f63 100644 --- a/glx/glxcmds.c +++ b/glx/glxcmds.c @@ -51,15 +51,16 @@ #include "indirect_util.h" static int -validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err) +validGlxScreen(ClientPtr client, int screen, __GLXscreen ** pGlxScreen, + int *err) { /* - ** Check if screen exists. - */ + ** Check if screen exists. + */ if (screen < 0 || screen >= screenInfo.numScreens) { - client->errorValue = screen; - *err = BadValue; - return FALSE; + client->errorValue = screen; + *err = BadValue; + return FALSE; } *pGlxScreen = glxGetScreen(screenInfo.screens[screen]); @@ -67,16 +68,16 @@ validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err) } static int -validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id, - __GLXconfig **config, int *err) +validGlxFBConfig(ClientPtr client, __GLXscreen * pGlxScreen, XID id, + __GLXconfig ** config, int *err) { __GLXconfig *m; for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next) - if (m->fbconfigID == id) { - *config = m; - return TRUE; - } + if (m->fbconfigID == id) { + *config = m; + return TRUE; + } client->errorValue = id; *err = __glXError(GLXBadFBConfig); @@ -85,16 +86,16 @@ validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id, } static int -validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id, - __GLXconfig **config, int *err) +validGlxVisual(ClientPtr client, __GLXscreen * pGlxScreen, XID id, + __GLXconfig ** config, int *err) { int i; for (i = 0; i < pGlxScreen->numVisuals; i++) - if (pGlxScreen->visuals[i]->visualID == id) { - *config = pGlxScreen->visuals[i]; - return TRUE; - } + if (pGlxScreen->visuals[i]->visualID == id) { + *config = pGlxScreen->visuals[i]; + return TRUE; + } client->errorValue = id; *err = BadValue; @@ -103,28 +104,28 @@ validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id, } static int -validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config, - DrawablePtr pDraw, int *err) +validGlxFBConfigForWindow(ClientPtr client, __GLXconfig * config, + DrawablePtr pDraw, int *err) { ScreenPtr pScreen = pDraw->pScreen; VisualPtr pVisual = NULL; XID vid; int i; - vid = wVisual((WindowPtr)pDraw); + vid = wVisual((WindowPtr) pDraw); for (i = 0; i < pScreen->numVisuals; i++) { - if (pScreen->visuals[i].vid == vid) { - pVisual = &pScreen->visuals[i]; - break; - } + if (pScreen->visuals[i].vid == vid) { + pVisual = &pScreen->visuals[i]; + break; + } } /* FIXME: What exactly should we check here... */ if (pVisual->class != glxConvertToXVisualType(config->visualType) || - !(config->drawableType & GLX_WINDOW_BIT)) { - client->errorValue = pDraw->id; - *err = BadMatch; - return FALSE; + !(config->drawableType & GLX_WINDOW_BIT)) { + client->errorValue = pDraw->id; + *err = BadMatch; + return FALSE; } return TRUE; @@ -132,15 +133,15 @@ validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config, static int validGlxContext(ClientPtr client, XID id, int access_mode, - __GLXcontext **context, int *err) + __GLXcontext ** context, int *err) { *err = dixLookupResourceByType((pointer *) context, id, - __glXContextRes, client, access_mode); + __glXContextRes, client, access_mode); if (*err != Success || (*context)->idExists == GL_FALSE) { - client->errorValue = id; - if (*err == BadValue || *err == Success) - *err = __glXError(GLXBadContext); - return FALSE; + client->errorValue = id; + if (*err == BadValue || *err == Success) + *err = __glXError(GLXBadContext); + return FALSE; } return TRUE; @@ -148,65 +149,66 @@ validGlxContext(ClientPtr client, XID id, int access_mode, static int validGlxDrawable(ClientPtr client, XID id, int type, int access_mode, - __GLXdrawable **drawable, int *err) + __GLXdrawable ** drawable, int *err) { int rc; rc = dixLookupResourceByType((pointer *) drawable, id, - __glXDrawableRes, client, access_mode); + __glXDrawableRes, client, access_mode); if (rc != Success && rc != BadValue) { - *err = rc; - client->errorValue = id; - return FALSE; + *err = rc; + client->errorValue = id; + return FALSE; } /* If the ID of the glx drawable we looked up doesn't match the id * we looked for, it's because we looked it up under the X * drawable ID (see DoCreateGLXDrawable). */ if (rc == BadValue || - (*drawable)->drawId != id || - (type != GLX_DRAWABLE_ANY && type != (*drawable)->type)) { - client->errorValue = id; - switch (type) { - case GLX_DRAWABLE_WINDOW: - *err = __glXError(GLXBadWindow); - return FALSE; - case GLX_DRAWABLE_PIXMAP: - *err = __glXError(GLXBadPixmap); - return FALSE; - case GLX_DRAWABLE_PBUFFER: - *err = __glXError(GLXBadPbuffer); - return FALSE; - case GLX_DRAWABLE_ANY: - *err = __glXError(GLXBadDrawable); - return FALSE; - } + (*drawable)->drawId != id || + (type != GLX_DRAWABLE_ANY && type != (*drawable)->type)) { + client->errorValue = id; + switch (type) { + case GLX_DRAWABLE_WINDOW: + *err = __glXError(GLXBadWindow); + return FALSE; + case GLX_DRAWABLE_PIXMAP: + *err = __glXError(GLXBadPixmap); + return FALSE; + case GLX_DRAWABLE_PBUFFER: + *err = __glXError(GLXBadPbuffer); + return FALSE; + case GLX_DRAWABLE_ANY: + *err = __glXError(GLXBadDrawable); + return FALSE; + } } return TRUE; } void -__glXContextDestroy(__GLXcontext *context) +__glXContextDestroy(__GLXcontext * context) { __glXFlushContextCache(); } -static void __glXdirectContextDestroy(__GLXcontext *context) +static void +__glXdirectContextDestroy(__GLXcontext * context) { __glXContextDestroy(context); free(context); } -static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen, - __GLXconfig *modes, - __GLXcontext *shareContext) +static __GLXcontext * +__glXdirectContextCreate(__GLXscreen * screen, + __GLXconfig * modes, __GLXcontext * shareContext) { __GLXcontext *context; - context = calloc(1, sizeof (__GLXcontext)); + context = calloc(1, sizeof(__GLXcontext)); if (context == NULL) - return NULL; + return NULL; context->destroy = __glXdirectContextDestroy; @@ -222,84 +224,86 @@ static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen, */ static int -DoCreateContext(__GLXclientState *cl, GLXContextID gcId, - GLXContextID shareList, __GLXconfig *config, - __GLXscreen *pGlxScreen, GLboolean isDirect) +DoCreateContext(__GLXclientState * cl, GLXContextID gcId, + GLXContextID shareList, __GLXconfig * config, + __GLXscreen * pGlxScreen, GLboolean isDirect) { ClientPtr client = cl->client; __GLXcontext *glxc, *shareglxc; int err; - + LEGAL_NEW_RESOURCE(gcId, client); /* - ** Find the display list space that we want to share. - ** - ** NOTE: In a multithreaded X server, we would need to keep a reference - ** count for each display list so that if one client detroyed a list that - ** another client was using, the list would not really be freed until it - ** was no longer in use. Since this sample implementation has no support - ** for multithreaded servers, we don't do this. - */ + ** Find the display list space that we want to share. + ** + ** NOTE: In a multithreaded X server, we would need to keep a reference + ** count for each display list so that if one client detroyed a list that + ** another client was using, the list would not really be freed until it + ** was no longer in use. Since this sample implementation has no support + ** for multithreaded servers, we don't do this. + */ if (shareList == None) { - shareglxc = 0; - } else { - if (!validGlxContext(client, shareList, DixReadAccess, - &shareglxc, &err)) - return err; - - if (shareglxc->isDirect) { - /* - ** NOTE: no support for sharing display lists between direct - ** contexts, even if they are in the same address space. - */ + shareglxc = 0; + } + else { + if (!validGlxContext(client, shareList, DixReadAccess, + &shareglxc, &err)) + return err; + + if (shareglxc->isDirect) { + /* + ** NOTE: no support for sharing display lists between direct + ** contexts, even if they are in the same address space. + */ #if 0 /* Disabling this code seems to allow shared display lists * and texture objects to work. We'll leave it disabled for now. */ - client->errorValue = shareList; - return BadMatch; + client->errorValue = shareList; + return BadMatch; #endif - } else { - /* - ** Create an indirect context regardless of what the client asked - ** for; this way we can share display list space with shareList. - */ - isDirect = GL_FALSE; - } + } + else { + /* + ** Create an indirect context regardless of what the client asked + ** for; this way we can share display list space with shareList. + */ + isDirect = GL_FALSE; + } } /* - ** Allocate memory for the new context - */ + ** Allocate memory for the new context + */ if (!isDirect) - glxc = pGlxScreen->createContext(pGlxScreen, config, shareglxc); + glxc = pGlxScreen->createContext(pGlxScreen, config, shareglxc); else - glxc = __glXdirectContextCreate(pGlxScreen, config, shareglxc); + glxc = __glXdirectContextCreate(pGlxScreen, config, shareglxc); if (!glxc) { - return BadAlloc; + return BadAlloc; } /* - ** Initially, setup the part of the context that could be used by - ** a GL core that needs windowing information (e.g., Mesa). - */ + ** Initially, setup the part of the context that could be used by + ** a GL core that needs windowing information (e.g., Mesa). + */ glxc->pGlxScreen = pGlxScreen; glxc->config = config; /* - ** Register this context as a resource. - */ - if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) { - (*glxc->destroy)(glxc); - client->errorValue = gcId; - return BadAlloc; - } - + ** Register this context as a resource. + */ + if (!AddResource(gcId, __glXContextRes, (pointer) glxc)) { + (*glxc->destroy) (glxc); + client->errorValue = gcId; + return BadAlloc; + } + /* - ** Finally, now that everything is working, setup the rest of the - ** context. - */ + ** Finally, now that everything is working, setup the rest of the + ** context. + */ glxc->id = gcId; glxc->share_id = shareList; glxc->idExists = GL_TRUE; @@ -312,7 +316,8 @@ DoCreateContext(__GLXclientState *cl, GLXContextID gcId, return Success; } -int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; @@ -323,15 +328,16 @@ int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXCreateContextReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err)) - return err; + return err; return DoCreateContext(cl, req->context, req->shareList, - config, pGlxScreen, req->isDirect); + config, pGlxScreen, req->isDirect); } -int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateNewContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; @@ -342,19 +348,20 @@ int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXCreateNewContextReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; + return err; return DoCreateContext(cl, req->context, req->shareList, - config, pGlxScreen, req->isDirect); + config, pGlxScreen, req->isDirect); } -int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateContextWithConfigSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXCreateContextWithConfigSGIXReq *req = - (xGLXCreateContextWithConfigSGIXReq *) pc; + xGLXCreateContextWithConfigSGIXReq *req = + (xGLXCreateContextWithConfigSGIXReq *) pc; __GLXconfig *config; __GLXscreen *pGlxScreen; int err; @@ -362,15 +369,16 @@ int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXCreateContextWithConfigSGIXReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; + return err; return DoCreateContext(cl, req->context, req->shareList, - config, pGlxScreen, req->isDirect); + config, pGlxScreen, req->isDirect); } -int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; @@ -380,8 +388,8 @@ int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXDestroyContextReq); if (!validGlxContext(cl->client, req->context, DixDestroyAccess, - &glxc, &err)) - return err; + &glxc, &err)) + return err; glxc->idExists = GL_FALSE; if (!glxc->isCurrent) @@ -399,11 +407,12 @@ int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc) * way to destruction. Notice that DoMakeCurrent calls validGlxContext * for new contexts but __glXLookupContextByTag for previous contexts. */ -__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag) +__GLXcontext * +__glXLookupContextByTag(__GLXclientState * cl, GLXContextTag tag) { __GLXcontext *ret; - if (dixLookupResourceByType((void **)&ret, tag, __glXContextRes, + if (dixLookupResourceByType((void **) &ret, tag, __glXContextRes, cl->client, DixUseAccess) == Success) return ret; @@ -412,24 +421,26 @@ __GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag) /*****************************************************************************/ -static void StopUsingContext(__GLXcontext *glxc) +static void +StopUsingContext(__GLXcontext * glxc) { if (glxc) { - if (glxc == __glXLastContext) { - /* Tell server GL library */ - __glXLastContext = 0; - } - glxc->isCurrent = GL_FALSE; - if (!glxc->idExists) { + if (glxc == __glXLastContext) { + /* Tell server GL library */ + __glXLastContext = 0; + } + glxc->isCurrent = GL_FALSE; + if (!glxc->idExists) { FreeResourceByType(glxc->id, __glXContextRes, FALSE); - } + } } } -static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc) +static void +StartUsingContext(__GLXclientState * cl, __GLXcontext * glxc) { glxc->isCurrent = GL_TRUE; - __glXLastContext = glxc; + __glXLastContext = glxc; } /** @@ -439,29 +450,29 @@ static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc) * sure it's an X window and create a GLX drawable one the fly. */ static __GLXdrawable * -__glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client, - int *error) +__glXGetDrawable(__GLXcontext * glxc, GLXDrawable drawId, ClientPtr client, + int *error) { DrawablePtr pDraw; __GLXdrawable *pGlxDraw; int rc; if (validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY, - DixWriteAccess, &pGlxDraw, &rc)) { - if (glxc != NULL && pGlxDraw->config != glxc->config) { - client->errorValue = drawId; - *error = BadMatch; - return NULL; - } + DixWriteAccess, &pGlxDraw, &rc)) { + if (glxc != NULL && pGlxDraw->config != glxc->config) { + client->errorValue = drawId; + *error = BadMatch; + return NULL; + } - return pGlxDraw; + return pGlxDraw; } /* No active context and an unknown drawable, bail. */ if (glxc == NULL) { - client->errorValue = drawId; - *error = BadMatch; - return NULL; + client->errorValue = drawId; + *error = BadMatch; + return NULL; } /* The drawId wasn't a GLX drawable. Make sure it's a window and @@ -471,30 +482,30 @@ __glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client, rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixGetAttrAccess); if (rc != Success || pDraw->type != DRAWABLE_WINDOW) { - client->errorValue = drawId; - *error = __glXError(GLXBadDrawable); - return NULL; + client->errorValue = drawId; + *error = __glXError(GLXBadDrawable); + return NULL; } if (pDraw->pScreen != glxc->pGlxScreen->pScreen) { - client->errorValue = pDraw->pScreen->myNum; - *error = BadMatch; - return NULL; + client->errorValue = pDraw->pScreen->myNum; + *error = BadMatch; + return NULL; } if (!validGlxFBConfigForWindow(client, glxc->config, pDraw, error)) - return NULL; + return NULL; pGlxDraw = glxc->pGlxScreen->createDrawable(client, glxc->pGlxScreen, - pDraw, drawId, - GLX_DRAWABLE_WINDOW, - drawId, glxc->config); + pDraw, drawId, + GLX_DRAWABLE_WINDOW, + drawId, glxc->config); /* since we are creating the drawablePrivate, drawId should be new */ if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) { - pGlxDraw->destroy (pGlxDraw); - *error = BadAlloc; - return NULL; + pGlxDraw->destroy(pGlxDraw); + *error = BadAlloc; + return NULL; } return pGlxDraw; @@ -506,9 +517,9 @@ __glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client, */ static int -DoMakeCurrent(__GLXclientState *cl, - GLXDrawable drawId, GLXDrawable readId, - GLXContextID contextId, GLXContextTag tag) +DoMakeCurrent(__GLXclientState * cl, + GLXDrawable drawId, GLXDrawable readId, + GLXContextID contextId, GLXContextTag tag) { ClientPtr client = cl->client; xGLXMakeCurrentReply reply; @@ -516,121 +527,123 @@ DoMakeCurrent(__GLXclientState *cl, __GLXdrawable *drawPriv = NULL; __GLXdrawable *readPriv = NULL; int error; - GLuint mask; + GLuint mask; /* - ** If one is None and the other isn't, it's a bad match. - */ + ** If one is None and the other isn't, it's a bad match. + */ - mask = (drawId == None) ? (1 << 0) : 0; - mask |= (readId == None) ? (1 << 1) : 0; + mask = (drawId == None) ? (1 << 0) : 0; + mask |= (readId == None) ? (1 << 1) : 0; mask |= (contextId == None) ? (1 << 2) : 0; - if ( (mask != 0x00) && (mask != 0x07) ) { - return BadMatch; + if ((mask != 0x00) && (mask != 0x07)) { + return BadMatch; } - + /* - ** Lookup old context. If we have one, it must be in a usable state. - */ + ** Lookup old context. If we have one, it must be in a usable state. + */ if (tag != 0) { - prevglxc = __glXLookupContextByTag(cl, tag); - if (!prevglxc) { - /* - ** Tag for previous context is invalid. - */ - return __glXError(GLXBadContextTag); - } - if (prevglxc->renderMode != GL_RENDER) { - /* Oops. Not in render mode render. */ - client->errorValue = prevglxc->id; - return __glXError(GLXBadContextState); - } - } else { - prevglxc = 0; + prevglxc = __glXLookupContextByTag(cl, tag); + if (!prevglxc) { + /* + ** Tag for previous context is invalid. + */ + return __glXError(GLXBadContextTag); + } + if (prevglxc->renderMode != GL_RENDER) { + /* Oops. Not in render mode render. */ + client->errorValue = prevglxc->id; + return __glXError(GLXBadContextState); + } + } + else { + prevglxc = 0; } /* - ** Lookup new context. It must not be current for someone else. - */ + ** Lookup new context. It must not be current for someone else. + */ if (contextId != None) { - int status; + int status; - if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error)) - return error; - if ((glxc != prevglxc) && glxc->isCurrent) { - /* Context is current to somebody else */ - return BadAccess; - } + if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error)) + return error; + if ((glxc != prevglxc) && glxc->isCurrent) { + /* Context is current to somebody else */ + return BadAccess; + } - assert( drawId != None ); - assert( readId != None ); + assert(drawId != None); + assert(readId != None); - drawPriv = __glXGetDrawable(glxc, drawId, client, &status); - if (drawPriv == NULL) - return status; + drawPriv = __glXGetDrawable(glxc, drawId, client, &status); + if (drawPriv == NULL) + return status; - readPriv = __glXGetDrawable(glxc, readId, client, &status); - if (readPriv == NULL) - return status; + readPriv = __glXGetDrawable(glxc, readId, client, &status); + if (readPriv == NULL) + return status; - } else { - /* Switching to no context. Ignore new drawable. */ - glxc = 0; - drawPriv = 0; - readPriv = 0; } - + else { + /* Switching to no context. Ignore new drawable. */ + glxc = 0; + drawPriv = 0; + readPriv = 0; + } if (prevglxc) { - /* - ** Flush the previous context if needed. - */ - if (prevglxc->hasUnflushedCommands) { - if (__glXForceCurrent(cl, tag, (int *)&error)) { - CALL_Flush( GET_DISPATCH(), () ); - prevglxc->hasUnflushedCommands = GL_FALSE; - } else { - return error; - } - } - - /* - ** Make the previous context not current. - */ - if (!(*prevglxc->loseCurrent)(prevglxc)) { - return __glXError(GLXBadContext); - } - __glXFlushContextCache(); - if (!prevglxc->isDirect) { - prevglxc->drawPriv = NULL; - prevglxc->readPriv = NULL; - } - } - + /* + ** Flush the previous context if needed. + */ + if (prevglxc->hasUnflushedCommands) { + if (__glXForceCurrent(cl, tag, (int *) &error)) { + CALL_Flush(GET_DISPATCH(), ()); + prevglxc->hasUnflushedCommands = GL_FALSE; + } + else { + return error; + } + } + + /* + ** Make the previous context not current. + */ + if (!(*prevglxc->loseCurrent) (prevglxc)) { + return __glXError(GLXBadContext); + } + __glXFlushContextCache(); + if (!prevglxc->isDirect) { + prevglxc->drawPriv = NULL; + prevglxc->readPriv = NULL; + } + } if ((glxc != 0) && !glxc->isDirect) { - glxc->drawPriv = drawPriv; - glxc->readPriv = readPriv; + glxc->drawPriv = drawPriv; + glxc->readPriv = readPriv; - /* make the context current */ - if (!(*glxc->makeCurrent)(glxc)) { - glxc->drawPriv = NULL; - glxc->readPriv = NULL; - return __glXError(GLXBadContext); - } + /* make the context current */ + if (!(*glxc->makeCurrent) (glxc)) { + glxc->drawPriv = NULL; + glxc->readPriv = NULL; + return __glXError(GLXBadContext); + } - glxc->isCurrent = GL_TRUE; + glxc->isCurrent = GL_TRUE; } StopUsingContext(prevglxc); if (glxc) { - StartUsingContext(cl, glxc); - reply.contextTag = glxc->id; - } else { - reply.contextTag = 0; + StartUsingContext(cl, glxc); + reply.contextTag = glxc->id; + } + else { + reply.contextTag = 0; } reply.length = 0; @@ -638,47 +651,52 @@ DoMakeCurrent(__GLXclientState *cl, reply.sequenceNumber = client->sequence; if (client->swapped) { - __glXSwapMakeCurrentReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply); + __glXSwapMakeCurrentReply(client, &reply); + } + else { + WriteToClient(client, sz_xGLXMakeCurrentReply, (char *) &reply); } return Success; } -int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_MakeCurrent(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; REQUEST_SIZE_MATCH(xGLXMakeCurrentReq); - return DoMakeCurrent( cl, req->drawable, req->drawable, - req->context, req->oldContextTag ); + return DoMakeCurrent(cl, req->drawable, req->drawable, + req->context, req->oldContextTag); } -int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_MakeContextCurrent(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; REQUEST_SIZE_MATCH(xGLXMakeContextCurrentReq); - return DoMakeCurrent( cl, req->drawable, req->readdrawable, - req->context, req->oldContextTag ); + return DoMakeCurrent(cl, req->drawable, req->readdrawable, + req->context, req->oldContextTag); } -int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_MakeCurrentReadSGI(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; REQUEST_SIZE_MATCH(xGLXMakeCurrentReadSGIReq); - return DoMakeCurrent( cl, req->drawable, req->readable, - req->context, req->oldContextTag ); + return DoMakeCurrent(cl, req->drawable, req->readable, + req->context, req->oldContextTag); } -int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsDirect(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; @@ -689,7 +707,7 @@ int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXIsDirectReq); if (!validGlxContext(cl->client, req->context, DixReadAccess, &glxc, &err)) - return err; + return err; reply.isDirect = glxc->isDirect; reply.length = 0; @@ -697,15 +715,17 @@ int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc) reply.sequenceNumber = client->sequence; if (client->swapped) { - __glXSwapIsDirectReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply); + __glXSwapIsDirectReply(client, &reply); + } + else { + WriteToClient(client, sz_xGLXIsDirectReply, (char *) &reply); } return Success; } -int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_QueryVersion(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; @@ -716,14 +736,14 @@ int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc) major = req->majorVersion; minor = req->minorVersion; - (void)major; - (void)minor; + (void) major; + (void) minor; /* - ** Server should take into consideration the version numbers sent by the - ** client if it wants to work with older clients; however, in this - ** implementation the server just returns its version number. - */ + ** Server should take into consideration the version numbers sent by the + ** client if it wants to work with older clients; however, in this + ** implementation the server just returns its version number. + */ reply.majorVersion = glxMajorVersion; reply.minorVersion = glxMinorVersion; reply.length = 0; @@ -731,17 +751,19 @@ int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc) reply.sequenceNumber = client->sequence; if (client->swapped) { - __glXSwapQueryVersionReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply); + __glXSwapQueryVersionReply(client, &reply); + } + else { + WriteToClient(client, sz_xGLXQueryVersionReply, (char *) &reply); } return Success; } -int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_WaitGL(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc; + xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; GLXContextTag tag; __GLXcontext *glxc = NULL; int error; @@ -750,26 +772,27 @@ int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc) tag = req->contextTag; if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) - return __glXError(GLXBadContextTag); - - if (!__glXForceCurrent(cl, req->contextTag, &error)) - return error; + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) + return __glXError(GLXBadContextTag); + + if (!__glXForceCurrent(cl, req->contextTag, &error)) + return error; - CALL_Finish( GET_DISPATCH(), () ); + CALL_Finish(GET_DISPATCH(), ()); } if (glxc && glxc->drawPriv->waitGL) - (*glxc->drawPriv->waitGL)(glxc->drawPriv); + (*glxc->drawPriv->waitGL) (glxc->drawPriv); return Success; } -int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_WaitX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXWaitXReq *req = (xGLXWaitXReq *)pc; + xGLXWaitXReq *req = (xGLXWaitXReq *) pc; GLXContextTag tag; __GLXcontext *glxc = NULL; int error; @@ -778,21 +801,22 @@ int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc) tag = req->contextTag; if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) - return __glXError(GLXBadContextTag); - - if (!__glXForceCurrent(cl, req->contextTag, &error)) - return error; + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) + return __glXError(GLXBadContextTag); + + if (!__glXForceCurrent(cl, req->contextTag, &error)) + return error; } if (glxc && glxc->drawPriv->waitX) - (*glxc->drawPriv->waitX)(glxc->drawPriv); + (*glxc->drawPriv->waitX) (glxc->drawPriv); return Success; } -int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CopyContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; @@ -810,62 +834,62 @@ int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc) tag = req->contextTag; mask = req->mask; if (!validGlxContext(cl->client, source, DixReadAccess, &src, &error)) - return error; + return error; if (!validGlxContext(cl->client, dest, DixWriteAccess, &dst, &error)) - return error; + return error; /* - ** They must be in the same address space, and same screen. - ** NOTE: no support for direct rendering contexts here. - */ - if (src->isDirect || dst->isDirect || - (src->pGlxScreen != dst->pGlxScreen)) { - client->errorValue = source; - return BadMatch; + ** They must be in the same address space, and same screen. + ** NOTE: no support for direct rendering contexts here. + */ + if (src->isDirect || dst->isDirect || (src->pGlxScreen != dst->pGlxScreen)) { + client->errorValue = source; + return BadMatch; } /* - ** The destination context must not be current for any client. - */ + ** The destination context must not be current for any client. + */ if (dst->isCurrent) { - client->errorValue = dest; - return BadAccess; + client->errorValue = dest; + return BadAccess; } if (tag) { - __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag); - - if (!tagcx) { - return __glXError(GLXBadContextTag); - } - if (tagcx != src) { - /* - ** This would be caused by a faulty implementation of the client - ** library. - */ - return BadMatch; - } - /* - ** In this case, glXCopyContext is in both GL and X streams, in terms - ** of sequentiality. - */ - if (__glXForceCurrent(cl, tag, &error)) { - /* - ** Do whatever is needed to make sure that all preceding requests - ** in both streams are completed before the copy is executed. - */ - CALL_Finish( GET_DISPATCH(), () ); - tagcx->hasUnflushedCommands = GL_FALSE; - } else { - return error; - } + __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag); + + if (!tagcx) { + return __glXError(GLXBadContextTag); + } + if (tagcx != src) { + /* + ** This would be caused by a faulty implementation of the client + ** library. + */ + return BadMatch; + } + /* + ** In this case, glXCopyContext is in both GL and X streams, in terms + ** of sequentiality. + */ + if (__glXForceCurrent(cl, tag, &error)) { + /* + ** Do whatever is needed to make sure that all preceding requests + ** in both streams are completed before the copy is executed. + */ + CALL_Finish(GET_DISPATCH(), ()); + tagcx->hasUnflushedCommands = GL_FALSE; + } + else { + return error; + } } /* - ** Issue copy. The only reason for failure is a bad mask. - */ - if (!(*dst->copy)(dst, src, mask)) { - client->errorValue = mask; - return BadValue; + ** Issue copy. The only reason for failure is a bad mask. + */ + if (!(*dst->copy) (dst, src, mask)) { + client->errorValue = mask; + return BadValue; } return Success; } @@ -879,7 +903,8 @@ enum { GLX_VIS_CONFIG_TOTAL = GLX_VIS_CONFIG_UNPAIRED + GLX_VIS_CONFIG_PAIRED }; -int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVisualConfigs(__GLXclientState * cl, GLbyte * pc) { xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; ClientPtr client = cl->client; @@ -888,85 +913,87 @@ int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) __GLXconfig *modes; CARD32 buf[GLX_VIS_CONFIG_TOTAL]; int p, i, err; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; REQUEST_SIZE_MATCH(xGLXGetVisualConfigsReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; reply.numVisuals = pGlxScreen->numVisuals; reply.numProps = GLX_VIS_CONFIG_TOTAL; - reply.length = (reply.numVisuals * __GLX_SIZE_CARD32 * GLX_VIS_CONFIG_TOTAL) >> 2; + reply.length = + (reply.numVisuals * __GLX_SIZE_CARD32 * GLX_VIS_CONFIG_TOTAL) >> 2; reply.type = X_Reply; reply.sequenceNumber = client->sequence; if (client->swapped) { - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); - __GLX_SWAP_INT(&reply.numVisuals); - __GLX_SWAP_INT(&reply.numProps); + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.numVisuals); + __GLX_SWAP_INT(&reply.numProps); } - WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply); + WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *) &reply); for (i = 0; i < pGlxScreen->numVisuals; i++) { - modes = pGlxScreen->visuals[i]; - - p = 0; - buf[p++] = modes->visualID; - buf[p++] = glxConvertToXVisualType( modes->visualType ); - buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE; - - buf[p++] = modes->redBits; - buf[p++] = modes->greenBits; - buf[p++] = modes->blueBits; - buf[p++] = modes->alphaBits; - buf[p++] = modes->accumRedBits; - buf[p++] = modes->accumGreenBits; - buf[p++] = modes->accumBlueBits; - buf[p++] = modes->accumAlphaBits; - - buf[p++] = modes->doubleBufferMode; - buf[p++] = modes->stereoMode; - - buf[p++] = modes->rgbBits; - buf[p++] = modes->depthBits; - buf[p++] = modes->stencilBits; - buf[p++] = modes->numAuxBuffers; - buf[p++] = modes->level; - - assert(p == GLX_VIS_CONFIG_UNPAIRED); - /* - ** Add token/value pairs for extensions. - */ - buf[p++] = GLX_VISUAL_CAVEAT_EXT; - buf[p++] = modes->visualRating; - buf[p++] = GLX_TRANSPARENT_TYPE; - buf[p++] = modes->transparentPixel; - buf[p++] = GLX_TRANSPARENT_RED_VALUE; - buf[p++] = modes->transparentRed; - buf[p++] = GLX_TRANSPARENT_GREEN_VALUE; - buf[p++] = modes->transparentGreen; - buf[p++] = GLX_TRANSPARENT_BLUE_VALUE; - buf[p++] = modes->transparentBlue; - buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE; - buf[p++] = modes->transparentAlpha; - buf[p++] = GLX_TRANSPARENT_INDEX_VALUE; - buf[p++] = modes->transparentIndex; - buf[p++] = GLX_SAMPLES_SGIS; - buf[p++] = modes->samples; - buf[p++] = GLX_SAMPLE_BUFFERS_SGIS; - buf[p++] = modes->sampleBuffers; - buf[p++] = 0; /* copy over visualSelectGroup (GLX_VISUAL_SELECT_GROUP_SGIX)? */ - buf[p++] = 0; - - assert(p == GLX_VIS_CONFIG_TOTAL); - if (client->swapped) { - __GLX_SWAP_INT_ARRAY(buf, p); - } - WriteToClient(client, __GLX_SIZE_CARD32 * p, (char *)buf); + modes = pGlxScreen->visuals[i]; + + p = 0; + buf[p++] = modes->visualID; + buf[p++] = glxConvertToXVisualType(modes->visualType); + buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE; + + buf[p++] = modes->redBits; + buf[p++] = modes->greenBits; + buf[p++] = modes->blueBits; + buf[p++] = modes->alphaBits; + buf[p++] = modes->accumRedBits; + buf[p++] = modes->accumGreenBits; + buf[p++] = modes->accumBlueBits; + buf[p++] = modes->accumAlphaBits; + + buf[p++] = modes->doubleBufferMode; + buf[p++] = modes->stereoMode; + + buf[p++] = modes->rgbBits; + buf[p++] = modes->depthBits; + buf[p++] = modes->stencilBits; + buf[p++] = modes->numAuxBuffers; + buf[p++] = modes->level; + + assert(p == GLX_VIS_CONFIG_UNPAIRED); + /* + ** Add token/value pairs for extensions. + */ + buf[p++] = GLX_VISUAL_CAVEAT_EXT; + buf[p++] = modes->visualRating; + buf[p++] = GLX_TRANSPARENT_TYPE; + buf[p++] = modes->transparentPixel; + buf[p++] = GLX_TRANSPARENT_RED_VALUE; + buf[p++] = modes->transparentRed; + buf[p++] = GLX_TRANSPARENT_GREEN_VALUE; + buf[p++] = modes->transparentGreen; + buf[p++] = GLX_TRANSPARENT_BLUE_VALUE; + buf[p++] = modes->transparentBlue; + buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE; + buf[p++] = modes->transparentAlpha; + buf[p++] = GLX_TRANSPARENT_INDEX_VALUE; + buf[p++] = modes->transparentIndex; + buf[p++] = GLX_SAMPLES_SGIS; + buf[p++] = modes->samples; + buf[p++] = GLX_SAMPLE_BUFFERS_SGIS; + buf[p++] = modes->sampleBuffers; + buf[p++] = 0; /* copy over visualSelectGroup (GLX_VISUAL_SELECT_GROUP_SGIX)? */ + buf[p++] = 0; + + assert(p == GLX_VIS_CONFIG_TOTAL); + if (client->swapped) { + __GLX_SWAP_INT_ARRAY(buf, p); + } + WriteToClient(client, __GLX_SIZE_CARD32 * p, (char *) buf); } return Success; } @@ -984,7 +1011,7 @@ int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) */ static int -DoGetFBConfigs(__GLXclientState *cl, unsigned screen) +DoGetFBConfigs(__GLXclientState * cl, unsigned screen) { ClientPtr client = cl->client; xGLXGetFBConfigsReply reply; @@ -992,11 +1019,12 @@ DoGetFBConfigs(__GLXclientState *cl, unsigned screen) CARD32 buf[__GLX_FBCONFIG_ATTRIBS_LENGTH]; int p, err; __GLXconfig *modes; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; if (!validGlxScreen(cl->client, screen, &pGlxScreen, &err)) - return err; + return err; reply.numFBConfigs = pGlxScreen->numFBConfigs; reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS; @@ -1005,92 +1033,96 @@ DoGetFBConfigs(__GLXclientState *cl, unsigned screen) reply.sequenceNumber = client->sequence; if (client->swapped) { - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); - __GLX_SWAP_INT(&reply.numFBConfigs); - __GLX_SWAP_INT(&reply.numAttribs); + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.numFBConfigs); + __GLX_SWAP_INT(&reply.numAttribs); } - WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply); + WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *) &reply); for (modes = pGlxScreen->fbconfigs; modes != NULL; modes = modes->next) { - p = 0; + p = 0; #define WRITE_PAIR(tag,value) \ do { buf[p++] = tag ; buf[p++] = value ; } while( 0 ) - WRITE_PAIR( GLX_VISUAL_ID, modes->visualID ); - WRITE_PAIR( GLX_FBCONFIG_ID, modes->fbconfigID ); - WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE ); - - WRITE_PAIR( GLX_RGBA, - (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE ); - WRITE_PAIR( GLX_RENDER_TYPE, modes->renderType ); - WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode ); - WRITE_PAIR( GLX_STEREO, modes->stereoMode ); - - WRITE_PAIR( GLX_BUFFER_SIZE, modes->rgbBits ); - WRITE_PAIR( GLX_LEVEL, modes->level ); - WRITE_PAIR( GLX_AUX_BUFFERS, modes->numAuxBuffers ); - WRITE_PAIR( GLX_RED_SIZE, modes->redBits ); - WRITE_PAIR( GLX_GREEN_SIZE, modes->greenBits ); - WRITE_PAIR( GLX_BLUE_SIZE, modes->blueBits ); - WRITE_PAIR( GLX_ALPHA_SIZE, modes->alphaBits ); - WRITE_PAIR( GLX_ACCUM_RED_SIZE, modes->accumRedBits ); - WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits ); - WRITE_PAIR( GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits ); - WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits ); - WRITE_PAIR( GLX_DEPTH_SIZE, modes->depthBits ); - WRITE_PAIR( GLX_STENCIL_SIZE, modes->stencilBits ); - WRITE_PAIR( GLX_X_VISUAL_TYPE, modes->visualType ); - WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating ); - WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel ); - WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed ); - WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen ); - WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue ); - WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha ); - WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex ); - WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod ); - WRITE_PAIR( GLX_SAMPLES_SGIS, modes->samples ); - WRITE_PAIR( GLX_SAMPLE_BUFFERS_SGIS, modes->sampleBuffers ); - /* GLX_VISUAL_SELECT_GROUP_SGIX ? */ - WRITE_PAIR( GLX_DRAWABLE_TYPE, modes->drawableType ); - WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGB_EXT, modes->bindToTextureRgb ); - WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGBA_EXT, modes->bindToTextureRgba ); - WRITE_PAIR( GLX_BIND_TO_MIPMAP_TEXTURE_EXT, modes->bindToMipmapTexture ); - WRITE_PAIR( GLX_BIND_TO_TEXTURE_TARGETS_EXT, modes->bindToTextureTargets ); - - if (client->swapped) { - __GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH); - } - WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH, - (char *)buf); + WRITE_PAIR(GLX_VISUAL_ID, modes->visualID); + WRITE_PAIR(GLX_FBCONFIG_ID, modes->fbconfigID); + WRITE_PAIR(GLX_X_RENDERABLE, GL_TRUE); + + WRITE_PAIR(GLX_RGBA, + (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE); + WRITE_PAIR(GLX_RENDER_TYPE, modes->renderType); + WRITE_PAIR(GLX_DOUBLEBUFFER, modes->doubleBufferMode); + WRITE_PAIR(GLX_STEREO, modes->stereoMode); + + WRITE_PAIR(GLX_BUFFER_SIZE, modes->rgbBits); + WRITE_PAIR(GLX_LEVEL, modes->level); + WRITE_PAIR(GLX_AUX_BUFFERS, modes->numAuxBuffers); + WRITE_PAIR(GLX_RED_SIZE, modes->redBits); + WRITE_PAIR(GLX_GREEN_SIZE, modes->greenBits); + WRITE_PAIR(GLX_BLUE_SIZE, modes->blueBits); + WRITE_PAIR(GLX_ALPHA_SIZE, modes->alphaBits); + WRITE_PAIR(GLX_ACCUM_RED_SIZE, modes->accumRedBits); + WRITE_PAIR(GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits); + WRITE_PAIR(GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits); + WRITE_PAIR(GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits); + WRITE_PAIR(GLX_DEPTH_SIZE, modes->depthBits); + WRITE_PAIR(GLX_STENCIL_SIZE, modes->stencilBits); + WRITE_PAIR(GLX_X_VISUAL_TYPE, modes->visualType); + WRITE_PAIR(GLX_CONFIG_CAVEAT, modes->visualRating); + WRITE_PAIR(GLX_TRANSPARENT_TYPE, modes->transparentPixel); + WRITE_PAIR(GLX_TRANSPARENT_RED_VALUE, modes->transparentRed); + WRITE_PAIR(GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen); + WRITE_PAIR(GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue); + WRITE_PAIR(GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha); + WRITE_PAIR(GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex); + WRITE_PAIR(GLX_SWAP_METHOD_OML, modes->swapMethod); + WRITE_PAIR(GLX_SAMPLES_SGIS, modes->samples); + WRITE_PAIR(GLX_SAMPLE_BUFFERS_SGIS, modes->sampleBuffers); + /* GLX_VISUAL_SELECT_GROUP_SGIX ? */ + WRITE_PAIR(GLX_DRAWABLE_TYPE, modes->drawableType); + WRITE_PAIR(GLX_BIND_TO_TEXTURE_RGB_EXT, modes->bindToTextureRgb); + WRITE_PAIR(GLX_BIND_TO_TEXTURE_RGBA_EXT, modes->bindToTextureRgba); + WRITE_PAIR(GLX_BIND_TO_MIPMAP_TEXTURE_EXT, modes->bindToMipmapTexture); + WRITE_PAIR(GLX_BIND_TO_TEXTURE_TARGETS_EXT, + modes->bindToTextureTargets); + + if (client->swapped) { + __GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH); + } + WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH, + (char *) buf); } return Success; } - -int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetFBConfigs(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; + REQUEST_SIZE_MATCH(xGLXGetFBConfigsReq); return DoGetFBConfigs(cl, req->screen); } -int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetFBConfigsSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; + /* work around mesa bug, don't use REQUEST_SIZE_MATCH */ REQUEST_AT_LEAST_SIZE(xGLXGetFBConfigsSGIXReq); return DoGetFBConfigs(cl, req->screen); } GLboolean -__glXDrawableInit(__GLXdrawable *drawable, - __GLXscreen *screen, DrawablePtr pDraw, int type, - XID drawId, __GLXconfig *config) +__glXDrawableInit(__GLXdrawable * drawable, + __GLXscreen * screen, DrawablePtr pDraw, int type, + XID drawId, __GLXconfig * config) { drawable->pDraw = pDraw; drawable->type = type; @@ -1102,29 +1134,29 @@ __glXDrawableInit(__GLXdrawable *drawable, } void -__glXDrawableRelease(__GLXdrawable *drawable) +__glXDrawableRelease(__GLXdrawable * drawable) { } -static int -DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen, - __GLXconfig *config, DrawablePtr pDraw, XID drawableId, - XID glxDrawableId, int type) +static int +DoCreateGLXDrawable(ClientPtr client, __GLXscreen * pGlxScreen, + __GLXconfig * config, DrawablePtr pDraw, XID drawableId, + XID glxDrawableId, int type) { __GLXdrawable *pGlxDraw; if (pGlxScreen->pScreen != pDraw->pScreen) - return BadMatch; + return BadMatch; pGlxDraw = pGlxScreen->createDrawable(client, pGlxScreen, pDraw, - drawableId, type, - glxDrawableId, config); + drawableId, type, + glxDrawableId, config); if (pGlxDraw == NULL) - return BadAlloc; + return BadAlloc; if (!AddResource(glxDrawableId, __glXDrawableRes, pGlxDraw)) { - pGlxDraw->destroy (pGlxDraw); - return BadAlloc; + pGlxDraw->destroy(pGlxDraw); + return BadAlloc; } /* @@ -1132,17 +1164,17 @@ DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen, * so we get called regardless of destruction order. */ if (drawableId != glxDrawableId && type == GLX_DRAWABLE_WINDOW && - !AddResource(pDraw->id, __glXDrawableRes, pGlxDraw)) { - pGlxDraw->destroy (pGlxDraw); - return BadAlloc; + !AddResource(pDraw->id, __glXDrawableRes, pGlxDraw)) { + pGlxDraw->destroy(pGlxDraw); + return BadAlloc; } return Success; } static int -DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config, - XID drawableId, XID glxDrawableId) +DoCreateGLXPixmap(ClientPtr client, __GLXscreen * pGlxScreen, + __GLXconfig * config, XID drawableId, XID glxDrawableId) { DrawablePtr pDraw; int err; @@ -1151,25 +1183,25 @@ DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config err = dixLookupDrawable(&pDraw, drawableId, client, 0, DixAddAccess); if (err != Success) { - client->errorValue = drawableId; - return err; + client->errorValue = drawableId; + return err; } if (pDraw->type != DRAWABLE_PIXMAP) { - client->errorValue = drawableId; - return BadPixmap; + client->errorValue = drawableId; + return BadPixmap; } err = DoCreateGLXDrawable(client, pGlxScreen, config, pDraw, drawableId, - glxDrawableId, GLX_DRAWABLE_PIXMAP); + glxDrawableId, GLX_DRAWABLE_PIXMAP); - ((PixmapPtr)pDraw)->refcnt++; + ((PixmapPtr) pDraw)->refcnt++; return err; } static void determineTextureTarget(ClientPtr client, XID glxDrawableID, - CARD32 *attribs, CARD32 numAttribs) + CARD32 *attribs, CARD32 numAttribs) { GLenum target = 0; GLenum format = 0; @@ -1177,40 +1209,41 @@ determineTextureTarget(ClientPtr client, XID glxDrawableID, __GLXdrawable *pGlxDraw; if (!validGlxDrawable(client, glxDrawableID, GLX_DRAWABLE_PIXMAP, - DixWriteAccess, &pGlxDraw, &err)) - /* We just added it in CreatePixmap, so we should never get here. */ - return; + DixWriteAccess, &pGlxDraw, &err)) + /* We just added it in CreatePixmap, so we should never get here. */ + return; for (i = 0; i < numAttribs; i++) { - if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) { - switch (attribs[2 * i + 1]) { - case GLX_TEXTURE_2D_EXT: - target = GL_TEXTURE_2D; - break; - case GLX_TEXTURE_RECTANGLE_EXT: - target = GL_TEXTURE_RECTANGLE_ARB; - break; - } - } - - if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT) - format = attribs[2 * i + 1]; - } - + if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) { + switch (attribs[2 * i + 1]) { + case GLX_TEXTURE_2D_EXT: + target = GL_TEXTURE_2D; + break; + case GLX_TEXTURE_RECTANGLE_EXT: + target = GL_TEXTURE_RECTANGLE_ARB; + break; + } + } + + if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT) + format = attribs[2 * i + 1]; + } + if (!target) { - int w = pGlxDraw->pDraw->width, h = pGlxDraw->pDraw->height; - - if (h & (h - 1) || w & (w - 1)) - target = GL_TEXTURE_RECTANGLE_ARB; - else - target = GL_TEXTURE_2D; + int w = pGlxDraw->pDraw->width, h = pGlxDraw->pDraw->height; + + if (h & (h - 1) || w & (w - 1)) + target = GL_TEXTURE_RECTANGLE_ARB; + else + target = GL_TEXTURE_2D; } pGlxDraw->target = target; pGlxDraw->format = format; } -int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateGLXPixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; @@ -1221,15 +1254,16 @@ int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err)) - return err; + return err; return DoCreateGLXPixmap(cl->client, pGlxScreen, config, - req->pixmap, req->glxpixmap); + req->pixmap, req->glxpixmap); } -int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreatePixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; @@ -1239,32 +1273,33 @@ int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc) REQUEST_AT_LEAST_SIZE(xGLXCreatePixmapReq); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } REQUEST_FIXED_SIZE(xGLXCreatePixmapReq, req->numAttribs << 3); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; + return err; err = DoCreateGLXPixmap(cl->client, pGlxScreen, config, - req->pixmap, req->glxpixmap); + req->pixmap, req->glxpixmap); if (err != Success) - return err; + return err; determineTextureTarget(cl->client, req->glxpixmap, - (CARD32*) (req + 1), req->numAttribs); + (CARD32 *) (req + 1), req->numAttribs); return Success; } -int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXCreateGLXPixmapWithConfigSGIXReq *req = - (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; + xGLXCreateGLXPixmapWithConfigSGIXReq *req = + (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; __GLXconfig *config; __GLXscreen *pGlxScreen; int err; @@ -1272,30 +1307,31 @@ int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapWithConfigSGIXReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; + return err; return DoCreateGLXPixmap(cl->client, pGlxScreen, - config, req->pixmap, req->glxpixmap); + config, req->pixmap, req->glxpixmap); } - -static int DoDestroyDrawable(__GLXclientState *cl, XID glxdrawable, int type) +static int +DoDestroyDrawable(__GLXclientState * cl, XID glxdrawable, int type) { __GLXdrawable *pGlxDraw; int err; if (!validGlxDrawable(cl->client, glxdrawable, type, - DixDestroyAccess, &pGlxDraw, &err)) - return err; + DixDestroyAccess, &pGlxDraw, &err)) + return err; FreeResource(glxdrawable, FALSE); return Success; } -int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyGLXPixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; @@ -1305,7 +1341,8 @@ int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP); } -int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyPixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc; @@ -1319,23 +1356,24 @@ int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) static int DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId, - int width, int height, XID glxDrawableId) + int width, int height, XID glxDrawableId) { - __GLXconfig *config; - __GLXscreen *pGlxScreen; - PixmapPtr pPixmap; - int err; + __GLXconfig *config; + __GLXscreen *pGlxScreen; + PixmapPtr pPixmap; + int err; LEGAL_NEW_RESOURCE(glxDrawableId, client); if (!validGlxScreen(client, screenNum, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(client, pGlxScreen, fbconfigId, &config, &err)) - return err; + return err; __glXenterServer(GL_FALSE); pPixmap = (*pGlxScreen->pScreen->CreatePixmap) (pGlxScreen->pScreen, - width, height, config->rgbBits, 0); + width, height, + config->rgbBits, 0); __glXleaveServer(GL_FALSE); /* Assign the pixmap the same id as the pbuffer and add it as a @@ -1343,24 +1381,25 @@ DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId, * pbuffer is destroyed. */ pPixmap->drawable.id = glxDrawableId; if (!AddResource(pPixmap->drawable.id, RT_PIXMAP, pPixmap)) - return BadAlloc; + return BadAlloc; return DoCreateGLXDrawable(client, pGlxScreen, config, &pPixmap->drawable, - glxDrawableId, glxDrawableId, - GLX_DRAWABLE_PBUFFER); + glxDrawableId, glxDrawableId, + GLX_DRAWABLE_PBUFFER); } -int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreatePbuffer(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; - CARD32 *attrs; - int width, height, i; + xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; + CARD32 *attrs; + int width, height, i; REQUEST_AT_LEAST_SIZE(xGLXCreatePbufferReq); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } REQUEST_FIXED_SIZE(xGLXCreatePbufferReq, req->numAttribs << 3); @@ -1369,25 +1408,26 @@ int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) height = 0; for (i = 0; i < req->numAttribs; i++) { - switch (attrs[i * 2]) { - case GLX_PBUFFER_WIDTH: - width = attrs[i * 2 + 1]; - break; - case GLX_PBUFFER_HEIGHT: - height = attrs[i * 2 + 1]; - break; - case GLX_LARGEST_PBUFFER: - case GLX_PRESERVED_CONTENTS: - /* FIXME: huh... */ - break; - } + switch (attrs[i * 2]) { + case GLX_PBUFFER_WIDTH: + width = attrs[i * 2 + 1]; + break; + case GLX_PBUFFER_HEIGHT: + height = attrs[i * 2 + 1]; + break; + case GLX_LARGEST_PBUFFER: + case GLX_PRESERVED_CONTENTS: + /* FIXME: huh... */ + break; + } } return DoCreatePbuffer(cl->client, req->screen, req->fbconfig, - width, height, req->pbuffer); + width, height, req->pbuffer); } -int __glXDisp_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateGLXPbufferSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc; @@ -1395,10 +1435,11 @@ int __glXDisp_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) REQUEST_AT_LEAST_SIZE(xGLXCreateGLXPbufferSGIXReq); return DoCreatePbuffer(cl->client, req->screen, req->fbconfig, - req->width, req->height, req->pbuffer); + req->width, req->height, req->pbuffer); } -int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyPbuffer(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; @@ -1408,7 +1449,8 @@ int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER); } -int __glXDisp_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyGLXPbufferSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc; @@ -1420,107 +1462,113 @@ int __glXDisp_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) static int DoChangeDrawableAttributes(ClientPtr client, XID glxdrawable, - int numAttribs, CARD32 *attribs) + int numAttribs, CARD32 *attribs) { __GLXdrawable *pGlxDraw; int i, err; if (!validGlxDrawable(client, glxdrawable, GLX_DRAWABLE_ANY, - DixSetAttrAccess, &pGlxDraw, &err)) - return err; + DixSetAttrAccess, &pGlxDraw, &err)) + return err; for (i = 0; i < numAttribs; i++) { - switch(attribs[i * 2]) { - case GLX_EVENT_MASK: - /* All we do is to record the event mask so we can send it - * back when queried. We never actually clobber the - * pbuffers, so we never need to send out the event. */ - pGlxDraw->eventMask = attribs[i * 2 + 1]; - break; - } + switch (attribs[i * 2]) { + case GLX_EVENT_MASK: + /* All we do is to record the event mask so we can send it + * back when queried. We never actually clobber the + * pbuffers, so we never need to send out the event. */ + pGlxDraw->eventMask = attribs[i * 2 + 1]; + break; + } } return Success; } -int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_ChangeDrawableAttributes(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXChangeDrawableAttributesReq *req = - (xGLXChangeDrawableAttributesReq *) pc; + (xGLXChangeDrawableAttributesReq *) pc; REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesReq); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } #if 0 /* mesa sends an additional 8 bytes */ REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesReq, req->numAttribs << 3); #else - if (((sizeof(xGLXChangeDrawableAttributesReq) + (req->numAttribs << 3)) >> 2) < client->req_len) - return BadLength; + if (((sizeof(xGLXChangeDrawableAttributesReq) + + (req->numAttribs << 3)) >> 2) < client->req_len) + return BadLength; #endif return DoChangeDrawableAttributes(cl->client, req->drawable, - req->numAttribs, (CARD32 *) (req + 1)); + req->numAttribs, (CARD32 *) (req + 1)); } -int __glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXChangeDrawableAttributesSGIXReq *req = - (xGLXChangeDrawableAttributesSGIXReq *)pc; + (xGLXChangeDrawableAttributesSGIXReq *) pc; REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesSGIXReq); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } - REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, req->numAttribs << 3); + REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, + req->numAttribs << 3); return DoChangeDrawableAttributes(cl->client, req->drawable, - req->numAttribs, (CARD32 *) (req + 1)); + req->numAttribs, (CARD32 *) (req + 1)); } -int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateWindow(__GLXclientState * cl, GLbyte * pc) { - xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; - __GLXconfig *config; - __GLXscreen *pGlxScreen; - ClientPtr client = cl->client; - DrawablePtr pDraw; - int err; + xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; + __GLXconfig *config; + __GLXscreen *pGlxScreen; + ClientPtr client = cl->client; + DrawablePtr pDraw; + int err; REQUEST_AT_LEAST_SIZE(xGLXCreateWindowReq); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } REQUEST_FIXED_SIZE(xGLXCreateWindowReq, req->numAttribs << 3); LEGAL_NEW_RESOURCE(req->glxwindow, client); if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(client, pGlxScreen, req->fbconfig, &config, &err)) - return err; + return err; err = dixLookupDrawable(&pDraw, req->window, client, 0, DixAddAccess); if (err != Success || pDraw->type != DRAWABLE_WINDOW) { - client->errorValue = req->window; - return BadWindow; + client->errorValue = req->window; + return BadWindow; } if (!validGlxFBConfigForWindow(client, config, pDraw, &err)) - return err; + return err; return DoCreateGLXDrawable(client, pGlxScreen, config, - pDraw, req->window, - req->glxwindow, GLX_DRAWABLE_WINDOW); + pDraw, req->window, + req->glxwindow, GLX_DRAWABLE_WINDOW); } -int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyWindow(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; @@ -1531,7 +1579,6 @@ int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc) return DoDestroyDrawable(cl, req->glxwindow, GLX_DRAWABLE_WINDOW); } - /*****************************************************************************/ /* @@ -1539,7 +1586,8 @@ int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc) ** this time that is of value. Consequently, this code must be ** implemented by somebody other than SGI. */ -int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_SwapBuffers(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; @@ -1554,41 +1602,41 @@ int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc) tag = req->contextTag; drawId = req->drawable; if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) { - return __glXError(GLXBadContextTag); - } - /* - ** The calling thread is swapping its current drawable. In this case, - ** glxSwapBuffers is in both GL and X streams, in terms of - ** sequentiality. - */ - if (__glXForceCurrent(cl, tag, &error)) { - /* - ** Do whatever is needed to make sure that all preceding requests - ** in both streams are completed before the swap is executed. - */ - CALL_Finish( GET_DISPATCH(), () ); - glxc->hasUnflushedCommands = GL_FALSE; - } else { - return error; - } + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) { + return __glXError(GLXBadContextTag); + } + /* + ** The calling thread is swapping its current drawable. In this case, + ** glxSwapBuffers is in both GL and X streams, in terms of + ** sequentiality. + */ + if (__glXForceCurrent(cl, tag, &error)) { + /* + ** Do whatever is needed to make sure that all preceding requests + ** in both streams are completed before the swap is executed. + */ + CALL_Finish(GET_DISPATCH(), ()); + glxc->hasUnflushedCommands = GL_FALSE; + } + else { + return error; + } } pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error); if (pGlxDraw == NULL) - return error; + return error; if (pGlxDraw->type == DRAWABLE_WINDOW && - (*pGlxDraw->swapBuffers)(cl->client, pGlxDraw) == GL_FALSE) - return __glXError(GLXBadDrawable); + (*pGlxDraw->swapBuffers) (cl->client, pGlxDraw) == GL_FALSE) + return __glXError(GLXBadDrawable); return Success; } - static int -DoQueryContext(__GLXclientState *cl, GLXContextID gcId) +DoQueryContext(__GLXclientState * cl, GLXContextID gcId) { ClientPtr client = cl->client; __GLXcontext *ctx; @@ -1599,7 +1647,7 @@ DoQueryContext(__GLXclientState *cl, GLXContextID gcId) int err; if (!validGlxContext(cl->client, gcId, DixReadAccess, &ctx, &err)) - return err; + return err; nProps = 3; reply.length = nProps << 1; @@ -1608,30 +1656,32 @@ DoQueryContext(__GLXclientState *cl, GLXContextID gcId) reply.n = nProps; nReplyBytes = reply.length << 2; - sendBuf = (int *)malloc((size_t)nReplyBytes); + sendBuf = (int *) malloc((size_t) nReplyBytes); if (sendBuf == NULL) { - return __glXError(GLXBadContext); /* XXX: Is this correct? */ + return __glXError(GLXBadContext); /* XXX: Is this correct? */ } pSendBuf = sendBuf; *pSendBuf++ = GLX_SHARE_CONTEXT_EXT; - *pSendBuf++ = (int)(ctx->share_id); + *pSendBuf++ = (int) (ctx->share_id); *pSendBuf++ = GLX_VISUAL_ID_EXT; - *pSendBuf++ = (int)(ctx->config->visualID); + *pSendBuf++ = (int) (ctx->config->visualID); *pSendBuf++ = GLX_SCREEN_EXT; - *pSendBuf++ = (int)(ctx->pGlxScreen->pScreen->myNum); + *pSendBuf++ = (int) (ctx->pGlxScreen->pScreen->myNum); if (client->swapped) { - __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf); - } else { - WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply); - WriteToClient(client, nReplyBytes, (char *)sendBuf); + __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf); } - free((char *)sendBuf); + else { + WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *) &reply); + WriteToClient(client, nReplyBytes, (char *) sendBuf); + } + free((char *) sendBuf); return Success; } -int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_QueryContextInfoEXT(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; @@ -1641,7 +1691,8 @@ int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) return DoQueryContext(cl, req->context); } -int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_QueryContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; @@ -1651,93 +1702,93 @@ int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc) return DoQueryContext(cl, req->context); } -int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_BindTexImageEXT(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - ClientPtr client = cl->client; - __GLXcontext *context; - __GLXdrawable *pGlxDraw; - GLXDrawable drawId; - int buffer; - int error; - CARD32 num_attribs; + ClientPtr client = cl->client; + __GLXcontext *context; + __GLXdrawable *pGlxDraw; + GLXDrawable drawId; + int buffer; + int error; + CARD32 num_attribs; if ((sizeof(xGLXVendorPrivateReq) + 12) >> 2 > client->req_len) - return BadLength; + return BadLength; pc += __GLX_VENDPRIV_HDR_SIZE; drawId = *((CARD32 *) (pc)); - buffer = *((INT32 *) (pc + 4)); + buffer = *((INT32 *) (pc + 4)); num_attribs = *((CARD32 *) (pc + 8)); if (num_attribs > (UINT32_MAX >> 3)) { - client->errorValue = num_attribs; - return BadValue; + client->errorValue = num_attribs; + return BadValue; } REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 12 + (num_attribs << 3)); if (buffer != GLX_FRONT_LEFT_EXT) - return __glXError(GLXBadPixmap); + return __glXError(GLXBadPixmap); - context = __glXForceCurrent (cl, req->contextTag, &error); + context = __glXForceCurrent(cl, req->contextTag, &error); if (!context) - return error; + return error; if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP, - DixReadAccess, &pGlxDraw, &error)) - return error; + DixReadAccess, &pGlxDraw, &error)) + return error; if (!context->textureFromPixmap) - return __glXError(GLXUnsupportedPrivateRequest); + return __glXError(GLXUnsupportedPrivateRequest); - return context->textureFromPixmap->bindTexImage(context, - buffer, - pGlxDraw); + return context->textureFromPixmap->bindTexImage(context, buffer, pGlxDraw); } -int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_ReleaseTexImageEXT(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - ClientPtr client = cl->client; - __GLXdrawable *pGlxDraw; - __GLXcontext *context; - GLXDrawable drawId; - int buffer; - int error; + ClientPtr client = cl->client; + __GLXdrawable *pGlxDraw; + __GLXcontext *context; + GLXDrawable drawId; + int buffer; + int error; REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 8); pc += __GLX_VENDPRIV_HDR_SIZE; drawId = *((CARD32 *) (pc)); - buffer = *((INT32 *) (pc + 4)); - - context = __glXForceCurrent (cl, req->contextTag, &error); + buffer = *((INT32 *) (pc + 4)); + + context = __glXForceCurrent(cl, req->contextTag, &error); if (!context) - return error; + return error; if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP, - DixReadAccess, &pGlxDraw, &error)) - return error; + DixReadAccess, &pGlxDraw, &error)) + return error; if (!context->textureFromPixmap) - return __glXError(GLXUnsupportedPrivateRequest); + return __glXError(GLXUnsupportedPrivateRequest); return context->textureFromPixmap->releaseTexImage(context, - buffer, - pGlxDraw); + buffer, pGlxDraw); } -int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CopySubBufferMESA(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - GLXContextTag tag = req->contextTag; - __GLXcontext *glxc = NULL; - __GLXdrawable *pGlxDraw; - ClientPtr client = cl->client; - GLXDrawable drawId; - int error; - int x, y, width, height; + GLXContextTag tag = req->contextTag; + __GLXcontext *glxc = NULL; + __GLXdrawable *pGlxDraw; + ClientPtr client = cl->client; + GLXDrawable drawId; + int error; + int x, y, width, height; (void) client; (void) req; @@ -1747,43 +1798,44 @@ int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; drawId = *((CARD32 *) (pc)); - x = *((INT32 *) (pc + 4)); - y = *((INT32 *) (pc + 8)); - width = *((INT32 *) (pc + 12)); - height = *((INT32 *) (pc + 16)); + x = *((INT32 *) (pc + 4)); + y = *((INT32 *) (pc + 8)); + width = *((INT32 *) (pc + 12)); + height = *((INT32 *) (pc + 16)); if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) { - return __glXError(GLXBadContextTag); - } - /* - ** The calling thread is swapping its current drawable. In this case, - ** glxSwapBuffers is in both GL and X streams, in terms of - ** sequentiality. - */ - if (__glXForceCurrent(cl, tag, &error)) { - /* - ** Do whatever is needed to make sure that all preceding requests - ** in both streams are completed before the swap is executed. - */ - CALL_Finish( GET_DISPATCH(), () ); - glxc->hasUnflushedCommands = GL_FALSE; - } else { - return error; - } + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) { + return __glXError(GLXBadContextTag); + } + /* + ** The calling thread is swapping its current drawable. In this case, + ** glxSwapBuffers is in both GL and X streams, in terms of + ** sequentiality. + */ + if (__glXForceCurrent(cl, tag, &error)) { + /* + ** Do whatever is needed to make sure that all preceding requests + ** in both streams are completed before the swap is executed. + */ + CALL_Finish(GET_DISPATCH(), ()); + glxc->hasUnflushedCommands = GL_FALSE; + } + else { + return error; + } } pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error); if (!pGlxDraw) - return error; + return error; if (pGlxDraw == NULL || - pGlxDraw->type != GLX_DRAWABLE_WINDOW || - pGlxDraw->copySubBuffer == NULL) - return __glXError(GLXBadDrawable); + pGlxDraw->type != GLX_DRAWABLE_WINDOW || + pGlxDraw->copySubBuffer == NULL) + return __glXError(GLXBadDrawable); - (*pGlxDraw->copySubBuffer)(pGlxDraw, x, y, width, height); + (*pGlxDraw->copySubBuffer) (pGlxDraw, x, y, width, height); return Success; } @@ -1792,7 +1844,7 @@ int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) ** Get drawable attributes */ static int -DoGetDrawableAttributes(__GLXclientState *cl, XID drawId) +DoGetDrawableAttributes(__GLXclientState * cl, XID drawId) { ClientPtr client = cl->client; xGLXGetDrawableAttributesReply reply; @@ -1801,8 +1853,8 @@ DoGetDrawableAttributes(__GLXclientState *cl, XID drawId) int numAttribs, error; if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY, - DixGetAttrAccess, &pGlxDraw, &error)) - return error; + DixGetAttrAccess, &pGlxDraw, &error)) + return error; numAttribs = 3; reply.length = numAttribs << 1; @@ -1812,28 +1864,30 @@ DoGetDrawableAttributes(__GLXclientState *cl, XID drawId) attributes[0] = GLX_TEXTURE_TARGET_EXT; attributes[1] = pGlxDraw->target == GL_TEXTURE_2D ? GLX_TEXTURE_2D_EXT : - GLX_TEXTURE_RECTANGLE_EXT; + GLX_TEXTURE_RECTANGLE_EXT; attributes[2] = GLX_Y_INVERTED_EXT; attributes[3] = GL_FALSE; attributes[4] = GLX_EVENT_MASK; attributes[5] = pGlxDraw->eventMask; if (client->swapped) { - __glXSwapGetDrawableAttributesReply(client, &reply, attributes); - } else { - WriteToClient(client, sz_xGLXGetDrawableAttributesReply, - (char *)&reply); - WriteToClient(client, reply.length * sizeof (CARD32), - (char *)attributes); + __glXSwapGetDrawableAttributesReply(client, &reply, attributes); + } + else { + WriteToClient(client, sz_xGLXGetDrawableAttributesReply, + (char *) &reply); + WriteToClient(client, reply.length * sizeof(CARD32), + (char *) attributes); } return Success; } -int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetDrawableAttributes(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; + xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *) pc; /* this should be REQUEST_SIZE_MATCH, but mesa sends an additional 4 bytes */ REQUEST_AT_LEAST_SIZE(xGLXGetDrawableAttributesReq); @@ -1841,12 +1895,13 @@ int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) return DoGetDrawableAttributes(cl, req->drawable); } -int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetDrawableAttributesSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXGetDrawableAttributesSGIXReq *req = - (xGLXGetDrawableAttributesSGIXReq *)pc; - + (xGLXGetDrawableAttributesSGIXReq *) pc; + REQUEST_SIZE_MATCH(xGLXGetDrawableAttributesSGIXReq); return DoGetDrawableAttributes(cl, req->drawable); @@ -1862,28 +1917,30 @@ int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) /* ** Execute all the drawing commands in a request. */ -int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_Render(__GLXclientState * cl, GLbyte * pc) { xGLXRenderReq *req; - ClientPtr client= cl->client; + ClientPtr client = cl->client; int left, cmdlen, error; int commandsDone; CARD16 opcode; __GLXrenderHeader *hdr; __GLXcontext *glxc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_AT_LEAST_SIZE(xGLXRenderReq); req = (xGLXRenderReq *) pc; if (client->swapped) { - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); } glxc = __glXForceCurrent(cl, req->contextTag, &error); if (!glxc) { - return error; + return error; } commandsDone = 0; @@ -1892,278 +1949,284 @@ int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc) while (left > 0) { __GLXrenderSizeData entry; int extra; - __GLXdispatchRenderProcPtr proc; - int err; - - if (left < sizeof(__GLXrenderHeader)) - return BadLength; - - /* - ** Verify that the header length and the overall length agree. - ** Also, each command must be word aligned. - */ - hdr = (__GLXrenderHeader *) pc; - if (client->swapped) { - __GLX_SWAP_SHORT(&hdr->length); - __GLX_SWAP_SHORT(&hdr->opcode); - } - cmdlen = hdr->length; - opcode = hdr->opcode; - - /* - ** Check for core opcodes and grab entry data. - */ - err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); - proc = (__GLXdispatchRenderProcPtr) - __glXGetProtocolDecodeFunction(& Render_dispatch_info, - opcode, client->swapped); - - if ((err < 0) || (proc == NULL)) { - client->errorValue = commandsDone; - return __glXError(GLXBadRenderRequest); - } + __GLXdispatchRenderProcPtr proc; + int err; + + if (left < sizeof(__GLXrenderHeader)) + return BadLength; + + /* + ** Verify that the header length and the overall length agree. + ** Also, each command must be word aligned. + */ + hdr = (__GLXrenderHeader *) pc; + if (client->swapped) { + __GLX_SWAP_SHORT(&hdr->length); + __GLX_SWAP_SHORT(&hdr->opcode); + } + cmdlen = hdr->length; + opcode = hdr->opcode; + + /* + ** Check for core opcodes and grab entry data. + */ + err = __glXGetProtocolSizeData(&Render_dispatch_info, opcode, &entry); + proc = (__GLXdispatchRenderProcPtr) + __glXGetProtocolDecodeFunction(&Render_dispatch_info, + opcode, client->swapped); + + if ((err < 0) || (proc == NULL)) { + client->errorValue = commandsDone; + return __glXError(GLXBadRenderRequest); + } if (entry.varsize) { /* variable size command */ - extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE, - client->swapped); + extra = (*entry.varsize) (pc + __GLX_RENDER_HDR_SIZE, + client->swapped); if (extra < 0) { extra = 0; } if (cmdlen != __GLX_PAD(entry.bytes + extra)) { return BadLength; } - } else { + } + else { /* constant size command */ if (cmdlen != __GLX_PAD(entry.bytes)) { return BadLength; } } - if (left < cmdlen) { - return BadLength; - } - - /* - ** Skip over the header and execute the command. We allow the - ** caller to trash the command memory. This is useful especially - ** for things that require double alignment - they can just shift - ** the data towards lower memory (trashing the header) by 4 bytes - ** and achieve the required alignment. - */ - (*proc)(pc + __GLX_RENDER_HDR_SIZE); - pc += cmdlen; - left -= cmdlen; - commandsDone++; + if (left < cmdlen) { + return BadLength; + } + + /* + ** Skip over the header and execute the command. We allow the + ** caller to trash the command memory. This is useful especially + ** for things that require double alignment - they can just shift + ** the data towards lower memory (trashing the header) by 4 bytes + ** and achieve the required alignment. + */ + (*proc) (pc + __GLX_RENDER_HDR_SIZE); + pc += cmdlen; + left -= cmdlen; + commandsDone++; } glxc->hasUnflushedCommands = GL_TRUE; return Success; } - /* ** Execute a large rendering request (one that spans multiple X requests). */ -int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_RenderLarge(__GLXclientState * cl, GLbyte * pc) { xGLXRenderLargeReq *req; - ClientPtr client= cl->client; + ClientPtr client = cl->client; size_t dataBytes; __GLXrenderLargeHeader *hdr; __GLXcontext *glxc; int error; CARD16 opcode; + __GLX_DECLARE_SWAP_VARIABLES; - + req = (xGLXRenderLargeReq *) pc; if (client->swapped) { - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - __GLX_SWAP_INT(&req->dataBytes); - __GLX_SWAP_SHORT(&req->requestNumber); - __GLX_SWAP_SHORT(&req->requestTotal); + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->dataBytes); + __GLX_SWAP_SHORT(&req->requestNumber); + __GLX_SWAP_SHORT(&req->requestTotal); } glxc = __glXForceCurrent(cl, req->contextTag, &error); if (!glxc) { - /* Reset in case this isn't 1st request. */ - __glXResetLargeCommandStatus(cl); - return error; + /* Reset in case this isn't 1st request. */ + __glXResetLargeCommandStatus(cl); + return error; } dataBytes = req->dataBytes; /* - ** Check the request length. - */ + ** Check the request length. + */ if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) { - client->errorValue = req->length; - /* Reset in case this isn't 1st request. */ - __glXResetLargeCommandStatus(cl); - return BadLength; + client->errorValue = req->length; + /* Reset in case this isn't 1st request. */ + __glXResetLargeCommandStatus(cl); + return BadLength; } pc += sz_xGLXRenderLargeReq; - + if (cl->largeCmdRequestsSoFar == 0) { - __GLXrenderSizeData entry; - int extra; - size_t cmdlen; - int err; - - /* - ** This is the first request of a multi request command. - ** Make enough space in the buffer, then copy the entire request. - */ - if (req->requestNumber != 1) { - client->errorValue = req->requestNumber; - return __glXError(GLXBadLargeRequest); - } - - hdr = (__GLXrenderLargeHeader *) pc; - if (client->swapped) { - __GLX_SWAP_INT(&hdr->length); - __GLX_SWAP_INT(&hdr->opcode); - } - cmdlen = hdr->length; - opcode = hdr->opcode; - - /* - ** Check for core opcodes and grab entry data. - */ - err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); - if (err < 0) { - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - - if (entry.varsize) { - /* - ** If it's a variable-size command (a command whose length must - ** be computed from its parameters), all the parameters needed - ** will be in the 1st request, so it's okay to do this. - */ - extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, - client->swapped); - if (extra < 0) { - extra = 0; - } - /* large command's header is 4 bytes longer, so add 4 */ - if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) { - return BadLength; - } - } else { - /* constant size command */ - if (cmdlen != __GLX_PAD(entry.bytes + 4)) { - return BadLength; - } - } - /* - ** Make enough space in the buffer, then copy the entire request. - */ - if (cl->largeCmdBufSize < cmdlen) { - if (!cl->largeCmdBuf) { - cl->largeCmdBuf = (GLbyte *) malloc(cmdlen); - } else { - cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, cmdlen); - } - if (!cl->largeCmdBuf) { - return BadAlloc; - } - cl->largeCmdBufSize = cmdlen; - } - memcpy(cl->largeCmdBuf, pc, dataBytes); - - cl->largeCmdBytesSoFar = dataBytes; - cl->largeCmdBytesTotal = cmdlen; - cl->largeCmdRequestsSoFar = 1; - cl->largeCmdRequestsTotal = req->requestTotal; - return Success; - - } else { - /* - ** We are receiving subsequent (i.e. not the first) requests of a - ** multi request command. - */ - - /* - ** Check the request number and the total request count. - */ - if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) { - client->errorValue = req->requestNumber; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - if (req->requestTotal != cl->largeCmdRequestsTotal) { - client->errorValue = req->requestTotal; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - - /* - ** Check that we didn't get too much data. - */ - if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) { - client->errorValue = dataBytes; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes); - cl->largeCmdBytesSoFar += dataBytes; - cl->largeCmdRequestsSoFar++; - - if (req->requestNumber == cl->largeCmdRequestsTotal) { - __GLXdispatchRenderProcPtr proc; - - /* - ** This is the last request; it must have enough bytes to complete - ** the command. - */ - /* NOTE: the two pad macros have been added below; they are needed - ** because the client library pads the total byte count, but not - ** the per-request byte counts. The Protocol Encoding says the - ** total byte count should not be padded, so a proposal will be - ** made to the ARB to relax the padding constraint on the total - ** byte count, thus preserving backward compatibility. Meanwhile, - ** the padding done below fixes a bug that did not allow - ** large commands of odd sizes to be accepted by the server. - */ - if (__GLX_PAD(cl->largeCmdBytesSoFar) != - __GLX_PAD(cl->largeCmdBytesTotal)) { - client->errorValue = dataBytes; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; - /* - ** The opcode and length field in the header had already been - ** swapped when the first request was received. - ** - ** Use the opcode to index into the procedure table. - */ - opcode = hdr->opcode; - - proc = (__GLXdispatchRenderProcPtr) - __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, - client->swapped); - if (proc == NULL) { - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - - /* - ** Skip over the header and execute the command. - */ - (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); - glxc->hasUnflushedCommands = GL_TRUE; - - /* - ** Reset for the next RenderLarge series. - */ - __glXResetLargeCommandStatus(cl); - } else { - /* - ** This is neither the first nor the last request. - */ - } - return Success; + __GLXrenderSizeData entry; + int extra; + size_t cmdlen; + int err; + + /* + ** This is the first request of a multi request command. + ** Make enough space in the buffer, then copy the entire request. + */ + if (req->requestNumber != 1) { + client->errorValue = req->requestNumber; + return __glXError(GLXBadLargeRequest); + } + + hdr = (__GLXrenderLargeHeader *) pc; + if (client->swapped) { + __GLX_SWAP_INT(&hdr->length); + __GLX_SWAP_INT(&hdr->opcode); + } + cmdlen = hdr->length; + opcode = hdr->opcode; + + /* + ** Check for core opcodes and grab entry data. + */ + err = __glXGetProtocolSizeData(&Render_dispatch_info, opcode, &entry); + if (err < 0) { + client->errorValue = opcode; + return __glXError(GLXBadLargeRequest); + } + + if (entry.varsize) { + /* + ** If it's a variable-size command (a command whose length must + ** be computed from its parameters), all the parameters needed + ** will be in the 1st request, so it's okay to do this. + */ + extra = (*entry.varsize) (pc + __GLX_RENDER_LARGE_HDR_SIZE, + client->swapped); + if (extra < 0) { + extra = 0; + } + /* large command's header is 4 bytes longer, so add 4 */ + if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) { + return BadLength; + } + } + else { + /* constant size command */ + if (cmdlen != __GLX_PAD(entry.bytes + 4)) { + return BadLength; + } + } + /* + ** Make enough space in the buffer, then copy the entire request. + */ + if (cl->largeCmdBufSize < cmdlen) { + if (!cl->largeCmdBuf) { + cl->largeCmdBuf = (GLbyte *) malloc(cmdlen); + } + else { + cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, cmdlen); + } + if (!cl->largeCmdBuf) { + return BadAlloc; + } + cl->largeCmdBufSize = cmdlen; + } + memcpy(cl->largeCmdBuf, pc, dataBytes); + + cl->largeCmdBytesSoFar = dataBytes; + cl->largeCmdBytesTotal = cmdlen; + cl->largeCmdRequestsSoFar = 1; + cl->largeCmdRequestsTotal = req->requestTotal; + return Success; + + } + else { + /* + ** We are receiving subsequent (i.e. not the first) requests of a + ** multi request command. + */ + + /* + ** Check the request number and the total request count. + */ + if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) { + client->errorValue = req->requestNumber; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + if (req->requestTotal != cl->largeCmdRequestsTotal) { + client->errorValue = req->requestTotal; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + + /* + ** Check that we didn't get too much data. + */ + if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) { + client->errorValue = dataBytes; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes); + cl->largeCmdBytesSoFar += dataBytes; + cl->largeCmdRequestsSoFar++; + + if (req->requestNumber == cl->largeCmdRequestsTotal) { + __GLXdispatchRenderProcPtr proc; + + /* + ** This is the last request; it must have enough bytes to complete + ** the command. + */ + /* NOTE: the two pad macros have been added below; they are needed + ** because the client library pads the total byte count, but not + ** the per-request byte counts. The Protocol Encoding says the + ** total byte count should not be padded, so a proposal will be + ** made to the ARB to relax the padding constraint on the total + ** byte count, thus preserving backward compatibility. Meanwhile, + ** the padding done below fixes a bug that did not allow + ** large commands of odd sizes to be accepted by the server. + */ + if (__GLX_PAD(cl->largeCmdBytesSoFar) != + __GLX_PAD(cl->largeCmdBytesTotal)) { + client->errorValue = dataBytes; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; + /* + ** The opcode and length field in the header had already been + ** swapped when the first request was received. + ** + ** Use the opcode to index into the procedure table. + */ + opcode = hdr->opcode; + + proc = (__GLXdispatchRenderProcPtr) + __glXGetProtocolDecodeFunction(&Render_dispatch_info, opcode, + client->swapped); + if (proc == NULL) { + client->errorValue = opcode; + return __glXError(GLXBadLargeRequest); + } + + /* + ** Skip over the header and execute the command. + */ + (*proc) (cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); + glxc->hasUnflushedCommands = GL_TRUE; + + /* + ** Reset for the next RenderLarge series. + */ + __glXResetLargeCommandStatus(cl); + } + else { + /* + ** This is neither the first nor the last request. + */ + } + return Success; } } @@ -2174,7 +2237,8 @@ int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc) ** allocating the entry points in the dispatch table. */ -int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_VendorPrivate(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; @@ -2184,18 +2248,19 @@ int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc) REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq); proc = (__GLXdispatchVendorPrivProcPtr) - __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, - vendorcode, 0); + __glXGetProtocolDecodeFunction(&VendorPriv_dispatch_info, + vendorcode, 0); if (proc != NULL) { - (*proc)(cl, (GLbyte*)req); - return Success; + (*proc) (cl, (GLbyte *) req); + return Success; } cl->client->errorValue = req->vendorCode; return __glXError(GLXUnsupportedPrivateRequest); } -int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_VendorPrivateWithReply(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; @@ -2205,17 +2270,18 @@ int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq); proc = (__GLXdispatchVendorPrivProcPtr) - __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, - vendorcode, 0); + __glXGetProtocolDecodeFunction(&VendorPriv_dispatch_info, + vendorcode, 0); if (proc != NULL) { - return (*proc)(cl, (GLbyte*)req); + return (*proc) (cl, (GLbyte *) req); } cl->client->errorValue = vendorcode; return __glXError(GLXUnsupportedPrivateRequest); } -int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_QueryExtensionsString(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc; @@ -2228,7 +2294,7 @@ int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXQueryExtensionsStringReq); if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) - return err; + return err; n = strlen(pGlxScreen->GLXextensions) + 1; length = __GLX_PAD(n) >> 2; @@ -2237,7 +2303,7 @@ int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) reply.length = length; reply.n = n; - /* Allocate buffer to make sure it's a multiple of 4 bytes big.*/ + /* Allocate buffer to make sure it's a multiple of 4 bytes big. */ buf = (char *) malloc(length << 2); if (buf == NULL) return BadAlloc; @@ -2245,16 +2311,19 @@ int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) if (client->swapped) { glxSwapQueryExtensionsStringReply(client, &reply, buf); - } else { - WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply); - WriteToClient(client, (int)(length << 2), (char *)buf); + } + else { + WriteToClient(client, sz_xGLXQueryExtensionsStringReply, + (char *) &reply); + WriteToClient(client, (int) (length << 2), (char *) buf); } free(buf); return Success; } -int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_QueryServerString(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc; @@ -2269,24 +2338,24 @@ int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXQueryServerStringReq); if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) - return err; - - switch(req->name) { - case GLX_VENDOR: - ptr = pGlxScreen->GLXvendor; - break; - case GLX_VERSION: - /* Return to the server version rather than the screen version - * to prevent confusion when they do not match. - */ - snprintf(ver_str, 16, "%d.%d", glxMajorVersion, glxMinorVersion); - ptr = ver_str; - break; - case GLX_EXTENSIONS: - ptr = pGlxScreen->GLXextensions; - break; - default: - return BadValue; + return err; + + switch (req->name) { + case GLX_VENDOR: + ptr = pGlxScreen->GLXvendor; + break; + case GLX_VERSION: + /* Return to the server version rather than the screen version + * to prevent confusion when they do not match. + */ + snprintf(ver_str, 16, "%d.%d", glxMajorVersion, glxMinorVersion); + ptr = ver_str; + break; + case GLX_EXTENSIONS: + ptr = pGlxScreen->GLXextensions; + break; + default: + return BadValue; } n = strlen(ptr) + 1; @@ -2304,26 +2373,28 @@ int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) if (client->swapped) { glxSwapQueryServerStringReply(client, &reply, buf); - } else { - WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply); - WriteToClient(client, (int)(length << 2), buf); + } + else { + WriteToClient(client, sz_xGLXQueryServerStringReply, (char *) &reply); + WriteToClient(client, (int) (length << 2), buf); } free(buf); return Success; } -int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_ClientInfo(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc; const char *buf; - + REQUEST_AT_LEAST_SIZE(xGLXClientInfoReq); - buf = (const char *)(req+1); + buf = (const char *) (req + 1); if (!memchr(buf, 0, (client->req_len << 2) - sizeof(xGLXClientInfoReq))) - return BadLength; + return BadLength; cl->GLClientmajorVersion = req->major; cl->GLClientminorVersion = req->minor; diff --git a/glx/glxcmdsswap.c b/glx/glxcmdsswap.c index 76e6fb629..e8520d6cb 100644 --- a/glx/glxcmdsswap.c +++ b/glx/glxcmdsswap.c @@ -48,7 +48,6 @@ #include "indirect_table.h" #include "indirect_util.h" - /************************************************************************/ /* @@ -58,10 +57,12 @@ ** it is called at the end of the unswapped routine. */ -int __glXDispSwap_CreateContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CreateContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXCreateContextReq); @@ -75,10 +76,12 @@ int __glXDispSwap_CreateContext(__GLXclientState *cl, GLbyte *pc) return __glXDisp_CreateContext(cl, pc); } -int __glXDispSwap_CreateNewContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CreateNewContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXCreateNewContextReq); @@ -93,11 +96,12 @@ int __glXDispSwap_CreateNewContext(__GLXclientState *cl, GLbyte *pc) return __glXDisp_CreateNewContext(cl, pc); } -int __glXDispSwap_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CreateContextWithConfigSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateContextWithConfigSGIXReq *req = - (xGLXCreateContextWithConfigSGIXReq *) pc; + (xGLXCreateContextWithConfigSGIXReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXCreateContextWithConfigSGIXReq); @@ -112,10 +116,12 @@ int __glXDispSwap_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) return __glXDisp_CreateContextWithConfigSGIX(cl, pc); } -int __glXDispSwap_DestroyContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DestroyContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXDestroyContextReq); @@ -126,10 +132,12 @@ int __glXDispSwap_DestroyContext(__GLXclientState *cl, GLbyte *pc) return __glXDisp_DestroyContext(cl, pc); } -int __glXDispSwap_MakeCurrent(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_MakeCurrent(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXMakeCurrentReq); @@ -142,10 +150,12 @@ int __glXDispSwap_MakeCurrent(__GLXclientState *cl, GLbyte *pc) return __glXDisp_MakeCurrent(cl, pc); } -int __glXDispSwap_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_MakeContextCurrent(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXMakeContextCurrentReq); @@ -159,10 +169,12 @@ int __glXDispSwap_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc) return __glXDisp_MakeContextCurrent(cl, pc); } -int __glXDispSwap_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_MakeCurrentReadSGI(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXMakeCurrentReadSGIReq); @@ -176,10 +188,12 @@ int __glXDispSwap_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) return __glXDisp_MakeCurrentReadSGI(cl, pc); } -int __glXDispSwap_IsDirect(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsDirect(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXIsDirectReq); @@ -190,10 +204,12 @@ int __glXDispSwap_IsDirect(__GLXclientState *cl, GLbyte *pc) return __glXDisp_IsDirect(cl, pc); } -int __glXDispSwap_QueryVersion(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_QueryVersion(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXQueryVersionReq); @@ -205,10 +221,12 @@ int __glXDispSwap_QueryVersion(__GLXclientState *cl, GLbyte *pc) return __glXDisp_QueryVersion(cl, pc); } -int __glXDispSwap_WaitGL(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_WaitGL(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXWaitGLReq); @@ -219,10 +237,12 @@ int __glXDispSwap_WaitGL(__GLXclientState *cl, GLbyte *pc) return __glXDisp_WaitGL(cl, pc); } -int __glXDispSwap_WaitX(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_WaitX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXWaitXReq *req = (xGLXWaitXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXWaitXReq); @@ -233,10 +253,12 @@ int __glXDispSwap_WaitX(__GLXclientState *cl, GLbyte *pc) return __glXDisp_WaitX(cl, pc); } -int __glXDispSwap_CopyContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CopyContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXCopyContextReq); @@ -249,10 +271,12 @@ int __glXDispSwap_CopyContext(__GLXclientState *cl, GLbyte *pc) return __glXDisp_CopyContext(cl, pc); } -int __glXDispSwap_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVisualConfigs(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXGetVisualConfigsReq); @@ -261,10 +285,12 @@ int __glXDispSwap_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) return __glXDisp_GetVisualConfigs(cl, pc); } -int __glXDispSwap_GetFBConfigs(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetFBConfigs(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXGetFBConfigsReq); @@ -273,10 +299,12 @@ int __glXDispSwap_GetFBConfigs(__GLXclientState *cl, GLbyte *pc) return __glXDisp_GetFBConfigs(cl, pc); } -int __glXDispSwap_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetFBConfigsSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_AT_LEAST_SIZE(xGLXGetFBConfigsSGIXReq); @@ -285,10 +313,12 @@ int __glXDispSwap_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) return __glXDisp_GetFBConfigsSGIX(cl, pc); } -int __glXDispSwap_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CreateGLXPixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapReq); @@ -302,11 +332,13 @@ int __glXDispSwap_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) return __glXDisp_CreateGLXPixmap(cl, pc); } -int __glXDispSwap_CreatePixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CreatePixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; CARD32 *attribs; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -320,21 +352,22 @@ int __glXDispSwap_CreatePixmap(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->numAttribs); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } REQUEST_FIXED_SIZE(xGLXCreatePixmapReq, req->numAttribs << 3); - attribs = (CARD32*)(req + 1); + attribs = (CARD32 *) (req + 1); __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1); return __glXDisp_CreatePixmap(cl, pc); } -int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CreateGLXPixmapWithConfigSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXCreateGLXPixmapWithConfigSGIXReq *req = - (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; + xGLXCreateGLXPixmapWithConfigSGIXReq *req = + (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapWithConfigSGIXReq); @@ -348,10 +381,12 @@ int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc return __glXDisp_CreateGLXPixmapWithConfigSGIX(cl, pc); } -int __glXDispSwap_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DestroyGLXPixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXDestroyGLXPixmapReq); @@ -362,10 +397,12 @@ int __glXDispSwap_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) return __glXDisp_DestroyGLXPixmap(cl, pc); } -int __glXDispSwap_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DestroyPixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_AT_LEAST_SIZE(xGLXDestroyGLXPixmapReq); @@ -376,10 +413,12 @@ int __glXDispSwap_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) return __glXDisp_DestroyGLXPixmap(cl, pc); } -int __glXDispSwap_QueryContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_QueryContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; + xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXQueryContextReq); @@ -389,10 +428,12 @@ int __glXDispSwap_QueryContext(__GLXclientState *cl, GLbyte *pc) return __glXDisp_QueryContext(cl, pc); } -int __glXDispSwap_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CreatePbuffer(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; + xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; CARD32 *attribs; @@ -405,20 +446,22 @@ int __glXDispSwap_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->numAttribs); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } REQUEST_FIXED_SIZE(xGLXCreatePbufferReq, req->numAttribs << 3); - attribs = (CARD32*)(req + 1); + attribs = (CARD32 *) (req + 1); __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1); return __glXDisp_CreatePbuffer(cl, pc); } -int __glXDispSwap_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CreateGLXPbufferSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc; + xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_AT_LEAST_SIZE(xGLXCreateGLXPbufferSGIXReq); @@ -432,10 +475,12 @@ int __glXDispSwap_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) return __glXDisp_CreateGLXPbufferSGIX(cl, pc); } -int __glXDispSwap_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DestroyPbuffer(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXDestroyPbufferReq); @@ -445,10 +490,12 @@ int __glXDispSwap_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) return __glXDisp_DestroyPbuffer(cl, pc); } -int __glXDispSwap_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DestroyGLXPbufferSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXDestroyGLXPbufferSGIXReq); @@ -458,11 +505,12 @@ int __glXDispSwap_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) return __glXDisp_DestroyGLXPbufferSGIX(cl, pc); } -int __glXDispSwap_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_ChangeDrawableAttributes(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXChangeDrawableAttributesReq *req = - (xGLXChangeDrawableAttributesReq *) pc; + (xGLXChangeDrawableAttributesReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; CARD32 *attribs; @@ -473,24 +521,25 @@ int __glXDispSwap_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->numAttribs); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } - if (((sizeof(xGLXChangeDrawableAttributesReq) + (req->numAttribs << 3)) >> 2) < client->req_len) - return BadLength; + if (((sizeof(xGLXChangeDrawableAttributesReq) + + (req->numAttribs << 3)) >> 2) < client->req_len) + return BadLength; - attribs = (CARD32*)(req + 1); + attribs = (CARD32 *) (req + 1); __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1); return __glXDisp_ChangeDrawableAttributes(cl, pc); } -int __glXDispSwap_ChangeDrawableAttributesSGIX(__GLXclientState *cl, - GLbyte *pc) +int +__glXDispSwap_ChangeDrawableAttributesSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXChangeDrawableAttributesSGIXReq *req = - (xGLXChangeDrawableAttributesSGIXReq *) pc; + (xGLXChangeDrawableAttributesSGIXReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; CARD32 *attribs; @@ -501,20 +550,23 @@ int __glXDispSwap_ChangeDrawableAttributesSGIX(__GLXclientState *cl, __GLX_SWAP_INT(&req->numAttribs); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } - REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, req->numAttribs << 3); - attribs = (CARD32*)(req + 1); + REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, + req->numAttribs << 3); + attribs = (CARD32 *) (req + 1); __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1); return __glXDisp_ChangeDrawableAttributesSGIX(cl, pc); } -int __glXDispSwap_CreateWindow(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CreateWindow(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; CARD32 *attribs; @@ -528,20 +580,22 @@ int __glXDispSwap_CreateWindow(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->numAttribs); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } REQUEST_FIXED_SIZE(xGLXCreateWindowReq, req->numAttribs << 3); - attribs = (CARD32*)(req + 1); + attribs = (CARD32 *) (req + 1); __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1); return __glXDisp_CreateWindow(cl, pc); } -int __glXDispSwap_DestroyWindow(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DestroyWindow(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_AT_LEAST_SIZE(xGLXDestroyWindowReq); @@ -551,10 +605,12 @@ int __glXDispSwap_DestroyWindow(__GLXclientState *cl, GLbyte *pc) return __glXDisp_DestroyWindow(cl, pc); } -int __glXDispSwap_SwapBuffers(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_SwapBuffers(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXSwapBuffersReq); @@ -566,10 +622,12 @@ int __glXDispSwap_SwapBuffers(__GLXclientState *cl, GLbyte *pc) return __glXDisp_SwapBuffers(cl, pc); } -int __glXDispSwap_UseXFont(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_UseXFont(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXUseXFontReq); @@ -584,11 +642,12 @@ int __glXDispSwap_UseXFont(__GLXclientState *cl, GLbyte *pc) return __glXDisp_UseXFont(cl, pc); } - -int __glXDispSwap_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_QueryExtensionsString(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *)pc; + xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXQueryExtensionsStringReq); @@ -599,10 +658,12 @@ int __glXDispSwap_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) return __glXDisp_QueryExtensionsString(cl, pc); } -int __glXDispSwap_QueryServerString(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_QueryServerString(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc; + xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXQueryServerStringReq); @@ -614,10 +675,12 @@ int __glXDispSwap_QueryServerString(__GLXclientState *cl, GLbyte *pc) return __glXDisp_QueryServerString(cl, pc); } -int __glXDispSwap_ClientInfo(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_ClientInfo(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc; + xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_AT_LEAST_SIZE(xGLXClientInfoReq); @@ -630,10 +693,12 @@ int __glXDispSwap_ClientInfo(__GLXclientState *cl, GLbyte *pc) return __glXDisp_ClientInfo(cl, pc); } -int __glXDispSwap_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_QueryContextInfoEXT(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXQueryContextInfoEXTReq); @@ -644,39 +709,43 @@ int __glXDispSwap_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) return __glXDisp_QueryContextInfoEXT(cl, pc); } -int __glXDispSwap_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_BindTexImageEXT(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - GLXDrawable *drawId; - int *buffer; - CARD32 *num_attribs; + GLXDrawable *drawId; + int *buffer; + CARD32 *num_attribs; + __GLX_DECLARE_SWAP_VARIABLES; if ((sizeof(xGLXVendorPrivateReq) + 12) >> 2 > client->req_len) - return BadLength; + return BadLength; pc += __GLX_VENDPRIV_HDR_SIZE; drawId = ((GLXDrawable *) (pc)); - buffer = ((int *) (pc + 4)); + buffer = ((int *) (pc + 4)); num_attribs = ((CARD32 *) (pc + 8)); - + __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->contextTag); __GLX_SWAP_INT(drawId); __GLX_SWAP_INT(buffer); __GLX_SWAP_INT(num_attribs); - return __glXDisp_BindTexImageEXT(cl, (GLbyte *)pc); + return __glXDisp_BindTexImageEXT(cl, (GLbyte *) pc); } -int __glXDispSwap_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_ReleaseTexImageEXT(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - GLXDrawable *drawId; - int *buffer; + GLXDrawable *drawId; + int *buffer; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 8); @@ -684,22 +753,24 @@ int __glXDispSwap_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; drawId = ((GLXDrawable *) (pc)); - buffer = ((int *) (pc + 4)); - + buffer = ((int *) (pc + 4)); + __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->contextTag); __GLX_SWAP_INT(drawId); __GLX_SWAP_INT(buffer); - return __glXDisp_ReleaseTexImageEXT(cl, (GLbyte *)pc); + return __glXDisp_ReleaseTexImageEXT(cl, (GLbyte *) pc); } -int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CopySubBufferMESA(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - GLXDrawable *drawId; - int *buffer; + GLXDrawable *drawId; + int *buffer; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 20); @@ -721,11 +792,13 @@ int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) } -int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *)pc; + xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *) pc; CARD32 *data; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_SIZE_MATCH(xGLXGetDrawableAttributesSGIXReq); @@ -738,10 +811,12 @@ int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) return __glXDisp_GetDrawableAttributesSGIX(cl, pc); } -int __glXDispSwap_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetDrawableAttributes(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; + xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_AT_LEAST_SIZE(xGLXGetDrawableAttributesReq); @@ -752,93 +827,107 @@ int __glXDispSwap_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) return __glXDisp_GetDrawableAttributes(cl, pc); } - /************************************************************************/ /* ** Swap replies. */ -void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReply *reply) +void +__glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReply * reply) { __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->contextTag); - WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)reply); + WriteToClient(client, sz_xGLXMakeCurrentReply, (char *) reply); } -void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply) +void +__glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply * reply) { __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); - WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply); + WriteToClient(client, sz_xGLXIsDirectReply, (char *) reply); } -void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply) +void +__glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply * reply) { __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->majorVersion); __GLX_SWAP_INT(&reply->minorVersion); - WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply); + WriteToClient(client, sz_xGLXQueryVersionReply, (char *) reply); } -void glxSwapQueryExtensionsStringReply(ClientPtr client, - xGLXQueryExtensionsStringReply *reply, char *buf) +void +glxSwapQueryExtensionsStringReply(ClientPtr client, + xGLXQueryExtensionsStringReply * reply, + char *buf) { int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->n); - WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply); - __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *) reply); + __GLX_SWAP_INT_ARRAY((int *) buf, length); WriteToClient(client, length << 2, buf); } -void glxSwapQueryServerStringReply(ClientPtr client, - xGLXQueryServerStringReply *reply, char *buf) +void +glxSwapQueryServerStringReply(ClientPtr client, + xGLXQueryServerStringReply * reply, char *buf) { int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->n); - WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply); + WriteToClient(client, sz_xGLXQueryServerStringReply, (char *) reply); /** no swap is needed for an array of chars **/ /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */ WriteToClient(client, length << 2, buf); } -void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf) +void +__glXSwapQueryContextInfoEXTReply(ClientPtr client, + xGLXQueryContextInfoEXTReply * reply, + int *buf) { int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->n); - WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply); - __GLX_SWAP_INT_ARRAY((int *)buf, length); - WriteToClient(client, length << 2, (char *)buf); + WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *) reply); + __GLX_SWAP_INT_ARRAY((int *) buf, length); + WriteToClient(client, length << 2, (char *) buf); } -void __glXSwapGetDrawableAttributesReply(ClientPtr client, - xGLXGetDrawableAttributesReply *reply, CARD32 *buf) +void +__glXSwapGetDrawableAttributesReply(ClientPtr client, + xGLXGetDrawableAttributesReply * reply, + CARD32 *buf) { int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->numAttribs); - WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply); - __GLX_SWAP_INT_ARRAY((int *)buf, length); - WriteToClient(client, length << 2, (char *)buf); + WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *) reply); + __GLX_SWAP_INT_ARRAY((int *) buf, length); + WriteToClient(client, length << 2, (char *) buf); } /************************************************************************/ @@ -848,7 +937,8 @@ void __glXSwapGetDrawableAttributesReply(ClientPtr client, ** client library to send batches of GL rendering commands. */ -int __glXDispSwap_Render(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_Render(__GLXclientState * cl, GLbyte * pc) { return __glXDisp_Render(cl, pc); } @@ -856,7 +946,8 @@ int __glXDispSwap_Render(__GLXclientState *cl, GLbyte *pc) /* ** Execute a large rendering request (one that spans multiple X requests). */ -int __glXDispSwap_RenderLarge(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_RenderLarge(__GLXclientState * cl, GLbyte * pc) { return __glXDisp_RenderLarge(cl, pc); } @@ -868,7 +959,8 @@ int __glXDispSwap_RenderLarge(__GLXclientState *cl, GLbyte *pc) ** allocating these entry points in the dispatch table. */ -int __glXDispSwap_VendorPrivate(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_VendorPrivate(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateReq *req; GLint vendorcode; @@ -883,19 +975,19 @@ int __glXDispSwap_VendorPrivate(__GLXclientState *cl, GLbyte *pc) vendorcode = req->vendorCode; proc = (__GLXdispatchVendorPrivProcPtr) - __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, - vendorcode, 1); + __glXGetProtocolDecodeFunction(&VendorPriv_dispatch_info, + vendorcode, 1); if (proc != NULL) { - (*proc)(cl, (GLbyte*)req); - return Success; + (*proc) (cl, (GLbyte *) req); + return Success; } cl->client->errorValue = req->vendorCode; return __glXError(GLXUnsupportedPrivateRequest); } - -int __glXDispSwap_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_VendorPrivateWithReply(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateWithReplyReq *req; GLint vendorcode; @@ -910,10 +1002,10 @@ int __glXDispSwap_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) vendorcode = req->vendorCode; proc = (__GLXdispatchVendorPrivProcPtr) - __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, - vendorcode, 1); + __glXGetProtocolDecodeFunction(&VendorPriv_dispatch_info, + vendorcode, 1); if (proc != NULL) { - return (*proc)(cl, (GLbyte*)req); + return (*proc) (cl, (GLbyte *) req); } cl->client->errorValue = req->vendorCode; diff --git a/glx/glxcontext.h b/glx/glxcontext.h index 65d51f507..ef2c4dbd5 100644 --- a/glx/glxcontext.h +++ b/glx/glxcontext.h @@ -37,95 +37,88 @@ typedef struct __GLXtextureFromPixmap __GLXtextureFromPixmap; struct __GLXtextureFromPixmap { - int (*bindTexImage) (__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap); - int (*releaseTexImage) (__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap); + int (*bindTexImage) (__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap); + int (*releaseTexImage) (__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap); }; - struct __GLXcontext { - void (*destroy) (__GLXcontext *context); - int (*makeCurrent) (__GLXcontext *context); - int (*loseCurrent) (__GLXcontext *context); - int (*copy) (__GLXcontext *dst, - __GLXcontext *src, - unsigned long mask); - Bool (*wait) (__GLXcontext *context, - __GLXclientState *cl, - int *error); + void (*destroy) (__GLXcontext * context); + int (*makeCurrent) (__GLXcontext * context); + int (*loseCurrent) (__GLXcontext * context); + int (*copy) (__GLXcontext * dst, __GLXcontext * src, unsigned long mask); + Bool (*wait) (__GLXcontext * context, __GLXclientState * cl, int *error); __GLXtextureFromPixmap *textureFromPixmap; /* - ** list of context structs - */ + ** list of context structs + */ __GLXcontext *last; __GLXcontext *next; /* - ** config struct for this context - */ + ** config struct for this context + */ __GLXconfig *config; /* - ** Pointer to screen info data for this context. This is set - ** when the context is created. - */ + ** Pointer to screen info data for this context. This is set + ** when the context is created. + */ __GLXscreen *pGlxScreen; /* - ** The XID of this context. - */ + ** The XID of this context. + */ XID id; /* - ** The XID of the shareList context. - */ + ** The XID of the shareList context. + */ XID share_id; /* - ** Whether this context's ID still exists. - */ + ** Whether this context's ID still exists. + */ GLboolean idExists; - + /* - ** Whether this context is current for some client. - */ + ** Whether this context is current for some client. + */ GLboolean isCurrent; - + /* - ** Whether this context is a direct rendering context. - */ + ** Whether this context is a direct rendering context. + */ GLboolean isDirect; /* - ** This flag keeps track of whether there are unflushed GL commands. - */ + ** This flag keeps track of whether there are unflushed GL commands. + */ GLboolean hasUnflushedCommands; - + /* - ** Current rendering mode for this context. - */ + ** Current rendering mode for this context. + */ GLenum renderMode; - + /* - ** Buffers for feedback and selection. - */ + ** Buffers for feedback and selection. + */ GLfloat *feedbackBuf; - GLint feedbackBufSize; /* number of elements allocated */ + GLint feedbackBufSize; /* number of elements allocated */ GLuint *selectBuf; - GLint selectBufSize; /* number of elements allocated */ + GLint selectBufSize; /* number of elements allocated */ /* - ** The drawable private this context is bound to - */ + ** The drawable private this context is bound to + */ __GLXdrawable *drawPriv; __GLXdrawable *readPriv; }; -void __glXContextDestroy(__GLXcontext *context); +void __glXContextDestroy(__GLXcontext * context); -#endif /* !__GLX_context_h__ */ +#endif /* !__GLX_context_h__ */ diff --git a/glx/glxdrawable.h b/glx/glxdrawable.h index 2a365c505..007658961 100644 --- a/glx/glxdrawable.h +++ b/glx/glxdrawable.h @@ -44,34 +44,34 @@ enum { }; struct __GLXdrawable { - void (*destroy)(__GLXdrawable *private); - GLboolean (*swapBuffers)(ClientPtr client, __GLXdrawable *); - void (*copySubBuffer)(__GLXdrawable *drawable, - int x, int y, int w, int h); - void (*waitX)(__GLXdrawable *); - void (*waitGL)(__GLXdrawable *); + void (*destroy) (__GLXdrawable * private); + GLboolean(*swapBuffers) (ClientPtr client, __GLXdrawable *); + void (*copySubBuffer) (__GLXdrawable * drawable, + int x, int y, int w, int h); + void (*waitX) (__GLXdrawable *); + void (*waitGL) (__GLXdrawable *); DrawablePtr pDraw; XID drawId; /* - ** Either GLX_DRAWABLE_PIXMAP, GLX_DRAWABLE_WINDOW or - ** GLX_DRAWABLE_PBUFFER. - */ + ** Either GLX_DRAWABLE_PIXMAP, GLX_DRAWABLE_WINDOW or + ** GLX_DRAWABLE_PBUFFER. + */ int type; /* - ** Configuration of the visual to which this drawable was created. - */ + ** Configuration of the visual to which this drawable was created. + */ __GLXconfig *config; GLenum target; GLenum format; /* - ** Event mask - */ + ** Event mask + */ unsigned long eventMask; }; -#endif /* !__GLX_drawable_h__ */ +#endif /* !__GLX_drawable_h__ */ diff --git a/glx/glxdri.c b/glx/glxdri.c index 326f53915..9b8b66f0c 100644 --- a/glx/glxdri.c +++ b/glx/glxdri.c @@ -62,17 +62,17 @@ #include "dispatch.h" #include "extension_string.h" -typedef struct __GLXDRIscreen __GLXDRIscreen; -typedef struct __GLXDRIcontext __GLXDRIcontext; +typedef struct __GLXDRIscreen __GLXDRIscreen; +typedef struct __GLXDRIcontext __GLXDRIcontext; typedef struct __GLXDRIdrawable __GLXDRIdrawable; struct __GLXDRIscreen { - __GLXscreen base; - __DRIscreen *driScreen; - void *driver; + __GLXscreen base; + __DRIscreen *driScreen; + void *driver; - xf86EnterVTProc *enterVT; - xf86LeaveVTProc *leaveVT; + xf86EnterVTProc *enterVT; + xf86LeaveVTProc *leaveVT; const __DRIcoreExtension *core; const __DRIlegacyExtension *legacy; @@ -116,128 +116,127 @@ __glXDRIleaveServer(GLboolean rendering) int i; for (i = 0; rendering && i < screenInfo.numScreens; i++) { - __GLXDRIscreen * const screen = - (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); - GLuint lastOverride = screen->lastTexOffsetOverride; - - if (lastOverride) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int j; - - for (j = 0; j < lastOverride; j++) { - __GLXDRIdrawable *pGlxPix = texOffsetOverride[j]; - - if (pGlxPix && pGlxPix->texname) { - pGlxPix->offset = - screen->texOffsetStart((PixmapPtr)pGlxPix->base.pDraw); - } - } - } + __GLXDRIscreen *const screen = + (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); + GLuint lastOverride = screen->lastTexOffsetOverride; + + if (lastOverride) { + __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; + int j; + + for (j = 0; j < lastOverride; j++) { + __GLXDRIdrawable *pGlxPix = texOffsetOverride[j]; + + if (pGlxPix && pGlxPix->texname) { + pGlxPix->offset = + screen->texOffsetStart((PixmapPtr) pGlxPix->base.pDraw); + } + } + } } DRIBlockHandler(NULL, NULL, NULL); for (i = 0; rendering && i < screenInfo.numScreens; i++) { - __GLXDRIscreen * const screen = - (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); - GLuint lastOverride = screen->lastTexOffsetOverride; - - if (lastOverride) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int j; - - for (j = 0; j < lastOverride; j++) { - __GLXDRIdrawable *pGlxPix = texOffsetOverride[j]; - - if (pGlxPix && pGlxPix->texname) { - screen->texOffset->setTexOffset(pGlxPix->ctx->driContext, - pGlxPix->texname, - pGlxPix->offset, - pGlxPix->base.pDraw->depth, - ((PixmapPtr)pGlxPix->base.pDraw)->devKind); - } - } - } + __GLXDRIscreen *const screen = + (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); + GLuint lastOverride = screen->lastTexOffsetOverride; + + if (lastOverride) { + __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; + int j; + + for (j = 0; j < lastOverride; j++) { + __GLXDRIdrawable *pGlxPix = texOffsetOverride[j]; + + if (pGlxPix && pGlxPix->texname) { + screen->texOffset->setTexOffset(pGlxPix->ctx->driContext, + pGlxPix->texname, + pGlxPix->offset, + pGlxPix->base.pDraw->depth, + ((PixmapPtr) pGlxPix->base. + pDraw)->devKind); + } + } + } } } - + static void __glXDRIenterServer(GLboolean rendering) { int i; for (i = 0; rendering && i < screenInfo.numScreens; i++) { - __GLXDRIscreen * const screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[i]); + __GLXDRIscreen *const screen = (__GLXDRIscreen *) + glxGetScreen(screenInfo.screens[i]); - if (screen->lastTexOffsetOverride) { - CALL_Flush(GET_DISPATCH(), ()); - break; - } + if (screen->lastTexOffsetOverride) { + CALL_Flush(GET_DISPATCH(), ()); + break; + } } DRIWakeupHandler(NULL, 0, NULL); } - static void -__glXDRIdoReleaseTexImage(__GLXDRIscreen *screen, __GLXDRIdrawable *drawable) +__glXDRIdoReleaseTexImage(__GLXDRIscreen * screen, __GLXDRIdrawable * drawable) { GLuint lastOverride = screen->lastTexOffsetOverride; if (lastOverride) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int i; + __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; + int i; - for (i = 0; i < lastOverride; i++) { - if (texOffsetOverride[i] == drawable) { - if (screen->texOffsetFinish) - screen->texOffsetFinish((PixmapPtr)drawable->base.pDraw); + for (i = 0; i < lastOverride; i++) { + if (texOffsetOverride[i] == drawable) { + if (screen->texOffsetFinish) + screen->texOffsetFinish((PixmapPtr) drawable->base.pDraw); - texOffsetOverride[i] = NULL; + texOffsetOverride[i] = NULL; - if (i + 1 == lastOverride) { - lastOverride = 0; + if (i + 1 == lastOverride) { + lastOverride = 0; - while (i--) { - if (texOffsetOverride[i]) { - lastOverride = i + 1; - break; - } - } + while (i--) { + if (texOffsetOverride[i]) { + lastOverride = i + 1; + break; + } + } - screen->lastTexOffsetOverride = lastOverride; + screen->lastTexOffsetOverride = lastOverride; - break; - } - } - } + break; + } + } + } } } - static void -__glXDRIdrawableDestroy(__GLXdrawable *drawable) +__glXDRIdrawableDestroy(__GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; __GLXDRIscreen *screen; int i; for (i = 0; i < screenInfo.numScreens; i++) { - screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); - __glXDRIdoReleaseTexImage(screen, private); + screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); + __glXDRIdoReleaseTexImage(screen, private); } /* If the X window was destroyed, the dri DestroyWindow hook will * aready have taken care of this, so only call if pDraw isn't NULL. */ if (drawable->pDraw != NULL) { - screen = (__GLXDRIscreen *) glxGetScreen(drawable->pDraw->pScreen); - (*screen->core->destroyDrawable)(private->driDrawable); + screen = (__GLXDRIscreen *) glxGetScreen(drawable->pDraw->pScreen); + (*screen->core->destroyDrawable) (private->driDrawable); - __glXenterServer(GL_FALSE); - DRIDestroyDrawable(drawable->pDraw->pScreen, - serverClient, drawable->pDraw); - __glXleaveServer(GL_FALSE); + __glXenterServer(GL_FALSE); + DRIDestroyDrawable(drawable->pDraw->pScreen, + serverClient, drawable->pDraw); + __glXleaveServer(GL_FALSE); } __glXDrawableRelease(drawable); @@ -246,46 +245,44 @@ __glXDRIdrawableDestroy(__GLXdrawable *drawable) } static GLboolean -__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *basePrivate) +__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable * basePrivate) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; __GLXDRIscreen *screen = - (__GLXDRIscreen *) glxGetScreen(basePrivate->pDraw->pScreen); + (__GLXDRIscreen *) glxGetScreen(basePrivate->pDraw->pScreen); - (*screen->core->swapBuffers)(private->driDrawable); + (*screen->core->swapBuffers) (private->driDrawable); return TRUE; } - static int -__glXDRIdrawableSwapInterval(__GLXdrawable *baseDrawable, int interval) +__glXDRIdrawableSwapInterval(__GLXdrawable * baseDrawable, int interval) { __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseDrawable; __GLXDRIscreen *screen = - (__GLXDRIscreen *) glxGetScreen(baseDrawable->pDraw->pScreen); + (__GLXDRIscreen *) glxGetScreen(baseDrawable->pDraw->pScreen); if (screen->swapControl) - screen->swapControl->setSwapInterval(draw->driDrawable, interval); + screen->swapControl->setSwapInterval(draw->driDrawable, interval); return 0; } - static void -__glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate, - int x, int y, int w, int h) +__glXDRIdrawableCopySubBuffer(__GLXdrawable * basePrivate, + int x, int y, int w, int h) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(basePrivate->pDraw->pScreen); + glxGetScreen(basePrivate->pDraw->pScreen); if (screen->copySubBuffer) - screen->copySubBuffer->copySubBuffer(private->driDrawable, x, y, w, h); + screen->copySubBuffer->copySubBuffer(private->driDrawable, x, y, w, h); } static void -__glXDRIcontextDestroy(__GLXcontext *baseContext) +__glXDRIcontextDestroy(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; @@ -295,7 +292,7 @@ __glXDRIcontextDestroy(__GLXcontext *baseContext) __glXenterServer(GL_FALSE); retval = DRIDestroyContext(baseContext->pGlxScreen->pScreen, - context->hwContextID); + context->hwContextID); __glXleaveServer(GL_FALSE); __glXContextDestroy(&context->base); @@ -303,54 +300,52 @@ __glXDRIcontextDestroy(__GLXcontext *baseContext) } static int -__glXDRIcontextMakeCurrent(__GLXcontext *baseContext) +__glXDRIcontextMakeCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} + return (*screen->core->bindContext) (context->driContext, + draw->driDrawable, read->driDrawable); +} static int -__glXDRIcontextLoseCurrent(__GLXcontext *baseContext) +__glXDRIcontextLoseCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - return (*screen->core->unbindContext)(context->driContext); + return (*screen->core->unbindContext) (context->driContext); } static int -__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, - unsigned long mask) +__glXDRIcontextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc, + unsigned long mask) { __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; - return (*screen->core->copyContext)(dst->driContext, - src->driContext, mask); + return (*screen->core->copyContext) (dst->driContext, + src->driContext, mask); } static void -glxFillAlphaChannel (CARD32 *pixels, CARD32 rowstride, int width, int height) +glxFillAlphaChannel(CARD32 *pixels, CARD32 rowstride, int width, int height) { int i; CARD32 *p, *end; rowstride /= 4; - - for (i = 0; i < height; i++) - { - p = pixels; - end = p + width; - while (p < end) - *p++ |= 0xFF000000; - pixels += rowstride; + + for (i = 0; i < height; i++) { + p = pixels; + end = p + width; + while (p < end) + *p++ |= 0xFF000000; + pixels += rowstride; } } @@ -360,7 +355,7 @@ testTexOffset(__GLXDRIscreen * const screen, PixmapPtr pPixmap) Bool ret; if (!screen->texOffsetStart || !screen->texOffset) - return FALSE; + return FALSE; __glXenterServer(GL_FALSE); ret = screen->texOffsetStart(pPixmap) != ~0ULL; @@ -382,195 +377,191 @@ testTexOffset(__GLXDRIscreen * const screen, PixmapPtr pPixmap) */ static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) +__glXDRIbindTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * glxPixmap) { - RegionPtr pRegion = NULL; - PixmapPtr pixmap; - int bpp, override = 0, texname; - GLenum format, type; + RegionPtr pRegion = NULL; + PixmapPtr pixmap; + int bpp, override = 0, texname; + GLenum format, type; ScreenPtr pScreen = glxPixmap->pDraw->pScreen; __GLXDRIdrawable *driDraw = (__GLXDRIdrawable *) glxPixmap; - __GLXDRIscreen * const screen = (__GLXDRIscreen *) glxGetScreen(pScreen); + __GLXDRIscreen *const screen = (__GLXDRIscreen *) glxGetScreen(pScreen); CALL_GetIntegerv(GET_DISPATCH(), (glxPixmap->target == GL_TEXTURE_2D ? - GL_TEXTURE_BINDING_2D : - GL_TEXTURE_BINDING_RECTANGLE_NV, - &texname)); + GL_TEXTURE_BINDING_2D : + GL_TEXTURE_BINDING_RECTANGLE_NV, + &texname)); if (!texname) - return __glXError(GLXBadContextState); + return __glXError(GLXBadContextState); pixmap = (PixmapPtr) glxPixmap->pDraw; if (testTexOffset(screen, pixmap)) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int i, firstEmpty = 16; + __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; + int i, firstEmpty = 16; - for (i = 0; i < 16; i++) { - if (texOffsetOverride[i] == driDraw) - goto alreadyin; + for (i = 0; i < 16; i++) { + if (texOffsetOverride[i] == driDraw) + goto alreadyin; - if (firstEmpty == 16 && !texOffsetOverride[i]) - firstEmpty = i; - } + if (firstEmpty == 16 && !texOffsetOverride[i]) + firstEmpty = i; + } - if (firstEmpty == 16) { - ErrorF("%s: Failed to register texture offset override\n", __func__); - goto nooverride; - } + if (firstEmpty == 16) { + ErrorF("%s: Failed to register texture offset override\n", + __func__); + goto nooverride; + } - if (firstEmpty >= screen->lastTexOffsetOverride) - screen->lastTexOffsetOverride = firstEmpty + 1; + if (firstEmpty >= screen->lastTexOffsetOverride) + screen->lastTexOffsetOverride = firstEmpty + 1; - texOffsetOverride[firstEmpty] = driDraw; + texOffsetOverride[firstEmpty] = driDraw; -alreadyin: - override = 1; + alreadyin: + override = 1; - driDraw->ctx = (__GLXDRIcontext*)baseContext; + driDraw->ctx = (__GLXDRIcontext *) baseContext; - if (texname == driDraw->texname) - return Success; + if (texname == driDraw->texname) + return Success; - driDraw->texname = texname; + driDraw->texname = texname; - screen->texOffset->setTexOffset(driDraw->ctx->driContext, texname, 0, - pixmap->drawable.depth, - pixmap->devKind); + screen->texOffset->setTexOffset(driDraw->ctx->driContext, texname, 0, + pixmap->drawable.depth, + pixmap->devKind); } -nooverride: + nooverride: if (!driDraw->pDamage) { - if (!override) { - driDraw->pDamage = DamageCreate(NULL, NULL, DamageReportNone, - TRUE, pScreen, NULL); - if (!driDraw->pDamage) - return BadAlloc; - - DamageRegister ((DrawablePtr) pixmap, driDraw->pDamage); - } - - pRegion = NULL; - } else { - pRegion = DamageRegion(driDraw->pDamage); - if (RegionNil(pRegion)) - return Success; + if (!override) { + driDraw->pDamage = DamageCreate(NULL, NULL, DamageReportNone, + TRUE, pScreen, NULL); + if (!driDraw->pDamage) + return BadAlloc; + + DamageRegister((DrawablePtr) pixmap, driDraw->pDamage); + } + + pRegion = NULL; + } + else { + pRegion = DamageRegion(driDraw->pDamage); + if (RegionNil(pRegion)) + return Success; } /* XXX 24bpp packed, 8, etc */ if (pixmap->drawable.depth >= 24) { - bpp = 4; - format = GL_BGRA; - type = + bpp = 4; + format = GL_BGRA; + type = #if X_BYTE_ORDER == X_BIG_ENDIAN - !override ? GL_UNSIGNED_INT_8_8_8_8_REV : + !override ? GL_UNSIGNED_INT_8_8_8_8_REV : #endif - GL_UNSIGNED_BYTE; - } else { - bpp = 2; - format = GL_RGB; - type = GL_UNSIGNED_SHORT_5_6_5; + GL_UNSIGNED_BYTE; + } + else { + bpp = 2; + format = GL_RGB; + type = GL_UNSIGNED_SHORT_5_6_5; } - if (pRegion == NULL) - { - void *data = NULL; - - if (!override) { - unsigned pitch = PixmapBytePad(pixmap->drawable.width, - pixmap->drawable.depth); - - data = malloc(pitch * pixmap->drawable.height); - - __glXenterServer(GL_FALSE); - pScreen->GetImage(&pixmap->drawable, 0 /*pixmap->drawable.x*/, - 0 /*pixmap->drawable.y*/, pixmap->drawable.width, - pixmap->drawable.height, ZPixmap, ~0, data); - __glXleaveServer(GL_FALSE); - - if (pixmap->drawable.depth == 24) - glxFillAlphaChannel(data, - pitch, - pixmap->drawable.width, - pixmap->drawable.height); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, - pitch / bpp) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0) ); - } - - CALL_TexImage2D( GET_DISPATCH(), - (glxPixmap->target, - 0, - bpp == 4 ? 4 : 3, - pixmap->drawable.width, - pixmap->drawable.height, - 0, - format, - type, - data) ); - - free(data); - } else if (!override) { + if (pRegion == NULL) { + void *data = NULL; + + if (!override) { + unsigned pitch = PixmapBytePad(pixmap->drawable.width, + pixmap->drawable.depth); + + data = malloc(pitch * pixmap->drawable.height); + + __glXenterServer(GL_FALSE); + pScreen->GetImage(&pixmap->drawable, 0 /*pixmap->drawable.x */ , + 0 /*pixmap->drawable.y */ , + pixmap->drawable.width, + pixmap->drawable.height, ZPixmap, ~0, data); + __glXleaveServer(GL_FALSE); + + if (pixmap->drawable.depth == 24) + glxFillAlphaChannel(data, + pitch, + pixmap->drawable.width, + pixmap->drawable.height); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, + pitch / bpp)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0)); + } + + CALL_TexImage2D(GET_DISPATCH(), + (glxPixmap->target, + 0, + bpp == 4 ? 4 : 3, + pixmap->drawable.width, + pixmap->drawable.height, 0, format, type, data)); + + free(data); + } + else if (!override) { int i, numRects; - BoxPtr p; - - numRects = RegionNumRects (pRegion); - p = RegionRects (pRegion); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0) ); - - for (i = 0; i < numRects; i++) - { - unsigned pitch = PixmapBytePad(p[i].x2 - p[i].x1, - pixmap->drawable.depth); - void *data = malloc(pitch * (p[i].y2 - p[i].y1)); - - __glXenterServer(GL_FALSE); - pScreen->GetImage(&pixmap->drawable, /*pixmap->drawable.x +*/ p[i].x1, - /*pixmap->drawable.y*/ + p[i].y1, p[i].x2 - p[i].x1, - p[i].y2 - p[i].y1, ZPixmap, ~0, data); - __glXleaveServer(GL_FALSE); - - if (pixmap->drawable.depth == 24) - glxFillAlphaChannel(data, - pitch, - p[i].x2 - p[i].x1, - p[i].y2 - p[i].y1); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, - pitch / bpp) ); - - CALL_TexSubImage2D( GET_DISPATCH(), - (glxPixmap->target, - 0, - p[i].x1, p[i].y1, - p[i].x2 - p[i].x1, p[i].y2 - p[i].y1, - format, - type, - data) ); - - free(data); - } + BoxPtr p; + + numRects = RegionNumRects(pRegion); + p = RegionRects(pRegion); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0)); + + for (i = 0; i < numRects; i++) { + unsigned pitch = PixmapBytePad(p[i].x2 - p[i].x1, + pixmap->drawable.depth); + void *data = malloc(pitch * (p[i].y2 - p[i].y1)); + + __glXenterServer(GL_FALSE); + pScreen->GetImage(&pixmap->drawable, /*pixmap->drawable.x + */ + p[i].x1, + /*pixmap->drawable.y */ +p[i].y1, + p[i].x2 - p[i].x1, + p[i].y2 - p[i].y1, ZPixmap, ~0, data); + __glXleaveServer(GL_FALSE); + + if (pixmap->drawable.depth == 24) + glxFillAlphaChannel(data, + pitch, + p[i].x2 - p[i].x1, p[i].y2 - p[i].y1); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, + pitch / bpp)); + + CALL_TexSubImage2D(GET_DISPATCH(), + (glxPixmap->target, + 0, + p[i].x1, p[i].y1, + p[i].x2 - p[i].x1, p[i].y2 - p[i].y1, + format, type, data)); + + free(data); + } } if (!override) - DamageEmpty(driDraw->pDamage); + DamageEmpty(driDraw->pDamage); return Success; } static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) +__glXDRIreleaseTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { __GLXDRIscreen *screen = - (__GLXDRIscreen *) glxGetScreen(pixmap->pDraw->pScreen); + (__GLXDRIscreen *) glxGetScreen(pixmap->pDraw->pScreen); __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) pixmap; __glXDRIdoReleaseTexImage(screen, drawable); @@ -584,7 +575,7 @@ static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { }; static void -__glXDRIscreenDestroy(__GLXscreen *baseScreen) +__glXDRIscreenDestroy(__GLXscreen * baseScreen) { int i; @@ -597,18 +588,18 @@ __glXDRIscreenDestroy(__GLXscreen *baseScreen) __glXScreenDestroy(baseScreen); if (screen->driConfigs) { - for (i = 0; screen->driConfigs[i] != NULL; i++) - free((__DRIconfig **)screen->driConfigs[i]); - free(screen->driConfigs); + for (i = 0; screen->driConfigs[i] != NULL; i++) + free((__DRIconfig **) screen->driConfigs[i]); + free(screen->driConfigs); } free(screen); } static __GLXcontext * -__glXDRIscreenCreateContext(__GLXscreen *baseScreen, - __GLXconfig *glxConfig, - __GLXcontext *baseShareContext) +__glXDRIscreenCreateContext(__GLXscreen * baseScreen, + __GLXconfig * glxConfig, + __GLXcontext * baseShareContext) { __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; __GLXDRIcontext *context, *shareContext; @@ -622,55 +613,51 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, shareContext = (__GLXDRIcontext *) baseShareContext; if (shareContext) - driShare = shareContext->driContext; + driShare = shareContext->driContext; else - driShare = NULL; + driShare = NULL; if (baseShareContext && baseShareContext->isDirect) return NULL; context = calloc(1, sizeof *context); if (context == NULL) - return NULL; + return NULL; - context->base.destroy = __glXDRIcontextDestroy; - context->base.makeCurrent = __glXDRIcontextMakeCurrent; - context->base.loseCurrent = __glXDRIcontextLoseCurrent; - context->base.copy = __glXDRIcontextCopy; + context->base.destroy = __glXDRIcontextDestroy; + context->base.makeCurrent = __glXDRIcontextMakeCurrent; + context->base.loseCurrent = __glXDRIcontextLoseCurrent; + context->base.copy = __glXDRIcontextCopy; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; /* Find the requested X visual */ visual = pScreen->visuals; for (i = 0; i < pScreen->numVisuals; i++, visual++) - if (visual->vid == glxConfig->visualID) - break; + if (visual->vid == glxConfig->visualID) + break; if (i == pScreen->numVisuals) - return NULL; + return NULL; context->hwContextID = FakeClientID(0); __glXenterServer(GL_FALSE); retval = DRICreateContext(baseScreen->pScreen, visual, - context->hwContextID, &hwContext); + context->hwContextID, &hwContext); __glXleaveServer(GL_FALSE); if (!retval) - return NULL; + return NULL; - context->driContext = - screen->legacy->createNewContext(screen->driScreen, - config->driConfig, - 0, /* render type */ - driShare, - hwContext, - context); + context->driContext = screen->legacy->createNewContext(screen->driScreen, config->driConfig, 0, /* render type */ + driShare, + hwContext, context); if (context->driContext == NULL) { - __glXenterServer(GL_FALSE); - retval = DRIDestroyContext(baseScreen->pScreen, context->hwContextID); - __glXleaveServer(GL_FALSE); - free(context); - return NULL; + __glXenterServer(GL_FALSE); + retval = DRIDestroyContext(baseScreen->pScreen, context->hwContextID); + __glXleaveServer(GL_FALSE); + free(context); + return NULL; } return &context->base; @@ -678,12 +665,10 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, static __GLXdrawable * __glXDRIscreenCreateDrawable(ClientPtr client, - __GLXscreen *screen, - DrawablePtr pDraw, - XID drawId, - int type, - XID glxDrawId, - __GLXconfig *glxConfig) + __GLXscreen * screen, + DrawablePtr pDraw, + XID drawId, + int type, XID glxDrawId, __GLXconfig * glxConfig) { __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen; __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; @@ -693,57 +678,57 @@ __glXDRIscreenCreateDrawable(ClientPtr client, private = calloc(1, sizeof *private); if (private == NULL) - return NULL; + return NULL; if (!__glXDrawableInit(&private->base, screen, - pDraw, type, glxDrawId, glxConfig)) { + pDraw, type, glxDrawId, glxConfig)) { free(private); - return NULL; + return NULL; } - private->base.destroy = __glXDRIdrawableDestroy; - private->base.swapBuffers = __glXDRIdrawableSwapBuffers; + private->base.destroy = __glXDRIdrawableDestroy; + private->base.swapBuffers = __glXDRIdrawableSwapBuffers; private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; - private->base.waitX = NULL; - private->base.waitGL = NULL; + private->base.waitX = NULL; + private->base.waitGL = NULL; __glXenterServer(GL_FALSE); retval = DRICreateDrawable(screen->pScreen, serverClient, - pDraw, &hwDrawable); + pDraw, &hwDrawable); __glXleaveServer(GL_FALSE); if (!retval) { free(private); - return NULL; + return NULL; } /* The last argument is 'attrs', which is used with pbuffers which * we currently don't support. */ private->driDrawable = - (driScreen->legacy->createNewDrawable)(driScreen->driScreen, - config->driConfig, - hwDrawable, 0, NULL, private); + (driScreen->legacy->createNewDrawable) (driScreen->driScreen, + config->driConfig, + hwDrawable, 0, NULL, private); if (private->driDrawable == NULL) { - __glXenterServer(GL_FALSE); - DRIDestroyDrawable(screen->pScreen, serverClient, pDraw); - __glXleaveServer(GL_FALSE); - free(private); - return NULL; + __glXenterServer(GL_FALSE); + DRIDestroyDrawable(screen->pScreen, serverClient, pDraw); + __glXleaveServer(GL_FALSE); + free(private); + return NULL; } return &private->base; } static GLboolean -getDrawableInfo(__DRIdrawable *driDrawable, - unsigned int *index, unsigned int *stamp, - int *x, int *y, int *width, int *height, - int *numClipRects, drm_clip_rect_t **ppClipRects, - int *backX, int *backY, - int *numBackClipRects, drm_clip_rect_t **ppBackClipRects, - void *data) +getDrawableInfo(__DRIdrawable * driDrawable, + unsigned int *index, unsigned int *stamp, + int *x, int *y, int *width, int *height, + int *numClipRects, drm_clip_rect_t ** ppClipRects, + int *backX, int *backY, + int *numBackClipRects, drm_clip_rect_t ** ppBackClipRects, + void *data) { __GLXDRIdrawable *drawable = data; ScreenPtr pScreen; @@ -753,72 +738,72 @@ getDrawableInfo(__DRIdrawable *driDrawable, /* If the X window has been destroyed, give up here. */ if (drawable->base.pDraw == NULL) - return GL_FALSE; + return GL_FALSE; pScreen = drawable->base.pDraw->pScreen; __glXenterServer(GL_FALSE); retval = DRIGetDrawableInfo(pScreen, drawable->base.pDraw, index, stamp, - x, y, width, height, - numClipRects, &pClipRects, - backX, backY, - numBackClipRects, &pBackClipRects); + x, y, width, height, + numClipRects, &pClipRects, + backX, backY, + numBackClipRects, &pBackClipRects); __glXleaveServer(GL_FALSE); if (retval && *numClipRects > 0) { - size = sizeof (drm_clip_rect_t) * *numClipRects; - *ppClipRects = malloc(size); - - /* Clip cliprects to screen dimensions (redirected windows) */ - if (*ppClipRects != NULL) { - int i, j; - - for (i = 0, j = 0; i < *numClipRects; i++) { - (*ppClipRects)[j].x1 = max(pClipRects[i].x1, 0); - (*ppClipRects)[j].y1 = max(pClipRects[i].y1, 0); - (*ppClipRects)[j].x2 = min(pClipRects[i].x2, pScreen->width); - (*ppClipRects)[j].y2 = min(pClipRects[i].y2, pScreen->height); - - if ((*ppClipRects)[j].x1 < (*ppClipRects)[j].x2 && - (*ppClipRects)[j].y1 < (*ppClipRects)[j].y2) { - j++; - } - } - - if (*numClipRects != j) { - *numClipRects = j; - *ppClipRects = realloc(*ppClipRects, - sizeof (drm_clip_rect_t) * - *numClipRects); - } - } else - *numClipRects = 0; + size = sizeof(drm_clip_rect_t) * *numClipRects; + *ppClipRects = malloc(size); + + /* Clip cliprects to screen dimensions (redirected windows) */ + if (*ppClipRects != NULL) { + int i, j; + + for (i = 0, j = 0; i < *numClipRects; i++) { + (*ppClipRects)[j].x1 = max(pClipRects[i].x1, 0); + (*ppClipRects)[j].y1 = max(pClipRects[i].y1, 0); + (*ppClipRects)[j].x2 = min(pClipRects[i].x2, pScreen->width); + (*ppClipRects)[j].y2 = min(pClipRects[i].y2, pScreen->height); + + if ((*ppClipRects)[j].x1 < (*ppClipRects)[j].x2 && + (*ppClipRects)[j].y1 < (*ppClipRects)[j].y2) { + j++; + } + } + + if (*numClipRects != j) { + *numClipRects = j; + *ppClipRects = realloc(*ppClipRects, + sizeof(drm_clip_rect_t) * *numClipRects); + } + } + else + *numClipRects = 0; } else { - *ppClipRects = NULL; - *numClipRects = 0; + *ppClipRects = NULL; + *numClipRects = 0; } - + if (retval && *numBackClipRects > 0) { - size = sizeof (drm_clip_rect_t) * *numBackClipRects; - *ppBackClipRects = malloc(size); - if (*ppBackClipRects != NULL) - memcpy (*ppBackClipRects, pBackClipRects, size); - else - *numBackClipRects = 0; + size = sizeof(drm_clip_rect_t) * *numBackClipRects; + *ppBackClipRects = malloc(size); + if (*ppBackClipRects != NULL) + memcpy(*ppBackClipRects, pBackClipRects, size); + else + *numBackClipRects = 0; } else { - *ppBackClipRects = NULL; - *numBackClipRects = 0; + *ppBackClipRects = NULL; + *numBackClipRects = 0; } return retval; } -static void __glXReportDamage(__DRIdrawable *driDraw, - int x, int y, - drm_clip_rect_t *rects, int num_rects, - GLboolean front_buffer, - void *data) +static void +__glXReportDamage(__DRIdrawable * driDraw, + int x, int y, + drm_clip_rect_t * rects, int num_rects, + GLboolean front_buffer, void *data) { __GLXDRIdrawable *drawable = data; DrawablePtr pDraw = drawable->base.pDraw; @@ -827,29 +812,29 @@ static void __glXReportDamage(__DRIdrawable *driDraw, __glXenterServer(GL_FALSE); if (RegionInitBoxes(®ion, (BoxPtr) rects, num_rects)) { - RegionTranslate(®ion, pDraw->x, pDraw->y); - DamageDamageRegion(pDraw, ®ion); - RegionUninit(®ion); + RegionTranslate(®ion, pDraw->x, pDraw->y); + DamageDamageRegion(pDraw, ®ion); + RegionUninit(®ion); } else { - while (num_rects--) { - RegionInit (®ion, (BoxPtr) rects++, 1); - RegionTranslate(®ion, pDraw->x, pDraw->y); - DamageDamageRegion(pDraw, ®ion); - RegionUninit(®ion); - } + while (num_rects--) { + RegionInit(®ion, (BoxPtr) rects++, 1); + RegionTranslate(®ion, pDraw->x, pDraw->y); + DamageDamageRegion(pDraw, ®ion); + RegionUninit(®ion); + } } __glXleaveServer(GL_FALSE); } static const __DRIgetDrawableInfoExtension getDrawableInfoExtension = { - { __DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION }, + {__DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION}, getDrawableInfo }; static const __DRIdamageExtension damageExtension = { - { __DRI_DAMAGE, __DRI_DAMAGE_VERSION }, + {__DRI_DAMAGE, __DRI_DAMAGE_VERSION}, __glXReportDamage, }; @@ -860,39 +845,37 @@ static const __DRIextension *loader_extensions[] = { NULL }; - - static Bool -glxDRIEnterVT (int index, int flags) +glxDRIEnterVT(int index, int flags) { ScrnInfoPtr scrn = xf86Screens[index]; - Bool ret; - __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); + Bool ret; + __GLXDRIscreen *screen = (__GLXDRIscreen *) + glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n"); scrn->EnterVT = screen->enterVT; - ret = scrn->EnterVT (index, flags); + ret = scrn->EnterVT(index, flags); screen->enterVT = scrn->EnterVT; scrn->EnterVT = glxDRIEnterVT; if (!ret) - return FALSE; - + return FALSE; + glxResumeClients(); return TRUE; } static void -glxDRILeaveVT (int index, int flags) +glxDRILeaveVT(int index, int flags) { ScrnInfoPtr scrn = xf86Screens[index]; __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); + glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n"); @@ -905,7 +888,7 @@ glxDRILeaveVT (int index, int flags) } static void -initializeExtensions(__GLXDRIscreen *screen) +initializeExtensions(__GLXDRIscreen * screen) { const __DRIextension **extensions; int i; @@ -914,86 +897,88 @@ initializeExtensions(__GLXDRIscreen *screen) for (i = 0; extensions[i]; i++) { #ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_make_current_read"); - - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); - } + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableExtension(screen->glx_enable_bits, + "GLX_SGI_make_current_read"); + + LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); + } #endif #ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - screen->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_copy_sub_buffer"); - - LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); - } + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + screen->copySubBuffer = + (__DRIcopySubBufferExtension *) extensions[i]; + __glXEnableExtension(screen->glx_enable_bits, + "GLX_MESA_copy_sub_buffer"); + + LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); + } #endif #ifdef __DRI_SWAP_CONTROL - if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { - screen->swapControl = (__DRIswapControlExtension *) extensions[i]; - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_swap_control"); - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_swap_control"); - - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); - } + if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { + screen->swapControl = (__DRIswapControlExtension *) extensions[i]; + __glXEnableExtension(screen->glx_enable_bits, + "GLX_SGI_swap_control"); + __glXEnableExtension(screen->glx_enable_bits, + "GLX_MESA_swap_control"); + + LogMessage(X_INFO, + "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); + } #endif #ifdef __DRI_TEX_OFFSET - if (strcmp(extensions[i]->name, __DRI_TEX_OFFSET) == 0) { - screen->texOffset = (__DRItexOffsetExtension *) extensions[i]; - LogMessage(X_INFO, "AIGLX: enabled GLX_texture_from_pixmap with driver support\n"); - } + if (strcmp(extensions[i]->name, __DRI_TEX_OFFSET) == 0) { + screen->texOffset = (__DRItexOffsetExtension *) extensions[i]; + LogMessage(X_INFO, + "AIGLX: enabled GLX_texture_from_pixmap with driver support\n"); + } #endif - /* Ignore unknown extensions */ + /* Ignore unknown extensions */ } } - + static __GLXscreen * __glXDRIscreenProbe(ScreenPtr pScreen) { drm_handle_t hSAREA; drmAddress pSAREA = NULL; char *BusID; - __DRIversion ddx_version; - __DRIversion dri_version; - __DRIversion drm_version; - __DRIframebuffer framebuffer; - int fd = -1; - int status; + __DRIversion ddx_version; + __DRIversion dri_version; + __DRIversion drm_version; + __DRIframebuffer framebuffer; + int fd = -1; + int status; drm_magic_t magic; drmVersionPtr version; int newlyopened; char *driverName; - drm_handle_t hFB; - int junk; + drm_handle_t hFB; + int junk; __GLXDRIscreen *screen; Bool isCapable; size_t buffer_size; ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; if (!xf86LoaderCheckSymbol("DRIQueryDirectRenderingCapable") || - !DRIQueryDirectRenderingCapable(pScreen, &isCapable) || - !isCapable) { - LogMessage(X_INFO, - "AIGLX: Screen %d is not DRI capable\n", pScreen->myNum); - return NULL; + !DRIQueryDirectRenderingCapable(pScreen, &isCapable) || !isCapable) { + LogMessage(X_INFO, + "AIGLX: Screen %d is not DRI capable\n", pScreen->myNum); + return NULL; } screen = calloc(1, sizeof *screen); if (screen == NULL) - return NULL; + return NULL; - screen->base.destroy = __glXDRIscreenDestroy; - screen->base.createContext = __glXDRIscreenCreateContext; + screen->base.destroy = __glXDRIscreenDestroy; + screen->base.createContext = __glXDRIscreenCreateContext; screen->base.createDrawable = __glXDRIscreenCreateDrawable; - screen->base.swapInterval = __glXDRIdrawableSwapInterval; - screen->base.pScreen = pScreen; + screen->base.swapInterval = __glXDRIdrawableSwapInterval; + screen->base.pScreen = pScreen; __glXInitExtensionEnableBits(screen->glx_enable_bits); @@ -1003,62 +988,61 @@ __glXDRIscreenProbe(ScreenPtr pScreen) dri_version.patch = XF86DRI_PATCH_VERSION; if (!DRIOpenConnection(pScreen, &hSAREA, &BusID)) { - LogMessage(X_ERROR, "AIGLX error: DRIOpenConnection failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: DRIOpenConnection failed\n"); + goto handle_error; } fd = drmOpenOnce(NULL, BusID, &newlyopened); if (fd < 0) { - LogMessage(X_ERROR, "AIGLX error: drmOpenOnce failed (%s)\n", - strerror(-fd)); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: drmOpenOnce failed (%s)\n", + strerror(-fd)); + goto handle_error; } if (drmGetMagic(fd, &magic)) { - LogMessage(X_ERROR, "AIGLX error: drmGetMagic failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: drmGetMagic failed\n"); + goto handle_error; } version = drmGetVersion(fd); if (version) { - drm_version.major = version->version_major; - drm_version.minor = version->version_minor; - drm_version.patch = version->version_patchlevel; - drmFreeVersion(version); + drm_version.major = version->version_major; + drm_version.minor = version->version_minor; + drm_version.patch = version->version_patchlevel; + drmFreeVersion(version); } else { - drm_version.major = -1; - drm_version.minor = -1; - drm_version.patch = -1; + drm_version.major = -1; + drm_version.minor = -1; + drm_version.patch = -1; } if (newlyopened && !DRIAuthConnection(pScreen, magic)) { - LogMessage(X_ERROR, "AIGLX error: DRIAuthConnection failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: DRIAuthConnection failed\n"); + goto handle_error; } /* Get device name (like "tdfx") and the ddx version numbers. * We'll check the version in each DRI driver's "createNewScreen" * function. */ if (!DRIGetClientDriverName(pScreen, - &ddx_version.major, - &ddx_version.minor, - &ddx_version.patch, - &driverName)) { - LogMessage(X_ERROR, "AIGLX error: DRIGetClientDriverName failed\n"); - goto handle_error; + &ddx_version.major, + &ddx_version.minor, + &ddx_version.patch, &driverName)) { + LogMessage(X_ERROR, "AIGLX error: DRIGetClientDriverName failed\n"); + goto handle_error; } screen->driver = glxProbeDriver(driverName, - (void **)&screen->core, - __DRI_CORE, __DRI_CORE_VERSION, - (void **)&screen->legacy, - __DRI_LEGACY, __DRI_LEGACY_VERSION); + (void **) &screen->core, + __DRI_CORE, __DRI_CORE_VERSION, + (void **) &screen->legacy, + __DRI_LEGACY, __DRI_LEGACY_VERSION); if (screen->driver == NULL) { goto handle_error; } - + /* * Get device-specific info. pDevPriv will point to a struct * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) that @@ -1066,22 +1050,22 @@ __glXDRIscreenProbe(ScreenPtr pScreen) * buffers, DRM mmap handles, etc. */ if (!DRIGetDeviceInfo(pScreen, &hFB, &junk, - &framebuffer.size, &framebuffer.stride, - &framebuffer.dev_priv_size, &framebuffer.dev_priv)) { - LogMessage(X_ERROR, "AIGLX error: XF86DRIGetDeviceInfo failed\n"); - goto handle_error; + &framebuffer.size, &framebuffer.stride, + &framebuffer.dev_priv_size, &framebuffer.dev_priv)) { + LogMessage(X_ERROR, "AIGLX error: XF86DRIGetDeviceInfo failed\n"); + goto handle_error; } framebuffer.width = pScreen->width; framebuffer.height = pScreen->height; /* Map the framebuffer region. */ - status = drmMap(fd, hFB, framebuffer.size, - (drmAddressPtr)&framebuffer.base); + status = drmMap(fd, hFB, framebuffer.size, + (drmAddressPtr) & framebuffer.base); if (status != 0) { - LogMessage(X_ERROR, "AIGLX error: drmMap of framebuffer failed (%s)\n", - strerror(-status)); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: drmMap of framebuffer failed (%s)\n", + strerror(-status)); + goto handle_error; } /* Map the SAREA region. Further mmap regions may be setup in @@ -1089,37 +1073,35 @@ __glXDRIscreenProbe(ScreenPtr pScreen) */ status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA); if (status != 0) { - LogMessage(X_ERROR, "AIGLX error: drmMap of SAREA failed (%s)\n", - strerror(-status)); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: drmMap of SAREA failed (%s)\n", + strerror(-status)); + goto handle_error; } - + screen->driScreen = - (*screen->legacy->createNewScreen)(pScreen->myNum, - &ddx_version, - &dri_version, - &drm_version, - &framebuffer, - pSAREA, - fd, - loader_extensions, - &screen->driConfigs, - screen); + (*screen->legacy->createNewScreen) (pScreen->myNum, + &ddx_version, + &dri_version, + &drm_version, + &framebuffer, + pSAREA, + fd, + loader_extensions, + &screen->driConfigs, screen); if (screen->driScreen == NULL) { - LogMessage(X_ERROR, - "AIGLX error: Calling driver entry point failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed\n"); + goto handle_error; } screen->base.fbconfigs = glxConvertConfigs(screen->core, - screen->driConfigs, - GLX_WINDOW_BIT); + screen->driConfigs, + GLX_WINDOW_BIT); initializeExtensions(screen); DRIGetTexOffsetFuncs(pScreen, &screen->texOffsetStart, - &screen->texOffsetFinish); + &screen->texOffsetFinish); __glXScreenInit(&screen->base, pScreen); @@ -1129,11 +1111,11 @@ __glXDRIscreenProbe(ScreenPtr pScreen) */ buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); if (buffer_size > 0) { - free(screen->base.GLXextensions); + free(screen->base.GLXextensions); - screen->base.GLXextensions = xnfalloc(buffer_size); - (void) __glXGetExtensionString(screen->glx_enable_bits, - screen->base.GLXextensions); + screen->base.GLXextensions = xnfalloc(buffer_size); + (void) __glXGetExtensionString(screen->glx_enable_bits, + screen->base.GLXextensions); } __glXsetEnterLeaveServerFuncs(__glXDRIenterServer, __glXDRIleaveServer); @@ -1143,20 +1125,19 @@ __glXDRIscreenProbe(ScreenPtr pScreen) screen->leaveVT = pScrn->LeaveVT; pScrn->LeaveVT = glxDRILeaveVT; - LogMessage(X_INFO, - "AIGLX: Loaded and initialized %s\n", driverName); + LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", driverName); return &screen->base; handle_error: if (pSAREA != NULL) - drmUnmap(pSAREA, SAREA_MAX); + drmUnmap(pSAREA, SAREA_MAX); if (framebuffer.base != NULL) - drmUnmap((drmAddress)framebuffer.base, framebuffer.size); + drmUnmap((drmAddress) framebuffer.base, framebuffer.size); if (fd >= 0) - drmCloseOnce(fd); + drmCloseOnce(fd); DRICloseConnection(pScreen); diff --git a/glx/glxdri2.c b/glx/glxdri2.c index 5e524db99..aa38295fa 100644 --- a/glx/glxdri2.c +++ b/glx/glxdri2.c @@ -54,18 +54,18 @@ #include "dispatch.h" #include "extension_string.h" -typedef struct __GLXDRIscreen __GLXDRIscreen; -typedef struct __GLXDRIcontext __GLXDRIcontext; +typedef struct __GLXDRIscreen __GLXDRIscreen; +typedef struct __GLXDRIcontext __GLXDRIcontext; typedef struct __GLXDRIdrawable __GLXDRIdrawable; struct __GLXDRIscreen { - __GLXscreen base; - __DRIscreen *driScreen; - void *driver; - int fd; + __GLXscreen base; + __DRIscreen *driScreen; + void *driver; + int fd; - xf86EnterVTProc *enterVT; - xf86LeaveVTProc *leaveVT; + xf86EnterVTProc *enterVT; + xf86LeaveVTProc *leaveVT; const __DRIcoreExtension *core; const __DRIdri2Extension *dri2; @@ -79,16 +79,16 @@ struct __GLXDRIscreen { }; struct __GLXDRIcontext { - __GLXcontext base; - __DRIcontext *driContext; + __GLXcontext base; + __DRIcontext *driContext; }; #define MAX_DRAWABLE_BUFFERS 5 struct __GLXDRIdrawable { - __GLXdrawable base; - __DRIdrawable *driDrawable; - __GLXDRIscreen *screen; + __GLXdrawable base; + __DRIdrawable *driDrawable; + __GLXDRIscreen *screen; /* Dimensions as last reported by DRI2GetBuffers. */ int width; @@ -98,12 +98,12 @@ struct __GLXDRIdrawable { }; static void -__glXDRIdrawableDestroy(__GLXdrawable *drawable) +__glXDRIdrawableDestroy(__GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; const __DRIcoreExtension *core = private->screen->core; - - (*core->destroyDrawable)(private->driDrawable); + + (*core->destroyDrawable) (private->driDrawable); __glXDrawableRelease(drawable); @@ -111,8 +111,8 @@ __glXDRIdrawableDestroy(__GLXdrawable *drawable) } static void -__glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable, - int x, int y, int w, int h) +__glXDRIdrawableCopySubBuffer(__GLXdrawable * drawable, + int x, int y, int w, int h) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; @@ -125,11 +125,11 @@ __glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable, RegionInit(®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, - DRI2BufferFrontLeft, DRI2BufferBackLeft); + DRI2BufferFrontLeft, DRI2BufferBackLeft); } static void -__glXDRIdrawableWaitX(__GLXdrawable *drawable) +__glXDRIdrawableWaitX(__GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; @@ -142,11 +142,11 @@ __glXDRIdrawableWaitX(__GLXdrawable *drawable) RegionInit(®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, - DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); + DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); } static void -__glXDRIdrawableWaitGL(__GLXdrawable *drawable) +__glXDRIdrawableWaitGL(__GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; @@ -159,34 +159,34 @@ __glXDRIdrawableWaitGL(__GLXdrawable *drawable) RegionInit(®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, - DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); } static void __glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust, - CARD64 msc, CARD32 sbc) + CARD64 msc, CARD32 sbc) { __GLXdrawable *drawable = data; xGLXBufferSwapComplete2 wire; if (!(drawable->eventMask & GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK)) - return; + return; wire.type = __glXEventBase + GLX_BufferSwapComplete; switch (type) { case DRI2_EXCHANGE_COMPLETE: - wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL; - break; + wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL; + break; case DRI2_BLIT_COMPLETE: - wire.event_type = GLX_BLIT_COMPLETE_INTEL; - break; + wire.event_type = GLX_BLIT_COMPLETE_INTEL; + break; case DRI2_FLIP_COMPLETE: - wire.event_type = GLX_FLIP_COMPLETE_INTEL; - break; + wire.event_type = GLX_FLIP_COMPLETE_INTEL; + break; default: - /* unknown swap completion type */ - wire.event_type = 0; - break; + /* unknown swap completion type */ + wire.event_type = 0; + break; } wire.drawable = drawable->drawId; wire.ust_hi = ust >> 32; @@ -205,7 +205,7 @@ __glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust, * swap should happen, then perform the copy when we receive it. */ static GLboolean -__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable) +__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable * drawable) { __GLXDRIdrawable *priv = (__GLXDRIdrawable *) drawable; __GLXDRIscreen *screen = priv->screen; @@ -213,26 +213,26 @@ __glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable) #if __DRI2_FLUSH_VERSION >= 3 if (screen->flush) { - (*screen->flush->flush)(priv->driDrawable); - (*screen->flush->invalidate)(priv->driDrawable); + (*screen->flush->flush) (priv->driDrawable); + (*screen->flush->invalidate) (priv->driDrawable); } #else if (screen->flush) - (*screen->flush->flushInvalidate)(priv->driDrawable); + (*screen->flush->flushInvalidate) (priv->driDrawable); #endif if (DRI2SwapBuffers(client, drawable->pDraw, 0, 0, 0, &unused, - __glXdriSwapEvent, drawable) != Success) - return FALSE; + __glXdriSwapEvent, drawable) != Success) + return FALSE; return TRUE; } static int -__glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval) +__glXDRIdrawableSwapInterval(__GLXdrawable * drawable, int interval) { - if (interval <= 0) /* || interval > BIGNUM? */ - return GLX_BAD_VALUE; + if (interval <= 0) /* || interval > BIGNUM? */ + return GLX_BAD_VALUE; DRI2SwapInterval(drawable->pDraw, interval); @@ -240,57 +240,56 @@ __glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval) } static void -__glXDRIcontextDestroy(__GLXcontext *baseContext) +__glXDRIcontextDestroy(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - (*screen->core->destroyContext)(context->driContext); + (*screen->core->destroyContext) (context->driContext); __glXContextDestroy(&context->base); free(context); } static int -__glXDRIcontextMakeCurrent(__GLXcontext *baseContext) +__glXDRIcontextMakeCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} + return (*screen->core->bindContext) (context->driContext, + draw->driDrawable, read->driDrawable); +} static int -__glXDRIcontextLoseCurrent(__GLXcontext *baseContext) +__glXDRIcontextLoseCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - return (*screen->core->unbindContext)(context->driContext); + return (*screen->core->unbindContext) (context->driContext); } static int -__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, - unsigned long mask) +__glXDRIcontextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc, + unsigned long mask) { __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; - return (*screen->core->copyContext)(dst->driContext, - src->driContext, mask); + return (*screen->core->copyContext) (dst->driContext, + src->driContext, mask); } static Bool -__glXDRIcontextWait(__GLXcontext *baseContext, - __GLXclientState *cl, int *error) +__glXDRIcontextWait(__GLXcontext * baseContext, + __GLXclientState * cl, int *error) { if (DRI2WaitSwap(cl->client, baseContext->drawPriv->pDraw)) { - *error = cl->client->noClientException; - return TRUE; + *error = cl->client->noClientException; + return TRUE; } return FALSE; @@ -299,9 +298,8 @@ __glXDRIcontextWait(__GLXcontext *baseContext, #ifdef __DRI_TEX_BUFFER static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) +__glXDRIbindTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * glxPixmap) { __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap; const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer; @@ -312,25 +310,23 @@ __glXDRIbindTexImage(__GLXcontext *baseContext, #if __DRI_TEX_BUFFER_VERSION >= 2 if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) { - (*texBuffer->setTexBuffer2)(context->driContext, - glxPixmap->target, - glxPixmap->format, - drawable->driDrawable); - } else + (*texBuffer->setTexBuffer2) (context->driContext, + glxPixmap->target, + glxPixmap->format, drawable->driDrawable); + } + else #endif { - texBuffer->setTexBuffer(context->driContext, - glxPixmap->target, - drawable->driDrawable); + texBuffer->setTexBuffer(context->driContext, + glxPixmap->target, drawable->driDrawable); } return Success; } static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) +__glXDRIreleaseTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { /* FIXME: Just unbind the texture? */ return Success; @@ -339,17 +335,15 @@ __glXDRIreleaseTexImage(__GLXcontext *baseContext, #else static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) +__glXDRIbindTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * glxPixmap) { return Success; } static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) +__glXDRIreleaseTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { return Success; } @@ -362,31 +356,31 @@ static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { }; static void -__glXDRIscreenDestroy(__GLXscreen *baseScreen) +__glXDRIscreenDestroy(__GLXscreen * baseScreen) { int i; __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; - (*screen->core->destroyScreen)(screen->driScreen); + (*screen->core->destroyScreen) (screen->driScreen); dlclose(screen->driver); __glXScreenDestroy(baseScreen); if (screen->driConfigs) { - for (i = 0; screen->driConfigs[i] != NULL; i++) - free((__DRIconfig **)screen->driConfigs[i]); - free(screen->driConfigs); + for (i = 0; screen->driConfigs[i] != NULL; i++) + free((__DRIconfig **) screen->driConfigs[i]); + free(screen->driConfigs); } free(screen); } static __GLXcontext * -__glXDRIscreenCreateContext(__GLXscreen *baseScreen, - __GLXconfig *glxConfig, - __GLXcontext *baseShareContext) +__glXDRIscreenCreateContext(__GLXscreen * baseScreen, + __GLXconfig * glxConfig, + __GLXcontext * baseShareContext) { __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; __GLXDRIcontext *context, *shareContext; @@ -395,27 +389,27 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, shareContext = (__GLXDRIcontext *) baseShareContext; if (shareContext) - driShare = shareContext->driContext; + driShare = shareContext->driContext; else - driShare = NULL; + driShare = NULL; context = calloc(1, sizeof *context); if (context == NULL) - return NULL; + return NULL; - context->base.destroy = __glXDRIcontextDestroy; - context->base.makeCurrent = __glXDRIcontextMakeCurrent; - context->base.loseCurrent = __glXDRIcontextLoseCurrent; - context->base.copy = __glXDRIcontextCopy; + context->base.destroy = __glXDRIcontextDestroy; + context->base.makeCurrent = __glXDRIcontextMakeCurrent; + context->base.loseCurrent = __glXDRIcontextLoseCurrent; + context->base.copy = __glXDRIcontextCopy; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; - context->base.wait = __glXDRIcontextWait; + context->base.wait = __glXDRIcontextWait; context->driContext = - (*screen->dri2->createNewContext)(screen->driScreen, - config->driConfig, - driShare, context); + (*screen->dri2->createNewContext) (screen->driScreen, + config->driConfig, + driShare, context); if (context->driContext == NULL) { - free(context); + free(context); return NULL; } @@ -430,18 +424,16 @@ __glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv, XID id) __GLXDRIscreen *screen = private->screen; if (screen->flush) - (*screen->flush->invalidate)(private->driDrawable); + (*screen->flush->invalidate) (private->driDrawable); #endif } static __GLXdrawable * __glXDRIscreenCreateDrawable(ClientPtr client, - __GLXscreen *screen, - DrawablePtr pDraw, - XID drawId, - int type, - XID glxDrawId, - __GLXconfig *glxConfig) + __GLXscreen * screen, + DrawablePtr pDraw, + XID drawId, + int type, XID glxDrawId, __GLXconfig * glxConfig) { __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen; __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; @@ -449,39 +441,39 @@ __glXDRIscreenCreateDrawable(ClientPtr client, private = calloc(1, sizeof *private); if (private == NULL) - return NULL; + return NULL; private->screen = driScreen; if (!__glXDrawableInit(&private->base, screen, - pDraw, type, glxDrawId, glxConfig)) { + pDraw, type, glxDrawId, glxConfig)) { free(private); - return NULL; + return NULL; } - private->base.destroy = __glXDRIdrawableDestroy; - private->base.swapBuffers = __glXDRIdrawableSwapBuffers; + private->base.destroy = __glXDRIdrawableDestroy; + private->base.swapBuffers = __glXDRIdrawableSwapBuffers; private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; - private->base.waitGL = __glXDRIdrawableWaitGL; - private->base.waitX = __glXDRIdrawableWaitX; + private->base.waitGL = __glXDRIdrawableWaitGL; + private->base.waitX = __glXDRIdrawableWaitX; if (DRI2CreateDrawable(client, pDraw, drawId, - __glXDRIinvalidateBuffers, private)) { - free(private); - return NULL; + __glXDRIinvalidateBuffers, private)) { + free(private); + return NULL; } private->driDrawable = - (*driScreen->dri2->createNewDrawable)(driScreen->driScreen, - config->driConfig, private); + (*driScreen->dri2->createNewDrawable) (driScreen->driScreen, + config->driConfig, private); return &private->base; } static __DRIbuffer * -dri2GetBuffers(__DRIdrawable *driDrawable, - int *width, int *height, - unsigned int *attachments, int count, - int *out_count, void *loaderPrivate) +dri2GetBuffers(__DRIdrawable * driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) { __GLXDRIdrawable *private = loaderPrivate; DRI2BufferPtr *buffers; @@ -489,12 +481,12 @@ dri2GetBuffers(__DRIdrawable *driDrawable, int j; buffers = DRI2GetBuffers(private->base.pDraw, - width, height, attachments, count, out_count); + width, height, attachments, count, out_count); if (*out_count > MAX_DRAWABLE_BUFFERS) { - *out_count = 0; - return NULL; + *out_count = 0; + return NULL; } - + private->width = *width; private->height = *height; @@ -502,19 +494,19 @@ dri2GetBuffers(__DRIdrawable *driDrawable, * __DRIbuffer tokens. */ j = 0; for (i = 0; i < *out_count; i++) { - /* Do not send the real front buffer of a window to the client. - */ - if ((private->base.pDraw->type == DRAWABLE_WINDOW) - && (buffers[i]->attachment == DRI2BufferFrontLeft)) { - continue; - } - - private->buffers[j].attachment = buffers[i]->attachment; - private->buffers[j].name = buffers[i]->name; - private->buffers[j].pitch = buffers[i]->pitch; - private->buffers[j].cpp = buffers[i]->cpp; - private->buffers[j].flags = buffers[i]->flags; - j++; + /* Do not send the real front buffer of a window to the client. + */ + if ((private->base.pDraw->type == DRAWABLE_WINDOW) + && (buffers[i]->attachment == DRI2BufferFrontLeft)) { + continue; + } + + private->buffers[j].attachment = buffers[i]->attachment; + private->buffers[j].name = buffers[i]->name; + private->buffers[j].pitch = buffers[i]->pitch; + private->buffers[j].cpp = buffers[i]->cpp; + private->buffers[j].flags = buffers[i]->flags; + j++; } *out_count = j; @@ -522,10 +514,10 @@ dri2GetBuffers(__DRIdrawable *driDrawable, } static __DRIbuffer * -dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, - int *width, int *height, - unsigned int *attachments, int count, - int *out_count, void *loaderPrivate) +dri2GetBuffersWithFormat(__DRIdrawable * driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) { __GLXDRIdrawable *private = loaderPrivate; DRI2BufferPtr *buffers; @@ -533,11 +525,11 @@ dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, int j = 0; buffers = DRI2GetBuffersWithFormat(private->base.pDraw, - width, height, attachments, count, - out_count); + width, height, attachments, count, + out_count); if (*out_count > MAX_DRAWABLE_BUFFERS) { - *out_count = 0; - return NULL; + *out_count = 0; + return NULL; } private->width = *width; @@ -546,34 +538,34 @@ dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, /* This assumes the DRI2 buffer attachment tokens matches the * __DRIbuffer tokens. */ for (i = 0; i < *out_count; i++) { - /* Do not send the real front buffer of a window to the client. - */ - if ((private->base.pDraw->type == DRAWABLE_WINDOW) - && (buffers[i]->attachment == DRI2BufferFrontLeft)) { - continue; - } - - private->buffers[j].attachment = buffers[i]->attachment; - private->buffers[j].name = buffers[i]->name; - private->buffers[j].pitch = buffers[i]->pitch; - private->buffers[j].cpp = buffers[i]->cpp; - private->buffers[j].flags = buffers[i]->flags; - j++; + /* Do not send the real front buffer of a window to the client. + */ + if ((private->base.pDraw->type == DRAWABLE_WINDOW) + && (buffers[i]->attachment == DRI2BufferFrontLeft)) { + continue; + } + + private->buffers[j].attachment = buffers[i]->attachment; + private->buffers[j].name = buffers[i]->name; + private->buffers[j].pitch = buffers[i]->pitch; + private->buffers[j].cpp = buffers[i]->cpp; + private->buffers[j].flags = buffers[i]->flags; + j++; } *out_count = j; return private->buffers; } -static void -dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate) +static void +dri2FlushFrontBuffer(__DRIdrawable * driDrawable, void *loaderPrivate) { (void) driDrawable; __glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate); } static const __DRIdri2LoaderExtension loaderExtension = { - { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION }, + {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, dri2GetBuffers, dri2FlushFrontBuffer, dri2GetBuffersWithFormat, @@ -581,7 +573,7 @@ static const __DRIdri2LoaderExtension loaderExtension = { #ifdef __DRI_USE_INVALIDATE static const __DRIuseInvalidateExtension dri2UseInvalidate = { - { __DRI_USE_INVALIDATE, __DRI_USE_INVALIDATE_VERSION } + {__DRI_USE_INVALIDATE, __DRI_USE_INVALIDATE_VERSION} }; #endif @@ -595,36 +587,36 @@ static const __DRIextension *loader_extensions[] = { }; static Bool -glxDRIEnterVT (int index, int flags) +glxDRIEnterVT(int index, int flags) { ScrnInfoPtr scrn = xf86Screens[index]; - Bool ret; - __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); + Bool ret; + __GLXDRIscreen *screen = (__GLXDRIscreen *) + glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n"); scrn->EnterVT = screen->enterVT; - ret = scrn->EnterVT (index, flags); + ret = scrn->EnterVT(index, flags); screen->enterVT = scrn->EnterVT; scrn->EnterVT = glxDRIEnterVT; if (!ret) - return FALSE; - + return FALSE; + glxResumeClients(); return TRUE; } static void -glxDRILeaveVT (int index, int flags) +glxDRILeaveVT(int index, int flags) { ScrnInfoPtr scrn = xf86Screens[index]; __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); + glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n"); @@ -637,7 +629,7 @@ glxDRILeaveVT (int index, int flags) } static void -initializeExtensions(__GLXDRIscreen *screen) +initializeExtensions(__GLXDRIscreen * screen) { ScreenPtr pScreen = screen->base.pScreen; const __DRIextension **extensions; @@ -645,48 +637,46 @@ initializeExtensions(__GLXDRIscreen *screen) extensions = screen->core->getExtensions(screen->driScreen); - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_copy_sub_buffer"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer"); LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); __glXEnableExtension(screen->glx_enable_bits, "GLX_INTEL_swap_event"); LogMessage(X_INFO, "AIGLX: enabled GLX_INTEL_swap_event\n"); if (DRI2HasSwapControl(pScreen)) { - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_swap_control"); - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_swap_control"); - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_swap_control"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_swap_control"); + LogMessage(X_INFO, + "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); } for (i = 0; extensions[i]; i++) { #ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_make_current_read"); + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableExtension(screen->glx_enable_bits, + "GLX_SGI_make_current_read"); - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); - } + LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); + } #endif #ifdef __DRI_TEX_BUFFER - if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { - screen->texBuffer = - (const __DRItexBufferExtension *) extensions[i]; - /* GLX_EXT_texture_from_pixmap is always enabled. */ - LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); - } + if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { + screen->texBuffer = (const __DRItexBufferExtension *) extensions[i]; + /* GLX_EXT_texture_from_pixmap is always enabled. */ + LogMessage(X_INFO, + "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); + } #endif #ifdef __DRI2_FLUSH - if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 && - extensions[i]->version >= 3) { - screen->flush = (__DRI2flushExtension *) extensions[i]; - } + if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 && + extensions[i]->version >= 3) { + screen->flush = (__DRI2flushExtension *) extensions[i]; + } #endif - /* Ignore unknown extensions */ + /* Ignore unknown extensions */ } } @@ -700,49 +690,48 @@ __glXDRIscreenProbe(ScreenPtr pScreen) screen = calloc(1, sizeof *screen); if (screen == NULL) - return NULL; + return NULL; if (!xf86LoaderCheckSymbol("DRI2Connect") || - !DRI2Connect(pScreen, DRI2DriverDRI, - &screen->fd, &driverName, &deviceName)) { - LogMessage(X_INFO, - "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum); - return NULL; + !DRI2Connect(pScreen, DRI2DriverDRI, + &screen->fd, &driverName, &deviceName)) { + LogMessage(X_INFO, + "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum); + return NULL; } - screen->base.destroy = __glXDRIscreenDestroy; - screen->base.createContext = __glXDRIscreenCreateContext; + screen->base.destroy = __glXDRIscreenDestroy; + screen->base.createContext = __glXDRIscreenCreateContext; screen->base.createDrawable = __glXDRIscreenCreateDrawable; - screen->base.swapInterval = __glXDRIdrawableSwapInterval; - screen->base.pScreen = pScreen; + screen->base.swapInterval = __glXDRIdrawableSwapInterval; + screen->base.pScreen = pScreen; __glXInitExtensionEnableBits(screen->glx_enable_bits); - screen->driver = glxProbeDriver(driverName, (void **)&screen->core, __DRI_CORE, 1, - (void **)&screen->dri2, __DRI_DRI2, 1); + screen->driver = + glxProbeDriver(driverName, (void **) &screen->core, __DRI_CORE, 1, + (void **) &screen->dri2, __DRI_DRI2, 1); if (screen->driver == NULL) { goto handle_error; } - + screen->driScreen = - (*screen->dri2->createNewScreen)(pScreen->myNum, - screen->fd, - loader_extensions, - &screen->driConfigs, - screen); + (*screen->dri2->createNewScreen) (pScreen->myNum, + screen->fd, + loader_extensions, + &screen->driConfigs, screen); if (screen->driScreen == NULL) { - LogMessage(X_ERROR, - "AIGLX error: Calling driver entry point failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed\n"); + goto handle_error; } initializeExtensions(screen); screen->base.fbconfigs = glxConvertConfigs(screen->core, screen->driConfigs, - GLX_WINDOW_BIT | - GLX_PIXMAP_BIT | - GLX_PBUFFER_BIT); + GLX_WINDOW_BIT | + GLX_PIXMAP_BIT | + GLX_PBUFFER_BIT); __glXScreenInit(&screen->base, pScreen); @@ -752,11 +741,11 @@ __glXDRIscreenProbe(ScreenPtr pScreen) */ buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); if (buffer_size > 0) { - free(screen->base.GLXextensions); + free(screen->base.GLXextensions); - screen->base.GLXextensions = xnfalloc(buffer_size); - (void) __glXGetExtensionString(screen->glx_enable_bits, - screen->base.GLXextensions); + screen->base.GLXextensions = xnfalloc(buffer_size); + (void) __glXGetExtensionString(screen->glx_enable_bits, + screen->base.GLXextensions); } /* We're going to assume (perhaps incorrectly?) that all DRI2-enabled @@ -770,14 +759,13 @@ __glXDRIscreenProbe(ScreenPtr pScreen) */ screen->base.GLXmajor = 1; screen->base.GLXminor = 4; - + screen->enterVT = pScrn->EnterVT; - pScrn->EnterVT = glxDRIEnterVT; + pScrn->EnterVT = glxDRIEnterVT; screen->leaveVT = pScrn->LeaveVT; pScrn->LeaveVT = glxDRILeaveVT; - LogMessage(X_INFO, - "AIGLX: Loaded and initialized %s\n", driverName); + LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", driverName); return &screen->base; diff --git a/glx/glxdricommon.c b/glx/glxdricommon.c index 9149e0db1..44d5a3e7b 100644 --- a/glx/glxdricommon.c +++ b/glx/glxdricommon.c @@ -41,88 +41,90 @@ #include "glxdricommon.h" static int -getUST(int64_t *ust) +getUST(int64_t * ust) { - struct timeval tv; - + struct timeval tv; + if (ust == NULL) - return -EFAULT; + return -EFAULT; if (gettimeofday(&tv, NULL) == 0) { - ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; - return 0; - } else { - return -errno; + ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; + return 0; + } + else { + return -errno; } } const __DRIsystemTimeExtension systemTimeExtension = { - { __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION }, + {__DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION}, getUST, NULL, }; - + #define __ATTRIB(attrib, field) \ { attrib, offsetof(__GLXconfig, field) } -static const struct { unsigned int attrib, offset; } attribMap[] = { - __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), - __ATTRIB(__DRI_ATTRIB_LEVEL, level), - __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), - __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), - __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), - __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), - __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), - __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), - __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), - __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), - __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), - __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), - __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), - __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), - __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), - __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), - __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), - __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), - __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), - __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), -}; +static const struct { + unsigned int attrib, offset; +} attribMap[] = { +__ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), + __ATTRIB(__DRI_ATTRIB_LEVEL, level), + __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), + __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), + __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), + __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), + __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), + __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), + __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), + __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), + __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), + __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), + __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), + __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), + __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), + __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), + __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), + __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), + __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),}; #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) static void -setScalar(__GLXconfig *config, unsigned int attrib, unsigned int value) +setScalar(__GLXconfig * config, unsigned int attrib, unsigned int value) { int i; for (i = 0; i < ARRAY_SIZE(attribMap); i++) - if (attribMap[i].attrib == attrib) { - *(unsigned int *) ((char *) config + attribMap[i].offset) = value; - return; - } + if (attribMap[i].attrib == attrib) { + *(unsigned int *) ((char *) config + attribMap[i].offset) = value; + return; + } } static __GLXconfig * -createModeFromConfig(const __DRIcoreExtension *core, - const __DRIconfig *driConfig, - unsigned int visualType, unsigned int drawableType) +createModeFromConfig(const __DRIcoreExtension * core, + const __DRIconfig * driConfig, + unsigned int visualType, unsigned int drawableType) { __GLXDRIconfig *config; unsigned int attrib, value; @@ -134,35 +136,36 @@ createModeFromConfig(const __DRIcoreExtension *core, i = 0; while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { - switch (attrib) { - case __DRI_ATTRIB_RENDER_TYPE: - config->config.renderType = 0; - if (value & __DRI_ATTRIB_RGBA_BIT) - config->config.renderType |= GLX_RGBA_BIT; - if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) - config->config.renderType |= GLX_COLOR_INDEX_BIT; - break; - case __DRI_ATTRIB_CONFIG_CAVEAT: - if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) - config->config.visualRating = GLX_NON_CONFORMANT_CONFIG; - else if (value & __DRI_ATTRIB_SLOW_BIT) - config->config.visualRating = GLX_SLOW_CONFIG; - else - config->config.visualRating = GLX_NONE; - break; - case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: - config->config.bindToTextureTargets = 0; - if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) - config->config.bindToTextureTargets |= GLX_TEXTURE_1D_BIT_EXT; - if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) - config->config.bindToTextureTargets |= GLX_TEXTURE_2D_BIT_EXT; - if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) - config->config.bindToTextureTargets |= GLX_TEXTURE_RECTANGLE_BIT_EXT; - break; - default: - setScalar(&config->config, attrib, value); - break; - } + switch (attrib) { + case __DRI_ATTRIB_RENDER_TYPE: + config->config.renderType = 0; + if (value & __DRI_ATTRIB_RGBA_BIT) + config->config.renderType |= GLX_RGBA_BIT; + if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) + config->config.renderType |= GLX_COLOR_INDEX_BIT; + break; + case __DRI_ATTRIB_CONFIG_CAVEAT: + if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) + config->config.visualRating = GLX_NON_CONFORMANT_CONFIG; + else if (value & __DRI_ATTRIB_SLOW_BIT) + config->config.visualRating = GLX_SLOW_CONFIG; + else + config->config.visualRating = GLX_NONE; + break; + case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: + config->config.bindToTextureTargets = 0; + if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) + config->config.bindToTextureTargets |= GLX_TEXTURE_1D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) + config->config.bindToTextureTargets |= GLX_TEXTURE_2D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) + config->config.bindToTextureTargets |= + GLX_TEXTURE_RECTANGLE_BIT_EXT; + break; + default: + setScalar(&config->config, attrib, value); + break; + } } config->config.next = NULL; @@ -174,8 +177,8 @@ createModeFromConfig(const __DRIcoreExtension *core, } __GLXconfig * -glxConvertConfigs(const __DRIcoreExtension *core, - const __DRIconfig **configs, unsigned int drawableType) +glxConvertConfigs(const __DRIcoreExtension * core, + const __DRIconfig ** configs, unsigned int drawableType) { __GLXconfig head, *tail; int i; @@ -184,23 +187,23 @@ glxConvertConfigs(const __DRIcoreExtension *core, head.next = NULL; for (i = 0; configs[i]; i++) { - tail->next = createModeFromConfig(core, - configs[i], GLX_TRUE_COLOR, - drawableType); - if (tail->next == NULL) - break; + tail->next = createModeFromConfig(core, + configs[i], GLX_TRUE_COLOR, + drawableType); + if (tail->next == NULL) + break; - tail = tail->next; + tail = tail->next; } for (i = 0; configs[i]; i++) { - tail->next = createModeFromConfig(core, - configs[i], GLX_DIRECT_COLOR, - drawableType); - if (tail->next == NULL) - break; + tail->next = createModeFromConfig(core, + configs[i], GLX_DIRECT_COLOR, + drawableType); + if (tail->next == NULL) + break; - tail = tail->next; + tail = tail->next; } return head.next; @@ -210,8 +213,8 @@ static const char dri_driver_path[] = DRI_DRIVER_PATH; void * glxProbeDriver(const char *driverName, - void **coreExt, const char *coreName, int coreVersion, - void **renderExt, const char *renderName, int renderVersion) + void **coreExt, const char *coreName, int coreVersion, + void **renderExt, const char *renderName, int renderVersion) { int i; void *driver; @@ -223,41 +226,41 @@ glxProbeDriver(const char *driverName, driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL); if (driver == NULL) { - LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n", - filename, dlerror()); - goto cleanup_failure; + LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n", + filename, dlerror()); + goto cleanup_failure; } extensions = dlsym(driver, __DRI_DRIVER_EXTENSIONS); if (extensions == NULL) { - LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n", - driverName, dlerror()); - goto cleanup_failure; + LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n", + driverName, dlerror()); + goto cleanup_failure; } for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, coreName) == 0 && - extensions[i]->version >= coreVersion) { - *coreExt = (void *)extensions[i]; - } - - if (strcmp(extensions[i]->name, renderName) == 0 && - extensions[i]->version >= renderVersion) { - *renderExt = (void *)extensions[i]; - } + if (strcmp(extensions[i]->name, coreName) == 0 && + extensions[i]->version >= coreVersion) { + *coreExt = (void *) extensions[i]; + } + + if (strcmp(extensions[i]->name, renderName) == 0 && + extensions[i]->version >= renderVersion) { + *renderExt = (void *) extensions[i]; + } } if (*coreExt == NULL || *renderExt == NULL) { - LogMessage(X_ERROR, - "AIGLX error: %s does not export required DRI extension\n", - driverName); - goto cleanup_failure; + LogMessage(X_ERROR, + "AIGLX error: %s does not export required DRI extension\n", + driverName); + goto cleanup_failure; } return driver; -cleanup_failure: + cleanup_failure: if (driver) - dlclose(driver); + dlclose(driver); *coreExt = *renderExt = NULL; return NULL; } diff --git a/glx/glxdricommon.h b/glx/glxdricommon.h index 2c55e60a6..f4fcf009e 100644 --- a/glx/glxdricommon.h +++ b/glx/glxdricommon.h @@ -26,21 +26,21 @@ #ifndef _GLX_dri_common_h #define _GLX_dri_common_h -typedef struct __GLXDRIconfig __GLXDRIconfig; +typedef struct __GLXDRIconfig __GLXDRIconfig; struct __GLXDRIconfig { __GLXconfig config; const __DRIconfig *driConfig; }; -__GLXconfig * -glxConvertConfigs(const __DRIcoreExtension *core, - const __DRIconfig **configs, unsigned int drawableType); +__GLXconfig *glxConvertConfigs(const __DRIcoreExtension * core, + const __DRIconfig ** configs, + unsigned int drawableType); extern const __DRIsystemTimeExtension systemTimeExtension; -void * -glxProbeDriver(const char *name, - void **coreExt, const char *coreName, int coreVersion, - void **renderExt, const char *renderName, int renderVersion); +void *glxProbeDriver(const char *name, + void **coreExt, const char *coreName, int coreVersion, + void **renderExt, const char *renderName, + int renderVersion); #endif diff --git a/glx/glxdriswrast.c b/glx/glxdriswrast.c index d064a0536..c69b4d258 100644 --- a/glx/glxdriswrast.c +++ b/glx/glxdriswrast.c @@ -61,14 +61,14 @@ #endif #endif -typedef struct __GLXDRIscreen __GLXDRIscreen; -typedef struct __GLXDRIcontext __GLXDRIcontext; +typedef struct __GLXDRIscreen __GLXDRIscreen; +typedef struct __GLXDRIcontext __GLXDRIcontext; typedef struct __GLXDRIdrawable __GLXDRIdrawable; struct __GLXDRIscreen { - __GLXscreen base; - __DRIscreen *driScreen; - void *driver; + __GLXscreen base; + __DRIscreen *driScreen; + void *driver; const __DRIcoreExtension *core; const __DRIswrastExtension *swrast; @@ -78,29 +78,29 @@ struct __GLXDRIscreen { }; struct __GLXDRIcontext { - __GLXcontext base; - __DRIcontext *driContext; + __GLXcontext base; + __DRIcontext *driContext; }; struct __GLXDRIdrawable { - __GLXdrawable base; - __DRIdrawable *driDrawable; - __GLXDRIscreen *screen; + __GLXdrawable base; + __DRIdrawable *driDrawable; + __GLXDRIscreen *screen; - GCPtr gc; /* scratch GC for span drawing */ - GCPtr swapgc; /* GC for swapping the color buffers */ + GCPtr gc; /* scratch GC for span drawing */ + GCPtr swapgc; /* GC for swapping the color buffers */ }; static void -__glXDRIdrawableDestroy(__GLXdrawable *drawable) +__glXDRIdrawableDestroy(__GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; const __DRIcoreExtension *core = private->screen->core; - (*core->destroyDrawable)(private->driDrawable); + (*core->destroyDrawable) (private->driDrawable); - FreeGC(private->gc, (GContext)0); - FreeGC(private->swapgc, (GContext)0); + FreeGC(private->gc, (GContext) 0); + FreeGC(private->swapgc, (GContext) 0); __glXDrawableRelease(drawable); @@ -108,79 +108,77 @@ __glXDRIdrawableDestroy(__GLXdrawable *drawable) } static GLboolean -__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable) +__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; const __DRIcoreExtension *core = private->screen->core; - (*core->swapBuffers)(private->driDrawable); + (*core->swapBuffers) (private->driDrawable); return TRUE; } static void -__glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate, - int x, int y, int w, int h) +__glXDRIdrawableCopySubBuffer(__GLXdrawable * basePrivate, + int x, int y, int w, int h) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; const __DRIcopySubBufferExtension *copySubBuffer = - private->screen->copySubBuffer; + private->screen->copySubBuffer; if (copySubBuffer) - (*copySubBuffer->copySubBuffer)(private->driDrawable, x, y, w, h); + (*copySubBuffer->copySubBuffer) (private->driDrawable, x, y, w, h); } static void -__glXDRIcontextDestroy(__GLXcontext *baseContext) +__glXDRIcontextDestroy(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - (*screen->core->destroyContext)(context->driContext); + (*screen->core->destroyContext) (context->driContext); __glXContextDestroy(&context->base); free(context); } static int -__glXDRIcontextMakeCurrent(__GLXcontext *baseContext) +__glXDRIcontextMakeCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); + return (*screen->core->bindContext) (context->driContext, + draw->driDrawable, read->driDrawable); } static int -__glXDRIcontextLoseCurrent(__GLXcontext *baseContext) +__glXDRIcontextLoseCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - return (*screen->core->unbindContext)(context->driContext); + return (*screen->core->unbindContext) (context->driContext); } static int -__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, - unsigned long mask) +__glXDRIcontextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc, + unsigned long mask) { __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; - return (*screen->core->copyContext)(dst->driContext, - src->driContext, mask); + return (*screen->core->copyContext) (dst->driContext, + src->driContext, mask); } #ifdef __DRI_TEX_BUFFER static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) +__glXDRIbindTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * glxPixmap) { __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap; const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer; @@ -191,23 +189,21 @@ __glXDRIbindTexImage(__GLXcontext *baseContext, #if __DRI_TEX_BUFFER_VERSION >= 2 if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) { - (*texBuffer->setTexBuffer2)(context->driContext, - glxPixmap->target, - glxPixmap->format, - drawable->driDrawable); - } else + (*texBuffer->setTexBuffer2) (context->driContext, + glxPixmap->target, + glxPixmap->format, drawable->driDrawable); + } + else #endif - texBuffer->setTexBuffer(context->driContext, - glxPixmap->target, - drawable->driDrawable); + texBuffer->setTexBuffer(context->driContext, + glxPixmap->target, drawable->driDrawable); return Success; } static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) +__glXDRIreleaseTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { /* FIXME: Just unbind the texture? */ return Success; @@ -216,17 +212,15 @@ __glXDRIreleaseTexImage(__GLXcontext *baseContext, #else static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) +__glXDRIbindTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * glxPixmap) { return Success; } static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) +__glXDRIreleaseTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { return Success; } @@ -239,31 +233,31 @@ static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { }; static void -__glXDRIscreenDestroy(__GLXscreen *baseScreen) +__glXDRIscreenDestroy(__GLXscreen * baseScreen) { int i; __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; - (*screen->core->destroyScreen)(screen->driScreen); + (*screen->core->destroyScreen) (screen->driScreen); dlclose(screen->driver); __glXScreenDestroy(baseScreen); if (screen->driConfigs) { - for (i = 0; screen->driConfigs[i] != NULL; i++) - free((__DRIconfig **)screen->driConfigs[i]); - free(screen->driConfigs); + for (i = 0; screen->driConfigs[i] != NULL; i++) + free((__DRIconfig **) screen->driConfigs[i]); + free(screen->driConfigs); } free(screen); } static __GLXcontext * -__glXDRIscreenCreateContext(__GLXscreen *baseScreen, - __GLXconfig *glxConfig, - __GLXcontext *baseShareContext) +__glXDRIscreenCreateContext(__GLXscreen * baseScreen, + __GLXconfig * glxConfig, + __GLXcontext * baseShareContext) { __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; __GLXDRIcontext *context, *shareContext; @@ -273,35 +267,33 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, shareContext = (__GLXDRIcontext *) baseShareContext; if (shareContext) - driShare = shareContext->driContext; + driShare = shareContext->driContext; else - driShare = NULL; + driShare = NULL; context = calloc(1, sizeof *context); if (context == NULL) - return NULL; + return NULL; - context->base.destroy = __glXDRIcontextDestroy; - context->base.makeCurrent = __glXDRIcontextMakeCurrent; - context->base.loseCurrent = __glXDRIcontextLoseCurrent; - context->base.copy = __glXDRIcontextCopy; + context->base.destroy = __glXDRIcontextDestroy; + context->base.makeCurrent = __glXDRIcontextMakeCurrent; + context->base.loseCurrent = __glXDRIcontextLoseCurrent; + context->base.copy = __glXDRIcontextCopy; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; context->driContext = - (*core->createNewContext)(screen->driScreen, - config->driConfig, driShare, context); + (*core->createNewContext) (screen->driScreen, + config->driConfig, driShare, context); return &context->base; } static __GLXdrawable * __glXDRIscreenCreateDrawable(ClientPtr client, - __GLXscreen *screen, - DrawablePtr pDraw, - XID drawId, - int type, - XID glxDrawId, - __GLXconfig *glxConfig) + __GLXscreen * screen, + DrawablePtr pDraw, + XID drawId, + int type, XID glxDrawId, __GLXconfig * glxConfig) { XID gcvals[2]; int status; @@ -311,36 +303,37 @@ __glXDRIscreenCreateDrawable(ClientPtr client, private = calloc(1, sizeof *private); if (private == NULL) - return NULL; + return NULL; private->screen = driScreen; if (!__glXDrawableInit(&private->base, screen, - pDraw, type, glxDrawId, glxConfig)) { + pDraw, type, glxDrawId, glxConfig)) { free(private); - return NULL; + return NULL; } - private->base.destroy = __glXDRIdrawableDestroy; - private->base.swapBuffers = __glXDRIdrawableSwapBuffers; + private->base.destroy = __glXDRIdrawableDestroy; + private->base.swapBuffers = __glXDRIdrawableSwapBuffers; private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; gcvals[0] = GXcopy; - private->gc = CreateGC(pDraw, GCFunction, gcvals, &status, (XID)0, serverClient); + private->gc = + CreateGC(pDraw, GCFunction, gcvals, &status, (XID) 0, serverClient); gcvals[1] = FALSE; - private->swapgc = CreateGC(pDraw, GCFunction | GCGraphicsExposures, gcvals, &status, (XID)0, serverClient); + private->swapgc = + CreateGC(pDraw, GCFunction | GCGraphicsExposures, gcvals, &status, + (XID) 0, serverClient); private->driDrawable = - (*driScreen->swrast->createNewDrawable)(driScreen->driScreen, - config->driConfig, - private); + (*driScreen->swrast->createNewDrawable) (driScreen->driScreen, + config->driConfig, private); return &private->base; } static void -swrastGetDrawableInfo(__DRIdrawable *draw, - int *x, int *y, int *w, int *h, - void *loaderPrivate) +swrastGetDrawableInfo(__DRIdrawable * draw, + int *x, int *y, int *w, int *h, void *loaderPrivate) { __GLXDRIdrawable *drawable = loaderPrivate; DrawablePtr pDraw = drawable->base.pDraw; @@ -352,9 +345,8 @@ swrastGetDrawableInfo(__DRIdrawable *draw, } static void -swrastPutImage(__DRIdrawable *draw, int op, - int x, int y, int w, int h, char *data, - void *loaderPrivate) +swrastPutImage(__DRIdrawable * draw, int op, + int x, int y, int w, int h, char *data, void *loaderPrivate) { __GLXDRIdrawable *drawable = loaderPrivate; DrawablePtr pDraw = drawable->base.pDraw; @@ -362,25 +354,23 @@ swrastPutImage(__DRIdrawable *draw, int op, switch (op) { case __DRI_SWRAST_IMAGE_OP_DRAW: - gc = drawable->gc; - break; + gc = drawable->gc; + break; case __DRI_SWRAST_IMAGE_OP_SWAP: - gc = drawable->swapgc; - break; + gc = drawable->swapgc; + break; default: - return; + return; } ValidateGC(pDraw, gc); - gc->ops->PutImage(pDraw, gc, pDraw->depth, - x, y, w, h, 0, ZPixmap, data); + gc->ops->PutImage(pDraw, gc, pDraw->depth, x, y, w, h, 0, ZPixmap, data); } static void -swrastGetImage(__DRIdrawable *draw, - int x, int y, int w, int h, char *data, - void *loaderPrivate) +swrastGetImage(__DRIdrawable * draw, + int x, int y, int w, int h, char *data, void *loaderPrivate) { __GLXDRIdrawable *drawable = loaderPrivate; DrawablePtr pDraw = drawable->base.pDraw; @@ -390,7 +380,7 @@ swrastGetImage(__DRIdrawable *draw, } static const __DRIswrastLoaderExtension swrastLoaderExtension = { - { __DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION }, + {__DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION}, swrastGetDrawableInfo, swrastPutImage, swrastGetImage @@ -403,7 +393,7 @@ static const __DRIextension *loader_extensions[] = { }; static void -initializeExtensions(__GLXDRIscreen *screen) +initializeExtensions(__GLXDRIscreen * screen) { const __DRIextension **extensions; int i; @@ -412,21 +402,20 @@ initializeExtensions(__GLXDRIscreen *screen) for (i = 0; extensions[i]; i++) { #ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - screen->copySubBuffer = - (const __DRIcopySubBufferExtension *) extensions[i]; - /* GLX_MESA_copy_sub_buffer is always enabled. */ - } + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + screen->copySubBuffer = + (const __DRIcopySubBufferExtension *) extensions[i]; + /* GLX_MESA_copy_sub_buffer is always enabled. */ + } #endif #ifdef __DRI_TEX_BUFFER - if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { - screen->texBuffer = - (const __DRItexBufferExtension *) extensions[i]; - /* GLX_EXT_texture_from_pixmap is always enabled. */ - } + if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { + screen->texBuffer = (const __DRItexBufferExtension *) extensions[i]; + /* GLX_EXT_texture_from_pixmap is always enabled. */ + } #endif - /* Ignore unknown extensions */ + /* Ignore unknown extensions */ } } @@ -438,49 +427,46 @@ __glXDRIscreenProbe(ScreenPtr pScreen) screen = calloc(1, sizeof *screen); if (screen == NULL) - return NULL; + return NULL; - screen->base.destroy = __glXDRIscreenDestroy; - screen->base.createContext = __glXDRIscreenCreateContext; + screen->base.destroy = __glXDRIscreenDestroy; + screen->base.createContext = __glXDRIscreenCreateContext; screen->base.createDrawable = __glXDRIscreenCreateDrawable; - screen->base.swapInterval = NULL; - screen->base.pScreen = pScreen; + screen->base.swapInterval = NULL; + screen->base.pScreen = pScreen; screen->driver = glxProbeDriver(driverName, - (void **)&screen->core, - __DRI_CORE, __DRI_CORE_VERSION, - (void **)&screen->swrast, - __DRI_SWRAST, __DRI_SWRAST_VERSION); + (void **) &screen->core, + __DRI_CORE, __DRI_CORE_VERSION, + (void **) &screen->swrast, + __DRI_SWRAST, __DRI_SWRAST_VERSION); if (screen->driver == NULL) { goto handle_error; } screen->driScreen = - (*screen->swrast->createNewScreen)(pScreen->myNum, - loader_extensions, - &screen->driConfigs, - screen); + (*screen->swrast->createNewScreen) (pScreen->myNum, + loader_extensions, + &screen->driConfigs, screen); if (screen->driScreen == NULL) { - LogMessage(X_ERROR, - "AIGLX error: Calling driver entry point failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed\n"); + goto handle_error; } initializeExtensions(screen); screen->base.fbconfigs = glxConvertConfigs(screen->core, screen->driConfigs, - GLX_WINDOW_BIT | - GLX_PIXMAP_BIT | - GLX_PBUFFER_BIT); + GLX_WINDOW_BIT | + GLX_PIXMAP_BIT | + GLX_PBUFFER_BIT); __glXScreenInit(&screen->base, pScreen); screen->base.GLXmajor = 1; screen->base.GLXminor = 4; - LogMessage(X_INFO, - "AIGLX: Loaded and initialized %s\n", driverName); + LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", driverName); return &screen->base; diff --git a/glx/glxext.c b/glx/glxext.c index 9cfc096c3..acd696ef0 100644 --- a/glx/glxext.c +++ b/glx/glxext.c @@ -63,6 +63,7 @@ RESTYPE __glXDrawableRes; xGLXSingleReply __glXReply; static DevPrivateKeyRec glxClientPrivateKeyRec; + #define glxClientPrivateKey (&glxClientPrivateKeyRec) /* @@ -73,7 +74,8 @@ static int __glXDispatch(ClientPtr); /* ** Called when the extension is reset. */ -static void ResetExtension(ExtensionEntry* extEntry) +static void +ResetExtension(ExtensionEntry * extEntry) { __glXFlushContextCache(); } @@ -81,7 +83,8 @@ static void ResetExtension(ExtensionEntry* extEntry) /* ** Reset state used to keep track of large (multi-request) commands. */ -void __glXResetLargeCommandStatus(__GLXclientState *cl) +void +__glXResetLargeCommandStatus(__GLXclientState * cl) { cl->largeCmdBytesSoFar = 0; cl->largeCmdBytesTotal = 0; @@ -95,11 +98,12 @@ void __glXResetLargeCommandStatus(__GLXclientState *cl) ** flag that the ID is no longer valid, and (maybe) free the context. ** use. */ -static int ContextGone(__GLXcontext* cx, XID id) +static int +ContextGone(__GLXcontext * cx, XID id) { cx->idExists = GL_FALSE; if (!cx->isCurrent) { - __glXFreeContext(cx); + __glXFreeContext(cx); } return True; @@ -114,7 +118,8 @@ static int glxBlockClients; ** Destroy routine that gets called when a drawable is freed. A drawable ** contains the ancillary buffers needed for rendering. */ -static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid) +static Bool +DrawableGone(__GLXdrawable * glxPriv, XID xid) { __GLXcontext *c, *next; @@ -130,61 +135,65 @@ static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid) } for (c = glxAllContexts; c; c = next) { - next = c->next; - if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) { - (*c->loseCurrent)(c); - c->isCurrent = GL_FALSE; - if (c == __glXLastContext) - __glXFlushContextCache(); - } - if (c->drawPriv == glxPriv) - c->drawPriv = NULL; - if (c->readPriv == glxPriv) - c->readPriv = NULL; + next = c->next; + if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) { + (*c->loseCurrent) (c); + c->isCurrent = GL_FALSE; + if (c == __glXLastContext) + __glXFlushContextCache(); + } + if (c->drawPriv == glxPriv) + c->drawPriv = NULL; + if (c->readPriv == glxPriv) + c->readPriv = NULL; } /* drop our reference to any backing pixmap */ if (glxPriv->type == GLX_DRAWABLE_PIXMAP) - glxPriv->pDraw->pScreen->DestroyPixmap((PixmapPtr)glxPriv->pDraw); + glxPriv->pDraw->pScreen->DestroyPixmap((PixmapPtr) glxPriv->pDraw); glxPriv->destroy(glxPriv); return True; } -void __glXAddToContextList(__GLXcontext *cx) +void +__glXAddToContextList(__GLXcontext * cx) { cx->next = glxAllContexts; glxAllContexts = cx; } -static void __glXRemoveFromContextList(__GLXcontext *cx) +static void +__glXRemoveFromContextList(__GLXcontext * cx) { __GLXcontext *c, *prev; if (cx == glxAllContexts) - glxAllContexts = cx->next; + glxAllContexts = cx->next; else { - prev = glxAllContexts; - for (c = glxAllContexts; c; c = c->next) { - if (c == cx) - prev->next = c->next; - prev = c; - } + prev = glxAllContexts; + for (c = glxAllContexts; c; c = c->next) { + if (c == cx) + prev->next = c->next; + prev = c; + } } } /* ** Free a context. */ -GLboolean __glXFreeContext(__GLXcontext *cx) +GLboolean +__glXFreeContext(__GLXcontext * cx) { - if (cx->idExists || cx->isCurrent) return GL_FALSE; - + if (cx->idExists || cx->isCurrent) + return GL_FALSE; + free(cx->feedbackBuf); free(cx->selectBuf); if (cx == __glXLastContext) { - __glXFlushContextCache(); + __glXFlushContextCache(); } __glXRemoveFromContextList(cx); @@ -194,12 +203,13 @@ GLboolean __glXFreeContext(__GLXcontext *cx) * the latter case we need to lift the DRI lock manually. */ if (!glxBlockClients) { - __glXleaveServer(GL_FALSE); - cx->destroy(cx); - __glXenterServer(GL_FALSE); - } else { - cx->next = glxPendingDestroyContexts; - glxPendingDestroyContexts = cx; + __glXleaveServer(GL_FALSE); + cx->destroy(cx); + __glXenterServer(GL_FALSE); + } + else { + cx->next = glxPendingDestroyContexts; + glxPendingDestroyContexts = cx; } return GL_TRUE; @@ -219,7 +229,8 @@ static GLboolean errorOccured = GL_FALSE; /* ** The GL was will call this routine if an error occurs. */ -void __glXErrorCallBack(GLenum code) +void +__glXErrorCallBack(GLenum code) { errorOccured = GL_TRUE; } @@ -227,7 +238,8 @@ void __glXErrorCallBack(GLenum code) /* ** Clear the error flag before calling the GL command. */ -void __glXClearErrorOccured(void) +void +__glXClearErrorOccured(void) { errorOccured = GL_FALSE; } @@ -235,7 +247,8 @@ void __glXClearErrorOccured(void) /* ** Check if the GL command caused an error. */ -GLboolean __glXErrorOccured(void) +GLboolean +__glXErrorOccured(void) { return errorOccured; } @@ -243,7 +256,8 @@ GLboolean __glXErrorOccured(void) static int __glXErrorBase; int __glXEventBase; -int __glXError(int error) +int +__glXError(int error) { return __glXErrorBase + error; } @@ -255,33 +269,31 @@ glxGetClient(ClientPtr pClient) } static void -glxClientCallback (CallbackListPtr *list, - pointer closure, - pointer data) +glxClientCallback(CallbackListPtr *list, pointer closure, pointer data) { - NewClientInfoRec *clientinfo = (NewClientInfoRec *) data; - ClientPtr pClient = clientinfo->client; - __GLXclientState *cl = glxGetClient(pClient); + NewClientInfoRec *clientinfo = (NewClientInfoRec *) data; + ClientPtr pClient = clientinfo->client; + __GLXclientState *cl = glxGetClient(pClient); switch (pClient->clientState) { case ClientStateRunning: - /* - ** By default, assume that the client supports - ** GLX major version 1 minor version 0 protocol. - */ - cl->GLClientmajorVersion = 1; - cl->GLClientminorVersion = 0; - cl->client = pClient; - break; + /* + ** By default, assume that the client supports + ** GLX major version 1 minor version 0 protocol. + */ + cl->GLClientmajorVersion = 1; + cl->GLClientminorVersion = 0; + cl->client = pClient; + break; case ClientStateGone: - free(cl->returnBuf); - free(cl->largeCmdBuf); - free(cl->GLClientextensions); - break; + free(cl->returnBuf); + free(cl->largeCmdBuf); + free(cl->GLClientextensions); + break; default: - break; + break; } } @@ -289,7 +301,8 @@ glxClientCallback (CallbackListPtr *list, static __GLXprovider *__glXProviderStack; -void GlxPushProvider(__GLXprovider *provider) +void +GlxPushProvider(__GLXprovider * provider) { provider->next = __glXProviderStack; __glXProviderStack = provider; @@ -298,7 +311,8 @@ void GlxPushProvider(__GLXprovider *provider) /* ** Initialize the GLX extension. */ -void GlxExtensionInit(void) +void +GlxExtensionInit(void) { ExtensionEntry *extEntry; ScreenPtr pScreen; @@ -306,61 +320,61 @@ void GlxExtensionInit(void) __GLXprovider *p; Bool glx_provided = False; - __glXContextRes = CreateNewResourceType((DeleteType)ContextGone, - "GLXContext"); - __glXDrawableRes = CreateNewResourceType((DeleteType)DrawableGone, - "GLXDrawable"); + __glXContextRes = CreateNewResourceType((DeleteType) ContextGone, + "GLXContext"); + __glXDrawableRes = CreateNewResourceType((DeleteType) DrawableGone, + "GLXDrawable"); if (!__glXContextRes || !__glXDrawableRes) - return; + return; - if (!dixRegisterPrivateKey(&glxClientPrivateKeyRec, PRIVATE_CLIENT, sizeof (__GLXclientState))) - return; - if (!AddCallback (&ClientStateCallback, glxClientCallback, 0)) - return; + if (!dixRegisterPrivateKey + (&glxClientPrivateKeyRec, PRIVATE_CLIENT, sizeof(__GLXclientState))) + return; + if (!AddCallback(&ClientStateCallback, glxClientCallback, 0)) + return; for (i = 0; i < screenInfo.numScreens; i++) { - pScreen = screenInfo.screens[i]; - - for (p = __glXProviderStack; p != NULL; p = p->next) { - __GLXscreen *glxScreen; - - glxScreen = p->screenProbe(pScreen); - if (glxScreen != NULL) { - if (glxScreen->GLXminor < glxMinorVersion) - glxMinorVersion = glxScreen->GLXminor; - LogMessage(X_INFO, - "GLX: Initialized %s GL provider for screen %d\n", - p->name, i); - break; - } - - } - - if (!p) - LogMessage(X_INFO, - "GLX: no usable GL providers found for screen %d\n", i); - else - glx_provided = True; + pScreen = screenInfo.screens[i]; + + for (p = __glXProviderStack; p != NULL; p = p->next) { + __GLXscreen *glxScreen; + + glxScreen = p->screenProbe(pScreen); + if (glxScreen != NULL) { + if (glxScreen->GLXminor < glxMinorVersion) + glxMinorVersion = glxScreen->GLXminor; + LogMessage(X_INFO, + "GLX: Initialized %s GL provider for screen %d\n", + p->name, i); + break; + } + + } + + if (!p) + LogMessage(X_INFO, + "GLX: no usable GL providers found for screen %d\n", i); + else + glx_provided = True; } /* don't register extension if GL is not provided on any screen */ if (!glx_provided) - return; + return; /* - ** Add extension to server extensions. - */ + ** Add extension to server extensions. + */ extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS, - __GLX_NUMBER_ERRORS, __glXDispatch, - __glXDispatch, ResetExtension, - StandardMinorOpcode); + __GLX_NUMBER_ERRORS, __glXDispatch, + __glXDispatch, ResetExtension, StandardMinorOpcode); if (!extEntry) { - FatalError("__glXExtensionInit: AddExtensions failed\n"); - return; + FatalError("__glXExtensionInit: AddExtensions failed\n"); + return; } if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) { - ErrorF("__glXExtensionInit: AddExtensionAlias failed\n"); - return; + ErrorF("__glXExtensionInit: AddExtensionAlias failed\n"); + return; } __glXErrorBase = extEntry->errorBase; @@ -369,7 +383,8 @@ void GlxExtensionInit(void) /************************************************************************/ -void __glXFlushContextCache(void) +void +__glXFlushContextCache(void) { __glXLastContext = 0; } @@ -380,50 +395,50 @@ void __glXFlushContextCache(void) ** switching it between different contexts). While we are at it, look up ** a context by its tag and return its (__GLXcontext *). */ -__GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag, - int *error) +__GLXcontext * +__glXForceCurrent(__GLXclientState * cl, GLXContextTag tag, int *error) { __GLXcontext *cx; /* - ** See if the context tag is legal; it is managed by the extension, - ** so if it's invalid, we have an implementation error. - */ + ** See if the context tag is legal; it is managed by the extension, + ** so if it's invalid, we have an implementation error. + */ cx = __glXLookupContextByTag(cl, tag); if (!cx) { - cl->client->errorValue = tag; - *error = __glXError(GLXBadContextTag); - return 0; + cl->client->errorValue = tag; + *error = __glXError(GLXBadContextTag); + return 0; } if (!cx->isDirect) { - if (cx->drawPriv == NULL) { - /* - ** The drawable has vanished. It must be a window, because only - ** windows can be destroyed from under us; GLX pixmaps are - ** refcounted and don't go away until no one is using them. - */ - *error = __glXError(GLXBadCurrentWindow); - return 0; - } + if (cx->drawPriv == NULL) { + /* + ** The drawable has vanished. It must be a window, because only + ** windows can be destroyed from under us; GLX pixmaps are + ** refcounted and don't go away until no one is using them. + */ + *error = __glXError(GLXBadCurrentWindow); + return 0; + } } - - if (cx->wait && (*cx->wait)(cx, cl, error)) - return NULL; + + if (cx->wait && (*cx->wait) (cx, cl, error)) + return NULL; if (cx == __glXLastContext) { - /* No need to re-bind */ - return cx; + /* No need to re-bind */ + return cx; } /* Make this context the current one for the GL. */ if (!cx->isDirect) { - if (!(*cx->makeCurrent)(cx)) { - /* Bind failed, and set the error code. Bummer */ - cl->client->errorValue = cx->id; - *error = __glXError(GLXBadContextState); - return 0; - } + if (!(*cx->makeCurrent) (cx)) { + /* Bind failed, and set the error code. Bummer */ + cl->client->errorValue = cx->id; + *error = __glXError(GLXBadContextState); + return 0; + } } __glXLastContext = cx; return cx; @@ -431,19 +446,21 @@ __GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag, /************************************************************************/ -void glxSuspendClients(void) +void +glxSuspendClients(void) { int i; for (i = 1; i < currentMaxClients; i++) { - if (clients[i] && glxGetClient(clients[i])->inUse) - IgnoreClient(clients[i]); + if (clients[i] && glxGetClient(clients[i])->inUse) + IgnoreClient(clients[i]); } glxBlockClients = TRUE; } -void glxResumeClients(void) +void +glxResumeClients(void) { __GLXcontext *cx, *next; int i; @@ -451,15 +468,15 @@ void glxResumeClients(void) glxBlockClients = FALSE; for (i = 1; i < currentMaxClients; i++) { - if (clients[i] && glxGetClient(clients[i])->inUse) - AttendClient(clients[i]); + if (clients[i] && glxGetClient(clients[i])->inUse) + AttendClient(clients[i]); } __glXleaveServer(GL_FALSE); for (cx = glxPendingDestroyContexts; cx != NULL; cx = next) { - next = cx->next; + next = cx->next; - cx->destroy(cx); + cx->destroy(cx); } glxPendingDestroyContexts = NULL; __glXenterServer(GL_FALSE); @@ -469,43 +486,46 @@ static void __glXnopEnterServer(GLboolean rendering) { } - + static void __glXnopLeaveServer(GLboolean rendering) { } -static void (*__glXenterServerFunc)(GLboolean) = __glXnopEnterServer; -static void (*__glXleaveServerFunc)(GLboolean) = __glXnopLeaveServer; +static void (*__glXenterServerFunc) (GLboolean) = __glXnopEnterServer; +static void (*__glXleaveServerFunc) (GLboolean) = __glXnopLeaveServer; -void __glXsetEnterLeaveServerFuncs(void (*enter)(GLboolean), - void (*leave)(GLboolean)) +void +__glXsetEnterLeaveServerFuncs(void (*enter) (GLboolean), + void (*leave) (GLboolean)) { - __glXenterServerFunc = enter; - __glXleaveServerFunc = leave; + __glXenterServerFunc = enter; + __glXleaveServerFunc = leave; } - -void __glXenterServer(GLboolean rendering) +void +__glXenterServer(GLboolean rendering) { - glxServerLeaveCount--; + glxServerLeaveCount--; - if (glxServerLeaveCount == 0) - (*__glXenterServerFunc)(rendering); + if (glxServerLeaveCount == 0) + (*__glXenterServerFunc) (rendering); } -void __glXleaveServer(GLboolean rendering) +void +__glXleaveServer(GLboolean rendering) { - if (glxServerLeaveCount == 0) - (*__glXleaveServerFunc)(rendering); + if (glxServerLeaveCount == 0) + (*__glXleaveServerFunc) (rendering); - glxServerLeaveCount++; + glxServerLeaveCount++; } /* ** Top level dispatcher; all commands are executed from here down. */ -static int __glXDispatch(ClientPtr client) +static int +__glXDispatch(ClientPtr client) { REQUEST(xGLXSingleReq); CARD8 opcode; @@ -519,37 +539,38 @@ static int __glXDispatch(ClientPtr client) cl->inUse = TRUE; /* - ** If we're expecting a glXRenderLarge request, this better be one. - */ + ** If we're expecting a glXRenderLarge request, this better be one. + */ if ((cl->largeCmdRequestsSoFar != 0) && (opcode != X_GLXRenderLarge)) { - client->errorValue = stuff->glxCode; - return __glXError(GLXBadLargeRequest); + client->errorValue = stuff->glxCode; + return __glXError(GLXBadLargeRequest); } /* If we're currently blocking GLX clients, just put this guy to * sleep, reset the request and return. */ if (glxBlockClients) { - ResetCurrentRequest(client); - client->sequence--; - IgnoreClient(client); - return Success; + ResetCurrentRequest(client); + client->sequence--; + IgnoreClient(client); + return Success; } /* - ** Use the opcode to index into the procedure table. - */ - proc = __glXGetProtocolDecodeFunction(& Single_dispatch_info, opcode, + ** Use the opcode to index into the procedure table. + */ + proc = __glXGetProtocolDecodeFunction(&Single_dispatch_info, opcode, client->swapped); if (proc != NULL) { - GLboolean rendering = opcode <= X_GLXRenderLarge; - __glXleaveServer(rendering); + GLboolean rendering = opcode <= X_GLXRenderLarge; + + __glXleaveServer(rendering); - retval = (*proc)(cl, (GLbyte *) stuff); + retval = (*proc) (cl, (GLbyte *) stuff); - __glXenterServer(rendering); + __glXenterServer(rendering); } else { - retval = BadRequest; + retval = BadRequest; } return retval; diff --git a/glx/glxext.h b/glx/glxext.h index 58cf0540f..7cd5cb49f 100644 --- a/glx/glxext.h +++ b/glx/glxext.h @@ -35,17 +35,16 @@ * Silicon Graphics, Inc. */ -extern GLboolean __glXFreeContext(__GLXcontext *glxc); +extern GLboolean __glXFreeContext(__GLXcontext * glxc); extern void __glXFlushContextCache(void); -extern void __glXAddToContextList(__GLXcontext *cx); +extern void __glXAddToContextList(__GLXcontext * cx); extern void __glXErrorCallBack(GLenum code); extern void __glXClearErrorOccured(void); extern GLboolean __glXErrorOccured(void); -extern void __glXResetLargeCommandStatus(__GLXclientState*); +extern void __glXResetLargeCommandStatus(__GLXclientState *); extern const char GLServerVersion[]; -extern int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap); - -#endif /* _glxext_h_ */ +extern int DoGetString(__GLXclientState * cl, GLbyte * pc, GLboolean need_swap); +#endif /* _glxext_h_ */ diff --git a/glx/glxscreens.c b/glx/glxscreens.c index ebb9747b4..74b4c421b 100644 --- a/glx/glxscreens.c +++ b/glx/glxscreens.c @@ -45,118 +45,116 @@ #include "protocol-versions.h" static DevPrivateKeyRec glxScreenPrivateKeyRec; + #define glxScreenPrivateKey (&glxScreenPrivateKeyRec) const char GLServerVersion[] = "1.4"; -static const char GLServerExtensions[] = - "GL_ARB_depth_texture " - "GL_ARB_draw_buffers " - "GL_ARB_fragment_program " - "GL_ARB_fragment_program_shadow " - "GL_ARB_imaging " - "GL_ARB_multisample " - "GL_ARB_multitexture " - "GL_ARB_occlusion_query " - "GL_ARB_point_parameters " - "GL_ARB_point_sprite " - "GL_ARB_shadow " - "GL_ARB_shadow_ambient " - "GL_ARB_texture_border_clamp " - "GL_ARB_texture_compression " - "GL_ARB_texture_cube_map " - "GL_ARB_texture_env_add " - "GL_ARB_texture_env_combine " - "GL_ARB_texture_env_crossbar " - "GL_ARB_texture_env_dot3 " - "GL_ARB_texture_mirrored_repeat " - "GL_ARB_texture_non_power_of_two " - "GL_ARB_transpose_matrix " - "GL_ARB_vertex_program " - "GL_ARB_window_pos " - "GL_EXT_abgr " - "GL_EXT_bgra " - "GL_EXT_blend_color " - "GL_EXT_blend_equation_separate " - "GL_EXT_blend_func_separate " - "GL_EXT_blend_logic_op " - "GL_EXT_blend_minmax " - "GL_EXT_blend_subtract " - "GL_EXT_clip_volume_hint " - "GL_EXT_copy_texture " - "GL_EXT_draw_range_elements " - "GL_EXT_fog_coord " - "GL_EXT_framebuffer_object " - "GL_EXT_multi_draw_arrays " - "GL_EXT_packed_pixels " - "GL_EXT_paletted_texture " - "GL_EXT_point_parameters " - "GL_EXT_polygon_offset " - "GL_EXT_rescale_normal " - "GL_EXT_secondary_color " - "GL_EXT_separate_specular_color " - "GL_EXT_shadow_funcs " - "GL_EXT_shared_texture_palette " - "GL_EXT_stencil_two_side " - "GL_EXT_stencil_wrap " - "GL_EXT_subtexture " - "GL_EXT_texture " - "GL_EXT_texture3D " - "GL_EXT_texture_compression_dxt1 " - "GL_EXT_texture_compression_s3tc " - "GL_EXT_texture_edge_clamp " - "GL_EXT_texture_env_add " - "GL_EXT_texture_env_combine " - "GL_EXT_texture_env_dot3 " - "GL_EXT_texture_filter_anisotropic " - "GL_EXT_texture_lod " - "GL_EXT_texture_lod_bias " - "GL_EXT_texture_mirror_clamp " - "GL_EXT_texture_object " - "GL_EXT_texture_rectangle " - "GL_EXT_vertex_array " - "GL_3DFX_texture_compression_FXT1 " - "GL_APPLE_packed_pixels " - "GL_ATI_draw_buffers " - "GL_ATI_texture_env_combine3 " - "GL_ATI_texture_mirror_once " - "GL_HP_occlusion_test " - "GL_IBM_texture_mirrored_repeat " - "GL_INGR_blend_func_separate " - "GL_MESA_pack_invert " - "GL_MESA_ycbcr_texture " - "GL_NV_blend_square " - "GL_NV_depth_clamp " - "GL_NV_fog_distance " - "GL_NV_fragment_program " - "GL_NV_fragment_program_option " - "GL_NV_fragment_program2 " - "GL_NV_light_max_exponent " - "GL_NV_multisample_filter_hint " - "GL_NV_point_sprite " - "GL_NV_texgen_reflection " - "GL_NV_texture_compression_vtc " - "GL_NV_texture_env_combine4 " - "GL_NV_texture_expand_normal " - "GL_NV_texture_rectangle " - "GL_NV_vertex_program " - "GL_NV_vertex_program1_1 " - "GL_NV_vertex_program2 " - "GL_NV_vertex_program2_option " - "GL_NV_vertex_program3 " - "GL_OES_compressed_paletted_texture " - "GL_SGI_color_matrix " - "GL_SGI_color_table " - "GL_SGIS_generate_mipmap " - "GL_SGIS_multisample " - "GL_SGIS_point_parameters " - "GL_SGIS_texture_border_clamp " - "GL_SGIS_texture_edge_clamp " - "GL_SGIS_texture_lod " - "GL_SGIX_depth_texture " - "GL_SGIX_shadow " - "GL_SGIX_shadow_ambient " - "GL_SUN_slice_accum " - ; +static const char GLServerExtensions[] = + "GL_ARB_depth_texture " + "GL_ARB_draw_buffers " + "GL_ARB_fragment_program " + "GL_ARB_fragment_program_shadow " + "GL_ARB_imaging " + "GL_ARB_multisample " + "GL_ARB_multitexture " + "GL_ARB_occlusion_query " + "GL_ARB_point_parameters " + "GL_ARB_point_sprite " + "GL_ARB_shadow " + "GL_ARB_shadow_ambient " + "GL_ARB_texture_border_clamp " + "GL_ARB_texture_compression " + "GL_ARB_texture_cube_map " + "GL_ARB_texture_env_add " + "GL_ARB_texture_env_combine " + "GL_ARB_texture_env_crossbar " + "GL_ARB_texture_env_dot3 " + "GL_ARB_texture_mirrored_repeat " + "GL_ARB_texture_non_power_of_two " + "GL_ARB_transpose_matrix " + "GL_ARB_vertex_program " + "GL_ARB_window_pos " + "GL_EXT_abgr " + "GL_EXT_bgra " + "GL_EXT_blend_color " + "GL_EXT_blend_equation_separate " + "GL_EXT_blend_func_separate " + "GL_EXT_blend_logic_op " + "GL_EXT_blend_minmax " + "GL_EXT_blend_subtract " + "GL_EXT_clip_volume_hint " + "GL_EXT_copy_texture " + "GL_EXT_draw_range_elements " + "GL_EXT_fog_coord " + "GL_EXT_framebuffer_object " + "GL_EXT_multi_draw_arrays " + "GL_EXT_packed_pixels " + "GL_EXT_paletted_texture " + "GL_EXT_point_parameters " + "GL_EXT_polygon_offset " + "GL_EXT_rescale_normal " + "GL_EXT_secondary_color " + "GL_EXT_separate_specular_color " + "GL_EXT_shadow_funcs " + "GL_EXT_shared_texture_palette " + "GL_EXT_stencil_two_side " + "GL_EXT_stencil_wrap " + "GL_EXT_subtexture " + "GL_EXT_texture " + "GL_EXT_texture3D " + "GL_EXT_texture_compression_dxt1 " + "GL_EXT_texture_compression_s3tc " + "GL_EXT_texture_edge_clamp " + "GL_EXT_texture_env_add " + "GL_EXT_texture_env_combine " + "GL_EXT_texture_env_dot3 " + "GL_EXT_texture_filter_anisotropic " + "GL_EXT_texture_lod " + "GL_EXT_texture_lod_bias " + "GL_EXT_texture_mirror_clamp " + "GL_EXT_texture_object " + "GL_EXT_texture_rectangle " + "GL_EXT_vertex_array " + "GL_3DFX_texture_compression_FXT1 " + "GL_APPLE_packed_pixels " + "GL_ATI_draw_buffers " + "GL_ATI_texture_env_combine3 " + "GL_ATI_texture_mirror_once " + "GL_HP_occlusion_test " + "GL_IBM_texture_mirrored_repeat " + "GL_INGR_blend_func_separate " + "GL_MESA_pack_invert " + "GL_MESA_ycbcr_texture " + "GL_NV_blend_square " + "GL_NV_depth_clamp " + "GL_NV_fog_distance " + "GL_NV_fragment_program " + "GL_NV_fragment_program_option " + "GL_NV_fragment_program2 " + "GL_NV_light_max_exponent " + "GL_NV_multisample_filter_hint " + "GL_NV_point_sprite " + "GL_NV_texgen_reflection " + "GL_NV_texture_compression_vtc " + "GL_NV_texture_env_combine4 " + "GL_NV_texture_expand_normal " + "GL_NV_texture_rectangle " + "GL_NV_vertex_program " + "GL_NV_vertex_program1_1 " + "GL_NV_vertex_program2 " + "GL_NV_vertex_program2_option " + "GL_NV_vertex_program3 " + "GL_OES_compressed_paletted_texture " + "GL_SGI_color_matrix " + "GL_SGI_color_table " + "GL_SGIS_generate_mipmap " + "GL_SGIS_multisample " + "GL_SGIS_point_parameters " + "GL_SGIS_texture_border_clamp " + "GL_SGIS_texture_edge_clamp " + "GL_SGIS_texture_lod " + "GL_SGIX_depth_texture " + "GL_SGIX_shadow " "GL_SGIX_shadow_ambient " "GL_SUN_slice_accum "; /* ** We have made the simplifying assuption that the same extensions are @@ -166,24 +164,20 @@ static char GLXServerVendorName[] = "SGI"; unsigned glxMajorVersion = SERVER_GLX_MAJOR_VERSION; unsigned glxMinorVersion = SERVER_GLX_MINOR_VERSION; static char GLXServerExtensions[] = - "GLX_ARB_multisample " - "GLX_EXT_visual_info " - "GLX_EXT_visual_rating " - "GLX_EXT_import_context " - "GLX_EXT_texture_from_pixmap " - "GLX_OML_swap_method " - "GLX_SGI_make_current_read " + "GLX_ARB_multisample " + "GLX_EXT_visual_info " + "GLX_EXT_visual_rating " + "GLX_EXT_import_context " + "GLX_EXT_texture_from_pixmap " + "GLX_OML_swap_method " "GLX_SGI_make_current_read " #ifndef __APPLE__ - "GLX_SGIS_multisample " + "GLX_SGIS_multisample " #endif - "GLX_SGIX_fbconfig " - "GLX_SGIX_pbuffer " - "GLX_MESA_copy_sub_buffer " - "GLX_INTEL_swap_event" - ; + "GLX_SGIX_fbconfig " + "GLX_SGIX_pbuffer " "GLX_MESA_copy_sub_buffer " "GLX_INTEL_swap_event"; static Bool -glxCloseScreen (int index, ScreenPtr pScreen) +glxCloseScreen(int index, ScreenPtr pScreen) { __GLXscreen *pGlxScreen = glxGetScreen(pScreen); @@ -200,23 +194,24 @@ glxGetScreen(ScreenPtr pScreen) return dixLookupPrivate(&pScreen->devPrivates, glxScreenPrivateKey); } -_X_EXPORT void GlxSetVisualConfigs(int nconfigs, - void *configs, void **privates) +_X_EXPORT void +GlxSetVisualConfigs(int nconfigs, void *configs, void **privates) { /* We keep this stub around for the DDX drivers that still * call it. */ } -GLint glxConvertToXVisualType(int visualType) +GLint +glxConvertToXVisualType(int visualType) { static const int x_visual_types[] = { - TrueColor, DirectColor, - PseudoColor, StaticColor, - GrayScale, StaticGray + TrueColor, DirectColor, + PseudoColor, StaticColor, + GrayScale, StaticGray }; - return ( (unsigned) (visualType - GLX_TRUE_COLOR) < 6 ) - ? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1; + return ((unsigned) (visualType - GLX_TRUE_COLOR) < 6) + ? x_visual_types[visualType - GLX_TRUE_COLOR] : -1; } /* This code inspired by composite/compinit.c. We could move this to @@ -225,23 +220,23 @@ GLint glxConvertToXVisualType(int visualType) static VisualPtr AddScreenVisuals(ScreenPtr pScreen, int count, int d) { - int i; - DepthPtr depth; + int i; + DepthPtr depth; depth = NULL; for (i = 0; i < pScreen->numDepths; i++) { - if (pScreen->allowedDepths[i].depth == d) { - depth = &pScreen->allowedDepths[i]; - break; - } + if (pScreen->allowedDepths[i].depth == d) { + depth = &pScreen->allowedDepths[i]; + break; + } } if (depth == NULL) - return NULL; + return NULL; if (ResizeVisualArray(pScreen, count, depth) == FALSE) return NULL; - /* Return a pointer to the first of the added visuals. */ + /* Return a pointer to the first of the added visuals. */ return pScreen->visuals + pScreen->numVisuals - count; } @@ -251,16 +246,17 @@ findFirstSet(unsigned int v) int i; for (i = 0; i < 32; i++) - if (v & (1 << i)) - return i; + if (v & (1 << i)) + return i; return -1; } static void -initGlxVisual(VisualPtr visual, __GLXconfig *config) +initGlxVisual(VisualPtr visual, __GLXconfig * config) { int maxBits; + maxBits = max(config->redBits, max(config->greenBits, config->blueBits)); config->visualID = visual->vid; @@ -278,59 +274,60 @@ initGlxVisual(VisualPtr visual, __GLXconfig *config) } static __GLXconfig * -pickFBConfig(__GLXscreen *pGlxScreen, VisualPtr visual) +pickFBConfig(__GLXscreen * pGlxScreen, VisualPtr visual) { __GLXconfig *best = NULL, *config; int best_score = 0; for (config = pGlxScreen->fbconfigs; config != NULL; config = config->next) { - int score = 0; - - if (config->redMask != visual->redMask || - config->greenMask != visual->greenMask || - config->blueMask != visual->blueMask) - continue; - if (config->visualRating != GLX_NONE) - continue; - if (glxConvertToXVisualType(config->visualType) != visual->class) - continue; - /* If it's the 32-bit RGBA visual, demand a 32-bit fbconfig. */ - if (visual->nplanes == 32 && config->rgbBits != 32) - continue; - /* Can't use the same FBconfig for multiple X visuals. I think. */ - if (config->visualID != 0) - continue; - - if (config->doubleBufferMode > 0) - score += 8; - if (config->depthBits > 0) - score += 4; - if (config->stencilBits > 0) - score += 2; - if (config->alphaBits > 0) - score++; - - if (score > best_score) { - best = config; - best_score = score; - } + int score = 0; + + if (config->redMask != visual->redMask || + config->greenMask != visual->greenMask || + config->blueMask != visual->blueMask) + continue; + if (config->visualRating != GLX_NONE) + continue; + if (glxConvertToXVisualType(config->visualType) != visual->class) + continue; + /* If it's the 32-bit RGBA visual, demand a 32-bit fbconfig. */ + if (visual->nplanes == 32 && config->rgbBits != 32) + continue; + /* Can't use the same FBconfig for multiple X visuals. I think. */ + if (config->visualID != 0) + continue; + + if (config->doubleBufferMode > 0) + score += 8; + if (config->depthBits > 0) + score += 4; + if (config->stencilBits > 0) + score += 2; + if (config->alphaBits > 0) + score++; + + if (score > best_score) { + best = config; + best_score = score; + } } return best; } -void __glXScreenInit(__GLXscreen *pGlxScreen, ScreenPtr pScreen) +void +__glXScreenInit(__GLXscreen * pGlxScreen, ScreenPtr pScreen) { __GLXconfig *m; __GLXconfig *config; int i; if (!dixRegisterPrivateKey(&glxScreenPrivateKeyRec, PRIVATE_SCREEN, 0)) - return; + return; - pGlxScreen->pScreen = pScreen; - pGlxScreen->GLextensions = strdup(GLServerExtensions); - pGlxScreen->GLXvendor = strdup(GLXServerVendorName); + pGlxScreen->pScreen = pScreen; + pGlxScreen->GLextensions = strdup(GLServerExtensions); + pGlxScreen->GLXvendor = strdup(GLXServerVendorName); pGlxScreen->GLXextensions = strdup(GLXServerExtensions); /* All GLX providers must support all of the functionality required for at @@ -339,22 +336,22 @@ void __glXScreenInit(__GLXscreen *pGlxScreen, ScreenPtr pScreen) * most providers, the screen-probe routine is the caller of this * function. */ - pGlxScreen->GLXmajor = 1; - pGlxScreen->GLXminor = 2; + pGlxScreen->GLXmajor = 1; + pGlxScreen->GLXminor = 2; pGlxScreen->CloseScreen = pScreen->CloseScreen; pScreen->CloseScreen = glxCloseScreen; i = 0; for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next) { - m->fbconfigID = FakeClientID(0); - m->visualID = 0; - i++; + m->fbconfigID = FakeClientID(0); + m->visualID = 0; + i++; } pGlxScreen->numFBConfigs = i; pGlxScreen->visuals = - calloc(pGlxScreen->numFBConfigs, sizeof (__GLXconfig *)); + calloc(pGlxScreen->numFBConfigs, sizeof(__GLXconfig *)); /* First, try to choose featureful FBconfigs for the existing X visuals. * Note that if multiple X visuals end up with the same FBconfig being @@ -362,62 +359,63 @@ void __glXScreenInit(__GLXscreen *pGlxScreen, ScreenPtr pScreen) * prioritize the root visual being GLX). */ for (i = 0; i < pScreen->numVisuals; i++) { - VisualPtr visual = &pScreen->visuals[i]; + VisualPtr visual = &pScreen->visuals[i]; - config = pickFBConfig(pGlxScreen, visual); - if (config) { - pGlxScreen->visuals[pGlxScreen->numVisuals++] = config; - config->visualID = visual->vid; - } + config = pickFBConfig(pGlxScreen, visual); + if (config) { + pGlxScreen->visuals[pGlxScreen->numVisuals++] = config; + config->visualID = visual->vid; + } } /* Then, add new visuals corresponding to all FBconfigs that didn't have * an existing, appropriate visual. */ for (config = pGlxScreen->fbconfigs; config != NULL; config = config->next) { - int depth; - - VisualPtr visual; - - if (config->visualID != 0) - continue; - - /* Only count RGB bits and not alpha, as we're not trying to create - * visuals for compositing (that's what the 32-bit composite visual - * set up above is for. - */ - depth = config->redBits + config->greenBits + config->blueBits; - - /* Make sure that our FBconfig's depth can actually be displayed - * (corresponds to an existing visual). - */ - for (i = 0; i < pScreen->numVisuals; i++) { - if (depth == pScreen->visuals[i].nplanes) - break; - } - /* if it can't, fix up the fbconfig to not advertise window support */ - if (i == pScreen->numVisuals) - config->drawableType &= ~(GLX_WINDOW_BIT); - - /* fbconfig must support window drawables */ - if (!(config->drawableType & GLX_WINDOW_BIT)) { - config->visualID = 0; - continue; - } - - /* Create a new X visual for our FBconfig. */ - visual = AddScreenVisuals(pScreen, 1, depth); - if (visual == NULL) - continue; - - pGlxScreen->visuals[pGlxScreen->numVisuals++] = config; - initGlxVisual(visual, config); + int depth; + + VisualPtr visual; + + if (config->visualID != 0) + continue; + + /* Only count RGB bits and not alpha, as we're not trying to create + * visuals for compositing (that's what the 32-bit composite visual + * set up above is for. + */ + depth = config->redBits + config->greenBits + config->blueBits; + + /* Make sure that our FBconfig's depth can actually be displayed + * (corresponds to an existing visual). + */ + for (i = 0; i < pScreen->numVisuals; i++) { + if (depth == pScreen->visuals[i].nplanes) + break; + } + /* if it can't, fix up the fbconfig to not advertise window support */ + if (i == pScreen->numVisuals) + config->drawableType &= ~(GLX_WINDOW_BIT); + + /* fbconfig must support window drawables */ + if (!(config->drawableType & GLX_WINDOW_BIT)) { + config->visualID = 0; + continue; + } + + /* Create a new X visual for our FBconfig. */ + visual = AddScreenVisuals(pScreen, 1, depth); + if (visual == NULL) + continue; + + pGlxScreen->visuals[pGlxScreen->numVisuals++] = config; + initGlxVisual(visual, config); } dixSetPrivate(&pScreen->devPrivates, glxScreenPrivateKey, pGlxScreen); } -void __glXScreenDestroy(__GLXscreen *screen) +void +__glXScreenDestroy(__GLXscreen * screen) { free(screen->GLXvendor); free(screen->GLXextensions); diff --git a/glx/glxscreens.h b/glx/glxscreens.h index eb2926045..d5420ee8d 100644 --- a/glx/glxscreens.h +++ b/glx/glxscreens.h @@ -41,10 +41,10 @@ struct __GLXconfig { GLuint doubleBufferMode; GLuint stereoMode; - GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ + GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ GLuint redMask, greenMask, blueMask, alphaMask; - GLint rgbBits; /* total bits for rgb */ - GLint indexBits; /* total bits for colorindex */ + GLint rgbBits; /* total bits for rgb */ + GLint indexBits; /* total bits for colorindex */ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; GLint depthBits; @@ -67,7 +67,7 @@ struct __GLXconfig { /* EXT_visual_info / GLX 1.2 */ GLint transparentPixel; - /* colors are floats scaled to ints */ + /* colors are floats scaled to ints */ GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; GLint transparentIndex; @@ -85,8 +85,8 @@ struct __GLXconfig { GLint maxPbufferWidth; GLint maxPbufferHeight; GLint maxPbufferPixels; - GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ - GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ + GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ + GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ /* SGIX_visual_select_group */ GLint visualSelectGroup; @@ -113,21 +113,19 @@ GLint glxConvertToXVisualType(int visualType); */ typedef struct __GLXscreen __GLXscreen; struct __GLXscreen { - void (*destroy) (__GLXscreen *screen); - - __GLXcontext *(*createContext) (__GLXscreen *screen, - __GLXconfig *modes, - __GLXcontext *shareContext); - - __GLXdrawable *(*createDrawable)(ClientPtr client, - __GLXscreen *context, - DrawablePtr pDraw, - XID drawId, - int type, - XID glxDrawId, - __GLXconfig *modes); - int (*swapInterval) (__GLXdrawable *drawable, - int interval); + void (*destroy) (__GLXscreen * screen); + + __GLXcontext *(*createContext) (__GLXscreen * screen, + __GLXconfig * modes, + __GLXcontext * shareContext); + + __GLXdrawable *(*createDrawable) (ClientPtr client, + __GLXscreen * context, + DrawablePtr pDraw, + XID drawId, + int type, + XID glxDrawId, __GLXconfig * modes); + int (*swapInterval) (__GLXdrawable * drawable, int interval); ScreenPtr pScreen; @@ -150,16 +148,15 @@ struct __GLXscreen { * Since the GLX version advertised by the server is for the whole server, * the GLX protocol code uses the minimum version supported on all screens. */ - /*@{*/ + /*@{ */ unsigned GLXmajor; unsigned GLXminor; - /*@}*/ + /*@} */ - Bool (*CloseScreen)(int index, ScreenPtr pScreen); + Bool (*CloseScreen) (int index, ScreenPtr pScreen); }; +void __glXScreenInit(__GLXscreen * screen, ScreenPtr pScreen); +void __glXScreenDestroy(__GLXscreen * screen); -void __glXScreenInit(__GLXscreen *screen, ScreenPtr pScreen); -void __glXScreenDestroy(__GLXscreen *screen); - -#endif /* !__GLX_screens_h__ */ +#endif /* !__GLX_screens_h__ */ diff --git a/glx/glxserver.h b/glx/glxserver.h index 6bcf7d3a7..707684842 100644 --- a/glx/glxserver.h +++ b/glx/glxserver.h @@ -46,7 +46,7 @@ #include <resource.h> #include <scrnintstr.h> -#define GL_GLEXT_PROTOTYPES /* we want prototypes */ +#define GL_GLEXT_PROTOTYPES /* we want prototypes */ #include <GL/gl.h> #include <GL/glxproto.h> @@ -79,16 +79,16 @@ extern __GLXclientState *glxGetClient(ClientPtr pClient); void GlxExtensionInit(void); -void GlxSetVisualConfigs(int nconfigs, - void *configs, void **privates); +void GlxSetVisualConfigs(int nconfigs, void *configs, void **privates); -void __glXScreenInitVisuals(__GLXscreen *screen); +void __glXScreenInitVisuals(__GLXscreen * screen); /* ** The last context used (from the server's persective) is cached. */ extern __GLXcontext *__glXLastContext; -extern __GLXcontext *__glXForceCurrent(__GLXclientState*, GLXContextTag, int*); +extern __GLXcontext *__glXForceCurrent(__GLXclientState *, GLXContextTag, + int *); int __glXError(int error); @@ -96,12 +96,12 @@ int __glXError(int error); typedef struct __GLXprovider __GLXprovider; struct __GLXprovider { - __GLXscreen *(*screenProbe)(ScreenPtr pScreen); - const char *name; + __GLXscreen *(*screenProbe) (ScreenPtr pScreen); + const char *name; __GLXprovider *next; }; -void GlxPushProvider(__GLXprovider *provider); +void GlxPushProvider(__GLXprovider * provider); enum { GLX_MINIMAL_VISUALS, @@ -109,8 +109,8 @@ enum { GLX_ALL_VISUALS }; -void __glXsetEnterLeaveServerFuncs(void (*enter)(GLboolean), - void (*leave)(GLboolean)); +void __glXsetEnterLeaveServerFuncs(void (*enter) (GLboolean), + void (*leave) (GLboolean)); void __glXenterServer(GLboolean rendering); void __glXleaveServer(GLboolean rendering); @@ -122,23 +122,23 @@ void glxResumeClients(void); */ struct __GLXclientStateRec { /* - ** Whether this structure is currently being used to support a client. - */ + ** Whether this structure is currently being used to support a client. + */ Bool inUse; /* - ** Buffer for returned data. - */ + ** Buffer for returned data. + */ GLbyte *returnBuf; GLint returnBufSize; /* - ** Keep track of large rendering commands, which span multiple requests. - */ - GLint largeCmdBytesSoFar; /* bytes received so far */ - GLint largeCmdBytesTotal; /* total bytes expected */ - GLint largeCmdRequestsSoFar; /* requests received so far */ - GLint largeCmdRequestsTotal; /* total requests expected */ + ** Keep track of large rendering commands, which span multiple requests. + */ + GLint largeCmdBytesSoFar; /* bytes received so far */ + GLint largeCmdBytesTotal; /* total bytes expected */ + GLint largeCmdRequestsSoFar; /* requests received so far */ + GLint largeCmdRequestsTotal; /* total requests expected */ GLbyte *largeCmdBuf; GLint largeCmdBufSize; @@ -155,19 +155,19 @@ struct __GLXclientStateRec { /* ** Dispatch tables. */ -typedef void (*__GLXdispatchRenderProcPtr)(GLbyte *); -typedef int (*__GLXdispatchSingleProcPtr)(__GLXclientState *, GLbyte *); -typedef int (*__GLXdispatchVendorPrivProcPtr)(__GLXclientState *, GLbyte *); +typedef void (*__GLXdispatchRenderProcPtr) (GLbyte *); +typedef int (*__GLXdispatchSingleProcPtr) (__GLXclientState *, GLbyte *); +typedef int (*__GLXdispatchVendorPrivProcPtr) (__GLXclientState *, GLbyte *); /* * Dispatch for GLX commands. */ -typedef int (*__GLXprocPtr)(__GLXclientState *, char *pc); +typedef int (*__GLXprocPtr) (__GLXclientState *, char *pc); /* * Tables for computing the size of each rendering command. */ -typedef int (*gl_proto_size_func)(const GLbyte *, Bool); +typedef int (*gl_proto_size_func) (const GLbyte *, Bool); typedef struct { int bytes; @@ -197,21 +197,22 @@ extern char *__glXcombine_strings(const char *, const char *); */ extern void __glXSwapMakeCurrentReply(ClientPtr client, - xGLXMakeCurrentReply *reply); -extern void __glXSwapIsDirectReply(ClientPtr client, - xGLXIsDirectReply *reply); + xGLXMakeCurrentReply * reply); +extern void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply * reply); extern void __glXSwapQueryVersionReply(ClientPtr client, - xGLXQueryVersionReply *reply); + xGLXQueryVersionReply * reply); extern void __glXSwapQueryContextInfoEXTReply(ClientPtr client, - xGLXQueryContextInfoEXTReply *reply, - int *buf); + xGLXQueryContextInfoEXTReply * + reply, int *buf); extern void __glXSwapGetDrawableAttributesReply(ClientPtr client, - xGLXGetDrawableAttributesReply *reply, CARD32 *buf); + xGLXGetDrawableAttributesReply * + reply, CARD32 *buf); extern void glxSwapQueryExtensionsStringReply(ClientPtr client, - xGLXQueryExtensionsStringReply *reply, char *buf); + xGLXQueryExtensionsStringReply * + reply, char *buf); extern void glxSwapQueryServerStringReply(ClientPtr client, - xGLXQueryServerStringReply *reply, char *buf); - + xGLXQueryServerStringReply * reply, + char *buf); /* * Routines for computing the size of variably-sized rendering commands. @@ -219,13 +220,13 @@ extern void glxSwapQueryServerStringReply(ClientPtr client, extern int __glXTypeSize(GLenum enm); extern int __glXImageSize(GLenum format, GLenum type, - GLenum target, GLsizei w, GLsizei h, GLsizei d, - GLint imageHeight, GLint rowLength, GLint skipImages, GLint skipRows, - GLint alignment); + GLenum target, GLsizei w, GLsizei h, GLsizei d, + GLint imageHeight, GLint rowLength, GLint skipImages, + GLint skipRows, GLint alignment); extern unsigned glxMajorVersion; extern unsigned glxMinorVersion; extern int __glXEventBase; -#endif /* !__GLX_server_h__ */ +#endif /* !__GLX_server_h__ */ diff --git a/glx/glxutil.h b/glx/glxutil.h index d1a715b4b..314606da2 100644 --- a/glx/glxutil.h +++ b/glx/glxutil.h @@ -35,17 +35,17 @@ * Silicon Graphics, Inc. */ -extern GLboolean __glXDrawableInit(__GLXdrawable *drawable, - __GLXscreen *screen, - DrawablePtr pDraw, int type, XID drawID, - __GLXconfig *config); -extern void __glXDrawableRelease(__GLXdrawable *drawable); +extern GLboolean __glXDrawableInit(__GLXdrawable * drawable, + __GLXscreen * screen, + DrawablePtr pDraw, int type, XID drawID, + __GLXconfig * config); +extern void __glXDrawableRelease(__GLXdrawable * drawable); /* context helper routines */ -extern __GLXcontext *__glXLookupContextByTag(__GLXclientState*, GLXContextTag); +extern __GLXcontext *__glXLookupContextByTag(__GLXclientState *, GLXContextTag); /* init helper routines */ extern void *__glXglDDXScreenInfo(void); extern void *__glXglDDXExtensionInfo(void); -#endif /* _glxcmds_h_ */ +#endif /* _glxcmds_h_ */ diff --git a/glx/indirect_dispatch.c b/glx/indirect_dispatch.c index b720a4bfc..0a7623cf2 100644 --- a/glx/indirect_dispatch.c +++ b/glx/indirect_dispatch.c @@ -47,96 +47,94 @@ typedef struct { __GLX_PIXEL_3D_HDR; } __GLXpixel3DHeader; -extern GLboolean __glXErrorOccured( void ); -extern void __glXClearErrorOccured( void ); +extern GLboolean __glXErrorOccured(void); +extern void __glXClearErrorOccured(void); -static const unsigned dummy_answer[2] = {0, 0}; +static const unsigned dummy_answer[2] = { 0, 0 }; -int __glXDisp_NewList(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_NewList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_NewList( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + if (cx != NULL) { + CALL_NewList(GET_DISPATCH(), (*(GLuint *) (pc + 0), *(GLenum *) (pc + 4) + )); error = Success; } return error; } -int __glXDisp_EndList(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_EndList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_EndList( GET_DISPATCH(), () ); + if (cx != NULL) { + CALL_EndList(GET_DISPATCH(), ()); error = Success; } return error; } -void __glXDisp_CallList(GLbyte * pc) +void +__glXDisp_CallList(GLbyte * pc) { - CALL_CallList( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_CallList(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_CallLists(GLbyte * pc) +void +__glXDisp_CallLists(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); - const GLenum type = *(GLenum *)(pc + 4); - const GLvoid * lists = (const GLvoid *)(pc + 8); + const GLsizei n = *(GLsizei *) (pc + 0); + const GLenum type = *(GLenum *) (pc + 4); + const GLvoid *lists = (const GLvoid *) (pc + 8); lists = (const GLvoid *) (pc + 8); - CALL_CallLists( GET_DISPATCH(), ( - n, - type, - lists - ) ); + CALL_CallLists(GET_DISPATCH(), (n, type, lists)); } -int __glXDisp_DeleteLists(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DeleteLists(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_DeleteLists( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - *(GLsizei *)(pc + 4) - ) ); + if (cx != NULL) { + CALL_DeleteLists(GET_DISPATCH(), (*(GLuint *) (pc + 0), + *(GLsizei *) (pc + 4) + )); error = Success; } return error; } -int __glXDisp_GenLists(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenLists(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLuint retval; - retval = CALL_GenLists( GET_DISPATCH(), ( - *(GLsizei *)(pc + 0) - ) ); + + retval = CALL_GenLists(GET_DISPATCH(), (*(GLsizei *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -144,1648 +142,1596 @@ int __glXDisp_GenLists(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_ListBase(GLbyte * pc) +void +__glXDisp_ListBase(GLbyte * pc) { - CALL_ListBase( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_ListBase(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_Begin(GLbyte * pc) +void +__glXDisp_Begin(GLbyte * pc) { - CALL_Begin( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_Begin(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_Bitmap(GLbyte * pc) +void +__glXDisp_Bitmap(GLbyte * pc) { - const GLubyte * const bitmap = (const GLubyte *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLubyte *const bitmap = (const GLubyte *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_Bitmap( GET_DISPATCH(), ( - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLfloat *)(pc + 28), - *(GLfloat *)(pc + 32), - *(GLfloat *)(pc + 36), - *(GLfloat *)(pc + 40), - bitmap - ) ); + CALL_Bitmap(GET_DISPATCH(), (*(GLsizei *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLfloat *) (pc + 28), + *(GLfloat *) (pc + 32), + *(GLfloat *) (pc + 36), + *(GLfloat *) (pc + 40), bitmap)); } -void __glXDisp_Color3bv(GLbyte * pc) +void +__glXDisp_Color3bv(GLbyte * pc) { - CALL_Color3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Color3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDisp_Color3dv(GLbyte * pc) +void +__glXDisp_Color3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Color3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Color3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Color3fv(GLbyte * pc) +void +__glXDisp_Color3fv(GLbyte * pc) { - CALL_Color3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Color3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Color3iv(GLbyte * pc) +void +__glXDisp_Color3iv(GLbyte * pc) { - CALL_Color3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Color3iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Color3sv(GLbyte * pc) +void +__glXDisp_Color3sv(GLbyte * pc) { - CALL_Color3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Color3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Color3ubv(GLbyte * pc) +void +__glXDisp_Color3ubv(GLbyte * pc) { - CALL_Color3ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Color3ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDisp_Color3uiv(GLbyte * pc) +void +__glXDisp_Color3uiv(GLbyte * pc) { - CALL_Color3uiv( GET_DISPATCH(), ( - (const GLuint *)(pc + 0) - ) ); + CALL_Color3uiv(GET_DISPATCH(), ((const GLuint *) (pc + 0) + )); } -void __glXDisp_Color3usv(GLbyte * pc) +void +__glXDisp_Color3usv(GLbyte * pc) { - CALL_Color3usv( GET_DISPATCH(), ( - (const GLushort *)(pc + 0) - ) ); + CALL_Color3usv(GET_DISPATCH(), ((const GLushort *) (pc + 0) + )); } -void __glXDisp_Color4bv(GLbyte * pc) +void +__glXDisp_Color4bv(GLbyte * pc) { - CALL_Color4bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Color4bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDisp_Color4dv(GLbyte * pc) +void +__glXDisp_Color4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Color4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Color4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Color4fv(GLbyte * pc) +void +__glXDisp_Color4fv(GLbyte * pc) { - CALL_Color4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Color4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Color4iv(GLbyte * pc) +void +__glXDisp_Color4iv(GLbyte * pc) { - CALL_Color4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Color4iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Color4sv(GLbyte * pc) +void +__glXDisp_Color4sv(GLbyte * pc) { - CALL_Color4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Color4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Color4ubv(GLbyte * pc) +void +__glXDisp_Color4ubv(GLbyte * pc) { - CALL_Color4ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Color4ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDisp_Color4uiv(GLbyte * pc) +void +__glXDisp_Color4uiv(GLbyte * pc) { - CALL_Color4uiv( GET_DISPATCH(), ( - (const GLuint *)(pc + 0) - ) ); + CALL_Color4uiv(GET_DISPATCH(), ((const GLuint *) (pc + 0) + )); } -void __glXDisp_Color4usv(GLbyte * pc) +void +__glXDisp_Color4usv(GLbyte * pc) { - CALL_Color4usv( GET_DISPATCH(), ( - (const GLushort *)(pc + 0) - ) ); + CALL_Color4usv(GET_DISPATCH(), ((const GLushort *) (pc + 0) + )); } -void __glXDisp_EdgeFlagv(GLbyte * pc) +void +__glXDisp_EdgeFlagv(GLbyte * pc) { - CALL_EdgeFlagv( GET_DISPATCH(), ( - (const GLboolean *)(pc + 0) - ) ); + CALL_EdgeFlagv(GET_DISPATCH(), ((const GLboolean *) (pc + 0) + )); } -void __glXDisp_End(GLbyte * pc) +void +__glXDisp_End(GLbyte * pc) { - CALL_End( GET_DISPATCH(), () ); + CALL_End(GET_DISPATCH(), ()); } -void __glXDisp_Indexdv(GLbyte * pc) +void +__glXDisp_Indexdv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_Indexdv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Indexdv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Indexfv(GLbyte * pc) +void +__glXDisp_Indexfv(GLbyte * pc) { - CALL_Indexfv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Indexfv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Indexiv(GLbyte * pc) +void +__glXDisp_Indexiv(GLbyte * pc) { - CALL_Indexiv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Indexiv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Indexsv(GLbyte * pc) +void +__glXDisp_Indexsv(GLbyte * pc) { - CALL_Indexsv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Indexsv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Normal3bv(GLbyte * pc) +void +__glXDisp_Normal3bv(GLbyte * pc) { - CALL_Normal3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Normal3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDisp_Normal3dv(GLbyte * pc) +void +__glXDisp_Normal3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Normal3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Normal3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Normal3fv(GLbyte * pc) +void +__glXDisp_Normal3fv(GLbyte * pc) { - CALL_Normal3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Normal3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Normal3iv(GLbyte * pc) +void +__glXDisp_Normal3iv(GLbyte * pc) { - CALL_Normal3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Normal3iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Normal3sv(GLbyte * pc) +void +__glXDisp_Normal3sv(GLbyte * pc) { - CALL_Normal3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Normal3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_RasterPos2dv(GLbyte * pc) +void +__glXDisp_RasterPos2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_RasterPos2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_RasterPos2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_RasterPos2fv(GLbyte * pc) +void +__glXDisp_RasterPos2fv(GLbyte * pc) { - CALL_RasterPos2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_RasterPos2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_RasterPos2iv(GLbyte * pc) +void +__glXDisp_RasterPos2iv(GLbyte * pc) { - CALL_RasterPos2iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_RasterPos2iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_RasterPos2sv(GLbyte * pc) +void +__glXDisp_RasterPos2sv(GLbyte * pc) { - CALL_RasterPos2sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_RasterPos2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_RasterPos3dv(GLbyte * pc) +void +__glXDisp_RasterPos3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_RasterPos3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_RasterPos3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_RasterPos3fv(GLbyte * pc) +void +__glXDisp_RasterPos3fv(GLbyte * pc) { - CALL_RasterPos3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_RasterPos3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_RasterPos3iv(GLbyte * pc) +void +__glXDisp_RasterPos3iv(GLbyte * pc) { - CALL_RasterPos3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_RasterPos3iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_RasterPos3sv(GLbyte * pc) +void +__glXDisp_RasterPos3sv(GLbyte * pc) { - CALL_RasterPos3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_RasterPos3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_RasterPos4dv(GLbyte * pc) +void +__glXDisp_RasterPos4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_RasterPos4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_RasterPos4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_RasterPos4fv(GLbyte * pc) +void +__glXDisp_RasterPos4fv(GLbyte * pc) { - CALL_RasterPos4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_RasterPos4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_RasterPos4iv(GLbyte * pc) +void +__glXDisp_RasterPos4iv(GLbyte * pc) { - CALL_RasterPos4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_RasterPos4iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_RasterPos4sv(GLbyte * pc) +void +__glXDisp_RasterPos4sv(GLbyte * pc) { - CALL_RasterPos4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_RasterPos4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Rectdv(GLbyte * pc) +void +__glXDisp_Rectdv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Rectdv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0), - (const GLdouble *)(pc + 16) - ) ); + CALL_Rectdv(GET_DISPATCH(), ((const GLdouble *) (pc + 0), + (const GLdouble *) (pc + 16) + )); } -void __glXDisp_Rectfv(GLbyte * pc) +void +__glXDisp_Rectfv(GLbyte * pc) { - CALL_Rectfv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0), - (const GLfloat *)(pc + 8) - ) ); + CALL_Rectfv(GET_DISPATCH(), ((const GLfloat *) (pc + 0), + (const GLfloat *) (pc + 8) + )); } -void __glXDisp_Rectiv(GLbyte * pc) +void +__glXDisp_Rectiv(GLbyte * pc) { - CALL_Rectiv( GET_DISPATCH(), ( - (const GLint *)(pc + 0), - (const GLint *)(pc + 8) - ) ); + CALL_Rectiv(GET_DISPATCH(), ((const GLint *) (pc + 0), + (const GLint *) (pc + 8) + )); } -void __glXDisp_Rectsv(GLbyte * pc) +void +__glXDisp_Rectsv(GLbyte * pc) { - CALL_Rectsv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_Rectsv(GET_DISPATCH(), ((const GLshort *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_TexCoord1dv(GLbyte * pc) +void +__glXDisp_TexCoord1dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_TexCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_TexCoord1dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_TexCoord1fv(GLbyte * pc) +void +__glXDisp_TexCoord1fv(GLbyte * pc) { - CALL_TexCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_TexCoord1fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_TexCoord1iv(GLbyte * pc) +void +__glXDisp_TexCoord1iv(GLbyte * pc) { - CALL_TexCoord1iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_TexCoord1iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_TexCoord1sv(GLbyte * pc) +void +__glXDisp_TexCoord1sv(GLbyte * pc) { - CALL_TexCoord1sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_TexCoord1sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_TexCoord2dv(GLbyte * pc) +void +__glXDisp_TexCoord2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_TexCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_TexCoord2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_TexCoord2fv(GLbyte * pc) +void +__glXDisp_TexCoord2fv(GLbyte * pc) { - CALL_TexCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_TexCoord2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_TexCoord2iv(GLbyte * pc) +void +__glXDisp_TexCoord2iv(GLbyte * pc) { - CALL_TexCoord2iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_TexCoord2iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_TexCoord2sv(GLbyte * pc) +void +__glXDisp_TexCoord2sv(GLbyte * pc) { - CALL_TexCoord2sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_TexCoord2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_TexCoord3dv(GLbyte * pc) +void +__glXDisp_TexCoord3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_TexCoord3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_TexCoord3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_TexCoord3fv(GLbyte * pc) +void +__glXDisp_TexCoord3fv(GLbyte * pc) { - CALL_TexCoord3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_TexCoord3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_TexCoord3iv(GLbyte * pc) +void +__glXDisp_TexCoord3iv(GLbyte * pc) { - CALL_TexCoord3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_TexCoord3iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_TexCoord3sv(GLbyte * pc) +void +__glXDisp_TexCoord3sv(GLbyte * pc) { - CALL_TexCoord3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_TexCoord3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_TexCoord4dv(GLbyte * pc) +void +__glXDisp_TexCoord4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_TexCoord4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_TexCoord4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_TexCoord4fv(GLbyte * pc) +void +__glXDisp_TexCoord4fv(GLbyte * pc) { - CALL_TexCoord4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_TexCoord4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_TexCoord4iv(GLbyte * pc) +void +__glXDisp_TexCoord4iv(GLbyte * pc) { - CALL_TexCoord4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_TexCoord4iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_TexCoord4sv(GLbyte * pc) +void +__glXDisp_TexCoord4sv(GLbyte * pc) { - CALL_TexCoord4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_TexCoord4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Vertex2dv(GLbyte * pc) +void +__glXDisp_Vertex2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_Vertex2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Vertex2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Vertex2fv(GLbyte * pc) +void +__glXDisp_Vertex2fv(GLbyte * pc) { - CALL_Vertex2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Vertex2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Vertex2iv(GLbyte * pc) +void +__glXDisp_Vertex2iv(GLbyte * pc) { - CALL_Vertex2iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Vertex2iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Vertex2sv(GLbyte * pc) +void +__glXDisp_Vertex2sv(GLbyte * pc) { - CALL_Vertex2sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Vertex2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Vertex3dv(GLbyte * pc) +void +__glXDisp_Vertex3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Vertex3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Vertex3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Vertex3fv(GLbyte * pc) +void +__glXDisp_Vertex3fv(GLbyte * pc) { - CALL_Vertex3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Vertex3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Vertex3iv(GLbyte * pc) +void +__glXDisp_Vertex3iv(GLbyte * pc) { - CALL_Vertex3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Vertex3iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Vertex3sv(GLbyte * pc) +void +__glXDisp_Vertex3sv(GLbyte * pc) { - CALL_Vertex3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Vertex3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Vertex4dv(GLbyte * pc) +void +__glXDisp_Vertex4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Vertex4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Vertex4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Vertex4fv(GLbyte * pc) +void +__glXDisp_Vertex4fv(GLbyte * pc) { - CALL_Vertex4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Vertex4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Vertex4iv(GLbyte * pc) +void +__glXDisp_Vertex4iv(GLbyte * pc) { - CALL_Vertex4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Vertex4iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Vertex4sv(GLbyte * pc) +void +__glXDisp_Vertex4sv(GLbyte * pc) { - CALL_Vertex4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Vertex4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_ClipPlane(GLbyte * pc) +void +__glXDisp_ClipPlane(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_ClipPlane( GET_DISPATCH(), ( - *(GLenum *)(pc + 32), - (const GLdouble *)(pc + 0) - ) ); + CALL_ClipPlane(GET_DISPATCH(), (*(GLenum *) (pc + 32), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_ColorMaterial(GLbyte * pc) +void +__glXDisp_ColorMaterial(GLbyte * pc) { - CALL_ColorMaterial( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_ColorMaterial(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4) + )); } -void __glXDisp_CullFace(GLbyte * pc) +void +__glXDisp_CullFace(GLbyte * pc) { - CALL_CullFace( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_CullFace(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_Fogf(GLbyte * pc) +void +__glXDisp_Fogf(GLbyte * pc) { - CALL_Fogf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_Fogf(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4) + )); } -void __glXDisp_Fogfv(GLbyte * pc) +void +__glXDisp_Fogfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLfloat *params; params = (const GLfloat *) (pc + 4); - CALL_Fogfv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_Fogfv(GET_DISPATCH(), (pname, params)); } -void __glXDisp_Fogi(GLbyte * pc) +void +__glXDisp_Fogi(GLbyte * pc) { - CALL_Fogi( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + CALL_Fogi(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLint *) (pc + 4) + )); } -void __glXDisp_Fogiv(GLbyte * pc) +void +__glXDisp_Fogiv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLint *params; params = (const GLint *) (pc + 4); - CALL_Fogiv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_Fogiv(GET_DISPATCH(), (pname, params)); } -void __glXDisp_FrontFace(GLbyte * pc) +void +__glXDisp_FrontFace(GLbyte * pc) { - CALL_FrontFace( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_FrontFace(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_Hint(GLbyte * pc) +void +__glXDisp_Hint(GLbyte * pc) { - CALL_Hint( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_Hint(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4) + )); } -void __glXDisp_Lightf(GLbyte * pc) +void +__glXDisp_Lightf(GLbyte * pc) { - CALL_Lightf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_Lightf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_Lightfv(GLbyte * pc) +void +__glXDisp_Lightfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_Lightfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_Lightfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_Lighti(GLbyte * pc) +void +__glXDisp_Lighti(GLbyte * pc) { - CALL_Lighti( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_Lighti(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLint *) (pc + 8) + )); } -void __glXDisp_Lightiv(GLbyte * pc) +void +__glXDisp_Lightiv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_Lightiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_Lightiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_LightModelf(GLbyte * pc) +void +__glXDisp_LightModelf(GLbyte * pc) { - CALL_LightModelf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_LightModelf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLfloat *) (pc + 4) + )); } -void __glXDisp_LightModelfv(GLbyte * pc) +void +__glXDisp_LightModelfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLfloat *params; params = (const GLfloat *) (pc + 4); - CALL_LightModelfv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_LightModelfv(GET_DISPATCH(), (pname, params)); } -void __glXDisp_LightModeli(GLbyte * pc) +void +__glXDisp_LightModeli(GLbyte * pc) { - CALL_LightModeli( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + CALL_LightModeli(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLint *) (pc + 4) + )); } -void __glXDisp_LightModeliv(GLbyte * pc) +void +__glXDisp_LightModeliv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLint *params; params = (const GLint *) (pc + 4); - CALL_LightModeliv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_LightModeliv(GET_DISPATCH(), (pname, params)); } -void __glXDisp_LineStipple(GLbyte * pc) +void +__glXDisp_LineStipple(GLbyte * pc) { - CALL_LineStipple( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLushort *)(pc + 4) - ) ); + CALL_LineStipple(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLushort *) (pc + 4) + )); } -void __glXDisp_LineWidth(GLbyte * pc) +void +__glXDisp_LineWidth(GLbyte * pc) { - CALL_LineWidth( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); + CALL_LineWidth(GET_DISPATCH(), (*(GLfloat *) (pc + 0) + )); } -void __glXDisp_Materialf(GLbyte * pc) +void +__glXDisp_Materialf(GLbyte * pc) { - CALL_Materialf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_Materialf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_Materialfv(GLbyte * pc) +void +__glXDisp_Materialfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_Materialfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_Materialfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_Materiali(GLbyte * pc) +void +__glXDisp_Materiali(GLbyte * pc) { - CALL_Materiali( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_Materiali(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLint *) (pc + 8) + )); } -void __glXDisp_Materialiv(GLbyte * pc) +void +__glXDisp_Materialiv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_Materialiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_Materialiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_PointSize(GLbyte * pc) +void +__glXDisp_PointSize(GLbyte * pc) { - CALL_PointSize( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); + CALL_PointSize(GET_DISPATCH(), (*(GLfloat *) (pc + 0) + )); } -void __glXDisp_PolygonMode(GLbyte * pc) +void +__glXDisp_PolygonMode(GLbyte * pc) { - CALL_PolygonMode( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_PolygonMode(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4) + )); } -void __glXDisp_PolygonStipple(GLbyte * pc) +void +__glXDisp_PolygonStipple(GLbyte * pc) { - const GLubyte * const mask = (const GLubyte *) ((pc + 20)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLubyte *const mask = (const GLubyte *) ((pc + 20)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_PolygonStipple( GET_DISPATCH(), ( - mask - ) ); + CALL_PolygonStipple(GET_DISPATCH(), (mask)); } -void __glXDisp_Scissor(GLbyte * pc) +void +__glXDisp_Scissor(GLbyte * pc) { - CALL_Scissor( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12) - ) ); + CALL_Scissor(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12) + )); } -void __glXDisp_ShadeModel(GLbyte * pc) +void +__glXDisp_ShadeModel(GLbyte * pc) { - CALL_ShadeModel( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_ShadeModel(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_TexParameterf(GLbyte * pc) +void +__glXDisp_TexParameterf(GLbyte * pc) { - CALL_TexParameterf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_TexParameterf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLfloat *) (pc + 8) + )); } -void __glXDisp_TexParameterfv(GLbyte * pc) +void +__glXDisp_TexParameterfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_TexParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexParameteri(GLbyte * pc) +void +__glXDisp_TexParameteri(GLbyte * pc) { - CALL_TexParameteri( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_TexParameteri(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLint *) (pc + 8) + )); } -void __glXDisp_TexParameteriv(GLbyte * pc) +void +__glXDisp_TexParameteriv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_TexParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexImage1D(GLbyte * pc) +void +__glXDisp_TexImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLsizei *)(pc + 32), - *(GLint *)(pc + 40), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); + CALL_TexImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLint *) (pc + 24), + *(GLint *) (pc + 28), + *(GLsizei *) (pc + 32), + *(GLint *) (pc + 40), + *(GLenum *) (pc + 44), + *(GLenum *) (pc + 48), pixels)); } -void __glXDisp_TexImage2D(GLbyte * pc) +void +__glXDisp_TexImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLsizei *)(pc + 32), - *(GLsizei *)(pc + 36), - *(GLint *)(pc + 40), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); + CALL_TexImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLint *) (pc + 24), + *(GLint *) (pc + 28), + *(GLsizei *) (pc + 32), + *(GLsizei *) (pc + 36), + *(GLint *) (pc + 40), + *(GLenum *) (pc + 44), + *(GLenum *) (pc + 48), pixels)); } -void __glXDisp_TexEnvf(GLbyte * pc) +void +__glXDisp_TexEnvf(GLbyte * pc) { - CALL_TexEnvf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_TexEnvf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_TexEnvfv(GLbyte * pc) +void +__glXDisp_TexEnvfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_TexEnvfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexEnvfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexEnvi(GLbyte * pc) +void +__glXDisp_TexEnvi(GLbyte * pc) { - CALL_TexEnvi( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_TexEnvi(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLint *) (pc + 8) + )); } -void __glXDisp_TexEnviv(GLbyte * pc) +void +__glXDisp_TexEnviv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_TexEnviv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexEnviv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexGend(GLbyte * pc) +void +__glXDisp_TexGend(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_TexGend( GET_DISPATCH(), ( - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12), - *(GLdouble *)(pc + 0) - ) ); + CALL_TexGend(GET_DISPATCH(), (*(GLenum *) (pc + 8), + *(GLenum *) (pc + 12), *(GLdouble *) (pc + 0) + )); } -void __glXDisp_TexGendv(GLbyte * pc) +void +__glXDisp_TexGendv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLdouble * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLdouble *params; #ifdef __GLX_ALIGN64 const GLuint compsize = __glTexGendv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif params = (const GLdouble *) (pc + 8); - CALL_TexGendv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexGendv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexGenf(GLbyte * pc) +void +__glXDisp_TexGenf(GLbyte * pc) { - CALL_TexGenf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_TexGenf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_TexGenfv(GLbyte * pc) +void +__glXDisp_TexGenfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_TexGenfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexGenfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexGeni(GLbyte * pc) +void +__glXDisp_TexGeni(GLbyte * pc) { - CALL_TexGeni( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_TexGeni(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLint *) (pc + 8) + )); } -void __glXDisp_TexGeniv(GLbyte * pc) +void +__glXDisp_TexGeniv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_TexGeniv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexGeniv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_InitNames(GLbyte * pc) +void +__glXDisp_InitNames(GLbyte * pc) { - CALL_InitNames( GET_DISPATCH(), () ); + CALL_InitNames(GET_DISPATCH(), ()); } -void __glXDisp_LoadName(GLbyte * pc) +void +__glXDisp_LoadName(GLbyte * pc) { - CALL_LoadName( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_LoadName(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_PassThrough(GLbyte * pc) +void +__glXDisp_PassThrough(GLbyte * pc) { - CALL_PassThrough( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); + CALL_PassThrough(GET_DISPATCH(), (*(GLfloat *) (pc + 0) + )); } -void __glXDisp_PopName(GLbyte * pc) +void +__glXDisp_PopName(GLbyte * pc) { - CALL_PopName( GET_DISPATCH(), () ); + CALL_PopName(GET_DISPATCH(), ()); } -void __glXDisp_PushName(GLbyte * pc) +void +__glXDisp_PushName(GLbyte * pc) { - CALL_PushName( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_PushName(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_DrawBuffer(GLbyte * pc) +void +__glXDisp_DrawBuffer(GLbyte * pc) { - CALL_DrawBuffer( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_DrawBuffer(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_Clear(GLbyte * pc) +void +__glXDisp_Clear(GLbyte * pc) { - CALL_Clear( GET_DISPATCH(), ( - *(GLbitfield *)(pc + 0) - ) ); + CALL_Clear(GET_DISPATCH(), (*(GLbitfield *) (pc + 0) + )); } -void __glXDisp_ClearAccum(GLbyte * pc) +void +__glXDisp_ClearAccum(GLbyte * pc) { - CALL_ClearAccum( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8), - *(GLfloat *)(pc + 12) - ) ); + CALL_ClearAccum(GET_DISPATCH(), (*(GLfloat *) (pc + 0), + *(GLfloat *) (pc + 4), + *(GLfloat *) (pc + 8), + *(GLfloat *) (pc + 12) + )); } -void __glXDisp_ClearIndex(GLbyte * pc) +void +__glXDisp_ClearIndex(GLbyte * pc) { - CALL_ClearIndex( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); + CALL_ClearIndex(GET_DISPATCH(), (*(GLfloat *) (pc + 0) + )); } -void __glXDisp_ClearColor(GLbyte * pc) +void +__glXDisp_ClearColor(GLbyte * pc) { - CALL_ClearColor( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLclampf *)(pc + 4), - *(GLclampf *)(pc + 8), - *(GLclampf *)(pc + 12) - ) ); + CALL_ClearColor(GET_DISPATCH(), (*(GLclampf *) (pc + 0), + *(GLclampf *) (pc + 4), + *(GLclampf *) (pc + 8), + *(GLclampf *) (pc + 12) + )); } -void __glXDisp_ClearStencil(GLbyte * pc) +void +__glXDisp_ClearStencil(GLbyte * pc) { - CALL_ClearStencil( GET_DISPATCH(), ( - *(GLint *)(pc + 0) - ) ); + CALL_ClearStencil(GET_DISPATCH(), (*(GLint *) (pc + 0) + )); } -void __glXDisp_ClearDepth(GLbyte * pc) +void +__glXDisp_ClearDepth(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_ClearDepth( GET_DISPATCH(), ( - *(GLclampd *)(pc + 0) - ) ); + CALL_ClearDepth(GET_DISPATCH(), (*(GLclampd *) (pc + 0) + )); } -void __glXDisp_StencilMask(GLbyte * pc) +void +__glXDisp_StencilMask(GLbyte * pc) { - CALL_StencilMask( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_StencilMask(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_ColorMask(GLbyte * pc) +void +__glXDisp_ColorMask(GLbyte * pc) { - CALL_ColorMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0), - *(GLboolean *)(pc + 1), - *(GLboolean *)(pc + 2), - *(GLboolean *)(pc + 3) - ) ); + CALL_ColorMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0), + *(GLboolean *) (pc + 1), + *(GLboolean *) (pc + 2), + *(GLboolean *) (pc + 3) + )); } -void __glXDisp_DepthMask(GLbyte * pc) +void +__glXDisp_DepthMask(GLbyte * pc) { - CALL_DepthMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0) - ) ); + CALL_DepthMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0) + )); } -void __glXDisp_IndexMask(GLbyte * pc) +void +__glXDisp_IndexMask(GLbyte * pc) { - CALL_IndexMask( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_IndexMask(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_Accum(GLbyte * pc) +void +__glXDisp_Accum(GLbyte * pc) { - CALL_Accum( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_Accum(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4) + )); } -void __glXDisp_Disable(GLbyte * pc) +void +__glXDisp_Disable(GLbyte * pc) { - CALL_Disable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_Disable(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_Enable(GLbyte * pc) +void +__glXDisp_Enable(GLbyte * pc) { - CALL_Enable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_Enable(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_PopAttrib(GLbyte * pc) +void +__glXDisp_PopAttrib(GLbyte * pc) { - CALL_PopAttrib( GET_DISPATCH(), () ); + CALL_PopAttrib(GET_DISPATCH(), ()); } -void __glXDisp_PushAttrib(GLbyte * pc) +void +__glXDisp_PushAttrib(GLbyte * pc) { - CALL_PushAttrib( GET_DISPATCH(), ( - *(GLbitfield *)(pc + 0) - ) ); + CALL_PushAttrib(GET_DISPATCH(), (*(GLbitfield *) (pc + 0) + )); } -void __glXDisp_MapGrid1d(GLbyte * pc) +void +__glXDisp_MapGrid1d(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_MapGrid1d( GET_DISPATCH(), ( - *(GLint *)(pc + 16), - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8) - ) ); + CALL_MapGrid1d(GET_DISPATCH(), (*(GLint *) (pc + 16), + *(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8) + )); } -void __glXDisp_MapGrid1f(GLbyte * pc) +void +__glXDisp_MapGrid1f(GLbyte * pc) { - CALL_MapGrid1f( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_MapGrid1f(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_MapGrid2d(GLbyte * pc) +void +__glXDisp_MapGrid2d(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_MapGrid2d( GET_DISPATCH(), ( - *(GLint *)(pc + 32), - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLint *)(pc + 36), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24) - ) ); + CALL_MapGrid2d(GET_DISPATCH(), (*(GLint *) (pc + 32), + *(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), + *(GLint *) (pc + 36), + *(GLdouble *) (pc + 16), + *(GLdouble *) (pc + 24) + )); } -void __glXDisp_MapGrid2f(GLbyte * pc) +void +__glXDisp_MapGrid2f(GLbyte * pc) { - CALL_MapGrid2f( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8), - *(GLint *)(pc + 12), - *(GLfloat *)(pc + 16), - *(GLfloat *)(pc + 20) - ) ); + CALL_MapGrid2f(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLfloat *) (pc + 4), + *(GLfloat *) (pc + 8), + *(GLint *) (pc + 12), + *(GLfloat *) (pc + 16), + *(GLfloat *) (pc + 20) + )); } -void __glXDisp_EvalCoord1dv(GLbyte * pc) +void +__glXDisp_EvalCoord1dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_EvalCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_EvalCoord1dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_EvalCoord1fv(GLbyte * pc) +void +__glXDisp_EvalCoord1fv(GLbyte * pc) { - CALL_EvalCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_EvalCoord1fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_EvalCoord2dv(GLbyte * pc) +void +__glXDisp_EvalCoord2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_EvalCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_EvalCoord2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_EvalCoord2fv(GLbyte * pc) +void +__glXDisp_EvalCoord2fv(GLbyte * pc) { - CALL_EvalCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_EvalCoord2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_EvalMesh1(GLbyte * pc) +void +__glXDisp_EvalMesh1(GLbyte * pc) { - CALL_EvalMesh1( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_EvalMesh1(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), *(GLint *) (pc + 8) + )); } -void __glXDisp_EvalPoint1(GLbyte * pc) +void +__glXDisp_EvalPoint1(GLbyte * pc) { - CALL_EvalPoint1( GET_DISPATCH(), ( - *(GLint *)(pc + 0) - ) ); + CALL_EvalPoint1(GET_DISPATCH(), (*(GLint *) (pc + 0) + )); } -void __glXDisp_EvalMesh2(GLbyte * pc) +void +__glXDisp_EvalMesh2(GLbyte * pc) { - CALL_EvalMesh2( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); + CALL_EvalMesh2(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), *(GLint *) (pc + 16) + )); } -void __glXDisp_EvalPoint2(GLbyte * pc) +void +__glXDisp_EvalPoint2(GLbyte * pc) { - CALL_EvalPoint2( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + CALL_EvalPoint2(GET_DISPATCH(), (*(GLint *) (pc + 0), *(GLint *) (pc + 4) + )); } -void __glXDisp_AlphaFunc(GLbyte * pc) +void +__glXDisp_AlphaFunc(GLbyte * pc) { - CALL_AlphaFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLclampf *)(pc + 4) - ) ); + CALL_AlphaFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLclampf *) (pc + 4) + )); } -void __glXDisp_BlendFunc(GLbyte * pc) +void +__glXDisp_BlendFunc(GLbyte * pc) { - CALL_BlendFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_BlendFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4) + )); } -void __glXDisp_LogicOp(GLbyte * pc) +void +__glXDisp_LogicOp(GLbyte * pc) { - CALL_LogicOp( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_LogicOp(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_StencilFunc(GLbyte * pc) +void +__glXDisp_StencilFunc(GLbyte * pc) { - CALL_StencilFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLuint *)(pc + 8) - ) ); + CALL_StencilFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), *(GLuint *) (pc + 8) + )); } -void __glXDisp_StencilOp(GLbyte * pc) +void +__glXDisp_StencilOp(GLbyte * pc) { - CALL_StencilOp( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8) - ) ); + CALL_StencilOp(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLenum *) (pc + 8) + )); } -void __glXDisp_DepthFunc(GLbyte * pc) +void +__glXDisp_DepthFunc(GLbyte * pc) { - CALL_DepthFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_DepthFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_PixelZoom(GLbyte * pc) +void +__glXDisp_PixelZoom(GLbyte * pc) { - CALL_PixelZoom( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_PixelZoom(GET_DISPATCH(), (*(GLfloat *) (pc + 0), *(GLfloat *) (pc + 4) + )); } -void __glXDisp_PixelTransferf(GLbyte * pc) +void +__glXDisp_PixelTransferf(GLbyte * pc) { - CALL_PixelTransferf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_PixelTransferf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLfloat *) (pc + 4) + )); } -void __glXDisp_PixelTransferi(GLbyte * pc) +void +__glXDisp_PixelTransferi(GLbyte * pc) { - CALL_PixelTransferi( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + CALL_PixelTransferi(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4) + )); } -int __glXDisp_PixelStoref(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_PixelStoref(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStoref( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + if (cx != NULL) { + CALL_PixelStoref(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLfloat *) (pc + 4) + )); error = Success; } return error; } -int __glXDisp_PixelStorei(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_PixelStorei(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStorei( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + if (cx != NULL) { + CALL_PixelStorei(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4) + )); error = Success; } return error; } -void __glXDisp_PixelMapfv(GLbyte * pc) +void +__glXDisp_PixelMapfv(GLbyte * pc) { - const GLsizei mapsize = *(GLsizei *)(pc + 4); + const GLsizei mapsize = *(GLsizei *) (pc + 4); - CALL_PixelMapfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - mapsize, - (const GLfloat *)(pc + 8) - ) ); + CALL_PixelMapfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + mapsize, (const GLfloat *) (pc + 8) + )); } -void __glXDisp_PixelMapuiv(GLbyte * pc) +void +__glXDisp_PixelMapuiv(GLbyte * pc) { - const GLsizei mapsize = *(GLsizei *)(pc + 4); + const GLsizei mapsize = *(GLsizei *) (pc + 4); - CALL_PixelMapuiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - mapsize, - (const GLuint *)(pc + 8) - ) ); + CALL_PixelMapuiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + mapsize, (const GLuint *) (pc + 8) + )); } -void __glXDisp_PixelMapusv(GLbyte * pc) +void +__glXDisp_PixelMapusv(GLbyte * pc) { - const GLsizei mapsize = *(GLsizei *)(pc + 4); + const GLsizei mapsize = *(GLsizei *) (pc + 4); - CALL_PixelMapusv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - mapsize, - (const GLushort *)(pc + 8) - ) ); + CALL_PixelMapusv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + mapsize, (const GLushort *) (pc + 8) + )); } -void __glXDisp_ReadBuffer(GLbyte * pc) +void +__glXDisp_ReadBuffer(GLbyte * pc) { - CALL_ReadBuffer( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_ReadBuffer(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_CopyPixels(GLbyte * pc) +void +__glXDisp_CopyPixels(GLbyte * pc) { - CALL_CopyPixels( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLenum *)(pc + 16) - ) ); + CALL_CopyPixels(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLsizei *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLenum *) (pc + 16) + )); } -void __glXDisp_DrawPixels(GLbyte * pc) +void +__glXDisp_DrawPixels(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 36)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 36)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_DrawPixels( GET_DISPATCH(), ( - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLenum *)(pc + 28), - *(GLenum *)(pc + 32), - pixels - ) ); + CALL_DrawPixels(GET_DISPATCH(), (*(GLsizei *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLenum *) (pc + 28), + *(GLenum *) (pc + 32), pixels)); } -int __glXDisp_GetBooleanv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetBooleanv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 0); const GLuint compsize = __glGetBooleanv_size(pname); GLboolean answerBuffer[200]; - GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1); + GLboolean *params = + __glXGetAnswerBuffer(cl, compsize, answerBuffer, + sizeof(answerBuffer), 1); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetBooleanv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_GetBooleanv(GET_DISPATCH(), (pname, params)); __glXSendReply(cl->client, params, compsize, 1, GL_FALSE, 0); error = Success; } @@ -1793,19 +1739,18 @@ int __glXDisp_GetBooleanv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetClipPlane(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetClipPlane(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble equation[4]; - CALL_GetClipPlane( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - equation - ) ); + + CALL_GetClipPlane(GET_DISPATCH(), (*(GLenum *) (pc + 0), equation)); __glXSendReply(cl->client, equation, 4, 8, GL_TRUE, 0); error = Success; } @@ -1813,27 +1758,28 @@ int __glXDisp_GetClipPlane(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetDoublev(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetDoublev(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 0); const GLuint compsize = __glGetDoublev_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetDoublev( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_GetDoublev(GET_DISPATCH(), (pname, params)); __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -1841,16 +1787,18 @@ int __glXDisp_GetDoublev(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetError(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetError(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLenum retval; - retval = CALL_GetError( GET_DISPATCH(), () ); + + retval = CALL_GetError(GET_DISPATCH(), ()); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -1858,27 +1806,28 @@ int __glXDisp_GetError(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetFloatv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetFloatv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 0); const GLuint compsize = __glGetFloatv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetFloatv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_GetFloatv(GET_DISPATCH(), (pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -1886,27 +1835,28 @@ int __glXDisp_GetFloatv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetIntegerv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetIntegerv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 0); const GLuint compsize = __glGetIntegerv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetIntegerv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_GetIntegerv(GET_DISPATCH(), (pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -1914,28 +1864,28 @@ int __glXDisp_GetIntegerv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetLightfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetLightfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetLightfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetLightfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetLightfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -1943,28 +1893,28 @@ int __glXDisp_GetLightfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetLightiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetLightiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetLightiv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetLightiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetLightiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -1972,29 +1922,29 @@ int __glXDisp_GetLightiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMapdv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = *(GLenum *)(pc + 0); - const GLenum query = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum target = *(GLenum *) (pc + 0); + const GLenum query = *(GLenum *) (pc + 4); - const GLuint compsize = __glGetMapdv_size(target,query); + const GLuint compsize = __glGetMapdv_size(target, query); GLdouble answerBuffer[200]; - GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *v = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapdv( GET_DISPATCH(), ( - target, - query, - v - ) ); + CALL_GetMapdv(GET_DISPATCH(), (target, query, v)); __glXSendReply(cl->client, v, compsize, 8, GL_FALSE, 0); error = Success; } @@ -2002,29 +1952,29 @@ int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMapfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = *(GLenum *)(pc + 0); - const GLenum query = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum target = *(GLenum *) (pc + 0); + const GLenum query = *(GLenum *) (pc + 4); - const GLuint compsize = __glGetMapfv_size(target,query); + const GLuint compsize = __glGetMapfv_size(target, query); GLfloat answerBuffer[200]; - GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *v = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapfv( GET_DISPATCH(), ( - target, - query, - v - ) ); + CALL_GetMapfv(GET_DISPATCH(), (target, query, v)); __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2032,29 +1982,29 @@ int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMapiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = *(GLenum *)(pc + 0); - const GLenum query = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum target = *(GLenum *) (pc + 0); + const GLenum query = *(GLenum *) (pc + 4); - const GLuint compsize = __glGetMapiv_size(target,query); + const GLuint compsize = __glGetMapiv_size(target, query); GLint answerBuffer[200]; - GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *v = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapiv( GET_DISPATCH(), ( - target, - query, - v - ) ); + CALL_GetMapiv(GET_DISPATCH(), (target, query, v)); __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2062,28 +2012,29 @@ int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMaterialfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMaterialfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMaterialfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMaterialfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2091,28 +2042,29 @@ int __glXDisp_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMaterialiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMaterialiv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMaterialiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMaterialiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2120,27 +2072,28 @@ int __glXDisp_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum map = *(GLenum *) (pc + 0); const GLuint compsize = __glGetPixelMapfv_size(map); GLfloat answerBuffer[200]; - GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *values = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapfv( GET_DISPATCH(), ( - map, - values - ) ); + CALL_GetPixelMapfv(GET_DISPATCH(), (map, values)); __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2148,27 +2101,28 @@ int __glXDisp_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum map = *(GLenum *) (pc + 0); const GLuint compsize = __glGetPixelMapuiv_size(map); GLuint answerBuffer[200]; - GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLuint *values = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapuiv( GET_DISPATCH(), ( - map, - values - ) ); + CALL_GetPixelMapuiv(GET_DISPATCH(), (map, values)); __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2176,27 +2130,28 @@ int __glXDisp_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum map = *(GLenum *) (pc + 0); const GLuint compsize = __glGetPixelMapusv_size(map); GLushort answerBuffer[200]; - GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2); + GLushort *values = + __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, + sizeof(answerBuffer), 2); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapusv( GET_DISPATCH(), ( - map, - values - ) ); + CALL_GetPixelMapusv(GET_DISPATCH(), (map, values)); __glXSendReply(cl->client, values, compsize, 2, GL_FALSE, 0); error = Success; } @@ -2204,28 +2159,28 @@ int __glXDisp_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexEnvfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexEnvfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexEnvfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2233,28 +2188,28 @@ int __glXDisp_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexEnviv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexEnviv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexEnviv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexEnviv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2262,28 +2217,28 @@ int __glXDisp_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexGendv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexGendv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexGendv_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGendv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexGendv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -2291,28 +2246,28 @@ int __glXDisp_GetTexGendv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexGenfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexGenfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGenfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexGenfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2320,28 +2275,28 @@ int __glXDisp_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexGeniv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexGeniv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGeniv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexGeniv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2349,28 +2304,29 @@ int __glXDisp_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2378,28 +2334,29 @@ int __glXDisp_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2407,29 +2364,30 @@ int __glXDisp_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 8); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 8); const GLuint compsize = __glGetTexLevelParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexLevelParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - pname, - params - ) ); + CALL_GetTexLevelParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2437,29 +2395,30 @@ int __glXDisp_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 8); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 8); const GLuint compsize = __glGetTexLevelParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexLevelParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - pname, - params - ) ); + CALL_GetTexLevelParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2467,18 +2426,19 @@ int __glXDisp_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsEnabled(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsEnabled(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsEnabled( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + + retval = CALL_IsEnabled(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2486,18 +2446,19 @@ int __glXDisp_IsEnabled(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsList(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsList( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsList(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2505,251 +2466,249 @@ int __glXDisp_IsList(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_DepthRange(GLbyte * pc) +void +__glXDisp_DepthRange(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_DepthRange( GET_DISPATCH(), ( - *(GLclampd *)(pc + 0), - *(GLclampd *)(pc + 8) - ) ); + CALL_DepthRange(GET_DISPATCH(), (*(GLclampd *) (pc + 0), + *(GLclampd *) (pc + 8) + )); } -void __glXDisp_Frustum(GLbyte * pc) +void +__glXDisp_Frustum(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 48); pc -= 4; } #endif - CALL_Frustum( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24), - *(GLdouble *)(pc + 32), - *(GLdouble *)(pc + 40) - ) ); + CALL_Frustum(GET_DISPATCH(), (*(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), + *(GLdouble *) (pc + 16), + *(GLdouble *) (pc + 24), + *(GLdouble *) (pc + 32), + *(GLdouble *) (pc + 40) + )); } -void __glXDisp_LoadIdentity(GLbyte * pc) +void +__glXDisp_LoadIdentity(GLbyte * pc) { - CALL_LoadIdentity( GET_DISPATCH(), () ); + CALL_LoadIdentity(GET_DISPATCH(), ()); } -void __glXDisp_LoadMatrixf(GLbyte * pc) +void +__glXDisp_LoadMatrixf(GLbyte * pc) { - CALL_LoadMatrixf( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_LoadMatrixf(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_LoadMatrixd(GLbyte * pc) +void +__glXDisp_LoadMatrixd(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 128); pc -= 4; } #endif - CALL_LoadMatrixd( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_LoadMatrixd(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_MatrixMode(GLbyte * pc) +void +__glXDisp_MatrixMode(GLbyte * pc) { - CALL_MatrixMode( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_MatrixMode(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_MultMatrixf(GLbyte * pc) +void +__glXDisp_MultMatrixf(GLbyte * pc) { - CALL_MultMatrixf( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_MultMatrixf(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_MultMatrixd(GLbyte * pc) +void +__glXDisp_MultMatrixd(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 128); pc -= 4; } #endif - CALL_MultMatrixd( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_MultMatrixd(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Ortho(GLbyte * pc) +void +__glXDisp_Ortho(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 48); pc -= 4; } #endif - CALL_Ortho( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24), - *(GLdouble *)(pc + 32), - *(GLdouble *)(pc + 40) - ) ); + CALL_Ortho(GET_DISPATCH(), (*(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), + *(GLdouble *) (pc + 16), + *(GLdouble *) (pc + 24), + *(GLdouble *) (pc + 32), *(GLdouble *) (pc + 40) + )); } -void __glXDisp_PopMatrix(GLbyte * pc) +void +__glXDisp_PopMatrix(GLbyte * pc) { - CALL_PopMatrix( GET_DISPATCH(), () ); + CALL_PopMatrix(GET_DISPATCH(), ()); } -void __glXDisp_PushMatrix(GLbyte * pc) +void +__glXDisp_PushMatrix(GLbyte * pc) { - CALL_PushMatrix( GET_DISPATCH(), () ); + CALL_PushMatrix(GET_DISPATCH(), ()); } -void __glXDisp_Rotated(GLbyte * pc) +void +__glXDisp_Rotated(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Rotated( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24) - ) ); + CALL_Rotated(GET_DISPATCH(), (*(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), + *(GLdouble *) (pc + 16), + *(GLdouble *) (pc + 24) + )); } -void __glXDisp_Rotatef(GLbyte * pc) +void +__glXDisp_Rotatef(GLbyte * pc) { - CALL_Rotatef( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8), - *(GLfloat *)(pc + 12) - ) ); + CALL_Rotatef(GET_DISPATCH(), (*(GLfloat *) (pc + 0), + *(GLfloat *) (pc + 4), + *(GLfloat *) (pc + 8), *(GLfloat *) (pc + 12) + )); } -void __glXDisp_Scaled(GLbyte * pc) +void +__glXDisp_Scaled(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Scaled( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16) - ) ); + CALL_Scaled(GET_DISPATCH(), (*(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), *(GLdouble *) (pc + 16) + )); } -void __glXDisp_Scalef(GLbyte * pc) +void +__glXDisp_Scalef(GLbyte * pc) { - CALL_Scalef( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_Scalef(GET_DISPATCH(), (*(GLfloat *) (pc + 0), + *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_Translated(GLbyte * pc) +void +__glXDisp_Translated(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Translated( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16) - ) ); + CALL_Translated(GET_DISPATCH(), (*(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), + *(GLdouble *) (pc + 16) + )); } -void __glXDisp_Translatef(GLbyte * pc) +void +__glXDisp_Translatef(GLbyte * pc) { - CALL_Translatef( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_Translatef(GET_DISPATCH(), (*(GLfloat *) (pc + 0), + *(GLfloat *) (pc + 4), + *(GLfloat *) (pc + 8) + )); } -void __glXDisp_Viewport(GLbyte * pc) +void +__glXDisp_Viewport(GLbyte * pc) { - CALL_Viewport( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12) - ) ); + CALL_Viewport(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12) + )); } -void __glXDisp_BindTexture(GLbyte * pc) +void +__glXDisp_BindTexture(GLbyte * pc) { - CALL_BindTexture( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); + CALL_BindTexture(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLuint *) (pc + 4) + )); } -void __glXDisp_Indexubv(GLbyte * pc) +void +__glXDisp_Indexubv(GLbyte * pc) { - CALL_Indexubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Indexubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDisp_PolygonOffset(GLbyte * pc) +void +__glXDisp_PolygonOffset(GLbyte * pc) { - CALL_PolygonOffset( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_PolygonOffset(GET_DISPATCH(), (*(GLfloat *) (pc + 0), + *(GLfloat *) (pc + 4) + )); } -int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_AreTexturesResident(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreTexturesResident(GET_DISPATCH(), + (n, (const GLuint *) (pc + 4), + residences)); __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } @@ -2757,24 +2716,25 @@ int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreTexturesResident(GET_DISPATCH(), + (n, (const GLuint *) (pc + 4), + residences)); __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } @@ -2782,115 +2742,113 @@ int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_CopyTexImage1D(GLbyte * pc) +void +__glXDisp_CopyTexImage1D(GLbyte * pc) { - CALL_CopyTexImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLint *)(pc + 24) - ) ); + CALL_CopyTexImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLsizei *) (pc + 20), + *(GLint *) (pc + 24) + )); } -void __glXDisp_CopyTexImage2D(GLbyte * pc) +void +__glXDisp_CopyTexImage2D(GLbyte * pc) { - CALL_CopyTexImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLint *)(pc + 28) - ) ); + CALL_CopyTexImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLsizei *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLint *) (pc + 28) + )); } -void __glXDisp_CopyTexSubImage1D(GLbyte * pc) +void +__glXDisp_CopyTexSubImage1D(GLbyte * pc) { - CALL_CopyTexSubImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20) - ) ); + CALL_CopyTexSubImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLsizei *) (pc + 20) + )); } -void __glXDisp_CopyTexSubImage2D(GLbyte * pc) +void +__glXDisp_CopyTexSubImage2D(GLbyte * pc) { - CALL_CopyTexSubImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLsizei *)(pc + 28) - ) ); + CALL_CopyTexSubImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLint *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLsizei *) (pc + 28) + )); } -int __glXDisp_DeleteTextures(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DeleteTextures(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteTextures(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); error = Success; } return error; } -int __glXDisp_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteTextures(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); error = Success; } return error; } -int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenTextures(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); + GLuint *textures = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenTextures(GET_DISPATCH(), (n, textures)); __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } @@ -2898,22 +2856,22 @@ int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); + GLuint *textures = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenTextures(GET_DISPATCH(), (n, textures)); __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } @@ -2921,18 +2879,19 @@ int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsTexture(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsTexture(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2940,18 +2899,19 @@ int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsTextureEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsTexture(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2959,165 +2919,168 @@ int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_PrioritizeTextures(GLbyte * pc) +void +__glXDisp_PrioritizeTextures(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_PrioritizeTextures( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - (const GLclampf *)(pc + 4) - ) ); + CALL_PrioritizeTextures(GET_DISPATCH(), (n, + (const GLuint *) (pc + 4), + (const GLclampf *) (pc + 4) + )); } -void __glXDisp_TexSubImage1D(GLbyte * pc) +void +__glXDisp_TexSubImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexSubImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLsizei *)(pc + 36), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); + CALL_TexSubImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLint *) (pc + 24), + *(GLint *) (pc + 28), + *(GLsizei *) (pc + 36), + *(GLenum *) (pc + 44), + *(GLenum *) (pc + 48), pixels)); } -void __glXDisp_TexSubImage2D(GLbyte * pc) +void +__glXDisp_TexSubImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexSubImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLint *)(pc + 32), - *(GLsizei *)(pc + 36), - *(GLsizei *)(pc + 40), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); + CALL_TexSubImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLint *) (pc + 24), + *(GLint *) (pc + 28), + *(GLint *) (pc + 32), + *(GLsizei *) (pc + 36), + *(GLsizei *) (pc + 40), + *(GLenum *) (pc + 44), + *(GLenum *) (pc + 48), pixels)); } -void __glXDisp_BlendColor(GLbyte * pc) +void +__glXDisp_BlendColor(GLbyte * pc) { - CALL_BlendColor( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLclampf *)(pc + 4), - *(GLclampf *)(pc + 8), - *(GLclampf *)(pc + 12) - ) ); + CALL_BlendColor(GET_DISPATCH(), (*(GLclampf *) (pc + 0), + *(GLclampf *) (pc + 4), + *(GLclampf *) (pc + 8), + *(GLclampf *) (pc + 12) + )); } -void __glXDisp_BlendEquation(GLbyte * pc) +void +__glXDisp_BlendEquation(GLbyte * pc) { - CALL_BlendEquation( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_BlendEquation(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_ColorTable(GLbyte * pc) +void +__glXDisp_ColorTable(GLbyte * pc) { - const GLvoid * const table = (const GLvoid *) ((pc + 40)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const table = (const GLvoid *) ((pc + 40)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_ColorTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLenum *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 32), - *(GLenum *)(pc + 36), - table - ) ); + CALL_ColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLenum *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLenum *) (pc + 32), + *(GLenum *) (pc + 36), table)); } -void __glXDisp_ColorTableParameterfv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; +void +__glXDisp_ColorTableParameterfv(GLbyte * pc) +{ + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_ColorTableParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_ColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); } -void __glXDisp_ColorTableParameteriv(GLbyte * pc) +void +__glXDisp_ColorTableParameteriv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_ColorTableParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_ColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); } -void __glXDisp_CopyColorTable(GLbyte * pc) +void +__glXDisp_CopyColorTable(GLbyte * pc) { - CALL_CopyColorTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16) - ) ); + CALL_CopyColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLsizei *) (pc + 16) + )); } -int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetColorTableParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3125,28 +3088,29 @@ int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetColorTableParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3154,28 +3118,29 @@ int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetColorTableParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3183,28 +3148,29 @@ int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetColorTableParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3212,175 +3178,178 @@ int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_ColorSubTable(GLbyte * pc) +void +__glXDisp_ColorSubTable(GLbyte * pc) { - const GLvoid * const data = (const GLvoid *) ((pc + 40)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const data = (const GLvoid *) ((pc + 40)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_ColorSubTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 32), - *(GLenum *)(pc + 36), - data - ) ); + CALL_ColorSubTable(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLenum *) (pc + 32), + *(GLenum *) (pc + 36), data)); } -void __glXDisp_CopyColorSubTable(GLbyte * pc) +void +__glXDisp_CopyColorSubTable(GLbyte * pc) { - CALL_CopyColorSubTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLsizei *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16) - ) ); + CALL_CopyColorSubTable(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLsizei *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLsizei *) (pc + 16) + )); } -void __glXDisp_ConvolutionFilter1D(GLbyte * pc) +void +__glXDisp_ConvolutionFilter1D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const image = (const GLvoid *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_ConvolutionFilter1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLenum *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 36), - *(GLenum *)(pc + 40), - image - ) ); + CALL_ConvolutionFilter1D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLenum *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLenum *) (pc + 36), + *(GLenum *) (pc + 40), image)); } -void __glXDisp_ConvolutionFilter2D(GLbyte * pc) +void +__glXDisp_ConvolutionFilter2D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const image = (const GLvoid *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_ConvolutionFilter2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLenum *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLsizei *)(pc + 32), - *(GLenum *)(pc + 36), - *(GLenum *)(pc + 40), - image - ) ); + CALL_ConvolutionFilter2D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLenum *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLsizei *) (pc + 32), + *(GLenum *) (pc + 36), + *(GLenum *) (pc + 40), image)); } -void __glXDisp_ConvolutionParameterf(GLbyte * pc) +void +__glXDisp_ConvolutionParameterf(GLbyte * pc) { - CALL_ConvolutionParameterf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_ConvolutionParameterf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLfloat *) (pc + 8) + )); } -void __glXDisp_ConvolutionParameterfv(GLbyte * pc) +void +__glXDisp_ConvolutionParameterfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_ConvolutionParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_ConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); } -void __glXDisp_ConvolutionParameteri(GLbyte * pc) +void +__glXDisp_ConvolutionParameteri(GLbyte * pc) { - CALL_ConvolutionParameteri( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_ConvolutionParameteri(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLint *) (pc + 8) + )); } -void __glXDisp_ConvolutionParameteriv(GLbyte * pc) +void +__glXDisp_ConvolutionParameteriv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_ConvolutionParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_ConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); } -void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc) +void +__glXDisp_CopyConvolutionFilter1D(GLbyte * pc) { - CALL_CopyConvolutionFilter1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16) - ) ); + CALL_CopyConvolutionFilter1D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLsizei *) (pc + 16) + )); } -void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc) +void +__glXDisp_CopyConvolutionFilter2D(GLbyte * pc) { - CALL_CopyConvolutionFilter2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20) - ) ); + CALL_CopyConvolutionFilter2D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLsizei *) (pc + 16), + *(GLsizei *) (pc + 20) + )); } -int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetConvolutionParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3388,28 +3357,29 @@ int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetConvolutionParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3417,28 +3387,29 @@ int __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetConvolutionParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3446,28 +3417,29 @@ int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetConvolutionParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3475,28 +3447,29 @@ int __glXDisp_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetHistogramParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetHistogramParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3504,28 +3477,29 @@ int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetHistogramParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetHistogramParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3533,28 +3507,29 @@ int __glXDisp_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetHistogramParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3562,28 +3537,29 @@ int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetHistogramParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3591,28 +3567,29 @@ int __glXDisp_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMinmaxParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMinmaxParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3620,28 +3597,29 @@ int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMinmaxParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMinmaxParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3649,28 +3627,29 @@ int __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMinmaxParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMinmaxParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3678,28 +3657,29 @@ int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMinmaxParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMinmaxParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3707,396 +3687,404 @@ int __glXDisp_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_Histogram(GLbyte * pc) -{ - CALL_Histogram( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLsizei *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLboolean *)(pc + 12) - ) ); -} - -void __glXDisp_Minmax(GLbyte * pc) +void +__glXDisp_Histogram(GLbyte * pc) +{ + CALL_Histogram(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLsizei *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLboolean *) (pc + 12) + )); +} + +void +__glXDisp_Minmax(GLbyte * pc) +{ + CALL_Minmax(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLboolean *) (pc + 8) + )); +} + +void +__glXDisp_ResetHistogram(GLbyte * pc) { - CALL_Minmax( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLboolean *)(pc + 8) - ) ); + CALL_ResetHistogram(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_ResetHistogram(GLbyte * pc) +void +__glXDisp_ResetMinmax(GLbyte * pc) { - CALL_ResetHistogram( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_ResetMinmax(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_ResetMinmax(GLbyte * pc) +void +__glXDisp_TexImage3D(GLbyte * pc) { - CALL_ResetMinmax( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_TexImage3D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 76); - const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); + const CARD32 ptr_is_null = *(CARD32 *) (pc + 76); + const GLvoid *const pixels = + (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); + __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexImage3D( GET_DISPATCH(), ( - *(GLenum *)(pc + 36), - *(GLint *)(pc + 40), - *(GLint *)(pc + 44), - *(GLsizei *)(pc + 48), - *(GLsizei *)(pc + 52), - *(GLsizei *)(pc + 56), - *(GLint *)(pc + 64), - *(GLenum *)(pc + 68), - *(GLenum *)(pc + 72), - pixels - ) ); + CALL_TexImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 36), + *(GLint *) (pc + 40), + *(GLint *) (pc + 44), + *(GLsizei *) (pc + 48), + *(GLsizei *) (pc + 52), + *(GLsizei *) (pc + 56), + *(GLint *) (pc + 64), + *(GLenum *) (pc + 68), + *(GLenum *) (pc + 72), pixels)); } -void __glXDisp_TexSubImage3D(GLbyte * pc) +void +__glXDisp_TexSubImage3D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 88)); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 88)); + __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexSubImage3D( GET_DISPATCH(), ( - *(GLenum *)(pc + 36), - *(GLint *)(pc + 40), - *(GLint *)(pc + 44), - *(GLint *)(pc + 48), - *(GLint *)(pc + 52), - *(GLsizei *)(pc + 60), - *(GLsizei *)(pc + 64), - *(GLsizei *)(pc + 68), - *(GLenum *)(pc + 76), - *(GLenum *)(pc + 80), - pixels - ) ); -} - -void __glXDisp_CopyTexSubImage3D(GLbyte * pc) -{ - CALL_CopyTexSubImage3D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20), - *(GLint *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLsizei *)(pc + 32) - ) ); + CALL_TexSubImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 36), + *(GLint *) (pc + 40), + *(GLint *) (pc + 44), + *(GLint *) (pc + 48), + *(GLint *) (pc + 52), + *(GLsizei *) (pc + 60), + *(GLsizei *) (pc + 64), + *(GLsizei *) (pc + 68), + *(GLenum *) (pc + 76), + *(GLenum *) (pc + 80), pixels)); } -void __glXDisp_ActiveTextureARB(GLbyte * pc) -{ - CALL_ActiveTextureARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc) +void +__glXDisp_CopyTexSubImage3D(GLbyte * pc) +{ + CALL_CopyTexSubImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLint *) (pc + 20), + *(GLint *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLsizei *) (pc + 32) + )); +} + +void +__glXDisp_ActiveTextureARB(GLbyte * pc) +{ + CALL_ActiveTextureARB(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); +} + +void +__glXDisp_MultiTexCoord1dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_MultiTexCoord1dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 8), - (const GLdouble *)(pc + 0) - ) ); + CALL_MultiTexCoord1dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 8), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord1fvARB(GLbyte * pc) { - CALL_MultiTexCoord1fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_MultiTexCoord1fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord1ivARB(GLbyte * pc) { - CALL_MultiTexCoord1ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_MultiTexCoord1ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord1svARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord1svARB(GLbyte * pc) { - CALL_MultiTexCoord1svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_MultiTexCoord1svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord2dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_MultiTexCoord2dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 16), - (const GLdouble *)(pc + 0) - ) ); + CALL_MultiTexCoord2dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 16), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord2fvARB(GLbyte * pc) { - CALL_MultiTexCoord2fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord2ivARB(GLbyte * pc) { - CALL_MultiTexCoord2ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_MultiTexCoord2ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord2svARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord2svARB(GLbyte * pc) { - CALL_MultiTexCoord2svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_MultiTexCoord2svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord3dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_MultiTexCoord3dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 24), - (const GLdouble *)(pc + 0) - ) ); + CALL_MultiTexCoord3dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 24), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord3fvARB(GLbyte * pc) { - CALL_MultiTexCoord3fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_MultiTexCoord3fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord3ivARB(GLbyte * pc) { - CALL_MultiTexCoord3ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_MultiTexCoord3ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord3svARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord3svARB(GLbyte * pc) { - CALL_MultiTexCoord3svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_MultiTexCoord3svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_MultiTexCoord4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 32), - (const GLdouble *)(pc + 0) - ) ); + CALL_MultiTexCoord4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 32), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord4fvARB(GLbyte * pc) { - CALL_MultiTexCoord4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_MultiTexCoord4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord4ivARB(GLbyte * pc) { - CALL_MultiTexCoord4ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_MultiTexCoord4ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord4svARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord4svARB(GLbyte * pc) { - CALL_MultiTexCoord4svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_MultiTexCoord4svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_SampleCoverageARB(GLbyte * pc) +void +__glXDisp_SampleCoverageARB(GLbyte * pc) { - CALL_SampleCoverageARB( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLboolean *)(pc + 4) - ) ); + CALL_SampleCoverageARB(GET_DISPATCH(), (*(GLclampf *) (pc + 0), + *(GLboolean *) (pc + 4) + )); } -void __glXDisp_CompressedTexImage1DARB(GLbyte * pc) +void +__glXDisp_CompressedTexImage1DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 20); + const GLsizei imageSize = *(GLsizei *) (pc + 20); - CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLint *)(pc + 16), - imageSize, - (const GLvoid *)(pc + 24) - ) ); + CALL_CompressedTexImage1DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLint *) (pc + 16), + imageSize, + (const GLvoid *) (pc + 24) + )); } -void __glXDisp_CompressedTexImage2DARB(GLbyte * pc) +void +__glXDisp_CompressedTexImage2DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 24); + const GLsizei imageSize = *(GLsizei *) (pc + 24); - CALL_CompressedTexImage2DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLint *)(pc + 20), - imageSize, - (const GLvoid *)(pc + 28) - ) ); + CALL_CompressedTexImage2DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLsizei *) (pc + 16), + *(GLint *) (pc + 20), + imageSize, + (const GLvoid *) (pc + 28) + )); } -void __glXDisp_CompressedTexImage3DARB(GLbyte * pc) +void +__glXDisp_CompressedTexImage3DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 28); + const GLsizei imageSize = *(GLsizei *) (pc + 28); - CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLint *)(pc + 24), - imageSize, - (const GLvoid *)(pc + 32) - ) ); + CALL_CompressedTexImage3DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLsizei *) (pc + 16), + *(GLsizei *) (pc + 20), + *(GLint *) (pc + 24), + imageSize, + (const GLvoid *) (pc + 32) + )); } -void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc) +void +__glXDisp_CompressedTexSubImage1DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 20); + const GLsizei imageSize = *(GLsizei *) (pc + 20); - CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLenum *)(pc + 16), - imageSize, - (const GLvoid *)(pc + 24) - ) ); + CALL_CompressedTexSubImage1DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLenum *) (pc + 16), + imageSize, + (const GLvoid *) (pc + 24) + )); } -void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc) +void +__glXDisp_CompressedTexSubImage2DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 28); + const GLsizei imageSize = *(GLsizei *) (pc + 28); - CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLenum *)(pc + 24), - imageSize, - (const GLvoid *)(pc + 32) - ) ); + CALL_CompressedTexSubImage2DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLsizei *) (pc + 16), + *(GLsizei *) (pc + 20), + *(GLenum *) (pc + 24), + imageSize, + (const GLvoid *) (pc + 32) + )); } -void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc) +void +__glXDisp_CompressedTexSubImage3DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 36); + const GLsizei imageSize = *(GLsizei *) (pc + 36); - CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 32), - imageSize, - (const GLvoid *)(pc + 40) - ) ); + CALL_CompressedTexSubImage3DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLsizei *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLenum *) (pc + 32), + imageSize, + (const GLvoid *) (pc + 40) + )); } -int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); + + CALL_GetProgramEnvParameterdvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + params)); __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4104,20 +4092,20 @@ int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); + + CALL_GetProgramEnvParameterfvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + params)); __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -4125,20 +4113,20 @@ int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); + + CALL_GetProgramLocalParameterdvARB(GET_DISPATCH(), + (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), params)); __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4146,20 +4134,20 @@ int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); + + CALL_GetProgramLocalParameterfvARB(GET_DISPATCH(), + (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), params)); __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -4167,28 +4155,29 @@ int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetProgramivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetProgramivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4196,28 +4185,29 @@ int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribdvARB_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribdvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -4225,28 +4215,29 @@ int __glXDisp_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribfvARB_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribfvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4254,28 +4245,29 @@ int __glXDisp_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4283,331 +4275,330 @@ int __glXDisp_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc) +void +__glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLdouble *)(pc + 8) - ) ); + CALL_ProgramEnvParameter4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + (const GLdouble *) (pc + 8) + )); } -void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc) +void +__glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc) { - CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); + CALL_ProgramEnvParameter4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + (const GLfloat *) (pc + 8) + )); } -void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc) +void +__glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLdouble *)(pc + 8) - ) ); + CALL_ProgramLocalParameter4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + (const GLdouble *) (pc + + 8) + )); } -void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc) +void +__glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc) { - CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); + CALL_ProgramLocalParameter4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + (const GLfloat *) (pc + 8) + )); } -void __glXDisp_ProgramStringARB(GLbyte * pc) +void +__glXDisp_ProgramStringARB(GLbyte * pc) { - const GLsizei len = *(GLsizei *)(pc + 8); + const GLsizei len = *(GLsizei *) (pc + 8); - CALL_ProgramStringARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - len, - (const GLvoid *)(pc + 12) - ) ); + CALL_ProgramStringARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + len, (const GLvoid *) (pc + 12) + )); } -void __glXDisp_VertexAttrib1dvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib1dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib1dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib1fvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib1fvARB(GLbyte * pc) { - CALL_VertexAttrib1fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib1fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib1svARB(GLbyte * pc) +void +__glXDisp_VertexAttrib1svARB(GLbyte * pc) { - CALL_VertexAttrib1svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib1svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2dvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib2dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib2dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2fvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib2fvARB(GLbyte * pc) { - CALL_VertexAttrib2fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib2fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2svARB(GLbyte * pc) +void +__glXDisp_VertexAttrib2svARB(GLbyte * pc) { - CALL_VertexAttrib2svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib2svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3dvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib3dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib3dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3fvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib3fvARB(GLbyte * pc) { - CALL_VertexAttrib3fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib3fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3svARB(GLbyte * pc) +void +__glXDisp_VertexAttrib3svARB(GLbyte * pc) { - CALL_VertexAttrib3svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib3svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NbvARB(GLbyte * pc) { - CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLbyte *)(pc + 4) - ) ); + CALL_VertexAttrib4NbvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLbyte *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NivARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NivARB(GLbyte * pc) { - CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_VertexAttrib4NivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NsvARB(GLbyte * pc) { - CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib4NsvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NubvARB(GLbyte * pc) { - CALL_VertexAttrib4NubvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4NubvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NuivARB(GLbyte * pc) { - CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLuint *)(pc + 4) - ) ); + CALL_VertexAttrib4NuivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLuint *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NusvARB(GLbyte * pc) { - CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLushort *)(pc + 4) - ) ); + CALL_VertexAttrib4NusvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLushort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4bvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4bvARB(GLbyte * pc) { - CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLbyte *)(pc + 4) - ) ); + CALL_VertexAttrib4bvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLbyte *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4dvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib4dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4fvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4fvARB(GLbyte * pc) { - CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib4fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4ivARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4ivARB(GLbyte * pc) { - CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_VertexAttrib4ivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4svARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4svARB(GLbyte * pc) { - CALL_VertexAttrib4svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib4svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4ubvARB(GLbyte * pc) { - CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4ubvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4uivARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4uivARB(GLbyte * pc) { - CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLuint *)(pc + 4) - ) ); + CALL_VertexAttrib4uivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLuint *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4usvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4usvARB(GLbyte * pc) { - CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLushort *)(pc + 4) - ) ); + CALL_VertexAttrib4usvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLushort *) (pc + 4) + )); } -void __glXDisp_BeginQueryARB(GLbyte * pc) +void +__glXDisp_BeginQueryARB(GLbyte * pc) { - CALL_BeginQueryARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); + CALL_BeginQueryARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4) + )); } -int __glXDisp_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DeleteQueriesARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteQueriesARB( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteQueriesARB(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); error = Success; } return error; } -void __glXDisp_EndQueryARB(GLbyte * pc) +void +__glXDisp_EndQueryARB(GLbyte * pc) { - CALL_EndQueryARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_EndQueryARB(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -int __glXDisp_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenQueriesARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenQueriesARB( GET_DISPATCH(), ( - n, - ids - ) ); + GLuint *ids = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenQueriesARB(GET_DISPATCH(), (n, ids)); __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0); error = Success; } @@ -4615,28 +4606,29 @@ int __glXDisp_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetQueryObjectivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetQueryObjectivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetQueryObjectivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4644,28 +4636,29 @@ int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetQueryObjectuivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetQueryObjectuivARB_size(pname); GLuint answerBuffer[200]; - GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLuint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetQueryObjectuivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4673,28 +4666,29 @@ int __glXDisp_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetQueryivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetQueryivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetQueryivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4702,18 +4696,19 @@ int __glXDisp_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsQueryARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsQueryARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsQueryARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsQueryARB(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -4721,190 +4716,188 @@ int __glXDisp_IsQueryARB(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_DrawBuffersARB(GLbyte * pc) +void +__glXDisp_DrawBuffersARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DrawBuffersARB( GET_DISPATCH(), ( - n, - (const GLenum *)(pc + 4) - ) ); + CALL_DrawBuffersARB(GET_DISPATCH(), (n, (const GLenum *) (pc + 4) + )); } -void __glXDisp_ClampColorARB(GLbyte * pc) +void +__glXDisp_ClampColorARB(GLbyte * pc) { - CALL_ClampColorARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_ClampColorARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4) + )); } -void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc) +void +__glXDisp_RenderbufferStorageMultisample(GLbyte * pc) { - CALL_RenderbufferStorageMultisample( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLsizei *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLsizei *)(pc + 16) - ) ); + CALL_RenderbufferStorageMultisample(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLsizei *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLsizei *) (pc + 16) + )); } -void __glXDisp_SampleMaskSGIS(GLbyte * pc) +void +__glXDisp_SampleMaskSGIS(GLbyte * pc) { - CALL_SampleMaskSGIS( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLboolean *)(pc + 4) - ) ); + CALL_SampleMaskSGIS(GET_DISPATCH(), (*(GLclampf *) (pc + 0), + *(GLboolean *) (pc + 4) + )); } -void __glXDisp_SamplePatternSGIS(GLbyte * pc) +void +__glXDisp_SamplePatternSGIS(GLbyte * pc) { - CALL_SamplePatternSGIS( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_SamplePatternSGIS(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_PointParameterfEXT(GLbyte * pc) +void +__glXDisp_PointParameterfEXT(GLbyte * pc) { - CALL_PointParameterfEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_PointParameterfEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLfloat *) (pc + 4) + )); } -void __glXDisp_PointParameterfvEXT(GLbyte * pc) +void +__glXDisp_PointParameterfvEXT(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLfloat *params; params = (const GLfloat *) (pc + 4); - CALL_PointParameterfvEXT( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_PointParameterfvEXT(GET_DISPATCH(), (pname, params)); } -void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3bvEXT(GLbyte * pc) { - CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_SecondaryColor3bvEXT(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3dvEXT(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_SecondaryColor3dvEXT( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_SecondaryColor3dvEXT(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3fvEXT(GLbyte * pc) { - CALL_SecondaryColor3fvEXT( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_SecondaryColor3fvEXT(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3ivEXT(GLbyte * pc) { - CALL_SecondaryColor3ivEXT( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_SecondaryColor3ivEXT(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3svEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3svEXT(GLbyte * pc) { - CALL_SecondaryColor3svEXT( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_SecondaryColor3svEXT(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3ubvEXT(GLbyte * pc) { - CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3uivEXT(GLbyte * pc) { - CALL_SecondaryColor3uivEXT( GET_DISPATCH(), ( - (const GLuint *)(pc + 0) - ) ); + CALL_SecondaryColor3uivEXT(GET_DISPATCH(), ((const GLuint *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3usvEXT(GLbyte * pc) { - CALL_SecondaryColor3usvEXT( GET_DISPATCH(), ( - (const GLushort *)(pc + 0) - ) ); + CALL_SecondaryColor3usvEXT(GET_DISPATCH(), ((const GLushort *) (pc + 0) + )); } -void __glXDisp_FogCoorddvEXT(GLbyte * pc) +void +__glXDisp_FogCoorddvEXT(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_FogCoorddvEXT( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_FogCoorddvEXT(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_FogCoordfvEXT(GLbyte * pc) +void +__glXDisp_FogCoordfvEXT(GLbyte * pc) { - CALL_FogCoordfvEXT( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_FogCoordfvEXT(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc) +void +__glXDisp_BlendFuncSeparateEXT(GLbyte * pc) { - CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12) - ) ); + CALL_BlendFuncSeparateEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLenum *) (pc + 12) + )); } -void __glXDisp_WindowPos3fvMESA(GLbyte * pc) +void +__glXDisp_WindowPos3fvMESA(GLbyte * pc) { - CALL_WindowPos3fvMESA( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_WindowPos3fvMESA(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_AreProgramsResidentNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreProgramsResidentNV(GET_DISPATCH(), + (n, (const GLuint *) (pc + 4), + residences)); __glXSendReply(cl->client, residences, n, 1, GL_FALSE, retval); error = Success; } @@ -4912,59 +4905,58 @@ int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_BindProgramNV(GLbyte * pc) +void +__glXDisp_BindProgramNV(GLbyte * pc) { - CALL_BindProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); + CALL_BindProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4) + )); } -int __glXDisp_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DeleteProgramsNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteProgramsNV(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); error = Success; } return error; } -void __glXDisp_ExecuteProgramNV(GLbyte * pc) +void +__glXDisp_ExecuteProgramNV(GLbyte * pc) { - CALL_ExecuteProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); + CALL_ExecuteProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + (const GLfloat *) (pc + 8) + )); } -int __glXDisp_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenProgramsNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenProgramsNV( GET_DISPATCH(), ( - n, - programs - ) ); + GLuint *programs = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenProgramsNV(GET_DISPATCH(), (n, programs)); __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0); error = Success; } @@ -4972,21 +4964,21 @@ int __glXDisp_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramParameterdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramParameterdvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); + + CALL_GetProgramParameterdvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + *(GLenum *) (pc + 8), + params)); __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4994,21 +4986,21 @@ int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramParameterfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramParameterfvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); + + CALL_GetProgramParameterfvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + *(GLenum *) (pc + 8), + params)); __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -5016,28 +5008,29 @@ int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetProgramivNV_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetProgramivNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5045,21 +5038,20 @@ int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTrackMatrixivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetTrackMatrixivNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); + + CALL_GetTrackMatrixivNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + *(GLenum *) (pc + 8), params)); __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -5067,28 +5059,29 @@ int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribdvNV_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribdvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -5096,28 +5089,29 @@ int __glXDisp_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribfvNV_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribfvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5125,28 +5119,29 @@ int __glXDisp_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribivNV_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribivNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5154,18 +5149,19 @@ int __glXDisp_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsProgramNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsProgramNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsProgramNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsProgramNV(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5173,422 +5169,412 @@ int __glXDisp_IsProgramNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_LoadProgramNV(GLbyte * pc) +void +__glXDisp_LoadProgramNV(GLbyte * pc) { - const GLsizei len = *(GLsizei *)(pc + 8); + const GLsizei len = *(GLsizei *) (pc + 8); - CALL_LoadProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - len, - (const GLubyte *)(pc + 12) - ) ); + CALL_LoadProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + len, (const GLubyte *) (pc + 12) + )); } -void __glXDisp_ProgramParameters4dvNV(GLbyte * pc) +void +__glXDisp_ProgramParameters4dvNV(GLbyte * pc) { - const GLsizei num = *(GLsizei *)(pc + 8); + const GLsizei num = *(GLsizei *) (pc + 8); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_ProgramParameters4dvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - num, - (const GLdouble *)(pc + 12) - ) ); + CALL_ProgramParameters4dvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + num, + (const GLdouble *) (pc + 12) + )); } -void __glXDisp_ProgramParameters4fvNV(GLbyte * pc) +void +__glXDisp_ProgramParameters4fvNV(GLbyte * pc) { - const GLsizei num = *(GLsizei *)(pc + 8); + const GLsizei num = *(GLsizei *) (pc + 8); - CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - num, - (const GLfloat *)(pc + 12) - ) ); + CALL_ProgramParameters4fvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + num, + (const GLfloat *) (pc + 12) + )); } -void __glXDisp_RequestResidentProgramsNV(GLbyte * pc) +void +__glXDisp_RequestResidentProgramsNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_RequestResidentProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_RequestResidentProgramsNV(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); } -void __glXDisp_TrackMatrixNV(GLbyte * pc) +void +__glXDisp_TrackMatrixNV(GLbyte * pc) { - CALL_TrackMatrixNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12) - ) ); + CALL_TrackMatrixNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLenum *) (pc + 12) + )); } -void __glXDisp_VertexAttrib1dvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib1dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_VertexAttrib1dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib1dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib1fvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib1fvNV(GLbyte * pc) { - CALL_VertexAttrib1fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib1fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib1svNV(GLbyte * pc) +void +__glXDisp_VertexAttrib1svNV(GLbyte * pc) { - CALL_VertexAttrib1svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib1svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2dvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib2dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_VertexAttrib2dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib2dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2fvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib2fvNV(GLbyte * pc) { - CALL_VertexAttrib2fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib2fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2svNV(GLbyte * pc) +void +__glXDisp_VertexAttrib2svNV(GLbyte * pc) { - CALL_VertexAttrib2svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib2svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3dvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib3dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_VertexAttrib3dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib3dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3fvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib3fvNV(GLbyte * pc) { - CALL_VertexAttrib3fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib3fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3svNV(GLbyte * pc) +void +__glXDisp_VertexAttrib3svNV(GLbyte * pc) { - CALL_VertexAttrib3svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib3svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4dvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib4dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_VertexAttrib4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4fvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib4fvNV(GLbyte * pc) { - CALL_VertexAttrib4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4svNV(GLbyte * pc) +void +__glXDisp_VertexAttrib4svNV(GLbyte * pc) { - CALL_VertexAttrib4svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib4svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib4ubvNV(GLbyte * pc) { - CALL_VertexAttrib4ubvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4ubvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDisp_VertexAttribs1dvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs1dvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs1dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); + CALL_VertexAttribs1dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLdouble *) (pc + 8) + )); } -void __glXDisp_VertexAttribs1fvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs1fvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs1fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); + CALL_VertexAttribs1fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLfloat *) (pc + 8) + )); } -void __glXDisp_VertexAttribs1svNV(GLbyte * pc) +void +__glXDisp_VertexAttribs1svNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs1svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); + CALL_VertexAttribs1svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLshort *) (pc + 8) + )); } -void __glXDisp_VertexAttribs2dvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs2dvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs2dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); + CALL_VertexAttribs2dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLdouble *) (pc + 8) + )); } -void __glXDisp_VertexAttribs2fvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs2fvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs2fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); + CALL_VertexAttribs2fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLfloat *) (pc + 8) + )); } -void __glXDisp_VertexAttribs2svNV(GLbyte * pc) +void +__glXDisp_VertexAttribs2svNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs2svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); + CALL_VertexAttribs2svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLshort *) (pc + 8) + )); } -void __glXDisp_VertexAttribs3dvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs3dvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs3dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); + CALL_VertexAttribs3dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLdouble *) (pc + 8) + )); } -void __glXDisp_VertexAttribs3fvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs3fvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs3fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); + CALL_VertexAttribs3fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLfloat *) (pc + 8) + )); } -void __glXDisp_VertexAttribs3svNV(GLbyte * pc) +void +__glXDisp_VertexAttribs3svNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs3svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); + CALL_VertexAttribs3svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLshort *) (pc + 8) + )); } -void __glXDisp_VertexAttribs4dvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs4dvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); + CALL_VertexAttribs4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLdouble *) (pc + 8) + )); } -void __glXDisp_VertexAttribs4fvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs4fvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); + CALL_VertexAttribs4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLfloat *) (pc + 8) + )); } -void __glXDisp_VertexAttribs4svNV(GLbyte * pc) +void +__glXDisp_VertexAttribs4svNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs4svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); + CALL_VertexAttribs4svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLshort *) (pc + 8) + )); } -void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs4ubvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs4ubvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLubyte *)(pc + 8) - ) ); + CALL_VertexAttribs4ubvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLubyte *) (pc + 8) + )); } -void __glXDisp_PointParameteriNV(GLbyte * pc) +void +__glXDisp_PointParameteriNV(GLbyte * pc) { - CALL_PointParameteriNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + CALL_PointParameteriNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4) + )); } -void __glXDisp_PointParameterivNV(GLbyte * pc) +void +__glXDisp_PointParameterivNV(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLint *params; params = (const GLint *) (pc + 4); - CALL_PointParameterivNV( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_PointParameterivNV(GET_DISPATCH(), (pname, params)); } -void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc) +void +__glXDisp_ActiveStencilFaceEXT(GLbyte * pc) { - CALL_ActiveStencilFaceEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_ActiveStencilFaceEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramNamedParameterdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = *(GLsizei *)(pc + 4); + if (cx != NULL) { + const GLsizei len = *(GLsizei *) (pc + 4); GLdouble params[4]; - CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 8), - params - ) ); + + CALL_GetProgramNamedParameterdvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + len, + (const GLubyte *) (pc + + + 8), + params)); __glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0); error = Success; } @@ -5596,23 +5582,25 @@ int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramNamedParameterfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = *(GLsizei *)(pc + 4); + if (cx != NULL) { + const GLsizei len = *(GLsizei *) (pc + 4); GLfloat params[4]; - CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 8), - params - ) ); + + CALL_GetProgramNamedParameterfvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + len, + (const GLubyte *) (pc + + + 8), + params)); __glXSendReply(cl->client, params, 4, 4, GL_TRUE, 0); error = Success; } @@ -5620,74 +5608,79 @@ int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc) +void +__glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc) { - const GLsizei len = *(GLsizei *)(pc + 36); + const GLsizei len = *(GLsizei *) (pc + 36); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 32), - len, - (const GLubyte *)(pc + 40), - (const GLdouble *)(pc + 0) - ) ); + CALL_ProgramNamedParameter4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 32), + len, + (const GLubyte *) (pc + + 40), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc) +void +__glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc) { - const GLsizei len = *(GLsizei *)(pc + 4); + const GLsizei len = *(GLsizei *) (pc + 4); - CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 24), - (const GLfloat *)(pc + 8) - ) ); + CALL_ProgramNamedParameter4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + len, + (const GLubyte *) (pc + + 24), + (const GLfloat *) (pc + 8) + )); } -void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc) +void +__glXDisp_BlendEquationSeparateEXT(GLbyte * pc) { - CALL_BlendEquationSeparateEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_BlendEquationSeparateEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4) + )); } -void __glXDisp_BindFramebufferEXT(GLbyte * pc) +void +__glXDisp_BindFramebufferEXT(GLbyte * pc) { - CALL_BindFramebufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); + CALL_BindFramebufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4) + )); } -void __glXDisp_BindRenderbufferEXT(GLbyte * pc) +void +__glXDisp_BindRenderbufferEXT(GLbyte * pc) { - CALL_BindRenderbufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); + CALL_BindRenderbufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4) + )); } -int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CheckFramebufferStatusEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLenum retval; - retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + + retval = + CALL_CheckFramebufferStatusEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5695,86 +5688,84 @@ int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc) +void +__glXDisp_DeleteFramebuffersEXT(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteFramebuffersEXT(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); } -void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc) +void +__glXDisp_DeleteRenderbuffersEXT(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteRenderbuffersEXT(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); } -void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc) +void +__glXDisp_FramebufferRenderbufferEXT(GLbyte * pc) { - CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12) - ) ); + CALL_FramebufferRenderbufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLuint *) (pc + 12) + )); } -void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc) +void +__glXDisp_FramebufferTexture1DEXT(GLbyte * pc) { - CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); + CALL_FramebufferTexture1DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLuint *) (pc + 12), + *(GLint *) (pc + 16) + )); } -void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc) +void +__glXDisp_FramebufferTexture2DEXT(GLbyte * pc) { - CALL_FramebufferTexture2DEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); + CALL_FramebufferTexture2DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLuint *) (pc + 12), + *(GLint *) (pc + 16) + )); } -void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc) +void +__glXDisp_FramebufferTexture3DEXT(GLbyte * pc) { - CALL_FramebufferTexture3DEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20) - ) ); + CALL_FramebufferTexture3DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLuint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLint *) (pc + 20) + )); } -int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenFramebuffersEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenFramebuffersEXT( GET_DISPATCH(), ( - n, - framebuffers - ) ); + GLuint *framebuffers = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenFramebuffersEXT(GET_DISPATCH(), (n, framebuffers)); __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0); error = Success; } @@ -5782,22 +5773,22 @@ int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenRenderbuffersEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenRenderbuffersEXT( GET_DISPATCH(), ( - n, - renderbuffers - ) ); + GLuint *renderbuffers = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenRenderbuffersEXT(GET_DISPATCH(), (n, renderbuffers)); __glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0); error = Success; } @@ -5805,28 +5796,30 @@ int __glXDisp_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_GenerateMipmapEXT(GLbyte * pc) +void +__glXDisp_GenerateMipmapEXT(GLbyte * pc) { - CALL_GenerateMipmapEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_GenerateMipmapEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -int __glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState * cl, + GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); + + CALL_GetFramebufferAttachmentParameterivEXT(GET_DISPATCH(), + (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + params)); __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -5834,20 +5827,20 @@ int __glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyt return error; } -int __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetRenderbufferParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - params - ) ); + + CALL_GetRenderbufferParameterivEXT(GET_DISPATCH(), + (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), params)); __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -5855,18 +5848,19 @@ int __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsFramebufferEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsFramebufferEXT( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsFramebufferEXT(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5874,18 +5868,19 @@ int __glXDisp_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsRenderbufferEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsRenderbufferEXT(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5893,40 +5888,39 @@ int __glXDisp_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_RenderbufferStorageEXT(GLbyte * pc) +void +__glXDisp_RenderbufferStorageEXT(GLbyte * pc) { - CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12) - ) ); + CALL_RenderbufferStorageEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLsizei *) (pc + 8), + *(GLsizei *) (pc + 12) + )); } -void __glXDisp_BlitFramebufferEXT(GLbyte * pc) +void +__glXDisp_BlitFramebufferEXT(GLbyte * pc) { - CALL_BlitFramebufferEXT( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLbitfield *)(pc + 32), - *(GLenum *)(pc + 36) - ) ); + CALL_BlitFramebufferEXT(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLint *) (pc + 20), + *(GLint *) (pc + 24), + *(GLint *) (pc + 28), + *(GLbitfield *) (pc + 32), + *(GLenum *) (pc + 36) + )); } -void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc) +void +__glXDisp_FramebufferTextureLayerEXT(GLbyte * pc) { - CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLuint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); + CALL_FramebufferTextureLayerEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLuint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16) + )); } - diff --git a/glx/indirect_dispatch.h b/glx/indirect_dispatch.h index 71de0ba4b..d75dbe062 100644 --- a/glx/indirect_dispatch.h +++ b/glx/indirect_dispatch.h @@ -26,9 +26,9 @@ */ #if !defined( _INDIRECT_DISPATCH_H_ ) -# define _INDIRECT_DISPATCH_H_ +#define _INDIRECT_DISPATCH_H_ -# include <X11/Xfuncproto.h> +#include <X11/Xfuncproto.h> struct __GLXclientStateRec; @@ -37,7 +37,8 @@ extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc); extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc); extern _X_HIDDEN void __glXDisp_SampleCoverageARB(GLbyte * pc); @@ -60,50 +61,74 @@ extern _X_HIDDEN void __glXDisp_BlitFramebufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc); extern _X_HIDDEN void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc); @@ -118,8 +143,10 @@ extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); @@ -148,8 +175,12 @@ extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_PointParameterfEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PointParameterfEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc); @@ -160,20 +191,32 @@ extern _X_HIDDEN void __glXDisp_CompressedTexImage3DARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc); @@ -184,14 +227,18 @@ extern _X_HIDDEN void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); @@ -208,16 +255,20 @@ extern _X_HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc); @@ -227,7 +278,8 @@ extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc); @@ -248,30 +300,43 @@ extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_RenderbufferStorageEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc); extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib3dvARB(GLbyte * pc); @@ -296,14 +361,20 @@ extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); @@ -312,18 +383,33 @@ extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); @@ -334,10 +420,18 @@ extern _X_HIDDEN void __glXDisp_End(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateContextAttribsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateContextAttribsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateContextAttribsARB(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContextAttribsARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); @@ -346,16 +440,23 @@ extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc); @@ -370,8 +471,11 @@ extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_MultiTexCoord1svARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc); @@ -380,16 +484,20 @@ extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc); @@ -400,8 +508,10 @@ extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc); @@ -409,21 +519,29 @@ extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); @@ -434,8 +552,12 @@ extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc); @@ -445,13 +567,15 @@ extern _X_HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); @@ -460,66 +584,108 @@ extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc); @@ -536,16 +702,26 @@ extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); @@ -566,30 +742,44 @@ extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc); @@ -598,30 +788,48 @@ extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_SetClientInfo2ARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SetClientInfo2ARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_SetClientInfo2ARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SetClientInfo2ARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc); @@ -630,26 +838,40 @@ extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); @@ -662,20 +884,37 @@ extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct + __GLXclientStateRec + *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct + __GLXclientStateRec + *, + GLbyte + *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc); @@ -691,41 +930,74 @@ extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc); @@ -738,14 +1010,27 @@ extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc); @@ -774,12 +1059,22 @@ extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); @@ -794,14 +1089,20 @@ extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_SetClientInfoARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SetClientInfoARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SetClientInfoARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SetClientInfoARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); @@ -810,8 +1111,10 @@ extern _X_HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); @@ -820,16 +1123,27 @@ extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc); @@ -846,16 +1160,30 @@ extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc); @@ -866,30 +1194,53 @@ extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetCompressedTexImageARB(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc); @@ -904,8 +1255,10 @@ extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc); @@ -916,14 +1269,21 @@ extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ClampColorARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClampColorARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc); @@ -932,8 +1292,11 @@ extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); @@ -952,12 +1315,16 @@ extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); @@ -968,8 +1335,10 @@ extern _X_HIDDEN void __glXDisp_BindProgramNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BindProgramNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4svARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc); @@ -984,16 +1353,21 @@ extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FogCoorddvEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FogCoorddvEXT(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib2svARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); extern _X_HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc); @@ -1004,30 +1378,46 @@ extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); @@ -1036,21 +1426,32 @@ extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); -#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */ +#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */ diff --git a/glx/indirect_dispatch_swap.c b/glx/indirect_dispatch_swap.c index a7c59fc8c..80010b3f7 100644 --- a/glx/indirect_dispatch_swap.c +++ b/glx/indirect_dispatch_swap.c @@ -47,66 +47,91 @@ typedef struct { __GLX_PIXEL_3D_HDR; } __GLXpixel3DHeader; -extern GLboolean __glXErrorOccured( void ); -extern void __glXClearErrorOccured( void ); +extern GLboolean __glXErrorOccured(void); +extern void __glXClearErrorOccured(void); -static const unsigned dummy_answer[2] = {0, 0}; +static const unsigned dummy_answer[2] = { 0, 0 }; static GLsizei -bswap_CARD32( const void * src ) +bswap_CARD32(const void *src) { - union { uint32_t dst; GLsizei ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); + union { + uint32_t dst; + GLsizei ret; + } x; + + x.dst = bswap_32(*(uint32_t *) src); return x.ret; } static GLshort -bswap_CARD16( const void * src ) +bswap_CARD16(const void *src) { - union { uint16_t dst; GLshort ret; } x; - x.dst = bswap_16( *(uint16_t *) src ); + union { + uint16_t dst; + GLshort ret; + } x; + + x.dst = bswap_16(*(uint16_t *) src); return x.ret; } static GLenum -bswap_ENUM( const void * src ) +bswap_ENUM(const void *src) { - union { uint32_t dst; GLenum ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); + union { + uint32_t dst; + GLenum ret; + } x; + + x.dst = bswap_32(*(uint32_t *) src); return x.ret; } static GLsync -bswap_CARD64( const void * src ) +bswap_CARD64(const void *src) { - union { uint64_t dst; GLsync ret; } x; - x.dst = bswap_64( *(uint64_t *) src ); + union { + uint64_t dst; + GLsync ret; + } x; + + x.dst = bswap_64(*(uint64_t *) src); return x.ret; } static GLdouble -bswap_FLOAT64( const void * src ) +bswap_FLOAT64(const void *src) { - union { uint64_t dst; GLdouble ret; } x; - x.dst = bswap_64( *(uint64_t *) src ); + union { + uint64_t dst; + GLdouble ret; + } x; + + x.dst = bswap_64(*(uint64_t *) src); return x.ret; } static GLfloat -bswap_FLOAT32( const void * src ) +bswap_FLOAT32(const void *src) { - union { uint32_t dst; GLfloat ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); + union { + uint32_t dst; + GLfloat ret; + } x; + + x.dst = bswap_32(*(uint32_t *) src); return x.ret; } static void * -bswap_16_array( uint16_t * src, unsigned count ) +bswap_16_array(uint16_t * src, unsigned count) { - unsigned i; + unsigned i; + + for (i = 0; i < count; i++) { + uint16_t temp = bswap_16(src[i]); - for ( i = 0 ; i < count ; i++ ) { - uint16_t temp = bswap_16( src[i] ); src[i] = temp; } @@ -114,12 +139,13 @@ bswap_16_array( uint16_t * src, unsigned count ) } static void * -bswap_32_array( uint32_t * src, unsigned count ) +bswap_32_array(uint32_t * src, unsigned count) { - unsigned i; + unsigned i; + + for (i = 0; i < count; i++) { + uint32_t temp = bswap_32(src[i]); - for ( i = 0 ; i < count ; i++ ) { - uint32_t temp = bswap_32( src[i] ); src[i] = temp; } @@ -127,119 +153,126 @@ bswap_32_array( uint32_t * src, unsigned count ) } static void * -bswap_64_array( uint64_t * src, unsigned count ) +bswap_64_array(uint64_t * src, unsigned count) { - unsigned i; + unsigned i; + + for (i = 0; i < count; i++) { + uint64_t temp = bswap_64(src[i]); - for ( i = 0 ; i < count ; i++ ) { - uint64_t temp = bswap_64( src[i] ); src[i] = temp; } return src; } -int __glXDispSwap_NewList(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_NewList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_NewList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); error = Success; } return error; } -int __glXDispSwap_EndList(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_EndList( GET_DISPATCH(), () ); + if (cx != NULL) { + CALL_EndList(GET_DISPATCH(), ()); error = Success; } return error; } -void __glXDispSwap_CallList(GLbyte * pc) +void +__glXDispSwap_CallList(GLbyte * pc) { - CALL_CallList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_CallList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_CallLists(GLbyte * pc) +void +__glXDispSwap_CallLists(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - const GLenum type = (GLenum )bswap_ENUM ( pc + 4 ); - const GLvoid * lists; + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + const GLenum type = (GLenum) bswap_ENUM(pc + 4); + const GLvoid *lists; - switch(type) { + switch (type) { case GL_BYTE: case GL_UNSIGNED_BYTE: case GL_2_BYTES: case GL_3_BYTES: case GL_4_BYTES: - lists = (const GLvoid *) (pc + 8); break; + lists = (const GLvoid *) (pc + 8); + break; case GL_SHORT: case GL_UNSIGNED_SHORT: - lists = (const GLvoid *) bswap_16_array( (uint16_t *) (pc + 8), n ); break; + lists = (const GLvoid *) bswap_16_array((uint16_t *) (pc + 8), n); + break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: - lists = (const GLvoid *) bswap_32_array( (uint32_t *) (pc + 8), n ); break; + lists = (const GLvoid *) bswap_32_array((uint32_t *) (pc + 8), n); + break; default: return; } - CALL_CallLists( GET_DISPATCH(), ( - n, - type, - lists - ) ); + CALL_CallLists(GET_DISPATCH(), (n, type, lists)); } -int __glXDispSwap_DeleteLists(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_DeleteLists( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_DeleteLists(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (GLsizei) bswap_CARD32(pc + 4) + )); error = Success; } return error; } -int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLuint retval; - retval = CALL_GenLists( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_GenLists(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -247,1648 +280,1757 @@ int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ListBase(GLbyte * pc) +void +__glXDispSwap_ListBase(GLbyte * pc) { - CALL_ListBase( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_ListBase(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_Begin(GLbyte * pc) +void +__glXDispSwap_Begin(GLbyte * pc) { - CALL_Begin( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_Begin(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Bitmap(GLbyte * pc) +void +__glXDispSwap_Bitmap(GLbyte * pc) { - const GLubyte * const bitmap = (const GLubyte *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLubyte *const bitmap = (const GLubyte *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_Bitmap( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLfloat )bswap_FLOAT32( pc + 28 ), - (GLfloat )bswap_FLOAT32( pc + 32 ), - (GLfloat )bswap_FLOAT32( pc + 36 ), - (GLfloat )bswap_FLOAT32( pc + 40 ), - bitmap - ) ); + CALL_Bitmap(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLfloat) bswap_FLOAT32(pc + 28), + (GLfloat) bswap_FLOAT32(pc + 32), + (GLfloat) bswap_FLOAT32(pc + 36), + (GLfloat) bswap_FLOAT32(pc + 40), bitmap)); } -void __glXDispSwap_Color3bv(GLbyte * pc) +void +__glXDispSwap_Color3bv(GLbyte * pc) { - CALL_Color3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Color3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_Color3dv(GLbyte * pc) +void +__glXDispSwap_Color3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Color3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_Color3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3fv(GLbyte * pc) +void +__glXDispSwap_Color3fv(GLbyte * pc) { - CALL_Color3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Color3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3iv(GLbyte * pc) +void +__glXDispSwap_Color3iv(GLbyte * pc) { - CALL_Color3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Color3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3sv(GLbyte * pc) +void +__glXDispSwap_Color3sv(GLbyte * pc) { - CALL_Color3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Color3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3ubv(GLbyte * pc) +void +__glXDispSwap_Color3ubv(GLbyte * pc) { - CALL_Color3ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Color3ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_Color3uiv(GLbyte * pc) +void +__glXDispSwap_Color3uiv(GLbyte * pc) { - CALL_Color3uiv( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Color3uiv(GET_DISPATCH(), ((const GLuint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3usv(GLbyte * pc) +void +__glXDispSwap_Color3usv(GLbyte * pc) { - CALL_Color3usv( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Color3usv(GET_DISPATCH(), ((const GLushort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color4bv(GLbyte * pc) +void +__glXDispSwap_Color4bv(GLbyte * pc) { - CALL_Color4bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Color4bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_Color4dv(GLbyte * pc) +void +__glXDispSwap_Color4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Color4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_Color4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4fv(GLbyte * pc) +void +__glXDispSwap_Color4fv(GLbyte * pc) { - CALL_Color4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Color4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4iv(GLbyte * pc) +void +__glXDispSwap_Color4iv(GLbyte * pc) { - CALL_Color4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Color4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4sv(GLbyte * pc) +void +__glXDispSwap_Color4sv(GLbyte * pc) { - CALL_Color4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_Color4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4ubv(GLbyte * pc) +void +__glXDispSwap_Color4ubv(GLbyte * pc) { - CALL_Color4ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Color4ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_Color4uiv(GLbyte * pc) +void +__glXDispSwap_Color4uiv(GLbyte * pc) { - CALL_Color4uiv( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Color4uiv(GET_DISPATCH(), ((const GLuint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4usv(GLbyte * pc) +void +__glXDispSwap_Color4usv(GLbyte * pc) { - CALL_Color4usv( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_Color4usv(GET_DISPATCH(), ((const GLushort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_EdgeFlagv(GLbyte * pc) +void +__glXDispSwap_EdgeFlagv(GLbyte * pc) { - CALL_EdgeFlagv( GET_DISPATCH(), ( - (const GLboolean *)(pc + 0) - ) ); + CALL_EdgeFlagv(GET_DISPATCH(), ((const GLboolean *) (pc + 0) + )); } -void __glXDispSwap_End(GLbyte * pc) +void +__glXDispSwap_End(GLbyte * pc) { - CALL_End( GET_DISPATCH(), () ); + CALL_End(GET_DISPATCH(), ()); } -void __glXDispSwap_Indexdv(GLbyte * pc) +void +__glXDispSwap_Indexdv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_Indexdv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_Indexdv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Indexfv(GLbyte * pc) +void +__glXDispSwap_Indexfv(GLbyte * pc) { - CALL_Indexfv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_Indexfv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Indexiv(GLbyte * pc) +void +__glXDispSwap_Indexiv(GLbyte * pc) { - CALL_Indexiv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_Indexiv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Indexsv(GLbyte * pc) +void +__glXDispSwap_Indexsv(GLbyte * pc) { - CALL_Indexsv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 ) - ) ); + CALL_Indexsv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Normal3bv(GLbyte * pc) +void +__glXDispSwap_Normal3bv(GLbyte * pc) { - CALL_Normal3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Normal3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_Normal3dv(GLbyte * pc) +void +__glXDispSwap_Normal3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Normal3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Normal3fv(GLbyte * pc) +void +__glXDispSwap_Normal3fv(GLbyte * pc) { - CALL_Normal3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Normal3iv(GLbyte * pc) +void +__glXDispSwap_Normal3iv(GLbyte * pc) { - CALL_Normal3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Normal3sv(GLbyte * pc) +void +__glXDispSwap_Normal3sv(GLbyte * pc) { - CALL_Normal3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos2dv(GLbyte * pc) +void +__glXDispSwap_RasterPos2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_RasterPos2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos2fv(GLbyte * pc) +void +__glXDispSwap_RasterPos2fv(GLbyte * pc) { - CALL_RasterPos2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos2iv(GLbyte * pc) +void +__glXDispSwap_RasterPos2iv(GLbyte * pc) { - CALL_RasterPos2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos2sv(GLbyte * pc) +void +__glXDispSwap_RasterPos2sv(GLbyte * pc) { - CALL_RasterPos2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos3dv(GLbyte * pc) +void +__glXDispSwap_RasterPos3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_RasterPos3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos3fv(GLbyte * pc) +void +__glXDispSwap_RasterPos3fv(GLbyte * pc) { - CALL_RasterPos3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos3iv(GLbyte * pc) +void +__glXDispSwap_RasterPos3iv(GLbyte * pc) { - CALL_RasterPos3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos3sv(GLbyte * pc) +void +__glXDispSwap_RasterPos3sv(GLbyte * pc) { - CALL_RasterPos3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos4dv(GLbyte * pc) +void +__glXDispSwap_RasterPos4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_RasterPos4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_RasterPos4fv(GLbyte * pc) +void +__glXDispSwap_RasterPos4fv(GLbyte * pc) { - CALL_RasterPos4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_RasterPos4iv(GLbyte * pc) +void +__glXDispSwap_RasterPos4iv(GLbyte * pc) { - CALL_RasterPos4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_RasterPos4sv(GLbyte * pc) +void +__glXDispSwap_RasterPos4sv(GLbyte * pc) { - CALL_RasterPos4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Rectdv(GLbyte * pc) +void +__glXDispSwap_Rectdv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Rectdv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 16), 2 ) - ) ); + CALL_Rectdv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + 16), 2) + )); } -void __glXDispSwap_Rectfv(GLbyte * pc) +void +__glXDispSwap_Rectfv(GLbyte * pc) { - CALL_Rectfv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 2 ) - ) ); + CALL_Rectfv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + 8), 2) + )); } -void __glXDispSwap_Rectiv(GLbyte * pc) +void +__glXDispSwap_Rectiv(GLbyte * pc) { - CALL_Rectiv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 8), 2 ) - ) ); + CALL_Rectiv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2), + (const GLint *) + bswap_32_array((uint32_t *) (pc + 8), 2) + )); } -void __glXDispSwap_Rectsv(GLbyte * pc) +void +__glXDispSwap_Rectsv(GLbyte * pc) { - CALL_Rectsv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_Rectsv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + 4), 2) + )); } -void __glXDispSwap_TexCoord1dv(GLbyte * pc) +void +__glXDispSwap_TexCoord1dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_TexCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord1fv(GLbyte * pc) +void +__glXDispSwap_TexCoord1fv(GLbyte * pc) { - CALL_TexCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord1iv(GLbyte * pc) +void +__glXDispSwap_TexCoord1iv(GLbyte * pc) { - CALL_TexCoord1iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord1sv(GLbyte * pc) +void +__glXDispSwap_TexCoord1sv(GLbyte * pc) { - CALL_TexCoord1sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord2dv(GLbyte * pc) +void +__glXDispSwap_TexCoord2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_TexCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord2fv(GLbyte * pc) +void +__glXDispSwap_TexCoord2fv(GLbyte * pc) { - CALL_TexCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord2iv(GLbyte * pc) +void +__glXDispSwap_TexCoord2iv(GLbyte * pc) { - CALL_TexCoord2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord2sv(GLbyte * pc) +void +__glXDispSwap_TexCoord2sv(GLbyte * pc) { - CALL_TexCoord2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord3dv(GLbyte * pc) +void +__glXDispSwap_TexCoord3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_TexCoord3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord3fv(GLbyte * pc) +void +__glXDispSwap_TexCoord3fv(GLbyte * pc) { - CALL_TexCoord3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord3iv(GLbyte * pc) +void +__glXDispSwap_TexCoord3iv(GLbyte * pc) { - CALL_TexCoord3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord3sv(GLbyte * pc) +void +__glXDispSwap_TexCoord3sv(GLbyte * pc) { - CALL_TexCoord3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord4dv(GLbyte * pc) +void +__glXDispSwap_TexCoord4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_TexCoord4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_TexCoord4fv(GLbyte * pc) +void +__glXDispSwap_TexCoord4fv(GLbyte * pc) { - CALL_TexCoord4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_TexCoord4iv(GLbyte * pc) +void +__glXDispSwap_TexCoord4iv(GLbyte * pc) { - CALL_TexCoord4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_TexCoord4sv(GLbyte * pc) +void +__glXDispSwap_TexCoord4sv(GLbyte * pc) { - CALL_TexCoord4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex2dv(GLbyte * pc) +void +__glXDispSwap_Vertex2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_Vertex2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex2fv(GLbyte * pc) +void +__glXDispSwap_Vertex2fv(GLbyte * pc) { - CALL_Vertex2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex2iv(GLbyte * pc) +void +__glXDispSwap_Vertex2iv(GLbyte * pc) { - CALL_Vertex2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex2sv(GLbyte * pc) +void +__glXDispSwap_Vertex2sv(GLbyte * pc) { - CALL_Vertex2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex3dv(GLbyte * pc) +void +__glXDispSwap_Vertex3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Vertex3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex3fv(GLbyte * pc) +void +__glXDispSwap_Vertex3fv(GLbyte * pc) { - CALL_Vertex3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex3iv(GLbyte * pc) +void +__glXDispSwap_Vertex3iv(GLbyte * pc) { - CALL_Vertex3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex3sv(GLbyte * pc) +void +__glXDispSwap_Vertex3sv(GLbyte * pc) { - CALL_Vertex3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex4dv(GLbyte * pc) +void +__glXDispSwap_Vertex4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Vertex4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex4fv(GLbyte * pc) +void +__glXDispSwap_Vertex4fv(GLbyte * pc) { - CALL_Vertex4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex4iv(GLbyte * pc) +void +__glXDispSwap_Vertex4iv(GLbyte * pc) { - CALL_Vertex4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex4sv(GLbyte * pc) +void +__glXDispSwap_Vertex4sv(GLbyte * pc) { - CALL_Vertex4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_ClipPlane(GLbyte * pc) +void +__glXDispSwap_ClipPlane(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_ClipPlane( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 32 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_ClipPlane(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 32), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_ColorMaterial(GLbyte * pc) +void +__glXDispSwap_ColorMaterial(GLbyte * pc) { - CALL_ColorMaterial( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_ColorMaterial(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_CullFace(GLbyte * pc) +void +__glXDispSwap_CullFace(GLbyte * pc) { - CALL_CullFace( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_CullFace(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Fogf(GLbyte * pc) +void +__glXDispSwap_Fogf(GLbyte * pc) { - CALL_Fogf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_Fogf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_Fogfv(GLbyte * pc) +void +__glXDispSwap_Fogfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glFogfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), + __glFogfv_size(pname)); - CALL_Fogfv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_Fogfv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_Fogi(GLbyte * pc) +void +__glXDispSwap_Fogi(GLbyte * pc) { - CALL_Fogi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_Fogi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_Fogiv(GLbyte * pc) +void +__glXDispSwap_Fogiv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glFogiv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 4), + __glFogiv_size(pname)); - CALL_Fogiv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_Fogiv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_FrontFace(GLbyte * pc) +void +__glXDispSwap_FrontFace(GLbyte * pc) { - CALL_FrontFace( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_FrontFace(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Hint(GLbyte * pc) +void +__glXDispSwap_Hint(GLbyte * pc) { - CALL_Hint( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_Hint(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_Lightf(GLbyte * pc) +void +__glXDispSwap_Lightf(GLbyte * pc) { - CALL_Lightf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Lightf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Lightfv(GLbyte * pc) +void +__glXDispSwap_Lightfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glLightfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glLightfv_size(pname)); - CALL_Lightfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Lightfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_Lighti(GLbyte * pc) +void +__glXDispSwap_Lighti(GLbyte * pc) { - CALL_Lighti( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_Lighti(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_Lightiv(GLbyte * pc) +void +__glXDispSwap_Lightiv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glLightiv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glLightiv_size(pname)); - CALL_Lightiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Lightiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_LightModelf(GLbyte * pc) +void +__glXDispSwap_LightModelf(GLbyte * pc) { - CALL_LightModelf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_LightModelf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_LightModelfv(GLbyte * pc) +void +__glXDispSwap_LightModelfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModelfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), + __glLightModelfv_size(pname)); - CALL_LightModelfv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_LightModelfv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_LightModeli(GLbyte * pc) +void +__glXDispSwap_LightModeli(GLbyte * pc) { - CALL_LightModeli( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_LightModeli(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_LightModeliv(GLbyte * pc) +void +__glXDispSwap_LightModeliv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModeliv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 4), + __glLightModeliv_size(pname)); - CALL_LightModeliv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_LightModeliv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_LineStipple(GLbyte * pc) +void +__glXDispSwap_LineStipple(GLbyte * pc) { - CALL_LineStipple( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLushort)bswap_CARD16 ( pc + 4 ) - ) ); + CALL_LineStipple(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLushort) bswap_CARD16(pc + 4) + )); } -void __glXDispSwap_LineWidth(GLbyte * pc) +void +__glXDispSwap_LineWidth(GLbyte * pc) { - CALL_LineWidth( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_LineWidth(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_Materialf(GLbyte * pc) +void +__glXDispSwap_Materialf(GLbyte * pc) { - CALL_Materialf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Materialf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Materialfv(GLbyte * pc) +void +__glXDispSwap_Materialfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glMaterialfv_size(pname)); - CALL_Materialfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Materialfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_Materiali(GLbyte * pc) +void +__glXDispSwap_Materiali(GLbyte * pc) { - CALL_Materiali( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_Materiali(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_Materialiv(GLbyte * pc) +void +__glXDispSwap_Materialiv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialiv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glMaterialiv_size(pname)); - CALL_Materialiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Materialiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_PointSize(GLbyte * pc) +void +__glXDispSwap_PointSize(GLbyte * pc) { - CALL_PointSize( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_PointSize(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_PolygonMode(GLbyte * pc) +void +__glXDispSwap_PolygonMode(GLbyte * pc) { - CALL_PolygonMode( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_PolygonMode(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_PolygonStipple(GLbyte * pc) +void +__glXDispSwap_PolygonStipple(GLbyte * pc) { - const GLubyte * const mask = (const GLubyte *) ((pc + 20)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLubyte *const mask = (const GLubyte *) ((pc + 20)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_PolygonStipple( GET_DISPATCH(), ( - mask - ) ); + CALL_PolygonStipple(GET_DISPATCH(), (mask)); } -void __glXDispSwap_Scissor(GLbyte * pc) +void +__glXDispSwap_Scissor(GLbyte * pc) { - CALL_Scissor( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_Scissor(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12) + )); } -void __glXDispSwap_ShadeModel(GLbyte * pc) +void +__glXDispSwap_ShadeModel(GLbyte * pc) { - CALL_ShadeModel( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_ShadeModel(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_TexParameterf(GLbyte * pc) +void +__glXDispSwap_TexParameterf(GLbyte * pc) { - CALL_TexParameterf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_TexParameterf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_TexParameterfv(GLbyte * pc) +void +__glXDispSwap_TexParameterfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameterfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glTexParameterfv_size(pname)); - CALL_TexParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_TexParameteri(GLbyte * pc) +void +__glXDispSwap_TexParameteri(GLbyte * pc) { - CALL_TexParameteri( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_TexParameteri(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_TexParameteriv(GLbyte * pc) +void +__glXDispSwap_TexParameteriv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameteriv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glTexParameteriv_size(pname)); - CALL_TexParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_TexImage1D(GLbyte * pc) +void +__glXDispSwap_TexImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_TexImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_TexImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32), + (GLint) bswap_CARD32(pc + 40), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); } -void __glXDispSwap_TexImage2D(GLbyte * pc) +void +__glXDispSwap_TexImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_TexImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_TexImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32), + (GLsizei) bswap_CARD32(pc + 36), + (GLint) bswap_CARD32(pc + 40), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); } -void __glXDispSwap_TexEnvf(GLbyte * pc) +void +__glXDispSwap_TexEnvf(GLbyte * pc) { - CALL_TexEnvf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_TexEnvf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_TexEnvfv(GLbyte * pc) +void +__glXDispSwap_TexEnvfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnvfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glTexEnvfv_size(pname)); - CALL_TexEnvfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexEnvfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexEnvi(GLbyte * pc) +void +__glXDispSwap_TexEnvi(GLbyte * pc) { - CALL_TexEnvi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_TexEnvi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_TexEnviv(GLbyte * pc) +void +__glXDispSwap_TexEnviv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnviv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glTexEnviv_size(pname)); - CALL_TexEnviv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexEnviv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexGend(GLbyte * pc) +void +__glXDispSwap_TexGend(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_TexGend( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ), - (GLdouble)bswap_FLOAT64( pc + 0 ) - ) ); + CALL_TexGend(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 8), + (GLenum) bswap_ENUM(pc + 12), + (GLdouble) bswap_FLOAT64(pc + 0) + )); } -void __glXDispSwap_TexGendv(GLbyte * pc) +void +__glXDispSwap_TexGendv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLdouble * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLdouble *params; #ifdef __GLX_ALIGN64 const GLuint compsize = __glTexGendv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - params = (const GLdouble *) bswap_64_array( (uint64_t *) (pc + 8), __glTexGendv_size(pname) ); + params = + (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8), + __glTexGendv_size(pname)); - CALL_TexGendv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexGendv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexGenf(GLbyte * pc) +void +__glXDispSwap_TexGenf(GLbyte * pc) { - CALL_TexGenf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_TexGenf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_TexGenfv(GLbyte * pc) +void +__glXDispSwap_TexGenfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGenfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glTexGenfv_size(pname)); - CALL_TexGenfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexGenfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexGeni(GLbyte * pc) +void +__glXDispSwap_TexGeni(GLbyte * pc) { - CALL_TexGeni( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_TexGeni(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_TexGeniv(GLbyte * pc) +void +__glXDispSwap_TexGeniv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGeniv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glTexGeniv_size(pname)); - CALL_TexGeniv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexGeniv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_InitNames(GLbyte * pc) +void +__glXDispSwap_InitNames(GLbyte * pc) { - CALL_InitNames( GET_DISPATCH(), () ); + CALL_InitNames(GET_DISPATCH(), ()); } -void __glXDispSwap_LoadName(GLbyte * pc) +void +__glXDispSwap_LoadName(GLbyte * pc) { - CALL_LoadName( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_LoadName(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_PassThrough(GLbyte * pc) +void +__glXDispSwap_PassThrough(GLbyte * pc) { - CALL_PassThrough( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_PassThrough(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_PopName(GLbyte * pc) +void +__glXDispSwap_PopName(GLbyte * pc) { - CALL_PopName( GET_DISPATCH(), () ); + CALL_PopName(GET_DISPATCH(), ()); } -void __glXDispSwap_PushName(GLbyte * pc) +void +__glXDispSwap_PushName(GLbyte * pc) { - CALL_PushName( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_PushName(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_DrawBuffer(GLbyte * pc) +void +__glXDispSwap_DrawBuffer(GLbyte * pc) { - CALL_DrawBuffer( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_DrawBuffer(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Clear(GLbyte * pc) +void +__glXDispSwap_Clear(GLbyte * pc) { - CALL_Clear( GET_DISPATCH(), ( - (GLbitfield)bswap_CARD32 ( pc + 0 ) - ) ); + CALL_Clear(GET_DISPATCH(), ((GLbitfield) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_ClearAccum(GLbyte * pc) +void +__glXDispSwap_ClearAccum(GLbyte * pc) { - CALL_ClearAccum( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLfloat )bswap_FLOAT32( pc + 12 ) - ) ); + CALL_ClearAccum(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8), + (GLfloat) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_ClearIndex(GLbyte * pc) +void +__glXDispSwap_ClearIndex(GLbyte * pc) { - CALL_ClearIndex( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_ClearIndex(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_ClearColor(GLbyte * pc) +void +__glXDispSwap_ClearColor(GLbyte * pc) { - CALL_ClearColor( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ), - (GLclampf)bswap_FLOAT32( pc + 8 ), - (GLclampf)bswap_FLOAT32( pc + 12 ) - ) ); + CALL_ClearColor(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + (GLclampf) bswap_FLOAT32(pc + 4), + (GLclampf) bswap_FLOAT32(pc + 8), + (GLclampf) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_ClearStencil(GLbyte * pc) +void +__glXDispSwap_ClearStencil(GLbyte * pc) { - CALL_ClearStencil( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_ClearStencil(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_ClearDepth(GLbyte * pc) +void +__glXDispSwap_ClearDepth(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_ClearDepth( GET_DISPATCH(), ( - (GLclampd)bswap_FLOAT64( pc + 0 ) - ) ); + CALL_ClearDepth(GET_DISPATCH(), ((GLclampd) bswap_FLOAT64(pc + 0) + )); } -void __glXDispSwap_StencilMask(GLbyte * pc) +void +__glXDispSwap_StencilMask(GLbyte * pc) { - CALL_StencilMask( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_StencilMask(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_ColorMask(GLbyte * pc) +void +__glXDispSwap_ColorMask(GLbyte * pc) { - CALL_ColorMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0), - *(GLboolean *)(pc + 1), - *(GLboolean *)(pc + 2), - *(GLboolean *)(pc + 3) - ) ); + CALL_ColorMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0), + *(GLboolean *) (pc + 1), + *(GLboolean *) (pc + 2), + *(GLboolean *) (pc + 3) + )); } -void __glXDispSwap_DepthMask(GLbyte * pc) +void +__glXDispSwap_DepthMask(GLbyte * pc) { - CALL_DepthMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0) - ) ); + CALL_DepthMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0) + )); } -void __glXDispSwap_IndexMask(GLbyte * pc) +void +__glXDispSwap_IndexMask(GLbyte * pc) { - CALL_IndexMask( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_IndexMask(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_Accum(GLbyte * pc) +void +__glXDispSwap_Accum(GLbyte * pc) { - CALL_Accum( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_Accum(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_Disable(GLbyte * pc) +void +__glXDispSwap_Disable(GLbyte * pc) { - CALL_Disable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_Disable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Enable(GLbyte * pc) +void +__glXDispSwap_Enable(GLbyte * pc) { - CALL_Enable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_Enable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_PopAttrib(GLbyte * pc) +void +__glXDispSwap_PopAttrib(GLbyte * pc) { - CALL_PopAttrib( GET_DISPATCH(), () ); + CALL_PopAttrib(GET_DISPATCH(), ()); } -void __glXDispSwap_PushAttrib(GLbyte * pc) +void +__glXDispSwap_PushAttrib(GLbyte * pc) { - CALL_PushAttrib( GET_DISPATCH(), ( - (GLbitfield)bswap_CARD32 ( pc + 0 ) - ) ); + CALL_PushAttrib(GET_DISPATCH(), ((GLbitfield) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_MapGrid1d(GLbyte * pc) +void +__glXDispSwap_MapGrid1d(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_MapGrid1d( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ) - ) ); + CALL_MapGrid1d(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8) + )); } -void __glXDispSwap_MapGrid1f(GLbyte * pc) +void +__glXDispSwap_MapGrid1f(GLbyte * pc) { - CALL_MapGrid1f( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_MapGrid1f(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_MapGrid2d(GLbyte * pc) +void +__glXDispSwap_MapGrid2d(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_MapGrid2d( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 36 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ) - ) ); + CALL_MapGrid2d(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 32), + (GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLint) bswap_CARD32(pc + 36), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24) + )); } -void __glXDispSwap_MapGrid2f(GLbyte * pc) +void +__glXDispSwap_MapGrid2f(GLbyte * pc) { - CALL_MapGrid2f( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLfloat )bswap_FLOAT32( pc + 16 ), - (GLfloat )bswap_FLOAT32( pc + 20 ) - ) ); + CALL_MapGrid2f(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLfloat) bswap_FLOAT32(pc + 16), + (GLfloat) bswap_FLOAT32(pc + 20) + )); } -void __glXDispSwap_EvalCoord1dv(GLbyte * pc) +void +__glXDispSwap_EvalCoord1dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_EvalCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_EvalCoord1dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_EvalCoord1fv(GLbyte * pc) +void +__glXDispSwap_EvalCoord1fv(GLbyte * pc) { - CALL_EvalCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_EvalCoord1fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_EvalCoord2dv(GLbyte * pc) +void +__glXDispSwap_EvalCoord2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_EvalCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_EvalCoord2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_EvalCoord2fv(GLbyte * pc) +void +__glXDispSwap_EvalCoord2fv(GLbyte * pc) { - CALL_EvalCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_EvalCoord2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_EvalMesh1(GLbyte * pc) +void +__glXDispSwap_EvalMesh1(GLbyte * pc) { - CALL_EvalMesh1( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_EvalMesh1(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_EvalPoint1(GLbyte * pc) +void +__glXDispSwap_EvalPoint1(GLbyte * pc) { - CALL_EvalPoint1( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_EvalPoint1(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_EvalMesh2(GLbyte * pc) +void +__glXDispSwap_EvalMesh2(GLbyte * pc) { - CALL_EvalMesh2( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_EvalMesh2(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_EvalPoint2(GLbyte * pc) +void +__glXDispSwap_EvalPoint2(GLbyte * pc) { - CALL_EvalPoint2( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_EvalPoint2(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_AlphaFunc(GLbyte * pc) +void +__glXDispSwap_AlphaFunc(GLbyte * pc) { - CALL_AlphaFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ) - ) ); + CALL_AlphaFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLclampf) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_BlendFunc(GLbyte * pc) +void +__glXDispSwap_BlendFunc(GLbyte * pc) { - CALL_BlendFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_BlendFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_LogicOp(GLbyte * pc) +void +__glXDispSwap_LogicOp(GLbyte * pc) { - CALL_LogicOp( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_LogicOp(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_StencilFunc(GLbyte * pc) +void +__glXDispSwap_StencilFunc(GLbyte * pc) { - CALL_StencilFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLuint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_StencilFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLuint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_StencilOp(GLbyte * pc) +void +__glXDispSwap_StencilOp(GLbyte * pc) { - CALL_StencilOp( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ) - ) ); + CALL_StencilOp(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8) + )); } -void __glXDispSwap_DepthFunc(GLbyte * pc) +void +__glXDispSwap_DepthFunc(GLbyte * pc) { - CALL_DepthFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_DepthFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_PixelZoom(GLbyte * pc) +void +__glXDispSwap_PixelZoom(GLbyte * pc) { - CALL_PixelZoom( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PixelZoom(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_PixelTransferf(GLbyte * pc) +void +__glXDispSwap_PixelTransferf(GLbyte * pc) { - CALL_PixelTransferf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PixelTransferf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_PixelTransferi(GLbyte * pc) +void +__glXDispSwap_PixelTransferi(GLbyte * pc) { - CALL_PixelTransferi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_PixelTransferi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_PixelStoref(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStoref( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_PixelStoref(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); error = Success; } return error; } -int __glXDispSwap_PixelStorei(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStorei( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_PixelStorei(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); error = Success; } return error; } -void __glXDispSwap_PixelMapfv(GLbyte * pc) +void +__glXDispSwap_PixelMapfv(GLbyte * pc) { - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); - CALL_PixelMapfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_PixelMapfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + mapsize, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + 8), 0) + )); } -void __glXDispSwap_PixelMapuiv(GLbyte * pc) +void +__glXDispSwap_PixelMapuiv(GLbyte * pc) { - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); - CALL_PixelMapuiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_PixelMapuiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + mapsize, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 8), 0) + )); } -void __glXDispSwap_PixelMapusv(GLbyte * pc) +void +__glXDispSwap_PixelMapusv(GLbyte * pc) { - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); - CALL_PixelMapusv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_PixelMapusv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + mapsize, + (const GLushort *) + bswap_16_array((uint16_t *) (pc + 8), 0) + )); } -void __glXDispSwap_ReadBuffer(GLbyte * pc) +void +__glXDispSwap_ReadBuffer(GLbyte * pc) { - CALL_ReadBuffer( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_ReadBuffer(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_CopyPixels(GLbyte * pc) +void +__glXDispSwap_CopyPixels(GLbyte * pc) { - CALL_CopyPixels( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLenum )bswap_ENUM ( pc + 16 ) - ) ); + CALL_CopyPixels(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12), + (GLenum) bswap_ENUM(pc + 16) + )); } -void __glXDispSwap_DrawPixels(GLbyte * pc) +void +__glXDispSwap_DrawPixels(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 36)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 36)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_DrawPixels( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLenum )bswap_ENUM ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - pixels - ) ); + CALL_DrawPixels(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLenum) bswap_ENUM(pc + 28), + (GLenum) bswap_ENUM(pc + 32), pixels)); } -int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetBooleanv_size(pname); GLboolean answerBuffer[200]; - GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1); + GLboolean *params = + __glXGetAnswerBuffer(cl, compsize, answerBuffer, + sizeof(answerBuffer), 1); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetBooleanv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_GetBooleanv(GET_DISPATCH(), (pname, params)); __glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0); error = Success; } @@ -1896,20 +2038,21 @@ int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble equation[4]; - CALL_GetClipPlane( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - equation - ) ); - (void) bswap_64_array( (uint64_t *) equation, 4 ); + + CALL_GetClipPlane(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + equation)); + (void) bswap_64_array((uint64_t *) equation, 4); __glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0); error = Success; } @@ -1917,28 +2060,30 @@ int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetDoublev_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetDoublev( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetDoublev(GET_DISPATCH(), (pname, params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -1946,16 +2091,19 @@ int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLenum retval; - retval = CALL_GetError( GET_DISPATCH(), () ); + + retval = CALL_GetError(GET_DISPATCH(), ()); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -1963,28 +2111,30 @@ int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetFloatv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetFloatv( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetFloatv(GET_DISPATCH(), (pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -1992,28 +2142,30 @@ int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetIntegerv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetIntegerv( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetIntegerv(GET_DISPATCH(), (pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2021,29 +2173,31 @@ int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetLightfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetLightfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetLightfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2051,29 +2205,31 @@ int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetLightiv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetLightiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetLightiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2081,30 +2237,31 @@ int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum target = (GLenum) bswap_ENUM(pc + 0); + const GLenum query = (GLenum) bswap_ENUM(pc + 4); - const GLuint compsize = __glGetMapdv_size(target,query); + const GLuint compsize = __glGetMapdv_size(target, query); GLdouble answerBuffer[200]; - GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *v = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapdv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_64_array( (uint64_t *) v, compsize ); + CALL_GetMapdv(GET_DISPATCH(), (target, query, v)); + (void) bswap_64_array((uint64_t *) v, compsize); __glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0); error = Success; } @@ -2112,30 +2269,31 @@ int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum target = (GLenum) bswap_ENUM(pc + 0); + const GLenum query = (GLenum) bswap_ENUM(pc + 4); - const GLuint compsize = __glGetMapfv_size(target,query); + const GLuint compsize = __glGetMapfv_size(target, query); GLfloat answerBuffer[200]; - GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *v = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapfv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_32_array( (uint32_t *) v, compsize ); + CALL_GetMapfv(GET_DISPATCH(), (target, query, v)); + (void) bswap_32_array((uint32_t *) v, compsize); __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2143,30 +2301,31 @@ int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum target = (GLenum) bswap_ENUM(pc + 0); + const GLenum query = (GLenum) bswap_ENUM(pc + 4); - const GLuint compsize = __glGetMapiv_size(target,query); + const GLuint compsize = __glGetMapiv_size(target, query); GLint answerBuffer[200]; - GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *v = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapiv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_32_array( (uint32_t *) v, compsize ); + CALL_GetMapiv(GET_DISPATCH(), (target, query, v)); + (void) bswap_32_array((uint32_t *) v, compsize); __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2174,29 +2333,31 @@ int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMaterialfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMaterialfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMaterialfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2204,29 +2365,31 @@ int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMaterialiv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMaterialiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMaterialiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2234,28 +2397,30 @@ int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum map = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetPixelMapfv_size(map); GLfloat answerBuffer[200]; - GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *values = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapfv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_32_array( (uint32_t *) values, compsize ); + CALL_GetPixelMapfv(GET_DISPATCH(), (map, values)); + (void) bswap_32_array((uint32_t *) values, compsize); __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2263,28 +2428,30 @@ int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum map = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetPixelMapuiv_size(map); GLuint answerBuffer[200]; - GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLuint *values = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapuiv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_32_array( (uint32_t *) values, compsize ); + CALL_GetPixelMapuiv(GET_DISPATCH(), (map, values)); + (void) bswap_32_array((uint32_t *) values, compsize); __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2292,28 +2459,30 @@ int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum map = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetPixelMapusv_size(map); GLushort answerBuffer[200]; - GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2); + GLushort *values = + __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, + sizeof(answerBuffer), 2); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapusv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_16_array( (uint16_t *) values, compsize ); + CALL_GetPixelMapusv(GET_DISPATCH(), (map, values)); + (void) bswap_16_array((uint16_t *) values, compsize); __glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0); error = Success; } @@ -2321,29 +2490,31 @@ int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexEnvfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexEnvfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexEnvfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2351,29 +2522,31 @@ int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexEnviv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexEnviv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexEnviv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2381,29 +2554,31 @@ int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexGendv_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGendv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetTexGendv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -2411,29 +2586,31 @@ int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexGenfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGenfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexGenfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2441,29 +2618,31 @@ int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexGeniv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGeniv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexGeniv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2471,29 +2650,31 @@ int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2501,29 +2682,31 @@ int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2531,30 +2714,34 @@ int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 8); const GLuint compsize = __glGetTexLevelParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexLevelParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexLevelParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2562,30 +2749,34 @@ int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 8); const GLuint compsize = __glGetTexLevelParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexLevelParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexLevelParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2593,18 +2784,20 @@ int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsEnabled( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + + retval = CALL_IsEnabled(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2612,18 +2805,20 @@ int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2631,251 +2826,262 @@ int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_DepthRange(GLbyte * pc) +void +__glXDispSwap_DepthRange(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_DepthRange( GET_DISPATCH(), ( - (GLclampd)bswap_FLOAT64( pc + 0 ), - (GLclampd)bswap_FLOAT64( pc + 8 ) - ) ); + CALL_DepthRange(GET_DISPATCH(), ((GLclampd) bswap_FLOAT64(pc + 0), + (GLclampd) bswap_FLOAT64(pc + 8) + )); } -void __glXDispSwap_Frustum(GLbyte * pc) +void +__glXDispSwap_Frustum(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 48); pc -= 4; } #endif - CALL_Frustum( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ), - (GLdouble)bswap_FLOAT64( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 40 ) - ) ); + CALL_Frustum(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24), + (GLdouble) bswap_FLOAT64(pc + 32), + (GLdouble) bswap_FLOAT64(pc + 40) + )); } -void __glXDispSwap_LoadIdentity(GLbyte * pc) +void +__glXDispSwap_LoadIdentity(GLbyte * pc) { - CALL_LoadIdentity( GET_DISPATCH(), () ); + CALL_LoadIdentity(GET_DISPATCH(), ()); } -void __glXDispSwap_LoadMatrixf(GLbyte * pc) +void +__glXDispSwap_LoadMatrixf(GLbyte * pc) { - CALL_LoadMatrixf( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 ) - ) ); + CALL_LoadMatrixf(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 16) + )); } -void __glXDispSwap_LoadMatrixd(GLbyte * pc) +void +__glXDispSwap_LoadMatrixd(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 128); pc -= 4; } #endif - CALL_LoadMatrixd( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 ) - ) ); + CALL_LoadMatrixd(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 16) + )); } -void __glXDispSwap_MatrixMode(GLbyte * pc) +void +__glXDispSwap_MatrixMode(GLbyte * pc) { - CALL_MatrixMode( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_MatrixMode(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_MultMatrixf(GLbyte * pc) +void +__glXDispSwap_MultMatrixf(GLbyte * pc) { - CALL_MultMatrixf( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 ) - ) ); + CALL_MultMatrixf(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 16) + )); } -void __glXDispSwap_MultMatrixd(GLbyte * pc) +void +__glXDispSwap_MultMatrixd(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 128); pc -= 4; } #endif - CALL_MultMatrixd( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 ) - ) ); + CALL_MultMatrixd(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 16) + )); } -void __glXDispSwap_Ortho(GLbyte * pc) +void +__glXDispSwap_Ortho(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 48); pc -= 4; } #endif - CALL_Ortho( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ), - (GLdouble)bswap_FLOAT64( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 40 ) - ) ); + CALL_Ortho(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24), + (GLdouble) bswap_FLOAT64(pc + 32), + (GLdouble) bswap_FLOAT64(pc + 40) + )); } -void __glXDispSwap_PopMatrix(GLbyte * pc) +void +__glXDispSwap_PopMatrix(GLbyte * pc) { - CALL_PopMatrix( GET_DISPATCH(), () ); + CALL_PopMatrix(GET_DISPATCH(), ()); } -void __glXDispSwap_PushMatrix(GLbyte * pc) +void +__glXDispSwap_PushMatrix(GLbyte * pc) { - CALL_PushMatrix( GET_DISPATCH(), () ); + CALL_PushMatrix(GET_DISPATCH(), ()); } -void __glXDispSwap_Rotated(GLbyte * pc) +void +__glXDispSwap_Rotated(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Rotated( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ) - ) ); + CALL_Rotated(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24) + )); } -void __glXDispSwap_Rotatef(GLbyte * pc) +void +__glXDispSwap_Rotatef(GLbyte * pc) { - CALL_Rotatef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLfloat )bswap_FLOAT32( pc + 12 ) - ) ); + CALL_Rotatef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8), + (GLfloat) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_Scaled(GLbyte * pc) +void +__glXDispSwap_Scaled(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Scaled( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ) - ) ); + CALL_Scaled(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16) + )); } -void __glXDispSwap_Scalef(GLbyte * pc) +void +__glXDispSwap_Scalef(GLbyte * pc) { - CALL_Scalef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Scalef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Translated(GLbyte * pc) +void +__glXDispSwap_Translated(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Translated( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ) - ) ); + CALL_Translated(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16) + )); } -void __glXDispSwap_Translatef(GLbyte * pc) +void +__glXDispSwap_Translatef(GLbyte * pc) { - CALL_Translatef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Translatef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Viewport(GLbyte * pc) +void +__glXDispSwap_Viewport(GLbyte * pc) { - CALL_Viewport( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_Viewport(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12) + )); } -void __glXDispSwap_BindTexture(GLbyte * pc) +void +__glXDispSwap_BindTexture(GLbyte * pc) { - CALL_BindTexture( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindTexture(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_Indexubv(GLbyte * pc) +void +__glXDispSwap_Indexubv(GLbyte * pc) { - CALL_Indexubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Indexubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_PolygonOffset(GLbyte * pc) +void +__glXDispSwap_PolygonOffset(GLbyte * pc) { - CALL_PolygonOffset( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PolygonOffset(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreTexturesResident(GET_DISPATCH(), + (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 4), 0), + residences)); __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } @@ -2883,24 +3089,28 @@ int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreTexturesResident(GET_DISPATCH(), + (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 4), 0), + residences)); __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } @@ -2908,116 +3118,123 @@ int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_CopyTexImage1D(GLbyte * pc) +void +__glXDispSwap_CopyTexImage1D(GLbyte * pc) { - CALL_CopyTexImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ) - ) ); + CALL_CopyTexImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLsizei) bswap_CARD32(pc + 20), + (GLint) bswap_CARD32(pc + 24) + )); } -void __glXDispSwap_CopyTexImage2D(GLbyte * pc) +void +__glXDispSwap_CopyTexImage2D(GLbyte * pc) { - CALL_CopyTexImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ) - ) ); + CALL_CopyTexImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLsizei) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28) + )); } -void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc) +void +__glXDispSwap_CopyTexSubImage1D(GLbyte * pc) { - CALL_CopyTexSubImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ) - ) ); + CALL_CopyTexSubImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLsizei) bswap_CARD32(pc + 20) + )); } -void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc) +void +__glXDispSwap_CopyTexSubImage2D(GLbyte * pc) { - CALL_CopyTexSubImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ) - ) ); + CALL_CopyTexSubImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLsizei) bswap_CARD32(pc + 28) + )); } -int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteTextures(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), 0) + )); error = Success; } return error; } -int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteTextures(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), 0) + )); error = Success; } return error; } -int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); - (void) bswap_32_array( (uint32_t *) textures, n ); + GLuint *textures = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenTextures(GET_DISPATCH(), (n, textures)); + (void) bswap_32_array((uint32_t *) textures, n); __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } @@ -3025,23 +3242,24 @@ int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); - (void) bswap_32_array( (uint32_t *) textures, n ); + GLuint *textures = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenTextures(GET_DISPATCH(), (n, textures)); + (void) bswap_32_array((uint32_t *) textures, n); __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } @@ -3049,18 +3267,20 @@ int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsTexture(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -3068,18 +3288,20 @@ int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsTexture(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -3087,166 +3309,192 @@ int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_PrioritizeTextures(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); +void +__glXDispSwap_PrioritizeTextures(GLbyte * pc) +{ + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_PrioritizeTextures(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 0), + (const GLclampf *) + bswap_32_array((uint32_t *) (pc + + 4), 0) + )); +} + +void +__glXDispSwap_TexSubImage1D(GLbyte * pc) +{ + const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_TexSubImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 36), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); +} + +void +__glXDispSwap_TexSubImage2D(GLbyte * pc) +{ + const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_PrioritizeTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - (const GLclampf *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_TexSubImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLint) bswap_CARD32(pc + 32), + (GLsizei) bswap_CARD32(pc + 36), + (GLsizei) bswap_CARD32(pc + 40), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); } -void __glXDispSwap_TexSubImage1D(GLbyte * pc) +void +__glXDispSwap_BlendColor(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_BlendColor(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + (GLclampf) bswap_FLOAT32(pc + 4), + (GLclampf) bswap_FLOAT32(pc + 8), + (GLclampf) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_TexSubImage2D(GLbyte * pc) +void +__glXDispSwap_BlendEquation(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLint )bswap_CARD32 ( pc + 32 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLsizei )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_BlendEquation(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_BlendColor(GLbyte * pc) +void +__glXDispSwap_ColorTable(GLbyte * pc) { - CALL_BlendColor( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ), - (GLclampf)bswap_FLOAT32( pc + 8 ), - (GLclampf)bswap_FLOAT32( pc + 12 ) - ) ); -} + const GLvoid *const table = (const GLvoid *) ((pc + 40)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); -void __glXDispSwap_BlendEquation(GLbyte * pc) -{ - CALL_BlendEquation( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); -void __glXDispSwap_ColorTable(GLbyte * pc) -{ - const GLvoid * const table = (const GLvoid *) ((pc + 40)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_ColorTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - table - ) ); -} + CALL_ColorTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLenum) bswap_ENUM(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLenum) bswap_ENUM(pc + 32), + (GLenum) bswap_ENUM(pc + 36), table)); +} + +void +__glXDispSwap_ColorTableParameterfv(GLbyte * pc) +{ + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; + + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glColorTableParameterfv_size(pname)); -void __glXDispSwap_ColorTableParameterfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameterfv_size(pname) ); - - CALL_ColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_ColorTableParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_ColorTableParameteriv(GLbyte * pc) +void +__glXDispSwap_ColorTableParameteriv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameteriv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glColorTableParameteriv_size(pname)); - CALL_ColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_ColorTableParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_CopyColorTable(GLbyte * pc) +void +__glXDispSwap_CopyColorTable(GLbyte * pc) { - CALL_CopyColorTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_CopyColorTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + 16) + )); } -int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3254,29 +3502,32 @@ int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3284,29 +3535,32 @@ int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3314,29 +3568,32 @@ int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3344,176 +3601,203 @@ int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ColorSubTable(GLbyte * pc) -{ - const GLvoid * const data = (const GLvoid *) ((pc + 40)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_ColorSubTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - data - ) ); -} - -void __glXDispSwap_CopyColorSubTable(GLbyte * pc) -{ - CALL_CopyColorSubTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc) -{ - const GLvoid * const image = (const GLvoid *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); +void +__glXDispSwap_ColorSubTable(GLbyte * pc) +{ + const GLvoid *const data = (const GLvoid *) ((pc + 40)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_ColorSubTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLenum) bswap_ENUM(pc + 32), + (GLenum) bswap_ENUM(pc + 36), data)); +} + +void +__glXDispSwap_CopyColorSubTable(GLbyte * pc) +{ + CALL_CopyColorSubTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLsizei) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + 16) + )); +} + +void +__glXDispSwap_ConvolutionFilter1D(GLbyte * pc) +{ + const GLvoid *const image = (const GLvoid *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_ConvolutionFilter1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 40 ), - image - ) ); -} - -void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc) -{ - const GLvoid * const image = (const GLvoid *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_ConvolutionFilter1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLenum) bswap_ENUM(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLenum) bswap_ENUM(pc + 36), + (GLenum) bswap_ENUM(pc + 40), + image)); +} + +void +__glXDispSwap_ConvolutionFilter2D(GLbyte * pc) +{ + const GLvoid *const image = (const GLvoid *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_ConvolutionFilter2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLenum) bswap_ENUM(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32), + (GLenum) bswap_ENUM(pc + 36), + (GLenum) bswap_ENUM(pc + 40), + image)); +} + +void +__glXDispSwap_ConvolutionParameterf(GLbyte * pc) +{ + CALL_ConvolutionParameterf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); +} + +void +__glXDispSwap_ConvolutionParameterfv(GLbyte * pc) +{ + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; + + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glConvolutionParameterfv_size + (pname)); - CALL_ConvolutionFilter2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 40 ), - image - ) ); + CALL_ConvolutionParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_ConvolutionParameterf(GLbyte * pc) +void +__glXDispSwap_ConvolutionParameteri(GLbyte * pc) { - CALL_ConvolutionParameterf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_ConvolutionParameteri(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc) +void +__glXDispSwap_ConvolutionParameteriv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameterfv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glConvolutionParameteriv_size(pname)); - CALL_ConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} + CALL_ConvolutionParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); +} -void __glXDispSwap_ConvolutionParameteri(GLbyte * pc) -{ - CALL_ConvolutionParameteri( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); +void +__glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc) +{ + CALL_CopyConvolutionFilter1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + + 16) + )); } -void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc) +void +__glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameteriv_size(pname) ); - - CALL_ConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_CopyConvolutionFilter2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20) + )); } -void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc) +int +__glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc) { - CALL_CopyConvolutionFilter1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc) -{ - CALL_CopyConvolutionFilter2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ) - ) ); -} - -int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3521,29 +3805,32 @@ int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3551,29 +3838,32 @@ int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3581,29 +3871,32 @@ int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3611,29 +3904,32 @@ int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3641,29 +3937,32 @@ int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3671,29 +3970,32 @@ int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3701,29 +4003,32 @@ int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3731,29 +4036,31 @@ int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3761,29 +4068,31 @@ int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3791,29 +4100,31 @@ int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3821,29 +4132,31 @@ int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3851,397 +4164,496 @@ int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_Histogram(GLbyte * pc) -{ - CALL_Histogram( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - *(GLboolean *)(pc + 12) - ) ); -} - -void __glXDispSwap_Minmax(GLbyte * pc) -{ - CALL_Minmax( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - *(GLboolean *)(pc + 8) - ) ); -} - -void __glXDispSwap_ResetHistogram(GLbyte * pc) -{ - CALL_ResetHistogram( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_ResetMinmax(GLbyte * pc) -{ - CALL_ResetMinmax( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_TexImage3D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 76); - const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLint )bswap_CARD32 ( pc + 44 ), - (GLsizei )bswap_CARD32 ( pc + 48 ), - (GLsizei )bswap_CARD32 ( pc + 52 ), - (GLsizei )bswap_CARD32 ( pc + 56 ), - (GLint )bswap_CARD32 ( pc + 64 ), - (GLenum )bswap_ENUM ( pc + 68 ), - (GLenum )bswap_ENUM ( pc + 72 ), - pixels - ) ); -} - -void __glXDispSwap_TexSubImage3D(GLbyte * pc) -{ - const GLvoid * const pixels = (const GLvoid *) ((pc + 88)); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLint )bswap_CARD32 ( pc + 44 ), - (GLint )bswap_CARD32 ( pc + 48 ), - (GLint )bswap_CARD32 ( pc + 52 ), - (GLsizei )bswap_CARD32 ( pc + 60 ), - (GLsizei )bswap_CARD32 ( pc + 64 ), - (GLsizei )bswap_CARD32 ( pc + 68 ), - (GLenum )bswap_ENUM ( pc + 76 ), - (GLenum )bswap_ENUM ( pc + 80 ), - pixels - ) ); -} - -void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc) -{ - CALL_CopyTexSubImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ) - ) ); -} - -void __glXDispSwap_ActiveTextureARB(GLbyte * pc) -{ - CALL_ActiveTextureARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc) +void +__glXDispSwap_Histogram(GLbyte * pc) +{ + CALL_Histogram(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLsizei) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + *(GLboolean *) (pc + 12) + )); +} + +void +__glXDispSwap_Minmax(GLbyte * pc) +{ + CALL_Minmax(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + *(GLboolean *) (pc + 8) + )); +} + +void +__glXDispSwap_ResetHistogram(GLbyte * pc) +{ + CALL_ResetHistogram(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); +} + +void +__glXDispSwap_ResetMinmax(GLbyte * pc) +{ + CALL_ResetMinmax(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); +} + +void +__glXDispSwap_TexImage3D(GLbyte * pc) +{ + const CARD32 ptr_is_null = *(CARD32 *) (pc + 76); + const GLvoid *const pixels = + (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); + __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_IMAGE_HEIGHT, + (GLint) bswap_CARD32(&hdr->imageHeight))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_IMAGES, + (GLint) bswap_CARD32(&hdr->skipImages))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_TexImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 36), + (GLint) bswap_CARD32(pc + 40), + (GLint) bswap_CARD32(pc + 44), + (GLsizei) bswap_CARD32(pc + 48), + (GLsizei) bswap_CARD32(pc + 52), + (GLsizei) bswap_CARD32(pc + 56), + (GLint) bswap_CARD32(pc + 64), + (GLenum) bswap_ENUM(pc + 68), + (GLenum) bswap_ENUM(pc + 72), pixels)); +} + +void +__glXDispSwap_TexSubImage3D(GLbyte * pc) +{ + const GLvoid *const pixels = (const GLvoid *) ((pc + 88)); + __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_IMAGE_HEIGHT, + (GLint) bswap_CARD32(&hdr->imageHeight))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_IMAGES, + (GLint) bswap_CARD32(&hdr->skipImages))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_TexSubImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 36), + (GLint) bswap_CARD32(pc + 40), + (GLint) bswap_CARD32(pc + 44), + (GLint) bswap_CARD32(pc + 48), + (GLint) bswap_CARD32(pc + 52), + (GLsizei) bswap_CARD32(pc + 60), + (GLsizei) bswap_CARD32(pc + 64), + (GLsizei) bswap_CARD32(pc + 68), + (GLenum) bswap_ENUM(pc + 76), + (GLenum) bswap_ENUM(pc + 80), pixels)); +} + +void +__glXDispSwap_CopyTexSubImage3D(GLbyte * pc) +{ + CALL_CopyTexSubImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32) + )); +} + +void +__glXDispSwap_ActiveTextureARB(GLbyte * pc) +{ + CALL_ActiveTextureARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); +} + +void +__glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_MultiTexCoord1dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 8 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_MultiTexCoord1dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 8), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 1) + )); } -void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc) { - CALL_MultiTexCoord1fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_MultiTexCoord1fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 1) + )); } -void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc) { - CALL_MultiTexCoord1ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_MultiTexCoord1ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 1) + )); } -void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord1svARB(GLbyte * pc) { - CALL_MultiTexCoord1svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); + CALL_MultiTexCoord1svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 1) + )); } -void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_MultiTexCoord2dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 16 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_MultiTexCoord2dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 16), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 2) + )); } -void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc) { - CALL_MultiTexCoord2fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_MultiTexCoord2fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 2) + )); } -void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc) { - CALL_MultiTexCoord2ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_MultiTexCoord2ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 2) + )); } -void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2svARB(GLbyte * pc) { - CALL_MultiTexCoord2svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_MultiTexCoord2svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 2) + )); } -void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_MultiTexCoord3dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 24 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_MultiTexCoord3dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 24), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc) { - CALL_MultiTexCoord3fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_MultiTexCoord3fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 3) + )); } -void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc) { - CALL_MultiTexCoord3ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_MultiTexCoord3ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 3) + )); } -void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3svARB(GLbyte * pc) { - CALL_MultiTexCoord3svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); + CALL_MultiTexCoord3svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 3) + )); } -void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_MultiTexCoord4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 32 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc) -{ - CALL_MultiTexCoord4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc) -{ - CALL_MultiTexCoord4ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc) -{ - CALL_MultiTexCoord4svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_SampleCoverageARB(GLbyte * pc) -{ - CALL_SampleCoverageARB( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - *(GLboolean *)(pc + 4) - ) ); -} - -void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - - CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - -void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 24 ); - - CALL_CompressedTexImage2DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - imageSize, - (const GLvoid *)(pc + 28) - ) ); -} - -void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); - - CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - imageSize, - (const GLvoid *)(pc + 32) - ) ); + CALL_MultiTexCoord4dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 32), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 4) + )); } -void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc) { - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - - CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLenum )bswap_ENUM ( pc + 16 ), - imageSize, - (const GLvoid *)(pc + 24) - ) ); + CALL_MultiTexCoord4fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } - -void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); - - CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - imageSize, - (const GLvoid *)(pc + 32) - ) ); -} - -void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc) + +void +__glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc) { - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 ); - - CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - imageSize, - (const GLvoid *)(pc + 40) - ) ); + CALL_MultiTexCoord4ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) +void +__glXDispSwap_MultiTexCoord4svARB(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + CALL_MultiTexCoord4svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); +} + +void +__glXDispSwap_SampleCoverageARB(GLbyte * pc) +{ + CALL_SampleCoverageARB(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + *(GLboolean *) (pc + 4) + )); +} + +void +__glXDispSwap_CompressedTexImage1DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20); + + CALL_CompressedTexImage1DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16), + imageSize, + (const GLvoid *) (pc + 24) + )); +} + +void +__glXDispSwap_CompressedTexImage2DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24); + + CALL_CompressedTexImage2DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLint) bswap_CARD32(pc + 20), + imageSize, + (const GLvoid *) (pc + 28) + )); +} + +void +__glXDispSwap_CompressedTexImage3DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28); + + CALL_CompressedTexImage3DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20), + (GLint) bswap_CARD32(pc + 24), + imageSize, + (const GLvoid *) (pc + 32) + )); +} + +void +__glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20); + + CALL_CompressedTexSubImage1DARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + (GLint) bswap_CARD32(pc + + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLenum) bswap_ENUM(pc + + 16), + imageSize, + (const GLvoid *) (pc + 24) + )); +} + +void +__glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28); + + CALL_CompressedTexSubImage2DARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + (GLint) bswap_CARD32(pc + + 8), + (GLint) bswap_CARD32(pc + + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20), + (GLenum) bswap_ENUM(pc + + 24), + imageSize, + (const GLvoid *) (pc + 32) + )); +} + +void +__glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36); + + CALL_CompressedTexSubImage3DARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + (GLint) bswap_CARD32(pc + + 8), + (GLint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20), + (GLsizei) bswap_CARD32(pc + + 24), + (GLsizei) bswap_CARD32(pc + + 28), + (GLenum) bswap_ENUM(pc + + 32), + imageSize, + (const GLvoid *) (pc + 40) + )); +} + +int +__glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc) +{ + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramEnvParameterdvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + 4), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4249,21 +4661,24 @@ int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramEnvParameterfvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + 4), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -4271,21 +4686,25 @@ int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramLocalParameterdvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + + 4), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4293,21 +4712,25 @@ int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc return error; } -int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramLocalParameterfvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + + 4), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -4315,29 +4738,31 @@ int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc return error; } -int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetProgramivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetProgramivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4345,29 +4770,32 @@ int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribdvARB_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetVertexAttribdvARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -4375,29 +4803,32 @@ int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribfvARB_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribfvARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4405,29 +4836,32 @@ int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribivARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4435,332 +4869,398 @@ int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) +void +__glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramEnvParameter4dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLdouble *) + bswap_64_array((uint64_t + *) (pc + 8), + 4) + )); } -void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) +void +__glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) { - CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramEnvParameter4fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLfloat *) + bswap_32_array((uint32_t + *) (pc + 8), + 4) + )); } -void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) +void +__glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramLocalParameter4dvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLdouble *) + bswap_64_array((uint64_t + *) (pc + + 8), 4) + )); } -void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) +void +__glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) { - CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramLocalParameter4fvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLfloat *) + bswap_32_array((uint32_t + *) (pc + + 8), 4) + )); } -void __glXDispSwap_ProgramStringARB(GLbyte * pc) +void +__glXDispSwap_ProgramStringARB(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 8); - CALL_ProgramStringARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - len, - (const GLvoid *)(pc + 12) - ) ); + CALL_ProgramStringARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + len, (const GLvoid *) (pc + 12) + )); } -void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) { - CALL_VertexAttrib1fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1svARB(GLbyte * pc) { - CALL_VertexAttrib1svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) { - CALL_VertexAttrib2fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2svARB(GLbyte * pc) { - CALL_VertexAttrib2svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) { - CALL_VertexAttrib3fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3svARB(GLbyte * pc) { - CALL_VertexAttrib3svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc) { - CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); + CALL_VertexAttrib4NbvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLbyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NivARB(GLbyte * pc) { - CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc) { - CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NsvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc) { - CALL_VertexAttrib4NubvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4NubvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc) { - CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NuivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc) { - CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NusvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLushort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4bvARB(GLbyte * pc) { - CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); + CALL_VertexAttrib4bvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLbyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) { - CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4ivARB(GLbyte * pc) { - CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4ivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4svARB(GLbyte * pc) { - CALL_VertexAttrib4svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc) { - CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4ubvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4uivARB(GLbyte * pc) { - CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4uivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4usvARB(GLbyte * pc) { - CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4usvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLushort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_BeginQueryARB(GLbyte * pc) +void +__glXDispSwap_BeginQueryARB(GLbyte * pc) { - CALL_BeginQueryARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BeginQueryARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteQueriesARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteQueriesARB( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteQueriesARB(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 0) + )); error = Success; } return error; } -void __glXDispSwap_EndQueryARB(GLbyte * pc) +void +__glXDispSwap_EndQueryARB(GLbyte * pc) { - CALL_EndQueryARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_EndQueryARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenQueriesARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenQueriesARB( GET_DISPATCH(), ( - n, - ids - ) ); - (void) bswap_32_array( (uint32_t *) ids, n ); + GLuint *ids = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenQueriesARB(GET_DISPATCH(), (n, ids)); + (void) bswap_32_array((uint32_t *) ids, n); __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0); error = Success; } @@ -4768,29 +5268,31 @@ int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetQueryObjectivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetQueryObjectivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetQueryObjectivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4798,29 +5300,32 @@ int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetQueryObjectuivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetQueryObjectuivARB_size(pname); GLuint answerBuffer[200]; - GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLuint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetQueryObjectuivARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4828,29 +5333,31 @@ int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetQueryivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetQueryivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetQueryivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4858,18 +5365,20 @@ int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsQueryARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsQueryARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsQueryARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -4877,190 +5386,226 @@ int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_DrawBuffersARB(GLbyte * pc) +void +__glXDispSwap_DrawBuffersARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_DrawBuffersARB( GET_DISPATCH(), ( - n, - (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_DrawBuffersARB(GET_DISPATCH(), (n, + (const GLenum *) + bswap_32_array((uint32_t *) (pc + 4), + 0) + )); } -void __glXDispSwap_ClampColorARB(GLbyte * pc) +void +__glXDispSwap_ClampColorARB(GLbyte * pc) { - CALL_ClampColorARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_ClampColorARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) +void +__glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) { - CALL_RenderbufferStorageMultisample( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_RenderbufferStorageMultisample(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLsizei) + bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + + + 8), + (GLsizei) + bswap_CARD32(pc + 12), + (GLsizei) + bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_SampleMaskSGIS(GLbyte * pc) +void +__glXDispSwap_SampleMaskSGIS(GLbyte * pc) { - CALL_SampleMaskSGIS( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - *(GLboolean *)(pc + 4) - ) ); + CALL_SampleMaskSGIS(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + *(GLboolean *) (pc + 4) + )); } -void __glXDispSwap_SamplePatternSGIS(GLbyte * pc) +void +__glXDispSwap_SamplePatternSGIS(GLbyte * pc) { - CALL_SamplePatternSGIS( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_SamplePatternSGIS(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_PointParameterfEXT(GLbyte * pc) +void +__glXDispSwap_PointParameterfEXT(GLbyte * pc) { - CALL_PointParameterfEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PointParameterfEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_PointParameterfvEXT(GLbyte * pc) +void +__glXDispSwap_PointParameterfvEXT(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfvEXT_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), + __glPointParameterfvEXT_size(pname)); - CALL_PointParameterfvEXT( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_PointParameterfvEXT(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc) { - CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_SecondaryColor3bvEXT(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_SecondaryColor3dvEXT( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3dvEXT(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) { - CALL_SecondaryColor3fvEXT( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3fvEXT(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc) { - CALL_SecondaryColor3ivEXT( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3ivEXT(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3svEXT(GLbyte * pc) { - CALL_SecondaryColor3svEXT( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3svEXT(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc) { - CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc) { - CALL_SecondaryColor3uivEXT( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3uivEXT(GET_DISPATCH(), ((const GLuint *) + bswap_32_array((uint32_t *) (pc + + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc) { - CALL_SecondaryColor3usvEXT( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3usvEXT(GET_DISPATCH(), ((const GLushort *) + bswap_16_array((uint16_t *) (pc + + + 0), + 3) + )); } -void __glXDispSwap_FogCoorddvEXT(GLbyte * pc) +void +__glXDispSwap_FogCoorddvEXT(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_FogCoorddvEXT( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_FogCoorddvEXT(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_FogCoordfvEXT(GLbyte * pc) +void +__glXDispSwap_FogCoordfvEXT(GLbyte * pc) { - CALL_FogCoordfvEXT( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_FogCoordfvEXT(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc) +void +__glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc) { - CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ) - ) ); + CALL_BlendFuncSeparateEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLenum) bswap_ENUM(pc + 12) + )); } -void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc) +void +__glXDispSwap_WindowPos3fvMESA(GLbyte * pc) { - CALL_WindowPos3fvMESA( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_WindowPos3fvMESA(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), + 3) + )); } -int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_AreProgramsResidentNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreProgramsResidentNV(GET_DISPATCH(), + (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 4), + 0), residences)); __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval); error = Success; } @@ -5068,60 +5613,67 @@ int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_BindProgramNV(GLbyte * pc) +void +__glXDispSwap_BindProgramNV(GLbyte * pc) { - CALL_BindProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteProgramsNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteProgramsNV(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 0) + )); error = Success; } return error; } -void __glXDispSwap_ExecuteProgramNV(GLbyte * pc) +void +__glXDispSwap_ExecuteProgramNV(GLbyte * pc) { - CALL_ExecuteProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ExecuteProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + 8), + 4) + )); } -int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenProgramsNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenProgramsNV( GET_DISPATCH(), ( - n, - programs - ) ); - (void) bswap_32_array( (uint32_t *) programs, n ); + GLuint *programs = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenProgramsNV(GET_DISPATCH(), (n, programs)); + (void) bswap_32_array((uint32_t *) programs, n); __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0); error = Success; } @@ -5129,22 +5681,26 @@ int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramParameterdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramParameterdvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramParameterdvNV(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (GLenum) bswap_ENUM(pc + + 8), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -5152,22 +5708,26 @@ int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramParameterfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramParameterfvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramParameterfvNV(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (GLenum) bswap_ENUM(pc + + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -5175,29 +5735,31 @@ int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetProgramivNV_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetProgramivNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5205,22 +5767,23 @@ int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTrackMatrixivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetTrackMatrixivNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); + + CALL_GetTrackMatrixivNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 1); __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -5228,29 +5791,31 @@ int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribdvNV_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetVertexAttribdvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -5258,29 +5823,31 @@ int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribfvNV_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribfvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5288,29 +5855,31 @@ int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribivNV_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribivNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5318,18 +5887,20 @@ int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsProgramNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsProgramNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsProgramNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5337,423 +5908,489 @@ int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_LoadProgramNV(GLbyte * pc) +void +__glXDispSwap_LoadProgramNV(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 8); - CALL_LoadProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - len, - (const GLubyte *)(pc + 12) - ) ); + CALL_LoadProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + len, (const GLubyte *) (pc + 12) + )); } -void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) +void +__glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) { - const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei num = (GLsizei) bswap_CARD32(pc + 8); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_ProgramParameters4dvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - num, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 ) - ) ); + CALL_ProgramParameters4dvNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + num, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + + 12), + 0) + )); } -void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc) +void +__glXDispSwap_ProgramParameters4fvNV(GLbyte * pc) { - const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei num = (GLsizei) bswap_CARD32(pc + 8); - CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - num, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 ) - ) ); + CALL_ProgramParameters4fvNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + num, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + + 12), + 0) + )); } -void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc) +void +__glXDispSwap_RequestResidentProgramsNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_RequestResidentProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_RequestResidentProgramsNV(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t + *) (pc + 4), + 0) + )); } -void __glXDispSwap_TrackMatrixNV(GLbyte * pc) +void +__glXDispSwap_TrackMatrixNV(GLbyte * pc) { - CALL_TrackMatrixNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ) - ) ); + CALL_TrackMatrixNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLenum) bswap_ENUM(pc + 12) + )); } -void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_VertexAttrib1dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) { - CALL_VertexAttrib1fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1svNV(GLbyte * pc) { - CALL_VertexAttrib1svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_VertexAttrib2dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) { - CALL_VertexAttrib2fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2svNV(GLbyte * pc) { - CALL_VertexAttrib2svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_VertexAttrib3dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) { - CALL_VertexAttrib3fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3svNV(GLbyte * pc) { - CALL_VertexAttrib3svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_VertexAttrib4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) { - CALL_VertexAttrib4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4svNV(GLbyte * pc) { - CALL_VertexAttrib4svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) { - CALL_VertexAttrib4ubvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4ubvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs1dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs1dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs1fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs1fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs1svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs1svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs1svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs2dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs2dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs2fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs2fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs2svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs2svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs2svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs3dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs3dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs3fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs3fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs3svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs3svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs3svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs4dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs4fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs4svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs4svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs4ubvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLubyte *)(pc + 8) - ) ); + CALL_VertexAttribs4ubvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, (const GLubyte *) (pc + 8) + )); } -void __glXDispSwap_PointParameteriNV(GLbyte * pc) +void +__glXDispSwap_PointParameteriNV(GLbyte * pc) { - CALL_PointParameteriNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_PointParameteriNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_PointParameterivNV(GLbyte * pc) +void +__glXDispSwap_PointParameterivNV(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterivNV_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 4), + __glPointParameterivNV_size(pname)); - CALL_PointParameterivNV( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_PointParameterivNV(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) +void +__glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) { - CALL_ActiveStencilFaceEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_ActiveStencilFaceEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + if (cx != NULL) { + const GLsizei len = (GLsizei) bswap_CARD32(pc + 4); GLdouble params[4]; - CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 8), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramNamedParameterdvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), + len, + (const GLubyte *) (pc + + + 8), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0); error = Success; } @@ -5761,24 +6398,28 @@ int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + if (cx != NULL) { + const GLsizei len = (GLsizei) bswap_CARD32(pc + 4); GLfloat params[4]; - CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 8), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramNamedParameterfvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), + len, + (const GLubyte *) (pc + + + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0); error = Success; } @@ -5786,74 +6427,87 @@ int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc) +void +__glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 36); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 32 ), - len, - (const GLubyte *)(pc + 40), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_ProgramNamedParameter4dvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 32), len, + (const GLubyte *) (pc + + 40), + (const GLdouble *) + bswap_64_array((uint64_t + *) (pc + + 0), 4) + )); } -void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc) +void +__glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 4); - CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 24), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramNamedParameter4fvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), len, + (const GLubyte *) (pc + + 24), + (const GLfloat *) + bswap_32_array((uint32_t + *) (pc + + 8), 4) + )); } -void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc) +void +__glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc) { - CALL_BlendEquationSeparateEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_BlendEquationSeparateEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_BindFramebufferEXT(GLbyte * pc) +void +__glXDispSwap_BindFramebufferEXT(GLbyte * pc) { - CALL_BindFramebufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindFramebufferEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc) +void +__glXDispSwap_BindRenderbufferEXT(GLbyte * pc) { - CALL_BindRenderbufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindRenderbufferEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLenum retval; - retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + + retval = CALL_CheckFramebufferStatusEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5861,87 +6515,103 @@ int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc) +void +__glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_DeleteFramebuffersEXT(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + + 4), + 0) + )); } -void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc) +void +__glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_DeleteRenderbuffersEXT(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + + 4), + 0) + )); } -void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc) { - CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_FramebufferRenderbufferEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + + 4), + (GLenum) bswap_ENUM(pc + + 8), + (GLuint) bswap_CARD32(pc + + 12) + )); } -void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc) { - CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_FramebufferTexture1DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLuint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc) { - CALL_FramebufferTexture2DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_FramebufferTexture2DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLuint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc) { - CALL_FramebufferTexture3DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ) - ) ); + CALL_FramebufferTexture3DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLuint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20) + )); } -int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenFramebuffersEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenFramebuffersEXT( GET_DISPATCH(), ( - n, - framebuffers - ) ); - (void) bswap_32_array( (uint32_t *) framebuffers, n ); + GLuint *framebuffers = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenFramebuffersEXT(GET_DISPATCH(), (n, framebuffers)); + (void) bswap_32_array((uint32_t *) framebuffers, n); __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0); error = Success; } @@ -5949,23 +6619,24 @@ int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenRenderbuffersEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenRenderbuffersEXT( GET_DISPATCH(), ( - n, - renderbuffers - ) ); - (void) bswap_32_array( (uint32_t *) renderbuffers, n ); + GLuint *renderbuffers = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenRenderbuffersEXT(GET_DISPATCH(), (n, renderbuffers)); + (void) bswap_32_array((uint32_t *) renderbuffers, n); __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0); error = Success; } @@ -5973,29 +6644,37 @@ int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc) +void +__glXDispSwap_GenerateMipmapEXT(GLbyte * pc) { - CALL_GenerateMipmapEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_GenerateMipmapEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState * cl, + GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); + + CALL_GetFramebufferAttachmentParameterivEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM + (pc + 0), + (GLenum) + bswap_ENUM + (pc + 4), + (GLenum) + bswap_ENUM + (pc + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 1); __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -6003,21 +6682,24 @@ int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, G return error; } -int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); + + CALL_GetRenderbufferParameterivEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLenum) + bswap_ENUM(pc + 4), + params)); + (void) bswap_32_array((uint32_t *) params, 1); __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -6025,18 +6707,21 @@ int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc return error; } -int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsFramebufferEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsFramebufferEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsFramebufferEXT(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -6044,18 +6729,21 @@ int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsRenderbufferEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsRenderbufferEXT(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -6063,40 +6751,44 @@ int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) +void +__glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) { - CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_RenderbufferStorageEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12) + )); } -void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc) +void +__glXDispSwap_BlitFramebufferEXT(GLbyte * pc) { - CALL_BlitFramebufferEXT( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLbitfield)bswap_CARD32 ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ) - ) ); + CALL_BlitFramebufferEXT(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLbitfield) bswap_CARD32(pc + 32), + (GLenum) bswap_ENUM(pc + 36) + )); } -void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc) { - CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLuint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_FramebufferTextureLayerEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + + 4), + (GLuint) bswap_CARD32(pc + + 8), + (GLint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + + 16) + )); } - diff --git a/glx/indirect_program.c b/glx/indirect_program.c index fbf9d3fed..3b50ecd53 100644 --- a/glx/indirect_program.c +++ b/glx/indirect_program.c @@ -45,9 +45,9 @@ #include "glthread.h" #include "dispatch.h" -static int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte *pc, - unsigned get_programiv_offset, unsigned get_program_string_offset, - Bool do_swap); +static int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte * pc, + unsigned get_programiv_offset, + unsigned get_program_string_offset, Bool do_swap); /** * Handle both types of glGetProgramString calls. @@ -58,91 +58,92 @@ static int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte *pc, * caller. These can be the offsets of either the ARB versions or the NV * versions. */ -int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte *pc, - unsigned get_programiv_offset, - unsigned get_program_string_offset, - Bool do_swap) +int +DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte * pc, + unsigned get_programiv_offset, + unsigned get_program_string_offset, Bool do_swap) { - xGLXVendorPrivateWithReplyReq * const req = - (xGLXVendorPrivateWithReplyReq *) pc; + xGLXVendorPrivateWithReplyReq *const req = + (xGLXVendorPrivateWithReplyReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, & error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); ClientPtr client = cl->client; - pc += __GLX_VENDPRIV_HDR_SIZE; if (cx != NULL) { - GLenum target; - GLenum pname; - GLint compsize = 0; - char *answer = NULL, answerBuffer[200]; - - if (do_swap) { - target = (GLenum) bswap_32(*(int *)(pc + 0)); - pname = (GLenum) bswap_32(*(int *)(pc + 4)); - } - else { - target = *(GLenum *)(pc + 0); - pname = *(GLuint *)(pc + 4); - } - - /* The value of the GL_PROGRAM_LENGTH_ARB and GL_PROGRAM_LENGTH_NV - * enumerants is the same. - */ - CALL_by_offset(GET_DISPATCH(), - (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), - get_programiv_offset, - (target, GL_PROGRAM_LENGTH_ARB, &compsize)); - - if (compsize != 0) { - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); - __glXClearErrorOccured(); - - CALL_by_offset(GET_DISPATCH(), - (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), - get_program_string_offset, - (target, pname, (GLubyte *)answer)); - } - - if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - ((xGLXGetTexImageReply *)&__glXReply)->width = compsize; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); - } - - error = Success; + GLenum target; + GLenum pname; + GLint compsize = 0; + char *answer = NULL, answerBuffer[200]; + + if (do_swap) { + target = (GLenum) bswap_32(*(int *) (pc + 0)); + pname = (GLenum) bswap_32(*(int *) (pc + 4)); + } + else { + target = *(GLenum *) (pc + 0); + pname = *(GLuint *) (pc + 4); + } + + /* The value of the GL_PROGRAM_LENGTH_ARB and GL_PROGRAM_LENGTH_NV + * enumerants is the same. + */ + CALL_by_offset(GET_DISPATCH(), + (void (GLAPIENTRYP) (GLuint, GLenum, GLint *)), + get_programiv_offset, + (target, GL_PROGRAM_LENGTH_ARB, &compsize)); + + if (compsize != 0) { + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + + CALL_by_offset(GET_DISPATCH(), + (void (GLAPIENTRYP) (GLuint, GLenum, GLubyte *)), + get_program_string_offset, + (target, pname, (GLubyte *) answer)); + } + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetTexImageReply *) & __glXReply)->width = compsize; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + error = Success; } return error; } -int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDisp_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte * pc) { return DoGetProgramString(cl, pc, _gloffset_GetProgramivARB, - _gloffset_GetProgramStringARB, False); + _gloffset_GetProgramStringARB, False); } - -int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte * pc) { return DoGetProgramString(cl, pc, _gloffset_GetProgramivARB, - _gloffset_GetProgramStringARB, True); + _gloffset_GetProgramStringARB, True); } - -int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDisp_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte * pc) { return DoGetProgramString(cl, pc, _gloffset_GetProgramivNV, - _gloffset_GetProgramStringNV, False); + _gloffset_GetProgramStringNV, False); } - -int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte * pc) { return DoGetProgramString(cl, pc, _gloffset_GetProgramivNV, - _gloffset_GetProgramStringNV, True); + _gloffset_GetProgramStringNV, True); } diff --git a/glx/indirect_reqsize.c b/glx/indirect_reqsize.c index 20e2a5de1..86ea9700f 100644 --- a/glx/indirect_reqsize.c +++ b/glx/indirect_reqsize.c @@ -25,7 +25,6 @@ * SOFTWARE. */ - #include <GL/gl.h> #include "glxserver.h" #include "glxbyteorder.h" @@ -48,9 +47,8 @@ { return __glX ## to ## ReqSize( pc, swap ); } #endif - int -__glXCallListsReqSize(const GLbyte *pc, Bool swap) +__glXCallListsReqSize(const GLbyte * pc, Bool swap) { GLsizei n = *(GLsizei *) (pc + 0); GLenum type = *(GLenum *) (pc + 4); @@ -66,7 +64,7 @@ __glXCallListsReqSize(const GLbyte *pc, Bool swap) } int -__glXBitmapReqSize(const GLbyte *pc, Bool swap) +__glXBitmapReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = 0; @@ -90,7 +88,7 @@ __glXBitmapReqSize(const GLbyte *pc, Bool swap) } int -__glXFogfvReqSize(const GLbyte *pc, Bool swap) +__glXFogfvReqSize(const GLbyte * pc, Bool swap) { GLenum pname = *(GLenum *) (pc + 0); GLsizei compsize; @@ -104,7 +102,7 @@ __glXFogfvReqSize(const GLbyte *pc, Bool swap) } int -__glXLightfvReqSize(const GLbyte *pc, Bool swap) +__glXLightfvReqSize(const GLbyte * pc, Bool swap) { GLenum pname = *(GLenum *) (pc + 4); GLsizei compsize; @@ -118,7 +116,7 @@ __glXLightfvReqSize(const GLbyte *pc, Bool swap) } int -__glXLightModelfvReqSize(const GLbyte *pc, Bool swap) +__glXLightModelfvReqSize(const GLbyte * pc, Bool swap) { GLenum pname = *(GLenum *) (pc + 0); GLsizei compsize; @@ -132,7 +130,7 @@ __glXLightModelfvReqSize(const GLbyte *pc, Bool swap) } int -__glXMaterialfvReqSize(const GLbyte *pc, Bool swap) +__glXMaterialfvReqSize(const GLbyte * pc, Bool swap) { GLenum pname = *(GLenum *) (pc + 4); GLsizei compsize; @@ -146,7 +144,7 @@ __glXMaterialfvReqSize(const GLbyte *pc, Bool swap) } int -__glXPolygonStippleReqSize(const GLbyte *pc, Bool swap) +__glXPolygonStippleReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = 0; @@ -166,7 +164,7 @@ __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap) } int -__glXTexParameterfvReqSize(const GLbyte *pc, Bool swap) +__glXTexParameterfvReqSize(const GLbyte * pc, Bool swap) { GLenum pname = *(GLenum *) (pc + 4); GLsizei compsize; @@ -180,7 +178,7 @@ __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap) } int -__glXTexImage1DReqSize(const GLbyte *pc, Bool swap) +__glXTexImage1DReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = 0; @@ -208,7 +206,7 @@ __glXTexImage1DReqSize(const GLbyte *pc, Bool swap) } int -__glXTexImage2DReqSize(const GLbyte *pc, Bool swap) +__glXTexImage2DReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = 0; @@ -238,7 +236,7 @@ __glXTexImage2DReqSize(const GLbyte *pc, Bool swap) } int -__glXTexEnvfvReqSize(const GLbyte *pc, Bool swap) +__glXTexEnvfvReqSize(const GLbyte * pc, Bool swap) { GLenum pname = *(GLenum *) (pc + 4); GLsizei compsize; @@ -252,7 +250,7 @@ __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap) } int -__glXTexGendvReqSize(const GLbyte *pc, Bool swap) +__glXTexGendvReqSize(const GLbyte * pc, Bool swap) { GLenum pname = *(GLenum *) (pc + 4); GLsizei compsize; @@ -266,7 +264,7 @@ __glXTexGendvReqSize(const GLbyte *pc, Bool swap) } int -__glXTexGenfvReqSize(const GLbyte *pc, Bool swap) +__glXTexGenfvReqSize(const GLbyte * pc, Bool swap) { GLenum pname = *(GLenum *) (pc + 4); GLsizei compsize; @@ -280,7 +278,7 @@ __glXTexGenfvReqSize(const GLbyte *pc, Bool swap) } int -__glXPixelMapfvReqSize(const GLbyte *pc, Bool swap) +__glXPixelMapfvReqSize(const GLbyte * pc, Bool swap) { GLsizei mapsize = *(GLsizei *) (pc + 4); @@ -292,7 +290,7 @@ __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap) } int -__glXPixelMapusvReqSize(const GLbyte *pc, Bool swap) +__glXPixelMapusvReqSize(const GLbyte * pc, Bool swap) { GLsizei mapsize = *(GLsizei *) (pc + 4); @@ -304,7 +302,7 @@ __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap) } int -__glXDrawPixelsReqSize(const GLbyte *pc, Bool swap) +__glXDrawPixelsReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = 0; @@ -332,7 +330,7 @@ __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap) } int -__glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap) +__glXPrioritizeTexturesReqSize(const GLbyte * pc, Bool swap) { GLsizei n = *(GLsizei *) (pc + 0); @@ -344,7 +342,7 @@ __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap) } int -__glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap) +__glXTexSubImage1DReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = 0; @@ -372,7 +370,7 @@ __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap) } int -__glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap) +__glXTexSubImage2DReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = 0; @@ -402,7 +400,7 @@ __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap) } int -__glXColorTableReqSize(const GLbyte *pc, Bool swap) +__glXColorTableReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = 0; @@ -430,7 +428,7 @@ __glXColorTableReqSize(const GLbyte *pc, Bool swap) } int -__glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap) +__glXColorTableParameterfvReqSize(const GLbyte * pc, Bool swap) { GLenum pname = *(GLenum *) (pc + 4); GLsizei compsize; @@ -444,7 +442,7 @@ __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap) } int -__glXColorSubTableReqSize(const GLbyte *pc, Bool swap) +__glXColorSubTableReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = 0; @@ -472,7 +470,7 @@ __glXColorSubTableReqSize(const GLbyte *pc, Bool swap) } int -__glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap) +__glXConvolutionFilter1DReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = 0; @@ -500,7 +498,7 @@ __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap) } int -__glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap) +__glXConvolutionFilter2DReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = 0; @@ -530,7 +528,7 @@ __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap) } int -__glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap) +__glXConvolutionParameterfvReqSize(const GLbyte * pc, Bool swap) { GLenum pname = *(GLenum *) (pc + 4); GLsizei compsize; @@ -544,7 +542,7 @@ __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap) } int -__glXTexImage3DReqSize(const GLbyte *pc, Bool swap) +__glXTexImage3DReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = *(GLint *) (pc + 8); @@ -581,7 +579,7 @@ __glXTexImage3DReqSize(const GLbyte *pc, Bool swap) } int -__glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap) +__glXTexSubImage3DReqSize(const GLbyte * pc, Bool swap) { GLint row_length = *(GLint *) (pc + 4); GLint image_height = *(GLint *) (pc + 8); @@ -615,7 +613,7 @@ __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap) } int -__glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap) +__glXCompressedTexImage1DARBReqSize(const GLbyte * pc, Bool swap) { GLsizei imageSize = *(GLsizei *) (pc + 20); @@ -627,7 +625,7 @@ __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap) } int -__glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap) +__glXCompressedTexImage2DARBReqSize(const GLbyte * pc, Bool swap) { GLsizei imageSize = *(GLsizei *) (pc + 24); @@ -639,7 +637,7 @@ __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap) } int -__glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap) +__glXCompressedTexImage3DARBReqSize(const GLbyte * pc, Bool swap) { GLsizei imageSize = *(GLsizei *) (pc + 28); @@ -651,7 +649,7 @@ __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap) } int -__glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap) +__glXCompressedTexSubImage3DARBReqSize(const GLbyte * pc, Bool swap) { GLsizei imageSize = *(GLsizei *) (pc + 36); @@ -663,7 +661,7 @@ __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap) } int -__glXProgramStringARBReqSize(const GLbyte *pc, Bool swap) +__glXProgramStringARBReqSize(const GLbyte * pc, Bool swap) { GLsizei len = *(GLsizei *) (pc + 8); @@ -675,7 +673,7 @@ __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap) } int -__glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap) +__glXDrawBuffersARBReqSize(const GLbyte * pc, Bool swap) { GLsizei n = *(GLsizei *) (pc + 0); @@ -687,7 +685,7 @@ __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap) } int -__glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap) +__glXPointParameterfvEXTReqSize(const GLbyte * pc, Bool swap) { GLenum pname = *(GLenum *) (pc + 0); GLsizei compsize; @@ -701,7 +699,7 @@ __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap) } int -__glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap) +__glXProgramParameters4dvNVReqSize(const GLbyte * pc, Bool swap) { GLsizei num = *(GLsizei *) (pc + 8); @@ -713,7 +711,7 @@ __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap) +__glXProgramParameters4fvNVReqSize(const GLbyte * pc, Bool swap) { GLsizei num = *(GLsizei *) (pc + 8); @@ -725,7 +723,7 @@ __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs1dvNVReqSize(const GLbyte * pc, Bool swap) { GLsizei n = *(GLsizei *) (pc + 4); @@ -737,7 +735,7 @@ __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs2dvNVReqSize(const GLbyte * pc, Bool swap) { GLsizei n = *(GLsizei *) (pc + 4); @@ -749,7 +747,7 @@ __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs3dvNVReqSize(const GLbyte * pc, Bool swap) { GLsizei n = *(GLsizei *) (pc + 4); @@ -761,7 +759,7 @@ __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs3fvNVReqSize(const GLbyte * pc, Bool swap) { GLsizei n = *(GLsizei *) (pc + 4); @@ -773,7 +771,7 @@ __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs3svNVReqSize(const GLbyte * pc, Bool swap) { GLsizei n = *(GLsizei *) (pc + 4); @@ -785,7 +783,7 @@ __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs4dvNVReqSize(const GLbyte * pc, Bool swap) { GLsizei n = *(GLsizei *) (pc + 4); @@ -797,7 +795,7 @@ __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap) +__glXProgramNamedParameter4fvNVReqSize(const GLbyte * pc, Bool swap) { GLsizei len = *(GLsizei *) (pc + 4); diff --git a/glx/indirect_reqsize.h b/glx/indirect_reqsize.h index e3515e0b5..d2c1da762 100644 --- a/glx/indirect_reqsize.h +++ b/glx/indirect_reqsize.h @@ -36,81 +36,129 @@ #define PURE #endif -extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPointParameterivNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXLoadProgramNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXPointParameterivNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte * pc, + Bool swap); #undef PURE -#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */ +#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */ diff --git a/glx/indirect_size.h b/glx/indirect_size.h index 0731c3516..56ffc1c68 100644 --- a/glx/indirect_size.h +++ b/glx/indirect_size.h @@ -72,14 +72,12 @@ extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glConvolutionParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum); #undef PURE #undef FASTCALL -#endif /* !defined( _INDIRECT_SIZE_H_ ) */ +#endif /* !defined( _INDIRECT_SIZE_H_ ) */ diff --git a/glx/indirect_size_get.c b/glx/indirect_size_get.c index 3e5687d2f..da3a6cb85 100644 --- a/glx/indirect_size_get.c +++ b/glx/indirect_size_get.c @@ -25,7 +25,6 @@ * SOFTWARE. */ - #include <X11/Xfuncproto.h> #include <GL/gl.h> #include "indirect_size_get.h" @@ -45,7 +44,6 @@ #define FASTCALL #endif - #if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL) #undef HAVE_ALIAS #endif @@ -60,7 +58,6 @@ { return __gl ## to ## _size( e ); } #endif - _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum e) { diff --git a/glx/indirect_size_get.h b/glx/indirect_size_get.h index 9f8ec2835..4cfb3a6ba 100644 --- a/glx/indirect_size_get.h +++ b/glx/indirect_size_get.h @@ -65,10 +65,8 @@ extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGenfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGeniv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glGetTexLevelParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glGetTexLevelParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint @@ -77,10 +75,8 @@ extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameterfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glGetHistogramParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glGetHistogramParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum); @@ -100,4 +96,4 @@ __glGetFramebufferAttachmentParameterivEXT_size(GLenum); #undef PURE #undef FASTCALL -#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */ +#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */ diff --git a/glx/indirect_table.c b/glx/indirect_table.c index d08f1f168..8922e43fd 100644 --- a/glx/indirect_table.c +++ b/glx/indirect_table.c @@ -78,7 +78,8 @@ static const void *Single_function_table[112][2] = { /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render}, /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge}, /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext}, - /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext}, + /* [ 4] = 4 */ {__glXDisp_DestroyContext, + __glXDispSwap_DestroyContext}, /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent}, /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect}, /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion}, @@ -87,29 +88,43 @@ static const void *Single_function_table[112][2] = { /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext}, /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers}, /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont}, - /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap}, - /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs}, - /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap}, + /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, + __glXDispSwap_CreateGLXPixmap}, + /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, + __glXDispSwap_GetVisualConfigs}, + /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, + __glXDispSwap_DestroyGLXPixmap}, /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate}, - /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply}, - /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString}, - /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString}, + /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, + __glXDispSwap_VendorPrivateWithReply}, + /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, + __glXDispSwap_QueryExtensionsString}, + /* [ 19] = 19 */ {__glXDisp_QueryServerString, + __glXDispSwap_QueryServerString}, /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo}, /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs}, /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap}, /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap}, - /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext}, + /* [ 24] = 24 */ {__glXDisp_CreateNewContext, + __glXDispSwap_CreateNewContext}, /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext}, - /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent}, + /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, + __glXDispSwap_MakeContextCurrent}, /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer}, - /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer}, - /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes}, - /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes}, + /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, + __glXDispSwap_DestroyPbuffer}, + /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, + __glXDispSwap_GetDrawableAttributes}, + /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, + __glXDispSwap_ChangeDrawableAttributes}, /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow}, /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow}, - /* [ 33] = 33 */ {__glXDisp_SetClientInfoARB, __glXDispSwap_SetClientInfoARB}, - /* [ 34] = 34 */ {__glXDisp_CreateContextAttribsARB, __glXDispSwap_CreateContextAttribsARB}, - /* [ 35] = 35 */ {__glXDisp_SetClientInfo2ARB, __glXDispSwap_SetClientInfo2ARB}, + /* [ 33] = 33 */ {__glXDisp_SetClientInfoARB, + __glXDispSwap_SetClientInfoARB}, + /* [ 34] = 34 */ {__glXDisp_CreateContextAttribsARB, + __glXDispSwap_CreateContextAttribsARB}, + /* [ 35] = 35 */ {__glXDisp_SetClientInfo2ARB, + __glXDispSwap_SetClientInfo2ARB}, /* [ 36] = 36 */ {NULL, NULL}, /* [ 37] = 37 */ {NULL, NULL}, /* [ 38] = 38 */ {NULL, NULL}, @@ -123,7 +138,8 @@ static const void *Single_function_table[112][2] = { /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList}, /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists}, /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists}, - /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer}, + /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, + __glXDispSwap_FeedbackBuffer}, /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer}, /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode}, /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish}, @@ -144,9 +160,12 @@ static const void *Single_function_table[112][2] = { /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv}, /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv}, /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv}, - /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv}, - /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv}, - /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple}, + /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, + __glXDispSwap_GetPixelMapuiv}, + /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, + __glXDispSwap_GetPixelMapusv}, + /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, + __glXDispSwap_GetPolygonStipple}, /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString}, /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv}, /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv}, @@ -154,37 +173,57 @@ static const void *Single_function_table[112][2] = { /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv}, /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv}, /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage}, - /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv}, - /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv}, - /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv}, - /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv}, + /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, + __glXDispSwap_GetTexParameterfv}, + /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, + __glXDispSwap_GetTexParameteriv}, + /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, + __glXDispSwap_GetTexLevelParameterfv}, + /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, + __glXDispSwap_GetTexLevelParameteriv}, /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled}, /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList}, /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush}, - /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident}, - /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures}, + /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, + __glXDispSwap_AreTexturesResident}, + /* [ 88] = 144 */ {__glXDisp_DeleteTextures, + __glXDispSwap_DeleteTextures}, /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures}, /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture}, /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable}, - /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv}, - /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv}, - /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter}, - /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv}, - /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv}, - /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter}, + /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, + __glXDispSwap_GetColorTableParameterfv}, + /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, + __glXDispSwap_GetColorTableParameteriv}, + /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, + __glXDispSwap_GetConvolutionFilter}, + /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, + __glXDispSwap_GetConvolutionParameterfv}, + /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, + __glXDispSwap_GetConvolutionParameteriv}, + /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, + __glXDispSwap_GetSeparableFilter}, /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram}, - /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv}, - /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv}, + /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, + __glXDispSwap_GetHistogramParameterfv}, + /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, + __glXDispSwap_GetHistogramParameteriv}, /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax}, - /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv}, - /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv}, - /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB}, - /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB}, + /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, + __glXDispSwap_GetMinmaxParameterfv}, + /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, + __glXDispSwap_GetMinmaxParameteriv}, + /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, + __glXDispSwap_GetCompressedTexImageARB}, + /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, + __glXDispSwap_DeleteQueriesARB}, /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB}, /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB}, /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB}, - /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB}, - /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB}, + /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, + __glXDispSwap_GetQueryObjectivARB}, + /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, + __glXDispSwap_GetQueryObjectuivARB}, /* [ 111] = 167 */ {NULL, NULL}, }; @@ -436,13 +475,16 @@ static const void *Render_function_table[408][2] = { /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv}, /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize}, /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode}, - /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple}, + /* [ 102] = 102 */ {__glXDisp_PolygonStipple, + __glXDispSwap_PolygonStipple}, /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor}, /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel}, /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf}, - /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv}, + /* [ 106] = 106 */ {__glXDisp_TexParameterfv, + __glXDispSwap_TexParameterfv}, /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri}, - /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv}, + /* [ 108] = 108 */ {__glXDisp_TexParameteriv, + __glXDispSwap_TexParameteriv}, /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D}, /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D}, /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf}, @@ -500,8 +542,10 @@ static const void *Render_function_table[408][2] = { /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp}, /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc}, /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom}, - /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf}, - /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi}, + /* [ 166] = 166 */ {__glXDisp_PixelTransferf, + __glXDispSwap_PixelTransferf}, + /* [ 167] = 167 */ {__glXDisp_PixelTransferi, + __glXDispSwap_PixelTransferi}, /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv}, /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv}, /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv}, @@ -530,30 +574,54 @@ static const void *Render_function_table[408][2] = { /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays}, /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv}, /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable}, - /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable}, - /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB}, - /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB}, - /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB}, - /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB}, - /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB}, - /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB}, - /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB}, - /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB}, - /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB}, - /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB}, - /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB}, - /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB}, - /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB}, - /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB}, - /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB}, - /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB}, - /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB}, - /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB}, - /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB}, - /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB}, - /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB}, - /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB}, - /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB}, + /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, + __glXDispSwap_CopyColorSubTable}, + /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, + __glXDispSwap_ActiveTextureARB}, + /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, + __glXDispSwap_MultiTexCoord1dvARB}, + /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, + __glXDispSwap_MultiTexCoord1fvARB}, + /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, + __glXDispSwap_MultiTexCoord1ivARB}, + /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, + __glXDispSwap_MultiTexCoord1svARB}, + /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, + __glXDispSwap_MultiTexCoord2dvARB}, + /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, + __glXDispSwap_MultiTexCoord2fvARB}, + /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, + __glXDispSwap_MultiTexCoord2ivARB}, + /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, + __glXDispSwap_MultiTexCoord2svARB}, + /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, + __glXDispSwap_MultiTexCoord3dvARB}, + /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, + __glXDispSwap_MultiTexCoord3fvARB}, + /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, + __glXDispSwap_MultiTexCoord3ivARB}, + /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, + __glXDispSwap_MultiTexCoord3svARB}, + /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, + __glXDispSwap_MultiTexCoord4dvARB}, + /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, + __glXDispSwap_MultiTexCoord4fvARB}, + /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, + __glXDispSwap_MultiTexCoord4ivARB}, + /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, + __glXDispSwap_MultiTexCoord4svARB}, + /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, + __glXDispSwap_CompressedTexImage1DARB}, + /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, + __glXDispSwap_CompressedTexImage2DARB}, + /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, + __glXDispSwap_CompressedTexImage3DARB}, + /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, + __glXDispSwap_CompressedTexSubImage1DARB}, + /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, + __glXDispSwap_CompressedTexSubImage2DARB}, + /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, + __glXDispSwap_CompressedTexSubImage3DARB}, /* [ 220] = 220 */ {NULL, NULL}, /* [ 221] = 221 */ {NULL, NULL}, /* [ 222] = 222 */ {NULL, NULL}, @@ -563,26 +631,35 @@ static const void *Render_function_table[408][2] = { /* [ 226] = 226 */ {NULL, NULL}, /* [ 227] = 227 */ {NULL, NULL}, /* [ 228] = 228 */ {NULL, NULL}, - /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB}, - /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA}, + /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, + __glXDispSwap_SampleCoverageARB}, + /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, + __glXDispSwap_WindowPos3fvMESA}, /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB}, /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB}, - /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB}, + /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, + __glXDispSwap_DrawBuffersARB}, /* [ 234] = 234 */ {__glXDisp_ClampColorARB, __glXDispSwap_ClampColorARB}, /* [ 235] = 235 */ {NULL, NULL}, /* [ 236] = 236 */ {NULL, NULL}, - /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, __glXDispSwap_FramebufferTextureLayerEXT}, + /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, + __glXDispSwap_FramebufferTextureLayerEXT}, /* [ 238] = 238 */ {NULL, NULL}, /* [ 239] = 239 */ {NULL, NULL}, - /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS}, - /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS}, + /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, + __glXDispSwap_SampleMaskSGIS}, + /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, + __glXDispSwap_SamplePatternSGIS}, /* [ 242] = 2050 */ {NULL, NULL}, /* [ 243] = 2051 */ {NULL, NULL}, /* [ 244] = 2052 */ {NULL, NULL}, /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable}, - /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv}, - /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv}, - /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable}, + /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, + __glXDispSwap_ColorTableParameterfv}, + /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, + __glXDispSwap_ColorTableParameteriv}, + /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, + __glXDispSwap_CopyColorTable}, /* [ 249] = 2057 */ {NULL, NULL}, /* [ 250] = 2058 */ {NULL, NULL}, /* [ 251] = 2059 */ {NULL, NULL}, @@ -591,8 +668,10 @@ static const void *Render_function_table[408][2] = { /* [ 254] = 2062 */ {NULL, NULL}, /* [ 255] = 2063 */ {NULL, NULL}, /* [ 256] = 2064 */ {NULL, NULL}, - /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT}, - /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT}, + /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, + __glXDispSwap_PointParameterfEXT}, + /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, + __glXDispSwap_PointParameterfvEXT}, /* [ 259] = 2067 */ {NULL, NULL}, /* [ 260] = 2068 */ {NULL, NULL}, /* [ 261] = 2069 */ {NULL, NULL}, @@ -603,633 +682,734 @@ static const void *Render_function_table[408][2] = { /* [ 266] = 4098 */ {NULL, NULL}, /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D}, /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D}, - /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D}, - /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D}, - /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf}, - /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv}, - /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri}, - /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv}, - /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D}, - /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D}, - /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D}, + /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, + __glXDispSwap_ConvolutionFilter1D}, + /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, + __glXDispSwap_ConvolutionFilter2D}, + /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, + __glXDispSwap_ConvolutionParameterf}, + /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, + __glXDispSwap_ConvolutionParameterfv}, + /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, + __glXDispSwap_ConvolutionParameteri}, + /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, + __glXDispSwap_ConvolutionParameteriv}, + /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, + __glXDispSwap_CopyConvolutionFilter1D}, + /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, + __glXDispSwap_CopyConvolutionFilter2D}, + /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, + __glXDispSwap_SeparableFilter2D}, /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram}, /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax}, - /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram}, + /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, + __glXDispSwap_ResetHistogram}, /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax}, /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D}, /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D}, /* [ 284] = 4116 */ {NULL, NULL}, /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture}, - /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures}, - /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D}, - /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D}, - /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D}, - /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D}, - /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D}, + /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, + __glXDispSwap_PrioritizeTextures}, + /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, + __glXDispSwap_CopyTexImage1D}, + /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, + __glXDispSwap_CopyTexImage2D}, + /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, + __glXDispSwap_CopyTexSubImage1D}, + /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, + __glXDispSwap_CopyTexSubImage2D}, + /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, + __glXDispSwap_CopyTexSubImage3D}, /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT}, /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT}, - /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT}, - /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT}, + /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, + __glXDispSwap_SecondaryColor3bvEXT}, + /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, + __glXDispSwap_SecondaryColor3svEXT}, /* [ 296] = 4176 */ {NULL, NULL}, /* [ 297] = 4177 */ {NULL, NULL}, /* [ 298] = 4178 */ {NULL, NULL}, /* [ 299] = 4179 */ {NULL, NULL}, /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV}, - /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV}, - /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV}, + /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, + __glXDispSwap_ExecuteProgramNV}, + /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, + __glXDispSwap_RequestResidentProgramsNV}, /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV}, - /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB}, - /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB}, - /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV}, - /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV}, + /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, + __glXDispSwap_ProgramEnvParameter4fvARB}, + /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, + __glXDispSwap_ProgramEnvParameter4dvARB}, + /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, + __glXDispSwap_ProgramParameters4fvNV}, + /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, + __glXDispSwap_ProgramParameters4dvNV}, /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV}, - /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB}, - /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB}, - /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB}, - /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB}, - /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB}, - /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB}, - /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB}, - /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB}, - /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB}, - /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB}, - /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB}, - /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB}, - /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB}, - /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV}, - /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV}, - /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV}, - /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV}, - /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV}, - /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV}, - /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV}, - /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV}, - /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV}, - /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV}, - /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV}, - /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV}, - /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV}, - /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB}, - /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB}, - /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB}, - /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV}, - /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV}, - /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT}, - /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV}, - /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV}, + /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, + __glXDispSwap_VertexAttrib1svARB}, + /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, + __glXDispSwap_VertexAttrib2svARB}, + /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, + __glXDispSwap_VertexAttrib3svARB}, + /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, + __glXDispSwap_VertexAttrib4svARB}, + /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, + __glXDispSwap_VertexAttrib1fvARB}, + /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, + __glXDispSwap_VertexAttrib2fvARB}, + /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, + __glXDispSwap_VertexAttrib3fvARB}, + /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, + __glXDispSwap_VertexAttrib4fvARB}, + /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, + __glXDispSwap_VertexAttrib1dvARB}, + /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, + __glXDispSwap_VertexAttrib2dvARB}, + /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, + __glXDispSwap_VertexAttrib3dvARB}, + /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, + __glXDispSwap_VertexAttrib4dvARB}, + /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, + __glXDispSwap_VertexAttrib4NubvARB}, + /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, + __glXDispSwap_VertexAttribs1svNV}, + /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, + __glXDispSwap_VertexAttribs2svNV}, + /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, + __glXDispSwap_VertexAttribs3svNV}, + /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, + __glXDispSwap_VertexAttribs4svNV}, + /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, + __glXDispSwap_VertexAttribs1fvNV}, + /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, + __glXDispSwap_VertexAttribs2fvNV}, + /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, + __glXDispSwap_VertexAttribs3fvNV}, + /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, + __glXDispSwap_VertexAttribs4fvNV}, + /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, + __glXDispSwap_VertexAttribs1dvNV}, + /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, + __glXDispSwap_VertexAttribs2dvNV}, + /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, + __glXDispSwap_VertexAttribs3dvNV}, + /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, + __glXDispSwap_VertexAttribs4dvNV}, + /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, + __glXDispSwap_VertexAttribs4ubvNV}, + /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, + __glXDispSwap_ProgramLocalParameter4fvARB}, + /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, + __glXDispSwap_ProgramLocalParameter4dvARB}, + /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, + __glXDispSwap_ProgramStringARB}, + /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, + __glXDispSwap_ProgramNamedParameter4fvNV}, + /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, + __glXDispSwap_ProgramNamedParameter4dvNV}, + /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, + __glXDispSwap_ActiveStencilFaceEXT}, + /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, + __glXDispSwap_PointParameteriNV}, + /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, + __glXDispSwap_PointParameterivNV}, /* [ 343] = 4223 */ {NULL, NULL}, /* [ 344] = 4224 */ {NULL, NULL}, /* [ 345] = 4225 */ {NULL, NULL}, /* [ 346] = 4226 */ {NULL, NULL}, /* [ 347] = 4227 */ {NULL, NULL}, - /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT}, + /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, + __glXDispSwap_BlendEquationSeparateEXT}, /* [ 349] = 4229 */ {NULL, NULL}, - /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB}, - /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB}, - /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB}, - /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB}, - /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB}, - /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB}, - /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB}, - /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB}, - /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB}, - /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB}, - /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT}, - /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT}, - /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT}, - /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT}, - /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT}, - /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT}, + /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, + __glXDispSwap_VertexAttrib4bvARB}, + /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, + __glXDispSwap_VertexAttrib4ivARB}, + /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, + __glXDispSwap_VertexAttrib4ubvARB}, + /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, + __glXDispSwap_VertexAttrib4usvARB}, + /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, + __glXDispSwap_VertexAttrib4uivARB}, + /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, + __glXDispSwap_VertexAttrib4NbvARB}, + /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, + __glXDispSwap_VertexAttrib4NsvARB}, + /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, + __glXDispSwap_VertexAttrib4NivARB}, + /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, + __glXDispSwap_VertexAttrib4NusvARB}, + /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, + __glXDispSwap_VertexAttrib4NuivARB}, + /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, + __glXDispSwap_DeleteFramebuffersEXT}, + /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, + __glXDispSwap_FramebufferTexture1DEXT}, + /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, + __glXDispSwap_FramebufferTexture2DEXT}, + /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, + __glXDispSwap_FramebufferTexture3DEXT}, + /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, + __glXDispSwap_FramebufferRenderbufferEXT}, + /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, + __glXDispSwap_GenerateMipmapEXT}, /* [ 366] = 4326 */ {NULL, NULL}, /* [ 367] = 4327 */ {NULL, NULL}, /* [ 368] = 4328 */ {NULL, NULL}, /* [ 369] = 4329 */ {NULL, NULL}, - /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, __glXDispSwap_BlitFramebufferEXT}, - /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample}, + /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, + __glXDispSwap_BlitFramebufferEXT}, + /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, + __glXDispSwap_RenderbufferStorageMultisample}, /* [ 372] = 4332 */ {NULL, NULL}, /* [ 373] = 4333 */ {NULL, NULL}, /* [ 374] = 4334 */ {NULL, NULL}, /* [ 375] = 4335 */ {NULL, NULL}, - /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT}, - /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT}, - /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT}, - /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT}, - /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT}, - /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT}, - /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT}, + /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, + __glXDispSwap_SecondaryColor3ivEXT}, + /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, + __glXDispSwap_SecondaryColor3fvEXT}, + /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, + __glXDispSwap_SecondaryColor3dvEXT}, + /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, + __glXDispSwap_SecondaryColor3ubvEXT}, + /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, + __glXDispSwap_SecondaryColor3usvEXT}, + /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, + __glXDispSwap_SecondaryColor3uivEXT}, + /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, + __glXDispSwap_BlendFuncSeparateEXT}, /* [ 383] = 4135 */ {NULL, NULL}, /* [ 384] = 4264 */ {NULL, NULL}, - /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV}, - /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV}, - /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV}, - /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV}, - /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV}, - /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV}, - /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV}, - /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV}, - /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV}, - /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV}, - /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV}, - /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV}, - /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV}, + /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, + __glXDispSwap_VertexAttrib1svNV}, + /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, + __glXDispSwap_VertexAttrib2svNV}, + /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, + __glXDispSwap_VertexAttrib3svNV}, + /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, + __glXDispSwap_VertexAttrib4svNV}, + /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, + __glXDispSwap_VertexAttrib1fvNV}, + /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, + __glXDispSwap_VertexAttrib2fvNV}, + /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, + __glXDispSwap_VertexAttrib3fvNV}, + /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, + __glXDispSwap_VertexAttrib4fvNV}, + /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, + __glXDispSwap_VertexAttrib1dvNV}, + /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, + __glXDispSwap_VertexAttrib2dvNV}, + /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, + __glXDispSwap_VertexAttrib3dvNV}, + /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, + __glXDispSwap_VertexAttrib4dvNV}, + /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, + __glXDispSwap_VertexAttrib4ubvNV}, /* [ 398] = 4278 */ {NULL, NULL}, /* [ 399] = 4279 */ {NULL, NULL}, /* [ 400] = 4312 */ {NULL, NULL}, /* [ 401] = 4313 */ {NULL, NULL}, /* [ 402] = 4314 */ {NULL, NULL}, /* [ 403] = 4315 */ {NULL, NULL}, - /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT}, - /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT}, - /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT}, - /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT}, + /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, + __glXDispSwap_BindRenderbufferEXT}, + /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, + __glXDispSwap_DeleteRenderbuffersEXT}, + /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, + __glXDispSwap_RenderbufferStorageEXT}, + /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, + __glXDispSwap_BindFramebufferEXT}, }; static const int_fast16_t Render_size_table[408][2] = { - /* [ 0] = 0 */ { 0, ~0}, - /* [ 1] = 1 */ { 8, ~0}, - /* [ 2] = 2 */ { 12, 0}, - /* [ 3] = 3 */ { 8, ~0}, - /* [ 4] = 4 */ { 8, ~0}, - /* [ 5] = 5 */ { 48, 1}, - /* [ 6] = 6 */ { 8, ~0}, - /* [ 7] = 7 */ { 28, ~0}, - /* [ 8] = 8 */ { 16, ~0}, - /* [ 9] = 9 */ { 16, ~0}, - /* [ 10] = 10 */ { 12, ~0}, - /* [ 11] = 11 */ { 8, ~0}, - /* [ 12] = 12 */ { 16, ~0}, - /* [ 13] = 13 */ { 12, ~0}, - /* [ 14] = 14 */ { 8, ~0}, - /* [ 15] = 15 */ { 36, ~0}, - /* [ 16] = 16 */ { 20, ~0}, - /* [ 17] = 17 */ { 20, ~0}, - /* [ 18] = 18 */ { 12, ~0}, - /* [ 19] = 19 */ { 8, ~0}, - /* [ 20] = 20 */ { 20, ~0}, - /* [ 21] = 21 */ { 12, ~0}, - /* [ 22] = 22 */ { 8, ~0}, - /* [ 23] = 23 */ { 4, ~0}, - /* [ 24] = 24 */ { 12, ~0}, - /* [ 25] = 25 */ { 8, ~0}, - /* [ 26] = 26 */ { 8, ~0}, - /* [ 27] = 27 */ { 8, ~0}, - /* [ 28] = 28 */ { 8, ~0}, - /* [ 29] = 29 */ { 28, ~0}, - /* [ 30] = 30 */ { 16, ~0}, - /* [ 31] = 31 */ { 16, ~0}, - /* [ 32] = 32 */ { 12, ~0}, - /* [ 33] = 33 */ { 20, ~0}, - /* [ 34] = 34 */ { 12, ~0}, - /* [ 35] = 35 */ { 12, ~0}, - /* [ 36] = 36 */ { 8, ~0}, - /* [ 37] = 37 */ { 28, ~0}, - /* [ 38] = 38 */ { 16, ~0}, - /* [ 39] = 39 */ { 16, ~0}, - /* [ 40] = 40 */ { 12, ~0}, - /* [ 41] = 41 */ { 36, ~0}, - /* [ 42] = 42 */ { 20, ~0}, - /* [ 43] = 43 */ { 20, ~0}, - /* [ 44] = 44 */ { 12, ~0}, - /* [ 45] = 45 */ { 36, ~0}, - /* [ 46] = 46 */ { 20, ~0}, - /* [ 47] = 47 */ { 20, ~0}, - /* [ 48] = 48 */ { 12, ~0}, - /* [ 49] = 49 */ { 12, ~0}, - /* [ 50] = 50 */ { 8, ~0}, - /* [ 51] = 51 */ { 8, ~0}, - /* [ 52] = 52 */ { 8, ~0}, - /* [ 53] = 53 */ { 20, ~0}, - /* [ 54] = 54 */ { 12, ~0}, - /* [ 55] = 55 */ { 12, ~0}, - /* [ 56] = 56 */ { 8, ~0}, - /* [ 57] = 57 */ { 28, ~0}, - /* [ 58] = 58 */ { 16, ~0}, - /* [ 59] = 59 */ { 16, ~0}, - /* [ 60] = 60 */ { 12, ~0}, - /* [ 61] = 61 */ { 36, ~0}, - /* [ 62] = 62 */ { 20, ~0}, - /* [ 63] = 63 */ { 20, ~0}, - /* [ 64] = 64 */ { 12, ~0}, - /* [ 65] = 65 */ { 20, ~0}, - /* [ 66] = 66 */ { 12, ~0}, - /* [ 67] = 67 */ { 12, ~0}, - /* [ 68] = 68 */ { 8, ~0}, - /* [ 69] = 69 */ { 28, ~0}, - /* [ 70] = 70 */ { 16, ~0}, - /* [ 71] = 71 */ { 16, ~0}, - /* [ 72] = 72 */ { 12, ~0}, - /* [ 73] = 73 */ { 36, ~0}, - /* [ 74] = 74 */ { 20, ~0}, - /* [ 75] = 75 */ { 20, ~0}, - /* [ 76] = 76 */ { 12, ~0}, - /* [ 77] = 77 */ { 40, ~0}, - /* [ 78] = 78 */ { 12, ~0}, - /* [ 79] = 79 */ { 8, ~0}, - /* [ 80] = 80 */ { 12, ~0}, - /* [ 81] = 81 */ { 8, 2}, - /* [ 82] = 82 */ { 12, ~0}, - /* [ 83] = 83 */ { 8, 3}, - /* [ 84] = 84 */ { 8, ~0}, - /* [ 85] = 85 */ { 12, ~0}, - /* [ 86] = 86 */ { 16, ~0}, - /* [ 87] = 87 */ { 12, 4}, - /* [ 88] = 88 */ { 16, ~0}, - /* [ 89] = 89 */ { 12, 5}, - /* [ 90] = 90 */ { 12, ~0}, - /* [ 91] = 91 */ { 8, 6}, - /* [ 92] = 92 */ { 12, ~0}, - /* [ 93] = 93 */ { 8, 7}, - /* [ 94] = 94 */ { 12, ~0}, - /* [ 95] = 95 */ { 8, ~0}, - /* [ 96] = 96 */ { 16, ~0}, - /* [ 97] = 97 */ { 12, 8}, - /* [ 98] = 98 */ { 16, ~0}, - /* [ 99] = 99 */ { 12, 9}, - /* [100] = 100 */ { 8, ~0}, - /* [101] = 101 */ { 12, ~0}, - /* [102] = 102 */ { 24, 10}, - /* [103] = 103 */ { 20, ~0}, - /* [104] = 104 */ { 8, ~0}, - /* [105] = 105 */ { 16, ~0}, - /* [106] = 106 */ { 12, 11}, - /* [107] = 107 */ { 16, ~0}, - /* [108] = 108 */ { 12, 12}, - /* [109] = 109 */ { 56, 13}, - /* [110] = 110 */ { 56, 14}, - /* [111] = 111 */ { 16, ~0}, - /* [112] = 112 */ { 12, 15}, - /* [113] = 113 */ { 16, ~0}, - /* [114] = 114 */ { 12, 16}, - /* [115] = 115 */ { 20, ~0}, - /* [116] = 116 */ { 12, 17}, - /* [117] = 117 */ { 16, ~0}, - /* [118] = 118 */ { 12, 18}, - /* [119] = 119 */ { 16, ~0}, - /* [120] = 120 */ { 12, 19}, - /* [121] = 121 */ { 4, ~0}, - /* [122] = 122 */ { 8, ~0}, - /* [123] = 123 */ { 8, ~0}, - /* [124] = 124 */ { 4, ~0}, - /* [125] = 125 */ { 8, ~0}, - /* [126] = 126 */ { 8, ~0}, - /* [127] = 127 */ { 8, ~0}, - /* [128] = 128 */ { 20, ~0}, - /* [129] = 129 */ { 8, ~0}, - /* [130] = 130 */ { 20, ~0}, - /* [131] = 131 */ { 8, ~0}, - /* [132] = 132 */ { 12, ~0}, - /* [133] = 133 */ { 8, ~0}, - /* [134] = 134 */ { 8, ~0}, - /* [135] = 135 */ { 8, ~0}, - /* [136] = 136 */ { 8, ~0}, - /* [137] = 137 */ { 12, ~0}, - /* [138] = 138 */ { 8, ~0}, - /* [139] = 139 */ { 8, ~0}, - /* [140] = 140 */ { 0, ~0}, - /* [141] = 141 */ { 4, ~0}, - /* [142] = 142 */ { 8, ~0}, - /* [143] = 143 */ { 28, 20}, - /* [144] = 144 */ { 20, 21}, - /* [145] = 145 */ { 48, 22}, - /* [146] = 146 */ { 32, 23}, - /* [147] = 147 */ { 24, ~0}, - /* [148] = 148 */ { 16, ~0}, - /* [149] = 149 */ { 44, ~0}, - /* [150] = 150 */ { 28, ~0}, - /* [151] = 151 */ { 12, ~0}, - /* [152] = 152 */ { 8, ~0}, - /* [153] = 153 */ { 20, ~0}, - /* [154] = 154 */ { 12, ~0}, - /* [155] = 155 */ { 16, ~0}, - /* [156] = 156 */ { 8, ~0}, - /* [157] = 157 */ { 24, ~0}, - /* [158] = 158 */ { 12, ~0}, - /* [159] = 159 */ { 12, ~0}, - /* [160] = 160 */ { 12, ~0}, - /* [161] = 161 */ { 8, ~0}, - /* [162] = 162 */ { 16, ~0}, - /* [163] = 163 */ { 16, ~0}, - /* [164] = 164 */ { 8, ~0}, - /* [165] = 165 */ { 12, ~0}, - /* [166] = 166 */ { 12, ~0}, - /* [167] = 167 */ { 12, ~0}, - /* [168] = 168 */ { 12, 24}, - /* [169] = 169 */ { 12, 25}, - /* [170] = 170 */ { 12, 26}, - /* [171] = 171 */ { 8, ~0}, - /* [172] = 172 */ { 24, ~0}, - /* [173] = 173 */ { 40, 27}, - /* [174] = 174 */ { 20, ~0}, - /* [175] = 175 */ { 52, ~0}, - /* [176] = 176 */ { 4, ~0}, - /* [177] = 177 */ { 68, ~0}, + /* [ 0] = 0 */ {0, ~0}, + /* [ 1] = 1 */ {8, ~0}, + /* [ 2] = 2 */ {12, 0}, + /* [ 3] = 3 */ {8, ~0}, + /* [ 4] = 4 */ {8, ~0}, + /* [ 5] = 5 */ {48, 1}, + /* [ 6] = 6 */ {8, ~0}, + /* [ 7] = 7 */ {28, ~0}, + /* [ 8] = 8 */ {16, ~0}, + /* [ 9] = 9 */ {16, ~0}, + /* [ 10] = 10 */ {12, ~0}, + /* [ 11] = 11 */ {8, ~0}, + /* [ 12] = 12 */ {16, ~0}, + /* [ 13] = 13 */ {12, ~0}, + /* [ 14] = 14 */ {8, ~0}, + /* [ 15] = 15 */ {36, ~0}, + /* [ 16] = 16 */ {20, ~0}, + /* [ 17] = 17 */ {20, ~0}, + /* [ 18] = 18 */ {12, ~0}, + /* [ 19] = 19 */ {8, ~0}, + /* [ 20] = 20 */ {20, ~0}, + /* [ 21] = 21 */ {12, ~0}, + /* [ 22] = 22 */ {8, ~0}, + /* [ 23] = 23 */ {4, ~0}, + /* [ 24] = 24 */ {12, ~0}, + /* [ 25] = 25 */ {8, ~0}, + /* [ 26] = 26 */ {8, ~0}, + /* [ 27] = 27 */ {8, ~0}, + /* [ 28] = 28 */ {8, ~0}, + /* [ 29] = 29 */ {28, ~0}, + /* [ 30] = 30 */ {16, ~0}, + /* [ 31] = 31 */ {16, ~0}, + /* [ 32] = 32 */ {12, ~0}, + /* [ 33] = 33 */ {20, ~0}, + /* [ 34] = 34 */ {12, ~0}, + /* [ 35] = 35 */ {12, ~0}, + /* [ 36] = 36 */ {8, ~0}, + /* [ 37] = 37 */ {28, ~0}, + /* [ 38] = 38 */ {16, ~0}, + /* [ 39] = 39 */ {16, ~0}, + /* [ 40] = 40 */ {12, ~0}, + /* [ 41] = 41 */ {36, ~0}, + /* [ 42] = 42 */ {20, ~0}, + /* [ 43] = 43 */ {20, ~0}, + /* [ 44] = 44 */ {12, ~0}, + /* [ 45] = 45 */ {36, ~0}, + /* [ 46] = 46 */ {20, ~0}, + /* [ 47] = 47 */ {20, ~0}, + /* [ 48] = 48 */ {12, ~0}, + /* [ 49] = 49 */ {12, ~0}, + /* [ 50] = 50 */ {8, ~0}, + /* [ 51] = 51 */ {8, ~0}, + /* [ 52] = 52 */ {8, ~0}, + /* [ 53] = 53 */ {20, ~0}, + /* [ 54] = 54 */ {12, ~0}, + /* [ 55] = 55 */ {12, ~0}, + /* [ 56] = 56 */ {8, ~0}, + /* [ 57] = 57 */ {28, ~0}, + /* [ 58] = 58 */ {16, ~0}, + /* [ 59] = 59 */ {16, ~0}, + /* [ 60] = 60 */ {12, ~0}, + /* [ 61] = 61 */ {36, ~0}, + /* [ 62] = 62 */ {20, ~0}, + /* [ 63] = 63 */ {20, ~0}, + /* [ 64] = 64 */ {12, ~0}, + /* [ 65] = 65 */ {20, ~0}, + /* [ 66] = 66 */ {12, ~0}, + /* [ 67] = 67 */ {12, ~0}, + /* [ 68] = 68 */ {8, ~0}, + /* [ 69] = 69 */ {28, ~0}, + /* [ 70] = 70 */ {16, ~0}, + /* [ 71] = 71 */ {16, ~0}, + /* [ 72] = 72 */ {12, ~0}, + /* [ 73] = 73 */ {36, ~0}, + /* [ 74] = 74 */ {20, ~0}, + /* [ 75] = 75 */ {20, ~0}, + /* [ 76] = 76 */ {12, ~0}, + /* [ 77] = 77 */ {40, ~0}, + /* [ 78] = 78 */ {12, ~0}, + /* [ 79] = 79 */ {8, ~0}, + /* [ 80] = 80 */ {12, ~0}, + /* [ 81] = 81 */ {8, 2}, + /* [ 82] = 82 */ {12, ~0}, + /* [ 83] = 83 */ {8, 3}, + /* [ 84] = 84 */ {8, ~0}, + /* [ 85] = 85 */ {12, ~0}, + /* [ 86] = 86 */ {16, ~0}, + /* [ 87] = 87 */ {12, 4}, + /* [ 88] = 88 */ {16, ~0}, + /* [ 89] = 89 */ {12, 5}, + /* [ 90] = 90 */ {12, ~0}, + /* [ 91] = 91 */ {8, 6}, + /* [ 92] = 92 */ {12, ~0}, + /* [ 93] = 93 */ {8, 7}, + /* [ 94] = 94 */ {12, ~0}, + /* [ 95] = 95 */ {8, ~0}, + /* [ 96] = 96 */ {16, ~0}, + /* [ 97] = 97 */ {12, 8}, + /* [ 98] = 98 */ {16, ~0}, + /* [ 99] = 99 */ {12, 9}, + /* [100] = 100 */ {8, ~0}, + /* [101] = 101 */ {12, ~0}, + /* [102] = 102 */ {24, 10}, + /* [103] = 103 */ {20, ~0}, + /* [104] = 104 */ {8, ~0}, + /* [105] = 105 */ {16, ~0}, + /* [106] = 106 */ {12, 11}, + /* [107] = 107 */ {16, ~0}, + /* [108] = 108 */ {12, 12}, + /* [109] = 109 */ {56, 13}, + /* [110] = 110 */ {56, 14}, + /* [111] = 111 */ {16, ~0}, + /* [112] = 112 */ {12, 15}, + /* [113] = 113 */ {16, ~0}, + /* [114] = 114 */ {12, 16}, + /* [115] = 115 */ {20, ~0}, + /* [116] = 116 */ {12, 17}, + /* [117] = 117 */ {16, ~0}, + /* [118] = 118 */ {12, 18}, + /* [119] = 119 */ {16, ~0}, + /* [120] = 120 */ {12, 19}, + /* [121] = 121 */ {4, ~0}, + /* [122] = 122 */ {8, ~0}, + /* [123] = 123 */ {8, ~0}, + /* [124] = 124 */ {4, ~0}, + /* [125] = 125 */ {8, ~0}, + /* [126] = 126 */ {8, ~0}, + /* [127] = 127 */ {8, ~0}, + /* [128] = 128 */ {20, ~0}, + /* [129] = 129 */ {8, ~0}, + /* [130] = 130 */ {20, ~0}, + /* [131] = 131 */ {8, ~0}, + /* [132] = 132 */ {12, ~0}, + /* [133] = 133 */ {8, ~0}, + /* [134] = 134 */ {8, ~0}, + /* [135] = 135 */ {8, ~0}, + /* [136] = 136 */ {8, ~0}, + /* [137] = 137 */ {12, ~0}, + /* [138] = 138 */ {8, ~0}, + /* [139] = 139 */ {8, ~0}, + /* [140] = 140 */ {0, ~0}, + /* [141] = 141 */ {4, ~0}, + /* [142] = 142 */ {8, ~0}, + /* [143] = 143 */ {28, 20}, + /* [144] = 144 */ {20, 21}, + /* [145] = 145 */ {48, 22}, + /* [146] = 146 */ {32, 23}, + /* [147] = 147 */ {24, ~0}, + /* [148] = 148 */ {16, ~0}, + /* [149] = 149 */ {44, ~0}, + /* [150] = 150 */ {28, ~0}, + /* [151] = 151 */ {12, ~0}, + /* [152] = 152 */ {8, ~0}, + /* [153] = 153 */ {20, ~0}, + /* [154] = 154 */ {12, ~0}, + /* [155] = 155 */ {16, ~0}, + /* [156] = 156 */ {8, ~0}, + /* [157] = 157 */ {24, ~0}, + /* [158] = 158 */ {12, ~0}, + /* [159] = 159 */ {12, ~0}, + /* [160] = 160 */ {12, ~0}, + /* [161] = 161 */ {8, ~0}, + /* [162] = 162 */ {16, ~0}, + /* [163] = 163 */ {16, ~0}, + /* [164] = 164 */ {8, ~0}, + /* [165] = 165 */ {12, ~0}, + /* [166] = 166 */ {12, ~0}, + /* [167] = 167 */ {12, ~0}, + /* [168] = 168 */ {12, 24}, + /* [169] = 169 */ {12, 25}, + /* [170] = 170 */ {12, 26}, + /* [171] = 171 */ {8, ~0}, + /* [172] = 172 */ {24, ~0}, + /* [173] = 173 */ {40, 27}, + /* [174] = 174 */ {20, ~0}, + /* [175] = 175 */ {52, ~0}, + /* [176] = 176 */ {4, ~0}, + /* [177] = 177 */ {68, ~0}, /* [178] = 178 */ {132, ~0}, - /* [179] = 179 */ { 8, ~0}, - /* [180] = 180 */ { 68, ~0}, + /* [179] = 179 */ {8, ~0}, + /* [180] = 180 */ {68, ~0}, /* [181] = 181 */ {132, ~0}, - /* [182] = 182 */ { 52, ~0}, - /* [183] = 183 */ { 4, ~0}, - /* [184] = 184 */ { 4, ~0}, - /* [185] = 185 */ { 36, ~0}, - /* [186] = 186 */ { 20, ~0}, - /* [187] = 187 */ { 28, ~0}, - /* [188] = 188 */ { 16, ~0}, - /* [189] = 189 */ { 28, ~0}, - /* [190] = 190 */ { 16, ~0}, - /* [191] = 191 */ { 20, ~0}, - /* [192] = 192 */ { 12, ~0}, - /* [193] = 193 */ { 16, 28}, - /* [194] = 194 */ { 8, ~0}, - /* [195] = 195 */ { 44, 29}, - /* [196] = 196 */ { 24, ~0}, - /* [197] = 197 */ { 8, ~0}, - /* [198] = 198 */ { 16, ~0}, - /* [199] = 199 */ { 12, ~0}, - /* [200] = 200 */ { 12, ~0}, - /* [201] = 201 */ { 12, ~0}, - /* [202] = 202 */ { 24, ~0}, - /* [203] = 203 */ { 16, ~0}, - /* [204] = 204 */ { 16, ~0}, - /* [205] = 205 */ { 12, ~0}, - /* [206] = 206 */ { 32, ~0}, - /* [207] = 207 */ { 20, ~0}, - /* [208] = 208 */ { 20, ~0}, - /* [209] = 209 */ { 16, ~0}, - /* [210] = 210 */ { 40, ~0}, - /* [211] = 211 */ { 24, ~0}, - /* [212] = 212 */ { 24, ~0}, - /* [213] = 213 */ { 16, ~0}, - /* [214] = 214 */ { 28, 30}, - /* [215] = 215 */ { 32, 31}, - /* [216] = 216 */ { 36, 32}, - /* [217] = 217 */ { 28, 33}, - /* [218] = 218 */ { 36, 34}, - /* [219] = 219 */ { 44, 35}, - /* [220] = 220 */ { 0, ~0}, - /* [221] = 221 */ { 0, ~0}, - /* [222] = 222 */ { 0, ~0}, - /* [223] = 223 */ { 0, ~0}, - /* [224] = 224 */ { 0, ~0}, - /* [225] = 225 */ { 0, ~0}, - /* [226] = 226 */ { 0, ~0}, - /* [227] = 227 */ { 0, ~0}, - /* [228] = 228 */ { 0, ~0}, - /* [229] = 229 */ { 12, ~0}, - /* [230] = 230 */ { 16, ~0}, - /* [231] = 231 */ { 12, ~0}, - /* [232] = 232 */ { 8, ~0}, - /* [233] = 233 */ { 8, 36}, - /* [234] = 234 */ { 12, ~0}, - /* [235] = 235 */ { 0, ~0}, - /* [236] = 236 */ { 0, ~0}, - /* [237] = 237 */ { 24, ~0}, - /* [238] = 238 */ { 0, ~0}, - /* [239] = 239 */ { 0, ~0}, - /* [240] = 2048 */ { 12, ~0}, - /* [241] = 2049 */ { 8, ~0}, - /* [242] = 2050 */ { 0, ~0}, - /* [243] = 2051 */ { 0, ~0}, - /* [244] = 2052 */ { 0, ~0}, - /* [245] = 2053 */ { 44, 37}, - /* [246] = 2054 */ { 12, 38}, - /* [247] = 2055 */ { 12, 39}, - /* [248] = 2056 */ { 24, ~0}, - /* [249] = 2057 */ { 0, ~0}, - /* [250] = 2058 */ { 0, ~0}, - /* [251] = 2059 */ { 0, ~0}, - /* [252] = 2060 */ { 0, ~0}, - /* [253] = 2061 */ { 0, ~0}, - /* [254] = 2062 */ { 0, ~0}, - /* [255] = 2063 */ { 0, ~0}, - /* [256] = 2064 */ { 0, ~0}, - /* [257] = 2065 */ { 12, ~0}, - /* [258] = 2066 */ { 8, 40}, - /* [259] = 2067 */ { 0, ~0}, - /* [260] = 2068 */ { 0, ~0}, - /* [261] = 2069 */ { 0, ~0}, - /* [262] = 2070 */ { 0, ~0}, - /* [263] = 2071 */ { 0, ~0}, - /* [264] = 4096 */ { 20, ~0}, - /* [265] = 4097 */ { 8, ~0}, - /* [266] = 4098 */ { 0, ~0}, - /* [267] = 4099 */ { 60, 41}, - /* [268] = 4100 */ { 60, 42}, - /* [269] = 4101 */ { 48, 43}, - /* [270] = 4102 */ { 48, 44}, - /* [271] = 4103 */ { 16, ~0}, - /* [272] = 4104 */ { 12, 45}, - /* [273] = 4105 */ { 16, ~0}, - /* [274] = 4106 */ { 12, 46}, - /* [275] = 4107 */ { 24, ~0}, - /* [276] = 4108 */ { 28, ~0}, - /* [277] = 4109 */ { 32, 47}, - /* [278] = 4110 */ { 20, ~0}, - /* [279] = 4111 */ { 16, ~0}, - /* [280] = 4112 */ { 8, ~0}, - /* [281] = 4113 */ { 8, ~0}, - /* [282] = 4114 */ { 84, 48}, - /* [283] = 4115 */ { 92, 49}, - /* [284] = 4116 */ { 0, ~0}, - /* [285] = 4117 */ { 12, ~0}, - /* [286] = 4118 */ { 8, 50}, - /* [287] = 4119 */ { 32, ~0}, - /* [288] = 4120 */ { 36, ~0}, - /* [289] = 4121 */ { 28, ~0}, - /* [290] = 4122 */ { 36, ~0}, - /* [291] = 4123 */ { 40, ~0}, - /* [292] = 4124 */ { 8, ~0}, - /* [293] = 4125 */ { 12, ~0}, - /* [294] = 4126 */ { 8, ~0}, - /* [295] = 4127 */ { 12, ~0}, - /* [296] = 4176 */ { 0, ~0}, - /* [297] = 4177 */ { 0, ~0}, - /* [298] = 4178 */ { 0, ~0}, - /* [299] = 4179 */ { 0, ~0}, - /* [300] = 4180 */ { 12, ~0}, - /* [301] = 4181 */ { 28, ~0}, - /* [302] = 4182 */ { 8, 51}, - /* [303] = 4183 */ { 16, 52}, - /* [304] = 4184 */ { 28, ~0}, - /* [305] = 4185 */ { 44, ~0}, - /* [306] = 4186 */ { 16, 53}, - /* [307] = 4187 */ { 16, 54}, - /* [308] = 4188 */ { 20, ~0}, - /* [309] = 4189 */ { 12, ~0}, - /* [310] = 4190 */ { 12, ~0}, - /* [311] = 4191 */ { 16, ~0}, - /* [312] = 4192 */ { 16, ~0}, - /* [313] = 4193 */ { 12, ~0}, - /* [314] = 4194 */ { 16, ~0}, - /* [315] = 4195 */ { 20, ~0}, - /* [316] = 4196 */ { 24, ~0}, - /* [317] = 4197 */ { 16, ~0}, - /* [318] = 4198 */ { 24, ~0}, - /* [319] = 4199 */ { 32, ~0}, - /* [320] = 4200 */ { 40, ~0}, - /* [321] = 4201 */ { 12, ~0}, - /* [322] = 4202 */ { 12, 55}, - /* [323] = 4203 */ { 12, 56}, - /* [324] = 4204 */ { 12, 57}, - /* [325] = 4205 */ { 12, 58}, - /* [326] = 4206 */ { 12, 59}, - /* [327] = 4207 */ { 12, 60}, - /* [328] = 4208 */ { 12, 61}, - /* [329] = 4209 */ { 12, 62}, - /* [330] = 4210 */ { 12, 63}, - /* [331] = 4211 */ { 12, 64}, - /* [332] = 4212 */ { 12, 65}, - /* [333] = 4213 */ { 12, 66}, - /* [334] = 4214 */ { 12, 67}, - /* [335] = 4215 */ { 28, ~0}, - /* [336] = 4216 */ { 44, ~0}, - /* [337] = 4217 */ { 16, 68}, - /* [338] = 4218 */ { 28, 69}, - /* [339] = 4219 */ { 44, 70}, - /* [340] = 4220 */ { 8, ~0}, - /* [341] = 4221 */ { 12, ~0}, - /* [342] = 4222 */ { 8, 71}, - /* [343] = 4223 */ { 0, ~0}, - /* [344] = 4224 */ { 0, ~0}, - /* [345] = 4225 */ { 0, ~0}, - /* [346] = 4226 */ { 0, ~0}, - /* [347] = 4227 */ { 0, ~0}, - /* [348] = 4228 */ { 12, ~0}, - /* [349] = 4229 */ { 0, ~0}, - /* [350] = 4230 */ { 12, ~0}, - /* [351] = 4231 */ { 24, ~0}, - /* [352] = 4232 */ { 12, ~0}, - /* [353] = 4233 */ { 16, ~0}, - /* [354] = 4234 */ { 24, ~0}, - /* [355] = 4235 */ { 12, ~0}, - /* [356] = 4236 */ { 16, ~0}, - /* [357] = 4237 */ { 24, ~0}, - /* [358] = 4238 */ { 16, ~0}, - /* [359] = 4239 */ { 24, ~0}, - /* [360] = 4320 */ { 8, 72}, - /* [361] = 4321 */ { 24, ~0}, - /* [362] = 4322 */ { 24, ~0}, - /* [363] = 4323 */ { 28, ~0}, - /* [364] = 4324 */ { 20, ~0}, - /* [365] = 4325 */ { 8, ~0}, - /* [366] = 4326 */ { 0, ~0}, - /* [367] = 4327 */ { 0, ~0}, - /* [368] = 4328 */ { 0, ~0}, - /* [369] = 4329 */ { 0, ~0}, - /* [370] = 4330 */ { 44, ~0}, - /* [371] = 4331 */ { 24, ~0}, - /* [372] = 4332 */ { 0, ~0}, - /* [373] = 4333 */ { 0, ~0}, - /* [374] = 4334 */ { 0, ~0}, - /* [375] = 4335 */ { 0, ~0}, - /* [376] = 4128 */ { 16, ~0}, - /* [377] = 4129 */ { 16, ~0}, - /* [378] = 4130 */ { 28, ~0}, - /* [379] = 4131 */ { 8, ~0}, - /* [380] = 4132 */ { 12, ~0}, - /* [381] = 4133 */ { 16, ~0}, - /* [382] = 4134 */ { 20, ~0}, - /* [383] = 4135 */ { 0, ~0}, - /* [384] = 4264 */ { 0, ~0}, - /* [385] = 4265 */ { 12, ~0}, - /* [386] = 4266 */ { 12, ~0}, - /* [387] = 4267 */ { 16, ~0}, - /* [388] = 4268 */ { 16, ~0}, - /* [389] = 4269 */ { 12, ~0}, - /* [390] = 4270 */ { 16, ~0}, - /* [391] = 4271 */ { 20, ~0}, - /* [392] = 4272 */ { 24, ~0}, - /* [393] = 4273 */ { 16, ~0}, - /* [394] = 4274 */ { 24, ~0}, - /* [395] = 4275 */ { 32, ~0}, - /* [396] = 4276 */ { 40, ~0}, - /* [397] = 4277 */ { 12, ~0}, - /* [398] = 4278 */ { 0, ~0}, - /* [399] = 4279 */ { 0, ~0}, - /* [400] = 4312 */ { 0, ~0}, - /* [401] = 4313 */ { 0, ~0}, - /* [402] = 4314 */ { 0, ~0}, - /* [403] = 4315 */ { 0, ~0}, - /* [404] = 4316 */ { 12, ~0}, - /* [405] = 4317 */ { 8, 73}, - /* [406] = 4318 */ { 20, ~0}, - /* [407] = 4319 */ { 12, ~0}, + /* [182] = 182 */ {52, ~0}, + /* [183] = 183 */ {4, ~0}, + /* [184] = 184 */ {4, ~0}, + /* [185] = 185 */ {36, ~0}, + /* [186] = 186 */ {20, ~0}, + /* [187] = 187 */ {28, ~0}, + /* [188] = 188 */ {16, ~0}, + /* [189] = 189 */ {28, ~0}, + /* [190] = 190 */ {16, ~0}, + /* [191] = 191 */ {20, ~0}, + /* [192] = 192 */ {12, ~0}, + /* [193] = 193 */ {16, 28}, + /* [194] = 194 */ {8, ~0}, + /* [195] = 195 */ {44, 29}, + /* [196] = 196 */ {24, ~0}, + /* [197] = 197 */ {8, ~0}, + /* [198] = 198 */ {16, ~0}, + /* [199] = 199 */ {12, ~0}, + /* [200] = 200 */ {12, ~0}, + /* [201] = 201 */ {12, ~0}, + /* [202] = 202 */ {24, ~0}, + /* [203] = 203 */ {16, ~0}, + /* [204] = 204 */ {16, ~0}, + /* [205] = 205 */ {12, ~0}, + /* [206] = 206 */ {32, ~0}, + /* [207] = 207 */ {20, ~0}, + /* [208] = 208 */ {20, ~0}, + /* [209] = 209 */ {16, ~0}, + /* [210] = 210 */ {40, ~0}, + /* [211] = 211 */ {24, ~0}, + /* [212] = 212 */ {24, ~0}, + /* [213] = 213 */ {16, ~0}, + /* [214] = 214 */ {28, 30}, + /* [215] = 215 */ {32, 31}, + /* [216] = 216 */ {36, 32}, + /* [217] = 217 */ {28, 33}, + /* [218] = 218 */ {36, 34}, + /* [219] = 219 */ {44, 35}, + /* [220] = 220 */ {0, ~0}, + /* [221] = 221 */ {0, ~0}, + /* [222] = 222 */ {0, ~0}, + /* [223] = 223 */ {0, ~0}, + /* [224] = 224 */ {0, ~0}, + /* [225] = 225 */ {0, ~0}, + /* [226] = 226 */ {0, ~0}, + /* [227] = 227 */ {0, ~0}, + /* [228] = 228 */ {0, ~0}, + /* [229] = 229 */ {12, ~0}, + /* [230] = 230 */ {16, ~0}, + /* [231] = 231 */ {12, ~0}, + /* [232] = 232 */ {8, ~0}, + /* [233] = 233 */ {8, 36}, + /* [234] = 234 */ {12, ~0}, + /* [235] = 235 */ {0, ~0}, + /* [236] = 236 */ {0, ~0}, + /* [237] = 237 */ {24, ~0}, + /* [238] = 238 */ {0, ~0}, + /* [239] = 239 */ {0, ~0}, + /* [240] = 2048 */ {12, ~0}, + /* [241] = 2049 */ {8, ~0}, + /* [242] = 2050 */ {0, ~0}, + /* [243] = 2051 */ {0, ~0}, + /* [244] = 2052 */ {0, ~0}, + /* [245] = 2053 */ {44, 37}, + /* [246] = 2054 */ {12, 38}, + /* [247] = 2055 */ {12, 39}, + /* [248] = 2056 */ {24, ~0}, + /* [249] = 2057 */ {0, ~0}, + /* [250] = 2058 */ {0, ~0}, + /* [251] = 2059 */ {0, ~0}, + /* [252] = 2060 */ {0, ~0}, + /* [253] = 2061 */ {0, ~0}, + /* [254] = 2062 */ {0, ~0}, + /* [255] = 2063 */ {0, ~0}, + /* [256] = 2064 */ {0, ~0}, + /* [257] = 2065 */ {12, ~0}, + /* [258] = 2066 */ {8, 40}, + /* [259] = 2067 */ {0, ~0}, + /* [260] = 2068 */ {0, ~0}, + /* [261] = 2069 */ {0, ~0}, + /* [262] = 2070 */ {0, ~0}, + /* [263] = 2071 */ {0, ~0}, + /* [264] = 4096 */ {20, ~0}, + /* [265] = 4097 */ {8, ~0}, + /* [266] = 4098 */ {0, ~0}, + /* [267] = 4099 */ {60, 41}, + /* [268] = 4100 */ {60, 42}, + /* [269] = 4101 */ {48, 43}, + /* [270] = 4102 */ {48, 44}, + /* [271] = 4103 */ {16, ~0}, + /* [272] = 4104 */ {12, 45}, + /* [273] = 4105 */ {16, ~0}, + /* [274] = 4106 */ {12, 46}, + /* [275] = 4107 */ {24, ~0}, + /* [276] = 4108 */ {28, ~0}, + /* [277] = 4109 */ {32, 47}, + /* [278] = 4110 */ {20, ~0}, + /* [279] = 4111 */ {16, ~0}, + /* [280] = 4112 */ {8, ~0}, + /* [281] = 4113 */ {8, ~0}, + /* [282] = 4114 */ {84, 48}, + /* [283] = 4115 */ {92, 49}, + /* [284] = 4116 */ {0, ~0}, + /* [285] = 4117 */ {12, ~0}, + /* [286] = 4118 */ {8, 50}, + /* [287] = 4119 */ {32, ~0}, + /* [288] = 4120 */ {36, ~0}, + /* [289] = 4121 */ {28, ~0}, + /* [290] = 4122 */ {36, ~0}, + /* [291] = 4123 */ {40, ~0}, + /* [292] = 4124 */ {8, ~0}, + /* [293] = 4125 */ {12, ~0}, + /* [294] = 4126 */ {8, ~0}, + /* [295] = 4127 */ {12, ~0}, + /* [296] = 4176 */ {0, ~0}, + /* [297] = 4177 */ {0, ~0}, + /* [298] = 4178 */ {0, ~0}, + /* [299] = 4179 */ {0, ~0}, + /* [300] = 4180 */ {12, ~0}, + /* [301] = 4181 */ {28, ~0}, + /* [302] = 4182 */ {8, 51}, + /* [303] = 4183 */ {16, 52}, + /* [304] = 4184 */ {28, ~0}, + /* [305] = 4185 */ {44, ~0}, + /* [306] = 4186 */ {16, 53}, + /* [307] = 4187 */ {16, 54}, + /* [308] = 4188 */ {20, ~0}, + /* [309] = 4189 */ {12, ~0}, + /* [310] = 4190 */ {12, ~0}, + /* [311] = 4191 */ {16, ~0}, + /* [312] = 4192 */ {16, ~0}, + /* [313] = 4193 */ {12, ~0}, + /* [314] = 4194 */ {16, ~0}, + /* [315] = 4195 */ {20, ~0}, + /* [316] = 4196 */ {24, ~0}, + /* [317] = 4197 */ {16, ~0}, + /* [318] = 4198 */ {24, ~0}, + /* [319] = 4199 */ {32, ~0}, + /* [320] = 4200 */ {40, ~0}, + /* [321] = 4201 */ {12, ~0}, + /* [322] = 4202 */ {12, 55}, + /* [323] = 4203 */ {12, 56}, + /* [324] = 4204 */ {12, 57}, + /* [325] = 4205 */ {12, 58}, + /* [326] = 4206 */ {12, 59}, + /* [327] = 4207 */ {12, 60}, + /* [328] = 4208 */ {12, 61}, + /* [329] = 4209 */ {12, 62}, + /* [330] = 4210 */ {12, 63}, + /* [331] = 4211 */ {12, 64}, + /* [332] = 4212 */ {12, 65}, + /* [333] = 4213 */ {12, 66}, + /* [334] = 4214 */ {12, 67}, + /* [335] = 4215 */ {28, ~0}, + /* [336] = 4216 */ {44, ~0}, + /* [337] = 4217 */ {16, 68}, + /* [338] = 4218 */ {28, 69}, + /* [339] = 4219 */ {44, 70}, + /* [340] = 4220 */ {8, ~0}, + /* [341] = 4221 */ {12, ~0}, + /* [342] = 4222 */ {8, 71}, + /* [343] = 4223 */ {0, ~0}, + /* [344] = 4224 */ {0, ~0}, + /* [345] = 4225 */ {0, ~0}, + /* [346] = 4226 */ {0, ~0}, + /* [347] = 4227 */ {0, ~0}, + /* [348] = 4228 */ {12, ~0}, + /* [349] = 4229 */ {0, ~0}, + /* [350] = 4230 */ {12, ~0}, + /* [351] = 4231 */ {24, ~0}, + /* [352] = 4232 */ {12, ~0}, + /* [353] = 4233 */ {16, ~0}, + /* [354] = 4234 */ {24, ~0}, + /* [355] = 4235 */ {12, ~0}, + /* [356] = 4236 */ {16, ~0}, + /* [357] = 4237 */ {24, ~0}, + /* [358] = 4238 */ {16, ~0}, + /* [359] = 4239 */ {24, ~0}, + /* [360] = 4320 */ {8, 72}, + /* [361] = 4321 */ {24, ~0}, + /* [362] = 4322 */ {24, ~0}, + /* [363] = 4323 */ {28, ~0}, + /* [364] = 4324 */ {20, ~0}, + /* [365] = 4325 */ {8, ~0}, + /* [366] = 4326 */ {0, ~0}, + /* [367] = 4327 */ {0, ~0}, + /* [368] = 4328 */ {0, ~0}, + /* [369] = 4329 */ {0, ~0}, + /* [370] = 4330 */ {44, ~0}, + /* [371] = 4331 */ {24, ~0}, + /* [372] = 4332 */ {0, ~0}, + /* [373] = 4333 */ {0, ~0}, + /* [374] = 4334 */ {0, ~0}, + /* [375] = 4335 */ {0, ~0}, + /* [376] = 4128 */ {16, ~0}, + /* [377] = 4129 */ {16, ~0}, + /* [378] = 4130 */ {28, ~0}, + /* [379] = 4131 */ {8, ~0}, + /* [380] = 4132 */ {12, ~0}, + /* [381] = 4133 */ {16, ~0}, + /* [382] = 4134 */ {20, ~0}, + /* [383] = 4135 */ {0, ~0}, + /* [384] = 4264 */ {0, ~0}, + /* [385] = 4265 */ {12, ~0}, + /* [386] = 4266 */ {12, ~0}, + /* [387] = 4267 */ {16, ~0}, + /* [388] = 4268 */ {16, ~0}, + /* [389] = 4269 */ {12, ~0}, + /* [390] = 4270 */ {16, ~0}, + /* [391] = 4271 */ {20, ~0}, + /* [392] = 4272 */ {24, ~0}, + /* [393] = 4273 */ {16, ~0}, + /* [394] = 4274 */ {24, ~0}, + /* [395] = 4275 */ {32, ~0}, + /* [396] = 4276 */ {40, ~0}, + /* [397] = 4277 */ {12, ~0}, + /* [398] = 4278 */ {0, ~0}, + /* [399] = 4279 */ {0, ~0}, + /* [400] = 4312 */ {0, ~0}, + /* [401] = 4313 */ {0, ~0}, + /* [402] = 4314 */ {0, ~0}, + /* [403] = 4315 */ {0, ~0}, + /* [404] = 4316 */ {12, ~0}, + /* [405] = 4317 */ {8, 73}, + /* [406] = 4318 */ {20, ~0}, + /* [407] = 4319 */ {12, ~0}, }; static const gl_proto_size_func Render_size_func_table[74] = { - __glXCallListsReqSize, - __glXBitmapReqSize, - __glXFogfvReqSize, - __glXFogivReqSize, - __glXLightfvReqSize, - __glXLightivReqSize, - __glXLightModelfvReqSize, - __glXLightModelivReqSize, - __glXMaterialfvReqSize, - __glXMaterialivReqSize, - __glXPolygonStippleReqSize, - __glXTexParameterfvReqSize, - __glXTexParameterivReqSize, - __glXTexImage1DReqSize, - __glXTexImage2DReqSize, - __glXTexEnvfvReqSize, - __glXTexEnvivReqSize, - __glXTexGendvReqSize, - __glXTexGenfvReqSize, - __glXTexGenivReqSize, - __glXMap1dReqSize, - __glXMap1fReqSize, - __glXMap2dReqSize, - __glXMap2fReqSize, - __glXPixelMapfvReqSize, - __glXPixelMapuivReqSize, - __glXPixelMapusvReqSize, - __glXDrawPixelsReqSize, - __glXDrawArraysReqSize, - __glXColorSubTableReqSize, - __glXCompressedTexImage1DARBReqSize, - __glXCompressedTexImage2DARBReqSize, - __glXCompressedTexImage3DARBReqSize, - __glXCompressedTexSubImage1DARBReqSize, - __glXCompressedTexSubImage2DARBReqSize, - __glXCompressedTexSubImage3DARBReqSize, - __glXDrawBuffersARBReqSize, - __glXColorTableReqSize, - __glXColorTableParameterfvReqSize, - __glXColorTableParameterivReqSize, - __glXPointParameterfvEXTReqSize, - __glXTexSubImage1DReqSize, - __glXTexSubImage2DReqSize, - __glXConvolutionFilter1DReqSize, - __glXConvolutionFilter2DReqSize, - __glXConvolutionParameterfvReqSize, - __glXConvolutionParameterivReqSize, - __glXSeparableFilter2DReqSize, - __glXTexImage3DReqSize, - __glXTexSubImage3DReqSize, - __glXPrioritizeTexturesReqSize, - __glXRequestResidentProgramsNVReqSize, - __glXLoadProgramNVReqSize, - __glXProgramParameters4fvNVReqSize, - __glXProgramParameters4dvNVReqSize, - __glXVertexAttribs1svNVReqSize, - __glXVertexAttribs2svNVReqSize, - __glXVertexAttribs3svNVReqSize, - __glXVertexAttribs4svNVReqSize, - __glXVertexAttribs1fvNVReqSize, - __glXVertexAttribs2fvNVReqSize, - __glXVertexAttribs3fvNVReqSize, - __glXVertexAttribs4fvNVReqSize, - __glXVertexAttribs1dvNVReqSize, - __glXVertexAttribs2dvNVReqSize, - __glXVertexAttribs3dvNVReqSize, - __glXVertexAttribs4dvNVReqSize, - __glXVertexAttribs4ubvNVReqSize, - __glXProgramStringARBReqSize, - __glXProgramNamedParameter4fvNVReqSize, - __glXProgramNamedParameter4dvNVReqSize, - __glXPointParameterivNVReqSize, - __glXDeleteFramebuffersEXTReqSize, - __glXDeleteRenderbuffersEXTReqSize, + __glXCallListsReqSize, + __glXBitmapReqSize, + __glXFogfvReqSize, + __glXFogivReqSize, + __glXLightfvReqSize, + __glXLightivReqSize, + __glXLightModelfvReqSize, + __glXLightModelivReqSize, + __glXMaterialfvReqSize, + __glXMaterialivReqSize, + __glXPolygonStippleReqSize, + __glXTexParameterfvReqSize, + __glXTexParameterivReqSize, + __glXTexImage1DReqSize, + __glXTexImage2DReqSize, + __glXTexEnvfvReqSize, + __glXTexEnvivReqSize, + __glXTexGendvReqSize, + __glXTexGenfvReqSize, + __glXTexGenivReqSize, + __glXMap1dReqSize, + __glXMap1fReqSize, + __glXMap2dReqSize, + __glXMap2fReqSize, + __glXPixelMapfvReqSize, + __glXPixelMapuivReqSize, + __glXPixelMapusvReqSize, + __glXDrawPixelsReqSize, + __glXDrawArraysReqSize, + __glXColorSubTableReqSize, + __glXCompressedTexImage1DARBReqSize, + __glXCompressedTexImage2DARBReqSize, + __glXCompressedTexImage3DARBReqSize, + __glXCompressedTexSubImage1DARBReqSize, + __glXCompressedTexSubImage2DARBReqSize, + __glXCompressedTexSubImage3DARBReqSize, + __glXDrawBuffersARBReqSize, + __glXColorTableReqSize, + __glXColorTableParameterfvReqSize, + __glXColorTableParameterivReqSize, + __glXPointParameterfvEXTReqSize, + __glXTexSubImage1DReqSize, + __glXTexSubImage2DReqSize, + __glXConvolutionFilter1DReqSize, + __glXConvolutionFilter2DReqSize, + __glXConvolutionParameterfvReqSize, + __glXConvolutionParameterivReqSize, + __glXSeparableFilter2DReqSize, + __glXTexImage3DReqSize, + __glXTexSubImage3DReqSize, + __glXPrioritizeTexturesReqSize, + __glXRequestResidentProgramsNVReqSize, + __glXLoadProgramNVReqSize, + __glXProgramParameters4fvNVReqSize, + __glXProgramParameters4dvNVReqSize, + __glXVertexAttribs1svNVReqSize, + __glXVertexAttribs2svNVReqSize, + __glXVertexAttribs3svNVReqSize, + __glXVertexAttribs4svNVReqSize, + __glXVertexAttribs1fvNVReqSize, + __glXVertexAttribs2fvNVReqSize, + __glXVertexAttribs3fvNVReqSize, + __glXVertexAttribs4fvNVReqSize, + __glXVertexAttribs1dvNVReqSize, + __glXVertexAttribs2dvNVReqSize, + __glXVertexAttribs3dvNVReqSize, + __glXVertexAttribs4dvNVReqSize, + __glXVertexAttribs4ubvNVReqSize, + __glXProgramStringARBReqSize, + __glXProgramNamedParameter4fvNVReqSize, + __glXProgramNamedParameter4dvNVReqSize, + __glXPointParameterivNVReqSize, + __glXDeleteFramebuffersEXTReqSize, + __glXDeleteRenderbuffersEXTReqSize, }; const struct __glXDispatchInfo Render_dispatch_info = { @@ -1491,22 +1671,35 @@ static const int_fast16_t VendorPriv_dispatch_tree[152] = { static const void *VendorPriv_function_table[104][2] = { /* [ 0] = 0 */ {NULL, NULL}, - /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT}, - /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT}, - /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT}, - /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT}, - /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT}, - /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT}, - /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT}, + /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, + __glXDispSwap_GetConvolutionFilterEXT}, + /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, + __glXDispSwap_GetConvolutionParameterfvEXT}, + /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, + __glXDispSwap_GetConvolutionParameterivEXT}, + /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, + __glXDispSwap_GetSeparableFilterEXT}, + /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, + __glXDispSwap_GetHistogramEXT}, + /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, + __glXDispSwap_GetHistogramParameterfvEXT}, + /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, + __glXDispSwap_GetHistogramParameterivEXT}, /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT}, - /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT}, - /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT}, - /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT}, - /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT}, - /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT}, + /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, + __glXDispSwap_GetMinmaxParameterfvEXT}, + /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, + __glXDispSwap_GetMinmaxParameterivEXT}, + /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, + __glXDispSwap_AreTexturesResidentEXT}, + /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, + __glXDispSwap_DeleteTexturesEXT}, + /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, + __glXDispSwap_GenTexturesEXT}, /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT}, /* [ 15] = 15 */ {NULL, NULL}, - /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT}, + /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, + __glXDispSwap_QueryContextInfoEXT}, /* [ 17] = 1025 */ {NULL, NULL}, /* [ 18] = 1026 */ {NULL, NULL}, /* [ 19] = 1027 */ {NULL, NULL}, @@ -1514,34 +1707,52 @@ static const void *VendorPriv_function_table[104][2] = { /* [ 21] = 1029 */ {NULL, NULL}, /* [ 22] = 1030 */ {NULL, NULL}, /* [ 23] = 1031 */ {NULL, NULL}, - /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, - /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB}, - /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, - /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, - /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, - /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB}, - /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB, __glXDispSwap_GetVertexAttribfvARB}, - /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, + /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, + __glXDispSwap_GetProgramEnvParameterfvARB}, + /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, + __glXDispSwap_GetProgramEnvParameterdvARB}, + /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, + __glXDispSwap_GetProgramivNV}, + /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, + __glXDispSwap_GetProgramStringNV}, + /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, + __glXDispSwap_GetTrackMatrixivNV}, + /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, + __glXDispSwap_GetVertexAttribdvARB}, + /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB, + __glXDispSwap_GetVertexAttribfvARB}, + /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, + __glXDispSwap_GetVertexAttribivNV}, /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV}, - /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, - /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, - /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB}, - /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB}, + /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, + __glXDispSwap_GetProgramLocalParameterfvARB}, + /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, + __glXDispSwap_GetProgramLocalParameterdvARB}, + /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, + __glXDispSwap_GetProgramivARB}, + /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, + __glXDispSwap_GetProgramStringARB}, /* [ 37] = 1309 */ {NULL, NULL}, - /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV}, - /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV}, + /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, + __glXDispSwap_GetProgramNamedParameterfvNV}, + /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, + __glXDispSwap_GetProgramNamedParameterdvNV}, /* [ 40] = 1288 */ {NULL, NULL}, /* [ 41] = 1289 */ {NULL, NULL}, /* [ 42] = 1290 */ {NULL, NULL}, /* [ 43] = 1291 */ {NULL, NULL}, /* [ 44] = 1292 */ {NULL, NULL}, - /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV}, - /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV}, + /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, + __glXDispSwap_AreProgramsResidentNV}, + /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, + __glXDispSwap_DeleteProgramsNV}, /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV}, /* [ 48] = 1328 */ {NULL, NULL}, /* [ 49] = 1329 */ {NULL, NULL}, - /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, - /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, + /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, + __glXDispSwap_BindTexImageEXT}, + /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, + __glXDispSwap_ReleaseTexImageEXT}, /* [ 52] = 1332 */ {NULL, NULL}, /* [ 53] = 1333 */ {NULL, NULL}, /* [ 54] = 1334 */ {NULL, NULL}, @@ -1552,43 +1763,63 @@ static const void *VendorPriv_function_table[104][2] = { /* [ 59] = 1419 */ {NULL, NULL}, /* [ 60] = 1420 */ {NULL, NULL}, /* [ 61] = 1421 */ {NULL, NULL}, - /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT}, - /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT}, - /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT}, - /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT}, - /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT}, - /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT}, - /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, + /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, + __glXDispSwap_IsRenderbufferEXT}, + /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, + __glXDispSwap_GenRenderbuffersEXT}, + /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, + __glXDispSwap_GetRenderbufferParameterivEXT}, + /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, + __glXDispSwap_IsFramebufferEXT}, + /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, + __glXDispSwap_GenFramebuffersEXT}, + /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, + __glXDispSwap_CheckFramebufferStatusEXT}, + /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, + __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, /* [ 69] = 1429 */ {NULL, NULL}, /* [ 70] = 1430 */ {NULL, NULL}, /* [ 71] = 1431 */ {NULL, NULL}, /* [ 72] = 4096 */ {NULL, NULL}, /* [ 73] = 4097 */ {NULL, NULL}, - /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI}, - /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI}, - /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI}, + /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, + __glXDispSwap_GetColorTableSGI}, + /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, + __glXDispSwap_GetColorTableParameterfvSGI}, + /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, + __glXDispSwap_GetColorTableParameterivSGI}, /* [ 77] = 4101 */ {NULL, NULL}, /* [ 78] = 4102 */ {NULL, NULL}, /* [ 79] = 4103 */ {NULL, NULL}, /* [ 80] = 5152 */ {NULL, NULL}, /* [ 81] = 5153 */ {NULL, NULL}, - /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, + /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, + __glXDispSwap_CopySubBufferMESA}, /* [ 83] = 5155 */ {NULL, NULL}, /* [ 84] = 5156 */ {NULL, NULL}, /* [ 85] = 5157 */ {NULL, NULL}, /* [ 86] = 5158 */ {NULL, NULL}, /* [ 87] = 5159 */ {NULL, NULL}, - /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI}, - /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, + /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, + __glXDispSwap_SwapIntervalSGI}, + /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, + __glXDispSwap_MakeCurrentReadSGI}, /* [ 90] = 65538 */ {NULL, NULL}, /* [ 91] = 65539 */ {NULL, NULL}, - /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, - /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, - /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, - /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX}, - /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX}, - /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX}, - /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX}, + /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, + __glXDispSwap_GetFBConfigsSGIX}, + /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, + __glXDispSwap_CreateContextWithConfigSGIX}, + /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, + __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, + /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, + __glXDispSwap_CreateGLXPbufferSGIX}, + /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, + __glXDispSwap_DestroyGLXPbufferSGIX}, + /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, + __glXDispSwap_ChangeDrawableAttributesSGIX}, + /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, + __glXDispSwap_GetDrawableAttributesSGIX}, /* [ 99] = 65547 */ {NULL, NULL}, /* [ 100] = 65548 */ {NULL, NULL}, /* [ 101] = 65549 */ {NULL, NULL}, @@ -1603,4 +1834,3 @@ const struct __glXDispatchInfo VendorPriv_dispatch_info = { NULL, NULL }; - diff --git a/glx/indirect_table.h b/glx/indirect_table.h index 4af1ccbea..a39dc4e3d 100644 --- a/glx/indirect_table.h +++ b/glx/indirect_table.h @@ -45,8 +45,8 @@ struct __glXDispatchInfo { /** */ - const int_fast16_t * dispatch_tree; - + const int_fast16_t *dispatch_tree; + /** * Array of protocol decode and dispatch functions index by the opcode * search tree (i.e., \c dispatch_tree). The first element in each pair @@ -70,7 +70,7 @@ struct __glXDispatchInfo { * If size checking is not to be performed on this type of protocol * data, this pointer will be \c NULL. */ - const int_fast16_t (*size_table)[2]; + const int_fast16_t(*size_table)[2]; /** * Array of functions used to calculate the variable-size portion of @@ -103,4 +103,4 @@ extern const struct __glXDispatchInfo Single_dispatch_info; extern const struct __glXDispatchInfo Render_dispatch_info; extern const struct __glXDispatchInfo VendorPriv_dispatch_info; -#endif /* INDIRECT_TABLE_H */ +#endif /* INDIRECT_TABLE_H */ diff --git a/glx/indirect_texture_compression.c b/glx/indirect_texture_compression.c index 5f44d7b1a..49d6db57f 100644 --- a/glx/indirect_texture_compression.c +++ b/glx/indirect_texture_compression.c @@ -39,80 +39,91 @@ #include "glthread.h" #include "dispatch.h" -int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent( cl, req->contextTag, & error ); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); ClientPtr client = cl->client; - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = *(GLenum *)(pc + 0); - const GLint level = *(GLint *)(pc + 4); - GLint compsize = 0; - char *answer = NULL, answerBuffer[200]; - - CALL_GetTexLevelParameteriv(GET_DISPATCH(), (target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compsize)); - - if ( compsize != 0 ) { - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); - __glXClearErrorOccured(); - CALL_GetCompressedTexImageARB(GET_DISPATCH(), (target, level, answer)); - } - - if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - ((xGLXGetTexImageReply *)&__glXReply)->width = compsize; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); - } - - error = Success; + if (cx != NULL) { + const GLenum target = *(GLenum *) (pc + 0); + const GLint level = *(GLint *) (pc + 4); + GLint compsize = 0; + char *answer = NULL, answerBuffer[200]; + + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, + GL_TEXTURE_COMPRESSED_IMAGE_SIZE, + &compsize)); + + if (compsize != 0) { + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetCompressedTexImageARB(GET_DISPATCH(), + (target, level, answer)); + } + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetTexImageReply *) & __glXReply)->width = compsize; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + error = Success; } return error; } - -int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, + GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent( cl, bswap_32( req->contextTag ), & error ); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_32(req->contextTag), &error); ClientPtr client = cl->client; - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum) bswap_32( *(int *)(pc + 0) ); - const GLint level = (GLint ) bswap_32( *(int *)(pc + 4) ); - GLint compsize = 0; - char *answer = NULL, answerBuffer[200]; - - CALL_GetTexLevelParameteriv(GET_DISPATCH(), (target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compsize)); - - if ( compsize != 0 ) { - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); - __glXClearErrorOccured(); - CALL_GetCompressedTexImageARB(GET_DISPATCH(), (target, level, answer)); - } - - if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - ((xGLXGetTexImageReply *)&__glXReply)->width = compsize; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); - } - - error = Success; + if (cx != NULL) { + const GLenum target = (GLenum) bswap_32(*(int *) (pc + 0)); + const GLint level = (GLint) bswap_32(*(int *) (pc + 4)); + GLint compsize = 0; + char *answer = NULL, answerBuffer[200]; + + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, + GL_TEXTURE_COMPRESSED_IMAGE_SIZE, + &compsize)); + + if (compsize != 0) { + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetCompressedTexImageARB(GET_DISPATCH(), + (target, level, answer)); + } + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetTexImageReply *) & __glXReply)->width = compsize; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + error = Success; } return error; diff --git a/glx/indirect_util.c b/glx/indirect_util.c index 46a270695..a54f70aee 100644 --- a/glx/indirect_util.c +++ b/glx/indirect_util.c @@ -47,28 +47,25 @@ #include "indirect_table.h" #include "indirect_util.h" - #define __GLX_PAD(a) (((a)+3)&~3) extern xGLXSingleReply __glXReply; - GLint -__glGetBooleanv_variable_size( GLenum e ) +__glGetBooleanv_variable_size(GLenum e) { - if ( e == GL_COMPRESSED_TEXTURE_FORMATS ) { - GLint temp; + if (e == GL_COMPRESSED_TEXTURE_FORMATS) { + GLint temp; - CALL_GetIntegerv( GET_DISPATCH(), - (GL_NUM_COMPRESSED_TEXTURE_FORMATS, & temp) ); - return temp; + CALL_GetIntegerv(GET_DISPATCH(), + (GL_NUM_COMPRESSED_TEXTURE_FORMATS, &temp)); + return temp; } else { - return 0; + return 0; } } - /** * Get a properly aligned buffer to hold reply data. * @@ -77,36 +74,35 @@ __glGetBooleanv_variable_size( GLenum e ) * It also assumes that \c alignment is a power of two. */ void * -__glXGetAnswerBuffer( __GLXclientState * cl, size_t required_size, - void * local_buffer, size_t local_size, unsigned alignment ) +__glXGetAnswerBuffer(__GLXclientState * cl, size_t required_size, + void *local_buffer, size_t local_size, unsigned alignment) { - void * buffer = local_buffer; + void *buffer = local_buffer; const unsigned mask = alignment - 1; - if ( local_size < required_size ) { + if (local_size < required_size) { const size_t worst_case_size = required_size + alignment; - intptr_t temp_buf; - - if ( cl->returnBufSize < worst_case_size ) { - void * temp = realloc( cl->returnBuf, worst_case_size ); - - if ( temp == NULL ) { - return NULL; - } - - cl->returnBuf = temp; - cl->returnBufSize = worst_case_size; - } - - temp_buf = (intptr_t) cl->returnBuf; - temp_buf = (temp_buf + mask) & ~mask; - buffer = (void *) temp_buf; + intptr_t temp_buf; + + if (cl->returnBufSize < worst_case_size) { + void *temp = realloc(cl->returnBuf, worst_case_size); + + if (temp == NULL) { + return NULL; + } + + cl->returnBuf = temp; + cl->returnBufSize = worst_case_size; + } + + temp_buf = (intptr_t) cl->returnBuf; + temp_buf = (temp_buf + mask) & ~mask; + buffer = (void *) temp_buf; } return buffer; } - /** * Send a GLX reply to the client. * @@ -117,24 +113,23 @@ __glXGetAnswerBuffer( __GLXclientState * cl, size_t required_size, * harm to clients, but it does make the server-side code much more compact. */ void -__glXSendReply( ClientPtr client, const void * data, size_t elements, - size_t element_size, GLboolean always_array, CARD32 retval ) +__glXSendReply(ClientPtr client, const void *data, size_t elements, + size_t element_size, GLboolean always_array, CARD32 retval) { size_t reply_ints = 0; - if ( __glXErrorOccured() ) { + if (__glXErrorOccured()) { elements = 0; } - else if ( (elements > 1) || always_array ) { + else if ((elements > 1) || always_array) { reply_ints = bytes_to_int32(elements * element_size); } - __glXReply.length = reply_ints; - __glXReply.type = X_Reply; + __glXReply.length = reply_ints; + __glXReply.type = X_Reply; __glXReply.sequenceNumber = client->sequence; - __glXReply.size = elements; - __glXReply.retval = retval; - + __glXReply.size = elements; + __glXReply.retval = retval; /* It is faster on almost always every architecture to just copy the 8 * bytes, even when not necessary, than check to see of the value of @@ -142,15 +137,14 @@ __glXSendReply( ClientPtr client, const void * data, size_t elements, * harm. */ - (void) memcpy( & __glXReply.pad3, data, 8 ); - WriteToClient( client, sz_xGLXSingleReply, (char *) & __glXReply ); + (void) memcpy(&__glXReply.pad3, data, 8); + WriteToClient(client, sz_xGLXSingleReply, (char *) &__glXReply); - if ( reply_ints != 0 ) { - WriteToClient( client, reply_ints * 4, (char *) data ); + if (reply_ints != 0) { + WriteToClient(client, reply_ints * 4, (char *) data); } } - /** * Send a GLX reply to the client. * @@ -165,24 +159,23 @@ __glXSendReply( ClientPtr client, const void * data, size_t elements, * by the caller if necessary. */ void -__glXSendReplySwap( ClientPtr client, const void * data, size_t elements, - size_t element_size, GLboolean always_array, CARD32 retval ) +__glXSendReplySwap(ClientPtr client, const void *data, size_t elements, + size_t element_size, GLboolean always_array, CARD32 retval) { size_t reply_ints = 0; - if ( __glXErrorOccured() ) { + if (__glXErrorOccured()) { elements = 0; } - else if ( (elements > 1) || always_array ) { + else if ((elements > 1) || always_array) { reply_ints = bytes_to_int32(elements * element_size); } - __glXReply.length = bswap_32( reply_ints ); - __glXReply.type = X_Reply; - __glXReply.sequenceNumber = bswap_16( client->sequence ); - __glXReply.size = bswap_32( elements ); - __glXReply.retval = bswap_32( retval ); - + __glXReply.length = bswap_32(reply_ints); + __glXReply.type = X_Reply; + __glXReply.sequenceNumber = bswap_16(client->sequence); + __glXReply.size = bswap_32(elements); + __glXReply.retval = bswap_32(retval); /* It is faster on almost always every architecture to just copy the 8 * bytes, even when not necessary, than check to see of the value of @@ -190,81 +183,73 @@ __glXSendReplySwap( ClientPtr client, const void * data, size_t elements, * harm. */ - (void) memcpy( & __glXReply.pad3, data, 8 ); - WriteToClient( client, sz_xGLXSingleReply, (char *) & __glXReply ); + (void) memcpy(&__glXReply.pad3, data, 8); + WriteToClient(client, sz_xGLXSingleReply, (char *) &__glXReply); - if ( reply_ints != 0 ) { - WriteToClient( client, reply_ints * 4, (char *) data ); + if (reply_ints != 0) { + WriteToClient(client, reply_ints * 4, (char *) data); } } - static int -get_decode_index(const struct __glXDispatchInfo *dispatch_info, - unsigned opcode) +get_decode_index(const struct __glXDispatchInfo *dispatch_info, unsigned opcode) { int remaining_bits; int next_remain; - const int_fast16_t * const tree = dispatch_info->dispatch_tree; + const int_fast16_t *const tree = dispatch_info->dispatch_tree; int_fast16_t index; - remaining_bits = dispatch_info->bits; if (opcode >= (1U << remaining_bits)) { - return -1; + return -1; } - - index = 0; - for (/* empty */; remaining_bits > 0; remaining_bits = next_remain) { - unsigned mask; - unsigned child_index; - - /* Calculate the slice of bits used by this node. - * - * If remaining_bits = 8 and tree[index] = 3, the mask of just the - * remaining bits is 0x00ff and the mask for the remaining bits after - * this node is 0x001f. By taking 0x00ff & ~0x001f, we get 0x00e0. - * This masks the 3 bits that we would want for this node. - */ - - next_remain = remaining_bits - tree[index]; - mask = ((1 << remaining_bits) - 1) & - ~((1 << next_remain) - 1); - - - /* Using the mask, calculate the index of the opcode in the node. - * With that index, fetch the index of the next node. - */ - - child_index = (opcode & mask) >> next_remain; - index = tree[index + 1 + child_index]; - - - /* If the next node is an empty leaf, the opcode is for a non-existant - * function. We're done. - * - * If the next node is a non-empty leaf, look up the function pointer - * and return it. - */ - - if (index == EMPTY_LEAF) { - return -1; - } - else if (IS_LEAF_INDEX(index)) { - unsigned func_index; - - - /* The value stored in the tree for a leaf node is the base of - * the function pointers for that leaf node. The offset for the - * function for a particular opcode is the remaining bits in the - * opcode. - */ - - func_index = -index; - func_index += opcode & ((1 << next_remain) - 1); - return func_index; - } + index = 0; + for ( /* empty */ ; remaining_bits > 0; remaining_bits = next_remain) { + unsigned mask; + unsigned child_index; + + /* Calculate the slice of bits used by this node. + * + * If remaining_bits = 8 and tree[index] = 3, the mask of just the + * remaining bits is 0x00ff and the mask for the remaining bits after + * this node is 0x001f. By taking 0x00ff & ~0x001f, we get 0x00e0. + * This masks the 3 bits that we would want for this node. + */ + + next_remain = remaining_bits - tree[index]; + mask = ((1 << remaining_bits) - 1) & ~((1 << next_remain) - 1); + + /* Using the mask, calculate the index of the opcode in the node. + * With that index, fetch the index of the next node. + */ + + child_index = (opcode & mask) >> next_remain; + index = tree[index + 1 + child_index]; + + /* If the next node is an empty leaf, the opcode is for a non-existant + * function. We're done. + * + * If the next node is a non-empty leaf, look up the function pointer + * and return it. + */ + + if (index == EMPTY_LEAF) { + return -1; + } + else if (IS_LEAF_INDEX(index)) { + unsigned func_index; + + /* The value stored in the tree for a leaf node is the base of + * the function pointers for that leaf node. The offset for the + * function for a particular opcode is the remaining bits in the + * opcode. + */ + + func_index = -index; + func_index += opcode & ((1 << next_remain) - 1); + return func_index; + } } /* We should *never* get here!!! @@ -272,38 +257,36 @@ get_decode_index(const struct __glXDispatchInfo *dispatch_info, return -1; } - void * __glXGetProtocolDecodeFunction(const struct __glXDispatchInfo *dispatch_info, - int opcode, int swapped_version) + int opcode, int swapped_version) { const int func_index = get_decode_index(dispatch_info, opcode); - return (func_index < 0) - ? NULL - : (void *) dispatch_info->dispatch_functions[func_index][swapped_version]; + return (func_index < 0) + ? NULL + : (void *) dispatch_info-> + dispatch_functions[func_index][swapped_version]; } - int __glXGetProtocolSizeData(const struct __glXDispatchInfo *dispatch_info, - int opcode, __GLXrenderSizeData *data) + int opcode, __GLXrenderSizeData * data) { if (dispatch_info->size_table != NULL) { - const int func_index = get_decode_index(dispatch_info, opcode); + const int func_index = get_decode_index(dispatch_info, opcode); - if ((func_index >= 0) - && (dispatch_info->size_table[func_index][0] != 0)) { - const int var_offset = - dispatch_info->size_table[func_index][1]; + if ((func_index >= 0) + && (dispatch_info->size_table[func_index][0] != 0)) { + const int var_offset = dispatch_info->size_table[func_index][1]; - data->bytes = dispatch_info->size_table[func_index][0]; - data->varsize = (var_offset != ~0) - ? dispatch_info->size_func_table[var_offset] - : NULL; + data->bytes = dispatch_info->size_table[func_index][0]; + data->varsize = (var_offset != ~0) + ? dispatch_info->size_func_table[var_offset] + : NULL; - return 0; - } + return 0; + } } return -1; diff --git a/glx/indirect_util.h b/glx/indirect_util.h index b00727a4d..0e65075bf 100644 --- a/glx/indirect_util.h +++ b/glx/indirect_util.h @@ -26,28 +26,28 @@ #ifndef __GLX_INDIRECT_UTIL_H__ #define __GLX_INDIRECT_UTIL_H__ -extern GLint __glGetBooleanv_variable_size( GLenum e ); +extern GLint __glGetBooleanv_variable_size(GLenum e); -extern void * __glXGetAnswerBuffer( __GLXclientState * cl, - size_t required_size, void * local_buffer, size_t local_size, - unsigned alignment ); +extern void *__glXGetAnswerBuffer(__GLXclientState * cl, + size_t required_size, void *local_buffer, + size_t local_size, unsigned alignment); -extern void __glXSendReply( ClientPtr client, const void * data, - size_t elements, size_t element_size, GLboolean always_array, - CARD32 retval ); +extern void __glXSendReply(ClientPtr client, const void *data, + size_t elements, size_t element_size, + GLboolean always_array, CARD32 retval); -extern void __glXSendReplySwap( ClientPtr client, const void * data, - size_t elements, size_t element_size, GLboolean always_array, - CARD32 retval ); +extern void __glXSendReplySwap(ClientPtr client, const void *data, + size_t elements, size_t element_size, + GLboolean always_array, CARD32 retval); struct __glXDispatchInfo; -extern void *__glXGetProtocolDecodeFunction( - const struct __glXDispatchInfo *dispatch_info, int opcode, - int swapped_version); +extern void *__glXGetProtocolDecodeFunction(const struct __glXDispatchInfo + *dispatch_info, int opcode, + int swapped_version); -extern int __glXGetProtocolSizeData( - const struct __glXDispatchInfo *dispatch_info, int opcode, - __GLXrenderSizeData *data); +extern int __glXGetProtocolSizeData(const struct __glXDispatchInfo + *dispatch_info, int opcode, + __GLXrenderSizeData * data); -#endif /* __GLX_INDIRECT_UTIL_H__ */ +#endif /* __GLX_INDIRECT_UTIL_H__ */ diff --git a/glx/render2.c b/glx/render2.c index eb7c30ba0..8cf74a691 100644 --- a/glx/render2.c +++ b/glx/render2.c @@ -41,138 +41,152 @@ #include "glthread.h" #include "dispatch.h" - -void __glXDisp_Map1f(GLbyte *pc) +void +__glXDisp_Map1f(GLbyte * pc) { GLint order, k; GLfloat u1, u2, *points; GLenum target; - target = *(GLenum *)(pc + 0); - order = *(GLint *)(pc + 12); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - points = (GLfloat *)(pc + 16); + target = *(GLenum *) (pc + 0); + order = *(GLint *) (pc + 12); + u1 = *(GLfloat *) (pc + 4); + u2 = *(GLfloat *) (pc + 8); + points = (GLfloat *) (pc + 16); k = __glMap1f_size(target); - CALL_Map1f( GET_DISPATCH(), (target, u1, u2, k, order, points) ); + CALL_Map1f(GET_DISPATCH(), (target, u1, u2, k, order, points)); } -void __glXDisp_Map2f(GLbyte *pc) +void +__glXDisp_Map2f(GLbyte * pc) { GLint uorder, vorder, ustride, vstride, k; GLfloat u1, u2, v1, v2, *points; GLenum target; - target = *(GLenum *)(pc + 0); - uorder = *(GLint *)(pc + 12); - vorder = *(GLint *)(pc + 24); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - v1 = *(GLfloat *)(pc + 16); - v2 = *(GLfloat *)(pc + 20); - points = (GLfloat *)(pc + 28); + target = *(GLenum *) (pc + 0); + uorder = *(GLint *) (pc + 12); + vorder = *(GLint *) (pc + 24); + u1 = *(GLfloat *) (pc + 4); + u2 = *(GLfloat *) (pc + 8); + v1 = *(GLfloat *) (pc + 16); + v2 = *(GLfloat *) (pc + 20); + points = (GLfloat *) (pc + 28); k = __glMap2f_size(target); ustride = vorder * k; vstride = k; - CALL_Map2f( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); + CALL_Map2f(GET_DISPATCH(), + (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, + points)); } -void __glXDisp_Map1d(GLbyte *pc) +void +__glXDisp_Map1d(GLbyte * pc) { GLint order, k; + #ifdef __GLX_ALIGN64 GLint compsize; #endif GLenum target; GLdouble u1, u2, *points; - target = *(GLenum*) (pc + 16); - order = *(GLint*) (pc + 20); + target = *(GLenum *) (pc + 16); + order = *(GLint *) (pc + 20); k = __glMap1d_size(target); #ifdef __GLX_ALIGN64 if (order < 0 || k < 0) { - compsize = 0; - } else { - compsize = order * k; + compsize = 0; + } + else { + compsize = order * k; } #endif - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); + __GLX_GET_DOUBLE(u1, pc); + __GLX_GET_DOUBLE(u2, pc + 8); pc += 24; #ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; + if (((unsigned long) pc) & 7) { + /* + ** Copy the doubles up 4 bytes, trashing the command but aligning + ** the data in the process + */ + __GLX_MEM_COPY(pc - 4, pc, compsize * 8); + points = (GLdouble *) (pc - 4); + } + else { + points = (GLdouble *) pc; } #else - points = (GLdouble*) pc; + points = (GLdouble *) pc; #endif - CALL_Map1d( GET_DISPATCH(), (target, u1, u2, k, order, points) ); + CALL_Map1d(GET_DISPATCH(), (target, u1, u2, k, order, points)); } -void __glXDisp_Map2d(GLbyte *pc) +void +__glXDisp_Map2d(GLbyte * pc) { GLdouble u1, u2, v1, v2, *points; GLint uorder, vorder, ustride, vstride, k; + #ifdef __GLX_ALIGN64 GLint compsize; #endif GLenum target; - target = *(GLenum *)(pc + 32); - uorder = *(GLint *)(pc + 36); - vorder = *(GLint *)(pc + 40); + target = *(GLenum *) (pc + 32); + uorder = *(GLint *) (pc + 36); + vorder = *(GLint *) (pc + 40); k = __glMap2d_size(target); #ifdef __GLX_ALIGN64 if (vorder < 0 || uorder < 0 || k < 0) { - compsize = 0; - } else { - compsize = uorder * vorder * k; + compsize = 0; + } + else { + compsize = uorder * vorder * k; } #endif - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_GET_DOUBLE(v1,pc+16); - __GLX_GET_DOUBLE(v2,pc+24); + __GLX_GET_DOUBLE(u1, pc); + __GLX_GET_DOUBLE(u2, pc + 8); + __GLX_GET_DOUBLE(v1, pc + 16); + __GLX_GET_DOUBLE(v2, pc + 24); pc += 44; ustride = vorder * k; vstride = k; #ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; + if (((unsigned long) pc) & 7) { + /* + ** Copy the doubles up 4 bytes, trashing the command but aligning + ** the data in the process + */ + __GLX_MEM_COPY(pc - 4, pc, compsize * 8); + points = (GLdouble *) (pc - 4); + } + else { + points = (GLdouble *) pc; } #else - points = (GLdouble*) pc; + points = (GLdouble *) pc; #endif - CALL_Map2d( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); + CALL_Map2d(GET_DISPATCH(), + (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, + points)); } -void __glXDisp_DrawArrays(GLbyte *pc) +void +__glXDisp_DrawArrays(GLbyte * pc) { - __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc; + __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc; __GLXdispatchDrawArraysComponentHeader *compHeader; GLint numVertexes = hdr->numVertexes; GLint numComponents = hdr->numComponents; @@ -181,73 +195,76 @@ void __glXDisp_DrawArrays(GLbyte *pc) int i; pc += sizeof(__GLXdispatchDrawArraysHeader); - compHeader = (__GLXdispatchDrawArraysComponentHeader *)pc; + compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc; /* compute stride (same for all component arrays) */ for (i = 0; i < numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; + GLenum datatype = compHeader[i].datatype; + GLint numVals = compHeader[i].numVals; - stride += __GLX_PAD(numVals * __glXTypeSize(datatype)); + stride += __GLX_PAD(numVals * __glXTypeSize(datatype)); } pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader); /* set up component arrays */ for (i = 0; i < numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; - - switch (component) { - case GL_VERTEX_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) ); - CALL_VertexPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); - break; - case GL_NORMAL_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) ); - CALL_NormalPointer( GET_DISPATCH(), (datatype, stride, pc) ); - break; - case GL_COLOR_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) ); - CALL_ColorPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); - break; - case GL_INDEX_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) ); - CALL_IndexPointer( GET_DISPATCH(), (datatype, stride, pc) ); - break; - case GL_TEXTURE_COORD_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) ); - CALL_TexCoordPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); - break; - case GL_EDGE_FLAG_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) ); - CALL_EdgeFlagPointer( GET_DISPATCH(), (stride, (const GLboolean *)pc) ); - break; - case GL_SECONDARY_COLOR_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) ); - CALL_SecondaryColorPointerEXT( GET_DISPATCH(), (numVals, datatype, stride, pc) ); - break; - case GL_FOG_COORD_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) ); - CALL_FogCoordPointerEXT( GET_DISPATCH(), (datatype, stride, pc) ); - break; - default: - break; - } - - pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); + GLenum datatype = compHeader[i].datatype; + GLint numVals = compHeader[i].numVals; + GLenum component = compHeader[i].component; + + switch (component) { + case GL_VERTEX_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY)); + CALL_VertexPointer(GET_DISPATCH(), (numVals, datatype, stride, pc)); + break; + case GL_NORMAL_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY)); + CALL_NormalPointer(GET_DISPATCH(), (datatype, stride, pc)); + break; + case GL_COLOR_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY)); + CALL_ColorPointer(GET_DISPATCH(), (numVals, datatype, stride, pc)); + break; + case GL_INDEX_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY)); + CALL_IndexPointer(GET_DISPATCH(), (datatype, stride, pc)); + break; + case GL_TEXTURE_COORD_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY)); + CALL_TexCoordPointer(GET_DISPATCH(), + (numVals, datatype, stride, pc)); + break; + case GL_EDGE_FLAG_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY)); + CALL_EdgeFlagPointer(GET_DISPATCH(), + (stride, (const GLboolean *) pc)); + break; + case GL_SECONDARY_COLOR_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY)); + CALL_SecondaryColorPointerEXT(GET_DISPATCH(), + (numVals, datatype, stride, pc)); + break; + case GL_FOG_COORD_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY)); + CALL_FogCoordPointerEXT(GET_DISPATCH(), (datatype, stride, pc)); + break; + default: + break; + } + + pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); } - CALL_DrawArrays( GET_DISPATCH(), (primType, 0, numVertexes) ); + CALL_DrawArrays(GET_DISPATCH(), (primType, 0, numVertexes)); /* turn off anything we might have turned on */ - CALL_DisableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) ); + CALL_DisableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY)); } diff --git a/glx/render2swap.c b/glx/render2swap.c index 17354c4f8..8b5d9daff 100644 --- a/glx/render2swap.c +++ b/glx/render2swap.c @@ -41,13 +41,14 @@ #include "glthread.h" #include "dispatch.h" - -void __glXDispSwap_Map1f(GLbyte *pc) +void +__glXDispSwap_Map1f(GLbyte * pc) { GLint order, k; GLfloat u1, u2, *points; GLenum target; GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -55,31 +56,34 @@ void __glXDispSwap_Map1f(GLbyte *pc) __GLX_SWAP_INT(pc + 12); __GLX_SWAP_FLOAT(pc + 4); __GLX_SWAP_FLOAT(pc + 8); - - target = *(GLenum *)(pc + 0); - order = *(GLint *)(pc + 12); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - points = (GLfloat *)(pc + 16); + + target = *(GLenum *) (pc + 0); + order = *(GLint *) (pc + 12); + u1 = *(GLfloat *) (pc + 4); + u2 = *(GLfloat *) (pc + 8); + points = (GLfloat *) (pc + 16); k = __glMap1f_size(target); if (order <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = order * k; + /* Erroneous command. */ + compsize = 0; + } + else { + compsize = order * k; } __GLX_SWAP_FLOAT_ARRAY(points, compsize); - CALL_Map1f( GET_DISPATCH(), (target, u1, u2, k, order, points) ); + CALL_Map1f(GET_DISPATCH(), (target, u1, u2, k, order, points)); } -void __glXDispSwap_Map2f(GLbyte *pc) +void +__glXDispSwap_Map2f(GLbyte * pc) { GLint uorder, vorder, ustride, vstride, k; GLfloat u1, u2, v1, v2, *points; GLenum target; GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -90,36 +94,41 @@ void __glXDispSwap_Map2f(GLbyte *pc) __GLX_SWAP_FLOAT(pc + 8); __GLX_SWAP_FLOAT(pc + 16); __GLX_SWAP_FLOAT(pc + 20); - - target = *(GLenum *)(pc + 0); - uorder = *(GLint *)(pc + 12); - vorder = *(GLint *)(pc + 24); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - v1 = *(GLfloat *)(pc + 16); - v2 = *(GLfloat *)(pc + 20); - points = (GLfloat *)(pc + 28); + + target = *(GLenum *) (pc + 0); + uorder = *(GLint *) (pc + 12); + vorder = *(GLint *) (pc + 24); + u1 = *(GLfloat *) (pc + 4); + u2 = *(GLfloat *) (pc + 8); + v1 = *(GLfloat *) (pc + 16); + v2 = *(GLfloat *) (pc + 20); + points = (GLfloat *) (pc + 28); k = __glMap2f_size(target); ustride = vorder * k; vstride = k; if (vorder <= 0 || uorder <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = uorder * vorder * k; + /* Erroneous command. */ + compsize = 0; + } + else { + compsize = uorder * vorder * k; } __GLX_SWAP_FLOAT_ARRAY(points, compsize); - CALL_Map2f( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); + CALL_Map2f(GET_DISPATCH(), + (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, + points)); } -void __glXDispSwap_Map1d(GLbyte *pc) +void +__glXDispSwap_Map1d(GLbyte * pc) { GLint order, k, compsize; GLenum target; GLdouble u1, u2, *points; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -128,42 +137,46 @@ void __glXDispSwap_Map1d(GLbyte *pc) __GLX_SWAP_INT(pc + 16); __GLX_SWAP_INT(pc + 20); - target = *(GLenum*) (pc + 16); - order = *(GLint*) (pc + 20); + target = *(GLenum *) (pc + 16); + order = *(GLint *) (pc + 20); k = __glMap1d_size(target); if (order <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = order * k; + /* Erroneous command. */ + compsize = 0; } - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_SWAP_DOUBLE_ARRAY(pc+24, compsize); + else { + compsize = order * k; + } + __GLX_GET_DOUBLE(u1, pc); + __GLX_GET_DOUBLE(u2, pc + 8); + __GLX_SWAP_DOUBLE_ARRAY(pc + 24, compsize); pc += 24; #ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; + if (((unsigned long) pc) & 7) { + /* + ** Copy the doubles up 4 bytes, trashing the command but aligning + ** the data in the process + */ + __GLX_MEM_COPY(pc - 4, pc, compsize * 8); + points = (GLdouble *) (pc - 4); + } + else { + points = (GLdouble *) pc; } #else - points = (GLdouble*) pc; + points = (GLdouble *) pc; #endif - CALL_Map1d( GET_DISPATCH(), (target, u1, u2, k, order, points) ); + CALL_Map1d(GET_DISPATCH(), (target, u1, u2, k, order, points)); } -void __glXDispSwap_Map2d(GLbyte *pc) +void +__glXDispSwap_Map2d(GLbyte * pc) { GLdouble u1, u2, v1, v2, *points; GLint uorder, vorder, ustride, vstride, k, compsize; GLenum target; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -175,105 +188,117 @@ void __glXDispSwap_Map2d(GLbyte *pc) __GLX_SWAP_INT(pc + 36); __GLX_SWAP_INT(pc + 40); - target = *(GLenum *)(pc + 32); - uorder = *(GLint *)(pc + 36); - vorder = *(GLint *)(pc + 40); + target = *(GLenum *) (pc + 32); + uorder = *(GLint *) (pc + 36); + vorder = *(GLint *) (pc + 40); k = __glMap2d_size(target); if (vorder <= 0 || uorder <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = uorder * vorder * k; + /* Erroneous command. */ + compsize = 0; + } + else { + compsize = uorder * vorder * k; } - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_GET_DOUBLE(v1,pc+16); - __GLX_GET_DOUBLE(v2,pc+24); - __GLX_SWAP_DOUBLE_ARRAY(pc+44, compsize); + __GLX_GET_DOUBLE(u1, pc); + __GLX_GET_DOUBLE(u2, pc + 8); + __GLX_GET_DOUBLE(v1, pc + 16); + __GLX_GET_DOUBLE(v2, pc + 24); + __GLX_SWAP_DOUBLE_ARRAY(pc + 44, compsize); pc += 44; ustride = vorder * k; vstride = k; #ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; + if (((unsigned long) pc) & 7) { + /* + ** Copy the doubles up 4 bytes, trashing the command but aligning + ** the data in the process + */ + __GLX_MEM_COPY(pc - 4, pc, compsize * 8); + points = (GLdouble *) (pc - 4); + } + else { + points = (GLdouble *) pc; } #else - points = (GLdouble*) pc; + points = (GLdouble *) pc; #endif - CALL_Map2d( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); + CALL_Map2d(GET_DISPATCH(), + (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, + points)); } -static void swapArray(GLint numVals, GLenum datatype, - GLint stride, GLint numVertexes, GLbyte *pc) +static void +swapArray(GLint numVals, GLenum datatype, + GLint stride, GLint numVertexes, GLbyte * pc) { - int i,j; + int i, j; + __GLX_DECLARE_SWAP_VARIABLES; switch (datatype) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - /* don't need to swap */ - return; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - for (i=0; i<numVertexes; i++) { - GLshort *pVal = (GLshort *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_SHORT(&pVal[j]); - } - pc += stride; - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - for (i=0; i<numVertexes; i++) { - GLint *pVal = (GLint *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_INT(&pVal[j]); - } - pc += stride; - } - break; - case GL_FLOAT: - for (i=0; i<numVertexes; i++) { - GLfloat *pVal = (GLfloat *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_FLOAT(&pVal[j]); - } - pc += stride; - } - break; - case GL_DOUBLE: - for (i=0; i<numVertexes; i++) { - GLdouble *pVal = (GLdouble *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_DOUBLE(&pVal[j]); - } - pc += stride; - } - break; - default: - return; + case GL_BYTE: + case GL_UNSIGNED_BYTE: + /* don't need to swap */ + return; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + for (i = 0; i < numVertexes; i++) { + GLshort *pVal = (GLshort *) pc; + + for (j = 0; j < numVals; j++) { + __GLX_SWAP_SHORT(&pVal[j]); + } + pc += stride; + } + break; + case GL_INT: + case GL_UNSIGNED_INT: + for (i = 0; i < numVertexes; i++) { + GLint *pVal = (GLint *) pc; + + for (j = 0; j < numVals; j++) { + __GLX_SWAP_INT(&pVal[j]); + } + pc += stride; + } + break; + case GL_FLOAT: + for (i = 0; i < numVertexes; i++) { + GLfloat *pVal = (GLfloat *) pc; + + for (j = 0; j < numVals; j++) { + __GLX_SWAP_FLOAT(&pVal[j]); + } + pc += stride; + } + break; + case GL_DOUBLE: + for (i = 0; i < numVertexes; i++) { + GLdouble *pVal = (GLdouble *) pc; + + for (j = 0; j < numVals; j++) { + __GLX_SWAP_DOUBLE(&pVal[j]); + } + pc += stride; + } + break; + default: + return; } } -void __glXDispSwap_DrawArrays(GLbyte *pc) +void +__glXDispSwap_DrawArrays(GLbyte * pc) { - __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc; + __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc; __GLXdispatchDrawArraysComponentHeader *compHeader; GLint numVertexes = hdr->numVertexes; GLint numComponents = hdr->numComponents; GLenum primType = hdr->primType; GLint stride = 0; int i; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&numVertexes); @@ -284,14 +309,14 @@ void __glXDispSwap_DrawArrays(GLbyte *pc) compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc; /* compute stride (same for all component arrays) */ - for (i=0; i<numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; + for (i = 0; i < numComponents; i++) { + GLenum datatype = compHeader[i].datatype; + GLint numVals = compHeader[i].numVals; + GLenum component = compHeader[i].component; - __GLX_SWAP_INT(&datatype); - __GLX_SWAP_INT(&numVals); - __GLX_SWAP_INT(&component); + __GLX_SWAP_INT(&datatype); + __GLX_SWAP_INT(&numVals); + __GLX_SWAP_INT(&component); stride += __GLX_PAD(numVals * __glXTypeSize(datatype)); } @@ -299,66 +324,69 @@ void __glXDispSwap_DrawArrays(GLbyte *pc) pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader); /* set up component arrays */ - for (i=0; i<numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; + for (i = 0; i < numComponents; i++) { + GLenum datatype = compHeader[i].datatype; + GLint numVals = compHeader[i].numVals; + GLenum component = compHeader[i].component; - __GLX_SWAP_INT(&datatype); - __GLX_SWAP_INT(&numVals); - __GLX_SWAP_INT(&component); + __GLX_SWAP_INT(&datatype); + __GLX_SWAP_INT(&numVals); + __GLX_SWAP_INT(&component); - swapArray(numVals, datatype, stride, numVertexes, pc); + swapArray(numVals, datatype, stride, numVertexes, pc); switch (component) { - case GL_VERTEX_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) ); - CALL_VertexPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); + case GL_VERTEX_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY)); + CALL_VertexPointer(GET_DISPATCH(), (numVals, datatype, stride, pc)); break; - case GL_NORMAL_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) ); - CALL_NormalPointer( GET_DISPATCH(), (datatype, stride, pc) ); + case GL_NORMAL_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY)); + CALL_NormalPointer(GET_DISPATCH(), (datatype, stride, pc)); break; - case GL_COLOR_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) ); - CALL_ColorPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); + case GL_COLOR_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY)); + CALL_ColorPointer(GET_DISPATCH(), (numVals, datatype, stride, pc)); break; - case GL_INDEX_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) ); - CALL_IndexPointer( GET_DISPATCH(), (datatype, stride, pc) ); + case GL_INDEX_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY)); + CALL_IndexPointer(GET_DISPATCH(), (datatype, stride, pc)); break; - case GL_TEXTURE_COORD_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) ); - CALL_TexCoordPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); + case GL_TEXTURE_COORD_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY)); + CALL_TexCoordPointer(GET_DISPATCH(), + (numVals, datatype, stride, pc)); break; - case GL_EDGE_FLAG_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) ); - CALL_EdgeFlagPointer( GET_DISPATCH(), (stride, (const GLboolean *)pc) ); + case GL_EDGE_FLAG_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY)); + CALL_EdgeFlagPointer(GET_DISPATCH(), + (stride, (const GLboolean *) pc)); break; - case GL_SECONDARY_COLOR_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) ); - CALL_SecondaryColorPointerEXT( GET_DISPATCH(), (numVals, datatype, stride, pc) ); + case GL_SECONDARY_COLOR_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY)); + CALL_SecondaryColorPointerEXT(GET_DISPATCH(), + (numVals, datatype, stride, pc)); break; - case GL_FOG_COORD_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) ); - CALL_FogCoordPointerEXT( GET_DISPATCH(), (datatype, stride, pc) ); + case GL_FOG_COORD_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY)); + CALL_FogCoordPointerEXT(GET_DISPATCH(), (datatype, stride, pc)); break; - default: + default: break; - } + } pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); } - CALL_DrawArrays( GET_DISPATCH(), (primType, 0, numVertexes) ); + CALL_DrawArrays(GET_DISPATCH(), (primType, 0, numVertexes)); /* turn off anything we might have turned on */ - CALL_DisableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) ); + CALL_DisableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY)); } diff --git a/glx/renderpix.c b/glx/renderpix.c index 056e62c87..6fccde61f 100644 --- a/glx/renderpix.c +++ b/glx/renderpix.c @@ -40,30 +40,34 @@ #include "glthread.h" #include "dispatch.h" -void __glXDisp_SeparableFilter2D(GLbyte *pc) +void +__glXDisp_SeparableFilter2D(GLbyte * pc) { - __GLXdispatchConvolutionFilterHeader *hdr = - (__GLXdispatchConvolutionFilterHeader *) pc; + __GLXdispatchConvolutionFilterHeader *hdr = + (__GLXdispatchConvolutionFilterHeader *) pc; GLint hdrlen, image1len; hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_DISPATCH_HDR_SIZE); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment)); /* XXX check this usage - internal code called - ** a version without the packing parameters - */ + ** a version without the packing parameters + */ image1len = __glXImageSize(hdr->format, hdr->type, 0, hdr->width, 1, 1, - 0, hdr->rowLength, 0, hdr->skipRows, - hdr->alignment); + 0, hdr->rowLength, 0, hdr->skipRows, + hdr->alignment); image1len = __GLX_PAD(image1len); - CALL_SeparableFilter2D( GET_DISPATCH(), (hdr->target, hdr->internalformat, - hdr->width, hdr->height, hdr->format, hdr->type, - ((GLubyte *)hdr+hdrlen), ((GLubyte *)hdr+hdrlen+image1len)) ); + CALL_SeparableFilter2D(GET_DISPATCH(), (hdr->target, hdr->internalformat, + hdr->width, hdr->height, + hdr->format, hdr->type, + ((GLubyte *) hdr + hdrlen), + ((GLubyte *) hdr + hdrlen + + image1len))); } diff --git a/glx/renderpixswap.c b/glx/renderpixswap.c index 9cd57410e..0655b74f2 100644 --- a/glx/renderpixswap.c +++ b/glx/renderpixswap.c @@ -40,48 +40,52 @@ #include "glthread.h" #include "dispatch.h" -void __glXDispSwap_SeparableFilter2D(GLbyte *pc) +void +__glXDispSwap_SeparableFilter2D(GLbyte * pc) { __GLXdispatchConvolutionFilterHeader *hdr = - (__GLXdispatchConvolutionFilterHeader *) pc; + (__GLXdispatchConvolutionFilterHeader *) pc; GLint hdrlen, image1len; + __GLX_DECLARE_SWAP_VARIABLES; hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE); - __GLX_SWAP_INT((GLbyte *)&hdr->rowLength); - __GLX_SWAP_INT((GLbyte *)&hdr->skipRows); - __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels); - __GLX_SWAP_INT((GLbyte *)&hdr->alignment); + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); - __GLX_SWAP_INT((GLbyte *)&hdr->target); - __GLX_SWAP_INT((GLbyte *)&hdr->internalformat); - __GLX_SWAP_INT((GLbyte *)&hdr->width); - __GLX_SWAP_INT((GLbyte *)&hdr->height); - __GLX_SWAP_INT((GLbyte *)&hdr->format); - __GLX_SWAP_INT((GLbyte *)&hdr->type); + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->internalformat); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->height); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); /* - ** Just invert swapBytes flag; the GL will figure out if it needs to swap - ** the pixel data. - */ - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, !hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment) ); + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, !hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment)); /* XXX check this usage - internal code called - ** a version without the packing parameters - */ + ** a version without the packing parameters + */ image1len = __glXImageSize(hdr->format, hdr->type, 0, hdr->width, 1, 1, - 0, hdr->rowLength, 0, hdr->skipRows, - hdr->alignment); + 0, hdr->rowLength, 0, hdr->skipRows, + hdr->alignment); image1len = __GLX_PAD(image1len); - - CALL_SeparableFilter2D( GET_DISPATCH(), (hdr->target, hdr->internalformat, - hdr->width, hdr->height, hdr->format, hdr->type, - ((GLubyte *)hdr+hdrlen), ((GLubyte *)hdr+hdrlen+image1len)) ); + CALL_SeparableFilter2D(GET_DISPATCH(), (hdr->target, hdr->internalformat, + hdr->width, hdr->height, + hdr->format, hdr->type, + ((GLubyte *) hdr + hdrlen), + ((GLubyte *) hdr + hdrlen + + image1len))); } diff --git a/glx/rensize.c b/glx/rensize.c index 8a58e08d7..bcc3a53ad 100644 --- a/glx/rensize.c +++ b/glx/rensize.c @@ -43,80 +43,88 @@ (((a & 0xff000000U)>>24) | ((a & 0xff0000U)>>8) | \ ((a & 0xff00U)<<8) | ((a & 0xffU)<<24)) -static int Map1Size( GLint k, GLint order) +static int +Map1Size(GLint k, GLint order) { - if (order <= 0 || k < 0) return -1; + if (order <= 0 || k < 0) + return -1; return k * order; } -int __glXMap1dReqSize( const GLbyte *pc, Bool swap ) +int +__glXMap1dReqSize(const GLbyte * pc, Bool swap) { GLenum target; GLint order, k; - target = *(GLenum*) (pc + 16); - order = *(GLint*) (pc + 20); + target = *(GLenum *) (pc + 16); + order = *(GLint *) (pc + 20); if (swap) { - target = SWAPL( target ); - order = SWAPL( order ); + target = SWAPL(target); + order = SWAPL(order); } - k = __glMap1d_size( target ); - return 8 * Map1Size( k, order ); + k = __glMap1d_size(target); + return 8 * Map1Size(k, order); } -int __glXMap1fReqSize( const GLbyte *pc, Bool swap ) +int +__glXMap1fReqSize(const GLbyte * pc, Bool swap) { GLenum target; GLint order, k; - target = *(GLenum *)(pc + 0); - order = *(GLint *)(pc + 12); + target = *(GLenum *) (pc + 0); + order = *(GLint *) (pc + 12); if (swap) { - target = SWAPL( target ); - order = SWAPL( order ); + target = SWAPL(target); + order = SWAPL(order); } k = __glMap1f_size(target); return 4 * Map1Size(k, order); } -static int Map2Size(int k, int majorOrder, int minorOrder) +static int +Map2Size(int k, int majorOrder, int minorOrder) { - if (majorOrder <= 0 || minorOrder <= 0 || k < 0) return -1; + if (majorOrder <= 0 || minorOrder <= 0 || k < 0) + return -1; return k * majorOrder * minorOrder; } -int __glXMap2dReqSize( const GLbyte *pc, Bool swap ) +int +__glXMap2dReqSize(const GLbyte * pc, Bool swap) { GLenum target; GLint uorder, vorder, k; - target = *(GLenum *)(pc + 32); - uorder = *(GLint *)(pc + 36); - vorder = *(GLint *)(pc + 40); + target = *(GLenum *) (pc + 32); + uorder = *(GLint *) (pc + 36); + vorder = *(GLint *) (pc + 40); if (swap) { - target = SWAPL( target ); - uorder = SWAPL( uorder ); - vorder = SWAPL( vorder ); + target = SWAPL(target); + uorder = SWAPL(uorder); + vorder = SWAPL(vorder); } - k = __glMap2d_size( target ); - return 8 * Map2Size( k, uorder, vorder ); + k = __glMap2d_size(target); + return 8 * Map2Size(k, uorder, vorder); } -int __glXMap2fReqSize( const GLbyte *pc, Bool swap ) +int +__glXMap2fReqSize(const GLbyte * pc, Bool swap) { GLenum target; GLint uorder, vorder, k; - target = *(GLenum *)(pc + 0); - uorder = *(GLint *)(pc + 12); - vorder = *(GLint *)(pc + 24); + target = *(GLenum *) (pc + 0); + uorder = *(GLint *) (pc + 12); + vorder = *(GLint *) (pc + 24); if (swap) { - target = SWAPL( target ); - uorder = SWAPL( uorder ); - vorder = SWAPL( vorder ); + target = SWAPL(target); + uorder = SWAPL(uorder); + vorder = SWAPL(vorder); } - k = __glMap2f_size( target ); - return 4 * Map2Size( k, uorder, vorder ); + k = __glMap2f_size(target); + return 4 * Map2Size(k, uorder, vorder); } /** @@ -158,22 +166,24 @@ int __glXMap2fReqSize( const GLbyte *pc, Bool swap ) * are invalid, -1 is returned. If \c target is one of \c GL_PROXY_*, zero * is returned. */ -int __glXImageSize( GLenum format, GLenum type, GLenum target, - GLsizei w, GLsizei h, GLsizei d, - GLint imageHeight, GLint rowLength, - GLint skipImages, GLint skipRows, GLint alignment ) +int +__glXImageSize(GLenum format, GLenum type, GLenum target, + GLsizei w, GLsizei h, GLsizei d, + GLint imageHeight, GLint rowLength, + GLint skipImages, GLint skipRows, GLint alignment) { GLint bytesPerElement, elementsPerGroup, groupsPerRow; GLint groupSize, rowSize, padding, imageSize; if (w < 0 || h < 0 || d < 0 || - (type == GL_BITMAP && - (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX))) { - return -1; + (type == GL_BITMAP && + (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX))) { + return -1; } - if (w==0 || h==0 || d == 0) return 0; + if (w == 0 || h == 0 || d == 0) + return 0; - switch( target ) { + switch (target) { case GL_PROXY_TEXTURE_1D: case GL_PROXY_TEXTURE_2D: case GL_PROXY_TEXTURE_3D: @@ -186,139 +196,153 @@ int __glXImageSize( GLenum format, GLenum type, GLenum target, case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP: - return 0; + return 0; } if (type == GL_BITMAP) { - if (rowLength > 0) { - groupsPerRow = rowLength; - } else { - groupsPerRow = w; - } - rowSize = bits_to_bytes(groupsPerRow); - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - return ((h + skipRows) * rowSize); - } else { - switch(format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - case GL_INTENSITY: - elementsPerGroup = 1; - break; - case GL_422_EXT: - case GL_422_REV_EXT: - case GL_422_AVERAGE_EXT: - case GL_422_REV_AVERAGE_EXT: - case GL_DEPTH_STENCIL_NV: - case GL_DEPTH_STENCIL_MESA: - case GL_YCBCR_MESA: - case GL_LUMINANCE_ALPHA: - elementsPerGroup = 2; - break; - case GL_RGB: - case GL_BGR: - elementsPerGroup = 3; - break; - case GL_RGBA: - case GL_BGRA: - case GL_ABGR_EXT: - elementsPerGroup = 4; - break; - default: - return -1; - } - switch(type) { - case GL_UNSIGNED_BYTE: - case GL_BYTE: - bytesPerElement = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - bytesPerElement = 1; - elementsPerGroup = 1; - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - bytesPerElement = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_SHORT_8_8_APPLE: - case GL_UNSIGNED_SHORT_8_8_REV_APPLE: - case GL_UNSIGNED_SHORT_15_1_MESA: - case GL_UNSIGNED_SHORT_1_15_REV_MESA: - bytesPerElement = 2; - elementsPerGroup = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - bytesPerElement = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - case GL_UNSIGNED_INT_24_8_NV: - case GL_UNSIGNED_INT_24_8_MESA: - case GL_UNSIGNED_INT_8_24_REV_MESA: - bytesPerElement = 4; - elementsPerGroup = 1; - break; - default: - return -1; - } - groupSize = bytesPerElement * elementsPerGroup; - if (rowLength > 0) { - groupsPerRow = rowLength; - } else { - groupsPerRow = w; - } - rowSize = groupsPerRow * groupSize; - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - if (imageHeight > 0) { - imageSize = (imageHeight + skipRows) * rowSize; - } else { - imageSize = (h + skipRows) * rowSize; - } - return ((d + skipImages) * imageSize); + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = w; + } + rowSize = bits_to_bytes(groupsPerRow); + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + return ((h + skipRows) * rowSize); + } + else { + switch (format) { + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + case GL_INTENSITY: + elementsPerGroup = 1; + break; + case GL_422_EXT: + case GL_422_REV_EXT: + case GL_422_AVERAGE_EXT: + case GL_422_REV_AVERAGE_EXT: + case GL_DEPTH_STENCIL_NV: + case GL_DEPTH_STENCIL_MESA: + case GL_YCBCR_MESA: + case GL_LUMINANCE_ALPHA: + elementsPerGroup = 2; + break; + case GL_RGB: + case GL_BGR: + elementsPerGroup = 3; + break; + case GL_RGBA: + case GL_BGRA: + case GL_ABGR_EXT: + elementsPerGroup = 4; + break; + default: + return -1; + } + switch (type) { + case GL_UNSIGNED_BYTE: + case GL_BYTE: + bytesPerElement = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + bytesPerElement = 1; + elementsPerGroup = 1; + break; + case GL_UNSIGNED_SHORT: + case GL_SHORT: + bytesPerElement = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_8_8_APPLE: + case GL_UNSIGNED_SHORT_8_8_REV_APPLE: + case GL_UNSIGNED_SHORT_15_1_MESA: + case GL_UNSIGNED_SHORT_1_15_REV_MESA: + bytesPerElement = 2; + elementsPerGroup = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + bytesPerElement = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_24_8_NV: + case GL_UNSIGNED_INT_24_8_MESA: + case GL_UNSIGNED_INT_8_24_REV_MESA: + bytesPerElement = 4; + elementsPerGroup = 1; + break; + default: + return -1; + } + groupSize = bytesPerElement * elementsPerGroup; + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = w; + } + rowSize = groupsPerRow * groupSize; + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + if (imageHeight > 0) { + imageSize = (imageHeight + skipRows) * rowSize; + } + else { + imageSize = (h + skipRows) * rowSize; + } + return ((d + skipImages) * imageSize); } } - /* XXX this is used elsewhere - should it be exported from glxserver.h? */ -int __glXTypeSize(GLenum enm) +int +__glXTypeSize(GLenum enm) { - switch(enm) { - case GL_BYTE: return sizeof(GLbyte); - case GL_UNSIGNED_BYTE: return sizeof(GLubyte); - case GL_SHORT: return sizeof(GLshort); - case GL_UNSIGNED_SHORT: return sizeof(GLushort); - case GL_INT: return sizeof(GLint); - case GL_UNSIGNED_INT: return sizeof(GLint); - case GL_FLOAT: return sizeof(GLfloat); - case GL_DOUBLE: return sizeof(GLdouble); - default: return -1; - } + switch (enm) { + case GL_BYTE: + return sizeof(GLbyte); + case GL_UNSIGNED_BYTE: + return sizeof(GLubyte); + case GL_SHORT: + return sizeof(GLshort); + case GL_UNSIGNED_SHORT: + return sizeof(GLushort); + case GL_INT: + return sizeof(GLint); + case GL_UNSIGNED_INT: + return sizeof(GLint); + case GL_FLOAT: + return sizeof(GLfloat); + case GL_DOUBLE: + return sizeof(GLdouble); + default: + return -1; + } } -int __glXDrawArraysReqSize( const GLbyte *pc, Bool swap ) +int +__glXDrawArraysReqSize(const GLbyte * pc, Bool swap) { __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc; __GLXdispatchDrawArraysComponentHeader *compHeader; @@ -328,67 +352,68 @@ int __glXDrawArraysReqSize( const GLbyte *pc, Bool swap ) int i; if (swap) { - numVertexes = SWAPL( numVertexes ); - numComponents = SWAPL( numComponents ); + numVertexes = SWAPL(numVertexes); + numComponents = SWAPL(numComponents); } pc += sizeof(__GLXdispatchDrawArraysHeader); compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc; - for (i=0; i<numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLint component = compHeader[i].component; - - if (swap) { - datatype = SWAPL( datatype ); - numVals = SWAPL( numVals ); - component = SWAPL( component ); - } - - switch (component) { - case GL_VERTEX_ARRAY: - case GL_COLOR_ARRAY: - case GL_TEXTURE_COORD_ARRAY: - break; - case GL_SECONDARY_COLOR_ARRAY: - case GL_NORMAL_ARRAY: - if (numVals != 3) { - /* bad size */ - return -1; - } - break; - case GL_FOG_COORD_ARRAY: - case GL_INDEX_ARRAY: - if (numVals != 1) { - /* bad size */ - return -1; - } - break; - case GL_EDGE_FLAG_ARRAY: - if ((numVals != 1) && (datatype != GL_UNSIGNED_BYTE)) { - /* bad size or bad type */ - return -1; - } - break; - default: - /* unknown component type */ - return -1; - } - - arrayElementSize += __GLX_PAD(numVals * __glXTypeSize(datatype)); - - pc += sizeof(__GLXdispatchDrawArraysComponentHeader); + for (i = 0; i < numComponents; i++) { + GLenum datatype = compHeader[i].datatype; + GLint numVals = compHeader[i].numVals; + GLint component = compHeader[i].component; + + if (swap) { + datatype = SWAPL(datatype); + numVals = SWAPL(numVals); + component = SWAPL(component); + } + + switch (component) { + case GL_VERTEX_ARRAY: + case GL_COLOR_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + break; + case GL_SECONDARY_COLOR_ARRAY: + case GL_NORMAL_ARRAY: + if (numVals != 3) { + /* bad size */ + return -1; + } + break; + case GL_FOG_COORD_ARRAY: + case GL_INDEX_ARRAY: + if (numVals != 1) { + /* bad size */ + return -1; + } + break; + case GL_EDGE_FLAG_ARRAY: + if ((numVals != 1) && (datatype != GL_UNSIGNED_BYTE)) { + /* bad size or bad type */ + return -1; + } + break; + default: + /* unknown component type */ + return -1; + } + + arrayElementSize += __GLX_PAD(numVals * __glXTypeSize(datatype)); + + pc += sizeof(__GLXdispatchDrawArraysComponentHeader); } return ((numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader)) + - (numVertexes * arrayElementSize)); + (numVertexes * arrayElementSize)); } -int __glXSeparableFilter2DReqSize( const GLbyte *pc, Bool swap ) +int +__glXSeparableFilter2DReqSize(const GLbyte * pc, Bool swap) { __GLXdispatchConvolutionFilterHeader *hdr = - (__GLXdispatchConvolutionFilterHeader *) pc; + (__GLXdispatchConvolutionFilterHeader *) pc; GLint image1size, image2size; GLenum format = hdr->format; @@ -399,20 +424,20 @@ int __glXSeparableFilter2DReqSize( const GLbyte *pc, Bool swap ) GLint alignment = hdr->alignment; if (swap) { - format = SWAPL( format ); - type = SWAPL( type ); - w = SWAPL( w ); - h = SWAPL( h ); - rowLength = SWAPL( rowLength ); - alignment = SWAPL( alignment ); + format = SWAPL(format); + type = SWAPL(type); + w = SWAPL(w); + h = SWAPL(h); + rowLength = SWAPL(rowLength); + alignment = SWAPL(alignment); } /* XXX Should rowLength be used for either or both image? */ - image1size = __glXImageSize( format, type, 0, w, 1, 1, - 0, rowLength, 0, 0, alignment ); + image1size = __glXImageSize(format, type, 0, w, 1, 1, + 0, rowLength, 0, 0, alignment); image1size = __GLX_PAD(image1size); - image2size = __glXImageSize( format, type, 0, h, 1, 1, - 0, rowLength, 0, 0, alignment ); + image2size = __glXImageSize(format, type, 0, h, 1, 1, + 0, rowLength, 0, 0, alignment); return image1size + image2size; } diff --git a/glx/single2.c b/glx/single2.c index 9f8254b01..42cccc148 100644 --- a/glx/single2.c +++ b/glx/single2.c @@ -46,7 +46,8 @@ #include "glthread.h" #include "dispatch.h" -int __glXDisp_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc) { GLsizei size; GLenum type; @@ -55,28 +56,29 @@ int __glXDisp_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - size = *(GLsizei *)(pc+0); - type = *(GLenum *)(pc+4); + size = *(GLsizei *) (pc + 0); + type = *(GLenum *) (pc + 4); if (cx->feedbackBufSize < size) { - cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf, - (size_t)size - * __GLX_SIZE_FLOAT32); - if (!cx->feedbackBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->feedbackBufSize = size; + cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf, + (size_t) size + * __GLX_SIZE_FLOAT32); + if (!cx->feedbackBuf) { + cl->client->errorValue = size; + return BadAlloc; + } + cx->feedbackBufSize = size; } - CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) ); + CALL_FeedbackBuffer(GET_DISPATCH(), (size, type, cx->feedbackBuf)); cx->hasUnflushedCommands = GL_TRUE; return Success; } -int __glXDisp_SelectBuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_SelectBuffer(__GLXclientState * cl, GLbyte * pc) { __GLXcontext *cx; GLsizei size; @@ -84,110 +86,112 @@ int __glXDisp_SelectBuffer(__GLXclientState *cl, GLbyte *pc) cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - size = *(GLsizei *)(pc+0); + size = *(GLsizei *) (pc + 0); if (cx->selectBufSize < size) { - cx->selectBuf = (GLuint *) realloc(cx->selectBuf, - (size_t) size - * __GLX_SIZE_CARD32); - if (!cx->selectBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->selectBufSize = size; + cx->selectBuf = (GLuint *) realloc(cx->selectBuf, + (size_t) size * __GLX_SIZE_CARD32); + if (!cx->selectBuf) { + cl->client->errorValue = size; + return BadAlloc; + } + cx->selectBufSize = size; } - CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) ); + CALL_SelectBuffer(GET_DISPATCH(), (size, cx->selectBuf)); cx->hasUnflushedCommands = GL_TRUE; return Success; } -int __glXDisp_RenderMode(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_RenderMode(__GLXclientState * cl, GLbyte * pc) { ClientPtr client; xGLXRenderModeReply reply; __GLXcontext *cx; - GLint nitems=0, retBytes=0, retval, newModeCheck; + GLint nitems = 0, retBytes = 0, retval, newModeCheck; GLubyte *retBuffer = NULL; GLenum newMode; int error; cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - newMode = *(GLenum*) pc; - retval = CALL_RenderMode( GET_DISPATCH(), (newMode) ); + newMode = *(GLenum *) pc; + retval = CALL_RenderMode(GET_DISPATCH(), (newMode)); /* Check that render mode worked */ - CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) ); + CALL_GetIntegerv(GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck)); if (newModeCheck != newMode) { - /* Render mode change failed. Bail */ - newMode = newModeCheck; - goto noChangeAllowed; + /* Render mode change failed. Bail */ + newMode = newModeCheck; + goto noChangeAllowed; } /* - ** Render mode might have still failed if we get here. But in this - ** case we can't really tell, nor does it matter. If it did fail, it - ** will return 0, and thus we won't send any data across the wire. - */ + ** Render mode might have still failed if we get here. But in this + ** case we can't really tell, nor does it matter. If it did fail, it + ** will return 0, and thus we won't send any data across the wire. + */ switch (cx->renderMode) { - case GL_RENDER: - cx->renderMode = newMode; - break; - case GL_FEEDBACK: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->feedbackBufSize; - } else { - nitems = retval; - } - retBytes = nitems * __GLX_SIZE_FLOAT32; - retBuffer = (GLubyte*) cx->feedbackBuf; - cx->renderMode = newMode; - break; - case GL_SELECT: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->selectBufSize; - } else { - GLuint *bp = cx->selectBuf; - GLint i; - - /* - ** Figure out how many bytes of data need to be sent. Parse - ** the selection buffer to determine this fact as the - ** return value is the number of hits, not the number of - ** items in the buffer. - */ - nitems = 0; - i = retval; - while (--i >= 0) { - GLuint n; - - /* Parse select data for this hit */ - n = *bp; - bp += 3 + n; - } - nitems = bp - cx->selectBuf; - } - retBytes = nitems * __GLX_SIZE_CARD32; - retBuffer = (GLubyte*) cx->selectBuf; - cx->renderMode = newMode; - break; + case GL_RENDER: + cx->renderMode = newMode; + break; + case GL_FEEDBACK: + if (retval < 0) { + /* Overflow happened. Copy the entire buffer */ + nitems = cx->feedbackBufSize; + } + else { + nitems = retval; + } + retBytes = nitems * __GLX_SIZE_FLOAT32; + retBuffer = (GLubyte *) cx->feedbackBuf; + cx->renderMode = newMode; + break; + case GL_SELECT: + if (retval < 0) { + /* Overflow happened. Copy the entire buffer */ + nitems = cx->selectBufSize; + } + else { + GLuint *bp = cx->selectBuf; + GLint i; + + /* + ** Figure out how many bytes of data need to be sent. Parse + ** the selection buffer to determine this fact as the + ** return value is the number of hits, not the number of + ** items in the buffer. + */ + nitems = 0; + i = retval; + while (--i >= 0) { + GLuint n; + + /* Parse select data for this hit */ + n = *bp; + bp += 3 + n; + } + nitems = bp - cx->selectBuf; + } + retBytes = nitems * __GLX_SIZE_CARD32; + retBuffer = (GLubyte *) cx->selectBuf; + cx->renderMode = newMode; + break; } /* - ** First reply is the number of elements returned in the feedback or - ** selection array, as per the API for glRenderMode itself. - */ - noChangeAllowed:; + ** First reply is the number of elements returned in the feedback or + ** selection array, as per the API for glRenderMode itself. + */ + noChangeAllowed:; client = cl->client; reply.length = nitems; reply.type = X_Reply; @@ -195,29 +199,31 @@ int __glXDisp_RenderMode(__GLXclientState *cl, GLbyte *pc) reply.retval = retval; reply.size = nitems; reply.newMode = newMode; - WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply); + WriteToClient(client, sz_xGLXRenderModeReply, (char *) &reply); if (retBytes) { - WriteToClient(client, retBytes, (char *)retBuffer); + WriteToClient(client, retBytes, (char *) retBuffer); } return Success; } -int __glXDisp_Flush(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_Flush(__GLXclientState * cl, GLbyte * pc) { - __GLXcontext *cx; - int error; + __GLXcontext *cx; + int error; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } - CALL_Flush( GET_DISPATCH(), () ); - cx->hasUnflushedCommands = GL_FALSE; - return Success; + CALL_Flush(GET_DISPATCH(), ()); + cx->hasUnflushedCommands = GL_FALSE; + return Success; } -int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_Finish(__GLXclientState * cl, GLbyte * pc) { __GLXcontext *cx; ClientPtr client; @@ -225,11 +231,11 @@ int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc) cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } /* Do a local glFinish */ - CALL_Finish( GET_DISPATCH(), () ); + CALL_Finish(GET_DISPATCH(), ()); cx->hasUnflushedCommands = GL_FALSE; /* Send empty reply packet to indicate finish is finished */ @@ -241,75 +247,83 @@ int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc) #define SEPARATOR " " -char *__glXcombine_strings(const char *cext_string, const char *sext_string) +char * +__glXcombine_strings(const char *cext_string, const char *sext_string) { - size_t clen, slen; - char *combo_string, *token, *s1; - const char *s2, *end; - - /* safeguard to prevent potentially fatal errors in the string functions */ - if (!cext_string) - cext_string = ""; - if (!sext_string) - sext_string = ""; - - /* - ** String can't be longer than min(cstring, sstring) - ** pull tokens out of shortest string - ** include space in combo_string for final separator and null terminator - */ - clen = strlen(cext_string); - slen = strlen(sext_string); - if (clen > slen) { - combo_string = (char *) malloc(slen + 2); - s1 = (char *) malloc(slen + 2); - if (s1) strcpy(s1, sext_string); - s2 = cext_string; - } else { - combo_string = (char *) malloc(clen + 2); - s1 = (char *) malloc(clen + 2); - if (s1) strcpy(s1, cext_string); - s2 = sext_string; - } - if (!combo_string || !s1) { - free(combo_string); - free(s1); - return NULL; - } - combo_string[0] = '\0'; - - /* Get first extension token */ - token = strtok( s1, SEPARATOR); - while ( token != NULL ) { - - /* - ** if token in second string then save it - ** beware of extension names which are prefixes of other extension names - */ - const char *p = s2; - end = p + strlen(p); - while (p < end) { - size_t n = strcspn(p, SEPARATOR); - if ((strlen(token) == n) && (strncmp(token, p, n) == 0)) { - combo_string = strcat(combo_string, token); - combo_string = strcat(combo_string, SEPARATOR); - } - p += (n + 1); - } - - /* Get next extension token */ - token = strtok( NULL, SEPARATOR); - } - free(s1); - return combo_string; + size_t clen, slen; + char *combo_string, *token, *s1; + const char *s2, *end; + + /* safeguard to prevent potentially fatal errors in the string functions */ + if (!cext_string) + cext_string = ""; + if (!sext_string) + sext_string = ""; + + /* + ** String can't be longer than min(cstring, sstring) + ** pull tokens out of shortest string + ** include space in combo_string for final separator and null terminator + */ + clen = strlen(cext_string); + slen = strlen(sext_string); + if (clen > slen) { + combo_string = (char *) malloc(slen + 2); + s1 = (char *) malloc(slen + 2); + if (s1) + strcpy(s1, sext_string); + s2 = cext_string; + } + else { + combo_string = (char *) malloc(clen + 2); + s1 = (char *) malloc(clen + 2); + if (s1) + strcpy(s1, cext_string); + s2 = sext_string; + } + if (!combo_string || !s1) { + free(combo_string); + free(s1); + return NULL; + } + combo_string[0] = '\0'; + + /* Get first extension token */ + token = strtok(s1, SEPARATOR); + while (token != NULL) { + + /* + ** if token in second string then save it + ** beware of extension names which are prefixes of other extension names + */ + const char *p = s2; + + end = p + strlen(p); + while (p < end) { + size_t n = strcspn(p, SEPARATOR); + + if ((strlen(token) == n) && (strncmp(token, p, n) == 0)) { + combo_string = strcat(combo_string, token); + combo_string = strcat(combo_string, SEPARATOR); + } + p += (n + 1); + } + + /* Get next extension token */ + token = strtok(NULL, SEPARATOR); + } + free(s1); + return combo_string; } -int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap) +int +DoGetString(__GLXclientState * cl, GLbyte * pc, GLboolean need_swap) { ClientPtr client; __GLXcontext *cx; GLenum name; const char *string; + __GLX_DECLARE_SWAP_VARIABLES; int error; char *buf = NULL, *buf1 = NULL; @@ -318,67 +332,66 @@ int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap) /* If the client has the opposite byte order, swap the contextTag and * the name. */ - if ( need_swap ) { - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + __GLX_SINGLE_HDR_SIZE); + if (need_swap) { + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + __GLX_SINGLE_HDR_SIZE); } cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - name = *(GLenum *)(pc + 0); - string = (const char *) CALL_GetString( GET_DISPATCH(), (name) ); + name = *(GLenum *) (pc + 0); + string = (const char *) CALL_GetString(GET_DISPATCH(), (name)); client = cl->client; if (string == NULL) - string = ""; + string = ""; /* - ** Restrict extensions to those that are supported by both the - ** implementation and the connection. That is, return the - ** intersection of client, server, and core extension strings. - */ + ** Restrict extensions to those that are supported by both the + ** implementation and the connection. That is, return the + ** intersection of client, server, and core extension strings. + */ if (name == GL_EXTENSIONS) { - buf1 = __glXcombine_strings(string, - cl->GLClientextensions); - buf = __glXcombine_strings(buf1, - cx->pGlxScreen->GLextensions); - free(buf1); - string = buf; + buf1 = __glXcombine_strings(string, cl->GLClientextensions); + buf = __glXcombine_strings(buf1, cx->pGlxScreen->GLextensions); + free(buf1); + string = buf; } - else if ( name == GL_VERSION ) { - if ( atof( string ) > atof( GLServerVersion ) ) { - if ( asprintf( &buf, "%s (%s)", GLServerVersion, string ) == -1) { - string = GLServerVersion; - } - else { - string = buf; - } - } + else if (name == GL_VERSION) { + if (atof(string) > atof(GLServerVersion)) { + if (asprintf(&buf, "%s (%s)", GLServerVersion, string) == -1) { + string = GLServerVersion; + } + else { + string = buf; + } + } } if (string) { - length = strlen((const char *) string) + 1; + length = strlen((const char *) string) + 1; } __GLX_BEGIN_REPLY(length); __GLX_PUT_SIZE(length); - if ( need_swap ) { - __GLX_SWAP_REPLY_SIZE(); - __GLX_SWAP_REPLY_HEADER(); + if (need_swap) { + __GLX_SWAP_REPLY_SIZE(); + __GLX_SWAP_REPLY_HEADER(); } __GLX_SEND_HEADER(); - WriteToClient(client, length, (char *) string); + WriteToClient(client, length, (char *) string); free(buf); return Success; } -int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetString(__GLXclientState * cl, GLbyte * pc) { return DoGetString(cl, pc, GL_FALSE); } diff --git a/glx/single2swap.c b/glx/single2swap.c index e3afcabbc..e6bb585d9 100644 --- a/glx/single2swap.c +++ b/glx/single2swap.c @@ -42,161 +42,168 @@ #include "glthread.h" #include "dispatch.h" -int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc) { GLsizei size; GLenum type; + __GLX_DECLARE_SWAP_VARIABLES; __GLXcontext *cx; int error; - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - __GLX_SWAP_INT(pc+0); - __GLX_SWAP_INT(pc+4); - size = *(GLsizei *)(pc+0); - type = *(GLenum *)(pc+4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + size = *(GLsizei *) (pc + 0); + type = *(GLenum *) (pc + 4); if (cx->feedbackBufSize < size) { - cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf, - (size_t) size - * __GLX_SIZE_FLOAT32); - if (!cx->feedbackBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->feedbackBufSize = size; + cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf, + (size_t) size + * __GLX_SIZE_FLOAT32); + if (!cx->feedbackBuf) { + cl->client->errorValue = size; + return BadAlloc; + } + cx->feedbackBufSize = size; } - CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) ); + CALL_FeedbackBuffer(GET_DISPATCH(), (size, type, cx->feedbackBuf)); cx->hasUnflushedCommands = GL_TRUE; return Success; } -int __glXDispSwap_SelectBuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_SelectBuffer(__GLXclientState * cl, GLbyte * pc) { __GLXcontext *cx; GLsizei size; + __GLX_DECLARE_SWAP_VARIABLES; int error; - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - __GLX_SWAP_INT(pc+0); - size = *(GLsizei *)(pc+0); + __GLX_SWAP_INT(pc + 0); + size = *(GLsizei *) (pc + 0); if (cx->selectBufSize < size) { - cx->selectBuf = (GLuint *) realloc(cx->selectBuf, - (size_t) size - * __GLX_SIZE_CARD32); - if (!cx->selectBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->selectBufSize = size; + cx->selectBuf = (GLuint *) realloc(cx->selectBuf, + (size_t) size * __GLX_SIZE_CARD32); + if (!cx->selectBuf) { + cl->client->errorValue = size; + return BadAlloc; + } + cx->selectBufSize = size; } - CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) ); + CALL_SelectBuffer(GET_DISPATCH(), (size, cx->selectBuf)); cx->hasUnflushedCommands = GL_TRUE; return Success; } -int __glXDispSwap_RenderMode(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_RenderMode(__GLXclientState * cl, GLbyte * pc) { ClientPtr client; __GLXcontext *cx; xGLXRenderModeReply reply; - GLint nitems=0, retBytes=0, retval, newModeCheck; + GLint nitems = 0, retBytes = 0, retval, newModeCheck; GLubyte *retBuffer = NULL; GLenum newMode; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; int error; - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc); - newMode = *(GLenum*) pc; - retval = CALL_RenderMode( GET_DISPATCH(), (newMode) ); + newMode = *(GLenum *) pc; + retval = CALL_RenderMode(GET_DISPATCH(), (newMode)); /* Check that render mode worked */ - CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) ); + CALL_GetIntegerv(GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck)); if (newModeCheck != newMode) { - /* Render mode change failed. Bail */ - newMode = newModeCheck; - goto noChangeAllowed; + /* Render mode change failed. Bail */ + newMode = newModeCheck; + goto noChangeAllowed; } /* - ** Render mode might have still failed if we get here. But in this - ** case we can't really tell, nor does it matter. If it did fail, it - ** will return 0, and thus we won't send any data across the wire. - */ + ** Render mode might have still failed if we get here. But in this + ** case we can't really tell, nor does it matter. If it did fail, it + ** will return 0, and thus we won't send any data across the wire. + */ switch (cx->renderMode) { - case GL_RENDER: - cx->renderMode = newMode; - break; - case GL_FEEDBACK: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->feedbackBufSize; - } else { - nitems = retval; - } - retBytes = nitems * __GLX_SIZE_FLOAT32; - retBuffer = (GLubyte*) cx->feedbackBuf; - __GLX_SWAP_FLOAT_ARRAY((GLbyte *)retBuffer, nitems); - cx->renderMode = newMode; - break; - case GL_SELECT: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->selectBufSize; - } else { - GLuint *bp = cx->selectBuf; - GLint i; + case GL_RENDER: + cx->renderMode = newMode; + break; + case GL_FEEDBACK: + if (retval < 0) { + /* Overflow happened. Copy the entire buffer */ + nitems = cx->feedbackBufSize; + } + else { + nitems = retval; + } + retBytes = nitems * __GLX_SIZE_FLOAT32; + retBuffer = (GLubyte *) cx->feedbackBuf; + __GLX_SWAP_FLOAT_ARRAY((GLbyte *) retBuffer, nitems); + cx->renderMode = newMode; + break; + case GL_SELECT: + if (retval < 0) { + /* Overflow happened. Copy the entire buffer */ + nitems = cx->selectBufSize; + } + else { + GLuint *bp = cx->selectBuf; + GLint i; - /* - ** Figure out how many bytes of data need to be sent. Parse - ** the selection buffer to determine this fact as the - ** return value is the number of hits, not the number of - ** items in the buffer. - */ - nitems = 0; - i = retval; - while (--i >= 0) { - GLuint n; + /* + ** Figure out how many bytes of data need to be sent. Parse + ** the selection buffer to determine this fact as the + ** return value is the number of hits, not the number of + ** items in the buffer. + */ + nitems = 0; + i = retval; + while (--i >= 0) { + GLuint n; - /* Parse select data for this hit */ - n = *bp; - bp += 3 + n; - } - nitems = bp - cx->selectBuf; - } - retBytes = nitems * __GLX_SIZE_CARD32; - retBuffer = (GLubyte*) cx->selectBuf; - __GLX_SWAP_INT_ARRAY((GLbyte *)retBuffer, nitems); - cx->renderMode = newMode; - break; + /* Parse select data for this hit */ + n = *bp; + bp += 3 + n; + } + nitems = bp - cx->selectBuf; + } + retBytes = nitems * __GLX_SIZE_CARD32; + retBuffer = (GLubyte *) cx->selectBuf; + __GLX_SWAP_INT_ARRAY((GLbyte *) retBuffer, nitems); + cx->renderMode = newMode; + break; } /* - ** First reply is the number of elements returned in the feedback or - ** selection array, as per the API for glRenderMode itself. - */ - noChangeAllowed:; + ** First reply is the number of elements returned in the feedback or + ** selection array, as per the API for glRenderMode itself. + */ + noChangeAllowed:; client = cl->client; reply.length = nitems; reply.type = X_Reply; @@ -209,45 +216,49 @@ int __glXDispSwap_RenderMode(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&reply.retval); __GLX_SWAP_INT(&reply.size); __GLX_SWAP_INT(&reply.newMode); - WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply); + WriteToClient(client, sz_xGLXRenderModeReply, (char *) &reply); if (retBytes) { - WriteToClient(client, retBytes, (char *)retBuffer); + WriteToClient(client, retBytes, (char *) retBuffer); } return Success; } -int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_Flush(__GLXclientState * cl, GLbyte * pc) { - __GLXcontext *cx; - int error; - __GLX_DECLARE_SWAP_VARIABLES; + __GLXcontext *cx; + int error; - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } + __GLX_DECLARE_SWAP_VARIABLES; - CALL_Flush( GET_DISPATCH(), () ); - cx->hasUnflushedCommands = GL_FALSE; - return Success; + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + CALL_Flush(GET_DISPATCH(), ()); + cx->hasUnflushedCommands = GL_FALSE; + return Success; } -int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_Finish(__GLXclientState * cl, GLbyte * pc) { __GLXcontext *cx; ClientPtr client; int error; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } /* Do a local glFinish */ - CALL_Finish( GET_DISPATCH(), () ); + CALL_Finish(GET_DISPATCH(), ()); cx->hasUnflushedCommands = GL_FALSE; /* Send empty reply packet to indicate finish is finished */ @@ -260,7 +271,8 @@ int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetString(__GLXclientState * cl, GLbyte * pc) { return DoGetString(cl, pc, GL_TRUE); } diff --git a/glx/singlepix.c b/glx/singlepix.c index 85fc4860d..55cd4437f 100644 --- a/glx/singlepix.c +++ b/glx/singlepix.c @@ -43,7 +43,8 @@ #include "glthread.h" #include "dispatch.h" -int __glXDisp_ReadPixels(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_ReadPixels(__GLXclientState * cl, GLbyte * pc) { GLsizei width, height; GLenum format, type; @@ -56,46 +57,46 @@ int __glXDisp_ReadPixels(__GLXclientState *cl, GLbyte *pc) cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - width = *(GLsizei *)(pc + 8); - height = *(GLsizei *)(pc + 12); - format = *(GLenum *)(pc + 16); - type = *(GLenum *)(pc + 20); - swapBytes = *(GLboolean *)(pc + 24); - lsbFirst = *(GLboolean *)(pc + 25); - compsize = __glReadPixels_size(format,type,width,height); - if (compsize < 0) compsize = 0; - - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + width = *(GLsizei *) (pc + 8); + height = *(GLsizei *) (pc + 12); + format = *(GLenum *) (pc + 16); + type = *(GLenum *) (pc + 20); + swapBytes = *(GLboolean *) (pc + 24); + lsbFirst = *(GLboolean *) (pc + 25); + compsize = __glReadPixels_size(format, type, width, height); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); - CALL_ReadPixels( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLenum *)(pc + 16), - *(GLenum *)(pc + 20), - answer - ) ); + CALL_ReadPixels(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLsizei *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLenum *) (pc + 16), + *(GLenum *) (pc + 20), answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); } cx->hasUnflushedCommands = GL_FALSE; return Success; } -int __glXDisp_GetTexImage(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexImage(__GLXclientState * cl, GLbyte * pc) { GLint level, compsize; GLenum format, type, target; @@ -104,58 +105,62 @@ int __glXDisp_GetTexImage(__GLXclientState *cl, GLbyte *pc) ClientPtr client = cl->client; int error; char *answer, answerBuffer[200]; - GLint width=0, height=0, depth=1; + GLint width = 0, height = 0, depth = 1; cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - level = *(GLint *)(pc + 4); - format = *(GLenum *)(pc + 8); - type = *(GLenum *)(pc + 12); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 16); - - CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_WIDTH, &width) ); - CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_HEIGHT, &height) ); - if ( target == GL_TEXTURE_3D) { - CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_DEPTH, &depth) ); + level = *(GLint *) (pc + 4); + format = *(GLenum *) (pc + 8); + type = *(GLenum *) (pc + 12); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 16); + + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_WIDTH, &width)); + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_HEIGHT, &height)); + if (target == GL_TEXTURE_3D) { + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_DEPTH, &depth)); } /* * The three queries above might fail if we're in a state where queries * are illegal, but then width, height, and depth would still be zero anyway. */ - compsize = __glGetTexImage_size(target,level,format,type,width,height,depth); - if (compsize < 0) compsize = 0; + compsize = + __glGetTexImage_size(target, level, format, type, width, height, depth); + if (compsize < 0) + compsize = 0; - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); - CALL_GetTexImage( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12), - answer - ) ); + CALL_GetTexImage(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLenum *) (pc + 12), answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - ((xGLXGetTexImageReply *)&__glXReply)->width = width; - ((xGLXGetTexImageReply *)&__glXReply)->height = height; - ((xGLXGetTexImageReply *)&__glXReply)->depth = depth; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetTexImageReply *) & __glXReply)->width = width; + ((xGLXGetTexImageReply *) & __glXReply)->height = height; + ((xGLXGetTexImageReply *) & __glXReply)->depth = depth; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); } return Success; } -int __glXDisp_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc) { GLboolean lsbFirst; __GLXcontext *cx; @@ -166,30 +171,32 @@ int __glXDisp_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc) cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - lsbFirst = *(GLboolean *)(pc + 0); + lsbFirst = *(GLboolean *) (pc + 0); - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,128,1); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst)); + __GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1); __glXClearErrorOccured(); - CALL_GetPolygonStipple( GET_DISPATCH(), ((GLubyte *) answer) ); + CALL_GetPolygonStipple(GET_DISPATCH(), ((GLubyte *) answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(128); - __GLX_SEND_HEADER(); - __GLX_SEND_BYTE_ARRAY(128); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(128); + __GLX_SEND_HEADER(); + __GLX_SEND_BYTE_ARRAY(128); } return Success; } -static int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) +static int +GetSeparableFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) { GLint compsize, compsize2; GLenum format, type, target; @@ -198,77 +205,80 @@ static int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag ta ClientPtr client = cl->client; int error; char *answer, answerBuffer[200]; - GLint width=0, height=0; + GLint width = 0, height = 0; cx = __glXForceCurrent(cl, tag, &error); if (!cx) { - return error; + return error; } - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 12); + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); /* target must be SEPARABLE_2D, however I guess we can let the GL barf on this one.... */ - CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width)); - CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height)); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_WIDTH, &width)); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_HEIGHT, &height)); /* * The two queries above might fail if we're in a state where queries * are illegal, but then width and height would still be zero anyway. */ - compsize = __glGetTexImage_size(target,1,format,type,width,1,1); - compsize2 = __glGetTexImage_size(target,1,format,type,height,1,1); + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + compsize2 = __glGetTexImage_size(target, 1, format, type, height, 1, 1); - if (compsize < 0) compsize = 0; - if (compsize2 < 0) compsize2 = 0; + if (compsize < 0) + compsize = 0; + if (compsize2 < 0) + compsize2 = 0; compsize = __GLX_PAD(compsize); compsize2 = __GLX_PAD(compsize2); CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize + compsize2,1); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize + compsize2, 1); __glXClearErrorOccured(); - CALL_GetSeparableFilter( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - answer, - answer + compsize, - NULL - ) ); + CALL_GetSeparableFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + answer, answer + compsize, NULL)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize + compsize2); - ((xGLXGetSeparableFilterReply *)&__glXReply)->width = width; - ((xGLXGetSeparableFilterReply *)&__glXReply)->height = height; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize + compsize2); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize + compsize2); + ((xGLXGetSeparableFilterReply *) & __glXReply)->width = width; + ((xGLXGetSeparableFilterReply *) & __glXReply)->height = height; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize + compsize2); } return Success; } -int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetSeparableFilter(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); } -int __glXDisp_GetSeparableFilterEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetSeparableFilterEXT(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); } -static int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc, - GLXContextTag tag) +static int +GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -277,72 +287,76 @@ static int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc, ClientPtr client = cl->client; int error; char *answer, answerBuffer[200]; - GLint width=0, height=0; + GLint width = 0, height = 0; cx = __glXForceCurrent(cl, tag, &error); if (!cx) { - return error; + return error; } - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 12); + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); - CALL_GetConvolutionParameteriv(GET_DISPATCH(), - (target, GL_CONVOLUTION_WIDTH, &width)); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_WIDTH, &width)); if (target == GL_CONVOLUTION_1D) { height = 1; - } else { - CALL_GetConvolutionParameteriv(GET_DISPATCH(), - (target, GL_CONVOLUTION_HEIGHT, &height)); + } + else { + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_HEIGHT, + &height)); } /* * The two queries above might fail if we're in a state where queries * are illegal, but then width and height would still be zero anyway. */ - compsize = __glGetTexImage_size(target,1,format,type,width,height,1); - if (compsize < 0) compsize = 0; + compsize = __glGetTexImage_size(target, 1, format, type, width, height, 1); + if (compsize < 0) + compsize = 0; CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); - CALL_GetConvolutionFilter( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - answer - ) ); + CALL_GetConvolutionFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - ((xGLXGetConvolutionFilterReply *)&__glXReply)->width = width; - ((xGLXGetConvolutionFilterReply *)&__glXReply)->height = height; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetConvolutionFilterReply *) & __glXReply)->width = width; + ((xGLXGetConvolutionFilterReply *) & __glXReply)->height = height; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); } return Success; } -int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); } -int __glXDisp_GetConvolutionFilterEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetConvolutionFilterEXT(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); } -static int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) +static int +GetHistogram(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -351,61 +365,66 @@ static int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) ClientPtr client = cl->client; int error; char *answer, answerBuffer[200]; - GLint width=0; + GLint width = 0; cx = __glXForceCurrent(cl, tag, &error); if (!cx) { - return error; + return error; } - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 12); - reset = *(GLboolean *)(pc + 13); + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + reset = *(GLboolean *) (pc + 13); CALL_GetHistogramParameteriv(GET_DISPATCH(), - (target, GL_HISTOGRAM_WIDTH, &width)); + (target, GL_HISTOGRAM_WIDTH, &width)); /* * The one query above might fail if we're in a state where queries * are illegal, but then width would still be zero anyway. */ - compsize = __glGetTexImage_size(target,1,format,type,width,1,1); - if (compsize < 0) compsize = 0; + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + if (compsize < 0) + compsize = 0; CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - ((xGLXGetHistogramReply *)&__glXReply)->width = width; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetHistogramReply *) & __glXReply)->width = width; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); } return Success; } -int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetHistogram(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); } -int __glXDisp_GetHistogramEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetHistogramEXT(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); } -static int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) +static int +GetMinmax(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -417,50 +436,55 @@ static int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) cx = __glXForceCurrent(cl, tag, &error); if (!cx) { - return error; + return error; } - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 12); - reset = *(GLboolean *)(pc + 13); + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + reset = *(GLboolean *) (pc + 13); - compsize = __glGetTexImage_size(target,1,format,type,2,1,1); - if (compsize < 0) compsize = 0; + compsize = __glGetTexImage_size(target, 1, format, type, 2, 1, 1); + if (compsize < 0) + compsize = 0; CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); } return Success; } -int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMinmax(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); } -int __glXDisp_GetMinmaxEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMinmaxEXT(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); } -static int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) +static int +GetColorTable(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -469,58 +493,59 @@ static int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) ClientPtr client = cl->client; int error; char *answer, answerBuffer[200]; - GLint width=0; + GLint width = 0; cx = __glXForceCurrent(cl, tag, &error); if (!cx) { - return error; + return error; } - target = *(GLenum *)(pc + 0); - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - swapBytes = *(GLboolean *)(pc + 12); + target = *(GLenum *) (pc + 0); + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + swapBytes = *(GLboolean *) (pc + 12); - CALL_GetColorTableParameteriv(GET_DISPATCH(), - (target, GL_COLOR_TABLE_WIDTH, &width)); + CALL_GetColorTableParameteriv(GET_DISPATCH(), + (target, GL_COLOR_TABLE_WIDTH, &width)); /* * The one query above might fail if we're in a state where queries * are illegal, but then width would still be zero anyway. */ - compsize = __glGetTexImage_size(target,1,format,type,width,1,1); - if (compsize < 0) compsize = 0; + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + if (compsize < 0) + compsize = 0; CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); - CALL_GetColorTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - answer - ) ); + CALL_GetColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - ((xGLXGetColorTableReply *)&__glXReply)->width = width; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetColorTableReply *) & __glXReply)->width = width; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); } return Success; } -int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetColorTable(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); } -int __glXDisp_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetColorTableSGI(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); diff --git a/glx/singlepixswap.c b/glx/singlepixswap.c index bef99f606..b6d628303 100644 --- a/glx/singlepixswap.c +++ b/glx/singlepixswap.c @@ -43,142 +43,150 @@ #include "glthread.h" #include "dispatch.h" -int __glXDispSwap_ReadPixels(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_ReadPixels(__GLXclientState * cl, GLbyte * pc) { GLsizei width, height; GLenum format, type; GLboolean swapBytes, lsbFirst; GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; __GLXcontext *cx; ClientPtr client = cl->client; int error; char *answer, answerBuffer[200]; - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - __GLX_SWAP_INT(pc+0); - __GLX_SWAP_INT(pc+4); - __GLX_SWAP_INT(pc+8); - __GLX_SWAP_INT(pc+12); - __GLX_SWAP_INT(pc+16); - __GLX_SWAP_INT(pc+20); - - width = *(GLsizei *)(pc + 8); - height = *(GLsizei *)(pc + 12); - format = *(GLenum *)(pc + 16); - type = *(GLenum *)(pc + 20); - swapBytes = *(GLboolean *)(pc + 24); - lsbFirst = *(GLboolean *)(pc + 25); - compsize = __glReadPixels_size(format,type,width,height); - if (compsize < 0) compsize = 0; - - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + + width = *(GLsizei *) (pc + 8); + height = *(GLsizei *) (pc + 12); + format = *(GLenum *) (pc + 16); + type = *(GLenum *) (pc + 20); + swapBytes = *(GLboolean *) (pc + 24); + lsbFirst = *(GLboolean *) (pc + 25); + compsize = __glReadPixels_size(format, type, width, height); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); - CALL_ReadPixels( GET_DISPATCH(), - (*(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLenum *)(pc + 16), - *(GLenum *)(pc + 20), - answer) - ); + CALL_ReadPixels(GET_DISPATCH(), + (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLsizei *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLenum *) (pc + 16), *(GLenum *) (pc + 20), answer) + ); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); } cx->hasUnflushedCommands = GL_FALSE; return Success; } -int __glXDispSwap_GetTexImage(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexImage(__GLXclientState * cl, GLbyte * pc) { GLint level, compsize; GLenum format, type, target; GLboolean swapBytes; + __GLX_DECLARE_SWAP_VARIABLES; __GLXcontext *cx; ClientPtr client = cl->client; int error; char *answer, answerBuffer[200]; - GLint width=0, height=0, depth=1; + GLint width = 0, height = 0, depth = 1; - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - __GLX_SWAP_INT(pc+0); - __GLX_SWAP_INT(pc+4); - __GLX_SWAP_INT(pc+8); - __GLX_SWAP_INT(pc+12); - - level = *(GLint *)(pc + 4); - format = *(GLenum *)(pc + 8); - type = *(GLenum *)(pc + 12); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 16); - - CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_WIDTH, &width) ); - CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_HEIGHT, &height) ); - if ( target == GL_TEXTURE_3D) { - CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_DEPTH, &depth) ); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + + level = *(GLint *) (pc + 4); + format = *(GLenum *) (pc + 8); + type = *(GLenum *) (pc + 12); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 16); + + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_WIDTH, &width)); + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_HEIGHT, &height)); + if (target == GL_TEXTURE_3D) { + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_DEPTH, &depth)); } /* * The three queries above might fail if we're in a state where queries * are illegal, but then width, height, and depth would still be zero anyway. */ - compsize = __glGetTexImage_size(target,level,format,type,width,height,depth); - if (compsize < 0) compsize = 0; + compsize = + __glGetTexImage_size(target, level, format, type, width, height, depth); + if (compsize < 0) + compsize = 0; - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); - CALL_GetTexImage( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12), - answer - ) ); + CALL_GetTexImage(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLenum *) (pc + 12), answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SWAP_INT(&width); - __GLX_SWAP_INT(&height); - __GLX_SWAP_INT(&depth); - ((xGLXGetTexImageReply *)&__glXReply)->width = width; - ((xGLXGetTexImageReply *)&__glXReply)->height = height; - ((xGLXGetTexImageReply *)&__glXReply)->depth = depth; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + __GLX_SWAP_INT(&height); + __GLX_SWAP_INT(&depth); + ((xGLXGetTexImageReply *) & __glXReply)->width = width; + ((xGLXGetTexImageReply *) & __glXReply)->height = height; + ((xGLXGetTexImageReply *) & __glXReply)->depth = depth; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); } return Success; } -int __glXDispSwap_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc) { GLboolean lsbFirst; __GLXcontext *cx; @@ -186,35 +194,38 @@ int __glXDispSwap_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc) int error; GLubyte answerBuffer[200]; char *answer; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - lsbFirst = *(GLboolean *)(pc + 0); + lsbFirst = *(GLboolean *) (pc + 0); - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,128,1); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst)); + __GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1); __glXClearErrorOccured(); - CALL_GetPolygonStipple( GET_DISPATCH(), ((GLubyte *) answer) ); + CALL_GetPolygonStipple(GET_DISPATCH(), ((GLubyte *) answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(128); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SEND_HEADER(); - __GLX_SEND_BYTE_ARRAY(128); + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(128); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_HEADER(); + __GLX_SEND_BYTE_ARRAY(128); } return Success; } -static int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) +static int +GetSeparableFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) { GLint compsize, compsize2; GLenum format, type, target; @@ -222,84 +233,89 @@ static int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag ta __GLXcontext *cx; ClientPtr client = cl->client; int error; + __GLX_DECLARE_SWAP_VARIABLES; char *answer, answerBuffer[200]; - GLint width=0, height=0; + GLint width = 0, height = 0; cx = __glXForceCurrent(cl, tag, &error); if (!cx) { - return error; + return error; } - __GLX_SWAP_INT(pc+0); - __GLX_SWAP_INT(pc+4); - __GLX_SWAP_INT(pc+8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 12); + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); /* target must be SEPARABLE_2D, however I guess we can let the GL barf on this one.... */ - CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width) ); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height) ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_WIDTH, &width)); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_HEIGHT, &height)); /* * The two queries above might fail if we're in a state where queries * are illegal, but then width and height would still be zero anyway. */ - compsize = __glGetTexImage_size(target,1,format,type,width,1,1); - compsize2 = __glGetTexImage_size(target,1,format,type,height,1,1); + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + compsize2 = __glGetTexImage_size(target, 1, format, type, height, 1, 1); - if (compsize < 0) compsize = 0; - if (compsize2 < 0) compsize2 = 0; + if (compsize < 0) + compsize = 0; + if (compsize2 < 0) + compsize2 = 0; compsize = __GLX_PAD(compsize); compsize2 = __GLX_PAD(compsize2); - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize + compsize2,1); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize + compsize2, 1); __glXClearErrorOccured(); - CALL_GetSeparableFilter( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - answer, - answer + compsize, - NULL - ) ); + CALL_GetSeparableFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + answer, answer + compsize, NULL)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SWAP_REPLY_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize + compsize2); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SWAP_INT(&width); - __GLX_SWAP_INT(&height); - ((xGLXGetSeparableFilterReply *)&__glXReply)->width = width; - ((xGLXGetSeparableFilterReply *)&__glXReply)->height = height; - __GLX_SEND_VOID_ARRAY(compsize + compsize2); + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize + compsize2); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + __GLX_SWAP_INT(&height); + ((xGLXGetSeparableFilterReply *) & __glXReply)->width = width; + ((xGLXGetSeparableFilterReply *) & __glXReply)->height = height; + __GLX_SEND_VOID_ARRAY(compsize + compsize2); } return Success; } -int __glXDispSwap_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetSeparableFilter(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); } -int __glXDispSwap_GetSeparableFilterEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetSeparableFilterEXT(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); } -static int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) +static int +GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -307,78 +323,85 @@ static int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag __GLXcontext *cx; ClientPtr client = cl->client; int error; + __GLX_DECLARE_SWAP_VARIABLES; char *answer, answerBuffer[200]; - GLint width=0, height=0; + GLint width = 0, height = 0; cx = __glXForceCurrent(cl, tag, &error); if (!cx) { - return error; + return error; } - __GLX_SWAP_INT(pc+0); - __GLX_SWAP_INT(pc+4); - __GLX_SWAP_INT(pc+8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 12); + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width) ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_WIDTH, &width)); if (target == GL_CONVOLUTION_2D) { height = 1; - } else { - CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height) ); + } + else { + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_HEIGHT, + &height)); } /* * The two queries above might fail if we're in a state where queries * are illegal, but then width and height would still be zero anyway. */ - compsize = __glGetTexImage_size(target,1,format,type,width,height,1); - if (compsize < 0) compsize = 0; + compsize = __glGetTexImage_size(target, 1, format, type, width, height, 1); + if (compsize < 0) + compsize = 0; - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); - CALL_GetConvolutionFilter( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - answer - ) ); + CALL_GetConvolutionFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SWAP_REPLY_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SWAP_INT(&width); - __GLX_SWAP_INT(&height); - ((xGLXGetConvolutionFilterReply *)&__glXReply)->width = width; - ((xGLXGetConvolutionFilterReply *)&__glXReply)->height = height; - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + __GLX_SWAP_INT(&height); + ((xGLXGetConvolutionFilterReply *) & __glXReply)->width = width; + ((xGLXGetConvolutionFilterReply *) & __glXReply)->height = height; + __GLX_SEND_VOID_ARRAY(compsize); } return Success; } -int __glXDispSwap_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); } -int __glXDispSwap_GetConvolutionFilterEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetConvolutionFilterEXT(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); } -static int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) +static int +GetHistogram(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -386,67 +409,74 @@ static int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) __GLXcontext *cx; ClientPtr client = cl->client; int error; + __GLX_DECLARE_SWAP_VARIABLES; char *answer, answerBuffer[200]; - GLint width=0; + GLint width = 0; cx = __glXForceCurrent(cl, tag, &error); if (!cx) { - return error; + return error; } - __GLX_SWAP_INT(pc+0); - __GLX_SWAP_INT(pc+4); - __GLX_SWAP_INT(pc+8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 12); - reset = *(GLboolean *)(pc + 13); + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + reset = *(GLboolean *) (pc + 13); - CALL_GetHistogramParameteriv( GET_DISPATCH(), (target, GL_HISTOGRAM_WIDTH, &width) ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), + (target, GL_HISTOGRAM_WIDTH, &width)); /* * The one query above might fail if we're in a state where queries * are illegal, but then width would still be zero anyway. */ - compsize = __glGetTexImage_size(target,1,format,type,width,1,1); - if (compsize < 0) compsize = 0; + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + if (compsize < 0) + compsize = 0; - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); - CALL_GetHistogram( GET_DISPATCH(), (target, reset, format, type, answer) ); + CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SWAP_REPLY_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SWAP_INT(&width); - ((xGLXGetHistogramReply *)&__glXReply)->width = width; - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + ((xGLXGetHistogramReply *) & __glXReply)->width = width; + __GLX_SEND_VOID_ARRAY(compsize); } return Success; } -int __glXDispSwap_GetHistogram(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogram(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); } -int __glXDispSwap_GetHistogramEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramEXT(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); } -static int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) +static int +GetMinmax(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -454,59 +484,65 @@ static int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) __GLXcontext *cx; ClientPtr client = cl->client; int error; + __GLX_DECLARE_SWAP_VARIABLES; char *answer, answerBuffer[200]; cx = __glXForceCurrent(cl, tag, &error); if (!cx) { - return error; + return error; } - __GLX_SWAP_INT(pc+0); - __GLX_SWAP_INT(pc+4); - __GLX_SWAP_INT(pc+8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 12); - reset = *(GLboolean *)(pc + 13); + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + reset = *(GLboolean *) (pc + 13); - compsize = __glGetTexImage_size(target,1,format,type,2,1,1); - if (compsize < 0) compsize = 0; + compsize = __glGetTexImage_size(target, 1, format, type, 2, 1, 1); + if (compsize < 0) + compsize = 0; - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); - CALL_GetMinmax( GET_DISPATCH(), (target, reset, format, type, answer) ); + CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SWAP_REPLY_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); } return Success; } -int __glXDispSwap_GetMinmax(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmax(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); } -int __glXDispSwap_GetMinmaxEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxEXT(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); } -static int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) +static int +GetColorTable(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -514,64 +550,67 @@ static int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) __GLXcontext *cx; ClientPtr client = cl->client; int error; + __GLX_DECLARE_SWAP_VARIABLES; char *answer, answerBuffer[200]; - GLint width=0; + GLint width = 0; cx = __glXForceCurrent(cl, tag, &error); if (!cx) { - return error; + return error; } - __GLX_SWAP_INT(pc+0); - __GLX_SWAP_INT(pc+4); - __GLX_SWAP_INT(pc+8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 12); + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); - CALL_GetColorTableParameteriv( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), + (target, GL_COLOR_TABLE_WIDTH, &width)); /* * The one query above might fail if we're in a state where queries * are illegal, but then width would still be zero anyway. */ - compsize = __glGetTexImage_size(target,1,format,type,width,1,1); - if (compsize < 0) compsize = 0; + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + if (compsize < 0) + compsize = 0; - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); __glXClearErrorOccured(); - CALL_GetColorTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - answer - ) ); + CALL_GetColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), answer)); if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SWAP_REPLY_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SWAP_INT(&width); - ((xGLXGetColorTableReply *)&__glXReply)->width = width; - __GLX_SEND_VOID_ARRAY(compsize); + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + ((xGLXGetColorTableReply *) & __glXReply)->width = width; + __GLX_SEND_VOID_ARRAY(compsize); } return Success; } -int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTable(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); } -int __glXDispSwap_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableSGI(__GLXclientState * cl, GLbyte * pc) { const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); diff --git a/glx/singlesize.c b/glx/singlesize.c index 6149b614c..777ebb35e 100644 --- a/glx/singlesize.c +++ b/glx/singlesize.c @@ -48,146 +48,156 @@ ** Hence, they are located here, in the GLX extension library. */ -GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h) +GLint +__glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h) { - return __glXImageSize( format, type, 0, w, h, 1, 0, 0, 0, 0, 4 ); + return __glXImageSize(format, type, 0, w, h, 1, 0, 0, 0, 0, 4); } -GLint __glGetMap_size(GLenum target, GLenum query) +GLint +__glGetMap_size(GLenum target, GLenum query) { - GLint k, order=0, majorMinor[2]; + GLint k, order = 0, majorMinor[2]; /* - ** Assume target and query are both valid. - */ + ** Assume target and query are both valid. + */ switch (target) { - case GL_MAP1_COLOR_4: - case GL_MAP1_NORMAL: - case GL_MAP1_INDEX: - case GL_MAP1_TEXTURE_COORD_1: - case GL_MAP1_TEXTURE_COORD_2: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_3: - case GL_MAP1_VERTEX_4: - switch (query) { - case GL_COEFF: - k = __glMap1d_size(target); - CALL_GetMapiv( GET_DISPATCH(), (target, GL_ORDER, &order) ); - /* - ** The query above might fail, but then order will be zero anyway. - */ - return order * k; - case GL_DOMAIN: - return 2; - case GL_ORDER: - return 1; - } - break; - case GL_MAP2_COLOR_4: - case GL_MAP2_NORMAL: - case GL_MAP2_INDEX: - case GL_MAP2_TEXTURE_COORD_1: - case GL_MAP2_TEXTURE_COORD_2: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_3: - case GL_MAP2_VERTEX_4: - switch (query) { - case GL_COEFF: - k = __glMap2d_size(target); - majorMinor[0] = majorMinor[1] = 0; - CALL_GetMapiv( GET_DISPATCH(), (target, GL_ORDER, majorMinor) ); - /* - ** The query above might fail, but then majorMinor will be zeroes - */ - return majorMinor[0] * majorMinor[1] * k; - case GL_DOMAIN: - return 4; - case GL_ORDER: - return 2; - } - break; + case GL_MAP1_COLOR_4: + case GL_MAP1_NORMAL: + case GL_MAP1_INDEX: + case GL_MAP1_TEXTURE_COORD_1: + case GL_MAP1_TEXTURE_COORD_2: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_3: + case GL_MAP1_VERTEX_4: + switch (query) { + case GL_COEFF: + k = __glMap1d_size(target); + CALL_GetMapiv(GET_DISPATCH(), (target, GL_ORDER, &order)); + /* + ** The query above might fail, but then order will be zero anyway. + */ + return order * k; + case GL_DOMAIN: + return 2; + case GL_ORDER: + return 1; + } + break; + case GL_MAP2_COLOR_4: + case GL_MAP2_NORMAL: + case GL_MAP2_INDEX: + case GL_MAP2_TEXTURE_COORD_1: + case GL_MAP2_TEXTURE_COORD_2: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_3: + case GL_MAP2_VERTEX_4: + switch (query) { + case GL_COEFF: + k = __glMap2d_size(target); + majorMinor[0] = majorMinor[1] = 0; + CALL_GetMapiv(GET_DISPATCH(), (target, GL_ORDER, majorMinor)); + /* + ** The query above might fail, but then majorMinor will be zeroes + */ + return majorMinor[0] * majorMinor[1] * k; + case GL_DOMAIN: + return 4; + case GL_ORDER: + return 2; + } + break; } return -1; } -GLint __glGetMapdv_size(GLenum target, GLenum query) +GLint +__glGetMapdv_size(GLenum target, GLenum query) { return __glGetMap_size(target, query); } -GLint __glGetMapfv_size(GLenum target, GLenum query) +GLint +__glGetMapfv_size(GLenum target, GLenum query) { return __glGetMap_size(target, query); } -GLint __glGetMapiv_size(GLenum target, GLenum query) +GLint +__glGetMapiv_size(GLenum target, GLenum query) { return __glGetMap_size(target, query); } -GLint __glGetPixelMap_size(GLenum map) +GLint +__glGetPixelMap_size(GLenum map) { GLint size; GLenum query; switch (map) { - case GL_PIXEL_MAP_I_TO_I: - query = GL_PIXEL_MAP_I_TO_I_SIZE; - break; - case GL_PIXEL_MAP_S_TO_S: - query = GL_PIXEL_MAP_S_TO_S_SIZE; - break; - case GL_PIXEL_MAP_I_TO_R: - query = GL_PIXEL_MAP_I_TO_R_SIZE; - break; - case GL_PIXEL_MAP_I_TO_G: - query = GL_PIXEL_MAP_I_TO_G_SIZE; - break; - case GL_PIXEL_MAP_I_TO_B: - query = GL_PIXEL_MAP_I_TO_B_SIZE; - break; - case GL_PIXEL_MAP_I_TO_A: - query = GL_PIXEL_MAP_I_TO_A_SIZE; - break; - case GL_PIXEL_MAP_R_TO_R: - query = GL_PIXEL_MAP_R_TO_R_SIZE; - break; - case GL_PIXEL_MAP_G_TO_G: - query = GL_PIXEL_MAP_G_TO_G_SIZE; - break; - case GL_PIXEL_MAP_B_TO_B: - query = GL_PIXEL_MAP_B_TO_B_SIZE; - break; - case GL_PIXEL_MAP_A_TO_A: - query = GL_PIXEL_MAP_A_TO_A_SIZE; - break; - default: - return -1; + case GL_PIXEL_MAP_I_TO_I: + query = GL_PIXEL_MAP_I_TO_I_SIZE; + break; + case GL_PIXEL_MAP_S_TO_S: + query = GL_PIXEL_MAP_S_TO_S_SIZE; + break; + case GL_PIXEL_MAP_I_TO_R: + query = GL_PIXEL_MAP_I_TO_R_SIZE; + break; + case GL_PIXEL_MAP_I_TO_G: + query = GL_PIXEL_MAP_I_TO_G_SIZE; + break; + case GL_PIXEL_MAP_I_TO_B: + query = GL_PIXEL_MAP_I_TO_B_SIZE; + break; + case GL_PIXEL_MAP_I_TO_A: + query = GL_PIXEL_MAP_I_TO_A_SIZE; + break; + case GL_PIXEL_MAP_R_TO_R: + query = GL_PIXEL_MAP_R_TO_R_SIZE; + break; + case GL_PIXEL_MAP_G_TO_G: + query = GL_PIXEL_MAP_G_TO_G_SIZE; + break; + case GL_PIXEL_MAP_B_TO_B: + query = GL_PIXEL_MAP_B_TO_B_SIZE; + break; + case GL_PIXEL_MAP_A_TO_A: + query = GL_PIXEL_MAP_A_TO_A_SIZE; + break; + default: + return -1; } - CALL_GetIntegerv( GET_DISPATCH(), (query, &size) ); + CALL_GetIntegerv(GET_DISPATCH(), (query, &size)); return size; } -GLint __glGetPixelMapfv_size(GLenum map) +GLint +__glGetPixelMapfv_size(GLenum map) { return __glGetPixelMap_size(map); } -GLint __glGetPixelMapuiv_size(GLenum map) +GLint +__glGetPixelMapuiv_size(GLenum map) { return __glGetPixelMap_size(map); } -GLint __glGetPixelMapusv_size(GLenum map) +GLint +__glGetPixelMapusv_size(GLenum map) { return __glGetPixelMap_size(map); } -GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format, - GLenum type, GLint width, GLint height, GLint depth) +GLint +__glGetTexImage_size(GLenum target, GLint level, GLenum format, + GLenum type, GLint width, GLint height, GLint depth) { - return __glXImageSize( format, type, target, width, height, depth, - 0, 0, 0, 0, 4 ); + return __glXImageSize(format, type, target, width, height, depth, + 0, 0, 0, 0, 4); } diff --git a/glx/singlesize.h b/glx/singlesize.h index 78826dfb0..dc85d3d36 100644 --- a/glx/singlesize.h +++ b/glx/singlesize.h @@ -38,7 +38,7 @@ #include "indirect_size.h" extern GLint __glReadPixels_size(GLenum format, GLenum type, - GLint width, GLint height); + GLint width, GLint height); extern GLint __glGetMap_size(GLenum pname, GLenum query); extern GLint __glGetMapdv_size(GLenum target, GLenum query); extern GLint __glGetMapfv_size(GLenum target, GLenum query); @@ -48,7 +48,7 @@ extern GLint __glGetPixelMapfv_size(GLenum map); extern GLint __glGetPixelMapuiv_size(GLenum map); extern GLint __glGetPixelMapusv_size(GLenum map); extern GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format, - GLenum type, GLint width, GLint height, - GLint depth); + GLenum type, GLint width, GLint height, + GLint depth); -#endif /* _singlesize_h_ */ +#endif /* _singlesize_h_ */ diff --git a/glx/swap_interval.c b/glx/swap_interval.c index 699f13746..7533d2642 100644 --- a/glx/swap_interval.c +++ b/glx/swap_interval.c @@ -39,53 +39,55 @@ #include "dispatch.h" #include "glxbyteorder.h" -static int DoSwapInterval(__GLXclientState *cl, GLbyte *pc, int do_swap); +static int DoSwapInterval(__GLXclientState * cl, GLbyte * pc, int do_swap); -int DoSwapInterval(__GLXclientState *cl, GLbyte *pc, int do_swap) +int +DoSwapInterval(__GLXclientState * cl, GLbyte * pc, int do_swap) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; ClientPtr client = cl->client; const GLXContextTag tag = req->contextTag; __GLXcontext *cx; GLint interval; - cx = __glXLookupContextByTag(cl, tag); if ((cx == NULL) || (cx->pGlxScreen == NULL)) { - client->errorValue = tag; - return __glXError(GLXBadContext); + client->errorValue = tag; + return __glXError(GLXBadContext); } - + if (cx->pGlxScreen->swapInterval == NULL) { - LogMessage(X_ERROR, "AIGLX: cx->pGlxScreen->swapInterval == NULL\n"); - client->errorValue = tag; - return __glXError(GLXUnsupportedPrivateRequest); + LogMessage(X_ERROR, "AIGLX: cx->pGlxScreen->swapInterval == NULL\n"); + client->errorValue = tag; + return __glXError(GLXUnsupportedPrivateRequest); } if (cx->drawPriv == NULL) { - client->errorValue = tag; - return BadValue; + client->errorValue = tag; + return BadValue; } - + pc += __GLX_VENDPRIV_HDR_SIZE; interval = (do_swap) - ? bswap_32(*(int *)(pc + 0)) - : *(int *)(pc + 0); + ? bswap_32(*(int *) (pc + 0)) + : *(int *) (pc + 0); if (interval <= 0) - return BadValue; + return BadValue; - (void) (*cx->pGlxScreen->swapInterval)(cx->drawPriv, interval); + (void) (*cx->pGlxScreen->swapInterval) (cx->drawPriv, interval); return Success; } -int __glXDisp_SwapIntervalSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_SwapIntervalSGI(__GLXclientState * cl, GLbyte * pc) { return DoSwapInterval(cl, pc, 0); } -int __glXDispSwap_SwapIntervalSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_SwapIntervalSGI(__GLXclientState * cl, GLbyte * pc) { return DoSwapInterval(cl, pc, 1); } diff --git a/glx/unpack.h b/glx/unpack.h index 738e79dc4..0a088fc33 100644 --- a/glx/unpack.h +++ b/glx/unpack.h @@ -67,7 +67,7 @@ extern xGLXSingleReply __glXReply; #define __GLX_PUT_RETVAL(a) \ __glXReply.retval = (a); - + #define __GLX_PUT_SIZE(a) \ __glXReply.size = (a); @@ -102,35 +102,34 @@ extern xGLXSingleReply __glXReply; #define __GLX_PUT_BYTE() \ *(GLbyte *)&__glXReply.pad3 = *(GLbyte *)answer - + #define __GLX_PUT_SHORT() \ *(GLshort *)&__glXReply.pad3 = *(GLshort *)answer - + #define __GLX_PUT_INT() \ *(GLint *)&__glXReply.pad3 = *(GLint *)answer - + #define __GLX_PUT_FLOAT() \ *(GLfloat *)&__glXReply.pad3 = *(GLfloat *)answer - + #define __GLX_PUT_DOUBLE() \ *(GLdouble *)&__glXReply.pad3 = *(GLdouble *)answer - + #define __GLX_SEND_BYTE_ARRAY(len) \ WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT8), (char *)answer) #define __GLX_SEND_SHORT_ARRAY(len) \ WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT16), (char *)answer) - + #define __GLX_SEND_INT_ARRAY(len) \ WriteToClient(client, (len)*__GLX_SIZE_INT32, (char *)answer) - + #define __GLX_SEND_FLOAT_ARRAY(len) \ WriteToClient(client, (len)*__GLX_SIZE_FLOAT32, (char *)answer) - + #define __GLX_SEND_DOUBLE_ARRAY(len) \ WriteToClient(client, (len)*__GLX_SIZE_FLOAT64, (char *)answer) - #define __GLX_SEND_VOID_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len) #define __GLX_SEND_UBYTE_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len) #define __GLX_SEND_USHORT_ARRAY(len) __GLX_SEND_SHORT_ARRAY(len) @@ -148,19 +147,18 @@ extern xGLXSingleReply __glXReply; GLbyte *swapPC; \ GLbyte *swapEnd - #define __GLX_SWAP_INT(pc) \ sw = ((GLbyte *)(pc))[0]; \ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \ ((GLbyte *)(pc))[3] = sw; \ sw = ((GLbyte *)(pc))[1]; \ ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \ - ((GLbyte *)(pc))[2] = sw; + ((GLbyte *)(pc))[2] = sw; #define __GLX_SWAP_SHORT(pc) \ sw = ((GLbyte *)(pc))[0]; \ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[1]; \ - ((GLbyte *)(pc))[1] = sw; + ((GLbyte *)(pc))[1] = sw; #define __GLX_SWAP_DOUBLE(pc) \ sw = ((GLbyte *)(pc))[0]; \ @@ -174,7 +172,7 @@ extern xGLXSingleReply __glXReply; ((GLbyte *)(pc))[5] = sw; \ sw = ((GLbyte *)(pc))[3]; \ ((GLbyte *)(pc))[3] = ((GLbyte *)(pc))[4]; \ - ((GLbyte *)(pc))[4] = sw; + ((GLbyte *)(pc))[4] = sw; #define __GLX_SWAP_FLOAT(pc) \ sw = ((GLbyte *)(pc))[0]; \ @@ -182,7 +180,7 @@ extern xGLXSingleReply __glXReply; ((GLbyte *)(pc))[3] = sw; \ sw = ((GLbyte *)(pc))[1]; \ ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \ - ((GLbyte *)(pc))[2] = sw; + ((GLbyte *)(pc))[2] = sw; #define __GLX_SWAP_INT_ARRAY(pc, count) \ swapPC = ((GLbyte *)(pc)); \ @@ -191,7 +189,7 @@ extern xGLXSingleReply __glXReply; __GLX_SWAP_INT(swapPC); \ swapPC += __GLX_SIZE_INT32; \ } - + #define __GLX_SWAP_SHORT_ARRAY(pc, count) \ swapPC = ((GLbyte *)(pc)); \ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT16;\ @@ -199,7 +197,7 @@ extern xGLXSingleReply __glXReply; __GLX_SWAP_SHORT(swapPC); \ swapPC += __GLX_SIZE_INT16; \ } - + #define __GLX_SWAP_DOUBLE_ARRAY(pc, count) \ swapPC = ((GLbyte *)(pc)); \ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT64;\ @@ -207,7 +205,7 @@ extern xGLXSingleReply __glXReply; __GLX_SWAP_DOUBLE(swapPC); \ swapPC += __GLX_SIZE_FLOAT64; \ } - + #define __GLX_SWAP_FLOAT_ARRAY(pc, count) \ swapPC = ((GLbyte *)(pc)); \ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT32;\ @@ -226,9 +224,4 @@ extern xGLXSingleReply __glXReply; #define __GLX_SWAP_REPLY_SIZE() \ __GLX_SWAP_INT(&__glXReply.size) -#endif /* !__GLX_unpack_h__ */ - - - - - +#endif /* !__GLX_unpack_h__ */ diff --git a/glx/xfont.c b/glx/xfont.c index 84a301f9b..037ed9e4c 100644 --- a/glx/xfont.c +++ b/glx/xfont.c @@ -48,16 +48,18 @@ /* ** Make a single GL bitmap from a single X glyph */ -static int __glXMakeBitmapFromGlyph(FontPtr font, CharInfoPtr pci) +static int +__glXMakeBitmapFromGlyph(FontPtr font, CharInfoPtr pci) { int i, j; - int widthPadded; /* width of glyph in bytes, as padded by X */ - int allocBytes; /* bytes to allocate to store bitmap */ - int w; /* width of glyph in bits */ - int h; /* height of glyph */ + int widthPadded; /* width of glyph in bytes, as padded by X */ + int allocBytes; /* bytes to allocate to store bitmap */ + int w; /* width of glyph in bits */ + int h; /* height of glyph */ register unsigned char *pglyph; register unsigned char *p; unsigned char *allocbuf; + #define __GL_CHAR_BUF_SIZE 2048 unsigned char buf[__GL_CHAR_BUF_SIZE]; @@ -66,35 +68,36 @@ static int __glXMakeBitmapFromGlyph(FontPtr font, CharInfoPtr pci) widthPadded = GLYPHWIDTHBYTESPADDED(pci); /* - ** Use the local buf if possible, otherwise malloc. - */ + ** Use the local buf if possible, otherwise malloc. + */ allocBytes = widthPadded * h; if (allocBytes <= __GL_CHAR_BUF_SIZE) { - p = buf; - allocbuf = 0; - } else { - p = (unsigned char *) malloc(allocBytes); - if (!p) - return BadAlloc; - allocbuf = p; + p = buf; + allocbuf = 0; + } + else { + p = (unsigned char *) malloc(allocBytes); + if (!p) + return BadAlloc; + allocbuf = p; } /* - ** We have to reverse the picture, top to bottom - */ - - pglyph = FONTGLYPHBITS(FONTGLYPHS(font), pci) + (h-1)*widthPadded; - for (j=0; j < h; j++) { - for (i=0; i < widthPadded; i++) { - p[i] = pglyph[i]; - } - pglyph -= widthPadded; - p += widthPadded; + ** We have to reverse the picture, top to bottom + */ + + pglyph = FONTGLYPHBITS(FONTGLYPHS(font), pci) + (h - 1) * widthPadded; + for (j = 0; j < h; j++) { + for (i = 0; i < widthPadded; i++) { + p[i] = pglyph[i]; + } + pglyph -= widthPadded; + p += widthPadded; } - CALL_Bitmap( GET_DISPATCH(), (w, h, -pci->metrics.leftSideBearing, - pci->metrics.descent, - pci->metrics.characterWidth, 0, - allocbuf ? allocbuf : buf) ); + CALL_Bitmap(GET_DISPATCH(), (w, h, -pci->metrics.leftSideBearing, + pci->metrics.descent, + pci->metrics.characterWidth, 0, + allocbuf ? allocbuf : buf)); free(allocbuf); return Success; @@ -106,46 +109,48 @@ static int __glXMakeBitmapFromGlyph(FontPtr font, CharInfoPtr pci) ** in a display list. */ -static int +static int MakeBitmapsFromFont(FontPtr pFont, int first, int count, int list_base) { - unsigned long i, nglyphs; - CARD8 chs[2]; /* the font index we are going after */ - CharInfoPtr pci; - int rv; /* return value */ + unsigned long i, nglyphs; + CARD8 chs[2]; /* the font index we are going after */ + CharInfoPtr pci; + int rv; /* return value */ int encoding = (FONTLASTROW(pFont) == 0) ? Linear16Bit : TwoD16Bit; - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, FALSE) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, BITMAP_BIT_ORDER == LSBFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, GLYPHPADBYTES) ); - for (i=0; i < count; i++) { - chs[0] = (first + i) >> 8; /* high byte is first byte */ - chs[1] = first + i; - - (*pFont->get_glyphs)(pFont, 1, chs, (FontEncoding)encoding, - &nglyphs, &pci); - - /* - ** Define a display list containing just a glBitmap() call. - */ - CALL_NewList( GET_DISPATCH(), (list_base + i, GL_COMPILE) ); - if (nglyphs ) { - rv = __glXMakeBitmapFromGlyph(pFont, pci); - if (rv) { - return rv; - } - } - CALL_EndList( GET_DISPATCH(), () ); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, FALSE)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_LSB_FIRST, BITMAP_BIT_ORDER == LSBFirst)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, 0)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, GLYPHPADBYTES)); + for (i = 0; i < count; i++) { + chs[0] = (first + i) >> 8; /* high byte is first byte */ + chs[1] = first + i; + + (*pFont->get_glyphs) (pFont, 1, chs, (FontEncoding) encoding, + &nglyphs, &pci); + + /* + ** Define a display list containing just a glBitmap() call. + */ + CALL_NewList(GET_DISPATCH(), (list_base + i, GL_COMPILE)); + if (nglyphs) { + rv = __glXMakeBitmapFromGlyph(pFont, pci); + if (rv) { + return rv; + } + } + CALL_EndList(GET_DISPATCH(), ()); } return Success; } /************************************************************************/ -int __glXDisp_UseXFont(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_UseXFont(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXUseXFontReq *req; @@ -159,28 +164,28 @@ int __glXDisp_UseXFont(__GLXclientState *cl, GLbyte *pc) req = (xGLXUseXFontReq *) pc; cx = __glXForceCurrent(cl, req->contextTag, &error); if (!cx) { - return error; + return error; } - CALL_GetIntegerv( GET_DISPATCH(), (GL_LIST_INDEX, (GLint*) ¤tListIndex) ); + CALL_GetIntegerv(GET_DISPATCH(), + (GL_LIST_INDEX, (GLint *) & currentListIndex)); if (currentListIndex != 0) { - /* - ** A display list is currently being made. It is an error - ** to try to make a font during another lists construction. - */ - client->errorValue = cx->id; - return __glXError(GLXBadContextState); + /* + ** A display list is currently being made. It is an error + ** to try to make a font during another lists construction. + */ + client->errorValue = cx->id; + return __glXError(GLXBadContextState); } /* - ** Font can actually be either the ID of a font or the ID of a GC - ** containing a font. - */ + ** Font can actually be either the ID of a font or the ID of a GC + ** containing a font. + */ error = dixLookupFontable(&pFont, req->font, client, DixReadAccess); if (error != Success) - return error; + return error; - return MakeBitmapsFromFont(pFont, req->first, req->count, - req->listBase); + return MakeBitmapsFromFont(pFont, req->first, req->count, req->listBase); } |