diff options
author | Adam Jackson <ajax@redhat.com> | 2017-11-02 16:10:50 -0400 |
---|---|---|
committer | Adam Jackson <ajax@redhat.com> | 2017-11-15 09:53:50 -0500 |
commit | 66e8eaa456a0f200c0649c56a2e34914daa88065 (patch) | |
tree | d79e402061ccb7bbc0fe94fdedcd73e5420b233b /glamor | |
parent | dbda03d5d15bec8fdff64bc8545875c39da81777 (diff) |
glamor: Drop the non-VAO rendering path
GLES spells this extension as GL_OES_vertex_array_object, but it is
functionally equivalent to the GL_ARB version. Mesa has supported both
since 9.0, let's go ahead and require it.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'glamor')
-rw-r--r-- | glamor/glamor.c | 8 | ||||
-rw-r--r-- | glamor/glamor_priv.h | 1 | ||||
-rw-r--r-- | glamor/glamor_vbo.c | 13 |
3 files changed, 10 insertions, 12 deletions
diff --git a/glamor/glamor.c b/glamor/glamor.c index 9fd110ed2..4a41fe783 100644 --- a/glamor/glamor.c +++ b/glamor/glamor.c @@ -579,6 +579,12 @@ glamor_init(ScreenPtr screen, unsigned int flags) } } + if (!epoxy_has_gl_extension("GL_ARB_vertex_array_object") && + !epoxy_has_gl_extension("GL_OES_vertex_array_object")) { + ErrorF("GL_{ARB,OES}_vertex_array_object required\n"); + goto fail; + } + glamor_priv->has_rw_pbo = FALSE; if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) glamor_priv->has_rw_pbo = TRUE; @@ -605,8 +611,6 @@ glamor_init(ScreenPtr screen, unsigned int flags) glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP || epoxy_gl_version() >= 30 || epoxy_has_gl_extension("GL_NV_pack_subimage"); - glamor_priv->has_vertex_array_object = - epoxy_has_gl_extension("GL_ARB_vertex_array_object"); glamor_priv->has_dual_blend = epoxy_has_gl_extension("GL_ARB_blend_func_extended"); diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h index ce50abd04..2344066cb 100644 --- a/glamor/glamor_priv.h +++ b/glamor/glamor_priv.h @@ -197,7 +197,6 @@ typedef struct glamor_screen_private { Bool has_unpack_subimage; Bool has_rw_pbo; Bool use_quads; - Bool has_vertex_array_object; Bool has_dual_blend; Bool has_texture_swizzle; Bool is_core_profile; diff --git a/glamor/glamor_vbo.c b/glamor/glamor_vbo.c index 2799e1b63..734189fa2 100644 --- a/glamor/glamor_vbo.c +++ b/glamor/glamor_vbo.c @@ -174,11 +174,8 @@ glamor_init_vbo(ScreenPtr screen) glamor_make_current(glamor_priv); glGenBuffers(1, &glamor_priv->vbo); - if (glamor_priv->has_vertex_array_object) { - glGenVertexArrays(1, &glamor_priv->vao); - glBindVertexArray(glamor_priv->vao); - } else - glamor_priv->vao = 0; + glGenVertexArrays(1, &glamor_priv->vao); + glBindVertexArray(glamor_priv->vao); } void @@ -188,10 +185,8 @@ glamor_fini_vbo(ScreenPtr screen) glamor_make_current(glamor_priv); - if (glamor_priv->vao != 0) { - glDeleteVertexArrays(1, &glamor_priv->vao); - glamor_priv->vao = 0; - } + glDeleteVertexArrays(1, &glamor_priv->vao); + glamor_priv->vao = 0; if (!glamor_priv->has_map_buffer_range) free(glamor_priv->vb); } |