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authorKeith Packard <keithp@keithp.com>2014-10-29 23:08:57 -0700
committerEric Anholt <eric@anholt.net>2015-03-24 12:34:50 -0700
commit020fcc582837b80b20843a09c1e28fa96096fe6b (patch)
treef2c9b5c6eb9bd431b36720b798446c56d1ce649f /glamor
parent9ef5cbf8ab8a51941d469bfcaca6cbfb7838d1ef (diff)
glamor: Eliminate separate 'large' pixmap private structure
Just embed the large elements in the regular pixmap private and collapse the union to a single struct. Signed-off-by: Keith Packard <keithp@keithp.com> Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'glamor')
-rw-r--r--glamor/glamor.c38
-rw-r--r--glamor/glamor_core.c4
-rw-r--r--glamor/glamor_dash.c2
-rw-r--r--glamor/glamor_egl.c24
-rw-r--r--glamor/glamor_fbo.c42
-rw-r--r--glamor/glamor_largepixmap.c24
-rw-r--r--glamor/glamor_picture.c10
-rw-r--r--glamor/glamor_pixmap.c38
-rw-r--r--glamor/glamor_prepare.c40
-rw-r--r--glamor/glamor_priv.h78
-rw-r--r--glamor/glamor_render.c6
-rw-r--r--glamor/glamor_transform.c2
-rw-r--r--glamor/glamor_utils.h46
-rw-r--r--glamor/glamor_window.c12
-rw-r--r--glamor/glamor_xv.c6
15 files changed, 176 insertions, 196 deletions
diff --git a/glamor/glamor.c b/glamor/glamor.c
index 555f65058..f9ea8e0fa 100644
--- a/glamor/glamor.c
+++ b/glamor/glamor.c
@@ -72,10 +72,10 @@ glamor_set_pixmap_type(PixmapPtr pixmap, glamor_pixmap_type_t type)
glamor_set_pixmap_private(pixmap, pixmap_priv);
}
pixmap_priv->type = type;
- pixmap_priv->base.box.x1 = 0;
- pixmap_priv->base.box.x2 = pixmap->drawable.width;
- pixmap_priv->base.box.y1 = 0;
- pixmap_priv->base.box.y2 = pixmap->drawable.height;
+ pixmap_priv->box.x1 = 0;
+ pixmap_priv->box.x2 = pixmap->drawable.width;
+ pixmap_priv->box.y1 = 0;
+ pixmap_priv->box.y2 = pixmap->drawable.height;
}
_X_EXPORT void
@@ -90,7 +90,7 @@ glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex)
glamor_priv = glamor_get_screen_private(screen);
pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (pixmap_priv->base.fbo) {
+ if (pixmap_priv->fbo) {
fbo = glamor_pixmap_detach_fbo(pixmap_priv);
glamor_destroy_fbo(glamor_priv, fbo);
}
@@ -116,10 +116,10 @@ glamor_set_screen_pixmap(PixmapPtr screen_pixmap, PixmapPtr *back_pixmap)
glamor_priv = glamor_get_screen_private(screen_pixmap->drawable.pScreen);
pixmap_priv = glamor_get_pixmap_private(screen_pixmap);
- glamor_priv->screen_fbo = pixmap_priv->base.fbo->fb;
+ glamor_priv->screen_fbo = pixmap_priv->fbo->fb;
- pixmap_priv->base.fbo->width = screen_pixmap->drawable.width;
- pixmap_priv->base.fbo->height = screen_pixmap->drawable.height;
+ pixmap_priv->fbo->width = screen_pixmap->drawable.width;
+ pixmap_priv->fbo->height = screen_pixmap->drawable.height;
}
uint32_t
@@ -130,7 +130,7 @@ glamor_get_pixmap_texture(PixmapPtr pixmap)
if (pixmap_priv->type != GLAMOR_TEXTURE_ONLY)
return 0;
- return pixmap_priv->base.fbo->tex;
+ return pixmap_priv->fbo->tex;
}
PixmapPtr
@@ -173,20 +173,20 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
if (usage == GLAMOR_CREATE_PIXMAP_NO_TEXTURE) {
pixmap_priv->type = GLAMOR_TEXTURE_ONLY;
- pixmap_priv->base.box.x1 = 0;
- pixmap_priv->base.box.y1 = 0;
- pixmap_priv->base.box.x2 = w;
- pixmap_priv->base.box.y2 = h;
+ pixmap_priv->box.x1 = 0;
+ pixmap_priv->box.y1 = 0;
+ pixmap_priv->box.x2 = w;
+ pixmap_priv->box.y2 = h;
return pixmap;
}
else if (usage == GLAMOR_CREATE_NO_LARGE ||
glamor_check_fbo_size(glamor_priv, w, h))
{
pixmap_priv->type = type;
- pixmap_priv->base.box.x1 = 0;
- pixmap_priv->base.box.y1 = 0;
- pixmap_priv->base.box.x2 = w;
- pixmap_priv->base.box.y2 = h;
+ pixmap_priv->box.x1 = 0;
+ pixmap_priv->box.y1 = 0;
+ pixmap_priv->box.x2 = w;
+ pixmap_priv->box.y2 = h;
fbo = glamor_create_fbo(glamor_priv, w, h, format, usage);
} else {
int tile_size = glamor_priv->max_fbo_size;
@@ -639,7 +639,7 @@ glamor_fd_from_pixmap(ScreenPtr screen,
return -1;
return glamor_egl_dri3_fd_name_from_tex(screen,
pixmap,
- pixmap_priv->base.fbo->tex,
+ pixmap_priv->fbo->tex,
FALSE, stride, size);
default:
break;
@@ -664,7 +664,7 @@ glamor_name_from_pixmap(PixmapPtr pixmap, CARD16 *stride, CARD32 *size)
return -1;
return glamor_egl_dri3_fd_name_from_tex(pixmap->drawable.pScreen,
pixmap,
- pixmap_priv->base.fbo->tex,
+ pixmap_priv->fbo->tex,
TRUE, stride, size);
default:
break;
diff --git a/glamor/glamor_core.c b/glamor/glamor_core.c
index 737b2744b..cbbe7593b 100644
--- a/glamor/glamor_core.c
+++ b/glamor/glamor_core.c
@@ -43,9 +43,9 @@ glamor_get_drawable_location(const DrawablePtr drawable)
glamor_screen_private *glamor_priv =
glamor_get_screen_private(drawable->pScreen);
if (pixmap_priv == NULL ||
- pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED)
+ pixmap_priv->gl_fbo == GLAMOR_FBO_UNATTACHED)
return 'm';
- if (pixmap_priv->base.fbo->fb == glamor_priv->screen_fbo)
+ if (pixmap_priv->fbo->fb == glamor_priv->screen_fbo)
return 's';
else
return 'f';
diff --git a/glamor/glamor_dash.c b/glamor/glamor_dash.c
index e8f60fa10..49ad3b623 100644
--- a/glamor/glamor_dash.c
+++ b/glamor/glamor_dash.c
@@ -189,7 +189,7 @@ glamor_dash_setup(DrawablePtr drawable, GCPtr gc)
/* Set the dash pattern as texture 1 */
glActiveTexture(GL_TEXTURE1);
- glBindTexture(GL_TEXTURE_2D, dash_priv->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, dash_priv->fbo->tex);
glUniform1i(prog->dash_uniform, 1);
glUniform1f(prog->dash_length_uniform, dash_pixmap->drawable.width);
diff --git a/glamor/glamor_egl.c b/glamor/glamor_egl.c
index 113450c8d..6033780f8 100644
--- a/glamor/glamor_egl.c
+++ b/glamor/glamor_egl.c
@@ -239,7 +239,6 @@ glamor_egl_create_textured_screen(ScreenPtr screen, int handle, int stride)
"Failed to create textured screen.");
return FALSE;
}
-
glamor_set_screen_pixmap(screen_pixmap, NULL);
return TRUE;
}
@@ -272,7 +271,7 @@ glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image)
glamor_get_pixmap_private(pixmap);
EGLImageKHR old;
- old = pixmap_priv->base.image;
+ old = pixmap_priv->image;
if (old) {
ScreenPtr screen = pixmap->drawable.pScreen;
ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
@@ -280,7 +279,7 @@ glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image)
eglDestroyImageKHR(glamor_egl->display, old);
}
- pixmap_priv->base.image = image;
+ pixmap_priv->image = image;
}
Bool
@@ -420,7 +419,7 @@ glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen,
glamor_make_current(glamor_priv);
- image = pixmap_priv->base.image;
+ image = pixmap_priv->image;
if (!image) {
image = eglCreateImageKHR(glamor_egl->display,
glamor_egl->context,
@@ -536,7 +535,7 @@ glamor_egl_destroy_pixmap_image(PixmapPtr pixmap)
struct glamor_pixmap_private *pixmap_priv =
glamor_get_pixmap_private(pixmap);
- if (pixmap_priv && pixmap_priv->base.image) {
+ if (pixmap_priv && pixmap_priv->image) {
ScrnInfoPtr scrn = xf86ScreenToScrn(pixmap->drawable.pScreen);
struct glamor_egl_screen_private *glamor_egl =
glamor_egl_get_screen_private(scrn);
@@ -545,8 +544,8 @@ glamor_egl_destroy_pixmap_image(PixmapPtr pixmap)
* a texture. we must call glFlush to make sure the
* operation on that texture has been done.*/
glamor_block_handler(pixmap->drawable.pScreen);
- eglDestroyImageKHR(glamor_egl->display, pixmap_priv->base.image);
- pixmap_priv->base.image = NULL;
+ eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image);
+ pixmap_priv->image = NULL;
}
}
@@ -561,13 +560,12 @@ glamor_egl_exchange_buffers(PixmapPtr front, PixmapPtr back)
glamor_pixmap_exchange_fbos(front, back);
- temp = back_priv->base.image;
- back_priv->base.image = front_priv->base.image;
- front_priv->base.image = temp;
+ temp = back_priv->image;
+ back_priv->image = front_priv->image;
+ front_priv->image = temp;
glamor_set_pixmap_type(front, GLAMOR_TEXTURE_DRM);
glamor_set_pixmap_type(back, GLAMOR_TEXTURE_DRM);
-
}
void
@@ -589,8 +587,8 @@ glamor_egl_close_screen(ScreenPtr screen)
screen_pixmap = screen->GetScreenPixmap(screen);
pixmap_priv = glamor_get_pixmap_private(screen_pixmap);
- eglDestroyImageKHR(glamor_egl->display, pixmap_priv->base.image);
- pixmap_priv->base.image = NULL;
+ eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image);
+ pixmap_priv->image = NULL;
screen->CloseScreen = glamor_egl->saved_close_screen;
diff --git a/glamor/glamor_fbo.c b/glamor/glamor_fbo.c
index cf5216dda..63c66cd54 100644
--- a/glamor/glamor_fbo.c
+++ b/glamor/glamor_fbo.c
@@ -368,9 +368,9 @@ _glamor_create_fbo_array(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo **fbo_array;
BoxPtr box_array;
int i, j;
- glamor_pixmap_private_large_t *priv;
+ glamor_pixmap_private *priv;
- priv = &pixmap_priv->large;
+ priv = pixmap_priv;
block_wcnt = (w + block_w - 1) / block_w;
block_hcnt = (h + block_h - 1) / block_h;
@@ -407,7 +407,7 @@ _glamor_create_fbo_array(glamor_screen_private *glamor_priv,
format,
GLAMOR_CREATE_PIXMAP_FIXUP);
else
- fbo_array[i * block_wcnt + j] = priv->base.fbo;
+ fbo_array[i * block_wcnt + j] = priv->fbo;
if (fbo_array[i * block_wcnt + j] == NULL)
goto cleanup;
}
@@ -437,8 +437,8 @@ glamor_create_fbo_array(glamor_screen_private *glamor_priv,
int block_w, int block_h,
glamor_pixmap_private *pixmap_priv)
{
- pixmap_priv->large.block_w = block_w;
- pixmap_priv->large.block_h = block_h;
+ pixmap_priv->block_w = block_w;
+ pixmap_priv->block_h = block_h;
return _glamor_create_fbo_array(glamor_priv, w, h, format, flag,
block_w, block_h, pixmap_priv, 0);
}
@@ -451,11 +451,11 @@ glamor_pixmap_detach_fbo(glamor_pixmap_private *pixmap_priv)
if (pixmap_priv == NULL)
return NULL;
- fbo = pixmap_priv->base.fbo;
+ fbo = pixmap_priv->fbo;
if (fbo == NULL)
return NULL;
- pixmap_priv->base.fbo = NULL;
+ pixmap_priv->fbo = NULL;
return fbo;
}
@@ -467,21 +467,21 @@ glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo)
pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (pixmap_priv->base.fbo)
+ if (pixmap_priv->fbo)
return;
- pixmap_priv->base.fbo = fbo;
+ pixmap_priv->fbo = fbo;
switch (pixmap_priv->type) {
case GLAMOR_TEXTURE_LARGE:
case GLAMOR_TEXTURE_ONLY:
case GLAMOR_TEXTURE_DRM:
- pixmap_priv->base.gl_fbo = GLAMOR_FBO_NORMAL;
+ pixmap_priv->gl_fbo = GLAMOR_FBO_NORMAL;
if (fbo->tex != 0)
- pixmap_priv->base.gl_tex = 1;
+ pixmap_priv->gl_tex = 1;
else {
/* XXX For the Xephyr only, may be broken now. */
- pixmap_priv->base.gl_tex = 0;
+ pixmap_priv->gl_tex = 0;
}
pixmap->devPrivate.ptr = NULL;
break;
@@ -498,7 +498,7 @@ glamor_pixmap_destroy_fbo(glamor_screen_private *glamor_priv,
if (priv->type == GLAMOR_TEXTURE_LARGE) {
int i;
- glamor_pixmap_private_large_t *large = &priv->large;
+ glamor_pixmap_private *large = priv;
for (i = 0; i < large->block_wcnt * large->block_hcnt; i++)
glamor_destroy_fbo(glamor_priv, large->fbo_array[i]);
@@ -520,7 +520,7 @@ glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag)
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (pixmap_priv->base.fbo == NULL) {
+ if (pixmap_priv->fbo == NULL) {
fbo = glamor_create_fbo(glamor_priv, pixmap->drawable.width,
pixmap->drawable.height, format, flag);
@@ -531,13 +531,13 @@ glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag)
}
else {
/* We do have a fbo, but it may lack of fb or tex. */
- if (!pixmap_priv->base.fbo->tex)
- pixmap_priv->base.fbo->tex =
+ if (!pixmap_priv->fbo->tex)
+ pixmap_priv->fbo->tex =
_glamor_create_tex(glamor_priv, pixmap->drawable.width,
pixmap->drawable.height, format);
- if (flag != GLAMOR_CREATE_FBO_NO_FBO && pixmap_priv->base.fbo->fb == 0)
- if (glamor_pixmap_ensure_fb(glamor_priv, pixmap_priv->base.fbo) != 0)
+ if (flag != GLAMOR_CREATE_FBO_NO_FBO && pixmap_priv->fbo->fb == 0)
+ if (glamor_pixmap_ensure_fb(glamor_priv, pixmap_priv->fbo) != 0)
return FALSE;
}
@@ -552,7 +552,7 @@ glamor_pixmap_exchange_fbos(PixmapPtr front, PixmapPtr back)
front_priv = glamor_get_pixmap_private(front);
back_priv = glamor_get_pixmap_private(back);
- temp_fbo = front_priv->base.fbo;
- front_priv->base.fbo = back_priv->base.fbo;
- back_priv->base.fbo = temp_fbo;
+ temp_fbo = front_priv->fbo;
+ front_priv->fbo = back_priv->fbo;
+ back_priv->fbo = temp_fbo;
}
diff --git a/glamor/glamor_largepixmap.c b/glamor/glamor_largepixmap.c
index 2c91c27de..6eda4e901 100644
--- a/glamor/glamor_largepixmap.c
+++ b/glamor/glamor_largepixmap.c
@@ -2,10 +2,10 @@
#include "glamor_priv.h"
-static inline glamor_pixmap_private_large_t *
+static inline glamor_pixmap_private *
__glamor_large(glamor_pixmap_private *pixmap_priv) {
assert(pixmap_priv->type == GLAMOR_TEXTURE_LARGE);
- return &pixmap_priv->large;
+ return pixmap_priv;
}
/**
@@ -185,7 +185,7 @@ glamor_compute_clipped_regions_ext(PixmapPtr pixmap,
small_box.y2 = block_h;
}
else {
- glamor_pixmap_private_large_t *priv = __glamor_large(pixmap_priv);
+ glamor_pixmap_private *priv = __glamor_large(pixmap_priv);
clipped_regions = __glamor_compute_clipped_regions(priv->block_w,
priv->block_h,
@@ -352,7 +352,7 @@ _glamor_compute_clipped_regions(PixmapPtr pixmap,
int right_shift = 0;
int down_shift = 0;
int x_center_shift = 0, y_center_shift = 0;
- glamor_pixmap_private_large_t *priv;
+ glamor_pixmap_private *priv;
DEBUGRegionPrint(region);
if (pixmap_priv->type != GLAMOR_TEXTURE_LARGE) {
@@ -763,7 +763,7 @@ glamor_merge_clipped_regions(PixmapPtr pixmap,
int overlap;
int i;
int pixmap_width, pixmap_height;
- glamor_pixmap_private_large_t *priv;
+ glamor_pixmap_private *priv;
priv = __glamor_large(pixmap_priv);
pixmap_width = pixmap->drawable.width;
@@ -858,7 +858,7 @@ glamor_merge_clipped_regions(PixmapPtr pixmap,
RegionDestroy(clipped_regions[i].region);
RegionDestroy(temp_region);
priv->box = temp_box;
- priv->base.fbo = glamor_pixmap_detach_fbo(temp_priv);
+ priv->fbo = glamor_pixmap_detach_fbo(temp_priv);
DEBUGF("priv box x1 %d y1 %d x2 %d y2 %d \n",
priv->box.x1, priv->box.y1, priv->box.x2, priv->box.y2);
glamor_destroy_pixmap(temp_pixmap);
@@ -1335,8 +1335,8 @@ glamor_composite_largepixmap_region(CARD8 op,
null_mask = 0;
if (need_clean_mask_fbo) {
assert(is_normal_mask_fbo == 0);
- glamor_destroy_fbo(glamor_priv, mask_pixmap_priv->base.fbo);
- mask_pixmap_priv->base.fbo = NULL;
+ glamor_destroy_fbo(glamor_priv, mask_pixmap_priv->fbo);
+ mask_pixmap_priv->fbo = NULL;
need_clean_mask_fbo = 0;
}
}
@@ -1364,8 +1364,8 @@ glamor_composite_largepixmap_region(CARD8 op,
null_source = 0;
if (need_clean_source_fbo) {
assert(is_normal_source_fbo == 0);
- glamor_destroy_fbo(glamor_priv, source_pixmap_priv->base.fbo);
- source_pixmap_priv->base.fbo = NULL;
+ glamor_destroy_fbo(glamor_priv, source_pixmap_priv->fbo);
+ source_pixmap_priv->fbo = NULL;
need_clean_source_fbo = 0;
}
}
@@ -1426,8 +1426,8 @@ glamor_composite_largepixmap_region(CARD8 op,
if (null_mask)
null_mask = 0;
if (need_clean_mask_fbo) {
- glamor_destroy_fbo(glamor_priv, mask_pixmap_priv->base.fbo);
- mask_pixmap_priv->base.fbo = NULL;
+ glamor_destroy_fbo(glamor_priv, mask_pixmap_priv->fbo);
+ mask_pixmap_priv->fbo = NULL;
need_clean_mask_fbo = 0;
}
}
diff --git a/glamor/glamor_picture.c b/glamor/glamor_picture.c
index 008d1834b..53b032c89 100644
--- a/glamor/glamor_picture.c
+++ b/glamor/glamor_picture.c
@@ -70,8 +70,8 @@ glamor_create_picture(PicturePtr picture)
pixmap_priv = glamor_get_pixmap_private(pixmap);
}
- pixmap_priv->base.is_picture = 1;
- pixmap_priv->base.picture = picture;
+ pixmap_priv->is_picture = 1;
+ pixmap_priv->picture = picture;
return miCreatePicture(picture);
}
@@ -89,8 +89,8 @@ glamor_destroy_picture(PicturePtr picture)
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (pixmap_priv) {
- pixmap_priv->base.is_picture = 0;
- pixmap_priv->base.picture = NULL;
+ pixmap_priv->is_picture = 0;
+ pixmap_priv->picture = NULL;
}
miDestroyPicture(picture);
}
@@ -99,5 +99,5 @@ void
glamor_picture_format_fixup(PicturePtr picture,
glamor_pixmap_private *pixmap_priv)
{
- pixmap_priv->base.picture = picture;
+ pixmap_priv->picture = picture;
}
diff --git a/glamor/glamor_pixmap.c b/glamor/glamor_pixmap.c
index 7935bf25f..d1551a4df 100644
--- a/glamor/glamor_pixmap.c
+++ b/glamor/glamor_pixmap.c
@@ -81,7 +81,7 @@ glamor_set_destination_pixmap_priv_nc(glamor_screen_private *glamor_priv,
int w, h;
PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, pixmap_priv, w, h);
- glamor_set_destination_pixmap_fbo(glamor_priv, pixmap_priv->base.fbo, 0, 0, w, h);
+ glamor_set_destination_pixmap_fbo(glamor_priv, pixmap_priv->fbo, 0, 0, w, h);
}
int
@@ -478,7 +478,7 @@ glamor_get_tex_format_type_from_pixmap(PixmapPtr pixmap,
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv))
- pict_format = pixmap_priv->base.picture->format;
+ pict_format = pixmap_priv->picture->format;
else
pict_format = format_for_depth(pixmap->drawable.depth);
@@ -804,13 +804,13 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
) {
int fbo_x_off, fbo_y_off;
- assert(pixmap_priv->base.fbo->tex);
+ assert(pixmap_priv->fbo->tex);
pixmap_priv_get_fbo_off(pixmap_priv, &fbo_x_off, &fbo_y_off);
assert(x + fbo_x_off >= 0 && y + fbo_y_off >= 0);
- assert(x + fbo_x_off + w <= pixmap_priv->base.fbo->width);
- assert(y + fbo_y_off + h <= pixmap_priv->base.fbo->height);
- __glamor_upload_pixmap_to_texture(pixmap, &pixmap_priv->base.fbo->tex,
+ assert(x + fbo_x_off + w <= pixmap_priv->fbo->width);
+ assert(y + fbo_y_off + h <= pixmap_priv->fbo->height);
+ __glamor_upload_pixmap_to_texture(pixmap, &pixmap_priv->fbo->tex,
format, type,
x + fbo_x_off, y + fbo_y_off, w, h,
bits, pbo);
@@ -874,17 +874,17 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha,
pixmap_priv = glamor_get_pixmap_private(pixmap);
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
- if (pixmap_priv->base.gl_fbo != GLAMOR_FBO_UNATTACHED)
+ if (pixmap_priv->gl_fbo != GLAMOR_FBO_UNATTACHED)
return 0;
- if (pixmap_priv->base.fbo
- && (pixmap_priv->base.fbo->width < pixmap->drawable.width
- || pixmap_priv->base.fbo->height < pixmap->drawable.height)) {
+ if (pixmap_priv->fbo
+ && (pixmap_priv->fbo->width < pixmap->drawable.width
+ || pixmap_priv->fbo->height < pixmap->drawable.height)) {
fbo = glamor_pixmap_detach_fbo(pixmap_priv);
glamor_destroy_fbo(glamor_priv, fbo);
}
- if (pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb)
+ if (pixmap_priv->fbo && pixmap_priv->fbo->fb)
return 0;
if (!(no_alpha || (revert == REVERT_NORMAL)
@@ -895,8 +895,8 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha,
}
if ((flag == GLAMOR_CREATE_FBO_NO_FBO
- && pixmap_priv->base.fbo && pixmap_priv->base.fbo->tex)
- || (flag == 0 && pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb))
+ && pixmap_priv->fbo && pixmap_priv->fbo->tex)
+ || (flag == 0 && pixmap_priv->fbo && pixmap_priv->fbo->fb))
return 0;
if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP)
@@ -980,8 +980,8 @@ glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
clipped_regions =
glamor_compute_clipped_regions_ext(pixmap, &region,
&n_region,
- pixmap_priv->large.block_w,
- pixmap_priv->large.block_h,
+ pixmap_priv->block_w,
+ pixmap_priv->block_h,
0,
0);
DEBUGF("prepare upload %dx%d to a large pixmap %p\n", w, h, pixmap);
@@ -1052,10 +1052,10 @@ glamor_upload_pixmap_to_texture(PixmapPtr pixmap)
pixmap_priv = glamor_get_pixmap_private(pixmap);
- if ((pixmap_priv->base.fbo)
- && (pixmap_priv->base.fbo->pbo_valid)) {
+ if ((pixmap_priv->fbo)
+ && (pixmap_priv->fbo->pbo_valid)) {
data = NULL;
- pbo = pixmap_priv->base.fbo->pbo;
+ pbo = pixmap_priv->fbo->pbo;
}
else {
data = pixmap->devPrivate.ptr;
@@ -1126,7 +1126,7 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h,
glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, source_priv->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, source_priv->fbo->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
diff --git a/glamor/glamor_prepare.c b/glamor/glamor_prepare.c
index fb85d9082..83ba7f16f 100644
--- a/glamor/glamor_prepare.c
+++ b/glamor/glamor_prepare.c
@@ -54,7 +54,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box)
* we'll assume that it's directly mapped
* by a lower level driver
*/
- if (!priv->base.prepared)
+ if (!priv->prepared)
return TRUE;
/* In X, multiple Drawables can be stored in the same Pixmap (such as
@@ -65,28 +65,28 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box)
* As a result, when doing a series of mappings for a fallback, we may
* need to add more boxes to the set of data we've downloaded, as we go.
*/
- RegionSubtract(&region, &region, &priv->base.prepare_region);
+ RegionSubtract(&region, &region, &priv->prepare_region);
if (!RegionNotEmpty(&region))
return TRUE;
if (access == GLAMOR_ACCESS_RW)
FatalError("attempt to remap buffer as writable");
- if (priv->base.pbo) {
- glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->base.pbo);
+ if (priv->pbo) {
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->pbo);
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
pixmap->devPrivate.ptr = NULL;
}
} else {
- RegionInit(&priv->base.prepare_region, box, 1);
+ RegionInit(&priv->prepare_region, box, 1);
if (glamor_priv->has_rw_pbo) {
- if (priv->base.pbo == 0)
- glGenBuffers(1, &priv->base.pbo);
+ if (priv->pbo == 0)
+ glGenBuffers(1, &priv->pbo);
gl_usage = GL_STREAM_READ;
- glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->base.pbo);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->pbo);
glBufferData(GL_PIXEL_PACK_BUFFER,
pixmap->devKind * pixmap->drawable.height, NULL,
gl_usage);
@@ -96,7 +96,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box)
if (!pixmap->devPrivate.ptr)
return FALSE;
}
- priv->base.map_access = access;
+ priv->map_access = access;
}
glamor_download_boxes(pixmap, RegionRects(&region), RegionNumRects(&region),
@@ -105,7 +105,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box)
RegionUninit(&region);
if (glamor_priv->has_rw_pbo) {
- if (priv->base.map_access == GLAMOR_ACCESS_RW)
+ if (priv->map_access == GLAMOR_ACCESS_RW)
gl_access = GL_READ_WRITE;
else
gl_access = GL_READ_ONLY;
@@ -114,7 +114,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box)
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
}
- priv->base.prepared = TRUE;
+ priv->prepared = TRUE;
return TRUE;
}
@@ -133,34 +133,34 @@ glamor_fini_pixmap(PixmapPtr pixmap)
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(priv))
return;
- if (!priv->base.prepared)
+ if (!priv->prepared)
return;
if (glamor_priv->has_rw_pbo) {
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, priv->base.pbo);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, priv->pbo);
glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
pixmap->devPrivate.ptr = NULL;
}
- if (priv->base.map_access == GLAMOR_ACCESS_RW) {
+ if (priv->map_access == GLAMOR_ACCESS_RW) {
glamor_upload_boxes(pixmap,
- RegionRects(&priv->base.prepare_region),
- RegionNumRects(&priv->base.prepare_region),
+ RegionRects(&priv->prepare_region),
+ RegionNumRects(&priv->prepare_region),
0, 0, 0, 0, pixmap->devPrivate.ptr, pixmap->devKind);
}
- RegionUninit(&priv->base.prepare_region);
+ RegionUninit(&priv->prepare_region);
if (glamor_priv->has_rw_pbo) {
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
- glDeleteBuffers(1, &priv->base.pbo);
- priv->base.pbo = 0;
+ glDeleteBuffers(1, &priv->pbo);
+ priv->pbo = 0;
} else {
free(pixmap->devPrivate.ptr);
pixmap->devPrivate.ptr = NULL;
}
- priv->base.prepared = FALSE;
+ priv->prepared = FALSE;
}
Bool
diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h
index e9b05bbfa..6cbebd2c5 100644
--- a/glamor/glamor_priv.h
+++ b/glamor/glamor_priv.h
@@ -377,6 +377,14 @@ typedef struct glamor_pixmap_fbo {
* @is_picture: The drawable is attached to a picture.
* @pict_format: the corresponding picture's format.
* @pixmap: The corresponding pixmap's pointer.
+ * @box: current fbo's coords in the whole pixmap.
+ * @block_w: block width of this large pixmap.
+ * @block_h: block height of this large pixmap.
+ * @block_wcnt: block count in one block row.
+ * @block_hcnt: block count in one block column.
+ * @nbox: total block count.
+ * @box_array: contains each block's corresponding box.
+ * @fbo_array: contains each block's fbo pointer.
*
* For GLAMOR_TEXTURE_LARGE, nbox should larger than 1.
* And the box and fbo will both have nbox elements.
@@ -426,9 +434,6 @@ typedef struct glamor_pixmap_fbo {
* to the box and fbo elements. Thus the inner routines
* can handle it as normal, only the coords calculation need
* to aware of it's large pixmap.
- *
- * Currently, we haven't implemented the atlas pixmap.
- *
**/
typedef struct glamor_pixmap_clipped_regions {
@@ -436,7 +441,7 @@ typedef struct glamor_pixmap_clipped_regions {
RegionPtr region;
} glamor_pixmap_clipped_regions;
-typedef struct glamor_pixmap_private_base {
+typedef struct glamor_pixmap_private {
glamor_pixmap_type_t type;
enum glamor_fbo_state gl_fbo;
/**
@@ -457,26 +462,6 @@ typedef struct glamor_pixmap_private_base {
#if GLAMOR_HAS_GBM
EGLImageKHR image;
#endif
-} glamor_pixmap_private_base_t;
-
-/*
- * @base.fbo: current fbo.
- * @box: current fbo's coords in the whole pixmap.
- * @block_w: block width of this large pixmap.
- * @block_h: block height of this large pixmap.
- * @block_wcnt: block count in one block row.
- * @block_hcnt: block count in one block column.
- * @nbox: total block count.
- * @box_array: contains each block's corresponding box.
- * @fbo_array: contains each block's fbo pointer.
- *
- **/
-typedef struct glamor_pixmap_private_large {
- union {
- glamor_pixmap_type_t type;
- glamor_pixmap_private_base_t base;
- };
- BoxRec box;
int block_w;
int block_h;
int block_wcnt;
@@ -484,22 +469,19 @@ typedef struct glamor_pixmap_private_large {
int nbox;
BoxPtr box_array;
glamor_pixmap_fbo **fbo_array;
-} glamor_pixmap_private_large_t;
-
-typedef struct glamor_pixmap_private {
- union {
- glamor_pixmap_type_t type;
- glamor_pixmap_private_base_t base;
- glamor_pixmap_private_large_t large;
- };
} glamor_pixmap_private;
+/*
+ * @base.fbo: current fbo.
+ *
+ **/
+
static inline void
glamor_set_pixmap_fbo_current(glamor_pixmap_private *priv, int idx)
{
if (priv->type == GLAMOR_TEXTURE_LARGE) {
- priv->large.base.fbo = priv->large.fbo_array[idx];
- priv->large.box = priv->large.box_array[idx];
+ priv->fbo = priv->fbo_array[idx];
+ priv->box = priv->box_array[idx];
}
}
@@ -507,33 +489,33 @@ static inline glamor_pixmap_fbo *
glamor_pixmap_fbo_at(glamor_pixmap_private *priv, int x, int y)
{
if (priv->type == GLAMOR_TEXTURE_LARGE) {
- assert(x < priv->large.block_wcnt);
- assert(y < priv->large.block_hcnt);
- return priv->large.fbo_array[y * priv->large.block_wcnt + x];
+ assert(x < priv->block_wcnt);
+ assert(y < priv->block_hcnt);
+ return priv->fbo_array[y * priv->block_wcnt + x];
}
assert (x == 0);
assert (y == 0);
- return priv->base.fbo;
+ return priv->fbo;
}
static inline BoxPtr
glamor_pixmap_box_at(glamor_pixmap_private *priv, int x, int y)
{
if (priv->type == GLAMOR_TEXTURE_LARGE) {
- assert(x < priv->large.block_wcnt);
- assert(y < priv->large.block_hcnt);
- return &priv->large.box_array[y * priv->large.block_wcnt + x];
+ assert(x < priv->block_wcnt);
+ assert(y < priv->block_hcnt);
+ return &priv->box_array[y * priv->block_wcnt + x];
}
assert (x == 0);
assert (y == 0);
- return &priv->base.box;
+ return &priv->box;
}
static inline int
glamor_pixmap_wcnt(glamor_pixmap_private *priv)
{
if (priv->type == GLAMOR_TEXTURE_LARGE)
- return priv->large.block_wcnt;
+ return priv->block_wcnt;
return 1;
}
@@ -541,7 +523,7 @@ static inline int
glamor_pixmap_hcnt(glamor_pixmap_private *priv)
{
if (priv->type == GLAMOR_TEXTURE_LARGE)
- return priv->large.block_hcnt;
+ return priv->block_hcnt;
return 1;
}
@@ -615,7 +597,7 @@ glamor_pixmap_drm_only(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
- return priv && priv->base.type == GLAMOR_DRM_ONLY;
+ return priv && priv->type == GLAMOR_DRM_ONLY;
}
/*
@@ -626,7 +608,7 @@ glamor_pixmap_is_memory(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
- return !priv || priv->base.type == GLAMOR_TEXTURE_LARGE;
+ return !priv || priv->type == GLAMOR_TEXTURE_LARGE;
}
/*
@@ -637,7 +619,7 @@ glamor_pixmap_is_large(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
- return priv && priv->base.type == GLAMOR_TEXTURE_LARGE;
+ return priv && priv->type == GLAMOR_TEXTURE_LARGE;
}
/*
@@ -648,7 +630,7 @@ glamor_pixmap_has_fbo(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
- return priv && priv->base.gl_fbo == GLAMOR_FBO_NORMAL;
+ return priv && priv->gl_fbo == GLAMOR_FBO_NORMAL;
}
void glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv);
diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c
index 3ef9a151b..b961f45d8 100644
--- a/glamor/glamor_render.c
+++ b/glamor/glamor_render.c
@@ -491,7 +491,7 @@ glamor_set_composite_texture(glamor_screen_private *glamor_priv, int unit,
glamor_make_current(glamor_priv);
glActiveTexture(GL_TEXTURE0 + unit);
- glBindTexture(GL_TEXTURE_2D, pixmap_priv->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, pixmap_priv->fbo->tex);
repeat_type = picture->repeatType;
switch (picture->repeatType) {
case RepeatNone:
@@ -933,7 +933,7 @@ glamor_composite_choose_shader(CARD8 op,
* Does it need special handle? */
glamor_fallback("source == dest\n");
}
- if (source_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) {
+ if (source_pixmap_priv->gl_fbo == GLAMOR_FBO_UNATTACHED) {
#ifdef GLAMOR_PIXMAP_DYNAMIC_UPLOAD
source_status = GLAMOR_UPLOAD_PENDING;
#else
@@ -949,7 +949,7 @@ glamor_composite_choose_shader(CARD8 op,
glamor_fallback("mask == dest\n");
goto fail;
}
- if (mask_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) {
+ if (mask_pixmap_priv->gl_fbo == GLAMOR_FBO_UNATTACHED) {
#ifdef GLAMOR_PIXMAP_DYNAMIC_UPLOAD
mask_status = GLAMOR_UPLOAD_PENDING;
#else
diff --git a/glamor/glamor_transform.c b/glamor/glamor_transform.c
index eddc46875..7d1e685d2 100644
--- a/glamor/glamor_transform.c
+++ b/glamor/glamor_transform.c
@@ -173,7 +173,7 @@ glamor_set_texture(PixmapPtr pixmap,
return FALSE;
glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, texture_priv->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, texture_priv->fbo->tex);
glUniform2f(offset_uniform, off_x, off_y);
glUniform2f(size_uniform, texture->drawable.width, texture->drawable.height);
diff --git a/glamor/glamor_utils.h b/glamor/glamor_utils.h
index 688350dfc..b922771cc 100644
--- a/glamor/glamor_utils.h
+++ b/glamor/glamor_utils.h
@@ -51,15 +51,15 @@
#define pixmap_priv_get_scale(_pixmap_priv_, _pxscale_, _pyscale_) \
do { \
- *(_pxscale_) = 1.0 / (_pixmap_priv_)->base.fbo->width; \
- *(_pyscale_) = 1.0 / (_pixmap_priv_)->base.fbo->height; \
+ *(_pxscale_) = 1.0 / (_pixmap_priv_)->fbo->width; \
+ *(_pyscale_) = 1.0 / (_pixmap_priv_)->fbo->height; \
} while(0)
#define PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, priv, w, h) \
do { \
if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \
- w = priv->large.box.x2 - priv->large.box.x1; \
- h = priv->large.box.y2 - priv->large.box.y1; \
+ w = priv->box.x2 - priv->box.x1; \
+ h = priv->box.y2 - priv->box.y1; \
} else { \
w = (pixmap)->drawable.width; \
h = (pixmap)->drawable.height; \
@@ -70,17 +70,17 @@
do { \
int actual_w, actual_h; \
PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, priv, actual_w, actual_h); \
- wh[0] = (float)priv->base.fbo->width / actual_w; \
- wh[1] = (float)priv->base.fbo->height / actual_h; \
- wh[2] = 1.0 / priv->base.fbo->width; \
- wh[3] = 1.0 / priv->base.fbo->height; \
+ wh[0] = (float)priv->fbo->width / actual_w; \
+ wh[1] = (float)priv->fbo->height / actual_h; \
+ wh[2] = 1.0 / priv->fbo->width; \
+ wh[3] = 1.0 / priv->fbo->height; \
} while(0)
#define pixmap_priv_get_fbo_off(_priv_, _xoff_, _yoff_) \
do { \
if (_X_UNLIKELY(_priv_ && (_priv_)->type == GLAMOR_TEXTURE_LARGE)) { \
- *(_xoff_) = - (_priv_)->large.box.x1; \
- *(_yoff_) = - (_priv_)->large.box.y1; \
+ *(_xoff_) = - (_priv_)->box.x1; \
+ *(_yoff_) = - (_priv_)->box.y1; \
} else { \
*(_xoff_) = 0; \
*(_yoff_) = 0; \
@@ -204,9 +204,9 @@
DEBUGF("c %f d %f oddx %d oddy %d \n", \
c, d, odd_x, odd_y); \
DEBUGF("x2 %d x1 %d fbo->width %d \n", priv->box.x2, \
- priv->box.x1, priv->base.fbo->width); \
+ priv->box.x1, priv->fbo->width); \
DEBUGF("y2 %d y1 %d fbo->height %d \n", priv->box.y2, \
- priv->box.y1, priv->base.fbo->height); \
+ priv->box.y1, priv->fbo->height); \
_glamor_repeat_reflect_fixup(tx1, _x1_, c, odd_x, \
(pixmap)->drawable.width, \
priv->box.x1, priv->box.x2); \
@@ -425,16 +425,16 @@
glamor_transform_point(matrix, tx4, ty4, _x1_, _y2_); \
DEBUGF("transformed %f %f %f %f %f %f %f %f\n", \
tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4); \
- glamor_get_repeat_transform_coords(pixmap, (&priv->large), repeat_type, \
+ glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
ttx1, tty1, \
tx1, ty1); \
- glamor_get_repeat_transform_coords(pixmap, (&priv->large), repeat_type, \
+ glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
ttx2, tty2, \
tx2, ty2); \
- glamor_get_repeat_transform_coords(pixmap, (&priv->large), repeat_type, \
+ glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
ttx3, tty3, \
tx3, ty3); \
- glamor_get_repeat_transform_coords(pixmap, (&priv->large), repeat_type, \
+ glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
ttx4, tty4, \
tx4, ty4); \
DEBUGF("repeat transformed %f %f %f %f %f %f %f %f\n", ttx1, tty1, \
@@ -526,12 +526,12 @@
if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \
float tx1, tx2, ty1, ty2; \
if (repeat_type == RepeatPad) { \
- tx1 = _x1_ - priv->large.box.x1; \
- ty1 = _y1_ - priv->large.box.y1; \
+ tx1 = _x1_ - priv->box.x1; \
+ ty1 = _y1_ - priv->box.y1; \
tx2 = tx1 + ((_x2_) - (_x1_)); \
ty2 = ty1 + ((_y2_) - (_y1_)); \
} else { \
- glamor_get_repeat_coords(pixmap, (&priv->large), repeat_type, \
+ glamor_get_repeat_coords(pixmap, priv, repeat_type, \
tx1, ty1, tx2, ty2, \
_x1_, _y1_, _x2_, _y2_); \
} \
@@ -756,9 +756,9 @@ glamor_translate_boxes(BoxPtr boxes, int nbox, int dx, int dy)
|| _depth_ == 30 \
|| _depth_ == 32)
-#define GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv) (pixmap_priv && pixmap_priv->base.is_picture == 1)
-#define GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv) (pixmap_priv && pixmap_priv->base.gl_fbo == GLAMOR_FBO_NORMAL)
-#define GLAMOR_PIXMAP_PRIV_HAS_FBO_DOWNLOADED(pixmap_priv) (pixmap_priv && (pixmap_priv->base.gl_fbo == GLAMOR_FBO_DOWNLOADED))
+#define GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv) (pixmap_priv && pixmap_priv->is_picture == 1)
+#define GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv) (pixmap_priv && pixmap_priv->gl_fbo == GLAMOR_FBO_NORMAL)
+#define GLAMOR_PIXMAP_PRIV_HAS_FBO_DOWNLOADED(pixmap_priv) (pixmap_priv && (pixmap_priv->gl_fbo == GLAMOR_FBO_DOWNLOADED))
/**
* Borrow from uxa.
@@ -811,7 +811,7 @@ format_for_pixmap(PixmapPtr pixmap)
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv))
- pict_format = pixmap_priv->base.picture->format;
+ pict_format = pixmap_priv->picture->format;
else
pict_format = format_for_depth((pixmap)->drawable.depth);
diff --git a/glamor/glamor_window.c b/glamor/glamor_window.c
index 60647bf80..a39e723ef 100644
--- a/glamor/glamor_window.c
+++ b/glamor/glamor_window.c
@@ -79,16 +79,16 @@ glamor_set_window_pixmap(WindowPtr win, PixmapPtr pPixmap)
pixmap_priv = glamor_get_pixmap_private(old);
if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv) &&
- pixmap_priv->base.picture->pDrawable == (DrawablePtr) win) {
- pic = pixmap_priv->base.picture;
- pixmap_priv->base.is_picture = 0;
- pixmap_priv->base.picture = NULL;
+ pixmap_priv->picture->pDrawable == (DrawablePtr) win) {
+ pic = pixmap_priv->picture;
+ pixmap_priv->is_picture = 0;
+ pixmap_priv->picture = NULL;
}
pixmap_priv = glamor_get_pixmap_private(pPixmap);
if (pixmap_priv) {
- pixmap_priv->base.is_picture = ! !pic;
- pixmap_priv->base.picture = pic;
+ pixmap_priv->is_picture = ! !pic;
+ pixmap_priv->picture = pic;
}
}
diff --git a/glamor/glamor_xv.c b/glamor/glamor_xv.c
index 74654f5e9..2d5b8e10f 100644
--- a/glamor/glamor_xv.c
+++ b/glamor/glamor_xv.c
@@ -306,21 +306,21 @@ glamor_xv_render(glamor_port_private *port_priv)
glUniform4f(uloc, vco[0], vco[1], vco[2], 0);
glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[0]->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[0]->fbo->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glActiveTexture(GL_TEXTURE1);
- glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[1]->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[1]->fbo->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glActiveTexture(GL_TEXTURE2);
- glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[2]->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[2]->fbo->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);