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authorKeith Packard <keithp@keithp.com>2014-04-01 21:15:42 -0700
committerKeith Packard <keithp@keithp.com>2014-04-03 13:07:51 -0700
commit5b76b3978d792c92b23a691204b473209782476e (patch)
tree733e4c5ad6bebc5f67b630f5c2647fbc763483e1 /glamor/glamor_priv.h
parent3c2c59eed3c68c0e5a93c38cf01eedad015e3157 (diff)
glamor: Compute supported GLSL version and save in screen private
This currently computes the GLSL version in a fairly naïve fashion, and leaves that in the screen private for other users. This will let us update the version computation in one place later on. v2: Drop an accidental rebase-squashed hunk (change by anholt). Signed-off-by: Keith Packard <keithp@keithp.com> Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'glamor/glamor_priv.h')
-rw-r--r--glamor/glamor_priv.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h
index 4c305abfc..36f9b7108 100644
--- a/glamor/glamor_priv.h
+++ b/glamor/glamor_priv.h
@@ -205,6 +205,7 @@ typedef struct glamor_screen_private {
Bool yInverted;
unsigned int tick;
enum glamor_gl_flavor gl_flavor;
+ int glsl_version;
int has_pack_invert;
int has_fbo_blit;
int has_map_buffer_range;