diff options
author | Eric Anholt <eric@anholt.net> | 2013-12-25 11:39:13 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2014-02-14 18:30:01 -0800 |
commit | 9553020b7184ed7a7ef3f02d60556d519ea3e769 (patch) | |
tree | b666e6e403c0229f5f5e1392f2a72a5d8fbca5cb /glamor/glamor_pixmap.c | |
parent | c3c8a5f36034b6a2ce48d1d42e3de5af36406c38 (diff) |
glamor: Drop a bunch of GLES2 ifdefs.
Now that we're using epoxy, we can write code using both desktop and
ES symbols and decide what to use at runtime.
v2: Fix a spelling mistake (latter), since the lines were moved
anyway (noticed by Rémi Cardona). Fix condition invert in
glamor_set_composite_texture (caught by Michel Dänzer).
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com> (v1)
Reviewed-by: Adam Jackson <ajax@redhat.com> (v1)
Diffstat (limited to 'glamor/glamor_pixmap.c')
0 files changed, 0 insertions, 0 deletions