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author | Michel Dänzer <michel.daenzer@amd.com> | 2017-03-09 18:13:31 +0900 |
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committer | Michel Dänzer <michel@daenzer.net> | 2017-03-09 18:13:31 +0900 |
commit | 0c1574d9882a91b2c1a046bf4ac5a9b138a37965 (patch) | |
tree | ce5c38d272d15b97228366d24baf8d066d77b32d /glamor/glamor_dash.c | |
parent | 937527f9798d573ec82c2c508821899c229c018f (diff) |
glamor: Fix typo: "vec2_pos" -> "vec2 pos"
Fixes crash when trying to use dashed lines:
Failed to compile VS: 0:8(2): error: `vec2_pos' undeclared
Trivial.
Fixes: d8161aeb5089 ("glamor: Fix missing declaration in dash vertex
shader")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99943
Diffstat (limited to 'glamor/glamor_dash.c')
-rw-r--r-- | glamor/glamor_dash.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/glamor/glamor_dash.c b/glamor/glamor_dash.c index 9bc6b9a01..78a4fa37a 100644 --- a/glamor/glamor_dash.c +++ b/glamor/glamor_dash.c @@ -32,7 +32,7 @@ static const char dash_vs_vars[] = static const char dash_vs_exec[] = " dash_offset = primitive.z / dash_length;\n" - " vec2_pos = vec2(0,0);\n" + " vec2 pos = vec2(0,0);\n" GLAMOR_POS(gl_Position, primitive.xy); static const char dash_fs_vars[] = |