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author | Dave Airlie <airlied@redhat.com> | 2013-01-09 12:52:13 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2013-04-30 10:10:51 +1000 |
commit | f2fd8ec3725a61abbc831f0a9ec28fa2b7020c47 (patch) | |
tree | 4353b31256a5f08ec6a483b70292e5923d965125 /dix | |
parent | 8fcb9d91b69abc72ddef31b9f2e8585580c6cad2 (diff) |
gpu: call CreateScreenResources for GPU screens
I didn't think we needed this before, but after doing some more
work with reverse optimus it seems like it should be called.
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'dix')
-rw-r--r-- | dix/main.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/dix/main.c b/dix/main.c index bea1a8d5a..c46e40ab7 100644 --- a/dix/main.c +++ b/dix/main.c @@ -211,6 +211,9 @@ main(int argc, char *argv[], char *envp[]) ScreenPtr pScreen = screenInfo.gpuscreens[i]; if (!CreateScratchPixmapsForScreen(pScreen)) FatalError("failed to create scratch pixmaps"); + if (pScreen->CreateScreenResources && + !(*pScreen->CreateScreenResources) (pScreen)) + FatalError("failed to create screen resources"); } for (i = 0; i < screenInfo.numScreens; i++) { |